[Log version] 1 [Session] b2451f78-cd3a-4a23-b9e0-51733c659fa7 UTC time stamps 20:22:41.871 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 20:22:41.871 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 20:22:41.871 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 20:22:41.871 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 20:22:41.871 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 20:22:41.872 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 20:22:41.880 [RazerChroma] Setup Razer Chroma resources 20:22:41.880 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 20:22:41.891 [Window] Window => active 20:22:41.929 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 20:22:41.948 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 20:22:42.360 [EAC] Init client 1100001010ff053 20:22:42.360 [EAC] EAC client initialized 20:22:42.360 warning: [EAC] Failed to initialize localization 20:22:42.361 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 20:22:42.365 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon RX 6800 XT) 20:22:42.709 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 20:22:42.800 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 20:22:43.729 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 20:22:43.731 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 20:22:43.817 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 20:22:43.817 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 20:22:43.817 [Save] Save dir: `C:\Users\matti\AppData\Roaming\fatshark\Vermintide 2` 20:22:43.817 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 20:22:43.817 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 20:22:43.892 [RazerChroma] Setup Razer Chroma 20:22:43.957 [LightFX ] Loaded DLL. 20:22:43.957 [LightFX ] Init() 20:22:43.959 [LightFX ] LightFX failed to initialize 20:22:43.973 [Lua] boot.lua start, os clock: 3.105 20:22:43.973 [Lua] Active feature-flags: 20:22:43.973 [Lua] FEATURE_thornsister 20:22:43.973 [Lua] 20:22:43.973 [Lua] LUA IS STRIPPED! 20:22:43.973 [Lua] Boot:setup() entered. time: 0 os-clock: 3.105 20:22:43.973 [Lua] --- CPU CPU: AMD Ryzen 9 5900X 12-Core Processor Vendor: AuthenticAMD Logical processors: 24 Family: 10:15, Model: 2:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000010 00011000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 32689MB Available: 25212MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID b39c85c0-c0d9-46be-b096-294a18799539 --- Graphics Graphics card: AMD Radeon RX 6800 XT (DirectX 11.0, 16339MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: NordLynx Tunnel (IPv4, IPv6) Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): USB Condenser Microphone Input device: Generic (17.0): Gaming Keyboard G105 Input device: Gamepad (21.2): Controller (XBOX 360 For Windows) 20:22:43.974 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 20:22:43.979 [SteamStats] RequestCurrentStats success: true 20:22:44.640 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.573762807296589 os-clock: 3.7720000000000002 20:22:44.641 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 20:22:44.641 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 20:22:44.641 [Lua] Flushing: resource_packages/strings [ResourcePackage] 20:22:44.641 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 20:22:44.641 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 20:22:44.641 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 20:22:44.641 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 20:22:44.641 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 20:22:44.641 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 20:22:44.641 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 20:22:44.641 [Lua] Development.init_application_parameters 20:22:44.641 [Lua] ----------------------------------------------------------------- 20:22:44.641 [Lua] -- Application parameters -- 20:22:44.641 [Lua] ----------------------------------------------------------------- 20:22:44.641 [Lua] ***************************************************************** 20:22:44.641 [Lua] ** Initial contents of script_data ** 20:22:44.641 [Lua] script_data.beta_level_progression = false 20:22:44.641 [Lua] script_data.build_identifier = 2003b9c18405 20:22:44.641 [Lua] script_data.debug_interactions = false 20:22:44.641 [Lua] script_data.disable_debug_draw = true 20:22:44.641 [Lua] script_data.disable_intro_trailer = false 20:22:44.641 [Lua] script_data.disable_store = false 20:22:44.641 [Lua] script_data.disable_tutorial_at_start = false 20:22:44.641 [Lua] script_data.eac-untrusted = false 20:22:44.641 [Lua] script_data.enable_detailed_tooltips = false 20:22:44.641 [Lua] script_data.force_debug_disabled = true 20:22:44.641 [Lua] script_data.force_steam = true 20:22:44.641 [Lua] script_data.hide_fps = true 20:22:44.641 [Lua] script_data.hide_version_info = true 20:22:44.641 [Lua] script_data.matchmaking_debug = true 20:22:44.641 [Lua] script_data.network_debug = true 20:22:44.641 [Lua] script_data.package_debug = true 20:22:44.641 [Lua] script_data.packaged_build = true 20:22:44.641 [Lua] script_data.qr_watermark = true 20:22:44.641 [Lua] script_data.settings = { } 20:22:44.641 [Lua] script_data.show_fps = false 20:22:44.641 [Lua] script_data.spawn_empty_chest = true 20:22:44.641 [Lua] script_data.telemetry_log_interval = 600 20:22:44.641 [Lua] script_data.text_watermark = true 20:22:44.641 [Lua] script_data.tobii_button = false 20:22:44.641 [Lua] script_data.use_beta_overlay = false 20:22:44.641 [Lua] script_data.use_local_backend = false 20:22:44.641 [Lua] script_data.use_tech_telemetry = true 20:22:44.641 [Lua] script_data.use_telemetry = true 20:22:44.641 [Lua] ***************************************************************** 20:22:44.641 [Lua] [Boot] use baked enemy meshes: false 20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 20:22:44.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 20:22:44.645 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 20:22:44.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 20:22:44.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 20:22:44.676 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 20:22:44.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 20:22:44.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 20:22:44.695 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 20:22:44.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 20:22:44.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 20:22:44.803 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 20:22:44.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 20:22:44.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 20:22:44.831 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 20:22:44.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 20:22:44.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 20:22:44.948 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 20:22:44.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 20:22:44.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 20:22:44.966 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 20:22:44.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 20:22:45.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 20:22:45.017 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 20:22:45.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 20:22:45.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 20:22:45.196 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 20:22:45.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 20:22:45.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 20:22:45.198 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 20:22:45.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 20:22:45.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 20:22:45.204 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 20:22:45.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 20:22:45.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 20:22:45.257 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 20:22:45.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 20:22:45.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 20:22:45.384 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 20:22:45.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 20:22:45.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 20:22:45.731 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 20:22:45.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 20:22:45.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 20:22:45.735 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 20:22:45.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 20:22:45.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 20:22:45.740 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 20:22:45.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 20:22:45.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 20:22:45.746 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 20:22:45.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 20:22:45.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 20:22:45.767 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 20:22:45.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 20:22:45.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 20:22:45.772 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 20:22:45.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 20:22:45.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 20:22:45.816 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 20:22:45.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 20:22:45.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 20:22:45.831 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 20:22:45.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 20:22:45.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 20:22:45.839 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 20:22:45.846 [Lua] settings.steam: nil 20:22:45.846 [Lua] Steam: table: 00000000000625C0 20:22:45.846 [Lua] force_steam: true 20:22:45.846 [Lua] BUILD: release 20:22:45.846 [Lua] test_backend: nil 20:22:45.846 [Lua] DEDICATED_SERVER: false 20:22:45.846 [Lua] Using app_id '552500' to define backend 20:22:45.846 [Lua] PlayFab Title ID: 5107 20:22:45.882 [Lua] [1] = chaos_dummy_troll (string) 20:22:45.882 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 20:22:45.882 [Lua] [3] = skaven_rat_ogre (string) 20:22:45.882 [Lua] [4] = critter_rat (string) 20:22:45.882 [Lua] [5] = chaos_troll (string) 20:22:45.882 [Lua] [6] = beastmen_minotaur (string) 20:22:45.882 [Lua] [7] = skaven_storm_vermin_warlord (string) 20:22:45.882 [Lua] [8] = skaven_stormfiend (string) 20:22:45.882 [Lua] [9] = chaos_greed_pinata (string) 20:22:45.882 [Lua] [10] = skaven_stormfiend_demo (string) 20:22:45.882 [Lua] [11] = chaos_plague_wave_spawner (string) 20:22:45.882 [Lua] [12] = chaos_vortex (string) 20:22:45.882 [Lua] [13] = skaven_stormfiend_boss (string) 20:22:45.882 [Lua] [14] = chaos_spawn (string) 20:22:45.882 [Lua] [15] = skaven_storm_vermin_champion (string) 20:22:45.882 [Lua] [16] = chaos_tentacle (string) 20:22:45.882 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 20:22:45.882 [Lua] [18] = skaven_grey_seer (string) 20:22:45.882 [Lua] [19] = skaven_explosive_loot_rat (string) 20:22:45.882 [Lua] [20] = skaven_loot_rat (string) 20:22:45.882 [Lua] [21] = critter_pig (string) 20:22:45.882 [Lua] [22] = chaos_dummy_sorcerer (string) 20:22:45.882 [Lua] [23] = chaos_mutator_sorcerer (string) 20:22:45.882 [Lua] [24] = skaven_gutter_runner (string) 20:22:45.882 [Lua] [25] = skaven_pack_master (string) 20:22:45.882 [Lua] [26] = chaos_exalted_sorcerer (string) 20:22:45.882 [Lua] [27] = chaos_vortex_sorcerer (string) 20:22:45.882 [Lua] [28] = skaven_poison_wind_globadier (string) 20:22:45.882 [Lua] [29] = chaos_corruptor_sorcerer (string) 20:22:45.882 [Lua] [30] = chaos_warrior (string) 20:22:45.882 [Lua] [31] = skaven_warpfire_thrower (string) 20:22:45.882 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 20:22:45.882 [Lua] [33] = chaos_plague_sorcerer (string) 20:22:45.882 [Lua] [34] = curse_mutator_sorcerer (string) 20:22:45.882 [Lua] [35] = chaos_exalted_champion_warcamp (string) 20:22:45.882 [Lua] [36] = chaos_tentacle_sorcerer (string) 20:22:45.882 [Lua] [37] = skaven_ratling_gunner (string) 20:22:45.882 [Lua] [38] = chaos_exalted_champion_norsca (string) 20:22:45.882 [Lua] [39] = chaos_raider (string) 20:22:45.882 [Lua] [40] = chaos_berzerker (string) 20:22:45.882 [Lua] [41] = beastmen_ungor_dummy (string) 20:22:45.882 [Lua] [42] = skaven_storm_vermin (string) 20:22:45.882 [Lua] [43] = beastmen_standard_bearer_crater (string) 20:22:45.882 [Lua] [44] = chaos_raider_tutorial (string) 20:22:45.882 [Lua] [45] = beastmen_gor_dummy (string) 20:22:45.882 [Lua] [46] = beastmen_bestigor_dummy (string) 20:22:45.882 [Lua] [47] = skaven_storm_vermin_with_shield (string) 20:22:45.882 [Lua] [48] = beastmen_ungor (string) 20:22:45.882 [Lua] [49] = skaven_storm_vermin_commander (string) 20:22:45.882 [Lua] [50] = beastmen_ungor_archer (string) 20:22:45.882 [Lua] [51] = beastmen_standard_bearer (string) 20:22:45.882 [Lua] [52] = beastmen_gor (string) 20:22:45.882 [Lua] [53] = beastmen_bestigor (string) 20:22:45.882 [Lua] [54] = skaven_plague_monk (string) 20:22:45.882 [Lua] [55] = chaos_marauder (string) 20:22:45.882 [Lua] [56] = skaven_dummy_clan_rat (string) 20:22:45.882 [Lua] [57] = chaos_marauder_tutorial (string) 20:22:45.882 [Lua] [58] = skaven_clan_rat (string) 20:22:45.882 [Lua] [59] = chaos_zombie (string) 20:22:45.882 [Lua] [60] = chaos_fanatic (string) 20:22:45.882 [Lua] [61] = skaven_clan_rat_tutorial (string) 20:22:45.882 [Lua] [62] = chaos_marauder_with_shield (string) 20:22:45.882 [Lua] [63] = skaven_clan_rat_with_shield (string) 20:22:45.882 [Lua] [64] = skaven_slave (string) 20:22:45.882 [Lua] [65] = skaven_dummy_slave (string) 20:22:45.910 [Lua] [UIRenderer] Loading 20:22:45.912 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 20:22:45.912 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 20:22:45.912 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 20:22:45.912 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 20:22:45.912 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 20:22:45.912 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 20:22:45.919 [Lua] level display name warcamp 20:22:45.919 [Lua] level display name prologue 20:22:45.919 [Lua] level display name military 20:22:45.919 [Lua] level display name skaven_stronghold 20:22:45.919 [Lua] level display name ussingen 20:22:45.919 [Lua] level display name fort 20:22:45.919 [Lua] level display name ground_zero 20:22:45.919 [Lua] level display name elven_ruins 20:22:45.919 [Lua] level display name farmlands 20:22:45.919 [Lua] level display name plaza 20:22:45.919 [Lua] level display name mines 20:22:45.919 [Lua] level display name magnus 20:22:45.919 [Lua] level display name crater 20:22:45.919 [Lua] level display name bell 20:22:45.919 [Lua] level display name dlc_bastion 20:22:45.919 [Lua] level display name skittergate 20:22:45.919 [Lua] level display name dlc_bogenhafen_city 20:22:45.919 [Lua] level display name dlc_bogenhafen_slum 20:22:45.919 [Lua] level display name cemetery 20:22:45.919 [Lua] level display name dlc_castle 20:22:45.919 [Lua] level display name forest_ambush 20:22:45.919 [Lua] level display name nurgle 20:22:45.919 [Lua] level display name catacombs 20:22:45.919 [Lua] level display name dlc_portals 20:22:45.944 [Lua] TIME: 0.017 20:22:46.633 [Lua] [ConflictSettings] Contained breeds generated in: 0.65299999999999958 20:22:46.719 [Lua] <>realm = official<> 20:22:46.728 warning: [ModManager] Mod with id 1477499789ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1477499789\mod.bin can't be added as mod hash catalog to EAC, skipping 20:22:46.728 warning: [ModManager] Mod with id 1381145345ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping 20:22:47.044 [Lua] 20:22:47.044 [Lua] [1] = table 20:22:47.044 [Lua] [download_pending] = false (boolean) 20:22:47.044 [Lua] [id] = 1369573612 (string) 20:22:47.044 [Lua] [banned] = false (boolean) 20:22:47.044 [Lua] [author_id] = 58813412 (number) 20:22:47.044 [Lua] [tags] = table 20:22:47.044 [Lua] [1] = Tools (string) 20:22:47.044 [Lua] [2] = approved (string) 20:22:47.044 [Lua] [author] = bIbIbI(rus) (string) 20:22:47.044 [Lua] [sanctioned] = true (boolean) 20:22:47.044 [Lua] [out_of_date] = false (boolean) 20:22:47.044 [Lua] [downloading] = false (boolean) 20:22:47.