[Log version] 1
[Session] fbc1b592-fbae-44a2-bf3d-9cdd3532d1e8
UTC time stamps
19:45:38.579 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2634
19:45:38.579 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2646
19:45:38.579 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2649
19:45:38.579 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2654
19:45:38.579 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2657
19:45:38.579 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2659
19:45:38.637 [RazerChroma] Setup Razer Chroma resources
19:45:38.637 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2666
19:45:38.656 [Window] Window => active
19:45:38.683 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2689
19:45:38.708 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2694
19:45:39.528 [EAC] Init client 110000102b4304d
19:45:39.529 [EAC] EAC client initialized
19:45:39.529 warning: [EAC] Failed to initialize localization
19:45:39.530 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2703
19:45:39.633 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1060 3GB)
19:45:40.550 [AFTERMATH] Initialized Aftermath
19:45:40.559 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2705
19:45:40.599 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2711
19:45:41.805 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2713
19:45:41.812 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2716
19:45:42.400 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2718
19:45:42.400 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2720
19:45:42.400 [Save] Save dir: `C:\Users\Semagicus\AppData\Roaming\fatshark\Vermintide 2`
19:45:42.400 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2734
19:45:42.400 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2753
19:45:42.585 [RazerChroma] Setup Razer Chroma
19:45:42.636 [LightFX ] Loaded DLL.
19:45:42.636 [LightFX ] Init()
19:45:42.639 [LightFX ] LightFX failed to initialize
19:45:42.692 [Lua] boot.lua start, os clock: 6.867
19:45:42.692 [Lua] Boot:setup() entered. time: 0 os-clock: 6.867
19:45:42.692 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 8131MB
Available: 1351MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID 5c9b84d7-fc63-4223-b9a2-002c3a817937
--- Graphics
Graphics card: NVIDIA GeForce GTX 1060 3GB (DirectX 11.0, 2988MB) Driver version: 45655
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Мышь
Input device: Keyboard (19.4): Клавиатура
Input device: Generic (17.0): USB Receiver
19:45:42.693 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 3103
19:45:42.707 [SteamStats] RequestCurrentStats success: true
19:45:49.148 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 8.2655935660004616 os-clock: 13.323
19:45:49.149 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
19:45:49.150 [Lua] Flushing: resource_packages/strings [ResourcePackage]
19:45:49.151 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
19:45:49.153 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
19:45:49.153 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
19:45:49.153 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
19:45:49.153 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
19:45:49.153 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
19:45:49.155 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
19:45:49.157 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
19:45:49.158 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
19:45:49.158 [Lua] *****************************************************************
19:45:49.158 [Lua] ** Initial contents of script_data **
19:45:49.158 [Lua] script_data.beta_level_progression = false
19:45:49.158 [Lua] script_data.build_identifier = 0babd8277d3b
19:45:49.158 [Lua] script_data.debug_interactions = false
19:45:49.158 [Lua] script_data.disable_debug_draw = true
19:45:49.158 [Lua] script_data.disable_intro_trailer = false
19:45:49.158 [Lua] script_data.disable_tutorial_at_start = false
19:45:49.158 [Lua] script_data.eac-untrusted = false
19:45:49.158 [Lua] script_data.enable_detailed_tooltips = false
19:45:49.158 [Lua] script_data.force_debug_disabled = true
19:45:49.158 [Lua] script_data.force_steam = true
19:45:49.158 [Lua] script_data.hide_fps = true
19:45:49.158 [Lua] script_data.hide_version_info = true
19:45:49.158 [Lua] script_data.matchmaking_debug = true
19:45:49.158 [Lua] script_data.network_debug = true
19:45:49.158 [Lua] script_data.package_debug = true
19:45:49.158 [Lua] script_data.packaged_build = true
19:45:49.158 [Lua] script_data.settings = { }
19:45:49.158 [Lua] script_data.show_fps = false
19:45:49.158 [Lua] script_data.spawn_empty_chest = true
19:45:49.158 [Lua] script_data.telemetry_log_interval = 600
19:45:49.158 [Lua] script_data.test_backend = stage_steam_playfab
19:45:49.158 [Lua] script_data.tobii_button = false
19:45:49.158 [Lua] script_data.use_beta_overlay = false
19:45:49.158 [Lua] script_data.use_local_backend = false
19:45:49.158 [Lua] script_data.use_tech_telemetry = true
19:45:49.158 [Lua] script_data.use_telemetry = true
19:45:49.158 [Lua] *****************************************************************
19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
19:45:49.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
19:45:49.382 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
19:45:49.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
19:45:49.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
19:45:49.832 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
19:45:49.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
19:45:50.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
19:45:50.199 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
19:45:50.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
19:45:50.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
19:45:50.666 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
19:45:50.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
19:45:50.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
19:45:50.850 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
19:45:50.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
19:45:51.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
19:45:51.137 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
19:45:51.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
19:45:51.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
19:45:51.250 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
19:45:51.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
19:45:51.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
19:45:51.650 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
19:45:51.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
19:45:51.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
19:45:51.851 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
19:45:51.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
19:45:52.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
19:45:52.100 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
19:45:52.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
19:45:52.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
19:45:52.718 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
19:45:52.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
19:45:52.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
19:45:52.901 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
19:45:52.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
19:45:52.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
19:45:52.968 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
19:45:52.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
19:45:53.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
19:45:53.068 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
19:45:53.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
19:45:53.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
19:45:53.368 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
19:45:53.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
19:45:53.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
19:45:53.685 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
19:45:53.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
19:45:53.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
19:45:53.869 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
19:45:53.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
19:45:54.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
19:45:54.204 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
19:45:54.209 [Lua] Using test backend: stage_steam_playfab
19:45:54.209 [Lua] settings.steam: nil
19:45:54.209 [Lua] Steam: table: 0000000000062D50
19:45:54.209 [Lua] force_steam: true
19:45:54.209 [Lua] BUILD: release
19:45:54.209 [Lua] test_backend: stage_steam_playfab
19:45:54.209 [Lua] DEDICATED_SERVER: false
19:45:54.209 [Lua] Using app_id '552500' to define backend
19:45:54.260 [Lua] [1] = beastmen_minotaur (string)
19:45:54.260 [Lua] [2] = skaven_storm_vermin_champion (string)
19:45:54.260 [Lua] [3] = chaos_dummy_troll (string)
19:45:54.260 [Lua] [4] = skaven_grey_seer (string)
19:45:54.260 [Lua] [5] = chaos_plague_wave_spawner (string)
19:45:54.260 [Lua] [6] = chaos_vortex (string)
19:45:54.260 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
19:45:54.260 [Lua] [8] = chaos_dummy_sorcerer (string)
19:45:54.260 [Lua] [9] = chaos_tentacle (string)
19:45:54.260 [Lua] [10] = skaven_loot_rat (string)
19:45:54.260 [Lua] [11] = skaven_stormfiend_demo (string)
19:45:54.260 [Lua] [12] = critter_rat (string)
19:45:54.260 [Lua] [13] = skaven_explosive_loot_rat (string)
19:45:54.260 [Lua] [14] = chaos_spawn (string)
19:45:54.260 [Lua] [15] = skaven_stormfiend_boss (string)
19:45:54.260 [Lua] [16] = critter_pig (string)
19:45:54.260 [Lua] [17] = chaos_troll (string)
19:45:54.260 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
19:45:54.260 [Lua] [19] = skaven_rat_ogre (string)
19:45:54.260 [Lua] [20] = skaven_stormfiend (string)
19:45:54.260 [Lua] [21] = skaven_storm_vermin_warlord (string)
19:45:54.260 [Lua] [22] = skaven_warpfire_thrower (string)
19:45:54.260 [Lua] [23] = chaos_plague_sorcerer (string)
19:45:54.260 [Lua] [24] = chaos_exalted_champion_warcamp (string)
19:45:54.260 [Lua] [25] = skaven_pack_master (string)
19:45:54.260 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
19:45:54.260 [Lua] [27] = skaven_ratling_gunner (string)
19:45:54.260 [Lua] [28] = chaos_mutator_sorcerer (string)
19:45:54.260 [Lua] [29] = skaven_poison_wind_globadier (string)
19:45:54.260 [Lua] [30] = chaos_tentacle_sorcerer (string)
19:45:54.260 [Lua] [31] = chaos_exalted_champion_norsca (string)
19:45:54.260 [Lua] [32] = chaos_warrior (string)
19:45:54.260 [Lua] [33] = chaos_exalted_sorcerer (string)
19:45:54.260 [Lua] [34] = skaven_gutter_runner (string)
19:45:54.260 [Lua] [35] = chaos_corruptor_sorcerer (string)
19:45:54.260 [Lua] [36] = chaos_vortex_sorcerer (string)
19:45:54.261 [Lua] [37] = skaven_plague_monk (string)
19:45:54.261 [Lua] [38] = chaos_berzerker (string)
19:45:54.261 [Lua] [39] = beastmen_gor (string)
19:45:54.261 [Lua] [40] = beastmen_ungor_archer (string)
19:45:54.261 [Lua] [41] = beastmen_ungor_dummy (string)
19:45:54.261 [Lua] [42] = beastmen_standard_bearer_crater (string)
19:45:54.261 [Lua] [43] = skaven_storm_vermin_commander (string)
19:45:54.261 [Lua] [44] = beastmen_standard_bearer (string)
19:45:54.261 [Lua] [45] = skaven_storm_vermin (string)
19:45:54.261 [Lua] [46] = beastmen_ungor (string)
19:45:54.261 [Lua] [47] = chaos_raider_tutorial (string)
19:45:54.261 [Lua] [48] = chaos_raider (string)
19:45:54.261 [Lua] [49] = beastmen_gor_dummy (string)
19:45:54.261 [Lua] [50] = skaven_storm_vermin_with_shield (string)
19:45:54.261 [Lua] [51] = beastmen_bestigor (string)
19:45:54.261 [Lua] [52] = beastmen_bestigor_dummy (string)
19:45:54.261 [Lua] [53] = skaven_clan_rat_tutorial (string)
19:45:54.261 [Lua] [54] = chaos_marauder (string)
19:45:54.261 [Lua] [55] = skaven_dummy_clan_rat (string)
19:45:54.261 [Lua] [56] = chaos_fanatic (string)
19:45:54.261 [Lua] [57] = chaos_marauder_with_shield (string)
19:45:54.261 [Lua] [58] = chaos_zombie (string)
19:45:54.261 [Lua] [59] = skaven_clan_rat (string)
19:45:54.261 [Lua] [60] = skaven_clan_rat_with_shield (string)
19:45:54.261 [Lua] [61] = chaos_marauder_tutorial (string)
19:45:54.261 [Lua] [62] = skaven_dummy_slave (string)
19:45:54.261 [Lua] [63] = skaven_slave (string)
19:45:54.301 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
19:45:54.301 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
19:45:54.301 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
19:45:54.301 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
19:45:54.301 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
19:45:54.301 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
19:45:54.308 [Lua] level display name dlc_bogenhafen_city
19:45:54.308 [Lua] level display name cemetery
19:45:54.308 [Lua] level display name forest_ambush
19:45:54.308 [Lua] level display name mines
19:45:54.308 [Lua] level display name nurgle
19:45:54.308 [Lua] level display name warcamp
19:45:54.308 [Lua] level display name bell
19:45:54.308 [Lua] level display name skittergate
19:45:54.308 [Lua] level display name prologue
19:45:54.308 [Lua] level display name dlc_celebrate_crawl
19:45:54.308 [Lua] level display name military
19:45:54.308 [Lua] level display name magnus
19:45:54.308 [Lua] level display name skaven_stronghold
19:45:54.308 [Lua] level display name fort
19:45:54.308 [Lua] level display name ground_zero
19:45:54.308 [Lua] level display name elven_ruins
19:45:54.308 [Lua] level display name farmlands
19:45:54.308 [Lua] level display name ussingen
19:45:54.308 [Lua] level display name dlc_portals
19:45:54.308 [Lua] level display name dlc_castle
19:45:54.308 [Lua] level display name catacombs
19:45:54.308 [Lua] level display name crater
19:45:54.308 [Lua] level display name plaza
19:45:54.308 [Lua] level display name dlc_bogenhafen_slum
19:45:54.308 [Lua] level display name dlc_bastion
19:45:54.338 [Lua] TIME: 0.021000000000001
19:45:54.829 [Lua] [ConflictSettings] Contained breeds generated in: 0.45200000000000173
19:45:54.913 [Lua] <>realm = official<>
19:45:55.025 warning: [ModManager] Mod with id 1982412682ll and path D:\Games\Steam\steamapps\workshop\content\552500\1982412682\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:55.026 warning: [ModManager] Mod with id 1395132559ll and path D:\Games\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:55.145 [Lua]
19:45:55.145 [Lua] [1] = table
19:45:55.145 [Lua] [download_pending] = false (boolean)
19:45:55.145 [Lua] [id] = 1369573612 (string)
19:45:55.145 [Lua] [banned] = false (boolean)
19:45:55.145 [Lua] [author_id] = 58813412 (number)
19:45:55.145 [Lua] [tags] = table
19:45:55.145 [Lua] [1] = approved (string)
19:45:55.145 [Lua] [2] = Tools (string)
19:45:55.145 [Lua] [author] = bIbIbI(rus) (string)
19:45:55.145 [Lua] [sanctioned] = true (boolean)
19:45:55.145 [Lua] [out_of_date] = false (boolean)
19:45:55.145 [Lua] [downloading] = false (boolean)
19:45:55.145 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
19:45:55.145 [Lua] [num_children] = 0 (number)
19:45:55.145 [Lua] [ugc_status] = 3 (number)
19:45:55.145 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
19:45:55.145 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string)
19:45:55.145 [Lua] [installed] = true (boolean)
19:45:55.145 [Lua] [enabled] = true (boolean)
19:45:55.145 [Lua] [name] = Vermintide Mod Framework (string)
19:45:55.145 [Lua] [dependency_error] = (string)
19:45:55.145 [Lua] [2] = table
19:45:55.145 [Lua] [download_pending] = false (boolean)
19:45:55.145 [Lua] [id] = 1374248490 (string)
19:45:55.145 [Lua] [children] = table
19:45:55.145 [Lua] [1] = 1369573612 (string)
19:45:55.145 [Lua] [banned] = false (boolean)
19:45:55.145 [Lua] [author_id] = 45268594 (number)
19:45:55.145 [Lua] [tags] = table
19:45:55.145 [Lua] [1] = approved (string)
19:45:55.145 [Lua] [author] = prop joe (string)
19:45:55.145 [Lua] [sanctioned] = true (boolean)
19:45:55.145 [Lua] [out_of_date] = false (boolean)
19:45:55.145 [Lua] [downloading] = false (boolean)
19:45:55.145 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
19:45:55.145 [Lua] [num_children] = 1 (number)
19:45:55.145 [Lua] [ugc_status] = 3 (number)
19:45:55.145 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
19:45:55.145 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
19:45:55.145 [Lua] [installed] = true (boolean)
19:45:55.145 [Lua] [enabled] = true (boolean)
19:45:55.145 [Lua] [name] = Penlight Lua Libraries (string)
19:45:55.145 [Lua] [dependency_error] = (string)
19:45:55.145 [Lua] [3] = table
19:45:55.145 [Lua] [download_pending] = false (boolean)
19:45:55.145 [Lua] [id] = 1502859403 (string)
19:45:55.145 [Lua] [children] = table
19:45:55.145 [Lua] [1] = 1369573612 (string)
19:45:55.145 [Lua] [banned] = false (boolean)
19:45:55.145 [Lua] [author_id] = 96578995 (number)
19:45:55.145 [Lua] [tags] = table
19:45:55.145 [Lua] [1] = QoL (string)
19:45:55.145 [Lua] [2] = approved (string)
19:45:55.145 [Lua] [author] = RIP AND TEAR (string)
19:45:55.145 [Lua] [sanctioned] = true (boolean)
19:45:55.145 [Lua] [out_of_date] = false (boolean)
19:45:55.145 [Lua] [downloading] = false (boolean)
19:45:55.145 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
19:45:55.145 [Lua] [num_children] = 1 (number)
19:45:55.145 [Lua] [ugc_status] = 3 (number)
19:45:55.145 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
19:45:55.145 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
19:45:55.145 [Lua] [installed] = true (boolean)
19:45:55.145 [Lua] [enabled] = true (boolean)
19:45:55.145 [Lua] [name] = Notice Key Pickup (string)
19:45:55.145 [Lua] [dependency_error] = (string)
19:45:55.145 [Lua] [4] = table
19:45:55.145 [Lua] [download_pending] = false (boolean)
19:45:55.145 [Lua] [id] = 1455893647 (string)
19:45:55.145 [Lua] [banned] = false (boolean)
19:45:55.145 [Lua] [author_id] = 38895286 (number)
19:45:55.145 [Lua] [tags] = table
19:45:55.145 [Lua] [1] = UI (string)
19:45:55.145 [Lua] [2] = QoL (string)
19:45:55.145 [Lua] [3] = Approved (string)
19:45:55.145 [Lua] [author] = Squatting Bear (string)
19:45:55.145 [Lua] [sanctioned] = true (boolean)
19:45:55.145 [Lua] [out_of_date] = false (boolean)
19:45:55.145 [Lua] [downloading] = false (boolean)
19:45:55.145 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
19:45:55.145 [Lua] [num_children] = 0 (number)
19:45:55.145 [Lua] [ugc_status] = 3 (number)
19:45:55.145 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
19:45:55.145 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
19:45:55.145 [Lua] [installed] = true (boolean)
19:45:55.145 [Lua] [enabled] = true (boolean)
19:45:55.145 [Lua] [name] = Player List Plus (string)
19:45:55.145 [Lua] [dependency_error] = (string)
19:45:55.145 [Lua] [5] = table
19:45:55.145 [Lua] [download_pending] = false (boolean)
19:45:55.145 [Lua] [id] = 1397265260 (string)
19:45:55.145 [Lua] [children] = table
19:45:55.145 [Lua] [1] = 1369573612 (string)
19:45:55.145 [Lua] [banned] = false (boolean)
19:45:55.145 [Lua] [author_id] = 26572404 (number)
19:45:55.145 [Lua] [tags] = table
19:45:55.145 [Lua] [1] = approved (string)
19:45:55.145 [Lua] [2] = UI (string)
19:45:55.145 [Lua] [3] = QoL (string)
19:45:55.145 [Lua] [author] = Necrossin (string)
19:45:55.145 [Lua] [sanctioned] = true (boolean)
19:45:55.145 [Lua] [out_of_date] = false (boolean)
19:45:55.145 [Lua] [downloading] = false (boolean)
19:45:55.145 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
19:45:55.145 [Lua] [num_children] = 1 (number)
19:45:55.145 [Lua] [ugc_status] = 3 (number)
19:45:55.145 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
19:45:55.145 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
19:45:55.145 [Lua] [installed] = true (boolean)
19:45:55.145 [Lua] [enabled] = true (boolean)
19:45:55.145 [Lua] [name] = Numeric UI (string)
19:45:55.145 [Lua] [dependency_error] = (string)
19:45:55.145 [Lua] [6] = table
19:45:55.145 [Lua] [download_pending] = false (boolean)
19:45:55.145 [Lua] [version] = unversioned (string)
19:45:55.145 [Lua] [id] = 1464907434 (string)
19:45:55.145 [Lua] [children] = table
19:45:55.145 [Lua] [1] = 1369573612 (string)
19:45:55.145 [Lua] [banned] = false (boolean)
19:45:55.145 [Lua] [author_id] = 14284923 (number)
19:45:55.145 [Lua] [tags] = table
19:45:55.145 [Lua] [1] = UI (string)
19:45:55.145 [Lua] [2] = Misc (string)
19:45:55.145 [Lua] [author] = V | Fracticality (string)
19:45:55.145 [Lua] [sanctioned] = false (boolean)
19:45:55.145 [Lua] [out_of_date] = false (boolean)
19:45:55.145 [Lua] [downloading] = false (boolean)
19:45:55.145 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
19:45:55.145 [Lua] [num_children] = 1 (number)
19:45:55.145 [Lua] [ugc_status] = 3 (number)
19:45:55.145 [Lua] [description] = Updated for Season 3.
- Includes support for the Bretonnian Longsword and the Breton Sword and Shield
- Damage numbers are now based on the Hero Power and property/talent values of the character you are currently playing as. This means you will need to change characters when viewing their weapons in order to see the most accurate data. This will be fixed in a future update.
- Ranged damage data is inaccurate. This will be fixed in a future update.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
19:45:55.145 [Lua] [last_updated] = 8/18/2020 3:35:29 AM (string)
19:45:55.145 [Lua] [installed] = true (boolean)
19:45:55.145 [Lua] [enabled] = false (boolean)
19:45:55.145 [Lua] [name] = Armory (string)
19:45:55.145 [Lua] [dependency_error] = (string)
19:45:55.145 [Lua] [7] = table
19:45:55.145 [Lua] [download_pending] = false (boolean)
19:45:55.145 [Lua] [version] = unversioned (string)
19:45:55.145 [Lua] [id] = 1431393962 (string)
19:45:55.145 [Lua] [children] = table
19:45:55.145 [Lua] [1] = 1369573612 (string)
19:45:55.145 [Lua] [banned] = false (boolean)
19:45:55.145 [Lua] [author_id] = 14284923 (number)
19:45:55.145 [Lua] [tags] = table
19:45:55.145 [Lua] [1] = approved (string)
19:45:55.145 [Lua] [2] = UI (string)
19:45:55.145 [Lua] [3] = Misc (string)
19:45:55.145 [Lua] [author] = V | Fracticality (string)
19:45:55.145 [Lua] [sanctioned] = true (boolean)
19:45:55.145 [Lua] [out_of_date] = false (boolean)
19:45:55.145 [Lua] [downloading] = false (boolean)
19:45:55.145 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
19:45:55.145 [Lua] [num_children] = 1 (number)
19:45:55.145 [Lua] [ugc_status] = 3 (number)
19:45:55.145 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------
Updated for Game Version 2.1.0 (string)
19:45:55.145 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string)
19:45:55.145 [Lua] [installed] = true (boolean)
19:45:55.145 [Lua] [enabled] = true (boolean)
19:45:55.145 [Lua] [name] = Bestiary (string)
19:45:55.145 [Lua] [dependency_error] = (string)
19:45:55.145 [Lua] [8] = table
19:45:55.145 [Lua] [download_pending] = false (boolean)
19:45:55.145 [Lua] [id] = 1393343095 (string)
19:45:55.145 [Lua] [children] = table
19:45:55.145 [Lua] [1] = 1369573612 (string)
19:45:55.145 [Lua] [2] = 1374248490 (string)
19:45:55.145 [Lua] [banned] = false (boolean)
19:45:55.145 [Lua] [author_id] = 45268594 (number)
19:45:55.145 [Lua] [tags] = table
19:45:55.145 [Lua] [1] = approved (string)
19:45:55.145 [Lua] [2] = UI (string)
19:45:55.145 [Lua] [author] = prop joe (string)
19:45:55.145 [Lua] [sanctioned] = true (boolean)
19:45:55.145 [Lua] [out_of_date] = false (boolean)
19:45:55.145 [Lua] [downloading] = false (boolean)
19:45:55.145 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
19:45:55.145 [Lua] [num_children] = 2 (number)
19:45:55.145 [Lua] [ugc_status] = 3 (number)
19:45:55.145 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:45:55.145 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
19:45:55.145 [Lua] [installed] = true (boolean)
19:45:55.145 [Lua] [enabled] = true (boolean)
19:45:55.145 [Lua] [name] = Scoreboard Tweaks (string)
19:45:55.145 [Lua] [dependency_error] = (string)
19:45:55.145 [Lua] [9] = table
19:45:55.145 [Lua] [download_pending] = false (boolean)
19:45:55.145 [Lua] [id] = 1383433646 (string)
19:45:55.145 [Lua] [children] = table
19:45:55.145 [Lua] [1] = 1369573612 (string)
19:45:55.145 [Lua] [banned] = false (boolean)
19:45:55.145 [Lua] [author_id] = 45268594 (number)
19:45:55.145 [Lua] [tags] = table
19:45:55.145 [Lua] [1] = approved (string)
19:45:55.145 [Lua] [2] = UI (string)
19:45:55.145 [Lua] [3] = QoL (string)
19:45:55.145 [Lua] [author] = prop joe (string)
19:45:55.145 [Lua] [sanctioned] = true (boolean)
19:45:55.145 [Lua] [out_of_date] = false (boolean)
19:45:55.145 [Lua] [downloading] = false (boolean)
19:45:55.145 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:45:55.145 [Lua] [num_children] = 1 (number)
19:45:55.145 [Lua] [ugc_status] = 3 (number)
19:45:55.145 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
19:45:55.145 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
19:45:55.145 [Lua] [installed] = true (boolean)
19:45:55.145 [Lua] [enabled] = true (boolean)
19:45:55.145 [Lua] [name] = Persistent Ammo Counter (string)
19:45:55.145 [Lua] [dependency_error] = (string)
19:45:55.145 [Lua] [10] = table
19:45:55.145 [Lua] [download_pending] = false (boolean)
19:45:55.145 [Lua] [id] = 1982412682 (string)
19:45:55.145 [Lua] [children] = table
19:45:55.145 [Lua] [1] = 1369573612 (string)
19:45:55.145 [Lua] [banned] = false (boolean)
19:45:55.145 [Lua] [author_id] = 104255341 (number)
19:45:55.145 [Lua] [tags] = table
19:45:55.145 [Lua] [1] = applied (string)
19:45:55.145 [Lua] [author] = Orange Chris (string)
19:45:55.145 [Lua] [sanctioned] = false (boolean)
19:45:55.145 [Lua] [out_of_date] = false (boolean)
19:45:55.145 [Lua] [downloading] = false (boolean)
19:45:55.145 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/785251029287808260/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
19:45:55.145 [Lua] [num_children] = 1 (number)
19:45:55.145 [Lua] [ugc_status] = 3 (number)
19:45:55.145 [Lua] [description] = Display damage numbers over enemies.
This mod also fixes the damage numbers on the training dummies in the keep. Normally, the game removes the decimal point from those damage numbers.
[url=https://github.com/orangechris/damage-numbers]Source Code[/url] (string)
19:45:55.145 [Lua] [last_updated] = 5/20/2020 4:21:30 AM (string)
19:45:55.145 [Lua] [installed] = true (boolean)
19:45:55.145 [Lua] [enabled] = false (boolean)
19:45:55.145 [Lua] [name] = Damage Numbers (string)
19:45:55.145 [Lua] [dependency_error] = (string)
19:45:55.145 [Lua] [11] = table
19:45:55.145 [Lua] [download_pending] = false (boolean)
19:45:55.145 [Lua] [id] = 1395132559 (string)
19:45:55.145 [Lua] [children] = table
19:45:55.145 [Lua] [1] = 1369573612 (string)
19:45:55.145 [Lua] [banned] = false (boolean)
19:45:55.145 [Lua] [author_id] = 65038749 (number)
19:45:55.145 [Lua] [tags] = table
19:45:55.145 [Lua] [author] = Aussiemon (string)
19:45:55.145 [Lua] [sanctioned] = false (boolean)
19:45:55.145 [Lua] [out_of_date] = false (boolean)
19:45:55.145 [Lua] [downloading] = false (boolean)
19:45:55.145 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
19:45:55.145 [Lua] [num_children] = 1 (number)
19:45:55.145 [Lua] [ugc_status] = 3 (number)
19:45:55.145 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
19:45:55.145 [Lua] [last_updated] = 9/2/2020 3:52:30 AM (string)
19:45:55.145 [Lua] [installed] = true (boolean)
19:45:55.145 [Lua] [enabled] = false (boolean)
19:45:55.145 [Lua] [name] = Creature Spawner (string)
19:45:55.145 [Lua] [dependency_error] = (string)
19:45:55.145 [Lua]
19:45:55.145 [Lua]
19:45:55.145 [Lua] [1502859403] = 3 (number)
19:45:55.145 [Lua] [1374248490] = 4 (number)
19:45:55.145 [Lua] [1464907434] = 6 (number)
19:45:55.145 [Lua] [1393343095] = 5 (number)
19:45:55.145 [Lua] [1369573612] = 0 (number)
19:45:55.145 [Lua] [1455893647] = 7 (number)
19:45:55.145 [Lua] [1397265260] = 1 (number)
19:45:55.145 [Lua] [1431393962] = 2 (number)
19:45:55.145 [Lua] [1383433646] = 8 (number)
19:45:55.145 [Lua]
19:45:55.161 [Lua]
19:45:55.161 [Lua] [1502859403] = 3 (number)
19:45:55.161 [Lua] [1374248490] = 4 (number)
19:45:55.161 [Lua] [1464907434] = 6 (number)
19:45:55.161 [Lua] [1393343095] = 5 (number)
19:45:55.161 [Lua] [1369573612] = 0 (number)
19:45:55.161 [Lua] [1455893647] = 7 (number)
19:45:55.161 [Lua] [1397265260] = 1 (number)
19:45:55.161 [Lua] [1431393962] = 2 (number)
19:45:55.161 [Lua] [1383433646] = 8 (number)
19:45:55.161 [Lua]
19:45:55.166 [Lua] <>modded = true<>
19:45:55.166 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
19:45:55.243 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
19:45:55.272 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
19:45:55.272 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
19:45:55.273 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
19:45:55.273 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0caa3fb0)
19:45:55.273 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0caa40d0)
19:45:55.273 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02700870)
19:45:55.273 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02700a00)
19:45:55.273 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0d141c60)
19:45:55.273 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0d141e30)
19:45:55.274 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0ed95a30)
19:45:55.274 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0ed95d60)
19:45:55.274 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ed95c10)
19:45:55.274 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000dadd0)
19:45:55.274 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
19:45:55.274 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
19:45:55.274 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0d21b430)
19:45:55.274 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0d20de10)
19:45:55.274 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0dddb790)
19:45:55.274 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0d20de50)
19:45:55.274 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0d20ddf0)
19:45:55.274 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
19:45:55.274 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0f139c20)
19:45:55.278 [Lua] <>modded = true<>
19:45:55.278 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
19:45:55.303 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
19:45:55.337 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
19:45:55.337 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
19:45:55.342 [Lua] <>modded = true<>
19:45:55.342 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
19:45:55.370 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
19:45:55.386 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
19:45:55.387 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
19:45:55.387 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
19:45:55.387 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02928e70)
19:45:55.387 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01411570)
19:45:55.387 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x014114a0)
19:45:55.387 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
19:45:55.387 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0d308430)
19:45:55.387 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
19:45:55.393 [Lua] <>modded = true<>
19:45:55.393 [Lua] <>Mod:1455893647:Player List Plus = true<>
19:45:55.553 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
19:45:55.587 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
19:45:55.587 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
19:45:55.587 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0d2cfab0)
19:45:55.587 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0d2cfba0)
19:45:55.587 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0d2cfdd0)
19:45:55.587 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0d2cfce0)
19:45:55.587 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x0142a440)
19:45:55.587 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00909930)
19:45:55.587 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x0ca9c7b0)
19:45:55.587 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x026352c0)
19:45:55.587 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
19:45:55.593 [Lua] <>modded = true<>
19:45:55.593 [Lua] <>Mod:1397265260:Numeric UI = true<>
19:45:55.620 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
19:45:55.636 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
19:45:55.637 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
19:45:55.637 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
19:45:55.637 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d454d50)
19:45:55.637 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0d455fd0)
19:45:55.641 [Lua] <>modded = true<>
19:45:55.641 [Lua] <>Mod:1431393962:Bestiary = true<>
19:45:55.670 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
19:45:55.704 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
19:45:55.704 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962]
19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d69ecd0)
19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0e2d49a0)
19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02ba4c70)
19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02ba5ab0)
19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02bab040)
19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0c9b1eb0)
19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0c9b1f30)
19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x0139cb80)
19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x013b6f90)
19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02ab3220)
19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02ab3320)
19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c982200)
19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0de4ae20)
19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0de4a970)
19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x026f4d90)
19:45:55.711 [Lua] <>modded = true<>
19:45:55.711 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
19:45:55.736 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
19:45:55.753 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
19:45:55.753 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
19:45:55.754 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f1200)
19:45:55.754 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ee7cab0)
19:45:55.754 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x013b7080)
19:45:55.754 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ee7cd80)
19:45:55.759 [Lua] <>modded = true<>
19:45:55.759 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
19:45:55.787 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
19:45:55.804 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
19:45:55.804 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
19:45:55.804 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0d501710)
19:45:55.804 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0d4a97e0)
19:45:55.804 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0d501420)
19:45:55.804 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0d4a9840)
19:45:55.804 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
19:45:55.820 [Lua] <>project = vermintide 2<>
19:45:55.820 [Lua] <>build = release<>
19:45:55.820 [Lua] <>platform = win32<>
19:45:55.820 [Lua] <>title_id = 5107<>
19:45:55.820 [Lua] <>content_revision = 14554<>
19:45:55.820 [Lua] <>engine_revision = 0babd8277d3b<>
19:45:55.820 [Lua] <>release_version = 3.3<>
19:45:55.820 [Lua] <>rendering_backend = dx11<>
19:45:55.820 [Lua] <>teamcity_build_id = 74964<>
19:45:55.820 [Lua] <>steam_id = 110000102b4304d<>
19:45:55.820 [Lua] <>steam_profile_name = Semagicus<>
19:45:55.820 [Lua] <>machine_id = 5c9b84d7-fc63-4223-b9a2-002c3a817937<>
19:45:55.821 [Lua] [Boot] Application build: release
19:45:55.821 [Lua] [Boot] Content revision: 14554
19:45:55.821 [Lua] [Boot] Engine revision: 0babd8277d3b
19:45:55.821 [Lua] [Boot] Release version: 3.3
19:45:55.821 [Lua] [Boot] User ID: 110000102b4304d Semagicus
19:45:55.834 [Lua] initializing mechanism to: adventure
19:45:55.834 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level
19:45:55.834 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level
19:45:55.834 [Lua] Game:setup() total time: 0.013000000000002
19:45:55.834 [Lua] handle rev info: 0
19:45:55.834 [Lua] handle gfx quality: 0
19:45:55.834 [Lua] default settings: 0
19:45:55.834 [Lua] user settings: 0
19:45:55.834 [Lua] set frame times: 0
19:45:55.834 [Lua] init random: 0
19:45:55.834 [Lua] managers: 0.012000000000000455
19:45:55.834 [Lua]
19:45:55.834 [Lua] unaccounted: 0.0010000000000012221
19:45:55.834 [Lua] [Boot] use baked enemy meshes: false
19:45:55.834 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
19:45:55.834 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
19:45:55.834 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
19:45:55.834 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
19:45:55.834 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
19:45:55.834 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
19:45:55.834 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
19:45:55.834 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
19:45:55.834 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
19:45:55.834 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
19:45:55.834 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
19:45:55.834 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
19:45:55.834 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
19:45:55.834 [Lua] [Testify] Ready!
19:45:56.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
19:45:56.142 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
19:45:56.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
19:45:56.176 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0
19:45:56.354 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0
19:45:56.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
19:45:56.735 [Lua] [PackageManager] Force_load: resource_packages/title_screen
19:45:56.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
19:45:56.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
19:45:56.820 [Lua] [PackageManager] Force_load: resource_packages/menu
19:45:56.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
19:45:56.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
19:45:56.920 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
19:45:56.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
19:45:57.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
19:45:57.783 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
19:45:57.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
19:45:57.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
19:45:57.919 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
19:45:57.919 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
19:45:57.919 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
19:45:57.919 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
19:45:57.919 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
19:45:57.919 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
19:45:57.919 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
19:45:57.919 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
19:45:57.919 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
19:45:57.919 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
19:45:57.919 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
19:45:57.919 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
19:45:57.919 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
19:45:57.919 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
19:45:57.919 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
19:45:57.919 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
19:45:57.919 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
19:45:57.919 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
19:45:57.919 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
19:45:57.919 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
19:45:57.919 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
19:45:57.919 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
19:45:58.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
19:45:58.054 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
19:45:58.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
19:45:58.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
19:45:58.623 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
19:45:58.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
19:45:59.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
19:45:59.602 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
19:45:59.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
19:45:59.923 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
19:45:59.923 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
19:45:59.923 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x02471a70)
19:45:59.923 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x024dfcf0)
19:45:59.923 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x024d9de0)
19:45:59.923 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0246ace0)
19:45:59.923 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x02470a10)
19:45:59.924 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
19:45:59.924 [Lua] [Gamestate] Enter StateTitleScreen
19:45:59.952 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
19:45:59.952 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
19:45:59.952 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
19:45:59.952 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
19:45:59.952 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
19:45:59.958 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
19:45:59.969 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
19:45:59.969 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
19:45:59.969 [Save] Loading `save_data`
19:45:59.977 [Save] Load done
19:45:59.987 [Lua] [BackendManagerPlayFab] Backend Enabled
19:46:00.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
19:46:00.341 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
19:46:00.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
19:46:01.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
19:46:01.024 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
19:46:01.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:46:01.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:46:01.421 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:46:01.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
19:46:01.765 [Lua] <>playfab_id = 724D123BCBEEA4A7<>
19:46:01.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
19:46:01.775 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
19:46:01.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
19:46:02.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
19:46:02.030 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
19:46:02.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
19:46:02.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
19:46:02.232 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
19:46:02.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
19:46:02.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
19:46:02.861 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
19:46:02.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
19:46:03.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
19:46:03.190 [Lua] [PackageManager] Force_load: resource_packages/inventory
19:46:03.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
19:46:03.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
19:46:03.409 [Lua] [PackageManager] Force_load: resource_packages/careers
19:46:03.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
19:46:03.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
19:46:03.459 [Lua] [PackageManager] Force_load: resource_packages/decals
19:46:03.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
19:46:03.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
19:46:03.595 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
19:46:03.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
19:46:04.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
19:46:04.388 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
19:46:04.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
19:46:05.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
19:46:05.501 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
19:46:05.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
19:46:06.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
19:46:06.733 [Lua] [PackageManager] Force_load: resource_packages/ingame
19:46:06.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
19:46:07.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
19:46:07.811 [Lua] [PackageManager] Force_load: resource_packages/pickups
19:46:07.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
19:46:07.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
19:46:07.965 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
19:46:07.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
19:46:08.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
19:46:08.098 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
19:46:08.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
19:46:08.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
19:46:08.165 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
19:46:08.634 [Lua] steam item server: requesting user inventory
19:46:08.876 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
19:46:08.876 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
19:46:08.876 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
19:46:08.876 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
19:46:08.876 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
19:46:08.876 [Lua] [SteamManager] request_item_prices
19:46:08.881 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
19:46:09.158 [Lua] Player statistics loaded!
19:46:09.167 [Lua] [SteamManager] on_price_result 15
19:46:09.167 [Lua] [SteamManager] -> on_price_result ERROR: 15
19:46:09.302 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
19:46:09.302 [Lua] ISI-> GET_ALL_ITEMS!
19:46:09.303 [Lua] [PlayFabMirror] _request_steam_user_inventory got results
19:46:09.303 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
19:46:09.303 [Lua]
19:46:09.303 [Lua]
19:46:09.688 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
19:46:09.704 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
19:46:09.950 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
19:46:09.961 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 467 item(s) to the peddler stock
19:46:09.962 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
19:46:10.249 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
19:46:10.264 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
19:46:10.569 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
19:46:10.570 [Lua] [UnlockManager] All unlocks ready
19:46:10.586 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
19:46:11.617 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
19:46:11.621 [Lua] [Managers] Destroying manager group:
19:46:11.621 [Lua] [Gamestate] Enter state StateLoading
19:46:11.623 [Lua] [StateLoading] Auto Skip: nil
19:46:11.624 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
19:46:11.624 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
19:46:11.624 [Lua] [LobbyManager] Setting up network options
19:46:11.624 [Lua] state_loading_restart_network JOIN VIA STEAM 0
19:46:11.624 [Lua] registering RPCs
19:46:11.624 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
19:46:11.624 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
19:46:11.627 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
19:46:11.627 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
19:46:11.627 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:46:11.627 [Lua] [LevelTransitionHandler] load_level inn_level 0
19:46:11.627 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
19:46:11.627 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
19:46:11.627 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
19:46:11.627 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
19:46:11.627 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
19:46:11.627 [SteamVoipRoom] Creating room 61c83159c8f3eae4
19:46:11.627 [SteamVoipRoom] Joining room 61c83159c8f3eae4
19:46:11.636 [EAC] EAC server 110000102b4304d is initializing
19:46:11.651 [EAC] Server is also client 110000102b4304d
19:46:11.651 [EACServer] [22:46:11:646][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7E2BF7090 LogLevel: Info.
19:46:11.651 [Lua] ### Created peer state machine for 110000102b4304d
19:46:11.651 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
19:46:11.651 [Lua] MUSIC MANAGER unmute_all_world_sounds 3 0
19:46:11.651 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:46:11.653 warning: [Application] Application.update_render_world is deprecated.
19:46:11.664 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:46:11.664 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:46:11.664 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
19:46:11.664 [Lua] Set lobby begin:
19:46:11.664 [Lua] Set lobby end.
19:46:11.664 [Lua] [PSM] Peer 110000102b4304d joined. Want to use profile index "1"
19:46:11.664 [Lua] [LobbyHost] Changed state from 0 to creating
19:46:11.672 [Lua] MUSIC MANAGER Play_vermintide_2_lake_intro 4 0
19:46:11.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
19:46:11.688 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
19:46:11.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:46:11.907 [SteamLobby] Detected added member 110000102b4304d
19:46:11.909 [Lua] [LobbyHost] Changed state from creating to joined
19:46:11.910 [Lua] [PartyManager] Leader is set to 110000102b4304d
19:46:11.910 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102b4304d my_peer_id:110000102b4304d
19:46:11.910 [Lua] [ChatManager] Registering channel 1
19:46:11.910 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102b4304d, own_peer_id=110000102b4304d)
19:46:11.910 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102b4304d, own_peer_id=110000102b4304d)
19:46:11.910 [Lua] [PartyManager] network_context_created (server_peer_id=110000102b4304d, own_peer_id=110000102b4304d)
19:46:11.925 [Lua] [NetworkServer] Changing num_players from nil to 1
19:46:11.925 [Lua] Players: 1
19:46:11.925 [Lua] Set lobby begin:
19:46:11.925 [Lua] Lobby data num_players = 1
19:46:11.925 [Lua] Lobby data level_key = inn_level
19:46:11.925 [Lua] Lobby data game_mode = 3
19:46:11.925 [Lua] Lobby data matchmaking = false
19:46:11.925 [Lua] Set lobby end.
19:46:11.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:46:11.992 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:46:11.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
19:46:12.025 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
19:46:12.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
19:46:12.075 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
19:46:12.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
19:46:13.646 [Lua] player (110000102b4304d,1) was put into party 0
19:46:13.651 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d inn_level 0
19:46:13.652 [Lua] [StateLoading] got rpc_load_level 50 inn_level
19:46:16.142 [Lua] MUSIC MANAGER Stop_vermintide_2_lake_intro 5 0
19:46:16.143 [Lua] MUSIC MANAGER Play_loading_screen_music 6 0
19:46:23.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
19:46:23.208 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
19:46:23.232 [Lua] [LevelTransitionHandler] Level load completed!
19:46:23.233 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 535427 - weave: nil
19:46:23.245 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:46:23.248 [Lua] checking dlc's against conflict directors
19:46:23.248 [Lua] number of factions to include 2
19:46:23.248 [Lua] Updated list weights for random:
19:46:23.248 [Lua] skaven, 0.42 (0.00-0.42)
19:46:23.248 [Lua] chaos, 0.42 (0.42-0.83)
19:46:23.248 [Lua] beastmen, 0.17 (0.83-1.00)
19:46:23.248 [Lua] Rolled random faction: 0.52343696355819702 chaos
19:46:23.248 [Lua] Updated list weights for random:
19:46:23.248 [Lua] skaven, 0.71 (0.00-0.71)
19:46:23.248 [Lua] beastmen, 0.29 (0.71-1.00)
19:46:23.248 [Lua] Rolled random faction: 0.11566782742738724 skaven
19:46:23.249 [Lua] number of factions added 2
19:46:23.249 [Lua] --- --- ---
19:46:23.249 [Lua] Starting... difficulty 'normal'
19:46:23.249 [Lua] These are the starting conflict directors:
19:46:23.249 [Lua] inn_level
19:46:23.249 [Lua] --- --- ---
19:46:23.249 [Lua]
19:46:23.249 [Lua] DONE! Found the following directors:
19:46:23.249 [Lua] (free: 35), Master hash is:
19:46:23.249 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:46:23.251 [Lua] ### Sending rpc_level_loaded
19:46:23.251 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 50
19:46:23.251 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded
19:46:23.254 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:0 my_peer_id:110000102b4304d
19:46:23.255 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:0 my_peer_id:110000102b4304d
19:46:23.258 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
19:46:23.259 [Lua] ### Sending rpc_level_loaded
19:46:23.259 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 50
19:46:23.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:46:23.408 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:46:23.410 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
19:46:23.410 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:46:23.410 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:46:24.410 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:46:24.410 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:46:24.413 [Lua] Set lobby begin:
19:46:24.413 [Lua] Lobby data host = 110000102b4304d
19:46:24.413 [Lua] Lobby data level_key = inn_level
19:46:24.414 [Lua] Lobby data game_mode = 3
19:46:24.414 [Lua] Lobby data country_code = RU
19:46:24.414 [Lua] Lobby data unique_server_name = Semagicus
19:46:24.414 [Lua] Lobby data num_players = 1
19:46:24.414 [Lua] Lobby data matchmaking = false
19:46:24.414 [Lua] Set lobby end.
19:46:24.414 [Lua] [Managers] Destroying manager group:
19:46:24.426 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
19:46:24.426 [Lua] MUSIC MANAGER Stop_loading_screen_music 7 0
19:46:24.426 [Lua] [Gamestate] Enter StateIngame HOST
19:46:24.426 [Lua] [Managers] Calling function on all managers:
19:46:24.428 [Lua] <>level = inn_level<>
19:46:24.428 [Lua] Set lobby begin:
19:46:24.428 [Lua] Lobby data host = 110000102b4304d
19:46:24.428 [Lua] Lobby data level_key = inn_level
19:46:24.428 [Lua] Lobby data game_mode = 3
19:46:24.428 [Lua] Lobby data selected_level_key = inn_level
19:46:24.428 [Lua] Lobby data country_code = RU
19:46:24.428 [Lua] Lobby data unique_server_name = Semagicus
19:46:24.428 [Lua] Lobby data num_players = 1
19:46:24.428 [Lua] Lobby data matchmaking = false
19:46:24.428 [Lua] Set lobby end.
19:46:24.429 [Umbra] Init version: 3.4.15 :: 16 threads
19:46:24.443 [Lua] [StateIngame] Server ingame
19:46:24.450 [Lua] Set lobby begin:
19:46:24.450 [Lua] Lobby data level_key = inn_level
19:46:24.450 [Lua] Lobby data selected_level_key = inn_level
19:46:24.450 [Lua] Lobby data unique_server_name = Semagicus
19:46:24.450 [Lua] Lobby data matchmaking = false
19:46:24.450 [Lua] Lobby data host = 110000102b4304d
19:46:24.451 [Lua] Lobby data country_code = RU
19:46:24.451 [Lua] Lobby data game_mode = 3
19:46:24.451 [Lua] Lobby data difficulty = normal
19:46:24.451 [Lua] Lobby data num_players = 1
19:46:24.451 [Lua] Set lobby end.
19:46:24.455 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
19:46:24.455 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
19:46:24.455 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:46:24.455 [Lua] [Matchmaking] initializing
19:46:24.455 [Lua] [Matchmaking] my_peer_id: 110000102b4304d, I am server
19:46:24.455 [Lua] [Matchmaking] register rpcs
19:46:24.455 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:46:24.456 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d
19:46:24.456 [Lua] [GameNetworkManager] self.is_server = true
19:46:24.456 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
19:46:24.456 [Network] Setting artificial MTU limit to 65536
19:46:24.469 [Lua] Switching ConflictSettings: to: inn_level
19:46:24.469 [Lua] pacing=disabled
19:46:24.469 [Lua] roaming=nil
19:46:24.469 [Lua] disabled=false
19:46:24.469 [Lua] pack_spawning=disabled
19:46:24.469 [Lua] contained_breeds=nil
19:46:24.469 [Lua] boss=disabled
19:46:24.469 [Lua] horde=disabled
19:46:24.469 [Lua] specials=disabled
19:46:24.469 [Lua] name=inn_level
19:46:24.469 [Lua] intensity=disabled
19:46:24.469 [Lua] ---
19:46:24.469 [Lua] [LevelAnalysis] set_random_seed( 535427)
19:46:24.490 [Lua] [AIInterestPointSystem] Level Seed: 535427
19:46:24.490 [Lua]
19:46:24.490 [Lua] [entity_system_bag] = table
19:46:24.490 [Lua] [entity_system_bag] = metatable
19:46:24.490 [Lua] [startup_data] = table
19:46:24.490 [Lua] [entity_manager] = table
19:46:24.490 [Lua] [entity_manager] = metatable
19:46:24.490 [Lua] [unit_spawner] = table
19:46:24.490 [Lua] [unit_spawner] = metatable
19:46:24.490 [Lua] [unit_storage] = table
19:46:24.490 [Lua] [unit_storage] = metatable
19:46:24.490 [Lua] [dice_keeper] = table
19:46:24.490 [Lua] [dice_keeper] = metatable
19:46:24.490 [Lua] [is_server] = true (boolean)
19:46:24.490 [Lua] [world] = [World]
19:46:24.490 [Lua] [system_api] = table
19:46:24.490 [Lua] [entity_system] = table
19:46:24.490 [Lua] [entity_system] = metatable
19:46:24.490 [Lua] [network_lobby] = table
19:46:24.490 [Lua] [network_lobby] = metatable
19:46:24.490 [Lua] [profile_synchronizer] = table
19:46:24.490 [Lua] [profile_synchronizer] = metatable
19:46:24.490 [Lua] [level_transition_handler] = table
19:46:24.490 [Lua] [level_transition_handler] = metatable
19:46:24.490 [Lua] [num_local_human_players] = 1 (number)
19:46:24.490 [Lua] [statistics_db] = table
19:46:24.490 [Lua] [statistics_db] = metatable
19:46:24.490 [Lua] [network_server] = table
19:46:24.490 [Lua] [network_server] = metatable
19:46:24.490 [Lua] [input_manager] = table
19:46:24.490 [Lua] [input_manager] = metatable
19:46:24.490 [Lua] [network_clock] = table
19:46:24.490 [Lua] [network_clock] = metatable
19:46:24.490 [Lua] [network_transmit] = table
19:46:24.490 [Lua] [network_transmit] = metatable
19:46:24.490 [Lua] [free_flight_manager] = table
19:46:24.490 [Lua] [free_flight_manager] = metatable
19:46:24.490 [Lua] [network_manager] = table
19:46:24.490 [Lua] [network_manager] = metatable
19:46:24.490 [Lua] [network_event_delegate] = table
19:46:24.490 [Lua] [network_event_delegate] = metatable
19:46:24.490 [Lua]
19:46:24.490 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:46:24.490 [Lua] ignoring extension VersusInteractObjectiveExtension
19:46:24.490 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:46:24.490 [Lua] ignoring extension VersusSocketObjectiveExtension
19:46:24.490 [Lua] ignoring extension VersusTargetObjectiveExtension
19:46:24.490 [Lua] ignoring extension VersusMissionObjectiveExtension
19:46:24.491 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:46:24.499 [Lua] [AchievementManager] Achievements using the steam platform
19:46:24.503 [Lua] [StateIngame] Level seed: 535427
19:46:24.503 [World] Spawning level.
19:46:24.900 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read,
19:46:24.900 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read,
19:46:24.900 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read,
19:46:24.900 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read,
19:46:24.900 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read,
19:46:24.900 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read,
19:46:24.900 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read,
19:46:24.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read,
19:46:24.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
19:46:24.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
19:46:24.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
19:46:24.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5, async-read,
19:46:24.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4, async-read,
19:46:24.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2, async-read,
19:46:24.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1, async-read,
19:46:24.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
19:46:24.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read,
19:46:24.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1, async-read,
19:46:24.904 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3, async-read,
19:46:24.908 [Lua] [LevelAnalysis] set_random_seed( 535427)
19:46:24.908 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 5
19:46:24.936 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
19:46:24.937 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
19:46:24.937 [Lua] [IngameUI] init
19:46:24.963 [SteamVoipClient] select_out(110000102b4304d, off)
19:46:24.970 [Lua] cb_razer_chroma_setup
19:46:25.022 [Lua] [Matchmaking] Cancelling matchmaking
19:46:25.022 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:46:25.023 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:46:25.023 [Lua] Set lobby begin:
19:46:25.023 [Lua] Lobby data level_key = inn_level
19:46:25.023 [Lua] Lobby data power_level = 0
19:46:25.023 [Lua] Lobby data selected_level_key = inn_level
19:46:25.023 [Lua] Lobby data unique_server_name = Semagicus
19:46:25.023 [Lua] Lobby data matchmaking = false
19:46:25.023 [Lua] Lobby data host = 110000102b4304d
19:46:25.023 [Lua] Lobby data country_code = RU
19:46:25.023 [Lua] Lobby data game_mode = 3
19:46:25.023 [Lua] Lobby data difficulty = normal
19:46:25.023 [Lua] Lobby data num_players = 1
19:46:25.023 [Lua] Set lobby end.
19:46:25.024 [Flow] complete_skittergate_legend true
19:46:25.024 [Flow] complete_all_helmgart_levels_recruit true
19:46:25.028 [Flow] WitchHunterLevel:35
19:46:25.028 [Flow] LeaderYes
19:46:25.028 [Flow] ALL PC XP:304250
19:46:25.028 [Flow] Has "bogenhafen" DLC:true
19:46:25.028 [Flow] WH XP:60850
19:46:25.028 [Flow] Number of crafted items:2080
19:46:25.028 [Flow] Sum of Powe Levels:1500
19:46:25.028 [Flow] lodestone diff 1:false
19:46:25.028 [Flow] magnus and forest activated
19:46:25.028 [Flow] magnus and forest activated
19:46:25.028 [Flow] cemetery and forest activated
19:46:25.028 [Flow] magnus and cemetery
19:46:25.029 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:46:25.029 [Flow] ALL RUNES ACTIVATED
19:46:25.029 [Flow] magnus and forest activated
19:46:25.029 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:46:25.029 [Flow] ALL RUNES ACTIVATED
19:46:25.029 [Flow] cemetery and forest activated
19:46:25.029 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:46:25.029 [Flow] ALL RUNES ACTIVATED
19:46:25.029 [Flow] magnus and forest activated
19:46:25.029 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:46:25.029 [Flow] ALL RUNES ACTIVATED
19:46:25.029 [Flow] magnus and cemetery
19:46:25.029 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:46:25.029 [Flow] ALL RUNES ACTIVATED
19:46:25.029 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:46:25.031 [Lua] CurrentConflictSettings inn_level
19:46:25.031 [Lua] [ConflictDirector] conflict_director is ai_ready
19:46:25.032 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:46:25.032 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:46:25.034 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:46:25.034 [Lua] Forming navigation groups in one frame
19:46:25.034 [Lua] Forming navigation groups
19:46:25.056 [Lua] NavigationGroupManager -> calulation time A: 0.022999999999996135
19:46:25.057 [Lua] NavigationGroupManager -> calulation time B: 0
19:46:25.057 [Lua] number of nav groups: 45
19:46:25.058 [Lua] number of refined nav groups : 25
19:46:25.061 [Lua] NavigationGroupManager -> calulation time C: 0.005000000000002558
19:46:25.061 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
19:46:25.062 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:46:25.062 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
19:46:25.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:46:25.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:46:25.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:46:25.066 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
19:46:25.067 [Lua] [Managers] Calling function on all managers:
19:46:25.067 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:46:25.101 [Lua] MUSIC: nil -> explore
19:46:25.151 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 5
19:46:25.591 [Lua] player (110000102b4304d,1) was put into party 1
19:46:25.591 [Lua] Assigning peer(110000102b4304d:1) to profile(1) career(2)
19:46:25.591 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(1) profile_index(1) career_index(2)
19:46:25.591 [Lua] Set lobby begin:
19:46:25.591 [Lua] Lobby data level_key = inn_level
19:46:25.591 [Lua] Lobby data power_level = 0
19:46:25.591 [Lua] Lobby data selected_level_key = inn_level
19:46:25.592 [Lua] Lobby data difficulty = normal
19:46:25.592 [Lua] Lobby data player_slot_4 = 0:0
19:46:25.592 [Lua] Lobby data unique_server_name = Semagicus
19:46:25.592 [Lua] Lobby data matchmaking = false
19:46:25.592 [Lua] Lobby data host = 110000102b4304d
19:46:25.592 [Lua] Lobby data country_code = RU
19:46:25.592 [Lua] Lobby data game_mode = 3
19:46:25.592 [Lua] Lobby data player_slot_5 = 0:0
19:46:25.592 [Lua] Lobby data player_slot_2 = 0:0
19:46:25.593 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:46:25.593 [Lua] Lobby data player_slot_3 = 0:0
19:46:25.593 [Lua] Lobby data num_players = 1
19:46:25.593 [Lua] Set lobby end.
19:46:25.593 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:0 | bw:0 | es:0
19:46:25.594 [Lua]
19:46:25.594 [Lua] [wwise/crossbow] = false (boolean)
19:46:25.594 [Lua] [wwise/one_handed_swords] = false (boolean)
19:46:25.594 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
19:46:25.594 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
19:46:25.594 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
19:46:25.594 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean)
19:46:25.594 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
19:46:25.594 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
19:46:25.594 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean)
19:46:25.594 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
19:46:25.594 [Lua]
19:46:25.594 [Lua]
19:46:25.594 [Lua] [wwise/crossbow] = false (boolean)
19:46:25.594 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
19:46:25.594 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean)
19:46:25.594 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
19:46:25.594 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
19:46:25.594 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean)
19:46:25.594 [Lua] [wwise/one_handed_swords] = false (boolean)
19:46:25.594 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
19:46:25.594 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
19:46:25.594 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:46:25.594 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
19:46:25.594 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:46:25.594 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean)
19:46:25.594 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
19:46:25.594 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean)
19:46:25.594 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean)
19:46:25.594 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
19:46:25.594 [Lua]
19:46:25.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
19:46:25.595 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
19:46:25.596 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
19:46:25.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:46:25.601 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 5
19:46:25.603 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:1 my_peer_id:110000102b4304d
19:46:25.618 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:1 my_peer_id:110000102b4304d
19:46:25.618 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
19:46:25.618 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
19:46:25.618 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
19:46:25.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:46:25.618 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
19:46:25.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
19:46:25.618 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
19:46:25.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
19:46:25.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:46:25.618 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
19:46:25.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:46:25.618 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient, async-read,
19:46:25.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
19:46:25.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
19:46:25.618 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
19:46:25.618 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read,
19:46:25.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
19:46:26.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:46:26.033 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
19:46:26.035 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
19:46:26.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
19:46:26.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
19:46:26.204 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
19:46:26.205 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
19:46:26.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:46:26.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:46:26.320 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:46:26.321 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
19:46:26.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:46:26.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:46:26.462 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:46:26.463 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
19:46:26.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:46:26.534 [Flow] DISABLE
19:46:26.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:46:26.579 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:46:26.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
19:46:26.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:46:26.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:46:26.696 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:46:26.697 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
19:46:26.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
19:46:26.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
19:46:26.813 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
19:46:26.814 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
19:46:26.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
19:46:26.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
19:46:26.955 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
19:46:26.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
19:46:26.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
19:46:27.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
19:46:27.221 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
19:46:27.223 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
19:46:27.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
19:46:27.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
19:46:27.590 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
19:46:27.593 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
19:46:27.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
19:46:27.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
19:46:27.791 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
19:46:27.795 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
19:46:27.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
19:46:27.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
19:46:27.963 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
19:46:27.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
19:46:27.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
19:46:28.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
19:46:28.092 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
19:46:28.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
19:46:28.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
19:46:28.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
19:46:28.240 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
19:46:28.242 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
19:46:28.242 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
19:46:28.427 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
19:46:28.427 [Lua] [PackageManager] Force_load: wwise/crossbow
19:46:28.429 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
19:46:28.809 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
19:46:28.809 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
19:46:28.810 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
19:46:29.678 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
19:46:29.678 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
19:46:29.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
19:46:30.338 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
19:46:30.338 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
19:46:30.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
19:46:30.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
19:46:30.665 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
19:46:30.666 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
19:46:31.161 [Lua] PlayFabMirrorBase:_commit_internal 1
19:46:31.161 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:46:31.170 [Lua] generate_backend_stats 110000102b4304d:1
19:46:31.195 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:46:31.198 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6
19:46:31.199 [Lua] Set lobby begin:
19:46:31.199 [Lua] Lobby data level_key = inn_level
19:46:31.199 [Lua] Lobby data power_level = 835
19:46:31.199 [Lua] Lobby data selected_level_key = inn_level
19:46:31.199 [Lua] Lobby data difficulty = normal
19:46:31.199 [Lua] Lobby data player_slot_4 = 0:0
19:46:31.200 [Lua] Lobby data unique_server_name = Semagicus
19:46:31.200 [Lua] Lobby data matchmaking = false
19:46:31.200 [Lua] Lobby data host = 110000102b4304d
19:46:31.200 [Lua] Lobby data country_code = RU
19:46:31.200 [Lua] Lobby data game_mode = 3
19:46:31.200 [Lua] Lobby data player_slot_5 = 0:0
19:46:31.200 [Lua] Lobby data player_slot_2 = 0:0
19:46:31.200 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:46:31.200 [Lua] Lobby data player_slot_3 = 0:0
19:46:31.200 [Lua] Lobby data num_players = 1
19:46:31.200 [Lua] Set lobby end.
19:46:31.204 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6
19:46:31.296 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
19:46:31.296 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
19:46:31.298 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
19:46:31.582 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
19:46:31.582 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
19:46:31.582 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
19:46:31.662 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6
19:46:31.666 [Lua] commit result success 1
19:46:32.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
19:46:32.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
19:46:32.102 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
19:46:32.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
19:46:32.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
19:46:32.386 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
19:46:32.751 [SteamLobby] Detected added member 110000101d893da
19:46:32.752 [Lua] [NetworkServer] Changing num_players from 1 to 2
19:46:32.752 [Lua] Players: 2
19:46:32.752 [Lua] Set lobby begin:
19:46:32.752 [Lua] Lobby data level_key = inn_level
19:46:32.752 [Lua] Lobby data power_level = 835
19:46:32.752 [Lua] Lobby data selected_level_key = inn_level
19:46:32.752 [Lua] Lobby data difficulty = normal
19:46:32.752 [Lua] Lobby data player_slot_4 = 0:0
19:46:32.752 [Lua] Lobby data unique_server_name = Semagicus
19:46:32.752 [Lua] Lobby data matchmaking = false
19:46:32.752 [Lua] Lobby data host = 110000102b4304d
19:46:32.752 [Lua] Lobby data country_code = RU
19:46:32.752 [Lua] Lobby data game_mode = 3
19:46:32.753 [Lua] Lobby data player_slot_5 = 0:0
19:46:32.753 [Lua] Lobby data player_slot_2 = 0:0
19:46:32.753 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:46:32.753 [Lua] Lobby data player_slot_3 = 0:0
19:46:32.753 [Lua] Lobby data num_players = 2
19:46:32.753 [Lua] Set lobby end.
19:46:32.753 [Lua] [LobbyMembers] Member joined 110000101d893da
19:46:32.755 [Lua] [LoadTimeManager] Member Joined
19:46:32.785 [Connection] Creating endpoint 110000101d893da - reliable message sent
19:46:32.787 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:46:32.803 [SteamAuthenticator] Sent ticket request to 110000101d893da
19:46:32.804 [Lua] [ChatManager][1]System: Bennings Dekker is joining the game
19:46:33.083 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
19:46:33.083 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
19:46:33.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
19:46:33.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
19:46:33.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
19:46:33.318 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04
19:46:33.473 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04
19:46:33.473 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04
19:46:33.475 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
19:46:34.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
19:46:34.004 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
19:46:34.005 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
19:46:34.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
19:46:34.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
19:46:34.188 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
19:46:34.405 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
19:46:34.405 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
19:46:34.406 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
19:46:34.422 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read,
19:46:34.422 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:46:34.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read,
19:46:34.440 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:46:34.457 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read,
19:46:34.457 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:46:34.473 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read,
19:46:34.473 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:46:34.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read,
19:46:34.490 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:46:34.503 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read,
19:46:34.503 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:46:34.519 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read,
19:46:34.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:46:34.535 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read,
19:46:34.535 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:46:34.618 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
19:46:34.618 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
19:46:34.619 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
19:46:34.687 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read,
19:46:34.687 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:46:34.753 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
19:46:34.753 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
19:46:34.770 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
19:46:34.815 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:46:34.815 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:46:34.818 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
19:46:34.845 [Lua] Players are leaving the safe zone
19:46:35.207 [Lua] StateInGameRunning:_game_actually_starts()
19:46:35.207 [Lua] [IngameUI] menu view on_enter start_menu_view
19:46:35.207 [Lua] hero_fullscreen_menu_on_enter
19:46:35.207 [Lua] #################################################################################################################
19:46:35.207 [Lua] [Loading Time]: 00:00:21 [Transition]: none-inn_level [Members joined]: 1 [Members Left]: 0 [Is Server]: true
19:46:35.207 [Lua] #################################################################################################################
19:46:35.207 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7
19:46:35.213 [Lua] [IngameUI] menu view post_update_on_enter table: 0x021ad590
19:46:35.221 [World] Spawning level.
19:46:35.231 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
19:46:35.242 [SteamVoipClient] select_out(110000102b4304d, off)
19:46:35.253 [Lua] cb_razer_chroma_setup
19:46:35.263 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7
19:46:35.273 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized
19:46:35.273 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized
19:46:35.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized
19:46:35.275 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized
19:46:35.447 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
19:46:35.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewertable: 000000000273D600
19:46:35.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized
19:46:35.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
19:46:35.516 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewertable: 000000000273D600
19:46:35.516 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized
19:46:35.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
19:46:35.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
19:46:36.250 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x822, position: 0
19:46:36.306 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7
19:46:36.306 [Lua] Commit load time data
19:46:36.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x822, position: 27249
19:46:37.385 [SteamAuthenticator] Got ticket from 110000101d893da
19:46:37.387 [SteamAuthenticator] BeginAuthSession 110000101d893da
19:46:37.387 [SteamAuthenticator] Authenticating 110000101d893da
19:46:37.387 [SteamAuthenticator] Got ticket request from 110000101d893da
19:46:37.389 [SteamAuthenticator] GetAuthSessionTicket 110000101d893da
19:46:37.389 [SteamAuthenticator] Sent ticket to 110000101d893da
19:46:37.752 [SteamAuthenticator] Steam validation for 110000101d893da with response 0
19:46:37.837 [Connection] New session id 168 to 110000101d893da.
19:46:37.970 [Connection] Established a connection <168.215> to 110000101d893da
19:46:37.970 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:46:37.970 [Lua] [Matchmaking] Got a handshake request from 110000101d893da with user name 'Bennings Dekker'
19:46:38.109 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 110000101d893da, replying lobby_ok
19:46:38.237 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101d893da REPLY wh:110000102b4304d | we:0 | dr:0 | bw:0 | es:0
19:46:38.370 [Lua] Set lobby begin:
19:46:38.370 [Lua] Lobby data level_key = inn_level
19:46:38.370 [Lua] Lobby data power_level = 835
19:46:38.370 [Lua] Lobby data selected_level_key = inn_level
19:46:38.370 [Lua] Lobby data difficulty = normal
19:46:38.370 [Lua] Lobby data player_slot_4 = 0:0
19:46:38.370 [Lua] Lobby data unique_server_name = Semagicus
19:46:38.370 [Lua] Lobby data matchmaking = false
19:46:38.370 [Lua] Lobby data host = 110000102b4304d
19:46:38.370 [Lua] Lobby data country_code = RU
19:46:38.370 [Lua] Lobby data game_mode = 3
19:46:38.370 [Lua] Lobby data player_slot_5 = 0:0
19:46:38.370 [Lua] Lobby data player_slot_2 = 0:0
19:46:38.370 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:46:38.370 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:46:38.370 [Lua] Lobby data num_players = 2
19:46:38.371 [Lua] Set lobby end.
19:46:38.371 [Lua] [Matchmaking] Assigning profile slot 3 to 110000101d893da
19:46:38.371 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:0
19:46:40.655 [Lua] ### CLEARING PEER STATE FOR 110000101d893da
19:46:40.788 [Lua] [PSM] Peer 110000101d893da joined. Want to use profile index "3"
19:46:40.788 [Lua] Mechanism says: a client joined the game! 110000101d893da
19:46:40.788 [EAC] EAC server has client 110000101d893da (and owner 110000101d893da)
19:46:40.838 [EACServer] [22:46:40:828][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101D893DA PlayerGUID: 76561197991236570 PlayerIP: 0.0.0.0 OwnerGUID: 76561197991236570 PlayerName: Bennings Dekker
19:46:40.846 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101d893da, connection_key=0)
19:46:40.933 [EACServer] [22:46:40:933][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
19:46:41.538 [EACServer] [22:46:41:538][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101D893DA Session: 1 Status: Client Authenticated Message: Client authenticated.
19:46:41.552 [EAC] Peer 110000101d893da switched EAC state to ClientAuthenticatedLocal
19:46:41.707 [EACServer] [22:46:41:707][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101D893DA.
19:46:42.008 [EACServer] [22:46:42:007][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101D893DA
19:46:42.008 [EACServer] [22:46:42:007][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101D893DA Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:46:42.024 [EAC] Peer 110000101d893da switched EAC state to ClientAuthenticatedRemote
19:46:42.859 [Lua] player (110000101d893da,1) was put into party 0
19:46:42.859 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d893da inn_level 0
19:46:43.223 [Lua] ### Sending rpc_level_loaded
19:46:43.223 [Lua] #### Has state machine: true, sender: 110000101d893da, level_id: 50
19:46:43.223 [Lua] Peer 110000101d893da has loaded the level but not all enemies, so we wait
19:46:43.223 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000101d893da, connection_key=0)
19:46:43.224 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:1 my_peer_id:110000102b4304d
19:46:45.017 [SteamVoipClient] select_out(110000101d893da, on)
19:46:45.017 [SteamVoipClient] select_in(110000101d893da, on)
19:46:45.017 [SteamVoipClient] select_out(110000101d893da, off)
19:46:46.759 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:46:46.759 [Lua] [Matchmaking] Got a handshake request from 110000101d893da with user name 'Bennings Dekker'
19:46:46.780 [Lua] Breedfreezer (server) starting a hot join sync
19:46:46.781 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
19:46:46.781 [Lua] RemotePlayer:create_game_object( ) 44
19:46:46.805 [Lua] player (110000101d893da,1) was put into party 1
19:46:46.805 [Lua] Assigning peer(110000101d893da:1) to profile(3) career(1)
19:46:46.805 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101d893da) local_player_id(1) profile_index(3) career_index(1)
19:46:46.805 [Lua] Set lobby begin:
19:46:46.805 [Lua] Lobby data level_key = inn_level
19:46:46.805 [Lua] Lobby data power_level = 835
19:46:46.805 [Lua] Lobby data selected_level_key = inn_level
19:46:46.805 [Lua] Lobby data difficulty = normal
19:46:46.805 [Lua] Lobby data player_slot_4 = 0:0
19:46:46.805 [Lua] Lobby data unique_server_name = Semagicus
19:46:46.806 [Lua] Lobby data matchmaking = false
19:46:46.806 [Lua] Lobby data host = 110000102b4304d
19:46:46.806 [Lua] Lobby data country_code = RU
19:46:46.806 [Lua] Lobby data game_mode = 3
19:46:46.806 [Lua] Lobby data player_slot_5 = 0:0
19:46:46.806 [Lua] Lobby data player_slot_2 = 0:0
19:46:46.806 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:46:46.806 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:46:46.806 [Lua] Lobby data num_players = 2
19:46:46.806 [Lua] Set lobby end.
19:46:46.806 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:0
19:46:47.281 [Lua] [MOD][VMF][INFO] Added 110000101d893da to the VMF users list.
19:46:47.284 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101d893da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:46:47.284 [Lua] Adding player sync data to peer=110000101d893da local_player_id=1
19:46:47.284 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:2 my_peer_id:110000102b4304d
19:46:47.284 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:2 my_peer_id:110000102b4304d
19:46:47.285 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d893da
19:46:47.289 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:2 my_peer_id:110000102b4304d
19:46:47.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:46:47.290 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read,
19:46:47.290 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
19:46:47.290 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:46:47.290 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
19:46:47.290 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
19:46:47.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:46:47.661 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
19:46:47.661 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
19:46:47.663 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
19:46:47.778 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
19:46:47.778 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
19:46:47.780 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
19:46:47.911 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
19:46:47.911 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
19:46:47.911 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
19:46:48.563 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
19:46:48.563 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
19:46:48.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
19:46:48.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
19:46:48.762 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
19:46:48.764 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
19:46:48.863 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
19:46:48.863 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
19:46:48.863 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
19:46:49.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
19:46:49.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
19:46:49.112 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
19:46:51.396 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101d893da go_type=player_unit go_created_func_name=game_object_created_player_unit
19:46:51.404 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
19:46:51.404 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:46:51.535 [Lua] [IngameUI] menu view on_exit start_menu_view
19:46:51.535 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
19:46:51.535 [Lua] hero_fullscreen_menu_on_exit
19:46:51.542 [Lua] [IngameUI] menu view post_update_on_exit table: 0x021ad590
19:46:51.543 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D600 -> Package still referenced, NOT unloaded:
19:46:51.543 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000273D600 -> Package still referenced, NOT unloaded:
19:46:51.543 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000273D600 -> Package still referenced, NOT unloaded:
19:46:51.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewertable: 000000000273D600
19:46:56.918 [Lua] PlayFabMirrorBase:_commit_internal 2
19:46:56.918 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:46:56.922 [Lua] generate_backend_stats 110000102b4304d:1
19:46:56.944 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:46:56.944 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8
19:46:56.952 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8
19:46:57.391 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8
19:46:57.402 [Lua] commit result success 2
19:47:02.892 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
19:47:09.664 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
19:47:09.844 [Lua] [Matchmaking] Cancelling matchmaking
19:47:09.844 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:47:11.179 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:47:11.179 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:47:11.182 [Lua] Set lobby begin:
19:47:11.182 [Lua] Lobby data level_key = inn_level
19:47:11.182 [Lua] Lobby data power_level = 835
19:47:11.182 [Lua] Lobby data selected_level_key = inn_level
19:47:11.182 [Lua] Lobby data difficulty = hardest
19:47:11.183 [Lua] Lobby data player_slot_4 = 0:0
19:47:11.183 [Lua] Lobby data unique_server_name = Semagicus
19:47:11.183 [Lua] Lobby data matchmaking = false
19:47:11.183 [Lua] Lobby data host = 110000102b4304d
19:47:11.183 [Lua] Lobby data country_code = RU
19:47:11.183 [Lua] Lobby data game_mode = 3
19:47:11.183 [Lua] Lobby data player_slot_5 = 0:0
19:47:11.183 [Lua] Lobby data player_slot_2 = 0:0
19:47:11.183 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:47:11.183 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:47:11.183 [Lua] Lobby data num_players = 2
19:47:11.183 [Lua] Set lobby end.
19:47:11.183 [Lua] [PartyManager] Leader is set to 110000102b4304d
19:47:11.185 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
19:47:11.185 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
19:47:11.185 [Lua] Set lobby begin:
19:47:11.185 [Lua] Lobby data twitch_enabled = false
19:47:11.185 [Lua] Lobby data power_level = 835
19:47:11.185 [Lua] Lobby data num_players = 2
19:47:11.185 [Lua] Lobby data weave_name = false
19:47:11.185 [Lua] Lobby data game_mode = 1
19:47:11.185 [Lua] Lobby data mechanism = adventure
19:47:11.185 [Lua] Lobby data level_key = inn_level
19:47:11.186 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:47:11.186 [Lua] Lobby data selected_level_key = inn_level
19:47:11.186 [Lua] Lobby data unique_server_name = Semagicus
19:47:11.186 [Lua] Lobby data quick_game = true
19:47:11.186 [Lua] Lobby data matchmaking = true
19:47:11.186 [Lua] Lobby data difficulty = hardest
19:47:11.186 [Lua] Lobby data country_code = RU
19:47:11.186 [Lua] Lobby data host = 110000102b4304d
19:47:11.186 [Lua] Lobby data player_slot_5 = 0:0
19:47:11.186 [Lua] Lobby data player_slot_2 = 0:0
19:47:11.186 [Lua] Lobby data player_slot_4 = 0:0
19:47:11.186 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:47:11.186 [Lua] Lobby data eac_authorized = true
19:47:11.186 [Lua] Set lobby end.
19:47:11.186 [Lua] Set lobby begin:
19:47:11.186 [Lua] Lobby data twitch_enabled = false
19:47:11.186 [Lua] Lobby data power_level = 835
19:47:11.186 [Lua] Lobby data num_players = 2
19:47:11.186 [Lua] Lobby data weave_name = false
19:47:11.186 [Lua] Lobby data game_mode = 1
19:47:11.186 [Lua] Lobby data is_private = false
19:47:11.186 [Lua] Lobby data mechanism = adventure
19:47:11.187 [Lua] Lobby data level_key = inn_level
19:47:11.187 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:47:11.187 [Lua] Lobby data selected_level_key = inn_level
19:47:11.187 [Lua] Lobby data unique_server_name = Semagicus
19:47:11.187 [Lua] Lobby data quick_game = true
19:47:11.187 [Lua] Lobby data matchmaking = true
19:47:11.187 [Lua] Lobby data difficulty = hardest
19:47:11.187 [Lua] Lobby data country_code = RU
19:47:11.187 [Lua] Lobby data host = 110000102b4304d
19:47:11.187 [Lua] Lobby data player_slot_5 = 0:0
19:47:11.187 [Lua] Lobby data player_slot_2 = 0:0
19:47:11.187 [Lua] Lobby data player_slot_4 = 0:0
19:47:11.187 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:47:11.187 [Lua] Lobby data eac_authorized = true
19:47:11.187 [Lua] Set lobby end.
19:47:11.189 [Lua] [ChatManager][1]System: Starting hosted game...
19:47:11.189 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:47:11.189 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:47:23.955 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:47:23.955 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
19:47:23.957 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 1
19:47:23.957 [Lua] [LevelTransitionHandler] set_next_level( skittergate, 1 )
19:47:23.957 [Lua] Set lobby begin:
19:47:23.957 [Lua] Lobby data twitch_enabled = false
19:47:23.957 [Lua] Lobby data power_level = 835
19:47:23.957 [Lua] Lobby data num_players = 2
19:47:23.957 [Lua] Lobby data weave_name = false
19:47:23.957 [Lua] Lobby data game_mode = 2
19:47:23.957 [Lua] Lobby data is_private = false
19:47:23.957 [Lua] Lobby data mechanism = adventure
19:47:23.957 [Lua] Lobby data level_key = inn_level
19:47:23.957 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:47:23.957 [Lua] Lobby data selected_level_key = skittergate
19:47:23.958 [Lua] Lobby data unique_server_name = Semagicus
19:47:23.958 [Lua] Lobby data quick_game = true
19:47:23.958 [Lua] Lobby data matchmaking = true
19:47:23.958 [Lua] Lobby data difficulty = hardest
19:47:23.958 [Lua] Lobby data country_code = RU
19:47:23.958 [Lua] Lobby data host = 110000102b4304d
19:47:23.958 [Lua] Lobby data player_slot_5 = 0:0
19:47:23.958 [Lua] Lobby data player_slot_2 = 0:0
19:47:23.959 [Lua] Lobby data player_slot_4 = 0:0
19:47:23.959 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:47:23.959 [Lua] Lobby data eac_authorized = true
19:47:23.959 [Lua] Set lobby end.
19:47:23.961 [Lua] Set lobby begin:
19:47:23.961 [Lua] Lobby data twitch_enabled = false
19:47:23.961 [Lua] Lobby data power_level = 835
19:47:23.961 [Lua] Lobby data num_players = 2
19:47:23.961 [Lua] Lobby data weave_name = false
19:47:23.961 [Lua] Lobby data game_mode = 2
19:47:23.961 [Lua] Lobby data is_private = false
19:47:23.962 [Lua] Lobby data mechanism = adventure
19:47:23.962 [Lua] Lobby data level_key = inn_level
19:47:23.962 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:47:23.962 [Lua] Lobby data selected_level_key = skittergate
19:47:23.962 [Lua] Lobby data unique_server_name = Semagicus
19:47:23.962 [Lua] Lobby data quick_game = true
19:47:23.962 [Lua] Lobby data matchmaking = true
19:47:23.962 [Lua] Lobby data difficulty = hardest
19:47:23.962 [Lua] Lobby data country_code = RU
19:47:23.962 [Lua] Lobby data host = 110000102b4304d
19:47:23.962 [Lua] Lobby data player_slot_5 = 0:0
19:47:23.962 [Lua] Lobby data player_slot_2 = 0:0
19:47:23.962 [Lua] Lobby data player_slot_4 = 0:0
19:47:23.962 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:47:23.962 [Lua] Lobby data eac_authorized = true
19:47:23.962 [Lua] Set lobby end.
19:47:23.963 [Lua] Complete level triggered.
19:47:23.965 [Lua] gm_event_end_conditions_met false false
19:47:23.965 [Save] Saving `save_data`
19:47:23.965 [Lua] PlayFabMirrorBase:_commit_internal nil
19:47:23.965 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:47:23.967 [Lua] generate_backend_stats 110000102b4304d:1
19:47:23.979 [Save] Save done
19:47:23.979 [Save] Saving `save_data`
19:47:23.982 [Save] Save done
19:47:23.989 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 9
19:47:23.989 [Save] Saving `save_data`
19:47:23.989 [Lua] TRANSITION nil nil skittergate
19:47:23.989 [Lua] Transition type "skittergate", is server: true
19:47:23.989 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:47:23.989 [Lua] [GameNetworkManager] Leaving game...
19:47:23.989 [Lua] [GameNetworkManager] Shutting down game session host.
19:47:23.989 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:47:23.989 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:47:23.989 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=58.85
19:47:23.995 [Save] Save done
19:47:24.003 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:47:24.003 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 9 1
19:47:24.242 [Lua] [PlayFabRequestQueue] EAC Enabled! 9
19:47:24.242 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 9
19:47:24.725 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 9
19:47:24.739 [Lua] commit result success 3
19:47:25.990 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:47:25.990 [Lua] [Managers] Calling function on all managers:
19:47:25.991 [Lua] Clearing all global lookup lists
19:47:25.991 [Lua] [IngamePlayerListUI] - Destroy
19:47:25.992 [Lua] [EquipmentUI] - Destroy
19:47:25.992 [Lua] [GamePadEquipmentUI] - Destroy
19:47:25.992 [Lua] [AbilityUI] - Destroy
19:47:25.992 [Lua] [GamePadAbilityUI] - Destroy
19:47:25.992 [Lua] [IngameUI] destroy
19:47:26.024 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2
19:47:26.024 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1
19:47:26.025 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2
19:47:26.025 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1
19:47:26.025 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2
19:47:26.025 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1
19:47:26.025 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2
19:47:26.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1
19:47:26.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5
19:47:26.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4
19:47:26.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2
19:47:26.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1
19:47:26.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1
19:47:26.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1
19:47:26.028 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3
19:47:26.070 [Lua] [MOD][VMF][INFO] Removed 110000101d893da from the VMF users list.
19:47:26.207 [Lua] [Managers] Destroying manager group:
19:47:26.216 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:47:26.354 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:47:26.355 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d893da skittergate 1
19:47:26.355 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d skittergate 1
19:47:26.355 [Lua] [Matchmaking] unregister rpcs
19:47:26.355 [Lua] ############### UNLOADING PACKAGES ###############
19:47:26.355 [Lua] [Managers] Calling function on all managers:
19:47:26.355 [Lua] [Managers] Destroying manager group:
19:47:26.355 [Lua] [Gamestate] Enter state StateLoading
19:47:26.378 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:47:26.378 [Lua] [Matchmaking] register rpcs
19:47:26.379 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
19:47:26.379 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
19:47:26.379 [Lua] Set lobby begin:
19:47:26.379 [Lua] Lobby data twitch_enabled = false
19:47:26.379 [Lua] Lobby data power_level = 0
19:47:26.379 [Lua] Lobby data num_players = 2
19:47:26.379 [Lua] Lobby data weave_name = false
19:47:26.379 [Lua] Lobby data game_mode = 2
19:47:26.379 [Lua] Lobby data is_private = false
19:47:26.379 [Lua] Lobby data mechanism = adventure
19:47:26.379 [Lua] Lobby data level_key = inn_level
19:47:26.379 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:47:26.380 [Lua] Lobby data selected_level_key = skittergate
19:47:26.380 [Lua] Lobby data unique_server_name = Semagicus
19:47:26.380 [Lua] Lobby data quick_game = true
19:47:26.380 [Lua] Lobby data matchmaking = true
19:47:26.380 [Lua] Lobby data difficulty = hardest
19:47:26.380 [Lua] Lobby data country_code = RU
19:47:26.380 [Lua] Lobby data host = 110000102b4304d
19:47:26.380 [Lua] Lobby data player_slot_5 = 0:0
19:47:26.380 [Lua] Lobby data player_slot_2 = 0:0
19:47:26.380 [Lua] Lobby data player_slot_4 = 0:0
19:47:26.380 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:47:26.380 [Lua] Lobby data eac_authorized = true
19:47:26.380 [Lua] Set lobby end.
19:47:26.380 [Lua] registering RPCs
19:47:26.380 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:47:26.380 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:47:26.380 [Lua] Set lobby begin:
19:47:26.380 [Lua] Lobby data twitch_enabled = false
19:47:26.381 [Lua] Lobby data power_level = 0
19:47:26.381 [Lua] Lobby data num_players = 2
19:47:26.381 [Lua] Lobby data weave_name = false
19:47:26.381 [Lua] Lobby data game_mode = 2
19:47:26.381 [Lua] Lobby data is_private = false
19:47:26.381 [Lua] Lobby data mechanism = adventure
19:47:26.381 [Lua] Lobby data level_key = skittergate
19:47:26.381 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:47:26.381 [Lua] Lobby data selected_level_key = skittergate
19:47:26.381 [Lua] Lobby data unique_server_name = Semagicus
19:47:26.381 [Lua] Lobby data quick_game = true
19:47:26.381 [Lua] Lobby data matchmaking = true
19:47:26.381 [Lua] Lobby data difficulty = hardest
19:47:26.381 [Lua] Lobby data country_code = RU
19:47:26.381 [Lua] Lobby data host = 110000102b4304d
19:47:26.381 [Lua] Lobby data player_slot_5 = 0:0
19:47:26.381 [Lua] Lobby data player_slot_2 = 0:0
19:47:26.381 [Lua] Lobby data player_slot_4 = 0:0
19:47:26.381 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:47:26.381 [Lua] Lobby data eac_authorized = true
19:47:26.381 [Lua] Set lobby end.
19:47:26.381 [Lua] MUSIC MANAGER unmute_all_world_sounds 12129 0
19:47:26.381 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:47:26.412 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized
19:47:26.412 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil] self.picked_environment_id=[1]
19:47:26.412 [Lua] [LevelTransitionHandler] load_level skittergate 1
19:47:27.286 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
19:47:27.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
19:47:27.287 [Umbra] Unload tome
19:47:27.287 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
19:47:27.287 [Lua] [LevelTransitionHandler] Loading level: "skittergate"
19:47:27.287 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skittergate"
19:47:27.287 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read,
19:47:27.287 [Lua] [StateLoading] got rpc_load_level 64 skittergate
19:47:27.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14
19:47:27.446 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14
19:47:27.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate
19:47:27.461 [Lua] MUSIC MANAGER nik_loading_screen_skittergate_02 12130 0
19:47:27.469 [Lua] MUSIC MANAGER Play_loading_screen_music 12131 0
19:47:27.780 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]'
19:47:34.403 [Lua] ### Sending rpc_level_loaded
19:47:34.403 [Lua] #### Has state machine: true, sender: 110000101d893da, level_id: 64
19:47:34.403 [Lua] Peer 110000101d893da has loaded the level and all enemies are loaded
19:47:34.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate
19:47:34.844 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate
19:47:34.862 [Lua] [LevelTransitionHandler] Level load completed!
19:47:34.862 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skittergate - level_seed: 1430047 - weave: nil
19:47:34.903 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:47:34.903 [Lua] checking dlc's against conflict directors
19:47:34.903 [Lua] number of factions to include 3
19:47:34.903 [Lua] number of factions added 3
19:47:34.903 [Lua] --- --- ---
19:47:34.903 [Lua] Starting... difficulty 'hardest'
19:47:34.903 [Lua] These are the starting conflict directors:
19:47:34.903 [Lua] chaos
19:47:34.903 [Lua] skaven
19:47:34.903 [Lua] default
19:47:34.903 [Lua] --- --- ---
19:47:34.903 [Lua]
19:47:34.903 [Lua] DONE! Found the following directors:
19:47:34.903 [Lua] (free: 8), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer chaos_raider skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic skaven_warpfire_thrower chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner chaos_exalted_champion_norsca skaven_plague_monk chaos_vortex_sorcerer
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
19:47:34.904 [Lua] ### Sending rpc_level_loaded
19:47:34.904 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 64
19:47:34.904 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded
19:47:34.926 [Lua] ### Sending rpc_level_loaded
19:47:34.926 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 64
19:47:35.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
19:47:35.433 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
19:47:35.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
19:47:35.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
19:47:35.821 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
19:47:35.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
19:47:36.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
19:47:36.275 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
19:47:36.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
19:47:36.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
19:47:36.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
19:47:36.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
19:47:37.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
19:47:37.856 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
19:47:37.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
19:47:38.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
19:47:38.126 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
19:47:38.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
19:47:38.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
19:47:38.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
19:47:38.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
19:47:38.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
19:47:38.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
19:47:38.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
19:47:39.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
19:47:39.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
19:47:39.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
19:47:39.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
19:47:39.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
19:47:39.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
19:47:39.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
19:47:39.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
19:47:39.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
19:47:40.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
19:47:40.435 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
19:47:40.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
19:47:40.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
19:47:40.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
19:47:40.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
19:47:41.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
19:47:41.901 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
19:47:41.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
19:47:41.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
19:47:41.985 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
19:47:41.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
19:47:42.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:47:42.053 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:47:42.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
19:47:42.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
19:47:42.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
19:47:42.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:47:42.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:47:42.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
19:47:42.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
19:47:43.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
19:47:43.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
19:47:43.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
19:47:43.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
19:47:43.585 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
19:47:43.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
19:47:43.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
19:47:43.973 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
19:47:43.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
19:47:44.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
19:47:44.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
19:47:44.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
19:47:44.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
19:47:44.850 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
19:47:44.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
19:47:45.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
19:47:45.323 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
19:47:45.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
19:47:45.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
19:47:45.728 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
19:47:45.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
19:47:46.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
19:47:46.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
19:47:46.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
19:47:46.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
19:47:46.350 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
19:47:46.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
19:47:46.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
19:47:46.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
19:47:46.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
19:47:47.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
19:47:47.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
19:47:47.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
19:47:47.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
19:47:47.513 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
19:47:47.518 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: custom
19:47:47.518 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:47:47.518 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:47:48.528 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:47:48.528 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:47:48.528 [Lua] [Matchmaking] unregister rpcs
19:47:48.529 [Lua] Set lobby begin:
19:47:48.529 [Lua] Lobby data twitch_enabled = false
19:47:48.529 [Lua] Lobby data power_level = 0
19:47:48.529 [Lua] Lobby data num_players = 2
19:47:48.529 [Lua] Lobby data weave_name = false
19:47:48.529 [Lua] Lobby data game_mode = 2
19:47:48.529 [Lua] Lobby data is_private = false
19:47:48.529 [Lua] Lobby data mechanism = adventure
19:47:48.529 [Lua] Lobby data level_key = skittergate
19:47:48.529 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:47:48.529 [Lua] Lobby data selected_level_key = skittergate
19:47:48.529 [Lua] Lobby data unique_server_name = Semagicus
19:47:48.529 [Lua] Lobby data quick_game = true
19:47:48.529 [Lua] Lobby data matchmaking = true
19:47:48.529 [Lua] Lobby data difficulty = hardest
19:47:48.530 [Lua] Lobby data country_code = RU
19:47:48.530 [Lua] Lobby data host = 110000102b4304d
19:47:48.530 [Lua] Lobby data player_slot_5 = 0:0
19:47:48.530 [Lua] Lobby data player_slot_2 = 0:0
19:47:48.530 [Lua] Lobby data player_slot_4 = 0:0
19:47:48.530 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:47:48.530 [Lua] Lobby data eac_authorized = true
19:47:48.530 [Lua] Set lobby end.
19:47:48.530 [Lua] [Managers] Destroying manager group:
19:47:48.531 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens
19:47:48.531 [Lua] MUSIC MANAGER Stop_loading_screen_music 12132 0
19:47:48.531 [Lua] [Gamestate] Enter StateIngame HOST
19:47:48.531 [Lua] [Managers] Calling function on all managers:
19:47:48.531 [Lua] <>level = skittergate<>
19:47:48.531 [Lua] Set lobby begin:
19:47:48.531 [Lua] Lobby data twitch_enabled = false
19:47:48.531 [Lua] Lobby data power_level = 0
19:47:48.531 [Lua] Lobby data num_players = 2
19:47:48.531 [Lua] Lobby data weave_name = false
19:47:48.531 [Lua] Lobby data game_mode = 2
19:47:48.531 [Lua] Lobby data is_private = false
19:47:48.531 [Lua] Lobby data mechanism = adventure
19:47:48.531 [Lua] Lobby data level_key = skittergate
19:47:48.531 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:47:48.531 [Lua] Lobby data selected_level_key = skittergate
19:47:48.531 [Lua] Lobby data unique_server_name = Semagicus
19:47:48.531 [Lua] Lobby data quick_game = true
19:47:48.531 [Lua] Lobby data matchmaking = true
19:47:48.532 [Lua] Lobby data difficulty = hardest
19:47:48.532 [Lua] Lobby data country_code = RU
19:47:48.532 [Lua] Lobby data host = 110000102b4304d
19:47:48.532 [Lua] Lobby data player_slot_5 = 0:0
19:47:48.532 [Lua] Lobby data player_slot_2 = 0:0
19:47:48.532 [Lua] Lobby data player_slot_4 = 0:0
19:47:48.532 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:47:48.532 [Lua] Lobby data eac_authorized = true
19:47:48.532 [Lua] Set lobby end.
19:47:48.532 [Umbra] Init version: 3.4.15 :: 16 threads
19:47:48.533 [Lua] [StateIngame] Server ingame
19:47:48.535 [Lua] Set lobby begin:
19:47:48.535 [Lua] Lobby data twitch_enabled = false
19:47:48.535 [Lua] Lobby data power_level = 0
19:47:48.535 [Lua] Lobby data num_players = 2
19:47:48.535 [Lua] Lobby data weave_name = false
19:47:48.535 [Lua] Lobby data game_mode = 2
19:47:48.535 [Lua] Lobby data is_private = false
19:47:48.535 [Lua] Lobby data mechanism = adventure
19:47:48.535 [Lua] Lobby data level_key = skittergate
19:47:48.535 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:47:48.536 [Lua] Lobby data selected_level_key = skittergate
19:47:48.536 [Lua] Lobby data unique_server_name = Semagicus
19:47:48.536 [Lua] Lobby data quick_game = true
19:47:48.536 [Lua] Lobby data matchmaking = true
19:47:48.536 [Lua] Lobby data difficulty = hardest
19:47:48.536 [Lua] Lobby data country_code = RU
19:47:48.536 [Lua] Lobby data host = 110000102b4304d
19:47:48.536 [Lua] Lobby data player_slot_5 = 0:0
19:47:48.536 [Lua] Lobby data player_slot_2 = 0:0
19:47:48.536 [Lua] Lobby data player_slot_4 = 0:0
19:47:48.536 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:47:48.536 [Lua] Lobby data eac_authorized = true
19:47:48.536 [Lua] Set lobby end.
