[Log version] 1
[Session] b2451f78-cd3a-4a23-b9e0-51733c659fa7
UTC time stamps
20:22:41.871 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
20:22:41.871 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
20:22:41.871 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
20:22:41.871 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
20:22:41.871 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
20:22:41.872 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
20:22:41.880 [RazerChroma] Setup Razer Chroma resources
20:22:41.880 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
20:22:41.891 [Window] Window => active
20:22:41.929 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
20:22:41.948 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
20:22:42.360 [EAC] Init client 1100001010ff053
20:22:42.360 [EAC] EAC client initialized
20:22:42.360 warning: [EAC] Failed to initialize localization
20:22:42.361 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
20:22:42.365 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon RX 6800 XT)
20:22:42.709 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
20:22:42.800 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
20:22:43.729 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
20:22:43.731 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
20:22:43.817 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
20:22:43.817 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
20:22:43.817 [Save] Save dir: `C:\Users\matti\AppData\Roaming\fatshark\Vermintide 2`
20:22:43.817 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
20:22:43.817 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
20:22:43.892 [RazerChroma] Setup Razer Chroma
20:22:43.957 [LightFX ] Loaded DLL.
20:22:43.957 [LightFX ] Init()
20:22:43.959 [LightFX ] LightFX failed to initialize
20:22:43.973 [Lua] boot.lua start, os clock: 3.105
20:22:43.973 [Lua] Active feature-flags:
20:22:43.973 [Lua] FEATURE_thornsister
20:22:43.973 [Lua]
20:22:43.973 [Lua] LUA IS STRIPPED!
20:22:43.973 [Lua] Boot:setup() entered. time: 0 os-clock: 3.105
20:22:43.973 [Lua] --- CPU
CPU: AMD Ryzen 9 5900X 12-Core Processor
Vendor: AuthenticAMD
Logical processors: 24
Family: 10:15, Model: 2:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000010 00011000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 32689MB
Available: 25212MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID b39c85c0-c0d9-46be-b096-294a18799539
--- Graphics
Graphics card: AMD Radeon RX 6800 XT (DirectX 11.0, 16339MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: NordLynx Tunnel (IPv4, IPv6)
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): USB Gaming Mouse
Input device: Generic (17.0): USB Condenser Microphone
Input device: Generic (17.0): Gaming Keyboard G105
Input device: Gamepad (21.2): Controller (XBOX 360 For Windows)
20:22:43.974 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
20:22:43.979 [SteamStats] RequestCurrentStats success: true
20:22:44.640 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.573762807296589 os-clock: 3.7720000000000002
20:22:44.641 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
20:22:44.641 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
20:22:44.641 [Lua] Flushing: resource_packages/strings [ResourcePackage]
20:22:44.641 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
20:22:44.641 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
20:22:44.641 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
20:22:44.641 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
20:22:44.641 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
20:22:44.641 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
20:22:44.641 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
20:22:44.641 [Lua] Development.init_application_parameters
20:22:44.641 [Lua] -----------------------------------------------------------------
20:22:44.641 [Lua] -- Application parameters --
20:22:44.641 [Lua] -----------------------------------------------------------------
20:22:44.641 [Lua] *****************************************************************
20:22:44.641 [Lua] ** Initial contents of script_data **
20:22:44.641 [Lua] script_data.beta_level_progression = false
20:22:44.641 [Lua] script_data.build_identifier = 2003b9c18405
20:22:44.641 [Lua] script_data.debug_interactions = false
20:22:44.641 [Lua] script_data.disable_debug_draw = true
20:22:44.641 [Lua] script_data.disable_intro_trailer = false
20:22:44.641 [Lua] script_data.disable_store = false
20:22:44.641 [Lua] script_data.disable_tutorial_at_start = false
20:22:44.641 [Lua] script_data.eac-untrusted = false
20:22:44.641 [Lua] script_data.enable_detailed_tooltips = false
20:22:44.641 [Lua] script_data.force_debug_disabled = true
20:22:44.641 [Lua] script_data.force_steam = true
20:22:44.641 [Lua] script_data.hide_fps = true
20:22:44.641 [Lua] script_data.hide_version_info = true
20:22:44.641 [Lua] script_data.matchmaking_debug = true
20:22:44.641 [Lua] script_data.network_debug = true
20:22:44.641 [Lua] script_data.package_debug = true
20:22:44.641 [Lua] script_data.packaged_build = true
20:22:44.641 [Lua] script_data.qr_watermark = true
20:22:44.641 [Lua] script_data.settings = { }
20:22:44.641 [Lua] script_data.show_fps = false
20:22:44.641 [Lua] script_data.spawn_empty_chest = true
20:22:44.641 [Lua] script_data.telemetry_log_interval = 600
20:22:44.641 [Lua] script_data.text_watermark = true
20:22:44.641 [Lua] script_data.tobii_button = false
20:22:44.641 [Lua] script_data.use_beta_overlay = false
20:22:44.641 [Lua] script_data.use_local_backend = false
20:22:44.641 [Lua] script_data.use_tech_telemetry = true
20:22:44.641 [Lua] script_data.use_telemetry = true
20:22:44.641 [Lua] *****************************************************************
20:22:44.641 [Lua] [Boot] use baked enemy meshes: false
20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
20:22:44.641 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
20:22:44.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
20:22:44.645 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
20:22:44.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
20:22:44.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
20:22:44.676 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
20:22:44.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
20:22:44.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
20:22:44.695 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
20:22:44.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
20:22:44.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
20:22:44.803 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
20:22:44.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
20:22:44.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
20:22:44.831 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
20:22:44.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
20:22:44.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
20:22:44.948 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
20:22:44.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
20:22:44.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
20:22:44.966 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
20:22:44.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
20:22:45.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
20:22:45.017 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
20:22:45.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
20:22:45.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
20:22:45.196 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
20:22:45.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
20:22:45.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
20:22:45.198 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
20:22:45.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
20:22:45.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
20:22:45.204 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
20:22:45.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
20:22:45.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
20:22:45.257 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
20:22:45.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
20:22:45.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
20:22:45.384 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
20:22:45.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
20:22:45.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
20:22:45.731 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
20:22:45.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
20:22:45.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
20:22:45.735 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
20:22:45.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
20:22:45.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
20:22:45.740 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
20:22:45.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
20:22:45.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
20:22:45.746 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
20:22:45.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
20:22:45.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
20:22:45.767 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
20:22:45.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
20:22:45.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
20:22:45.772 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
20:22:45.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
20:22:45.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
20:22:45.816 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
20:22:45.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
20:22:45.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
20:22:45.831 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
20:22:45.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
20:22:45.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
20:22:45.839 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
20:22:45.846 [Lua] settings.steam: nil
20:22:45.846 [Lua] Steam: table: 00000000000625C0
20:22:45.846 [Lua] force_steam: true
20:22:45.846 [Lua] BUILD: release
20:22:45.846 [Lua] test_backend: nil
20:22:45.846 [Lua] DEDICATED_SERVER: false
20:22:45.846 [Lua] Using app_id '552500' to define backend
20:22:45.846 [Lua] PlayFab Title ID: 5107
20:22:45.882 [Lua] [1] = chaos_dummy_troll (string)
20:22:45.882 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
20:22:45.882 [Lua] [3] = skaven_rat_ogre (string)
20:22:45.882 [Lua] [4] = critter_rat (string)
20:22:45.882 [Lua] [5] = chaos_troll (string)
20:22:45.882 [Lua] [6] = beastmen_minotaur (string)
20:22:45.882 [Lua] [7] = skaven_storm_vermin_warlord (string)
20:22:45.882 [Lua] [8] = skaven_stormfiend (string)
20:22:45.882 [Lua] [9] = chaos_greed_pinata (string)
20:22:45.882 [Lua] [10] = skaven_stormfiend_demo (string)
20:22:45.882 [Lua] [11] = chaos_plague_wave_spawner (string)
20:22:45.882 [Lua] [12] = chaos_vortex (string)
20:22:45.882 [Lua] [13] = skaven_stormfiend_boss (string)
20:22:45.882 [Lua] [14] = chaos_spawn (string)
20:22:45.882 [Lua] [15] = skaven_storm_vermin_champion (string)
20:22:45.882 [Lua] [16] = chaos_tentacle (string)
20:22:45.882 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
20:22:45.882 [Lua] [18] = skaven_grey_seer (string)
20:22:45.882 [Lua] [19] = skaven_explosive_loot_rat (string)
20:22:45.882 [Lua] [20] = skaven_loot_rat (string)
20:22:45.882 [Lua] [21] = critter_pig (string)
20:22:45.882 [Lua] [22] = chaos_dummy_sorcerer (string)