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 20:22:47.044 [Lua] [num_children] = 0 (number) 20:22:47.044 [Lua] [ugc_status] = 3 (number) 20:22:47.044 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 20:22:47.044 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string) 20:22:47.044 [Lua] [installed] = true (boolean) 20:22:47.044 [Lua] [enabled] = true (boolean) 20:22:47.044 [Lua] [name] = Vermintide Mod Framework (string) 20:22:47.044 [Lua] [dependency_error] = (string) 20:22:47.044 [Lua] [2] = table 20:22:47.044 [Lua] [download_pending] = false (boolean) 20:22:47.044 [Lua] [id] = 1389872347 (string) 20:22:47.044 [Lua] [children] = table 20:22:47.044 [Lua] [1] = 1369573612 (string) 20:22:47.044 [Lua] [banned] = false (boolean) 20:22:47.044 [Lua] [author_id] = 4821406 (number) 20:22:47.044 [Lua] [tags] = table 20:22:47.044 [Lua] [1] = approved (string) 20:22:47.044 [Lua] [2] = UI (string) 20:22:47.044 [Lua] [author] = grasmann (string) 20:22:47.044 [Lua] [sanctioned] = true (boolean) 20:22:47.044 [Lua] [out_of_date] = false (boolean) 20:22:47.044 [Lua] [downloading] = false (boolean) 20:22:47.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:22:47.044 [Lua] [num_children] = 1 (number) 20:22:47.044 [Lua] [ugc_status] = 3 (number) 20:22:47.044 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 20:22:47.044 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 20:22:47.044 [Lua] [installed] = true (boolean) 20:22:47.044 [Lua] [enabled] = true (boolean) 20:22:47.044 [Lua] [name] = Simple UI (string) 20:22:47.044 [Lua] [dependency_error] = (string) 20:22:47.044 [Lua] [3] = table 20:22:47.044 [Lua] [download_pending] = false (boolean) 20:22:47.044 [Lua] [id] = 1391228174 (string) 20:22:47.044 [Lua] [children] = table 20:22:47.044 [Lua] [1] = 1369573612 (string) 20:22:47.044 [Lua] [banned] = false (boolean) 20:22:47.044 [Lua] [author_id] = 4821406 (number) 20:22:47.044 [Lua] [tags] = table 20:22:47.044 [Lua] [1] = UI (string) 20:22:47.044 [Lua] [2] = QoL (string) 20:22:47.044 [Lua] [3] = Approved (string) 20:22:47.044 [Lua] [author] = grasmann (string) 20:22:47.044 [Lua] [sanctioned] = true (boolean) 20:22:47.044 [Lua] [out_of_date] = false (boolean) 20:22:47.044 [Lua] [downloading] = false (boolean) 20:22:47.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 20:22:47.044 [Lua] [num_children] = 1 (number) 20:22:47.044 [Lua] [ugc_status] = 3 (number) 20:22:47.044 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 20:22:47.044 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 20:22:47.044 [Lua] [installed] = true (boolean) 20:22:47.044 [Lua] [enabled] = true (boolean) 20:22:47.044 [Lua] [name] = UI Improvements (string) 20:22:47.044 [Lua] [dependency_error] = (string) 20:22:47.044 [Lua] [4] = table 20:22:47.044 [Lua] [download_pending] = false (boolean) 20:22:47.044 [Lua] [id] = 1397265260 (string) 20:22:47.044 [Lua] [children] = table 20:22:47.044 [Lua] [1] = 1369573612 (string) 20:22:47.044 [Lua] [banned] = false (boolean) 20:22:47.044 [Lua] [author_id] = 26572404 (number) 20:22:47.044 [Lua] [tags] = table 20:22:47.044 [Lua] [1] = UI (string) 20:22:47.044 [Lua] [2] = QoL (string) 20:22:47.044 [Lua] [3] = approved (string) 20:22:47.044 [Lua] [author] = Necrossin (string) 20:22:47.044 [Lua] [sanctioned] = true (boolean) 20:22:47.044 [Lua] [out_of_date] = false (boolean) 20:22:47.044 [Lua] [downloading] = false (boolean) 20:22:47.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 20:22:47.044 [Lua] [num_children] = 1 (number) 20:22:47.044 [Lua] [ugc_status] = 3 (number) 20:22:47.044 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 20:22:47.044 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 20:22:47.044 [Lua] [installed] = true (boolean) 20:22:47.044 [Lua] [enabled] = true (boolean) 20:22:47.044 [Lua] [name] = Numeric UI (string) 20:22:47.044 [Lua] [dependency_error] = (string) 20:22:47.044 [Lua] [5] = table 20:22:47.044 [Lua] [download_pending] = false (boolean) 20:22:47.044 [Lua] [id] = 1395453301 (string) 20:22:47.044 [Lua] [children] = table 20:22:47.044 [Lua] [1] = 1369573612 (string) 20:22:47.044 [Lua] [banned] = false (boolean) 20:22:47.044 [Lua] [author_id] = 58813412 (number) 20:22:47.044 [Lua] [tags] = table 20:22:47.044 [Lua] [1] = Approved (string) 20:22:47.044 [Lua] [2] = QoL (string) 20:22:47.044 [Lua] [author] = bIbIbI(rus) (string) 20:22:47.044 [Lua] [sanctioned] = true (boolean) 20:22:47.044 [Lua] [out_of_date] = false (boolean) 20:22:47.044 [Lua] [downloading] = false (boolean) 20:22:47.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 20:22:47.044 [Lua] [num_children] = 1 (number) 20:22:47.044 [Lua] [ugc_status] = 3 (number) 20:22:47.044 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 20:22:47.044 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 20:22:47.044 [Lua] [installed] = true (boolean) 20:22:47.044 [Lua] [enabled] = true (boolean) 20:22:47.044 [Lua] [name] = Skip Intro (string) 20:22:47.044 [Lua] [dependency_error] = (string) 20:22:47.044 [Lua] [6] = table 20:22:47.044 [Lua] [download_pending] = false (boolean) 20:22:47.044 [Lua] [id] = 1477499789 (string) 20:22:47.044 [Lua] [children] = table 20:22:47.044 [Lua] [1] = 1369573612 (string) 20:22:47.044 [Lua] [banned] = false (boolean) 20:22:47.044 [Lua] [author_id] = 38895286 (number) 20:22:47.044 [Lua] [tags] = table 20:22:47.044 [Lua] [1] = applied (string) 20:22:47.044 [Lua] [2] = QoL (string) 20:22:47.044 [Lua] [author] = Squatting Bear (string) 20:22:47.044 [Lua] [sanctioned] = false (boolean) 20:22:47.044 [Lua] [out_of_date] = false (boolean) 20:22:47.044 [Lua] [downloading] = false (boolean) 20:22:47.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/976605662768359933/39BD4E3E7E24E54C6078DC9BB0CAF6533A444F7C/ (string) 20:22:47.044 [Lua] [num_children] = 1 (number) 20:22:47.044 [Lua] [ugc_status] = 3 (number) 20:22:47.044 [Lua] [description] = [b]Allows you to disable or control a few aspects of bot behaviour. In particular, provides the option of manually controlling their use of healing items.[/b] Sometimes the bots seem to suffer from poor impulse control - like when they go haring off after a lurking Globadier instead of dealing with more immediate problems, or when they gulp down the party's last healing item while they still have a good chunk of green health left. This mod gives you a few options to force them to show some restraint. All options are off by default; go to the Mod Options screen to enable them, and to set the keybindings for manual healing control. Version: 1.0.0 [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Acknowledgments[/h1] Grimalackt and IamLupo contributed to the Vermintide 1 'Bot Improvements' mod, parts of which formed the basis for this mod. (string) 20:22:47.044 [Lua] [last_updated] = 8/15/2018 11:53:55 AM (string) 20:22:47.044 [Lua] [installed] = true (boolean) 20:22:47.044 [Lua] [enabled] = false (boolean) 20:22:47.044 [Lua] [name] = Bot Improvements - Impulse Control (string) 20:22:47.044 [Lua] [dependency_error] = (string) 20:22:47.044 [Lua] [7] = table 20:22:47.044 [Lua] [download_pending] = false (boolean) 20:22:47.044 [Lua] [id] = 1381145345 (string) 20:22:47.044 [Lua] [children] = table 20:22:47.044 [Lua] [1] = 1369573612 (string) 20:22:47.044 [Lua] [banned] = false (boolean) 20:22:47.044 [Lua] [author_id] = 4821406 (number) 20:22:47.044 [Lua] [tags] = table 20:22:47.044 [Lua] [1] = applied (string) 20:22:47.044 [Lua] [author] = grasmann (string) 20:22:47.044 [Lua] [sanctioned] = false (boolean) 20:22:47.044 [Lua] [out_of_date] = false (boolean) 20:22:47.044 [Lua] [downloading] = false (boolean) 20:22:47.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string) 20:22:47.044 [Lua] [num_children] = 1 (number) 20:22:47.044 [Lua] [ugc_status] = 3 (number) 20:22:47.044 [Lua] [description] = [b]Lets you play the game in third person mode.[/b] Version 2.1.1 [h1]Settings[/h1] [u]Third Person[/u] Changes game to third person view. [u]Automatic[/u] Allows setting specific camera view for specific situations. [u]Camera Sway[/u] Lets camera sway left / right in third person. [u]Animation Fixes[/u] Stop third person reload animations at the correct time. Extend third person reload animations that are too short. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string) 20:22:47.044 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string) 20:22:47.044 [Lua] [installed] = true (boolean) 20:22:47.044 [Lua] [enabled] = false (boolean) 20:22:47.044 [Lua] [name] = Third Person (string) 20:22:47.044 [Lua] [dependency_error] = (string) 20:22:47.044 [Lua] [8] = table 20:22:47.044 [Lua] [download_pending] = false (boolean) 20:22:47.044 [Lua] [id] = 1395655171 (string) 20:22:47.044 [Lua] [children] = table 20:22:47.044 [Lua] [1] = 1369573612 (string) 20:22:47.044 [Lua] [banned] = false (boolean) 20:22:47.044 [Lua] [author_id] = 59593500 (number) 20:22:47.044 [Lua] [tags] = table 20:22:47.044 [Lua] [1] = QoL (string) 20:22:47.044 [Lua] [2] = Balance/Tweaks (string) 20:22:47.044 [Lua] [3] = Approved (string) 20:22:47.044 [Lua] [author] = Grimalackt (string) 20:22:47.044 [Lua] [sanctioned] = true (boolean) 20:22:47.044 [Lua] [out_of_date] = false (boolean) 20:22:47.044 [Lua] [downloading] = false (boolean) 20:22:47.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 20:22:47.044 [Lua] [num_children] = 1 (number) 20:22:47.044 [Lua] [ugc_status] = 3 (number) 20:22:47.044 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 20:22:47.044 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 20:22:47.044 [Lua] [installed] = true (boolean) 20:22:47.044 [Lua] [enabled] = true (boolean) 20:22:47.044 [Lua] [name] = Bot Improvements - Combat (string) 20:22:47.044 [Lua] [dependency_error] = (string) 20:22:47.044 [Lua] [9] = table 20:22:47.044 [Lua] [download_pending] = false (boolean) 20:22:47.044 [Lua] [id] = 1593460250 (string) 20:22:47.044 [Lua] [children] = table 20:22:47.044 [Lua] [1] = 1369573612 (string) 20:22:47.044 [Lua] [banned] = false (boolean) 20:22:47.044 [Lua] [author_id] = 84308322 (number) 20:22:47.044 [Lua] [tags] = table 20:22:47.044 [Lua] [1] = approved (string) 20:22:47.044 [Lua] [2] = UI (string) 20:22:47.044 [Lua] [3] = QoL (string) 20:22:47.044 [Lua] [author] = pixaal (string) 20:22:47.044 [Lua] [sanctioned] = true (boolean) 20:22:47.044 [Lua] [out_of_date] = false (boolean) 20:22:47.044 [Lua] [downloading] = false (boolean) 20:22:47.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 20:22:47.044 [Lua] [num_children] = 1 (number) 20:22:47.044 [Lua] [ugc_status] = 3 (number) 20:22:47.044 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 20:22:47.044 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 20:22:47.044 [Lua] [installed] = true (boolean) 20:22:47.044 [Lua] [enabled] = true (boolean) 20:22:47.044 [Lua] [name] = Crosshair Kill Confirmation (string) 20:22:47.044 [Lua] [dependency_error] = (string) 20:22:47.044 [Lua] [10] = table 20:22:47.044 [Lua] [download_pending] = false (boolean) 20:22:47.044 [Lua] [id] = 1445717962 (string) 20:22:47.044 [Lua] [children] = table 20:22:47.044 [Lua] [1] = 1369573612 (string) 20:22:47.044 [Lua] [2] = 1389872347 (string) 20:22:47.044 [Lua] [banned] = false (boolean) 20:22:47.044 [Lua] [author_id] = 38895286 (number) 20:22:47.044 [Lua] [tags] = table 20:22:47.044 [Lua] [1] = UI (string) 20:22:47.044 [Lua] [2] = QoL (string) 20:22:47.044 [Lua] [3] = Approved (string) 20:22:47.044 [Lua] [author] = Squatting Bear (string) 20:22:47.044 [Lua] [sanctioned] = true (boolean) 20:22:47.044 [Lua] [out_of_date] = false (boolean) 20:22:47.044 [Lua] [downloading] = false (boolean) 20:22:47.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 20:22:47.044 [Lua] [num_children] = 2 (number) 20:22:47.044 [Lua] [ugc_status] = 3 (number) 20:22:47.044 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 20:22:47.044 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 20:22:47.044 [Lua] [installed] = true (boolean) 20:22:47.044 [Lua] [enabled] = true (boolean) 20:22:47.044 [Lua] [name] = Loadout Manager (string) 20:22:47.044 [Lua] [dependency_error] = (string) 20:22:47.044 [Lua] [11] = table 20:22:47.044 [Lua] [download_pending] = false (boolean) 20:22:47.044 [Lua] [id] = 1431393962 (string) 20:22:47.044 [Lua] [children] = table 20:22:47.044 [Lua] [1] = 1369573612 (string) 20:22:47.044 [Lua] [banned] = false (boolean) 20:22:47.044 [Lua] [author_id] = 14284923 (number) 20:22:47.044 [Lua] [tags] = table 20:22:47.044 [Lua] [1] = UI (string) 20:22:47.044 [Lua] [2] = Misc (string) 20:22:47.044 [Lua] [3] = Approved (string) 20:22:47.044 [Lua] [author] = Fracticality (string) 20:22:47.044 [Lua] [sanctioned] = true (boolean) 20:22:47.044 [Lua] [out_of_date] = false (boolean) 20:22:47.044 [Lua] [downloading] = false (boolean) 20:22:47.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 20:22:47.044 [Lua] [num_children] = 1 (number) 20:22:47.044 [Lua] [ugc_status] = 3 (number) 20:22:47.044 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 20:22:47.044 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 20:22:47.044 [Lua] [installed] = true (boolean) 20:22:47.044 [Lua] [enabled] = false (boolean) 20:22:47.044 [Lua] [name] = Vermitannica (string) 20:22:47.044 [Lua] [dependency_error] = (string) 20:22:47.044 [Lua] [12] = table 20:22:47.044 [Lua] [download_pending] = false (boolean) 20:22:47.044 [Lua] [id] = 1516618647 (string) 20:22:47.044 [Lua] [children] = table 20:22:47.044 [Lua] [1] = 1369573612 (string) 20:22:47.044 [Lua] [banned] = false (boolean) 20:22:47.044 [Lua] [author_id] = 96578995 (number) 20:22:47.044 [Lua] [tags] = table 20:22:47.044 [Lua] [1] = approved (string) 20:22:47.044 [Lua] [2] = UI (string) 20:22:47.044 [Lua] [3] = QoL (string) 20:22:47.044 [Lua] [author] = NonzeroGeoduck7 (string) 20:22:47.044 [Lua] [sanctioned] = true (boolean) 20:22:47.044 [Lua] [out_of_date] = false (boolean) 20:22:47.044 [Lua] [downloading] = false (boolean) 20:22:47.