19:47:48.536 [Lua] [Matchmaking] register rpcs
19:47:48.536 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:47:48.537 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d
19:47:48.537 [Lua] [GameNetworkManager] self.is_server = true
19:47:48.537 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
19:47:48.537 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:47:48.537 [Network] Setting artificial MTU limit to 65536
19:47:48.546 [Lua] Switching ConflictSettings: to: default
19:47:48.546 [Lua] pacing=default
19:47:48.546 [Lua] roaming=nil
19:47:48.546 [Lua] specials=default
19:47:48.546 [Lua] debug_color=maroon
19:47:48.546 [Lua] contained_breeds=nil
19:47:48.546 [Lua] pack_spawning=default
19:47:48.546 [Lua] disabled=false
19:47:48.546 [Lua] factions=nil
19:47:48.546 [Lua] boss=default
19:47:48.546 [Lua] horde=default
19:47:48.546 [Lua] name=default
19:47:48.546 [Lua] intensity=default
19:47:48.546 [Lua] ---
19:47:48.547 [Lua] [LevelAnalysis] set_random_seed( 1430047)
19:47:48.566 [Lua] [AIInterestPointSystem] Level Seed: 1430047
19:47:48.566 [Lua]
19:47:48.566 [Lua] [entity_system_bag] = table
19:47:48.566 [Lua] [entity_system_bag] = metatable
19:47:48.566 [Lua] [startup_data] = table
19:47:48.566 [Lua] [entity_manager] = table
19:47:48.566 [Lua] [entity_manager] = metatable
19:47:48.566 [Lua] [unit_spawner] = table
19:47:48.566 [Lua] [unit_spawner] = metatable
19:47:48.566 [Lua] [unit_storage] = table
19:47:48.566 [Lua] [unit_storage] = metatable
19:47:48.566 [Lua] [dice_keeper] = table
19:47:48.566 [Lua] [dice_keeper] = metatable
19:47:48.566 [Lua] [is_server] = true (boolean)
19:47:48.566 [Lua] [world] = [World]
19:47:48.566 [Lua] [system_api] = table
19:47:48.566 [Lua] [entity_system] = table
19:47:48.566 [Lua] [entity_system] = metatable
19:47:48.566 [Lua] [network_lobby] = table
19:47:48.566 [Lua] [network_lobby] = metatable
19:47:48.566 [Lua] [profile_synchronizer] = table
19:47:48.566 [Lua] [profile_synchronizer] = metatable
19:47:48.566 [Lua] [level_transition_handler] = table
19:47:48.566 [Lua] [level_transition_handler] = metatable
19:47:48.566 [Lua] [num_local_human_players] = 1 (number)
19:47:48.566 [Lua] [statistics_db] = table
19:47:48.566 [Lua] [statistics_db] = metatable
19:47:48.566 [Lua] [network_server] = table
19:47:48.566 [Lua] [network_server] = metatable
19:47:48.566 [Lua] [input_manager] = table
19:47:48.566 [Lua] [input_manager] = metatable
19:47:48.566 [Lua] [network_clock] = table
19:47:48.566 [Lua] [network_clock] = metatable
19:47:48.566 [Lua] [network_transmit] = table
19:47:48.566 [Lua] [network_transmit] = metatable
19:47:48.566 [Lua] [free_flight_manager] = table
19:47:48.566 [Lua] [free_flight_manager] = metatable
19:47:48.566 [Lua] [network_manager] = table
19:47:48.566 [Lua] [network_manager] = metatable
19:47:48.566 [Lua] [network_event_delegate] = table
19:47:48.566 [Lua] [network_event_delegate] = metatable
19:47:48.566 [Lua]
19:47:48.566 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:47:48.566 [Lua] ignoring extension VersusInteractObjectiveExtension
19:47:48.566 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:47:48.566 [Lua] ignoring extension VersusSocketObjectiveExtension
19:47:48.566 [Lua] ignoring extension VersusTargetObjectiveExtension
19:47:48.566 [Lua] ignoring extension VersusMissionObjectiveExtension
19:47:48.568 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:47:48.619 [Lua] [AchievementManager] Achievements using the steam platform
19:47:48.620 [Lua] [StateIngame] Level seed: 1430047
19:47:48.620 [World] Spawning level.
19:47:49.352 warning: [Lua] This function is deprecated and shouldn't be called
19:47:49.393 warning: [Lua] This function is deprecated and shouldn't be called
19:47:49.411 [Lua] respawn_unit_spawned with group id: rasknitt_arena
19:47:49.411 [Lua] respawn_unit_spawned with group id: rasknitt_arena
19:47:49.411 [Lua] respawn_unit_spawned with group id: rasknitt_arena
19:47:49.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object id: 82, name: `unknown`
19:47:49.444 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
19:47:49.444 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
19:47:49.444 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
19:47:49.444 [Lua] respawn_unit_spawned with group id: skittergate_ending
19:47:49.444 [Lua] respawn_unit_spawned with group id: skittergate_ending
19:47:49.444 [Lua] respawn_unit_spawned with group id: skittergate_ending
19:47:49.444 [Lua] respawn_unit_spawned with group id: generator_respawns
19:47:49.444 [Lua] respawn_unit_spawned with group id: generator_respawns
19:47:49.444 [Lua] respawn_unit_spawned with group id: generator_respawns
19:47:49.566 [Lua] respawn_unit_spawned with group id: pre_norsca_2
19:47:49.566 [Lua] respawn_unit_spawned with group id: pre_norsca_2
19:47:49.566 [Lua] respawn_unit_spawned with group id: pre_norsca_2
19:47:49.566 [Lua] respawn_unit_spawned with group id: pre_norsca_1
19:47:49.566 [Lua] respawn_unit_spawned with group id: pre_norsca_1
19:47:49.566 [Lua] respawn_unit_spawned with group id: pre_norsca_1
19:47:49.566 [Lua] respawn_unit_spawned with group id: pre_norsca_1
19:47:49.566 [Lua] respawn_unit_spawned with group id: pre_norsca_1
19:47:49.566 [Lua] respawn_unit_spawned with group id: pre_norsca_1
19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_camp
19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_camp
19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_camp
19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_camp
19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_camp
19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_camp
19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_camp
19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_camp
19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_camp
19:47:49.626 [Lua] [LevelAnalysis] set_random_seed( 1430047)
19:47:49.626 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 10
19:47:49.678 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
19:47:49.678 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
19:47:49.678 [Lua] [IngameUI] init
19:47:49.712 [SteamVoipClient] select_out(110000101d893da, off)
19:47:49.712 [SteamVoipClient] select_out(110000102b4304d, off)
19:47:49.722 [Lua] cb_razer_chroma_setup
19:47:49.790 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
19:47:49.791 [Lua] Set lobby begin:
19:47:49.791 [Lua] Lobby data twitch_enabled = false
19:47:49.791 [Lua] Lobby data power_level = 835
19:47:49.791 [Lua] Lobby data num_players = 2
19:47:49.791 [Lua] Lobby data weave_name = false
19:47:49.792 [Lua] Lobby data game_mode = 2
19:47:49.792 [Lua] Lobby data is_private = false
19:47:49.792 [Lua] Lobby data mechanism = adventure
19:47:49.792 [Lua] Lobby data level_key = skittergate
19:47:49.792 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:47:49.792 [Lua] Lobby data selected_level_key = skittergate
19:47:49.792 [Lua] Lobby data unique_server_name = Semagicus
19:47:49.792 [Lua] Lobby data quick_game = true
19:47:49.792 [Lua] Lobby data matchmaking = true
19:47:49.792 [Lua] Lobby data difficulty = hardest
19:47:49.792 [Lua] Lobby data country_code = RU
19:47:49.792 [Lua] Lobby data host = 110000102b4304d
19:47:49.792 [Lua] Lobby data player_slot_5 = 0:0
19:47:49.792 [Lua] Lobby data player_slot_2 = 0:0
19:47:49.793 [Lua] Lobby data player_slot_4 = 0:0
19:47:49.793 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:47:49.793 [Lua] Lobby data eac_authorized = true
19:47:49.793 [Lua] Set lobby end.
19:47:49.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 13, name: `unknown`
19:47:49.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 73, name: `unknown`
19:47:49.796 warning: [Lua] This function is deprecated and shouldn't be called
19:47:49.797 [Lua] CurrentConflictSettings default
19:47:49.797 [Lua] [ConflictDirector] conflict_director is ai_ready
19:47:49.803 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:47:49.803 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:47:49.813 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:47:49.813 [Lua] Forming navigation groups in one frame
19:47:49.813 [Lua] Forming navigation groups
19:47:49.817 [Lua] NavigationGroupManager -> calulation time A: 0.0039999999999906777
19:47:50.525 [Lua] NavigationGroupManager -> calulation time B: 0.70799999999999841
19:47:50.525 [Lua] number of nav groups: 393
19:47:50.537 [Lua] number of refined nav groups : 207
19:47:50.542 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000000682
19:47:50.543 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.057774672657249 Normalized coefficient: 1.2061779587129966
19:47:50.553 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.049101212620732 Normalized coefficient: 1.2069796795481227
19:47:50.560 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.052518252283329 Normalized coefficient: 1.4250146111947122
19:47:50.574 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.071436697989704 Normalized coefficient: 1.5638285253923849
19:47:50.601 [Lua] -------------> JOW Perfect-density 9 Sum density 4.3051540881395347 Normalized coefficient: 2.0905175089538632
19:47:50.621 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
19:47:50.621 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
19:47:50.621 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
19:47:50.621 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
19:47:50.627 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate
19:47:50.627 [Lua] [LevelAnalysis] This level has a total main-path length of 1787.477 meters.
19:47:50.627 [Lua] [LevelAnalysis] grouping spawners for event_patrol
19:47:50.627 [Lua] [LevelAnalysis]
19:47:50.627 [Lua] [LevelAnalysis] grouping spawners for event_boss
19:47:50.628 [Lua] [LevelAnalysis]
19:47:50.628 [Lua] [LevelAnalysis] Terror events added:
19:47:50.628 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
19:47:50.628 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
19:47:50.628 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
19:47:50.628 [Lua] NORMAL PATROL MAIN PATH 281.23272705078125
19:47:50.628 [Lua] [waypoints] = table
19:47:50.628 [Lua] [astar_points] = table
19:47:50.628 [Lua] [travel_dist] = 281.14438976347446 (number)
19:47:50.628 [Lua] [one_directional] = true (boolean)
19:47:50.628 [Lua] [id] = boss_8 (string)
19:47:50.628 [Lua] ----> using boss spline path!
19:47:50.628 [Lua] Adding main path event: Vector3Box(-237.409, -378.02, -96.2437) boss_event_skaven_spline_patrol 45 table: 00000000070E7D20
19:47:50.628 [Lua] NORMAL PATROL MAIN PATH 2515.410400390625
19:47:50.628 [Lua] [waypoints] = table
19:47:50.628 [Lua] [astar_points] = table
19:47:50.628 [Lua] [travel_dist] = 2526.5580926388502 (number)
19:47:50.628 [Lua] [one_directional] = true (boolean)
19:47:50.628 [Lua] [id] = boss_7 (string)
19:47:50.628 [Lua] ----> using boss spline path!
19:47:50.628 [Lua] Adding main path event: Vector3Box(168.559, 419.681, -5.45095) boss_event_chaos_spline_patrol 45 table: 00000000070A9310
19:47:50.628 [Lua] [LevelAnalysis] num_event_places_f: 1.1583178677558899 , num_event_places: 1 , trailing_event_fraction: 0.15831786775588985 , num_events: 1
19:47:50.628 [Lua] [LevelAnalysis] Level path distance: 1787.4768016338348
19:47:50.628 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450
19:47:50.628 [Lua] [LevelAnalysis] wanted_distance: 1248.4473764896393
19:47:50.628 [Lua] [LevelAnalysis] Terror events added:
19:47:50.628 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
19:47:50.628 [Lua] Adding main path event: Vector3Box(85.9783, 255.773, 2.92177) rare_event_loot_rat 45 table: 00000000070762E0
19:47:50.628 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:47:50.632 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
19:47:50.636 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
19:47:50.644 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:47:50.646 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=73
19:47:50.646 [Lua] [Managers] Calling function on all managers:
19:47:50.646 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:47:50.792 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 10
19:47:50.802 [Lua] player (110000102b4304d,2) was put into party 1
19:47:50.829 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74
19:47:50.829 [Lua] Assigning peer(110000102b4304d:2) to profile(4) career(1)
19:47:50.829 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(4) career_index(1)
19:47:50.829 [Lua] Set lobby begin:
19:47:50.829 [Lua] Lobby data twitch_enabled = false
19:47:50.829 [Lua] Lobby data power_level = 835
19:47:50.829 [Lua] Lobby data num_players = 2
19:47:50.829 [Lua] Lobby data weave_name = false
19:47:50.829 [Lua] Lobby data game_mode = 2
19:47:50.829 [Lua] Lobby data is_private = false
19:47:50.829 [Lua] Lobby data mechanism = adventure
19:47:50.829 [Lua] Lobby data level_key = skittergate
19:47:50.830 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:47:50.830 [Lua] Lobby data selected_level_key = skittergate
19:47:50.830 [Lua] Lobby data unique_server_name = Semagicus
19:47:50.830 [Lua] Lobby data quick_game = true
19:47:50.830 [Lua] Lobby data matchmaking = true
19:47:50.830 [Lua] Lobby data difficulty = hardest
19:47:50.830 [Lua] Lobby data country_code = RU
19:47:50.830 [Lua] Lobby data host = 110000102b4304d
19:47:50.830 [Lua] Lobby data player_slot_5 = 0:0
19:47:50.830 [Lua] Lobby data player_slot_2 = 0:0
19:47:50.830 [Lua] Lobby data player_slot_4 = 0:0
19:47:50.830 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:47:50.830 [Lua] Lobby data eac_authorized = true
19:47:50.830 [Lua] Set lobby end.
19:47:50.830 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:0
19:47:50.831 [Lua]
19:47:50.831 [Lua] [wwise/one_handed_swords] = false (boolean)
19:47:50.831 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean)
19:47:50.831 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
19:47:50.831 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
19:47:50.831 [Lua] [wwise/bow] = false (boolean)
19:47:50.831 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean)
19:47:50.831 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
19:47:50.831 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean)
19:47:50.831 [Lua] [wwise/one_handed_daggers] = false (boolean)
19:47:50.831 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean)
19:47:50.831 [Lua]
19:47:50.831 [Lua]
19:47:50.831 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2] = false (boolean)
19:47:50.831 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean)
19:47:50.831 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
19:47:50.831 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean)
19:47:50.831 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean)
19:47:50.831 [Lua] [wwise/one_handed_swords] = false (boolean)
19:47:50.831 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2] = false (boolean)
19:47:50.831 [Lua] [wwise/bow] = false (boolean)
19:47:50.831 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:47:50.831 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
19:47:50.831 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean)
19:47:50.831 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:47:50.831 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
19:47:50.831 [Lua] [wwise/one_handed_daggers] = false (boolean)
19:47:50.831 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
19:47:50.831 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
19:47:50.831 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean)
19:47:50.831 [Lua]
19:47:50.831 [Lua] player (110000102b4304d,3) was put into party 1
19:47:50.856 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=75
19:47:50.856 [Lua] Assigning peer(110000102b4304d:3) to profile(5) career(1)
19:47:50.856 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(3) profile_index(5) career_index(1)
19:47:50.856 [Lua] Set lobby begin:
19:47:50.856 [Lua] Lobby data twitch_enabled = false
19:47:50.856 [Lua] Lobby data power_level = 835
19:47:50.856 [Lua] Lobby data num_players = 2
19:47:50.856 [Lua] Lobby data weave_name = false
19:47:50.856 [Lua] Lobby data game_mode = 2
19:47:50.856 [Lua] Lobby data is_private = false
19:47:50.856 [Lua] Lobby data mechanism = adventure
19:47:50.856 [Lua] Lobby data level_key = skittergate
19:47:50.856 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:47:50.857 [Lua] Lobby data selected_level_key = skittergate
19:47:50.857 [Lua] Lobby data unique_server_name = Semagicus
19:47:50.857 [Lua] Lobby data quick_game = true
19:47:50.857 [Lua] Lobby data matchmaking = true
19:47:50.857 [Lua] Lobby data difficulty = hardest
19:47:50.857 [Lua] Lobby data country_code = RU
19:47:50.857 [Lua] Lobby data host = 110000102b4304d
19:47:50.857 [Lua] Lobby data player_slot_5 = 0:0
19:47:50.857 [Lua] Lobby data player_slot_2 = 0:0
19:47:50.857 [Lua] Lobby data player_slot_4 = 0:0
19:47:50.858 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:47:50.858 [Lua] Lobby data eac_authorized = true
19:47:50.858 [Lua] Set lobby end.
19:47:50.858 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:0
19:47:50.859 [Lua]
19:47:50.859 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
19:47:50.859 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean)
19:47:50.859 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
19:47:50.859 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
19:47:50.859 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
19:47:50.859 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
19:47:50.859 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean)
19:47:50.859 [Lua] [wwise/two_handed_axes] = false (boolean)
19:47:50.859 [Lua]
19:47:50.859 [Lua]
19:47:50.859 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
19:47:50.859 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean)
19:47:50.859 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
19:47:50.859 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean)
19:47:50.859 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
19:47:50.859 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
19:47:50.859 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:47:50.859 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:47:50.859 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
19:47:50.859 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
19:47:50.859 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean)
19:47:50.859 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01] = false (boolean)
19:47:50.859 [Lua] [wwise/two_handed_axes] = false (boolean)
19:47:50.859 [Lua]
19:47:50.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:3 my_peer_id:110000102b4304d
19:47:50.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:3 my_peer_id:110000102b4304d
19:47:50.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:4 my_peer_id:110000102b4304d
19:47:50.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:4 my_peer_id:110000102b4304d
19:47:50.952 [Lua] Set lobby begin:
19:47:50.952 [Lua] Lobby data twitch_enabled = false
19:47:50.952 [Lua] Lobby data power_level = 835
19:47:50.953 [Lua] Lobby data num_players = 2
19:47:50.953 [Lua] Lobby data weave_name = false
19:47:50.953 [Lua] Lobby data game_mode = 2
19:47:50.953 [Lua] Lobby data is_private = false
19:47:50.953 [Lua] Lobby data mechanism = adventure
19:47:50.953 [Lua] Lobby data level_key = skittergate
19:47:50.953 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:47:50.953 [Lua] Lobby data selected_level_key = skittergate
19:47:50.953 [Lua] Lobby data unique_server_name = Semagicus
19:47:50.953 [Lua] Lobby data quick_game = true
19:47:50.953 [Lua] Lobby data matchmaking = true
19:47:50.953 [Lua] Lobby data difficulty = hardest
19:47:50.954 [Lua] Lobby data country_code = RU
19:47:50.954 [Lua] Lobby data host = 110000102b4304d
19:47:50.954 [Lua] Lobby data player_slot_5 = 0:0
19:47:50.954 [Lua] Lobby data player_slot_2 = 0:0
19:47:50.954 [Lua] Lobby data player_slot_4 = 0:0
19:47:50.954 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:47:50.954 [Lua] Lobby data eac_authorized = true
19:47:50.954 [Lua] Set lobby end.
19:47:50.954 [Lua] [Matchmaking] Assigned player 110000101d893da to slot 3 when hot join syncing
19:47:50.954 [Lua] Breedfreezer (server) starting a hot join sync
19:47:50.954 [Lua] packing 0 units of breed chaos_marauder
19:47:50.954 [Lua] packing 0 units of breed skaven_clan_rat
19:47:50.954 [Lua] packing 0 units of breed skaven_storm_vermin
19:47:50.954 [Lua] packing 0 units of breed skaven_slave
19:47:50.954 [Lua] packing 0 units of breed chaos_fanatic
19:47:50.954 [Lua] packing 0 units of breed chaos_raider
19:47:50.954 [Lua] packing 0 units of breed chaos_warrior
19:47:50.954 [Lua] packing 0 units of breed chaos_berzerker
19:47:50.954 [Lua] packing 0 units of breed skaven_plague_monk
19:47:50.954 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:47:50.954 [Lua]
19:47:50.954 [Lua] [1] = 1 (number)
19:47:50.954 [Lua] [2] = 0 (number)
19:47:50.954 [Lua] [3] = 1 (number)
19:47:50.954 [Lua] [4] = 0 (number)
19:47:50.954 [Lua] [5] = 1 (number)
19:47:50.954 [Lua] [6] = 0 (number)
19:47:50.954 [Lua] [7] = 1 (number)
19:47:50.954 [Lua] [8] = 0 (number)
19:47:50.954 [Lua] [9] = 1 (number)
19:47:50.954 [Lua] [10] = 0 (number)
19:47:50.954 [Lua] [11] = 1 (number)
19:47:50.954 [Lua] [12] = 0 (number)
19:47:50.954 [Lua] [13] = 1 (number)
19:47:50.954 [Lua] [14] = 0 (number)
19:47:50.954 [Lua] [15] = 1 (number)
19:47:50.954 [Lua] [16] = 0 (number)
19:47:50.954 [Lua] [17] = 1 (number)
19:47:50.954 [Lua] [18] = 0 (number)
19:47:50.954 [Lua]
19:47:50.954 [Lua]
19:47:50.954 [Lua]
19:47:50.955 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=76
19:47:50.955 [Lua] RemotePlayer:create_game_object( ) 76
19:47:50.977 [Lua] [GameNetworkManager] destroying game object with go_id=75
19:47:50.978 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d893da
19:47:50.980 [Lua] player (110000102b4304d,3) was put into party 1
19:47:51.004 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=77
19:47:51.004 [Lua] Assigning peer(110000102b4304d:3) to profile(5) career(1)
19:47:51.004 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(3) profile_index(5) career_index(1)
19:47:51.005 [Lua] Set lobby begin:
19:47:51.005 [Lua] Lobby data twitch_enabled = false
19:47:51.005 [Lua] Lobby data power_level = 835
19:47:51.005 [Lua] Lobby data num_players = 2
19:47:51.005 [Lua] Lobby data weave_name = false
19:47:51.005 [Lua] Lobby data game_mode = 2
19:47:51.005 [Lua] Lobby data is_private = false
19:47:51.005 [Lua] Lobby data mechanism = adventure
19:47:51.005 [Lua] Lobby data level_key = skittergate
19:47:51.006 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:47:51.006 [Lua] Lobby data selected_level_key = skittergate
19:47:51.006 [Lua] Lobby data unique_server_name = Semagicus
19:47:51.006 [Lua] Lobby data quick_game = true
19:47:51.006 [Lua] Lobby data matchmaking = true
19:47:51.006 [Lua] Lobby data difficulty = hardest
19:47:51.006 [Lua] Lobby data country_code = RU
19:47:51.006 [Lua] Lobby data host = 110000102b4304d
19:47:51.006 [Lua] Lobby data player_slot_5 = 0:0
19:47:51.007 [Lua] Lobby data player_slot_2 = 0:0
19:47:51.007 [Lua] Lobby data player_slot_4 = 0:0
19:47:51.007 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:47:51.007 [Lua] Lobby data eac_authorized = true
19:47:51.007 [Lua] Set lobby end.
19:47:51.007 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:0
19:47:51.007 [Lua]
19:47:51.007 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean)
19:47:51.007 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean)
19:47:51.007 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
19:47:51.007 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
19:47:51.007 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
19:47:51.007 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
19:47:51.007 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
19:47:51.007 [Lua] [wwise/two_handed_axes] = false (boolean)
19:47:51.007 [Lua]
19:47:51.007 [Lua]
19:47:51.007 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
19:47:51.007 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean)
19:47:51.007 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
19:47:51.007 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean)
19:47:51.007 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
19:47:51.007 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
19:47:51.007 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:47:51.007 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:47:51.007 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
19:47:51.007 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
19:47:51.007 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean)
19:47:51.007 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01] = false (boolean)
19:47:51.007 [Lua] [wwise/two_handed_axes] = false (boolean)
19:47:51.007 [Lua]
19:47:51.014 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:3 my_peer_id:110000102b4304d
19:47:51.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:4 my_peer_id:110000102b4304d
19:47:51.015 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
19:47:51.015 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:5 my_peer_id:110000102b4304d
19:47:51.015 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:5 my_peer_id:110000102b4304d
19:47:51.043 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:5 my_peer_id:110000102b4304d
19:47:51.101 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 10
19:47:51.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:47:51.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:47:51.121 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
19:47:51.163 [Lua] [MOD][VMF][INFO] Added 110000101d893da to the VMF users list.
19:47:51.163 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101d893da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:47:51.163 [Lua] Adding player sync data to peer=110000101d893da local_player_id=1
19:47:51.489 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
19:47:51.489 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
19:47:51.492 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11
19:47:51.746 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11
19:47:51.746 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11
19:47:51.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
19:47:51.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
19:47:51.945 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
19:47:51.946 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2
19:47:52.243 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2
19:47:52.243 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2
19:47:52.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2
19:47:52.494 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2
19:47:52.494 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2
19:47:52.496 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
19:47:52.762 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
19:47:52.762 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
19:47:52.764 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
19:47:52.862 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
19:47:52.862 [Lua] [PackageManager] Force_load: wwise/bow
19:47:52.863 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base
19:47:53.525 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base
19:47:53.525 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base
19:47:53.526 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
19:47:53.627 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
19:47:53.627 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
19:47:53.628 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
19:47:53.836 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
19:47:53.836 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
19:47:53.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
19:47:54.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
19:47:54.295 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
19:47:54.298 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
19:47:54.411 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
19:47:54.411 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
19:47:54.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
19:47:54.679 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
19:47:54.679 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
19:47:54.681 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
19:47:54.895 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
19:47:54.895 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
19:47:54.896 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
19:47:55.746 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
19:47:55.746 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
19:47:55.748 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
19:47:55.963 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
19:47:55.963 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
19:47:55.964 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
19:47:56.213 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
19:47:56.213 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
19:47:56.215 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
19:47:56.363 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
19:47:56.363 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
19:47:56.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01
19:47:56.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01
19:47:56.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01
19:47:56.631 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
19:47:56.763 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
19:47:56.763 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
19:47:56.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
19:47:56.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
19:47:56.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
19:47:56.932 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
19:47:57.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
19:47:57.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
19:47:57.348 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
19:47:57.447 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
19:47:57.447 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
19:47:57.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
19:47:57.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
19:47:57.564 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
19:47:57.580 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
19:47:57.604 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:47:57.604 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79
19:47:57.613 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:47:57.614 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81
19:47:57.619 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:47:57.620 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:47:57.620 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83
19:47:57.626 [Lua] [GameNetworkManager] destroying game object with go_id=81
19:47:57.630 [Lua] [GameNetworkManager] destroying game object with go_id=77
19:47:57.630 [Lua] player (110000102b4304d,3) was put into party 1
19:47:57.646 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=84
19:47:57.646 [Lua] Assigning peer(110000102b4304d:3) to profile(5) career(1)
19:47:57.646 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(3) profile_index(5) career_index(1)
19:47:57.647 [Lua] Set lobby begin:
19:47:57.647 [Lua] Lobby data twitch_enabled = false
19:47:57.647 [Lua] Lobby data power_level = 835
19:47:57.647 [Lua] Lobby data num_players = 2
19:47:57.647 [Lua] Lobby data weave_name = false
19:47:57.647 [Lua] Lobby data game_mode = 2
19:47:57.647 [Lua] Lobby data is_private = false
19:47:57.647 [Lua] Lobby data mechanism = adventure
19:47:57.647 [Lua] Lobby data level_key = skittergate
19:47:57.647 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:47:57.647 [Lua] Lobby data selected_level_key = skittergate
19:47:57.647 [Lua] Lobby data unique_server_name = Semagicus
19:47:57.647 [Lua] Lobby data quick_game = true
19:47:57.647 [Lua] Lobby data matchmaking = true
19:47:57.647 [Lua] Lobby data difficulty = hardest
19:47:57.647 [Lua] Lobby data country_code = RU
19:47:57.647 [Lua] Lobby data host = 110000102b4304d
19:47:57.647 [Lua] Lobby data player_slot_5 = 0:0
19:47:57.647 [Lua] Lobby data player_slot_2 = 0:0
19:47:57.647 [Lua] Lobby data player_slot_4 = 0:0
19:47:57.647 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:47:57.648 [Lua] Lobby data eac_authorized = true
19:47:57.648 [Lua] Set lobby end.
19:47:57.648 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:0
19:47:57.648 [Lua]
19:47:57.648 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean)
19:47:57.648 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean)
19:47:57.648 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
19:47:57.648 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
19:47:57.648 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
19:47:57.648 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
19:47:57.648 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
19:47:57.648 [Lua] [wwise/two_handed_axes] = false (boolean)
19:47:57.648 [Lua]
19:47:57.648 [Lua]
19:47:57.648 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
19:47:57.648 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean)
19:47:57.648 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
19:47:57.648 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean)
19:47:57.648 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
19:47:57.648 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
19:47:57.648 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:47:57.648 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01] = false (boolean)
19:47:57.648 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:47:57.648 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
19:47:57.648 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
19:47:57.648 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean)
19:47:57.648 [Lua] [wwise/two_handed_axes] = false (boolean)
19:47:57.648 [Lua]
19:47:57.652 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:6 my_peer_id:110000102b4304d
19:47:57.652 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:6 my_peer_id:110000102b4304d
19:47:57.662 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:6 my_peer_id:110000102b4304d
19:47:57.664 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
19:47:57.815 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101d893da go_type=player_unit go_created_func_name=game_object_created_player_unit
19:47:57.817 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=100
19:47:57.818 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:47:57.829 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:47:57.829 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=103
19:47:57.942 [Lua] StateInGameRunning:_game_actually_starts()
19:47:57.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object id: 3, name: `unknown`
19:47:57.942 [Lua] #################################################################################################################
19:47:57.942 [Lua] [Loading Time]: 00:00:32 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:47:57.942 [Lua] #################################################################################################################
19:47:57.942 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11
19:47:57.942 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
19:47:57.957 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11
19:47:58.186 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11
19:47:58.186 [Lua] Commit load time data
19:47:58.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
19:47:58.641 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
19:48:21.005 [Lua] Override Player Respawning pre_norsca_1 true
19:48:48.704 [Lua] Players are leaving the safe zone
19:48:52.928 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Tome
19:49:19.381 [Lua] Switching ConflictSettings: to: skaven
19:49:19.382 [Lua] pacing=default
19:49:19.382 [Lua] roaming=nil
19:49:19.382 [Lua] specials=skaven
19:49:19.382 [Lua] debug_color=orange
19:49:19.382 [Lua] contained_breeds=nil
19:49:19.382 [Lua] pack_spawning=skaven
19:49:19.382 [Lua] disabled=false
19:49:19.382 [Lua] factions=nil
19:49:19.382 [Lua] boss=skaven
19:49:19.382 [Lua] horde=default
19:49:19.382 [Lua] name=skaven
19:49:19.382 [Lua] intensity=default
19:49:19.382 [Lua] ---
19:49:22.670 [Lua] Switching ConflictSettings: to: default
19:49:22.670 [Lua] pacing=default
19:49:22.670 [Lua] roaming=nil
19:49:22.670 [Lua] specials=default
19:49:22.670 [Lua] debug_color=maroon
19:49:22.670 [Lua] contained_breeds=nil
19:49:22.670 [Lua] pack_spawning=default
19:49:22.670 [Lua] disabled=false
19:49:22.670 [Lua] factions=nil
19:49:22.670 [Lua] boss=default
19:49:22.670 [Lua] horde=default
19:49:22.670 [Lua] name=default
19:49:22.670 [Lua] intensity=default
19:49:22.670 [Lua] ---
19:49:24.371 [Lua] Switching ConflictSettings: to: skaven
19:49:24.371 [Lua] pacing=default
19:49:24.371 [Lua] roaming=nil
19:49:24.371 [Lua] specials=skaven
19:49:24.371 [Lua] debug_color=orange
19:49:24.371 [Lua] contained_breeds=nil
19:49:24.371 [Lua] pack_spawning=skaven
19:49:24.371 [Lua] disabled=false
19:49:24.371 [Lua] factions=nil
19:49:24.371 [Lua] boss=skaven
19:49:24.371 [Lua] horde=default
19:49:24.371 [Lua] name=skaven
19:49:24.371 [Lua] intensity=default
19:49:24.371 [Lua] ---
19:49:26.623 [Lua] Switching ConflictSettings: to: default
19:49:26.623 [Lua] pacing=default
19:49:26.623 [Lua] roaming=nil
19:49:26.623 [Lua] specials=default
19:49:26.623 [Lua] debug_color=maroon
19:49:26.623 [Lua] contained_breeds=nil
19:49:26.623 [Lua] pack_spawning=default
19:49:26.623 [Lua] disabled=false
19:49:26.623 [Lua] factions=nil
19:49:26.623 [Lua] boss=default
19:49:26.623 [Lua] horde=default
19:49:26.623 [Lua] name=default
19:49:26.623 [Lua] intensity=default
19:49:26.623 [Lua] ---
19:49:26.641 [Lua] Switching ConflictSettings: to: skaven
19:49:26.641 [Lua] pacing=default
19:49:26.641 [Lua] roaming=nil
19:49:26.641 [Lua] specials=skaven
19:49:26.641 [Lua] debug_color=orange
19:49:26.641 [Lua] contained_breeds=nil
19:49:26.641 [Lua] pack_spawning=skaven
19:49:26.641 [Lua] disabled=false
19:49:26.641 [Lua] factions=nil
19:49:26.641 [Lua] boss=skaven
19:49:26.641 [Lua] horde=default
19:49:26.641 [Lua] name=skaven
19:49:26.641 [Lua] intensity=default
19:49:26.641 [Lua] ---
19:49:42.367 [Lua] [ChatManager][1]System: Bennings Dekker discarded a Tome
19:49:43.814 [Lua] [ChatManager][1]System: Semagicus picked up a Tome
19:49:44.714 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
19:49:49.502 [Lua] Time for new HOOORDE! multi_first_wave
19:49:49.502 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
19:49:49.502 [Lua] horde requested: vector
19:49:49.502 [Lua] setting up vector-horde
19:49:49.502 [Lua] Composing horde 'large' .. using variant 'plain'
19:49:49.502 [Lua] --> horde wants to spawn ahead of players (0.035539932879932/0.67
19:49:49.502 [Lua] -> spawning: 53
19:49:49.502 [Lua] horde crated with id 1 of type vector
19:49:49.502 [Lua] vector horde has started
19:49:49.506 [Lua] MUSIC: explore -> pre_horde
19:49:50.757 [Lua] [ChatManager][1]System: Markus Kruber picked up a Grimoire
19:49:56.605 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
19:49:56.605 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:49:56.605 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
19:49:56.605 [Lua] horde requested: vector
19:49:56.605 [Lua] setting up vector-horde
19:49:56.605 [Lua] Composing horde 'large' .. using variant 'plain'
19:49:56.605 [Lua] --> horde wants to spawn ahead of players (0.136493746224/0.67
19:49:56.605 [Lua] -> spawning: 55
19:49:56.605 [Lua] horde crated with id 2 of type vector
19:49:56.605 [Lua] vector horde has started
19:50:03.694 [Lua] HORDE: last wave, reset to standard horde delay
19:50:03.694 [Lua] Time for new HOOORDE! multi_last_wave
19:50:03.694 [Lua] HORDE: Spawning hordes while 23 other ai are spawned
19:50:03.694 [Lua] horde requested: vector
19:50:03.694 [Lua] setting up vector-horde
19:50:03.694 [Lua] Composing horde 'large' .. using variant 'plain'
19:50:03.694 [Lua] --> horde wants to spawn ahead of players (0.057707687222505/0.67
19:50:03.694 [Lua] -> spawning: 54
19:50:03.694 [Lua] horde crated with id 3 of type vector
19:50:03.694 [Lua] vector horde has started
19:50:06.383 [Lua] Coordinated attack!
19:50:10.305 [Lua] MUSIC: pre_horde -> horde
19:50:24.215 [Lua] Init group template: horde
19:50:29.266 [SteamLobby] Detected added member 1100001196cfc43
19:50:29.266 [Lua] [NetworkServer] Changing num_players from 2 to 3
19:50:29.266 [Lua] Players: 3
19:50:29.267 [Lua] Set lobby begin:
19:50:29.267 [Lua] Lobby data twitch_enabled = false
19:50:29.267 [Lua] Lobby data power_level = 835
19:50:29.267 [Lua] Lobby data num_players = 3
19:50:29.267 [Lua] Lobby data weave_name = false
19:50:29.267 [Lua] Lobby data game_mode = 2
19:50:29.267 [Lua] Lobby data is_private = false
19:50:29.267 [Lua] Lobby data mechanism = adventure
19:50:29.267 [Lua] Lobby data level_key = skittergate
19:50:29.267 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:50:29.267 [Lua] Lobby data selected_level_key = skittergate
19:50:29.268 [Lua] Lobby data unique_server_name = Semagicus
19:50:29.268 [Lua] Lobby data quick_game = true
19:50:29.268 [Lua] Lobby data matchmaking = true
19:50:29.268 [Lua] Lobby data difficulty = hardest
19:50:29.268 [Lua] Lobby data country_code = RU
19:50:29.268 [Lua] Lobby data host = 110000102b4304d
19:50:29.268 [Lua] Lobby data player_slot_5 = 0:0
19:50:29.268 [Lua] Lobby data player_slot_2 = 0:0
19:50:29.268 [Lua] Lobby data player_slot_4 = 0:0
19:50:29.268 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:50:29.268 [Lua] Lobby data eac_authorized = true
19:50:29.268 [Lua] Set lobby end.
19:50:29.269 [Lua] [LobbyMembers] Member joined 1100001196cfc43
19:50:29.306 [Connection] Creating endpoint 1100001196cfc43 - reliable message sent
19:50:29.308 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:50:29.335 [SteamAuthenticator] Sent ticket request to 1100001196cfc43
19:50:29.336 [Lua] [ChatManager][1]System: Bogdan is joining the game
19:50:30.369 [Lua] Init group template: horde
19:50:33.646 [SteamAuthenticator] Got ticket from 1100001196cfc43
19:50:33.648 [SteamAuthenticator] BeginAuthSession 1100001196cfc43
19:50:33.648 [SteamAuthenticator] Authenticating 1100001196cfc43
19:50:33.649 [SteamAuthenticator] Got ticket request from 1100001196cfc43
19:50:33.650 [SteamAuthenticator] GetAuthSessionTicket 1100001196cfc43
19:50:33.650 [SteamAuthenticator] Sent ticket to 1100001196cfc43
19:50:34.053 [SteamAuthenticator] Steam validation for 1100001196cfc43 with response 0
19:50:34.133 [Connection] New session id 156 to 1100001196cfc43.
19:50:34.244 [Connection] Established a connection <74.156> to 1100001196cfc43
19:50:34.244 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:50:34.244 [Lua] [Matchmaking] Got a handshake request from 1100001196cfc43 with user name 'Bogdan'
19:50:34.380 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 1100001196cfc43, replying lobby_ok
19:50:34.517 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001196cfc43 REPLY wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:0
19:50:34.618 [Lua] Set lobby begin:
19:50:34.618 [Lua] Lobby data twitch_enabled = false
19:50:34.618 [Lua] Lobby data power_level = 835
19:50:34.618 [Lua] Lobby data num_players = 3
19:50:34.618 [Lua] Lobby data weave_name = false
19:50:34.618 [Lua] Lobby data game_mode = 2
19:50:34.618 [Lua] Lobby data is_private = false
19:50:34.618 [Lua] Lobby data mechanism = adventure
19:50:34.618 [Lua] Lobby data level_key = skittergate
19:50:34.619 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:50:34.619 [Lua] Lobby data selected_level_key = skittergate
19:50:34.619 [Lua] Lobby data unique_server_name = Semagicus
19:50:34.619 [Lua] Lobby data quick_game = true
19:50:34.619 [Lua] Lobby data matchmaking = true
19:50:34.619 [Lua] Lobby data difficulty = hardest
19:50:34.619 [Lua] Lobby data country_code = RU
19:50:34.619 [Lua] Lobby data host = 110000102b4304d
19:50:34.619 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1
19:50:34.619 [Lua] Lobby data player_slot_2 = 0:0
19:50:34.619 [Lua] Lobby data player_slot_4 = 0:0
19:50:34.619 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:50:34.619 [Lua] Lobby data eac_authorized = true
19:50:34.619 [Lua] Set lobby end.
19:50:34.619 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001196cfc43
19:50:34.619 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:1100001196cfc43
19:50:36.963 [Lua] ### CLEARING PEER STATE FOR 1100001196cfc43
19:50:37.046 [Lua] [PSM] Peer 1100001196cfc43 joined. Want to use profile index "5"
19:50:37.046 [Lua] Mechanism says: a client joined the game! 1100001196cfc43
19:50:37.046 [EAC] EAC server has client 1100001196cfc43 (and owner 1100001196cfc43)
19:50:37.048 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001196cfc43, connection_key=1)
19:50:37.048 [EACServer] [22:50:37:048][Windows][EAC Server] [Info][RegisterClient] Client: 01100001196CFC43 PlayerGUID: 76561198386838595 PlayerIP: 0.0.0.0 OwnerGUID: 76561198386838595 PlayerName: Bogdan
19:50:37.323 [EACServer] [22:50:37:323][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001196CFC43 Session: 2 Status: Client Authenticated Message: Client authenticated.
19:50:37.326 [EAC] Peer 1100001196cfc43 switched EAC state to ClientAuthenticatedLocal
19:50:37.425 [EACServer] [22:50:37:425][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001196CFC43.
19:50:37.727 [EACServer] [22:50:37:727][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001196CFC43
19:50:37.727 [EACServer] [22:50:37:727][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001196CFC43 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:50:37.737 [EAC] Peer 1100001196cfc43 switched EAC state to ClientAuthenticatedRemote
19:50:39.050 [Lua] player (1100001196cfc43,1) was put into party 0
19:50:39.050 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001196cfc43 skittergate 1
19:50:41.530 [SteamVoipClient] select_out(1100001196cfc43, on)
19:50:41.530 [SteamVoipClient] select_in(1100001196cfc43, on)
19:50:41.530 [SteamVoipClient] select_out(1100001196cfc43, off)
19:50:42.263 [Lua] Init group template: horde
19:50:46.090 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source.
19:50:46.293 [Lua] Destroying unit since outside mesh or world
19:50:47.709 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 12 will change to a manual source.
19:50:48.212 [Lua] ### Sending rpc_level_loaded
19:50:48.212 [Lua] #### Has state machine: true, sender: 1100001196cfc43, level_id: 64
19:50:48.212 [Lua] Peer 1100001196cfc43 has loaded the level but not all enemies, so we wait
19:50:57.256 [Lua] Coordinated attack!
19:50:59.956 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
19:51:01.028 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001196cfc43, connection_key=1)
19:51:01.030 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001196cfc43 inventory_sync_id:6 my_peer_id:110000102b4304d
19:51:03.471 [Lua] MUSIC: horde -> explore
19:51:03.541 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
19:51:03.541 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
19:51:03.541 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
19:51:04.493 [Lua] Horde killed: ?
19:51:06.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 15, name: `unknown`
19:51:10.903 [Lua] Horde killed: ?
19:51:12.016 [Lua] Destroying unit since outside mesh or world
19:51:12.032 [Lua] Horde killed: ?
19:51:15.084 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:51:15.084 [Lua] [Matchmaking] Got a handshake request from 1100001196cfc43 with user name 'Bogdan'
19:51:15.105 [Lua] Breedfreezer (server) starting a hot join sync
19:51:15.105 [Lua] packing 4 units of breed chaos_marauder
19:51:15.105 [Lua] packing 15 units of breed skaven_clan_rat
19:51:15.105 [Lua] packing 0 units of breed skaven_storm_vermin
19:51:15.105 [Lua] packing 50 units of breed skaven_slave
19:51:15.105 [Lua] packing 2 units of breed chaos_fanatic
19:51:15.105 [Lua] packing 2 units of breed chaos_raider
19:51:15.105 [Lua] packing 0 units of breed chaos_warrior
19:51:15.105 [Lua] packing 0 units of breed chaos_berzerker
19:51:15.105 [Lua] packing 0 units of breed skaven_plague_monk
19:51:15.105 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:51:15.105 [Lua]
19:51:15.105 [Lua] [1] = 1 (number)
19:51:15.105 [Lua] [2] = 4 (number)
19:51:15.105 [Lua] [3] = 18 (number)
19:51:15.105 [Lua] [4] = 15 (number)
19:51:15.106 [Lua] [5] = 1 (number)
19:51:15.106 [Lua] [6] = 0 (number)
19:51:15.106 [Lua] [7] = 27 (number)
19:51:15.106 [Lua] [8] = 50 (number)
19:51:15.106 [Lua] [9] = 1 (number)
19:51:15.106 [Lua] [10] = 2 (number)
19:51:15.106 [Lua] [11] = 1 (number)
19:51:15.106 [Lua] [12] = 2 (number)
19:51:15.106 [Lua] [13] = 1 (number)
19:51:15.106 [Lua] [14] = 0 (number)
19:51:15.106 [Lua] [15] = 1 (number)
19:51:15.106 [Lua] [16] = 0 (number)
19:51:15.106 [Lua] [17] = 1 (number)
19:51:15.106 [Lua] [18] = 0 (number)
19:51:15.106 [Lua]
19:51:15.106 [Lua]
19:51:15.106 [Lua] [1] = 101 (number)
19:51:15.106 [Lua] [2] = 99 (number)
19:51:15.106 [Lua] [3] = 112 (number)
19:51:15.106 [Lua] [4] = 111 (number)
19:51:15.106 [Lua] [5] = 184 (number)
19:51:15.106 [Lua] [6] = 109 (number)
19:51:15.106 [Lua] [7] = 96 (number)
19:51:15.106 [Lua] [8] = 181 (number)
19:51:15.106 [Lua] [9] = 195 (number)
19:51:15.106 [Lua] [10] = 207 (number)
19:51:15.106 [Lua] [11] = 185 (number)
19:51:15.106 [Lua] [12] = 120 (number)
19:51:15.106 [Lua] [13] = 94 (number)
19:51:15.106 [Lua] [14] = 255 (number)
19:51:15.106 [Lua] [15] = 121 (number)
19:51:15.106 [Lua] [16] = 106 (number)
19:51:15.106 [Lua] [17] = 130 (number)
19:51:15.106 [Lua] [18] = 127 (number)
19:51:15.106 [Lua] [19] = 133 (number)
19:51:15.106 [Lua] [20] = 191 (number)
19:51:15.106 [Lua] [21] = 200 (number)
19:51:15.106 [Lua] [22] = 179 (number)
19:51:15.106 [Lua] [23] = 197 (number)
19:51:15.106 [Lua] [24] = 204 (number)
19:51:15.106 [Lua] [25] = 187 (number)
19:51:15.106 [Lua] [26] = 189 (number)
19:51:15.106 [Lua] [27] = 210 (number)
19:51:15.106 [Lua] [28] = 211 (number)
19:51:15.106 [Lua] [29] = 218 (number)
19:51:15.106 [Lua] [30] = 193 (number)
19:51:15.106 [Lua] [31] = 234 (number)
19:51:15.106 [Lua] [32] = 205 (number)
19:51:15.106 [Lua] [33] = 213 (number)
19:51:15.106 [Lua] [34] = 214 (number)
19:51:15.106 [Lua] [35] = 222 (number)
19:51:15.106 [Lua] [36] = 219 (number)
19:51:15.106 [Lua] [37] = 228 (number)
19:51:15.106 [Lua] [38] = 232 (number)
19:51:15.106 [Lua] [39] = 230 (number)
19:51:15.106 [Lua] [40] = 238 (number)
19:51:15.106 [Lua] [41] = 203 (number)
19:51:15.106 [Lua] [42] = 216 (number)
19:51:15.106 [Lua] [43] = 242 (number)
19:51:15.106 [Lua] [44] = 217 (number)
19:51:15.106 [Lua] [45] = 243 (number)
19:51:15.106 [Lua] [46] = 208 (number)
19:51:15.106 [Lua] [47] = 236 (number)
19:51:15.106 [Lua] [48] = 224 (number)
19:51:15.106 [Lua] [49] = 215 (number)
19:51:15.106 [Lua] [50] = 229 (number)
19:51:15.106 [Lua] [51] = 223 (number)
19:51:15.106 [Lua] [52] = 221 (number)
19:51:15.106 [Lua] [53] = 235 (number)
19:51:15.106 [Lua] [54] = 253 (number)
19:51:15.106 [Lua] [55] = 237 (number)
19:51:15.106 [Lua] [56] = 251 (number)
19:51:15.106 [Lua] [57] = 248 (number)
19:51:15.106 [Lua] [58] = 202 (number)
19:51:15.106 [Lua] [59] = 227 (number)
19:51:15.106 [Lua] [60] = 246 (number)
19:51:15.106 [Lua] [61] = 257 (number)
19:51:15.106 [Lua] [62] = 226 (number)
19:51:15.106 [Lua] [63] = 206 (number)
19:51:15.106 [Lua] [64] = 252 (number)
19:51:15.106 [Lua] [65] = 231 (number)
19:51:15.106 [Lua] [66] = 212 (number)
19:51:15.106 [Lua] [67] = 247 (number)
19:51:15.106 [Lua] [68] = 245 (number)
19:51:15.106 [Lua] [69] = 262 (number)
19:51:15.106 [Lua] [70] = 104 (number)
19:51:15.106 [Lua] [71] = 113 (number)
19:51:15.106 [Lua] [72] = 108 (number)
19:51:15.106 [Lua] [73] = 107 (number)
19:51:15.106 [Lua]
19:51:15.106 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=311
19:51:15.106 [Lua] RemotePlayer:create_game_object( ) 311
19:51:15.126 [Lua] Assigning peer(1100001196cfc43:1) to profile(5) career(1)
19:51:15.126 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001196cfc43) local_player_id(1) profile_index(5) career_index(1)
19:51:15.126 [Lua] Set lobby begin:
19:51:15.126 [Lua] Lobby data twitch_enabled = false
19:51:15.126 [Lua] Lobby data power_level = 835
19:51:15.126 [Lua] Lobby data num_players = 3
19:51:15.126 [Lua] Lobby data weave_name = false
19:51:15.126 [Lua] Lobby data game_mode = 2
19:51:15.126 [Lua] Lobby data is_private = false
19:51:15.126 [Lua] Lobby data mechanism = adventure
19:51:15.126 [Lua] Lobby data level_key = skittergate
19:51:15.126 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:51:15.126 [Lua] Lobby data selected_level_key = skittergate
19:51:15.127 [Lua] Lobby data unique_server_name = Semagicus
19:51:15.127 [Lua] Lobby data quick_game = true
19:51:15.127 [Lua] Lobby data matchmaking = true
19:51:15.127 [Lua] Lobby data difficulty = hardest
19:51:15.127 [Lua] Lobby data country_code = RU
19:51:15.127 [Lua] Lobby data host = 110000102b4304d
19:51:15.127 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1
19:51:15.127 [Lua] Lobby data player_slot_2 = 0:0
19:51:15.127 [Lua] Lobby data player_slot_4 = 0:0
19:51:15.127 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:51:15.127 [Lua] Lobby data eac_authorized = true
19:51:15.127 [Lua] Set lobby end.
19:51:15.127 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:1100001196cfc43
19:51:15.882 [Lua] [MOD][VMF][INFO] Added 1100001196cfc43 to the VMF users list.
19:51:15.882 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001196cfc43 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:51:15.882 [Lua] Adding player sync data to peer=1100001196cfc43 local_player_id=1
19:51:15.882 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:7 my_peer_id:110000102b4304d
19:51:15.882 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:7 my_peer_id:110000102b4304d
19:51:15.882 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001196cfc43 inventory_sync_id:7 my_peer_id:110000102b4304d
19:51:15.884 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001196cfc43
19:51:15.894 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:7 my_peer_id:110000102b4304d
19:51:15.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, InventoryPackageSynchronizerClient, async-read,
19:51:15.895 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:51:15.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:51:15.895 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
19:51:16.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 50, name: `unknown`
19:51:16.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
19:51:16.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
19:51:16.235 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
19:51:16.575 [Lua] Set lobby begin:
19:51:16.575 [Lua] Lobby data twitch_enabled = false
19:51:16.575 [Lua] Lobby data power_level = 556
19:51:16.575 [Lua] Lobby data num_players = 3
19:51:16.575 [Lua] Lobby data weave_name = false
19:51:16.575 [Lua] Lobby data game_mode = 2
19:51:16.575 [Lua] Lobby data is_private = false
19:51:16.575 [Lua] Lobby data mechanism = adventure
19:51:16.575 [Lua] Lobby data level_key = skittergate
19:51:16.575 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:51:16.575 [Lua] Lobby data selected_level_key = skittergate
19:51:16.575 [Lua] Lobby data unique_server_name = Semagicus
19:51:16.575 [Lua] Lobby data quick_game = true
19:51:16.575 [Lua] Lobby data matchmaking = true
19:51:16.575 [Lua] Lobby data difficulty = hardest
19:51:16.575 [Lua] Lobby data country_code = RU
19:51:16.575 [Lua] Lobby data host = 110000102b4304d
19:51:16.575 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1
19:51:16.576 [Lua] Lobby data player_slot_2 = 0:0
19:51:16.576 [Lua] Lobby data player_slot_4 = 0:0
19:51:16.576 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:51:16.576 [Lua] Lobby data eac_authorized = true
19:51:16.576 [Lua] Set lobby end.
19:51:17.412 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
19:51:17.412 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
19:51:17.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p
19:51:17.706 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p
19:51:17.706 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p
19:51:17.707 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
19:51:17.897 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
19:51:17.897 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
19:51:17.911 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
19:51:21.690 [Lua] Set lobby begin:
19:51:21.690 [Lua] Lobby data twitch_enabled = false
19:51:21.690 [Lua] Lobby data power_level = 835
19:51:21.690 [Lua] Lobby data num_players = 3
19:51:21.690 [Lua] Lobby data weave_name = false
19:51:21.690 [Lua] Lobby data game_mode = 2
19:51:21.690 [Lua] Lobby data is_private = false
19:51:21.690 [Lua] Lobby data mechanism = adventure
19:51:21.690 [Lua] Lobby data level_key = skittergate
19:51:21.690 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:51:21.690 [Lua] Lobby data selected_level_key = skittergate
19:51:21.690 [Lua] Lobby data unique_server_name = Semagicus
19:51:21.690 [Lua] Lobby data quick_game = true
19:51:21.691 [Lua] Lobby data matchmaking = true
19:51:21.691 [Lua] Lobby data difficulty = hardest
19:51:21.691 [Lua] Lobby data country_code = RU
19:51:21.691 [Lua] Lobby data host = 110000102b4304d
19:51:21.691 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1
19:51:21.691 [Lua] Lobby data player_slot_2 = 0:0
19:51:21.691 [Lua] Lobby data player_slot_4 = 0:0
19:51:21.691 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:51:21.691 [Lua] Lobby data eac_authorized = true
19:51:21.691 [Lua] Set lobby end.
19:51:27.243 [Lua] player (1100001196cfc43,1) was put into party 1
19:51:27.256 [Lua] [GameNetworkManager] destroying game object with go_id=103
19:51:27.260 [Lua] [GameNetworkManager] destroying game object with go_id=84
19:51:27.373 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001196cfc43 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:51:27.374 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=314
19:51:27.375 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.92500000000000004)
19:51:37.723 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source.
19:52:15.918 [Lua] Time for new HOOORDE! multi_first_wave
19:52:15.918 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
19:52:15.918 [Lua] horde requested: ambush
19:52:15.918 [Lua] setting up ambush-horde
19:52:15.918 [Lua] Composing horde 'large' .. using variant 'plain'
19:52:15.918 [Lua] -> spawning: 54
19:52:15.918 [Lua] horde crated with id 4 of type ambush
19:52:15.918 [Lua] ambush horde has started
19:52:15.925 [Lua] MUSIC: explore -> pre_ambush
19:52:21.025 [Lua] MUSIC: pre_ambush -> horde
19:52:24.118 [Lua] Init group template: horde
19:52:33.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8fb0, position: 0
19:52:35.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x90f6, position: 0
19:52:35.303 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
19:52:35.303 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:52:35.303 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
19:52:35.303 [Lua] horde requested: ambush
19:52:35.303 [Lua] setting up ambush-horde
19:52:35.303 [Lua] Composing horde 'large' .. using variant 'plain'
19:52:35.303 [Lua] -> spawning: 55
19:52:35.303 [Lua] horde crated with id 5 of type ambush
19:52:35.303 [Lua] ambush horde has started
19:52:48.671 [Lua] Init group template: horde
19:52:49.661 [Lua] HORDE: Pushing horde in time; too many units out 63
19:52:52.372 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source.
19:52:52.448 [Lua] Horde killed: ?
19:52:52.464 [Lua] HORDE: Pushing horde in time; too many units out 61
19:52:55.812 [SteamLobby] Detected added member 11000010b63c4ba
19:52:55.812 [Lua] [NetworkServer] Changing num_players from 3 to 4
19:52:55.812 [Lua] Players: 4
19:52:55.812 [Lua] Set lobby begin:
19:52:55.812 [Lua] Lobby data twitch_enabled = false
19:52:55.812 [Lua] Lobby data power_level = 835
19:52:55.812 [Lua] Lobby data num_players = 4
19:52:55.812 [Lua] Lobby data weave_name = false
19:52:55.812 [Lua] Lobby data game_mode = 2
19:52:55.812 [Lua] Lobby data is_private = false
19:52:55.812 [Lua] Lobby data mechanism = adventure
19:52:55.813 [Lua] Lobby data level_key = skittergate
19:52:55.813 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:52:55.813 [Lua] Lobby data selected_level_key = skittergate
19:52:55.813 [Lua] Lobby data unique_server_name = Semagicus
19:52:55.813 [Lua] Lobby data quick_game = true
19:52:55.813 [Lua] Lobby data matchmaking = true
19:52:55.813 [Lua] Lobby data difficulty = hardest
19:52:55.813 [Lua] Lobby data country_code = RU
19:52:55.813 [Lua] Lobby data host = 110000102b4304d
19:52:55.813 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1
19:52:55.813 [Lua] Lobby data player_slot_2 = 0:0
19:52:55.813 [Lua] Lobby data player_slot_4 = 0:0
19:52:55.813 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:52:55.813 [Lua] Lobby data eac_authorized = true
19:52:55.814 [Lua] Set lobby end.
19:52:55.814 [Lua] [LobbyMembers] Member joined 11000010b63c4ba
19:52:55.833 [Connection] Creating endpoint 11000010b63c4ba - reliable message sent
19:52:55.834 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
19:52:55.852 [SteamAuthenticator] Sent ticket request to 11000010b63c4ba
19:52:55.854 [Lua] [ChatManager][1]System: zhenetz is joining the game
19:52:57.547 [Lua] HORDE: last wave, reset to standard horde delay
19:52:57.547 [Lua] Time for new HOOORDE! multi_last_wave
19:52:57.547 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
19:52:57.547 [Lua] horde requested: ambush
19:52:57.547 [Lua] setting up ambush-horde
19:52:57.547 [Lua] Composing horde 'large' .. using variant 'plain'
19:52:57.547 [Lua] -> spawning: 54
19:52:57.547 [Lua] horde crated with id 6 of type ambush
19:52:57.547 [Lua] ambush horde has started
19:52:57.670 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 42380 0
19:53:00.479 [SteamAuthenticator] Got ticket from 11000010b63c4ba
19:53:00.479 [SteamAuthenticator] BeginAuthSession 11000010b63c4ba
19:53:00.479 [SteamAuthenticator] Authenticating 11000010b63c4ba
19:53:00.500 [SteamAuthenticator] Got ticket request from 11000010b63c4ba
19:53:00.500 [SteamAuthenticator] GetAuthSessionTicket 11000010b63c4ba
19:53:00.500 [SteamAuthenticator] Sent ticket to 11000010b63c4ba
19:53:00.812 [SteamAuthenticator] Steam validation for 11000010b63c4ba with response 0
19:53:00.871 [Connection] New session id 227 to 11000010b63c4ba.
19:53:00.958 [Connection] Established a connection <79.227> to 11000010b63c4ba
19:53:00.958 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:53:00.958 [Lua] [Matchmaking] Got a handshake request from 11000010b63c4ba with user name 'zhenetz'
19:53:01.066 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 11000010b63c4ba, replying lobby_ok
19:53:01.181 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010b63c4ba REPLY wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:1100001196cfc43
19:53:01.268 [Lua] Set lobby begin:
19:53:01.268 [Lua] Lobby data twitch_enabled = false
19:53:01.268 [Lua] Lobby data power_level = 835
19:53:01.268 [Lua] Lobby data num_players = 4
19:53:01.268 [Lua] Lobby data weave_name = false
19:53:01.268 [Lua] Lobby data game_mode = 2
19:53:01.268 [Lua] Lobby data is_private = false
19:53:01.269 [Lua] Lobby data mechanism = adventure
19:53:01.269 [Lua] Lobby data level_key = skittergate
19:53:01.269 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:53:01.269 [Lua] Lobby data selected_level_key = skittergate
19:53:01.269 [Lua] Lobby data unique_server_name = Semagicus
19:53:01.269 [Lua] Lobby data quick_game = true
19:53:01.269 [Lua] Lobby data matchmaking = true
19:53:01.269 [Lua] Lobby data difficulty = hardest
19:53:01.269 [Lua] Lobby data country_code = RU
19:53:01.269 [Lua] Lobby data host = 110000102b4304d
19:53:01.269 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1
19:53:01.269 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1
19:53:01.269 [Lua] Lobby data player_slot_4 = 0:0
19:53:01.269 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:53:01.269 [Lua] Lobby data eac_authorized = true
19:53:01.269 [Lua] Set lobby end.
19:53:01.269 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010b63c4ba
19:53:01.269 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:11000010b63c4ba | es:1100001196cfc43
19:53:03.540 [Lua] ### CLEARING PEER STATE FOR 11000010b63c4ba
19:53:03.632 [Lua] [PSM] Peer 11000010b63c4ba joined. Want to use profile index "2"
19:53:03.632 [Lua] Mechanism says: a client joined the game! 11000010b63c4ba
19:53:03.632 [EAC] EAC server has client 11000010b63c4ba (and owner 11000010b63c4ba)
19:53:03.632 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010b63c4ba, connection_key=2)
19:53:03.632 [EACServer] [22:53:03:632][Windows][EAC Server] [Info][RegisterClient] Client: 011000010B63C4BA PlayerGUID: 76561198151353530 PlayerIP: 0.0.0.0 OwnerGUID: 76561198151353530 PlayerName: zhenetz
19:53:04.003 [EACServer] [22:53:04:002][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010B63C4BA Session: 3 Status: Client Authenticated Message: Client authenticated.
19:53:04.006 [EAC] Peer 11000010b63c4ba switched EAC state to ClientAuthenticatedLocal
19:53:04.191 [EACServer] [22:53:04:191][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010B63C4BA.
19:53:04.392 [EACServer] [22:53:04:391][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010B63C4BA
19:53:04.392 [EACServer] [22:53:04:391][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010B63C4BA Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:53:04.403 [EAC] Peer 11000010b63c4ba switched EAC state to ClientAuthenticatedRemote
19:53:05.616 [Lua] player (11000010b63c4ba,1) was put into party 0
19:53:05.616 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010b63c4ba skittergate 1
19:53:06.654 [SteamVoipClient] select_out(11000010b63c4ba, on)
19:53:06.654 [SteamVoipClient] select_in(11000010b63c4ba, on)
19:53:06.654 [SteamVoipClient] select_out(11000010b63c4ba, off)
19:53:09.835 [Lua] fence jumping
19:53:09.868 [Lua] Init group template: horde
19:53:10.898 [Lua] Horde killed: ?
19:53:13.052 [Lua] ### Sending rpc_level_loaded
19:53:13.052 [Lua] #### Has state machine: true, sender: 11000010b63c4ba, level_id: 64
19:53:13.052 [Lua] Peer 11000010b63c4ba has loaded the level but not all enemies, so we wait
19:53:25.478 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010b63c4ba, connection_key=2)
19:53:25.480 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010b63c4ba inventory_sync_id:7 my_peer_id:110000102b4304d
19:53:26.218 [Lua] MUSIC: horde -> explore
19:53:27.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
19:53:27.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
19:53:27.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
19:53:34.775 [Lua] Horde killed: ?
19:53:35.114 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:53:35.114 [Lua] [Matchmaking] Got a handshake request from 11000010b63c4ba with user name 'zhenetz'
19:53:35.135 [Lua] Breedfreezer (server) starting a hot join sync
19:53:35.135 [Lua] packing 4 units of breed chaos_marauder
19:53:35.135 [Lua] packing 14 units of breed skaven_clan_rat
19:53:35.135 [Lua] packing 0 units of breed skaven_storm_vermin
19:53:35.135 [Lua] packing 50 units of breed skaven_slave
19:53:35.135 [Lua] packing 2 units of breed chaos_fanatic
19:53:35.135 [Lua] packing 2 units of breed chaos_raider
19:53:35.135 [Lua] packing 0 units of breed chaos_warrior
19:53:35.135 [Lua] packing 0 units of breed chaos_berzerker
19:53:35.135 [Lua] packing 0 units of breed skaven_plague_monk
19:53:35.135 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:53:35.135 [Lua]
19:53:35.136 [Lua] [1] = 1 (number)
19:53:35.136 [Lua] [2] = 4 (number)
19:53:35.136 [Lua] [3] = 16 (number)
19:53:35.136 [Lua] [4] = 14 (number)
19:53:35.136 [Lua] [5] = 1 (number)
19:53:35.136 [Lua] [6] = 0 (number)
19:53:35.136 [Lua] [7] = 6 (number)
19:53:35.136 [Lua] [8] = 50 (number)
19:53:35.136 [Lua] [9] = 1 (number)
19:53:35.136 [Lua] [10] = 2 (number)
19:53:35.136 [Lua] [11] = 1 (number)
19:53:35.136 [Lua] [12] = 2 (number)
19:53:35.136 [Lua] [13] = 1 (number)
19:53:35.136 [Lua] [14] = 0 (number)
19:53:35.136 [Lua] [15] = 1 (number)
19:53:35.136 [Lua] [16] = 0 (number)
19:53:35.136 [Lua] [17] = 1 (number)
19:53:35.136 [Lua] [18] = 0 (number)
19:53:35.136 [Lua]
19:53:35.136 [Lua]
19:53:35.136 [Lua] [1] = 101 (number)
19:53:35.136 [Lua] [2] = 99 (number)
19:53:35.136 [Lua] [3] = 112 (number)
19:53:35.136 [Lua] [4] = 111 (number)
19:53:35.136 [Lua] [5] = 98 (number)
19:53:35.136 [Lua] [6] = 184 (number)
19:53:35.136 [Lua] [7] = 94 (number)
19:53:35.136 [Lua] [8] = 141 (number)
19:53:35.136 [Lua] [9] = 260 (number)
19:53:35.136 [Lua] [10] = 96 (number)
19:53:35.136 [Lua] [11] = 95 (number)
19:53:35.136 [Lua] [12] = 120 (number)
19:53:35.136 [Lua] [13] = 255 (number)
19:53:35.136 [Lua] [14] = 106 (number)
19:53:35.136 [Lua] [15] = 185 (number)
19:53:35.136 [Lua] [16] = 121 (number)
19:53:35.136 [Lua] [17] = 195 (number)
19:53:35.136 [Lua] [18] = 130 (number)
19:53:35.136 [Lua] [19] = 390 (number)
19:53:35.136 [Lua] [20] = 227 (number)
19:53:35.136 [Lua] [21] = 377 (number)
19:53:35.136 [Lua] [22] = 228 (number)
19:53:35.136 [Lua] [23] = 257 (number)
19:53:35.136 [Lua] [24] = 219 (number)
19:53:35.136 [Lua] [25] = 243 (number)
19:53:35.136 [Lua] [26] = 206 (number)
19:53:35.136 [Lua] [27] = 388 (number)
19:53:35.136 [Lua] [28] = 387 (number)
19:53:35.136 [Lua] [29] = 382 (number)
19:53:35.136 [Lua] [30] = 204 (number)
19:53:35.136 [Lua] [31] = 211 (number)
19:53:35.136 [Lua] [32] = 191 (number)
19:53:35.136 [Lua] [33] = 378 (number)
19:53:35.136 [Lua] [34] = 200 (number)
19:53:35.136 [Lua] [35] = 210 (number)
19:53:35.136 [Lua] [36] = 216 (number)
19:53:35.136 [Lua] [37] = 247 (number)
19:53:35.136 [Lua] [38] = 394 (number)
19:53:35.136 [Lua] [39] = 193 (number)
19:53:35.136 [Lua] [40] = 212 (number)
19:53:35.136 [Lua] [41] = 202 (number)
19:53:35.136 [Lua] [42] = 232 (number)
19:53:35.136 [Lua] [43] = 208 (number)
19:53:35.136 [Lua] [44] = 391 (number)
19:53:35.136 [Lua] [45] = 223 (number)
19:53:35.136 [Lua] [46] = 229 (number)
19:53:35.136 [Lua] [47] = 197 (number)
19:53:35.136 [Lua] [48] = 226 (number)
19:53:35.136 [Lua] [49] = 376 (number)
19:53:35.136 [Lua] [50] = 385 (number)
19:53:35.136 [Lua] [51] = 187 (number)
19:53:35.136 [Lua] [52] = 179 (number)
19:53:35.136 [Lua] [53] = 217 (number)
19:53:35.136 [Lua] [54] = 380 (number)
19:53:35.136 [Lua] [55] = 215 (number)
19:53:35.136 [Lua] [56] = 213 (number)
19:53:35.136 [Lua] [57] = 214 (number)
19:53:35.136 [Lua] [58] = 384 (number)
19:53:35.136 [Lua] [59] = 237 (number)
19:53:35.136 [Lua] [60] = 203 (number)
19:53:35.136 [Lua] [61] = 393 (number)
19:53:35.136 [Lua] [62] = 205 (number)
19:53:35.136 [Lua] [63] = 218 (number)
19:53:35.136 [Lua] [64] = 379 (number)
19:53:35.136 [Lua] [65] = 383 (number)
19:53:35.136 [Lua] [66] = 231 (number)
19:53:35.136 [Lua] [67] = 395 (number)
19:53:35.136 [Lua] [68] = 246 (number)
19:53:35.136 [Lua] [69] = 104 (number)
19:53:35.136 [Lua] [70] = 113 (number)
19:53:35.136 [Lua] [71] = 108 (number)
19:53:35.136 [Lua] [72] = 107 (number)
19:53:35.136 [Lua]
19:53:35.137 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=421
19:53:35.137 [Lua] RemotePlayer:create_game_object( ) 421
19:53:35.150 [Lua] Assigning peer(11000010b63c4ba:1) to profile(2) career(3)
19:53:35.150 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010b63c4ba) local_player_id(1) profile_index(2) career_index(3)
19:53:35.150 [Lua] Set lobby begin:
19:53:35.150 [Lua] Lobby data twitch_enabled = false
19:53:35.150 [Lua] Lobby data power_level = 835
19:53:35.150 [Lua] Lobby data num_players = 4
19:53:35.151 [Lua] Lobby data weave_name = false
19:53:35.151 [Lua] Lobby data game_mode = 2
19:53:35.151 [Lua] Lobby data is_private = false
19:53:35.151 [Lua] Lobby data mechanism = adventure
19:53:35.151 [Lua] Lobby data level_key = skittergate
19:53:35.151 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:53:35.151 [Lua] Lobby data selected_level_key = skittergate
19:53:35.151 [Lua] Lobby data unique_server_name = Semagicus
19:53:35.151 [Lua] Lobby data quick_game = true
19:53:35.151 [Lua] Lobby data matchmaking = true
19:53:35.151 [Lua] Lobby data difficulty = hardest
19:53:35.151 [Lua] Lobby data country_code = RU
19:53:35.151 [Lua] Lobby data host = 110000102b4304d
19:53:35.151 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1
19:53:35.151 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1
19:53:35.151 [Lua] Lobby data player_slot_4 = 0:0
19:53:35.151 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:53:35.151 [Lua] Lobby data eac_authorized = true
19:53:35.152 [Lua] Set lobby end.
19:53:35.152 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:11000010b63c4ba | es:1100001196cfc43
19:53:35.649 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010b63c4ba go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:53:35.649 [Lua] Adding player sync data to peer=11000010b63c4ba local_player_id=1
19:53:35.650 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:8 my_peer_id:110000102b4304d
19:53:35.650 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:8 my_peer_id:110000102b4304d
19:53:35.650 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010b63c4ba inventory_sync_id:8 my_peer_id:110000102b4304d
19:53:35.650 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001196cfc43 inventory_sync_id:8 my_peer_id:110000102b4304d
19:53:35.652 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010b63c4ba
19:53:35.663 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:8 my_peer_id:110000102b4304d
19:53:35.663 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read,
19:53:35.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:53:35.664 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read,
19:53:35.664 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
19:53:35.664 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:53:35.664 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
19:53:35.664 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, InventoryPackageSynchronizerClient, async-read,
19:53:35.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:53:35.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
19:53:35.746 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
19:53:35.746 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
19:53:35.748 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
19:53:36.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
19:53:36.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
19:53:36.135 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
19:53:36.380 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
19:53:36.380 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
19:53:36.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
19:53:36.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
19:53:36.755 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
19:53:36.759 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
19:53:37.404 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
19:53:37.404 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
19:53:37.406 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
19:53:37.605 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
19:53:37.605 [Lua] [PackageManager] Force_load: wwise/staff
19:53:37.606 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_crowbills
19:53:37.712 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills
19:53:37.712 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills
19:53:37.713 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p
19:53:37.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p
19:53:37.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p
19:53:37.957 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:53:38.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:53:38.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:53:38.133 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
19:53:39.021 [Lua] Set lobby begin:
19:53:39.021 [Lua] Lobby data twitch_enabled = false
19:53:39.021 [Lua] Lobby data power_level = 626
19:53:39.021 [Lua] Lobby data num_players = 4
19:53:39.021 [Lua] Lobby data weave_name = false
19:53:39.021 [Lua] Lobby data game_mode = 2
19:53:39.021 [Lua] Lobby data is_private = false
19:53:39.021 [Lua] Lobby data mechanism = adventure
19:53:39.021 [Lua] Lobby data level_key = skittergate
19:53:39.022 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:53:39.022 [Lua] Lobby data selected_level_key = skittergate
19:53:39.022 [Lua] Lobby data unique_server_name = Semagicus
19:53:39.022 [Lua] Lobby data quick_game = true
19:53:39.022 [Lua] Lobby data matchmaking = true
19:53:39.022 [Lua] Lobby data difficulty = hardest
19:53:39.022 [Lua] Lobby data country_code = RU
19:53:39.022 [Lua] Lobby data host = 110000102b4304d
19:53:39.022 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1
19:53:39.022 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1
19:53:39.022 [Lua] Lobby data player_slot_4 = 0:0
19:53:39.022 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:53:39.022 [Lua] Lobby data eac_authorized = true
19:53:39.022 [Lua] Set lobby end.
19:53:44.105 [Lua] Set lobby begin:
19:53:44.105 [Lua] Lobby data twitch_enabled = false
19:53:44.105 [Lua] Lobby data power_level = 835
19:53:44.105 [Lua] Lobby data num_players = 4
19:53:44.105 [Lua] Lobby data weave_name = false
19:53:44.105 [Lua] Lobby data game_mode = 2
19:53:44.105 [Lua] Lobby data is_private = false
19:53:44.105 [Lua] Lobby data mechanism = adventure
19:53:44.105 [Lua] Lobby data level_key = skittergate
19:53:44.105 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
19:53:44.105 [Lua] Lobby data selected_level_key = skittergate
19:53:44.105 [Lua] Lobby data unique_server_name = Semagicus
19:53:44.105 [Lua] Lobby data quick_game = true
19:53:44.105 [Lua] Lobby data matchmaking = true
19:53:44.105 [Lua] Lobby data difficulty = hardest
19:53:44.106 [Lua] Lobby data country_code = RU
19:53:44.106 [Lua] Lobby data host = 110000102b4304d
19:53:44.106 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1
19:53:44.106 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1
19:53:44.106 [Lua] Lobby data player_slot_4 = 0:0
19:53:44.106 [Lua] Lobby data player_slot_3 = 110000101d893da:1
19:53:44.106 [Lua] Lobby data eac_authorized = true
19:53:44.106 [Lua] Set lobby end.
19:53:45.344 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
19:53:45.344 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol
19:53:45.363 [Lua] > starting new spline, using new navbot: standard , id: boss_8
19:53:45.450 [Lua] > continuing spline boss_8 index: 2 reties: 0
19:53:45.481 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
19:53:45.481 [Lua] > continuing spline boss_8 index: 3 reties: 0
19:53:45.531 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
19:53:45.532 [Lua] > spline completed boss_8 reties: 0
19:53:45.811 [Lua] Init group template: spline_patrol
19:53:48.677 [Lua] player (11000010b63c4ba,1) was put into party 1
19:53:48.690 [Lua] [GameNetworkManager] destroying game object with go_id=79
19:53:48.693 [Lua] [GameNetworkManager] destroying game object with go_id=74
19:53:48.762 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010b63c4ba go_type=player_unit go_created_func_name=game_object_created_player_unit
19:53:48.764 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=438
19:53:48.765 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.50260416666666663) temporary_health_percentage (0.015625) melee slot ammo (1) ranged slot ammo (0.94999999999999996)
19:54:08.753 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101d893da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:09.195 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
19:54:13.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xc8a9, position: 0
19:54:13.889 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xc8a8, position: 0
19:54:13.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xc8a8, position: 0
19:54:16.519 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
19:54:16.520 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
19:54:16.520 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
19:54:16.520 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
19:54:16.520 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
19:54:16.520 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
19:54:19.952 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source.
19:54:23.849 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 52694 0
19:54:25.487 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 52818 0
19:54:36.345 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
19:54:36.345 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
19:54:36.345 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
19:54:36.346 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
19:54:36.346 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
19:54:36.346 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
19:54:39.392 [Lua] Coordinated attack!
19:54:39.620 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:40.079 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:54:40.402 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:40.819 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:54:54.563 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:55.407 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:55.717 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:54:55.932 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:54:56.356 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:56.879 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:55:04.192 [Lua] [ChatManager][1]System: zhenetz picked up a Grimoire
19:55:09.127 [Lua] [ChatManager][1]System: zhenetz picked up a piece of Ravaged Art
19:55:18.901 [Lua] Time for new HOOORDE! multi_first_wave
19:55:18.901 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
19:55:18.901 [Lua] horde requested: ambush
19:55:18.901 [Lua] setting up ambush-horde
19:55:18.901 [Lua] Composing horde 'large' .. using variant 'plain'
19:55:18.901 [Lua] -> spawning: 55
19:55:18.901 [Lua] horde crated with id 8 of type ambush
19:55:18.902 [Lua] ambush horde has started
19:55:18.908 [Lua] MUSIC: explore -> pre_ambush
19:55:19.468 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source.
19:55:23.995 [Lua] MUSIC: pre_ambush -> horde
19:55:25.226 [Lua] fence jumping
19:55:28.152 [Lua] Init group template: horde
19:55:29.948 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 57525 0
19:55:31.697 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:32.120 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:55:32.487 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:34.313 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:55:35.839 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:36.451 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:55:37.207 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
19:55:37.207 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:55:37.207 [Lua] HORDE: Spawning hordes while 52 other ai are spawned
19:55:37.207 [Lua] horde requested: ambush
19:55:37.207 [Lua] setting up ambush-horde
19:55:37.207 [Lua] Composing horde 'large' .. using variant 'plain'
19:55:37.207 [Lua] -> spawning: 54
19:55:37.207 [Lua] horde crated with id 9 of type ambush
19:55:37.207 [Lua] ambush horde has started
19:55:46.479 [Lua] Init group template: horde
19:55:52.702 [Lua] TerrorEventMixer.start_event: skittergate_spawn_guards
19:55:54.699 [Lua] HORDE: Pushing horde in time; too many units out 64
19:55:59.744 [Lua] HORDE: last wave, reset to standard horde delay
19:55:59.744 [Lua] Time for new HOOORDE! multi_last_wave
19:55:59.744 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
19:55:59.744 [Lua] horde requested: ambush
19:55:59.744 [Lua] setting up ambush-horde
19:55:59.744 [Lua] Composing horde 'large' .. using variant 'plain'
19:55:59.744 [Lua] -> spawning: 57
19:55:59.744 [Lua] horde crated with id 10 of type ambush
19:55:59.744 [Lua] ambush horde has started
19:56:00.089 [Lua] Horde killed: ?
19:56:02.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 91, name: `unknown`
19:56:08.703 [Lua] Init group template: horde
19:56:10.972 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off
19:56:16.061 [Lua] Override Player Respawning pre_norsca_2 true
19:56:16.061 [Lua] Override Player Respawning pre_norsca_1 false
19:56:17.117 [Lua] Horde killed: ?
19:56:34.837 [Lua] MUSIC: horde -> explore
19:56:36.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
19:56:36.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
19:56:36.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
19:56:38.258 [Lua] Horde killed: ?
19:56:47.483 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:48.699 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:56:49.883 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:51.035 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:56:52.020 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:52.715 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:56:52.781 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:53.448 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:56:53.497 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:54.230 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:57:07.744 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 4
19:57:08.024 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 2 2 3
19:57:27.739 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
19:57:27.739 [Lua] Override Player Respawning pre_norsca_2 false
19:57:28.356 [Flow] ####################81.5 244 7###########################
19:57:28.789 [Lua] main_path_player_far_away_check started
19:57:29.554 [Flow] ####################81.5 244 7###########################
19:57:29.956 [Lua] main_path_player_far_away_check started
19:57:30.700 [Lua] going to make a rush intervention, since loneliness_value= 196.3958600779257 and dist= 401.35745239257813
19:57:30.700 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner
19:57:30.700 [Lua] Intervention Spawn: Failed to find hidden spawner, trying random pos
19:57:30.700 [Lua] Intervention Spawn: Failed to find spawn pos
19:57:31.734 [Lua] going to make a rush intervention, since loneliness_value= 197.07511283510038 and dist= 405.34036254882813
19:57:31.734 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner
19:57:31.734 [Lua] Intervention Spawn: Failed to find hidden spawner, trying random pos
19:57:31.734 [Lua] rush intervention - ambush horde!
19:57:31.734 [Lua] setting up ambush-horde
19:57:31.734 [Lua] Composing horde 'large' .. using variant 'plain'
19:57:31.734 [Lua] ambush horde failed to find any kind of hidden spawners for their none-horde compatable units, starts a vector-horde instead
19:57:31.734 [Lua] setting up vector-horde
19:57:31.734 [Lua] Composing horde 'large' .. using variant 'plain'
19:57:31.734 [Lua] --> horde wants to spawn behind players (0.75543870054718/0.67
19:57:31.735 [Lua] --> can't find spawners in this direction, switching to ahead
19:57:31.735 [Lua] -> spawning: 53
19:57:31.735 [Lua] horde crated with id 11 of type vector
19:57:31.735 [Lua] vector horde has started
19:57:31.735 [Lua] rush intervention - spawning skaven_gutter_runner
19:57:31.739 [Lua] MUSIC: explore -> pre_horde
19:57:31.983 [Lua] main_path_player_far_away_check started
19:57:32.774 [Flow] ####################81.5 244 7###########################
19:57:33.137 [Lua] main_path_player_far_away_check started
19:57:33.179 [Lua] main_path_player_far_away_check started
19:57:33.879 [Flow] ####################81.5 244 7###########################
19:57:33.903 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 1 1 1
19:57:33.956 [Lua] main_path_player_far_away_check started
19:57:35.195 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
19:57:35.269 [Lua] main_path_player_far_away_check started
19:57:35.349 [Lua] main path terror event triggered: rare_event_loot_rat
19:57:35.349 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
19:57:36.273 [Lua] main_path_player_far_away_check started
19:57:36.303 [Lua] main_path_player_far_away_check started
19:57:38.470 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:38.983 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:57:39.205 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:39.505 [Lua] main_path_player_far_away_check started
19:57:39.788 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:57:39.943 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:40.422 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:57:40.705 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:41.038 [Lua] main_path_player_far_away_check started
19:57:41.103 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:57:41.260 [Lua] MUSIC: pre_horde -> horde
19:57:41.900 [Lua] [ChatManager][1]System: zhenetz picked up a Loot Die (1)
19:57:42.558 [Lua] [ChatManager][1]System: zhenetz picked up a Loot Die (2)
19:57:44.645 [Lua] Switching ConflictSettings: to: chaos
19:57:44.645 [Lua] pacing=chaos
19:57:44.645 [Lua] roaming=nil
19:57:44.645 [Lua] specials=chaos
19:57:44.645 [Lua] debug_color=purple
19:57:44.645 [Lua] contained_breeds=nil
19:57:44.645 [Lua] pack_spawning=chaos
19:57:44.645 [Lua] disabled=false
19:57:44.645 [Lua] factions=nil
19:57:44.645 [Lua] boss=chaos
19:57:44.645 [Lua] horde=chaos
19:57:44.645 [Lua] name=chaos
19:57:44.645 [Lua] intensity=default
19:57:44.645 [Lua] ---
19:57:45.012 [Lua] Init group template: horde
19:57:55.697 [Lua] MUSIC: horde -> explore
19:57:56.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
19:57:56.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
19:57:56.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
19:57:58.015 [Lua] Horde killed: ?
19:58:08.410 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:08.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown`
19:58:09.661 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:58:15.620 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:16.234 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:58:17.316 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:17.736 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:58:22.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x13fb9, position: 0
19:59:04.186 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on
19:59:05.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown`
19:59:05.694 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown`
19:59:06.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown`
19:59:06.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown`
19:59:11.195 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 8 8
19:59:11.443 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 7
19:59:11.526 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 6 6
19:59:18.581 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 9
19:59:19.685 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 8
19:59:21.533 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 5 7
19:59:35.232 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:35.831 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:59:36.344 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:36.910 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:59:37.244 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:37.712 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:59:37.996 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:38.461 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:59:38.728 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:39.163 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:59:39.505 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:39.829 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:59:40.231 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:40.615 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
19:59:47.757 [Lua] Coordinated attack!
20:00:05.200 [Lua] Time for new HOOORDE! multi_first_wave
20:00:05.200 [Lua] HORDE: Spawning hordes while 4 other ai are spawned
20:00:05.200 [Lua] horde requested: vector_blob
20:00:05.200 [Lua] wants to spawn ahead within distance: 60
20:00:05.200 [Lua] horde crated with id 12 of type vector_blob
20:00:05.201 [Lua] managed to spawn 31/31 horde enemies
20:00:05.201 [Lua] vector blob horde has started
20:00:05.210 [Lua] MUSIC: explore -> pre_horde
20:00:05.737 [Lua] Init group template: horde
20:00:10.326 [Lua] MUSIC: pre_horde -> horde
20:00:10.758 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:11.297 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:00:12.453 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:12.849 [Lua] fence jumping
20:00:13.319 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:00:13.472 [Lua] ready to jump failed
20:00:13.680 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 71207
20:00:14.034 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:14.248 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source.
20:00:14.585 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:00:14.848 [Lua] fence jumping
20:00:15.467 [Lua] ready to jump failed
20:00:15.588 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
20:00:15.588 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:00:15.588 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
20:00:15.588 [Lua] horde requested: vector_blob
20:00:15.588 [Lua] wants to spawn ahead within distance: 60
20:00:15.588 [Lua] horde crated with id 13 of type vector_blob
20:00:15.588 [Lua] managed to spawn 25/26 horde enemies
20:00:15.588 [Lua] vector blob horde has started
20:00:15.710 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:16.529 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:00:18.653 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:19.280 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:00:19.569 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:20.156 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:00:23.832 [Lua] Horde killed: ?
20:00:23.850 [Lua] HORDE: last wave, reset to standard horde delay
20:00:23.850 [Lua] Time for new HOOORDE! multi_last_wave
20:00:23.850 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
20:00:23.850 [Lua] horde requested: vector_blob
20:00:23.850 [Lua] wants to spawn ahead within distance: 60
20:00:23.850 [Lua] horde crated with id 14 of type vector_blob
20:00:23.850 [Lua] managed to spawn 26/26 horde enemies
20:00:23.850 [Lua] vector blob horde has started
20:00:24.378 [Lua] Init group template: horde
20:00:24.518 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:25.451 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:00:25.682 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:26.342 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:00:27.178 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:27.880 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:00:28.351 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:29.199 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:00:29.481 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:30.189 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:00:30.319 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:30.953 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:00:31.153 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:31.701 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:00:37.555 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:37.913 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:00:39.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 71207
20:00:45.133 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:45.600 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:00:45.641 [Lua] MUSIC: horde -> explore
20:00:45.929 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:46.318 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:00:46.396 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:46.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:00:46.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:00:46.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:00:46.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:00:46.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:00:46.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:00:46.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:00:46.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:00:46.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:00:46.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:00:46.786 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:00:50.954 [Lua] Horde killed: ?
20:00:52.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 282899
20:01:03.660 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:04.080 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:01:04.426 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:05.019 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:01:05.617 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:06.144 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:01:06.613 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:07.145 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:01:07.796 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:08.331 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:01:13.762 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source.
20:01:43.756 [Lua] Time for new HOOORDE! multi_first_wave
20:01:43.756 [Lua] HORDE: Spawning hordes while 3 other ai are spawned
20:01:43.756 [Lua] horde requested: vector_blob
20:01:43.756 [Lua] wants to spawn ahead within distance: 60
20:01:43.756 [Lua] horde crated with id 15 of type vector_blob
20:01:43.756 [Lua] managed to spawn 31/31 horde enemies
20:01:43.756 [Lua] vector blob horde has started
20:01:43.762 [Lua] MUSIC: explore -> pre_horde
20:01:44.255 [Lua] [ChatManager][1]System: Semagicus discarded a Tome
20:01:44.255 [Lua] Init group template: horde
20:01:45.182 [Lua] MUSIC: pre_horde -> horde
20:01:46.555 [Lua] [ChatManager][1]System: Bogdan picked up a Tome
20:01:53.691 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source.
20:01:53.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 50, name: `unknown`
20:01:56.989 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:57.708 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:01:58.004 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:58.668 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:01:59.167 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:00.016 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:02:00.194 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:00.871 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:02:01.046 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:01.322 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
20:02:01.322 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:02:01.322 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
20:02:01.322 [Lua] horde requested: vector_blob
20:02:01.322 [Lua] wants to spawn ahead within distance: 60
20:02:01.322 [Lua] horde crated with id 16 of type vector_blob
20:02:01.322 [Lua] managed to spawn 31/31 horde enemies
20:02:01.322 [Lua] vector blob horde has started
20:02:01.661 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:02:01.916 [Lua] Init group template: horde
20:02:02.081 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:02.726 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:02:02.961 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:03.598 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:02:04.426 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:04.991 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:02:05.385 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:06.031 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:02:06.591 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:07.054 [Lua] fence jumping
20:02:07.204 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:02:08.084 [Lua] ready to jump failed
20:02:11.616 [Lua] HORDE: last wave, reset to standard horde delay
20:02:11.616 [Lua] Time for new HOOORDE! multi_last_wave
20:02:11.616 [Lua] HORDE: Spawning hordes while 37 other ai are spawned
20:02:11.616 [Lua] horde requested: vector_blob
20:02:11.616 [Lua] wants to spawn ahead within distance: 60
20:02:11.616 [Lua] horde crated with id 17 of type vector_blob
20:02:11.616 [Lua] managed to spawn 27/28 horde enemies
20:02:11.616 [Lua] vector blob horde has started
20:02:12.256 [Lua] Coordinated attack!
20:02:13.408 [Lua] Horde killed: ?
20:02:17.359 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:17.993 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:02:18.421 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:19.046 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:02:19.433 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:20.032 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:02:28.943 [Lua] Horde killed: ?
20:02:29.562 [Lua] MUSIC: horde -> explore
20:02:32.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:02:32.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:02:32.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:02:32.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:02:41.937 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 156 will change to a manual source.
20:02:43.473 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 175 will change to a manual source.
20:03:19.235 [Lua] [ChatManager][1]System: Semagicus picked up a Tome
20:03:19.997 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 8
20:03:23.118 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:03:23.532 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:03:24.283 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:03:24.668 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:03:30.896 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:03:31.505 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:03:31.663 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:03:32.244 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:03:33.106 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:03:33.723 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:03:37.152 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:03:37.614 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:03:59.082 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source.
20:04:05.083 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:05.802 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:04:05.898 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:06.595 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:04:06.957 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:07.384 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:04:08.851 [Lua] Time for new HOOORDE! multi_first_wave
20:04:08.851 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
20:04:08.851 [Lua] horde requested: vector_blob
20:04:08.851 [Lua] wants to spawn ahead within distance: 60
20:04:08.851 [Lua] horde crated with id 18 of type vector_blob
20:04:08.852 [Lua] managed to spawn 28/28 horde enemies
20:04:08.852 [Lua] vector blob horde has started
20:04:08.857 [Lua] MUSIC: explore -> pre_horde
20:04:09.362 [Lua] Init group template: horde
20:04:12.003 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source.
20:04:16.076 [Lua] MUSIC: pre_horde -> horde
20:04:18.356 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:19.201 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:04:19.738 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:20.491 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:04:21.225 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:21.829 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:04:22.577 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:23.186 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:04:24.094 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:24.213 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
20:04:24.213 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:04:24.213 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
20:04:24.213 [Lua] horde requested: vector_blob
20:04:24.213 [Lua] wants to spawn ahead within distance: 60
20:04:24.213 [Lua] horde crated with id 19 of type vector_blob
20:04:24.214 [Lua] managed to spawn 33/33 horde enemies
20:04:24.214 [Lua] vector blob horde has started
20:04:24.787 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:04:24.993 [Lua] Init group template: horde
20:04:25.482 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:26.194 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:04:27.130 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:27.929 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:04:39.036 [Lua] Horde killed: ?
20:04:39.397 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:40.114 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:04:40.491 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:41.358 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:04:42.769 [Lua] HORDE: last wave, reset to standard horde delay
20:04:42.769 [Lua] Time for new HOOORDE! multi_last_wave
20:04:42.769 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
20:04:42.769 [Lua] horde requested: vector_blob
20:04:42.769 [Lua] wants to spawn ahead within distance: 60
20:04:42.769 [Lua] horde crated with id 20 of type vector_blob
20:04:42.769 [Lua] managed to spawn 31/31 horde enemies
20:04:42.769 [Lua] vector blob horde has started
20:04:43.434 [Lua] Init group template: horde
20:04:43.474 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:44.066 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:04:44.834 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:45.537 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:04:46.080 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:46.632 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:04:54.095 [Lua] Horde killed: ?
20:05:04.211 [Lua] MUSIC: horde -> explore
20:05:05.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:05:05.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:05:05.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:05:07.198 [Lua] Horde killed: ?
20:05:17.586 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:05:17.603 [Lua] Spline already found!
20:05:17.644 [Lua] Init group template: spline_patrol
20:05:18.511 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:05:18.526 [Lua] Spline already found!
20:05:18.577 [Lua] Init group template: spline_patrol
20:05:18.819 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:19.190 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:05:23.467 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:23.931 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:05:24.325 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 1 17
20:05:25.244 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:25.708 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:05:28.401 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:28.921 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:05:30.778 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:31.279 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:05:33.439 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:34.054 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:05:34.630 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:35.164 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:05:35.648 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:36.289 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:05:36.467 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:37.082 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:05:37.339 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:38.036 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:05:38.702 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:39.208 [Lua] Coordinated attack!
20:05:39.344 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:05:41.009 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 2 14
20:05:45.355 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 4 8
20:05:45.812 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 5 7
20:05:50.211 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:50.829 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:05:51.218 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:51.637 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:05:51.996 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:52.397 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:05:53.086 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:53.540 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:05:53.814 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:54.182 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:05:54.564 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:54.980 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:05:55.358 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:55.981 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:05:57.372 [Lua] Override Player Respawning gatekeeper_boss true
20:05:57.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown`
20:06:08.347 [Lua] fence jumping
20:06:09.208 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:06:09.327 [Lua] simple los failed
20:06:09.640 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:06:10.019 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:06:10.513 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:06:14.601 [Lua] Time for new HOOORDE! multi_first_wave
20:06:14.601 [Lua] HORDE: Spawning hordes while 3 other ai are spawned
20:06:14.601 [Lua] horde requested: vector_blob
20:06:14.601 [Lua] wants to spawn ahead within distance: 60
20:06:14.601 [Lua] horde crated with id 23 of type vector_blob
20:06:14.601 [Lua] managed to spawn 30/30 horde enemies
20:06:14.601 [Lua] vector blob horde has started
20:06:14.606 [Lua] MUSIC: explore -> pre_horde
20:06:14.817 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:06:15.085 [Lua] Init group template: horde
20:06:15.231 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:06:15.534 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 136920 0
20:06:15.570 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:06:16.033 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:06:17.488 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:06:17.888 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:06:18.324 [Lua] MUSIC: pre_horde -> horde
20:06:18.700 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off
20:06:20.085 [Lua] simple los failed
20:06:20.956 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 109, name: `unknown`
20:06:27.287 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:06:27.922 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:06:28.448 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:06:29.010 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:06:29.569 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:06:30.205 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:06:30.640 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:06:31.258 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:06:37.074 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:06:37.090 [Lua] Spline already found!
20:06:37.220 [Lua] Init group template: spline_patrol
20:06:48.074 [Lua] [ChatManager][1]System: Bogdan discarded a Tome
20:06:50.408 [Lua] [ChatManager][1]System: Bogdan picked up a Tome
20:07:01.813 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:07:02.556 [Lua] MUSIC: horde -> explore
20:07:02.735 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:07:02.735 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:07:03.611 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:07:05.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:07:05.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:07:05.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:07:17.727 [Lua] TerrorEventMixer.start_event: skittergate_chaos_boss
20:07:17.739 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized
20:07:18.249 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010b63c4ba, connection_key=2, breed_name=chaos_exalted_champion_warcamp)
20:07:18.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp
20:07:18.250 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp
20:07:18.926 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000101d893da, connection_key=0, breed_name=chaos_exalted_champion_warcamp)
20:07:23.446 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001196cfc43, connection_key=1, breed_name=chaos_exalted_champion_warcamp)
20:07:23.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:07:23.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 1232
20:07:27.304 [Lua] Horde killed: ?
20:07:29.802 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001196cfc43 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:07:30.803 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001196cfc43
20:07:34.881 [Lua] Boss gave [Unit '#ID[bad9a22c15d9a8d2]'] initial aggro
20:07:34.901 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:07:34.920 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 1232
20:07:37.691 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:07:38.236 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:07:38.441 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:07:39.259 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:07:39.695 [Lua] [ChatManager][1]System: Bogdan picked up a Loot Die (3)
20:07:43.123 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 1 14
20:07:45.081 [Lua] Override Player Respawning gatekeeper_boss false
20:07:45.081 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on
20:07:45.081 [Lua] TerrorEventMixer.start_event: skittergate_gatekeeper_marauders
20:07:48.851 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:07:48.863 [Lua] Spline already found!