20:22:45.882 [Lua] [23] = chaos_mutator_sorcerer (string)
20:22:45.882 [Lua] [24] = skaven_gutter_runner (string)
20:22:45.882 [Lua] [25] = skaven_pack_master (string)
20:22:45.882 [Lua] [26] = chaos_exalted_sorcerer (string)
20:22:45.882 [Lua] [27] = chaos_vortex_sorcerer (string)
20:22:45.882 [Lua] [28] = skaven_poison_wind_globadier (string)
20:22:45.882 [Lua] [29] = chaos_corruptor_sorcerer (string)
20:22:45.882 [Lua] [30] = chaos_warrior (string)
20:22:45.882 [Lua] [31] = skaven_warpfire_thrower (string)
20:22:45.882 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
20:22:45.882 [Lua] [33] = chaos_plague_sorcerer (string)
20:22:45.882 [Lua] [34] = curse_mutator_sorcerer (string)
20:22:45.882 [Lua] [35] = chaos_exalted_champion_warcamp (string)
20:22:45.882 [Lua] [36] = chaos_tentacle_sorcerer (string)
20:22:45.882 [Lua] [37] = skaven_ratling_gunner (string)
20:22:45.882 [Lua] [38] = chaos_exalted_champion_norsca (string)
20:22:45.882 [Lua] [39] = chaos_raider (string)
20:22:45.882 [Lua] [40] = chaos_berzerker (string)
20:22:45.882 [Lua] [41] = beastmen_ungor_dummy (string)
20:22:45.882 [Lua] [42] = skaven_storm_vermin (string)
20:22:45.882 [Lua] [43] = beastmen_standard_bearer_crater (string)
20:22:45.882 [Lua] [44] = chaos_raider_tutorial (string)
20:22:45.882 [Lua] [45] = beastmen_gor_dummy (string)
20:22:45.882 [Lua] [46] = beastmen_bestigor_dummy (string)
20:22:45.882 [Lua] [47] = skaven_storm_vermin_with_shield (string)
20:22:45.882 [Lua] [48] = beastmen_ungor (string)
20:22:45.882 [Lua] [49] = skaven_storm_vermin_commander (string)
20:22:45.882 [Lua] [50] = beastmen_ungor_archer (string)
20:22:45.882 [Lua] [51] = beastmen_standard_bearer (string)
20:22:45.882 [Lua] [52] = beastmen_gor (string)
20:22:45.882 [Lua] [53] = beastmen_bestigor (string)
20:22:45.882 [Lua] [54] = skaven_plague_monk (string)
20:22:45.882 [Lua] [55] = chaos_marauder (string)
20:22:45.882 [Lua] [56] = skaven_dummy_clan_rat (string)
20:22:45.882 [Lua] [57] = chaos_marauder_tutorial (string)
20:22:45.882 [Lua] [58] = skaven_clan_rat (string)
20:22:45.882 [Lua] [59] = chaos_zombie (string)
20:22:45.882 [Lua] [60] = chaos_fanatic (string)
20:22:45.882 [Lua] [61] = skaven_clan_rat_tutorial (string)
20:22:45.882 [Lua] [62] = chaos_marauder_with_shield (string)
20:22:45.882 [Lua] [63] = skaven_clan_rat_with_shield (string)
20:22:45.882 [Lua] [64] = skaven_slave (string)
20:22:45.882 [Lua] [65] = skaven_dummy_slave (string)
20:22:45.910 [Lua] [UIRenderer] Loading
20:22:45.912 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
20:22:45.912 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
20:22:45.912 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
20:22:45.912 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
20:22:45.912 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
20:22:45.912 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
20:22:45.919 [Lua] level display name warcamp
20:22:45.919 [Lua] level display name prologue
20:22:45.919 [Lua] level display name military
20:22:45.919 [Lua] level display name skaven_stronghold
20:22:45.919 [Lua] level display name ussingen
20:22:45.919 [Lua] level display name fort
20:22:45.919 [Lua] level display name ground_zero
20:22:45.919 [Lua] level display name elven_ruins
20:22:45.919 [Lua] level display name farmlands
20:22:45.919 [Lua] level display name plaza
20:22:45.919 [Lua] level display name mines
20:22:45.919 [Lua] level display name magnus
20:22:45.919 [Lua] level display name crater
20:22:45.919 [Lua] level display name bell
20:22:45.919 [Lua] level display name dlc_bastion
20:22:45.919 [Lua] level display name skittergate
20:22:45.919 [Lua] level display name dlc_bogenhafen_city
20:22:45.919 [Lua] level display name dlc_bogenhafen_slum
20:22:45.919 [Lua] level display name cemetery
20:22:45.919 [Lua] level display name dlc_castle
20:22:45.919 [Lua] level display name forest_ambush
20:22:45.919 [Lua] level display name nurgle
20:22:45.919 [Lua] level display name catacombs
20:22:45.919 [Lua] level display name dlc_portals
20:22:45.944 [Lua] TIME: 0.017
20:22:46.633 [Lua] [ConflictSettings] Contained breeds generated in: 0.65299999999999958
20:22:46.719 [Lua] <>realm = official<>
20:22:46.728 warning: [ModManager] Mod with id 1477499789ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1477499789\mod.bin can't be added as mod hash catalog to EAC, skipping
20:22:46.728 warning: [ModManager] Mod with id 1381145345ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
20:22:47.044 [Lua]
20:22:47.044 [Lua] [1] = table
20:22:47.044 [Lua] [download_pending] = false (boolean)
20:22:47.044 [Lua] [id] = 1369573612 (string)
20:22:47.044 [Lua] [banned] = false (boolean)
20:22:47.044 [Lua] [author_id] = 58813412 (number)
20:22:47.044 [Lua] [tags] = table
20:22:47.044 [Lua] [1] = Tools (string)
20:22:47.044 [Lua] [2] = approved (string)
20:22:47.044 [Lua] [author] = bIbIbI(rus) (string)
20:22:47.044 [Lua] [sanctioned] = true (boolean)
20:22:47.044 [Lua] [out_of_date] = false (boolean)
20:22:47.044 [Lua] [downloading] = false (boolean)
20:22:47.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
20:22:47.044 [Lua] [num_children] = 0 (number)
20:22:47.044 [Lua] [ugc_status] = 3 (number)
20:22:47.044 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
20:22:47.044 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string)
20:22:47.044 [Lua] [installed] = true (boolean)
20:22:47.044 [Lua] [enabled] = true (boolean)
20:22:47.044 [Lua] [name] = Vermintide Mod Framework (string)
20:22:47.044 [Lua] [dependency_error] = (string)
20:22:47.044 [Lua] [2] = table
20:22:47.044 [Lua] [download_pending] = false (boolean)
20:22:47.044 [Lua] [id] = 1389872347 (string)
20:22:47.044 [Lua] [children] = table
20:22:47.044 [Lua] [1] = 1369573612 (string)
20:22:47.044 [Lua] [banned] = false (boolean)
20:22:47.044 [Lua] [author_id] = 4821406 (number)
20:22:47.044 [Lua] [tags] = table
20:22:47.044 [Lua] [1] = approved (string)
20:22:47.044 [Lua] [2] = UI (string)
20:22:47.044 [Lua] [author] = grasmann (string)
20:22:47.044 [Lua] [sanctioned] = true (boolean)
20:22:47.044 [Lua] [out_of_date] = false (boolean)
20:22:47.044 [Lua] [downloading] = false (boolean)
20:22:47.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:22:47.044 [Lua] [num_children] = 1 (number)
20:22:47.044 [Lua] [ugc_status] = 3 (number)
20:22:47.044 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
20:22:47.044 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
20:22:47.044 [Lua] [installed] = true (boolean)
20:22:47.044 [Lua] [enabled] = true (boolean)
20:22:47.044 [Lua] [name] = Simple UI (string)
20:22:47.044 [Lua] [dependency_error] = (string)
20:22:47.044 [Lua] [3] = table
20:22:47.044 [Lua] [download_pending] = false (boolean)
20:22:47.044 [Lua] [id] = 1391228174 (string)
20:22:47.044 [Lua] [children] = table
20:22:47.044 [Lua] [1] = 1369573612 (string)
20:22:47.044 [Lua] [banned] = false (boolean)
20:22:47.044 [Lua] [author_id] = 4821406 (number)
20:22:47.044 [Lua] [tags] = table
20:22:47.044 [Lua] [1] = UI (string)
20:22:47.044 [Lua] [2] = QoL (string)
20:22:47.044 [Lua] [3] = Approved (string)
20:22:47.044 [Lua] [author] = grasmann (string)
20:22:47.044 [Lua] [sanctioned] = true (boolean)
20:22:47.044 [Lua] [out_of_date] = false (boolean)
20:22:47.044 [Lua] [downloading] = false (boolean)
20:22:47.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
20:22:47.044 [Lua] [num_children] = 1 (number)
20:22:47.044 [Lua] [ugc_status] = 3 (number)
20:22:47.044 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
20:22:47.044 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
20:22:47.044 [Lua] [installed] = true (boolean)
20:22:47.044 [Lua] [enabled] = true (boolean)
20:22:47.044 [Lua] [name] = UI Improvements (string)
20:22:47.044 [Lua] [dependency_error] = (string)
20:22:47.044 [Lua] [4] = table
20:22:47.044 [Lua] [download_pending] = false (boolean)
20:22:47.044 [Lua] [id] = 1397265260 (string)
20:22:47.044 [Lua] [children] = table
20:22:47.044 [Lua] [1] = 1369573612 (string)
20:22:47.044 [Lua] [banned] = false (boolean)
20:22:47.044 [Lua] [author_id] = 26572404 (number)
20:22:47.044 [Lua] [tags] = table
20:22:47.044 [Lua] [1] = UI (string)
20:22:47.044 [Lua] [2] = QoL (string)
20:22:47.044 [Lua] [3] = approved (string)
20:22:47.044 [Lua] [author] = Necrossin (string)
20:22:47.044 [Lua] [sanctioned] = true (boolean)
20:22:47.044 [Lua] [out_of_date] = false (boolean)
20:22:47.044 [Lua] [downloading] = false (boolean)
20:22:47.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
20:22:47.044 [Lua] [num_children] = 1 (number)
20:22:47.044 [Lua] [ugc_status] = 3 (number)
20:22:47.044 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
20:22:47.044 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
20:22:47.044 [Lua] [installed] = true (boolean)
20:22:47.044 [Lua] [enabled] = true (boolean)
20:22:47.044 [Lua] [name] = Numeric UI (string)
20:22:47.044 [Lua] [dependency_error] = (string)
20:22:47.044 [Lua] [5] = table
20:22:47.044 [Lua] [download_pending] = false (boolean)
20:22:47.044 [Lua] [id] = 1395453301 (string)
20:22:47.044 [Lua] [children] = table
20:22:47.044 [Lua] [1] = 1369573612 (string)
20:22:47.044 [Lua] [banned] = false (boolean)
20:22:47.044 [Lua] [author_id] = 58813412 (number)
20:22:47.044 [Lua] [tags] = table
20:22:47.044 [Lua] [1] = Approved (string)
20:22:47.044 [Lua] [2] = QoL (string)
20:22:47.044 [Lua] [author] = bIbIbI(rus) (string)
20:22:47.044 [Lua] [sanctioned] = true (boolean)
20:22:47.044 [Lua] [out_of_date] = false (boolean)
20:22:47.044 [Lua] [downloading] = false (boolean)
20:22:47.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
20:22:47.044 [Lua] [num_children] = 1 (number)
20:22:47.044 [Lua] [ugc_status] = 3 (number)
20:22:47.044 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
20:22:47.044 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
20:22:47.044 [Lua] [installed] = true (boolean)
20:22:47.044 [Lua] [enabled] = true (boolean)
20:22:47.044 [Lua] [name] = Skip Intro (string)
20:22:47.044 [Lua] [dependency_error] = (string)
20:22:47.044 [Lua] [6] = table
20:22:47.044 [Lua] [download_pending] = false (boolean)
20:22:47.044 [Lua] [id] = 1477499789 (string)
20:22:47.044 [Lua] [children] = table
20:22:47.044 [Lua] [1] = 1369573612 (string)
20:22:47.044 [Lua] [banned] = false (boolean)
20:22:47.044 [Lua] [author_id] = 38895286 (number)
20:22:47.044 [Lua] [tags] = table
20:22:47.044 [Lua] [1] = applied (string)
20:22:47.044 [Lua] [2] = QoL (string)
20:22:47.044 [Lua] [author] = Squatting Bear (string)
20:22:47.044 [Lua] [sanctioned] = false (boolean)
20:22:47.044 [Lua] [out_of_date] = false (boolean)
20:22:47.044 [Lua] [downloading] = false (boolean)
20:22:47.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/976605662768359933/39BD4E3E7E24E54C6078DC9BB0CAF6533A444F7C/ (string)
20:22:47.044 [Lua] [num_children] = 1 (number)
20:22:47.044 [Lua] [ugc_status] = 3 (number)
20:22:47.044 [Lua] [description] = [b]Allows you to disable or control a few aspects of bot behaviour. In particular, provides the option of manually controlling their use of healing items.[/b]
Sometimes the bots seem to suffer from poor impulse control - like when they go haring off after a lurking Globadier instead of dealing with more immediate problems, or when they gulp down the party's last healing item while they still have a good chunk of green health left. This mod gives you a few options to force them to show some restraint.
All options are off by default; go to the Mod Options screen to enable them, and to set the keybindings for manual healing control.
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Acknowledgments[/h1]
Grimalackt and IamLupo contributed to the Vermintide 1 'Bot Improvements' mod, parts of which formed the basis for this mod.