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 20:22:47.044 [Lua] [num_children] = 1 (number) 20:22:47.044 [Lua] [ugc_status] = 3 (number) 20:22:47.044 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 20:22:47.044 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 20:22:47.044 [Lua] [installed] = true (boolean) 20:22:47.044 [Lua] [enabled] = false (boolean) 20:22:47.044 [Lua] [name] = Friendly Fire Indicator (string) 20:22:47.044 [Lua] [dependency_error] = (string) 20:22:47.044 [Lua] 20:22:47.044 [Lua] 20:22:47.044 [Lua] [1391228174] = 0 (number) 20:22:47.044 [Lua] [1516618647] = 7 (number) 20:22:47.044 [Lua] [1395453301] = 2 (number) 20:22:47.044 [Lua] [1369573612] = 9 (number) 20:22:47.044 [Lua] [1593460250] = 4 (number) 20:22:47.044 [Lua] [1389872347] = 5 (number) 20:22:47.044 [Lua] [1445717962] = 6 (number) 20:22:47.044 [Lua] [1397265260] = 1 (number) 20:22:47.044 [Lua] [1431393962] = 8 (number) 20:22:47.044 [Lua] [1395655171] = 3 (number) 20:22:47.044 [Lua] 20:22:47.048 [Lua] 20:22:47.048 [Lua] [1391228174] = 0 (number) 20:22:47.048 [Lua] [1516618647] = 7 (number) 20:22:47.048 [Lua] [1395453301] = 2 (number) 20:22:47.048 [Lua] [1369573612] = 9 (number) 20:22:47.048 [Lua] [1593460250] = 4 (number) 20:22:47.048 [Lua] [1389872347] = 5 (number) 20:22:47.048 [Lua] [1445717962] = 6 (number) 20:22:47.048 [Lua] [1397265260] = 1 (number) 20:22:47.048 [Lua] [1431393962] = 8 (number) 20:22:47.048 [Lua] [1395655171] = 3 (number) 20:22:47.048 [Lua] 20:22:47.048 [Lua] <>modded = true<> 20:22:47.048 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 20:22:47.116 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 20:22:47.138 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 20:22:47.138 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 20:22:47.139 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x186ad060) 20:22:47.139 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x186ad180) 20:22:47.139 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02c95800) 20:22:47.139 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02c95990) 20:22:47.139 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03faac80) 20:22:47.139 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03fb0cd0) 20:22:47.139 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1a6fb6c0) 20:22:47.139 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0052e9b0) 20:22:47.139 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0052edc0) 20:22:47.139 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da260) 20:22:47.139 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:22:47.139 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:22:47.139 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18965490) 20:22:47.139 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18957840) 20:22:47.139 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1960aee0) 20:22:47.139 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18957880) 20:22:47.139 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18957820) 20:22:47.139 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:22:47.139 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1aae1f00) 20:22:47.140 [Lua] <>modded = true<> 20:22:47.140 [Lua] <>Mod:1389872347:Simple UI = true<> 20:22:47.160 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 20:22:47.170 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 20:22:47.170 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 20:22:47.170 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 20:22:47.171 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x182ed680) 20:22:47.171 [Lua] <>modded = true<> 20:22:47.171 [Lua] <>Mod:1391228174:UI Improvements = true<> 20:22:47.191 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 20:22:47.202 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 20:22:47.202 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x18fcaa70) 20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x18fca340) 20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x18fcaa90) 20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x18fca4c0) 20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x18fca3d0) 20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x1967c510) 20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x1967c4b0) 20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02d2fcf0] (Origin: function: 0x02d2fe60) 20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x18ec6430) 20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x19283e60) 20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x19284270) 20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x190d0c90) 20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x190d1020) 20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x190d0e70) 20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x190d0d20) 20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x190d0e10) 20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x190d0c70) 20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x190d1350) 20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x190d0fa0) 20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x19170250) 20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x191fe210) 20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x191fe4e0) 20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1971e2d0) 20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e1b0b0) 20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e1b210) 20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e1b430) 20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e1b280) 20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x198b6f60) 20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x198b6f80) 20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x198b6fc0) 20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x198b66f0) 20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x198b7020) 20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x198af9b0) 20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x19b4d330) 20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x1967bfc0) 20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x19b4ce70) 20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x19b4d000) 20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 20:22:47.203 [Lua] <>modded = true<> 20:22:47.203 [Lua] <>Mod:1397265260:Numeric UI = true<> 20:22:47.222 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 20:22:47.232 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 20:22:47.232 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 20:22:47.232 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 20:22:47.233 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18a40660) 20:22:47.233 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x18a409f0) 20:22:47.233 [Lua] <>modded = true<> 20:22:47.233 [Lua] <>Mod:1395453301:Skip Intro = true<> 20:22:47.253 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 20:22:47.264 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 20:22:47.264 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 20:22:47.264 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02c604d0) 20:22:47.264 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02c60580) 20:22:47.264 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 20:22:47.265 [Lua] <>modded = true<> 20:22:47.265 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 20:22:47.285 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 20:22:47.295 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 20:22:47.295 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 20:22:47.295 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 20:22:47.295 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x00600bc0) 20:22:47.295 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x02142490) 20:22:47.295 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x0222ddf0) 20:22:47.296 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x020a21d0) 20:22:47.296 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x0222dc40) 20:22:47.296 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x02228700) 20:22:47.296 [Lua] <>modded = true<> 20:22:47.296 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 20:22:47.317 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 20:22:47.338 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 20:22:47.338 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 20:22:47.338 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02b43850) 20:22:47.338 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x18566110) 20:22:47.338 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x18b95260) 20:22:47.338 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 20:22:47.338 [Lua] <>modded = true<> 20:22:47.338 [Lua] <>Mod:1445717962:Loadout Manager = true<> 20:22:47.359 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 20:22:47.370 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 20:22:47.370 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 20:22:47.370 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 20:22:47.370 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x1967bc90) 20:22:47.370 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil' 20:22:47.370 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil' 20:22:47.370 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil' 20:22:47.370 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook): argument 'obj' should have the 'string/table' type, not 'nil' 20:22:47.370 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x1967c130) 20:22:47.370 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03db3670) 20:22:47.370 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03db3730) 20:22:47.370 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00c72da0) 20:22:47.370 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00913ac0) 20:22:47.370 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 20:22:47.379 [Lua] <>project = vermintide 2<> 20:22:47.379 [Lua] <>build = release<> 20:22:47.379 [Lua] <>platform = win32<> 20:22:47.379 [Lua] <>dedicated_server = false<> 20:22:47.379 [Lua] <>title_id = 5107<> 20:22:47.379 [Lua] <>content_revision = 23604<> 20:22:47.379 [Lua] <>engine_revision = 2003b9c18405<> 20:22:47.379 [Lua] <>release_version = 4.4.0<> 20:22:47.379 [Lua] <>rendering_backend = dx11<> 20:22:47.379 [Lua] <>teamcity_build_id = 97552<> 20:22:47.379 [Lua] <>steam_id = 1100001010ff053<> 20:22:47.379 [Lua] <>steam_profile_name = zuploth<> 20:22:47.379 [Lua] <>machine_id = b39c85c0-c0d9-46be-b096-294a18799539<> 20:22:47.379 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 20:22:47.380 [Lua] [Boot] Application build: release 20:22:47.380 [Lua] [Boot] Content revision: 23604 20:22:47.380 [Lua] [Boot] Engine revision: 2003b9c18405 20:22:47.380 [Lua] [Boot] Release version: 4.4.0 20:22:47.384 [Lua] Game:_handle_win32_graphics_quality() total time: 0.0039999999999996 20:22:47.384 [Lua] save: 0.0039999999999995595 20:22:47.384 [Lua] 20:22:47.384 [Lua] unaccounted: 0 20:22:47.384 [Lua] [Boot] User ID: 1100001010ff053 zuploth 20:22:47.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 20:22:47.389 [Lua] initializing mechanism to: adventure 20:22:47.389 [Lua] Game:setup() total time: 0.0089999999999995 20:22:47.389 [Lua] handle rev info: 0 20:22:47.390 [Lua] handle gfx quality: 0.0039999999999995595 20:22:47.390 [Lua] default settings: 0 20:22:47.390 [Lua] user settings: 0 20:22:47.390 [Lua] set frame times: 0 20:22:47.390 [Lua] init random: 0 20:22:47.390 [Lua] managers: 0.0049999999999998934 20:22:47.390 [Lua] 20:22:47.390 [Lua] unaccounted: 0 20:22:47.390 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 20:22:47.390 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 20:22:47.390 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 20:22:47.390 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 20:22:47.390 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 20:22:47.390 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 20:22:47.390 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 20:22:47.390 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 20:22:47.390 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:22:47.390 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:22:47.390 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:22:47.390 [Lua] [Testify] Ready! 20:22:47.390 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ede30) 20:22:47.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 20:22:47.460 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 20:22:47.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 20:22:47.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 20:22:47.694 [Lua] [PackageManager] Force_load: resource_packages/title_screen 20:22:47.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 20:22:47.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 20:22:47.744 [Lua] [PackageManager] Force_load: resource_packages/menu 20:22:47.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 20:22:47.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 20:22:47.811 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 20:22:47.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 20:22:48.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 20:22:48.129 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 20:22:48.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 20:22:48.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 20:22:48.213 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 20:22:48.213 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 20:22:48.213 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 20:22:48.213 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 20:22:48.213 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 20:22:48.213 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 20:22:48.213 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 20:22:48.213 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 20:22:48.214 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 20:22:48.214 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 20:22:48.214 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 20:22:48.214 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 20:22:48.214 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 20:22:48.214 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 20:22:48.214 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 20:22:48.214 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 20:22:48.214 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 20:22:48.214 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 20:22:48.214 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 20:22:48.214 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 20:22:48.214 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 20:22:48.214 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 20:22:48.214 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 20:22:48.214 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 20:22:48.