20:07:48.915 [Lua] Init group template: spline_patrol
20:07:56.033 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:07:56.051 [Lua] Spline already found!
20:07:56.098 [Lua] Init group template: spline_patrol
20:07:59.025 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:07:59.042 [Lua] Spline already found!
20:07:59.096 [Lua] Init group template: spline_patrol
20:07:59.253 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:07:59.269 [Lua] Spline already found!
20:07:59.325 [Lua] Init group template: spline_patrol
20:08:00.738 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:08:00.755 [Lua] Spline already found!
20:08:00.901 [Lua] Init group template: spline_patrol
20:08:15.785 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:08:15.799 [Lua] Spline already found!
20:08:15.838 [Lua] Init group template: spline_patrol
20:08:16.105 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:08:16.512 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:08:19.082 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:08:19.096 [Lua] Spline already found!
20:08:19.147 [Lua] Init group template: spline_patrol
20:08:26.887 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:08:27.568 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:08:27.649 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:08:28.364 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:08:28.546 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:08:29.247 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:08:29.565 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:08:29.917 [Lua] Coordinated attack!
20:08:30.201 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:08:30.267 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:08:30.282 [Lua] Spline already found!
20:08:30.338 [Lua] Init group template: spline_patrol
20:08:32.004 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:08:32.018 [Lua] Spline already found!
20:08:32.072 [Lua] Init group template: spline_patrol
20:08:32.214 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:08:32.237 [Lua] Spline already found!
20:08:32.294 [Lua] Init group template: spline_patrol
20:08:40.139 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:08:40.153 [Lua] Spline already found!
20:08:40.240 [Lua] Init group template: spline_patrol
20:08:46.427 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
20:08:46.427 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:08:46.427 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
20:08:46.427 [Lua] horde requested: vector_blob
20:08:46.427 [Lua] wants to spawn ahead within distance: 60
20:08:46.427 [Lua] horde crated with id 36 of type vector_blob
20:08:46.427 [Lua] managed to spawn 28/28 horde enemies
20:08:46.427 [Lua] vector blob horde has started
20:08:46.433 [Lua] MUSIC: explore -> pre_horde
20:08:46.887 [Lua] Init group template: horde
20:08:48.521 [Lua] [ChatManager][1]System: zhenetz picked up a Tome
20:08:48.939 [Lua] MUSIC: pre_horde -> horde
20:08:56.907 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source.
20:09:03.080 [Lua] HORDE: last wave, reset to standard horde delay
20:09:03.080 [Lua] Time for new HOOORDE! multi_last_wave
20:09:03.080 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
20:09:03.080 [Lua] horde requested: vector_blob
20:09:03.080 [Lua] wants to spawn ahead within distance: 60
20:09:03.080 [Lua] horde crated with id 37 of type vector_blob
20:09:03.080 [Lua] managed to spawn 32/32 horde enemies
20:09:03.080 [Lua] vector blob horde has started
20:09:03.787 [Lua] Init group template: horde
20:09:04.454 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source.
20:09:11.313 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:09:11.982 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:09:12.089 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:09:12.599 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:09:12.975 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:09:13.444 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:09:15.125 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 147 will change to a manual source.
20:09:23.881 [Lua] Horde killed: ?
20:09:26.125 [Lua] MUSIC: horde -> explore
20:09:27.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:09:27.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:09:27.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:09:27.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:09:29.970 [Lua] Horde killed: ?
20:09:37.755 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
20:09:37.755 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol
20:09:37.770 [Lua] > starting new spline, using new navbot: standard , id: boss_7
20:09:37.786 [Lua] > continuing spline boss_7 index: 2 reties: 0
20:09:37.802 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
20:09:37.802 [Lua] > continuing spline boss_7 index: 3 reties: 0
20:09:37.820 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
20:09:37.820 [Lua] > continuing spline boss_7 index: 4 reties: 0
20:09:37.869 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
20:09:37.869 [Lua] > continuing spline boss_7 index: 5 reties: 0
20:09:37.885 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
20:09:37.885 [Lua] > continuing spline boss_7 index: 6 reties: 0
20:09:37.902 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
20:09:37.902 [Lua] > continuing spline boss_7 index: 7 reties: 0
20:09:37.918 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
20:09:37.918 [Lua] > continuing spline boss_7 index: 8 reties: 0
20:09:38.069 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
20:09:38.069 [Lua] > spline completed boss_7 reties: 0
20:09:38.370 [Lua] Init group template: spline_patrol
20:09:39.757 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:09:40.174 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:09:40.618 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:09:40.992 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:09:45.165 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:09:45.673 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:09:46.848 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:09:47.385 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:09:47.777 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:09:48.362 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:10:04.554 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:05.015 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:10:05.590 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:06.050 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:10:06.360 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:06.818 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:10:07.213 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:07.651 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:10:07.961 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:08.404 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:10:27.021 [Lua] Time for new HOOORDE! multi_first_wave
20:10:27.021 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
20:10:27.021 [Lua] horde requested: vector_blob
20:10:27.021 [Lua] wants to spawn behind within distance: 60
20:10:27.021 [Lua] horde crated with id 39 of type vector_blob
20:10:27.021 [Lua] managed to spawn 28/28 horde enemies
20:10:27.021 [Lua] vector blob horde has started
20:10:27.022 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 21 29
20:10:27.027 [Lua] MUSIC: explore -> pre_horde
20:10:27.487 [Lua] Init group template: horde
20:10:27.581 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 9 55
20:10:29.418 [Lua] MUSIC: pre_horde -> horde
20:10:34.460 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:35.337 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:10:36.103 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:36.538 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
20:10:36.538 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:10:36.538 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
20:10:36.538 [Lua] horde requested: vector_blob
20:10:36.538 [Lua] wants to spawn ahead within distance: 60
20:10:36.538 [Lua] horde crated with id 40 of type vector_blob
20:10:36.538 [Lua] managed to spawn 30/30 horde enemies
20:10:36.538 [Lua] vector blob horde has started
20:10:36.718 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:10:37.147 [Lua] Init group template: horde
20:10:38.002 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:38.957 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:10:39.295 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:39.995 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:10:40.443 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:41.040 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:10:41.836 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:42.363 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:10:43.035 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:43.657 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:10:47.559 [Lua] Horde killed: ?
20:10:49.856 [Lua] HORDE: last wave, reset to standard horde delay
20:10:49.856 [Lua] Time for new HOOORDE! multi_last_wave
20:10:49.856 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
20:10:49.856 [Lua] horde requested: vector_blob
20:10:49.856 [Lua] wants to spawn ahead within distance: 60
20:10:49.856 [Lua] horde crated with id 41 of type vector_blob
20:10:49.856 [Lua] managed to spawn 28/28 horde enemies
20:10:49.856 [Lua] vector blob horde has started
20:10:50.383 [Lua] Init group template: horde
20:10:50.473 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 160 will change to a manual source.
20:10:51.539 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:52.659 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:52.814 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:10:53.760 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:10:58.982 [Lua] Horde killed: ?
20:11:03.383 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:11:03.730 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:11:04.170 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:11:04.523 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:11:05.004 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:11:05.346 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:11:05.787 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:11:06.260 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:11:09.014 [Lua] MUSIC: horde -> explore
20:11:10.812 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:11:10.812 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:11:10.812 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:11:10.812 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:11:10.876 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:11:11.262 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:11:11.670 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:11:12.063 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:11:14.758 [Lua] Horde killed: ?
20:11:37.657 [Lua] Trying to unlock package
20:11:37.976 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 10 20
20:11:38.225 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 6 19
20:11:40.444 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 10 16
20:11:41.928 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off
20:11:45.797 [Lua] main_path_player_far_away_check started
20:11:45.839 [Lua] Override Player Respawning generator_respawns true
20:11:47.817 [Lua] main_path_player_far_away_check started
20:11:48.933 [Lua] main_path_player_far_away_check started
20:11:49.450 [Lua] main_path_player_far_away_check started
20:11:50.234 [Lua] main_path_player_far_away_check started
20:11:50.952 [Lua] main_path_player_far_away_check started
20:11:53.436 [Lua] main_path_player_far_away_check started
20:11:55.571 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:11:56.141 [Lua] main_path_player_far_away_check started
20:11:56.698 [Lua] main_path_player_far_away_check started
20:11:56.711 [Lua] main_path_player_far_away_check started
20:11:56.729 [Lua] main_path_player_far_away_check started
20:11:59.274 [Lua] main_path_player_far_away_check started
20:11:59.823 [Lua] main_path_player_far_away_check started
20:11:59.840 [Lua] main_path_player_far_away_check started
20:11:59.858 [Lua] main_path_player_far_away_check started
20:12:02.416 [Lua] main_path_player_far_away_check started
20:12:02.964 [Lua] main_path_player_far_away_check started
20:12:02.976 [Lua] main_path_player_far_away_check started
20:12:02.993 [Lua] main_path_player_far_away_check started
20:12:05.546 [Lua] main_path_player_far_away_check started
20:12:06.096 [Lua] main_path_player_far_away_check started
20:12:06.112 [Lua] main_path_player_far_away_check started
20:12:06.130 [Lua] main_path_player_far_away_check started
20:12:07.014 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
20:12:07.069 [Lua] MUSIC: explore -> pre_horde
20:12:07.173 [Lua] Switching ConflictSettings: to: skaven
20:12:07.173 [Lua] pacing=default
20:12:07.173 [Lua] roaming=nil
20:12:07.173 [Lua] specials=skaven
20:12:07.173 [Lua] debug_color=orange
20:12:07.173 [Lua] contained_breeds=nil
20:12:07.173 [Lua] pack_spawning=skaven
20:12:07.173 [Lua] disabled=false
20:12:07.173 [Lua] factions=nil
20:12:07.173 [Lua] boss=skaven
20:12:07.173 [Lua] horde=default
20:12:07.173 [Lua] name=skaven
20:12:07.173 [Lua] intensity=default
20:12:07.173 [Lua] ---
20:12:08.023 [Lua] Override Player Respawning rasknitt_arena true
20:12:08.023 [Lua] Override Player Respawning generator_respawns false
20:12:08.705 [Lua] main_path_player_far_away_check started
20:12:11.155 [Lua] MUSIC: pre_horde -> horde
20:12:13.533 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:12:13.984 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:12:14.267 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:12:14.633 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:12:24.067 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 37
20:12:31.487 [Lua] event horde ends!
20:12:34.290 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
20:12:36.556 [Lua] event horde ends!
20:12:43.572 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:12:43.572 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0
20:12:58.773 [Lua] event horde ends!
20:13:03.823 [Lua] event horde ends!
20:13:03.845 [Lua] MUSIC: horde -> explore
20:13:06.955 [Lua] main_path_player_far_away_check started
20:13:07.144 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 4
20:13:07.321 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
20:13:07.381 [Lua] MUSIC: explore -> pre_horde
20:13:07.396 [Lua] MUSIC: pre_horde -> horde
20:13:10.044 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1
20:13:10.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 1289178
20:13:10.794 [Lua] main_path_player_far_away_check started
20:13:10.862 [Lua] Switching ConflictSettings: to: chaos
20:13:10.862 [Lua] pacing=chaos
20:13:10.862 [Lua] roaming=nil
20:13:10.862 [Lua] specials=chaos
20:13:10.862 [Lua] debug_color=purple
20:13:10.862 [Lua] contained_breeds=nil
20:13:10.862 [Lua] pack_spawning=chaos
20:13:10.862 [Lua] disabled=false
20:13:10.862 [Lua] factions=nil
20:13:10.862 [Lua] boss=chaos
20:13:10.862 [Lua] horde=chaos
20:13:10.862 [Lua] name=chaos
20:13:10.862 [Lua] intensity=default
20:13:10.862 [Lua] ---
20:13:10.884 [Lua] Switching ConflictSettings: to: skaven
20:13:10.884 [Lua] pacing=default
20:13:10.884 [Lua] roaming=nil
20:13:10.884 [Lua] specials=skaven
20:13:10.884 [Lua] debug_color=orange
20:13:10.884 [Lua] contained_breeds=nil
20:13:10.884 [Lua] pack_spawning=skaven
20:13:10.884 [Lua] disabled=false
20:13:10.884 [Lua] factions=nil
20:13:10.884 [Lua] boss=skaven
20:13:10.884 [Lua] horde=default
20:13:10.884 [Lua] name=skaven
20:13:10.884 [Lua] intensity=default
20:13:10.884 [Lua] ---
20:13:14.332 [Lua] main_path_player_far_away_check started
20:13:15.481 [Lua] main_path_player_far_away_check started
20:13:17.158 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
20:13:18.682 [Lua] main_path_player_far_away_check started
20:13:18.838 [Flow] ##################-335 -412 -123.5###################
20:13:19.226 [Lua] main_path_player_far_away_check started
20:13:19.743 [Flow] ##################-335 -412 -123.5###################
20:13:20.186 [Lua] main_path_player_far_away_check started
20:13:20.746 [Lua] going to make a rush intervention, since loneliness_value= 150.43205388104101 and dist= 994.11752319335938
20:13:20.746 [Lua] rush intervention - ambush horde!
20:13:20.746 [Lua] setting up ambush-horde
20:13:20.746 [Lua] Composing horde 'large' .. using variant 'plain'
20:13:20.746 [Lua] -> spawning: 55
20:13:20.746 [Lua] horde crated with id 42 of type ambush
20:13:20.746 [Lua] ambush horde has started
20:13:20.787 [Lua] rush intervention - spawning skaven_ratling_gunner
20:13:25.125 [Flow] ##################-335 -412 -123.5###################
20:13:25.130 [Lua] main_path_player_far_away_check started
20:13:25.546 [Lua] main_path_player_far_away_check started
20:13:26.126 [Lua] main_path_player_far_away_check started
20:13:26.248 [Flow] ##################-335 -412 -123.5###################
20:13:26.273 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 32 79
20:13:26.273 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 33 78
20:13:26.273 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 34 77
20:13:26.273 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 35 76
20:13:26.273 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 36 75
20:13:26.273 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 37 74
20:13:26.291 [Lua] main_path_player_far_away_check started
20:13:26.292 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 38 74
20:13:26.292 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 39 73
20:13:26.292 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 40 72
20:13:26.292 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 41 71
20:13:26.292 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 42 70
20:13:26.292 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 43 69
20:13:26.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 44 68
20:13:26.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 45 67
20:13:26.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 46 66
20:13:26.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 47 65
20:13:26.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 48 64
20:13:26.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 49 63
20:13:26.332 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 50 62
20:13:26.332 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 51 61
20:13:26.332 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 52 60
20:13:26.332 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 53 59
20:13:26.332 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 54 58
20:13:26.332 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 55 57
20:13:26.349 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 56 56
20:13:26.349 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 55
20:13:26.349 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 2 54
20:13:26.349 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 3 53
20:13:26.349 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 4 52
20:13:26.349 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 5 51
20:13:26.366 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 6 50
20:13:26.366 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 7 49
20:13:26.366 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 8 48
20:13:26.366 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 9 47
20:13:26.366 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 5 10 46
20:13:26.366 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 11 45
20:13:26.383 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 12 44
20:13:26.383 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 13 43
20:13:26.383 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 14 42
20:13:26.383 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 15 41
20:13:26.383 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 16 40
20:13:26.383 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 17 39
20:13:26.399 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 18 38
20:13:26.399 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 19 37
20:13:26.399 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 20 36
20:13:26.399 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 21 35
20:13:26.399 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 22 34
20:13:26.399 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 23 33
20:13:26.415 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 24 32
20:13:26.415 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 25 31
20:13:26.415 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 26 30
20:13:26.415 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 27 29
20:13:26.415 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 28 28
20:13:26.415 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 1 27
20:13:26.429 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 2 26
20:13:26.429 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 3 25
20:13:26.429 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 24
20:13:26.429 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 5 23
20:13:26.429 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 6 22
20:13:26.429 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 7 21
20:13:26.446 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 20
20:13:26.446 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 19
20:13:26.446 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 10 18
20:13:26.446 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 11 17
20:13:26.446 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 12 16
20:13:26.446 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 13 15
20:13:26.462 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 14 14
20:13:26.462 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 13
20:13:26.462 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 2 12
20:13:26.462 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 3 11
20:13:26.462 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 4 10
20:13:26.462 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 5 9
20:13:26.476 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 8
20:13:26.476 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 7
20:13:26.476 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 6
20:13:26.476 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 2 5
20:13:26.476 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 3 4
20:13:26.476 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 1 3
20:13:26.490 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 2
20:13:26.490 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 1
20:13:26.807 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
20:13:27.307 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
20:13:27.808 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
20:13:28.241 [Lua] main_path_player_far_away_check started
20:13:28.309 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
20:13:28.825 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
20:13:29.191 [Lua] main_path_player_far_away_check started
20:13:29.326 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
20:13:29.842 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
20:13:30.359 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
20:13:30.880 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
20:13:31.396 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
20:13:31.693 [Lua] event horde ends!
20:13:31.744 [Lua] main_path_player_far_away_check started
20:13:31.911 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
20:13:32.412 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
20:13:32.771 [Lua] main_path_player_far_away_check started
20:13:32.930 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
20:13:33.428 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
20:13:33.946 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
20:13:34.446 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
20:13:34.963 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
20:13:35.012 [Lua] main_path_player_far_away_check started
20:13:35.463 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
20:13:35.997 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
20:13:36.515 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1
20:13:36.516 [Lua] Init group template: horde
20:13:36.523 [Lua] Horde killed: ?
20:13:36.764 [Lua] event horde ends!
20:13:36.785 [Lua] MUSIC: horde -> explore
20:13:44.658 [Lua] TerrorEventMixer.start_event: skittergate_rasknitt_boss
20:13:44.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader, async-read, prioritized
20:13:45.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_grey_seer
20:13:45.120 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_grey_seer
20:13:45.203 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010b63c4ba, connection_key=2, breed_name=skaven_grey_seer)
20:13:45.485 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001196cfc43, connection_key=1, breed_name=skaven_grey_seer)
20:13:45.552 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000101d893da, connection_key=0, breed_name=skaven_grey_seer)
20:13:45.555 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx\physx_3.4\source\physx\src\NpRigidBodyTemplate.h 443
20:14:00.768 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader, async-read, prioritized
20:14:01.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend_boss
20:14:01.196 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend_boss
20:14:01.399 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010b63c4ba, connection_key=2, breed_name=skaven_stormfiend_boss)
20:14:01.531 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001196cfc43, connection_key=1, breed_name=skaven_stormfiend_boss)
20:14:01.787 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000101d893da, connection_key=0, breed_name=skaven_stormfiend_boss)
20:14:01.790 [Lua] Boss gave [Unit '#ID[4f2f1dea5b6af7d0]'] initial aggro
20:14:05.784 [Lua] [ChatManager][1]System: Bogdan discarded a Grimoire
20:14:19.867 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:21.107 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:14:21.262 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:22.048 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:14:30.187 [Lua] event horde ends!
20:14:31.150 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:32.469 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:32.470 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:14:33.360 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:14:33.614 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:34.556 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:14:36.268 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001196cfc43 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:37.370 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001196cfc43
20:14:43.706 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:43.908 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:14:43.908 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:14:43.908 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:14:43.908 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:14:43.908 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:14:43.908 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:14:44.329 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:14:44.458 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:44.495 [Flow] SEERDisable physics
20:14:44.495 [Flow] SEERTeleport
20:14:45.097 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:14:45.200 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:45.827 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:14:45.907 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:46.791 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:46.881 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:14:47.366 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:14:47.403 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:47.947 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:14:48.117 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:48.492 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:14:48.492 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:14:48.492 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:14:48.492 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:14:48.492 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:14:48.492 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:14:48.544 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:14:48.839 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:49.391 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:14:49.606 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:50.221 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:14:52.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown`
20:14:52.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown`
20:14:53.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown`
20:14:54.637 [Lua] event horde ends!
20:15:06.766 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:15:07.684 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:15:08.141 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:15:09.016 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:15:09.372 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:15:10.746 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:15:10.931 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:15:11.758 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:15:12.270 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:15:12.948 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:15:15.823 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:15:16.732 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:15:16.858 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:15:17.764 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:15:18.206 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:15:18.955 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:15:26.117 [Lua] [ChatManager][1]System: zhenetz picked up a Loot Die (4)
20:15:36.821 [Lua] event horde ends!
20:15:47.479 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:15:48.533 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:15:50.785 [Lua] event horde ends!
20:15:53.834 [Lua] [ChatManager][1]System: Bogdan discarded a Tome
20:15:57.961 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:15:58.163 [Lua] [ChatManager][1]System: Bogdan picked up a Tome
20:15:58.559 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:16:00.670 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x36241, position: 0
20:16:00.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x3622d, position: 0
20:16:00.710 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x3622d, position: 0
20:16:01.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x36286, position: 0
20:16:01.160 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3628a, position: 0
20:16:01.200 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x36281, position: 0
20:16:05.551 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:16:05.910 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:16:08.822 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x36680, position: 0
20:16:09.528 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:16:09.951 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:16:10.610 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:16:10.905 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:16:11.023 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:16:11.681 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:16:11.860 [Lua] event horde ends!
20:16:14.959 [Lua] [ChatManager][1]System: Bogdan discarded a Tome
20:16:27.713 [Lua] [ChatManager][1]System: Bogdan picked up a Tome
20:16:32.966 [Lua] event horde ends!
20:16:36.625 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:16:37.023 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:16:53.359 [Lua] event horde ends!
20:17:06.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown`
20:17:07.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown`
20:17:19.213 [Lua] event horde ends!
20:17:34.859 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:17:35.694 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:17:36.231 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:17:36.852 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:17:37.018 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:17:38.112 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:17:42.148 [Lua] event horde ends!
20:17:42.823 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:17:42.823 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:17:42.823 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:17:42.823 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:17:42.823 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:17:42.823 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:17:50.463 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:17:50.463 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:17:50.463 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:17:50.463 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:17:50.463 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:17:50.463 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:18:00.035 [Lua] event horde failed
20:18:02.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown`
20:18:02.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown`
20:18:02.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown`
20:18:03.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown`
20:18:03.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown`
20:18:04.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown`
20:18:04.133 [Lua] event horde ends!
20:18:04.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown`
20:18:04.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown`
20:18:05.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown`
20:18:05.401 [Lua] Override Player Respawning rasknitt_arena false
20:18:05.528 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
20:18:05.580 [Lua] MUSIC: explore -> pre_horde
20:18:05.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown`
20:18:06.427 [Lua] Override Player Respawning skittergate_ending true
20:18:07.213 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Loot Die (5)
20:18:07.647 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Loot Die (6)
20:18:08.113 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Loot Die (7)
20:18:09.749 [Lua] MUSIC: pre_horde -> horde
20:18:10.474 warning: [Lua] This function is deprecated and shouldn't be called
20:18:14.255 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:14.255 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:14.255 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:14.255 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:14.313 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:14.313 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:14.313 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:14.313 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:14.475 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:14.475 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:15.056 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:18:15.835 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:18:15.883 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
20:18:16.013 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:18:16.846 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:18:16.928 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:18:17.994 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:18:18.279 [Lua] main_path_player_far_away_check started
20:18:18.292 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:18:18.711 [Lua] main_path_player_far_away_check started
20:18:18.743 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:18:19.130 [Lua] main_path_player_far_away_check started
20:18:20.625 [Lua] main_path_player_far_away_check started
20:18:23.031 [Flow] Playing story:escape_path_crash_01
20:18:25.893 [Lua] [GameNetworkManager] game object created go_id=3259, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:18:26.066 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:26.066 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:26.146 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:26.146 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:26.146 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:26.146 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:26.267 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
20:18:27.151 [Lua] [GameNetworkManager] game object was destroyed id=3259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:18:28.405 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:28.405 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:28.405 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:28.405 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:29.995 [Lua] event horde ends!
20:18:30.568 [Lua] [GameNetworkManager] game object created go_id=3260, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:18:31.306 [Lua] [GameNetworkManager] game object was destroyed id=3260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:18:32.780 [Flow] Playing story:escape_falling_beams_01
20:18:32.800 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:32.800 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:32.800 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:32.800 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:32.850 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:32.850 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:32.850 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:32.850 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.295 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.295 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.295 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.295 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.295 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.295 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.295 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.295 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.311 [Flow] Playing story:large_falling_rocks_on_machines_01
20:18:33.365 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.365 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.365 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.365 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.365 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.365 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.365 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.365 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.522 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.522 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.522 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.522 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.522 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.522 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.522 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.522 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.573 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.573 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.573 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.573 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.729 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.729 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.818 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.818 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.818 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.818 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.873 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.873 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.873 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:33.873 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:34.038 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:34.038 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:34.335 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:34.335 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:34.335 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:34.335 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:34.387 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:34.387 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:34.387 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:34.387 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:34.531 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:34.531 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:34.829 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:34.829 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:34.829 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:34.829 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:34.894 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:34.894 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:34.894 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:34.894 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:35.045 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:35.045 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:35.062 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:35.062 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:35.062 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:35.062 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:35.062 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:35.062 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:35.130 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:35.130 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:35.130 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:35.130 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:35.131 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:35.131 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:35.131 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:35.131 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:35.280 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:35.280 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:35.349 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:35.349 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:35.423 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:35.423 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:35.423 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:35.423 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:36.522 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
20:18:39.924 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:39.924 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:39.924 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:39.924 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:40.292 [Lua] event horde ends!
20:18:42.222 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:42.222 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:42.222 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:42.222 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:42.300 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:42.300 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:42.300 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:42.300 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:42.708 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:42.708 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:42.708 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:42.708 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:42.708 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:42.708 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:42.764 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:42.764 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:42.764 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:42.764 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:42.764 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:42.764 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:42.764 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:42.764 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:42.924 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:42.924 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:43.111 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:43.111 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:43.111 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:43.111 warning: [Physics] Create Actor: Shape density varies. Using average.
20:18:46.880 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
20:18:50.670 [Lua] event horde ends!
20:18:51.274 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 18 18
20:18:51.660 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 19 20
20:18:52.182 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 21 21
20:18:52.665 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 23 23
20:18:57.272 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
20:19:01.026 [Lua] event horde ends!
20:19:01.488 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 23 23
20:19:02.022 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 23 23
20:19:02.495 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 24 24
20:19:03.057 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 23 25
20:19:03.522 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 25 25
20:19:07.598 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
20:19:08.316 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 19 22
20:19:08.366 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 18 21
20:19:08.698 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 17 20
20:19:09.118 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 18 19
20:19:09.378 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 18 18
20:19:11.133 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 17 17
20:19:11.421 [Lua] event horde ends!
20:19:11.585 [Lua] [GameNetworkManager] game object created go_id=3261, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:11.869 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 18 19
20:19:12.376 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 21 21
20:19:12.580 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 5 18
20:19:13.011 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 18 18
20:19:13.078 [Lua] [GameNetworkManager] game object was destroyed id=3261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:19:13.506 [Lua] [GameNetworkManager] game object created go_id=3262, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:14.491 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:14.491 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:14.491 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:14.491 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:14.922 [Lua] [GameNetworkManager] game object was destroyed id=3262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:19:15.519 [Lua] [GameNetworkManager] game object created go_id=3263, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:16.608 [Lua] [GameNetworkManager] game object was destroyed id=3263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:19:18.605 [Lua] [GameNetworkManager] game object created go_id=3264, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:19.750 [Lua] [GameNetworkManager] game object was destroyed id=3264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:19:19.799 [Lua] [GameNetworkManager] game object created go_id=3265, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:20.080 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 11 16
20:19:20.111 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 8 15
20:19:20.963 [Lua] [GameNetworkManager] game object created go_id=3266, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:21.128 [Lua] [GameNetworkManager] game object was destroyed id=3265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:19:21.710 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 12 12
20:19:21.760 [Lua] event horde ends!
20:19:21.860 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 5 11
20:19:22.228 [Lua] [GameNetworkManager] game object created go_id=3267, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:22.228 [Lua] [GameNetworkManager] game object was destroyed id=3266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:19:22.374 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.374 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.421 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.421 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.421 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.421 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.470 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.470 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.521 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.521 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.521 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.521 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.570 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.570 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.570 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.570 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.574 [Lua] [GameNetworkManager] game object was destroyed id=3267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba
20:19:22.690 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.690 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.690 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.690 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.690 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.690 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.765 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.765 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.765 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.765 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.900 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.900 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.900 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.900 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.901 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.901 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.953 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.953 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.953 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:22.953 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:23.010 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:23.010 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:23.059 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:23.059 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:23.059 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:23.059 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:23.110 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:23.110 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:23.110 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:23.110 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:23.207 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:23.207 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:23.207 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:23.207 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:32.133 [Lua] event horde ends!
20:19:32.154 [Lua] MUSIC: horde -> explore
20:19:38.867 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:38.868 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:38.868 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:38.868 warning: [Physics] Create Actor: Shape density varies. Using average.
20:19:40.209 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 6 size: 7 action: nil
20:19:58.441 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:19:58.441 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:19:58.441 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:19:58.441 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:19:58.441 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:19:58.441 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:20:02.909 [Lua] Complete level triggered.
20:20:02.909 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
20:20:02.909 [Lua] gm_event_end_conditions_met true false
20:20:02.910 [Save] Saving `save_data`
20:20:02.918 [Save] Save done
20:20:02.922 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
20:20:02.922 [Save] Saving `save_data`
20:20:02.922 [Lua] Game won
20:20:02.922 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:20:02.925 [Save] Save done
20:20:02.926 [Lua] generate_backend_stats 110000102b4304d:1
20:20:02.945 [Lua] PlayFabMirrorBase:_commit_internal nil
20:20:02.945 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 12
20:20:02.946 [Save] Saving `save_data`
20:20:02.948 [Lua] MUSIC: explore -> won
20:20:02.952 [Save] Save done
20:20:02.959 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 12 2
20:20:02.961 [Lua] Complete level triggered.
20:20:02.975 [Lua] Complete level triggered.
20:20:02.989 [Lua] Complete level triggered.
20:20:03.004 [Lua] Complete level triggered.
20:20:03.018 [Lua] Complete level triggered.
20:20:03.033 [Lua] Complete level triggered.
20:20:03.048 [Lua] Complete level triggered.
20:20:03.063 [Lua] Complete level triggered.
20:20:03.078 [Lua] Complete level triggered.
20:20:03.092 [Lua] Complete level triggered.
20:20:03.107 [Lua] Complete level triggered.
20:20:03.121 [Lua] Complete level triggered.
20:20:03.135 [Lua] Complete level triggered.
20:20:03.848 [Lua] [PlayFabRequestQueue] EAC Enabled! 12
20:20:03.848 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 12
20:20:04.449 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 12
20:20:04.457 [Lua] commit result success 4
20:20:04.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 13
20:20:04.457 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
20:20:04.681 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 13 3
20:20:05.484 [Lua] [PlayFabRequestQueue] EAC Enabled! 13
20:20:05.484 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 13
20:20:06.350 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 13
20:20:06.351 [Save] Saving `save_data`
20:20:06.355 [Save] Save done
20:20:11.654 [EACServer] [23:20:11:654][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting.
20:20:11.654 [EACServer] [23:20:11:654][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
20:20:11.654 [EACServer] [23:20:11:654][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
20:20:12.214 [Lua] ConflictDirector - destroy all units
20:20:13.231 [Lua] TRANSITION nil nil inn_level
20:20:13.231 [Lua] Transition type "inn_level", is server: true
20:20:13.231 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:20:13.231 [Lua] [GameNetworkManager] Leaving game...
20:20:13.231 [Lua] [GameNetworkManager] Shutting down game session host.
20:20:13.231 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:20:13.231 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:20:13.231 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1913.48
20:20:13.247 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:20:15.249 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:20:15.249 [Lua] [Managers] Calling function on all managers:
20:20:15.253 [Lua] Clearing all global lookup lists
20:20:15.254 [Lua] [IngamePlayerListUI] - Destroy
20:20:15.254 [Lua] [EquipmentUI] - Destroy
20:20:15.254 [Lua] [GamePadEquipmentUI] - Destroy
20:20:15.254 [Lua] [AbilityUI] - Destroy
20:20:15.254 [Lua] [GamePadAbilityUI] - Destroy
20:20:15.258 [Lua] [IngameUI] destroy
20:20:15.322 [Lua] [MOD][VMF][INFO] Removed 110000101d893da from the VMF users list.
20:20:15.322 [Lua] [MOD][VMF][INFO] Removed 1100001196cfc43 from the VMF users list.
20:20:15.454 [Lua] [Managers] Destroying manager group:
20:20:15.467 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:20:15.619 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:20:15.627 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
20:20:15.633 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader
20:20:15.640 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:20:15.653 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
20:20:15.654 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
20:20:15.655 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
20:20:15.663 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader
20:20:15.669 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
20:20:15.681 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:20:15.684 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:20:15.686 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:20:15.722 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:20:15.746 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:20:15.747 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:20:15.748 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader
20:20:15.769 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:20:15.778 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:20:15.783 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:20:15.784 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
20:20:15.792 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:20:15.813 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
20:20:15.816 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:20:15.846 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:20:15.857 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:20:15.860 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:20:15.863 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:20:15.870 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:20:15.882 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:20:15.887 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
20:20:15.895 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:20:15.915 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:20:15.935 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
20:20:15.935 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001196cfc43 inn_level 0
20:20:15.936 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d893da inn_level 0
20:20:15.936 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010b63c4ba inn_level 0
20:20:15.936 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d inn_level 0
20:20:15.936 [Lua] [Matchmaking] unregister rpcs
20:20:15.936 [Lua] ############### UNLOADING PACKAGES ###############
20:20:15.936 [Lua] [Managers] Calling function on all managers:
20:20:15.936 [Lua] [Managers] Destroying manager group:
20:20:15.936 [Lua] [Gamestate] Enter state StateLoading
20:20:15.939 [World] Spawning level.
20:20:15.952 [Lua] Found camera: end_screen_camera
20:20:15.952 [Lua] Found camera: end_screen_camera
20:20:15.952 [Lua] Found camera: end_screen_camera
20:20:15.952 [Lua] Found camera: end_screen_camera
20:20:15.952 [Lua] Found camera: end_screen_camera
20:20:15.952 [Lua] Found camera: end_screen_camera
20:20:15.952 [Lua] Found camera: end_screen_camera
20:20:15.952 [Lua] Found camera: end_screen_camera
20:20:15.952 [Lua] Found camera: end_screen_camera
20:20:15.952 [Lua] Found camera: end_screen_camera
20:20:15.952 [Lua] Found camera: end_screen_camera
20:20:15.952 [Lua] [EndViewState] Enter Substate EndViewStateSummary
20:20:15.952 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:20:15.952 [Lua] [Matchmaking] register rpcs
20:20:15.953 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
20:20:15.953 [Lua] Set lobby begin:
20:20:15.953 [Lua] Lobby data twitch_enabled = false
20:20:15.953 [Lua] Lobby data power_level = 0
20:20:15.953 [Lua] Lobby data num_players = 4
20:20:15.953 [Lua] Lobby data weave_name = false
20:20:15.953 [Lua] Lobby data game_mode = 2
20:20:15.953 [Lua] Lobby data is_private = false
20:20:15.953 [Lua] Lobby data mechanism = adventure
20:20:15.953 [Lua] Lobby data level_key = skittergate
20:20:15.954 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:20:15.954 [Lua] Lobby data selected_level_key = skittergate
20:20:15.954 [Lua] Lobby data unique_server_name = Semagicus
20:20:15.954 [Lua] Lobby data quick_game = true
20:20:15.954 [Lua] Lobby data matchmaking = true
20:20:15.954 [Lua] Lobby data difficulty = hardest
20:20:15.954 [Lua] Lobby data country_code = RU
20:20:15.954 [Lua] Lobby data host = 110000102b4304d
20:20:15.954 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1
20:20:15.954 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1
20:20:15.954 [Lua] Lobby data player_slot_4 = 0:0
20:20:15.955 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:20:15.955 [Lua] Lobby data eac_authorized = true
20:20:15.955 [Lua] Set lobby end.
20:20:15.955 [Lua] registering RPCs
20:20:15.955 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:20:15.955 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:20:15.955 [Lua] Set lobby begin:
20:20:15.955 [Lua] Lobby data twitch_enabled = false
20:20:15.955 [Lua] Lobby data power_level = 0
20:20:15.955 [Lua] Lobby data num_players = 4
20:20:15.955 [Lua] Lobby data weave_name = false
20:20:15.955 [Lua] Lobby data game_mode = 3
20:20:15.955 [Lua] Lobby data is_private = false
20:20:15.955 [Lua] Lobby data mechanism = adventure
20:20:15.955 [Lua] Lobby data level_key = inn_level
20:20:15.955 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:20:15.955 [Lua] Lobby data selected_level_key = skittergate
20:20:15.955 [Lua] Lobby data unique_server_name = Semagicus
20:20:15.955 [Lua] Lobby data quick_game = true
20:20:15.955 [Lua] Lobby data matchmaking = false
20:20:15.955 [Lua] Lobby data difficulty = hardest
20:20:15.955 [Lua] Lobby data country_code = RU
20:20:15.955 [Lua] Lobby data host = 110000102b4304d
20:20:15.955 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1
20:20:15.955 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1
20:20:15.955 [Lua] Lobby data player_slot_4 = 0:0
20:20:15.955 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:20:15.956 [Lua] Lobby data eac_authorized = true
20:20:15.956 [Lua] Set lobby end.
20:20:15.956 [Lua] MUSIC MANAGER unmute_all_world_sounds 247361 0
20:20:15.956 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:20:15.966 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:20:15.967 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:20:15.967 [Lua] [LevelTransitionHandler] load_level inn_level 0
20:20:16.030 [Umbra] Unload tome
20:20:16.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x3c642, position: 0
20:20:16.304 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler
20:20:16.304 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:20:16.304 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
20:20:16.304 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:20:16.304 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
20:20:16.304 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:20:16.304 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:20:16.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:20:16.438 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:20:16.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:20:16.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:20:16.590 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:20:16.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:20:16.625 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:20:16.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:20:16.657 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:20:16.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:20:23.576 [Lua] ### Sending rpc_level_loaded
20:20:23.576 [Lua] #### Has state machine: true, sender: 11000010b63c4ba, level_id: 50
20:20:23.576 [Lua] Peer 11000010b63c4ba has loaded the level and all enemies are loaded
20:20:24.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:20:24.673 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:20:24.693 [Lua] [LevelTransitionHandler] Level load completed!
20:20:24.693 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 5606800 - weave: nil
20:20:24.698 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:20:24.698 [Lua] checking dlc's against conflict directors
20:20:24.698 [Lua] number of factions to include 3
20:20:24.698 [Lua] number of factions added 3
20:20:24.698 [Lua] --- --- ---
20:20:24.698 [Lua] Starting... difficulty 'hardest'
20:20:24.698 [Lua] These are the starting conflict directors:
20:20:24.698 [Lua] inn_level
20:20:24.698 [Lua] --- --- ---
20:20:24.698 [Lua]
20:20:24.698 [Lua] DONE! Found the following directors:
20:20:24.698 [Lua] (free: 35), Master hash is:
20:20:24.698 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:20:24.700 [Lua] ### Sending rpc_level_loaded
20:20:24.700 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 50
20:20:24.700 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded
20:20:24.725 [Lua] ### Sending rpc_level_loaded
20:20:24.725 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 50
20:20:24.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:20:24.757 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:20:24.762 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:20:24.762 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:20:25.062 [Lua] ### Sending rpc_level_loaded
20:20:25.062 [Lua] #### Has state machine: true, sender: 110000101d893da, level_id: 50
20:20:25.062 [Lua] Peer 110000101d893da has loaded the level and all enemies are loaded
20:20:26.159 [Lua] ### Sending rpc_level_loaded
20:20:26.159 [Lua] #### Has state machine: true, sender: 1100001196cfc43, level_id: 50
20:20:26.159 [Lua] Peer 1100001196cfc43 has loaded the level and all enemies are loaded
20:20:26.970 [Lua] [EndViewState] Exit Substate EndViewStateSummary
20:20:26.970 [Lua] [PlayState] Enter Substate EndViewStateChest
20:20:53.931 [Lua] min_height 90.329146248953677
20:20:59.531 [Lua] [PlayState] Exit Substate EndViewStateChest
20:20:59.531 [Lua] [PlayState] Enter Substate EndViewStateScore
20:21:17.791 [Lua] [PlayState] Exit Substate EndViewStateScore
20:21:17.796 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:21:18.803 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:21:18.803 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:21:18.803 [Lua] [Matchmaking] unregister rpcs
20:21:18.803 [Lua] Set lobby begin:
20:21:18.803 [Lua] Lobby data twitch_enabled = false
20:21:18.803 [Lua] Lobby data power_level = 0
20:21:18.803 [Lua] Lobby data num_players = 4
20:21:18.803 [Lua] Lobby data weave_name = false
20:21:18.803 [Lua] Lobby data game_mode = 3
20:21:18.803 [Lua] Lobby data is_private = false
20:21:18.803 [Lua] Lobby data mechanism = adventure
20:21:18.804 [Lua] Lobby data level_key = inn_level
20:21:18.804 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:21:18.804 [Lua] Lobby data selected_level_key = skittergate
20:21:18.804 [Lua] Lobby data unique_server_name = Semagicus
20:21:18.804 [Lua] Lobby data quick_game = true
20:21:18.804 [Lua] Lobby data matchmaking = false
20:21:18.804 [Lua] Lobby data difficulty = hardest
20:21:18.804 [Lua] Lobby data country_code = RU
20:21:18.804 [Lua] Lobby data host = 110000102b4304d
20:21:18.804 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1
20:21:18.804 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1
20:21:18.804 [Lua] Lobby data player_slot_4 = 0:0
20:21:18.804 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:21:18.804 [Lua] Lobby data eac_authorized = true
20:21:18.804 [Lua] Set lobby end.
20:21:18.804 [Lua] [Managers] Destroying manager group:
20:21:18.805 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:21:18.805 [Lua] MUSIC MANAGER Stop_loading_screen_music 247579 0
20:21:18.805 [Lua] [Gamestate] Enter StateIngame HOST
20:21:18.805 [Lua] [Managers] Calling function on all managers:
20:21:18.805 [Lua] <>level = inn_level<>
20:21:18.805 [Lua] Set lobby begin:
20:21:18.805 [Lua] Lobby data twitch_enabled = false
20:21:18.805 [Lua] Lobby data power_level = 0
20:21:18.806 [Lua] Lobby data num_players = 4
20:21:18.806 [Lua] Lobby data weave_name = false
20:21:18.806 [Lua] Lobby data game_mode = 3
20:21:18.806 [Lua] Lobby data is_private = false
20:21:18.806 [Lua] Lobby data mechanism = adventure
20:21:18.806 [Lua] Lobby data level_key = inn_level
20:21:18.806 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:21:18.806 [Lua] Lobby data selected_level_key = inn_level
20:21:18.806 [Lua] Lobby data unique_server_name = Semagicus
20:21:18.806 [Lua] Lobby data quick_game = true
20:21:18.806 [Lua] Lobby data matchmaking = false
20:21:18.806 [Lua] Lobby data difficulty = hardest
20:21:18.806 [Lua] Lobby data country_code = RU
20:21:18.807 [Lua] Lobby data host = 110000102b4304d
20:21:18.807 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1
20:21:18.807 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1
20:21:18.807 [Lua] Lobby data player_slot_4 = 0:0
20:21:18.807 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:21:18.807 [Lua] Lobby data eac_authorized = true
20:21:18.807 [Lua] Set lobby end.
20:21:18.807 [Umbra] Init version: 3.4.15 :: 16 threads
20:21:18.807 [Lua] [StateIngame] Server ingame
20:21:18.810 [Lua] Set lobby begin:
20:21:18.810 [Lua] Lobby data twitch_enabled = false
20:21:18.810 [Lua] Lobby data power_level = 0
20:21:18.810 [Lua] Lobby data num_players = 4
20:21:18.810 [Lua] Lobby data weave_name = false
20:21:18.810 [Lua] Lobby data game_mode = 3
20:21:18.810 [Lua] Lobby data is_private = false
20:21:18.810 [Lua] Lobby data mechanism = adventure
20:21:18.811 [Lua] Lobby data level_key = inn_level
20:21:18.811 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:21:18.811 [Lua] Lobby data selected_level_key = inn_level
20:21:18.811 [Lua] Lobby data unique_server_name = Semagicus
20:21:18.811 [Lua] Lobby data quick_game = true
20:21:18.811 [Lua] Lobby data matchmaking = false
20:21:18.811 [Lua] Lobby data difficulty = hardest
20:21:18.811 [Lua] Lobby data country_code = RU
20:21:18.811 [Lua] Lobby data host = 110000102b4304d
20:21:18.811 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1
20:21:18.811 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1
20:21:18.811 [Lua] Lobby data player_slot_4 = 0:0
20:21:18.811 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:21:18.812 [Lua] Lobby data eac_authorized = true
20:21:18.812 [Lua] Set lobby end.
20:21:18.812 [Lua] [Matchmaking] register rpcs
20:21:18.812 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:21:18.812 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d
20:21:18.812 [Lua] [GameNetworkManager] self.is_server = true
20:21:18.812 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
20:21:18.812 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:21:18.812 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:21:18.812 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:21:18.812 [Network] Setting artificial MTU limit to 65536
20:21:18.820 [Lua] Switching ConflictSettings: to: inn_level
20:21:18.820 [Lua] pacing=disabled
20:21:18.820 [Lua] roaming=nil
20:21:18.820 [Lua] disabled=false
20:21:18.820 [Lua] pack_spawning=disabled
20:21:18.820 [Lua] contained_breeds=nil
20:21:18.820 [Lua] boss=disabled
20:21:18.820 [Lua] horde=disabled
20:21:18.820 [Lua] specials=disabled
20:21:18.820 [Lua] name=inn_level
20:21:18.820 [Lua] intensity=disabled
20:21:18.820 [Lua] ---
20:21:18.820 [Lua] [LevelAnalysis] set_random_seed( 5606800)
20:21:18.822 [Lua] [AIInterestPointSystem] Level Seed: 5606800
20:21:18.822 [Lua]
20:21:18.822 [Lua] [entity_system_bag] = table
20:21:18.822 [Lua] [entity_system_bag] = metatable
20:21:18.822 [Lua] [startup_data] = table
20:21:18.822 [Lua] [entity_manager] = table
20:21:18.822 [Lua] [entity_manager] = metatable
20:21:18.822 [Lua] [unit_spawner] = table
20:21:18.822 [Lua] [unit_spawner] = metatable
20:21:18.822 [Lua] [unit_storage] = table
20:21:18.822 [Lua] [unit_storage] = metatable
20:21:18.822 [Lua] [dice_keeper] = table
20:21:18.822 [Lua] [dice_keeper] = metatable
20:21:18.822 [Lua] [is_server] = true (boolean)
20:21:18.822 [Lua] [world] = [World]
20:21:18.822 [Lua] [system_api] = table
20:21:18.822 [Lua] [entity_system] = table
20:21:18.822 [Lua] [entity_system] = metatable
20:21:18.822 [Lua] [network_lobby] = table
20:21:18.822 [Lua] [network_lobby] = metatable
20:21:18.822 [Lua] [profile_synchronizer] = table
20:21:18.822 [Lua] [profile_synchronizer] = metatable
20:21:18.822 [Lua] [level_transition_handler] = table
20:21:18.822 [Lua] [level_transition_handler] = metatable
20:21:18.822 [Lua] [num_local_human_players] = 1 (number)
20:21:18.822 [Lua] [statistics_db] = table
20:21:18.822 [Lua] [statistics_db] = metatable
20:21:18.822 [Lua] [network_server] = table
20:21:18.822 [Lua] [network_server] = metatable
20:21:18.822 [Lua] [input_manager] = table
20:21:18.822 [Lua] [input_manager] = metatable
20:21:18.822 [Lua] [network_clock] = table
20:21:18.822 [Lua] [network_clock] = metatable
20:21:18.822 [Lua] [network_transmit] = table
20:21:18.822 [Lua] [network_transmit] = metatable
20:21:18.822 [Lua] [free_flight_manager] = table
20:21:18.822 [Lua] [free_flight_manager] = metatable
20:21:18.822 [Lua] [network_manager] = table
20:21:18.822 [Lua] [network_manager] = metatable
20:21:18.822 [Lua] [network_event_delegate] = table
20:21:18.822 [Lua] [network_event_delegate] = metatable
20:21:18.822 [Lua]
20:21:18.822 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:21:18.822 [Lua] ignoring extension VersusInteractObjectiveExtension
20:21:18.822 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:21:18.822 [Lua] ignoring extension VersusSocketObjectiveExtension
20:21:18.822 [Lua] ignoring extension VersusTargetObjectiveExtension
20:21:18.822 [Lua] ignoring extension VersusMissionObjectiveExtension
20:21:18.823 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:21:18.827 [Lua] [AchievementManager] Achievements using the steam platform
20:21:18.828 [Lua] [StateIngame] Level seed: 5606800
20:21:18.828 [World] Spawning level.
20:21:19.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read,
20:21:19.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read,
20:21:19.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read,
20:21:19.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read,
20:21:19.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read,
20:21:19.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read,
20:21:19.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read,
20:21:19.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read,
20:21:19.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:21:19.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:21:19.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:21:19.034 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5, async-read,
20:21:19.034 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4, async-read,
20:21:19.034 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2, async-read,
20:21:19.034 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1, async-read,
20:21:19.034 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
20:21:19.034 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read,
20:21:19.034 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1, async-read,
20:21:19.035 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3, async-read,
20:21:19.036 [Lua] [LevelAnalysis] set_random_seed( 5606800)
20:21:19.036 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 14
20:21:19.059 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
20:21:19.059 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
20:21:19.059 [Lua] [IngameUI] init
20:21:19.071 [SteamVoipClient] select_out(110000101d893da, off)
20:21:19.071 [SteamVoipClient] select_out(110000102b4304d, off)
20:21:19.071 [SteamVoipClient] select_out(11000010b63c4ba, off)
20:21:19.071 [SteamVoipClient] select_out(1100001196cfc43, off)
20:21:19.075 [Lua] cb_razer_chroma_setup
20:21:19.110 [Lua] [Matchmaking] Cancelling matchmaking
20:21:19.110 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
20:21:19.110 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:21:19.110 [Lua] Set lobby begin:
20:21:19.110 [Lua] Lobby data twitch_enabled = false
20:21:19.110 [Lua] Lobby data power_level = 0
20:21:19.111 [Lua] Lobby data num_players = 4
20:21:19.111 [Lua] Lobby data weave_name = false
20:21:19.111 [Lua] Lobby data game_mode = 3
20:21:19.111 [Lua] Lobby data is_private = false
20:21:19.111 [Lua] Lobby data mechanism = adventure
20:21:19.111 [Lua] Lobby data level_key = inn_level
20:21:19.111 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:21:19.111 [Lua] Lobby data selected_level_key = inn_level
20:21:19.111 [Lua] Lobby data unique_server_name = Semagicus
20:21:19.111 [Lua] Lobby data quick_game = true
20:21:19.112 [Lua] Lobby data matchmaking = false
20:21:19.112 [Lua] Lobby data difficulty = normal
20:21:19.112 [Lua] Lobby data country_code = RU
20:21:19.112 [Lua] Lobby data host = 110000102b4304d
20:21:19.112 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1
20:21:19.112 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1
20:21:19.112 [Lua] Lobby data player_slot_4 = 0:0
20:21:19.112 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:21:19.112 [Lua] Lobby data eac_authorized = true
20:21:19.112 [Lua] Set lobby end.
20:21:19.114 [Lua] Set lobby begin:
20:21:19.114 [Lua] Lobby data twitch_enabled = false
20:21:19.114 [Lua] Lobby data power_level = 0
20:21:19.115 [Lua] Lobby data num_players = 4
20:21:19.115 [Lua] Lobby data weave_name = false
20:21:19.115 [Lua] Lobby data game_mode = 3
20:21:19.115 [Lua] Lobby data is_private = false
20:21:19.115 [Lua] Lobby data mechanism = adventure
20:21:19.115 [Lua] Lobby data level_key = inn_level
20:21:19.115 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:21:19.115 [Lua] Lobby data selected_level_key = inn_level
20:21:19.115 [Lua] Lobby data unique_server_name = Semagicus
20:21:19.115 [Lua] Lobby data quick_game = true
20:21:19.116 [Lua] Lobby data matchmaking = false
20:21:19.116 [Lua] Lobby data difficulty = normal
20:21:19.116 [Lua] Lobby data country_code = RU
20:21:19.116 [Lua] Lobby data host = 110000102b4304d
20:21:19.116 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1
20:21:19.116 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1
20:21:19.116 [Lua] Lobby data player_slot_4 = 0:0
20:21:19.116 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:21:19.116 [Lua] Lobby data eac_authorized = true
20:21:19.116 [Lua] Set lobby end.
20:21:19.116 [Lua] [PartyManager] Leader is set to 110000102b4304d
20:21:19.116 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
20:21:19.116 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:21:19.116 [Lua] Set lobby begin:
20:21:19.116 [Lua] Lobby data twitch_enabled = false
20:21:19.116 [Lua] Lobby data power_level = 835
20:21:19.116 [Lua] Lobby data num_players = 4
20:21:19.116 [Lua] Lobby data weave_name = false
20:21:19.116 [Lua] Lobby data game_mode = 3
20:21:19.116 [Lua] Lobby data is_private = false
20:21:19.116 [Lua] Lobby data mechanism = adventure
20:21:19.117 [Lua] Lobby data level_key = inn_level
20:21:19.117 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:21:19.117 [Lua] Lobby data selected_level_key = inn_level
20:21:19.117 [Lua] Lobby data unique_server_name = Semagicus
20:21:19.117 [Lua] Lobby data quick_game = true
20:21:19.117 [Lua] Lobby data matchmaking = false
20:21:19.117 [Lua] Lobby data difficulty = normal
20:21:19.117 [Lua] Lobby data country_code = RU
20:21:19.117 [Lua] Lobby data host = 110000102b4304d
20:21:19.117 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1
20:21:19.117 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1
20:21:19.117 [Lua] Lobby data player_slot_4 = 0:0
20:21:19.117 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:21:19.117 [Lua] Lobby data eac_authorized = true
20:21:19.117 [Lua] Set lobby end.
20:21:19.118 [Flow] complete_skittergate_legend true
20:21:19.118 [Flow] complete_all_helmgart_levels_recruit true
20:21:19.119 [Flow] WitchHunterLevel:35
20:21:19.119 [Flow] LeaderYes
20:21:19.119 [Flow] ALL PC XP:304250
20:21:19.119 [Flow] Has "bogenhafen" DLC:true
20:21:19.119 [Flow] WH XP:60850
20:21:19.119 [Flow] Number of crafted items:2080
20:21:19.119 [Flow] Sum of Powe Levels:1500
20:21:19.119 [Flow] lodestone diff 1:false
20:21:19.119 [Flow] magnus and forest activated
20:21:19.119 [Flow] magnus and forest activated
20:21:19.119 [Flow] cemetery and forest activated
20:21:19.119 [Flow] magnus and cemetery
20:21:19.119 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:21:19.119 [Flow] ALL RUNES ACTIVATED
20:21:19.119 [Flow] magnus and forest activated
20:21:19.120 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:21:19.120 [Flow] ALL RUNES ACTIVATED
20:21:19.120 [Flow] cemetery and forest activated
20:21:19.120 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:21:19.120 [Flow] ALL RUNES ACTIVATED
20:21:19.120 [Flow] magnus and forest activated
20:21:19.120 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:21:19.120 [Flow] ALL RUNES ACTIVATED
20:21:19.120 [Flow] magnus and cemetery
20:21:19.120 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:21:19.120 [Flow] ALL RUNES ACTIVATED
20:21:19.120 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:21:19.122 [Lua] CurrentConflictSettings inn_level
20:21:19.122 [Lua] [ConflictDirector] conflict_director is ai_ready
20:21:19.122 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:21:19.122 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:21:19.123 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:21:19.123 [Lua] Forming navigation groups in one frame
20:21:19.123 [Lua] Forming navigation groups
20:21:19.144 [Lua] NavigationGroupManager -> calulation time A: 0.02099999999973079
20:21:19.146 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999999527063
20:21:19.146 [Lua] number of nav groups: 45
20:21:19.147 [Lua] number of refined nav groups : 25
20:21:19.149 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331
20:21:19.149 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:21:19.149 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:21:19.149 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:21:19.151 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:21:19.151 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:21:19.151 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:21:19.151 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
20:21:19.151 [Lua] [Managers] Calling function on all managers:
20:21:19.151 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:21:19.179 [Lua] MUSIC: won -> explore
20:21:19.205 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 14
20:21:19.779 [Lua] Set lobby begin:
20:21:19.779 [Lua] Lobby data twitch_enabled = false
20:21:19.779 [Lua] Lobby data power_level = 835
20:21:19.779 [Lua] Lobby data num_players = 4
20:21:19.779 [Lua] Lobby data weave_name = false
20:21:19.779 [Lua] Lobby data game_mode = 3
20:21:19.780 [Lua] Lobby data is_private = false
20:21:19.780 [Lua] Lobby data mechanism = adventure
20:21:19.780 [Lua] Lobby data level_key = inn_level
20:21:19.780 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:21:19.780 [Lua] Lobby data selected_level_key = inn_level
20:21:19.780 [Lua] Lobby data unique_server_name = Semagicus
20:21:19.780 [Lua] Lobby data quick_game = true
20:21:19.780 [Lua] Lobby data matchmaking = false
20:21:19.780 [Lua] Lobby data difficulty = normal
20:21:19.780 [Lua] Lobby data country_code = RU
20:21:19.781 [Lua] Lobby data host = 110000102b4304d
20:21:19.781 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1
20:21:19.781 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1
20:21:19.781 [Lua] Lobby data player_slot_4 = 0:0
20:21:19.781 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:21:19.781 [Lua] Lobby data eac_authorized = true
20:21:19.781 [Lua] Set lobby end.
20:21:19.781 [Lua] [Matchmaking] Assigned player 110000101d893da to slot 3 when hot join syncing
20:21:19.781 [Lua] Breedfreezer (server) starting a hot join sync
20:21:19.785 [Lua] Set lobby begin:
20:21:19.785 [Lua] Lobby data twitch_enabled = false
20:21:19.785 [Lua] Lobby data power_level = 835
20:21:19.785 [Lua] Lobby data num_players = 4
20:21:19.785 [Lua] Lobby data weave_name = false
20:21:19.786 [Lua] Lobby data game_mode = 3
20:21:19.786 [Lua] Lobby data is_private = false
20:21:19.786 [Lua] Lobby data mechanism = adventure
20:21:19.786 [Lua] Lobby data level_key = inn_level
20:21:19.786 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:21:19.786 [Lua] Lobby data selected_level_key = inn_level
20:21:19.786 [Lua] Lobby data unique_server_name = Semagicus
20:21:19.786 [Lua] Lobby data quick_game = true
20:21:19.786 [Lua] Lobby data matchmaking = false
20:21:19.786 [Lua] Lobby data difficulty = normal
20:21:19.786 [Lua] Lobby data country_code = RU
20:21:19.786 [Lua] Lobby data host = 110000102b4304d
20:21:19.786 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1
20:21:19.786 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1
20:21:19.786 [Lua] Lobby data player_slot_4 = 0:0
20:21:19.786 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:21:19.786 [Lua] Lobby data eac_authorized = true
20:21:19.786 [Lua] Set lobby end.
20:21:19.786 [Lua] [Matchmaking] Assigned player 11000010b63c4ba to slot 2 when hot join syncing
20:21:19.787 [Lua] Breedfreezer (server) starting a hot join sync
20:21:19.787 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
20:21:19.787 [Lua] RemotePlayer:create_game_object( ) 27
20:21:19.800 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
20:21:19.800 [Lua] RemotePlayer:create_game_object( ) 28
20:21:19.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:21:19.815 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:21:19.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
20:21:19.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:21:19.816 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010b63c4ba
20:21:19.816 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d893da
20:21:19.836 [Lua] Set lobby begin:
20:21:19.836 [Lua] Lobby data twitch_enabled = false
20:21:19.836 [Lua] Lobby data power_level = 835
20:21:19.836 [Lua] Lobby data num_players = 4
20:21:19.836 [Lua] Lobby data weave_name = false
20:21:19.836 [Lua] Lobby data game_mode = 3
20:21:19.836 [Lua] Lobby data is_private = false
20:21:19.836 [Lua] Lobby data mechanism = adventure
20:21:19.836 [Lua] Lobby data level_key = inn_level
20:21:19.836 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:21:19.836 [Lua] Lobby data selected_level_key = inn_level
20:21:19.836 [Lua] Lobby data unique_server_name = Semagicus
20:21:19.837 [Lua] Lobby data quick_game = true
20:21:19.837 [Lua] Lobby data matchmaking = false
20:21:19.837 [Lua] Lobby data difficulty = normal
20:21:19.837 [Lua] Lobby data country_code = RU
20:21:19.837 [Lua] Lobby data host = 110000102b4304d
20:21:19.837 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1
20:21:19.837 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1
20:21:19.837 [Lua] Lobby data player_slot_4 = 0:0
20:21:19.838 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:21:19.838 [Lua] Lobby data eac_authorized = true
20:21:19.838 [Lua] Set lobby end.
20:21:19.838 [Lua] [Matchmaking] Assigned player 1100001196cfc43 to slot 5 when hot join syncing
20:21:19.838 [Lua] Breedfreezer (server) starting a hot join sync
20:21:19.839 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30
20:21:19.839 [Lua] RemotePlayer:create_game_object( ) 30
20:21:19.854 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001196cfc43
20:21:19.869 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:21:19.869 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:21:19.870 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
20:21:19.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:21:19.908 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
20:21:19.909 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
20:21:19.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
20:21:19.910 [Lua] Players are leaving the safe zone
20:21:19.963 [Lua] [MOD][VMF][INFO] Added 110000101d893da to the VMF users list.
20:21:19.963 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101d893da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:21:19.963 [Lua] Adding player sync data to peer=110000101d893da local_player_id=1
20:21:19.963 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
20:21:19.963 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010b63c4ba go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:21:19.963 [Lua] Adding player sync data to peer=11000010b63c4ba local_player_id=1
20:21:19.964 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010b63c4ba go_type=player_unit go_created_func_name=game_object_created_player_unit
20:21:19.965 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
20:21:19.966 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:21:20.021 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
20:21:20.021 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_client_1, async-read,
20:21:20.021 [Lua] [MOD][VMF][INFO] Added 1100001196cfc43 to the VMF users list.
20:21:20.021 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001196cfc43 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:21:20.021 [Lua] Adding player sync data to peer=1100001196cfc43 local_player_id=1
20:21:20.021 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001196cfc43 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:21:20.023 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
20:21:20.023 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:21:20.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
20:21:20.026 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
20:21:20.027 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:21:20.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:21:20.049 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101d893da go_type=player_unit go_created_func_name=game_object_created_player_unit
20:21:20.050 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
20:21:20.051 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:21:20.056 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:21:20.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:21:20.113 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:21:20.114 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:21:20.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:21:20.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:21:20.267 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:21:20.268 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:21:20.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:21:20.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:21:20.320 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:21:20.321 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:21:20.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:21:20.369 [Lua] StateInGameRunning:_game_actually_starts()
20:21:20.369 [Lua] #################################################################################################################
20:21:20.369 [Lua] [Loading Time]: 00:01:05 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:21:20.369 [Lua] #################################################################################################################
20:21:20.369 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 15
20:21:20.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:21:20.382 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:21:20.383 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:21:20.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
20:21:20.407 [Flow] DISABLE
20:21:20.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
20:21:20.442 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
20:21:20.443 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
20:21:20.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
20:21:20.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
20:21:20.495 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
20:21:20.496 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
20:21:20.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:21:20.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:21:20.532 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:21:20.533 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
20:21:20.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:21:20.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:21:20.569 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:21:20.570 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
20:21:20.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:21:20.608 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 14
20:21:20.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:21:20.617 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:21:20.618 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
20:21:20.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:21:20.618 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 15
20:21:20.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:21:20.650 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:21:20.651 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
20:21:20.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
20:21:20.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
20:21:20.698 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
20:21:20.700 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
20:21:20.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
20:21:20.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
20:21:20.746 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
20:21:20.748 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
20:21:20.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
20:21:20.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
20:21:20.847 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
20:21:20.858 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 15
20:21:20.858 [Lua] Commit load time data
20:21:23.218 [Lua] [ChatManager][1]System: zhenetz has left the game
20:21:23.218 [Lua] [PSM] Disconnecting peer 11000010b63c4ba
20:21:23.218 [Lua] [PSM] Disconnected peer 11000010b63c4ba is being removed from session.
20:21:23.218 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010b63c4ba
20:21:23.218 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b63c4ba
20:21:23.218 [Lua] [GameNetworkManager] destroying game object with go_id=28
20:21:23.218 [Lua] Set lobby begin:
20:21:23.218 [Lua] Lobby data twitch_enabled = false
20:21:23.218 [Lua] Lobby data power_level = 835
20:21:23.219 [Lua] Lobby data num_players = 4
20:21:23.219 [Lua] Lobby data weave_name = false
20:21:23.219 [Lua] Lobby data game_mode = 3
20:21:23.219 [Lua] Lobby data is_private = false
20:21:23.219 [Lua] Lobby data mechanism = adventure
20:21:23.219 [Lua] Lobby data level_key = inn_level
20:21:23.219 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:21:23.219 [Lua] Lobby data selected_level_key = inn_level
20:21:23.219 [Lua] Lobby data unique_server_name = Semagicus
20:21:23.219 [Lua] Lobby data quick_game = true
20:21:23.219 [Lua] Lobby data matchmaking = false
20:21:23.220 [Lua] Lobby data difficulty = normal
20:21:23.220 [Lua] Lobby data country_code = RU
20:21:23.220 [Lua] Lobby data host = 110000102b4304d
20:21:23.220 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1
20:21:23.220 [Lua] Lobby data player_slot_2 = 0:0
20:21:23.220 [Lua] Lobby data player_slot_4 = 0:0
20:21:23.220 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:21:23.220 [Lua] Lobby data eac_authorized = true
20:21:23.220 [Lua] Set lobby end.
20:21:23.220 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010b63c4ba)
20:21:23.221 [EAC] EAC server lost client 11000010b63c4ba
20:21:23.221 [EACServer] [23:21:23:220][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010B63C4BA PlayerGUID: 76561198151353530
20:21:23.222 [Lua] [GameNetworkManager] destroying game object with go_id=34
20:21:23.223 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_client_2, async-read,
20:21:23.223 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:21:23.223 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
20:21:24.486 [Lua] PlayFabMirrorBase:_commit_internal 5
20:21:24.486 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:21:24.489 [Lua] generate_backend_stats 110000102b4304d:1
20:21:24.509 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:21:24.509 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 16
20:21:24.520 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 16
20:21:24.978 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 16
20:21:24.983 [Lua] commit result success 5
20:21:25.385 [Lua] [ChatManager][1]System: Bogdan has left the game
20:21:25.385 [Lua] [PSM] Disconnecting peer 1100001196cfc43
20:21:25.385 [Lua] [PSM] Disconnected peer 1100001196cfc43 is being removed from session.
20:21:25.385 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001196cfc43
20:21:25.385 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001196cfc43
20:21:25.385 [Lua] [MOD][VMF][INFO] Removed 1100001196cfc43 from the VMF users list.
20:21:25.385 [Lua] [GameNetworkManager] destroying game object with go_id=30
20:21:25.385 [Lua] Set lobby begin:
20:21:25.385 [Lua] Lobby data twitch_enabled = false
20:21:25.385 [Lua] Lobby data power_level = 835
20:21:25.385 [Lua] Lobby data num_players = 4
20:21:25.385 [Lua] Lobby data weave_name = false
20:21:25.385 [Lua] Lobby data game_mode = 3
20:21:25.385 [Lua] Lobby data is_private = false
20:21:25.386 [Lua] Lobby data mechanism = adventure
20:21:25.386 [Lua] Lobby data level_key = inn_level
20:21:25.386 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:21:25.386 [Lua] Lobby data selected_level_key = inn_level
20:21:25.386 [Lua] Lobby data unique_server_name = Semagicus
20:21:25.386 [Lua] Lobby data quick_game = true
20:21:25.386 [Lua] Lobby data matchmaking = false
20:21:25.386 [Lua] Lobby data difficulty = normal
20:21:25.386 [Lua] Lobby data country_code = RU
20:21:25.386 [Lua] Lobby data host = 110000102b4304d
20:21:25.386 [Lua] Lobby data player_slot_5 = 0:0
20:21:25.386 [Lua] Lobby data player_slot_2 = 0:0
20:21:25.386 [Lua] Lobby data player_slot_4 = 0:0
20:21:25.387 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:21:25.387 [Lua] Lobby data eac_authorized = true
20:21:25.387 [Lua] Set lobby end.
20:21:25.387 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001196cfc43)
20:21:25.387 [EAC] EAC server lost client 1100001196cfc43
20:21:25.387 [EACServer] [23:21:25:386][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001196CFC43 PlayerGUID: 76561198386838595
20:21:25.387 [Lua] [GameNetworkManager] destroying game object with go_id=35
20:21:25.401 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_client_2
20:21:25.701 [SteamLobby] Detected removed member 11000010b63c4ba
20:21:25.701 [Connection] Destroying endpoint 11000010b63c4ba - explicit request
20:21:25.706 [SteamAuthenticator] CancelAuthTicket 11000010b63c4ba
20:21:25.707 [SteamAuthenticator] EndAuthSession 11000010b63c4ba
20:21:25.708 [Lua] [NetworkServer] Changing num_players from 4 to 3
20:21:25.708 [Lua] Players: 3
20:21:25.708 [Lua] Set lobby begin:
20:21:25.708 [Lua] Lobby data twitch_enabled = false
20:21:25.708 [Lua] Lobby data power_level = 835
20:21:25.708 [Lua] Lobby data num_players = 3
20:21:25.708 [Lua] Lobby data weave_name = false
20:21:25.708 [Lua] Lobby data game_mode = 3
20:21:25.708 [Lua] Lobby data is_private = false
20:21:25.708 [Lua] Lobby data mechanism = adventure
20:21:25.708 [Lua] Lobby data level_key = inn_level
20:21:25.708 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:21:25.709 [Lua] Lobby data selected_level_key = inn_level
20:21:25.709 [Lua] Lobby data unique_server_name = Semagicus
20:21:25.709 [Lua] Lobby data quick_game = true
20:21:25.709 [Lua] Lobby data matchmaking = false
20:21:25.709 [Lua] Lobby data difficulty = normal
20:21:25.709 [Lua] Lobby data country_code = RU
20:21:25.709 [Lua] Lobby data host = 110000102b4304d
20:21:25.709 [Lua] Lobby data player_slot_5 = 0:0
20:21:25.709 [Lua] Lobby data player_slot_2 = 0:0
20:21:25.709 [Lua] Lobby data player_slot_4 = 0:0
20:21:25.709 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:21:25.709 [Lua] Lobby data eac_authorized = true
20:21:25.709 [Lua] Set lobby end.
20:21:25.710 [SteamVoipClient] select_out(11000010b63c4ba, off)
20:21:25.710 [SteamVoipClient] select_in(11000010b63c4ba, off)
20:21:25.710 [Lua] [LobbyMembers] Member left 11000010b63c4ba
20:21:27.353 [Lua] [Matchmaking] Handshake host removing client 11000010b63c4ba
20:21:28.021 [SteamLobby] Detected removed member 1100001196cfc43
20:21:28.021 [Connection] Destroying endpoint 1100001196cfc43 - explicit request
20:21:28.027 [SteamAuthenticator] CancelAuthTicket 1100001196cfc43
20:21:28.027 [SteamAuthenticator] EndAuthSession 1100001196cfc43
20:21:28.028 [Lua] [NetworkServer] Changing num_players from 3 to 2
20:21:28.028 [Lua] Players: 2
20:21:28.028 [Lua] Set lobby begin:
20:21:28.028 [Lua] Lobby data twitch_enabled = false
20:21:28.028 [Lua] Lobby data power_level = 835
20:21:28.028 [Lua] Lobby data num_players = 2
20:21:28.028 [Lua] Lobby data weave_name = false
20:21:28.028 [Lua] Lobby data game_mode = 3
20:21:28.028 [Lua] Lobby data is_private = false
20:21:28.028 [Lua] Lobby data mechanism = adventure
20:21:28.028 [Lua] Lobby data level_key = inn_level
20:21:28.028 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:21:28.028 [Lua] Lobby data selected_level_key = inn_level
20:21:28.028 [Lua] Lobby data unique_server_name = Semagicus
20:21:28.028 [Lua] Lobby data quick_game = true
20:21:28.028 [Lua] Lobby data matchmaking = false
20:21:28.028 [Lua] Lobby data difficulty = normal
20:21:28.028 [Lua] Lobby data country_code = RU
20:21:28.029 [Lua] Lobby data host = 110000102b4304d
20:21:28.029 [Lua] Lobby data player_slot_5 = 0:0
20:21:28.029 [Lua] Lobby data player_slot_2 = 0:0
20:21:28.029 [Lua] Lobby data player_slot_4 = 0:0
20:21:28.029 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:21:28.029 [Lua] Lobby data eac_authorized = true
20:21:28.029 [Lua] Set lobby end.
20:21:28.029 [SteamVoipClient] select_out(1100001196cfc43, off)
20:21:28.029 [SteamVoipClient] select_in(1100001196cfc43, off)
20:21:28.029 [Lua] [LobbyMembers] Member left 1100001196cfc43
20:21:28.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read,
20:21:28.261 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:21:28.275 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read,
20:21:28.275 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:21:28.290 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read,
20:21:28.290 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:21:28.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read,
20:21:28.308 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:21:28.325 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read,
20:21:28.325 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:21:28.346 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read,
20:21:28.346 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:21:28.358 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read,
20:21:28.358 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:21:28.378 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read,
20:21:28.378 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:21:28.524 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read,
20:21:28.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:21:29.371 [Lua] [Matchmaking] Handshake host removing client 1100001196cfc43
20:21:35.529 [Lua] PlayFabMirrorBase:_commit_internal 6
20:21:35.529 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:21:35.533 [Lua] generate_backend_stats 110000102b4304d:1
20:21:35.552 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:21:35.552 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 17
20:21:35.561 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 17
20:21:36.014 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 17
20:21:36.027 [Lua] commit result success 6
20:22:11.654 [EACServer] [23:22:11:653][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:22:15.092 [Lua] [Matchmaking] Cancelling matchmaking
20:22:15.092 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:22:17.057 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:22:17.057 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:22:17.059 [Lua] Set lobby begin:
20:22:17.059 [Lua] Lobby data twitch_enabled = false
20:22:17.060 [Lua] Lobby data power_level = 835
20:22:17.060 [Lua] Lobby data num_players = 2
20:22:17.060 [Lua] Lobby data weave_name = false
20:22:17.060 [Lua] Lobby data game_mode = 3
20:22:17.060 [Lua] Lobby data is_private = false
20:22:17.060 [Lua] Lobby data mechanism = adventure
20:22:17.060 [Lua] Lobby data level_key = inn_level
20:22:17.060 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:22:17.060 [Lua] Lobby data selected_level_key = inn_level
20:22:17.060 [Lua] Lobby data unique_server_name = Semagicus
20:22:17.061 [Lua] Lobby data quick_game = true
20:22:17.061 [Lua] Lobby data matchmaking = false
20:22:17.061 [Lua] Lobby data difficulty = hardest
20:22:17.061 [Lua] Lobby data country_code = RU
20:22:17.061 [Lua] Lobby data host = 110000102b4304d
20:22:17.061 [Lua] Lobby data player_slot_5 = 0:0
20:22:17.061 [Lua] Lobby data player_slot_2 = 0:0
20:22:17.061 [Lua] Lobby data player_slot_4 = 0:0
20:22:17.061 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:22:17.061 [Lua] Lobby data eac_authorized = true
20:22:17.061 [Lua] Set lobby end.
20:22:17.061 [Lua] [PartyManager] Leader is set to 110000102b4304d
20:22:17.061 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
20:22:17.061 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
20:22:17.061 [Lua] Set lobby begin:
20:22:17.061 [Lua] Lobby data twitch_enabled = false
20:22:17.061 [Lua] Lobby data power_level = 835
20:22:17.061 [Lua] Lobby data num_players = 2
20:22:17.061 [Lua] Lobby data weave_name = false
20:22:17.062 [Lua] Lobby data game_mode = 1
20:22:17.062 [Lua] Lobby data is_private = false
20:22:17.062 [Lua] Lobby data mechanism = adventure
20:22:17.062 [Lua] Lobby data level_key = inn_level
20:22:17.062 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:22:17.062 [Lua] Lobby data selected_level_key = inn_level
20:22:17.062 [Lua] Lobby data unique_server_name = Semagicus
20:22:17.062 [Lua] Lobby data quick_game = true
20:22:17.062 [Lua] Lobby data matchmaking = true
20:22:17.062 [Lua] Lobby data difficulty = hardest
20:22:17.062 [Lua] Lobby data country_code = RU
20:22:17.062 [Lua] Lobby data host = 110000102b4304d
20:22:17.062 [Lua] Lobby data player_slot_5 = 0:0
20:22:17.062 [Lua] Lobby data player_slot_2 = 0:0
20:22:17.062 [Lua] Lobby data player_slot_4 = 0:0
20:22:17.062 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:22:17.062 [Lua] Lobby data eac_authorized = true
20:22:17.062 [Lua] Set lobby end.
20:22:17.062 [Lua] Set lobby begin:
20:22:17.062 [Lua] Lobby data twitch_enabled = false
20:22:17.062 [Lua] Lobby data power_level = 835
20:22:17.062 [Lua] Lobby data num_players = 2
20:22:17.063 [Lua] Lobby data weave_name = false
20:22:17.063 [Lua] Lobby data game_mode = 1
20:22:17.063 [Lua] Lobby data is_private = false
20:22:17.063 [Lua] Lobby data mechanism = adventure
20:22:17.063 [Lua] Lobby data level_key = inn_level
20:22:17.063 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:22:17.063 [Lua] Lobby data selected_level_key = inn_level
20:22:17.063 [Lua] Lobby data unique_server_name = Semagicus
20:22:17.063 [Lua] Lobby data quick_game = true
20:22:17.063 [Lua] Lobby data matchmaking = true
20:22:17.063 [Lua] Lobby data difficulty = hardest
20:22:17.063 [Lua] Lobby data country_code = RU
20:22:17.063 [Lua] Lobby data host = 110000102b4304d
20:22:17.063 [Lua] Lobby data player_slot_5 = 0:0
20:22:17.063 [Lua] Lobby data player_slot_2 = 0:0
20:22:17.063 [Lua] Lobby data player_slot_4 = 0:0
20:22:17.063 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:22:17.063 [Lua] Lobby data eac_authorized = true
20:22:17.063 [Lua] Set lobby end.
20:22:17.064 [Lua] [ChatManager][1]System: Starting hosted game...
20:22:17.064 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:22:17.064 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:22:20.360 [SteamLobby] Detected added member 110000105429ebf
20:22:20.360 [Lua] [NetworkServer] Changing num_players from 2 to 3
20:22:20.360 [Lua] Players: 3
20:22:20.360 [Lua] Set lobby begin:
20:22:20.360 [Lua] Lobby data twitch_enabled = false
20:22:20.360 [Lua] Lobby data power_level = 835
20:22:20.360 [Lua] Lobby data num_players = 3
20:22:20.360 [Lua] Lobby data weave_name = false
20:22:20.360 [Lua] Lobby data game_mode = 1
20:22:20.360 [Lua] Lobby data is_private = false
20:22:20.360 [Lua] Lobby data mechanism = adventure
20:22:20.360 [Lua] Lobby data level_key = inn_level
20:22:20.360 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:22:20.361 [Lua] Lobby data selected_level_key = inn_level
20:22:20.361 [Lua] Lobby data unique_server_name = Semagicus
20:22:20.361 [Lua] Lobby data quick_game = true
20:22:20.361 [Lua] Lobby data matchmaking = true
20:22:20.361 [Lua] Lobby data difficulty = hardest
20:22:20.361 [Lua] Lobby data country_code = RU
20:22:20.361 [Lua] Lobby data host = 110000102b4304d
20:22:20.361 [Lua] Lobby data player_slot_5 = 0:0
20:22:20.361 [Lua] Lobby data player_slot_2 = 0:0
20:22:20.361 [Lua] Lobby data player_slot_4 = 0:0
20:22:20.361 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:22:20.361 [Lua] Lobby data eac_authorized = true
20:22:20.361 [Lua] Set lobby end.
20:22:20.362 [Lua] [LobbyMembers] Member joined 110000105429ebf
20:22:20.384 [Connection] Creating endpoint 110000105429ebf - reliable message sent
20:22:20.385 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:22:20.393 [SteamAuthenticator] Sent ticket request to 110000105429ebf
20:22:20.394 [Lua] [ChatManager][1]System: Bloody is joining the game
20:22:25.396 [SteamAuthenticator] Got ticket from 110000105429ebf
20:22:25.396 [SteamAuthenticator] BeginAuthSession 110000105429ebf
20:22:25.396 [SteamAuthenticator] Authenticating 110000105429ebf
20:22:25.413 [SteamAuthenticator] Got ticket request from 110000105429ebf
20:22:25.413 [SteamAuthenticator] GetAuthSessionTicket 110000105429ebf
20:22:25.413 [SteamAuthenticator] Sent ticket to 110000105429ebf
20:22:25.762 [SteamAuthenticator] Steam validation for 110000105429ebf with response 0
20:22:25.797 [Connection] New session id 194 to 110000105429ebf.
20:22:25.897 [Connection] Established a connection <79.194> to 110000105429ebf
20:22:25.897 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:22:25.897 [Lua] [Matchmaking] Got a handshake request from 110000105429ebf with user name 'Bloody'
20:22:26.003 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 110000105429ebf, replying lobby_ok
20:22:26.113 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105429ebf REPLY wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:0
20:22:26.213 [Lua] Set lobby begin:
20:22:26.213 [Lua] Lobby data twitch_enabled = false
20:22:26.213 [Lua] Lobby data power_level = 835
20:22:26.213 [Lua] Lobby data num_players = 3
20:22:26.213 [Lua] Lobby data weave_name = false
20:22:26.213 [Lua] Lobby data game_mode = 1
20:22:26.213 [Lua] Lobby data is_private = false
20:22:26.213 [Lua] Lobby data mechanism = adventure
20:22:26.213 [Lua] Lobby data level_key = inn_level
20:22:26.213 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:22:26.214 [Lua] Lobby data selected_level_key = inn_level
20:22:26.214 [Lua] Lobby data unique_server_name = Semagicus
20:22:26.214 [Lua] Lobby data quick_game = true
20:22:26.214 [Lua] Lobby data matchmaking = true
20:22:26.214 [Lua] Lobby data difficulty = hardest
20:22:26.214 [Lua] Lobby data country_code = RU
20:22:26.214 [Lua] Lobby data host = 110000102b4304d
20:22:26.214 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:22:26.214 [Lua] Lobby data player_slot_2 = 0:0
20:22:26.214 [Lua] Lobby data player_slot_4 = 0:0
20:22:26.214 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:22:26.214 [Lua] Lobby data eac_authorized = true
20:22:26.214 [Lua] Set lobby end.
20:22:26.214 [Lua] [Matchmaking] Assigning profile slot 5 to 110000105429ebf
20:22:26.214 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000105429ebf
20:22:28.500 [Lua] ### CLEARING PEER STATE FOR 110000105429ebf
20:22:28.532 [Lua] [PSM] Peer 110000105429ebf joined. Want to use profile index "5"
20:22:28.532 [Lua] Mechanism says: a client joined the game! 110000105429ebf
20:22:28.532 [EAC] EAC server has client 110000105429ebf (and owner 110000105429ebf)
20:22:28.532 [EACServer] [23:22:28:531][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105429EBF PlayerGUID: 76561198048517823 PlayerIP: 0.0.0.0 OwnerGUID: 76561198048517823 PlayerName: Bloody
20:22:28.532 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105429ebf, connection_key=3)
20:22:28.533 [Lua] player (110000105429ebf,1) was put into party 0
20:22:28.533 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105429ebf inn_level 0
20:22:28.598 warning: [Lua] [VOIP] Got request from 110000105429ebf to enter room 61c83159c8f3eae4 but member_is_in_room was 3
20:22:28.631 [Lua] ### Sending rpc_level_loaded
20:22:28.631 [Lua] #### Has state machine: true, sender: 110000105429ebf, level_id: 50
20:22:28.631 [Lua] Peer 110000105429ebf has loaded the level but not all enemies, so we wait
20:22:28.731 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000105429ebf, connection_key=3)
20:22:28.797 [EACServer] [23:22:28:797][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105429EBF Session: 4 Status: Client Authenticated Message: Client authenticated.
20:22:28.800 [EAC] Peer 110000105429ebf switched EAC state to ClientAuthenticatedLocal
20:22:28.816 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105429ebf inventory_sync_id:8 my_peer_id:110000102b4304d
20:22:28.920 [EACServer] [23:22:28:919][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105429EBF.
20:22:29.222 [EACServer] [23:22:29:221][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105429EBF
20:22:29.222 [EACServer] [23:22:29:221][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105429EBF Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:22:29.233 [EAC] Peer 110000105429ebf switched EAC state to ClientAuthenticatedRemote
20:22:32.336 [SteamVoipClient] select_out(110000105429ebf, on)
20:22:32.336 [SteamVoipClient] select_in(110000105429ebf, on)
20:22:32.336 [SteamVoipClient] select_out(110000105429ebf, off)
20:22:35.703 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:22:35.703 [Lua] [Matchmaking] Got a handshake request from 110000105429ebf with user name 'Bloody'
20:22:35.725 [Lua] Breedfreezer (server) starting a hot join sync
20:22:35.726 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50
20:22:35.726 [Lua] RemotePlayer:create_game_object( ) 50
20:22:35.741 [Lua] player (110000105429ebf,1) was put into party 1
20:22:35.741 [Lua] Assigning peer(110000105429ebf:1) to profile(5) career(1)
20:22:35.741 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105429ebf) local_player_id(1) profile_index(5) career_index(1)
20:22:35.741 [Lua] Set lobby begin:
20:22:35.741 [Lua] Lobby data twitch_enabled = false
20:22:35.741 [Lua] Lobby data power_level = 835
20:22:35.741 [Lua] Lobby data num_players = 3
20:22:35.741 [Lua] Lobby data weave_name = false
20:22:35.741 [Lua] Lobby data game_mode = 1
20:22:35.741 [Lua] Lobby data is_private = false
20:22:35.741 [Lua] Lobby data mechanism = adventure
20:22:35.742 [Lua] Lobby data level_key = inn_level
20:22:35.742 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:22:35.742 [Lua] Lobby data selected_level_key = inn_level
20:22:35.742 [Lua] Lobby data unique_server_name = Semagicus
20:22:35.742 [Lua] Lobby data quick_game = true
20:22:35.742 [Lua] Lobby data matchmaking = true
20:22:35.742 [Lua] Lobby data difficulty = hardest
20:22:35.742 [Lua] Lobby data country_code = RU
20:22:35.742 [Lua] Lobby data host = 110000102b4304d
20:22:35.742 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:22:35.742 [Lua] Lobby data player_slot_2 = 0:0
20:22:35.742 [Lua] Lobby data player_slot_4 = 0:0
20:22:35.742 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:22:35.742 [Lua] Lobby data eac_authorized = true
20:22:35.742 [Lua] Set lobby end.
20:22:35.742 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000105429ebf
20:22:36.087 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_3, async-read,
20:22:36.087 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000105429ebf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:22:36.087 [Lua] Adding player sync data to peer=110000105429ebf local_player_id=1
20:22:36.088 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:9 my_peer_id:110000102b4304d
20:22:36.088 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105429ebf inventory_sync_id:9 my_peer_id:110000102b4304d
20:22:36.088 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:9 my_peer_id:110000102b4304d
20:22:36.089 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105429ebf
20:22:36.098 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:9 my_peer_id:110000102b4304d
20:22:36.098 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, InventoryPackageSynchronizerClient, async-read,
20:22:36.161 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:22:36.173 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
20:22:36.175 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
20:22:36.175 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
20:22:36.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
20:22:36.176 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient
20:22:36.178 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient
20:22:36.178 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, InventoryPackageSynchronizerClient
20:22:36.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:22:36.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p, InventoryPackageSynchronizerClient
20:22:36.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
20:22:36.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
20:22:36.192 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
20:22:36.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p
20:22:36.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p
20:22:36.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p
20:22:36.371 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
20:22:39.573 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000105429ebf go_type=player_unit go_created_func_name=game_object_created_player_unit
20:22:39.575 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
20:22:39.575 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:22:40.028 [Lua] Set lobby begin:
20:22:40.028 [Lua] Lobby data twitch_enabled = false
20:22:40.028 [Lua] Lobby data power_level = 556
20:22:40.028 [Lua] Lobby data num_players = 3
20:22:40.028 [Lua] Lobby data weave_name = false
20:22:40.028 [Lua] Lobby data game_mode = 1
20:22:40.028 [Lua] Lobby data is_private = false
20:22:40.028 [Lua] Lobby data mechanism = adventure
20:22:40.028 [Lua] Lobby data level_key = inn_level
20:22:40.028 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:22:40.028 [Lua] Lobby data selected_level_key = inn_level
20:22:40.029 [Lua] Lobby data unique_server_name = Semagicus
20:22:40.029 [Lua] Lobby data quick_game = true
20:22:40.029 [Lua] Lobby data matchmaking = true
20:22:40.029 [Lua] Lobby data difficulty = hardest
20:22:40.029 [Lua] Lobby data country_code = RU
20:22:40.029 [Lua] Lobby data host = 110000102b4304d
20:22:40.029 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:22:40.029 [Lua] Lobby data player_slot_2 = 0:0
20:22:40.029 [Lua] Lobby data player_slot_4 = 0:0
20:22:40.029 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:22:40.029 [Lua] Lobby data eac_authorized = true
20:22:40.029 [Lua] Set lobby end.
20:22:45.064 [Lua] Set lobby begin:
20:22:45.064 [Lua] Lobby data twitch_enabled = false
20:22:45.064 [Lua] Lobby data power_level = 835
20:22:45.064 [Lua] Lobby data num_players = 3
20:22:45.064 [Lua] Lobby data weave_name = false
20:22:45.064 [Lua] Lobby data game_mode = 1
20:22:45.064 [Lua] Lobby data is_private = false
20:22:45.064 [Lua] Lobby data mechanism = adventure
20:22:45.064 [Lua] Lobby data level_key = inn_level
20:22:45.065 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:22:45.065 [Lua] Lobby data selected_level_key = inn_level
20:22:45.065 [Lua] Lobby data unique_server_name = Semagicus
20:22:45.065 [Lua] Lobby data quick_game = true
20:22:45.065 [Lua] Lobby data matchmaking = true
20:22:45.065 [Lua] Lobby data difficulty = hardest
20:22:45.065 [Lua] Lobby data country_code = RU
20:22:45.065 [Lua] Lobby data host = 110000102b4304d
20:22:45.065 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:22:45.065 [Lua] Lobby data player_slot_2 = 0:0
20:22:45.066 [Lua] Lobby data player_slot_4 = 0:0
20:22:45.066 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:22:45.066 [Lua] Lobby data eac_authorized = true
20:22:45.066 [Lua] Set lobby end.
20:22:45.797 [Lua] PlayFabMirrorBase:_commit_internal 7
20:22:45.797 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:22:45.801 [Lua] generate_backend_stats 110000102b4304d:1
20:22:45.820 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 18
20:22:45.820 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 19
20:22:45.830 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 18 4
20:22:46.674 [Lua] [PlayFabRequestQueue] EAC Enabled! 18
20:22:46.674 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 18
20:22:47.137 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 18
20:22:47.146 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 19
20:22:47.589 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 19
20:22:47.596 [Lua] commit result success 7
20:23:20.472 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:23:20.473 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:23:20.473 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines 0
20:23:20.474 [Lua] [LevelTransitionHandler] set_next_level( mines, 0 )
20:23:20.474 [Lua] Set lobby begin:
20:23:20.474 [Lua] Lobby data twitch_enabled = false
20:23:20.474 [Lua] Lobby data power_level = 835
20:23:20.474 [Lua] Lobby data num_players = 3
20:23:20.474 [Lua] Lobby data weave_name = false
20:23:20.474 [Lua] Lobby data game_mode = 2
20:23:20.474 [Lua] Lobby data is_private = false
20:23:20.474 [Lua] Lobby data mechanism = adventure
20:23:20.474 [Lua] Lobby data level_key = inn_level
20:23:20.474 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:23:20.475 [Lua] Lobby data selected_level_key = mines
20:23:20.475 [Lua] Lobby data unique_server_name = Semagicus
20:23:20.475 [Lua] Lobby data quick_game = true
20:23:20.475 [Lua] Lobby data matchmaking = true
20:23:20.475 [Lua] Lobby data difficulty = hardest
20:23:20.475 [Lua] Lobby data country_code = RU
20:23:20.475 [Lua] Lobby data host = 110000102b4304d
20:23:20.475 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:23:20.475 [Lua] Lobby data player_slot_2 = 0:0
20:23:20.475 [Lua] Lobby data player_slot_4 = 0:0
20:23:20.476 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:23:20.476 [Lua] Lobby data eac_authorized = true
20:23:20.476 [Lua] Set lobby end.
20:23:20.478 [Lua] Set lobby begin:
20:23:20.478 [Lua] Lobby data twitch_enabled = false
20:23:20.478 [Lua] Lobby data power_level = 835
20:23:20.478 [Lua] Lobby data num_players = 3
20:23:20.478 [Lua] Lobby data weave_name = false
20:23:20.478 [Lua] Lobby data game_mode = 2
20:23:20.479 [Lua] Lobby data is_private = false
20:23:20.479 [Lua] Lobby data mechanism = adventure
20:23:20.479 [Lua] Lobby data level_key = inn_level
20:23:20.479 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:23:20.479 [Lua] Lobby data selected_level_key = mines
20:23:20.479 [Lua] Lobby data unique_server_name = Semagicus
20:23:20.479 [Lua] Lobby data quick_game = true
20:23:20.479 [Lua] Lobby data matchmaking = true
20:23:20.479 [Lua] Lobby data difficulty = hardest
20:23:20.479 [Lua] Lobby data country_code = RU
20:23:20.479 [Lua] Lobby data host = 110000102b4304d
20:23:20.480 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:23:20.480 [Lua] Lobby data player_slot_2 = 0:0
20:23:20.480 [Lua] Lobby data player_slot_4 = 0:0
20:23:20.480 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:23:20.480 [Lua] Lobby data eac_authorized = true
20:23:20.480 [Lua] Set lobby end.
20:23:20.480 [Lua] Complete level triggered.
20:23:20.481 [Lua] gm_event_end_conditions_met false false
20:23:20.482 [Save] Saving `save_data`
20:23:20.482 [Lua] PlayFabMirrorBase:_commit_internal nil
20:23:20.482 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:23:20.486 [Lua] generate_backend_stats 110000102b4304d:1
20:23:20.486 [Save] Save done
20:23:20.486 [Save] Saving `save_data`
20:23:20.492 [Save] Save done
20:23:20.506 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:23:20.506 [Lua] TRANSITION nil nil mines
20:23:20.506 [Save] Saving `save_data`
20:23:20.506 [Lua] Transition type "mines", is server: true
20:23:20.506 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:23:20.506 [Lua] [GameNetworkManager] Leaving game...
20:23:20.506 [Lua] [GameNetworkManager] Shutting down game session host.
20:23:20.506 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:23:20.506 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:23:20.506 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=122.39
20:23:20.510 [Save] Save done
20:23:20.517 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:23:20.517 [Lua] commit result success 8
20:23:20.622 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session b788 or from non-session peer 110000105429ebf
20:23:20.672 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session b788 or from non-session peer 110000101d893da
20:23:22.506 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:23:22.507 [Lua] [Managers] Calling function on all managers:
20:23:22.507 [Lua] Clearing all global lookup lists
20:23:22.507 [Lua] [IngamePlayerListUI] - Destroy
20:23:22.507 [Lua] [EquipmentUI] - Destroy
20:23:22.507 [Lua] [GamePadEquipmentUI] - Destroy
20:23:22.507 [Lua] [AbilityUI] - Destroy
20:23:22.507 [Lua] [GamePadAbilityUI] - Destroy
20:23:22.508 [Lua] [IngameUI] destroy
20:23:22.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2
20:23:22.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1
20:23:22.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2
20:23:22.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1
20:23:22.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2
20:23:22.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1
20:23:22.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2
20:23:22.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1
20:23:22.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_3
20:23:22.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5
20:23:22.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4
20:23:22.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2
20:23:22.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1
20:23:22.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1
20:23:22.525 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1
20:23:22.525 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3
20:23:22.526 [Lua] [MOD][VMF][INFO] Removed 110000101d893da from the VMF users list.