(string)
20:22:47.044 [Lua] [last_updated] = 8/15/2018 11:53:55 AM (string)
20:22:47.044 [Lua] [installed] = true (boolean)
20:22:47.044 [Lua] [enabled] = false (boolean)
20:22:47.044 [Lua] [name] = Bot Improvements - Impulse Control (string)
20:22:47.044 [Lua] [dependency_error] = (string)
20:22:47.044 [Lua] [7] = table
20:22:47.044 [Lua] [download_pending] = false (boolean)
20:22:47.044 [Lua] [id] = 1381145345 (string)
20:22:47.044 [Lua] [children] = table
20:22:47.044 [Lua] [1] = 1369573612 (string)
20:22:47.044 [Lua] [banned] = false (boolean)
20:22:47.044 [Lua] [author_id] = 4821406 (number)
20:22:47.044 [Lua] [tags] = table
20:22:47.044 [Lua] [1] = applied (string)
20:22:47.044 [Lua] [author] = grasmann (string)
20:22:47.044 [Lua] [sanctioned] = false (boolean)
20:22:47.044 [Lua] [out_of_date] = false (boolean)
20:22:47.044 [Lua] [downloading] = false (boolean)
20:22:47.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
20:22:47.044 [Lua] [num_children] = 1 (number)
20:22:47.044 [Lua] [ugc_status] = 3 (number)
20:22:47.044 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
20:22:47.044 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
20:22:47.044 [Lua] [installed] = true (boolean)
20:22:47.044 [Lua] [enabled] = false (boolean)
20:22:47.044 [Lua] [name] = Third Person (string)
20:22:47.044 [Lua] [dependency_error] = (string)
20:22:47.044 [Lua] [8] = table
20:22:47.044 [Lua] [download_pending] = false (boolean)
20:22:47.044 [Lua] [id] = 1395655171 (string)
20:22:47.044 [Lua] [children] = table
20:22:47.044 [Lua] [1] = 1369573612 (string)
20:22:47.044 [Lua] [banned] = false (boolean)
20:22:47.044 [Lua] [author_id] = 59593500 (number)
20:22:47.044 [Lua] [tags] = table
20:22:47.044 [Lua] [1] = QoL (string)
20:22:47.044 [Lua] [2] = Balance/Tweaks (string)
20:22:47.044 [Lua] [3] = Approved (string)
20:22:47.044 [Lua] [author] = Grimalackt (string)
20:22:47.044 [Lua] [sanctioned] = true (boolean)
20:22:47.044 [Lua] [out_of_date] = false (boolean)
20:22:47.044 [Lua] [downloading] = false (boolean)
20:22:47.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
20:22:47.044 [Lua] [num_children] = 1 (number)
20:22:47.044 [Lua] [ugc_status] = 3 (number)
20:22:47.044 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
20:22:47.044 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
20:22:47.044 [Lua] [installed] = true (boolean)
20:22:47.044 [Lua] [enabled] = true (boolean)
20:22:47.044 [Lua] [name] = Bot Improvements - Combat (string)
20:22:47.044 [Lua] [dependency_error] = (string)
20:22:47.044 [Lua] [9] = table
20:22:47.044 [Lua] [download_pending] = false (boolean)
20:22:47.044 [Lua] [id] = 1593460250 (string)
20:22:47.044 [Lua] [children] = table
20:22:47.044 [Lua] [1] = 1369573612 (string)
20:22:47.044 [Lua] [banned] = false (boolean)
20:22:47.044 [Lua] [author_id] = 84308322 (number)
20:22:47.044 [Lua] [tags] = table
20:22:47.044 [Lua] [1] = approved (string)
20:22:47.044 [Lua] [2] = UI (string)
20:22:47.044 [Lua] [3] = QoL (string)
20:22:47.044 [Lua] [author] = pixaal (string)
20:22:47.044 [Lua] [sanctioned] = true (boolean)
20:22:47.044 [Lua] [out_of_date] = false (boolean)
20:22:47.044 [Lua] [downloading] = false (boolean)
20:22:47.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
20:22:47.044 [Lua] [num_children] = 1 (number)
20:22:47.044 [Lua] [ugc_status] = 3 (number)
20:22:47.044 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
20:22:47.044 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
20:22:47.044 [Lua] [installed] = true (boolean)
20:22:47.044 [Lua] [enabled] = true (boolean)
20:22:47.044 [Lua] [name] = Crosshair Kill Confirmation (string)
20:22:47.044 [Lua] [dependency_error] = (string)
20:22:47.044 [Lua] [10] = table
20:22:47.044 [Lua] [download_pending] = false (boolean)
20:22:47.044 [Lua] [id] = 1445717962 (string)
20:22:47.044 [Lua] [children] = table
20:22:47.044 [Lua] [1] = 1369573612 (string)
20:22:47.044 [Lua] [2] = 1389872347 (string)
20:22:47.044 [Lua] [banned] = false (boolean)
20:22:47.044 [Lua] [author_id] = 38895286 (number)
20:22:47.044 [Lua] [tags] = table
20:22:47.044 [Lua] [1] = UI (string)
20:22:47.044 [Lua] [2] = QoL (string)
20:22:47.044 [Lua] [3] = Approved (string)
20:22:47.044 [Lua] [author] = Squatting Bear (string)
20:22:47.044 [Lua] [sanctioned] = true (boolean)
20:22:47.044 [Lua] [out_of_date] = false (boolean)
20:22:47.044 [Lua] [downloading] = false (boolean)
20:22:47.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
20:22:47.044 [Lua] [num_children] = 2 (number)
20:22:47.044 [Lua] [ugc_status] = 3 (number)
20:22:47.044 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
20:22:47.044 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
20:22:47.044 [Lua] [installed] = true (boolean)
20:22:47.044 [Lua] [enabled] = true (boolean)
20:22:47.044 [Lua] [name] = Loadout Manager (string)
20:22:47.044 [Lua] [dependency_error] = (string)
20:22:47.044 [Lua] [11] = table
20:22:47.044 [Lua] [download_pending] = false (boolean)
20:22:47.044 [Lua] [id] = 1431393962 (string)
20:22:47.044 [Lua] [children] = table
20:22:47.044 [Lua] [1] = 1369573612 (string)
20:22:47.044 [Lua] [banned] = false (boolean)
20:22:47.044 [Lua] [author_id] = 14284923 (number)
20:22:47.044 [Lua] [tags] = table
20:22:47.044 [Lua] [1] = UI (string)
20:22:47.044 [Lua] [2] = Misc (string)
20:22:47.044 [Lua] [3] = Approved (string)
20:22:47.044 [Lua] [author] = Fracticality (string)
20:22:47.044 [Lua] [sanctioned] = true (boolean)
20:22:47.044 [Lua] [out_of_date] = false (boolean)
20:22:47.044 [Lua] [downloading] = false (boolean)
20:22:47.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
20:22:47.044 [Lua] [num_children] = 1 (number)
20:22:47.044 [Lua] [ugc_status] = 3 (number)
20:22:47.044 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
20:22:47.044 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
20:22:47.044 [Lua] [installed] = true (boolean)
20:22:47.044 [Lua] [enabled] = false (boolean)
20:22:47.044 [Lua] [name] = Vermitannica (string)
20:22:47.044 [Lua] [dependency_error] = (string)
20:22:47.044 [Lua] [12] = table
20:22:47.044 [Lua] [download_pending] = false (boolean)
20:22:47.044 [Lua] [id] = 1516618647 (string)
20:22:47.044 [Lua] [children] = table
20:22:47.044 [Lua] [1] = 1369573612 (string)
20:22:47.044 [Lua] [banned] = false (boolean)
20:22:47.044 [Lua] [author_id] = 96578995 (number)
20:22:47.044 [Lua] [tags] = table
20:22:47.044 [Lua] [1] = approved (string)
20:22:47.044 [Lua] [2] = UI (string)
20:22:47.044 [Lua] [3] = QoL (string)
20:22:47.044 [Lua] [author] = NonzeroGeoduck7 (string)
20:22:47.044 [Lua] [sanctioned] = true (boolean)
20:22:47.044 [Lua] [out_of_date] = false (boolean)
20:22:47.044 [Lua] [downloading] = false (boolean)
20:22:47.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
20:22:47.044 [Lua] [num_children] = 1 (number)
20:22:47.044 [Lua] [ugc_status] = 3 (number)
20:22:47.044 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
20:22:47.044 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
20:22:47.044 [Lua] [installed] = true (boolean)
20:22:47.044 [Lua] [enabled] = false (boolean)
20:22:47.044 [Lua] [name] = Friendly Fire Indicator (string)
20:22:47.044 [Lua] [dependency_error] = (string)
20:22:47.044 [Lua]
20:22:47.044 [Lua]
20:22:47.044 [Lua] [1391228174] = 0 (number)
20:22:47.044 [Lua] [1516618647] = 7 (number)
20:22:47.044 [Lua] [1395453301] = 2 (number)
20:22:47.044 [Lua] [1369573612] = 9 (number)
20:22:47.044 [Lua] [1593460250] = 4 (number)
20:22:47.044 [Lua] [1389872347] = 5 (number)
20:22:47.044 [Lua] [1445717962] = 6 (number)
20:22:47.044 [Lua] [1397265260] = 1 (number)
20:22:47.044 [Lua] [1431393962] = 8 (number)
20:22:47.044 [Lua] [1395655171] = 3 (number)
20:22:47.044 [Lua]
20:22:47.048 [Lua]
20:22:47.048 [Lua] [1391228174] = 0 (number)
20:22:47.048 [Lua] [1516618647] = 7 (number)
20:22:47.048 [Lua] [1395453301] = 2 (number)
20:22:47.048 [Lua] [1369573612] = 9 (number)
20:22:47.048 [Lua] [1593460250] = 4 (number)
20:22:47.048 [Lua] [1389872347] = 5 (number)
20:22:47.048 [Lua] [1445717962] = 6 (number)
20:22:47.048 [Lua] [1397265260] = 1 (number)
20:22:47.048 [Lua] [1431393962] = 8 (number)
20:22:47.048 [Lua] [1395655171] = 3 (number)
20:22:47.048 [Lua]
20:22:47.048 [Lua] <>modded = true<>
20:22:47.048 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
20:22:47.116 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
20:22:47.138 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
20:22:47.138 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
20:22:47.139 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x186ad060)
20:22:47.139 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x186ad180)
20:22:47.139 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02c95800)
20:22:47.139 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02c95990)
20:22:47.139 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03faac80)
20:22:47.139 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03fb0cd0)
20:22:47.139 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1a6fb6c0)
20:22:47.139 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0052e9b0)
20:22:47.139 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0052edc0)
20:22:47.139 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da260)
20:22:47.139 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
20:22:47.139 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
20:22:47.139 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18965490)
20:22:47.139 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18957840)
20:22:47.139 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1960aee0)
20:22:47.139 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18957880)
20:22:47.139 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18957820)
20:22:47.139 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
20:22:47.139 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1aae1f00)
20:22:47.140 [Lua] <>modded = true<>
20:22:47.140 [Lua] <>Mod:1389872347:Simple UI = true<>
20:22:47.160 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
20:22:47.170 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
20:22:47.170 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
20:22:47.170 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
20:22:47.171 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x182ed680)
20:22:47.171 [Lua] <>modded = true<>
20:22:47.171 [Lua] <>Mod:1391228174:UI Improvements = true<>
20:22:47.191 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
20:22:47.202 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
20:22:47.202 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x18fcaa70)
20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x18fca340)
20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x18fcaa90)
20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x18fca4c0)
20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x18fca3d0)
20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x1967c510)
20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x1967c4b0)
20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02d2fcf0] (Origin: function: 0x02d2fe60)
20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x18ec6430)
20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x19283e60)
20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x19284270)
20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x190d0c90)
20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x190d1020)
20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x190d0e70)
20:22:47.202 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x190d0d20)
20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x190d0e10)
20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x190d0c70)
20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x190d1350)
20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x190d0fa0)
20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x19170250)
20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x191fe210)
20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x191fe4e0)
20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1971e2d0)
20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e1b0b0)
20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e1b210)
20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e1b430)
20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e1b280)
20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x198b6f60)
20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x198b6f80)
20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x198b6fc0)
20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x198b66f0)
20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x198b7020)
20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x198af9b0)
20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x19b4d330)
20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x1967bfc0)
20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x19b4ce70)
20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x19b4d000)
20:22:47.203 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
20:22:47.203 [Lua] <>modded = true<>
20:22:47.203 [Lua] <>Mod:1397265260:Numeric UI = true<>
20:22:47.222 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
20:22:47.232 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
20:22:47.232 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
20:22:47.232 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
20:22:47.233 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18a40660)
20:22:47.233 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x18a409f0)
20:22:47.233 [Lua] <>modded = true<>
20:22:47.233 [Lua] <>Mod:1395453301:Skip Intro = true<>
20:22:47.253 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
20:22:47.264 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
20:22:47.264 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
20:22:47.264 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02c604d0)
20:22:47.264 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02c60580)
20:22:47.264 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
20:22:47.265 [Lua] <>modded = true<>
20:22:47.265 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
20:22:47.285 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
20:22:47.295 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
20:22:47.295 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
20:22:47.295 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
20:22:47.295 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x00600bc0)
20:22:47.295 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x02142490)
20:22:47.295 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x0222ddf0)
20:22:47.296 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x020a21d0)
20:22:47.296 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x0222dc40)
20:22:47.296 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x02228700)
20:22:47.296 [Lua] <>modded = true<>
20:22:47.296 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
20:22:47.317 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
20:22:47.338 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
20:22:47.338 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
20:22:47.338 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02b43850)
20:22:47.338 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x18566110)
20:22:47.338 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x18b95260)
20:22:47.338 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
20:22:47.338 [Lua] <>modded = true<>
20:22:47.338 [Lua] <>Mod:1445717962:Loadout Manager = true<>
20:22:47.359 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
20:22:47.370 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
20:22:47.370 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
20:22:47.370 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
20:22:47.370 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x1967bc90)
20:22:47.370 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
20:22:47.370 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
20:22:47.370 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
20:22:47.370 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook): argument 'obj' should have the 'string/table' type, not 'nil'
20:22:47.370 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x1967c130)
20:22:47.370 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03db3670)
20:22:47.370 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03db3730)
20:22:47.370 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00c72da0)
20:22:47.370 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00913ac0)
20:22:47.370 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
20:22:47.379 [Lua] <>project = vermintide 2<>
20:22:47.379 [Lua] <>build = release<>
20:22:47.379 [Lua] <>platform = win32<>
20:22:47.379 [Lua] <>dedicated_server = false<>
20:22:47.379 [Lua] <>title_id = 5107<>
20:22:47.379 [Lua] <>content_revision = 23604<>
20:22:47.379 [Lua] <>engine_revision = 2003b9c18405<>
20:22:47.379 [Lua] <>release_version = 4.4.0<>
20:22:47.379 [Lua] <>rendering_backend = dx11<>
20:22:47.379 [Lua] <>teamcity_build_id = 97552<>
20:22:47.379 [Lua] <>steam_id = 1100001010ff053<>
20:22:47.379 [Lua] <>steam_profile_name = zuploth<>
20:22:47.379 [Lua] <>machine_id = b39c85c0-c0d9-46be-b096-294a18799539<>
20:22:47.379 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
20:22:47.380 [Lua] [Boot] Application build: release
20:22:47.380 [Lua] [Boot] Content revision: 23604
20:22:47.380 [Lua] [Boot] Engine revision: 2003b9c18405
20:22:47.380 [Lua] [Boot] Release version: 4.4.0
20:22:47.384 [Lua] Game:_handle_win32_graphics_quality() total time: 0.0039999999999996
20:22:47.384 [Lua] save: 0.0039999999999995595
20:22:47.384 [Lua]
20:22:47.384 [Lua] unaccounted: 0
20:22:47.384 [Lua] [Boot] User ID: 1100001010ff053 zuploth
20:22:47.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
20:22:47.389 [Lua] initializing mechanism to: adventure
20:22:47.389 [Lua] Game:setup() total time: 0.0089999999999995
20:22:47.389 [Lua] handle rev info: 0
20:22:47.390 [Lua] handle gfx quality: 0.0039999999999995595
20:22:47.390 [Lua] default settings: 0
20:22:47.390 [Lua] user settings: 0
20:22:47.390 [Lua] set frame times: 0
20:22:47.390 [Lua] init random: 0
20:22:47.390 [Lua] managers: 0.0049999999999998934
20:22:47.390 [Lua]
20:22:47.390 [Lua] unaccounted: 0
20:22:47.390 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
20:22:47.390 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
20:22:47.390 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
20:22:47.390 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
20:22:47.390 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
20:22:47.390 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
20:22:47.390 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
20:22:47.390 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
20:22:47.390 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
20:22:47.390 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
20:22:47.390 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
20:22:47.390 [Lua] [Testify] Ready!