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 20:22:48.263 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 20:22:48.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 20:22:48.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 20:22:48.481 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 20:22:48.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 20:22:48.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 20:22:48.700 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 20:22:48.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 20:22:49.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 20:22:49.017 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 20:22:49.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 20:22:49.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 20:22:49.385 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 20:22:49.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:22:49.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:22:49.568 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:22:49.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 20:22:49.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 20:22:49.718 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 20:22:49.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 20:22:49.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 20:22:49.802 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 20:22:49.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 20:22:49.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 20:22:49.869 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 20:22:49.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 20:22:49.885 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 20:22:49.885 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 20:22:49.886 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 20:22:49.886 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02a06370) 20:22:49.886 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02a01fb0) 20:22:49.886 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x034e4530) 20:22:49.886 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 20:22:49.886 [Lua] [Gamestate] Enter StateTitleScreen 20:22:49.887 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 20:22:49.887 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 20:22:49.887 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 20:22:49.887 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 20:22:49.887 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 20:22:49.888 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 20:22:49.966 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 20:22:49.966 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 20:22:49.966 [Save] Loading `save_data` 20:22:49.967 [Save] Load done 20:22:50.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 20:22:50.100 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 20:22:50.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 20:22:50.101 [Lua] [BackendManagerPlayFab] Backend Enabled 20:22:50.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 20:22:50.174 [Lua] [PackageManager] Force_load: resource_packages/inventory 20:22:50.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 20:22:50.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 20:22:50.220 [Lua] [PackageManager] Force_load: resource_packages/careers 20:22:50.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 20:22:50.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 20:22:50.270 [Lua] [PackageManager] Force_load: resource_packages/decals 20:22:50.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 20:22:50.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 20:22:50.337 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 20:22:50.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 20:22:50.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 20:22:50.743 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 20:22:50.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 20:22:51.217 [Lua] <>playfab_id = C83876C4472F4367<> 20:22:51.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 20:22:51.316 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 20:22:51.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 20:22:51.433 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 20:22:51.433 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 20:22:51.686 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 20:22:51.687 [Save] Saving `save_data` 20:22:51.687 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 20:22:51.688 [Save] Save done 20:22:51.703 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 20:22:51.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 20:22:51.838 [Lua] [PackageManager] Force_load: resource_packages/ingame 20:22:51.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 20:22:51.889 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 20:22:51.889 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 20:22:52.375 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 20:22:52.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 20:22:52.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 20:22:52.392 [Lua] [PackageManager] Force_load: resource_packages/pickups 20:22:52.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 20:22:52.392 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 20:22:52.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 20:22:52.459 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 20:22:52.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 20:22:52.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 20:22:52.510 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 20:22:52.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 20:22:52.560 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 20:22:52.560 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 20:22:52.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 20:22:52.577 [Lua] [PackageManager] Force_load: resource_packages/breeds 20:22:52.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 20:22:52.577 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 20:22:52.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 20:22:52.778 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 20:22:52.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 20:22:52.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 20:22:52.828 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 20:22:52.845 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 20:22:52.845 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 20:22:52.861 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 20:22:53.029 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 20:22:53.029 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 20:22:53.045 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 20:22:53.380 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 20:22:53.380 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 20:22:53.396 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 20:22:53.630 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 20:22:53.630 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 20:22:53.647 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 20:22:53.814 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 20:22:53.814 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 20:22:53.830 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 20:22:53.997 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 20:22:53.997 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 20:22:54.014 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 20:22:54.751 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 20:22:54.752 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 20:22:54.765 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 20:22:54.932 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 20:22:54.932 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 20:22:54.949 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 20:22:55.232 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 20:22:55.232 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13 20:22:55.249 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13 20:22:55.417 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13 20:22:55.417 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14 20:22:55.433 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14 20:22:55.600 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14 20:22:55.600 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15 20:22:55.617 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15 20:22:55.784 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15 20:22:55.784 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16 20:22:55.800 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16 20:22:56.038 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16 20:22:56.039 [Lua] steam item server: requesting user inventory 20:22:56.535 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 20:22:56.535 [Lua] ISI-> GET_ALL_ITEMS! 20:22:56.535 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 20:22:56.535 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 20:22:56.535 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17 20:22:56.535 [Lua] 20:22:56.535 [Lua] 20:22:56.551 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17 20:22:56.718 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17 20:22:56.735 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18 20:22:56.735 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19 20:22:56.735 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20 20:22:56.735 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 20:22:56.735 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 20:22:56.735 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 20:22:56.735 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 20:22:56.735 [Lua] [SteamManager] request_item_prices 20:22:56.736 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18 20:22:57.088 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18 20:22:57.088 [Lua] Player statistics loaded! 20:22:57.103 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19 20:22:57.270 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19 20:22:57.287 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20 20:22:57.304 [Lua] [SteamManager] on_price_result 1 EUR 20:22:57.304 [Lua] _refresh_steam_item_prices_cb 20:22:57.304 [Lua] Missing item masterlist item for steam_itemdefid: 30 20:22:57.454 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20 20:22:57.470 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 20:22:57.657 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 20:22:57.660 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 493 item(s) to the peddler stock 20:22:57.671 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 20:22:57.888 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 20:22:57.905 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 20:22:58.173 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 20:22:58.189 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 20:22:59.207 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 20:22:59.208 [Lua] [Managers] Destroying manager group: 20:22:59.208 [Lua] [Gamestate] Enter state StateLoading 20:22:59.209 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:22:59.209 [Lua] [LobbyManager] Setting up network options 20:22:59.209 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 20:22:59.209 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 20:22:59.209 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 20:22:59.209 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 20:22:59.209 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 20:22:59.209 [Lua] LobbyManager:setup_network_options server_port: 27015 20:22:59.209 [Lua] state_loading_restart_network JOIN VIA STEAM 0 20:22:59.213 [Lua] registering RPCs 20:22:59.213 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 20:22:59.213 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 20:22:59.213 [Lua] [LobbyAux] Making combined_hash: 642b077a32f8cdf7 from network_hash=42328cf8cfd2c19e, trunk_revision=23604, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 20:22:59.213 [Lua] GameServerAux.create_network_hash network_hash: 42328cf8cfd2c19e, trunk_revision/content_revision: 23604, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 642b077a32f8cdf7, lobby_data_version=2 20:22:59.213 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:881460032, lt:load_next_level, extra_packages:{ }) 20:22:59.213 [Lua] [LevelTransitionHandler] promote_next_level_data 20:22:59.213 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:22:59.213 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 20:22:59.213 [SteamVoip] Creating room 2a9459553adc5ab0 20:22:59.213 [SteamVoip] Joining room 2a9459553adc5ab0 20:22:59.214 [EAC] EAC server 1100001010ff053 is initializing 20:22:59.216 [EAC] Server is also client 1100001010ff053 20:22:59.216 [EACServer] [22:22:59:216][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6955687F0 LogLevel: Info. 20:22:59.216 [Lua] ### Created peer state machine for 1100001010ff053 20:22:59.216 [Lua] [PeerSM] 1100001010ff053 :: on_enter Connecting 20:22:59.216 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 20:22:59.216 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:22:59.217 warning: [Application] Application.update_render_world is deprecated. 20:22:59.225 [Lua] [LevelTransitionHandler] Level load completed! 20:22:59.225 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:22:59.225 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:22:59.225 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 20:22:59.225 [Lua] Set lobby begin: 20:22:59.225 [Lua] Set lobby end. 20:22:59.225 [Lua] [PSM] Peer 1100001010ff053 joined. Want to use profile index "3" and join party "nil" 20:22:59.225 [Lua] [LobbyHost] Changed state from 0 to creating 20:22:59.241 [Lua] [StateLoading] load_current_level 20:22:59.241 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0 20:22:59.241 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read, 20:22:59.241 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read, 20:22:59.241 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read, 20:22:59.241 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read, 20:22:59.241 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read, 20:22:59.