20:23:22.577 [Lua] [Managers] Destroying manager group:
20:23:22.582 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:23:22.648 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:23:22.648 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d893da mines 0
20:23:22.648 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105429ebf mines 0
20:23:22.648 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d mines 0
20:23:22.648 [Lua] [Matchmaking] unregister rpcs
20:23:22.648 [Lua] ############### UNLOADING PACKAGES ###############
20:23:22.648 [Lua] [Managers] Calling function on all managers:
20:23:22.648 [Lua] [Managers] Destroying manager group:
20:23:22.648 [Lua] [Gamestate] Enter state StateLoading
20:23:22.650 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:23:22.650 [Lua] [Matchmaking] register rpcs
20:23:22.650 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
20:23:22.650 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
20:23:22.650 [Lua] Set lobby begin:
20:23:22.650 [Lua] Lobby data twitch_enabled = false
20:23:22.650 [Lua] Lobby data power_level = 0
20:23:22.650 [Lua] Lobby data num_players = 3
20:23:22.650 [Lua] Lobby data weave_name = false
20:23:22.650 [Lua] Lobby data game_mode = 2
20:23:22.650 [Lua] Lobby data is_private = false
20:23:22.650 [Lua] Lobby data mechanism = adventure
20:23:22.651 [Lua] Lobby data level_key = inn_level
20:23:22.651 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:23:22.651 [Lua] Lobby data selected_level_key = mines
20:23:22.651 [Lua] Lobby data unique_server_name = Semagicus
20:23:22.651 [Lua] Lobby data quick_game = true
20:23:22.651 [Lua] Lobby data matchmaking = true
20:23:22.651 [Lua] Lobby data difficulty = hardest
20:23:22.651 [Lua] Lobby data country_code = RU
20:23:22.651 [Lua] Lobby data host = 110000102b4304d
20:23:22.651 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:23:22.651 [Lua] Lobby data player_slot_2 = 0:0
20:23:22.651 [Lua] Lobby data player_slot_4 = 0:0
20:23:22.651 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:23:22.652 [Lua] Lobby data eac_authorized = true
20:23:22.652 [Lua] Set lobby end.
20:23:22.652 [Lua] registering RPCs
20:23:22.652 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:23:22.652 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:23:22.652 [Lua] Set lobby begin:
20:23:22.652 [Lua] Lobby data twitch_enabled = false
20:23:22.652 [Lua] Lobby data power_level = 0
20:23:22.652 [Lua] Lobby data num_players = 3
20:23:22.652 [Lua] Lobby data weave_name = false
20:23:22.652 [Lua] Lobby data game_mode = 2
20:23:22.652 [Lua] Lobby data is_private = false
20:23:22.652 [Lua] Lobby data mechanism = adventure
20:23:22.652 [Lua] Lobby data level_key = mines
20:23:22.652 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:23:22.652 [Lua] Lobby data selected_level_key = mines
20:23:22.652 [Lua] Lobby data unique_server_name = Semagicus
20:23:22.652 [Lua] Lobby data quick_game = true
20:23:22.652 [Lua] Lobby data matchmaking = true
20:23:22.652 [Lua] Lobby data difficulty = hardest
20:23:22.652 [Lua] Lobby data country_code = RU
20:23:22.652 [Lua] Lobby data host = 110000102b4304d
20:23:22.652 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:23:22.652 [Lua] Lobby data player_slot_2 = 0:0
20:23:22.652 [Lua] Lobby data player_slot_4 = 0:0
20:23:22.652 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:23:22.653 [Lua] Lobby data eac_authorized = true
20:23:22.653 [Lua] Set lobby end.
20:23:22.653 [Lua] MUSIC MANAGER unmute_all_world_sounds 251543 0
20:23:22.653 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:23:22.658 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_2, global_loading_screens, async-read, prioritized
20:23:22.658 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[mines] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:23:22.658 [Lua] [LevelTransitionHandler] load_level mines 0
20:23:22.800 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:23:22.800 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
20:23:22.800 [Umbra] Unload tome
20:23:22.801 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
20:23:22.801 [Lua] [LevelTransitionHandler] Loading level: "mines"
20:23:22.801 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/mines"
20:23:22.801 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines, LevelTransitionHandler, async-read,
20:23:22.801 [Lua] [StateLoading] got rpc_load_level 54 mines
20:23:22.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_2
20:23:22.966 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_2
20:23:22.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines
20:23:22.982 [Lua] MUSIC MANAGER nik_loading_screen_mines_01 251544 0
20:23:22.990 [Lua] MUSIC MANAGER Play_loading_screen_music 251545 0
20:23:23.196 [Umbra] Loading umbra tome '#ID[2a0ba92d5d07518c]'
20:23:26.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines
20:23:26.160 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines
20:23:26.178 [Lua] [LevelTransitionHandler] Level load completed!
20:23:26.178 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: mines - level_seed: 7161660 - weave: nil
20:23:26.202 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:23:26.202 [Lua] checking dlc's against conflict directors
20:23:26.203 [Lua] number of factions to include 2
20:23:26.203 [Lua] number of factions added 2
20:23:26.203 [Lua] --- --- ---
20:23:26.203 [Lua] Starting... difficulty 'hardest'
20:23:26.203 [Lua] These are the starting conflict directors:
20:23:26.203 [Lua] chaos
20:23:26.203 [Lua] skaven
20:23:26.203 [Lua] --- --- ---
20:23:26.203 [Lua]
20:23:26.203 [Lua] DONE! Found the following directors:
20:23:26.203 [Lua] (free: 9), Master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander chaos_raider chaos_berzerker
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
20:23:26.203 [Lua] ### Sending rpc_level_loaded
20:23:26.203 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 54
20:23:26.203 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded
20:23:26.224 [Lua] ### Sending rpc_level_loaded
20:23:26.224 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 54
20:23:26.525 [Lua] ### Sending rpc_level_loaded
20:23:26.525 [Lua] #### Has state machine: true, sender: 110000105429ebf, level_id: 54
20:23:26.525 [Lua] Peer 110000105429ebf has loaded the level and all enemies are loaded
20:23:26.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:23:26.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:23:26.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:23:26.744 [Lua] ### Sending rpc_level_loaded
20:23:26.744 [Lua] #### Has state machine: true, sender: 110000101d893da, level_id: 54
20:23:26.744 [Lua] Peer 110000101d893da has loaded the level and all enemies are loaded
20:23:26.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:23:26.845 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:23:26.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:23:27.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:23:27.215 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:23:27.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:23:27.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:23:27.620 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:23:27.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:23:28.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:23:28.749 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:23:28.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:23:28.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:23:28.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:23:28.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:23:29.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:23:29.188 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:23:29.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:23:29.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:23:29.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:23:29.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:23:29.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:23:29.813 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:23:29.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:23:30.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:23:30.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:23:30.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:23:30.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:23:30.592 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:23:30.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:23:31.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:23:31.001 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:23:31.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:23:31.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:23:31.423 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:23:31.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:23:32.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:23:32.420 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:23:32.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:23:32.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:23:32.488 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:23:32.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:23:32.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:23:32.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:23:32.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:23:32.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:23:32.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:23:32.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:23:33.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:23:33.215 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:23:33.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:23:33.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:23:33.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:23:33.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:23:34.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:23:34.143 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:23:34.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:23:34.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:23:34.501 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:23:34.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:23:34.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:23:34.816 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:23:34.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:23:35.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:23:35.221 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:23:35.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:23:35.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:23:35.561 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:23:35.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
20:23:35.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
20:23:35.730 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
20:23:35.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:23:36.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:23:36.034 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:23:36.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:23:36.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:23:36.305 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:23:36.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:23:36.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:23:36.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:23:36.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
20:23:36.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
20:23:36.843 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
20:23:36.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
20:23:37.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
20:23:37.061 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
20:23:37.064 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: mines game_mode: custom
20:23:37.064 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:23:37.064 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:23:38.080 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:23:38.080 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:23:38.080 [Lua] [Matchmaking] unregister rpcs
20:23:38.080 [Lua] Set lobby begin:
20:23:38.080 [Lua] Lobby data twitch_enabled = false
20:23:38.080 [Lua] Lobby data power_level = 0
20:23:38.080 [Lua] Lobby data num_players = 3
20:23:38.080 [Lua] Lobby data weave_name = false
20:23:38.080 [Lua] Lobby data game_mode = 2
20:23:38.080 [Lua] Lobby data is_private = false
20:23:38.080 [Lua] Lobby data mechanism = adventure
20:23:38.080 [Lua] Lobby data level_key = mines
20:23:38.081 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:23:38.081 [Lua] Lobby data selected_level_key = mines
20:23:38.081 [Lua] Lobby data unique_server_name = Semagicus
20:23:38.081 [Lua] Lobby data quick_game = true
20:23:38.081 [Lua] Lobby data matchmaking = true
20:23:38.081 [Lua] Lobby data difficulty = hardest
20:23:38.081 [Lua] Lobby data country_code = RU
20:23:38.081 [Lua] Lobby data host = 110000102b4304d
20:23:38.081 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:23:38.081 [Lua] Lobby data player_slot_2 = 0:0
20:23:38.081 [Lua] Lobby data player_slot_4 = 0:0
20:23:38.081 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:23:38.081 [Lua] Lobby data eac_authorized = true
20:23:38.081 [Lua] Set lobby end.
20:23:38.081 [Lua] [Managers] Destroying manager group:
20:23:38.082 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_2, global_loading_screens
20:23:38.082 [Lua] MUSIC MANAGER Stop_loading_screen_music 251546 0
20:23:38.082 [Lua] [Gamestate] Enter StateIngame HOST
20:23:38.082 [Lua] [Managers] Calling function on all managers:
20:23:38.082 [Lua] <>level = mines<>
20:23:38.082 [Lua] Set lobby begin:
20:23:38.082 [Lua] Lobby data twitch_enabled = false
20:23:38.082 [Lua] Lobby data power_level = 0
20:23:38.082 [Lua] Lobby data num_players = 3
20:23:38.082 [Lua] Lobby data weave_name = false
20:23:38.082 [Lua] Lobby data game_mode = 2
20:23:38.082 [Lua] Lobby data is_private = false
20:23:38.082 [Lua] Lobby data mechanism = adventure
20:23:38.083 [Lua] Lobby data level_key = mines
20:23:38.083 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:23:38.083 [Lua] Lobby data selected_level_key = mines
20:23:38.083 [Lua] Lobby data unique_server_name = Semagicus
20:23:38.083 [Lua] Lobby data quick_game = true
20:23:38.083 [Lua] Lobby data matchmaking = true
20:23:38.083 [Lua] Lobby data difficulty = hardest
20:23:38.083 [Lua] Lobby data country_code = RU
20:23:38.083 [Lua] Lobby data host = 110000102b4304d
20:23:38.083 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:23:38.083 [Lua] Lobby data player_slot_2 = 0:0
20:23:38.083 [Lua] Lobby data player_slot_4 = 0:0
20:23:38.083 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:23:38.083 [Lua] Lobby data eac_authorized = true
20:23:38.083 [Lua] Set lobby end.
20:23:38.083 [Umbra] Init version: 3.4.15 :: 16 threads
20:23:38.084 [Lua] [StateIngame] Server ingame
20:23:38.087 [Lua] Set lobby begin:
20:23:38.087 [Lua] Lobby data twitch_enabled = false
20:23:38.087 [Lua] Lobby data power_level = 0
20:23:38.087 [Lua] Lobby data num_players = 3
20:23:38.087 [Lua] Lobby data weave_name = false
20:23:38.087 [Lua] Lobby data game_mode = 2
20:23:38.087 [Lua] Lobby data is_private = false
20:23:38.087 [Lua] Lobby data mechanism = adventure
20:23:38.087 [Lua] Lobby data level_key = mines
20:23:38.087 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:23:38.088 [Lua] Lobby data selected_level_key = mines
20:23:38.088 [Lua] Lobby data unique_server_name = Semagicus
20:23:38.088 [Lua] Lobby data quick_game = true
20:23:38.088 [Lua] Lobby data matchmaking = true
20:23:38.088 [Lua] Lobby data difficulty = hardest
20:23:38.088 [Lua] Lobby data country_code = RU
20:23:38.088 [Lua] Lobby data host = 110000102b4304d
20:23:38.088 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:23:38.088 [Lua] Lobby data player_slot_2 = 0:0
20:23:38.088 [Lua] Lobby data player_slot_4 = 0:0
20:23:38.088 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:23:38.088 [Lua] Lobby data eac_authorized = true
20:23:38.088 [Lua] Set lobby end.
20:23:38.088 [Lua] [Matchmaking] register rpcs
20:23:38.089 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:23:38.089 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d
20:23:38.089 [Lua] [GameNetworkManager] self.is_server = true
20:23:38.089 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
20:23:38.089 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:23:38.089 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:23:38.089 [Network] Setting artificial MTU limit to 65536
20:23:38.097 [Lua] Switching ConflictSettings: to: default
20:23:38.097 [Lua] pacing=default
20:23:38.097 [Lua] roaming=nil
20:23:38.097 [Lua] specials=default
20:23:38.097 [Lua] debug_color=maroon
20:23:38.097 [Lua] contained_breeds=nil
20:23:38.097 [Lua] pack_spawning=default
20:23:38.097 [Lua] disabled=false
20:23:38.097 [Lua] factions=nil
20:23:38.097 [Lua] boss=default
20:23:38.097 [Lua] horde=default
20:23:38.097 [Lua] name=default
20:23:38.097 [Lua] intensity=default
20:23:38.097 [Lua] ---
20:23:38.097 [Lua] [LevelAnalysis] set_random_seed( 7161660)
20:23:38.107 [Lua] [AIInterestPointSystem] Level Seed: 7161660
20:23:38.107 [Lua]
20:23:38.107 [Lua] [entity_system_bag] = table
20:23:38.107 [Lua] [entity_system_bag] = metatable
20:23:38.107 [Lua] [startup_data] = table
20:23:38.107 [Lua] [entity_manager] = table
20:23:38.107 [Lua] [entity_manager] = metatable
20:23:38.107 [Lua] [unit_spawner] = table
20:23:38.107 [Lua] [unit_spawner] = metatable
20:23:38.107 [Lua] [unit_storage] = table
20:23:38.107 [Lua] [unit_storage] = metatable
20:23:38.107 [Lua] [dice_keeper] = table
20:23:38.107 [Lua] [dice_keeper] = metatable
20:23:38.107 [Lua] [is_server] = true (boolean)
20:23:38.107 [Lua] [world] = [World]
20:23:38.107 [Lua] [system_api] = table
20:23:38.107 [Lua] [entity_system] = table
20:23:38.107 [Lua] [entity_system] = metatable
20:23:38.107 [Lua] [network_lobby] = table
20:23:38.107 [Lua] [network_lobby] = metatable
20:23:38.107 [Lua] [profile_synchronizer] = table
20:23:38.107 [Lua] [profile_synchronizer] = metatable
20:23:38.107 [Lua] [level_transition_handler] = table
20:23:38.107 [Lua] [level_transition_handler] = metatable
20:23:38.107 [Lua] [num_local_human_players] = 1 (number)
20:23:38.107 [Lua] [statistics_db] = table
20:23:38.107 [Lua] [statistics_db] = metatable
20:23:38.107 [Lua] [network_server] = table
20:23:38.107 [Lua] [network_server] = metatable
20:23:38.107 [Lua] [input_manager] = table
20:23:38.107 [Lua] [input_manager] = metatable
20:23:38.107 [Lua] [network_clock] = table
20:23:38.107 [Lua] [network_clock] = metatable
20:23:38.107 [Lua] [network_transmit] = table
20:23:38.107 [Lua] [network_transmit] = metatable
20:23:38.107 [Lua] [free_flight_manager] = table
20:23:38.107 [Lua] [free_flight_manager] = metatable
20:23:38.107 [Lua] [network_manager] = table
20:23:38.107 [Lua] [network_manager] = metatable
20:23:38.107 [Lua] [network_event_delegate] = table
20:23:38.107 [Lua] [network_event_delegate] = metatable
20:23:38.107 [Lua]
20:23:38.108 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:23:38.108 [Lua] ignoring extension VersusInteractObjectiveExtension
20:23:38.108 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:23:38.108 [Lua] ignoring extension VersusSocketObjectiveExtension
20:23:38.108 [Lua] ignoring extension VersusTargetObjectiveExtension
20:23:38.108 [Lua] ignoring extension VersusMissionObjectiveExtension
20:23:38.110 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:23:38.127 [Lua] [AchievementManager] Achievements using the steam platform
20:23:38.127 [Lua] [StateIngame] Level seed: 7161660
20:23:38.127 [World] Spawning level.
20:23:38.512 [Lua] respawn_unit_spawned with group id: end_event_altar
20:23:38.512 [Lua] respawn_unit_spawned with group id: end_event_altar
20:23:38.512 [Lua] respawn_unit_spawned with group id: end_event_altar
20:23:38.512 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
20:23:38.512 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
20:23:38.512 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
20:23:38.593 [Lua] [LevelAnalysis] set_random_seed( 7161660)
20:23:38.593 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 20
20:23:38.615 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
20:23:38.615 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
20:23:38.616 [Lua] [IngameUI] init
20:23:38.626 [SteamVoipClient] select_out(110000101d893da, off)
20:23:38.626 [SteamVoipClient] select_out(110000102b4304d, off)
20:23:38.626 [SteamVoipClient] select_out(110000105429ebf, off)
20:23:38.629 [Lua] cb_razer_chroma_setup
20:23:38.652 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
20:23:38.652 [Lua] Set lobby begin:
20:23:38.652 [Lua] Lobby data twitch_enabled = false
20:23:38.652 [Lua] Lobby data power_level = 835
20:23:38.652 [Lua] Lobby data num_players = 3
20:23:38.652 [Lua] Lobby data weave_name = false
20:23:38.652 [Lua] Lobby data game_mode = 2
20:23:38.652 [Lua] Lobby data is_private = false
20:23:38.653 [Lua] Lobby data mechanism = adventure
20:23:38.653 [Lua] Lobby data level_key = mines
20:23:38.653 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:23:38.653 [Lua] Lobby data selected_level_key = mines
20:23:38.653 [Lua] Lobby data unique_server_name = Semagicus
20:23:38.653 [Lua] Lobby data quick_game = true
20:23:38.653 [Lua] Lobby data matchmaking = true
20:23:38.653 [Lua] Lobby data difficulty = hardest
20:23:38.653 [Lua] Lobby data country_code = RU
20:23:38.653 [Lua] Lobby data host = 110000102b4304d
20:23:38.653 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:23:38.653 [Lua] Lobby data player_slot_2 = 0:0
20:23:38.653 [Lua] Lobby data player_slot_4 = 0:0
20:23:38.654 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:23:38.654 [Lua] Lobby data eac_authorized = true
20:23:38.654 [Lua] Set lobby end.
20:23:38.654 [Flow] Socket 2 occupied
20:23:38.654 [Lua] [flow:Sockets occupied:] float=0.000000
20:23:38.654 [Lua] [flow:Sockets occupied:] float=0.000000
20:23:38.654 [Flow] Socket 3 occupied
20:23:38.654 [Flow] Socket 1 occupied
20:23:38.654 [Lua] [flow:Sockets occupied:] float=0.000000
20:23:38.655 [Flow] Socket 2 occupied
20:23:38.655 [Lua] [flow:Sockets occupied:] float=0.000000
20:23:38.655 [Flow] Socket 1 occupied
20:23:38.655 [Lua] [flow:Sockets occupied:] float=0.000000
20:23:38.655 [Lua] [flow:Sockets occupied:] float=0.000000
20:23:38.655 [Flow] Socket 3 occupied
20:23:38.655 [Flow] Spawned:c_barrel_socket
20:23:38.655 [Flow] Socket 1 occupied
20:23:38.655 [Lua] [flow:Sockets occupied:] float=0.000000
20:23:38.655 [Lua] [flow:Sockets occupied:] float=0.000000
20:23:38.655 [Flow] Socket 3 occupied
20:23:38.655 [Flow] Socket 2 occupied
20:23:38.655 [Lua] [flow:Sockets occupied:] float=0.000000
20:23:38.655 [Lua] CurrentConflictSettings default
20:23:38.655 [Lua] [ConflictDirector] conflict_director is ai_ready
20:23:38.659 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:23:38.659 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:23:38.663 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:23:38.663 [Lua] Forming navigation groups in one frame
20:23:38.663 [Lua] Forming navigation groups
20:23:38.671 [Lua] NavigationGroupManager -> calulation time A: 0.0079999999998108251
20:23:38.843 [Lua] NavigationGroupManager -> calulation time B: 0.17200000000002547
20:23:38.843 [Lua] number of nav groups: 237
20:23:38.845 [Lua] number of refined nav groups : 170
20:23:38.848 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394
20:23:38.848 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.863721588253972 Normalized coefficient: 1.4497794215408777
20:23:38.851 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.872171393036831 Normalized coefficient: 1.0590249119489141
20:23:38.854 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.111634865403177 Normalized coefficient: 1.5576116236048438
20:23:38.858 [Lua] -------------> JOW Perfect-density 9 Sum density 8.492290613055232 Normalized coefficient: 1.0597847400752236
20:23:38.863 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
20:23:38.863 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
20:23:38.863 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
20:23:38.863 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
20:23:38.863 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
20:23:38.863 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
20:23:38.863 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
20:23:38.872 [Lua] [LevelAnalysis] Generating boss paths for level: mines
20:23:38.872 [Lua] [LevelAnalysis] This level has a total main-path length of 1279.192 meters.
20:23:38.872 [Lua] [LevelAnalysis] grouping spawners for event_patrol
20:23:38.872 [Lua] [LevelAnalysis]
20:23:38.872 [Lua] [LevelAnalysis] grouping spawners for event_boss
20:23:38.872 [Lua] [LevelAnalysis]
20:23:38.872 [Lua] [LevelAnalysis] Terror events added:
20:23:38.872 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
20:23:38.872 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
20:23:38.872 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
20:23:38.872 [Lua] NORMAL PATROL MAIN PATH 612.25823974609375
20:23:38.872 [Lua] [waypoints] = table
20:23:38.872 [Lua] [astar_points] = table
20:23:38.872 [Lua] [travel_dist] = 612.25821898877621 (number)
20:23:38.872 [Lua] [one_directional] = true (boolean)
20:23:38.872 [Lua] [id] = boss10 (string)
20:23:38.872 [Lua] ----> using boss spline path!
20:23:38.873 [Lua] Adding main path event: Vector3Box(65.6038, -62.6072, 5.12915) boss_event_chaos_spline_patrol 45 table: 0000000004BC4FE0
20:23:38.873 [Lua] ----> using boss gizmo!
20:23:38.873 [Lua] [LevelAnalysis] section: 3, start-index: 32, end-index: 43, forbidden-dist: -264.3 start-travel-dist: 886.6, end-travel-dist: 991.0 spawn_distance 612.3
20:23:38.873 [Lua] Adding main path event: Vector3Box(208.781, -257.769, -17.8754) boss_event_storm_fiend 45 table: 000000000C235A30
20:23:38.873 [Lua] [LevelAnalysis] num_event_places_f: 0.81946132723490395 , num_event_places: 0 , trailing_event_fraction: 0.81946132723490395 , num_events: 1
20:23:38.873 [Lua] [LevelAnalysis] Level path distance: 1279.191990852356
20:23:38.873 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1279.191990852356 forbidden_dist: -1179.191990852356
20:23:38.873 [Lua] [LevelAnalysis] wanted_distance: 246.80836179621781
20:23:38.873 [Lua] [LevelAnalysis] Terror events added:
20:23:38.873 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
20:23:38.873 [Lua] Adding main path event: Vector3Box(-96.9939, 152.785, 27.1512) rare_event_loot_rat 45 table: 000000000C235F80
20:23:38.873 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:23:38.877 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
20:23:38.889 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=55
20:23:38.893 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=56
20:23:38.894 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=57
20:23:38.895 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=58
20:23:38.895 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=59
20:23:38.896 [Lua] [Managers] Calling function on all managers:
20:23:38.896 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:23:38.932 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 20
20:23:38.941 [Lua] player (110000102b4304d,2) was put into party 1
20:23:38.956 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
20:23:38.956 [Lua] Assigning peer(110000102b4304d:2) to profile(4) career(1)
20:23:38.956 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(4) career_index(1)
20:23:38.956 [Lua] Set lobby begin:
20:23:38.956 [Lua] Lobby data twitch_enabled = false
20:23:38.956 [Lua] Lobby data power_level = 835
20:23:38.957 [Lua] Lobby data num_players = 3
20:23:38.957 [Lua] Lobby data weave_name = false
20:23:38.957 [Lua] Lobby data game_mode = 2
20:23:38.957 [Lua] Lobby data is_private = false
20:23:38.957 [Lua] Lobby data mechanism = adventure
20:23:38.957 [Lua] Lobby data level_key = mines
20:23:38.957 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:23:38.957 [Lua] Lobby data selected_level_key = mines
20:23:38.957 [Lua] Lobby data unique_server_name = Semagicus
20:23:38.957 [Lua] Lobby data quick_game = true
20:23:38.957 [Lua] Lobby data matchmaking = true
20:23:38.957 [Lua] Lobby data difficulty = hardest
20:23:38.957 [Lua] Lobby data country_code = RU
20:23:38.957 [Lua] Lobby data host = 110000102b4304d
20:23:38.957 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:23:38.958 [Lua] Lobby data player_slot_2 = 0:0
20:23:38.958 [Lua] Lobby data player_slot_4 = 0:0
20:23:38.958 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:23:38.958 [Lua] Lobby data eac_authorized = true
20:23:38.958 [Lua] Set lobby end.
20:23:38.958 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000105429ebf
20:23:38.958 [Lua]
20:23:38.958 [Lua] [wwise/one_handed_swords] = false (boolean)
20:23:38.958 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean)
20:23:38.958 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
20:23:38.958 [Lua] [wwise/one_handed_daggers] = false (boolean)
20:23:38.958 [Lua] [wwise/bow] = false (boolean)
20:23:38.958 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean)
20:23:38.958 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
20:23:38.958 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean)
20:23:38.958 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
20:23:38.958 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean)
20:23:38.958 [Lua]
20:23:38.958 [Lua]
20:23:38.958 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean)
20:23:38.958 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
20:23:38.958 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
20:23:38.958 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean)
20:23:38.958 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean)
20:23:38.958 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2] = false (boolean)
20:23:38.958 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean)
20:23:38.958 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2] = false (boolean)
20:23:38.958 [Lua] [wwise/one_handed_daggers] = false (boolean)
20:23:38.958 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:23:38.958 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
20:23:38.958 [Lua] [wwise/one_handed_swords] = false (boolean)
20:23:38.958 [Lua] [wwise/bow] = false (boolean)
20:23:38.958 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:23:38.958 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean)
20:23:38.958 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
20:23:38.958 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
20:23:38.958 [Lua]
20:23:38.963 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:10 my_peer_id:110000102b4304d
20:23:38.963 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105429ebf inventory_sync_id:10 my_peer_id:110000102b4304d
20:23:38.963 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:10 my_peer_id:110000102b4304d
20:23:39.242 [Lua] Set lobby begin:
20:23:39.242 [Lua] Lobby data twitch_enabled = false
20:23:39.242 [Lua] Lobby data power_level = 835
20:23:39.242 [Lua] Lobby data num_players = 3
20:23:39.242 [Lua] Lobby data weave_name = false
20:23:39.242 [Lua] Lobby data game_mode = 2
20:23:39.242 [Lua] Lobby data is_private = false
20:23:39.243 [Lua] Lobby data mechanism = adventure
20:23:39.243 [Lua] Lobby data level_key = mines
20:23:39.243 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:23:39.243 [Lua] Lobby data selected_level_key = mines
20:23:39.243 [Lua] Lobby data unique_server_name = Semagicus
20:23:39.243 [Lua] Lobby data quick_game = true
20:23:39.243 [Lua] Lobby data matchmaking = true
20:23:39.243 [Lua] Lobby data difficulty = hardest
20:23:39.243 [Lua] Lobby data country_code = RU
20:23:39.243 [Lua] Lobby data host = 110000102b4304d
20:23:39.243 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:23:39.243 [Lua] Lobby data player_slot_2 = 0:0
20:23:39.244 [Lua] Lobby data player_slot_4 = 0:0
20:23:39.244 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:23:39.244 [Lua] Lobby data eac_authorized = true
20:23:39.244 [Lua] Set lobby end.
20:23:39.244 [Lua] [Matchmaking] Assigned player 110000105429ebf to slot 5 when hot join syncing
20:23:39.244 [Lua] Breedfreezer (server) starting a hot join sync
20:23:39.244 [Lua] packing 0 units of breed chaos_marauder
20:23:39.244 [Lua] packing 0 units of breed skaven_clan_rat
20:23:39.244 [Lua] packing 0 units of breed skaven_storm_vermin
20:23:39.244 [Lua] packing 0 units of breed skaven_slave
20:23:39.244 [Lua] packing 0 units of breed chaos_fanatic
20:23:39.244 [Lua] packing 0 units of breed chaos_raider
20:23:39.244 [Lua] packing 0 units of breed chaos_warrior
20:23:39.244 [Lua] packing 0 units of breed chaos_berzerker
20:23:39.244 [Lua] packing 0 units of breed skaven_plague_monk
20:23:39.244 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:23:39.244 [Lua]
20:23:39.244 [Lua] [1] = 1 (number)
20:23:39.244 [Lua] [2] = 0 (number)
20:23:39.244 [Lua] [3] = 1 (number)
20:23:39.244 [Lua] [4] = 0 (number)
20:23:39.244 [Lua] [5] = 1 (number)
20:23:39.244 [Lua] [6] = 0 (number)
20:23:39.244 [Lua] [7] = 1 (number)
20:23:39.244 [Lua] [8] = 0 (number)
20:23:39.244 [Lua] [9] = 1 (number)
20:23:39.244 [Lua] [10] = 0 (number)
20:23:39.244 [Lua] [11] = 1 (number)
20:23:39.244 [Lua] [12] = 0 (number)
20:23:39.244 [Lua] [13] = 1 (number)
20:23:39.244 [Lua] [14] = 0 (number)
20:23:39.244 [Lua] [15] = 1 (number)
20:23:39.244 [Lua] [16] = 0 (number)
20:23:39.244 [Lua] [17] = 1 (number)
20:23:39.244 [Lua] [18] = 0 (number)
20:23:39.244 [Lua]
20:23:39.244 [Lua]
20:23:39.244 [Lua]
20:23:39.244 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61
20:23:39.244 [Lua] RemotePlayer:create_game_object( ) 61
20:23:39.257 [Lua] [GameNetworkManager] destroying game object with go_id=60
20:23:39.258 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105429ebf
20:23:39.260 [Lua] player (110000102b4304d,2) was put into party 1
20:23:39.272 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62
20:23:39.272 [Lua] Assigning peer(110000102b4304d:2) to profile(4) career(1)
20:23:39.272 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(4) career_index(1)
20:23:39.272 [Lua] Set lobby begin:
20:23:39.272 [Lua] Lobby data twitch_enabled = false
20:23:39.273 [Lua] Lobby data power_level = 835
20:23:39.273 [Lua] Lobby data num_players = 3
20:23:39.273 [Lua] Lobby data weave_name = false
20:23:39.273 [Lua] Lobby data game_mode = 2
20:23:39.273 [Lua] Lobby data is_private = false
20:23:39.273 [Lua] Lobby data mechanism = adventure
20:23:39.273 [Lua] Lobby data level_key = mines
20:23:39.273 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:23:39.273 [Lua] Lobby data selected_level_key = mines
20:23:39.274 [Lua] Lobby data unique_server_name = Semagicus
20:23:39.274 [Lua] Lobby data quick_game = true
20:23:39.274 [Lua] Lobby data matchmaking = true
20:23:39.274 [Lua] Lobby data difficulty = hardest
20:23:39.274 [Lua] Lobby data country_code = RU
20:23:39.274 [Lua] Lobby data host = 110000102b4304d
20:23:39.274 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:23:39.274 [Lua] Lobby data player_slot_2 = 0:0
20:23:39.274 [Lua] Lobby data player_slot_4 = 0:0
20:23:39.274 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:23:39.274 [Lua] Lobby data eac_authorized = true
20:23:39.274 [Lua] Set lobby end.
20:23:39.274 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000105429ebf
20:23:39.274 [Lua]
20:23:39.274 [Lua] [wwise/one_handed_swords] = false (boolean)
20:23:39.274 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean)
20:23:39.274 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
20:23:39.274 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
20:23:39.274 [Lua] [wwise/bow] = false (boolean)
20:23:39.274 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean)
20:23:39.274 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
20:23:39.274 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean)
20:23:39.274 [Lua] [wwise/one_handed_daggers] = false (boolean)
20:23:39.274 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean)
20:23:39.274 [Lua]
20:23:39.274 [Lua]
20:23:39.274 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
20:23:39.274 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean)
20:23:39.274 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean)
20:23:39.274 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
20:23:39.274 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2] = false (boolean)
20:23:39.274 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2] = false (boolean)
20:23:39.274 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:23:39.274 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean)
20:23:39.274 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean)
20:23:39.274 [Lua] [wwise/one_handed_swords] = false (boolean)
20:23:39.274 [Lua] [wwise/one_handed_daggers] = false (boolean)
20:23:39.274 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
20:23:39.274 [Lua] [wwise/bow] = false (boolean)
20:23:39.274 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:23:39.274 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean)
20:23:39.274 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
20:23:39.274 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
20:23:39.274 [Lua]
20:23:39.277 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 20
20:23:39.279 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:10 my_peer_id:110000102b4304d
20:23:39.279 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:11 my_peer_id:110000102b4304d
20:23:39.279 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105429ebf inventory_sync_id:11 my_peer_id:110000102b4304d
20:23:39.279 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:11 my_peer_id:110000102b4304d
20:23:39.283 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
20:23:39.295 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:11 my_peer_id:110000102b4304d
20:23:39.297 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
20:23:39.672 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105429ebf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:23:39.672 [Lua] Adding player sync data to peer=110000105429ebf local_player_id=1
20:23:40.007 [Lua] Set lobby begin:
20:23:40.007 [Lua] Lobby data twitch_enabled = false
20:23:40.007 [Lua] Lobby data power_level = 835
20:23:40.007 [Lua] Lobby data num_players = 3
20:23:40.007 [Lua] Lobby data weave_name = false
20:23:40.008 [Lua] Lobby data game_mode = 2
20:23:40.008 [Lua] Lobby data is_private = false
20:23:40.008 [Lua] Lobby data mechanism = adventure
20:23:40.008 [Lua] Lobby data level_key = mines
20:23:40.008 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:23:40.008 [Lua] Lobby data selected_level_key = mines
20:23:40.008 [Lua] Lobby data unique_server_name = Semagicus
20:23:40.008 [Lua] Lobby data quick_game = true
20:23:40.008 [Lua] Lobby data matchmaking = true
20:23:40.008 [Lua] Lobby data difficulty = hardest
20:23:40.009 [Lua] Lobby data country_code = RU
20:23:40.009 [Lua] Lobby data host = 110000102b4304d
20:23:40.009 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:23:40.009 [Lua] Lobby data player_slot_2 = 0:0
20:23:40.009 [Lua] Lobby data player_slot_4 = 0:0
20:23:40.009 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:23:40.009 [Lua] Lobby data eac_authorized = true
20:23:40.009 [Lua] Set lobby end.
20:23:40.009 [Lua] [Matchmaking] Assigned player 110000101d893da to slot 3 when hot join syncing
20:23:40.009 [Lua] Breedfreezer (server) starting a hot join sync
20:23:40.009 [Lua] packing 0 units of breed chaos_marauder
20:23:40.009 [Lua] packing 0 units of breed skaven_clan_rat
20:23:40.009 [Lua] packing 0 units of breed skaven_storm_vermin
20:23:40.009 [Lua] packing 0 units of breed skaven_slave
20:23:40.009 [Lua] packing 0 units of breed chaos_fanatic
20:23:40.009 [Lua] packing 0 units of breed chaos_raider
20:23:40.009 [Lua] packing 0 units of breed chaos_warrior
20:23:40.009 [Lua] packing 0 units of breed chaos_berzerker
20:23:40.009 [Lua] packing 0 units of breed skaven_plague_monk
20:23:40.009 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:23:40.009 [Lua]
20:23:40.009 [Lua] [1] = 1 (number)
20:23:40.009 [Lua] [2] = 0 (number)
20:23:40.009 [Lua] [3] = 1 (number)
20:23:40.009 [Lua] [4] = 0 (number)
20:23:40.009 [Lua] [5] = 1 (number)
20:23:40.009 [Lua] [6] = 0 (number)
20:23:40.009 [Lua] [7] = 1 (number)
20:23:40.009 [Lua] [8] = 0 (number)
20:23:40.009 [Lua] [9] = 1 (number)
20:23:40.009 [Lua] [10] = 0 (number)
20:23:40.009 [Lua] [11] = 1 (number)
20:23:40.009 [Lua] [12] = 0 (number)
20:23:40.009 [Lua] [13] = 1 (number)
20:23:40.009 [Lua] [14] = 0 (number)
20:23:40.009 [Lua] [15] = 1 (number)
20:23:40.009 [Lua] [16] = 0 (number)
20:23:40.009 [Lua] [17] = 1 (number)
20:23:40.009 [Lua] [18] = 0 (number)
20:23:40.009 [Lua]
20:23:40.009 [Lua]
20:23:40.009 [Lua]
20:23:40.010 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=63
20:23:40.010 [Lua] RemotePlayer:create_game_object( ) 63
20:23:40.024 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d893da
20:23:40.029 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:23:40.029 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
20:23:40.037 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:23:40.037 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:23:40.037 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
20:23:40.044 [Lua] [GameNetworkManager] destroying game object with go_id=65
20:23:40.051 [Lua] Switching ConflictSettings: to: chaos
20:23:40.051 [Lua] pacing=chaos
20:23:40.051 [Lua] roaming=nil
20:23:40.051 [Lua] specials=chaos
20:23:40.051 [Lua] debug_color=purple
20:23:40.051 [Lua] contained_breeds=nil
20:23:40.051 [Lua] pack_spawning=chaos
20:23:40.051 [Lua] disabled=false
20:23:40.051 [Lua] factions=nil
20:23:40.051 [Lua] boss=chaos
20:23:40.051 [Lua] horde=chaos
20:23:40.051 [Lua] name=chaos
20:23:40.051 [Lua] intensity=default
20:23:40.052 [Lua] ---
20:23:40.053 [Lua] [GameNetworkManager] destroying game object with go_id=62
20:23:40.053 [Lua] player (110000102b4304d,2) was put into party 1
20:23:40.064 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=68
20:23:40.064 [Lua] Assigning peer(110000102b4304d:2) to profile(4) career(1)
20:23:40.064 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(4) career_index(1)
20:23:40.064 [Lua] Set lobby begin:
20:23:40.064 [Lua] Lobby data twitch_enabled = false
20:23:40.065 [Lua] Lobby data power_level = 835
20:23:40.065 [Lua] Lobby data num_players = 3
20:23:40.065 [Lua] Lobby data weave_name = false
20:23:40.065 [Lua] Lobby data game_mode = 2
20:23:40.065 [Lua] Lobby data is_private = false
20:23:40.065 [Lua] Lobby data mechanism = adventure
20:23:40.065 [Lua] Lobby data level_key = mines
20:23:40.065 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:23:40.065 [Lua] Lobby data selected_level_key = mines
20:23:40.066 [Lua] Lobby data unique_server_name = Semagicus
20:23:40.066 [Lua] Lobby data quick_game = true
20:23:40.066 [Lua] Lobby data matchmaking = true
20:23:40.066 [Lua] Lobby data difficulty = hardest
20:23:40.066 [Lua] Lobby data country_code = RU
20:23:40.066 [Lua] Lobby data host = 110000102b4304d
20:23:40.066 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:23:40.066 [Lua] Lobby data player_slot_2 = 0:0
20:23:40.066 [Lua] Lobby data player_slot_4 = 0:0
20:23:40.066 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:23:40.066 [Lua] Lobby data eac_authorized = true
20:23:40.066 [Lua] Set lobby end.
20:23:40.066 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000105429ebf
20:23:40.067 [Lua]
20:23:40.067 [Lua] [wwise/one_handed_swords] = false (boolean)
20:23:40.067 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean)
20:23:40.067 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
20:23:40.067 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
20:23:40.067 [Lua] [wwise/bow] = false (boolean)
20:23:40.067 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean)
20:23:40.067 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
20:23:40.067 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean)
20:23:40.067 [Lua] [wwise/one_handed_daggers] = false (boolean)
20:23:40.067 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean)
20:23:40.067 [Lua]
20:23:40.067 [Lua]
20:23:40.067 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
20:23:40.067 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean)
20:23:40.067 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean)
20:23:40.067 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
20:23:40.067 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2] = false (boolean)
20:23:40.067 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2] = false (boolean)
20:23:40.067 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:23:40.067 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean)
20:23:40.067 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean)
20:23:40.067 [Lua] [wwise/one_handed_swords] = false (boolean)
20:23:40.067 [Lua] [wwise/one_handed_daggers] = false (boolean)
20:23:40.067 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
20:23:40.067 [Lua] [wwise/bow] = false (boolean)
20:23:40.067 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:23:40.067 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean)
20:23:40.067 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
20:23:40.067 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
20:23:40.067 [Lua]
20:23:40.072 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:12 my_peer_id:110000102b4304d
20:23:40.072 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105429ebf inventory_sync_id:12 my_peer_id:110000102b4304d
20:23:40.072 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:12 my_peer_id:110000102b4304d
20:23:40.084 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:12 my_peer_id:110000102b4304d
20:23:40.087 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
20:23:40.306 [Lua] [MOD][VMF][INFO] Added 110000101d893da to the VMF users list.
20:23:40.306 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101d893da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:23:40.306 [Lua] Adding player sync data to peer=110000101d893da local_player_id=1
20:23:40.348 [Lua] StateInGameRunning:_game_actually_starts()
20:23:40.348 [Lua] #################################################################################################################
20:23:40.348 [Lua] [Loading Time]: 00:00:18 [Transition]: inn_level-mines [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:23:40.348 [Lua] #################################################################################################################
20:23:40.348 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 21
20:23:40.348 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
20:23:40.372 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 21
20:23:40.391 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105429ebf go_type=player_unit go_created_func_name=game_object_created_player_unit
20:23:40.392 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
20:23:40.393 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:23:40.399 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:23:40.399 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71
20:23:40.417 [Lua] [GameNetworkManager] destroying game object with go_id=71
20:23:40.422 [Lua] [GameNetworkManager] destroying game object with go_id=68
20:23:40.422 [Lua] player (110000102b4304d,2) was put into party 1
20:23:40.438 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72
20:23:40.438 [Lua] Assigning peer(110000102b4304d:2) to profile(4) career(1)
20:23:40.438 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(4) career_index(1)
20:23:40.438 [Lua] Set lobby begin:
20:23:40.438 [Lua] Lobby data twitch_enabled = false
20:23:40.438 [Lua] Lobby data power_level = 835
20:23:40.438 [Lua] Lobby data num_players = 3
20:23:40.438 [Lua] Lobby data weave_name = false
20:23:40.439 [Lua] Lobby data game_mode = 2
20:23:40.439 [Lua] Lobby data is_private = false
20:23:40.439 [Lua] Lobby data mechanism = adventure
20:23:40.439 [Lua] Lobby data level_key = mines
20:23:40.439 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:23:40.439 [Lua] Lobby data selected_level_key = mines
20:23:40.439 [Lua] Lobby data unique_server_name = Semagicus
20:23:40.439 [Lua] Lobby data quick_game = true
20:23:40.439 [Lua] Lobby data matchmaking = true
20:23:40.439 [Lua] Lobby data difficulty = hardest
20:23:40.439 [Lua] Lobby data country_code = RU
20:23:40.439 [Lua] Lobby data host = 110000102b4304d
20:23:40.439 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:23:40.439 [Lua] Lobby data player_slot_2 = 0:0
20:23:40.439 [Lua] Lobby data player_slot_4 = 0:0
20:23:40.439 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:23:40.439 [Lua] Lobby data eac_authorized = true
20:23:40.439 [Lua] Set lobby end.
20:23:40.439 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000105429ebf
20:23:40.440 [Lua]
20:23:40.440 [Lua] [wwise/one_handed_swords] = false (boolean)
20:23:40.440 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean)
20:23:40.440 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
20:23:40.440 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
20:23:40.440 [Lua] [wwise/bow] = false (boolean)
20:23:40.440 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean)
20:23:40.440 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
20:23:40.440 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean)
20:23:40.440 [Lua] [wwise/one_handed_daggers] = false (boolean)
20:23:40.440 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean)
20:23:40.440 [Lua]
20:23:40.440 [Lua]
20:23:40.440 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
20:23:40.440 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean)
20:23:40.440 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean)
20:23:40.440 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
20:23:40.440 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2] = false (boolean)
20:23:40.440 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2] = false (boolean)
20:23:40.440 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:23:40.440 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean)
20:23:40.440 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean)
20:23:40.440 [Lua] [wwise/one_handed_swords] = false (boolean)
20:23:40.440 [Lua] [wwise/one_handed_daggers] = false (boolean)
20:23:40.440 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
20:23:40.440 [Lua] [wwise/bow] = false (boolean)
20:23:40.440 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:23:40.440 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean)
20:23:40.440 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
20:23:40.440 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
20:23:40.440 [Lua]
20:23:40.443 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:13 my_peer_id:110000102b4304d
20:23:40.443 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105429ebf inventory_sync_id:13 my_peer_id:110000102b4304d
20:23:40.443 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:13 my_peer_id:110000102b4304d
20:23:40.461 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:13 my_peer_id:110000102b4304d
20:23:40.473 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
20:23:40.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
20:23:40.511 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
20:23:40.601 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 21
20:23:40.601 [Lua] Commit load time data
20:23:40.651 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101d893da go_type=player_unit go_created_func_name=game_object_created_player_unit
20:23:40.653 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73
20:23:40.654 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:23:40.832 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:23:40.832 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75
20:23:43.272 [Lua] Set lobby begin:
20:23:43.272 [Lua] Lobby data twitch_enabled = false
20:23:43.273 [Lua] Lobby data power_level = 556
20:23:43.273 [Lua] Lobby data num_players = 3
20:23:43.273 [Lua] Lobby data weave_name = false
20:23:43.273 [Lua] Lobby data game_mode = 2
20:23:43.273 [Lua] Lobby data is_private = false
20:23:43.273 [Lua] Lobby data mechanism = adventure
20:23:43.273 [Lua] Lobby data level_key = mines
20:23:43.273 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:23:43.273 [Lua] Lobby data selected_level_key = mines
20:23:43.273 [Lua] Lobby data unique_server_name = Semagicus
20:23:43.273 [Lua] Lobby data quick_game = true
20:23:43.273 [Lua] Lobby data matchmaking = true
20:23:43.273 [Lua] Lobby data difficulty = hardest
20:23:43.273 [Lua] Lobby data country_code = RU
20:23:43.274 [Lua] Lobby data host = 110000102b4304d
20:23:43.274 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:23:43.274 [Lua] Lobby data player_slot_2 = 0:0
20:23:43.274 [Lua] Lobby data player_slot_4 = 0:0
20:23:43.274 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:23:43.274 [Lua] Lobby data eac_authorized = true
20:23:43.274 [Lua] Set lobby end.
20:23:48.294 [Lua] Set lobby begin:
20:23:48.294 [Lua] Lobby data twitch_enabled = false
20:23:48.294 [Lua] Lobby data power_level = 835
20:23:48.294 [Lua] Lobby data num_players = 3
20:23:48.294 [Lua] Lobby data weave_name = false
20:23:48.294 [Lua] Lobby data game_mode = 2
20:23:48.294 [Lua] Lobby data is_private = false
20:23:48.294 [Lua] Lobby data mechanism = adventure
20:23:48.294 [Lua] Lobby data level_key = mines
20:23:48.294 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:23:48.294 [Lua] Lobby data selected_level_key = mines
20:23:48.295 [Lua] Lobby data unique_server_name = Semagicus
20:23:48.295 [Lua] Lobby data quick_game = true
20:23:48.295 [Lua] Lobby data matchmaking = true
20:23:48.295 [Lua] Lobby data difficulty = hardest
20:23:48.295 [Lua] Lobby data country_code = RU
20:23:48.295 [Lua] Lobby data host = 110000102b4304d
20:23:48.295 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:23:48.295 [Lua] Lobby data player_slot_2 = 0:0
20:23:48.295 [Lua] Lobby data player_slot_4 = 0:0
20:23:48.295 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:23:48.295 [Lua] Lobby data eac_authorized = true
20:23:48.295 [Lua] Set lobby end.
20:24:11.654 [EACServer] [23:24:11:653][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:24:15.397 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:24:15.414 [Lua] Spline already found!
20:24:15.449 [Lua] Init group template: spline_patrol
20:24:19.867 [Lua] Players are leaving the safe zone
20:24:28.524 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:24:28.540 [Lua] Spline already found!
20:24:28.595 [Lua] Init group template: spline_patrol
20:24:32.760 [Lua] going to make a rush intervention, since loneliness_value= 30.033786821346357 and dist= 64.698287963867188
20:24:32.760 [Lua] rush intervention - ambush horde!
20:24:32.760 [Lua] setting up ambush-horde
20:24:32.760 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
20:24:32.761 [Lua] -> spawning: 30
20:24:32.761 [Lua] horde crated with id 3 of type ambush
20:24:32.761 [Lua] ambush horde has started
20:24:32.762 [Lua] rush intervention - spawning chaos_corruptor_sorcerer
20:24:32.765 [Lua] MUSIC: explore -> pre_ambush
20:24:35.080 [SteamLobby] Detected added member 110000102101dbf
20:24:35.081 [Lua] [NetworkServer] Changing num_players from 3 to 4
20:24:35.081 [Lua] Players: 4
20:24:35.081 [Lua] Set lobby begin:
20:24:35.081 [Lua] Lobby data twitch_enabled = false
20:24:35.081 [Lua] Lobby data power_level = 835
20:24:35.081 [Lua] Lobby data num_players = 4
20:24:35.081 [Lua] Lobby data weave_name = false
20:24:35.081 [Lua] Lobby data game_mode = 2
20:24:35.081 [Lua] Lobby data is_private = false
20:24:35.081 [Lua] Lobby data mechanism = adventure
20:24:35.081 [Lua] Lobby data level_key = mines
20:24:35.081 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:24:35.081 [Lua] Lobby data selected_level_key = mines
20:24:35.081 [Lua] Lobby data unique_server_name = Semagicus
20:24:35.082 [Lua] Lobby data quick_game = true
20:24:35.082 [Lua] Lobby data matchmaking = true
20:24:35.082 [Lua] Lobby data difficulty = hardest
20:24:35.082 [Lua] Lobby data country_code = RU
20:24:35.082 [Lua] Lobby data host = 110000102b4304d
20:24:35.082 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:24:35.082 [Lua] Lobby data player_slot_2 = 0:0
20:24:35.082 [Lua] Lobby data player_slot_4 = 0:0
20:24:35.082 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:24:35.082 [Lua] Lobby data eac_authorized = true
20:24:35.082 [Lua] Set lobby end.
20:24:35.083 [Lua] [LobbyMembers] Member joined 110000102101dbf
20:24:35.099 [Connection] Creating endpoint 110000102101dbf - reliable message sent
20:24:35.099 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:24:35.112 [SteamAuthenticator] Sent ticket request to 110000102101dbf
20:24:35.113 [Lua] [ChatManager][1]System: Radagor is joining the game
20:24:36.380 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:24:36.397 [Lua] Spline already found!
20:24:36.600 [Lua] Init group template: spline_patrol
20:24:37.789 [Lua] MUSIC: pre_ambush -> horde
20:24:38.318 [Lua] Init group template: horde
20:24:39.123 [SteamAuthenticator] Got ticket from 110000102101dbf
20:24:39.123 [SteamAuthenticator] BeginAuthSession 110000102101dbf
20:24:39.123 [SteamAuthenticator] Authenticating 110000102101dbf
20:24:39.146 [SteamAuthenticator] Got ticket request from 110000102101dbf
20:24:39.146 [SteamAuthenticator] GetAuthSessionTicket 110000102101dbf
20:24:39.146 [SteamAuthenticator] Sent ticket to 110000102101dbf
20:24:39.479 [SteamAuthenticator] Steam validation for 110000102101dbf with response 0
20:24:39.514 [Connection] New session id 134 to 110000102101dbf.
20:24:39.563 [Connection] Established a connection <134.226> to 110000102101dbf
20:24:39.563 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:24:39.563 [Lua] [Matchmaking] Got a handshake request from 110000102101dbf with user name 'Radagor'
20:24:39.631 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 110000102101dbf, replying lobby_ok
20:24:39.697 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102101dbf REPLY wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000105429ebf
20:24:39.781 [Lua] Set lobby begin:
20:24:39.781 [Lua] Lobby data twitch_enabled = false
20:24:39.781 [Lua] Lobby data power_level = 835
20:24:39.781 [Lua] Lobby data num_players = 4
20:24:39.781 [Lua] Lobby data weave_name = false
20:24:39.782 [Lua] Lobby data game_mode = 2
20:24:39.782 [Lua] Lobby data is_private = false
20:24:39.782 [Lua] Lobby data mechanism = adventure
20:24:39.782 [Lua] Lobby data level_key = mines
20:24:39.782 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:24:39.782 [Lua] Lobby data selected_level_key = mines
20:24:39.782 [Lua] Lobby data unique_server_name = Semagicus
20:24:39.782 [Lua] Lobby data quick_game = true
20:24:39.782 [Lua] Lobby data matchmaking = true
20:24:39.782 [Lua] Lobby data difficulty = hardest
20:24:39.783 [Lua] Lobby data country_code = RU
20:24:39.783 [Lua] Lobby data host = 110000102b4304d
20:24:39.783 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:24:39.783 [Lua] Lobby data player_slot_2 = 110000102101dbf:1
20:24:39.783 [Lua] Lobby data player_slot_4 = 0:0
20:24:39.783 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:24:39.783 [Lua] Lobby data eac_authorized = true
20:24:39.783 [Lua] Set lobby end.
20:24:39.783 [Lua] [Matchmaking] Assigning profile slot 2 to 110000102101dbf
20:24:39.783 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:110000102101dbf | es:110000105429ebf
20:24:41.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 71207
20:24:42.005 [Lua] ### CLEARING PEER STATE FOR 110000102101dbf
20:24:42.066 [Lua] [PSM] Peer 110000102101dbf joined. Want to use profile index "2"
20:24:42.066 [Lua] Mechanism says: a client joined the game! 110000102101dbf
20:24:42.066 [EAC] EAC server has client 110000102101dbf (and owner 110000102101dbf)
20:24:42.066 [EACServer] [23:24:42:066][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102101DBF PlayerGUID: 76561197994876351 PlayerIP: 0.0.0.0 OwnerGUID: 76561197994876351 PlayerName: Radagor
20:24:42.066 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102101dbf, connection_key=4)
20:24:42.315 [EACServer] [23:24:42:315][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102101DBF Session: 5 Status: Client Authenticated Message: Client authenticated.
20:24:42.319 [EAC] Peer 110000102101dbf switched EAC state to ClientAuthenticatedLocal
20:24:42.434 [EACServer] [23:24:42:434][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102101DBF.
20:24:42.635 [EACServer] [23:24:42:635][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102101DBF
20:24:42.635 [EACServer] [23:24:42:635][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102101DBF Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:24:42.638 [EAC] Peer 110000102101dbf switched EAC state to ClientAuthenticatedRemote
20:24:44.060 [Lua] player (110000102101dbf,1) was put into party 0
20:24:44.060 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102101dbf mines 0
20:24:46.008 [SteamVoipClient] select_out(110000102101dbf, on)
20:24:46.008 [SteamVoipClient] select_in(110000102101dbf, on)
20:24:46.008 [SteamVoipClient] select_out(110000102101dbf, off)
20:24:46.736 [Lua] ### Sending rpc_level_loaded
20:24:46.736 [Lua] #### Has state machine: true, sender: 110000102101dbf, level_id: 54
20:24:46.736 [Lua] Peer 110000102101dbf has loaded the level but not all enemies, so we wait
20:24:49.524 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 38 action: fallback_idle
20:24:49.858 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 37 action: fallback_idle
20:24:49.989 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 36 action: fallback_idle
20:24:55.726 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102101dbf, connection_key=4)
20:24:55.728 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102101dbf inventory_sync_id:13 my_peer_id:110000102b4304d
20:25:03.192 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:25:03.192 [Lua] [Matchmaking] Got a handshake request from 110000102101dbf with user name 'Radagor'
20:25:03.223 [Lua] Breedfreezer (server) starting a hot join sync
20:25:03.223 [Lua] packing 2 units of breed chaos_marauder
20:25:03.223 [Lua] packing 0 units of breed skaven_clan_rat
20:25:03.223 [Lua] packing 0 units of breed skaven_storm_vermin
20:25:03.223 [Lua] packing 0 units of breed skaven_slave
20:25:03.223 [Lua] packing 5 units of breed chaos_fanatic
20:25:03.223 [Lua] packing 0 units of breed chaos_raider
20:25:03.223 [Lua] packing 0 units of breed chaos_warrior
20:25:03.223 [Lua] packing 0 units of breed chaos_berzerker
20:25:03.223 [Lua] packing 0 units of breed skaven_plague_monk
20:25:03.223 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:25:03.223 [Lua]
20:25:03.223 [Lua] [1] = 1 (number)
20:25:03.223 [Lua] [2] = 2 (number)
20:25:03.223 [Lua] [3] = 1 (number)
20:25:03.223 [Lua] [4] = 0 (number)
20:25:03.223 [Lua] [5] = 1 (number)
20:25:03.223 [Lua] [6] = 0 (number)
20:25:03.223 [Lua] [7] = 1 (number)
20:25:03.223 [Lua] [8] = 0 (number)
20:25:03.223 [Lua] [9] = 1 (number)
20:25:03.223 [Lua] [10] = 5 (number)
20:25:03.223 [Lua] [11] = 1 (number)
20:25:03.223 [Lua] [12] = 0 (number)
20:25:03.223 [Lua] [13] = 1 (number)
20:25:03.223 [Lua] [14] = 0 (number)
20:25:03.223 [Lua] [15] = 1 (number)
20:25:03.223 [Lua] [16] = 0 (number)
20:25:03.223 [Lua] [17] = 1 (number)
20:25:03.223 [Lua] [18] = 0 (number)
20:25:03.223 [Lua]
20:25:03.223 [Lua]
20:25:03.223 [Lua] [1] = 125 (number)
20:25:03.223 [Lua] [2] = 77 (number)
20:25:03.223 [Lua] [3] = 93 (number)
20:25:03.223 [Lua] [4] = 103 (number)
20:25:03.223 [Lua] [5] = 110 (number)
20:25:03.223 [Lua] [6] = 108 (number)
20:25:03.223 [Lua] [7] = 101 (number)
20:25:03.223 [Lua]
20:25:03.224 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=126
20:25:03.224 [Lua] RemotePlayer:create_game_object( ) 126
20:25:03.240 [Lua] Assigning peer(110000102101dbf:1) to profile(2) career(2)
20:25:03.240 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102101dbf) local_player_id(1) profile_index(2) career_index(2)
20:25:03.240 [Lua] Set lobby begin:
20:25:03.240 [Lua] Lobby data twitch_enabled = false
20:25:03.240 [Lua] Lobby data power_level = 835
20:25:03.240 [Lua] Lobby data num_players = 4
20:25:03.241 [Lua] Lobby data weave_name = false
20:25:03.241 [Lua] Lobby data game_mode = 2
20:25:03.241 [Lua] Lobby data is_private = false
20:25:03.241 [Lua] Lobby data mechanism = adventure
20:25:03.241 [Lua] Lobby data level_key = mines
20:25:03.241 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:25:03.241 [Lua] Lobby data selected_level_key = mines
20:25:03.241 [Lua] Lobby data unique_server_name = Semagicus
20:25:03.241 [Lua] Lobby data quick_game = true
20:25:03.241 [Lua] Lobby data matchmaking = true
20:25:03.241 [Lua] Lobby data difficulty = hardest
20:25:03.241 [Lua] Lobby data country_code = RU
20:25:03.241 [Lua] Lobby data host = 110000102b4304d
20:25:03.241 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:25:03.241 [Lua] Lobby data player_slot_2 = 110000102101dbf:1
20:25:03.241 [Lua] Lobby data player_slot_4 = 0:0
20:25:03.241 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:25:03.241 [Lua] Lobby data eac_authorized = true
20:25:03.241 [Lua] Set lobby end.
20:25:03.241 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:110000102101dbf | es:110000105429ebf
20:25:03.458 [Lua] [MOD][VMF][INFO] Added 110000102101dbf to the VMF users list.
20:25:03.458 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102101dbf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:25:03.458 [Lua] Adding player sync data to peer=110000102101dbf local_player_id=1
20:25:03.459 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:14 my_peer_id:110000102b4304d
20:25:03.459 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102101dbf inventory_sync_id:14 my_peer_id:110000102b4304d
20:25:03.459 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105429ebf inventory_sync_id:14 my_peer_id:110000102b4304d
20:25:03.459 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:14 my_peer_id:110000102b4304d
20:25:03.461 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102101dbf
20:25:03.473 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:14 my_peer_id:110000102b4304d
20:25:03.473 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, InventoryPackageSynchronizerClient, async-read,
20:25:03.476 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
20:25:03.476 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read,
20:25:03.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:25:03.476 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:25:03.476 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:25:03.476 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
20:25:03.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:25:03.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
20:25:03.828 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12
20:25:03.828 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12
20:25:03.829 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
20:25:04.000 [Lua] Set lobby begin:
20:25:04.000 [Lua] Lobby data twitch_enabled = false
20:25:04.000 [Lua] Lobby data power_level = 626
20:25:04.000 [Lua] Lobby data num_players = 4
20:25:04.000 [Lua] Lobby data weave_name = false
20:25:04.000 [Lua] Lobby data game_mode = 2
20:25:04.000 [Lua] Lobby data is_private = false
20:25:04.000 [Lua] Lobby data mechanism = adventure
20:25:04.000 [Lua] Lobby data level_key = mines
20:25:04.001 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:25:04.001 [Lua] Lobby data selected_level_key = mines
20:25:04.001 [Lua] Lobby data unique_server_name = Semagicus
20:25:04.001 [Lua] Lobby data quick_game = true
20:25:04.001 [Lua] Lobby data matchmaking = true
20:25:04.001 [Lua] Lobby data difficulty = hardest
20:25:04.001 [Lua] Lobby data country_code = RU
20:25:04.001 [Lua] Lobby data host = 110000102b4304d
20:25:04.001 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:25:04.002 [Lua] Lobby data player_slot_2 = 110000102101dbf:1
20:25:04.002 [Lua] Lobby data player_slot_4 = 0:0
20:25:04.002 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:25:04.002 [Lua] Lobby data eac_authorized = true
20:25:04.002 [Lua] Set lobby end.
20:25:04.352 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
20:25:04.352 [Lua] [PackageManager] Force_load: wwise/staff
20:25:04.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar
20:25:04.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar
20:25:04.874 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar
20:25:04.878 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
20:25:05.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
20:25:05.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
20:25:05.075 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
20:25:05.869 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
20:25:05.869 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
20:25:05.871 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
20:25:06.181 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
20:25:06.181 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
20:25:06.182 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
20:25:06.535 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
20:25:06.535 [Lua] [PackageManager] Force_load: wwise/flail
20:25:06.535 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
20:25:06.652 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 71207
20:25:07.148 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
20:25:07.148 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
20:25:07.150 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:25:07.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:25:07.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:25:07.235 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
20:25:07.258 [Lua] player (110000102101dbf,1) was put into party 1
20:25:07.266 [Lua] [GameNetworkManager] destroying game object with go_id=75
20:25:07.271 [Lua] [GameNetworkManager] destroying game object with go_id=72
20:25:07.324 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102101dbf go_type=player_unit go_created_func_name=game_object_created_player_unit
20:25:07.326 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=129
20:25:07.327 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:25:09.097 [Lua] Set lobby begin:
20:25:09.097 [Lua] Lobby data twitch_enabled = false
20:25:09.097 [Lua] Lobby data power_level = 835
20:25:09.097 [Lua] Lobby data num_players = 4
20:25:09.097 [Lua] Lobby data weave_name = false
20:25:09.097 [Lua] Lobby data game_mode = 2
20:25:09.097 [Lua] Lobby data is_private = false
20:25:09.097 [Lua] Lobby data mechanism = adventure
20:25:09.097 [Lua] Lobby data level_key = mines
20:25:09.097 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:25:09.098 [Lua] Lobby data selected_level_key = mines
20:25:09.098 [Lua] Lobby data unique_server_name = Semagicus
20:25:09.098 [Lua] Lobby data quick_game = true
20:25:09.098 [Lua] Lobby data matchmaking = true
20:25:09.098 [Lua] Lobby data difficulty = hardest
20:25:09.098 [Lua] Lobby data country_code = RU
20:25:09.098 [Lua] Lobby data host = 110000102b4304d
20:25:09.098 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:25:09.098 [Lua] Lobby data player_slot_2 = 110000102101dbf:1
20:25:09.098 [Lua] Lobby data player_slot_4 = 0:0
20:25:09.098 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:25:09.098 [Lua] Lobby data eac_authorized = true
20:25:09.098 [Lua] Set lobby end.
20:25:11.825 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source.
20:25:12.240 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102101dbf go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:12.756 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102101dbf
20:25:19.720 [Lua] MUSIC: horde -> explore
20:25:20.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:25:20.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:25:20.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:25:23.069 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102101dbf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:23.616 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102101dbf
20:25:24.053 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source.
20:25:24.822 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105429ebf
20:25:24.823 [Lua] [GameNetworkManager] destroying game object with go_id=69
20:25:24.943 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000102101dbf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:25.549 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102101dbf
20:25:26.914 [Lua] Horde killed: ?
20:25:41.277 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000102101dbf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:41.661 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102101dbf
20:25:42.028 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000102101dbf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:42.428 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102101dbf
20:25:42.745 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000102101dbf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:43.148 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102101dbf
20:25:50.467 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105429ebf go_type=player_unit go_created_func_name=game_object_created_player_unit
20:25:50.469 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=145
20:25:50.469 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
20:25:57.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_ban_popup` for object id: 3, name: `unknown`
20:25:57.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_ban_vote_yes` for object id: 3, name: `unknown`
20:25:57.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_ban_vote_no` for object id: 3, name: `unknown`
20:26:00.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_ban_vote_no` for object id: 3, name: `unknown`
20:26:01.913 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source.
20:26:06.033 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000102101dbf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:06.632 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102101dbf
20:26:06.981 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000102101dbf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:07.666 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102101dbf
20:26:07.701 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000102101dbf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:08.270 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102101dbf
20:26:08.508 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000102101dbf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:09.050 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102101dbf
20:26:09.534 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000102101dbf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:10.084 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102101dbf
20:26:10.699 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000102101dbf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:11.216 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102101dbf
20:26:11.654 [EACServer] [23:26:11:654][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:26:23.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_ban_vote_yes` for object id: 3, name: `unknown`
20:26:31.855 [Lua] [ChatManager][1]System: Radagor has left the game
20:26:31.855 [Lua] [PSM] Disconnecting peer 110000102101dbf
20:26:31.855 [Lua] [PSM] Disconnected peer 110000102101dbf is being removed from session.
20:26:31.855 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102101dbf
20:26:31.855 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102101dbf
20:26:31.855 [Lua] [MOD][VMF][INFO] Removed 110000102101dbf from the VMF users list.
20:26:31.855 [Lua] [GameNetworkManager] destroying game object with go_id=126
20:26:31.855 [Lua] Set lobby begin:
20:26:31.855 [Lua] Lobby data twitch_enabled = false
20:26:31.855 [Lua] Lobby data power_level = 835
20:26:31.855 [Lua] Lobby data num_players = 4
20:26:31.855 [Lua] Lobby data weave_name = false
20:26:31.855 [Lua] Lobby data game_mode = 2
20:26:31.855 [Lua] Lobby data is_private = false
20:26:31.855 [Lua] Lobby data mechanism = adventure
20:26:31.855 [Lua] Lobby data level_key = mines
20:26:31.855 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:26:31.856 [Lua] Lobby data selected_level_key = mines
20:26:31.856 [Lua] Lobby data unique_server_name = Semagicus
20:26:31.856 [Lua] Lobby data quick_game = true
20:26:31.856 [Lua] Lobby data matchmaking = true
20:26:31.856 [Lua] Lobby data difficulty = hardest
20:26:31.856 [Lua] Lobby data country_code = RU
20:26:31.856 [Lua] Lobby data host = 110000102b4304d
20:26:31.856 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:26:31.856 [Lua] Lobby data player_slot_2 = 0:0
20:26:31.856 [Lua] Lobby data player_slot_4 = 0:0
20:26:31.856 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:26:31.856 [Lua] Lobby data eac_authorized = true
20:26:31.856 [Lua] Set lobby end.
20:26:31.856 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102101dbf)
20:26:31.856 [EAC] EAC server lost client 110000102101dbf
20:26:31.856 [EACServer] [23:26:31:856][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102101DBF PlayerGUID: 76561197994876351
20:26:31.857 [Lua] [GameNetworkManager] destroying game object with go_id=129
20:26:31.860 [Lua] player (110000102b4304d,2) was put into party 1
20:26:31.878 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=152
20:26:31.878 [Lua] Assigning peer(110000102b4304d:2) to profile(4) career(1)
20:26:31.878 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(4) career_index(1)
20:26:31.878 [Lua] Set lobby begin:
20:26:31.878 [Lua] Lobby data twitch_enabled = false
20:26:31.878 [Lua] Lobby data power_level = 835
20:26:31.878 [Lua] Lobby data num_players = 4
20:26:31.878 [Lua] Lobby data weave_name = false
20:26:31.878 [Lua] Lobby data game_mode = 2
20:26:31.878 [Lua] Lobby data is_private = false
20:26:31.878 [Lua] Lobby data mechanism = adventure
20:26:31.879 [Lua] Lobby data level_key = mines
20:26:31.879 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:26:31.879 [Lua] Lobby data selected_level_key = mines
20:26:31.879 [Lua] Lobby data unique_server_name = Semagicus
20:26:31.879 [Lua] Lobby data quick_game = true
20:26:31.879 [Lua] Lobby data matchmaking = true
20:26:31.879 [Lua] Lobby data difficulty = hardest
20:26:31.879 [Lua] Lobby data country_code = RU
20:26:31.879 [Lua] Lobby data host = 110000102b4304d
20:26:31.879 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:26:31.879 [Lua] Lobby data player_slot_2 = 0:0
20:26:31.879 [Lua] Lobby data player_slot_4 = 0:0
20:26:31.879 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:26:31.879 [Lua] Lobby data eac_authorized = true
20:26:31.879 [Lua] Set lobby end.
20:26:31.879 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000105429ebf
20:26:31.880 [Lua]
20:26:31.880 [Lua] [wwise/one_handed_swords] = false (boolean)
20:26:31.880 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean)
20:26:31.880 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
20:26:31.880 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
20:26:31.880 [Lua] [wwise/bow] = false (boolean)
20:26:31.880 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean)
20:26:31.880 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
20:26:31.880 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean)
20:26:31.880 [Lua] [wwise/one_handed_daggers] = false (boolean)
20:26:31.880 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean)
20:26:31.880 [Lua]
20:26:31.880 [Lua]
20:26:31.880 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
20:26:31.880 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean)
20:26:31.880 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean)
20:26:31.880 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean)
20:26:31.880 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2] = false (boolean)
20:26:31.880 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2] = false (boolean)
20:26:31.880 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:26:31.880 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean)
20:26:31.880 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
20:26:31.880 [Lua] [wwise/one_handed_daggers] = false (boolean)
20:26:31.880 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
20:26:31.880 [Lua] [wwise/one_handed_swords] = false (boolean)
20:26:31.880 [Lua] [wwise/bow] = false (boolean)
20:26:31.880 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:26:31.880 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean)
20:26:31.880 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
20:26:31.880 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
20:26:31.880 [Lua]
20:26:31.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:15 my_peer_id:110000102b4304d
20:26:31.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105429ebf inventory_sync_id:15 my_peer_id:110000102b4304d
20:26:31.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:15 my_peer_id:110000102b4304d
20:26:31.901 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:15 my_peer_id:110000102b4304d
20:26:31.904 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
20:26:31.940 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient
20:26:31.948 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:26:31.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient
20:26:31.951 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
20:26:31.951 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, InventoryPackageSynchronizerClient
20:26:31.952 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, InventoryPackageSynchronizerClient
20:26:31.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
20:26:31.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
20:26:32.158 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:26:32.158 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=154
20:26:32.518 [EACServer] [23:26:32:517][Windows][EAC Server] [Err!][PushNetworkMessage] Unknown Client( 0110000102101DBF )!
20:26:32.518 [EACServer] [23:26:32:517][Windows][EAC Server] [Err!][PushNetworkMessage] Unknown Client( 0110000102101DBF )!
20:26:33.518 [EACServer] [23:26:33:517][Windows][EAC Server] [Err!][PushNetworkMessage] Unknown Client( 0110000102101DBF )!
20:26:34.436 [SteamLobby] Detected removed member 110000102101dbf
20:26:34.436 [Connection] Destroying endpoint 110000102101dbf - explicit request
20:26:34.442 [SteamAuthenticator] CancelAuthTicket 110000102101dbf
20:26:34.442 [SteamAuthenticator] EndAuthSession 110000102101dbf
20:26:34.442 [Lua] [NetworkServer] Changing num_players from 4 to 3
20:26:34.442 [Lua] Players: 3
20:26:34.442 [Lua] Set lobby begin:
20:26:34.442 [Lua] Lobby data twitch_enabled = false
20:26:34.442 [Lua] Lobby data power_level = 835
20:26:34.442 [Lua] Lobby data num_players = 3
20:26:34.443 [Lua] Lobby data weave_name = false
20:26:34.443 [Lua] Lobby data game_mode = 2
20:26:34.443 [Lua] Lobby data is_private = false
20:26:34.443 [Lua] Lobby data mechanism = adventure
20:26:34.443 [Lua] Lobby data level_key = mines
20:26:34.443 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:26:34.443 [Lua] Lobby data selected_level_key = mines
20:26:34.443 [Lua] Lobby data unique_server_name = Semagicus
20:26:34.443 [Lua] Lobby data quick_game = true
20:26:34.443 [Lua] Lobby data matchmaking = true
20:26:34.444 [Lua] Lobby data difficulty = hardest
20:26:34.444 [Lua] Lobby data country_code = RU
20:26:34.444 [Lua] Lobby data host = 110000102b4304d
20:26:34.444 [Lua] Lobby data player_slot_5 = 110000105429ebf:1
20:26:34.444 [Lua] Lobby data player_slot_2 = 0:0
20:26:34.444 [Lua] Lobby data player_slot_4 = 0:0
20:26:34.444 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:26:34.444 [Lua] Lobby data eac_authorized = true
20:26:34.444 [Lua] Set lobby end.
20:26:34.444 [SteamVoipClient] select_out(110000102101dbf, off)
20:26:34.444 [SteamVoipClient] select_in(110000102101dbf, off)
20:26:34.444 [Lua] [LobbyMembers] Member left 110000102101dbf
20:26:35.954 [Lua] [Matchmaking] Handshake host removing client 110000102101dbf
20:26:47.894 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105429ebf
20:26:47.895 [Lua] [ChatManager][1]System: Bloody has left the game
20:26:47.895 [Lua] [PSM] Disconnecting peer 110000105429ebf
20:26:47.895 [Lua] [PSM] Disconnected peer 110000105429ebf is being removed from session.
20:26:47.895 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105429ebf
20:26:47.895 [Lua] [GameNetworkManager] destroying game object with go_id=61
20:26:47.895 [Lua] Set lobby begin:
20:26:47.895 [Lua] Lobby data twitch_enabled = false
20:26:47.896 [Lua] Lobby data power_level = 835
20:26:47.896 [Lua] Lobby data num_players = 3
20:26:47.896 [Lua] Lobby data weave_name = false
20:26:47.896 [Lua] Lobby data game_mode = 2
20:26:47.896 [Lua] Lobby data is_private = false
20:26:47.896 [Lua] Lobby data mechanism = adventure
20:26:47.896 [Lua] Lobby data level_key = mines
20:26:47.896 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:26:47.896 [Lua] Lobby data selected_level_key = mines
20:26:47.896 [Lua] Lobby data unique_server_name = Semagicus
20:26:47.896 [Lua] Lobby data quick_game = true
20:26:47.896 [Lua] Lobby data matchmaking = true
20:26:47.897 [Lua] Lobby data difficulty = hardest
20:26:47.897 [Lua] Lobby data country_code = RU
20:26:47.897 [Lua] Lobby data host = 110000102b4304d
20:26:47.897 [Lua] Lobby data player_slot_5 = 0:0
20:26:47.897 [Lua] Lobby data player_slot_2 = 0:0
20:26:47.897 [Lua] Lobby data player_slot_4 = 0:0
20:26:47.897 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:26:47.897 [Lua] Lobby data eac_authorized = true
20:26:47.897 [Lua] Set lobby end.
20:26:47.897 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105429ebf)
20:26:47.897 [EAC] EAC server lost client 110000105429ebf
20:26:47.897 [EACServer] [23:26:47:896][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000105429EBF PlayerGUID: 76561198048517823
20:26:47.898 [Lua] [GameNetworkManager] destroying game object with go_id=145
20:26:47.902 [Lua] player (110000102b4304d,3) was put into party 1
20:26:47.915 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=157
20:26:47.915 [Lua] Assigning peer(110000102b4304d:3) to profile(5) career(1)
20:26:47.915 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(3) profile_index(5) career_index(1)
20:26:47.915 [Lua] Set lobby begin:
20:26:47.915 [Lua] Lobby data twitch_enabled = false
20:26:47.915 [Lua] Lobby data power_level = 835
20:26:47.915 [Lua] Lobby data num_players = 3
20:26:47.915 [Lua] Lobby data weave_name = false
20:26:47.915 [Lua] Lobby data game_mode = 2
20:26:47.915 [Lua] Lobby data is_private = false
20:26:47.915 [Lua] Lobby data mechanism = adventure
20:26:47.915 [Lua] Lobby data level_key = mines
20:26:47.915 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:26:47.916 [Lua] Lobby data selected_level_key = mines
20:26:47.916 [Lua] Lobby data unique_server_name = Semagicus
20:26:47.916 [Lua] Lobby data quick_game = true
20:26:47.916 [Lua] Lobby data matchmaking = true
20:26:47.916 [Lua] Lobby data difficulty = hardest
20:26:47.916 [Lua] Lobby data country_code = RU
20:26:47.916 [Lua] Lobby data host = 110000102b4304d
20:26:47.916 [Lua] Lobby data player_slot_5 = 0:0
20:26:47.916 [Lua] Lobby data player_slot_2 = 0:0
20:26:47.916 [Lua] Lobby data player_slot_4 = 0:0
20:26:47.916 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:26:47.916 [Lua] Lobby data eac_authorized = true
20:26:47.916 [Lua] Set lobby end.
20:26:47.916 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:0
20:26:47.916 [Lua]
20:26:47.916 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
20:26:47.916 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean)
20:26:47.916 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
20:26:47.916 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
20:26:47.916 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
20:26:47.916 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean)
20:26:47.916 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
20:26:47.916 [Lua] [wwise/two_handed_axes] = false (boolean)
20:26:47.916 [Lua]
20:26:47.916 [Lua]
20:26:47.916 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
20:26:47.916 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
20:26:47.916 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
20:26:47.916 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
20:26:47.916 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean)
20:26:47.916 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
20:26:47.916 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
20:26:47.916 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01] = false (boolean)
20:26:47.916 [Lua] [wwise/two_handed_axes] = false (boolean)
20:26:47.916 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean)
20:26:47.916 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean)
20:26:47.916 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:26:47.916 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:26:47.916 [Lua]
20:26:47.925 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:16 my_peer_id:110000102b4304d
20:26:47.925 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:16 my_peer_id:110000102b4304d
20:26:47.955 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:16 my_peer_id:110000102b4304d
20:26:47.958 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
20:26:47.993 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:26:47.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, InventoryPackageSynchronizerClient
20:26:47.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, InventoryPackageSynchronizerClient
20:26:48.105 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102b4304d, 5)
20:26:48.108 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041)
20:26:48.108 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=159
20:26:50.480 [SteamLobby] Detected removed member 110000105429ebf
20:26:50.480 [Connection] Destroying endpoint 110000105429ebf - explicit request
20:26:50.489 [SteamAuthenticator] CancelAuthTicket 110000105429ebf
20:26:50.489 [SteamAuthenticator] EndAuthSession 110000105429ebf
20:26:50.489 [Lua] [NetworkServer] Changing num_players from 3 to 2
20:26:50.489 [Lua] Players: 2
20:26:50.489 [Lua] Set lobby begin:
20:26:50.489 [Lua] Lobby data twitch_enabled = false
20:26:50.489 [Lua] Lobby data power_level = 835
20:26:50.489 [Lua] Lobby data num_players = 2
20:26:50.489 [Lua] Lobby data weave_name = false
20:26:50.489 [Lua] Lobby data game_mode = 2
20:26:50.490 [Lua] Lobby data is_private = false
20:26:50.490 [Lua] Lobby data mechanism = adventure
20:26:50.490 [Lua] Lobby data level_key = mines
20:26:50.490 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:26:50.490 [Lua] Lobby data selected_level_key = mines
20:26:50.490 [Lua] Lobby data unique_server_name = Semagicus
20:26:50.490 [Lua] Lobby data quick_game = true
20:26:50.490 [Lua] Lobby data matchmaking = true
20:26:50.490 [Lua] Lobby data difficulty = hardest
20:26:50.490 [Lua] Lobby data country_code = RU
20:26:50.490 [Lua] Lobby data host = 110000102b4304d
20:26:50.490 [Lua] Lobby data player_slot_5 = 0:0
20:26:50.491 [Lua] Lobby data player_slot_2 = 0:0
20:26:50.491 [Lua] Lobby data player_slot_4 = 0:0
20:26:50.491 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:26:50.491 [Lua] Lobby data eac_authorized = true
20:26:50.491 [Lua] Set lobby end.
20:26:50.491 [SteamVoipClient] select_out(110000105429ebf, off)
20:26:50.491 [SteamVoipClient] select_in(110000105429ebf, off)
20:26:50.491 [Lua] [LobbyMembers] Member left 110000105429ebf
20:26:51.280 [Steam] Accepted session request from 110000105429ebf
20:26:52.166 [Lua] [Matchmaking] Handshake host removing client 110000105429ebf
20:27:08.112 [Lua] Time for new HOOORDE! multi_first_wave
20:27:08.112 [Lua] HORDE: Spawning hordes while 2 other ai are spawned
20:27:08.112 [Lua] horde requested: vector_blob
20:27:08.112 [Lua] wants to spawn behind within distance: 60
20:27:08.112 [Lua] could not, tries to spawnahead
20:27:08.112 [Lua] horde crated with id 5 of type vector_blob
20:27:08.112 [Lua] managed to spawn 31/31 horde enemies
20:27:08.113 [Lua] vector blob horde has started
20:27:08.119 [Lua] MUSIC: explore -> pre_horde
20:27:08.615 [Lua] Init group template: horde
20:27:16.573 [Lua] MUSIC: pre_horde -> horde
20:27:25.042 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
20:27:25.042 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:27:25.042 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
20:27:25.042 [Lua] horde requested: vector_blob
20:27:25.042 [Lua] wants to spawn behind within distance: 60
20:27:25.042 [Lua] could not, tries to spawnahead
20:27:25.042 [Lua] horde crated with id 6 of type vector_blob
20:27:25.042 [Lua] managed to spawn 31/31 horde enemies
20:27:25.042 [Lua] vector blob horde has started
20:27:25.551 [Lua] Init group template: horde
20:27:29.400 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 19 will change to a manual source.
20:27:38.640 [Lua] Horde killed: ?
20:27:40.485 [Lua] HORDE: last wave, reset to standard horde delay
20:27:40.485 [Lua] Time for new HOOORDE! multi_last_wave
20:27:40.485 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
20:27:40.485 [Lua] horde requested: vector_blob
20:27:40.485 [Lua] wants to spawn ahead within distance: 60
20:27:40.485 [Lua] horde crated with id 7 of type vector_blob
20:27:40.485 [Lua] managed to spawn 29/29 horde enemies
20:27:40.485 [Lua] vector blob horde has started
20:27:40.961 [Lua] Init group template: horde
20:28:03.921 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 140 will change to a manual source.
20:28:11.654 [EACServer] [23:28:11:654][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:28:12.484 [Lua] MUSIC: horde -> explore
20:28:15.678 [Lua] Horde killed: ?
20:28:15.678 [Lua] Horde killed: ?
20:28:17.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:28:17.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:28:17.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:28:17.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:28:20.527 [SteamLobby] Detected added member 110000106762af3
20:28:20.527 [Lua] [NetworkServer] Changing num_players from 2 to 3
20:28:20.527 [Lua] Players: 3
20:28:20.527 [Lua] Set lobby begin:
20:28:20.527 [Lua] Lobby data twitch_enabled = false
20:28:20.527 [Lua] Lobby data power_level = 835
20:28:20.527 [Lua] Lobby data num_players = 3
20:28:20.527 [Lua] Lobby data weave_name = false
20:28:20.527 [Lua] Lobby data game_mode = 2
20:28:20.527 [Lua] Lobby data is_private = false
20:28:20.527 [Lua] Lobby data mechanism = adventure
20:28:20.527 [Lua] Lobby data level_key = mines
20:28:20.527 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:28:20.527 [Lua] Lobby data selected_level_key = mines
20:28:20.528 [Lua] Lobby data unique_server_name = Semagicus
20:28:20.528 [Lua] Lobby data quick_game = true
20:28:20.528 [Lua] Lobby data matchmaking = true
20:28:20.528 [Lua] Lobby data difficulty = hardest
20:28:20.528 [Lua] Lobby data country_code = RU
20:28:20.528 [Lua] Lobby data host = 110000102b4304d
20:28:20.528 [Lua] Lobby data player_slot_5 = 0:0
20:28:20.528 [Lua] Lobby data player_slot_2 = 0:0
20:28:20.528 [Lua] Lobby data player_slot_4 = 0:0
20:28:20.528 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:28:20.528 [Lua] Lobby data eac_authorized = true
20:28:20.528 [Lua] Set lobby end.
20:28:20.529 [Lua] [LobbyMembers] Member joined 110000106762af3
20:28:20.542 [Connection] Creating endpoint 110000106762af3 - reliable message sent
20:28:20.543 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:28:20.554 [SteamAuthenticator] Sent ticket request to 110000106762af3
20:28:20.555 [Lua] [ChatManager][1]System: arm7ar is joining the game
20:28:20.801 [Lua] Coordinated attack!
20:28:22.369 [SteamAuthenticator] Got ticket from 110000106762af3
20:28:22.369 [SteamAuthenticator] BeginAuthSession 110000106762af3
20:28:22.369 [SteamAuthenticator] Authenticating 110000106762af3
20:28:22.369 [SteamAuthenticator] Got ticket request from 110000106762af3
20:28:22.369 [SteamAuthenticator] GetAuthSessionTicket 110000106762af3
20:28:22.369 [SteamAuthenticator] Sent ticket to 110000106762af3
20:28:22.733 [SteamAuthenticator] Steam validation for 110000106762af3 with response 0
20:28:23.002 [Connection] New session id 147 to 110000106762af3.
20:28:23.333 [Connection] Established a connection <147.234> to 110000106762af3
20:28:23.333 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:28:23.333 [Lua] [Matchmaking] Got a handshake request from 110000106762af3 with user name 'arm7ar'
20:28:23.692 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 110000106762af3, replying lobby_ok
20:28:24.025 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000106762af3 REPLY wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:0
20:28:24.351 [Lua] Set lobby begin:
20:28:24.351 [Lua] Lobby data twitch_enabled = false
20:28:24.351 [Lua] Lobby data power_level = 835
20:28:24.351 [Lua] Lobby data num_players = 3
20:28:24.351 [Lua] Lobby data weave_name = false
20:28:24.351 [Lua] Lobby data game_mode = 2
20:28:24.351 [Lua] Lobby data is_private = false
20:28:24.351 [Lua] Lobby data mechanism = adventure
20:28:24.351 [Lua] Lobby data level_key = mines
20:28:24.351 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:28:24.351 [Lua] Lobby data selected_level_key = mines
20:28:24.351 [Lua] Lobby data unique_server_name = Semagicus
20:28:24.351 [Lua] Lobby data quick_game = true
20:28:24.351 [Lua] Lobby data matchmaking = true
20:28:24.352 [Lua] Lobby data difficulty = hardest
20:28:24.352 [Lua] Lobby data country_code = RU
20:28:24.352 [Lua] Lobby data host = 110000102b4304d
20:28:24.352 [Lua] Lobby data player_slot_5 = 110000106762af3:1
20:28:24.352 [Lua] Lobby data player_slot_2 = 0:0
20:28:24.352 [Lua] Lobby data player_slot_4 = 0:0
20:28:24.352 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:28:24.352 [Lua] Lobby data eac_authorized = true
20:28:24.352 [Lua] Set lobby end.
20:28:24.352 [Lua] [Matchmaking] Assigning profile slot 5 to 110000106762af3
20:28:24.352 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000106762af3
20:28:26.736 [Lua] ### CLEARING PEER STATE FOR 110000106762af3
20:28:26.998 [Lua] [PSM] Peer 110000106762af3 joined. Want to use profile index "5"
20:28:26.998 [Lua] Mechanism says: a client joined the game! 110000106762af3
20:28:26.999 [EAC] EAC server has client 110000106762af3 (and owner 110000106762af3)
20:28:26.999 [EACServer] [23:28:26:998][Windows][EAC Server] [Info][RegisterClient] Client: 0110000106762AF3 PlayerGUID: 76561198068673267 PlayerIP: 0.0.0.0 OwnerGUID: 76561198068673267 PlayerName: arm7ar
20:28:26.999 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000106762af3, connection_key=5)
20:28:27.000 [Lua] player (110000106762af3,1) was put into party 0
20:28:27.000 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106762af3 mines 0
20:28:27.081 warning: [Lua] [VOIP] Got request from 110000106762af3 to enter room 61c83159c8f3eae4 but member_is_in_room was 3
20:28:27.986 [EACServer] [23:28:27:986][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106762AF3 Session: 6 Status: Client Authenticated Message: Client authenticated.
20:28:27.989 [EAC] Peer 110000106762af3 switched EAC state to ClientAuthenticatedLocal
20:28:28.170 [EACServer] [23:28:28:170][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000106762AF3.
20:28:28.671 [EACServer] [23:28:28:670][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000106762AF3
20:28:28.671 [EACServer] [23:28:28:670][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106762AF3 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:28:28.672 [EAC] Peer 110000106762af3 switched EAC state to ClientAuthenticatedRemote
20:28:30.490 [SteamVoipClient] select_out(110000106762af3, on)
20:28:30.490 [SteamVoipClient] select_in(110000106762af3, on)
20:28:30.490 [SteamVoipClient] select_out(110000106762af3, off)
20:28:30.922 [Lua] ### Sending rpc_level_loaded
20:28:30.922 [Lua] #### Has state machine: true, sender: 110000106762af3, level_id: 54
20:28:30.922 [Lua] Peer 110000106762af3 has loaded the level but not all enemies, so we wait
20:28:32.527 [SteamLobby] Detected added member 1100001006f3a71
20:28:32.528 [Lua] [NetworkServer] Changing num_players from 3 to 4
20:28:32.528 [Lua] Players: 4
20:28:32.528 [Lua] Set lobby begin:
20:28:32.528 [Lua] Lobby data twitch_enabled = false
20:28:32.528 [Lua] Lobby data power_level = 835
20:28:32.528 [Lua] Lobby data num_players = 4
20:28:32.528 [Lua] Lobby data weave_name = false
20:28:32.529 [Lua] Lobby data game_mode = 2
20:28:32.529 [Lua] Lobby data is_private = false
20:28:32.529 [Lua] Lobby data mechanism = adventure
20:28:32.529 [Lua] Lobby data level_key = mines
20:28:32.529 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:28:32.529 [Lua] Lobby data selected_level_key = mines
20:28:32.529 [Lua] Lobby data unique_server_name = Semagicus
20:28:32.529 [Lua] Lobby data quick_game = true
20:28:32.529 [Lua] Lobby data matchmaking = true
20:28:32.529 [Lua] Lobby data difficulty = hardest
20:28:32.529 [Lua] Lobby data country_code = RU
20:28:32.530 [Lua] Lobby data host = 110000102b4304d
20:28:32.530 [Lua] Lobby data player_slot_5 = 110000106762af3:1
20:28:32.530 [Lua] Lobby data player_slot_2 = 0:0
20:28:32.530 [Lua] Lobby data player_slot_4 = 0:0
20:28:32.530 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:28:32.530 [Lua] Lobby data eac_authorized = true
20:28:32.530 [Lua] Set lobby end.
20:28:32.530 [Lua] [LobbyMembers] Member joined 1100001006f3a71
20:28:32.546 [Connection] Creating endpoint 1100001006f3a71 - reliable message sent
20:28:32.546 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:28:32.561 [SteamAuthenticator] Sent ticket request to 1100001006f3a71
20:28:32.562 [Lua] [ChatManager][1]System: Ted Striker is joining the game
20:28:37.044 [SteamAuthenticator] Got ticket from 1100001006f3a71
20:28:37.045 [SteamAuthenticator] BeginAuthSession 1100001006f3a71
20:28:37.045 [SteamAuthenticator] Authenticating 1100001006f3a71
20:28:37.061 [SteamAuthenticator] Got ticket request from 1100001006f3a71
20:28:37.061 [SteamAuthenticator] GetAuthSessionTicket 1100001006f3a71
20:28:37.061 [SteamAuthenticator] Sent ticket to 1100001006f3a71
20:28:37.379 [SteamAuthenticator] Steam validation for 1100001006f3a71 with response 0
20:28:37.427 [Connection] New session id 68 to 1100001006f3a71.
20:28:37.511 [Connection] Established a connection <68.249> to 1100001006f3a71
20:28:37.511 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:28:37.511 [Lua] [Matchmaking] Got a handshake request from 1100001006f3a71 with user name 'Ted Striker'
20:28:37.612 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 1100001006f3a71, replying lobby_ok
20:28:37.728 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001006f3a71 REPLY wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000106762af3
20:28:39.735 [SteamLobby] Detected removed member 1100001006f3a71
20:28:39.735 [Connection] Destroying endpoint 1100001006f3a71 - explicit request
20:28:39.737 [SteamAuthenticator] CancelAuthTicket 1100001006f3a71
20:28:39.738 [SteamAuthenticator] EndAuthSession 1100001006f3a71
20:28:39.738 [Lua] [ChatManager][1]System: Ted Striker has left the game
20:28:39.738 [Lua] [PSM] Disconnecting peer 1100001006f3a71
20:28:39.738 [Lua] Set lobby begin:
20:28:39.738 [Lua] Lobby data twitch_enabled = false
20:28:39.738 [Lua] Lobby data power_level = 835
20:28:39.738 [Lua] Lobby data num_players = 4
20:28:39.738 [Lua] Lobby data weave_name = false
20:28:39.738 [Lua] Lobby data game_mode = 2
20:28:39.738 [Lua] Lobby data is_private = false
20:28:39.738 [Lua] Lobby data mechanism = adventure
20:28:39.738 [Lua] Lobby data level_key = mines
20:28:39.738 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:28:39.738 [Lua] Lobby data selected_level_key = mines
20:28:39.738 [Lua] Lobby data unique_server_name = Semagicus
20:28:39.738 [Lua] Lobby data quick_game = true
20:28:39.738 [Lua] Lobby data matchmaking = true
20:28:39.738 [Lua] Lobby data difficulty = hardest
20:28:39.739 [Lua] Lobby data country_code = RU
20:28:39.739 [Lua] Lobby data host = 110000102b4304d
20:28:39.739 [Lua] Lobby data player_slot_5 = 110000106762af3:1
20:28:39.739 [Lua] Lobby data player_slot_2 = 0:0
20:28:39.739 [Lua] Lobby data player_slot_4 = 0:0
20:28:39.739 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:28:39.739 [Lua] Lobby data eac_authorized = true
20:28:39.739 [Lua] Set lobby end.
20:28:39.739 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001006f3a71)
20:28:39.739 [Lua] [NetworkServer] Changing num_players from 4 to 3
20:28:39.739 [Lua] Players: 3
20:28:39.739 [Lua] Set lobby begin:
20:28:39.739 [Lua] Lobby data twitch_enabled = false
20:28:39.739 [Lua] Lobby data power_level = 835
20:28:39.739 [Lua] Lobby data num_players = 3
20:28:39.739 [Lua] Lobby data weave_name = false
20:28:39.739 [Lua] Lobby data game_mode = 2
20:28:39.739 [Lua] Lobby data is_private = false
20:28:39.739 [Lua] Lobby data mechanism = adventure
20:28:39.739 [Lua] Lobby data level_key = mines
20:28:39.739 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:28:39.739 [Lua] Lobby data selected_level_key = mines
20:28:39.739 [Lua] Lobby data unique_server_name = Semagicus
20:28:39.739 [Lua] Lobby data quick_game = true
20:28:39.740 [Lua] Lobby data matchmaking = true
20:28:39.740 [Lua] Lobby data difficulty = hardest
20:28:39.740 [Lua] Lobby data country_code = RU
20:28:39.740 [Lua] Lobby data host = 110000102b4304d
20:28:39.740 [Lua] Lobby data player_slot_5 = 110000106762af3:1
20:28:39.740 [Lua] Lobby data player_slot_2 = 0:0
20:28:39.740 [Lua] Lobby data player_slot_4 = 0:0
20:28:39.740 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:28:39.740 [Lua] Lobby data eac_authorized = true
20:28:39.740 [Lua] Set lobby end.