20:22:47.390 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ede30)
20:22:47.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
20:22:47.460 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
20:22:47.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
20:22:47.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
20:22:47.694 [Lua] [PackageManager] Force_load: resource_packages/title_screen
20:22:47.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
20:22:47.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
20:22:47.744 [Lua] [PackageManager] Force_load: resource_packages/menu
20:22:47.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
20:22:47.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
20:22:47.811 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
20:22:47.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
20:22:48.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
20:22:48.129 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
20:22:48.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
20:22:48.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
20:22:48.213 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
20:22:48.213 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
20:22:48.213 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
20:22:48.213 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
20:22:48.213 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
20:22:48.213 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
20:22:48.213 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
20:22:48.213 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
20:22:48.214 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
20:22:48.214 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
20:22:48.214 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
20:22:48.214 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
20:22:48.214 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
20:22:48.214 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
20:22:48.214 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
20:22:48.214 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
20:22:48.214 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
20:22:48.214 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
20:22:48.214 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
20:22:48.214 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
20:22:48.214 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
20:22:48.214 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
20:22:48.214 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
20:22:48.214 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
20:22:48.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
20:22:48.263 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
20:22:48.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
20:22:48.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
20:22:48.481 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
20:22:48.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
20:22:48.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
20:22:48.700 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
20:22:48.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
20:22:49.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
20:22:49.017 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
20:22:49.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
20:22:49.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
20:22:49.385 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
20:22:49.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:22:49.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:22:49.568 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:22:49.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
20:22:49.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
20:22:49.718 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
20:22:49.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
20:22:49.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
20:22:49.802 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
20:22:49.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
20:22:49.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
20:22:49.869 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
20:22:49.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
20:22:49.885 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
20:22:49.885 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
20:22:49.886 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
20:22:49.886 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02a06370)
20:22:49.886 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02a01fb0)
20:22:49.886 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x034e4530)
20:22:49.886 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
20:22:49.886 [Lua] [Gamestate] Enter StateTitleScreen
20:22:49.887 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
20:22:49.887 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
20:22:49.887 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
20:22:49.887 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
20:22:49.887 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
20:22:49.888 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
20:22:49.966 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
20:22:49.966 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
20:22:49.966 [Save] Loading `save_data`
20:22:49.967 [Save] Load done
20:22:50.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
20:22:50.100 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
20:22:50.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
20:22:50.101 [Lua] [BackendManagerPlayFab] Backend Enabled
20:22:50.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
20:22:50.174 [Lua] [PackageManager] Force_load: resource_packages/inventory
20:22:50.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
20:22:50.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
20:22:50.220 [Lua] [PackageManager] Force_load: resource_packages/careers
20:22:50.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
20:22:50.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
20:22:50.270 [Lua] [PackageManager] Force_load: resource_packages/decals
20:22:50.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
20:22:50.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
20:22:50.337 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
20:22:50.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
20:22:50.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
20:22:50.743 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
20:22:50.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
20:22:51.217 [Lua] <>playfab_id = C83876C4472F4367<>
20:22:51.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
20:22:51.316 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
20:22:51.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
20:22:51.433 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
20:22:51.433 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
20:22:51.686 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
20:22:51.687 [Save] Saving `save_data`
20:22:51.687 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
20:22:51.688 [Save] Save done
20:22:51.703 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
20:22:51.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
20:22:51.838 [Lua] [PackageManager] Force_load: resource_packages/ingame
20:22:51.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
20:22:51.889 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
20:22:51.889 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
20:22:52.375 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
20:22:52.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
20:22:52.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
20:22:52.392 [Lua] [PackageManager] Force_load: resource_packages/pickups
20:22:52.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
20:22:52.392 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
20:22:52.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
20:22:52.459 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
20:22:52.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
20:22:52.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
20:22:52.510 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
20:22:52.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
20:22:52.560 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
20:22:52.560 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
20:22:52.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
20:22:52.577 [Lua] [PackageManager] Force_load: resource_packages/breeds
20:22:52.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
20:22:52.577 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
20:22:52.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
20:22:52.778 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
20:22:52.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
20:22:52.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
20:22:52.828 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
20:22:52.845 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
20:22:52.845 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
20:22:52.861 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
20:22:53.029 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
20:22:53.029 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
20:22:53.045 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
20:22:53.380 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
20:22:53.380 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
20:22:53.396 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
20:22:53.630 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
20:22:53.630 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
20:22:53.647 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
20:22:53.814 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
20:22:53.814 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
20:22:53.830 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
20:22:53.997 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
20:22:53.997 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
20:22:54.014 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
20:22:54.751 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
20:22:54.752 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
20:22:54.765 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
20:22:54.932 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
20:22:54.932 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
20:22:54.949 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
20:22:55.232 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
20:22:55.232 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13
20:22:55.249 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13
20:22:55.417 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13
20:22:55.417 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14
20:22:55.433 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14
20:22:55.600 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14
20:22:55.600 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15
20:22:55.617 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15
20:22:55.784 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15
20:22:55.784 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16
20:22:55.800 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16
20:22:56.038 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16
20:22:56.039 [Lua] steam item server: requesting user inventory
20:22:56.535 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
20:22:56.535 [Lua] ISI-> GET_ALL_ITEMS!
20:22:56.535 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
20:22:56.535 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
20:22:56.535 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17
20:22:56.535 [Lua]
20:22:56.535 [Lua]
20:22:56.551 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17
20:22:56.718 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17
20:22:56.735 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18
20:22:56.735 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19
20:22:56.735 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20
20:22:56.735 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21
20:22:56.735 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22
20:22:56.735 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23
20:22:56.735 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
20:22:56.735 [Lua] [SteamManager] request_item_prices
20:22:56.736 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18
20:22:57.088 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18
20:22:57.088 [Lua] Player statistics loaded!
20:22:57.103 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19
20:22:57.270 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19
20:22:57.287 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20
20:22:57.304 [Lua] [SteamManager] on_price_result 1 EUR
20:22:57.304 [Lua] _refresh_steam_item_prices_cb
20:22:57.304 [Lua] Missing item masterlist item for steam_itemdefid: 30
20:22:57.454 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20
20:22:57.470 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21
20:22:57.657 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21
20:22:57.660 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 493 item(s) to the peddler stock
20:22:57.671 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22
20:22:57.888 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22
20:22:57.905 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23
20:22:58.173 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23
20:22:58.189 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
20:22:59.207 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
20:22:59.208 [Lua] [Managers] Destroying manager group:
20:22:59.208 [Lua] [Gamestate] Enter state StateLoading
20:22:59.209 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
20:22:59.209 [Lua] [LobbyManager] Setting up network options
20:22:59.209 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
20:22:59.209 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
20:22:59.209 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
20:22:59.209 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
20:22:59.209 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
20:22:59.209 [Lua] LobbyManager:setup_network_options server_port: 27015
20:22:59.209 [Lua] state_loading_restart_network JOIN VIA STEAM 0
20:22:59.213 [Lua] registering RPCs
20:22:59.213 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
20:22:59.213 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
20:22:59.213 [Lua] [LobbyAux] Making combined_hash: 642b077a32f8cdf7 from network_hash=42328cf8cfd2c19e, trunk_revision=23604, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
20:22:59.213 [Lua] GameServerAux.create_network_hash network_hash: 42328cf8cfd2c19e, trunk_revision/content_revision: 23604, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 642b077a32f8cdf7, lobby_data_version=2
20:22:59.213 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:881460032, lt:load_next_level, extra_packages:{
})
20:22:59.213 [Lua] [LevelTransitionHandler] promote_next_level_data
20:22:59.213 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:22:59.213 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
20:22:59.213 [SteamVoip] Creating room 2a9459553adc5ab0
20:22:59.213 [SteamVoip] Joining room 2a9459553adc5ab0
20:22:59.214 [EAC] EAC server 1100001010ff053 is initializing
20:22:59.216 [EAC] Server is also client 1100001010ff053
20:22:59.216 [EACServer] [22:22:59:216][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6955687F0 LogLevel: Info.
20:22:59.216 [Lua] ### Created peer state machine for 1100001010ff053
20:22:59.216 [Lua] [PeerSM] 1100001010ff053 :: on_enter Connecting
20:22:59.216 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
20:22:59.216 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:22:59.217 warning: [Application] Application.update_render_world is deprecated.
20:22:59.225 [Lua] [LevelTransitionHandler] Level load completed!
20:22:59.225 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:22:59.225 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:22:59.225 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
20:22:59.225 [Lua] Set lobby begin:
20:22:59.225 [Lua] Set lobby end.
20:22:59.225 [Lua] [PSM] Peer 1100001010ff053 joined. Want to use profile index "3" and join party "nil"
20:22:59.225 [Lua] [LobbyHost] Changed state from 0 to creating
20:22:59.241 [Lua] [StateLoading] load_current_level
20:22:59.241 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0
20:22:59.241 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read,
20:22:59.241 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read,
20:22:59.241 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read,
20:22:59.241 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read,
20:22:59.241 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read,
20:22:59.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:22:59.258 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:22:59.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
20:22:59.494 [Lua] [LobbyHost] Changed state from creating to joined
20:22:59.494 [Lua] [PartyManager] Leader is set to 1100001010ff053
20:22:59.494 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001010ff053 my_peer_id:1100001010ff053
20:22:59.494 [Lua] [ChatManager] Registering channel 1
20:22:59.494 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001010ff053, own_peer_id=1100001010ff053)
20:22:59.494 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001010ff053, own_peer_id=1100001010ff053)
20:22:59.494 [Lua] [PartyManager] network_context_created (server_peer_id=1100001010ff053, own_peer_id=1100001010ff053)
20:22:59.511 [Lua] [NetworkServer] Changing num_players from nil to 1
20:22:59.511 [Lua] Players: 1
20:22:59.511 [Lua] Set lobby begin:
20:22:59.511 [Lua] Lobby data mission_id = inn_level_skulls
20:22:59.511 [Lua] Lobby data mechanism = adventure
20:22:59.511 [Lua] Lobby data matchmaking_type = 3
20:22:59.511 [Lua] Lobby data eac_authorized = true
20:22:59.511 [Lua] Lobby data network_hash = 642b077a32f8cdf7
20:22:59.511 [Lua] Lobby data selected_mission_id = inn_level_skulls
20:22:59.511 [Lua] Lobby data num_players = 1
20:22:59.511 [Lua] Lobby data matchmaking = false
20:22:59.511 [Lua] Set lobby end.
20:23:00.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
20:23:00.267 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
20:23:00.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:23:01.230 [Lua] player (1100001010ff053,1) was put into party 0
20:23:01.230 [Lua] [ProfileSynchronizer] Peer 1100001010ff053 entered session
20:23:01.230 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001010ff053
20:23:01.230 [Lua] [PeerSM] 1100001010ff053 :: on_exit Connecting
20:23:01.230 [Lua] [PeerSM] 1100001010ff053 :: on_enter Loading
20:23:03.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:23:03.288 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:23:03.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls
20:23:03.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls
20:23:03.407 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls
20:23:03.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome
20:23:03.440 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]'
20:23:03.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome
20:23:03.474 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome
20:23:03.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:23:03.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:23:03.557 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:23:03.575 [Lua] [LevelTransitionHandler] Level load completed!