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:22:59.258 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:22:59.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 20:22:59.494 [Lua] [LobbyHost] Changed state from creating to joined 20:22:59.494 [Lua] [PartyManager] Leader is set to 1100001010ff053 20:22:59.494 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001010ff053 my_peer_id:1100001010ff053 20:22:59.494 [Lua] [ChatManager] Registering channel 1 20:22:59.494 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001010ff053, own_peer_id=1100001010ff053) 20:22:59.494 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001010ff053, own_peer_id=1100001010ff053) 20:22:59.494 [Lua] [PartyManager] network_context_created (server_peer_id=1100001010ff053, own_peer_id=1100001010ff053) 20:22:59.511 [Lua] [NetworkServer] Changing num_players from nil to 1 20:22:59.511 [Lua] Players: 1 20:22:59.511 [Lua] Set lobby begin: 20:22:59.511 [Lua] Lobby data mission_id = inn_level_skulls 20:22:59.511 [Lua] Lobby data mechanism = adventure 20:22:59.511 [Lua] Lobby data matchmaking_type = 3 20:22:59.511 [Lua] Lobby data eac_authorized = true 20:22:59.511 [Lua] Lobby data network_hash = 642b077a32f8cdf7 20:22:59.511 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:22:59.511 [Lua] Lobby data num_players = 1 20:22:59.511 [Lua] Lobby data matchmaking = false 20:22:59.511 [Lua] Set lobby end. 20:23:00.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 20:23:00.267 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 20:23:00.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:23:01.230 [Lua] player (1100001010ff053,1) was put into party 0 20:23:01.230 [Lua] [ProfileSynchronizer] Peer 1100001010ff053 entered session 20:23:01.230 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001010ff053 20:23:01.230 [Lua] [PeerSM] 1100001010ff053 :: on_exit Connecting 20:23:01.230 [Lua] [PeerSM] 1100001010ff053 :: on_enter Loading 20:23:03.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:23:03.288 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:23:03.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls 20:23:03.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls 20:23:03.407 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls 20:23:03.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome 20:23:03.440 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]' 20:23:03.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome 20:23:03.474 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome 20:23:03.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:23:03.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:23:03.557 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:23:03.575 [Lua] [LevelTransitionHandler] Level load completed! 20:23:03.575 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 20:23:03.576 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:23:03.576 [Lua] checking dlc's against conflict directors 20:23:03.577 [Lua] number of factions to include 2 20:23:03.577 [Lua] Updated list weights for random: 20:23:03.577 [Lua] skaven, 0.42 (0.00-0.42) 20:23:03.577 [Lua] chaos, 0.42 (0.42-0.83) 20:23:03.577 [Lua] beastmen, 0.17 (0.83-1.00) 20:23:03.577 [Lua] Rolled random faction: 0.27856689691543579 skaven 20:23:03.577 [Lua] Updated list weights for random: 20:23:03.577 [Lua] beastmen, 0.29 (0.00-0.29) 20:23:03.577 [Lua] chaos, 0.71 (0.29-1.00) 20:23:03.577 [Lua] Rolled random faction: 0.81953376531600952 chaos 20:23:03.577 [Lua] number of factions added 2 20:23:03.577 [Lua] --- --- --- 20:23:03.577 [Lua] Starting... difficulty 'normal' 20:23:03.577 [Lua] These are the starting conflict directors: 20:23:03.577 [Lua] inn_level 20:23:03.577 [Lua] --- --- --- 20:23:03.577 [Lua] 20:23:03.577 [Lua] DONE! Found the following directors: 20:23:03.577 [Lua] (free: 35), Master hash is: 20:23:03.577 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:23:03.577 [Lua] load_startup_enemy_packages: -------------- 20:23:03.577 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:23:03.577 [Lua] critter_rat 20:23:03.592 [Lua] ### Received rpc_level_loaded 20:23:03.592 [Lua] #### Has state machine: true, peer_id: 1100001010ff053, level_id: 114 20:23:03.592 [Lua] Peer 1100001010ff053 has loaded the level and all enemies are loaded 20:23:03.609 [Lua] [PeerSM] 1100001010ff053 :: on_exit Loading 20:23:03.609 [Lua] [PeerSM] 1100001010ff053 :: on_enter LoadingProfilePackages 20:23:03.625 [Lua] [PeerSM] 1100001010ff053 :: on_exit LoadingProfilePackages 20:23:03.625 [Lua] [PeerSM] 1100001010ff053 :: on_enter WaitingForEnterGame 20:23:03.626 [Lua] ### Received rpc_level_loaded 20:23:03.626 [Lua] #### Has state machine: false, peer_id: 1100001010ff053, level_id: 114 20:23:03.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:23:03.642 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:23:03.643 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn 20:23:03.643 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:23:03.643 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world 20:23:03.643 [Umbra] Init version: 3.4.15 :: 16 threads 20:23:03.937 [Lua] Async level spawning done 20:23:03.937 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:23:04.914 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:23:04.914 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:23:04.914 [Lua] Set lobby begin: 20:23:04.914 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:23:04.914 [Lua] Lobby data num_players = 1 20:23:04.914 [Lua] Lobby data matchmaking = false 20:23:04.914 [Lua] Lobby data host = 1100001010ff053 20:23:04.914 [Lua] Lobby data mission_id = inn_level_skulls 20:23:04.914 [Lua] Lobby data matchmaking_type = 3 20:23:04.914 [Lua] Lobby data country_code = DE 20:23:04.914 [Lua] Lobby data network_hash = 642b077a32f8cdf7 20:23:04.914 [Lua] Lobby data unique_server_name = zuploth 20:23:04.914 [Lua] Lobby data mechanism = adventure 20:23:04.914 [Lua] Lobby data eac_authorized = true 20:23:04.914 [Lua] Set lobby end. 20:23:04.914 [Lua] [Managers] Destroying manager group: 20:23:04.915 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:23:04.915 [Lua] [Gamestate] Enter StateIngame HOST 20:23:04.915 [Lua] [Managers] Calling function on all managers: 20:23:04.915 [Lua] <>level = inn_level_skulls<> 20:23:04.915 [Lua] Set lobby begin: 20:23:04.915 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:23:04.915 [Lua] Lobby data num_players = 1 20:23:04.915 [Lua] Lobby data matchmaking = false 20:23:04.915 [Lua] Lobby data host = 1100001010ff053 20:23:04.915 [Lua] Lobby data mission_id = inn_level_skulls 20:23:04.915 [Lua] Lobby data matchmaking_type = 3 20:23:04.915 [Lua] Lobby data country_code = DE 20:23:04.915 [Lua] Lobby data network_hash = 642b077a32f8cdf7 20:23:04.915 [Lua] Lobby data unique_server_name = zuploth 20:23:04.915 [Lua] Lobby data mechanism = adventure 20:23:04.915 [Lua] Lobby data eac_authorized = true 20:23:04.915 [Lua] Set lobby end. 20:23:04.915 [Lua] [StateIngame] Server ingame 20:23:04.919 [Lua] Set lobby begin: 20:23:04.919 [Lua] Lobby data difficulty = normal 20:23:04.919 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:23:04.919 [Lua] Lobby data difficulty_tweak = 0 20:23:04.919 [Lua] Lobby data num_players = 1 20:23:04.919 [Lua] Lobby data matchmaking = false 20:23:04.919 [Lua] Lobby data host = 1100001010ff053 20:23:04.919 [Lua] Lobby data mission_id = inn_level_skulls 20:23:04.919 [Lua] Lobby data matchmaking_type = 3 20:23:04.919 [Lua] Lobby data country_code = DE 20:23:04.919 [Lua] Lobby data network_hash = 642b077a32f8cdf7 20:23:04.919 [Lua] Lobby data unique_server_name = zuploth 20:23:04.919 [Lua] Lobby data mechanism = adventure 20:23:04.919 [Lua] Lobby data eac_authorized = true 20:23:04.919 [Lua] Set lobby end. 20:23:04.919 [Lua] [LobbyAux] Making combined_hash: 642b077a32f8cdf7 from network_hash=42328cf8cfd2c19e, trunk_revision=23604, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 20:23:04.919 [Lua] GameServerAux.create_network_hash network_hash: 42328cf8cfd2c19e, trunk_revision/content_revision: 23604, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 642b077a32f8cdf7, lobby_data_version=2 20:23:04.919 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:23:04.919 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:23:04.919 [Lua] [Matchmaking] initializing 20:23:04.919 [Lua] [Matchmaking] my_peer_id: 1100001010ff053, I am server 20:23:04.919 [Lua] [Matchmaking] register rpcs 20:23:04.919 [Lua] GameNetworkManager:init... creating game session 20:23:04.919 [Lua] Host GameSession.make_game_session_host with session: 20:23:04.919 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:23:04.919 [Lua] [GameNetworkManager] My own peer_id = 1100001010ff053 20:23:04.919 [Lua] [GameNetworkManager] self.is_server = true 20:23:04.919 [Network] Setting artificial MTU limit to 65536 20:23:04.926 [Lua] Switching ConflictSettings: to: inn_level 20:23:04.926 [Lua] pacing=disabled 20:23:04.926 [Lua] roaming=nil 20:23:04.926 [Lua] disabled=false 20:23:04.926 [Lua] pack_spawning=disabled 20:23:04.926 [Lua] contained_breeds=nil 20:23:04.926 [Lua] boss=disabled 20:23:04.926 [Lua] horde=disabled 20:23:04.926 [Lua] specials=disabled 20:23:04.926 [Lua] name=inn_level 20:23:04.926 [Lua] intensity=disabled 20:23:04.926 [Lua] --- 20:23:04.926 [Lua] [LevelAnalysis] set_random_seed( 0) 20:23:04.929 warning: [GwNav] NavData resource not loaded 20:23:04.929 warning: [GwNav] levels/inn/event_decoration/skulls/world 20:23:04.929 [Lua] nested_level_name levels/inn/world 20:23:04.930 [Lua] [AIInterestPointSystem] Level Seed: 0 20:23:04.930 [Lua] 20:23:04.930 [Lua] [entity_system_bag] = table 20:23:04.930 [Lua] [entity_system_bag] = metatable 20:23:04.930 [Lua] [startup_data] = table 20:23:04.930 [Lua] [entity_manager] = table 20:23:04.930 [Lua] [entity_manager] = metatable 20:23:04.930 [Lua] [unit_spawner] = table 20:23:04.930 [Lua] [unit_spawner] = metatable 20:23:04.930 [Lua] [unit_storage] = table 20:23:04.930 [Lua] [unit_storage] = metatable 20:23:04.930 [Lua] [dice_keeper] = table 20:23:04.930 [Lua] [dice_keeper] = metatable 20:23:04.930 [Lua] [is_server] = true (boolean) 20:23:04.930 [Lua] [world] = [World] 20:23:04.930 [Lua] [system_api] = table 20:23:04.930 [Lua] [entity_system] = table 20:23:04.930 [Lua] [entity_system] = metatable 20:23:04.930 [Lua] [network_lobby] = table 20:23:04.930 [Lua] [network_lobby] = metatable 20:23:04.930 [Lua] [profile_synchronizer] = table 20:23:04.930 [Lua] [profile_synchronizer] = metatable 20:23:04.930 [Lua] [level_transition_handler] = table 20:23:04.930 [Lua] [level_transition_handler] = metatable 20:23:04.930 [Lua] [num_local_human_players] = 1 (number) 20:23:04.930 [Lua] [statistics_db] = table 20:23:04.930 [Lua] [statistics_db] = metatable 20:23:04.930 [Lua] [network_server] = table 20:23:04.930 [Lua] [network_server] = metatable 20:23:04.930 [Lua] [input_manager] = table 20:23:04.930 [Lua] [input_manager] = metatable 20:23:04.930 [Lua] [network_clock] = table 20:23:04.930 [Lua] [network_clock] = metatable 20:23:04.930 [Lua] [network_transmit] = table 20:23:04.930 [Lua] [network_transmit] = metatable 20:23:04.930 [Lua] [free_flight_manager] = table 20:23:04.930 [Lua] [free_flight_manager] = metatable 20:23:04.930 [Lua] [network_manager] = table 20:23:04.930 [Lua] [network_manager] = metatable 20:23:04.930 [Lua] [network_event_delegate] = table 20:23:04.930 [Lua] [network_event_delegate] = metatable 20:23:04.930 [Lua] 20:23:04.930 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:23:04.930 [Lua] ignoring extension VersusInteractObjectiveExtension 20:23:04.930 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:23:04.930 [Lua] ignoring extension VersusSocketObjectiveExtension 20:23:04.930 [Lua] ignoring extension VersusTargetObjectiveExtension 20:23:04.930 [Lua] ignoring extension VersusMissionObjectiveExtension 20:23:04.930 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:23:04.935 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:23:04.935 [Lua] [AchievementManager] Achievements using the steam platform 20:23:04.935 [Lua] PlayerManager:add_player player_1 20:23:04.965 [Lua] [StateIngame] Level seed: 0 20:23:04.970 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_sienna_painting_wood_base_2, async-read, 20:23:04.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:23:04.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:23:04.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:23:04.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:23:04.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 20:23:04.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 20:23:04.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 20:23:04.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 20:23:04.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 20:23:04.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 20:23:04.970 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46, keep_hall_painting_wood_base_5, async-read, 20:23:04.970 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_4, async-read, 20:23:04.970 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_2, async-read, 20:23:04.970 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_1, async-read, 20:23:04.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 20:23:04.970 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1, async-read, 20:23:04.