20:28:39.740 [Lua] [LobbyMembers] Member left 1100001006f3a71
20:28:39.851 [Lua] [Matchmaking] Handshake host removing client 1100001006f3a71
20:28:41.349 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000106762af3, connection_key=5)
20:28:41.350 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106762af3 inventory_sync_id:16 my_peer_id:110000102b4304d
20:28:49.389 [SteamLobby] Detected added member 11000010323f234
20:28:49.390 [Lua] [NetworkServer] Changing num_players from 3 to 4
20:28:49.390 [Lua] Players: 4
20:28:49.390 [Lua] Set lobby begin:
20:28:49.390 [Lua] Lobby data twitch_enabled = false
20:28:49.390 [Lua] Lobby data power_level = 835
20:28:49.390 [Lua] Lobby data num_players = 4
20:28:49.390 [Lua] Lobby data weave_name = false
20:28:49.390 [Lua] Lobby data game_mode = 2
20:28:49.390 [Lua] Lobby data is_private = false
20:28:49.391 [Lua] Lobby data mechanism = adventure
20:28:49.391 [Lua] Lobby data level_key = mines
20:28:49.391 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:28:49.391 [Lua] Lobby data selected_level_key = mines
20:28:49.391 [Lua] Lobby data unique_server_name = Semagicus
20:28:49.391 [Lua] Lobby data quick_game = true
20:28:49.391 [Lua] Lobby data matchmaking = true
20:28:49.391 [Lua] Lobby data difficulty = hardest
20:28:49.391 [Lua] Lobby data country_code = RU
20:28:49.391 [Lua] Lobby data host = 110000102b4304d
20:28:49.391 [Lua] Lobby data player_slot_5 = 110000106762af3:1
20:28:49.391 [Lua] Lobby data player_slot_2 = 0:0
20:28:49.391 [Lua] Lobby data player_slot_4 = 0:0
20:28:49.391 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:28:49.391 [Lua] Lobby data eac_authorized = true
20:28:49.391 [Lua] Set lobby end.
20:28:49.392 [Lua] [LobbyMembers] Member joined 11000010323f234
20:28:49.404 [Connection] Creating endpoint 11000010323f234 - reliable message sent
20:28:49.405 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:28:49.420 [SteamAuthenticator] Sent ticket request to 11000010323f234
20:28:49.422 [Lua] [ChatManager][1]System: GAD313 is joining the game
20:28:53.540 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:28:53.540 [Lua] [Matchmaking] Got a handshake request from 110000106762af3 with user name 'arm7ar'
20:28:53.564 [Lua] Breedfreezer (server) starting a hot join sync
20:28:53.564 [Lua] packing 9 units of breed chaos_marauder
20:28:53.564 [Lua] packing 0 units of breed skaven_clan_rat
20:28:53.564 [Lua] packing 0 units of breed skaven_storm_vermin
20:28:53.564 [Lua] packing 0 units of breed skaven_slave
20:28:53.564 [Lua] packing 47 units of breed chaos_fanatic
20:28:53.564 [Lua] packing 2 units of breed chaos_raider
20:28:53.564 [Lua] packing 1 units of breed chaos_warrior
20:28:53.564 [Lua] packing 2 units of breed chaos_berzerker
20:28:53.564 [Lua] packing 0 units of breed skaven_plague_monk
20:28:53.564 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:28:53.564 [Lua]
20:28:53.564 [Lua] [1] = 14 (number)
20:28:53.564 [Lua] [2] = 9 (number)
20:28:53.564 [Lua] [3] = 1 (number)
20:28:53.564 [Lua] [4] = 0 (number)
20:28:53.564 [Lua] [5] = 1 (number)
20:28:53.564 [Lua] [6] = 0 (number)
20:28:53.564 [Lua] [7] = 1 (number)
20:28:53.564 [Lua] [8] = 0 (number)
20:28:53.564 [Lua] [9] = 48 (number)
20:28:53.564 [Lua] [10] = 47 (number)
20:28:53.564 [Lua] [11] = 1 (number)
20:28:53.564 [Lua] [12] = 2 (number)
20:28:53.564 [Lua] [13] = 1 (number)
20:28:53.564 [Lua] [14] = 1 (number)
20:28:53.564 [Lua] [15] = 1 (number)
20:28:53.564 [Lua] [16] = 2 (number)
20:28:53.564 [Lua] [17] = 1 (number)
20:28:53.564 [Lua] [18] = 0 (number)
20:28:53.564 [Lua]
20:28:53.564 [Lua]
20:28:53.564 [Lua] [1] = 125 (number)
20:28:53.564 [Lua] [2] = 99 (number)
20:28:53.564 [Lua] [3] = 121 (number)
20:28:53.564 [Lua] [4] = 77 (number)
20:28:53.564 [Lua] [5] = 79 (number)
20:28:53.564 [Lua] [6] = 84 (number)
20:28:53.564 [Lua] [7] = 91 (number)
20:28:53.564 [Lua] [8] = 94 (number)
20:28:53.564 [Lua] [9] = 115 (number)
20:28:53.564 [Lua] [10] = 98 (number)
20:28:53.564 [Lua] [11] = 122 (number)
20:28:53.564 [Lua] [12] = 80 (number)
20:28:53.564 [Lua] [13] = 117 (number)
20:28:53.564 [Lua] [14] = 185 (number)
20:28:53.564 [Lua] [15] = 114 (number)
20:28:53.564 [Lua] [16] = 186 (number)
20:28:53.564 [Lua] [17] = 179 (number)
20:28:53.564 [Lua] [18] = 181 (number)
20:28:53.564 [Lua] [19] = 192 (number)
20:28:53.564 [Lua] [20] = 102 (number)
20:28:53.564 [Lua] [21] = 184 (number)
20:28:53.564 [Lua] [22] = 180 (number)
20:28:53.564 [Lua] [23] = 167 (number)
20:28:53.564 [Lua] [24] = 173 (number)
20:28:53.564 [Lua] [25] = 191 (number)
20:28:53.564 [Lua] [26] = 182 (number)
20:28:53.564 [Lua] [27] = 189 (number)
20:28:53.564 [Lua] [28] = 169 (number)
20:28:53.564 [Lua] [29] = 177 (number)
20:28:53.564 [Lua] [30] = 172 (number)
20:28:53.564 [Lua] [31] = 165 (number)
20:28:53.564 [Lua] [32] = 187 (number)
20:28:53.564 [Lua] [33] = 171 (number)
20:28:53.564 [Lua] [34] = 166 (number)
20:28:53.564 [Lua] [35] = 176 (number)
20:28:53.564 [Lua] [36] = 100 (number)
20:28:53.564 [Lua] [37] = 175 (number)
20:28:53.564 [Lua] [38] = 174 (number)
20:28:53.564 [Lua] [39] = 183 (number)
20:28:53.564 [Lua] [40] = 110 (number)
20:28:53.564 [Lua] [41] = 103 (number)
20:28:53.564 [Lua] [42] = 123 (number)
20:28:53.564 [Lua] [43] = 190 (number)
20:28:53.564 [Lua] [44] = 106 (number)
20:28:53.564 [Lua] [45] = 101 (number)
20:28:53.564 [Lua] [46] = 107 (number)
20:28:53.564 [Lua] [47] = 109 (number)
20:28:53.564 [Lua] [48] = 119 (number)
20:28:53.564 [Lua] [49] = 205 (number)
20:28:53.564 [Lua] [50] = 204 (number)
20:28:53.564 [Lua] [51] = 97 (number)
20:28:53.564 [Lua] [52] = 203 (number)
20:28:53.564 [Lua] [53] = 164 (number)
20:28:53.564 [Lua] [54] = 170 (number)
20:28:53.564 [Lua] [55] = 201 (number)
20:28:53.564 [Lua] [56] = 93 (number)
20:28:53.564 [Lua] [57] = 111 (number)
20:28:53.564 [Lua] [58] = 86 (number)
20:28:53.564 [Lua] [59] = 81 (number)
20:28:53.564 [Lua] [60] = 87 (number)
20:28:53.564 [Lua] [61] = 113 (number)
20:28:53.564 [Lua]
20:28:53.565 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=234
20:28:53.565 [Lua] RemotePlayer:create_game_object( ) 234
20:28:53.582 [Lua] Assigning peer(110000106762af3:1) to profile(5) career(4)
20:28:53.582 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106762af3) local_player_id(1) profile_index(5) career_index(4)
20:28:53.582 [Lua] Set lobby begin:
20:28:53.582 [Lua] Lobby data twitch_enabled = false
20:28:53.582 [Lua] Lobby data power_level = 835
20:28:53.582 [Lua] Lobby data num_players = 4
20:28:53.582 [Lua] Lobby data weave_name = false
20:28:53.582 [Lua] Lobby data game_mode = 2
20:28:53.582 [Lua] Lobby data is_private = false
20:28:53.582 [Lua] Lobby data mechanism = adventure
20:28:53.582 [Lua] Lobby data level_key = mines
20:28:53.582 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:28:53.582 [Lua] Lobby data selected_level_key = mines
20:28:53.582 [Lua] Lobby data unique_server_name = Semagicus
20:28:53.582 [Lua] Lobby data quick_game = true
20:28:53.583 [Lua] Lobby data matchmaking = true
20:28:53.583 [Lua] Lobby data difficulty = hardest
20:28:53.583 [Lua] Lobby data country_code = RU
20:28:53.583 [Lua] Lobby data host = 110000102b4304d
20:28:53.583 [Lua] Lobby data player_slot_5 = 110000106762af3:1
20:28:53.583 [Lua] Lobby data player_slot_2 = 0:0
20:28:53.583 [Lua] Lobby data player_slot_4 = 0:0
20:28:53.583 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:28:53.583 [Lua] Lobby data eac_authorized = true
20:28:53.583 [Lua] Set lobby end.
20:28:53.583 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000106762af3
20:28:53.683 [SteamAuthenticator] Got ticket from 11000010323f234
20:28:53.683 [SteamAuthenticator] BeginAuthSession 11000010323f234
20:28:53.683 [SteamAuthenticator] Authenticating 11000010323f234
20:28:53.699 [SteamAuthenticator] Got ticket request from 11000010323f234
20:28:53.699 [SteamAuthenticator] GetAuthSessionTicket 11000010323f234
20:28:53.700 [SteamAuthenticator] Sent ticket to 11000010323f234
20:28:54.009 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000106762af3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:28:54.009 [Lua] Adding player sync data to peer=110000106762af3 local_player_id=1
20:28:54.009 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106762af3 inventory_sync_id:17 my_peer_id:110000102b4304d
20:28:54.009 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:17 my_peer_id:110000102b4304d
20:28:54.009 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:17 my_peer_id:110000102b4304d
20:28:54.011 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106762af3
20:28:54.022 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:17 my_peer_id:110000102b4304d
20:28:54.022 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
20:28:54.022 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:28:54.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:28:54.022 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:28:54.022 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:28:54.022 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient, async-read,
20:28:54.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:28:54.022 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
20:28:54.040 [SteamAuthenticator] Steam validation for 11000010323f234 with response 0
20:28:54.131 [Connection] New session id 160 to 11000010323f234.
20:28:54.218 [Connection] Established a connection <83.160> to 11000010323f234
20:28:54.218 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:28:54.218 [Lua] [Matchmaking] Got a handshake request from 11000010323f234 with user name 'GAD313'
20:28:54.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
20:28:54.254 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
20:28:54.255 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
20:28:54.303 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 11000010323f234, replying lobby_ok
20:28:54.382 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010323f234 REPLY wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000106762af3
20:28:54.731 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
20:28:54.731 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
20:28:54.732 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
20:28:54.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
20:28:54.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
20:28:54.778 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
20:28:54.884 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
20:28:54.884 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
20:28:54.884 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
20:28:54.996 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
20:28:54.996 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
20:28:54.996 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
20:28:55.027 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
20:28:55.027 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
20:28:55.027 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
20:28:55.097 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
20:28:55.097 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
20:28:55.097 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
20:28:55.162 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
20:28:55.162 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
20:28:55.176 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
20:28:56.982 [Lua] player (110000106762af3,1) was put into party 1
20:28:56.996 [Lua] [GameNetworkManager] destroying game object with go_id=159
20:28:57.003 [Lua] [GameNetworkManager] destroying game object with go_id=157
20:28:57.335 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000106762af3 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:28:57.336 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=237
20:28:57.336 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5)
20:28:57.961 [Lua] Set lobby begin:
20:28:57.961 [Lua] Lobby data twitch_enabled = false
20:28:57.962 [Lua] Lobby data power_level = 556
20:28:57.962 [Lua] Lobby data num_players = 4
20:28:57.962 [Lua] Lobby data weave_name = false
20:28:57.962 [Lua] Lobby data game_mode = 2
20:28:57.962 [Lua] Lobby data is_private = false
20:28:57.962 [Lua] Lobby data mechanism = adventure
20:28:57.962 [Lua] Lobby data level_key = mines
20:28:57.962 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:28:57.962 [Lua] Lobby data selected_level_key = mines
20:28:57.962 [Lua] Lobby data unique_server_name = Semagicus
20:28:57.962 [Lua] Lobby data quick_game = true
20:28:57.962 [Lua] Lobby data matchmaking = true
20:28:57.962 [Lua] Lobby data difficulty = hardest
20:28:57.963 [Lua] Lobby data country_code = RU
20:28:57.963 [Lua] Lobby data host = 110000102b4304d
20:28:57.963 [Lua] Lobby data player_slot_5 = 110000106762af3:1
20:28:57.963 [Lua] Lobby data player_slot_2 = 0:0
20:28:57.963 [Lua] Lobby data player_slot_4 = 0:0
20:28:57.963 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:28:57.963 [Lua] Lobby data eac_authorized = true
20:28:57.963 [Lua] Set lobby end.
20:29:00.885 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source.
20:29:03.021 [Lua] Set lobby begin:
20:29:03.021 [Lua] Lobby data twitch_enabled = false
20:29:03.021 [Lua] Lobby data power_level = 835
20:29:03.021 [Lua] Lobby data num_players = 4
20:29:03.021 [Lua] Lobby data weave_name = false
20:29:03.021 [Lua] Lobby data game_mode = 2
20:29:03.021 [Lua] Lobby data is_private = false
20:29:03.021 [Lua] Lobby data mechanism = adventure
20:29:03.021 [Lua] Lobby data level_key = mines
20:29:03.021 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:29:03.021 [Lua] Lobby data selected_level_key = mines
20:29:03.021 [Lua] Lobby data unique_server_name = Semagicus
20:29:03.022 [Lua] Lobby data quick_game = true
20:29:03.022 [Lua] Lobby data matchmaking = true
20:29:03.022 [Lua] Lobby data difficulty = hardest
20:29:03.022 [Lua] Lobby data country_code = RU
20:29:03.022 [Lua] Lobby data host = 110000102b4304d
20:29:03.022 [Lua] Lobby data player_slot_5 = 110000106762af3:1
20:29:03.022 [Lua] Lobby data player_slot_2 = 0:0
20:29:03.022 [Lua] Lobby data player_slot_4 = 0:0
20:29:03.022 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:29:03.022 [Lua] Lobby data eac_authorized = true
20:29:03.022 [Lua] Set lobby end.
20:29:10.974 [SteamAuthenticator] Steam validation for 11000010323f234 with response 6
20:29:10.974 [SteamAuthenticator] Kickout of 11000010323f234 executed immediately due to failed authentication
20:29:10.974 [Connection] Connection to 11000010323f234 broken by authenticator.
20:29:10.975 [SteamLobby] Detected removed member 11000010323f234
20:29:10.975 [Lua] [ChatManager][1]System: GAD313 has left the game
20:29:10.975 [Lua] [PSM] Disconnecting peer 11000010323f234
20:29:10.975 [Lua] Set lobby begin:
20:29:10.975 [Lua] Lobby data twitch_enabled = false
20:29:10.976 [Lua] Lobby data power_level = 835
20:29:10.976 [Lua] Lobby data num_players = 4
20:29:10.976 [Lua] Lobby data weave_name = false
20:29:10.976 [Lua] Lobby data game_mode = 2
20:29:10.976 [Lua] Lobby data is_private = false
20:29:10.976 [Lua] Lobby data mechanism = adventure
20:29:10.976 [Lua] Lobby data level_key = mines
20:29:10.976 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:29:10.976 [Lua] Lobby data selected_level_key = mines
20:29:10.976 [Lua] Lobby data unique_server_name = Semagicus
20:29:10.976 [Lua] Lobby data quick_game = true
20:29:10.976 [Lua] Lobby data matchmaking = true
20:29:10.977 [Lua] Lobby data difficulty = hardest
20:29:10.977 [Lua] Lobby data country_code = RU
20:29:10.977 [Lua] Lobby data host = 110000102b4304d
20:29:10.977 [Lua] Lobby data player_slot_5 = 110000106762af3:1
20:29:10.977 [Lua] Lobby data player_slot_2 = 0:0
20:29:10.977 [Lua] Lobby data player_slot_4 = 0:0
20:29:10.977 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:29:10.977 [Lua] Lobby data eac_authorized = true
20:29:10.977 [Lua] Set lobby end.
20:29:10.977 [Connection] Destroying endpoint 11000010323f234 - explicit request
20:29:10.990 [SteamAuthenticator] CancelAuthTicket 11000010323f234
20:29:10.991 [SteamAuthenticator] EndAuthSession 11000010323f234
20:29:10.991 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010323f234)
20:29:10.991 [Lua] [NetworkServer] Changing num_players from 4 to 3
20:29:10.991 [Lua] Players: 3
20:29:10.991 [Lua] Set lobby begin:
20:29:10.991 [Lua] Lobby data twitch_enabled = false
20:29:10.991 [Lua] Lobby data power_level = 835
20:29:10.991 [Lua] Lobby data num_players = 3
20:29:10.991 [Lua] Lobby data weave_name = false
20:29:10.991 [Lua] Lobby data game_mode = 2
20:29:10.991 [Lua] Lobby data is_private = false
20:29:10.991 [Lua] Lobby data mechanism = adventure
20:29:10.991 [Lua] Lobby data level_key = mines
20:29:10.991 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:29:10.991 [Lua] Lobby data selected_level_key = mines
20:29:10.991 [Lua] Lobby data unique_server_name = Semagicus
20:29:10.992 [Lua] Lobby data quick_game = true
20:29:10.992 [Lua] Lobby data matchmaking = true
20:29:10.992 [Lua] Lobby data difficulty = hardest
20:29:10.992 [Lua] Lobby data country_code = RU
20:29:10.992 [Lua] Lobby data host = 110000102b4304d
20:29:10.992 [Lua] Lobby data player_slot_5 = 110000106762af3:1
20:29:10.992 [Lua] Lobby data player_slot_2 = 0:0
20:29:10.992 [Lua] Lobby data player_slot_4 = 0:0
20:29:10.992 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:29:10.992 [Lua] Lobby data eac_authorized = true
20:29:10.992 [Lua] Set lobby end.
20:29:10.993 [Lua] [LobbyMembers] Member left 11000010323f234
20:29:12.359 [Lua] [Matchmaking] Handshake host removing client 11000010323f234
20:29:13.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 92, name: `unknown`
20:29:39.025 [SteamLobby] Detected added member 11000010323f234
20:29:39.026 [Lua] [NetworkServer] Changing num_players from 3 to 4
20:29:39.026 [Lua] Players: 4
20:29:39.026 [Lua] Set lobby begin:
20:29:39.026 [Lua] Lobby data twitch_enabled = false
20:29:39.026 [Lua] Lobby data power_level = 835
20:29:39.026 [Lua] Lobby data num_players = 4
20:29:39.026 [Lua] Lobby data weave_name = false
20:29:39.026 [Lua] Lobby data game_mode = 2
20:29:39.026 [Lua] Lobby data is_private = false
20:29:39.026 [Lua] Lobby data mechanism = adventure
20:29:39.027 [Lua] Lobby data level_key = mines
20:29:39.027 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:29:39.027 [Lua] Lobby data selected_level_key = mines
20:29:39.027 [Lua] Lobby data unique_server_name = Semagicus
20:29:39.027 [Lua] Lobby data quick_game = true
20:29:39.027 [Lua] Lobby data matchmaking = true
20:29:39.027 [Lua] Lobby data difficulty = hardest
20:29:39.027 [Lua] Lobby data country_code = RU
20:29:39.027 [Lua] Lobby data host = 110000102b4304d
20:29:39.027 [Lua] Lobby data player_slot_5 = 110000106762af3:1
20:29:39.027 [Lua] Lobby data player_slot_2 = 0:0
20:29:39.027 [Lua] Lobby data player_slot_4 = 0:0
20:29:39.027 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:29:39.027 [Lua] Lobby data eac_authorized = true
20:29:39.027 [Lua] Set lobby end.
20:29:39.028 [Lua] [LobbyMembers] Member joined 11000010323f234
20:29:39.042 [Connection] Creating endpoint 11000010323f234 - reliable message sent
20:29:39.042 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:29:39.058 [SteamAuthenticator] Sent ticket request to 11000010323f234
20:29:39.059 [Lua] [ChatManager][1]System: GAD313 is joining the game
20:29:39.859 [Lua] main path terror event triggered: rare_event_loot_rat
20:29:39.859 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
20:29:39.915 [Lua] [ChatManager][1]System: Semagicus picked up a piece of Ravaged Art
20:29:43.411 [SteamAuthenticator] Got ticket from 11000010323f234
20:29:43.411 [SteamAuthenticator] BeginAuthSession 11000010323f234
20:29:43.411 [SteamAuthenticator] Authenticating 11000010323f234
20:29:43.427 [SteamAuthenticator] Got ticket request from 11000010323f234
20:29:43.427 [SteamAuthenticator] GetAuthSessionTicket 11000010323f234
20:29:43.428 [SteamAuthenticator] Sent ticket to 11000010323f234
20:29:43.727 [SteamAuthenticator] Steam validation for 11000010323f234 with response 0
20:29:43.729 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:29:43.747 [Lua] Spline already found!
20:29:43.799 [Lua] Init group template: spline_patrol
20:29:43.836 [Connection] New session id 90 to 11000010323f234.
20:29:43.926 [Connection] Established a connection <90.247> to 11000010323f234
20:29:43.926 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:29:43.926 [Lua] [Matchmaking] Got a handshake request from 11000010323f234 with user name 'GAD313'
20:29:44.028 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 11000010323f234, replying lobby_ok
20:29:44.112 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010323f234 REPLY wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000106762af3
20:29:46.864 [Lua] Set lobby begin:
20:29:46.864 [Lua] Lobby data twitch_enabled = false
20:29:46.864 [Lua] Lobby data power_level = 835
20:29:46.865 [Lua] Lobby data num_players = 4
20:29:46.865 [Lua] Lobby data weave_name = false
20:29:46.865 [Lua] Lobby data game_mode = 2
20:29:46.865 [Lua] Lobby data is_private = false
20:29:46.865 [Lua] Lobby data mechanism = adventure
20:29:46.865 [Lua] Lobby data level_key = mines
20:29:46.865 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:29:46.865 [Lua] Lobby data selected_level_key = mines
20:29:46.865 [Lua] Lobby data unique_server_name = Semagicus
20:29:46.865 [Lua] Lobby data quick_game = true
20:29:46.865 [Lua] Lobby data matchmaking = true
20:29:46.865 [Lua] Lobby data difficulty = hardest
20:29:46.865 [Lua] Lobby data country_code = RU
20:29:46.865 [Lua] Lobby data host = 110000102b4304d
20:29:46.865 [Lua] Lobby data player_slot_5 = 110000106762af3:1
20:29:46.866 [Lua] Lobby data player_slot_2 = 0:0
20:29:46.866 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:29:46.866 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:29:46.866 [Lua] Lobby data eac_authorized = true
20:29:46.866 [Lua] Set lobby end.
20:29:46.866 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010323f234
20:29:46.866 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:11000010323f234 | dr:110000101d893da | bw:0 | es:110000106762af3
20:29:47.171 [Lua] Time for new HOOORDE! multi_first_wave
20:29:47.171 [Lua] HORDE: Spawning hordes while 8 other ai are spawned
20:29:47.171 [Lua] horde requested: vector_blob
20:29:47.171 [Lua] wants to spawn ahead within distance: 60
20:29:47.171 [Lua] horde crated with id 9 of type vector_blob
20:29:47.171 [Lua] managed to spawn 30/30 horde enemies
20:29:47.171 [Lua] vector blob horde has started
20:29:47.176 [Lua] MUSIC: explore -> pre_horde
20:29:47.660 [Lua] Init group template: horde
20:29:49.068 [Lua] ### CLEARING PEER STATE FOR 11000010323f234
20:29:49.149 [Lua] [PSM] Peer 11000010323f234 joined. Want to use profile index "4"
20:29:49.149 [Lua] Mechanism says: a client joined the game! 11000010323f234
20:29:49.149 [EAC] EAC server has client 11000010323f234 (and owner 11000010323f234)
20:29:49.149 [EACServer] [23:29:49:148][Windows][EAC Server] [Info][RegisterClient] Client: 011000010323F234 PlayerGUID: 76561198012953140 PlayerIP: 0.0.0.0 OwnerGUID: 76561198012953140 PlayerName: GAD313
20:29:49.149 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010323f234, connection_key=6)
20:29:49.364 [EACServer] [23:29:49:364][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010323F234 Session: 7 Status: Client Authenticated Message: Client authenticated.
20:29:49.368 [EAC] Peer 11000010323f234 switched EAC state to ClientAuthenticatedLocal
20:29:49.524 [EACServer] [23:29:49:523][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010323F234.
20:29:49.725 [EACServer] [23:29:49:724][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010323F234
20:29:49.725 [EACServer] [23:29:49:724][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010323F234 Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:29:49.734 [EAC] Peer 11000010323f234 switched EAC state to ClientAuthenticatedRemote
20:29:51.137 [Lua] player (11000010323f234,1) was put into party 0
20:29:51.137 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010323f234 mines 0
20:29:51.763 [Lua] MUSIC: pre_horde -> horde
20:29:52.286 [SteamVoipClient] select_out(11000010323f234, on)
20:29:52.286 [SteamVoipClient] select_in(11000010323f234, on)
20:29:52.286 [SteamVoipClient] select_out(11000010323f234, off)
20:29:54.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown`
20:29:54.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown`
20:29:55.520 [Lua] ### Sending rpc_level_loaded
20:29:55.520 [Lua] #### Has state machine: true, sender: 11000010323f234, level_id: 54
20:29:55.520 [Lua] Peer 11000010323f234 has loaded the level but not all enemies, so we wait
20:29:56.372 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
20:29:56.372 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:29:56.372 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
20:29:56.372 [Lua] horde requested: vector_blob
20:29:56.372 [Lua] wants to spawn behind within distance: 60
20:29:56.372 [Lua] horde crated with id 10 of type vector_blob
20:29:56.372 [Lua] managed to spawn 30/30 horde enemies
20:29:56.372 [Lua] vector blob horde has started
20:29:56.860 [Lua] Init group template: horde
20:29:56.876 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 88 will change to a manual source.
20:30:05.854 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010323f234, connection_key=6)
20:30:05.854 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010323f234 inventory_sync_id:17 my_peer_id:110000102b4304d
20:30:07.302 [Lua] HORDE: last wave, reset to standard horde delay
20:30:07.302 [Lua] Time for new HOOORDE! multi_last_wave
20:30:07.302 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
20:30:07.302 [Lua] horde requested: vector_blob
20:30:07.302 [Lua] wants to spawn behind within distance: 60
20:30:07.302 [Lua] horde crated with id 11 of type vector_blob
20:30:07.302 [Lua] managed to spawn 30/30 horde enemies
20:30:07.302 [Lua] vector blob horde has started
20:30:07.641 [Lua] Horde killed: ?
20:30:07.941 [Lua] Init group template: horde
20:30:11.654 [EACServer] [23:30:11:653][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:30:14.770 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:30:14.770 [Lua] [Matchmaking] Got a handshake request from 11000010323f234 with user name 'GAD313'
20:30:14.798 [Lua] Breedfreezer (server) starting a hot join sync
20:30:14.798 [Lua] packing 10 units of breed chaos_marauder
20:30:14.798 [Lua] packing 1 units of breed skaven_clan_rat
20:30:14.798 [Lua] packing 0 units of breed skaven_storm_vermin
20:30:14.798 [Lua] packing 0 units of breed skaven_slave
20:30:14.798 [Lua] packing 10 units of breed chaos_fanatic
20:30:14.798 [Lua] packing 2 units of breed chaos_raider
20:30:14.798 [Lua] packing 1 units of breed chaos_warrior
20:30:14.798 [Lua] packing 2 units of breed chaos_berzerker
20:30:14.798 [Lua] packing 0 units of breed skaven_plague_monk
20:30:14.798 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:30:14.798 [Lua]
20:30:14.798 [Lua] [1] = 25 (number)
20:30:14.798 [Lua] [2] = 10 (number)
20:30:14.798 [Lua] [3] = 2 (number)
20:30:14.798 [Lua] [4] = 1 (number)
20:30:14.798 [Lua] [5] = 1 (number)
20:30:14.798 [Lua] [6] = 0 (number)
20:30:14.798 [Lua] [7] = 1 (number)
20:30:14.798 [Lua] [8] = 0 (number)
20:30:14.798 [Lua] [9] = 24 (number)
20:30:14.798 [Lua] [10] = 10 (number)
20:30:14.798 [Lua] [11] = 1 (number)
20:30:14.798 [Lua] [12] = 2 (number)
20:30:14.798 [Lua] [13] = 2 (number)
20:30:14.798 [Lua] [14] = 1 (number)
20:30:14.798 [Lua] [15] = 1 (number)
20:30:14.798 [Lua] [16] = 2 (number)
20:30:14.798 [Lua] [17] = 1 (number)
20:30:14.798 [Lua] [18] = 0 (number)
20:30:14.798 [Lua]
20:30:14.798 [Lua]
20:30:14.798 [Lua] [1] = 89 (number)
20:30:14.798 [Lua] [2] = 79 (number)
20:30:14.798 [Lua] [3] = 121 (number)
20:30:14.798 [Lua] [4] = 99 (number)
20:30:14.798 [Lua] [5] = 125 (number)
20:30:14.798 [Lua] [6] = 77 (number)
20:30:14.798 [Lua] [7] = 94 (number)
20:30:14.798 [Lua] [8] = 115 (number)
20:30:14.798 [Lua] [9] = 91 (number)
20:30:14.798 [Lua] [10] = 268 (number)
20:30:14.798 [Lua] [11] = 286 (number)
20:30:14.798 [Lua] [12] = 102 (number)
20:30:14.798 [Lua] [13] = 173 (number)
20:30:14.798 [Lua] [14] = 100 (number)
20:30:14.798 [Lua] [15] = 189 (number)
20:30:14.798 [Lua] [16] = 192 (number)
20:30:14.798 [Lua] [17] = 182 (number)
20:30:14.798 [Lua] [18] = 117 (number)
20:30:14.798 [Lua] [19] = 180 (number)
20:30:14.798 [Lua] [20] = 177 (number)
20:30:14.798 [Lua] [21] = 186 (number)
20:30:14.798 [Lua] [22] = 111 (number)
20:30:14.798 [Lua] [23] = 86 (number)
20:30:14.798 [Lua] [24] = 81 (number)
20:30:14.798 [Lua] [25] = 87 (number)
20:30:14.798 [Lua] [26] = 113 (number)
20:30:14.798 [Lua]
20:30:14.799 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=302
20:30:14.799 [Lua] RemotePlayer:create_game_object( ) 302
20:30:14.811 [Lua] Assigning peer(11000010323f234:1) to profile(4) career(1)
20:30:14.811 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010323f234) local_player_id(1) profile_index(4) career_index(1)
20:30:14.811 [Lua] Set lobby begin:
20:30:14.811 [Lua] Lobby data twitch_enabled = false
20:30:14.811 [Lua] Lobby data power_level = 835
20:30:14.811 [Lua] Lobby data num_players = 4
20:30:14.811 [Lua] Lobby data weave_name = false
20:30:14.811 [Lua] Lobby data game_mode = 2
20:30:14.811 [Lua] Lobby data is_private = false
20:30:14.811 [Lua] Lobby data mechanism = adventure
20:30:14.811 [Lua] Lobby data level_key = mines
20:30:14.812 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:30:14.812 [Lua] Lobby data selected_level_key = mines
20:30:14.812 [Lua] Lobby data unique_server_name = Semagicus
20:30:14.812 [Lua] Lobby data quick_game = true
20:30:14.812 [Lua] Lobby data matchmaking = true
20:30:14.812 [Lua] Lobby data difficulty = hardest
20:30:14.812 [Lua] Lobby data country_code = RU
20:30:14.812 [Lua] Lobby data host = 110000102b4304d
20:30:14.812 [Lua] Lobby data player_slot_5 = 110000106762af3:1
20:30:14.812 [Lua] Lobby data player_slot_2 = 0:0
20:30:14.812 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:30:14.812 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:30:14.812 [Lua] Lobby data eac_authorized = true
20:30:14.812 [Lua] Set lobby end.
20:30:14.812 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:11000010323f234 | dr:110000101d893da | bw:0 | es:110000106762af3
20:30:15.207 [Lua] [MOD][VMF][INFO] Added 11000010323f234 to the VMF users list.
20:30:15.207 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=11000010323f234 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:30:15.207 [Lua] Adding player sync data to peer=11000010323f234 local_player_id=1
20:30:15.207 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106762af3 inventory_sync_id:18 my_peer_id:110000102b4304d
20:30:15.207 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010323f234 inventory_sync_id:18 my_peer_id:110000102b4304d
20:30:15.207 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:18 my_peer_id:110000102b4304d
20:30:15.207 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:18 my_peer_id:110000102b4304d
20:30:15.208 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010323f234
20:30:15.217 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:18 my_peer_id:110000102b4304d
20:30:15.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
20:30:15.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
20:30:15.217 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, InventoryPackageSynchronizerClient, async-read,
20:30:15.217 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:30:15.634 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
20:30:15.634 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
20:30:15.636 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
20:30:16.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
20:30:16.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
20:30:16.026 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart
20:30:16.255 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart
20:30:16.255 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart
20:30:16.256 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
20:30:17.317 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
20:30:17.317 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
20:30:17.333 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
20:30:17.684 [Lua] player (11000010323f234,1) was put into party 1
20:30:17.697 [Lua] [GameNetworkManager] destroying game object with go_id=154
20:30:17.703 [Lua] [GameNetworkManager] destroying game object with go_id=152
20:30:17.770 [Lua] [GameNetworkManager] game object created go_id=5121, owner_id=11000010323f234 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:30:17.771 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=303
20:30:17.771 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:30:29.572 [Lua] Horde killed: ?
20:30:31.830 [Lua] MUSIC: horde -> explore
20:30:33.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:30:33.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:30:33.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:30:33.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:30:33.321 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 185 will change to a manual source.
20:30:34.438 [Lua] Horde killed: ?
20:30:39.856 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:30:39.872 [Lua] Spline already found!
20:30:39.929 [Lua] Init group template: spline_patrol
20:30:41.526 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Loot Die (1)
20:30:56.764 [Lua] Switching ConflictSettings: to: skaven
20:30:56.764 [Lua] pacing=default
20:30:56.764 [Lua] roaming=nil
20:30:56.764 [Lua] specials=skaven
20:30:56.764 [Lua] debug_color=orange
20:30:56.764 [Lua] contained_breeds=nil
20:30:56.764 [Lua] pack_spawning=skaven
20:30:56.764 [Lua] disabled=false
20:30:56.764 [Lua] factions=nil
20:30:56.764 [Lua] boss=skaven
20:30:56.764 [Lua] horde=default
20:30:56.764 [Lua] name=skaven
20:30:56.764 [Lua] intensity=default
20:30:56.764 [Lua] ---
20:30:58.365 [Lua] Switching ConflictSettings: to: chaos
20:30:58.365 [Lua] pacing=chaos
20:30:58.365 [Lua] roaming=nil
20:30:58.365 [Lua] specials=chaos
20:30:58.365 [Lua] debug_color=purple
20:30:58.365 [Lua] contained_breeds=nil
20:30:58.365 [Lua] pack_spawning=chaos
20:30:58.365 [Lua] disabled=false
20:30:58.365 [Lua] factions=nil
20:30:58.365 [Lua] boss=chaos
20:30:58.365 [Lua] horde=chaos
20:30:58.365 [Lua] name=chaos
20:30:58.365 [Lua] intensity=default
20:30:58.365 [Lua] ---
20:30:59.370 [Lua] Switching ConflictSettings: to: skaven
20:30:59.370 [Lua] pacing=default
20:30:59.370 [Lua] roaming=nil
20:30:59.370 [Lua] specials=skaven
20:30:59.370 [Lua] debug_color=orange
20:30:59.370 [Lua] contained_breeds=nil
20:30:59.370 [Lua] pack_spawning=skaven
20:30:59.370 [Lua] disabled=false
20:30:59.370 [Lua] factions=nil
20:30:59.370 [Lua] boss=skaven
20:30:59.370 [Lua] horde=default
20:30:59.370 [Lua] name=skaven
20:30:59.370 [Lua] intensity=default
20:30:59.370 [Lua] ---
20:30:59.694 [Lua] Switching ConflictSettings: to: chaos
20:30:59.694 [Lua] pacing=chaos
20:30:59.694 [Lua] roaming=nil
20:30:59.694 [Lua] specials=chaos
20:30:59.694 [Lua] debug_color=purple
20:30:59.694 [Lua] contained_breeds=nil
20:30:59.694 [Lua] pack_spawning=chaos
20:30:59.694 [Lua] disabled=false
20:30:59.694 [Lua] factions=nil
20:30:59.694 [Lua] boss=chaos
20:30:59.694 [Lua] horde=chaos
20:30:59.694 [Lua] name=chaos
20:30:59.694 [Lua] intensity=default
20:30:59.694 [Lua] ---
20:31:01.014 [Lua] Switching ConflictSettings: to: skaven
20:31:01.014 [Lua] pacing=default
20:31:01.014 [Lua] roaming=nil
20:31:01.014 [Lua] specials=skaven
20:31:01.014 [Lua] debug_color=orange
20:31:01.014 [Lua] contained_breeds=nil
20:31:01.014 [Lua] pack_spawning=skaven
20:31:01.014 [Lua] disabled=false
20:31:01.014 [Lua] factions=nil
20:31:01.014 [Lua] boss=skaven
20:31:01.014 [Lua] horde=default
20:31:01.014 [Lua] name=skaven
20:31:01.014 [Lua] intensity=default
20:31:01.014 [Lua] ---
20:31:08.416 [Lua] [ChatManager][1]System: Semagicus picked up a Loot Die (2)
20:31:15.766 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 2 size: 13 action: skulk_approach
20:31:16.268 [Lua] Coordinated attack!
20:31:19.400 [Lua] [GameNetworkManager] game object created go_id=5122, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:19.803 [Lua] [GameNetworkManager] game object was destroyed id=5122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:31:20.635 [Lua] [GameNetworkManager] game object created go_id=5123, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:20.973 [Lua] [GameNetworkManager] game object was destroyed id=5123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:31:21.706 [Lua] [GameNetworkManager] game object created go_id=5124, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:22.253 [Lua] [GameNetworkManager] game object was destroyed id=5124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:31:22.670 [Lua] [GameNetworkManager] game object created go_id=5125, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:23.241 [Lua] [GameNetworkManager] game object was destroyed id=5125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:31:26.455 [Lua] [GameNetworkManager] game object created go_id=5126, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:27.005 [Lua] [GameNetworkManager] game object was destroyed id=5126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:31:28.074 [Lua] [GameNetworkManager] game object created go_id=5127, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:28.544 [Lua] [GameNetworkManager] game object was destroyed id=5127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:31:29.307 [Lua] [GameNetworkManager] game object created go_id=5128, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:29.658 [Lua] [GameNetworkManager] game object was destroyed id=5128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:31:30.775 [Lua] [GameNetworkManager] game object created go_id=5129, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:31.426 [Lua] [GameNetworkManager] game object was destroyed id=5129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:31:35.262 [Lua] [GameNetworkManager] game object created go_id=5130, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:35.646 [Lua] [GameNetworkManager] game object was destroyed id=5130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:31:35.665 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 185 will change to a manual source.
20:31:43.385 [Lua] [GameNetworkManager] game object created go_id=5131, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:44.221 [Lua] [GameNetworkManager] game object was destroyed id=5131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:32:10.144 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Tome
20:32:10.757 [Lua] Time for new HOOORDE! multi_first_wave
20:32:10.757 [Lua] HORDE: Spawning hordes while 0 other ai are spawned
20:32:10.757 [Lua] horde requested: vector_blob
20:32:10.757 [Lua] wants to spawn ahead within distance: 60
20:32:10.757 [Lua] horde crated with id 13 of type vector_blob
20:32:10.757 [Lua] managed to spawn 56/56 horde enemies
20:32:10.757 [Lua] vector blob horde has started
20:32:10.766 [Lua] MUSIC: explore -> pre_horde
20:32:11.655 [EACServer] [23:32:11:654][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:32:11.678 [Lua] Init group template: horde
20:32:20.936 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
20:32:20.936 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:32:20.936 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
20:32:20.936 [Lua] horde requested: vector_blob
20:32:20.936 [Lua] wants to spawn behind within distance: 60
20:32:20.936 [Lua] horde crated with id 14 of type vector_blob
20:32:20.937 [Lua] managed to spawn 56/56 horde enemies
20:32:20.937 [Lua] vector blob horde has started
20:32:21.944 [Lua] Init group template: horde
20:32:22.822 [Lua] MUSIC: pre_horde -> horde
20:32:24.052 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:32:36.395 [Lua] [GameNetworkManager] game object created go_id=5132, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:36.819 [Lua] [GameNetworkManager] game object was destroyed id=5132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:32:37.468 [Lua] [GameNetworkManager] game object created go_id=5133, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:38.068 [Lua] [GameNetworkManager] game object was destroyed id=5133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:32:45.093 [Lua] HORDE: last wave, reset to standard horde delay
20:32:45.093 [Lua] Time for new HOOORDE! multi_last_wave
20:32:45.093 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
20:32:45.093 [Lua] horde requested: vector_blob
20:32:45.093 [Lua] wants to spawn ahead within distance: 60
20:32:45.093 [Lua] horde crated with id 15 of type vector_blob
20:32:45.093 [Lua] managed to spawn 57/57 horde enemies
20:32:45.093 [Lua] vector blob horde has started
20:32:46.401 [Lua] Init group template: horde
20:32:49.310 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:32:49.312 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 1212304
20:32:50.753 [Lua] Horde killed: ?
20:32:52.137 [Lua] Horde killed: ?
20:32:53.709 [Lua] ready to jump failed
20:32:56.486 [Lua] fence jumping
20:32:57.494 [Lua] ready to jump failed
20:32:57.810 [Lua] fence jumping
20:32:58.412 [Lua] ready to jump failed
20:33:02.936 [Lua] [GameNetworkManager] game object created go_id=5134, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:03.189 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 306060 0
20:33:03.932 [Lua] [GameNetworkManager] game object was destroyed id=5134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:33:06.113 [Lua] Coordinated attack!
20:33:14.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:33:14.571 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 1212304
20:33:20.246 [Lua] MUSIC: horde -> explore
20:33:20.882 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:33:20.882 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:33:20.882 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:33:20.882 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:33:23.117 [Lua] Horde killed: ?
20:33:32.771 [Lua] [ChatManager][1]System: Bennings Dekker discarded a Tome
20:33:34.713 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Tome
20:33:42.947 [Lua] [GameNetworkManager] game object created go_id=5135, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:43.021 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 309600 0
20:33:43.576 [Lua] [GameNetworkManager] game object was destroyed id=5135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:33:46.830 [Lua] [GameNetworkManager] game object created go_id=5136, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:47.446 [Lua] [GameNetworkManager] game object was destroyed id=5136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:34:06.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 183, name: `unknown`
20:34:07.429 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots
20:34:10.916 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:34:10.932 [Lua] Spline already found!
20:34:10.984 [Lua] Init group template: spline_patrol
20:34:11.655 [EACServer] [23:34:11:654][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:34:15.601 [Lua] [GameNetworkManager] game object created go_id=5137, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:16.022 [Lua] [GameNetworkManager] game object was destroyed id=5137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:34:20.018 [Lua] [GameNetworkManager] game object created go_id=5138, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:20.589 [Lua] [GameNetworkManager] game object was destroyed id=5138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:34:21.739 [Lua] [GameNetworkManager] game object created go_id=5139, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:22.257 [Lua] [GameNetworkManager] game object was destroyed id=5139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:34:23.190 [Lua] [GameNetworkManager] game object created go_id=5140, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:23.690 [Lua] [GameNetworkManager] game object was destroyed id=5140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:34:26.162 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:34:26.178 [Lua] Spline already found!
20:34:26.236 [Lua] Init group template: spline_patrol
20:34:26.899 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:34:26.914 [Lua] Spline already found!
20:34:26.981 [Lua] Init group template: spline_patrol
20:34:28.082 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:34:28.096 [Lua] Spline already found!
20:34:28.149 [Lua] Init group template: spline_patrol
20:34:29.195 [Lua] [GameNetworkManager] game object created go_id=5141, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:29.763 [Lua] [GameNetworkManager] game object was destroyed id=5141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:34:36.506 [Lua] [GameNetworkManager] game object created go_id=5142, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:37.089 [Lua] [GameNetworkManager] game object was destroyed id=5142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:34:38.550 [Lua] Time for new HOOORDE! multi_first_wave
20:34:38.550 [Lua] HORDE: Spawning hordes while 20 other ai are spawned
20:34:38.550 [Lua] horde requested: ambush
20:34:38.550 [Lua] setting up ambush-horde
20:34:38.550 [Lua] Composing horde 'large' .. using variant 'plain'
20:34:38.551 [Lua] -> spawning: 55
20:34:38.551 [Lua] horde crated with id 20 of type ambush
20:34:38.551 [Lua] ambush horde has started
20:34:38.557 [Lua] MUSIC: explore -> pre_ambush
20:34:43.131 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots
20:34:43.226 [Lua] Init group template: horde
20:34:43.676 [Lua] MUSIC: pre_ambush -> horde
20:34:51.559 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
20:34:51.559 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:34:51.559 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
20:34:51.559 [Lua] horde requested: ambush
20:34:51.559 [Lua] setting up ambush-horde
20:34:51.559 [Lua] Composing horde 'large' .. using variant 'plain'
20:34:51.559 [Lua] -> spawning: 53
20:34:51.559 [Lua] horde crated with id 21 of type ambush
20:34:51.559 [Lua] ambush horde has started
20:34:56.732 [Lua] Init group template: horde
20:35:06.893 [Lua] HORDE: last wave, reset to standard horde delay
20:35:06.893 [Lua] Time for new HOOORDE! multi_last_wave
20:35:06.893 [Lua] HORDE: Spawning hordes while 59 other ai are spawned
20:35:06.893 [Lua] horde requested: ambush
20:35:06.893 [Lua] setting up ambush-horde
20:35:06.893 [Lua] Composing horde 'large' .. using variant 'plain'
20:35:06.894 [Lua] -> spawning: 56
20:35:06.894 [Lua] horde crated with id 22 of type ambush
20:35:06.894 [Lua] ambush horde has started
20:35:08.300 [Lua] Coordinated attack!
20:35:12.057 [Lua] Init group template: horde
20:35:22.354 [Lua] Horde killed: ?
20:35:29.068 [Lua] MUSIC: horde -> explore
20:35:29.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:35:29.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:35:29.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:35:37.200 [Lua] simple los failed
20:35:38.535 [Lua] [GameNetworkManager] game object created go_id=5143, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:38.535 [Lua] [GameNetworkManager] game object created go_id=5144, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:38.535 [Lua] [GameNetworkManager] game object created go_id=5145, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:38.536 [Lua] [GameNetworkManager] game object created go_id=5146, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:39.013 [Lua] [GameNetworkManager] game object was destroyed id=5143 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:35:39.047 [Lua] [GameNetworkManager] game object was destroyed id=5144 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:35:39.301 [Lua] [GameNetworkManager] game object was destroyed id=5145 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:35:39.305 [Lua] Horde killed: ?
20:35:39.692 [Lua] [GameNetworkManager] game object was destroyed id=5146 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:35:54.926 [Lua] [GameNetworkManager] game object created go_id=5147, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:55.444 [Lua] [GameNetworkManager] game object was destroyed id=5147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:35:56.349 [Lua] [GameNetworkManager] game object created go_id=5148, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:56.480 [Lua] Horde killed: ?
20:35:57.166 [Lua] [GameNetworkManager] game object was destroyed id=5148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:35:58.157 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]']
20:35:58.157 [Lua] [flow:Sockets occupied:] float=1.000000
20:35:58.157 [Flow] Socket 3 occupied
20:36:07.544 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]']
20:36:07.544 [Flow] Socket 1 occupied
20:36:07.544 [Lua] [flow:Sockets occupied:] float=2.000000
20:36:07.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 7, name: `unknown`
20:36:07.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5029f, position: 0
20:36:08.120 [Lua] [GameNetworkManager] game object created go_id=5149, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:08.639 [Lua] [GameNetworkManager] game object was destroyed id=5149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:36:11.655 [EACServer] [23:36:11:655][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:36:13.862 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]']
20:36:13.862 [Flow] Socket 2 occupied
20:36:13.862 [Lua] [flow:Sockets occupied:] float=3.000000
20:36:26.867 [Lua] [GameNetworkManager] game object created go_id=5150, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:27.568 [Lua] [GameNetworkManager] game object was destroyed id=5150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:36:28.085 [Lua] [GameNetworkManager] game object created go_id=5151, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:28.591 [Lua] [GameNetworkManager] game object was destroyed id=5151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:36:29.134 [Lua] [GameNetworkManager] game object created go_id=5152, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:29.570 [Lua] [GameNetworkManager] game object was destroyed id=5152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:36:30.004 [Lua] [GameNetworkManager] game object created go_id=5153, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:30.630 [Lua] [GameNetworkManager] game object was destroyed id=5153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:36:31.007 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:36:31.034 [Lua] Spline already found!
20:36:31.039 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming14 group_type: roaming_patrol, wanted_spawn_pos: Vector3(-26.0517, -37.9992, 5.12269)
20:36:31.056 [Lua] Init group template: spline_patrol
20:36:31.158 [Lua] [GameNetworkManager] game object created go_id=5154, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:31.629 [Lua] [GameNetworkManager] game object was destroyed id=5154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:36:31.704 [Lua] Switching ConflictSettings: to: chaos
20:36:31.704 [Lua] pacing=chaos
20:36:31.704 [Lua] roaming=nil
20:36:31.704 [Lua] specials=chaos
20:36:31.704 [Lua] debug_color=purple
20:36:31.704 [Lua] contained_breeds=nil
20:36:31.704 [Lua] pack_spawning=chaos
20:36:31.704 [Lua] disabled=false
20:36:31.704 [Lua] factions=nil
20:36:31.704 [Lua] boss=chaos
20:36:31.704 [Lua] horde=chaos
20:36:31.704 [Lua] name=chaos
20:36:31.704 [Lua] intensity=default
20:36:31.704 [Lua] ---
20:36:31.992 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:36:32.006 [Lua] Spline already found!
20:36:32.061 [Lua] Init group template: spline_patrol
20:36:39.114 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:36:39.134 [Lua] Spline already found!
20:36:39.165 [Lua] Init group template: spline_patrol
20:36:39.256 warning: [Physics] Create Actor: Shape density varies. Using average.
20:36:39.256 warning: [Physics] Create Actor: Shape density varies. Using average.
20:36:39.256 warning: [Physics] Create Actor: Shape density varies. Using average.
20:36:39.256 warning: [Physics] Create Actor: Shape density varies. Using average.
20:36:46.668 [Lua] simple los failed
20:36:49.552 [Lua] Time for new HOOORDE! multi_first_wave
20:36:49.552 [Lua] HORDE: Spawning hordes while 18 other ai are spawned
20:36:49.552 [Lua] horde requested: vector_blob
20:36:49.552 [Lua] wants to spawn ahead within distance: 60
20:36:49.552 [Lua] horde crated with id 26 of type vector_blob
20:36:49.552 [Lua] managed to spawn 31/31 horde enemies
20:36:49.552 [Lua] vector blob horde has started
20:36:49.558 [Lua] MUSIC: explore -> pre_horde
20:36:49.567 [Lua] [GameNetworkManager] game object created go_id=5155, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:49.973 [Lua] MUSIC: pre_horde -> horde
20:36:50.063 [Lua] Init group template: horde
20:36:50.302 [Lua] [GameNetworkManager] game object was destroyed id=5155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:36:50.832 [Lua] ready to jump failed
20:36:52.754 [Lua] ready to jump failed
20:36:56.203 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
20:36:56.203 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol
20:36:56.218 [Lua] > starting new spline, using new navbot: standard , id: boss10
20:36:56.252 [Lua] > continuing spline boss10 index: 2 reties: 0
20:36:56.266 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10
20:36:56.266 [Lua] > continuing spline boss10 index: 3 reties: 0
20:36:56.297 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10
20:36:56.297 [Lua] > continuing spline boss10 index: 4 reties: 0
20:36:56.328 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10
20:36:56.328 [Lua] > continuing spline boss10 index: 5 reties: 0
20:36:56.372 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10
20:36:56.372 [Lua] > spline completed boss10 reties: 0
20:36:56.675 [Lua] Init group template: spline_patrol
20:37:02.150 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
20:37:02.150 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:37:02.150 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
20:37:02.150 [Lua] horde requested: vector_blob
20:37:02.150 [Lua] wants to spawn ahead within distance: 60
20:37:02.150 [Lua] horde crated with id 28 of type vector_blob
20:37:02.150 [Lua] managed to spawn 31/31 horde enemies
20:37:02.150 [Lua] vector blob horde has started
20:37:02.860 [Lua] Init group template: horde
20:37:06.155 [Lua] [GameNetworkManager] game object created go_id=5156, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:06.156 [Lua] [GameNetworkManager] game object created go_id=5157, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:06.156 [Lua] [GameNetworkManager] game object created go_id=5158, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:06.156 [Lua] [GameNetworkManager] game object created go_id=5159, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:06.611 [Lua] [GameNetworkManager] game object was destroyed id=5158 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:37:06.611 [Lua] [GameNetworkManager] game object was destroyed id=5156 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:37:06.654 [Lua] [GameNetworkManager] game object was destroyed id=5157 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:37:06.683 [Lua] [GameNetworkManager] game object was destroyed id=5159 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:37:09.213 [Lua] Horde killed: ?
20:37:11.337 [Lua] HORDE: last wave, reset to standard horde delay
20:37:11.337 [Lua] Time for new HOOORDE! multi_last_wave
20:37:11.337 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
20:37:11.337 [Lua] horde requested: vector_blob
20:37:11.337 [Lua] wants to spawn ahead within distance: 60
20:37:11.337 [Lua] horde crated with id 29 of type vector_blob
20:37:11.338 [Lua] managed to spawn 30/30 horde enemies
20:37:11.338 [Lua] vector blob horde has started
20:37:11.896 [Lua] Init group template: horde
20:37:29.063 [Lua] [GameNetworkManager] game object created go_id=5160, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:29.445 [Lua] [GameNetworkManager] game object was destroyed id=5160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:37:29.950 [Lua] [GameNetworkManager] game object created go_id=5161, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:30.409 [Lua] [GameNetworkManager] game object was destroyed id=5161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:37:33.903 [Lua] [GameNetworkManager] game object created go_id=5162, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:34.657 [Lua] [GameNetworkManager] game object was destroyed id=5162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:37:34.895 [Lua] [GameNetworkManager] game object created go_id=5163, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:35.332 [Lua] [GameNetworkManager] game object was destroyed id=5163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:37:37.249 [Lua] [GameNetworkManager] game object created go_id=5164, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:37.689 [Lua] [GameNetworkManager] game object was destroyed id=5164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:37:39.200 [Lua] [GameNetworkManager] game object created go_id=5165, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:39.643 [Lua] [GameNetworkManager] game object was destroyed id=5165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:37:49.901 [Lua] [GameNetworkManager] game object created go_id=5166, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:49.902 [Lua] [GameNetworkManager] game object created go_id=5167, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:49.902 [Lua] [GameNetworkManager] game object created go_id=5168, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:49.902 [Lua] [GameNetworkManager] game object created go_id=5169, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:50.335 [Lua] [GameNetworkManager] game object was destroyed id=5167 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:37:50.586 [Lua] [GameNetworkManager] game object was destroyed id=5168 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:37:50.860 [Lua] [GameNetworkManager] game object was destroyed id=5169 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:37:53.287 [Lua] Coordinated attack!
20:38:00.285 [Lua] [GameNetworkManager] game object was destroyed id=5166 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:38:01.895 [Lua] Horde killed: ?
20:38:03.296 [Lua] MUSIC: horde -> explore
20:38:04.818 warning: [Physics] Create Actor: Shape density varies. Using average.
20:38:04.818 warning: [Physics] Create Actor: Shape density varies. Using average.
20:38:04.818 warning: [Physics] Create Actor: Shape density varies. Using average.
20:38:04.818 warning: [Physics] Create Actor: Shape density varies. Using average.
20:38:05.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:38:05.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:38:05.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:38:05.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:38:05.729 [Lua] Horde killed: ?
20:38:11.655 [EACServer] [23:38:11:654][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:38:16.933 [Lua] [GameNetworkManager] game object created go_id=5170, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:17.383 [Lua] [GameNetworkManager] game object was destroyed id=5170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:38:20.119 [Lua] [GameNetworkManager] game object created go_id=5171, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:20.161 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]']
20:38:20.161 [Flow] Socket 1 occupied
20:38:20.161 [Lua] [flow:Sockets occupied:] float=1.000000
20:38:20.161 [Flow] Objective unit hit socket:true
20:38:22.823 [Lua] [GameNetworkManager] game object created go_id=5172, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:23.205 [Lua] [GameNetworkManager] game object was destroyed id=5172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:38:23.247 warning: [Physics] Create Actor: Shape density varies. Using average.
20:38:23.247 warning: [Physics] Create Actor: Shape density varies. Using average.
20:38:23.247 warning: [Physics] Create Actor: Shape density varies. Using average.
20:38:23.247 warning: [Physics] Create Actor: Shape density varies. Using average.
20:38:23.247 [Flow] Destroyed:c_barrel_socket
20:38:23.701 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source.
20:38:25.663 [Lua] [GameNetworkManager] game object was destroyed id=5171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:38:27.201 [Lua] [GameNetworkManager] game object created go_id=5173, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:27.926 [Lua] [GameNetworkManager] game object was destroyed id=5173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:38:31.928 [Lua] [GameNetworkManager] game object created go_id=5174, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:32.328 [Lua] [GameNetworkManager] game object was destroyed id=5174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:38:32.662 [Lua] [GameNetworkManager] game object created go_id=5175, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:33.138 [Lua] [GameNetworkManager] game object was destroyed id=5175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:38:33.715 [Lua] [GameNetworkManager] game object created go_id=5176, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:34.179 [Lua] [GameNetworkManager] game object was destroyed id=5176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:38:34.315 [Lua] [GameNetworkManager] game object created go_id=5177, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:34.833 [Lua] [GameNetworkManager] game object was destroyed id=5177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:38:34.838 [Lua] [ChatManager][1]System: arm7ar picked up a Grimoire
20:38:35.535 [Lua] [GameNetworkManager] game object created go_id=5178, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:36.049 [Lua] [GameNetworkManager] game object was destroyed id=5178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:38:57.298 [Lua] [GameNetworkManager] game object created go_id=5179, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:57.666 [Lua] [GameNetworkManager] game object was destroyed id=5179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:39:00.334 [Lua] [GameNetworkManager] game object created go_id=5180, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:00.733 [Lua] [GameNetworkManager] game object was destroyed id=5180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:39:01.201 [Lua] [GameNetworkManager] game object created go_id=5181, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:01.201 [Lua] [GameNetworkManager] game object created go_id=5182, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:01.201 [Lua] [GameNetworkManager] game object created go_id=5183, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:01.201 [Lua] [GameNetworkManager] game object created go_id=5184, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:01.528 [Lua] Switching ConflictSettings: to: skaven
20:39:01.528 [Lua] pacing=default
20:39:01.528 [Lua] roaming=nil
20:39:01.528 [Lua] specials=skaven
20:39:01.528 [Lua] debug_color=orange
20:39:01.528 [Lua] contained_breeds=nil
20:39:01.528 [Lua] pack_spawning=skaven
20:39:01.528 [Lua] disabled=false
20:39:01.528 [Lua] factions=nil
20:39:01.528 [Lua] boss=skaven
20:39:01.528 [Lua] horde=default
20:39:01.528 [Lua] name=skaven
20:39:01.528 [Lua] intensity=default
20:39:01.528 [Lua] ---
20:39:01.701 [Lua] [GameNetworkManager] game object was destroyed id=5181 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:39:01.741 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots
20:39:01.741 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:39:01.757 [Lua] [GameNetworkManager] game object was destroyed id=5182 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:39:01.757 [Lua] [GameNetworkManager] game object was destroyed id=5183 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:39:01.759 [Lua] Spline already found!
20:39:01.793 [Lua] Init group template: spline_patrol
20:39:02.070 [Lua] [GameNetworkManager] game object was destroyed id=5184 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:39:10.040 [Lua] [GameNetworkManager] game object created go_id=5185, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:14.862 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 1 9
20:39:15.127 [Lua] [GameNetworkManager] game object was destroyed id=5185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:39:21.633 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:39:21.651 [Lua] Spline already found!
20:39:21.686 [Lua] Init group template: spline_patrol
20:39:23.169 [Lua] Time for new HOOORDE! multi_first_wave
20:39:23.169 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
20:39:23.169 [Lua] horde requested: vector
20:39:23.169 [Lua] setting up vector-horde
20:39:23.169 [Lua] Composing horde 'large' .. using variant 'plain'
20:39:23.169 [Lua] --> horde wants to spawn ahead of players (0.20312209294087/0.67
20:39:23.169 [Lua] -> spawning: 52
20:39:23.169 [Lua] horde crated with id 32 of type vector
20:39:23.169 [Lua] vector horde has started
20:39:23.176 [Lua] MUSIC: explore -> pre_horde
20:39:26.773 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:39:26.791 [Lua] Spline already found!
20:39:26.829 [Lua] Init group template: spline_patrol
20:39:30.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown`
20:39:30.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown`
20:39:30.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown`
20:39:31.324 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
20:39:31.324 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:39:31.324 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
20:39:31.324 [Lua] horde requested: vector
20:39:31.324 [Lua] setting up vector-horde
20:39:31.324 [Lua] Composing horde 'large' .. using variant 'plain'
20:39:31.324 [Lua] --> horde wants to spawn ahead of players (0.10734841755365/0.67
20:39:31.324 [Lua] -> spawning: 53
20:39:31.324 [Lua] horde crated with id 34 of type vector
20:39:31.324 [Lua] vector horde has started
20:39:31.331 [Lua] MUSIC: pre_horde -> horde
20:39:32.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:39:33.050 [Lua] Init group template: horde
20:39:40.792 [Lua] Init group template: horde
20:39:48.610 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 361894 0
20:39:51.672 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 187 will change to a manual source.
20:39:51.719 [Lua] HORDE: last wave, reset to standard horde delay
20:39:51.719 [Lua] Time for new HOOORDE! multi_last_wave
20:39:51.719 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
20:39:51.719 [Lua] horde requested: vector
20:39:51.719 [Lua] setting up vector-horde
20:39:51.719 [Lua] Composing horde 'large' .. using variant 'plain'
20:39:51.719 [Lua] --> horde wants to spawn ahead of players (0.24324308783306/0.67
20:39:51.719 [Lua] -> spawning: 57
20:39:51.719 [Lua] horde crated with id 35 of type vector
20:39:51.719 [Lua] vector horde has started
20:39:52.020 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 153 will change to a manual source.
20:39:57.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:39:57.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 1212304
20:40:00.300 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x58e3e, position: 0
20:40:00.366 [Lua] [GameNetworkManager] game object created go_id=5186, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:00.367 [Lua] [GameNetworkManager] game object created go_id=5187, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:00.367 [Lua] [GameNetworkManager] game object created go_id=5188, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:00.367 [Lua] [GameNetworkManager] game object created go_id=5189, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:00.626 [Lua] Horde killed: ?
20:40:00.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x58ec8, position: 0
20:40:00.840 [Lua] [GameNetworkManager] game object was destroyed id=5186 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:40:00.915 [Lua] [GameNetworkManager] game object was destroyed id=5187 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:40:01.029 [Lua] [GameNetworkManager] game object was destroyed id=5189 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:40:01.101 [Lua] [GameNetworkManager] game object was destroyed id=5188 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:40:01.176 [Lua] Init group template: horde
20:40:03.915 [Lua] Horde killed: ?
20:40:08.150 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x595f3, position: 0
20:40:10.490 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:40:10.490 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:40:10.490 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:40:10.490 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:40:10.490 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:40:10.490 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:40:11.655 [EACServer] [23:40:11:655][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:40:15.010 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:40:15.010 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:40:15.010 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:40:15.010 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:40:15.010 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:40:15.010 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:40:19.728 [Lua] MUSIC: horde -> explore
20:40:19.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:40:19.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:40:19.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:40:19.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:40:23.198 [Lua] [GameNetworkManager] game object was destroyed id=4097 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106762af3
20:40:23.199 [Lua] [GameNetworkManager] destroying game object with go_id=237
20:40:29.121 [Lua] Horde killed: ?
20:40:42.197 [Lua] [ChatManager][1]System: Bennings Dekker discarded a Tome
20:40:43.752 [Lua] [ChatManager][1]System: GAD313 picked up a Tome
20:40:48.850 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=110000106762af3 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:40:48.851 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=793
20:40:48.852 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
20:41:01.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown`
20:41:02.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown`
20:41:02.451 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown`
20:41:02.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown`
20:41:06.644 [Lua] [GameNetworkManager] game object created go_id=5190, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:06.644 [Lua] [GameNetworkManager] game object created go_id=5191, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:06.645 [Lua] [GameNetworkManager] game object created go_id=5192, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:06.645 [Lua] [GameNetworkManager] game object created go_id=5193, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:07.049 [Lua] [GameNetworkManager] game object was destroyed id=5191 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:41:07.212 [Lua] [GameNetworkManager] game object was destroyed id=5192 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:41:07.329 [Lua] [GameNetworkManager] game object was destroyed id=5193 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:41:07.446 [Lua] [GameNetworkManager] game object was destroyed id=5190 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:41:08.933 [Lua] fence jumping
20:41:09.799 [Lua] ready to jump failed
20:41:14.131 [Lua] fence jumping
20:41:15.161 [Lua] ready to jump failed
20:41:21.458 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 371339 0
20:41:21.576 [Lua] [GameNetworkManager] game object created go_id=5194, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:22.161 [Lua] [GameNetworkManager] game object was destroyed id=5194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:41:22.358 [Lua] [GameNetworkManager] game object created go_id=5195, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:22.857 [Lua] [GameNetworkManager] game object was destroyed id=5195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:41:24.893 [Lua] [GameNetworkManager] game object created go_id=5196, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:25.512 [Lua] [GameNetworkManager] game object was destroyed id=5196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:41:25.976 [Lua] [GameNetworkManager] game object created go_id=5197, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:26.345 [Lua] [GameNetworkManager] game object was destroyed id=5197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:41:27.277 [Lua] [GameNetworkManager] game object created go_id=5198, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:27.864 [Lua] [GameNetworkManager] game object was destroyed id=5198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:41:30.014 [Lua] Coordinated attack!
20:41:43.066 [Lua] [GameNetworkManager] game object created go_id=5199, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:43.228 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:41:43.251 [Lua] Spline already found!
20:41:43.291 [Lua] Init group template: spline_patrol
20:41:43.763 [Lua] [GameNetworkManager] game object was destroyed id=5199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:42:08.559 [Lua] [GameNetworkManager] game object created go_id=5200, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:09.576 [Lua] [GameNetworkManager] game object created go_id=5201, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:10.262 [Lua] [GameNetworkManager] game object was destroyed id=5200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:42:11.101 [Lua] [GameNetworkManager] game object was destroyed id=5201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:42:11.655 [EACServer] [23:42:11:654][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:42:20.286 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:42:20.303 [Lua] Spline already found!
20:42:20.355 [Lua] Init group template: spline_patrol
20:42:28.651 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:28.651 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:28.689 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:28.689 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:28.689 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:28.689 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:28.835 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:28.835 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:28.835 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:28.835 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:29.593 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 4 3 17
20:42:30.424 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:30.424 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:30.475 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:30.475 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:30.475 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:30.475 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:30.480 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:42:30.493 [Lua] Spline already found!
20:42:30.546 [Lua] Init group template: spline_patrol
20:42:30.627 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:30.627 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:30.627 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:30.627 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:31.443 [Lua] [GameNetworkManager] game object created go_id=5202, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:31.443 [Lua] [GameNetworkManager] game object created go_id=5203, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:31.443 [Lua] [GameNetworkManager] game object created go_id=5204, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:31.443 [Lua] [GameNetworkManager] game object created go_id=5205, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:31.861 [Lua] [GameNetworkManager] game object was destroyed id=5202 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:42:32.059 [Lua] [GameNetworkManager] game object was destroyed id=5204 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:42:32.180 [Lua] [GameNetworkManager] game object was destroyed id=5203 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:42:32.427 [Lua] [GameNetworkManager] game object was destroyed id=5205 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:42:34.879 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:42:34.891 [Lua] Spline already found!
20:42:34.954 [Lua] Init group template: spline_patrol
20:42:36.783 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:42:36.796 [Lua] Spline already found!
20:42:36.849 [Lua] Init group template: spline_patrol
20:42:37.219 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots
20:42:38.854 [Lua] [ChatManager][1]System: GAD313 discarded a Tome
20:42:39.707 [Lua] Time for new HOOORDE! multi_first_wave
20:42:39.707 [Lua] HORDE: Spawning hordes while 21 other ai are spawned
20:42:39.707 [Lua] horde requested: ambush
20:42:39.707 [Lua] setting up ambush-horde
20:42:39.707 [Lua] Composing horde 'large' .. using variant 'plain'
20:42:39.707 [Lua] -> spawning: 54
20:42:39.707 [Lua] horde crated with id 41 of type ambush
20:42:39.707 [Lua] ambush horde has started
20:42:39.716 [Lua] MUSIC: explore -> pre_ambush
20:42:40.589 [Lua] [ChatManager][1]System: GAD313 picked up a Tome
20:42:44.799 [Lua] MUSIC: pre_ambush -> horde
20:42:46.606 [Lua] [GameNetworkManager] game object created go_id=5206, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:47.251 [Lua] [GameNetworkManager] game object was destroyed id=5206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:42:47.776 [Lua] [GameNetworkManager] game object created go_id=5207, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:47.963 [Lua] Init group template: horde
20:42:48.391 [Lua] [GameNetworkManager] game object was destroyed id=5207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:42:48.924 [Lua] [GameNetworkManager] game object created go_id=5208, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:49.307 [Lua] [GameNetworkManager] game object was destroyed id=5208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:42:49.866 [Lua] [GameNetworkManager] game object created go_id=5209, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:50.530 [Lua] [GameNetworkManager] game object was destroyed id=5209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:42:50.880 [Lua] [GameNetworkManager] game object created go_id=5210, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:51.292 [Lua] [GameNetworkManager] game object was destroyed id=5210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:42:51.986 [Lua] [GameNetworkManager] game object created go_id=5211, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:52.410 [Lua] [GameNetworkManager] game object was destroyed id=5211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:42:54.851 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
20:42:54.851 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:42:54.851 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
20:42:54.851 [Lua] horde requested: ambush
20:42:54.851 [Lua] setting up ambush-horde
20:42:54.851 [Lua] Composing horde 'large' .. using variant 'plain'
20:42:54.852 [Lua] -> spawning: 56
20:42:54.852 [Lua] horde crated with id 42 of type ambush
20:42:54.852 [Lua] ambush horde has started
20:43:01.083 [Lua] Init group template: horde
20:43:04.260 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5cba7, position: 0
20:43:07.193 [Lua] HORDE: last wave, reset to standard horde delay
20:43:07.193 [Lua] Time for new HOOORDE! multi_last_wave
20:43:07.193 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
20:43:07.193 [Lua] horde requested: ambush
20:43:07.194 [Lua] setting up ambush-horde
20:43:07.194 [Lua] Composing horde 'large' .. using variant 'plain'
20:43:07.194 [Lua] -> spawning: 56
20:43:07.194 [Lua] horde crated with id 43 of type ambush
20:43:07.194 [Lua] ambush horde has started
20:43:08.589 [Lua] Horde killed: ?
20:43:10.607 [Lua] replace_hidden_spawners -> first try found: 0 cover points
20:43:10.607 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
20:43:10.607 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:43:10.607 [Lua] ->moving spawner
20:43:10.607 [Lua] ->moving spawner
20:43:10.607 [Lua] ->moving spawner
20:43:10.607 [Lua] ->moving spawner
20:43:10.607 [Lua] ->moving spawner
20:43:10.607 [Lua] ->moving spawner
20:43:10.607 [Lua] ->moving spawner
20:43:10.607 [Lua] ->moving spawner
20:43:10.607 [Lua] ->moving spawner
20:43:10.607 [Lua] ->moving spawner
20:43:10.607 [Lua] ->moving spawner
20:43:10.607 [Lua] ->moving spawner
20:43:10.607 [Lua] ->moving spawner
20:43:10.607 [Lua] ->moving spawner
20:43:10.607 [Lua] ->moving spawner
20:43:10.607 [Lua] ->moving spawner
20:43:10.607 [Lua] ->moving spawner
20:43:10.607 [Lua] ->moving spawner
20:43:10.607 [Lua] ->moving spawner
20:43:10.607 [Lua] ->moving spawner
20:43:10.607 [Lua] ->moving spawner
20:43:10.607 [Lua] ->moving spawner
20:43:11.417 [Lua] [GameNetworkManager] game object created go_id=5212, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:12.377 [Lua] [GameNetworkManager] game object was destroyed id=5212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:43:12.452 [Lua] [GameNetworkManager] game object created go_id=5213, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:13.235 [Lua] [GameNetworkManager] game object was destroyed id=5213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:43:13.365 [Lua] Init group template: horde
20:43:14.929 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:43:14.959 [Lua] Spline already found!
20:43:15.029 [Lua] Init group template: spline_patrol
20:43:20.542 [Lua] Coordinated attack!
20:43:26.669 [Lua] Horde killed: ?
20:43:27.428 [Lua] MUSIC: horde -> explore
20:43:28.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:43:28.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:43:28.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:43:31.106 [Lua] Horde killed: ?
20:43:48.333 [Lua] [GameNetworkManager] game object created go_id=5214, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:49.026 [Lua] [GameNetworkManager] game object was destroyed id=5214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:43:49.570 [Lua] [GameNetworkManager] game object created go_id=5215, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:50.237 [Lua] [GameNetworkManager] game object was destroyed id=5215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:43:50.939 [Lua] [GameNetworkManager] game object created go_id=5216, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:51.787 [Lua] [GameNetworkManager] game object was destroyed id=5216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:43:51.820 [Lua] [GameNetworkManager] game object created go_id=5217, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:51.839 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source.
20:43:52.637 [Lua] [GameNetworkManager] game object was destroyed id=5217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:43:54.140 [Lua] [GameNetworkManager] game object created go_id=5218, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:54.757 [Lua] [GameNetworkManager] game object was destroyed id=5218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:43:55.049 [Lua] [GameNetworkManager] game object created go_id=5219, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:55.372 [Lua] [GameNetworkManager] game object was destroyed id=5219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:43:59.719 [Lua] [GameNetworkManager] game object created go_id=5220, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:59.719 [Lua] [GameNetworkManager] game object created go_id=5221, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:59.719 [Lua] [GameNetworkManager] game object created go_id=5222, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:59.719 [Lua] [GameNetworkManager] game object created go_id=5223, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:59.721 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:43:59.734 [Lua] Spline already found!
20:43:59.772 [Lua] Init group template: spline_patrol
20:44:00.167 [Lua] [GameNetworkManager] game object was destroyed id=5220 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:44:00.451 [Lua] [GameNetworkManager] game object was destroyed id=5221 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:44:01.425 [Lua] [GameNetworkManager] game object was destroyed id=5223 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:44:01.644 [Lua] [GameNetworkManager] game object was destroyed id=5222 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:44:05.801 [Lua] [ChatManager][1]System: Semagicus picked up a Grimoire
20:44:09.169 [Lua] TerrorEventMixer.start_event: mines_end_event_intro_trolls
20:44:09.169 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_troll
20:44:10.444 [Lua] [GameNetworkManager] game object created go_id=5224, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:10.955 [Lua] [GameNetworkManager] game object was destroyed id=5224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:44:11.655 [EACServer] [23:44:11:655][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:44:12.772 [Lua] [GameNetworkManager] game object created go_id=5225, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:13.457 [Lua] [GameNetworkManager] game object was destroyed id=5225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:44:13.632 [Lua] [GameNetworkManager] game object created go_id=5226, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:14.521 [Lua] [GameNetworkManager] game object created go_id=5227, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:15.384 [Lua] [GameNetworkManager] game object created go_id=5228, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:15.872 [Lua] [GameNetworkManager] game object was destroyed id=5228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:44:17.165 [Lua] [GameNetworkManager] game object was destroyed id=5226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:44:19.817 [Lua] [GameNetworkManager] game object was destroyed id=5227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:44:24.459 [Lua] [GameNetworkManager] game object created go_id=5229, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:25.058 [Lua] [GameNetworkManager] game object was destroyed id=5229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:44:25.848 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:44:25.864 [Lua] Spline already found!
20:44:25.900 [Lua] Init group template: spline_patrol
20:44:25.953 [Lua] [GameNetworkManager] game object created go_id=5230, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:26.600 [Lua] [GameNetworkManager] game object was destroyed id=5230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:44:30.150 [Lua] [GameNetworkManager] game object created go_id=5231, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:30.784 [Lua] [GameNetworkManager] game object was destroyed id=5231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:44:32.998 [Lua] main path terror event triggered: boss_event_storm_fiend
20:44:32.998 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend
20:44:33.037 [Lua] Boss gave [Unit '#ID[4f2f1dea5b6af7d0]'] initial aggro
20:44:33.040 [Lua] Init group template: boss_door_closers
20:44:34.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:44:34.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:44:34.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:44:35.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:44:35.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:44:35.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:44:35.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:44:35.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:44:39.600 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:44:39.600 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:44:39.600 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:44:39.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown`
20:44:40.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown`
20:44:40.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown`
20:44:43.115 [Lua] [GameNetworkManager] game object created go_id=5232, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:43.638 [Lua] [GameNetworkManager] game object was destroyed id=5232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:44:43.704 [Lua] [GameNetworkManager] game object created go_id=5233, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:44.210 [Lua] [GameNetworkManager] game object was destroyed id=5233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:44:44.327 [Lua] [GameNetworkManager] game object created go_id=5234, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:44.327 [Lua] [GameNetworkManager] game object created go_id=5235, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:44.328 [Lua] [GameNetworkManager] game object created go_id=5236, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:44.328 [Lua] [GameNetworkManager] game object created go_id=5237, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:44.769 [Lua] [GameNetworkManager] game object was destroyed id=5234 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:44:44.769 [Lua] [GameNetworkManager] game object was destroyed id=5235 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:44:44.823 [Lua] [GameNetworkManager] game object was destroyed id=5236 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:44:44.858 [Lua] [GameNetworkManager] game object was destroyed id=5237 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:44:45.832 [Lua] [GameNetworkManager] game object created go_id=5238, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:46.239 [Lua] [GameNetworkManager] game object was destroyed id=5238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:44:47.713 [Lua] [GameNetworkManager] game object created go_id=5239, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:48.064 [Lua] [GameNetworkManager] game object was destroyed id=5239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:44:54.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:44:54.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:44:54.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:44:54.700 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 4537872
20:44:56.456 [Lua] [ChatManager][1]System: GAD313 picked up a Loot Die (3)
20:44:58.657 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:44:58.675 [Lua] Spline already found!
20:44:58.712 [Lua] Init group template: spline_patrol
20:45:01.806 [Lua] [GameNetworkManager] game object created go_id=5240, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:02.857 [Lua] [GameNetworkManager] game object was destroyed id=5240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:45:06.996 [Lua] [GameNetworkManager] game object created go_id=5241, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:08.069 [Lua] Time for new HOOORDE! multi_first_wave
20:45:08.069 [Lua] HORDE: Spawning hordes while 8 other ai are spawned
20:45:08.069 [Lua] horde requested: vector_blob
20:45:08.069 [Lua] wants to spawn ahead within distance: 60
20:45:08.069 [Lua] horde crated with id 49 of type vector_blob
20:45:08.069 [Lua] managed to spawn 57/57 horde enemies
20:45:08.069 [Lua] vector blob horde has started
20:45:08.073 [Lua] MUSIC: explore -> pre_horde
20:45:08.528 [Lua] [GameNetworkManager] game object was destroyed id=5241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:45:09.007 [Lua] Init group template: horde
20:45:11.436 [Lua] MUSIC: pre_horde -> horde
20:45:17.807 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Tome
20:45:18.755 [Lua] HORDE: Pushing horde in time; too many units out 65
20:45:19.341 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source.
20:45:23.924 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
20:45:23.924 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:45:23.924 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
20:45:23.924 [Lua] horde requested: vector_blob
20:45:23.924 [Lua] wants to spawn ahead within distance: 60
20:45:23.924 [Lua] horde crated with id 50 of type vector_blob
20:45:23.924 [Lua] managed to spawn 56/56 horde enemies
20:45:23.924 [Lua] vector blob horde has started
20:45:25.114 [Lua] Init group template: horde
20:45:34.108 [Lua] Horde killed: ?
20:45:34.306 [Lua] HORDE: Pushing horde in time; too many units out 64
20:45:35.217 [Lua] Coordinated attack!
20:45:39.299 [Lua] HORDE: last wave, reset to standard horde delay
20:45:39.299 [Lua] Time for new HOOORDE! multi_last_wave
20:45:39.299 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
20:45:39.299 [Lua] horde requested: vector_blob
20:45:39.299 [Lua] wants to spawn behind within distance: 60
20:45:39.299 [Lua] horde crated with id 51 of type vector_blob
20:45:39.299 [Lua] managed to spawn 55/55 horde enemies
20:45:39.299 [Lua] vector blob horde has started
20:45:40.633 [Lua] Init group template: horde
20:45:48.329 [Lua] Horde killed: ?
20:45:54.421 [Lua] [GameNetworkManager] game object created go_id=5242, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:54.784 [Lua] [GameNetworkManager] game object was destroyed id=5242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:45:55.330 [Lua] [GameNetworkManager] game object created go_id=5243, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:55.331 [Lua] [GameNetworkManager] game object created go_id=5244, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:55.331 [Lua] [GameNetworkManager] game object created go_id=5245, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:55.331 [Lua] [GameNetworkManager] game object created go_id=5246, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:55.849 [Lua] [GameNetworkManager] game object was destroyed id=5246 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:45:55.881 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:45:55.899 [Lua] Spline already found!
20:45:55.915 [Lua] [GameNetworkManager] game object was destroyed id=5243 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:45:55.964 [Lua] Init group template: spline_patrol
20:45:56.004 [Lua] [GameNetworkManager] game object was destroyed id=5244 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:45:56.091 [Lua] [GameNetworkManager] game object was destroyed id=5245 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:45:58.870 [Lua] [GameNetworkManager] game object created go_id=5247, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:59.600 [Lua] [GameNetworkManager] game object was destroyed id=5247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:46:00.024 [Lua] [GameNetworkManager] game object created go_id=5248, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:00.425 [Lua] [GameNetworkManager] game object was destroyed id=5248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:46:01.311 [Lua] MUSIC: horde -> explore
20:46:01.703 [Lua] [GameNetworkManager] game object created go_id=5249, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:02.500 [Lua] [GameNetworkManager] game object was destroyed id=5249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:46:02.914 [Lua] [GameNetworkManager] game object created go_id=5250, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:03.693 [Lua] [GameNetworkManager] game object was destroyed id=5250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:46:03.980 [Lua] [GameNetworkManager] game object created go_id=5251, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:04.639 [Lua] [GameNetworkManager] game object was destroyed id=5251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:46:04.660 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:46:04.660 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:46:04.660 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:46:04.727 [Lua] Horde killed: ?
20:46:04.838 [Lua] [GameNetworkManager] game object created go_id=5252, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:05.360 [Lua] [GameNetworkManager] game object was destroyed id=5252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:46:05.912 [Lua] [GameNetworkManager] game object created go_id=5253, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:06.595 [Lua] [GameNetworkManager] game object was destroyed id=5253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:46:06.768 [Lua] [GameNetworkManager] game object created go_id=5254, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:07.240 [Lua] [GameNetworkManager] game object was destroyed id=5254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:46:08.058 [Lua] [GameNetworkManager] game object created go_id=5255, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:08.607 [Lua] [GameNetworkManager] game object was destroyed id=5255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:46:11.656 [EACServer] [23:46:11:656][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:46:16.779 [Lua] [GameNetworkManager] game object created go_id=5256, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:17.282 [Lua] [GameNetworkManager] game object was destroyed id=5256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:46:19.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 76, name: `unknown`
20:46:23.438 [Lua] [GameNetworkManager] game object created go_id=5257, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:24.066 [Lua] [GameNetworkManager] game object was destroyed id=5257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:46:32.584 [Lua] [GameNetworkManager] game object created go_id=5258, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:33.176 [Lua] [GameNetworkManager] game object created go_id=5259, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:33.276 [Lua] [GameNetworkManager] game object was destroyed id=5258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:46:33.710 [Lua] [GameNetworkManager] game object was destroyed id=5259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:46:34.678 [Lua] [GameNetworkManager] game object created go_id=5260, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:35.116 [Lua] Coordinated attack!
20:46:35.315 [Lua] [GameNetworkManager] game object was destroyed id=5260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:46:39.688 [Lua] [ChatManager][1]System: GAD313 discarded a Tome
20:46:40.852 [Lua] [ChatManager][1]System: Bennings Dekker discarded a Tome
20:46:41.320 [Lua] [ChatManager][1]System: GAD313 picked up a Tome
20:46:43.711 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Tome
20:46:51.586 [Lua] TerrorEventMixer.start_event: mines_end_event_start
20:46:56.730 [Lua] Override Player Respawning end_event_altar true
20:46:56.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:47:00.782 [Lua] Switching ConflictSettings: to: chaos
20:47:00.782 [Lua] pacing=chaos
20:47:00.782 [Lua] roaming=nil
20:47:00.782 [Lua] specials=chaos
20:47:00.782 [Lua] debug_color=purple
20:47:00.782 [Lua] contained_breeds=nil
20:47:00.782 [Lua] pack_spawning=chaos
20:47:00.782 [Lua] disabled=false
20:47:00.782 [Lua] factions=nil
20:47:00.782 [Lua] boss=chaos
20:47:00.782 [Lua] horde=chaos
20:47:00.782 [Lua] name=chaos
20:47:00.782 [Lua] intensity=default
20:47:00.782 [Lua] ---
20:47:01.760 [Lua] Switching ConflictSettings: to: skaven
20:47:01.760 [Lua] pacing=default
20:47:01.760 [Lua] roaming=nil
20:47:01.760 [Lua] specials=skaven
20:47:01.760 [Lua] debug_color=orange
20:47:01.760 [Lua] contained_breeds=nil
20:47:01.760 [Lua] pack_spawning=skaven
20:47:01.760 [Lua] disabled=false
20:47:01.760 [Lua] factions=nil
20:47:01.760 [Lua] boss=skaven
20:47:01.760 [Lua] horde=default
20:47:01.760 [Lua] name=skaven
20:47:01.760 [Lua] intensity=default
20:47:01.760 [Lua] ---
20:47:02.889 [Lua] Switching ConflictSettings: to: chaos
20:47:02.889 [Lua] pacing=chaos
20:47:02.889 [Lua] roaming=nil
20:47:02.889 [Lua] specials=chaos
20:47:02.889 [Lua] debug_color=purple
20:47:02.889 [Lua] contained_breeds=nil
20:47:02.889 [Lua] pack_spawning=chaos
20:47:02.889 [Lua] disabled=false
20:47:02.889 [Lua] factions=nil
20:47:02.889 [Lua] boss=chaos
20:47:02.889 [Lua] horde=chaos
20:47:02.889 [Lua] name=chaos
20:47:02.889 [Lua] intensity=default
20:47:02.889 [Lua] ---
20:47:04.617 [Lua] TerrorEventMixer.start_event: mines_end_event_first_wave
20:47:04.689 [Lua] MUSIC: explore -> pre_horde
20:47:08.778 [Lua] MUSIC: pre_horde -> horde
20:47:19.969 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_02
20:47:19.974 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_02
20:47:20.021 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 185 will change to a manual source.
20:47:27.869 [Lua] TerrorEventMixer.start_event: mines_end_event_loop
20:47:29.100 [Lua] event horde ends!
20:47:29.721 [Lua] [GameNetworkManager] game object created go_id=5261, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:29.722 [Lua] [GameNetworkManager] game object created go_id=5262, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:29.722 [Lua] [GameNetworkManager] game object created go_id=5263, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:29.722 [Lua] [GameNetworkManager] game object created go_id=5264, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:30.336 [Lua] [GameNetworkManager] game object was destroyed id=5262 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:47:30.366 [Lua] [GameNetworkManager] game object was destroyed id=5263 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:47:30.366 [Lua] [GameNetworkManager] game object was destroyed id=5261 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:47:30.701 [Lua] [GameNetworkManager] game object was destroyed id=5264 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:47:32.297 [Lua] Can't find spawners called: nil so cannot rename any
20:47:32.297 [Lua] Can't find spawners called: nil so cannot rename any
20:47:38.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown`
20:47:38.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown`
20:47:39.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown`
20:47:42.648 [Lua] [GameNetworkManager] game object created go_id=5265, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:43.066 [Lua] [GameNetworkManager] game object was destroyed id=5265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:47:45.687 [Lua] Can't find spawners called: nil so cannot rename any
20:47:45.687 [Lua] Can't find spawners called: nil so cannot rename any
20:47:50.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown`
20:47:51.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown`
20:47:51.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown`
20:47:52.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown`
20:47:52.439 [Lua] event horde ends!
20:47:53.069 [Lua] [GameNetworkManager] game object created go_id=5266, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:53.487 [Lua] [GameNetworkManager] game object was destroyed id=5266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:47:55.558 [Lua] TerrorEventMixer.start_random_event: mines_end_event_loop_02 -> mines_end_event_loop_02_skaven
20:47:55.558 [Lua] TerrorEventMixer.start_event: mines_end_event_loop_02_skaven
20:47:55.743 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_01
20:47:55.751 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_01
20:47:55.816 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source.
20:48:00.821 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:48:00.821 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 3064913
20:48:00.821 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 3064918
20:48:01.815 [Lua] [GameNetworkManager] game object created go_id=5267, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:04.512 [Lua] [GameNetworkManager] game object created go_id=5268, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:04.778 [Lua] [GameNetworkManager] game object was destroyed id=5267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:48:05.213 [Lua] [GameNetworkManager] game object created go_id=5269, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:05.613 [Lua] [GameNetworkManager] game object was destroyed id=5269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:48:05.819 [Lua] [GameNetworkManager] game object created go_id=5270, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:06.291 [Lua] [GameNetworkManager] game object was destroyed id=5270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:48:06.779 [Lua] event horde ends!
20:48:06.849 [Lua] [GameNetworkManager] game object was destroyed id=5268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:48:06.888 [Lua] [GameNetworkManager] game object created go_id=5271, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:07.332 [Lua] [GameNetworkManager] game object was destroyed id=5271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:48:11.656 [EACServer] [23:48:11:656][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:48:13.324 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 1 15
20:48:20.125 [Lua] event horde ends!
20:48:30.306 [Lua] event horde ends!
20:48:32.511 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_02
20:48:32.516 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_02
20:48:32.552 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source.
20:48:37.206 [Lua] Override Player Respawning end_event_after_bridge true
20:48:37.206 [Lua] Override Player Respawning end_event_altar false
20:48:37.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x659e3, position: 0
20:48:43.726 [Lua] event horde ends!
20:48:43.749 [Lua] MUSIC: horde -> explore
20:48:43.894 [Lua] TerrorEventMixer.start_random_event: mines_end_event_loop_02 -> mines_end_event_loop_02_chaos
20:48:43.894 [Lua] TerrorEventMixer.start_event: mines_end_event_loop_02_chaos
20:48:43.974 [Lua] MUSIC: explore -> pre_horde
20:48:43.995 [Lua] MUSIC: pre_horde -> horde
20:48:46.311 [Lua] TerrorEventMixer.start_event: mines_end_event_stop
20:48:46.311 [Lua] stopping terror event: mines_end_event_loop
20:48:46.328 [Lua] stopping terror event: mines_end_event_loop_02
20:48:46.884 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 417750 0
20:48:48.344 [Lua] TerrorEventMixer.start_event: mines_troll_boss
20:48:53.398 [Lua] [GameNetworkManager] game object created go_id=5272, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:53.951 [Lua] [GameNetworkManager] game object was destroyed id=5272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:48:54.282 [Lua] [GameNetworkManager] game object created go_id=5273, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:54.816 [Lua] [GameNetworkManager] game object was destroyed id=5273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:48:56.638 [Lua] [GameNetworkManager] game object created go_id=5274, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:57.034 [Lua] [GameNetworkManager] game object was destroyed id=5274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:48:57.268 [Lua] [GameNetworkManager] game object created go_id=5275, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:57.652 [Lua] [GameNetworkManager] game object was destroyed id=5275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:49:00.971 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000101d893da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:01.671 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:49:02.588 [Lua] [GameNetworkManager] game object created go_id=5276, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:02.589 [Lua] [GameNetworkManager] game object created go_id=5277, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:02.589 [Lua] [GameNetworkManager] game object created go_id=5278, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:02.589 [Lua] [GameNetworkManager] game object created go_id=5279, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:03.012 [Lua] [GameNetworkManager] game object was destroyed id=5276 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:49:03.089 [Lua] [GameNetworkManager] game object was destroyed id=5277 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:49:03.607 [Lua] [GameNetworkManager] game object was destroyed id=5278 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:49:04.670 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:49:04.671 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 3064913
20:49:04.671 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 3064918
20:49:08.361 [Lua] event horde ends!
20:49:12.980 [Lua] [GameNetworkManager] game object was destroyed id=5279 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:49:15.416 [Lua] [GameNetworkManager] game object created go_id=5280, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:15.815 [Lua] [GameNetworkManager] game object was destroyed id=5280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:49:16.450 [Lua] [GameNetworkManager] game object created go_id=5281, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:16.903 [Lua] [GameNetworkManager] game object was destroyed id=5281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:49:17.484 [Lua] [GameNetworkManager] game object created go_id=5282, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:17.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:49:17.918 [Lua] [GameNetworkManager] game object was destroyed id=5282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:49:18.635 [Lua] [GameNetworkManager] game object created go_id=5283, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:19.051 [Lua] [GameNetworkManager] game object was destroyed id=5283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:49:19.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0
20:49:29.737 [Lua] [GameNetworkManager] game object created go_id=5284, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:29.782 [Lua] chaos troll died!
20:49:30.106 [Lua] [GameNetworkManager] game object was destroyed id=5284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:49:31.519 [Lua] event horde ends!
20:49:31.999 [Lua] [ChatManager][1]System: GAD313 picked up a Loot Die (4)
20:49:40.196 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:40.196 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:40.196 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:40.196 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:41.762 [Lua] event horde ends!
20:49:41.798 [Lua] MUSIC: horde -> explore
20:49:48.746 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:48.746 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:48.747 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:48.747 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:48.747 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:48.747 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:48.761 [Lua] TerrorEventMixer.start_event: mines_end_event_trolls
20:49:48.761 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_troll
20:49:48.811 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:48.811 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:48.811 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:48.811 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:48.812 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:48.812 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:48.812 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:48.812 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:52.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown`
20:49:56.915 [Lua] TerrorEventMixer.start_event: mines_end_event_escape
20:49:56.971 [Lua] MUSIC: explore -> pre_horde
20:49:58.944 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:58.944 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:59.009 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:59.009 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:59.009 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:59.009 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:59.159 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:59.159 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:59.159 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:59.159 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:59.357 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:59.357 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:59.357 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:59.357 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:59.408 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:59.408 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:59.408 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:59.408 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:59.558 warning: [Physics] Create Actor: Shape density varies. Using average.
20:49:59.558 warning: [Physics] Create Actor: Shape density varies. Using average.
20:50:03.155 [Lua] chaos troll was despawned!
20:50:10.462 warning: [Physics] Create Actor: Shape density varies. Using average.
20:50:10.462 warning: [Physics] Create Actor: Shape density varies. Using average.
20:50:10.462 warning: [Physics] Create Actor: Shape density varies. Using average.
20:50:10.462 warning: [Physics] Create Actor: Shape density varies. Using average.
20:50:10.462 [Lua] TerrorEventMixer.stop_event: mines_end_event_escape
20:50:11.167 warning: [Physics] Create Actor: Shape density varies. Using average.
20:50:11.167 warning: [Physics] Create Actor: Shape density varies. Using average.
20:50:11.167 warning: [Physics] Create Actor: Shape density varies. Using average.
20:50:11.167 warning: [Physics] Create Actor: Shape density varies. Using average.
20:50:11.656 [EACServer] [23:50:11:655][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:50:14.816 [Lua] [GameNetworkManager] game object created go_id=5285, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:14.816 [Lua] [GameNetworkManager] game object created go_id=5286, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:14.816 [Lua] [GameNetworkManager] game object created go_id=5287, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:14.816 [Lua] [GameNetworkManager] game object created go_id=5288, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:15.644 [Lua] [GameNetworkManager] game object was destroyed id=5285 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:50:16.211 [Lua] [GameNetworkManager] game object was destroyed id=5287 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:50:16.395 [Lua] [GameNetworkManager] game object was destroyed id=5288 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:50:16.596 [Lua] [GameNetworkManager] game object was destroyed id=5286 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:50:18.046 [Lua] [GameNetworkManager] game object created go_id=5289, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:18.868 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:50:18.868 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:50:18.868 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:50:18.869 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:50:18.869 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:50:18.869 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:50:19.280 [Lua] [GameNetworkManager] game object was destroyed id=5289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:50:19.540 [Lua] [GameNetworkManager] game object created go_id=5290, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:21.275 [Lua] event horde ends!