20:23:03.575 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
20:23:03.576 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:23:03.576 [Lua] checking dlc's against conflict directors
20:23:03.577 [Lua] number of factions to include 2
20:23:03.577 [Lua] Updated list weights for random:
20:23:03.577 [Lua] skaven, 0.42 (0.00-0.42)
20:23:03.577 [Lua] chaos, 0.42 (0.42-0.83)
20:23:03.577 [Lua] beastmen, 0.17 (0.83-1.00)
20:23:03.577 [Lua] Rolled random faction: 0.27856689691543579 skaven
20:23:03.577 [Lua] Updated list weights for random:
20:23:03.577 [Lua] beastmen, 0.29 (0.00-0.29)
20:23:03.577 [Lua] chaos, 0.71 (0.29-1.00)
20:23:03.577 [Lua] Rolled random faction: 0.81953376531600952 chaos
20:23:03.577 [Lua] number of factions added 2
20:23:03.577 [Lua] --- --- ---
20:23:03.577 [Lua] Starting... difficulty 'normal'
20:23:03.577 [Lua] These are the starting conflict directors:
20:23:03.577 [Lua] inn_level
20:23:03.577 [Lua] --- --- ---
20:23:03.577 [Lua]
20:23:03.577 [Lua] DONE! Found the following directors:
20:23:03.577 [Lua] (free: 35), Master hash is:
20:23:03.577 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:23:03.577 [Lua] load_startup_enemy_packages: --------------
20:23:03.577 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:23:03.577 [Lua] critter_rat
20:23:03.592 [Lua] ### Received rpc_level_loaded
20:23:03.592 [Lua] #### Has state machine: true, peer_id: 1100001010ff053, level_id: 114
20:23:03.592 [Lua] Peer 1100001010ff053 has loaded the level and all enemies are loaded
20:23:03.609 [Lua] [PeerSM] 1100001010ff053 :: on_exit Loading
20:23:03.609 [Lua] [PeerSM] 1100001010ff053 :: on_enter LoadingProfilePackages
20:23:03.625 [Lua] [PeerSM] 1100001010ff053 :: on_exit LoadingProfilePackages
20:23:03.625 [Lua] [PeerSM] 1100001010ff053 :: on_enter WaitingForEnterGame
20:23:03.626 [Lua] ### Received rpc_level_loaded
20:23:03.626 [Lua] #### Has state machine: false, peer_id: 1100001010ff053, level_id: 114
20:23:03.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:23:03.642 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:23:03.643 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn
20:23:03.643 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:23:03.643 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world
20:23:03.643 [Umbra] Init version: 3.4.15 :: 16 threads
20:23:03.937 [Lua] Async level spawning done
20:23:03.937 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:23:04.914 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:23:04.914 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:23:04.914 [Lua] Set lobby begin:
20:23:04.914 [Lua] Lobby data selected_mission_id = inn_level_skulls
20:23:04.914 [Lua] Lobby data num_players = 1
20:23:04.914 [Lua] Lobby data matchmaking = false
20:23:04.914 [Lua] Lobby data host = 1100001010ff053
20:23:04.914 [Lua] Lobby data mission_id = inn_level_skulls
20:23:04.914 [Lua] Lobby data matchmaking_type = 3
20:23:04.914 [Lua] Lobby data country_code = DE
20:23:04.914 [Lua] Lobby data network_hash = 642b077a32f8cdf7
20:23:04.914 [Lua] Lobby data unique_server_name = zuploth
20:23:04.914 [Lua] Lobby data mechanism = adventure
20:23:04.914 [Lua] Lobby data eac_authorized = true
20:23:04.914 [Lua] Set lobby end.
20:23:04.914 [Lua] [Managers] Destroying manager group:
20:23:04.915 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:23:04.915 [Lua] [Gamestate] Enter StateIngame HOST
20:23:04.915 [Lua] [Managers] Calling function on all managers:
20:23:04.915 [Lua] <>level = inn_level_skulls<>
20:23:04.915 [Lua] Set lobby begin:
20:23:04.915 [Lua] Lobby data selected_mission_id = inn_level_skulls
20:23:04.915 [Lua] Lobby data num_players = 1
20:23:04.915 [Lua] Lobby data matchmaking = false
20:23:04.915 [Lua] Lobby data host = 1100001010ff053
20:23:04.915 [Lua] Lobby data mission_id = inn_level_skulls
20:23:04.915 [Lua] Lobby data matchmaking_type = 3
20:23:04.915 [Lua] Lobby data country_code = DE
20:23:04.915 [Lua] Lobby data network_hash = 642b077a32f8cdf7
20:23:04.915 [Lua] Lobby data unique_server_name = zuploth
20:23:04.915 [Lua] Lobby data mechanism = adventure
20:23:04.915 [Lua] Lobby data eac_authorized = true
20:23:04.915 [Lua] Set lobby end.
20:23:04.915 [Lua] [StateIngame] Server ingame
20:23:04.919 [Lua] Set lobby begin:
20:23:04.919 [Lua] Lobby data difficulty = normal
20:23:04.919 [Lua] Lobby data selected_mission_id = inn_level_skulls
20:23:04.919 [Lua] Lobby data difficulty_tweak = 0
20:23:04.919 [Lua] Lobby data num_players = 1
20:23:04.919 [Lua] Lobby data matchmaking = false
20:23:04.919 [Lua] Lobby data host = 1100001010ff053
20:23:04.919 [Lua] Lobby data mission_id = inn_level_skulls
20:23:04.919 [Lua] Lobby data matchmaking_type = 3
20:23:04.919 [Lua] Lobby data country_code = DE
20:23:04.919 [Lua] Lobby data network_hash = 642b077a32f8cdf7
20:23:04.919 [Lua] Lobby data unique_server_name = zuploth
20:23:04.919 [Lua] Lobby data mechanism = adventure
20:23:04.919 [Lua] Lobby data eac_authorized = true
20:23:04.919 [Lua] Set lobby end.
20:23:04.919 [Lua] [LobbyAux] Making combined_hash: 642b077a32f8cdf7 from network_hash=42328cf8cfd2c19e, trunk_revision=23604, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
20:23:04.919 [Lua] GameServerAux.create_network_hash network_hash: 42328cf8cfd2c19e, trunk_revision/content_revision: 23604, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 642b077a32f8cdf7, lobby_data_version=2
20:23:04.919 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
20:23:04.919 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:23:04.919 [Lua] [Matchmaking] initializing
20:23:04.919 [Lua] [Matchmaking] my_peer_id: 1100001010ff053, I am server
20:23:04.919 [Lua] [Matchmaking] register rpcs
20:23:04.919 [Lua] GameNetworkManager:init... creating game session
20:23:04.919 [Lua] Host GameSession.make_game_session_host with session:
20:23:04.919 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:23:04.919 [Lua] [GameNetworkManager] My own peer_id = 1100001010ff053
20:23:04.919 [Lua] [GameNetworkManager] self.is_server = true
20:23:04.919 [Network] Setting artificial MTU limit to 65536
20:23:04.926 [Lua] Switching ConflictSettings: to: inn_level
20:23:04.926 [Lua] pacing=disabled
20:23:04.926 [Lua] roaming=nil
20:23:04.926 [Lua] disabled=false
20:23:04.926 [Lua] pack_spawning=disabled
20:23:04.926 [Lua] contained_breeds=nil
20:23:04.926 [Lua] boss=disabled
20:23:04.926 [Lua] horde=disabled
20:23:04.926 [Lua] specials=disabled
20:23:04.926 [Lua] name=inn_level
20:23:04.926 [Lua] intensity=disabled
20:23:04.926 [Lua] ---
20:23:04.926 [Lua] [LevelAnalysis] set_random_seed( 0)
20:23:04.929 warning: [GwNav] NavData resource not loaded
20:23:04.929 warning: [GwNav] levels/inn/event_decoration/skulls/world
20:23:04.929 [Lua] nested_level_name levels/inn/world
20:23:04.930 [Lua] [AIInterestPointSystem] Level Seed: 0
20:23:04.930 [Lua]
20:23:04.930 [Lua] [entity_system_bag] = table
20:23:04.930 [Lua] [entity_system_bag] = metatable
20:23:04.930 [Lua] [startup_data] = table
20:23:04.930 [Lua] [entity_manager] = table
20:23:04.930 [Lua] [entity_manager] = metatable
20:23:04.930 [Lua] [unit_spawner] = table
20:23:04.930 [Lua] [unit_spawner] = metatable
20:23:04.930 [Lua] [unit_storage] = table
20:23:04.930 [Lua] [unit_storage] = metatable
20:23:04.930 [Lua] [dice_keeper] = table
20:23:04.930 [Lua] [dice_keeper] = metatable
20:23:04.930 [Lua] [is_server] = true (boolean)
20:23:04.930 [Lua] [world] = [World]
20:23:04.930 [Lua] [system_api] = table
20:23:04.930 [Lua] [entity_system] = table
20:23:04.930 [Lua] [entity_system] = metatable
20:23:04.930 [Lua] [network_lobby] = table
20:23:04.930 [Lua] [network_lobby] = metatable
20:23:04.930 [Lua] [profile_synchronizer] = table
20:23:04.930 [Lua] [profile_synchronizer] = metatable
20:23:04.930 [Lua] [level_transition_handler] = table
20:23:04.930 [Lua] [level_transition_handler] = metatable
20:23:04.930 [Lua] [num_local_human_players] = 1 (number)
20:23:04.930 [Lua] [statistics_db] = table
20:23:04.930 [Lua] [statistics_db] = metatable
20:23:04.930 [Lua] [network_server] = table
20:23:04.930 [Lua] [network_server] = metatable
20:23:04.930 [Lua] [input_manager] = table
20:23:04.930 [Lua] [input_manager] = metatable
20:23:04.930 [Lua] [network_clock] = table
20:23:04.930 [Lua] [network_clock] = metatable
20:23:04.930 [Lua] [network_transmit] = table
20:23:04.930 [Lua] [network_transmit] = metatable
20:23:04.930 [Lua] [free_flight_manager] = table
20:23:04.930 [Lua] [free_flight_manager] = metatable
20:23:04.930 [Lua] [network_manager] = table
20:23:04.930 [Lua] [network_manager] = metatable
20:23:04.930 [Lua] [network_event_delegate] = table
20:23:04.930 [Lua] [network_event_delegate] = metatable
20:23:04.930 [Lua]
20:23:04.930 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:23:04.930 [Lua] ignoring extension VersusInteractObjectiveExtension
20:23:04.930 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:23:04.930 [Lua] ignoring extension VersusSocketObjectiveExtension
20:23:04.930 [Lua] ignoring extension VersusTargetObjectiveExtension
20:23:04.930 [Lua] ignoring extension VersusMissionObjectiveExtension
20:23:04.930 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:23:04.935 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
20:23:04.935 [Lua] [AchievementManager] Achievements using the steam platform
20:23:04.935 [Lua] PlayerManager:add_player player_1
20:23:04.965 [Lua] [StateIngame] Level seed: 0
20:23:04.970 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_sienna_painting_wood_base_2, async-read,
20:23:04.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:23:04.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:23:04.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:23:04.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
20:23:04.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
20:23:04.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
20:23:04.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
20:23:04.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
20:23:04.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
20:23:04.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
20:23:04.970 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46, keep_hall_painting_wood_base_5, async-read,
20:23:04.970 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_4, async-read,
20:23:04.970 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_2, async-read,
20:23:04.970 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_1, async-read,
20:23:04.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
20:23:04.970 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1, async-read,
20:23:04.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
20:23:04.971 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_3, async-read,
20:23:04.973 [Lua] [LevelAnalysis] set_random_seed( 0)
20:23:04.975 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12
20:23:04.975 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13
20:23:04.976 [Lua] [IngameUI] init
20:23:04.985 [SteamVoipClient] select_out(1100001010ff053, off)
20:23:04.987 [Lua] cb_razer_chroma_setup
20:23:05.007 [Lua] [Matchmaking] Cancelling matchmaking
20:23:05.007 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:23:05.007 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:23:05.007 [Lua] Set lobby begin:
20:23:05.007 [Lua] Lobby data difficulty = normal
20:23:05.008 [Lua] Lobby data selected_mission_id = inn_level_skulls
20:23:05.008 [Lua] Lobby data power_level = 0
20:23:05.008 [Lua] Lobby data difficulty_tweak = 0
20:23:05.008 [Lua] Lobby data num_players = 1
20:23:05.008 [Lua] Lobby data matchmaking = false
20:23:05.008 [Lua] Lobby data host = 1100001010ff053
20:23:05.008 [Lua] Lobby data mission_id = inn_level_skulls
20:23:05.008 [Lua] Lobby data matchmaking_type = 3
20:23:05.008 [Lua] Lobby data country_code = DE
20:23:05.008 [Lua] Lobby data network_hash = 642b077a32f8cdf7
20:23:05.008 [Lua] Lobby data unique_server_name = zuploth
20:23:05.008 [Lua] Lobby data mechanism = adventure
20:23:05.008 [Lua] Lobby data eac_authorized = true
20:23:05.008 [Lua] Set lobby end.