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 20:23:04.971 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_3, async-read, 20:23:04.973 [Lua] [LevelAnalysis] set_random_seed( 0) 20:23:04.975 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 20:23:04.975 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13 20:23:04.976 [Lua] [IngameUI] init 20:23:04.985 [SteamVoipClient] select_out(1100001010ff053, off) 20:23:04.987 [Lua] cb_razer_chroma_setup 20:23:05.007 [Lua] [Matchmaking] Cancelling matchmaking 20:23:05.007 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:23:05.007 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:23:05.007 [Lua] Set lobby begin: 20:23:05.007 [Lua] Lobby data difficulty = normal 20:23:05.008 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:23:05.008 [Lua] Lobby data power_level = 0 20:23:05.008 [Lua] Lobby data difficulty_tweak = 0 20:23:05.008 [Lua] Lobby data num_players = 1 20:23:05.008 [Lua] Lobby data matchmaking = false 20:23:05.008 [Lua] Lobby data host = 1100001010ff053 20:23:05.008 [Lua] Lobby data mission_id = inn_level_skulls 20:23:05.008 [Lua] Lobby data matchmaking_type = 3 20:23:05.008 [Lua] Lobby data country_code = DE 20:23:05.008 [Lua] Lobby data network_hash = 642b077a32f8cdf7 20:23:05.008 [Lua] Lobby data unique_server_name = zuploth 20:23:05.008 [Lua] Lobby data mechanism = adventure 20:23:05.008 [Lua] Lobby data eac_authorized = true 20:23:05.008 [Lua] Set lobby end. 20:23:05.008 [Flow] complete_skittergate_legend false 20:23:05.008 [Flow] complete_all_helmgart_levels_recruit true 20:23:05.009 [Flow] WitchHunterLevel:35 20:23:05.009 [Flow] LeaderYes 20:23:05.009 [Flow] ALL PC XP:304250 20:23:05.009 [Flow] Has "bogenhafen" DLC:true 20:23:05.009 [Flow] WH XP:60850 20:23:05.009 [Flow] Number of crafted items:443 20:23:05.009 [Flow] Sum of Powe Levels:1500 20:23:05.009 [Flow] lodestone diff 1:false 20:23:05.009 [Flow] magnus and forest activated 20:23:05.009 [Flow] magnus and forest activated 20:23:05.009 [Flow] cemetery and forest activated 20:23:05.009 [Flow] magnus and cemetery 20:23:05.010 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:05.010 [Flow] ALL RUNES ACTIVATED 20:23:05.010 [Flow] magnus and forest activated 20:23:05.010 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:05.010 [Flow] ALL RUNES ACTIVATED 20:23:05.010 [Flow] cemetery and forest activated 20:23:05.010 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:05.010 [Flow] ALL RUNES ACTIVATED 20:23:05.010 [Flow] magnus and forest activated 20:23:05.010 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:05.010 [Flow] ALL RUNES ACTIVATED 20:23:05.010 [Flow] magnus and cemetery 20:23:05.010 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:05.010 [Flow] ALL RUNES ACTIVATED 20:23:05.010 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:05.011 [Lua] CurrentConflictSettings inn_level 20:23:05.011 [Lua] [ConflictDirector] conflict_director is ai_ready 20:23:05.011 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:23:05.011 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:23:05.012 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:23:05.012 [Lua] Forming navigation groups in one frame 20:23:05.012 [Lua] Forming navigation groups 20:23:05.025 [Lua] NavigationGroupManager -> calulation time A: 0.012999999999998124 20:23:05.025 [Lua] NavigationGroupManager -> calulation time B: 0 20:23:05.025 [Lua] number of nav groups: 42 20:23:05.026 [Lua] number of refined nav groups : 23 20:23:05.027 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999988916 20:23:05.027 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:23:05.027 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:23:05.027 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:23:05.029 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:23:05.029 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:23:05.029 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:23:05.029 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34 20:23:05.029 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:23:05.029 [Lua] [Managers] Calling function on all managers: 20:23:05.029 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:23:05.049 [Save] Saving `save_data` 20:23:05.051 [Save] Save done 20:23:05.051 [Lua] [PeerSM] 1100001010ff053 :: on_exit WaitingForEnterGame 20:23:05.051 [Lua] [PeerSM] 1100001010ff053 :: on_enter WaitingForGameObjectSync 20:23:05.058 [Lua] [UnlockManager] All unlocks ready 20:23:05.393 [Lua] player (1100001010ff053,1) was put into party 1 20:23:05.393 [Lua] [IngamePlayerListUI] - Destroy 20:23:05.393 [Lua] [GamePadEquipmentUI] - Destroy 20:23:05.393 [Lua] [EquipmentUI] - Destroy 20:23:05.393 [Lua] [GamePadAbilityUI] - Destroy 20:23:05.393 [Lua] [AbilityUI] - Destroy 20:23:05.400 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 1100001010ff053 20:23:05.400 [Lua] Set lobby begin: 20:23:05.400 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:23:05.400 [Lua] Lobby data num_players = 1 20:23:05.400 [Lua] Lobby data difficulty_tweak = 0 20:23:05.400 [Lua] Lobby data host = 1100001010ff053 20:23:05.400 [Lua] Lobby data matchmaking_type = 3 20:23:05.401 [Lua] Lobby data difficulty = normal 20:23:05.401 [Lua] Lobby data player_slot_1 = 0:0 20:23:05.401 [Lua] Lobby data unique_server_name = zuploth 20:23:05.401 [Lua] Lobby data player_slot_4 = 0:0 20:23:05.401 [Lua] Lobby data country_code = DE 20:23:05.401 [Lua] Lobby data matchmaking = false 20:23:05.401 [Lua] Lobby data power_level = 0 20:23:05.401 [Lua] Lobby data mission_id = inn_level_skulls 20:23:05.401 [Lua] Lobby data mechanism = adventure 20:23:05.401 [Lua] Lobby data player_slot_5 = 0:0 20:23:05.401 [Lua] Lobby data player_slot_2 = 0:0 20:23:05.401 [Lua] Lobby data network_hash = 642b077a32f8cdf7 20:23:05.401 [Lua] Lobby data player_slot_3 = 1100001010ff053:1 20:23:05.401 [Lua] Lobby data eac_authorized = true 20:23:05.401 [Lua] Set lobby end. 20:23:05.401 [Lua] [ProfileSynchronizer] Assigning peer(1100001010ff053:1) to profile(3) career(1) 20:23:05.402 [Lua] [PeerSM] 1100001010ff053 :: on_exit WaitingForGameObjectSync 20:23:05.402 [Lua] [PeerSM] 1100001010ff053 :: on_enter WaitingForPlayers 20:23:05.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 20:23:05.402 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 20:23:05.402 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:23:05.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46 20:23:05.455 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:23:05.455 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 20:23:05.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer, async-read, 20:23:05.455 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 20:23:05.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:23:05.455 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 20:23:05.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, ProfileSynchronizer, async-read, 20:23:05.455 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 20:23:05.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read, 20:23:05.455 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, ProfileSynchronizer, async-read, 20:23:05.455 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:23:05.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read, 20:23:05.455 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read, 20:23:05.455 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 20:23:05.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 20:23:05.455 [Lua] [PeerSM] 1100001010ff053 :: on_exit WaitingForPlayers 20:23:05.455 [Lua] [PeerSM] 1100001010ff053 :: on_enter InGame 20:23:05.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46 20:23:05.497 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46 20:23:05.497 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:23:05.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:23:05.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:23:05.546 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 20:23:05.547 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:23:05.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 20:23:05.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 20:23:05.595 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 20:23:05.596 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:23:05.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:23:05.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:23:05.632 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:23:05.632 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:23:05.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:23:05.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:23:05.662 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:23:05.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:23:05.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 20:23:05.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 20:23:05.694 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 20:23:05.694 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:23:05.694 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:23:05.948 [Flow] DISABLE 20:23:06.039 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:23:06.039 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:23:06.039 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:23:06.083 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:23:06.083 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:23:06.083 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 20:23:06.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 20:23:06.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 20:23:06.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 20:23:06.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 20:23:06.233 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 20:23:06.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:23:06.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:23:06.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:23:06.255 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:23:06.489 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:23:06.489 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:23:06.490 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1 20:23:06.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1 20:23:06.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1 20:23:06.573 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:23:06.619 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:23:06.619 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:23:06.619 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:23:06.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:23:06.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:23:06.652 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 20:23:06.671 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 20:23:06.671 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 20:23:06.671 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 20:23:06.757 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 20:23:06.757 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 20:23:06.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 20:23:06.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 20:23:06.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 20:23:06.821 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 20:23:06.867 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 20:23:06.867 [Lua] [PackageManager] Force_load: wwise/steampistol 20:23:06.867 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:23:07.185 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:23:07.185 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:23:07.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 20:23:07.245 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 20:23:07.245 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 20:23:07.262 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 20:23:07.265 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:23:07.265 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:23:07.265 [Lua] PlayerManager:assign_unit_ownership zuploth 1100001010ff053 1 20:23:07.265 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 20:23:07.281 [Lua] Players are leaving the safe zone 20:23:07.525 [Lua] StateInGameRunning:_game_actually_starts() 20:23:07.525 [Lua] [IngameUI] menu view on_enter start_menu_view 20:23:07.525 [Lua] hero_fullscreen_menu_on_enter 20:23:07.525 [Lua] ################################################################################################################# 20:23:07.525 [Lua] [Loading Time]: 00:00:08 [Transition]: none-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:23:07.525 [Lua] ################################################################################################################# 20:23:07.525 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 20:23:07.525 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false 20:23:07.528 [Lua] [IngameUI] menu view post_update_on_enter table: 0x184941a0 20:23:07.530 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 20:23:07.533 [SteamVoipClient] select_out(1100001010ff053, off) 20:23:07.536 [Lua] cb_razer_chroma_setup 20:23:07.540 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 20:23:07.546 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:23:07.547 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:23:07.547 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:23:07.581 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 20:23:07.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView 20:23:07.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:23:07.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 20:23:07.583 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView 20:23:07.583 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:23:07.600 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 20:23:07.600 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 20:23:07.718 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 20:23:07.718 [Lua] Commit load time data 20:23:08.543 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x9c, position: 0 20:23:09.113 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x9c, position: 27249 20:23:09.893 [Lua] PlayFabMirrorBase:_commit_internal 1 20:23:09.893 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:23:09.896 [Lua] generate_backend_stats 1100001010ff053:1 20:23:09.913 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:23:09.913 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:23:09.913 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25 20:23:09.913 [Lua] Set lobby begin: 20:23:09.913 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:23:09.913 [Lua] Lobby data num_players = 1 20:23:09.913 [Lua] Lobby data difficulty_tweak = 0 20:23:09.913 [Lua] Lobby data host = 1100001010ff053 20:23:09.913 [Lua] Lobby data matchmaking_type = 3 20:23:09.913 [Lua] Lobby data difficulty = normal 20:23:09.913 [Lua] Lobby data player_slot_1 = 0:0 20:23:09.913 [Lua] Lobby data unique_server_name = zuploth 20:23:09.913 [Lua] Lobby data player_slot_4 = 0:0 20:23:09.913 [Lua] Lobby data country_code = DE 20:23:09.913 [Lua] Lobby data matchmaking = false 20:23:09.913 [Lua] Lobby data power_level = 835 20:23:09.913 [Lua] Lobby data mission_id = inn_level_skulls 20:23:09.913 [Lua] Lobby data mechanism = adventure 20:23:09.914 [Lua] Lobby data player_slot_5 = 0:0 20:23:09.914 [Lua] Lobby data player_slot_2 = 0:0 20:23:09.914 [Lua] Lobby data network_hash = 642b077a32f8cdf7 20:23:09.914 [Lua] Lobby data player_slot_3 = 1100001010ff053:1 20:23:09.914 [Lua] Lobby data eac_authorized = true 20:23:09.914 [Lua] Set lobby end. 20:23:09.917 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25 20:23:10.094 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25 20:23:10.100 [Lua] commit result success 1 20:23:10.100 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26 20:23:10.108 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26 20:23:10.226 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_sienna_painting_wood_base_2, async-read, 20:23:10.226 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:23:10.261 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26 20:23:10.361 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1, async-read, 20:23:10.361 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:23:13.614 [Lua] [IngameUI] menu view on_exit start_menu_view 20:23:13.614 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 20:23:13.614 [Lua] hero_fullscreen_menu_on_exit 20:23:13.616 [Lua] [IngameUI] menu view post_update_on_exit table: 0x184941a0 20:23:13.616 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:23:13.616 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:23:13.