20:50:21.292 [Lua] MUSIC: pre_horde -> explore
20:50:21.348 [Lua] [GameNetworkManager] game object created go_id=5291, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:22.050 [Lua] [GameNetworkManager] game object created go_id=5292, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:24.241 [Lua] Complete level triggered.
20:50:24.241 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
20:50:24.241 [Lua] gm_event_end_conditions_met true false
20:50:24.241 [Save] Saving `save_data`
20:50:24.250 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
20:50:24.250 [Lua] Game won
20:50:24.250 [Save] Save done
20:50:24.250 [Save] Saving `save_data`
20:50:24.250 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:50:24.254 [Save] Save done
20:50:24.255 [Lua] generate_backend_stats 110000102b4304d:1
20:50:24.279 [Lua] PlayFabMirrorBase:_commit_internal nil
20:50:24.279 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 22
20:50:24.280 [Save] Saving `save_data`
20:50:24.283 [Lua] MUSIC: explore -> won
20:50:24.287 [Save] Save done
20:50:24.291 [Lua] [GameNetworkManager] game object created go_id=5293, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:24.293 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 22 5
20:50:24.295 [Lua] Complete level triggered.
20:50:24.309 [Lua] Complete level triggered.
20:50:24.321 [Lua] Complete level triggered.
20:50:24.332 [Lua] Complete level triggered.
20:50:24.349 [Lua] Complete level triggered.
20:50:24.360 [Lua] Complete level triggered.
20:50:24.373 [Lua] Complete level triggered.
20:50:24.386 [Lua] Complete level triggered.
20:50:24.396 [Lua] Complete level triggered.
20:50:24.409 [Lua] Complete level triggered.
20:50:24.421 [Lua] Complete level triggered.
20:50:24.438 [Lua] Complete level triggered.
20:50:24.457 [Lua] Complete level triggered.
20:50:25.141 [Lua] [PlayFabRequestQueue] EAC Enabled! 22
20:50:25.141 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 22
20:50:25.742 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 22
20:50:25.758 [Lua] commit result success 9
20:50:25.758 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 23
20:50:25.758 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
20:50:25.772 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 23 6
20:50:26.592 [Lua] [PlayFabRequestQueue] EAC Enabled! 23
20:50:26.592 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 23
20:50:27.492 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 23
20:50:27.492 [Save] Saving `save_data`
20:50:27.497 [Save] Save done
20:50:27.497 [Save] Saving `save_data`
20:50:27.510 [Save] Save done
20:50:33.460 [Lua] ConflictDirector - destroy all units
20:50:34.594 [Lua] TRANSITION nil nil inn_level
20:50:34.594 [Lua] Transition type "inn_level", is server: true
20:50:34.594 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:50:34.594 [Lua] [GameNetworkManager] Leaving game...
20:50:34.594 [Lua] [GameNetworkManager] Shutting down game session host.
20:50:34.594 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:50:34.594 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:50:34.594 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1590.83
20:50:34.610 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:50:36.599 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:50:36.599 [Lua] [Managers] Calling function on all managers:
20:50:36.599 [Lua] Clearing all global lookup lists
20:50:36.599 [Lua] [IngamePlayerListUI] - Destroy
20:50:36.600 [Lua] [EquipmentUI] - Destroy
20:50:36.600 [Lua] [GamePadEquipmentUI] - Destroy
20:50:36.600 [Lua] [AbilityUI] - Destroy
20:50:36.600 [Lua] [GamePadAbilityUI] - Destroy
20:50:36.600 [Lua] [IngameUI] destroy
20:50:36.632 [Lua] [MOD][VMF][INFO] Removed 110000101d893da from the VMF users list.
20:50:36.632 [Lua] [MOD][VMF][INFO] Removed 11000010323f234 from the VMF users list.
20:50:36.720 [Lua] [Managers] Destroying manager group:
20:50:36.732 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:50:36.867 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:50:36.869 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
20:50:36.870 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:50:36.874 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
20:50:36.876 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
20:50:36.877 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
20:50:36.880 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
20:50:36.882 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:50:36.884 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:50:36.884 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:50:36.889 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:50:36.894 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:50:36.895 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:50:36.899 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:50:36.901 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:50:36.904 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:50:36.905 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
20:50:36.907 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:50:36.912 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
20:50:36.913 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:50:36.924 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:50:36.928 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:50:36.929 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:50:36.930 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:50:36.933 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:50:36.939 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:50:36.943 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
20:50:36.947 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:50:36.951 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:50:36.958 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
20:50:36.958 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010323f234 inn_level 0
20:50:36.958 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d893da inn_level 0
20:50:36.958 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106762af3 inn_level 0
20:50:36.958 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d inn_level 0
20:50:36.958 [Lua] [Matchmaking] unregister rpcs
20:50:36.958 [Lua] ############### UNLOADING PACKAGES ###############
20:50:36.958 [Lua] [Managers] Calling function on all managers:
20:50:36.958 [Lua] [Managers] Destroying manager group:
20:50:36.958 [Lua] [Gamestate] Enter state StateLoading
20:50:36.960 [World] Spawning level.
20:50:36.968 [Lua] Found camera: end_screen_camera
20:50:36.968 [Lua] Found camera: end_screen_camera
20:50:36.968 [Lua] Found camera: end_screen_camera
20:50:36.968 [Lua] Found camera: end_screen_camera
20:50:36.968 [Lua] Found camera: end_screen_camera
20:50:36.968 [Lua] Found camera: end_screen_camera
20:50:36.968 [Lua] Found camera: end_screen_camera
20:50:36.968 [Lua] Found camera: end_screen_camera
20:50:36.968 [Lua] Found camera: end_screen_camera
20:50:36.968 [Lua] Found camera: end_screen_camera
20:50:36.968 [Lua] Found camera: end_screen_camera
20:50:36.968 [Lua] [EndViewState] Enter Substate EndViewStateSummary
20:50:36.969 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:50:36.969 [Lua] [Matchmaking] register rpcs
20:50:36.969 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
20:50:36.969 [Lua] Set lobby begin:
20:50:36.969 [Lua] Lobby data twitch_enabled = false
20:50:36.969 [Lua] Lobby data power_level = 0
20:50:36.969 [Lua] Lobby data num_players = 4
20:50:36.969 [Lua] Lobby data weave_name = false
20:50:36.969 [Lua] Lobby data game_mode = 2
20:50:36.969 [Lua] Lobby data is_private = false
20:50:36.969 [Lua] Lobby data mechanism = adventure
20:50:36.969 [Lua] Lobby data level_key = mines
20:50:36.970 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:50:36.970 [Lua] Lobby data selected_level_key = mines
20:50:36.970 [Lua] Lobby data unique_server_name = Semagicus
20:50:36.970 [Lua] Lobby data quick_game = true
20:50:36.970 [Lua] Lobby data matchmaking = true
20:50:36.970 [Lua] Lobby data difficulty = hardest
20:50:36.970 [Lua] Lobby data country_code = RU
20:50:36.970 [Lua] Lobby data host = 110000102b4304d
20:50:36.970 [Lua] Lobby data player_slot_5 = 110000106762af3:1
20:50:36.970 [Lua] Lobby data player_slot_2 = 0:0
20:50:36.971 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:50:36.971 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:50:36.971 [Lua] Lobby data eac_authorized = true
20:50:36.971 [Lua] Set lobby end.
20:50:36.971 [Lua] registering RPCs
20:50:36.971 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:50:36.971 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:50:36.971 [Lua] Set lobby begin:
20:50:36.971 [Lua] Lobby data twitch_enabled = false
20:50:36.971 [Lua] Lobby data power_level = 0
20:50:36.971 [Lua] Lobby data num_players = 4
20:50:36.971 [Lua] Lobby data weave_name = false
20:50:36.971 [Lua] Lobby data game_mode = 3
20:50:36.971 [Lua] Lobby data is_private = false
20:50:36.971 [Lua] Lobby data mechanism = adventure
20:50:36.971 [Lua] Lobby data level_key = inn_level
20:50:36.971 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:50:36.971 [Lua] Lobby data selected_level_key = mines
20:50:36.971 [Lua] Lobby data unique_server_name = Semagicus
20:50:36.971 [Lua] Lobby data quick_game = true
20:50:36.972 [Lua] Lobby data matchmaking = false
20:50:36.972 [Lua] Lobby data difficulty = hardest
20:50:36.972 [Lua] Lobby data country_code = RU
20:50:36.972 [Lua] Lobby data host = 110000102b4304d
20:50:36.972 [Lua] Lobby data player_slot_5 = 110000106762af3:1
20:50:36.972 [Lua] Lobby data player_slot_2 = 0:0
20:50:36.972 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:50:36.972 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:50:36.972 [Lua] Lobby data eac_authorized = true
20:50:36.972 [Lua] Set lobby end.
20:50:36.972 [Lua] MUSIC MANAGER unmute_all_world_sounds 425784 0
20:50:36.972 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:50:36.979 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:50:36.979 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:50:36.979 [Lua] [LevelTransitionHandler] load_level inn_level 0
20:50:37.042 [Umbra] Unload tome
20:50:37.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x67f39, position: 0
20:50:37.092 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines, LevelTransitionHandler
20:50:37.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:50:37.092 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
20:50:37.092 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:50:37.092 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
20:50:37.092 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:50:37.092 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:50:37.189 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient
20:50:37.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:50:37.196 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:50:37.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:50:37.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:50:37.296 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:50:37.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:50:37.330 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:50:37.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:50:37.381 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:50:37.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:50:44.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:50:44.958 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:50:44.976 [Lua] [LevelTransitionHandler] Level load completed!
20:50:44.976 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 8452763 - weave: nil
20:50:44.979 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:50:44.979 [Lua] checking dlc's against conflict directors
20:50:44.979 [Lua] number of factions to include 3
20:50:44.979 [Lua] number of factions added 3
20:50:44.979 [Lua] --- --- ---
20:50:44.979 [Lua] Starting... difficulty 'hardest'
20:50:44.979 [Lua] These are the starting conflict directors:
20:50:44.979 [Lua] inn_level
20:50:44.979 [Lua] --- --- ---
20:50:44.979 [Lua]
20:50:44.979 [Lua] DONE! Found the following directors:
20:50:44.979 [Lua] (free: 35), Master hash is:
20:50:44.979 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:50:44.981 [Lua] ### Sending rpc_level_loaded
20:50:44.981 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 50
20:50:44.981 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded
20:50:45.011 [Lua] ### Sending rpc_level_loaded
20:50:45.011 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 50
20:50:45.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:50:45.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:50:45.045 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:50:45.045 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:50:45.177 [Lua] ### Sending rpc_level_loaded
20:50:45.177 [Lua] #### Has state machine: true, sender: 110000106762af3, level_id: 50
20:50:45.177 [Lua] Peer 110000106762af3 has loaded the level and all enemies are loaded
20:50:46.019 [Lua] ### Sending rpc_level_loaded
20:50:46.019 [Lua] #### Has state machine: true, sender: 110000101d893da, level_id: 50
20:50:46.019 [Lua] Peer 110000101d893da has loaded the level and all enemies are loaded
20:50:46.086 [Lua] ### Sending rpc_level_loaded
20:50:46.086 [Lua] #### Has state machine: true, sender: 11000010323f234, level_id: 50
20:50:46.086 [Lua] Peer 11000010323f234 has loaded the level and all enemies are loaded
20:50:47.305 [Lua] min_height 90.329146248953677
20:50:53.974 [Lua] [EndViewState] Exit Substate EndViewStateSummary
20:50:53.974 [Lua] [PlayState] Enter Substate EndViewStateChest
20:51:19.912 [Lua] min_height 90.329146248953677
20:51:25.504 [Lua] [PlayState] Exit Substate EndViewStateChest
20:51:25.504 [Lua] [PlayState] Enter Substate EndViewStateScore
20:51:32.890 [Lua] [PlayState] Exit Substate EndViewStateScore
20:51:32.895 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:51:33.902 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:51:33.902 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:51:33.902 [Lua] [Matchmaking] unregister rpcs
20:51:33.903 [Lua] Set lobby begin:
20:51:33.903 [Lua] Lobby data twitch_enabled = false
20:51:33.903 [Lua] Lobby data power_level = 0
20:51:33.903 [Lua] Lobby data num_players = 4
20:51:33.903 [Lua] Lobby data weave_name = false
20:51:33.903 [Lua] Lobby data game_mode = 3
20:51:33.903 [Lua] Lobby data is_private = false
20:51:33.903 [Lua] Lobby data mechanism = adventure
20:51:33.903 [Lua] Lobby data level_key = inn_level
20:51:33.903 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:51:33.903 [Lua] Lobby data selected_level_key = mines
20:51:33.904 [Lua] Lobby data unique_server_name = Semagicus
20:51:33.904 [Lua] Lobby data quick_game = true
20:51:33.904 [Lua] Lobby data matchmaking = false
20:51:33.904 [Lua] Lobby data difficulty = hardest
20:51:33.904 [Lua] Lobby data country_code = RU
20:51:33.904 [Lua] Lobby data host = 110000102b4304d
20:51:33.904 [Lua] Lobby data player_slot_5 = 110000106762af3:1
20:51:33.904 [Lua] Lobby data player_slot_2 = 0:0
20:51:33.904 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:51:33.904 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:51:33.904 [Lua] Lobby data eac_authorized = true
20:51:33.904 [Lua] Set lobby end.
20:51:33.905 [Lua] [Managers] Destroying manager group:
20:51:33.907 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:51:33.907 [Lua] MUSIC MANAGER Stop_loading_screen_music 426003 0
20:51:33.907 [Lua] [Gamestate] Enter StateIngame HOST
20:51:33.907 [Lua] [Managers] Calling function on all managers:
20:51:33.907 [Lua] <>level = inn_level<>
20:51:33.907 [Lua] Set lobby begin:
20:51:33.907 [Lua] Lobby data twitch_enabled = false
20:51:33.907 [Lua] Lobby data power_level = 0
20:51:33.908 [Lua] Lobby data num_players = 4
20:51:33.908 [Lua] Lobby data weave_name = false
20:51:33.908 [Lua] Lobby data game_mode = 3
20:51:33.908 [Lua] Lobby data is_private = false
20:51:33.908 [Lua] Lobby data mechanism = adventure
20:51:33.908 [Lua] Lobby data level_key = inn_level
20:51:33.908 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:51:33.908 [Lua] Lobby data selected_level_key = inn_level
20:51:33.908 [Lua] Lobby data unique_server_name = Semagicus
20:51:33.909 [Lua] Lobby data quick_game = true
20:51:33.909 [Lua] Lobby data matchmaking = false
20:51:33.909 [Lua] Lobby data difficulty = hardest
20:51:33.909 [Lua] Lobby data country_code = RU
20:51:33.909 [Lua] Lobby data host = 110000102b4304d
20:51:33.909 [Lua] Lobby data player_slot_5 = 110000106762af3:1
20:51:33.909 [Lua] Lobby data player_slot_2 = 0:0
20:51:33.909 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:51:33.909 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:51:33.909 [Lua] Lobby data eac_authorized = true
20:51:33.909 [Lua] Set lobby end.
20:51:33.909 [Umbra] Init version: 3.4.15 :: 16 threads
20:51:33.910 [Lua] [StateIngame] Server ingame
20:51:33.913 [Lua] Set lobby begin:
20:51:33.913 [Lua] Lobby data twitch_enabled = false
20:51:33.913 [Lua] Lobby data power_level = 0
20:51:33.913 [Lua] Lobby data num_players = 4
20:51:33.913 [Lua] Lobby data weave_name = false
20:51:33.913 [Lua] Lobby data game_mode = 3
20:51:33.913 [Lua] Lobby data is_private = false
20:51:33.913 [Lua] Lobby data mechanism = adventure
20:51:33.913 [Lua] Lobby data level_key = inn_level
20:51:33.914 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:51:33.914 [Lua] Lobby data selected_level_key = inn_level
20:51:33.914 [Lua] Lobby data unique_server_name = Semagicus
20:51:33.914 [Lua] Lobby data quick_game = true
20:51:33.914 [Lua] Lobby data matchmaking = false
20:51:33.914 [Lua] Lobby data difficulty = hardest
20:51:33.914 [Lua] Lobby data country_code = RU
20:51:33.915 [Lua] Lobby data host = 110000102b4304d
20:51:33.915 [Lua] Lobby data player_slot_5 = 110000106762af3:1
20:51:33.915 [Lua] Lobby data player_slot_2 = 0:0
20:51:33.915 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:51:33.915 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:51:33.915 [Lua] Lobby data eac_authorized = true
20:51:33.915 [Lua] Set lobby end.
20:51:33.915 [Lua] [Matchmaking] register rpcs
20:51:33.915 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:51:33.915 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d
20:51:33.915 [Lua] [GameNetworkManager] self.is_server = true
20:51:33.915 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
20:51:33.915 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:51:33.915 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:51:33.915 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:51:33.915 [Network] Setting artificial MTU limit to 65536
20:51:33.923 [Lua] Switching ConflictSettings: to: inn_level
20:51:33.923 [Lua] pacing=disabled
20:51:33.923 [Lua] roaming=nil
20:51:33.923 [Lua] disabled=false
20:51:33.923 [Lua] pack_spawning=disabled
20:51:33.923 [Lua] contained_breeds=nil
20:51:33.923 [Lua] boss=disabled
20:51:33.923 [Lua] horde=disabled
20:51:33.923 [Lua] specials=disabled
20:51:33.923 [Lua] name=inn_level
20:51:33.923 [Lua] intensity=disabled
20:51:33.923 [Lua] ---
20:51:33.923 [Lua] [LevelAnalysis] set_random_seed( 8452763)
20:51:33.926 [Lua] [AIInterestPointSystem] Level Seed: 8452763
20:51:33.926 [Lua]
20:51:33.926 [Lua] [entity_system_bag] = table
20:51:33.926 [Lua] [entity_system_bag] = metatable
20:51:33.926 [Lua] [startup_data] = table
20:51:33.926 [Lua] [entity_manager] = table
20:51:33.926 [Lua] [entity_manager] = metatable
20:51:33.926 [Lua] [unit_spawner] = table
20:51:33.926 [Lua] [unit_spawner] = metatable
20:51:33.926 [Lua] [unit_storage] = table
20:51:33.926 [Lua] [unit_storage] = metatable
20:51:33.926 [Lua] [dice_keeper] = table
20:51:33.926 [Lua] [dice_keeper] = metatable
20:51:33.926 [Lua] [is_server] = true (boolean)
20:51:33.926 [Lua] [world] = [World]
20:51:33.926 [Lua] [system_api] = table
20:51:33.926 [Lua] [entity_system] = table
20:51:33.926 [Lua] [entity_system] = metatable
20:51:33.926 [Lua] [network_lobby] = table
20:51:33.926 [Lua] [network_lobby] = metatable
20:51:33.926 [Lua] [profile_synchronizer] = table
20:51:33.926 [Lua] [profile_synchronizer] = metatable
20:51:33.926 [Lua] [level_transition_handler] = table
20:51:33.926 [Lua] [level_transition_handler] = metatable
20:51:33.926 [Lua] [num_local_human_players] = 1 (number)
20:51:33.926 [Lua] [statistics_db] = table
20:51:33.926 [Lua] [statistics_db] = metatable
20:51:33.926 [Lua] [network_server] = table
20:51:33.926 [Lua] [network_server] = metatable
20:51:33.926 [Lua] [input_manager] = table
20:51:33.926 [Lua] [input_manager] = metatable
20:51:33.926 [Lua] [network_clock] = table
20:51:33.926 [Lua] [network_clock] = metatable
20:51:33.926 [Lua] [network_transmit] = table
20:51:33.926 [Lua] [network_transmit] = metatable
20:51:33.926 [Lua] [free_flight_manager] = table
20:51:33.926 [Lua] [free_flight_manager] = metatable
20:51:33.926 [Lua] [network_manager] = table
20:51:33.926 [Lua] [network_manager] = metatable
20:51:33.926 [Lua] [network_event_delegate] = table
20:51:33.926 [Lua] [network_event_delegate] = metatable
20:51:33.926 [Lua]
20:51:33.926 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:51:33.926 [Lua] ignoring extension VersusInteractObjectiveExtension
20:51:33.926 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:51:33.926 [Lua] ignoring extension VersusSocketObjectiveExtension
20:51:33.926 [Lua] ignoring extension VersusTargetObjectiveExtension
20:51:33.926 [Lua] ignoring extension VersusMissionObjectiveExtension
20:51:33.927 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:51:33.929 [Lua] [AchievementManager] Achievements using the steam platform
20:51:33.929 [Lua] [StateIngame] Level seed: 8452763
20:51:33.929 [World] Spawning level.
20:51:34.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read,
20:51:34.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read,
20:51:34.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read,
20:51:34.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read,
20:51:34.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read,
20:51:34.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read,
20:51:34.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read,
20:51:34.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read,
20:51:34.141 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:51:34.142 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:51:34.142 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:51:34.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5, async-read,
20:51:34.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4, async-read,
20:51:34.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2, async-read,
20:51:34.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1, async-read,
20:51:34.142 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
20:51:34.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read,
20:51:34.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1, async-read,
20:51:34.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3, async-read,
20:51:34.144 [Lua] [LevelAnalysis] set_random_seed( 8452763)
20:51:34.144 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 24
20:51:34.165 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
20:51:34.165 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
20:51:34.166 [Lua] [IngameUI] init
20:51:34.179 [SteamVoipClient] select_out(110000101d893da, off)
20:51:34.179 [SteamVoipClient] select_out(110000102b4304d, off)
20:51:34.179 [SteamVoipClient] select_out(11000010323f234, off)
20:51:34.179 [SteamVoipClient] select_out(110000106762af3, off)
20:51:34.183 [Lua] cb_razer_chroma_setup
20:51:34.217 [Lua] [Matchmaking] Cancelling matchmaking
20:51:34.217 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
20:51:34.217 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:51:34.217 [Lua] Set lobby begin:
20:51:34.217 [Lua] Lobby data twitch_enabled = false
20:51:34.217 [Lua] Lobby data power_level = 0
20:51:34.219 [Lua] Lobby data num_players = 4
20:51:34.219 [Lua] Lobby data weave_name = false
20:51:34.219 [Lua] Lobby data game_mode = 3
20:51:34.219 [Lua] Lobby data is_private = false
20:51:34.219 [Lua] Lobby data mechanism = adventure
20:51:34.219 [Lua] Lobby data level_key = inn_level
20:51:34.219 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:51:34.219 [Lua] Lobby data selected_level_key = inn_level
20:51:34.219 [Lua] Lobby data unique_server_name = Semagicus
20:51:34.219 [Lua] Lobby data quick_game = true
20:51:34.220 [Lua] Lobby data matchmaking = false
20:51:34.220 [Lua] Lobby data difficulty = normal
20:51:34.220 [Lua] Lobby data country_code = RU
20:51:34.220 [Lua] Lobby data host = 110000102b4304d
20:51:34.220 [Lua] Lobby data player_slot_5 = 110000106762af3:1
20:51:34.220 [Lua] Lobby data player_slot_2 = 0:0
20:51:34.220 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:51:34.220 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:51:34.220 [Lua] Lobby data eac_authorized = true
20:51:34.221 [Lua] Set lobby end.
20:51:34.222 [Lua] Set lobby begin:
20:51:34.222 [Lua] Lobby data twitch_enabled = false
20:51:34.223 [Lua] Lobby data power_level = 0
20:51:34.223 [Lua] Lobby data num_players = 4
20:51:34.223 [Lua] Lobby data weave_name = false
20:51:34.223 [Lua] Lobby data game_mode = 3
20:51:34.223 [Lua] Lobby data is_private = false
20:51:34.223 [Lua] Lobby data mechanism = adventure
20:51:34.223 [Lua] Lobby data level_key = inn_level
20:51:34.223 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:51:34.223 [Lua] Lobby data selected_level_key = inn_level
20:51:34.223 [Lua] Lobby data unique_server_name = Semagicus
20:51:34.224 [Lua] Lobby data quick_game = true
20:51:34.224 [Lua] Lobby data matchmaking = false
20:51:34.224 [Lua] Lobby data difficulty = normal
20:51:34.224 [Lua] Lobby data country_code = RU
20:51:34.224 [Lua] Lobby data host = 110000102b4304d
20:51:34.224 [Lua] Lobby data player_slot_5 = 110000106762af3:1
20:51:34.224 [Lua] Lobby data player_slot_2 = 0:0
20:51:34.224 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:51:34.224 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:51:34.224 [Lua] Lobby data eac_authorized = true
20:51:34.224 [Lua] Set lobby end.
20:51:34.224 [Lua] [PartyManager] Leader is set to 110000102b4304d
20:51:34.224 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
20:51:34.224 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:51:34.224 [Lua] Set lobby begin:
20:51:34.224 [Lua] Lobby data twitch_enabled = false
20:51:34.224 [Lua] Lobby data power_level = 835
20:51:34.225 [Lua] Lobby data num_players = 4
20:51:34.225 [Lua] Lobby data weave_name = false
20:51:34.225 [Lua] Lobby data game_mode = 3
20:51:34.225 [Lua] Lobby data is_private = false
20:51:34.225 [Lua] Lobby data mechanism = adventure
20:51:34.225 [Lua] Lobby data level_key = inn_level
20:51:34.225 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:51:34.225 [Lua] Lobby data selected_level_key = inn_level
20:51:34.225 [Lua] Lobby data unique_server_name = Semagicus
20:51:34.225 [Lua] Lobby data quick_game = true
20:51:34.225 [Lua] Lobby data matchmaking = false
20:51:34.225 [Lua] Lobby data difficulty = normal
20:51:34.225 [Lua] Lobby data country_code = RU
20:51:34.225 [Lua] Lobby data host = 110000102b4304d
20:51:34.225 [Lua] Lobby data player_slot_5 = 110000106762af3:1
20:51:34.225 [Lua] Lobby data player_slot_2 = 0:0
20:51:34.225 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:51:34.225 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:51:34.225 [Lua] Lobby data eac_authorized = true
20:51:34.225 [Lua] Set lobby end.
20:51:34.226 [Flow] complete_skittergate_legend true
20:51:34.226 [Flow] complete_all_helmgart_levels_recruit true
20:51:34.227 [Flow] WitchHunterLevel:35
20:51:34.227 [Flow] LeaderYes
20:51:34.227 [Flow] ALL PC XP:304250
20:51:34.227 [Flow] Has "bogenhafen" DLC:true
20:51:34.227 [Flow] WH XP:60850
20:51:34.227 [Flow] Number of crafted items:2080
20:51:34.227 [Flow] Sum of Powe Levels:1500
20:51:34.227 [Flow] lodestone diff 1:false
20:51:34.227 [Flow] magnus and forest activated
20:51:34.227 [Flow] magnus and forest activated
20:51:34.228 [Flow] cemetery and forest activated
20:51:34.228 [Flow] magnus and cemetery
20:51:34.228 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:51:34.228 [Flow] ALL RUNES ACTIVATED
20:51:34.228 [Flow] magnus and forest activated
20:51:34.228 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:51:34.228 [Flow] ALL RUNES ACTIVATED
20:51:34.228 [Flow] cemetery and forest activated
20:51:34.228 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:51:34.228 [Flow] ALL RUNES ACTIVATED
20:51:34.228 [Flow] magnus and forest activated
20:51:34.228 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:51:34.228 [Flow] ALL RUNES ACTIVATED
20:51:34.228 [Flow] magnus and cemetery
20:51:34.228 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:51:34.228 [Flow] ALL RUNES ACTIVATED
20:51:34.228 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:51:34.230 [Lua] CurrentConflictSettings inn_level
20:51:34.230 [Lua] [ConflictDirector] conflict_director is ai_ready
20:51:34.230 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:51:34.230 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:51:34.231 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:51:34.231 [Lua] Forming navigation groups in one frame
20:51:34.231 [Lua] Forming navigation groups
20:51:34.254 [Lua] NavigationGroupManager -> calulation time A: 0.023000000000138243
20:51:34.255 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
20:51:34.255 [Lua] number of nav groups: 45
20:51:34.255 [Lua] number of refined nav groups : 25
20:51:34.257 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
20:51:34.257 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:51:34.257 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:51:34.257 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:51:34.259 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:51:34.259 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:51:34.259 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:51:34.259 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
20:51:34.260 [Lua] [Managers] Calling function on all managers:
20:51:34.260 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:51:34.284 [Lua] MUSIC: won -> explore
20:51:34.313 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 24
20:51:34.881 [Lua] Set lobby begin:
20:51:34.881 [Lua] Lobby data twitch_enabled = false
20:51:34.881 [Lua] Lobby data power_level = 835
20:51:34.881 [Lua] Lobby data num_players = 4
20:51:34.881 [Lua] Lobby data weave_name = false
20:51:34.881 [Lua] Lobby data game_mode = 3
20:51:34.881 [Lua] Lobby data is_private = false
20:51:34.881 [Lua] Lobby data mechanism = adventure
20:51:34.881 [Lua] Lobby data level_key = inn_level
20:51:34.881 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:51:34.882 [Lua] Lobby data selected_level_key = inn_level
20:51:34.882 [Lua] Lobby data unique_server_name = Semagicus
20:51:34.882 [Lua] Lobby data quick_game = true
20:51:34.882 [Lua] Lobby data matchmaking = false
20:51:34.882 [Lua] Lobby data difficulty = normal
20:51:34.882 [Lua] Lobby data country_code = RU
20:51:34.882 [Lua] Lobby data host = 110000102b4304d
20:51:34.882 [Lua] Lobby data player_slot_5 = 110000106762af3:1
20:51:34.882 [Lua] Lobby data player_slot_2 = 0:0
20:51:34.882 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:51:34.882 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:51:34.882 [Lua] Lobby data eac_authorized = true
20:51:34.882 [Lua] Set lobby end.
20:51:34.882 [Lua] [Matchmaking] Assigned player 11000010323f234 to slot 4 when hot join syncing
20:51:34.882 [Lua] Breedfreezer (server) starting a hot join sync
20:51:34.883 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
20:51:34.883 [Lua] RemotePlayer:create_game_object( ) 27
20:51:34.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:51:34.899 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:51:34.900 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
20:51:34.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:51:34.901 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010323f234
20:51:34.916 [Lua] Set lobby begin:
20:51:34.916 [Lua] Lobby data twitch_enabled = false
20:51:34.916 [Lua] Lobby data power_level = 835
20:51:34.916 [Lua] Lobby data num_players = 4
20:51:34.916 [Lua] Lobby data weave_name = false
20:51:34.916 [Lua] Lobby data game_mode = 3
20:51:34.916 [Lua] Lobby data is_private = false
20:51:34.917 [Lua] Lobby data mechanism = adventure
20:51:34.917 [Lua] Lobby data level_key = inn_level
20:51:34.917 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:51:34.917 [Lua] Lobby data selected_level_key = inn_level
20:51:34.917 [Lua] Lobby data unique_server_name = Semagicus
20:51:34.917 [Lua] Lobby data quick_game = true
20:51:34.917 [Lua] Lobby data matchmaking = false
20:51:34.917 [Lua] Lobby data difficulty = normal
20:51:34.917 [Lua] Lobby data country_code = RU
20:51:34.917 [Lua] Lobby data host = 110000102b4304d
20:51:34.917 [Lua] Lobby data player_slot_5 = 110000106762af3:1
20:51:34.918 [Lua] Lobby data player_slot_2 = 0:0
20:51:34.918 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:51:34.918 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:51:34.918 [Lua] Lobby data eac_authorized = true
20:51:34.918 [Lua] Set lobby end.
20:51:34.918 [Lua] [Matchmaking] Assigned player 110000101d893da to slot 3 when hot join syncing
20:51:34.918 [Lua] Breedfreezer (server) starting a hot join sync
20:51:34.924 [Lua] Set lobby begin:
20:51:34.924 [Lua] Lobby data twitch_enabled = false
20:51:34.924 [Lua] Lobby data power_level = 835
20:51:34.926 [Lua] Lobby data num_players = 4
20:51:34.926 [Lua] Lobby data weave_name = false
20:51:34.926 [Lua] Lobby data game_mode = 3
20:51:34.926 [Lua] Lobby data is_private = false
20:51:34.926 [Lua] Lobby data mechanism = adventure
20:51:34.926 [Lua] Lobby data level_key = inn_level
20:51:34.926 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:51:34.926 [Lua] Lobby data selected_level_key = inn_level
20:51:34.927 [Lua] Lobby data unique_server_name = Semagicus
20:51:34.927 [Lua] Lobby data quick_game = true
20:51:34.927 [Lua] Lobby data matchmaking = false
20:51:34.927 [Lua] Lobby data difficulty = normal
20:51:34.927 [Lua] Lobby data country_code = RU
20:51:34.927 [Lua] Lobby data host = 110000102b4304d
20:51:34.927 [Lua] Lobby data player_slot_5 = 110000106762af3:1
20:51:34.927 [Lua] Lobby data player_slot_2 = 0:0
20:51:34.927 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:51:34.927 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:51:34.928 [Lua] Lobby data eac_authorized = true
20:51:34.928 [Lua] Set lobby end.
20:51:34.928 [Lua] [Matchmaking] Assigned player 110000106762af3 to slot 5 when hot join syncing
20:51:34.928 [Lua] Breedfreezer (server) starting a hot join sync
20:51:34.930 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
20:51:34.930 [Lua] RemotePlayer:create_game_object( ) 29
20:51:34.950 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30
20:51:34.950 [Lua] RemotePlayer:create_game_object( ) 30
20:51:34.967 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106762af3
20:51:34.967 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d893da
20:51:34.982 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:51:34.982 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:51:34.982 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
20:51:34.989 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3, async-read,
20:51:34.989 [Lua] [MOD][VMF][INFO] Added 11000010323f234 to the VMF users list.
20:51:34.989 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010323f234 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:51:34.989 [Lua] Adding player sync data to peer=11000010323f234 local_player_id=1
20:51:35.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:51:35.023 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
20:51:35.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
20:51:35.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
20:51:35.025 [Lua] Players are leaving the safe zone
20:51:35.089 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010323f234 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:51:35.091 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
20:51:35.091 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:51:35.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
20:51:35.152 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
20:51:35.154 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:51:35.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:51:35.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:51:35.232 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:51:35.233 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:51:35.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:51:35.306 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2, async-read,
20:51:35.306 [Lua] [MOD][VMF][INFO] Added 110000101d893da to the VMF users list.
20:51:35.306 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101d893da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:51:35.306 [Lua] Adding player sync data to peer=110000101d893da local_player_id=1
20:51:35.307 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101d893da go_type=player_unit go_created_func_name=game_object_created_player_unit
20:51:35.308 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
20:51:35.309 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:51:35.310 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_1, async-read,
20:51:35.310 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000106762af3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:51:35.310 [Lua] Adding player sync data to peer=110000106762af3 local_player_id=1
20:51:35.324 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000106762af3 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:51:35.325 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38
20:51:35.326 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:51:35.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:51:35.330 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:51:35.331 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:51:35.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:51:35.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:51:35.361 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
20:51:35.362 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:51:35.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:51:35.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:51:35.413 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:51:35.414 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:51:35.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
20:51:35.432 [Lua] StateInGameRunning:_game_actually_starts()
20:51:35.432 [Lua] #################################################################################################################
20:51:35.432 [Lua] [Loading Time]: 00:00:58 [Transition]: mines-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:51:35.432 [Lua] #################################################################################################################
20:51:35.432 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25
20:51:35.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
20:51:35.449 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
20:51:35.451 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
20:51:35.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
20:51:35.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
20:51:35.496 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
20:51:35.497 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
20:51:35.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:51:35.506 [Flow] DISABLE
20:51:35.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:51:35.559 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:51:35.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
20:51:35.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:51:35.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:51:35.604 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:51:35.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
20:51:35.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:51:35.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:51:35.649 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:51:35.651 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
20:51:35.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:51:35.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:51:35.682 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
20:51:35.683 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
20:51:35.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
20:51:35.707 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 24
20:51:35.715 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25
20:51:35.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
20:51:35.730 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
20:51:35.731 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
20:51:35.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
20:51:35.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
20:51:35.766 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
20:51:35.767 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
20:51:35.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:51:35.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read,
20:51:35.961 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25
20:51:35.961 [Lua] Commit load time data
20:51:35.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
20:51:35.992 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
20:51:35.992 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:51:39.578 [Lua] PlayFabMirrorBase:_commit_internal 10
20:51:39.578 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:51:39.587 [Lua] generate_backend_stats 110000102b4304d:1
20:51:39.609 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:51:39.609 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26
20:51:39.617 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26
20:51:40.050 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26
20:51:40.060 [Lua] commit result success 10
20:51:42.376 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106762af3
20:51:42.378 [Lua] [ChatManager][1]System: arm7ar has left the game
20:51:42.378 [Lua] [PSM] Disconnecting peer 110000106762af3
20:51:42.378 [Lua] [PSM] Disconnected peer 110000106762af3 is being removed from session.
20:51:42.378 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106762af3
20:51:42.378 [Lua] [GameNetworkManager] destroying game object with go_id=30
20:51:42.378 [Lua] Set lobby begin:
20:51:42.378 [Lua] Lobby data twitch_enabled = false
20:51:42.378 [Lua] Lobby data power_level = 835
20:51:42.378 [Lua] Lobby data num_players = 4
20:51:42.378 [Lua] Lobby data weave_name = false
20:51:42.378 [Lua] Lobby data game_mode = 3
20:51:42.378 [Lua] Lobby data is_private = false
20:51:42.378 [Lua] Lobby data mechanism = adventure
20:51:42.378 [Lua] Lobby data level_key = inn_level
20:51:42.378 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:51:42.379 [Lua] Lobby data selected_level_key = inn_level
20:51:42.379 [Lua] Lobby data unique_server_name = Semagicus
20:51:42.379 [Lua] Lobby data quick_game = true
20:51:42.379 [Lua] Lobby data matchmaking = false
20:51:42.379 [Lua] Lobby data difficulty = normal
20:51:42.379 [Lua] Lobby data country_code = RU
20:51:42.379 [Lua] Lobby data host = 110000102b4304d
20:51:42.379 [Lua] Lobby data player_slot_5 = 0:0
20:51:42.379 [Lua] Lobby data player_slot_2 = 0:0
20:51:42.379 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:51:42.379 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:51:42.380 [Lua] Lobby data eac_authorized = true
20:51:42.380 [Lua] Set lobby end.
20:51:42.380 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000106762af3)
20:51:42.380 [EAC] EAC server lost client 110000106762af3
20:51:42.380 [EACServer] [23:51:42:379][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000106762AF3 PlayerGUID: 76561198068673267
20:51:42.381 [Lua] [GameNetworkManager] destroying game object with go_id=38
20:51:42.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2, async-read,
20:51:42.391 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2
20:51:42.391 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
20:51:43.319 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read,
20:51:43.319 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:51:43.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read,
20:51:43.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:51:43.346 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read,
20:51:43.346 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:51:43.363 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read,
20:51:43.363 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:51:43.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read,
20:51:43.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:51:43.397 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read,
20:51:43.397 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:51:43.413 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read,
20:51:43.413 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:51:43.430 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read,
20:51:43.430 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:51:43.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read,
20:51:43.580 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:51:44.596 [SteamLobby] Detected removed member 110000106762af3
20:51:44.596 [Connection] Destroying endpoint 110000106762af3 - explicit request
20:51:44.604 [SteamAuthenticator] CancelAuthTicket 110000106762af3
20:51:44.605 [SteamAuthenticator] EndAuthSession 110000106762af3
20:51:44.605 [Lua] [NetworkServer] Changing num_players from 4 to 3
20:51:44.605 [Lua] Players: 3
20:51:44.605 [Lua] Set lobby begin:
20:51:44.605 [Lua] Lobby data twitch_enabled = false
20:51:44.605 [Lua] Lobby data power_level = 835
20:51:44.605 [Lua] Lobby data num_players = 3
20:51:44.605 [Lua] Lobby data weave_name = false
20:51:44.605 [Lua] Lobby data game_mode = 3
20:51:44.605 [Lua] Lobby data is_private = false
20:51:44.605 [Lua] Lobby data mechanism = adventure
20:51:44.605 [Lua] Lobby data level_key = inn_level
20:51:44.606 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:51:44.606 [Lua] Lobby data selected_level_key = inn_level
20:51:44.606 [Lua] Lobby data unique_server_name = Semagicus
20:51:44.606 [Lua] Lobby data quick_game = true
20:51:44.606 [Lua] Lobby data matchmaking = false
20:51:44.606 [Lua] Lobby data difficulty = normal
20:51:44.606 [Lua] Lobby data country_code = RU
20:51:44.606 [Lua] Lobby data host = 110000102b4304d
20:51:44.606 [Lua] Lobby data player_slot_5 = 0:0
20:51:44.606 [Lua] Lobby data player_slot_2 = 0:0
20:51:44.606 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:51:44.606 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:51:44.607 [Lua] Lobby data eac_authorized = true
20:51:44.607 [Lua] Set lobby end.
20:51:44.607 [SteamVoipClient] select_out(110000106762af3, off)
20:51:44.607 [SteamVoipClient] select_in(110000106762af3, off)
20:51:44.607 [Lua] [LobbyMembers] Member left 110000106762af3
20:51:44.670 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:45.228 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:51:45.798 [Lua] [IngameUI] menu view on_enter start_game_view
20:51:45.803 [Lua] [IngameUI] menu view post_update_on_enter table: 0x079b7040
20:51:45.803 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
20:51:45.807 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
20:51:45.807 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
20:51:45.808 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
20:51:45.808 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
20:51:46.313 [Lua] [Matchmaking] Handshake host removing client 110000106762af3
20:51:47.752 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure
20:51:47.752 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
20:51:47.752 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
20:51:47.753 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
20:51:47.753 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
20:51:49.119 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
20:51:49.119 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
20:51:49.119 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
20:51:49.119 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
20:51:49.120 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
20:51:49.536 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
20:51:49.536 [Lua] ............................................................................................................
20:51:49.536 [Lua] ............................................................................................................
20:51:49.536 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
20:51:49.536 [Lua] ............................................................................................................
20:51:49.536 [Lua] ............................................................................................................
20:51:49.536 [Lua] [Matchmaking] Cancelling matchmaking
20:51:49.536 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:51:49.651 [Lua] [IngameUI] menu view on_exit start_game_view
20:51:49.652 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
20:51:49.653 [Save] Saving `save_data`
20:51:49.653 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
20:51:49.653 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
20:51:49.653 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
20:51:49.662 [Save] Save done
20:51:49.668 [Lua] [IngameUI] menu view post_update_on_exit table: 0x079b7040
20:51:52.419 [Lua] PlayFabMirrorBase:_commit_internal 11
20:51:52.419 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:51:52.426 [Lua] generate_backend_stats 110000102b4304d:1
20:51:52.444 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:51:52.444 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 27
20:51:52.455 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 27
20:51:52.909 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 27
20:51:52.921 [Lua] commit result success 11
20:51:55.391 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:51:55.391 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:51:55.394 [Lua] Set lobby begin:
20:51:55.394 [Lua] Lobby data twitch_enabled = false
20:51:55.394 [Lua] Lobby data power_level = 835
20:51:55.394 [Lua] Lobby data num_players = 3
20:51:55.394 [Lua] Lobby data weave_name = false
20:51:55.394 [Lua] Lobby data game_mode = 3
20:51:55.394 [Lua] Lobby data is_private = false
20:51:55.394 [Lua] Lobby data mechanism = adventure
20:51:55.394 [Lua] Lobby data level_key = inn_level
20:51:55.394 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:51:55.394 [Lua] Lobby data selected_level_key = inn_level
20:51:55.395 [Lua] Lobby data unique_server_name = Semagicus
20:51:55.395 [Lua] Lobby data quick_game = true
20:51:55.395 [Lua] Lobby data matchmaking = false
20:51:55.395 [Lua] Lobby data difficulty = hardest
20:51:55.395 [Lua] Lobby data country_code = RU
20:51:55.395 [Lua] Lobby data host = 110000102b4304d
20:51:55.395 [Lua] Lobby data player_slot_5 = 0:0
20:51:55.395 [Lua] Lobby data player_slot_2 = 0:0
20:51:55.396 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:51:55.396 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:51:55.396 [Lua] Lobby data eac_authorized = true
20:51:55.396 [Lua] Set lobby end.
20:51:55.396 [Lua] [PartyManager] Leader is set to 110000102b4304d
20:51:55.396 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
20:51:55.396 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
20:51:55.396 [Lua] Set lobby begin:
20:51:55.396 [Lua] Lobby data twitch_enabled = false
20:51:55.397 [Lua] Lobby data power_level = 835
20:51:55.397 [Lua] Lobby data num_players = 3
20:51:55.397 [Lua] Lobby data weave_name = false
20:51:55.397 [Lua] Lobby data game_mode = 1
20:51:55.397 [Lua] Lobby data is_private = false
20:51:55.397 [Lua] Lobby data mechanism = adventure
20:51:55.397 [Lua] Lobby data level_key = inn_level
20:51:55.397 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:51:55.397 [Lua] Lobby data selected_level_key = inn_level
20:51:55.397 [Lua] Lobby data unique_server_name = Semagicus
20:51:55.397 [Lua] Lobby data quick_game = true
20:51:55.397 [Lua] Lobby data matchmaking = true
20:51:55.397 [Lua] Lobby data difficulty = hardest
20:51:55.398 [Lua] Lobby data country_code = RU
20:51:55.398 [Lua] Lobby data host = 110000102b4304d
20:51:55.398 [Lua] Lobby data player_slot_5 = 0:0
20:51:55.398 [Lua] Lobby data player_slot_2 = 0:0
20:51:55.398 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:51:55.398 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:51:55.398 [Lua] Lobby data eac_authorized = true
20:51:55.398 [Lua] Set lobby end.
20:51:55.398 [Lua] Set lobby begin:
20:51:55.398 [Lua] Lobby data twitch_enabled = false
20:51:55.398 [Lua] Lobby data power_level = 835
20:51:55.398 [Lua] Lobby data num_players = 3
20:51:55.398 [Lua] Lobby data weave_name = false
20:51:55.398 [Lua] Lobby data game_mode = 1
20:51:55.398 [Lua] Lobby data is_private = false
20:51:55.398 [Lua] Lobby data mechanism = adventure
20:51:55.399 [Lua] Lobby data level_key = inn_level
20:51:55.399 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:51:55.399 [Lua] Lobby data selected_level_key = inn_level
20:51:55.399 [Lua] Lobby data unique_server_name = Semagicus
20:51:55.399 [Lua] Lobby data quick_game = true
20:51:55.399 [Lua] Lobby data matchmaking = true
20:51:55.399 [Lua] Lobby data difficulty = hardest
20:51:55.399 [Lua] Lobby data country_code = RU
20:51:55.399 [Lua] Lobby data host = 110000102b4304d
20:51:55.399 [Lua] Lobby data player_slot_5 = 0:0
20:51:55.399 [Lua] Lobby data player_slot_2 = 0:0
20:51:55.399 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:51:55.399 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:51:55.399 [Lua] Lobby data eac_authorized = true
20:51:55.399 [Lua] Set lobby end.
20:51:55.400 [Lua] [ChatManager][1]System: Starting hosted game...
20:51:55.400 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:51:55.400 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:52:11.656 [EACServer] [23:52:11:656][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:52:14.385 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:52:14.386 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:52:14.386 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_castle 0
20:52:14.386 [Lua] [LevelTransitionHandler] set_next_level( dlc_castle, 0 )
20:52:14.386 [Lua] Set lobby begin:
20:52:14.386 [Lua] Lobby data twitch_enabled = false
20:52:14.386 [Lua] Lobby data power_level = 835
20:52:14.386 [Lua] Lobby data num_players = 3
20:52:14.387 [Lua] Lobby data weave_name = false
20:52:14.387 [Lua] Lobby data game_mode = 2
20:52:14.387 [Lua] Lobby data is_private = false
20:52:14.387 [Lua] Lobby data mechanism = adventure
20:52:14.387 [Lua] Lobby data level_key = inn_level
20:52:14.387 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:52:14.387 [Lua] Lobby data selected_level_key = dlc_castle
20:52:14.387 [Lua] Lobby data unique_server_name = Semagicus
20:52:14.387 [Lua] Lobby data quick_game = true
20:52:14.387 [Lua] Lobby data matchmaking = true
20:52:14.387 [Lua] Lobby data difficulty = hardest
20:52:14.388 [Lua] Lobby data country_code = RU
20:52:14.388 [Lua] Lobby data host = 110000102b4304d
20:52:14.388 [Lua] Lobby data player_slot_5 = 0:0
20:52:14.388 [Lua] Lobby data player_slot_2 = 0:0
20:52:14.388 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:52:14.388 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:52:14.388 [Lua] Lobby data eac_authorized = true
20:52:14.388 [Lua] Set lobby end.
20:52:14.390 [Lua] Set lobby begin:
20:52:14.390 [Lua] Lobby data twitch_enabled = false
20:52:14.391 [Lua] Lobby data power_level = 835
20:52:14.391 [Lua] Lobby data num_players = 3
20:52:14.391 [Lua] Lobby data weave_name = false
20:52:14.391 [Lua] Lobby data game_mode = 2
20:52:14.391 [Lua] Lobby data is_private = false
20:52:14.391 [Lua] Lobby data mechanism = adventure
20:52:14.391 [Lua] Lobby data level_key = inn_level
20:52:14.391 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:52:14.391 [Lua] Lobby data selected_level_key = dlc_castle
20:52:14.391 [Lua] Lobby data unique_server_name = Semagicus
20:52:14.392 [Lua] Lobby data quick_game = true
20:52:14.392 [Lua] Lobby data matchmaking = true
20:52:14.392 [Lua] Lobby data difficulty = hardest
20:52:14.392 [Lua] Lobby data country_code = RU
20:52:14.392 [Lua] Lobby data host = 110000102b4304d
20:52:14.392 [Lua] Lobby data player_slot_5 = 0:0
20:52:14.392 [Lua] Lobby data player_slot_2 = 0:0
20:52:14.392 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:52:14.392 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:52:14.392 [Lua] Lobby data eac_authorized = true
20:52:14.392 [Lua] Set lobby end.
20:52:14.392 [Lua] Complete level triggered.
20:52:14.394 [Lua] gm_event_end_conditions_met false false
20:52:14.394 [Save] Saving `save_data`
20:52:14.394 [Lua] PlayFabMirrorBase:_commit_internal nil
20:52:14.394 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:52:14.397 [Lua] generate_backend_stats 110000102b4304d:1
20:52:14.402 [Save] Save done
20:52:14.402 [Save] Saving `save_data`
20:52:14.408 [Save] Save done
20:52:14.419 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:52:14.419 [Lua] TRANSITION nil nil dlc_castle
20:52:14.419 [Save] Saving `save_data`
20:52:14.419 [Lua] Transition type "dlc_castle", is server: true
20:52:14.419 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:52:14.419 [Lua] [GameNetworkManager] Leaving game...
20:52:14.419 [Lua] [GameNetworkManager] Shutting down game session host.
20:52:14.419 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:52:14.419 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:52:14.420 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=41.67
20:52:14.423 [Save] Save done
20:52:14.430 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:52:14.430 [Lua] commit result success 12
20:52:14.869 [Lua] [PlayerSyncData] Game session is not initialized
20:52:14.869 [Lua] [PlayerSyncData] Game session is not initialized
20:52:14.869 [Lua] Set lobby begin:
20:52:14.869 [Lua] Lobby data twitch_enabled = false
20:52:14.869 [Lua] Lobby data power_level = 0
20:52:14.869 [Lua] Lobby data num_players = 3
20:52:14.869 [Lua] Lobby data weave_name = false
20:52:14.869 [Lua] Lobby data game_mode = 2
20:52:14.869 [Lua] Lobby data is_private = false
20:52:14.869 [Lua] Lobby data mechanism = adventure
20:52:14.869 [Lua] Lobby data level_key = inn_level
20:52:14.869 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:52:14.869 [Lua] Lobby data selected_level_key = dlc_castle
20:52:14.869 [Lua] Lobby data unique_server_name = Semagicus
20:52:14.869 [Lua] Lobby data quick_game = true
20:52:14.869 [Lua] Lobby data matchmaking = true
20:52:14.870 [Lua] Lobby data difficulty = hardest
20:52:14.870 [Lua] Lobby data country_code = RU
20:52:14.870 [Lua] Lobby data host = 110000102b4304d
20:52:14.870 [Lua] Lobby data player_slot_5 = 0:0
20:52:14.870 [Lua] Lobby data player_slot_2 = 0:0
20:52:14.870 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:52:14.870 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:52:14.870 [Lua] Lobby data eac_authorized = true
20:52:14.870 [Lua] Set lobby end.
20:52:16.420 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:52:16.420 [Lua] [Managers] Calling function on all managers:
20:52:16.421 [Lua] Clearing all global lookup lists
20:52:16.421 [Lua] [IngamePlayerListUI] - Destroy
20:52:16.421 [Lua] [EquipmentUI] - Destroy
20:52:16.421 [Lua] [GamePadEquipmentUI] - Destroy
20:52:16.421 [Lua] [AbilityUI] - Destroy
20:52:16.421 [Lua] [GamePadAbilityUI] - Destroy
20:52:16.422 [Lua] [IngameUI] destroy
20:52:16.437 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2
20:52:16.438 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1
20:52:16.438 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2
20:52:16.438 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1
20:52:16.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2
20:52:16.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1
20:52:16.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2
20:52:16.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1
20:52:16.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:52:16.440 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5
20:52:16.440 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4
20:52:16.440 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2
20:52:16.440 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1
20:52:16.440 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1
20:52:16.441 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1
20:52:16.442 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3
20:52:16.444 [Lua] [MOD][VMF][INFO] Removed 110000101d893da from the VMF users list.
20:52:16.444 [Lua] [MOD][VMF][INFO] Removed 11000010323f234 from the VMF users list.
20:52:16.509 [Lua] [Managers] Destroying manager group:
20:52:16.514 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:52:16.586 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:52:16.586 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010323f234 dlc_castle 0
20:52:16.586 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d893da dlc_castle 0
20:52:16.586 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d dlc_castle 0
20:52:16.586 [Lua] [Matchmaking] unregister rpcs
20:52:16.587 [Lua] ############### UNLOADING PACKAGES ###############
20:52:16.587 [Lua] [Managers] Calling function on all managers:
20:52:16.587 [Lua] [Managers] Destroying manager group:
20:52:16.587 [Lua] [Gamestate] Enter state StateLoading
20:52:16.588 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:52:16.589 [Lua] [Matchmaking] register rpcs
20:52:16.589 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
20:52:16.589 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
20:52:16.589 [Lua] registering RPCs
20:52:16.589 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:52:16.589 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:52:16.589 [Lua] Set lobby begin:
20:52:16.589 [Lua] Lobby data twitch_enabled = false
20:52:16.589 [Lua] Lobby data power_level = 0
20:52:16.589 [Lua] Lobby data num_players = 3
20:52:16.589 [Lua] Lobby data weave_name = false
20:52:16.589 [Lua] Lobby data game_mode = 2
20:52:16.589 [Lua] Lobby data is_private = false
20:52:16.589 [Lua] Lobby data mechanism = adventure
20:52:16.589 [Lua] Lobby data level_key = dlc_castle
20:52:16.590 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:52:16.590 [Lua] Lobby data selected_level_key = dlc_castle
20:52:16.590 [Lua] Lobby data unique_server_name = Semagicus
20:52:16.590 [Lua] Lobby data quick_game = true
20:52:16.590 [Lua] Lobby data matchmaking = true
20:52:16.590 [Lua] Lobby data difficulty = hardest
20:52:16.590 [Lua] Lobby data country_code = RU
20:52:16.590 [Lua] Lobby data host = 110000102b4304d
20:52:16.590 [Lua] Lobby data player_slot_5 = 0:0
20:52:16.590 [Lua] Lobby data player_slot_2 = 0:0
20:52:16.590 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:52:16.591 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:52:16.591 [Lua] Lobby data eac_authorized = true
20:52:16.591 [Lua] Set lobby end.
20:52:16.591 [Lua] MUSIC MANAGER unmute_all_world_sounds 429511 0
20:52:16.591 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:52:16.595 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_26, global_loading_screens, async-read, prioritized
20:52:16.595 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_castle] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:52:16.595 [Lua] [LevelTransitionHandler] load_level dlc_castle 0
20:52:16.725 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:52:16.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
20:52:16.726 [Umbra] Unload tome
20:52:16.726 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
20:52:16.726 [Lua] [LevelTransitionHandler] Loading level: "dlc_castle"
20:52:16.726 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/penny/dlc_castle"
20:52:16.726 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_castle, LevelTransitionHandler, async-read,
20:52:16.726 [Lua] [StateLoading] got rpc_load_level 111 dlc_castle
20:52:16.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_26
20:52:16.875 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_26
20:52:16.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_castle
20:52:16.885 [Lua] MUSIC MANAGER nik_castle_briefing_02 429512 0
20:52:16.890 [Lua] MUSIC MANAGER Play_loading_screen_music 429513 0
20:52:17.014 [Umbra] Loading umbra tome '#ID[1c17bcdb38c3c092]'
20:52:22.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_castle
20:52:22.292 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_castle
20:52:22.310 [Lua] [LevelTransitionHandler] Level load completed!
20:52:22.310 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_castle - level_seed: 9452023 - weave: nil
20:52:22.343 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:52:22.344 [Lua] checking dlc's against conflict directors
20:52:22.344 [Lua] number of factions to include 2
20:52:22.344 [Lua] number of factions added 2
20:52:22.344 [Lua] --- --- ---
20:52:22.344 [Lua] Starting... difficulty 'hardest'
20:52:22.344 [Lua] These are the starting conflict directors:
20:52:22.344 [Lua] skaven
20:52:22.344 [Lua] chaos
20:52:22.344 [Lua] --- --- ---
20:52:22.344 [Lua]
20:52:22.344 [Lua] DONE! Found the following directors:
20:52:22.344 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_exalted_sorcerer_drachenfels chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_loot_rat chaos_raider skaven_storm_vermin_with_shield
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:52:22.344 [Lua] ### Sending rpc_level_loaded
20:52:22.344 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 111
20:52:22.344 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded
20:52:22.367 [Lua] ### Sending rpc_level_loaded
20:52:22.367 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 111
20:52:22.654 [Lua] ### Sending rpc_level_loaded
20:52:22.654 [Lua] #### Has state machine: true, sender: 110000101d893da, level_id: 111
20:52:22.654 [Lua] Peer 110000101d893da has loaded the level and all enemies are loaded
20:52:22.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:52:22.721 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:52:22.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:52:22.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:52:22.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:52:22.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:52:23.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:52:23.295 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:52:23.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:52:23.531 [Lua] ### Sending rpc_level_loaded
20:52:23.531 [Lua] #### Has state machine: true, sender: 11000010323f234, level_id: 111
20:52:23.531 [Lua] Peer 11000010323f234 has loaded the level and all enemies are loaded
20:52:23.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:52:23.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:52:23.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:52:24.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:52:24.560 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:52:24.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:52:24.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:52:24.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:52:24.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:52:24.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:52:24.882 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:52:24.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:52:25.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:52:25.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:52:25.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:52:25.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:52:25.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:52:25.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:52:25.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:52:25.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:52:25.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:52:25.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:52:25.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:52:25.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:52:26.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:52:26.250 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:52:26.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:52:26.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:52:26.501 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:52:26.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:52:27.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:52:27.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:52:27.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:52:27.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:52:27.363 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:52:27.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:52:27.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:52:27.430 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:52:27.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:52:27.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:52:27.498 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:52:27.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:52:27.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:52:27.801 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:52:27.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:52:28.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:52:28.174 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:52:28.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:52:28.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:52:28.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:52:28.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:52:28.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:52:28.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:52:28.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:52:29.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:52:29.254 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:52:29.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:52:29.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:52:29.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:52:29.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:52:29.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:52:29.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:52:29.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:52:30.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:52:30.097 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:52:30.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:52:30.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:52:30.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:52:30.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
20:52:30.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
20:52:30.671 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
20:52:30.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
20:52:30.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
20:52:30.807 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
20:52:30.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
20:52:31.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
20:52:31.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
20:52:31.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:52:31.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:52:31.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:52:31.316 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_castle game_mode: custom
20:52:31.316 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:52:31.316 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:52:32.318 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:52:32.318 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:52:32.318 [Lua] [Matchmaking] unregister rpcs
20:52:32.319 [Lua] Set lobby begin:
20:52:32.319 [Lua] Lobby data twitch_enabled = false
20:52:32.319 [Lua] Lobby data power_level = 0
20:52:32.319 [Lua] Lobby data num_players = 3
20:52:32.319 [Lua] Lobby data weave_name = false
20:52:32.319 [Lua] Lobby data game_mode = 2
20:52:32.319 [Lua] Lobby data is_private = false
20:52:32.319 [Lua] Lobby data mechanism = adventure
20:52:32.319 [Lua] Lobby data level_key = dlc_castle
20:52:32.319 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:52:32.319 [Lua] Lobby data selected_level_key = dlc_castle
20:52:32.319 [Lua] Lobby data unique_server_name = Semagicus
20:52:32.319 [Lua] Lobby data quick_game = true
20:52:32.319 [Lua] Lobby data matchmaking = true
20:52:32.319 [Lua] Lobby data difficulty = hardest
20:52:32.320 [Lua] Lobby data country_code = RU
20:52:32.320 [Lua] Lobby data host = 110000102b4304d
20:52:32.320 [Lua] Lobby data player_slot_5 = 0:0
20:52:32.320 [Lua] Lobby data player_slot_2 = 0:0
20:52:32.320 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:52:32.320 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:52:32.320 [Lua] Lobby data eac_authorized = true
20:52:32.320 [Lua] Set lobby end.
20:52:32.320 [Lua] [Managers] Destroying manager group:
20:52:32.321 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_26, global_loading_screens
20:52:32.321 [Lua] MUSIC MANAGER Stop_loading_screen_music 429514 0
20:52:32.321 [Lua] [Gamestate] Enter StateIngame HOST
20:52:32.321 [Lua] [Managers] Calling function on all managers:
20:52:32.321 [Lua] <>level = dlc_castle<>
20:52:32.321 [Lua] Set lobby begin:
20:52:32.321 [Lua] Lobby data twitch_enabled = false
20:52:32.321 [Lua] Lobby data power_level = 0
20:52:32.321 [Lua] Lobby data num_players = 3
20:52:32.321 [Lua] Lobby data weave_name = false
20:52:32.321 [Lua] Lobby data game_mode = 2
20:52:32.321 [Lua] Lobby data is_private = false
20:52:32.321 [Lua] Lobby data mechanism = adventure
20:52:32.321 [Lua] Lobby data level_key = dlc_castle
20:52:32.321 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:52:32.321 [Lua] Lobby data selected_level_key = dlc_castle
20:52:32.321 [Lua] Lobby data unique_server_name = Semagicus
20:52:32.322 [Lua] Lobby data quick_game = true
20:52:32.322 [Lua] Lobby data matchmaking = true
20:52:32.322 [Lua] Lobby data difficulty = hardest
20:52:32.322 [Lua] Lobby data country_code = RU
20:52:32.322 [Lua] Lobby data host = 110000102b4304d
20:52:32.322 [Lua] Lobby data player_slot_5 = 0:0
20:52:32.322 [Lua] Lobby data player_slot_2 = 0:0
20:52:32.322 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:52:32.322 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:52:32.322 [Lua] Lobby data eac_authorized = true
20:52:32.322 [Lua] Set lobby end.
20:52:32.322 [Umbra] Init version: 3.4.15 :: 16 threads
20:52:32.322 [Lua] [StateIngame] Server ingame
20:52:32.325 [Lua] Set lobby begin:
20:52:32.325 [Lua] Lobby data twitch_enabled = false
20:52:32.325 [Lua] Lobby data power_level = 0
20:52:32.325 [Lua] Lobby data num_players = 3
20:52:32.325 [Lua] Lobby data weave_name = false
20:52:32.325 [Lua] Lobby data game_mode = 2
20:52:32.325 [Lua] Lobby data is_private = false
20:52:32.326 [Lua] Lobby data mechanism = adventure
20:52:32.326 [Lua] Lobby data level_key = dlc_castle
20:52:32.326 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:52:32.326 [Lua] Lobby data selected_level_key = dlc_castle
20:52:32.326 [Lua] Lobby data unique_server_name = Semagicus
20:52:32.326 [Lua] Lobby data quick_game = true
20:52:32.326 [Lua] Lobby data matchmaking = true
20:52:32.326 [Lua] Lobby data difficulty = hardest
20:52:32.326 [Lua] Lobby data country_code = RU
20:52:32.326 [Lua] Lobby data host = 110000102b4304d
20:52:32.326 [Lua] Lobby data player_slot_5 = 0:0
20:52:32.326 [Lua] Lobby data player_slot_2 = 0:0
20:52:32.326 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:52:32.326 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:52:32.326 [Lua] Lobby data eac_authorized = true
20:52:32.326 [Lua] Set lobby end.
20:52:32.326 [Lua] [Matchmaking] register rpcs
20:52:32.327 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:52:32.327 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d
20:52:32.327 [Lua] [GameNetworkManager] self.is_server = true
20:52:32.327 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
20:52:32.327 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:52:32.327 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:52:32.327 [Network] Setting artificial MTU limit to 65536
20:52:32.336 [Lua] Switching ConflictSettings: to: default
20:52:32.336 [Lua] pacing=default
20:52:32.336 [Lua] roaming=nil
20:52:32.336 [Lua] specials=default
20:52:32.336 [Lua] debug_color=maroon
20:52:32.336 [Lua] contained_breeds=nil
20:52:32.336 [Lua] pack_spawning=default
20:52:32.336 [Lua] disabled=false
20:52:32.336 [Lua] factions=nil
20:52:32.336 [Lua] boss=default
20:52:32.336 [Lua] horde=default
20:52:32.336 [Lua] name=default
20:52:32.336 [Lua] intensity=default
20:52:32.336 [Lua] ---
20:52:32.336 [Lua] [LevelAnalysis] set_random_seed( 9452023)
20:52:32.344 [Lua] [AIInterestPointSystem] Level Seed: 9452023
20:52:32.344 [Lua]
20:52:32.344 [Lua] [entity_system_bag] = table
20:52:32.344 [Lua] [entity_system_bag] = metatable
20:52:32.344 [Lua] [startup_data] = table
20:52:32.344 [Lua] [entity_manager] = table
20:52:32.344 [Lua] [entity_manager] = metatable
20:52:32.344 [Lua] [unit_spawner] = table
20:52:32.344 [Lua] [unit_spawner] = metatable
20:52:32.344 [Lua] [unit_storage] = table
20:52:32.344 [Lua] [unit_storage] = metatable
20:52:32.344 [Lua] [dice_keeper] = table
20:52:32.344 [Lua] [dice_keeper] = metatable
20:52:32.344 [Lua] [is_server] = true (boolean)
20:52:32.345 [Lua] [world] = [World]
20:52:32.345 [Lua] [system_api] = table
20:52:32.345 [Lua] [entity_system] = table
20:52:32.345 [Lua] [entity_system] = metatable
20:52:32.345 [Lua] [network_lobby] = table
20:52:32.345 [Lua] [network_lobby] = metatable
20:52:32.345 [Lua] [profile_synchronizer] = table
20:52:32.345 [Lua] [profile_synchronizer] = metatable
20:52:32.345 [Lua] [level_transition_handler] = table
20:52:32.345 [Lua] [level_transition_handler] = metatable
20:52:32.345 [Lua] [num_local_human_players] = 1 (number)
20:52:32.345 [Lua] [statistics_db] = table
20:52:32.345 [Lua] [statistics_db] = metatable
20:52:32.345 [Lua] [network_server] = table
20:52:32.345 [Lua] [network_server] = metatable
20:52:32.345 [Lua] [input_manager] = table
20:52:32.345 [Lua] [input_manager] = metatable
20:52:32.345 [Lua] [network_clock] = table
20:52:32.345 [Lua] [network_clock] = metatable
20:52:32.345 [Lua] [network_transmit] = table
20:52:32.345 [Lua] [network_transmit] = metatable
20:52:32.345 [Lua] [free_flight_manager] = table
20:52:32.345 [Lua] [free_flight_manager] = metatable
20:52:32.345 [Lua] [network_manager] = table
20:52:32.345 [Lua] [network_manager] = metatable
20:52:32.345 [Lua] [network_event_delegate] = table
20:52:32.345 [Lua] [network_event_delegate] = metatable
20:52:32.345 [Lua]
20:52:32.345 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:52:32.345 [Lua] ignoring extension VersusInteractObjectiveExtension
20:52:32.345 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:52:32.345 [Lua] ignoring extension VersusSocketObjectiveExtension
20:52:32.345 [Lua] ignoring extension VersusTargetObjectiveExtension
20:52:32.345 [Lua] ignoring extension VersusMissionObjectiveExtension
20:52:32.348 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:52:32.364 [Lua] [AchievementManager] Achievements using the steam platform
20:52:32.364 [Lua] [StateIngame] Level seed: 9452023
20:52:32.364 [World] Spawning level.
20:52:34.708 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
20:52:34.708 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
20:52:34.708 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
20:52:34.708 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
20:52:34.731 [Lua] respawn_unit_spawned with group id: respawn_castle_boss
20:52:34.796 [Lua] [LevelAnalysis] set_random_seed( 9452023)
20:52:34.796 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 28
20:52:34.826 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
20:52:34.826 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
20:52:34.826 [Lua] [IngameUI] init
20:52:34.837 [SteamVoipClient] select_out(110000101d893da, off)
20:52:34.837 [SteamVoipClient] select_out(110000102b4304d, off)
20:52:34.837 [SteamVoipClient] select_out(11000010323f234, off)
20:52:34.841 [Lua] cb_razer_chroma_setup
20:52:34.864 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
20:52:34.864 [Lua] Set lobby begin:
20:52:34.864 [Lua] Lobby data twitch_enabled = false
20:52:34.864 [Lua] Lobby data power_level = 835
20:52:34.865 [Lua] Lobby data num_players = 3
20:52:34.865 [Lua] Lobby data weave_name = false
20:52:34.865 [Lua] Lobby data game_mode = 2
20:52:34.865 [Lua] Lobby data is_private = false
20:52:34.865 [Lua] Lobby data mechanism = adventure
20:52:34.865 [Lua] Lobby data level_key = dlc_castle
20:52:34.865 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:52:34.865 [Lua] Lobby data selected_level_key = dlc_castle
20:52:34.865 [Lua] Lobby data unique_server_name = Semagicus
20:52:34.865 [Lua] Lobby data quick_game = true
20:52:34.865 [Lua] Lobby data matchmaking = true
20:52:34.865 [Lua] Lobby data difficulty = hardest
20:52:34.865 [Lua] Lobby data country_code = RU
20:52:34.865 [Lua] Lobby data host = 110000102b4304d
20:52:34.866 [Lua] Lobby data player_slot_5 = 0:0
20:52:34.866 [Lua] Lobby data player_slot_2 = 0:0
20:52:34.866 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:52:34.866 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:52:34.866 [Lua] Lobby data eac_authorized = true
20:52:34.866 [Lua] Set lobby end.
20:52:34.866 [Flow] Destroyed:c_barrel_socket
20:52:34.867 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
20:52:34.867 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:52:34.867 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:52:34.867 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:52:34.867 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:52:34.868 [Lua] CurrentConflictSettings default
20:52:34.868 [Lua] [ConflictDirector] conflict_director is ai_ready
20:52:34.870 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:52:34.870 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:52:34.879 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:52:34.879 [Lua] Forming navigation groups in one frame
20:52:34.879 [Lua] Forming navigation groups
20:52:34.897 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
20:52:35.153 [Lua] NavigationGroupManager -> calulation time B: 0.25599999999985812
20:52:35.153 [Lua] number of nav groups: 262
20:52:35.154 [Lua] number of refined nav groups : 197
20:52:35.159 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000003128662
20:52:35.159 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.896562851965429 Normalized coefficient: 1.2212556307279732
20:52:35.162 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.172694188356401 Normalized coefficient: 1.5482624080086214
20:52:35.166 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.356432192772628 Normalized coefficient: 1.2746397790465993
20:52:35.169 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 8.3512740567326542 Normalized coefficient: 1.1854478649301166
20:52:35.177 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
20:52:35.177 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
20:52:35.177 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
20:52:35.177 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
20:52:35.177 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
20:52:35.177 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
20:52:35.177 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
20:52:35.177 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
20:52:35.177 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
20:52:35.183 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_castle
20:52:35.183 [Lua] [LevelAnalysis] This level has a total main-path length of 1312.795 meters.
20:52:35.183 [Lua] [LevelAnalysis] grouping spawners for event_patrol
20:52:35.183 [Lua] [LevelAnalysis]
20:52:35.183 [Lua] [LevelAnalysis] grouping spawners for event_boss
20:52:35.183 [Lua] [LevelAnalysis]
20:52:35.183 [Lua] [LevelAnalysis] Terror events added:
20:52:35.183 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
20:52:35.183 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
20:52:35.183 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
20:52:35.183 [Lua] NORMAL PATROL MAIN PATH 156.90591430664063
20:52:35.183 [Lua] [waypoints] = table
20:52:35.183 [Lua] [astar_points] = table
20:52:35.183 [Lua] [travel_dist] = 156.90591144561768 (number)
20:52:35.183 [Lua] [one_directional] = false (boolean)
20:52:35.183 [Lua] [id] = boss_5 (string)
20:52:35.183 [Lua] ----> using boss spline path!
20:52:35.183 [Lua] Adding main path event: Vector3Box(-80, -60, -14) boss_event_skaven_spline_patrol 45 table: 000000000B79CB90
20:52:35.183 [Lua] ----> using boss gizmo!
20:52:35.183 [Lua] [LevelAnalysis] section: 2, start-index: 11, end-index: 23, forbidden-dist: -327.9 start-travel-dist: 494.8, end-travel-dist: 648.1 spawn_distance 156.9
20:52:35.184 [Lua] Adding main path event: Vector3Box(-52.25, 124.75, 12) boss_event_chaos_spawn 45 table: 000000000B79D210
20:52:35.184 [Lua] [LevelAnalysis] num_event_places_f: 0.84186306317647297 , num_event_places: 0 , trailing_event_fraction: 0.84186306317647297 , num_events: 1
20:52:35.184 [Lua] [LevelAnalysis] Level path distance: 1312.7945947647095
20:52:35.184 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1312.7945947647095 forbidden_dist: -1212.7945947647095
20:52:35.184 [Lua] [LevelAnalysis] wanted_distance: 126.49551023657155
20:52:35.184 [Lua] [LevelAnalysis] Terror events added:
20:52:35.184 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
20:52:35.184 [Lua] Adding main path event: Vector3Box(-88.3988, -86.3464, -14.8358) rare_event_loot_rat 45 table: 000000000B79D7E0
20:52:35.184 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:52:35.189 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
20:52:35.195 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:52:35.197 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:52:35.198 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=68
20:52:35.198 [Lua] [Managers] Calling function on all managers:
20:52:35.198 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:52:35.312 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 28
20:52:35.318 [Lua] player (110000102b4304d,2) was put into party 1
20:52:35.330 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=69
20:52:35.330 [Lua] Assigning peer(110000102b4304d:2) to profile(5) career(1)
20:52:35.330 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(5) career_index(1)
20:52:35.330 [Lua] Set lobby begin:
20:52:35.330 [Lua] Lobby data twitch_enabled = false
20:52:35.330 [Lua] Lobby data power_level = 835
20:52:35.330 [Lua] Lobby data num_players = 3
20:52:35.330 [Lua] Lobby data weave_name = false
20:52:35.330 [Lua] Lobby data game_mode = 2
20:52:35.330 [Lua] Lobby data is_private = false
20:52:35.330 [Lua] Lobby data mechanism = adventure
20:52:35.330 [Lua] Lobby data level_key = dlc_castle
20:52:35.331 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:52:35.331 [Lua] Lobby data selected_level_key = dlc_castle
20:52:35.331 [Lua] Lobby data unique_server_name = Semagicus
20:52:35.331 [Lua] Lobby data quick_game = true
20:52:35.331 [Lua] Lobby data matchmaking = true
20:52:35.331 [Lua] Lobby data difficulty = hardest
20:52:35.331 [Lua] Lobby data country_code = RU
20:52:35.331 [Lua] Lobby data host = 110000102b4304d
20:52:35.331 [Lua] Lobby data player_slot_5 = 0:0
20:52:35.331 [Lua] Lobby data player_slot_2 = 0:0
20:52:35.332 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:52:35.332 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:52:35.332 [Lua] Lobby data eac_authorized = true
20:52:35.332 [Lua] Set lobby end.
20:52:35.332 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:11000010323f234 | dr:110000101d893da | bw:0 | es:0
20:52:35.332 [Lua]
20:52:35.332 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
20:52:35.332 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean)
20:52:35.332 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
20:52:35.332 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
20:52:35.332 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
20:52:35.332 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
20:52:35.332 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean)
20:52:35.332 [Lua] [wwise/two_handed_axes] = false (boolean)
20:52:35.332 [Lua]
20:52:35.332 [Lua]
20:52:35.332 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
20:52:35.332 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean)
20:52:35.332 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
20:52:35.332 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean)
20:52:35.332 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
20:52:35.332 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
20:52:35.332 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:52:35.332 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:52:35.332 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
20:52:35.332 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
20:52:35.332 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean)
20:52:35.332 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01] = false (boolean)
20:52:35.332 [Lua] [wwise/two_handed_axes] = false (boolean)
20:52:35.332 [Lua]
20:52:35.339 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010323f234 inventory_sync_id:19 my_peer_id:110000102b4304d
20:52:35.339 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:19 my_peer_id:110000102b4304d
20:52:35.339 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:19 my_peer_id:110000102b4304d
20:52:36.140 [Lua] [GameNetworkManager] destroying game object with go_id=69
20:52:36.143 [Lua] player (110000102b4304d,2) was put into party 1
20:52:36.158 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70
20:52:36.158 [Lua] Assigning peer(110000102b4304d:2) to profile(5) career(1)
20:52:36.158 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(5) career_index(1)
20:52:36.158 [Lua] Set lobby begin:
20:52:36.158 [Lua] Lobby data twitch_enabled = false
20:52:36.158 [Lua] Lobby data power_level = 835
20:52:36.158 [Lua] Lobby data num_players = 3
20:52:36.158 [Lua] Lobby data weave_name = false
20:52:36.159 [Lua] Lobby data game_mode = 2
20:52:36.159 [Lua] Lobby data is_private = false
20:52:36.159 [Lua] Lobby data mechanism = adventure
20:52:36.159 [Lua] Lobby data level_key = dlc_castle
20:52:36.159 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:52:36.159 [Lua] Lobby data selected_level_key = dlc_castle
20:52:36.159 [Lua] Lobby data unique_server_name = Semagicus
20:52:36.159 [Lua] Lobby data quick_game = true
20:52:36.159 [Lua] Lobby data matchmaking = true
20:52:36.159 [Lua] Lobby data difficulty = hardest
20:52:36.159 [Lua] Lobby data country_code = RU
20:52:36.159 [Lua] Lobby data host = 110000102b4304d
20:52:36.159 [Lua] Lobby data player_slot_5 = 0:0
20:52:36.159 [Lua] Lobby data player_slot_2 = 0:0
20:52:36.159 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:52:36.159 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:52:36.159 [Lua] Lobby data eac_authorized = true
20:52:36.159 [Lua] Set lobby end.
20:52:36.159 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:11000010323f234 | dr:110000101d893da | bw:0 | es:0
20:52:36.160 [Lua]
20:52:36.160 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
20:52:36.160 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean)
20:52:36.160 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
20:52:36.160 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
20:52:36.160 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
20:52:36.160 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
20:52:36.160 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean)
20:52:36.160 [Lua] [wwise/two_handed_axes] = false (boolean)
20:52:36.160 [Lua]
20:52:36.160 [Lua]
20:52:36.160 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
20:52:36.160 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
20:52:36.160 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
20:52:36.160 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean)
20:52:36.160 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
20:52:36.160 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
20:52:36.160 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01] = false (boolean)
20:52:36.160 [Lua] [wwise/two_handed_axes] = false (boolean)
20:52:36.160 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean)
20:52:36.160 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean)
20:52:36.160 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:52:36.160 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
20:52:36.160 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:52:36.160 [Lua]
20:52:36.165 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 28
20:52:36.168 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:19 my_peer_id:110000102b4304d
20:52:36.168 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010323f234 inventory_sync_id:20 my_peer_id:110000102b4304d
20:52:36.168 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:20 my_peer_id:110000102b4304d
20:52:36.168 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:20 my_peer_id:110000102b4304d
20:52:36.179 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19
20:52:36.195 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:20 my_peer_id:110000102b4304d
20:52:36.206 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20
20:52:36.208 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
20:52:36.208 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
20:52:36.211 [Flow] DISABLE
20:52:36.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2, InventoryPackageSynchronizerClient
20:52:36.379 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient
20:52:36.379 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
20:52:36.384 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:52:36.384 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, InventoryPackageSynchronizerClient
20:52:36.384 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient
20:52:36.384 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2, InventoryPackageSynchronizerClient
20:52:36.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
20:52:36.385 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, InventoryPackageSynchronizerClient
20:52:36.388 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:52:36.390 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:52:36.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
20:52:36.391 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
20:52:36.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient
20:52:36.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
20:52:36.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient
20:52:38.409 [Lua] Set lobby begin:
20:52:38.409 [Lua] Lobby data twitch_enabled = false
20:52:38.409 [Lua] Lobby data power_level = 835
20:52:38.410 [Lua] Lobby data num_players = 3
20:52:38.410 [Lua] Lobby data weave_name = false
20:52:38.410 [Lua] Lobby data game_mode = 2
20:52:38.410 [Lua] Lobby data is_private = false
20:52:38.410 [Lua] Lobby data mechanism = adventure
20:52:38.410 [Lua] Lobby data level_key = dlc_castle
20:52:38.410 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:52:38.410 [Lua] Lobby data selected_level_key = dlc_castle
20:52:38.410 [Lua] Lobby data unique_server_name = Semagicus
20:52:38.411 [Lua] Lobby data quick_game = true
20:52:38.411 [Lua] Lobby data matchmaking = true
20:52:38.411 [Lua] Lobby data difficulty = hardest
20:52:38.411 [Lua] Lobby data country_code = RU
20:52:38.411 [Lua] Lobby data host = 110000102b4304d
20:52:38.411 [Lua] Lobby data player_slot_5 = 0:0
20:52:38.411 [Lua] Lobby data player_slot_2 = 0:0
20:52:38.411 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:52:38.411 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:52:38.411 [Lua] Lobby data eac_authorized = true
20:52:38.411 [Lua] Set lobby end.
20:52:38.412 [Lua] [Matchmaking] Assigned player 11000010323f234 to slot 4 when hot join syncing
20:52:38.412 [Lua] Breedfreezer (server) starting a hot join sync
20:52:38.412 [Lua] packing 0 units of breed chaos_marauder
20:52:38.412 [Lua] packing 0 units of breed skaven_clan_rat
20:52:38.412 [Lua] packing 0 units of breed skaven_storm_vermin
20:52:38.412 [Lua] packing 0 units of breed skaven_slave
20:52:38.412 [Lua] packing 0 units of breed chaos_fanatic
20:52:38.412 [Lua] packing 0 units of breed chaos_raider
20:52:38.412 [Lua] packing 0 units of breed chaos_warrior
20:52:38.412 [Lua] packing 0 units of breed chaos_berzerker
20:52:38.412 [Lua] packing 0 units of breed skaven_plague_monk
20:52:38.412 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:52:38.412 [Lua]
20:52:38.412 [Lua] [1] = 1 (number)
20:52:38.412 [Lua] [2] = 0 (number)
20:52:38.412 [Lua] [3] = 1 (number)
20:52:38.412 [Lua] [4] = 0 (number)
20:52:38.412 [Lua] [5] = 1 (number)
20:52:38.412 [Lua] [6] = 0 (number)
20:52:38.412 [Lua] [7] = 1 (number)
20:52:38.412 [Lua] [8] = 0 (number)
20:52:38.412 [Lua] [9] = 1 (number)
20:52:38.412 [Lua] [10] = 0 (number)
20:52:38.412 [Lua] [11] = 1 (number)
20:52:38.412 [Lua] [12] = 0 (number)
20:52:38.412 [Lua] [13] = 1 (number)
20:52:38.412 [Lua] [14] = 0 (number)
20:52:38.412 [Lua] [15] = 1 (number)
20:52:38.412 [Lua] [16] = 0 (number)
20:52:38.412 [Lua] [17] = 1 (number)
20:52:38.412 [Lua] [18] = 0 (number)
20:52:38.412 [Lua]
20:52:38.412 [Lua]
20:52:38.412 [Lua]
20:52:38.414 [Lua] Set lobby begin:
20:52:38.414 [Lua] Lobby data twitch_enabled = false
20:52:38.414 [Lua] Lobby data power_level = 835
20:52:38.414 [Lua] Lobby data num_players = 3
20:52:38.414 [Lua] Lobby data weave_name = false
20:52:38.414 [Lua] Lobby data game_mode = 2
20:52:38.414 [Lua] Lobby data is_private = false
20:52:38.415 [Lua] Lobby data mechanism = adventure
20:52:38.415 [Lua] Lobby data level_key = dlc_castle
20:52:38.415 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:52:38.415 [Lua] Lobby data selected_level_key = dlc_castle
20:52:38.415 [Lua] Lobby data unique_server_name = Semagicus
20:52:38.415 [Lua] Lobby data quick_game = true
20:52:38.415 [Lua] Lobby data matchmaking = true
20:52:38.415 [Lua] Lobby data difficulty = hardest
20:52:38.415 [Lua] Lobby data country_code = RU
20:52:38.415 [Lua] Lobby data host = 110000102b4304d
20:52:38.415 [Lua] Lobby data player_slot_5 = 0:0
20:52:38.415 [Lua] Lobby data player_slot_2 = 0:0
20:52:38.415 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:52:38.415 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:52:38.416 [Lua] Lobby data eac_authorized = true
20:52:38.416 [Lua] Set lobby end.
20:52:38.416 [Lua] [Matchmaking] Assigned player 110000101d893da to slot 3 when hot join syncing
20:52:38.416 [Lua] Breedfreezer (server) starting a hot join sync
20:52:38.416 [Lua] packing 0 units of breed chaos_marauder
20:52:38.416 [Lua] packing 0 units of breed skaven_clan_rat
20:52:38.416 [Lua] packing 0 units of breed skaven_storm_vermin
20:52:38.416 [Lua] packing 0 units of breed skaven_slave
20:52:38.416 [Lua] packing 0 units of breed chaos_fanatic
20:52:38.416 [Lua] packing 0 units of breed chaos_raider
20:52:38.416 [Lua] packing 0 units of breed chaos_warrior
20:52:38.416 [Lua] packing 0 units of breed chaos_berzerker
20:52:38.416 [Lua] packing 0 units of breed skaven_plague_monk
20:52:38.416 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:52:38.416 [Lua]
20:52:38.416 [Lua] [1] = 1 (number)
20:52:38.416 [Lua] [2] = 0 (number)
20:52:38.416 [Lua] [3] = 1 (number)
20:52:38.416 [Lua] [4] = 0 (number)
20:52:38.416 [Lua] [5] = 1 (number)
20:52:38.416 [Lua] [6] = 0 (number)
20:52:38.416 [Lua] [7] = 1 (number)
20:52:38.416 [Lua] [8] = 0 (number)
20:52:38.416 [Lua] [9] = 1 (number)
20:52:38.416 [Lua] [10] = 0 (number)
20:52:38.416 [Lua] [11] = 1 (number)
20:52:38.416 [Lua] [12] = 0 (number)
20:52:38.416 [Lua] [13] = 1 (number)
20:52:38.416 [Lua] [14] = 0 (number)
20:52:38.416 [Lua] [15] = 1 (number)
20:52:38.416 [Lua] [16] = 0 (number)
20:52:38.416 [Lua] [17] = 1 (number)
20:52:38.416 [Lua] [18] = 0 (number)
20:52:38.416 [Lua]
20:52:38.416 [Lua]
20:52:38.416 [Lua]
20:52:38.417 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=71
20:52:38.417 [Lua] RemotePlayer:create_game_object( ) 71
20:52:38.433 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=72
20:52:38.433 [Lua] RemotePlayer:create_game_object( ) 72
20:52:38.452 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d893da
20:52:38.452 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010323f234
20:52:38.455 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:52:38.455 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74
20:52:38.462 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:52:38.462 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:52:38.462 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76
20:52:38.484 [Lua] Switching ConflictSettings: to: skaven
20:52:38.484 [Lua] pacing=default
20:52:38.484 [Lua] roaming=nil
20:52:38.484 [Lua] specials=skaven
20:52:38.484 [Lua] debug_color=orange
20:52:38.484 [Lua] contained_breeds=nil
20:52:38.484 [Lua] pack_spawning=skaven
20:52:38.484 [Lua] disabled=false
20:52:38.484 [Lua] factions=nil
20:52:38.484 [Lua] boss=skaven
20:52:38.484 [Lua] horde=default
20:52:38.484 [Lua] name=skaven
20:52:38.484 [Lua] intensity=default
20:52:38.484 [Lua] ---
20:52:38.495 [Lua] [GameNetworkManager] destroying game object with go_id=74
20:52:38.505 [Lua] [GameNetworkManager] destroying game object with go_id=70
20:52:38.505 [Lua] player (110000102b4304d,2) was put into party 1
20:52:38.521 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=77
20:52:38.521 [Lua] Assigning peer(110000102b4304d:2) to profile(5) career(1)
20:52:38.521 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(5) career_index(1)
20:52:38.521 [Lua] Set lobby begin:
20:52:38.521 [Lua] Lobby data twitch_enabled = false
20:52:38.521 [Lua] Lobby data power_level = 835
20:52:38.521 [Lua] Lobby data num_players = 3
20:52:38.521 [Lua] Lobby data weave_name = false
20:52:38.521 [Lua] Lobby data game_mode = 2
20:52:38.521 [Lua] Lobby data is_private = false
20:52:38.521 [Lua] Lobby data mechanism = adventure
20:52:38.521 [Lua] Lobby data level_key = dlc_castle
20:52:38.521 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:52:38.522 [Lua] Lobby data selected_level_key = dlc_castle
20:52:38.522 [Lua] Lobby data unique_server_name = Semagicus
20:52:38.522 [Lua] Lobby data quick_game = true
20:52:38.522 [Lua] Lobby data matchmaking = true
20:52:38.522 [Lua] Lobby data difficulty = hardest
20:52:38.522 [Lua] Lobby data country_code = RU
20:52:38.522 [Lua] Lobby data host = 110000102b4304d
20:52:38.522 [Lua] Lobby data player_slot_5 = 0:0
20:52:38.522 [Lua] Lobby data player_slot_2 = 0:0
20:52:38.522 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:52:38.522 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:52:38.522 [Lua] Lobby data eac_authorized = true
20:52:38.522 [Lua] Set lobby end.
20:52:38.522 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:11000010323f234 | dr:110000101d893da | bw:0 | es:0
20:52:38.523 [Lua]
20:52:38.523 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
20:52:38.523 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean)
20:52:38.523 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
20:52:38.523 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
20:52:38.523 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
20:52:38.523 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
20:52:38.523 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean)
20:52:38.523 [Lua] [wwise/two_handed_axes] = false (boolean)
20:52:38.523 [Lua]
20:52:38.523 [Lua]
20:52:38.523 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
20:52:38.523 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
20:52:38.523 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
20:52:38.523 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean)
20:52:38.523 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
20:52:38.523 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
20:52:38.523 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01] = false (boolean)
20:52:38.523 [Lua] [wwise/two_handed_axes] = false (boolean)
20:52:38.523 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean)
20:52:38.523 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean)
20:52:38.523 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:52:38.523 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
20:52:38.523 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:52:38.523 [Lua]
20:52:38.527 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010323f234 inventory_sync_id:21 my_peer_id:110000102b4304d
20:52:38.527 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:21 my_peer_id:110000102b4304d
20:52:38.527 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:21 my_peer_id:110000102b4304d
20:52:38.560 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:21 my_peer_id:110000102b4304d
20:52:38.563 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21
20:52:38.579 [Lua] [MOD][VMF][INFO] Added 11000010323f234 to the VMF users list.
20:52:38.579 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010323f234 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:52:38.579 [Lua] Adding player sync data to peer=11000010323f234 local_player_id=1
20:52:38.579 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010323f234 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:52:38.581 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78
20:52:38.581 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:52:38.807 [Lua] StateInGameRunning:_game_actually_starts()
20:52:38.807 [Lua] #################################################################################################################
20:52:38.807 [Lua] [Loading Time]: 00:00:22 [Transition]: inn_level-dlc_castle [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:52:38.807 [Lua] #################################################################################################################
20:52:38.807 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29
20:52:38.808 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
20:52:38.856 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29
20:52:38.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
20:52:38.960 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
20:52:39.111 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29
20:52:39.111 [Lua] Commit load time data
20:52:39.332 [Lua] [MOD][VMF][INFO] Added 110000101d893da to the VMF users list.
20:52:39.332 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101d893da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:52:39.332 [Lua] Adding player sync data to peer=110000101d893da local_player_id=1
20:52:39.332 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101d893da go_type=player_unit go_created_func_name=game_object_created_player_unit
20:52:39.334 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79
20:52:39.335 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:52:39.342 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:52:39.342 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81
20:52:42.807 [Lua] Set lobby begin:
20:52:42.807 [Lua] Lobby data twitch_enabled = false
20:52:42.807 [Lua] Lobby data power_level = 556
20:52:42.807 [Lua] Lobby data num_players = 3
20:52:42.807 [Lua] Lobby data weave_name = false
20:52:42.807 [Lua] Lobby data game_mode = 2
20:52:42.807 [Lua] Lobby data is_private = false
20:52:42.807 [Lua] Lobby data mechanism = adventure
20:52:42.807 [Lua] Lobby data level_key = dlc_castle
20:52:42.807 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:52:42.808 [Lua] Lobby data selected_level_key = dlc_castle
20:52:42.808 [Lua] Lobby data unique_server_name = Semagicus
20:52:42.808 [Lua] Lobby data quick_game = true
20:52:42.808 [Lua] Lobby data matchmaking = true
20:52:42.808 [Lua] Lobby data difficulty = hardest
20:52:42.808 [Lua] Lobby data country_code = RU
20:52:42.808 [Lua] Lobby data host = 110000102b4304d
20:52:42.808 [Lua] Lobby data player_slot_5 = 0:0
20:52:42.808 [Lua] Lobby data player_slot_2 = 0:0
20:52:42.808 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:52:42.808 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:52:42.808 [Lua] Lobby data eac_authorized = true
20:52:42.808 [Lua] Set lobby end.
20:52:47.828 [Lua] Set lobby begin:
20:52:47.828 [Lua] Lobby data twitch_enabled = false
20:52:47.828 [Lua] Lobby data power_level = 835
20:52:47.828 [Lua] Lobby data num_players = 3
20:52:47.828 [Lua] Lobby data weave_name = false
20:52:47.828 [Lua] Lobby data game_mode = 2
20:52:47.828 [Lua] Lobby data is_private = false
20:52:47.828 [Lua] Lobby data mechanism = adventure
20:52:47.828 [Lua] Lobby data level_key = dlc_castle
20:52:47.829 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:52:47.829 [Lua] Lobby data selected_level_key = dlc_castle
20:52:47.829 [Lua] Lobby data unique_server_name = Semagicus
20:52:47.829 [Lua] Lobby data quick_game = true
20:52:47.829 [Lua] Lobby data matchmaking = true
20:52:47.829 [Lua] Lobby data difficulty = hardest
20:52:47.829 [Lua] Lobby data country_code = RU
20:52:47.829 [Lua] Lobby data host = 110000102b4304d
20:52:47.829 [Lua] Lobby data player_slot_5 = 0:0
20:52:47.829 [Lua] Lobby data player_slot_2 = 0:0
20:52:47.829 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:52:47.829 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:52:47.829 [Lua] Lobby data eac_authorized = true
20:52:47.829 [Lua] Set lobby end.
20:53:28.992 [SteamLobby] Detected added member 11000010886fe2f
20:53:28.992 [Lua] [NetworkServer] Changing num_players from 3 to 4
20:53:28.992 [Lua] Players: 4
20:53:28.992 [Lua] Set lobby begin:
20:53:28.992 [Lua] Lobby data twitch_enabled = false
20:53:28.992 [Lua] Lobby data power_level = 835
20:53:28.992 [Lua] Lobby data num_players = 4
20:53:28.992 [Lua] Lobby data weave_name = false
20:53:28.992 [Lua] Lobby data game_mode = 2
20:53:28.992 [Lua] Lobby data is_private = false
20:53:28.992 [Lua] Lobby data mechanism = adventure
20:53:28.993 [Lua] Lobby data level_key = dlc_castle
20:53:28.993 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:53:28.993 [Lua] Lobby data selected_level_key = dlc_castle
20:53:28.993 [Lua] Lobby data unique_server_name = Semagicus
20:53:28.993 [Lua] Lobby data quick_game = true
20:53:28.993 [Lua] Lobby data matchmaking = true
20:53:28.993 [Lua] Lobby data difficulty = hardest
20:53:28.993 [Lua] Lobby data country_code = RU
20:53:28.993 [Lua] Lobby data host = 110000102b4304d
20:53:28.993 [Lua] Lobby data player_slot_5 = 0:0
20:53:28.993 [Lua] Lobby data player_slot_2 = 0:0
20:53:28.993 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:53:28.993 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:53:28.993 [Lua] Lobby data eac_authorized = true
20:53:28.993 [Lua] Set lobby end.