20:23:05.008 [Flow] complete_skittergate_legend false
20:23:05.008 [Flow] complete_all_helmgart_levels_recruit true
20:23:05.009 [Flow] WitchHunterLevel:35
20:23:05.009 [Flow] LeaderYes
20:23:05.009 [Flow] ALL PC XP:304250
20:23:05.009 [Flow] Has "bogenhafen" DLC:true
20:23:05.009 [Flow] WH XP:60850
20:23:05.009 [Flow] Number of crafted items:443
20:23:05.009 [Flow] Sum of Powe Levels:1500
20:23:05.009 [Flow] lodestone diff 1:false
20:23:05.009 [Flow] magnus and forest activated
20:23:05.009 [Flow] magnus and forest activated
20:23:05.009 [Flow] cemetery and forest activated
20:23:05.009 [Flow] magnus and cemetery
20:23:05.010 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:23:05.010 [Flow] ALL RUNES ACTIVATED
20:23:05.010 [Flow] magnus and forest activated
20:23:05.010 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:23:05.010 [Flow] ALL RUNES ACTIVATED
20:23:05.010 [Flow] cemetery and forest activated
20:23:05.010 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:23:05.010 [Flow] ALL RUNES ACTIVATED
20:23:05.010 [Flow] magnus and forest activated
20:23:05.010 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:23:05.010 [Flow] ALL RUNES ACTIVATED
20:23:05.010 [Flow] magnus and cemetery
20:23:05.010 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:23:05.010 [Flow] ALL RUNES ACTIVATED
20:23:05.010 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:23:05.011 [Lua] CurrentConflictSettings inn_level
20:23:05.011 [Lua] [ConflictDirector] conflict_director is ai_ready
20:23:05.011 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:23:05.011 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:23:05.012 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:23:05.012 [Lua] Forming navigation groups in one frame
20:23:05.012 [Lua] Forming navigation groups
20:23:05.025 [Lua] NavigationGroupManager -> calulation time A: 0.012999999999998124
20:23:05.025 [Lua] NavigationGroupManager -> calulation time B: 0
20:23:05.025 [Lua] number of nav groups: 42
20:23:05.026 [Lua] number of refined nav groups : 23
20:23:05.027 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999988916
20:23:05.027 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:23:05.027 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:23:05.027 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:23:05.029 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:23:05.029 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:23:05.029 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:23:05.029 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34
20:23:05.029 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
20:23:05.029 [Lua] [Managers] Calling function on all managers:
20:23:05.029 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:23:05.049 [Save] Saving `save_data`
20:23:05.051 [Save] Save done
20:23:05.051 [Lua] [PeerSM] 1100001010ff053 :: on_exit WaitingForEnterGame
20:23:05.051 [Lua] [PeerSM] 1100001010ff053 :: on_enter WaitingForGameObjectSync
20:23:05.058 [Lua] [UnlockManager] All unlocks ready
20:23:05.393 [Lua] player (1100001010ff053,1) was put into party 1
20:23:05.393 [Lua] [IngamePlayerListUI] - Destroy
20:23:05.393 [Lua] [GamePadEquipmentUI] - Destroy
20:23:05.393 [Lua] [EquipmentUI] - Destroy
20:23:05.393 [Lua] [GamePadAbilityUI] - Destroy
20:23:05.393 [Lua] [AbilityUI] - Destroy
20:23:05.400 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 1100001010ff053
20:23:05.400 [Lua] Set lobby begin:
20:23:05.400 [Lua] Lobby data selected_mission_id = inn_level_skulls
20:23:05.400 [Lua] Lobby data num_players = 1
20:23:05.400 [Lua] Lobby data difficulty_tweak = 0
20:23:05.400 [Lua] Lobby data host = 1100001010ff053
20:23:05.400 [Lua] Lobby data matchmaking_type = 3
20:23:05.401 [Lua] Lobby data difficulty = normal
20:23:05.401 [Lua] Lobby data player_slot_1 = 0:0
20:23:05.401 [Lua] Lobby data unique_server_name = zuploth
20:23:05.401 [Lua] Lobby data player_slot_4 = 0:0
20:23:05.401 [Lua] Lobby data country_code = DE
20:23:05.401 [Lua] Lobby data matchmaking = false
20:23:05.401 [Lua] Lobby data power_level = 0
20:23:05.401 [Lua] Lobby data mission_id = inn_level_skulls
20:23:05.401 [Lua] Lobby data mechanism = adventure
20:23:05.401 [Lua] Lobby data player_slot_5 = 0:0
20:23:05.401 [Lua] Lobby data player_slot_2 = 0:0
20:23:05.401 [Lua] Lobby data network_hash = 642b077a32f8cdf7
20:23:05.401 [Lua] Lobby data player_slot_3 = 1100001010ff053:1
20:23:05.401 [Lua] Lobby data eac_authorized = true
20:23:05.401 [Lua] Set lobby end.
20:23:05.401 [Lua] [ProfileSynchronizer] Assigning peer(1100001010ff053:1) to profile(3) career(1)
20:23:05.402 [Lua] [PeerSM] 1100001010ff053 :: on_exit WaitingForGameObjectSync
20:23:05.402 [Lua] [PeerSM] 1100001010ff053 :: on_enter WaitingForPlayers
20:23:05.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
20:23:05.402 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
20:23:05.402 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:23:05.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46
20:23:05.455 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
20:23:05.455 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
20:23:05.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer, async-read,
20:23:05.455 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read,
20:23:05.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:23:05.455 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
20:23:05.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, ProfileSynchronizer, async-read,
20:23:05.455 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
20:23:05.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read,
20:23:05.455 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, ProfileSynchronizer, async-read,
20:23:05.455 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
20:23:05.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read,
20:23:05.455 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read,
20:23:05.455 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
20:23:05.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read,
20:23:05.455 [Lua] [PeerSM] 1100001010ff053 :: on_exit WaitingForPlayers
20:23:05.455 [Lua] [PeerSM] 1100001010ff053 :: on_enter InGame
20:23:05.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46
20:23:05.497 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46
20:23:05.497 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:23:05.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
20:23:05.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
20:23:05.546 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
20:23:05.547 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:23:05.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
20:23:05.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
20:23:05.595 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
20:23:05.596 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:23:05.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:23:05.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:23:05.632 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:23:05.632 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:23:05.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:23:05.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:23:05.662 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:23:05.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:23:05.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
20:23:05.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
20:23:05.694 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
20:23:05.694 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:23:05.694 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
20:23:05.948 [Flow] DISABLE
20:23:06.039 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
20:23:06.039 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
20:23:06.039 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
20:23:06.083 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
20:23:06.083 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
20:23:06.083 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
20:23:06.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
20:23:06.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
20:23:06.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
20:23:06.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
20:23:06.233 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
20:23:06.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
20:23:06.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
20:23:06.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
20:23:06.255 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
20:23:06.489 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
20:23:06.489 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
20:23:06.490 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
20:23:06.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
20:23:06.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
20:23:06.573 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
20:23:06.619 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
20:23:06.619 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
20:23:06.619 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
20:23:06.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
20:23:06.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
20:23:06.652 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
20:23:06.671 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
20:23:06.671 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
20:23:06.671 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
20:23:06.757 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
20:23:06.757 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
20:23:06.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
20:23:06.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
20:23:06.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
20:23:06.821 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
20:23:06.867 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
20:23:06.867 [Lua] [PackageManager] Force_load: wwise/steampistol
20:23:06.867 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
20:23:07.185 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
20:23:07.185 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
20:23:07.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
20:23:07.245 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
20:23:07.245 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
20:23:07.262 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
20:23:07.265 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:23:07.265 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:23:07.265 [Lua] PlayerManager:assign_unit_ownership zuploth 1100001010ff053 1
20:23:07.265 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
20:23:07.281 [Lua] Players are leaving the safe zone
20:23:07.525 [Lua] StateInGameRunning:_game_actually_starts()
20:23:07.525 [Lua] [IngameUI] menu view on_enter start_menu_view
20:23:07.525 [Lua] hero_fullscreen_menu_on_enter
20:23:07.525 [Lua] #################################################################################################################
20:23:07.525 [Lua] [Loading Time]: 00:00:08 [Transition]: none-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:23:07.525 [Lua] #################################################################################################################
20:23:07.525 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24
20:23:07.525 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false
20:23:07.528 [Lua] [IngameUI] menu view post_update_on_enter table: 0x184941a0
20:23:07.530 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
20:23:07.533 [SteamVoipClient] select_out(1100001010ff053, off)
20:23:07.536 [Lua] cb_razer_chroma_setup
20:23:07.540 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24
20:23:07.546 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:23:07.547 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:23:07.547 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:23:07.581 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
20:23:07.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView
20:23:07.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:23:07.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
20:23:07.583 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView
20:23:07.583 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:23:07.600 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
20:23:07.600 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
20:23:07.718 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24
20:23:07.718 [Lua] Commit load time data
20:23:08.543 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x9c, position: 0
20:23:09.113 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x9c, position: 27249
20:23:09.893 [Lua] PlayFabMirrorBase:_commit_internal 1
20:23:09.893 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:23:09.896 [Lua] generate_backend_stats 1100001010ff053:1
20:23:09.913 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:23:09.913 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:23:09.913 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25
20:23:09.913 [Lua] Set lobby begin:
20:23:09.913 [Lua] Lobby data selected_mission_id = inn_level_skulls
20:23:09.913 [Lua] Lobby data num_players = 1
20:23:09.913 [Lua] Lobby data difficulty_tweak = 0
20:23:09.913 [Lua] Lobby data host = 1100001010ff053
20:23:09.913 [Lua] Lobby data matchmaking_type = 3
20:23:09.913 [Lua] Lobby data difficulty = normal
20:23:09.913 [Lua] Lobby data player_slot_1 = 0:0
20:23:09.913 [Lua] Lobby data unique_server_name = zuploth
20:23:09.913 [Lua] Lobby data player_slot_4 = 0:0
20:23:09.913 [Lua] Lobby data country_code = DE
20:23:09.913 [Lua] Lobby data matchmaking = false
20:23:09.913 [Lua] Lobby data power_level = 835
20:23:09.913 [Lua] Lobby data mission_id = inn_level_skulls
20:23:09.913 [Lua] Lobby data mechanism = adventure
20:23:09.914 [Lua] Lobby data player_slot_5 = 0:0
20:23:09.914 [Lua] Lobby data player_slot_2 = 0:0
20:23:09.914 [Lua] Lobby data network_hash = 642b077a32f8cdf7
20:23:09.914 [Lua] Lobby data player_slot_3 = 1100001010ff053:1
20:23:09.914 [Lua] Lobby data eac_authorized = true
20:23:09.914 [Lua] Set lobby end.
20:23:09.917 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25
20:23:10.094 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25
20:23:10.100 [Lua] commit result success 1
20:23:10.100 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26
20:23:10.108 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26
20:23:10.226 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_sienna_painting_wood_base_2, async-read,
20:23:10.226 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:23:10.261 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26
20:23:10.361 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1, async-read,
20:23:10.361 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:23:13.614 [Lua] [IngameUI] menu view on_exit start_menu_view
20:23:13.614 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
20:23:13.614 [Lua] hero_fullscreen_menu_on_exit
20:23:13.616 [Lua] [IngameUI] menu view post_update_on_exit table: 0x184941a0
20:23:13.616 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:23:13.616 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:23:13.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView
20:23:15.023 [Lua] [IngameUI] menu view on_enter ingame_menu
20:23:20.353 [Lua] [Matchmaking] Joining lobby table: 00000000194B8560.