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView 20:23:15.023 [Lua] [IngameUI] menu view on_enter ingame_menu 20:23:20.353 [Lua] [Matchmaking] Joining lobby table: 00000000194B8560. 20:23:20.353 [Lua] 20:23:20.353 [Lua] [join_by_lobby_browser] = true (boolean) 20:23:20.353 [Lua] [join_lobby_data] = table 20:23:20.353 [Lua] [id] = 18600000104bdca (string) 20:23:20.353 [Lua] 20:23:20.353 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:23:20.353 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 20:23:20.353 [Lua] [LobbyAux] Making combined_hash: 642b077a32f8cdf7 from network_hash=42328cf8cfd2c19e, trunk_revision=23604, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 20:23:20.353 [Lua] GameServerAux.create_network_hash network_hash: 42328cf8cfd2c19e, trunk_revision/content_revision: 23604, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 642b077a32f8cdf7, lobby_data_version=2 20:23:20.353 [Lua] [ChatManager][1]System: Connecting to game session. 20:23:20.353 [Lua] [IngameUI] menu view on_exit ingame_menu 20:23:20.364 [Lua] [LobbyClient] Changed state from nil to joining 20:23:20.580 [Lua] [LobbyClient] Changed state from joining to joined 20:23:20.580 [Lua] [PartyManager] Leader is set to 110000103dd44f8 20:23:20.580 [Lua] [LobbyClient] connected to lobby, id: 18600000104bdca 20:23:20.580 [Lua] ====== Looking for host: 110000103dd44f8 20:23:20.582 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0a9e89a8, to peer: 110000103dd44f8 channel: 1 20:23:20.582 [Lua] Connected to host: 110000103dd44f8, using channel: 1 20:23:20.582 [Lua] [Matchmaking] Joined lobby, checking network hash... 20:23:20.594 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Olin'... 20:23:22.856 [Lua] [Matchmaking] Connected, requesting to join game... 20:23:22.856 [Lua] vermintide_1 20:23:22.856 [Lua] bogenhafen 20:23:22.856 [Lua] holly 20:23:22.856 [Lua] woods 20:23:22.856 [Lua] scorpion 20:23:22.856 [Lua] lake 20:23:22.856 [Lua] cog 20:23:22.856 [Lua] grass 20:23:22.915 [Lua] [Matchmaking] Successfully joined game after 0.06 seconds: lobby_id=18600000104bdca host_id:Olin 20:23:22.915 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 20:23:22.915 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 20:23:22.916 [Lua] [ChatManager][1]System: Requesting profiles 20:23:22.980 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:0 | we:0 | dr:0 | bw:110000103dd44f8 | es:0 20:23:22.981 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 20:23:22.981 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 20:23:22.981 [Lua] [ChatManager][1]System: Acquiring profiles 20:23:23.033 [Lua] [ChatManager][1]System: Joining game... 20:23:23.035 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 20:23:23.035 [Lua] TRANSITION start_lobby table: 000000000AB11700 false 20:23:23.035 [Lua] [GameNetworkManager] Leaving game... 20:23:23.035 [Lua] [GameNetworkManager] Shutting down game session host. 20:23:23.035 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:23:23.035 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:23:23.035 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=19.96 20:23:23.045 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:23:24.848 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 20:23:25.072 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:23:25.072 [Lua] [Managers] Calling function on all managers: 20:23:25.073 [Lua] PlayerManager:remove_player peer_id=1100001010ff053 1 20:23:25.073 [Lua] Clearing all global lookup lists 20:23:25.073 [Lua] [IngamePlayerListUI] - Destroy 20:23:25.074 [Lua] [GamePadEquipmentUI] - Destroy 20:23:25.074 [Lua] [EquipmentUI] - Destroy 20:23:25.074 [Lua] [GamePadAbilityUI] - Destroy 20:23:25.074 [Lua] [AbilityUI] - Destroy 20:23:25.075 [Lua] [IngameUI] destroy 20:23:25.084 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_sienna_painting_wood_base_2 20:23:25.084 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46, keep_hall_painting_wood_base_5 20:23:25.084 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_4 20:23:25.084 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_2 20:23:25.084 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_1 20:23:25.084 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1 20:23:25.085 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_3 20:23:25.121 [Lua] [Managers] Destroying manager group: 20:23:25.124 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:23:25.186 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:23:25.186 [Lua] [PeerSM] 1100001010ff053 :: on_exit InGame 20:23:25.186 [Lua] [PeerSM] 1100001010ff053 :: on_enter Loading 20:23:25.186 [Lua] [Matchmaking] unregister rpcs 20:23:25.187 [Lua] [Matchmaking] destroying 20:23:25.187 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 20:23:25.187 [Lua] [ChatManager] Unregistering channel 1 20:23:25.187 [Lua] [EnemyPackageLoader] network_context_destroyed 20:23:25.187 [Lua] [PartyManager] network_context_destroyed 20:23:25.187 [Lua] [GameMechanismManager] network_context_destroyed 20:23:25.187 [SteamVoip] Leaving room 2a9459553adc5ab0 20:23:25.187 [SteamVoipClient] select_out(1100001010ff053, off) 20:23:25.187 [SteamVoip] Destroying room 2a9459553adc5ab0 20:23:25.192 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer 20:23:25.192 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 20:23:25.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer 20:23:25.193 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer 20:23:25.198 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 20:23:25.201 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 20:23:25.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, ProfileSynchronizer 20:23:25.203 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 20:23:25.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer 20:23:25.203 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, ProfileSynchronizer 20:23:25.203 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:23:25.204 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer 20:23:25.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer 20:23:25.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 20:23:25.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer 20:23:25.206 [EACServer] [22:23:25:206][Windows][EAC Server] [Info][Destroy] Called 20:23:25.208 [Lua] [LobbyHost] Destroying 20:23:25.209 [Lua] ############### UNLOADING PACKAGES ############### 20:23:25.209 [Lua] [Managers] Calling function on all managers: 20:23:25.209 [Lua] [Managers] Destroying manager group: 20:23:25.209 [Lua] [Gamestate] Enter state StateLoading 20:23:25.211 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:23:25.211 [Lua] registering RPCs 20:23:25.211 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000AB11700 20:23:25.211 warning: [Lua] Setting up network client 20:23:25.211 [Lua] [NetworkClient] New State connecting (old state nil) 20:23:25.211 [Lua] [NetworkClient] init - wanted_profile_index, 3, dwarf_ranger 20:23:25.211 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 110000103dd44f8 20:23:25.211 [EAC] Connection reset 20:23:25.211 [EAC] Set platform user auth ticket 20:23:25.211 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103dd44f8 my_peer_id:1100001010ff053 20:23:25.211 [Lua] [ChatManager] Registering channel 1 20:23:25.211 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103dd44f8, own_peer_id=1100001010ff053) 20:23:25.211 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103dd44f8, own_peer_id=1100001010ff053) 20:23:25.211 [Lua] [PartyManager] network_context_created (server_peer_id=110000103dd44f8, own_peer_id=1100001010ff053) 20:23:25.211 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_level_load 20:23:25.211 [Lua] [PartyManager] Leader is set to 110000103dd44f8 20:23:25.211 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:23:25.263 [EAC] Set host peer 110000103dd44f8 to state undetermined 20:23:25.263 [EAC] Validating host 110000103dd44f8 20:23:25.263 [Lua] [NetworkClient] New State connected (old state connecting) 20:23:25.263 [Lua] EAC debug check 2 nil 20:23:25.313 [Lua] [EnemyPackageLoader] New connection established (1) (key=2) 20:23:25.313 [SteamVoip] Joining room 6f3e62ac822a59 20:23:25.314 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 20:23:25.314 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer, async-read, 20:23:25.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, ProfileSynchronizer, async-read, 20:23:25.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read, 20:23:25.314 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:23:25.314 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer, async-read, 20:23:25.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read, 20:23:25.314 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 20:23:25.314 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 20:23:25.314 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 20:23:25.314 [Lua] [StateLoading] load_current_level 20:23:25.314 [Lua] initializing mechanism to: deus 20:23:25.314 [Lua] FORCE COMMIT 2 20:23:25.314 [Lua] PlayFabMirrorBase:_commit_internal 2 20:23:25.314 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:23:25.314 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:23:25.314 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 27 20:23:25.314 [Lua] [NetworkClient] New State loading (old state connected) 20:23:25.314 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 20:23:25.314 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls 20:23:25.314 [Umbra] Unload tome 20:23:25.314 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls 20:23:25.315 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, inn_level_skulls 20:23:25.364 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_skulls 20:23:25.373 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_skulls 20:23:25.373 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 20:23:25.380 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 27 20:23:25.380 [Lua] commit result success 2 20:23:25.380 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28 20:23:25.454 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000103dd44f8 1 1 1 20:23:25.454 [Lua] player (110000103dd44f8,1) was put into party 1 20:23:25.454 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001010ff053 1 0 1 20:23:25.454 [Lua] player (1100001010ff053,1) was put into party 0 20:23:25.454 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000103dd44f8 local_player_id:1 profile_index:4 career_index:4 is_bot:false 20:23:25.454 [Lua] Received new state from server map_deus 20:23:25.456 [Lua] Generated node with: Level , level_seed <1919431166>, Run progress <0.3333> 20:23:25.456 [Lua] Generated node with: Level , level_seed <1903341893>, Run progress <0.3333> 20:23:25.456 [Lua] Generated node with: Level , level_seed <27292128>, Run progress <0> 20:23:25.456 [Lua] Generated node with: Level , level_seed <1574173631>, Run progress <0.49995> 20:23:25.456 [Lua] Generated node with: Level , level_seed <203937298>, Run progress <0.6666> 20:23:25.456 [Lua] Generated node with: Level , level_seed <-1585316279>, Run progress <0.6666> 20:23:25.456 [Lua] Generated node with: Level , level_seed <276493076>, Run progress <0.3333> 20:23:25.456 [Lua] Generated node with: Level , level_seed <-864337053>, Run progress <0.9999> 20:23:25.456 [Lua] Generated node with: Level , level_seed <1345704294>, Run progress <0.49995> 20:23:25.456 [Lua] Generated node with: Level , level_seed <865024397>, Run progress <0.83325> 20:23:25.456 [Lua] Generated node with: Level , level_seed <-1972892280>, Run progress <0> 20:23:25.456 [Lua] Generated node with: Level , level_seed <191091527>, Run progress <0.49995> 20:23:25.456 [Lua] Generated node with: Level , level_seed <949876730>, Run progress <0.16665> 20:23:25.456 [Lua] Generated node with: Level , level_seed <1152132881>, Run progress <0.6666> 20:23:25.456 [Lua] Generated node with: Level , level_seed <560379196>, Run progress <0> 20:23:25.456 [Lua] Generated node with: Level , level_seed <-1917317269>, Run progress <0.16665> 20:23:25.456 [Lua] [DeusRunController] starting with seed <90387816> on difficulty and dominant god 20:23:25.456 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 29 20:23:25.456 [SteamVoipClient] select_out(110000103dd44f8, on) 20:23:25.470 [SteamVoipClient] select_out(110000103dd44f8, on) 20:23:25.470 [SteamVoipClient] select_in(110000103dd44f8, on) 20:23:25.470 [SteamVoipClient] select_out(110000103dd44f8, off) 20:23:25.472 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:23:25.472 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:23:25.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/morris/deus_loading_screen_1 20:23:25.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 20:23:25.540 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 20:23:25.540 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 20:23:25.558 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 27 20:23:25.574 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28 20:23:25.641 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 20:23:25.641 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 20:23:25.641 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 20:23:25.726 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 20:23:25.726 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 20:23:25.726 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:23:25.727 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28 20:23:25.743 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 29 20:23:25.776 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:23:25.776 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:23:25.776 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 20:23:25.929 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 29 20:23:26.029 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 20:23:26.029 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 20:23:26.030 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 20:23:26.097 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 20:23:26.097 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 20:23:26.097 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:23:26.148 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:23:26.148 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:23:26.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 20:23:26.