20:53:28.994 [Lua] [LobbyMembers] Member joined 11000010886fe2f
20:53:29.008 [Connection] Creating endpoint 11000010886fe2f - reliable message sent
20:53:29.009 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
20:53:29.024 [SteamAuthenticator] Sent ticket request to 11000010886fe2f
20:53:29.025 [Lua] [ChatManager][1]System: Lavender is joining the game
20:53:30.771 [SteamAuthenticator] Got ticket from 11000010886fe2f
20:53:30.771 [SteamAuthenticator] BeginAuthSession 11000010886fe2f
20:53:30.771 [SteamAuthenticator] Authenticating 11000010886fe2f
20:53:30.771 [SteamAuthenticator] Got ticket request from 11000010886fe2f
20:53:30.771 [SteamAuthenticator] GetAuthSessionTicket 11000010886fe2f
20:53:30.771 [SteamAuthenticator] Sent ticket to 11000010886fe2f
20:53:31.144 [SteamAuthenticator] Steam validation for 11000010886fe2f with response 0
20:53:31.311 [Connection] New session id 109 to 11000010886fe2f.
20:53:31.478 [Connection] Established a connection <109.147> to 11000010886fe2f
20:53:31.478 [Lua] [PSM] Peer 11000010886fe2f joined. Want to use profile index "4"
20:53:31.478 [Lua] Mechanism says: a client joined the game! 11000010886fe2f
20:53:31.478 [EAC] EAC server has client 11000010886fe2f (and owner 11000010886fe2f)
20:53:31.478 [EACServer] [23:53:31:478][Windows][EAC Server] [Info][RegisterClient] Client: 011000010886FE2F PlayerGUID: 76561198103330351 PlayerIP: 0.0.0.0 OwnerGUID: 76561198103330351 PlayerName: Lavender
20:53:31.479 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010886fe2f, connection_key=7)
20:53:31.479 warning: [Lua] [VOIP] Got request from 11000010886fe2f to enter room 61c83159c8f3eae4 but member_is_in_room was 4
20:53:31.479 [Lua] player (11000010886fe2f,1) was put into party 0
20:53:31.479 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010886fe2f dlc_castle 0
20:53:31.693 [Lua] ### Sending rpc_level_loaded
20:53:31.693 [Lua] #### Has state machine: true, sender: 11000010886fe2f, level_id: 111
20:53:31.693 [Lua] Peer 11000010886fe2f has loaded the level but not all enemies, so we wait
20:53:32.019 [EACServer] [23:53:32:019][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010886FE2F Session: 8 Status: Client Authenticated Message: Client authenticated.
20:53:32.022 [EAC] Peer 11000010886fe2f switched EAC state to ClientAuthenticatedLocal
20:53:32.161 [EACServer] [23:53:32:161][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010886FE2F.
20:53:32.563 [EACServer] [23:53:32:562][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010886FE2F
20:53:32.563 [EACServer] [23:53:32:562][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010886FE2F Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:53:32.583 [EAC] Peer 11000010886fe2f switched EAC state to ClientAuthenticatedRemote
20:53:32.813 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 1
20:53:34.779 [SteamVoipClient] select_out(11000010886fe2f, on)
20:53:34.779 [SteamVoipClient] select_in(11000010886fe2f, on)
20:53:34.780 [SteamVoipClient] select_out(11000010886fe2f, off)
20:53:52.732 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
20:53:52.849 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true"
20:53:54.513 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
20:53:54.513 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
20:53:54.513 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
20:53:56.547 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010886fe2f, connection_key=7)
20:53:56.548 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010886fe2f inventory_sync_id:21 my_peer_id:110000102b4304d
20:54:04.552 [Lua] Players are leaving the safe zone
20:54:08.438 [Lua] TerrorEventMixer.start_event: castle_catacombs_welcome_committee
20:54:08.475 [Lua] MUSIC: explore -> pre_horde
20:54:11.656 [EACServer] [23:54:11:656][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:54:12.530 [Lua] MUSIC: pre_horde -> horde
20:54:27.356 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:27.356 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:27.356 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:27.356 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:27.795 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:54:27.871 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:54:27.902 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:54:27.902 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:54:32.945 [Lua] event horde ends!
20:54:37.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2580751534, playing_id: 0x694d4, position: 1399710
20:54:38.101 [Lua] event horde ends!
20:54:38.118 [Lua] MUSIC: horde -> explore
20:54:39.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
20:54:39.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
20:54:39.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
20:54:40.297 [Lua] fence jumping
20:54:40.880 [Lua] ready to jump failed
20:54:42.100 [Lua] fence jumping
20:54:42.583 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:54:42.583 [Lua] [Matchmaking] Got a handshake request from 11000010886fe2f with user name 'Lavender'
20:54:42.607 [Lua] Breedfreezer (server) starting a hot join sync
20:54:42.607 [Lua] packing 13 units of breed chaos_marauder
20:54:42.607 [Lua] packing 0 units of breed skaven_clan_rat
20:54:42.607 [Lua] packing 0 units of breed skaven_storm_vermin
20:54:42.607 [Lua] packing 0 units of breed skaven_slave
20:54:42.607 [Lua] packing 9 units of breed chaos_fanatic
20:54:42.607 [Lua] packing 0 units of breed chaos_raider
20:54:42.607 [Lua] packing 0 units of breed chaos_warrior
20:54:42.607 [Lua] packing 0 units of breed chaos_berzerker
20:54:42.607 [Lua] packing 0 units of breed skaven_plague_monk
20:54:42.607 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:54:42.607 [Lua]
20:54:42.607 [Lua] [1] = 1 (number)
20:54:42.607 [Lua] [2] = 13 (number)
20:54:42.607 [Lua] [3] = 3 (number)
20:54:42.607 [Lua] [4] = 0 (number)
20:54:42.607 [Lua] [5] = 1 (number)
20:54:42.607 [Lua] [6] = 0 (number)
20:54:42.607 [Lua] [7] = 1 (number)
20:54:42.607 [Lua] [8] = 0 (number)
20:54:42.607 [Lua] [9] = 1 (number)
20:54:42.607 [Lua] [10] = 9 (number)
20:54:42.607 [Lua] [11] = 1 (number)
20:54:42.607 [Lua] [12] = 0 (number)
20:54:42.607 [Lua] [13] = 1 (number)
20:54:42.607 [Lua] [14] = 0 (number)
20:54:42.607 [Lua] [15] = 1 (number)
20:54:42.607 [Lua] [16] = 0 (number)
20:54:42.607 [Lua] [17] = 1 (number)
20:54:42.607 [Lua] [18] = 0 (number)
20:54:42.607 [Lua]
20:54:42.607 [Lua]
20:54:42.607 [Lua] [1] = 110 (number)
20:54:42.607 [Lua] [2] = 106 (number)
20:54:42.607 [Lua] [3] = 112 (number)
20:54:42.607 [Lua] [4] = 117 (number)
20:54:42.607 [Lua] [5] = 128 (number)
20:54:42.607 [Lua] [6] = 125 (number)
20:54:42.607 [Lua] [7] = 118 (number)
20:54:42.607 [Lua] [8] = 102 (number)
20:54:42.607 [Lua] [9] = 107 (number)
20:54:42.607 [Lua] [10] = 114 (number)
20:54:42.607 [Lua] [11] = 116 (number)
20:54:42.607 [Lua] [12] = 105 (number)
20:54:42.607 [Lua] [13] = 115 (number)
20:54:42.607 [Lua] [14] = 113 (number)
20:54:42.607 [Lua] [15] = 129 (number)
20:54:42.607 [Lua] [16] = 109 (number)
20:54:42.607 [Lua] [17] = 124 (number)
20:54:42.607 [Lua] [18] = 126 (number)
20:54:42.607 [Lua] [19] = 121 (number)
20:54:42.607 [Lua] [20] = 122 (number)
20:54:42.607 [Lua] [21] = 123 (number)
20:54:42.607 [Lua] [22] = 108 (number)
20:54:42.607 [Lua]
20:54:42.608 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=141
20:54:42.608 [Lua] RemotePlayer:create_game_object( ) 141
20:54:42.625 [Lua] Assigning peer(11000010886fe2f:1) to profile(2) career(1)
20:54:42.625 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010886fe2f) local_player_id(1) profile_index(2) career_index(1)
20:54:42.625 [Lua] Set lobby begin:
20:54:42.625 [Lua] Lobby data twitch_enabled = false
20:54:42.625 [Lua] Lobby data power_level = 835
20:54:42.625 [Lua] Lobby data num_players = 4
20:54:42.625 [Lua] Lobby data weave_name = false
20:54:42.625 [Lua] Lobby data game_mode = 2
20:54:42.625 [Lua] Lobby data is_private = false
20:54:42.625 [Lua] Lobby data mechanism = adventure
20:54:42.625 [Lua] Lobby data level_key = dlc_castle
20:54:42.625 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:54:42.625 [Lua] Lobby data selected_level_key = dlc_castle
20:54:42.625 [Lua] Lobby data unique_server_name = Semagicus
20:54:42.625 [Lua] Lobby data quick_game = true
20:54:42.625 [Lua] Lobby data matchmaking = true
20:54:42.625 [Lua] Lobby data difficulty = hardest
20:54:42.626 [Lua] Lobby data country_code = RU
20:54:42.626 [Lua] Lobby data host = 110000102b4304d
20:54:42.626 [Lua] Lobby data player_slot_5 = 0:0
20:54:42.626 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1
20:54:42.626 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:54:42.626 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:54:42.626 [Lua] Lobby data eac_authorized = true
20:54:42.626 [Lua] Set lobby end.
20:54:42.626 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:11000010323f234 | dr:110000101d893da | bw:11000010886fe2f | es:0
20:54:42.701 [Lua] simple los failed
20:54:43.147 [Lua] [MOD][VMF][INFO] Added 11000010886fe2f to the VMF users list.
20:54:43.147 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010886fe2f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:54:43.147 [Lua] Adding player sync data to peer=11000010886fe2f local_player_id=1
20:54:43.149 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010886fe2f
20:54:43.163 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010323f234 inventory_sync_id:22 my_peer_id:110000102b4304d
20:54:43.163 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:22 my_peer_id:110000102b4304d
20:54:43.163 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010886fe2f inventory_sync_id:22 my_peer_id:110000102b4304d
20:54:43.163 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:22 my_peer_id:110000102b4304d
20:54:43.173 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:22 my_peer_id:110000102b4304d
20:54:43.173 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:54:43.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient, async-read,
20:54:43.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
20:54:43.175 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:54:43.175 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
20:54:43.175 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
20:54:43.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:54:43.175 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient, async-read,
20:54:43.437 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
20:54:43.437 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
20:54:43.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p
20:54:43.798 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p
20:54:43.798 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p
20:54:43.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:54:43.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:54:43.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:54:43.866 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
20:54:44.290 [Lua] Set lobby begin:
20:54:44.290 [Lua] Lobby data twitch_enabled = false
20:54:44.290 [Lua] Lobby data power_level = 626
20:54:44.290 [Lua] Lobby data num_players = 4
20:54:44.290 [Lua] Lobby data weave_name = false
20:54:44.290 [Lua] Lobby data game_mode = 2
20:54:44.290 [Lua] Lobby data is_private = false
20:54:44.290 [Lua] Lobby data mechanism = adventure
20:54:44.290 [Lua] Lobby data level_key = dlc_castle
20:54:44.290 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:54:44.290 [Lua] Lobby data selected_level_key = dlc_castle
20:54:44.290 [Lua] Lobby data unique_server_name = Semagicus
20:54:44.290 [Lua] Lobby data quick_game = true
20:54:44.290 [Lua] Lobby data matchmaking = true
20:54:44.290 [Lua] Lobby data difficulty = hardest
20:54:44.291 [Lua] Lobby data country_code = RU
20:54:44.291 [Lua] Lobby data host = 110000102b4304d
20:54:44.291 [Lua] Lobby data player_slot_5 = 0:0
20:54:44.291 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1
20:54:44.291 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:54:44.291 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:54:44.291 [Lua] Lobby data eac_authorized = true
20:54:44.291 [Lua] Set lobby end.
20:54:44.700 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
20:54:44.700 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
20:54:44.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
20:54:45.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
20:54:45.230 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
20:54:45.232 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
20:54:45.395 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
20:54:45.395 [Lua] [PackageManager] Force_load: wwise/staff
20:54:45.396 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
20:54:45.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
20:54:45.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
20:54:45.785 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
20:54:45.967 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
20:54:45.967 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
20:54:45.985 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:45.986 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22
20:54:46.666 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:54:47.100 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:47.717 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:54:48.167 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:48.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2580751534, playing_id: 0x694d4, position: 1920299
20:54:48.701 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:54:49.170 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:49.304 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 435194 0
20:54:49.403 [Lua] Set lobby begin:
20:54:49.403 [Lua] Lobby data twitch_enabled = false
20:54:49.403 [Lua] Lobby data power_level = 835
20:54:49.403 [Lua] Lobby data num_players = 4
20:54:49.403 [Lua] Lobby data weave_name = false
20:54:49.403 [Lua] Lobby data game_mode = 2
20:54:49.403 [Lua] Lobby data is_private = false
20:54:49.403 [Lua] Lobby data mechanism = adventure
20:54:49.403 [Lua] Lobby data level_key = dlc_castle
20:54:49.403 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
20:54:49.403 [Lua] Lobby data selected_level_key = dlc_castle
20:54:49.403 [Lua] Lobby data unique_server_name = Semagicus
20:54:49.404 [Lua] Lobby data quick_game = true
20:54:49.404 [Lua] Lobby data matchmaking = true
20:54:49.404 [Lua] Lobby data difficulty = hardest
20:54:49.404 [Lua] Lobby data country_code = RU
20:54:49.404 [Lua] Lobby data host = 110000102b4304d
20:54:49.404 [Lua] Lobby data player_slot_5 = 0:0
20:54:49.404 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1
20:54:49.404 [Lua] Lobby data player_slot_4 = 11000010323f234:1
20:54:49.404 [Lua] Lobby data player_slot_3 = 110000101d893da:1
20:54:49.404 [Lua] Lobby data eac_authorized = true
20:54:49.404 [Lua] Set lobby end.
20:54:49.754 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source.
20:54:49.785 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:54:54.406 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 178 will change to a manual source.
20:54:59.028 [Lua] Coordinated attack!
20:55:01.462 [Lua] main path terror event triggered: rare_event_loot_rat
20:55:01.462 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
20:55:10.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6a8c2, position: 0
20:55:17.963 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 2
20:55:20.632 [Lua] player (11000010886fe2f,1) was put into party 1
20:55:20.648 [Lua] [GameNetworkManager] destroying game object with go_id=81
20:55:20.650 [Lua] [GameNetworkManager] destroying game object with go_id=77
20:55:21.509 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010886fe2f go_type=player_unit go_created_func_name=game_object_created_player_unit
20:55:21.510 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=173
20:55:21.511 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.66666666666666663) temporary_health_percentage (0.19833333333333333) melee slot ammo (1) ranged slot ammo (0.92500000000000004)
20:55:33.756 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 1 6 12
20:55:37.175 [Lua] [ChatManager][1]System: GAD313 pushed a suspicious brick
20:55:45.064 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
20:55:45.064 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol
20:55:45.082 [Lua] > starting new spline, using new navbot: standard , id: boss_5
20:55:45.150 [Lua] > continuing spline boss_5 index: 2 reties: 0
20:55:45.164 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
20:55:45.164 [Lua] > continuing spline boss_5 index: 3 reties: 0
20:55:45.230 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
20:55:45.230 [Lua] > continuing spline boss_5 index: 4 reties: 0
20:55:45.266 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
20:55:45.266 [Lua] > spline completed boss_5 reties: 0
20:55:45.566 [Lua] Init group template: spline_patrol
20:55:47.916 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:47.917 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:47.917 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:47.917 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:48.732 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:55:48.780 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:55:48.972 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:55:49.065 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:55:56.876 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 3
20:55:57.540 [Lua] Time for new HOOORDE! multi_first_wave
20:55:57.540 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
20:55:57.540 [Lua] horde requested: ambush
20:55:57.540 [Lua] setting up ambush-horde
20:55:57.540 [Lua] Composing horde 'large' .. using variant 'plain'
20:55:57.541 [Lua] -> spawning: 55
20:55:57.541 [Lua] horde crated with id 2 of type ambush
20:55:57.541 [Lua] ambush horde has started
20:55:57.546 [Lua] MUSIC: explore -> pre_ambush
20:56:01.058 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:01.058 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.058 [Lua] ->moving spawner
20:56:01.073 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:01.073 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.073 [Lua] ->moving spawner
20:56:01.089 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.089 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.089 [Lua] ->moving spawner
20:56:01.107 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:01.107 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.107 [Lua] ->moving spawner
20:56:01.129 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.129 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.129 [Lua] ->moving spawner
20:56:01.146 [Lua] replace_hidden_spawners -> first try found: 7 cover points
20:56:01.146 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.146 [Lua] ->moving spawner
20:56:01.162 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.162 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.162 [Lua] ->moving spawner
20:56:01.180 [Lua] replace_hidden_spawners -> first try found: 7 cover points
20:56:01.180 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.180 [Lua] ->moving spawner
20:56:01.201 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.201 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.201 [Lua] ->moving spawner
20:56:01.216 [Lua] replace_hidden_spawners -> first try found: 7 cover points
20:56:01.216 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.216 [Lua] ->moving spawner
20:56:01.240 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.240 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.240 [Lua] ->moving spawner
20:56:01.256 [Lua] replace_hidden_spawners -> first try found: 7 cover points
20:56:01.256 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.256 [Lua] ->moving spawner
20:56:01.270 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.270 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.270 [Lua] ->moving spawner
20:56:01.286 [Lua] replace_hidden_spawners -> first try found: 7 cover points
20:56:01.286 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.286 [Lua] ->moving spawner
20:56:01.302 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.302 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.302 [Lua] ->moving spawner
20:56:01.316 [Lua] replace_hidden_spawners -> first try found: 7 cover points
20:56:01.316 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.316 [Lua] ->moving spawner
20:56:01.339 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.339 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.339 [Lua] ->moving spawner
20:56:01.354 [Lua] replace_hidden_spawners -> first try found: 7 cover points
20:56:01.354 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.354 [Lua] ->moving spawner
20:56:01.369 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.369 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.369 [Lua] ->moving spawner
20:56:01.369 [Lua] ->moving spawner
20:56:01.370 [Lua] ->moving spawner
20:56:01.370 [Lua] ->moving spawner
20:56:01.370 [Lua] ->moving spawner
20:56:01.370 [Lua] ->moving spawner
20:56:01.370 [Lua] ->moving spawner
20:56:01.370 [Lua] ->moving spawner
20:56:01.370 [Lua] ->moving spawner
20:56:01.370 [Lua] ->moving spawner
20:56:01.370 [Lua] ->moving spawner
20:56:01.370 [Lua] ->moving spawner
20:56:01.370 [Lua] ->moving spawner
20:56:01.370 [Lua] ->moving spawner
20:56:01.370 [Lua] ->moving spawner
20:56:01.370 [Lua] ->moving spawner
20:56:01.370 [Lua] ->moving spawner
20:56:01.370 [Lua] ->moving spawner
20:56:01.370 [Lua] ->moving spawner
20:56:01.370 [Lua] ->moving spawner
20:56:01.370 [Lua] ->moving spawner
20:56:01.370 [Lua] ->moving spawner
20:56:01.370 [Lua] ->moving spawner
20:56:01.370 [Lua] ->moving spawner
20:56:01.370 [Lua] ->moving spawner
20:56:01.370 [Lua] ->moving spawner
20:56:01.388 [Lua] replace_hidden_spawners -> first try found: 7 cover points
20:56:01.388 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.388 [Lua] ->moving spawner
20:56:01.405 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.405 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.405 [Lua] ->moving spawner
20:56:01.420 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:01.420 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.420 [Lua] ->moving spawner
20:56:01.420 [Lua] ->moving spawner
20:56:01.420 [Lua] ->moving spawner
20:56:01.420 [Lua] ->moving spawner
20:56:01.420 [Lua] ->moving spawner
20:56:01.420 [Lua] ->moving spawner
20:56:01.420 [Lua] ->moving spawner
20:56:01.420 [Lua] ->moving spawner
20:56:01.420 [Lua] ->moving spawner
20:56:01.420 [Lua] ->moving spawner
20:56:01.420 [Lua] ->moving spawner
20:56:01.420 [Lua] ->moving spawner
20:56:01.420 [Lua] ->moving spawner
20:56:01.420 [Lua] ->moving spawner
20:56:01.420 [Lua] ->moving spawner
20:56:01.420 [Lua] ->moving spawner
20:56:01.420 [Lua] ->moving spawner
20:56:01.420 [Lua] ->moving spawner
20:56:01.420 [Lua] ->moving spawner
20:56:01.420 [Lua] ->moving spawner
20:56:01.420 [Lua] ->moving spawner
20:56:01.420 [Lua] ->moving spawner
20:56:01.420 [Lua] ->moving spawner
20:56:01.420 [Lua] ->moving spawner
20:56:01.420 [Lua] ->moving spawner
20:56:01.434 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.434 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.434 [Lua] ->moving spawner
20:56:01.434 [Lua] ->moving spawner
20:56:01.434 [Lua] ->moving spawner
20:56:01.434 [Lua] ->moving spawner
20:56:01.434 [Lua] ->moving spawner
20:56:01.434 [Lua] ->moving spawner
20:56:01.434 [Lua] ->moving spawner
20:56:01.434 [Lua] ->moving spawner
20:56:01.434 [Lua] ->moving spawner
20:56:01.434 [Lua] ->moving spawner
20:56:01.434 [Lua] ->moving spawner
20:56:01.434 [Lua] ->moving spawner
20:56:01.434 [Lua] ->moving spawner
20:56:01.434 [Lua] ->moving spawner
20:56:01.434 [Lua] ->moving spawner
20:56:01.434 [Lua] ->moving spawner
20:56:01.434 [Lua] ->moving spawner
20:56:01.434 [Lua] ->moving spawner
20:56:01.434 [Lua] ->moving spawner
20:56:01.434 [Lua] ->moving spawner
20:56:01.434 [Lua] ->moving spawner
20:56:01.434 [Lua] ->moving spawner
20:56:01.434 [Lua] ->moving spawner
20:56:01.434 [Lua] ->moving spawner
20:56:01.434 [Lua] ->moving spawner
20:56:01.452 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:01.452 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.452 [Lua] ->moving spawner
20:56:01.452 [Lua] ->moving spawner
20:56:01.452 [Lua] ->moving spawner
20:56:01.452 [Lua] ->moving spawner
20:56:01.452 [Lua] ->moving spawner
20:56:01.452 [Lua] ->moving spawner
20:56:01.452 [Lua] ->moving spawner
20:56:01.452 [Lua] ->moving spawner
20:56:01.452 [Lua] ->moving spawner
20:56:01.452 [Lua] ->moving spawner
20:56:01.452 [Lua] ->moving spawner
20:56:01.452 [Lua] ->moving spawner
20:56:01.452 [Lua] ->moving spawner
20:56:01.452 [Lua] ->moving spawner
20:56:01.452 [Lua] ->moving spawner
20:56:01.452 [Lua] ->moving spawner
20:56:01.452 [Lua] ->moving spawner
20:56:01.452 [Lua] ->moving spawner
20:56:01.452 [Lua] ->moving spawner
20:56:01.452 [Lua] ->moving spawner
20:56:01.452 [Lua] ->moving spawner
20:56:01.452 [Lua] ->moving spawner
20:56:01.452 [Lua] ->moving spawner
20:56:01.452 [Lua] ->moving spawner
20:56:01.467 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.467 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.467 [Lua] ->moving spawner
20:56:01.467 [Lua] ->moving spawner
20:56:01.467 [Lua] ->moving spawner
20:56:01.467 [Lua] ->moving spawner
20:56:01.467 [Lua] ->moving spawner
20:56:01.467 [Lua] ->moving spawner
20:56:01.467 [Lua] ->moving spawner
20:56:01.467 [Lua] ->moving spawner
20:56:01.467 [Lua] ->moving spawner
20:56:01.467 [Lua] ->moving spawner
20:56:01.467 [Lua] ->moving spawner
20:56:01.467 [Lua] ->moving spawner
20:56:01.467 [Lua] ->moving spawner
20:56:01.467 [Lua] ->moving spawner
20:56:01.467 [Lua] ->moving spawner
20:56:01.467 [Lua] ->moving spawner
20:56:01.467 [Lua] ->moving spawner
20:56:01.467 [Lua] ->moving spawner
20:56:01.467 [Lua] ->moving spawner
20:56:01.467 [Lua] ->moving spawner
20:56:01.467 [Lua] ->moving spawner
20:56:01.467 [Lua] ->moving spawner
20:56:01.467 [Lua] ->moving spawner
20:56:01.467 [Lua] ->moving spawner
20:56:01.483 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:01.483 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.483 [Lua] ->moving spawner
20:56:01.483 [Lua] ->moving spawner
20:56:01.483 [Lua] ->moving spawner
20:56:01.484 [Lua] ->moving spawner
20:56:01.484 [Lua] ->moving spawner
20:56:01.484 [Lua] ->moving spawner
20:56:01.484 [Lua] ->moving spawner
20:56:01.484 [Lua] ->moving spawner
20:56:01.484 [Lua] ->moving spawner
20:56:01.484 [Lua] ->moving spawner
20:56:01.484 [Lua] ->moving spawner
20:56:01.484 [Lua] ->moving spawner
20:56:01.484 [Lua] ->moving spawner
20:56:01.484 [Lua] ->moving spawner
20:56:01.484 [Lua] ->moving spawner
20:56:01.484 [Lua] ->moving spawner
20:56:01.484 [Lua] ->moving spawner
20:56:01.484 [Lua] ->moving spawner
20:56:01.484 [Lua] ->moving spawner
20:56:01.484 [Lua] ->moving spawner
20:56:01.484 [Lua] ->moving spawner
20:56:01.484 [Lua] ->moving spawner
20:56:01.484 [Lua] ->moving spawner
20:56:01.501 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.501 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.501 [Lua] ->moving spawner
20:56:01.501 [Lua] ->moving spawner
20:56:01.501 [Lua] ->moving spawner
20:56:01.501 [Lua] ->moving spawner
20:56:01.501 [Lua] ->moving spawner
20:56:01.501 [Lua] ->moving spawner
20:56:01.501 [Lua] ->moving spawner
20:56:01.501 [Lua] ->moving spawner
20:56:01.501 [Lua] ->moving spawner
20:56:01.501 [Lua] ->moving spawner
20:56:01.501 [Lua] ->moving spawner
20:56:01.501 [Lua] ->moving spawner
20:56:01.501 [Lua] ->moving spawner
20:56:01.501 [Lua] ->moving spawner
20:56:01.501 [Lua] ->moving spawner
20:56:01.501 [Lua] ->moving spawner
20:56:01.501 [Lua] ->moving spawner
20:56:01.501 [Lua] ->moving spawner
20:56:01.501 [Lua] ->moving spawner
20:56:01.501 [Lua] ->moving spawner
20:56:01.501 [Lua] ->moving spawner
20:56:01.501 [Lua] ->moving spawner
20:56:01.501 [Lua] ->moving spawner
20:56:01.516 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:01.516 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.516 [Lua] ->moving spawner
20:56:01.516 [Lua] ->moving spawner
20:56:01.516 [Lua] ->moving spawner
20:56:01.516 [Lua] ->moving spawner
20:56:01.516 [Lua] ->moving spawner
20:56:01.516 [Lua] ->moving spawner
20:56:01.516 [Lua] ->moving spawner
20:56:01.516 [Lua] ->moving spawner
20:56:01.516 [Lua] ->moving spawner
20:56:01.516 [Lua] ->moving spawner
20:56:01.516 [Lua] ->moving spawner
20:56:01.516 [Lua] ->moving spawner
20:56:01.516 [Lua] ->moving spawner
20:56:01.516 [Lua] ->moving spawner
20:56:01.516 [Lua] ->moving spawner
20:56:01.516 [Lua] ->moving spawner
20:56:01.516 [Lua] ->moving spawner
20:56:01.516 [Lua] ->moving spawner
20:56:01.516 [Lua] ->moving spawner
20:56:01.516 [Lua] ->moving spawner
20:56:01.516 [Lua] ->moving spawner
20:56:01.516 [Lua] ->moving spawner
20:56:01.533 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.533 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.533 [Lua] ->moving spawner
20:56:01.533 [Lua] ->moving spawner
20:56:01.533 [Lua] ->moving spawner
20:56:01.533 [Lua] ->moving spawner
20:56:01.533 [Lua] ->moving spawner
20:56:01.533 [Lua] ->moving spawner
20:56:01.533 [Lua] ->moving spawner
20:56:01.533 [Lua] ->moving spawner
20:56:01.533 [Lua] ->moving spawner
20:56:01.533 [Lua] ->moving spawner
20:56:01.533 [Lua] ->moving spawner
20:56:01.533 [Lua] ->moving spawner
20:56:01.533 [Lua] ->moving spawner
20:56:01.533 [Lua] ->moving spawner
20:56:01.533 [Lua] ->moving spawner
20:56:01.533 [Lua] ->moving spawner
20:56:01.533 [Lua] ->moving spawner
20:56:01.533 [Lua] ->moving spawner
20:56:01.533 [Lua] ->moving spawner
20:56:01.533 [Lua] ->moving spawner
20:56:01.533 [Lua] ->moving spawner
20:56:01.533 [Lua] ->moving spawner
20:56:01.552 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:01.552 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.552 [Lua] ->moving spawner
20:56:01.552 [Lua] ->moving spawner
20:56:01.552 [Lua] ->moving spawner
20:56:01.552 [Lua] ->moving spawner
20:56:01.552 [Lua] ->moving spawner
20:56:01.552 [Lua] ->moving spawner
20:56:01.552 [Lua] ->moving spawner
20:56:01.552 [Lua] ->moving spawner
20:56:01.552 [Lua] ->moving spawner
20:56:01.552 [Lua] ->moving spawner
20:56:01.552 [Lua] ->moving spawner
20:56:01.552 [Lua] ->moving spawner
20:56:01.552 [Lua] ->moving spawner
20:56:01.552 [Lua] ->moving spawner
20:56:01.552 [Lua] ->moving spawner
20:56:01.552 [Lua] ->moving spawner
20:56:01.552 [Lua] ->moving spawner
20:56:01.552 [Lua] ->moving spawner
20:56:01.552 [Lua] ->moving spawner
20:56:01.552 [Lua] ->moving spawner
20:56:01.552 [Lua] ->moving spawner
20:56:01.568 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.568 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.568 [Lua] ->moving spawner
20:56:01.568 [Lua] ->moving spawner
20:56:01.568 [Lua] ->moving spawner
20:56:01.568 [Lua] ->moving spawner
20:56:01.568 [Lua] ->moving spawner
20:56:01.568 [Lua] ->moving spawner
20:56:01.568 [Lua] ->moving spawner
20:56:01.568 [Lua] ->moving spawner
20:56:01.568 [Lua] ->moving spawner
20:56:01.568 [Lua] ->moving spawner
20:56:01.568 [Lua] ->moving spawner
20:56:01.568 [Lua] ->moving spawner
20:56:01.568 [Lua] ->moving spawner
20:56:01.568 [Lua] ->moving spawner
20:56:01.568 [Lua] ->moving spawner
20:56:01.568 [Lua] ->moving spawner
20:56:01.568 [Lua] ->moving spawner
20:56:01.568 [Lua] ->moving spawner
20:56:01.568 [Lua] ->moving spawner
20:56:01.568 [Lua] ->moving spawner
20:56:01.568 [Lua] ->moving spawner
20:56:01.583 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:01.583 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.583 [Lua] ->moving spawner
20:56:01.583 [Lua] ->moving spawner
20:56:01.583 [Lua] ->moving spawner
20:56:01.583 [Lua] ->moving spawner
20:56:01.583 [Lua] ->moving spawner
20:56:01.583 [Lua] ->moving spawner
20:56:01.583 [Lua] ->moving spawner
20:56:01.583 [Lua] ->moving spawner
20:56:01.583 [Lua] ->moving spawner
20:56:01.583 [Lua] ->moving spawner
20:56:01.583 [Lua] ->moving spawner
20:56:01.583 [Lua] ->moving spawner
20:56:01.583 [Lua] ->moving spawner
20:56:01.583 [Lua] ->moving spawner
20:56:01.583 [Lua] ->moving spawner
20:56:01.583 [Lua] ->moving spawner
20:56:01.583 [Lua] ->moving spawner
20:56:01.583 [Lua] ->moving spawner
20:56:01.583 [Lua] ->moving spawner
20:56:01.583 [Lua] ->moving spawner
20:56:01.599 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.599 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.599 [Lua] ->moving spawner
20:56:01.599 [Lua] ->moving spawner
20:56:01.599 [Lua] ->moving spawner
20:56:01.599 [Lua] ->moving spawner
20:56:01.599 [Lua] ->moving spawner
20:56:01.599 [Lua] ->moving spawner
20:56:01.599 [Lua] ->moving spawner
20:56:01.599 [Lua] ->moving spawner
20:56:01.599 [Lua] ->moving spawner
20:56:01.599 [Lua] ->moving spawner
20:56:01.599 [Lua] ->moving spawner
20:56:01.599 [Lua] ->moving spawner
20:56:01.599 [Lua] ->moving spawner
20:56:01.599 [Lua] ->moving spawner
20:56:01.599 [Lua] ->moving spawner
20:56:01.599 [Lua] ->moving spawner
20:56:01.599 [Lua] ->moving spawner
20:56:01.599 [Lua] ->moving spawner
20:56:01.599 [Lua] ->moving spawner
20:56:01.599 [Lua] ->moving spawner
20:56:01.616 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:01.616 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.616 [Lua] ->moving spawner
20:56:01.616 [Lua] ->moving spawner
20:56:01.616 [Lua] ->moving spawner
20:56:01.616 [Lua] ->moving spawner
20:56:01.616 [Lua] ->moving spawner
20:56:01.616 [Lua] ->moving spawner
20:56:01.616 [Lua] ->moving spawner
20:56:01.616 [Lua] ->moving spawner
20:56:01.616 [Lua] ->moving spawner
20:56:01.616 [Lua] ->moving spawner
20:56:01.616 [Lua] ->moving spawner
20:56:01.616 [Lua] ->moving spawner
20:56:01.616 [Lua] ->moving spawner
20:56:01.616 [Lua] ->moving spawner
20:56:01.616 [Lua] ->moving spawner
20:56:01.616 [Lua] ->moving spawner
20:56:01.616 [Lua] ->moving spawner
20:56:01.616 [Lua] ->moving spawner
20:56:01.616 [Lua] ->moving spawner
20:56:01.634 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.634 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.634 [Lua] ->moving spawner
20:56:01.634 [Lua] ->moving spawner
20:56:01.634 [Lua] ->moving spawner
20:56:01.634 [Lua] ->moving spawner
20:56:01.634 [Lua] ->moving spawner
20:56:01.634 [Lua] ->moving spawner
20:56:01.634 [Lua] ->moving spawner
20:56:01.634 [Lua] ->moving spawner
20:56:01.634 [Lua] ->moving spawner
20:56:01.634 [Lua] ->moving spawner
20:56:01.634 [Lua] ->moving spawner
20:56:01.634 [Lua] ->moving spawner
20:56:01.634 [Lua] ->moving spawner
20:56:01.634 [Lua] ->moving spawner
20:56:01.634 [Lua] ->moving spawner
20:56:01.634 [Lua] ->moving spawner
20:56:01.634 [Lua] ->moving spawner
20:56:01.634 [Lua] ->moving spawner
20:56:01.634 [Lua] ->moving spawner
20:56:01.650 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:01.650 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.650 [Lua] ->moving spawner
20:56:01.650 [Lua] ->moving spawner
20:56:01.650 [Lua] ->moving spawner
20:56:01.650 [Lua] ->moving spawner
20:56:01.650 [Lua] ->moving spawner
20:56:01.650 [Lua] ->moving spawner
20:56:01.650 [Lua] ->moving spawner
20:56:01.650 [Lua] ->moving spawner
20:56:01.650 [Lua] ->moving spawner
20:56:01.650 [Lua] ->moving spawner
20:56:01.650 [Lua] ->moving spawner
20:56:01.650 [Lua] ->moving spawner
20:56:01.650 [Lua] ->moving spawner
20:56:01.650 [Lua] ->moving spawner
20:56:01.650 [Lua] ->moving spawner
20:56:01.650 [Lua] ->moving spawner
20:56:01.650 [Lua] ->moving spawner
20:56:01.650 [Lua] ->moving spawner
20:56:01.670 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.670 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.670 [Lua] ->moving spawner
20:56:01.670 [Lua] ->moving spawner
20:56:01.670 [Lua] ->moving spawner
20:56:01.670 [Lua] ->moving spawner
20:56:01.670 [Lua] ->moving spawner
20:56:01.670 [Lua] ->moving spawner
20:56:01.670 [Lua] ->moving spawner
20:56:01.670 [Lua] ->moving spawner
20:56:01.670 [Lua] ->moving spawner
20:56:01.670 [Lua] ->moving spawner
20:56:01.670 [Lua] ->moving spawner
20:56:01.670 [Lua] ->moving spawner
20:56:01.670 [Lua] ->moving spawner
20:56:01.670 [Lua] ->moving spawner
20:56:01.670 [Lua] ->moving spawner
20:56:01.670 [Lua] ->moving spawner
20:56:01.670 [Lua] ->moving spawner
20:56:01.670 [Lua] ->moving spawner
20:56:01.686 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:01.686 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.686 [Lua] ->moving spawner
20:56:01.686 [Lua] ->moving spawner
20:56:01.686 [Lua] ->moving spawner
20:56:01.686 [Lua] ->moving spawner
20:56:01.686 [Lua] ->moving spawner
20:56:01.686 [Lua] ->moving spawner
20:56:01.686 [Lua] ->moving spawner
20:56:01.686 [Lua] ->moving spawner
20:56:01.686 [Lua] ->moving spawner
20:56:01.686 [Lua] ->moving spawner
20:56:01.686 [Lua] ->moving spawner
20:56:01.686 [Lua] ->moving spawner
20:56:01.686 [Lua] ->moving spawner
20:56:01.686 [Lua] ->moving spawner
20:56:01.686 [Lua] ->moving spawner
20:56:01.686 [Lua] ->moving spawner
20:56:01.686 [Lua] ->moving spawner
20:56:01.702 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.702 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.702 [Lua] ->moving spawner
20:56:01.702 [Lua] ->moving spawner
20:56:01.702 [Lua] ->moving spawner
20:56:01.702 [Lua] ->moving spawner
20:56:01.702 [Lua] ->moving spawner
20:56:01.702 [Lua] ->moving spawner
20:56:01.702 [Lua] ->moving spawner
20:56:01.702 [Lua] ->moving spawner
20:56:01.702 [Lua] ->moving spawner
20:56:01.702 [Lua] ->moving spawner
20:56:01.702 [Lua] ->moving spawner
20:56:01.702 [Lua] ->moving spawner
20:56:01.702 [Lua] ->moving spawner
20:56:01.702 [Lua] ->moving spawner
20:56:01.702 [Lua] ->moving spawner
20:56:01.702 [Lua] ->moving spawner
20:56:01.702 [Lua] ->moving spawner
20:56:01.719 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:01.719 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.719 [Lua] ->moving spawner
20:56:01.719 [Lua] ->moving spawner
20:56:01.719 [Lua] ->moving spawner
20:56:01.719 [Lua] ->moving spawner
20:56:01.719 [Lua] ->moving spawner
20:56:01.719 [Lua] ->moving spawner
20:56:01.719 [Lua] ->moving spawner
20:56:01.719 [Lua] ->moving spawner
20:56:01.719 [Lua] ->moving spawner
20:56:01.719 [Lua] ->moving spawner
20:56:01.719 [Lua] ->moving spawner
20:56:01.719 [Lua] ->moving spawner
20:56:01.719 [Lua] ->moving spawner
20:56:01.719 [Lua] ->moving spawner
20:56:01.719 [Lua] ->moving spawner
20:56:01.719 [Lua] ->moving spawner
20:56:01.735 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.735 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.735 [Lua] ->moving spawner
20:56:01.735 [Lua] ->moving spawner
20:56:01.735 [Lua] ->moving spawner
20:56:01.735 [Lua] ->moving spawner
20:56:01.735 [Lua] ->moving spawner
20:56:01.735 [Lua] ->moving spawner
20:56:01.735 [Lua] ->moving spawner
20:56:01.735 [Lua] ->moving spawner
20:56:01.735 [Lua] ->moving spawner
20:56:01.735 [Lua] ->moving spawner
20:56:01.735 [Lua] ->moving spawner
20:56:01.735 [Lua] ->moving spawner
20:56:01.735 [Lua] ->moving spawner
20:56:01.735 [Lua] ->moving spawner
20:56:01.735 [Lua] ->moving spawner
20:56:01.735 [Lua] ->moving spawner
20:56:01.755 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:01.755 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.755 [Lua] ->moving spawner
20:56:01.755 [Lua] ->moving spawner
20:56:01.755 [Lua] ->moving spawner
20:56:01.755 [Lua] ->moving spawner
20:56:01.755 [Lua] ->moving spawner
20:56:01.755 [Lua] ->moving spawner
20:56:01.755 [Lua] ->moving spawner
20:56:01.755 [Lua] ->moving spawner
20:56:01.755 [Lua] ->moving spawner
20:56:01.755 [Lua] ->moving spawner
20:56:01.755 [Lua] ->moving spawner
20:56:01.755 [Lua] ->moving spawner
20:56:01.755 [Lua] ->moving spawner
20:56:01.755 [Lua] ->moving spawner
20:56:01.755 [Lua] ->moving spawner
20:56:01.769 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.769 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.769 [Lua] ->moving spawner
20:56:01.769 [Lua] ->moving spawner
20:56:01.769 [Lua] ->moving spawner
20:56:01.769 [Lua] ->moving spawner
20:56:01.769 [Lua] ->moving spawner
20:56:01.769 [Lua] ->moving spawner
20:56:01.769 [Lua] ->moving spawner
20:56:01.769 [Lua] ->moving spawner
20:56:01.769 [Lua] ->moving spawner
20:56:01.769 [Lua] ->moving spawner
20:56:01.769 [Lua] ->moving spawner
20:56:01.769 [Lua] ->moving spawner
20:56:01.769 [Lua] ->moving spawner
20:56:01.769 [Lua] ->moving spawner
20:56:01.769 [Lua] ->moving spawner
20:56:01.785 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:01.785 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.785 [Lua] ->moving spawner
20:56:01.785 [Lua] ->moving spawner
20:56:01.785 [Lua] ->moving spawner
20:56:01.785 [Lua] ->moving spawner
20:56:01.785 [Lua] ->moving spawner
20:56:01.785 [Lua] ->moving spawner
20:56:01.785 [Lua] ->moving spawner
20:56:01.785 [Lua] ->moving spawner
20:56:01.785 [Lua] ->moving spawner
20:56:01.785 [Lua] ->moving spawner
20:56:01.785 [Lua] ->moving spawner
20:56:01.785 [Lua] ->moving spawner
20:56:01.785 [Lua] ->moving spawner
20:56:01.785 [Lua] ->moving spawner
20:56:01.802 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.802 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.802 [Lua] ->moving spawner
20:56:01.802 [Lua] ->moving spawner
20:56:01.802 [Lua] ->moving spawner
20:56:01.802 [Lua] ->moving spawner
20:56:01.802 [Lua] ->moving spawner
20:56:01.802 [Lua] ->moving spawner
20:56:01.802 [Lua] ->moving spawner
20:56:01.802 [Lua] ->moving spawner
20:56:01.802 [Lua] ->moving spawner
20:56:01.802 [Lua] ->moving spawner
20:56:01.802 [Lua] ->moving spawner
20:56:01.802 [Lua] ->moving spawner
20:56:01.802 [Lua] ->moving spawner
20:56:01.802 [Lua] ->moving spawner
20:56:01.819 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:01.819 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.819 [Lua] ->moving spawner
20:56:01.819 [Lua] ->moving spawner
20:56:01.819 [Lua] ->moving spawner
20:56:01.819 [Lua] ->moving spawner
20:56:01.819 [Lua] ->moving spawner
20:56:01.819 [Lua] ->moving spawner
20:56:01.819 [Lua] ->moving spawner
20:56:01.819 [Lua] ->moving spawner
20:56:01.819 [Lua] ->moving spawner
20:56:01.819 [Lua] ->moving spawner
20:56:01.819 [Lua] ->moving spawner
20:56:01.819 [Lua] ->moving spawner
20:56:01.819 [Lua] ->moving spawner
20:56:01.836 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.836 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.836 [Lua] ->moving spawner
20:56:01.836 [Lua] ->moving spawner
20:56:01.836 [Lua] ->moving spawner
20:56:01.836 [Lua] ->moving spawner
20:56:01.836 [Lua] ->moving spawner
20:56:01.836 [Lua] ->moving spawner
20:56:01.836 [Lua] ->moving spawner
20:56:01.836 [Lua] ->moving spawner
20:56:01.836 [Lua] ->moving spawner
20:56:01.836 [Lua] ->moving spawner
20:56:01.836 [Lua] ->moving spawner
20:56:01.836 [Lua] ->moving spawner
20:56:01.836 [Lua] ->moving spawner
20:56:01.852 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:01.852 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.852 [Lua] ->moving spawner
20:56:01.852 [Lua] ->moving spawner
20:56:01.852 [Lua] ->moving spawner
20:56:01.852 [Lua] ->moving spawner
20:56:01.852 [Lua] ->moving spawner
20:56:01.852 [Lua] ->moving spawner
20:56:01.852 [Lua] ->moving spawner
20:56:01.852 [Lua] ->moving spawner
20:56:01.852 [Lua] ->moving spawner
20:56:01.852 [Lua] ->moving spawner
20:56:01.852 [Lua] ->moving spawner
20:56:01.852 [Lua] ->moving spawner
20:56:01.868 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.868 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.868 [Lua] ->moving spawner
20:56:01.868 [Lua] ->moving spawner
20:56:01.868 [Lua] ->moving spawner
20:56:01.868 [Lua] ->moving spawner
20:56:01.868 [Lua] ->moving spawner
20:56:01.868 [Lua] ->moving spawner
20:56:01.868 [Lua] ->moving spawner
20:56:01.868 [Lua] ->moving spawner
20:56:01.868 [Lua] ->moving spawner
20:56:01.868 [Lua] ->moving spawner
20:56:01.868 [Lua] ->moving spawner
20:56:01.868 [Lua] ->moving spawner
20:56:01.884 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:01.884 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.884 [Lua] ->moving spawner
20:56:01.884 [Lua] ->moving spawner
20:56:01.884 [Lua] ->moving spawner
20:56:01.884 [Lua] ->moving spawner
20:56:01.884 [Lua] ->moving spawner
20:56:01.884 [Lua] ->moving spawner
20:56:01.884 [Lua] ->moving spawner
20:56:01.884 [Lua] ->moving spawner
20:56:01.884 [Lua] ->moving spawner
20:56:01.884 [Lua] ->moving spawner
20:56:01.884 [Lua] ->moving spawner
20:56:01.902 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.902 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.902 [Lua] ->moving spawner
20:56:01.902 [Lua] ->moving spawner
20:56:01.902 [Lua] ->moving spawner
20:56:01.902 [Lua] ->moving spawner
20:56:01.902 [Lua] ->moving spawner
20:56:01.902 [Lua] ->moving spawner
20:56:01.902 [Lua] ->moving spawner
20:56:01.902 [Lua] ->moving spawner
20:56:01.902 [Lua] ->moving spawner
20:56:01.902 [Lua] ->moving spawner
20:56:01.902 [Lua] ->moving spawner
20:56:01.918 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:01.918 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.918 [Lua] ->moving spawner
20:56:01.918 [Lua] ->moving spawner
20:56:01.918 [Lua] ->moving spawner
20:56:01.918 [Lua] ->moving spawner
20:56:01.918 [Lua] ->moving spawner
20:56:01.918 [Lua] ->moving spawner
20:56:01.918 [Lua] ->moving spawner
20:56:01.918 [Lua] ->moving spawner
20:56:01.918 [Lua] ->moving spawner
20:56:01.918 [Lua] ->moving spawner
20:56:01.935 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.935 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.935 [Lua] ->moving spawner
20:56:01.935 [Lua] ->moving spawner
20:56:01.935 [Lua] ->moving spawner
20:56:01.935 [Lua] ->moving spawner
20:56:01.935 [Lua] ->moving spawner
20:56:01.935 [Lua] ->moving spawner
20:56:01.935 [Lua] ->moving spawner
20:56:01.935 [Lua] ->moving spawner
20:56:01.935 [Lua] ->moving spawner
20:56:01.935 [Lua] ->moving spawner
20:56:01.956 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:01.956 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.956 [Lua] ->moving spawner
20:56:01.956 [Lua] ->moving spawner
20:56:01.956 [Lua] ->moving spawner
20:56:01.956 [Lua] ->moving spawner
20:56:01.956 [Lua] ->moving spawner
20:56:01.956 [Lua] ->moving spawner
20:56:01.956 [Lua] ->moving spawner
20:56:01.956 [Lua] ->moving spawner
20:56:01.956 [Lua] ->moving spawner
20:56:01.973 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:01.973 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.973 [Lua] ->moving spawner
20:56:01.973 [Lua] ->moving spawner
20:56:01.973 [Lua] ->moving spawner
20:56:01.973 [Lua] ->moving spawner
20:56:01.973 [Lua] ->moving spawner
20:56:01.973 [Lua] ->moving spawner
20:56:01.973 [Lua] ->moving spawner
20:56:01.973 [Lua] ->moving spawner
20:56:01.973 [Lua] ->moving spawner
20:56:01.990 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:01.990 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:01.990 [Lua] ->moving spawner
20:56:01.990 [Lua] ->moving spawner
20:56:01.990 [Lua] ->moving spawner
20:56:01.990 [Lua] ->moving spawner
20:56:01.990 [Lua] ->moving spawner
20:56:01.990 [Lua] ->moving spawner
20:56:01.990 [Lua] ->moving spawner
20:56:01.990 [Lua] ->moving spawner
20:56:02.006 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:02.006 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:02.006 [Lua] ->moving spawner
20:56:02.006 [Lua] ->moving spawner
20:56:02.006 [Lua] ->moving spawner
20:56:02.006 [Lua] ->moving spawner
20:56:02.006 [Lua] ->moving spawner
20:56:02.006 [Lua] ->moving spawner
20:56:02.006 [Lua] ->moving spawner
20:56:02.006 [Lua] ->moving spawner
20:56:02.021 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:02.021 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:02.021 [Lua] ->moving spawner
20:56:02.021 [Lua] ->moving spawner
20:56:02.021 [Lua] ->moving spawner
20:56:02.021 [Lua] ->moving spawner
20:56:02.021 [Lua] ->moving spawner
20:56:02.021 [Lua] ->moving spawner
20:56:02.021 [Lua] ->moving spawner
20:56:02.038 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:02.038 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:02.038 [Lua] ->moving spawner
20:56:02.038 [Lua] ->moving spawner
20:56:02.038 [Lua] ->moving spawner
20:56:02.038 [Lua] ->moving spawner
20:56:02.038 [Lua] ->moving spawner
20:56:02.038 [Lua] ->moving spawner
20:56:02.038 [Lua] ->moving spawner
20:56:02.052 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:02.052 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:02.052 [Lua] ->moving spawner
20:56:02.052 [Lua] ->moving spawner
20:56:02.052 [Lua] ->moving spawner
20:56:02.052 [Lua] ->moving spawner
20:56:02.052 [Lua] ->moving spawner
20:56:02.052 [Lua] ->moving spawner
20:56:02.067 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:02.067 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:02.067 [Lua] ->moving spawner
20:56:02.067 [Lua] ->moving spawner
20:56:02.067 [Lua] ->moving spawner
20:56:02.067 [Lua] ->moving spawner
20:56:02.067 [Lua] ->moving spawner
20:56:02.067 [Lua] ->moving spawner
20:56:02.086 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:02.086 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:02.086 [Lua] ->moving spawner
20:56:02.086 [Lua] ->moving spawner
20:56:02.086 [Lua] ->moving spawner
20:56:02.086 [Lua] ->moving spawner
20:56:02.086 [Lua] ->moving spawner
20:56:02.103 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:02.103 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:02.103 [Lua] ->moving spawner
20:56:02.103 [Lua] ->moving spawner
20:56:02.103 [Lua] ->moving spawner
20:56:02.103 [Lua] ->moving spawner
20:56:02.103 [Lua] ->moving spawner
20:56:02.118 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:02.118 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:02.118 [Lua] ->moving spawner
20:56:02.118 [Lua] ->moving spawner
20:56:02.118 [Lua] ->moving spawner
20:56:02.118 [Lua] ->moving spawner
20:56:02.137 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:02.137 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:02.137 [Lua] ->moving spawner
20:56:02.137 [Lua] ->moving spawner
20:56:02.137 [Lua] ->moving spawner
20:56:02.137 [Lua] ->moving spawner
20:56:02.152 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:02.152 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:02.152 [Lua] ->moving spawner
20:56:02.152 [Lua] ->moving spawner
20:56:02.152 [Lua] ->moving spawner
20:56:02.170 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:02.170 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:02.170 [Lua] ->moving spawner
20:56:02.170 [Lua] ->moving spawner
20:56:02.170 [Lua] ->moving spawner
20:56:02.185 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:02.185 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:02.185 [Lua] ->moving spawner
20:56:02.185 [Lua] ->moving spawner
20:56:02.203 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:02.203 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:02.203 [Lua] ->moving spawner
20:56:02.203 [Lua] ->moving spawner
20:56:02.223 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:56:02.223 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:02.223 [Lua] ->moving spawner
20:56:02.240 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:56:02.240 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:56:02.240 [Lua] ->moving spawner
20:56:02.642 [Lua] MUSIC: pre_ambush -> horde
20:56:02.676 [Lua] Init group template: horde
20:56:04.700 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
20:56:06.719 [Lua] HORDE: Pushing horde in time; too many units out 78
20:56:11.656 [EACServer] [23:56:11:656][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:56:11.896 [Lua] HORDE: Pushing horde in time; too many units out 70
20:56:16.916 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
20:56:16.916 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:56:16.916 [Lua] HORDE: Spawning hordes while 48 other ai are spawned
20:56:16.916 [Lua] horde requested: ambush
20:56:16.916 [Lua] setting up ambush-horde
20:56:16.916 [Lua] Composing horde 'large' .. using variant 'plain'
20:56:16.918 [Lua] -> spawning: 54
20:56:16.918 [Lua] horde crated with id 3 of type ambush
20:56:16.918 [Lua] ambush horde has started
20:56:21.484 [Lua] Init group template: horde
20:56:27.081 [Lua] HORDE: Pushing horde in time; too many units out 74
20:56:27.709 [Lua] Horde killed: ?
20:56:27.722 [Lua] HORDE: Pushing horde in time; too many units out 72
20:56:29.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
20:56:29.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 1212304
20:56:32.788 [Lua] HORDE: last wave, reset to standard horde delay
20:56:32.788 [Lua] Time for new HOOORDE! multi_last_wave
20:56:32.788 [Lua] HORDE: Spawning hordes while 59 other ai are spawned
20:56:32.788 [Lua] horde requested: ambush
20:56:32.788 [Lua] setting up ambush-horde
20:56:32.788 [Lua] Composing horde 'large' .. using variant 'plain'
20:56:32.789 [Lua] -> spawning: 55
20:56:32.789 [Lua] horde crated with id 4 of type ambush
20:56:32.789 [Lua] ambush horde has started
20:56:35.987 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:36.539 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:56:37.945 [Lua] Init group template: horde
20:56:38.013 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:38.879 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:56:41.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6d4ed, position: 0
20:56:54.354 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:54.354 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:54.354 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:54.354 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:54.798 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:56:54.935 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:56:55.022 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:56:55.088 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:56:55.220 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
20:56:55.222 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 1212304
20:56:57.077 [Lua] Horde killed: ?
20:56:58.801 [Lua] MUSIC: horde -> explore
20:56:59.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
20:56:59.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
20:56:59.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
20:57:00.569 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source.
20:57:03.226 [Lua] Horde killed: ?
20:57:09.860 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source.
20:57:15.856 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:16.222 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:57:16.780 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:17.283 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:57:18.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 103, name: `unknown`
20:57:19.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 103, name: `unknown`
20:57:21.619 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:57:21.619 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:57:21.619 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:57:21.619 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:57:21.619 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:57:21.619 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:57:29.358 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:29.358 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:29.358 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:29.358 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:29.774 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:57:29.825 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:57:29.940 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:57:30.047 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:57:31.135 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:57:31.135 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:57:31.135 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:57:31.135 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:57:31.135 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:57:31.135 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
20:57:43.562 [Lua] [ChatManager][1]System: GAD313 pushed a suspicious brick
20:57:43.563 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:57:46.383 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 4
20:57:54.209 [Lua] Time for new HOOORDE! multi_first_wave
20:57:54.209 [Lua] HORDE: Spawning hordes while 4 other ai are spawned
20:57:54.209 [Lua] horde requested: vector
20:57:54.209 [Lua] setting up vector-horde
20:57:54.209 [Lua] Composing horde 'large' .. using variant 'plain'
20:57:54.209 [Lua] --> horde wants to spawn behind players (0.76357814524944/0.67
20:57:54.209 [Lua] -> spawning: 57
20:57:54.209 [Lua] horde crated with id 5 of type vector
20:57:54.209 [Lua] vector horde has started
20:57:54.215 [Lua] MUSIC: explore -> pre_horde
20:57:57.562 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 5
20:58:00.555 [Lua] [ChatManager][1]System: GAD313 picked up a Tome
20:58:02.411 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
20:58:02.411 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:58:02.411 [Lua] HORDE: Spawning hordes while 3 other ai are spawned
20:58:02.411 [Lua] horde requested: vector
20:58:02.411 [Lua] setting up vector-horde
20:58:02.411 [Lua] Composing horde 'large' .. using variant 'plain'
20:58:02.411 [Lua] --> horde wants to spawn ahead of players (0.59105174881726/0.67
20:58:02.411 [Lua] -> spawning: 53
20:58:02.411 [Lua] horde crated with id 6 of type vector
20:58:02.411 [Lua] vector horde has started
20:58:02.412 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:58:02.412 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:58:02.412 [Lua] ->moving spawner
20:58:02.412 [Lua] ->moving spawner
20:58:02.412 [Lua] ->moving spawner
20:58:02.412 [Lua] ->moving spawner
20:58:02.412 [Lua] ->moving spawner
20:58:02.412 [Lua] ->moving spawner
20:58:02.412 [Lua] ->moving spawner
20:58:02.412 [Lua] ->moving spawner
20:58:02.412 [Lua] ->moving spawner
20:58:02.412 [Lua] ->moving spawner
20:58:02.412 [Lua] ->moving spawner
20:58:02.412 [Lua] ->moving spawner
20:58:02.412 [Lua] ->moving spawner
20:58:02.412 [Lua] ->moving spawner
20:58:02.412 [Lua] ->moving spawner
20:58:02.412 [Lua] ->moving spawner
20:58:02.412 [Lua] ->moving spawner
20:58:02.412 [Lua] ->moving spawner
20:58:02.412 [Lua] ->moving spawner
20:58:02.412 [Lua] ->moving spawner
20:58:02.412 [Lua] ->moving spawner
20:58:02.412 [Lua] ->moving spawner
20:58:02.412 [Lua] ->moving spawner
20:58:02.428 [Lua] replace_hidden_spawners -> first try found: 1 cover points
20:58:02.428 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:58:02.428 [Lua] ->moving spawner
20:58:02.428 [Lua] ->moving spawner
20:58:02.428 [Lua] ->moving spawner
20:58:02.428 [Lua] ->moving spawner
20:58:02.428 [Lua] ->moving spawner
20:58:02.428 [Lua] ->moving spawner
20:58:02.428 [Lua] ->moving spawner
20:58:02.428 [Lua] ->moving spawner
20:58:02.428 [Lua] ->moving spawner
20:58:02.428 [Lua] ->moving spawner
20:58:02.428 [Lua] ->moving spawner
20:58:02.428 [Lua] ->moving spawner
20:58:02.428 [Lua] ->moving spawner
20:58:02.428 [Lua] ->moving spawner
20:58:02.428 [Lua] ->moving spawner
20:58:02.428 [Lua] ->moving spawner
20:58:02.428 [Lua] ->moving spawner
20:58:02.428 [Lua] ->moving spawner
20:58:02.428 [Lua] ->moving spawner
20:58:02.428 [Lua] ->moving spawner
20:58:02.428 [Lua] ->moving spawner
20:58:02.428 [Lua] ->moving spawner
20:58:02.428 [Lua] ->moving spawner
20:58:02.437 [Lua] MUSIC: pre_horde -> horde
20:58:03.453 [Lua] Init group template: horde
20:58:08.133 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:08.506 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:58:08.654 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:09.032 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:58:09.154 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:09.551 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:58:09.644 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:09.820 [Lua] HORDE: last wave, reset to standard horde delay
20:58:09.820 [Lua] Time for new HOOORDE! multi_last_wave
20:58:09.820 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
20:58:09.820 [Lua] horde requested: vector
20:58:09.820 [Lua] setting up vector-horde
20:58:09.820 [Lua] Composing horde 'large' .. using variant 'plain'
20:58:09.820 [Lua] --> horde wants to spawn ahead of players (0.13998420118536/0.67
20:58:09.821 [Lua] -> spawning: 56
20:58:09.821 [Lua] horde crated with id 7 of type vector
20:58:09.821 [Lua] vector horde has started
20:58:10.016 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:58:10.175 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:10.589 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:58:10.612 [Lua] replace_hidden_spawners -> first try found: 2 cover points
20:58:10.612 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:58:10.612 [Lua] ->moving spawner
20:58:10.612 [Lua] ->moving spawner
20:58:10.612 [Lua] ->moving spawner
20:58:10.612 [Lua] ->moving spawner
20:58:10.612 [Lua] ->moving spawner
20:58:10.612 [Lua] ->moving spawner
20:58:10.612 [Lua] ->moving spawner
20:58:10.612 [Lua] ->moving spawner
20:58:10.612 [Lua] ->moving spawner
20:58:10.612 [Lua] ->moving spawner
20:58:10.612 [Lua] ->moving spawner
20:58:10.612 [Lua] ->moving spawner
20:58:10.691 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:11.137 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:58:11.657 [EACServer] [23:58:11:657][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:58:11.709 [Lua] Init group template: horde
20:58:16.831 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:58:16.856 [Lua] Spline already found!
20:58:16.912 [Lua] Init group template: spline_patrol
20:58:17.946 [Lua] replace_hidden_spawners -> first try found: 4 cover points
20:58:17.946 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:58:17.946 [Lua] ->moving spawner
20:58:17.946 [Lua] ->moving spawner
20:58:17.946 [Lua] ->moving spawner
20:58:17.946 [Lua] ->moving spawner
20:58:17.946 [Lua] ->moving spawner
20:58:17.946 [Lua] ->moving spawner
20:58:17.946 [Lua] ->moving spawner
20:58:17.946 [Lua] ->moving spawner
20:58:17.946 [Lua] ->moving spawner
20:58:17.946 [Lua] ->moving spawner
20:58:17.946 [Lua] ->moving spawner
20:58:17.946 [Lua] ->moving spawner
20:58:17.946 [Lua] ->moving spawner
20:58:17.946 [Lua] ->moving spawner
20:58:19.181 [Lua] Init group template: horde
20:58:24.178 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 107 action: nil
20:58:24.178 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 106 action: nil
20:58:24.220 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 67 size: 105 action: nil
20:58:27.007 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:27.007 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:27.007 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:27.007 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:27.352 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:58:27.352 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:58:27.448 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:58:27.525 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:58:29.660 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x713b3, position: 0
20:58:35.731 [Lua] fence jumping
20:58:38.118 [Lua] Destroying unit since outside mesh or world
20:58:38.266 [Lua] fence jumping
20:58:38.369 [Lua] Horde killed: ?
20:58:39.325 [Lua] ready to jump failed
20:58:41.146 [Lua] Horde killed: ?
20:58:44.115 [Lua] MUSIC: horde -> explore
20:58:45.042 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 466348 0
20:58:45.471 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
20:58:45.471 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
20:58:45.471 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
20:58:49.419 [Lua] fence jumping
20:58:50.477 [Lua] ready to jump failed
20:58:52.036 [Lua] simple los failed
20:58:57.612 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:58.289 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
20:59:17.640 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 6
20:59:27.015 [Lua] [ChatManager][1]System: Lavender pushed a suspicious brick
20:59:46.301 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 3 size: 4 action: lurk
21:00:03.791 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 183 will change to a manual source.
21:00:05.642 [Lua] [ChatManager][1]System: Lavender pushed a suspicious brick
21:00:11.657 [EACServer] [00:00:11:657][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:00:11.748 [Lua] Time for new HOOORDE! multi_first_wave
21:00:11.748 [Lua] HORDE: Spawning hordes while 3 other ai are spawned
21:00:11.748 [Lua] horde requested: ambush
21:00:11.748 [Lua] setting up ambush-horde
21:00:11.748 [Lua] Composing horde 'large' .. using variant 'plain'
21:00:11.748 [Lua] -> spawning: 55
21:00:11.748 [Lua] horde crated with id 9 of type ambush
21:00:11.749 [Lua] ambush horde has started
21:00:11.754 [Lua] MUSIC: explore -> pre_ambush
21:00:15.250 [Lua] replace_hidden_spawners -> first try found: 1 cover points
21:00:15.250 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:00:15.250 [Lua] ->moving spawner
21:00:15.250 [Lua] ->moving spawner
21:00:15.250 [Lua] ->moving spawner
21:00:15.250 [Lua] ->moving spawner
21:00:15.250 [Lua] ->moving spawner
21:00:15.250 [Lua] ->moving spawner
21:00:15.250 [Lua] ->moving spawner
21:00:15.250 [Lua] ->moving spawner
21:00:15.250 [Lua] ->moving spawner
21:00:15.250 [Lua] ->moving spawner
21:00:15.250 [Lua] ->moving spawner
21:00:15.250 [Lua] ->moving spawner
21:00:15.250 [Lua] ->moving spawner
21:00:15.250 [Lua] ->moving spawner
21:00:15.250 [Lua] ->moving spawner
21:00:15.250 [Lua] ->moving spawner
21:00:15.250 [Lua] ->moving spawner
21:00:15.250 [Lua] ->moving spawner
21:00:15.250 [Lua] ->moving spawner
21:00:15.250 [Lua] ->moving spawner
21:00:15.250 [Lua] ->moving spawner
21:00:15.266 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:00:15.266 [Lua] replace_hidden_spawners -> second try try found: 10 cover points
21:00:15.266 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:00:15.266 [Lua] ->moving spawner
21:00:15.266 [Lua] ->moving spawner
21:00:15.266 [Lua] ->moving spawner
21:00:15.266 [Lua] ->moving spawner
21:00:15.266 [Lua] ->moving spawner
21:00:15.266 [Lua] ->moving spawner
21:00:15.266 [Lua] ->moving spawner
21:00:15.266 [Lua] ->moving spawner
21:00:15.266 [Lua] ->moving spawner
21:00:15.266 [Lua] ->moving spawner
21:00:15.266 [Lua] ->moving spawner
21:00:15.266 [Lua] ->moving spawner
21:00:15.266 [Lua] ->moving spawner
21:00:15.266 [Lua] ->moving spawner
21:00:15.266 [Lua] ->moving spawner
21:00:15.266 [Lua] ->moving spawner
21:00:15.266 [Lua] ->moving spawner
21:00:15.266 [Lua] ->moving spawner
21:00:15.266 [Lua] ->moving spawner
21:00:15.266 [Lua] ->moving spawner
21:00:15.266 [Lua] ->moving spawner
21:00:16.065 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:16.066 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:16.066 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:16.066 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:16.153 [Lua] Init group template: horde
21:00:16.466 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:00:16.500 [Lua] Coordinated attack!
21:00:16.566 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:00:16.632 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:00:16.774 [Lua] MUSIC: pre_ambush -> horde
21:00:17.017 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:00:20.854 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
21:00:20.854 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:00:20.854 [Lua] HORDE: Spawning hordes while 53 other ai are spawned
21:00:20.854 [Lua] horde requested: ambush
21:00:20.854 [Lua] setting up ambush-horde
21:00:20.854 [Lua] Composing horde 'large' .. using variant 'plain'
21:00:20.855 [Lua] -> spawning: 53
21:00:20.855 [Lua] horde crated with id 10 of type ambush
21:00:20.855 [Lua] ambush horde has started
21:00:26.059 [Lua] Init group template: horde
21:00:31.272 [Lua] HORDE: last wave, reset to standard horde delay
21:00:31.272 [Lua] Time for new HOOORDE! multi_last_wave
21:00:31.272 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
21:00:31.272 [Lua] horde requested: ambush
21:00:31.272 [Lua] setting up ambush-horde
21:00:31.272 [Lua] Composing horde 'large' .. using variant 'plain'
21:00:31.272 [Lua] -> spawning: 57
21:00:31.272 [Lua] horde crated with id 11 of type ambush
21:00:31.272 [Lua] ambush horde has started
21:00:34.771 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:00:34.771 [Lua] replace_hidden_spawners -> second try try found: 10 cover points
21:00:34.771 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:00:34.771 [Lua] ->moving spawner
21:00:34.771 [Lua] ->moving spawner
21:00:34.771 [Lua] ->moving spawner
21:00:34.771 [Lua] ->moving spawner
21:00:34.771 [Lua] ->moving spawner
21:00:34.771 [Lua] ->moving spawner
21:00:34.771 [Lua] ->moving spawner
21:00:34.771 [Lua] ->moving spawner
21:00:34.771 [Lua] ->moving spawner
21:00:34.771 [Lua] ->moving spawner
21:00:34.771 [Lua] ->moving spawner
21:00:35.866 [Lua] Init group template: horde
21:00:46.256 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source.
21:00:48.086 [Lua] Horde killed: ?
21:00:52.430 [Lua] Horde killed: ?
21:00:53.305 [Lua] MUSIC: horde -> explore
21:00:53.727 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:54.094 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:00:54.528 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:54.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:00:54.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:00:54.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:00:54.881 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:01:01.172 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 7
21:01:02.153 [Lua] Horde killed: ?
21:01:16.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 190, name: `unknown`
21:01:25.410 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:25.410 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:25.410 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:25.410 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:25.868 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:01:25.935 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:01:26.119 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:01:26.152 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:01:33.294 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:01:33.309 [Lua] Spline already found!
21:01:33.347 [Lua] Init group template: spline_patrol
21:01:53.110 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x75ec4, position: 0
21:01:53.110 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:53.407 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:01:53.742 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:54.053 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:01:54.325 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:54.690 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:02:11.658 [EACServer] [00:02:11:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:02:12.489 [Lua] Coordinated attack!
21:02:17.510 [Lua] [ChatManager][1]System: Semagicus picked up a key
21:02:17.510 [Flow] ENABLE
21:02:19.447 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 8
21:02:27.568 [Flow] DISABLE
21:02:29.684 [Lua] Time for new HOOORDE! multi_first_wave
21:02:29.684 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
21:02:29.684 [Lua] horde requested: vector_blob
21:02:29.684 [Lua] wants to spawn ahead within distance: 60
21:02:29.684 [Lua] could not, tries to spawnbehind
21:02:29.684 [Lua] horde crated with id 13 of type vector_blob
21:02:29.684 [Lua] managed to spawn 51/55 horde enemies
21:02:29.684 [Lua] vector blob horde has started
21:02:29.697 [Lua] MUSIC: explore -> pre_horde
21:02:30.750 [Lua] [ChatManager][1]System: Semagicus picked up a Grimoire
21:02:39.293 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 58
21:02:39.303 [Lua] Horde killed: ?
21:02:43.345 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:43.346 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:43.346 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:43.346 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:43.683 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:02:43.825 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:02:43.825 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:02:43.863 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
21:02:43.863 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:02:43.863 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
21:02:43.863 [Lua] horde requested: vector_blob
21:02:43.863 [Lua] wants to spawn ahead within distance: 60
21:02:43.863 [Lua] could not, tries to spawnbehind
21:02:43.863 [Lua] horde crated with id 14 of type vector_blob
21:02:43.864 [Lua] managed to spawn 57/57 horde enemies
21:02:43.864 [Lua] vector blob horde has started
21:02:43.960 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:02:44.914 [Lua] Init group template: horde
21:02:44.929 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 151 will change to a manual source.
21:02:46.920 [Lua] MUSIC: pre_horde -> horde
21:03:07.483 [Lua] HORDE: last wave, reset to standard horde delay
21:03:07.483 [Lua] Time for new HOOORDE! multi_last_wave
21:03:07.483 [Lua] HORDE: Spawning hordes while 60 other ai are spawned
21:03:07.483 [Lua] horde requested: vector_blob
21:03:07.483 [Lua] wants to spawn ahead within distance: 60
21:03:07.483 [Lua] horde crated with id 15 of type vector_blob
21:03:07.483 [Lua] managed to spawn 56/56 horde enemies
21:03:07.483 [Lua] vector blob horde has started
21:03:07.755 [Lua] Coordinated attack!
21:03:08.789 [Lua] Init group template: horde
21:03:19.918 [Lua] Horde killed: ?
21:03:21.539 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 31 size: 61 action: nil
21:03:24.880 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
21:03:39.862 [Lua] MUSIC: horde -> explore
21:03:40.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:03:40.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:03:40.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:03:44.703 [Lua] Switching ConflictSettings: to: chaos
21:03:44.703 [Lua] pacing=chaos
21:03:44.703 [Lua] roaming=nil
21:03:44.703 [Lua] specials=chaos
21:03:44.703 [Lua] debug_color=purple
21:03:44.703 [Lua] contained_breeds=nil
21:03:44.703 [Lua] pack_spawning=chaos
21:03:44.703 [Lua] disabled=false
21:03:44.703 [Lua] factions=nil
21:03:44.703 [Lua] boss=chaos
21:03:44.703 [Lua] horde=chaos
21:03:44.703 [Lua] name=chaos
21:03:44.703 [Lua] intensity=default
21:03:44.703 [Lua] ---
21:03:49.231 [Lua] fence jumping
21:03:50.695 [Lua] ready to jump failed
21:03:52.741 [Lua] TerrorEventMixer.start_event: castle_dining_hall_guards
21:03:52.954 [Lua] fence jumping
21:03:52.986 [Lua] fence jumping
21:03:53.132 [Lua] fence jumping
21:03:53.480 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:53.481 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:53.481 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:53.481 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:54.097 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:03:54.131 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:03:54.232 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:03:54.232 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:03:54.287 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 9
21:03:55.951 [Lua] Horde killed: ?
21:03:56.021 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:56.517 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:04:01.021 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:04:01.037 [Lua] Spline already found!
21:04:01.090 [Lua] Init group template: spline_patrol
21:04:10.194 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
21:04:11.658 [EACServer] [00:04:11:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:04:16.104 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 10
21:04:19.087 [Lua] [ChatManager][1]System: GAD313 picked up a piece of Ravaged Art
21:04:19.256 [Lua] [ChatManager][1]System: Lavender picked up a piece of Ravaged Art
21:04:23.423 [Lua] [ChatManager][1]System: Bennings Dekker picked up a piece of Ravaged Art
21:04:29.127 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:29.518 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:04:31.809 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:32.318 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:04:32.831 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:33.343 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:04:33.785 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:34.308 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:04:34.751 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:35.254 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:04:35.628 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:36.106 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:04:36.503 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:36.942 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:04:38.900 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:39.415 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:04:39.839 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:40.298 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:04:40.699 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:44.985 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:04:46.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1503578693, playing_id: 0x7aa6b, position: 0
21:04:46.579 [Lua] ready to jump failed
21:04:46.665 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:47.413 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:04:47.556 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:47.958 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:04:48.122 [Lua] Time for new HOOORDE! multi_first_wave
21:04:48.122 [Lua] HORDE: Spawning hordes while 22 other ai are spawned
21:04:48.122 [Lua] horde requested: vector_blob
21:04:48.122 [Lua] wants to spawn behind within distance: 60
21:04:48.122 [Lua] horde crated with id 17 of type vector_blob
21:04:48.122 [Lua] managed to spawn 30/31 horde enemies
21:04:48.122 [Lua] vector blob horde has started
21:04:48.132 [Lua] MUSIC: explore -> pre_horde
21:04:48.446 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:48.860 [Lua] fence jumping
21:04:48.982 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:04:49.451 [Lua] ready to jump failed
21:04:49.984 [Lua] fence jumping
21:04:50.357 [Lua] ready to jump failed
21:04:51.794 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 153 will change to a manual source.
21:04:53.703 [Lua] MUSIC: pre_horde -> horde
21:04:57.052 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 71207
21:04:57.662 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
21:04:57.662 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:04:57.662 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
21:04:57.662 [Lua] horde requested: vector_blob
21:04:57.662 [Lua] wants to spawn ahead within distance: 60
21:04:57.662 [Lua] horde crated with id 18 of type vector_blob
21:04:57.662 [Lua] managed to spawn 31/31 horde enemies
21:04:57.662 [Lua] vector blob horde has started
21:04:58.330 [Lua] Init group template: horde
21:05:09.884 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 11
21:05:11.340 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 47 size: 65 action: follow
21:05:11.340 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 49 size: 64 action: follow
21:05:11.965 [Flow] Spawned:c_barrel_socket
21:05:14.456 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 57 size: 58 action: fallback_idle
21:05:14.775 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 47 size: 57 action: follow
21:05:19.452 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1503578693, playing_id: 0x7aa6b, position: 1599420
21:05:21.542 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1503578693, playing_id: 0x7aa6b, position: 1698949
21:05:22.573 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 71207
21:05:30.586 [Lua] HORDE: last wave, reset to standard horde delay
21:05:30.586 [Lua] Time for new HOOORDE! multi_last_wave
21:05:30.586 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
21:05:30.586 [Lua] horde requested: vector_blob
21:05:30.586 [Lua] wants to spawn ahead within distance: 60
21:05:30.586 [Lua] horde crated with id 19 of type vector_blob
21:05:30.586 [Lua] managed to spawn 31/31 horde enemies
21:05:30.586 [Lua] vector blob horde has started
21:05:31.241 [Lua] Init group template: horde
21:05:35.400 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:35.809 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:05:36.331 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:36.746 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:05:36.949 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]']
21:05:36.949 [Flow] Socket 1 occupied
21:05:36.949 [Lua] [flow:Sockets occupied:] float=1.000000
21:05:36.950 [Flow] Objective unit hit socket:true
21:05:37.029 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 25 size: 69 action: follow
21:05:37.455 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:42.451 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:05:46.736 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:47.491 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:05:47.520 [Lua] Spline already found!
21:05:47.589 [Lua] Init group template: spline_patrol
21:05:47.631 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:05:47.971 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:48.062 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 71207
21:05:48.797 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:05:49.094 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:49.604 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:05:49.660 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:50.470 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:50.555 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:05:51.243 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:05:51.787 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:05:51.807 [Lua] Spline already found!
21:05:51.884 [Lua] Init group template: spline_patrol
21:05:52.127 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:52.615 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:05:53.085 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:53.085 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:53.085 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:53.085 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:53.564 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:05:53.564 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:05:53.610 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:05:53.636 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:05:56.638 [Lua] MUSIC: horde -> explore
21:05:58.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:05:58.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:05:58.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:06:00.316 [Lua] Horde killed: ?
21:06:11.658 [EACServer] [00:06:11:657][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:06:13.146 [Lua] Coordinated attack!
21:06:15.875 [Lua] Horde killed: ?
21:06:18.112 [Lua] main_path_player_far_away_check started
21:06:20.448 [Lua] [ChatManager][1]System: Lavender picked up a Tome
21:06:20.493 [Lua] main_path_player_far_away_check started
21:06:21.213 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
21:06:21.261 [Lua] main_path_player_far_away_check started
21:06:21.746 [Lua] main_path_player_far_away_check started
21:06:23.236 [Lua] [ChatManager][1]System: GAD313 discarded a Tome
21:06:23.631 [Lua] main_path_player_far_away_check started
21:06:24.399 [Lua] main_path_player_far_away_check started
21:06:24.879 [Lua] main_path_player_far_away_check started
21:06:24.983 [Lua] [ChatManager][1]System: GAD313 picked up a Tome
21:06:25.784 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 12
21:06:26.831 [Lua] main_path_player_far_away_check started
21:06:28.083 [Lua] main_path_player_far_away_check started
21:06:34.353 [Lua] main_path_player_far_away_check started
21:06:37.492 [Lua] main_path_player_far_away_check started
21:06:47.068 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source.
21:06:47.081 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:47.664 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:47.731 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:06:48.564 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:06:48.830 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:49.494 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:06:56.669 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:59.139 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:59.538 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:07:00.647 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:01.092 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:07:01.223 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:01.669 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:07:01.675 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 524325 0
21:07:06.868 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:07:08.956 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:09.729 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:07:11.222 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:11.901 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:07:15.459 [Lua] main path terror event triggered: boss_event_chaos_spawn
21:07:15.459 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn
21:07:15.492 [Flow] Boss DoorStormfiend
21:07:15.494 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro
21:07:15.504 [Lua] Init group template: boss_door_closers
21:07:15.857 [Lua] Coordinated attack!
21:07:17.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:07:17.773 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:07:19.261 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:07:19.261 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:07:19.261 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:07:20.036 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 13
21:07:20.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:07:20.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:07:20.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:07:23.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:07:23.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:07:23.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:07:26.548 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:07:26.549 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:07:26.549 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:07:26.549 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:07:26.549 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:07:26.549 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:07:26.583 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:26.583 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:26.583 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:26.583 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:26.996 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:07:26.996 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:07:27.042 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:07:27.042 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:07:35.363 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:35.363 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:35.363 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:35.363 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:35.508 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:07:35.508 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:07:35.508 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:07:35.508 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:07:35.508 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:07:35.508 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:07:35.739 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:07:35.739 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:07:35.739 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:07:35.739 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:07:36.436 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:36.849 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:07:37.086 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:37.484 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:07:38.233 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:38.635 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:07:39.211 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:39.817 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:07:40.864 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Loot Die (1)
21:07:41.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:07:41.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:07:41.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:07:41.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:07:41.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:07:41.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:07:41.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:07:44.295 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source.
21:07:47.876 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:48.326 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:07:48.443 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:48.445 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source.
21:07:48.876 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:07:52.424 [Lua] fence jumping
21:07:53.804 [Lua] simple los failed
21:07:54.172 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 165 will change to a manual source.
21:07:55.925 [Lua] Time for new HOOORDE! multi_first_wave
21:07:55.925 [Lua] HORDE: Spawning hordes while 21 other ai are spawned
21:07:55.925 [Lua] horde requested: vector_blob
21:07:55.925 [Lua] wants to spawn ahead within distance: 60
21:07:55.925 [Lua] horde crated with id 23 of type vector_blob
21:07:55.925 [Lua] managed to spawn 31/31 horde enemies
21:07:55.925 [Lua] vector blob horde has started
21:07:55.937 [Lua] MUSIC: explore -> pre_horde
21:07:56.524 [Lua] Init group template: horde
21:08:01.392 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:08:01.412 [Lua] Spline already found!
21:08:01.464 [Lua] Init group template: spline_patrol
21:08:02.713 [Lua] fence jumping
21:08:03.310 [Lua] ready to jump failed
21:08:05.859 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 2 58
21:08:06.077 [Lua] MUSIC: pre_horde -> horde
21:08:10.929 [Lua] [ChatManager][1]System: Lavender discarded a Tome
21:08:11.339 [Lua] [ChatManager][1]System: Lavender picked up a key
21:08:11.658 [EACServer] [00:08:11:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:08:14.212 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:14.758 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:08:14.863 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:15.220 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
21:08:15.221 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:08:15.221 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
21:08:15.221 [Lua] horde requested: vector_blob
21:08:15.221 [Lua] wants to spawn ahead within distance: 60
21:08:15.221 [Lua] horde crated with id 25 of type vector_blob
21:08:15.221 [Lua] managed to spawn 31/31 horde enemies
21:08:15.221 [Lua] vector blob horde has started
21:08:15.355 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:08:15.894 [Lua] Init group template: horde
21:08:24.636 [Lua] simple los failed
21:08:27.867 [Lua] Horde killed: ?
21:08:33.727 [Lua] HORDE: last wave, reset to standard horde delay
21:08:33.727 [Lua] Time for new HOOORDE! multi_last_wave
21:08:33.727 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
21:08:33.727 [Lua] horde requested: vector_blob
21:08:33.727 [Lua] wants to spawn ahead within distance: 60
21:08:33.727 [Lua] horde crated with id 26 of type vector_blob
21:08:33.727 [Lua] managed to spawn 33/33 horde enemies
21:08:33.727 [Lua] vector blob horde has started
21:08:34.424 [Lua] Init group template: horde
21:08:40.492 [Lua] Horde killed: ?
21:08:46.984 [Lua] simple los failed
21:08:53.600 [Lua] fence jumping
21:08:54.654 [Lua] ready to jump failed
21:08:55.752 [Lua] [ChatManager][1]System: Semagicus picked up a Tome
21:08:56.305 [Lua] fence jumping
21:08:56.874 [Lua] ready to jump failed
21:08:57.632 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:57.632 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:57.632 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:57.632 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:57.761 [Lua] MUSIC: horde -> explore
21:08:58.004 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:08:58.042 [Lua] Horde killed: ?
21:08:58.137 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:08:58.217 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:08:58.296 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:08:58.742 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:09:00.912 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 104720
21:09:01.596 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 543144 0
21:09:03.048 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:03.531 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:09:09.652 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:10.120 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:09:10.770 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:11.204 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:09:11.666 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:12.068 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:09:12.641 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:13.472 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:09:14.073 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:14.491 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:09:14.725 [Lua] fence jumping
21:09:14.970 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:15.709 [Lua] fence jumping
21:09:15.774 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:09:16.934 [Lua] simple los failed
21:09:25.682 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:26.256 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:09:28.763 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
21:09:32.508 [Lua] fence jumping
21:09:32.524 [Lua] main_path_player_far_away_check started
21:09:33.941 [Lua] ready to jump failed
21:09:34.949 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source.
21:09:35.432 [Lua] fence jumping
21:09:35.476 [Lua] main_path_player_far_away_check started
21:09:35.932 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
21:09:36.478 [Lua] ready to jump failed
21:09:41.511 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:41.881 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:09:42.162 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:42.556 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:09:51.618 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:52.241 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:10:04.611 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:10:05.463 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:10:06.733 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
21:10:06.824 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:10:07.585 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:10:09.192 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 14
21:10:11.659 [EACServer] [00:10:11:659][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:10:16.810 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Grimoire
21:10:24.644 [Lua] Time for new HOOORDE! multi_first_wave
21:10:24.644 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
21:10:24.644 [Lua] horde requested: vector_blob
21:10:24.644 [Lua] wants to spawn behind within distance: 60
21:10:24.645 [Lua] horde crated with id 27 of type vector_blob
21:10:24.645 [Lua] managed to spawn 30/30 horde enemies
21:10:24.645 [Lua] vector blob horde has started
21:10:24.651 [Lua] MUSIC: explore -> pre_horde
21:10:25.131 [Lua] Init group template: horde
21:10:34.820 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
21:10:34.820 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:10:34.820 [Lua] HORDE: Spawning hordes while 37 other ai are spawned
21:10:34.820 [Lua] horde requested: vector_blob
21:10:34.820 [Lua] wants to spawn behind within distance: 60
21:10:34.820 [Lua] horde crated with id 28 of type vector_blob
21:10:34.820 [Lua] managed to spawn 26/26 horde enemies
21:10:34.820 [Lua] vector blob horde has started
21:10:35.281 [Lua] Init group template: horde
21:10:35.288 [Lua] MUSIC: pre_horde -> horde
21:10:38.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 71207
21:10:44.561 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:10:45.217 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:10:45.217 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:10:45.863 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:10:45.961 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:10:46.538 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:10:46.819 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:10:47.028 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:10:47.402 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:10:47.979 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:10:48.406 [Lua] HORDE: last wave, reset to standard horde delay
21:10:48.406 [Lua] Time for new HOOORDE! multi_last_wave
21:10:48.406 [Lua] HORDE: Spawning hordes while 31 other ai are spawned
21:10:48.406 [Lua] horde requested: vector_blob
21:10:48.406 [Lua] wants to spawn behind within distance: 60
21:10:48.406 [Lua] horde crated with id 29 of type vector_blob
21:10:48.406 [Lua] managed to spawn 26/26 horde enemies
21:10:48.406 [Lua] vector blob horde has started
21:10:48.935 [Lua] Init group template: horde
21:10:49.799 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:10:49.800 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:10:49.800 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:10:49.800 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:10:50.415 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:10:50.529 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:10:50.610 [Lua] Horde killed: ?
21:10:50.689 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:10:50.891 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:11:04.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 71207
21:11:04.187 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 176 will change to a manual source.
21:11:10.502 [Lua] MUSIC: horde -> explore
21:11:11.661 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:11:11.661 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:11:11.661 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:11:13.520 [Lua] Horde killed: ?
21:11:14.181 [Lua] Horde killed: ?
21:11:14.982 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source.
21:11:16.158 [Lua] ready to jump failed
21:11:16.219 [Lua] ready to jump failed
21:11:16.477 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
21:11:22.180 [Lua] simple los failed
21:11:25.325 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:11:25.341 [Lua] Spline already found!
21:11:25.478 [Lua] Init group template: spline_patrol
21:11:31.929 [Lua] fence jumping
21:11:33.347 [Lua] ready to jump failed
21:11:34.181 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 15
21:11:39.384 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:39.385 [Lua] fence jumping
21:11:40.446 [Lua] ready to jump failed
21:11:42.173 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:42.536 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:11:44.246 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 16
21:11:44.405 [Lua] simple los failed
21:11:47.227 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:11:51.018 [Lua] ready to jump failed
21:11:52.701 [Lua] ready to jump failed
21:11:55.331 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 562538 0
21:11:56.954 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:12:00.274 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:12:00.288 [Lua] Spline already found!
21:12:00.405 [Lua] Init group template: spline_patrol
21:12:05.376 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:12:05.932 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:12:05.932 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:12:05.932 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:12:05.932 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:12:06.260 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:12:06.301 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:12:06.301 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:12:06.477 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:12:11.659 [EACServer] [00:12:11:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:12:28.607 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
21:12:34.097 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 177 will change to a manual source.
21:12:41.768 [Lua] [ChatManager][1]System: GAD313 discarded a Tome
21:12:43.404 [Lua] [ChatManager][1]System: GAD313 picked up a Tome
21:12:44.188 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 17
21:12:47.141 [Lua] [ChatManager][1]System: Semagicus discarded a Tome
21:12:48.739 [Lua] [ChatManager][1]System: Semagicus picked up a Tome
21:12:54.091 [Lua] Time for new HOOORDE! multi_first_wave
21:12:54.091 [Lua] HORDE: Spawning hordes while 11 other ai are spawned
21:12:54.091 [Lua] horde requested: vector_blob
21:12:54.091 [Lua] wants to spawn ahead within distance: 60
21:12:54.091 [Lua] horde crated with id 32 of type vector_blob
21:12:54.091 [Lua] managed to spawn 27/27 horde enemies
21:12:54.091 [Lua] vector blob horde has started
21:12:54.098 [Lua] MUSIC: explore -> pre_horde
21:12:54.579 [Lua] Init group template: horde
21:13:02.075 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
21:13:02.075 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:13:02.075 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
21:13:02.075 [Lua] horde requested: vector_blob
21:13:02.075 [Lua] wants to spawn ahead within distance: 60
21:13:02.075 [Lua] horde crated with id 33 of type vector_blob
21:13:02.075 [Lua] managed to spawn 28/28 horde enemies
21:13:02.075 [Lua] vector blob horde has started
21:13:02.655 [Lua] Init group template: horde
21:13:03.797 [Lua] MUSIC: pre_horde -> horde
21:13:04.987 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:13:05.509 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:13:05.878 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:13:06.380 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:13:07.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 71207
21:13:18.539 [Lua] HORDE: last wave, reset to standard horde delay
21:13:18.539 [Lua] Time for new HOOORDE! multi_last_wave
21:13:18.539 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
21:13:18.539 [Lua] horde requested: vector_blob
21:13:18.539 [Lua] wants to spawn behind within distance: 60
21:13:18.539 [Lua] horde crated with id 34 of type vector_blob
21:13:18.539 [Lua] managed to spawn 32/32 horde enemies
21:13:18.539 [Lua] vector blob horde has started
21:13:19.218 [Lua] Init group template: horde
21:13:32.662 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 71207
21:13:37.145 [Lua] Horde killed: ?
21:13:37.470 [Lua] MUSIC: horde -> explore
21:13:39.180 [Lua] Horde killed: ?
21:13:40.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:13:40.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:13:40.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:13:40.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:13:40.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:13:40.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:13:40.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:13:40.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:13:40.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:13:40.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:13:40.379 [Lua] Horde killed: ?
21:13:41.217 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:13:41.218 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:13:41.218 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:13:41.218 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:13:41.881 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:13:41.881 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:13:42.106 [Lua] Coordinated attack!
21:13:42.488 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:13:42.551 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:13:46.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 282899
21:13:47.894 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:13:47.910 [Lua] Spline already found!
21:13:48.107 [Lua] Init group template: spline_patrol
21:14:03.512 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 18
21:14:10.257 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:10.908 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:14:11.659 [EACServer] [00:14:11:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:14:22.886 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source.
21:14:28.085 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source.
21:14:29.491 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:30.502 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:30.929 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:14:32.268 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:32.692 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:14:39.551 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:14:39.968 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:40.514 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:14:44.924 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:45.359 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:14:46.129 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:46.560 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:14:55.519 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:55.519 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:55.519 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:55.519 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:55.968 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:14:55.968 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:14:56.055 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:14:56.133 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:14:57.834 [Lua] Time for new HOOORDE! multi_first_wave
21:14:57.834 [Lua] HORDE: Spawning hordes while 16 other ai are spawned
21:14:57.834 [Lua] horde requested: vector_blob
21:14:57.834 [Lua] wants to spawn ahead within distance: 60
21:14:57.834 [Lua] horde crated with id 36 of type vector_blob
21:14:57.835 [Lua] managed to spawn 28/28 horde enemies
21:14:57.835 [Lua] vector blob horde has started
21:14:57.841 [Lua] MUSIC: explore -> pre_horde
21:14:58.328 [Lua] Init group template: horde
21:15:00.231 [Lua] MUSIC: pre_horde -> horde
21:15:01.230 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
21:15:03.581 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 71207
21:15:07.281 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
21:15:07.663 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
21:15:11.637 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
21:15:13.820 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
21:15:13.820 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:15:13.820 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
21:15:13.820 [Lua] horde requested: vector_blob
21:15:13.820 [Lua] wants to spawn ahead within distance: 60
21:15:13.820 [Lua] horde crated with id 37 of type vector_blob
21:15:13.820 [Lua] managed to spawn 29/29 horde enemies
21:15:13.820 [Lua] vector blob horde has started
21:15:14.435 [Lua] Init group template: horde
21:15:17.958 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
21:15:18.903 [Lua] Horde killed: ?
21:15:18.939 [Lua] HORDE: last wave, reset to standard horde delay
21:15:18.939 [Lua] Time for new HOOORDE! multi_last_wave
21:15:18.939 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
21:15:18.939 [Lua] horde requested: vector_blob
21:15:18.939 [Lua] wants to spawn behind within distance: 60
21:15:18.939 [Lua] could not, tries to spawnahead
21:15:18.939 [Lua] horde crated with id 38 of type vector_blob
21:15:18.939 [Lua] managed to spawn 31/31 horde enemies
21:15:18.939 [Lua] vector blob horde has started
21:15:19.642 [Lua] Init group template: horde
21:15:20.412 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"]
21:15:23.292 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:15:23.648 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:15:25.371 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
21:15:29.092 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 71207
21:15:41.379 [Lua] Horde killed: ?
21:15:43.058 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:15:43.188 [Lua] MUSIC: horde -> explore
21:15:43.705 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:15:45.612 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:15:45.612 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:15:45.612 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:15:48.236 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:15:48.236 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:15:48.236 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:15:48.237 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:15:48.410 [Lua] Horde killed: ?
21:15:48.631 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:15:48.740 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:15:48.769 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:15:48.849 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:15:49.100 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 19
21:15:56.430 [Lua] [ChatManager][1]System: Lavender picked up a Tome
21:16:00.282 [Lua] [ChatManager][1]System: GAD313 discarded a Tome
21:16:01.986 [Lua] [ChatManager][1]System: GAD313 picked up a Tome
21:16:03.509 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:16:03.525 [Lua] Spline already found!