20:23:20.353 [Lua]
20:23:20.353 [Lua] [join_by_lobby_browser] = true (boolean)
20:23:20.353 [Lua] [join_lobby_data] = table
20:23:20.353 [Lua] [id] = 18600000104bdca (string)
20:23:20.353 [Lua]
20:23:20.353 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:23:20.353 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
20:23:20.353 [Lua] [LobbyAux] Making combined_hash: 642b077a32f8cdf7 from network_hash=42328cf8cfd2c19e, trunk_revision=23604, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
20:23:20.353 [Lua] GameServerAux.create_network_hash network_hash: 42328cf8cfd2c19e, trunk_revision/content_revision: 23604, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 642b077a32f8cdf7, lobby_data_version=2
20:23:20.353 [Lua] [ChatManager][1]System: Connecting to game session.
20:23:20.353 [Lua] [IngameUI] menu view on_exit ingame_menu
20:23:20.364 [Lua] [LobbyClient] Changed state from nil to joining
20:23:20.580 [Lua] [LobbyClient] Changed state from joining to joined
20:23:20.580 [Lua] [PartyManager] Leader is set to 110000103dd44f8
20:23:20.580 [Lua] [LobbyClient] connected to lobby, id: 18600000104bdca
20:23:20.580 [Lua] ====== Looking for host: 110000103dd44f8
20:23:20.582 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0a9e89a8, to peer: 110000103dd44f8 channel: 1
20:23:20.582 [Lua] Connected to host: 110000103dd44f8, using channel: 1
20:23:20.582 [Lua] [Matchmaking] Joined lobby, checking network hash...
20:23:20.594 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Olin'...
20:23:22.856 [Lua] [Matchmaking] Connected, requesting to join game...
20:23:22.856 [Lua] vermintide_1
20:23:22.856 [Lua] bogenhafen
20:23:22.856 [Lua] holly
20:23:22.856 [Lua] woods
20:23:22.856 [Lua] scorpion
20:23:22.856 [Lua] lake
20:23:22.856 [Lua] cog
20:23:22.856 [Lua] grass
20:23:22.915 [Lua] [Matchmaking] Successfully joined game after 0.06 seconds: lobby_id=18600000104bdca host_id:Olin
20:23:22.915 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
20:23:22.915 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
20:23:22.916 [Lua] [ChatManager][1]System: Requesting profiles
20:23:22.980 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:0 | we:0 | dr:0 | bw:110000103dd44f8 | es:0
20:23:22.981 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
20:23:22.981 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
20:23:22.981 [Lua] [ChatManager][1]System: Acquiring profiles
20:23:23.033 [Lua] [ChatManager][1]System: Joining game...
20:23:23.035 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
20:23:23.035 [Lua] TRANSITION start_lobby table: 000000000AB11700 false
20:23:23.035 [Lua] [GameNetworkManager] Leaving game...
20:23:23.035 [Lua] [GameNetworkManager] Shutting down game session host.
20:23:23.035 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:23:23.035 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:23:23.035 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=19.96
20:23:23.045 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:23:24.848 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
20:23:25.072 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:23:25.072 [Lua] [Managers] Calling function on all managers:
20:23:25.073 [Lua] PlayerManager:remove_player peer_id=1100001010ff053 1
20:23:25.073 [Lua] Clearing all global lookup lists
20:23:25.073 [Lua] [IngamePlayerListUI] - Destroy
20:23:25.074 [Lua] [GamePadEquipmentUI] - Destroy
20:23:25.074 [Lua] [EquipmentUI] - Destroy
20:23:25.074 [Lua] [GamePadAbilityUI] - Destroy
20:23:25.074 [Lua] [AbilityUI] - Destroy
20:23:25.075 [Lua] [IngameUI] destroy
20:23:25.084 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_sienna_painting_wood_base_2
20:23:25.084 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46, keep_hall_painting_wood_base_5
20:23:25.084 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_4
20:23:25.084 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_2
20:23:25.084 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_1
20:23:25.084 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_bardin_painting_wood_base_1
20:23:25.085 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_3
20:23:25.121 [Lua] [Managers] Destroying manager group:
20:23:25.124 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:23:25.186 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:23:25.186 [Lua] [PeerSM] 1100001010ff053 :: on_exit InGame
20:23:25.186 [Lua] [PeerSM] 1100001010ff053 :: on_enter Loading
20:23:25.186 [Lua] [Matchmaking] unregister rpcs
20:23:25.187 [Lua] [Matchmaking] destroying
20:23:25.187 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
20:23:25.187 [Lua] [ChatManager] Unregistering channel 1
20:23:25.187 [Lua] [EnemyPackageLoader] network_context_destroyed
20:23:25.187 [Lua] [PartyManager] network_context_destroyed
20:23:25.187 [Lua] [GameMechanismManager] network_context_destroyed
20:23:25.187 [SteamVoip] Leaving room 2a9459553adc5ab0
20:23:25.187 [SteamVoipClient] select_out(1100001010ff053, off)
20:23:25.187 [SteamVoip] Destroying room 2a9459553adc5ab0
20:23:25.192 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer
20:23:25.192 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
20:23:25.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer
20:23:25.193 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer
20:23:25.198 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
20:23:25.201 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
20:23:25.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, ProfileSynchronizer
20:23:25.203 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
20:23:25.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer
20:23:25.203 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, ProfileSynchronizer
20:23:25.203 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer
20:23:25.204 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer
20:23:25.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer
20:23:25.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer
20:23:25.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer
20:23:25.206 [EACServer] [22:23:25:206][Windows][EAC Server] [Info][Destroy] Called
20:23:25.208 [Lua] [LobbyHost] Destroying
20:23:25.209 [Lua] ############### UNLOADING PACKAGES ###############
20:23:25.209 [Lua] [Managers] Calling function on all managers:
20:23:25.209 [Lua] [Managers] Destroying manager group:
20:23:25.209 [Lua] [Gamestate] Enter state StateLoading
20:23:25.211 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:23:25.211 [Lua] registering RPCs
20:23:25.211 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000AB11700
20:23:25.211 warning: [Lua] Setting up network client
20:23:25.211 [Lua] [NetworkClient] New State connecting (old state nil)
20:23:25.211 [Lua] [NetworkClient] init - wanted_profile_index, 3, dwarf_ranger
20:23:25.211 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 110000103dd44f8
20:23:25.211 [EAC] Connection reset
20:23:25.211 [EAC] Set platform user auth ticket
20:23:25.211 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103dd44f8 my_peer_id:1100001010ff053
20:23:25.211 [Lua] [ChatManager] Registering channel 1
20:23:25.211 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103dd44f8, own_peer_id=1100001010ff053)
20:23:25.211 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103dd44f8, own_peer_id=1100001010ff053)
20:23:25.211 [Lua] [PartyManager] network_context_created (server_peer_id=110000103dd44f8, own_peer_id=1100001010ff053)
20:23:25.211 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_level_load
20:23:25.211 [Lua] [PartyManager] Leader is set to 110000103dd44f8
20:23:25.211 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:23:25.263 [EAC] Set host peer 110000103dd44f8 to state undetermined
20:23:25.263 [EAC] Validating host 110000103dd44f8
20:23:25.263 [Lua] [NetworkClient] New State connected (old state connecting)
20:23:25.263 [Lua] EAC debug check 2 nil
20:23:25.313 [Lua] [EnemyPackageLoader] New connection established (1) (key=2)
20:23:25.313 [SteamVoip] Joining room 6f3e62ac822a59
20:23:25.314 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
20:23:25.314 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer, async-read,
20:23:25.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, ProfileSynchronizer, async-read,
20:23:25.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read,
20:23:25.314 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
20:23:25.314 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer, async-read,
20:23:25.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read,
20:23:25.314 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read,
20:23:25.314 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
20:23:25.314 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
20:23:25.314 [Lua] [StateLoading] load_current_level
20:23:25.314 [Lua] initializing mechanism to: deus
20:23:25.314 [Lua] FORCE COMMIT 2
20:23:25.314 [Lua] PlayFabMirrorBase:_commit_internal 2
20:23:25.314 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:23:25.314 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:23:25.314 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 27
20:23:25.314 [Lua] [NetworkClient] New State loading (old state connected)
20:23:25.314 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
20:23:25.314 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls
20:23:25.314 [Umbra] Unload tome
20:23:25.314 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls
20:23:25.315 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, inn_level_skulls
20:23:25.364 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_skulls
20:23:25.373 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_skulls
20:23:25.373 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
20:23:25.380 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 27
20:23:25.380 [Lua] commit result success 2
20:23:25.380 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28
20:23:25.454 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000103dd44f8 1 1 1
20:23:25.454 [Lua] player (110000103dd44f8,1) was put into party 1
20:23:25.454 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001010ff053 1 0 1
20:23:25.454 [Lua] player (1100001010ff053,1) was put into party 0
20:23:25.454 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000103dd44f8 local_player_id:1 profile_index:4 career_index:4 is_bot:false
20:23:25.454 [Lua] Received new state from server map_deus
20:23:25.456 [Lua] Generated node with: Level , level_seed <1919431166>, Run progress <0.3333>
20:23:25.456 [Lua] Generated node with: Level , level_seed <1903341893>, Run progress <0.3333>
20:23:25.456 [Lua] Generated node with: Level , level_seed <27292128>, Run progress <0>
20:23:25.456 [Lua] Generated node with: Level , level_seed <1574173631>, Run progress <0.49995>
20:23:25.456 [Lua] Generated node with: Level , level_seed <203937298>, Run progress <0.6666>
20:23:25.456 [Lua] Generated node with: Level , level_seed <-1585316279>, Run progress <0.6666>
20:23:25.456 [Lua] Generated node with: Level , level_seed <276493076>, Run progress <0.3333>
20:23:25.456 [Lua] Generated node with: Level , level_seed <-864337053>, Run progress <0.9999>
20:23:25.456 [Lua] Generated node with: Level , level_seed <1345704294>, Run progress <0.49995>
20:23:25.456 [Lua] Generated node with: Level , level_seed <865024397>, Run progress <0.83325>
20:23:25.456 [Lua] Generated node with: Level , level_seed <-1972892280>, Run progress <0>
20:23:25.456 [Lua] Generated node with: Level , level_seed <191091527>, Run progress <0.49995>
20:23:25.456 [Lua] Generated node with: Level , level_seed <949876730>, Run progress <0.16665>
20:23:25.456 [Lua] Generated node with: Level , level_seed <1152132881>, Run progress <0.6666>
20:23:25.456 [Lua] Generated node with: Level , level_seed <560379196>, Run progress <0>
20:23:25.456 [Lua] Generated node with: Level , level_seed <-1917317269>, Run progress <0.16665>
20:23:25.456 [Lua] [DeusRunController] starting with seed <90387816> on difficulty and dominant god
20:23:25.456 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 29
20:23:25.456 [SteamVoipClient] select_out(110000103dd44f8, on)
20:23:25.470 [SteamVoipClient] select_out(110000103dd44f8, on)
20:23:25.470 [SteamVoipClient] select_in(110000103dd44f8, on)
20:23:25.470 [SteamVoipClient] select_out(110000103dd44f8, off)
20:23:25.472 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
20:23:25.472 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
20:23:25.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/morris/deus_loading_screen_1
20:23:25.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
20:23:25.540 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
20:23:25.540 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
20:23:25.558 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 27
20:23:25.574 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28
20:23:25.641 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
20:23:25.641 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
20:23:25.641 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
20:23:25.726 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
20:23:25.726 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
20:23:25.726 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:23:25.727 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28
20:23:25.743 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 29
20:23:25.776 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:23:25.776 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:23:25.776 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base
20:23:25.929 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 29
20:23:26.029 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base
20:23:26.029 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base
20:23:26.030 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02
20:23:26.097 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02
20:23:26.097 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02
20:23:26.097 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:23:26.148 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:23:26.148 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:23:26.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister
20:23:26.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister
20:23:26.419 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister
20:23:26.419 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
20:23:26.472 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
20:23:26.472 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
20:23:26.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
20:23:26.523 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
20:23:26.523 [EAC] EAC host 110000103dd44f8 validated and trusted
20:23:27.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
20:23:27.217 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
20:23:27.233 [Lua] [LevelTransitionHandler] Level load completed!
20:23:27.234 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
20:23:27.234 [Lua] [EnemyPackageLoader] Load no enemies on this level
20:23:27.234 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
20:23:27.234 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
20:23:27.234 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:23:27.234 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001010ff053:1)
20:23:27.234 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:23:27.234 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:23:27.234 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
20:23:27.234 [Umbra] Init version: 3.4.15 :: 16 threads
20:23:27.235 [Lua] Async level spawning done
20:23:27.250 [Lua] [NetworkClient] All level packages loaded!