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 20:23:26.419 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 20:23:26.419 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 20:23:26.472 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 20:23:26.472 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 20:23:26.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 20:23:26.523 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 20:23:26.523 [EAC] EAC host 110000103dd44f8 validated and trusted 20:23:27.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 20:23:27.217 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 20:23:27.233 [Lua] [LevelTransitionHandler] Level load completed! 20:23:27.234 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 20:23:27.234 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:23:27.234 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 20:23:27.234 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 20:23:27.234 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:23:27.234 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001010ff053:1) 20:23:27.234 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:23:27.234 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:23:27.234 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 20:23:27.234 [Umbra] Init version: 3.4.15 :: 16 threads 20:23:27.235 [Lua] Async level spawning done 20:23:27.250 [Lua] [NetworkClient] All level packages loaded! 20:23:27.250 [Lua] [NetworkClient] New State loaded (old state loading) 20:23:27.250 [Lua] [NetworkClient] on_level_loaded dlc_morris_map 20:23:27.403 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 20:23:27.404 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:23:28.418 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:23:28.418 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:23:28.418 [Lua] [Managers] Destroying manager group: 20:23:28.418 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 20:23:28.418 [Lua] [Gamestate] Enter StateIngame CLIENT 20:23:28.418 [Lua] [Managers] Calling function on all managers: 20:23:28.418 [Lua] <>level = dlc_morris_map<> 20:23:28.419 [Lua] [StateIngame] Client ingame 20:23:28.421 [Lua] [LobbyAux] Making combined_hash: 642b077a32f8cdf7 from network_hash=42328cf8cfd2c19e, trunk_revision=23604, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 20:23:28.421 [Lua] GameServerAux.create_network_hash network_hash: 42328cf8cfd2c19e, trunk_revision/content_revision: 23604, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 642b077a32f8cdf7, lobby_data_version=2 20:23:28.421 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:23:28.421 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:23:28.421 [Lua] [Matchmaking] initializing 20:23:28.421 [Lua] [Matchmaking] my_peer_id: 1100001010ff053, I am client 20:23:28.421 [Lua] [Matchmaking] register rpcs 20:23:28.421 [Lua] GameNetworkManager:init... creating game session 20:23:28.421 [Lua] Joining GameSession userdata: 0x0208bb68 as a client through channel_id 1 20:23:28.421 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:23:28.421 [Lua] [GameNetworkManager] My own peer_id = 1100001010ff053 20:23:28.421 [Lua] [GameNetworkManager] self.is_server = false 20:23:28.421 [Network] Setting artificial MTU limit to 65536 20:23:28.430 [Lua] Switching ConflictSettings: to: disabled 20:23:28.430 [Lua] pacing=disabled 20:23:28.430 [Lua] roaming=nil 20:23:28.430 [Lua] specials=disabled 20:23:28.430 [Lua] debug_color=black 20:23:28.430 [Lua] pack_spawning=disabled 20:23:28.430 [Lua] contained_breeds=nil 20:23:28.430 [Lua] disabled=true 20:23:28.430 [Lua] boss=disabled 20:23:28.430 [Lua] horde=disabled 20:23:28.430 [Lua] name=disabled 20:23:28.430 [Lua] intensity=disabled 20:23:28.430 [Lua] --- 20:23:28.430 [Lua] [LevelAnalysis] set_random_seed( 0) 20:23:28.433 [Lua] [AIInterestPointSystem] Level Seed: 1903341893 20:23:28.433 [Lua] 20:23:28.433 [Lua] [network_manager] = table 20:23:28.433 [Lua] [network_manager] = metatable 20:23:28.433 [Lua] [startup_data] = table 20:23:28.433 [Lua] [entity_manager] = table 20:23:28.433 [Lua] [entity_manager] = metatable 20:23:28.433 [Lua] [unit_spawner] = table 20:23:28.433 [Lua] [unit_spawner] = metatable 20:23:28.433 [Lua] [unit_storage] = table 20:23:28.433 [Lua] [unit_storage] = metatable 20:23:28.433 [Lua] [dice_keeper] = table 20:23:28.433 [Lua] [dice_keeper] = metatable 20:23:28.433 [Lua] [is_server] = false (boolean) 20:23:28.433 [Lua] [world] = [World] 20:23:28.433 [Lua] [system_api] = table 20:23:28.433 [Lua] [input_manager] = table 20:23:28.433 [Lua] [input_manager] = metatable 20:23:28.433 [Lua] [profile_synchronizer] = table 20:23:28.433 [Lua] [profile_synchronizer] = metatable 20:23:28.433 [Lua] [entity_system] = table 20:23:28.433 [Lua] [entity_system] = metatable 20:23:28.433 [Lua] [level_transition_handler] = table 20:23:28.433 [Lua] [level_transition_handler] = metatable 20:23:28.433 [Lua] [num_local_human_players] = 1 (number) 20:23:28.433 [Lua] [statistics_db] = table 20:23:28.433 [Lua] [statistics_db] = metatable 20:23:28.433 [Lua] [entity_system_bag] = table 20:23:28.433 [Lua] [entity_system_bag] = metatable 20:23:28.433 [Lua] [network_lobby] = table 20:23:28.433 [Lua] [network_lobby] = metatable 20:23:28.433 [Lua] [network_transmit] = table 20:23:28.433 [Lua] [network_transmit] = metatable 20:23:28.433 [Lua] [network_clock] = table 20:23:28.433 [Lua] [network_clock] = metatable 20:23:28.433 [Lua] [free_flight_manager] = table 20:23:28.433 [Lua] [free_flight_manager] = metatable 20:23:28.433 [Lua] [network_event_delegate] = table 20:23:28.433 [Lua] [network_event_delegate] = metatable 20:23:28.433 [Lua] 20:23:28.433 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:23:28.433 [Lua] ignoring extension VersusInteractObjectiveExtension 20:23:28.433 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:23:28.433 [Lua] ignoring extension VersusSocketObjectiveExtension 20:23:28.433 [Lua] ignoring extension VersusTargetObjectiveExtension 20:23:28.433 [Lua] ignoring extension VersusMissionObjectiveExtension 20:23:28.449 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:23:28.449 [Lua] [AchievementManager] Achievements using the steam platform 20:23:28.450 [Lua] PlayerManager:add_player player_1 20:23:28.462 [Lua] [StateIngame] Level seed: 0 20:23:28.463 [Lua] [IngameUI] init 20:23:28.467 [SteamVoipClient] select_out(1100001010ff053, off) 20:23:28.467 [SteamVoipClient] select_out(110000103dd44f8, off) 20:23:28.469 [Lua] cb_razer_chroma_setup 20:23:28.484 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 20:23:28.484 [Lua] [Managers] Calling function on all managers: 20:23:28.484 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:23:28.573 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000103dd44f8 go_type=player go_created_func_name=game_object_created_player 20:23:28.573 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000103dd44f8 peer_id=110000103dd44f8 20:23:28.573 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000103dd44f8, self.peer_id = 1100001010ff053 20:23:28.573 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000103dd44f8 20:23:28.573 [Lua] PlayerManager:add_remote_player 110000103dd44f8 20:23:28.583 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000103dd44f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:23:28.583 [Lua] Adding player sync data to peer=110000103dd44f8 local_player_id=1 20:23:28.583 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000103dd44f8 go_type=music_states go_created_func_name=game_object_created_music_states 20:23:28.589 [Lua] [TelemetryRPCListener] Receiving session id from server b536c3f2-a456-4e34-9302-c19972eddb6a 20:23:28.589 error: [Lua] SETTING ROUND ID 20:23:28.589 [Lua] [NetworkClient] rpc_game_started 20:23:28.589 [Lua] [NetworkClient] New State game_started (old state is_ingame) 20:23:28.589 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000103dd44f8 go_type=player go_created_func_name=game_object_created_player 20:23:28.589 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=110000103dd44f8 peer_id=1100001010ff053 20:23:28.589 [Lua] [GameNetworkManager] PLAYER is local player 20:23:28.589 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 20:23:28.591 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 20:23:28.591 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001010ff053 1 1 2 20:23:28.591 [Lua] player (1100001010ff053,1) was put into party 1 20:23:28.591 [Lua] [IngamePlayerListUI] - Destroy 20:23:28.592 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001010ff053 local_player_id:1 profile_index:3 career_index:1 is_bot:false 20:23:28.595 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 20:23:28.595 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:23:28.595 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:23:28.595 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 20:23:28.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, ProfileSynchronizer, async-read, 20:23:28.595 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 20:23:28.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1, ProfileSynchronizer, async-read, 20:23:28.595 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 20:23:28.595 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 20:23:28.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03, ProfileSynchronizer, async-read, 20:23:28.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read, 20:23:28.596 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, ProfileSynchronizer, async-read, 20:23:28.596 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:23:28.596 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 20:23:28.596 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read, 20:23:28.596 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, ProfileSynchronizer, async-read, 20:23:28.596 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, ProfileSynchronizer, async-read, 20:23:28.674 [Lua] [MOD][VMF][INFO] Added 110000103dd44f8 to the VMF users list. 20:23:28.754 [Lua] StateInGameRunning:_game_actually_starts() 20:23:28.754 [Lua] ################################################################################################################# 20:23:28.754 [Lua] [Loading Time]: 00:00:04 [Transition]: inn_level_skulls-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 20:23:28.754 [Lua] ################################################################################################################# 20:23:28.754 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 30 20:23:28.754 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true 20:23:28.761 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 30 20:23:28.817 [Lua] [PackageManager] Load: units/props/deus_idol/deus_valaya_01, UIUnitPreviewer, async-read, 20:23:28.876 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:23:28.876 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:23:28.877 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:23:28.907 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:23:28.907 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:23:28.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 20:23:28.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 20:23:28.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 20:23:28.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 20:23:28.927 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 30 20:23:28.927 [Lua] Commit load time data 20:23:28.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 20:23:28.996 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 20:23:28.997 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1 20:23:29.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1 20:23:29.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1 20:23:29.032 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:23:29.195 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:23:29.195 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:23:29.196 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:23:29.439 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:23:29.439 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:23:29.440 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03 20:23:29.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03 20:23:29.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03 20:23:29.484 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 20:23:46.504 <>Deadlock detected. Update was not called for 15 seconds. You need to supply a crash dump or a crashify link in the report since the callstack for this crash is irrelevant.<> <> {00007ff6951b0000, 00ce9000, 60b4df1a, dcc73796-55a1-49f7-820f-8276e5354404, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb} {00007ffb74170000, 001f5000, bd2c3c23, 1aee5005-1b98-01a0-42e4-a92e9d14828d, 00000001, ntdll.pdb} {00007ffb72b40000, 000bd000, 61e69688, dc8e5ea7-f9a9-6deb-5c88-2e99bd48cc7e, 00000001, kernel32.pdb} 0x00007ff6951b0000:0x00000000002d9c1d 0x00007ff6951b0000:0x00000000002da56c 0x00007ff6951b0000:0x00000000002faa4f 0x00007ff6951b0000:0x00000000002fe0f2 0x00007ffb72b40000:0x0000000000017034 BaseThreadInitThunk 0x00007ffb74170000:0x0000000000052651 RtlUserThreadStart <> <>1<> <>Deadlock detector<> <>win32<> <>2003b9c18405<> <>release<> <>Developer Build (1.3.6791.0)<> <>b2451f78-cd3a-4a23-b9e0-51733c659fa7<> <>--- CPU CPU: AMD Ryzen 9 5900X 12-Core Processor Vendor: AuthenticAMD Logical processors: 24 Family: 10:15, Model: 2:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000010 00011000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 32689MB Available: 25212MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID b39c85c0-c0d9-46be-b096-294a18799539 --- Graphics Graphics card: AMD Radeon RX 6800 XT (DirectX 11.0, 16339MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: NordLynx Tunnel (IPv4, IPv6) Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): USB Condenser Microphone Input device: Generic (17.0): Gaming Keyboard G105 Input device: Gamepad (21.2): Controller (XBOX 360 For Windows) <> <>C:\Users\matti\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-06-03-20.22.41-b2451f78-cd3a-4a23-b9e0-51733c659fa7.log<> <>C:\Users\matti\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-06-03-20.22.41-b2451f78-cd3a-4a23-b9e0-51733c659fa7.dmp<> <> Memory Total: 32689 MB Available: 30486 MB Used: 2202 MB Peak Used: 2488 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 37553 MB Used: 5119 MB Peak: 6094 MB <> <> {00007ff6951b0000, 00ce9000, 60b4df1a, dcc73796-55a1-49f7-820f-8276e5354404, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb} {00007ffb74170000, 001f5000, bd2c3c23, 1aee5005-1b98-01a0-42e4-a92e9d14828d, 00000001, ntdll.pdb} {00007ffb72b40000, 000bd000, 61e69688, dc8e5ea7-f9a9-6deb-5c88-2e99bd48cc7e, 00000001, kernel32.pdb} {00007ffb719e0000, 002c8000, 812662a7, 61bf2c3b-c561-89f6-68f1-e368b531fa1d, 00000001, kernelbase.pdb} 0x00007ffb74170000:0x000000000009cea4 ZwWaitForSingleObject 0x00007ffb719e0000:0x000000000002168e WaitForSingleObjectEx <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]