20:23:27.250 [Lua] [NetworkClient] New State loaded (old state loading)
20:23:27.250 [Lua] [NetworkClient] on_level_loaded dlc_morris_map
20:23:27.403 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
20:23:27.404 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:23:28.418 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:23:28.418 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:23:28.418 [Lua] [Managers] Destroying manager group:
20:23:28.418 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
20:23:28.418 [Lua] [Gamestate] Enter StateIngame CLIENT
20:23:28.418 [Lua] [Managers] Calling function on all managers:
20:23:28.418 [Lua] <>level = dlc_morris_map<>
20:23:28.419 [Lua] [StateIngame] Client ingame
20:23:28.421 [Lua] [LobbyAux] Making combined_hash: 642b077a32f8cdf7 from network_hash=42328cf8cfd2c19e, trunk_revision=23604, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
20:23:28.421 [Lua] GameServerAux.create_network_hash network_hash: 42328cf8cfd2c19e, trunk_revision/content_revision: 23604, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 642b077a32f8cdf7, lobby_data_version=2
20:23:28.421 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
20:23:28.421 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:23:28.421 [Lua] [Matchmaking] initializing
20:23:28.421 [Lua] [Matchmaking] my_peer_id: 1100001010ff053, I am client
20:23:28.421 [Lua] [Matchmaking] register rpcs
20:23:28.421 [Lua] GameNetworkManager:init... creating game session
20:23:28.421 [Lua] Joining GameSession userdata: 0x0208bb68 as a client through channel_id 1
20:23:28.421 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:23:28.421 [Lua] [GameNetworkManager] My own peer_id = 1100001010ff053
20:23:28.421 [Lua] [GameNetworkManager] self.is_server = false
20:23:28.421 [Network] Setting artificial MTU limit to 65536
20:23:28.430 [Lua] Switching ConflictSettings: to: disabled
20:23:28.430 [Lua] pacing=disabled
20:23:28.430 [Lua] roaming=nil
20:23:28.430 [Lua] specials=disabled
20:23:28.430 [Lua] debug_color=black
20:23:28.430 [Lua] pack_spawning=disabled
20:23:28.430 [Lua] contained_breeds=nil
20:23:28.430 [Lua] disabled=true
20:23:28.430 [Lua] boss=disabled
20:23:28.430 [Lua] horde=disabled
20:23:28.430 [Lua] name=disabled
20:23:28.430 [Lua] intensity=disabled
20:23:28.430 [Lua] ---
20:23:28.430 [Lua] [LevelAnalysis] set_random_seed( 0)
20:23:28.433 [Lua] [AIInterestPointSystem] Level Seed: 1903341893
20:23:28.433 [Lua]
20:23:28.433 [Lua] [network_manager] = table
20:23:28.433 [Lua] [network_manager] = metatable
20:23:28.433 [Lua] [startup_data] = table
20:23:28.433 [Lua] [entity_manager] = table
20:23:28.433 [Lua] [entity_manager] = metatable
20:23:28.433 [Lua] [unit_spawner] = table
20:23:28.433 [Lua] [unit_spawner] = metatable
20:23:28.433 [Lua] [unit_storage] = table
20:23:28.433 [Lua] [unit_storage] = metatable
20:23:28.433 [Lua] [dice_keeper] = table
20:23:28.433 [Lua] [dice_keeper] = metatable
20:23:28.433 [Lua] [is_server] = false (boolean)
20:23:28.433 [Lua] [world] = [World]
20:23:28.433 [Lua] [system_api] = table
20:23:28.433 [Lua] [input_manager] = table
20:23:28.433 [Lua] [input_manager] = metatable
20:23:28.433 [Lua] [profile_synchronizer] = table
20:23:28.433 [Lua] [profile_synchronizer] = metatable
20:23:28.433 [Lua] [entity_system] = table
20:23:28.433 [Lua] [entity_system] = metatable
20:23:28.433 [Lua] [level_transition_handler] = table
20:23:28.433 [Lua] [level_transition_handler] = metatable
20:23:28.433 [Lua] [num_local_human_players] = 1 (number)
20:23:28.433 [Lua] [statistics_db] = table
20:23:28.433 [Lua] [statistics_db] = metatable
20:23:28.433 [Lua] [entity_system_bag] = table
20:23:28.433 [Lua] [entity_system_bag] = metatable
20:23:28.433 [Lua] [network_lobby] = table
20:23:28.433 [Lua] [network_lobby] = metatable
20:23:28.433 [Lua] [network_transmit] = table
20:23:28.433 [Lua] [network_transmit] = metatable
20:23:28.433 [Lua] [network_clock] = table
20:23:28.433 [Lua] [network_clock] = metatable
20:23:28.433 [Lua] [free_flight_manager] = table
20:23:28.433 [Lua] [free_flight_manager] = metatable
20:23:28.433 [Lua] [network_event_delegate] = table
20:23:28.433 [Lua] [network_event_delegate] = metatable
20:23:28.433 [Lua]
20:23:28.433 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:23:28.433 [Lua] ignoring extension VersusInteractObjectiveExtension
20:23:28.433 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:23:28.433 [Lua] ignoring extension VersusSocketObjectiveExtension
20:23:28.433 [Lua] ignoring extension VersusTargetObjectiveExtension
20:23:28.433 [Lua] ignoring extension VersusMissionObjectiveExtension
20:23:28.449 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
20:23:28.449 [Lua] [AchievementManager] Achievements using the steam platform
20:23:28.450 [Lua] PlayerManager:add_player player_1
20:23:28.462 [Lua] [StateIngame] Level seed: 0
20:23:28.463 [Lua] [IngameUI] init
20:23:28.467 [SteamVoipClient] select_out(1100001010ff053, off)
20:23:28.467 [SteamVoipClient] select_out(110000103dd44f8, off)
20:23:28.469 [Lua] cb_razer_chroma_setup
20:23:28.484 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
20:23:28.484 [Lua] [Managers] Calling function on all managers:
20:23:28.484 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:23:28.573 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000103dd44f8 go_type=player go_created_func_name=game_object_created_player
20:23:28.573 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000103dd44f8 peer_id=110000103dd44f8
20:23:28.573 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000103dd44f8, self.peer_id = 1100001010ff053
20:23:28.573 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000103dd44f8
20:23:28.573 [Lua] PlayerManager:add_remote_player 110000103dd44f8
20:23:28.583 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000103dd44f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:23:28.583 [Lua] Adding player sync data to peer=110000103dd44f8 local_player_id=1
20:23:28.583 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000103dd44f8 go_type=music_states go_created_func_name=game_object_created_music_states
20:23:28.589 [Lua] [TelemetryRPCListener] Receiving session id from server b536c3f2-a456-4e34-9302-c19972eddb6a
20:23:28.589 error: [Lua] SETTING ROUND ID
20:23:28.589 [Lua] [NetworkClient] rpc_game_started
20:23:28.589 [Lua] [NetworkClient] New State game_started (old state is_ingame)
20:23:28.589 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000103dd44f8 go_type=player go_created_func_name=game_object_created_player
20:23:28.589 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=110000103dd44f8 peer_id=1100001010ff053
20:23:28.589 [Lua] [GameNetworkManager] PLAYER is local player
20:23:28.589 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072
20:23:28.591 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
20:23:28.591 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001010ff053 1 1 2
20:23:28.591 [Lua] player (1100001010ff053,1) was put into party 1
20:23:28.591 [Lua] [IngamePlayerListUI] - Destroy
20:23:28.592 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001010ff053 local_player_id:1 profile_index:3 career_index:1 is_bot:false
20:23:28.595 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
20:23:28.595 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:23:28.595 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
20:23:28.595 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
20:23:28.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, ProfileSynchronizer, async-read,
20:23:28.595 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read,
20:23:28.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1, ProfileSynchronizer, async-read,
20:23:28.595 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
20:23:28.595 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
20:23:28.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03, ProfileSynchronizer, async-read,
20:23:28.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read,
20:23:28.596 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, ProfileSynchronizer, async-read,
20:23:28.596 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
20:23:28.596 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
20:23:28.596 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read,
20:23:28.596 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, ProfileSynchronizer, async-read,
20:23:28.596 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, ProfileSynchronizer, async-read,
20:23:28.674 [Lua] [MOD][VMF][INFO] Added 110000103dd44f8 to the VMF users list.
20:23:28.754 [Lua] StateInGameRunning:_game_actually_starts()
20:23:28.754 [Lua] #################################################################################################################
20:23:28.754 [Lua] [Loading Time]: 00:00:04 [Transition]: inn_level_skulls-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
20:23:28.754 [Lua] #################################################################################################################
20:23:28.754 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 30
20:23:28.754 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true
20:23:28.761 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 30
20:23:28.817 [Lua] [PackageManager] Load: units/props/deus_idol/deus_valaya_01, UIUnitPreviewer, async-read,
20:23:28.876 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
20:23:28.876 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
20:23:28.877 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
20:23:28.907 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
20:23:28.907 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
20:23:28.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
20:23:28.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
20:23:28.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
20:23:28.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
20:23:28.927 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 30
20:23:28.927 [Lua] Commit load time data
20:23:28.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
20:23:28.996 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
20:23:28.997 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1
20:23:29.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1
20:23:29.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1
20:23:29.032 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
20:23:29.195 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
20:23:29.195 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
20:23:29.196 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
20:23:29.439 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
20:23:29.439 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
20:23:29.440 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03
20:23:29.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03
20:23:29.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03
20:23:29.484 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
20:23:46.504 <>Deadlock detected. Update was not called for 15 seconds. You need to supply a crash dump or a crashify link in the report since the callstack for this crash is irrelevant.<>
<>
{00007ff6951b0000, 00ce9000, 60b4df1a, dcc73796-55a1-49f7-820f-8276e5354404, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb}
{00007ffb74170000, 001f5000, bd2c3c23, 1aee5005-1b98-01a0-42e4-a92e9d14828d, 00000001, ntdll.pdb}
{00007ffb72b40000, 000bd000, 61e69688, dc8e5ea7-f9a9-6deb-5c88-2e99bd48cc7e, 00000001, kernel32.pdb}
0x00007ff6951b0000:0x00000000002d9c1d
0x00007ff6951b0000:0x00000000002da56c
0x00007ff6951b0000:0x00000000002faa4f
0x00007ff6951b0000:0x00000000002fe0f2
0x00007ffb72b40000:0x0000000000017034 BaseThreadInitThunk
0x00007ffb74170000:0x0000000000052651 RtlUserThreadStart
<>
<>1<>
<>Deadlock detector<>
<>win32<>
<>2003b9c18405<>
<>release<>
<>Developer Build (1.3.6791.0)<>
<>b2451f78-cd3a-4a23-b9e0-51733c659fa7<>
<>--- CPU
CPU: AMD Ryzen 9 5900X 12-Core Processor
Vendor: AuthenticAMD
Logical processors: 24
Family: 10:15, Model: 2:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000010 00011000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 32689MB
Available: 25212MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID b39c85c0-c0d9-46be-b096-294a18799539
--- Graphics
Graphics card: AMD Radeon RX 6800 XT (DirectX 11.0, 16339MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: NordLynx Tunnel (IPv4, IPv6)
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): USB Gaming Mouse
Input device: Generic (17.0): USB Condenser Microphone
Input device: Generic (17.0): Gaming Keyboard G105
Input device: Gamepad (21.2): Controller (XBOX 360 For Windows)
<>
<>C:\Users\matti\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-06-03-20.22.41-b2451f78-cd3a-4a23-b9e0-51733c659fa7.log<>
<>C:\Users\matti\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-06-03-20.22.41-b2451f78-cd3a-4a23-b9e0-51733c659fa7.dmp<>
<>
Memory
Total: 32689 MB
Available: 30486 MB
Used: 2202 MB
Peak Used: 2488 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 37553 MB
Used: 5119 MB
Peak: 6094 MB
<>
<>
{00007ff6951b0000, 00ce9000, 60b4df1a, dcc73796-55a1-49f7-820f-8276e5354404, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb}
{00007ffb74170000, 001f5000, bd2c3c23, 1aee5005-1b98-01a0-42e4-a92e9d14828d, 00000001, ntdll.pdb}
{00007ffb72b40000, 000bd000, 61e69688, dc8e5ea7-f9a9-6deb-5c88-2e99bd48cc7e, 00000001, kernel32.pdb}
{00007ffb719e0000, 002c8000, 812662a7, 61bf2c3b-c561-89f6-68f1-e368b531fa1d, 00000001, kernelbase.pdb}
0x00007ffb74170000:0x000000000009cea4 ZwWaitForSingleObject
0x00007ffb719e0000:0x000000000002168e WaitForSingleObjectEx
<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
[Log end]