21:16:03.709 [Lua] Init group template: spline_patrol
21:16:11.659 [EACServer] [00:16:11:659][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:16:11.761 [Lua] [ChatManager][1]System: Semagicus discarded a Tome
21:16:13.324 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 6 18
21:16:17.037 [Lua] [ChatManager][1]System: Semagicus picked up a Tome
21:16:35.610 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 20
21:17:04.583 [Lua] [ChatManager][1]System: GAD313 picked up a piece of Ravaged Art
21:17:04.866 [Lua] Time for new HOOORDE! multi_first_wave
21:17:04.866 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
21:17:04.866 [Lua] horde requested: vector_blob
21:17:04.866 [Lua] wants to spawn ahead within distance: 60
21:17:04.866 [Lua] horde crated with id 40 of type vector_blob
21:17:04.866 [Lua] managed to spawn 29/29 horde enemies
21:17:04.866 [Lua] vector blob horde has started
21:17:04.872 [Lua] MUSIC: explore -> pre_horde
21:17:05.336 [Lua] Init group template: horde
21:17:08.328 [Lua] [ChatManager][1]System: Semagicus picked up a piece of Ravaged Art
21:17:08.888 [Lua] [ChatManager][1]System: Lavender picked up a piece of Ravaged Art
21:17:10.007 [Lua] MUSIC: pre_horde -> horde
21:17:10.200 [Lua] [ChatManager][1]System: Bennings Dekker picked up a piece of Ravaged Art
21:17:10.637 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 148 will change to a manual source.
21:17:15.142 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
21:17:15.142 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:17:15.142 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
21:17:15.142 [Lua] horde requested: vector_blob
21:17:15.142 [Lua] wants to spawn ahead within distance: 60
21:17:15.142 [Lua] horde crated with id 41 of type vector_blob
21:17:15.142 [Lua] managed to spawn 27/27 horde enemies
21:17:15.142 [Lua] vector blob horde has started
21:17:15.833 [Lua] Init group template: horde
21:17:16.439 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:17:17.424 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:17:25.130 [Lua] Horde killed: ?
21:17:26.396 [Lua] HORDE: last wave, reset to standard horde delay
21:17:26.396 [Lua] Time for new HOOORDE! multi_last_wave
21:17:26.396 [Lua] HORDE: Spawning hordes while 37 other ai are spawned
21:17:26.396 [Lua] horde requested: vector_blob
21:17:26.396 [Lua] wants to spawn behind within distance: 60
21:17:26.396 [Lua] horde crated with id 42 of type vector_blob
21:17:26.397 [Lua] managed to spawn 26/26 horde enemies
21:17:26.397 [Lua] vector blob horde has started
21:17:26.980 [Lua] Init group template: horde
21:17:32.489 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:17:32.490 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:17:32.490 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:17:32.490 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:17:32.607 [Lua] Horde killed: ?
21:17:32.845 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:17:33.010 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:17:33.056 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:17:33.056 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:17:33.682 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source.
21:17:39.693 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:17:40.119 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:17:40.556 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:17:40.969 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:17:41.391 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:17:41.798 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:17:42.241 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:17:42.659 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:17:43.107 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:17:43.578 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:17:44.299 [Lua] MUSIC: horde -> explore
21:17:45.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:17:45.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:17:45.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:17:45.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0
21:17:46.836 [Lua] Horde killed: ?
21:17:54.052 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 4 9
21:17:54.403 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 1 3 7
21:18:02.224 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:18:02.241 [Lua] Spline already found!
21:18:02.277 [Lua] Init group template: spline_patrol
21:18:04.133 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 1 8
21:18:09.079 [Lua] TerrorEventMixer.start_event: dlc_castle_control_pacing_disabled
21:18:11.416 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 3 6
21:18:11.659 [EACServer] [00:18:11:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:18:19.404 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:18:19.803 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:18:26.494 [Lua] [ChatManager][1]System: Lavender discarded a Tome
21:18:27.417 [Lua] [ChatManager][1]System: GAD313 discarded a Tome
21:18:29.021 [Lua] [ChatManager][1]System: GAD313 picked up a Tome
21:18:31.216 [Lua] [ChatManager][1]System: Lavender picked up a Tome
21:18:37.307 [Lua] Override Player Respawning respawn_castle_boss true
21:18:40.244 [Lua] Override Player Respawning respawn_castle_boss true
21:18:43.701 [Lua] Override Player Respawning respawn_castle_boss true
21:18:44.245 [Lua] Override Player Respawning respawn_castle_boss true
21:18:49.694 [Lua] TerrorEventMixer.start_event: castle_chaos_boss
21:18:49.727 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_sorcerer_drachenfels, EnemyPackageLoader, async-read, prioritized
21:18:50.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_sorcerer_drachenfels
21:18:50.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_sorcerer_drachenfels
21:18:50.458 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010323f234, connection_key=6, breed_name=chaos_exalted_sorcerer_drachenfels)
21:18:50.525 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000101d893da, connection_key=0, breed_name=chaos_exalted_sorcerer_drachenfels)
21:18:51.393 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010886fe2f, connection_key=7, breed_name=chaos_exalted_sorcerer_drachenfels)
21:18:51.923 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[250f82d5f72cd44c]'] is missing ai_bot_group_extension
21:18:51.923 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[4f2f1dea5b6af7d0]'] is missing ai_bot_group_extension
21:18:51.923 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[c8b5aebba7c3f751]'] is missing ai_bot_group_extension
21:18:51.923 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[db217b93bd1bca31]'] is missing ai_bot_group_extension
21:18:51.923 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit (deleted)] is missing ai_bot_group_extension
21:19:02.025 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[c8b5aebba7c3f751]'] is missing ai_bot_group_extension
21:19:02.025 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit (deleted)] is missing ai_bot_group_extension
21:19:02.025 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[4f2f1dea5b6af7d0]'] is missing ai_bot_group_extension
21:19:02.025 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[250f82d5f72cd44c]'] is missing ai_bot_group_extension
21:19:02.025 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[db217b93bd1bca31]'] is missing ai_bot_group_extension
21:19:03.805 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:19:03.805 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:19:06.013 [Lua] Init group template: horde
21:19:20.300 [Lua] Horde killed: ?
21:19:20.315 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:19:20.315 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:19:21.354 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:19:21.354 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:19:22.779 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source.
21:19:25.168 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:19:25.564 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:19:31.330 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:19:31.713 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:19:34.494 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:19:34.878 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:19:36.132 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:19:36.545 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:19:37.996 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:19:38.615 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:19:48.857 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:19:48.857 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:19:50.665 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:19:51.055 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:19:51.487 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:19:51.899 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:19:52.730 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:19:52.964 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:19:52.964 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:19:53.396 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:19:56.229 [Lua] Init group template: horde
21:19:57.785 [Lua] Init group template: horde
21:20:11.660 [EACServer] [00:20:11:660][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:20:11.893 [Lua] Horde killed: ?
21:20:13.713 [Lua] Horde killed: ?
21:20:13.729 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:20:13.729 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:20:16.116 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:20:16.116 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:20:18.358 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:18.793 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:20:19.267 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:19.751 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:20:20.139 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:20.620 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:20:20.816 [Lua] Init group template: horde
21:20:23.137 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:23.617 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:20:24.013 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:24.487 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:20:24.870 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:25.348 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:20:30.300 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:20:30.300 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:20:35.048 [Lua] Init group template: horde
21:20:35.218 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:20:35.218 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:20:36.601 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source.
21:20:38.425 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:38.425 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:38.425 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:38.426 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:38.480 [Lua] Horde killed: ?
21:20:38.800 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:20:38.800 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:20:38.991 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:20:39.026 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:20:42.531 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:44.851 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:20:45.861 [Lua] Horde killed: ?
21:20:56.470 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:20:56.470 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:20:58.297 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:58.717 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:20:59.156 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:59.580 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:21:00.220 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:21:00.716 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:21:00.716 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:21:00.785 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:21:02.916 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:21:03.407 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:21:03.787 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:21:04.333 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:21:04.670 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:21:05.002 [Lua] Init group template: horde
21:21:05.189 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:21:05.939 [Lua] Init group template: horde
21:21:19.479 [Flow] blob unit spawned
21:21:20.008 [Flow] blob unit unspawned
21:21:20.559 [Lua] Horde killed: ?
21:21:22.114 [Lua] Horde killed: ?
21:21:22.142 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:21:22.142 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:21:26.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 103, name: `unknown`
21:21:26.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 103, name: `unknown`
21:21:27.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 103, name: `unknown`
21:21:29.361 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:21:29.362 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:21:29.651 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:21:29.651 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:21:29.651 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:21:29.651 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:21:30.084 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:21:30.084 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:21:30.084 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:21:30.129 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:21:30.465 [Lua] Init group template: horde
21:21:32.899 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:21:33.216 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:21:38.740 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:21:38.740 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:21:39.839 [Lua] Init group template: horde
21:21:49.256 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:21:49.256 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:21:50.388 [Lua] Init group template: horde
21:21:51.582 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:21:51.582 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:21:51.582 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:21:51.582 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:21:51.582 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:21:51.583 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:21:53.377 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Tome
21:21:53.887 [Lua] Horde killed: ?
21:21:55.387 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010323f234
21:21:55.388 [Lua] [GameNetworkManager] destroying game object with go_id=78
21:21:58.069 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000101d893da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:21:58.718 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:22:00.687 [Lua] Horde killed: ?
21:22:01.338 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:22:01.338 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:22:02.384 [Lua] Init group template: horde
21:22:03.058 [Lua] Horde killed: ?
21:22:10.297 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:22:10.297 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:22:10.905 [Lua] Init group template: horde
21:22:11.660 [EACServer] [00:22:11:659][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:22:11.944 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:22:11.944 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:22:11.944 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:22:11.944 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:22:11.944 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:22:11.944 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:22:13.834 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010886fe2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:14.339 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010886fe2f
21:22:16.679 [Lua] Horde killed: ?
21:22:17.400 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:22:17.400 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]']
21:22:17.400 warning: [Physics] Create Actor: Shape density varies. Using average.
21:22:17.400 [Lua] DROPPING ITEMS 1 [Unit '#ID[3b5298eefe10093d]']
21:22:17.428 [Lua] Horde killed: ?
21:22:20.722 [Lua] Returning override respawn unit
21:22:20.820 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=11000010323f234 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:22:20.822 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=339
21:22:20.822 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.74803149700164795)
21:22:31.830 [Lua] Override Player Respawning respawn_castle_boss false
21:22:35.935 [Lua] [ChatManager][1]System: Semagicus picked up a Loot Die (2)
21:22:36.083 [Lua] [ChatManager][1]System: Semagicus picked up a Loot Die (3)
21:22:36.804 [Lua] [ChatManager][1]System: Semagicus picked up a Loot Die (4)
21:22:36.955 [Lua] [ChatManager][1]System: Semagicus picked up a Loot Die (5)
21:22:45.758 [Lua] [ChatManager][1]System: Bennings Dekker discarded a Tome
21:22:47.394 [Lua] [ChatManager][1]System: GAD313 picked up a Tome
21:22:48.514 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true"
21:22:48.959 [Lua] [ChatManager][1]System: Semagicus discarded a Tome
21:22:49.705 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
21:22:50.244 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true"
21:22:51.200 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true"
21:22:52.434 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
21:22:53.118 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
21:22:53.519 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Tome
21:22:54.823 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true"
21:22:54.937 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true"
21:22:55.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `props_iron_gate_small_open_01` for object id: 16, name: `unknown`
21:22:55.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `props_iron_gate_small_open_01` for object id: 62, name: `unknown`
21:22:55.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `props_iron_gate_small_open_01` for object id: 19, name: `unknown`
21:22:55.282 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
21:22:55.290 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
21:22:55.290 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
21:22:55.290 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
21:22:55.290 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
21:22:55.297 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice
21:22:55.297 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop
21:22:55.297 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_start
21:22:55.336 [Lua] MUSIC: explore -> pre_horde
21:22:57.676 [Lua] Switching ConflictSettings: to: skaven
21:22:57.676 [Lua] pacing=default
21:22:57.676 [Lua] roaming=nil
21:22:57.676 [Lua] specials=skaven
21:22:57.676 [Lua] debug_color=orange
21:22:57.676 [Lua] contained_breeds=nil
21:22:57.676 [Lua] pack_spawning=skaven
21:22:57.676 [Lua] disabled=false
21:22:57.676 [Lua] factions=nil
21:22:57.676 [Lua] boss=skaven
21:22:57.676 [Lua] horde=default
21:22:57.676 [Lua] name=skaven
21:22:57.676 [Lua] intensity=default
21:22:57.676 [Lua] ---
21:22:59.489 [Lua] MUSIC: pre_horde -> horde
21:23:12.671 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice
21:23:16.764 [Lua] event horde failed
21:23:18.269 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop
21:23:19.758 [Lua] event horde ends!
21:23:19.758 [Lua] event horde ends!
21:23:24.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `props_iron_gate_small_open_01` for object id: 148, name: `unknown`
21:23:26.079 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
21:23:27.927 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
21:23:28.003 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice
21:23:29.460 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
21:23:31.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `props_iron_gate_small_open_01` for object id: 109, name: `unknown`
21:23:31.639 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:31.639 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:31.639 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:31.639 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:31.759 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
21:23:32.107 [Lua] [GameNetworkManager] game object was destroyed id=1233 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:23:32.128 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:23:32.128 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:23:32.207 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:23:42.818 [Lua] event horde ends!
21:23:49.618 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:51.193 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:23:52.570 [Lua] event horde ends!
21:23:52.595 [Lua] MUSIC: horde -> explore
21:23:52.813 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice
21:23:52.813 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop
21:23:52.848 [Lua] MUSIC: explore -> pre_horde
21:23:56.946 [Lua] event horde failed
21:24:00.533 [Lua] MUSIC: pre_horde -> horde
21:24:02.245 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:24:02.245 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:24:02.245 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:24:02.245 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:24:02.245 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:24:02.245 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:24:04.030 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:24:04.030 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:24:04.030 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:24:04.030 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:24:04.030 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:24:04.030 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:24:05.832 [Lua] [GameNetworkManager] game object created go_id=1237, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:24:08.233 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice
21:24:11.660 [EACServer] [00:24:11:659][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:24:12.296 [Lua] event horde failed
21:24:15.961 [Lua] [GameNetworkManager] game object was destroyed id=1237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:24:17.331 [Lua] event horde ends!
21:24:17.352 [Lua] MUSIC: horde -> explore
21:24:17.775 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop
21:24:17.813 [Lua] MUSIC: explore -> pre_horde
21:24:19.642 [Lua] [GameNetworkManager] game object created go_id=1238, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:24:20.242 [Lua] [GameNetworkManager] game object created go_id=1239, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:24:20.878 [Lua] [GameNetworkManager] game object created go_id=1240, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:24:21.836 [Lua] MUSIC: pre_horde -> horde
21:24:22.180 [Lua] Complete level triggered.
21:24:22.180 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
21:24:22.180 [Lua] gm_event_end_conditions_met true false
21:24:22.180 [Save] Saving `save_data`
21:24:22.190 [Save] Save done
21:24:22.193 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
21:24:22.194 [Save] Saving `save_data`
21:24:22.194 [Lua] Game won
21:24:22.194 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:24:22.199 [Save] Save done
21:24:22.200 [Lua] generate_backend_stats 110000102b4304d:1
21:24:22.225 [Lua] PlayFabMirrorBase:_commit_internal nil
21:24:22.225 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 30
21:24:22.225 [Save] Saving `save_data`
21:24:22.228 [Lua] MUSIC: horde -> won
21:24:22.231 [Save] Save done
21:24:22.236 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 30 7
21:24:22.238 [Lua] Complete level triggered.
21:24:22.254 [Lua] Complete level triggered.
21:24:22.269 [Lua] Complete level triggered.
21:24:22.282 [Lua] Complete level triggered.
21:24:22.296 [Lua] Complete level triggered.
21:24:22.310 [Lua] Complete level triggered.
21:24:22.326 [Lua] Complete level triggered.
21:24:22.338 [Lua] Complete level triggered.
21:24:22.349 [Lua] Complete level triggered.
21:24:22.363 [Lua] Complete level triggered.
21:24:22.376 [Lua] [GameNetworkManager] game object created go_id=1241, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:24:22.380 [Lua] Complete level triggered.
21:24:22.392 [Lua] Complete level triggered.
21:24:22.407 [Lua] Complete level triggered.
21:24:23.072 [Lua] [PlayFabRequestQueue] EAC Enabled! 30
21:24:23.072 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 30
21:24:23.651 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 30
21:24:23.662 [Lua] commit result success 13
21:24:23.662 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 31
21:24:23.662 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
21:24:23.678 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 31 8
21:24:24.503 [Lua] [PlayFabRequestQueue] EAC Enabled! 31
21:24:24.503 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 31
21:24:25.386 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 31
21:24:25.387 [Save] Saving `save_data`
21:24:25.393 [Save] Save done
21:24:31.370 [Lua] ConflictDirector - destroy all units
21:24:34.588 [Lua] TRANSITION nil nil inn_level
21:24:34.588 [Lua] Transition type "inn_level", is server: true
21:24:34.588 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:24:34.588 [Lua] [GameNetworkManager] Leaving game...
21:24:34.588 [Lua] [GameNetworkManager] Shutting down game session host.
21:24:34.588 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:24:34.588 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:24:34.589 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1889.76
21:24:34.604 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:24:35.472 [Lua] [PlayerSyncData] Game session is not initialized
21:24:35.472 [Lua] [PlayerSyncData] Game session is not initialized
21:24:35.472 [Lua] [PlayerSyncData] Game session is not initialized
21:24:35.472 [Lua] Set lobby begin:
21:24:35.472 [Lua] Lobby data twitch_enabled = false
21:24:35.472 [Lua] Lobby data power_level = 0
21:24:35.472 [Lua] Lobby data num_players = 4
21:24:35.472 [Lua] Lobby data weave_name = false
21:24:35.473 [Lua] Lobby data game_mode = 2
21:24:35.473 [Lua] Lobby data is_private = false
21:24:35.473 [Lua] Lobby data mechanism = adventure
21:24:35.473 [Lua] Lobby data level_key = dlc_castle
21:24:35.473 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
21:24:35.473 [Lua] Lobby data selected_level_key = dlc_castle
21:24:35.473 [Lua] Lobby data unique_server_name = Semagicus
21:24:35.473 [Lua] Lobby data quick_game = true
21:24:35.473 [Lua] Lobby data matchmaking = true
21:24:35.473 [Lua] Lobby data difficulty = hardest
21:24:35.473 [Lua] Lobby data country_code = RU
21:24:35.473 [Lua] Lobby data host = 110000102b4304d
21:24:35.473 [Lua] Lobby data player_slot_5 = 0:0
21:24:35.473 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1
21:24:35.473 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:24:35.473 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:24:35.473 [Lua] Lobby data eac_authorized = true
21:24:35.473 [Lua] Set lobby end.
21:24:36.589 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:24:36.589 [Lua] [Managers] Calling function on all managers:
21:24:36.590 [Lua] Clearing all global lookup lists
21:24:36.590 [Lua] [IngamePlayerListUI] - Destroy
21:24:36.590 [Lua] [EquipmentUI] - Destroy
21:24:36.590 [Lua] [GamePadEquipmentUI] - Destroy
21:24:36.590 [Lua] [AbilityUI] - Destroy
21:24:36.590 [Lua] [GamePadAbilityUI] - Destroy
21:24:36.591 [Lua] [IngameUI] destroy
21:24:36.656 [Lua] [MOD][VMF][INFO] Removed 110000101d893da from the VMF users list.
21:24:36.656 [Lua] [MOD][VMF][INFO] Removed 11000010323f234 from the VMF users list.
21:24:36.656 [Lua] [MOD][VMF][INFO] Removed 11000010886fe2f from the VMF users list.
21:24:36.884 [Lua] [Managers] Destroying manager group:
21:24:36.901 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:24:37.157 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
21:24:37.160 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
21:24:37.162 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
21:24:37.167 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
21:24:37.169 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
21:24:37.171 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
21:24:37.172 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
21:24:37.174 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
21:24:37.176 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
21:24:37.184 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_sorcerer_drachenfels, EnemyPackageLoader
21:24:37.184 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
21:24:37.194 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
21:24:37.202 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
21:24:37.202 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:24:37.211 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
21:24:37.215 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
21:24:37.219 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
21:24:37.220 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
21:24:37.224 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
21:24:37.228 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
21:24:37.230 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
21:24:37.241 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
21:24:37.245 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
21:24:37.246 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
21:24:37.247 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
21:24:37.252 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
21:24:37.260 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
21:24:37.263 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
21:24:37.269 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
21:24:37.275 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
21:24:37.281 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
21:24:37.281 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010323f234 inn_level 0
21:24:37.281 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d893da inn_level 0
21:24:37.281 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010886fe2f inn_level 0
21:24:37.281 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d inn_level 0
21:24:37.281 [Lua] [Matchmaking] unregister rpcs
21:24:37.281 [Lua] ############### UNLOADING PACKAGES ###############
21:24:37.281 [Lua] [Managers] Calling function on all managers:
21:24:37.281 [Lua] [Managers] Destroying manager group:
21:24:37.281 [Lua] [Gamestate] Enter state StateLoading
21:24:37.283 [World] Spawning level.
21:24:37.292 [Lua] Found camera: end_screen_camera
21:24:37.292 [Lua] Found camera: end_screen_camera
21:24:37.292 [Lua] Found camera: end_screen_camera
21:24:37.292 [Lua] Found camera: end_screen_camera
21:24:37.292 [Lua] Found camera: end_screen_camera
21:24:37.292 [Lua] Found camera: end_screen_camera
21:24:37.292 [Lua] Found camera: end_screen_camera
21:24:37.292 [Lua] Found camera: end_screen_camera
21:24:37.292 [Lua] Found camera: end_screen_camera
21:24:37.292 [Lua] Found camera: end_screen_camera
21:24:37.292 [Lua] Found camera: end_screen_camera
21:24:37.292 [Lua] [EndViewState] Enter Substate EndViewStateSummary
21:24:37.293 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:24:37.293 [Lua] [Matchmaking] register rpcs
21:24:37.293 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:24:37.293 [Lua] registering RPCs
21:24:37.293 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:24:37.293 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:24:37.293 [Lua] Set lobby begin:
21:24:37.293 [Lua] Lobby data twitch_enabled = false
21:24:37.293 [Lua] Lobby data power_level = 0
21:24:37.293 [Lua] Lobby data num_players = 4
21:24:37.293 [Lua] Lobby data weave_name = false
21:24:37.293 [Lua] Lobby data game_mode = 3
21:24:37.294 [Lua] Lobby data is_private = false
21:24:37.294 [Lua] Lobby data mechanism = adventure
21:24:37.294 [Lua] Lobby data level_key = inn_level
21:24:37.294 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
21:24:37.294 [Lua] Lobby data selected_level_key = dlc_castle
21:24:37.294 [Lua] Lobby data unique_server_name = Semagicus
21:24:37.294 [Lua] Lobby data quick_game = true
21:24:37.294 [Lua] Lobby data matchmaking = false
21:24:37.294 [Lua] Lobby data difficulty = hardest
21:24:37.294 [Lua] Lobby data country_code = RU
21:24:37.295 [Lua] Lobby data host = 110000102b4304d
21:24:37.295 [Lua] Lobby data player_slot_5 = 0:0
21:24:37.295 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1
21:24:37.295 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:24:37.295 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:24:37.295 [Lua] Lobby data eac_authorized = true
21:24:37.295 [Lua] Set lobby end.
21:24:37.295 [Lua] MUSIC MANAGER unmute_all_world_sounds 655819 0
21:24:37.295 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:24:37.301 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:24:37.301 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
21:24:37.301 [Lua] [LevelTransitionHandler] load_level inn_level 0
21:24:37.385 [Umbra] Unload tome
21:24:37.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xa01cc, position: 0
21:24:37.509 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_castle, LevelTransitionHandler
21:24:37.509 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
21:24:37.509 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
21:24:37.509 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
21:24:37.509 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
21:24:37.509 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
21:24:37.509 [Lua] [StateLoading] got rpc_load_level 50 inn_level
21:24:37.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:24:37.650 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:24:37.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:24:37.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:24:37.734 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:24:37.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
21:24:37.752 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
21:24:37.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
21:24:37.784 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
21:24:37.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:24:45.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:24:45.200 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:24:45.218 [Lua] [LevelTransitionHandler] Level load completed!
21:24:45.218 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 13406056 - weave: nil
21:24:45.221 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:24:45.221 [Lua] checking dlc's against conflict directors
21:24:45.221 [Lua] number of factions to include 2
21:24:45.221 [Lua] Updated list weights for random:
21:24:45.221 [Lua] skaven, 0.42 (0.00-0.42)
21:24:45.221 [Lua] chaos, 0.42 (0.42-0.83)
21:24:45.221 [Lua] beastmen, 0.17 (0.83-1.00)
21:24:45.221 [Lua] Rolled random faction: 0.033755593001842499 skaven
21:24:45.221 [Lua] Updated list weights for random:
21:24:45.221 [Lua] beastmen, 0.29 (0.00-0.29)
21:24:45.221 [Lua] chaos, 0.71 (0.29-1.00)
21:24:45.221 [Lua] Rolled random faction: 0.26218405365943909 beastmen
21:24:45.221 [Lua] number of factions added 2
21:24:45.221 [Lua] --- --- ---
21:24:45.221 [Lua] Starting... difficulty 'hardest'
21:24:45.221 [Lua] These are the starting conflict directors:
21:24:45.221 [Lua] inn_level
21:24:45.221 [Lua] --- --- ---
21:24:45.221 [Lua]
21:24:45.221 [Lua] DONE! Found the following directors:
21:24:45.221 [Lua] (free: 35), Master hash is:
21:24:45.221 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:24:45.222 [Lua] ### Sending rpc_level_loaded
21:24:45.222 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 50
21:24:45.222 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded
21:24:45.254 [Lua] ### Sending rpc_level_loaded
21:24:45.254 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 50
21:24:45.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:24:45.284 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:24:45.287 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
21:24:45.287 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:24:46.769 [Lua] ### Sending rpc_level_loaded
21:24:46.769 [Lua] #### Has state machine: true, sender: 110000101d893da, level_id: 50
21:24:46.769 [Lua] Peer 110000101d893da has loaded the level and all enemies are loaded
21:24:48.307 [Lua] [EndViewState] Exit Substate EndViewStateSummary
21:24:48.307 [Lua] [PlayState] Enter Substate EndViewStateChest
21:24:48.608 [Lua] ### Sending rpc_level_loaded
21:24:48.608 [Lua] #### Has state machine: true, sender: 11000010323f234, level_id: 50
21:24:48.608 [Lua] Peer 11000010323f234 has loaded the level and all enemies are loaded
21:25:03.347 [Lua] ### Sending rpc_level_loaded
21:25:03.347 [Lua] #### Has state machine: true, sender: 11000010886fe2f, level_id: 50
21:25:03.347 [Lua] Peer 11000010886fe2f has loaded the level and all enemies are loaded
21:25:16.891 [Lua] min_height 90.329146248953677
21:25:22.493 [Lua] [PlayState] Exit Substate EndViewStateChest
21:25:22.493 [Lua] [PlayState] Enter Substate EndViewStateScore
21:25:37.973 [Lua] [PlayState] Exit Substate EndViewStateScore
21:25:37.978 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:25:38.987 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:25:38.987 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:25:38.988 [Lua] [Matchmaking] unregister rpcs
21:25:38.988 [Lua] Set lobby begin:
21:25:38.988 [Lua] Lobby data twitch_enabled = false
21:25:38.988 [Lua] Lobby data power_level = 0
21:25:38.988 [Lua] Lobby data num_players = 4
21:25:38.988 [Lua] Lobby data weave_name = false
21:25:38.988 [Lua] Lobby data game_mode = 3
21:25:38.988 [Lua] Lobby data is_private = false
21:25:38.988 [Lua] Lobby data mechanism = adventure
21:25:38.988 [Lua] Lobby data level_key = inn_level
21:25:38.989 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
21:25:38.989 [Lua] Lobby data selected_level_key = dlc_castle
21:25:38.989 [Lua] Lobby data unique_server_name = Semagicus
21:25:38.989 [Lua] Lobby data quick_game = true
21:25:38.989 [Lua] Lobby data matchmaking = false
21:25:38.989 [Lua] Lobby data difficulty = hardest
21:25:38.989 [Lua] Lobby data country_code = RU
21:25:38.989 [Lua] Lobby data host = 110000102b4304d
21:25:38.989 [Lua] Lobby data player_slot_5 = 0:0
21:25:38.989 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1
21:25:38.989 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:25:38.989 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:25:38.989 [Lua] Lobby data eac_authorized = true
21:25:38.989 [Lua] Set lobby end.
21:25:38.989 [Lua] [Managers] Destroying manager group:
21:25:38.990 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:25:38.990 [Lua] MUSIC MANAGER Stop_loading_screen_music 656034 0
21:25:38.990 [Lua] [Gamestate] Enter StateIngame HOST
21:25:38.990 [Lua] [Managers] Calling function on all managers:
21:25:38.990 [Lua] <>level = inn_level<>
21:25:38.990 [Lua] Set lobby begin:
21:25:38.990 [Lua] Lobby data twitch_enabled = false
21:25:38.990 [Lua] Lobby data power_level = 0
21:25:38.991 [Lua] Lobby data num_players = 4
21:25:38.991 [Lua] Lobby data weave_name = false
21:25:38.991 [Lua] Lobby data game_mode = 3
21:25:38.991 [Lua] Lobby data is_private = false
21:25:38.991 [Lua] Lobby data mechanism = adventure
21:25:38.991 [Lua] Lobby data level_key = inn_level
21:25:38.991 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
21:25:38.991 [Lua] Lobby data selected_level_key = inn_level
21:25:38.991 [Lua] Lobby data unique_server_name = Semagicus
21:25:38.991 [Lua] Lobby data quick_game = true
21:25:38.991 [Lua] Lobby data matchmaking = false
21:25:38.991 [Lua] Lobby data difficulty = hardest
21:25:38.991 [Lua] Lobby data country_code = RU
21:25:38.991 [Lua] Lobby data host = 110000102b4304d
21:25:38.991 [Lua] Lobby data player_slot_5 = 0:0
21:25:38.991 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1
21:25:38.991 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:25:38.991 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:25:38.991 [Lua] Lobby data eac_authorized = true
21:25:38.991 [Lua] Set lobby end.
21:25:38.991 [Umbra] Init version: 3.4.15 :: 16 threads
21:25:38.992 [Lua] [StateIngame] Server ingame
21:25:38.994 [Lua] Set lobby begin:
21:25:38.994 [Lua] Lobby data twitch_enabled = false
21:25:38.994 [Lua] Lobby data power_level = 0
21:25:38.994 [Lua] Lobby data num_players = 4
21:25:38.994 [Lua] Lobby data weave_name = false
21:25:38.994 [Lua] Lobby data game_mode = 3
21:25:38.995 [Lua] Lobby data is_private = false
21:25:38.995 [Lua] Lobby data mechanism = adventure
21:25:38.995 [Lua] Lobby data level_key = inn_level
21:25:38.995 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
21:25:38.995 [Lua] Lobby data selected_level_key = inn_level
21:25:38.995 [Lua] Lobby data unique_server_name = Semagicus
21:25:38.995 [Lua] Lobby data quick_game = true
21:25:38.995 [Lua] Lobby data matchmaking = false
21:25:38.995 [Lua] Lobby data difficulty = hardest
21:25:38.995 [Lua] Lobby data country_code = RU
21:25:38.995 [Lua] Lobby data host = 110000102b4304d
21:25:38.995 [Lua] Lobby data player_slot_5 = 0:0
21:25:38.995 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1
21:25:38.995 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:25:38.995 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:25:38.995 [Lua] Lobby data eac_authorized = true
21:25:38.996 [Lua] Set lobby end.
21:25:38.996 [Lua] [Matchmaking] register rpcs
21:25:38.996 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:25:38.996 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d
21:25:38.996 [Lua] [GameNetworkManager] self.is_server = true
21:25:38.996 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
21:25:38.996 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
21:25:38.996 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
21:25:38.996 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
21:25:38.996 [Network] Setting artificial MTU limit to 65536
21:25:39.004 [Lua] Switching ConflictSettings: to: inn_level
21:25:39.004 [Lua] pacing=disabled
21:25:39.004 [Lua] roaming=nil
21:25:39.004 [Lua] disabled=false
21:25:39.004 [Lua] pack_spawning=disabled
21:25:39.004 [Lua] contained_breeds=nil
21:25:39.004 [Lua] boss=disabled
21:25:39.004 [Lua] horde=disabled
21:25:39.004 [Lua] specials=disabled
21:25:39.004 [Lua] name=inn_level
21:25:39.004 [Lua] intensity=disabled
21:25:39.004 [Lua] ---
21:25:39.005 [Lua] [LevelAnalysis] set_random_seed( 13406056)
21:25:39.007 [Lua] [AIInterestPointSystem] Level Seed: 13406056
21:25:39.007 [Lua]
21:25:39.007 [Lua] [entity_system_bag] = table
21:25:39.007 [Lua] [entity_system_bag] = metatable
21:25:39.007 [Lua] [startup_data] = table
21:25:39.007 [Lua] [entity_manager] = table
21:25:39.007 [Lua] [entity_manager] = metatable
21:25:39.007 [Lua] [unit_spawner] = table
21:25:39.007 [Lua] [unit_spawner] = metatable
21:25:39.007 [Lua] [unit_storage] = table
21:25:39.007 [Lua] [unit_storage] = metatable
21:25:39.007 [Lua] [dice_keeper] = table
21:25:39.007 [Lua] [dice_keeper] = metatable
21:25:39.007 [Lua] [is_server] = true (boolean)
21:25:39.007 [Lua] [world] = [World]
21:25:39.007 [Lua] [system_api] = table
21:25:39.007 [Lua] [entity_system] = table
21:25:39.007 [Lua] [entity_system] = metatable
21:25:39.007 [Lua] [network_lobby] = table
21:25:39.007 [Lua] [network_lobby] = metatable
21:25:39.007 [Lua] [profile_synchronizer] = table
21:25:39.007 [Lua] [profile_synchronizer] = metatable
21:25:39.007 [Lua] [level_transition_handler] = table
21:25:39.007 [Lua] [level_transition_handler] = metatable
21:25:39.007 [Lua] [num_local_human_players] = 1 (number)
21:25:39.007 [Lua] [statistics_db] = table
21:25:39.007 [Lua] [statistics_db] = metatable
21:25:39.007 [Lua] [network_server] = table
21:25:39.007 [Lua] [network_server] = metatable
21:25:39.007 [Lua] [input_manager] = table
21:25:39.007 [Lua] [input_manager] = metatable
21:25:39.007 [Lua] [network_clock] = table
21:25:39.007 [Lua] [network_clock] = metatable
21:25:39.007 [Lua] [network_transmit] = table
21:25:39.007 [Lua] [network_transmit] = metatable
21:25:39.007 [Lua] [free_flight_manager] = table
21:25:39.007 [Lua] [free_flight_manager] = metatable
21:25:39.007 [Lua] [network_manager] = table
21:25:39.007 [Lua] [network_manager] = metatable
21:25:39.007 [Lua] [network_event_delegate] = table
21:25:39.007 [Lua] [network_event_delegate] = metatable
21:25:39.007 [Lua]
21:25:39.007 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:25:39.007 [Lua] ignoring extension VersusInteractObjectiveExtension
21:25:39.007 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:25:39.007 [Lua] ignoring extension VersusSocketObjectiveExtension
21:25:39.007 [Lua] ignoring extension VersusTargetObjectiveExtension
21:25:39.007 [Lua] ignoring extension VersusMissionObjectiveExtension
21:25:39.008 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:25:39.010 [Lua] [AchievementManager] Achievements using the steam platform
21:25:39.011 [Lua] [StateIngame] Level seed: 13406056
21:25:39.011 [World] Spawning level.
21:25:39.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read,
21:25:39.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read,
21:25:39.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read,
21:25:39.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read,
21:25:39.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read,
21:25:39.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read,
21:25:39.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read,
21:25:39.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read,
21:25:39.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
21:25:39.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
21:25:39.201 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
21:25:39.201 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5, async-read,
21:25:39.201 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4, async-read,
21:25:39.201 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2, async-read,
21:25:39.201 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1, async-read,
21:25:39.201 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
21:25:39.201 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read,
21:25:39.201 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1, async-read,
21:25:39.203 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3, async-read,
21:25:39.205 [Lua] [LevelAnalysis] set_random_seed( 13406056)
21:25:39.205 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 32
21:25:39.227 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
21:25:39.227 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
21:25:39.227 [Lua] [IngameUI] init
21:25:39.240 [SteamVoipClient] select_out(110000101d893da, off)
21:25:39.240 [SteamVoipClient] select_out(110000102b4304d, off)
21:25:39.240 [SteamVoipClient] select_out(11000010323f234, off)
21:25:39.240 [SteamVoipClient] select_out(11000010886fe2f, off)
21:25:39.244 [Lua] cb_razer_chroma_setup
21:25:39.280 [Lua] [Matchmaking] Cancelling matchmaking
21:25:39.280 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
21:25:39.280 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:25:39.280 [Lua] Set lobby begin:
21:25:39.280 [Lua] Lobby data twitch_enabled = false
21:25:39.280 [Lua] Lobby data power_level = 0
21:25:39.280 [Lua] Lobby data num_players = 4
21:25:39.280 [Lua] Lobby data weave_name = false
21:25:39.280 [Lua] Lobby data game_mode = 3
21:25:39.280 [Lua] Lobby data is_private = false
21:25:39.280 [Lua] Lobby data mechanism = adventure
21:25:39.281 [Lua] Lobby data level_key = inn_level
21:25:39.281 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
21:25:39.281 [Lua] Lobby data selected_level_key = inn_level
21:25:39.281 [Lua] Lobby data unique_server_name = Semagicus
21:25:39.281 [Lua] Lobby data quick_game = true
21:25:39.281 [Lua] Lobby data matchmaking = false
21:25:39.281 [Lua] Lobby data difficulty = normal
21:25:39.281 [Lua] Lobby data country_code = RU
21:25:39.281 [Lua] Lobby data host = 110000102b4304d
21:25:39.281 [Lua] Lobby data player_slot_5 = 0:0
21:25:39.281 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1
21:25:39.282 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:25:39.282 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:25:39.282 [Lua] Lobby data eac_authorized = true
21:25:39.282 [Lua] Set lobby end.
21:25:39.284 [Lua] Set lobby begin:
21:25:39.284 [Lua] Lobby data twitch_enabled = false
21:25:39.284 [Lua] Lobby data power_level = 0
21:25:39.284 [Lua] Lobby data num_players = 4
21:25:39.284 [Lua] Lobby data weave_name = false
21:25:39.284 [Lua] Lobby data game_mode = 3
21:25:39.284 [Lua] Lobby data is_private = false
21:25:39.285 [Lua] Lobby data mechanism = adventure
21:25:39.285 [Lua] Lobby data level_key = inn_level
21:25:39.285 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
21:25:39.285 [Lua] Lobby data selected_level_key = inn_level
21:25:39.285 [Lua] Lobby data unique_server_name = Semagicus
21:25:39.285 [Lua] Lobby data quick_game = true
21:25:39.285 [Lua] Lobby data matchmaking = false
21:25:39.285 [Lua] Lobby data difficulty = normal
21:25:39.285 [Lua] Lobby data country_code = RU
21:25:39.285 [Lua] Lobby data host = 110000102b4304d
21:25:39.285 [Lua] Lobby data player_slot_5 = 0:0
21:25:39.285 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1
21:25:39.285 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:25:39.286 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:25:39.286 [Lua] Lobby data eac_authorized = true
21:25:39.286 [Lua] Set lobby end.
21:25:39.286 [Lua] [PartyManager] Leader is set to 110000102b4304d
21:25:39.286 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
21:25:39.286 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:25:39.286 [Lua] Set lobby begin:
21:25:39.286 [Lua] Lobby data twitch_enabled = false
21:25:39.286 [Lua] Lobby data power_level = 835
21:25:39.286 [Lua] Lobby data num_players = 4
21:25:39.286 [Lua] Lobby data weave_name = false
21:25:39.286 [Lua] Lobby data game_mode = 3
21:25:39.286 [Lua] Lobby data is_private = false
21:25:39.286 [Lua] Lobby data mechanism = adventure
21:25:39.286 [Lua] Lobby data level_key = inn_level
21:25:39.286 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
21:25:39.286 [Lua] Lobby data selected_level_key = inn_level
21:25:39.286 [Lua] Lobby data unique_server_name = Semagicus
21:25:39.286 [Lua] Lobby data quick_game = true
21:25:39.287 [Lua] Lobby data matchmaking = false
21:25:39.287 [Lua] Lobby data difficulty = normal
21:25:39.287 [Lua] Lobby data country_code = RU
21:25:39.287 [Lua] Lobby data host = 110000102b4304d
21:25:39.287 [Lua] Lobby data player_slot_5 = 0:0
21:25:39.287 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1
21:25:39.287 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:25:39.287 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:25:39.287 [Lua] Lobby data eac_authorized = true
21:25:39.287 [Lua] Set lobby end.
21:25:39.288 [Flow] complete_skittergate_legend true
21:25:39.288 [Flow] complete_all_helmgart_levels_recruit true
21:25:39.289 [Flow] WitchHunterLevel:35
21:25:39.289 [Flow] LeaderYes
21:25:39.289 [Flow] ALL PC XP:304250
21:25:39.289 [Flow] Has "bogenhafen" DLC:true
21:25:39.289 [Flow] WH XP:60850
21:25:39.289 [Flow] Number of crafted items:2080
21:25:39.289 [Flow] Sum of Powe Levels:1500
21:25:39.289 [Flow] lodestone diff 1:false
21:25:39.289 [Flow] magnus and forest activated
21:25:39.289 [Flow] magnus and forest activated
21:25:39.289 [Flow] cemetery and forest activated
21:25:39.289 [Flow] magnus and cemetery
21:25:39.289 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:25:39.289 [Flow] ALL RUNES ACTIVATED
21:25:39.290 [Flow] magnus and forest activated
21:25:39.290 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:25:39.290 [Flow] ALL RUNES ACTIVATED
21:25:39.290 [Flow] cemetery and forest activated
21:25:39.290 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:25:39.290 [Flow] ALL RUNES ACTIVATED
21:25:39.290 [Flow] magnus and forest activated
21:25:39.290 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:25:39.290 [Flow] ALL RUNES ACTIVATED
21:25:39.290 [Flow] magnus and cemetery
21:25:39.290 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:25:39.290 [Flow] ALL RUNES ACTIVATED
21:25:39.290 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:25:39.292 [Lua] CurrentConflictSettings inn_level
21:25:39.292 [Lua] [ConflictDirector] conflict_director is ai_ready
21:25:39.292 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:25:39.292 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:25:39.293 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:25:39.293 [Lua] Forming navigation groups in one frame
21:25:39.293 [Lua] Forming navigation groups
21:25:39.314 [Lua] NavigationGroupManager -> calulation time A: 0.021000000000640284
21:25:39.315 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999929423211
21:25:39.315 [Lua] number of nav groups: 45
21:25:39.315 [Lua] number of refined nav groups : 25
21:25:39.317 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000006111804
21:25:39.317 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
21:25:39.318 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:25:39.318 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
21:25:39.321 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:25:39.321 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:25:39.321 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:25:39.321 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
21:25:39.321 [Lua] [Managers] Calling function on all managers:
21:25:39.321 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:25:39.345 [Lua] MUSIC: won -> explore
21:25:39.372 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 32
21:25:39.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
21:25:39.893 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
21:25:39.894 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
21:25:39.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:25:39.907 [Lua] Set lobby begin:
21:25:39.907 [Lua] Lobby data twitch_enabled = false
21:25:39.907 [Lua] Lobby data power_level = 835
21:25:39.908 [Lua] Lobby data num_players = 4
21:25:39.908 [Lua] Lobby data weave_name = false
21:25:39.908 [Lua] Lobby data game_mode = 3
21:25:39.908 [Lua] Lobby data is_private = false
21:25:39.908 [Lua] Lobby data mechanism = adventure
21:25:39.908 [Lua] Lobby data level_key = inn_level
21:25:39.908 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
21:25:39.908 [Lua] Lobby data selected_level_key = inn_level
21:25:39.908 [Lua] Lobby data unique_server_name = Semagicus
21:25:39.909 [Lua] Lobby data quick_game = true
21:25:39.909 [Lua] Lobby data matchmaking = false
21:25:39.909 [Lua] Lobby data difficulty = normal
21:25:39.909 [Lua] Lobby data country_code = RU
21:25:39.909 [Lua] Lobby data host = 110000102b4304d
21:25:39.909 [Lua] Lobby data player_slot_5 = 0:0
21:25:39.909 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1
21:25:39.909 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:25:39.909 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:25:39.909 [Lua] Lobby data eac_authorized = true
21:25:39.910 [Lua] Set lobby end.
21:25:39.910 [Lua] [Matchmaking] Assigned player 11000010323f234 to slot 4 when hot join syncing
21:25:39.910 [Lua] Breedfreezer (server) starting a hot join sync
21:25:39.912 [Lua] Set lobby begin:
21:25:39.912 [Lua] Lobby data twitch_enabled = false
21:25:39.912 [Lua] Lobby data power_level = 835
21:25:39.913 [Lua] Lobby data num_players = 4
21:25:39.913 [Lua] Lobby data weave_name = false
21:25:39.913 [Lua] Lobby data game_mode = 3
21:25:39.913 [Lua] Lobby data is_private = false
21:25:39.913 [Lua] Lobby data mechanism = adventure
21:25:39.913 [Lua] Lobby data level_key = inn_level
21:25:39.913 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
21:25:39.913 [Lua] Lobby data selected_level_key = inn_level
21:25:39.913 [Lua] Lobby data unique_server_name = Semagicus
21:25:39.914 [Lua] Lobby data quick_game = true
21:25:39.914 [Lua] Lobby data matchmaking = false
21:25:39.914 [Lua] Lobby data difficulty = normal
21:25:39.914 [Lua] Lobby data country_code = RU
21:25:39.914 [Lua] Lobby data host = 110000102b4304d
21:25:39.914 [Lua] Lobby data player_slot_5 = 0:0
21:25:39.914 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1
21:25:39.914 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:25:39.914 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:25:39.914 [Lua] Lobby data eac_authorized = true
21:25:39.914 [Lua] Set lobby end.
21:25:39.914 [Lua] [Matchmaking] Assigned player 110000101d893da to slot 3 when hot join syncing
21:25:39.914 [Lua] Breedfreezer (server) starting a hot join sync
21:25:39.917 [Lua] Set lobby begin:
21:25:39.917 [Lua] Lobby data twitch_enabled = false
21:25:39.917 [Lua] Lobby data power_level = 835
21:25:39.918 [Lua] Lobby data num_players = 4
21:25:39.918 [Lua] Lobby data weave_name = false
21:25:39.918 [Lua] Lobby data game_mode = 3
21:25:39.918 [Lua] Lobby data is_private = false
21:25:39.918 [Lua] Lobby data mechanism = adventure
21:25:39.918 [Lua] Lobby data level_key = inn_level
21:25:39.918 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
21:25:39.918 [Lua] Lobby data selected_level_key = inn_level
21:25:39.918 [Lua] Lobby data unique_server_name = Semagicus
21:25:39.919 [Lua] Lobby data quick_game = true
21:25:39.919 [Lua] Lobby data matchmaking = false
21:25:39.919 [Lua] Lobby data difficulty = normal
21:25:39.919 [Lua] Lobby data country_code = RU
21:25:39.919 [Lua] Lobby data host = 110000102b4304d
21:25:39.919 [Lua] Lobby data player_slot_5 = 0:0
21:25:39.919 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1
21:25:39.919 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:25:39.919 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:25:39.919 [Lua] Lobby data eac_authorized = true
21:25:39.919 [Lua] Set lobby end.
21:25:39.919 [Lua] [Matchmaking] Assigned player 11000010886fe2f to slot 2 when hot join syncing
21:25:39.919 [Lua] Breedfreezer (server) starting a hot join sync
21:25:39.920 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
21:25:39.920 [Lua] RemotePlayer:create_game_object( ) 28
21:25:39.932 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
21:25:39.932 [Lua] RemotePlayer:create_game_object( ) 29
21:25:39.953 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30
21:25:39.953 [Lua] RemotePlayer:create_game_object( ) 30
21:25:39.970 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d893da
21:25:39.970 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010886fe2f
21:25:39.970 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010323f234
21:25:39.980 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:25:39.980 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:25:39.981 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
21:25:40.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:25:40.008 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
21:25:40.009 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
21:25:40.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
21:25:40.009 [Lua] Players are leaving the safe zone
21:25:40.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
21:25:40.128 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
21:25:40.129 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
21:25:40.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:25:40.157 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3, async-read,
21:25:40.157 [Lua] [MOD][VMF][INFO] Added 11000010323f234 to the VMF users list.
21:25:40.157 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010323f234 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:25:40.157 [Lua] Adding player sync data to peer=11000010323f234 local_player_id=1
21:25:40.157 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010323f234 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:25:40.159 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
21:25:40.160 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:25:40.187 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2, async-read,
21:25:40.187 [Lua] [MOD][VMF][INFO] Added 110000101d893da to the VMF users list.
21:25:40.187 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101d893da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:25:40.187 [Lua] Adding player sync data to peer=110000101d893da local_player_id=1
21:25:40.187 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101d893da go_type=player_unit go_created_func_name=game_object_created_player_unit
21:25:40.189 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36
21:25:40.189 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:25:40.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:25:40.192 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:25:40.193 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
21:25:40.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:25:40.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:25:40.223 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:25:40.224 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
21:25:40.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
21:25:40.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
21:25:40.262 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
21:25:40.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
21:25:40.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
21:25:40.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
21:25:40.287 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
21:25:40.288 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
21:25:40.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
21:25:40.288 [Lua] StateInGameRunning:_game_actually_starts()
21:25:40.288 [Lua] #################################################################################################################
21:25:40.288 [Lua] [Loading Time]: 00:01:03 [Transition]: dlc_castle-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:25:40.288 [Lua] #################################################################################################################
21:25:40.288 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33
21:25:40.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
21:25:40.321 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
21:25:40.322 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
21:25:40.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
21:25:40.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
21:25:40.352 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
21:25:40.353 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
21:25:40.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
21:25:40.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
21:25:40.383 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
21:25:40.384 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
21:25:40.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
21:25:40.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
21:25:40.423 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
21:25:40.425 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
21:25:40.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
21:25:40.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
21:25:40.456 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
21:25:40.457 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
21:25:40.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
21:25:40.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
21:25:40.484 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
21:25:40.485 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
21:25:40.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
21:25:40.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
21:25:40.518 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
21:25:40.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
21:25:40.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
21:25:40.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
21:25:40.551 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
21:25:40.552 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
21:25:40.608 [Flow] DISABLE
21:25:40.682 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:25:40.686 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 32
21:25:40.694 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33
21:25:40.932 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33
21:25:40.932 [Lua] Commit load time data
21:25:40.979 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read,
21:25:40.979 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
21:25:40.979 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_1, async-read,
21:25:40.979 [Lua] [MOD][VMF][INFO] Added 11000010886fe2f to the VMF users list.
21:25:40.979 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010886fe2f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:25:40.979 [Lua] Adding player sync data to peer=11000010886fe2f local_player_id=1
21:25:40.979 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010886fe2f go_type=player_unit go_created_func_name=game_object_created_player_unit
21:25:40.981 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
21:25:40.982 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:25:44.773 [Lua] PlayFabMirrorBase:_commit_internal 14
21:25:44.773 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:25:44.778 [Lua] generate_backend_stats 110000102b4304d:1
21:25:44.797 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:25:44.797 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 34
21:25:44.797 [Lua] Set lobby begin:
21:25:44.797 [Lua] Lobby data twitch_enabled = false
21:25:44.797 [Lua] Lobby data power_level = 626
21:25:44.797 [Lua] Lobby data num_players = 4
21:25:44.797 [Lua] Lobby data weave_name = false
21:25:44.797 [Lua] Lobby data game_mode = 3
21:25:44.797 [Lua] Lobby data is_private = false
21:25:44.797 [Lua] Lobby data mechanism = adventure
21:25:44.797 [Lua] Lobby data level_key = inn_level
21:25:44.797 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
21:25:44.797 [Lua] Lobby data selected_level_key = inn_level
21:25:44.797 [Lua] Lobby data unique_server_name = Semagicus
21:25:44.797 [Lua] Lobby data quick_game = true
21:25:44.797 [Lua] Lobby data matchmaking = false
21:25:44.798 [Lua] Lobby data difficulty = normal
21:25:44.798 [Lua] Lobby data country_code = RU
21:25:44.798 [Lua] Lobby data host = 110000102b4304d
21:25:44.798 [Lua] Lobby data player_slot_5 = 0:0
21:25:44.798 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1
21:25:44.798 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:25:44.798 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:25:44.798 [Lua] Lobby data eac_authorized = true
21:25:44.798 [Lua] Set lobby end.
21:25:44.806 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 34
21:25:45.247 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 34
21:25:45.258 [Lua] commit result success 14
21:25:47.696 [Lua] [IngameUI] menu view on_enter ingame_menu
21:25:48.162 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read,
21:25:48.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:25:48.182 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read,
21:25:48.182 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:25:48.201 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read,
21:25:48.201 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:25:48.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read,
21:25:48.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:25:48.231 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read,
21:25:48.231 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:25:48.245 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read,
21:25:48.245 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:25:48.262 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read,
21:25:48.262 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:25:48.277 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read,
21:25:48.277 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:25:48.427 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read,
21:25:48.427 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:25:48.663 [Lua] [IngameUI] menu view on_exit ingame_menu
21:25:48.663 [Lua] [IngameUI] menu view on_enter character_selection
21:25:48.664 [Lua] hero_fullscreen_menu_on_enter
21:25:48.668 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c2203d0
21:25:48.669 [World] Spawning level.
21:25:48.677 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
21:25:48.692 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized
21:25:48.692 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized
21:25:48.694 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized
21:25:48.695 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized
21:25:48.765 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
21:25:48.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewertable: 000000000273D600
21:25:48.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized
21:25:48.778 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
21:25:48.778 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewertable: 000000000273D600
21:25:48.778 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized
21:25:48.907 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
21:25:48.907 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
21:25:49.729 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D600 -> Package still referenced, NOT unloaded:
21:25:49.729 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000273D600 -> Package still referenced, NOT unloaded:
21:25:49.729 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000273D600 -> Package still referenced, NOT unloaded:
21:25:49.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewertable: 000000000273D600
21:25:49.730 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized
21:25:49.731 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized
21:25:49.928 [Lua] Set lobby begin:
21:25:49.928 [Lua] Lobby data twitch_enabled = false
21:25:49.928 [Lua] Lobby data power_level = 835
21:25:49.928 [Lua] Lobby data num_players = 4
21:25:49.928 [Lua] Lobby data weave_name = false
21:25:49.928 [Lua] Lobby data game_mode = 3
21:25:49.928 [Lua] Lobby data is_private = false
21:25:49.928 [Lua] Lobby data mechanism = adventure
21:25:49.929 [Lua] Lobby data level_key = inn_level
21:25:49.929 [Lua] Lobby data player_slot_1 = 110000102b4304d:1
21:25:49.929 [Lua] Lobby data selected_level_key = inn_level
21:25:49.929 [Lua] Lobby data unique_server_name = Semagicus
21:25:49.929 [Lua] Lobby data quick_game = true
21:25:49.929 [Lua] Lobby data matchmaking = false
21:25:49.929 [Lua] Lobby data difficulty = normal
21:25:49.929 [Lua] Lobby data country_code = RU
21:25:49.929 [Lua] Lobby data host = 110000102b4304d
21:25:49.929 [Lua] Lobby data player_slot_5 = 0:0
21:25:49.929 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1
21:25:49.929 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:25:49.930 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:25:49.930 [Lua] Lobby data eac_authorized = true
21:25:49.930 [Lua] Set lobby end.
21:25:50.205 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
21:25:50.205 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
21:25:50.205 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
21:25:50.220 [Lua] Assigning peer(110000102b4304d:1) to profile(5) career(4)
21:25:50.220 [Lua] Set lobby begin:
21:25:50.220 [Lua] Lobby data twitch_enabled = false
21:25:50.220 [Lua] Lobby data power_level = 835
21:25:50.221 [Lua] Lobby data num_players = 4
21:25:50.221 [Lua] Lobby data weave_name = false
21:25:50.221 [Lua] Lobby data game_mode = 3
21:25:50.221 [Lua] Lobby data is_private = false
21:25:50.221 [Lua] Lobby data mechanism = adventure
21:25:50.221 [Lua] Lobby data level_key = inn_level
21:25:50.221 [Lua] Lobby data player_slot_1 = 0:0
21:25:50.221 [Lua] Lobby data selected_level_key = inn_level
21:25:50.221 [Lua] Lobby data unique_server_name = Semagicus
21:25:50.221 [Lua] Lobby data quick_game = true
21:25:50.221 [Lua] Lobby data matchmaking = false
21:25:50.221 [Lua] Lobby data difficulty = normal
21:25:50.221 [Lua] Lobby data country_code = RU
21:25:50.222 [Lua] Lobby data host = 110000102b4304d
21:25:50.222 [Lua] Lobby data player_slot_5 = 0:0
21:25:50.222 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1
21:25:50.222 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:25:50.222 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:25:50.222 [Lua] Lobby data eac_authorized = true
21:25:50.222 [Lua] Set lobby end.
21:25:50.222 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(1) profile_index(5) career_index(4)
21:25:50.222 [Lua] Set lobby begin:
21:25:50.222 [Lua] Lobby data twitch_enabled = false
21:25:50.222 [Lua] Lobby data power_level = 835
21:25:50.222 [Lua] Lobby data num_players = 4
21:25:50.222 [Lua] Lobby data weave_name = false
21:25:50.222 [Lua] Lobby data game_mode = 3
21:25:50.222 [Lua] Lobby data is_private = false
21:25:50.222 [Lua] Lobby data mechanism = adventure
21:25:50.222 [Lua] Lobby data level_key = inn_level
21:25:50.222 [Lua] Lobby data player_slot_1 = 0:0
21:25:50.222 [Lua] Lobby data selected_level_key = inn_level
21:25:50.223 [Lua] Lobby data unique_server_name = Semagicus
21:25:50.223 [Lua] Lobby data quick_game = true
21:25:50.223 [Lua] Lobby data matchmaking = false
21:25:50.223 [Lua] Lobby data difficulty = normal
21:25:50.223 [Lua] Lobby data country_code = RU
21:25:50.223 [Lua] Lobby data host = 110000102b4304d
21:25:50.223 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:25:50.223 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1
21:25:50.223 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:25:50.223 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:25:50.223 [Lua] Lobby data eac_authorized = true
21:25:50.223 [Lua] Set lobby end.
21:25:50.223 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010323f234 | dr:110000101d893da | bw:11000010886fe2f | es:110000102b4304d
21:25:50.224 [Lua]
21:25:50.224 [Lua] [units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white] = false (boolean)
21:25:50.224 [Lua] [wwise/one_handed_swords] = false (boolean)
21:25:50.224 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
21:25:50.224 [Lua] [units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p] = false (boolean)
21:25:50.224 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01] = false (boolean)
21:25:50.224 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean)
21:25:50.224 [Lua] [wwise/two_handed_swords] = false (boolean)
21:25:50.224 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
21:25:50.224 [Lua]
21:25:50.224 [Lua]
21:25:50.224 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean)
21:25:50.224 [Lua] [units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01] = false (boolean)
21:25:50.224 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
21:25:50.224 [Lua] [units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p] = false (boolean)
21:25:50.224 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01] = false (boolean)
21:25:50.224 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean)
21:25:50.224 [Lua] [wwise/two_handed_swords] = false (boolean)
21:25:50.224 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
21:25:50.224 [Lua] [units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white] = false (boolean)
21:25:50.224 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
21:25:50.224 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
21:25:50.224 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
21:25:50.224 [Lua] [wwise/one_handed_swords] = false (boolean)
21:25:50.224 [Lua]
21:25:50.229 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010323f234 inventory_sync_id:23 my_peer_id:110000102b4304d
21:25:50.229 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:23 my_peer_id:110000102b4304d
21:25:50.229 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010886fe2f inventory_sync_id:23 my_peer_id:110000102b4304d
21:25:50.229 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:23 my_peer_id:110000102b4304d
21:25:50.234 [Lua] [EquipmentUI] - Destroy
21:25:50.234 [Lua] [GamePadEquipmentUI] - Destroy
21:25:50.234 [Lua] [AbilityUI] - Destroy
21:25:50.234 [Lua] [GamePadAbilityUI] - Destroy
21:25:50.234 [Lua] [GameNetworkManager] destroying game object with go_id=32
21:25:50.237 [Save] Saving `save_data`
21:25:50.242 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:23 my_peer_id:110000102b4304d
21:25:50.242 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
21:25:50.242 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
21:25:50.242 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
21:25:50.242 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, InventoryPackageSynchronizerClient, async-read,
21:25:50.242 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:25:50.242 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
21:25:50.242 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, InventoryPackageSynchronizerClient, async-read,
21:25:50.242 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:25:50.242 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
21:25:50.242 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
21:25:50.246 [Save] Save done
21:25:50.292 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
21:25:50.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
21:25:50.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:25:50.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
21:25:50.316 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient
21:25:50.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient
21:25:50.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
21:25:50.319 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
21:25:50.344 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
21:25:50.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient
21:25:50.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
21:25:50.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
21:25:50.346 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient
21:25:50.347 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
21:25:50.362 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
21:25:50.362 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
21:25:50.362 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
21:25:50.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized
21:25:50.371 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized
21:25:50.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewertable: 000000000273D600
21:25:50.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized
21:25:50.371 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewertable: 000000000273D600 -> Package still referenced, NOT unloaded:
21:25:50.371 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized
21:25:50.400 [Lua] [IngameUI] menu view on_exit character_selection
21:25:50.400 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
21:25:50.400 [Lua] hero_fullscreen_menu_on_exit
21:25:50.405 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c2203d0
21:25:50.405 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D600 -> Package still referenced, NOT unloaded:
21:25:50.405 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewertable: 000000000273D600 -> Package still referenced, NOT unloaded:
21:25:50.405 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewertable: 000000000273D600 -> Package still referenced, NOT unloaded:
21:25:50.405 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewertable: 000000000273D600
21:25:50.601 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
21:25:50.601 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
21:25:50.601 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
21:25:50.670 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
21:25:50.670 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
21:25:50.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
21:25:50.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
21:25:50.920 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
21:25:50.920 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p
21:25:51.167 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p
21:25:51.167 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p
21:25:51.169 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
21:25:51.228 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
21:25:51.228 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
21:25:51.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
21:25:51.278 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
21:25:51.278 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
21:25:51.278 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
21:25:51.362 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
21:25:51.362 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
21:25:51.363 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01
21:25:51.695 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01
21:25:51.695 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01
21:25:51.712 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23
21:26:00.550 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010886fe2f
21:26:00.551 [Lua] [ChatManager][1]System: Lavender has left the game
21:26:00.551 [Lua] [PSM] Disconnecting peer 11000010886fe2f
21:26:00.551 [Lua] [PSM] Disconnected peer 11000010886fe2f is being removed from session.
21:26:00.551 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010886fe2f
21:26:00.551 [Lua] [MOD][VMF][INFO] Removed 11000010886fe2f from the VMF users list.
21:26:00.551 [Lua] [GameNetworkManager] destroying game object with go_id=30
21:26:00.551 [Lua] Set lobby begin:
21:26:00.551 [Lua] Lobby data twitch_enabled = false
21:26:00.552 [Lua] Lobby data power_level = 835
21:26:00.552 [Lua] Lobby data num_players = 4
21:26:00.552 [Lua] Lobby data weave_name = false
21:26:00.552 [Lua] Lobby data game_mode = 3
21:26:00.552 [Lua] Lobby data is_private = false
21:26:00.552 [Lua] Lobby data mechanism = adventure
21:26:00.552 [Lua] Lobby data level_key = inn_level
21:26:00.552 [Lua] Lobby data player_slot_1 = 0:0
21:26:00.552 [Lua] Lobby data selected_level_key = inn_level
21:26:00.552 [Lua] Lobby data unique_server_name = Semagicus
21:26:00.553 [Lua] Lobby data quick_game = true
21:26:00.553 [Lua] Lobby data matchmaking = false
21:26:00.553 [Lua] Lobby data difficulty = normal
21:26:00.553 [Lua] Lobby data country_code = RU
21:26:00.553 [Lua] Lobby data host = 110000102b4304d
21:26:00.553 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:26:00.553 [Lua] Lobby data player_slot_2 = 0:0
21:26:00.553 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:26:00.553 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:26:00.553 [Lua] Lobby data eac_authorized = true
21:26:00.553 [Lua] Set lobby end.
21:26:00.553 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010886fe2f)
21:26:00.553 [EAC] EAC server lost client 11000010886fe2f
21:26:00.554 [EACServer] [00:26:00:553][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010886FE2F PlayerGUID: 76561198103330351
21:26:00.554 [Lua] [GameNetworkManager] destroying game object with go_id=49
21:26:00.557 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2, async-read,
21:26:00.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
21:26:00.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
21:26:00.585 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:26:00.585 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:26:00.585 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
21:26:06.523 [SteamLobby] Detected removed member 11000010886fe2f
21:26:06.523 [Connection] Destroying endpoint 11000010886fe2f - explicit request
21:26:06.532 [SteamAuthenticator] CancelAuthTicket 11000010886fe2f
21:26:06.533 [SteamAuthenticator] EndAuthSession 11000010886fe2f
21:26:06.533 [Lua] [NetworkServer] Changing num_players from 4 to 3
21:26:06.533 [Lua] Players: 3
21:26:06.533 [Lua] Set lobby begin:
21:26:06.533 [Lua] Lobby data twitch_enabled = false
21:26:06.533 [Lua] Lobby data power_level = 835
21:26:06.533 [Lua] Lobby data num_players = 3
21:26:06.533 [Lua] Lobby data weave_name = false
21:26:06.533 [Lua] Lobby data game_mode = 3
21:26:06.533 [Lua] Lobby data is_private = false
21:26:06.533 [Lua] Lobby data mechanism = adventure
21:26:06.533 [Lua] Lobby data level_key = inn_level
21:26:06.534 [Lua] Lobby data player_slot_1 = 0:0
21:26:06.534 [Lua] Lobby data selected_level_key = inn_level
21:26:06.534 [Lua] Lobby data unique_server_name = Semagicus
21:26:06.534 [Lua] Lobby data quick_game = true
21:26:06.534 [Lua] Lobby data matchmaking = false
21:26:06.534 [Lua] Lobby data difficulty = normal
21:26:06.534 [Lua] Lobby data country_code = RU
21:26:06.534 [Lua] Lobby data host = 110000102b4304d
21:26:06.534 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:26:06.534 [Lua] Lobby data player_slot_2 = 0:0
21:26:06.534 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:26:06.534 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:26:06.534 [Lua] Lobby data eac_authorized = true
21:26:06.534 [Lua] Set lobby end.
21:26:06.534 [SteamVoipClient] select_out(11000010886fe2f, off)
21:26:06.534 [SteamVoipClient] select_in(11000010886fe2f, off)
21:26:06.534 [Lua] [LobbyMembers] Member left 11000010886fe2f
21:26:08.076 [Lua] [Matchmaking] Handshake host removing client 11000010886fe2f
21:26:10.685 [Lua] PlayFabMirrorBase:_commit_internal 15
21:26:10.685 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:26:10.688 [Lua] generate_backend_stats 110000102b4304d:1
21:26:10.708 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 35
21:26:10.708 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 36
21:26:10.720 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 35 9
21:26:10.952 [Lua] [PlayFabRequestQueue] EAC Enabled! 35
21:26:10.952 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 35
21:26:11.418 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 35
21:26:11.429 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 36
21:26:11.660 [EACServer] [00:26:11:659][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:26:11.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 36
21:26:11.898 [Lua] commit result success 15
21:26:13.478 [Lua] [Matchmaking] Cancelling matchmaking
21:26:13.478 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:26:18.017 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:26:18.017 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
21:26:18.020 [Lua] Set lobby begin:
21:26:18.020 [Lua] Lobby data twitch_enabled = false
21:26:18.020 [Lua] Lobby data power_level = 835
21:26:18.020 [Lua] Lobby data num_players = 3
21:26:18.020 [Lua] Lobby data weave_name = false
21:26:18.021 [Lua] Lobby data game_mode = 3
21:26:18.021 [Lua] Lobby data is_private = false
21:26:18.021 [Lua] Lobby data mechanism = adventure
21:26:18.021 [Lua] Lobby data level_key = inn_level
21:26:18.021 [Lua] Lobby data player_slot_1 = 0:0
21:26:18.021 [Lua] Lobby data selected_level_key = inn_level
21:26:18.021 [Lua] Lobby data unique_server_name = Semagicus
21:26:18.021 [Lua] Lobby data quick_game = true
21:26:18.021 [Lua] Lobby data matchmaking = false
21:26:18.021 [Lua] Lobby data difficulty = hardest
21:26:18.022 [Lua] Lobby data country_code = RU
21:26:18.022 [Lua] Lobby data host = 110000102b4304d
21:26:18.022 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:26:18.022 [Lua] Lobby data player_slot_2 = 0:0
21:26:18.022 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:26:18.022 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:26:18.022 [Lua] Lobby data eac_authorized = true
21:26:18.022 [Lua] Set lobby end.
21:26:18.022 [Lua] [PartyManager] Leader is set to 110000102b4304d
21:26:18.022 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
21:26:18.022 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
21:26:18.022 [Lua] Set lobby begin:
21:26:18.022 [Lua] Lobby data twitch_enabled = false
21:26:18.022 [Lua] Lobby data power_level = 835
21:26:18.022 [Lua] Lobby data num_players = 3
21:26:18.022 [Lua] Lobby data weave_name = false
21:26:18.022 [Lua] Lobby data game_mode = 1
21:26:18.022 [Lua] Lobby data is_private = false
21:26:18.022 [Lua] Lobby data mechanism = adventure
21:26:18.023 [Lua] Lobby data level_key = inn_level
21:26:18.023 [Lua] Lobby data player_slot_1 = 0:0
21:26:18.023 [Lua] Lobby data selected_level_key = inn_level
21:26:18.023 [Lua] Lobby data unique_server_name = Semagicus
21:26:18.023 [Lua] Lobby data quick_game = true
21:26:18.023 [Lua] Lobby data matchmaking = true
21:26:18.023 [Lua] Lobby data difficulty = hardest
21:26:18.023 [Lua] Lobby data country_code = RU
21:26:18.023 [Lua] Lobby data host = 110000102b4304d
21:26:18.023 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:26:18.023 [Lua] Lobby data player_slot_2 = 0:0
21:26:18.023 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:26:18.023 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:26:18.023 [Lua] Lobby data eac_authorized = true
21:26:18.023 [Lua] Set lobby end.
21:26:18.023 [Lua] Set lobby begin:
21:26:18.023 [Lua] Lobby data twitch_enabled = false
21:26:18.023 [Lua] Lobby data power_level = 835
21:26:18.023 [Lua] Lobby data num_players = 3
21:26:18.023 [Lua] Lobby data weave_name = false
21:26:18.023 [Lua] Lobby data game_mode = 1
21:26:18.023 [Lua] Lobby data is_private = false
21:26:18.023 [Lua] Lobby data mechanism = adventure
21:26:18.023 [Lua] Lobby data level_key = inn_level
21:26:18.023 [Lua] Lobby data player_slot_1 = 0:0
21:26:18.024 [Lua] Lobby data selected_level_key = inn_level
21:26:18.024 [Lua] Lobby data unique_server_name = Semagicus
21:26:18.024 [Lua] Lobby data quick_game = true
21:26:18.024 [Lua] Lobby data matchmaking = true
21:26:18.024 [Lua] Lobby data difficulty = hardest
21:26:18.024 [Lua] Lobby data country_code = RU
21:26:18.024 [Lua] Lobby data host = 110000102b4304d
21:26:18.024 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:26:18.024 [Lua] Lobby data player_slot_2 = 0:0
21:26:18.024 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:26:18.024 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:26:18.024 [Lua] Lobby data eac_authorized = true
21:26:18.024 [Lua] Set lobby end.
21:26:18.024 [Lua] [ChatManager][1]System: Starting hosted game...
21:26:18.024 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
21:26:18.024 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
21:26:26.522 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
21:26:26.522 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
21:26:26.523 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bogenhafen_city 0
21:26:26.523 [Lua] [LevelTransitionHandler] set_next_level( dlc_bogenhafen_city, 0 )
21:26:26.523 [Lua] Set lobby begin:
21:26:26.523 [Lua] Lobby data twitch_enabled = false
21:26:26.523 [Lua] Lobby data power_level = 835
21:26:26.523 [Lua] Lobby data num_players = 3
21:26:26.524 [Lua] Lobby data weave_name = false
21:26:26.524 [Lua] Lobby data game_mode = 2
21:26:26.524 [Lua] Lobby data is_private = false
21:26:26.524 [Lua] Lobby data mechanism = adventure
21:26:26.524 [Lua] Lobby data level_key = inn_level
21:26:26.524 [Lua] Lobby data player_slot_1 = 0:0
21:26:26.524 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
21:26:26.524 [Lua] Lobby data unique_server_name = Semagicus
21:26:26.524 [Lua] Lobby data quick_game = true
21:26:26.524 [Lua] Lobby data matchmaking = true
21:26:26.524 [Lua] Lobby data difficulty = hardest
21:26:26.524 [Lua] Lobby data country_code = RU
21:26:26.524 [Lua] Lobby data host = 110000102b4304d
21:26:26.524 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:26:26.524 [Lua] Lobby data player_slot_2 = 0:0
21:26:26.524 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:26:26.524 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:26:26.525 [Lua] Lobby data eac_authorized = true
21:26:26.525 [Lua] Set lobby end.
21:26:26.528 [Lua] Set lobby begin:
21:26:26.528 [Lua] Lobby data twitch_enabled = false
21:26:26.528 [Lua] Lobby data power_level = 835
21:26:26.528 [Lua] Lobby data num_players = 3
21:26:26.528 [Lua] Lobby data weave_name = false
21:26:26.529 [Lua] Lobby data game_mode = 2
21:26:26.529 [Lua] Lobby data is_private = false
21:26:26.529 [Lua] Lobby data mechanism = adventure
21:26:26.529 [Lua] Lobby data level_key = inn_level
21:26:26.529 [Lua] Lobby data player_slot_1 = 0:0
21:26:26.529 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
21:26:26.529 [Lua] Lobby data unique_server_name = Semagicus
21:26:26.529 [Lua] Lobby data quick_game = true
21:26:26.529 [Lua] Lobby data matchmaking = true
21:26:26.530 [Lua] Lobby data difficulty = hardest
21:26:26.530 [Lua] Lobby data country_code = RU
21:26:26.530 [Lua] Lobby data host = 110000102b4304d
21:26:26.530 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:26:26.530 [Lua] Lobby data player_slot_2 = 0:0
21:26:26.530 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:26:26.530 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:26:26.530 [Lua] Lobby data eac_authorized = true
21:26:26.530 [Lua] Set lobby end.
21:26:26.531 [Lua] Complete level triggered.
21:26:26.532 [Save] Saving `save_data`
21:26:26.532 [Lua] gm_event_end_conditions_met false false
21:26:26.532 [Lua] PlayFabMirrorBase:_commit_internal nil
21:26:26.532 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:26:26.537 [Lua] generate_backend_stats 110000102b4304d:1
21:26:26.541 [Save] Save done
21:26:26.541 [Save] Saving `save_data`
21:26:26.547 [Save] Save done
21:26:26.557 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:26:26.557 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 37
21:26:26.557 [Lua] TRANSITION nil nil dlc_bogenhafen_city
21:26:26.557 [Save] Saving `save_data`
21:26:26.557 [Lua] Transition type "dlc_bogenhafen_city", is server: true
21:26:26.557 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:26:26.557 [Lua] [GameNetworkManager] Leaving game...
21:26:26.557 [Lua] [GameNetworkManager] Shutting down game session host.
21:26:26.557 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:26:26.557 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:26:26.557 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=48.23
21:26:26.560 [Save] Save done
21:26:26.571 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:26:26.571 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 37
21:26:26.579 [GameSessionCommon] failed to skip message because type is unknown
21:26:26.579 warning: [Network] Got broken update game object message from llx
21:26:27.059 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 37
21:26:27.072 [Lua] commit result success 16
21:26:28.573 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:26:28.573 [Lua] [Managers] Calling function on all managers:
21:26:28.574 [Lua] Clearing all global lookup lists
21:26:28.574 [Lua] [IngamePlayerListUI] - Destroy
21:26:28.575 [Lua] [EquipmentUI] - Destroy
21:26:28.575 [Lua] [GamePadEquipmentUI] - Destroy
21:26:28.575 [Lua] [AbilityUI] - Destroy
21:26:28.575 [Lua] [GamePadAbilityUI] - Destroy
21:26:28.575 [Lua] [IngameUI] destroy
21:26:28.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2
21:26:28.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1
21:26:28.590 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2
21:26:28.590 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1
21:26:28.590 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2
21:26:28.590 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1
21:26:28.590 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2
21:26:28.591 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1
21:26:28.591 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
21:26:28.591 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5
21:26:28.591 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4
21:26:28.591 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2
21:26:28.591 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1
21:26:28.592 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1
21:26:28.592 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1
21:26:28.592 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3
21:26:28.594 [Lua] [MOD][VMF][INFO] Removed 110000101d893da from the VMF users list.
21:26:28.594 [Lua] [MOD][VMF][INFO] Removed 11000010323f234 from the VMF users list.
21:26:28.642 [Lua] [Managers] Destroying manager group:
21:26:28.647 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:26:28.708 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:26:28.708 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010323f234 dlc_bogenhafen_city 0
21:26:28.708 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d893da dlc_bogenhafen_city 0
21:26:28.708 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d dlc_bogenhafen_city 0
21:26:28.708 [Lua] [Matchmaking] unregister rpcs
21:26:28.709 [Lua] ############### UNLOADING PACKAGES ###############
21:26:28.709 [Lua] [Managers] Calling function on all managers:
21:26:28.709 [Lua] [Managers] Destroying manager group:
21:26:28.709 [Lua] [Gamestate] Enter state StateLoading
21:26:28.710 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:26:28.710 [Lua] [Matchmaking] register rpcs
21:26:28.710 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
21:26:28.710 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
21:26:28.710 [Lua] Set lobby begin:
21:26:28.710 [Lua] Lobby data twitch_enabled = false
21:26:28.710 [Lua] Lobby data power_level = 0
21:26:28.710 [Lua] Lobby data num_players = 3
21:26:28.710 [Lua] Lobby data weave_name = false
21:26:28.711 [Lua] Lobby data game_mode = 2
21:26:28.711 [Lua] Lobby data is_private = false
21:26:28.711 [Lua] Lobby data mechanism = adventure
21:26:28.711 [Lua] Lobby data level_key = inn_level
21:26:28.711 [Lua] Lobby data player_slot_1 = 0:0
21:26:28.711 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
21:26:28.711 [Lua] Lobby data unique_server_name = Semagicus
21:26:28.711 [Lua] Lobby data quick_game = true
21:26:28.711 [Lua] Lobby data matchmaking = true
21:26:28.712 [Lua] Lobby data difficulty = hardest
21:26:28.712 [Lua] Lobby data country_code = RU
21:26:28.712 [Lua] Lobby data host = 110000102b4304d
21:26:28.712 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:26:28.712 [Lua] Lobby data player_slot_2 = 0:0
21:26:28.712 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:26:28.712 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:26:28.712 [Lua] Lobby data eac_authorized = true
21:26:28.712 [Lua] Set lobby end.
21:26:28.712 [Lua] registering RPCs
21:26:28.712 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:26:28.712 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:26:28.712 [Lua] Set lobby begin:
21:26:28.712 [Lua] Lobby data twitch_enabled = false
21:26:28.712 [Lua] Lobby data power_level = 0
21:26:28.712 [Lua] Lobby data num_players = 3
21:26:28.712 [Lua] Lobby data weave_name = false
21:26:28.712 [Lua] Lobby data game_mode = 2
21:26:28.712 [Lua] Lobby data is_private = false
21:26:28.712 [Lua] Lobby data mechanism = adventure
21:26:28.712 [Lua] Lobby data level_key = dlc_bogenhafen_city
21:26:28.712 [Lua] Lobby data player_slot_1 = 0:0
21:26:28.712 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
21:26:28.712 [Lua] Lobby data unique_server_name = Semagicus
21:26:28.713 [Lua] Lobby data quick_game = true
21:26:28.713 [Lua] Lobby data matchmaking = true
21:26:28.713 [Lua] Lobby data difficulty = hardest
21:26:28.713 [Lua] Lobby data country_code = RU
21:26:28.713 [Lua] Lobby data host = 110000102b4304d
21:26:28.713 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:26:28.713 [Lua] Lobby data player_slot_2 = 0:0
21:26:28.713 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:26:28.713 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:26:28.713 [Lua] Lobby data eac_authorized = true
21:26:28.713 [Lua] Set lobby end.
21:26:28.713 [Lua] MUSIC MANAGER unmute_all_world_sounds 666464 0
21:26:28.713 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:26:28.717 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_17, global_loading_screens, async-read, prioritized
21:26:28.717 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bogenhafen_city] self.picked_level_key=[nil] self.picked_environment_id=[0]
21:26:28.717 [Lua] [LevelTransitionHandler] load_level dlc_bogenhafen_city 0
21:26:29.035 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
21:26:29.036 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
21:26:29.036 [Umbra] Unload tome
21:26:29.036 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
21:26:29.036 [Lua] [LevelTransitionHandler] Loading level: "dlc_bogenhafen_city"
21:26:29.036 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/bogenhafen/city"
21:26:29.036 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/city, LevelTransitionHandler, async-read,
21:26:29.036 [Lua] [StateLoading] got rpc_load_level 19 dlc_bogenhafen_city
21:26:29.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_17
21:26:29.186 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_17
21:26:29.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/city
21:26:29.201 [Lua] MUSIC MANAGER nik_loading_screen_dlc_bogenhafen_02 666465 0
21:26:29.209 [Lua] MUSIC MANAGER Play_loading_screen_music 666466 0
21:26:29.606 [Umbra] Loading umbra tome '#ID[d0574be4dbb7ced9]'
21:26:37.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/city
21:26:37.974 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/city
21:26:37.992 [Lua] [LevelTransitionHandler] Level load completed!
21:26:37.992 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bogenhafen_city - level_seed: 14736736 - weave: nil
21:26:38.021 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:26:38.021 [Lua] checking dlc's against conflict directors
21:26:38.021 [Lua] number of factions to include 3
21:26:38.021 [Lua] number of factions added 3
21:26:38.021 [Lua] --- --- ---
21:26:38.021 [Lua] Starting... difficulty 'hardest'
21:26:38.021 [Lua] There are no starting conflict directors!
21:26:38.021 [Lua] --- --- ---
21:26:38.021 [Lua]
21:26:38.021 [Lua] Looking for a new director:
21:26:38.021 [Lua] (free: 18) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_plague_monk chaos_vortex_sorcerer
21:26:38.021 [Lua] ->trying director: skaven_beastmen
21:26:38.021 [Lua] --> success!
21:26:38.021 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_loot_rat chaos_spawn beastmen_ungor_archer skaven_clan_rat_with_shield skaven_storm_vermin_with_shield beastmen_bestigor beastmen_minotaur skaven_stormfiend beastmen_ungor
21:26:38.021 [Lua]
21:26:38.021 [Lua] Looking for a new director:
21:26:38.021 [Lua] (free: 6) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
21:26:38.021 [Lua] ->trying director: beastmen
21:26:38.021 [Lua] --> success!
21:26:38.021 [Lua] --> re-used the same breeds
21:26:38.021 [Lua]
21:26:38.021 [Lua] Looking for a new director:
21:26:38.021 [Lua] (free: 6) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
21:26:38.021 [Lua] ->trying director: skaven_beastmen
21:26:38.021 [Lua] --> success!
21:26:38.021 [Lua] --> re-used the same breeds
21:26:38.021 [Lua]
21:26:38.021 [Lua] Looking for a new director:
21:26:38.021 [Lua] (free: 6) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
21:26:38.021 [Lua] ->trying director: beastmen
21:26:38.021 [Lua] --> success!
21:26:38.021 [Lua] --> re-used the same breeds
21:26:38.021 [Lua]
21:26:38.021 [Lua] Looking for a new director:
21:26:38.021 [Lua] (free: 6) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
21:26:38.021 [Lua] ->trying director: chaos_beastmen
21:26:38.021 [Lua] --> success!
21:26:38.021 [Lua] --> Added these breeds: chaos_troll
21:26:38.021 [Lua]
21:26:38.021 [Lua] Looking for a new director:
21:26:38.022 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
21:26:38.022 [Lua] ->trying director: beastmen
21:26:38.022 [Lua] --> success!
21:26:38.022 [Lua] --> re-used the same breeds
21:26:38.022 [Lua]
21:26:38.022 [Lua] Looking for a new director:
21:26:38.022 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
21:26:38.022 [Lua] ->trying director: default
21:26:38.022 [Lua] --> success!
21:26:38.022 [Lua] --> Added these breeds: skaven_rat_ogre
21:26:38.022 [Lua]
21:26:38.022 [Lua] Looking for a new director:
21:26:38.022 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
21:26:38.022 [Lua] ->trying director: beastmen
21:26:38.022 [Lua] --> success!
21:26:38.022 [Lua] --> re-used the same breeds
21:26:38.022 [Lua]
21:26:38.022 [Lua] Looking for a new director:
21:26:38.022 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
21:26:38.022 [Lua] ->trying director: beastmen
21:26:38.022 [Lua] --> success!
21:26:38.022 [Lua] --> re-used the same breeds
21:26:38.022 [Lua]
21:26:38.022 [Lua] Looking for a new director:
21:26:38.022 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
21:26:38.022 [Lua] ->trying director: skaven
21:26:38.022 [Lua] --> success!
21:26:38.022 [Lua] --> re-used the same breeds
21:26:38.022 [Lua]
21:26:38.022 [Lua] Looking for a new director:
21:26:38.022 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
21:26:38.022 [Lua] ->trying director: beastmen
21:26:38.022 [Lua] --> success!
21:26:38.022 [Lua] --> re-used the same breeds
21:26:38.022 [Lua]
21:26:38.022 [Lua] Looking for a new director:
21:26:38.022 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
21:26:38.022 [Lua] ->trying director: skaven
21:26:38.022 [Lua] --> success!
21:26:38.022 [Lua] --> re-used the same breeds
21:26:38.022 [Lua]
21:26:38.022 [Lua] Looking for a new director:
21:26:38.022 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
21:26:38.022 [Lua] ->trying director: default
21:26:38.022 [Lua] --> success!
21:26:38.022 [Lua] --> re-used the same breeds
21:26:38.022 [Lua]
21:26:38.022 [Lua] Looking for a new director:
21:26:38.022 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
21:26:38.022 [Lua] ->trying director: skaven_beastmen
21:26:38.022 [Lua] --> success!
21:26:38.022 [Lua] --> re-used the same breeds
21:26:38.022 [Lua]
21:26:38.022 [Lua] DONE! Found the following directors:
21:26:38.022 [Lua] skaven_beastmen
21:26:38.022 [Lua] beastmen
21:26:38.022 [Lua] skaven_beastmen
21:26:38.022 [Lua] beastmen
21:26:38.022 [Lua] chaos_beastmen
21:26:38.022 [Lua] beastmen
21:26:38.022 [Lua] default
21:26:38.022 [Lua] beastmen
21:26:38.022 [Lua] beastmen
21:26:38.022 [Lua] skaven
21:26:38.022 [Lua] beastmen
21:26:38.022 [Lua] skaven
21:26:38.022 [Lua] default
21:26:38.022 [Lua] skaven_beastmen
21:26:38.022 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
21:26:38.022 [Lua] ### Sending rpc_level_loaded
21:26:38.022 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 19
21:26:38.022 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded
21:26:38.045 [Lua] ### Sending rpc_level_loaded
21:26:38.045 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 19
21:26:38.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:26:38.414 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:26:38.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:26:38.634 [Lua] ### Sending rpc_level_loaded
21:26:38.634 [Lua] #### Has state machine: true, sender: 110000101d893da, level_id: 19
21:26:38.634 [Lua] Peer 110000101d893da has loaded the level and all enemies are loaded
21:26:38.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:26:38.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:26:38.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:26:39.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:26:39.024 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:26:39.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:26:39.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:26:39.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:26:39.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
21:26:39.615 [Lua] ### Sending rpc_level_loaded
21:26:39.615 [Lua] #### Has state machine: true, sender: 11000010323f234, level_id: 19
21:26:39.615 [Lua] Peer 11000010323f234 has loaded the level and all enemies are loaded
21:26:40.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
21:26:40.441 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
21:26:40.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:26:40.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:26:40.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:26:40.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:26:40.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:26:40.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:26:40.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:26:40.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:26:40.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:26:40.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:26:41.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:26:41.234 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:26:41.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:26:41.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:26:41.655 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:26:41.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:26:41.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:26:41.994 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:26:41.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:26:42.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:26:42.366 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:26:42.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:26:42.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:26:42.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:26:42.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
21:26:43.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
21:26:43.614 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
21:26:43.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:26:43.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:26:43.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:26:43.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:26:43.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:26:43.733 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:26:43.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:26:43.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:26:43.800 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:26:43.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
21:26:44.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
21:26:44.985 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
21:26:44.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
21:26:45.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
21:26:45.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
21:26:45.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
21:26:46.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
21:26:46.469 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
21:26:46.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:26:46.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:26:46.773 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
21:26:46.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
21:26:47.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
21:26:47.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
21:26:47.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
21:26:47.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
21:26:47.363 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
21:26:47.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
21:26:47.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
21:26:47.516 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
21:26:47.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
21:26:48.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
21:26:48.225 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
21:26:48.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
21:26:48.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
21:26:48.630 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
21:26:48.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
21:26:48.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
21:26:48.984 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
21:26:48.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
21:26:49.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
21:26:49.355 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
21:26:49.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
21:26:49.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
21:26:49.659 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
21:26:49.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
21:26:49.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
21:26:49.929 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
21:26:49.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
21:26:50.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
21:26:50.148 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
21:26:50.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
21:26:51.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
21:26:51.228 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
21:26:51.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
21:26:51.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
21:26:51.465 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
21:26:51.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
21:26:51.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
21:26:51.753 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
21:26:51.757 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_city game_mode: custom
21:26:51.757 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:26:51.757 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:26:52.767 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:26:52.767 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:26:52.767 [Lua] [Matchmaking] unregister rpcs
21:26:52.767 [Lua] Set lobby begin:
21:26:52.767 [Lua] Lobby data twitch_enabled = false
21:26:52.767 [Lua] Lobby data power_level = 0
21:26:52.767 [Lua] Lobby data num_players = 3
21:26:52.767 [Lua] Lobby data weave_name = false
21:26:52.767 [Lua] Lobby data game_mode = 2
21:26:52.767 [Lua] Lobby data is_private = false
21:26:52.767 [Lua] Lobby data mechanism = adventure
21:26:52.767 [Lua] Lobby data level_key = dlc_bogenhafen_city
21:26:52.767 [Lua] Lobby data player_slot_1 = 0:0
21:26:52.767 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
21:26:52.767 [Lua] Lobby data unique_server_name = Semagicus
21:26:52.767 [Lua] Lobby data quick_game = true
21:26:52.767 [Lua] Lobby data matchmaking = true
21:26:52.767 [Lua] Lobby data difficulty = hardest
21:26:52.768 [Lua] Lobby data country_code = RU
21:26:52.768 [Lua] Lobby data host = 110000102b4304d
21:26:52.768 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:26:52.768 [Lua] Lobby data player_slot_2 = 0:0
21:26:52.768 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:26:52.768 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:26:52.768 [Lua] Lobby data eac_authorized = true
21:26:52.768 [Lua] Set lobby end.
21:26:52.768 [Lua] [Managers] Destroying manager group:
21:26:52.768 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_17, global_loading_screens
21:26:52.769 [Lua] MUSIC MANAGER Stop_loading_screen_music 666467 0
21:26:52.769 [Lua] [Gamestate] Enter StateIngame HOST
21:26:52.769 [Lua] [Managers] Calling function on all managers:
21:26:52.769 [Lua] <>level = dlc_bogenhafen_city<>
21:26:52.769 [Lua] Set lobby begin:
21:26:52.769 [Lua] Lobby data twitch_enabled = false
21:26:52.769 [Lua] Lobby data power_level = 0
21:26:52.769 [Lua] Lobby data num_players = 3
21:26:52.769 [Lua] Lobby data weave_name = false
21:26:52.769 [Lua] Lobby data game_mode = 2
21:26:52.769 [Lua] Lobby data is_private = false
21:26:52.769 [Lua] Lobby data mechanism = adventure
21:26:52.769 [Lua] Lobby data level_key = dlc_bogenhafen_city
21:26:52.769 [Lua] Lobby data player_slot_1 = 0:0
21:26:52.769 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
21:26:52.769 [Lua] Lobby data unique_server_name = Semagicus
21:26:52.769 [Lua] Lobby data quick_game = true
21:26:52.769 [Lua] Lobby data matchmaking = true
21:26:52.769 [Lua] Lobby data difficulty = hardest
21:26:52.769 [Lua] Lobby data country_code = RU
21:26:52.770 [Lua] Lobby data host = 110000102b4304d
21:26:52.770 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:26:52.770 [Lua] Lobby data player_slot_2 = 0:0
21:26:52.770 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:26:52.770 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:26:52.770 [Lua] Lobby data eac_authorized = true
21:26:52.770 [Lua] Set lobby end.
21:26:52.770 [Umbra] Init version: 3.4.15 :: 16 threads
21:26:52.770 [Lua] [StateIngame] Server ingame
21:26:52.773 [Lua] Set lobby begin:
21:26:52.773 [Lua] Lobby data twitch_enabled = false
21:26:52.773 [Lua] Lobby data power_level = 0
21:26:52.773 [Lua] Lobby data num_players = 3
21:26:52.773 [Lua] Lobby data weave_name = false
21:26:52.774 [Lua] Lobby data game_mode = 2
21:26:52.774 [Lua] Lobby data is_private = false
21:26:52.774 [Lua] Lobby data mechanism = adventure
21:26:52.774 [Lua] Lobby data level_key = dlc_bogenhafen_city
21:26:52.774 [Lua] Lobby data player_slot_1 = 0:0
21:26:52.774 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
21:26:52.774 [Lua] Lobby data unique_server_name = Semagicus
21:26:52.774 [Lua] Lobby data quick_game = true
21:26:52.774 [Lua] Lobby data matchmaking = true
21:26:52.774 [Lua] Lobby data difficulty = hardest
21:26:52.775 [Lua] Lobby data country_code = RU
21:26:52.775 [Lua] Lobby data host = 110000102b4304d
21:26:52.775 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:26:52.775 [Lua] Lobby data player_slot_2 = 0:0
21:26:52.775 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:26:52.775 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:26:52.775 [Lua] Lobby data eac_authorized = true
21:26:52.775 [Lua] Set lobby end.
21:26:52.775 [Lua] [Matchmaking] register rpcs
21:26:52.776 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:26:52.776 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d
21:26:52.776 [Lua] [GameNetworkManager] self.is_server = true
21:26:52.776 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
21:26:52.776 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
21:26:52.776 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
21:26:52.776 [Network] Setting artificial MTU limit to 65536
21:26:52.785 [Lua] Switching ConflictSettings: to: default
21:26:52.785 [Lua] pacing=default
21:26:52.785 [Lua] roaming=nil
21:26:52.785 [Lua] specials=default
21:26:52.785 [Lua] debug_color=maroon
21:26:52.785 [Lua] contained_breeds=nil
21:26:52.785 [Lua] pack_spawning=default
21:26:52.785 [Lua] disabled=false
21:26:52.785 [Lua] factions=nil
21:26:52.785 [Lua] boss=default
21:26:52.785 [Lua] horde=default
21:26:52.785 [Lua] name=default
21:26:52.785 [Lua] intensity=default
21:26:52.785 [Lua] ---
21:26:52.785 [Lua] [LevelAnalysis] set_random_seed( 14736736)
21:26:52.796 [Lua] [AIInterestPointSystem] Level Seed: 14736736
21:26:52.796 [Lua]
21:26:52.796 [Lua] [entity_system_bag] = table
21:26:52.796 [Lua] [entity_system_bag] = metatable
21:26:52.796 [Lua] [startup_data] = table
21:26:52.796 [Lua] [entity_manager] = table
21:26:52.796 [Lua] [entity_manager] = metatable
21:26:52.796 [Lua] [unit_spawner] = table
21:26:52.796 [Lua] [unit_spawner] = metatable
21:26:52.796 [Lua] [unit_storage] = table
21:26:52.796 [Lua] [unit_storage] = metatable
21:26:52.796 [Lua] [dice_keeper] = table
21:26:52.796 [Lua] [dice_keeper] = metatable
21:26:52.796 [Lua] [is_server] = true (boolean)
21:26:52.796 [Lua] [world] = [World]
21:26:52.796 [Lua] [system_api] = table
21:26:52.796 [Lua] [entity_system] = table
21:26:52.796 [Lua] [entity_system] = metatable
21:26:52.796 [Lua] [network_lobby] = table
21:26:52.796 [Lua] [network_lobby] = metatable
21:26:52.796 [Lua] [profile_synchronizer] = table
21:26:52.796 [Lua] [profile_synchronizer] = metatable
21:26:52.796 [Lua] [level_transition_handler] = table
21:26:52.796 [Lua] [level_transition_handler] = metatable
21:26:52.796 [Lua] [num_local_human_players] = 1 (number)
21:26:52.796 [Lua] [statistics_db] = table
21:26:52.796 [Lua] [statistics_db] = metatable
21:26:52.796 [Lua] [network_server] = table
21:26:52.796 [Lua] [network_server] = metatable
21:26:52.796 [Lua] [input_manager] = table
21:26:52.796 [Lua] [input_manager] = metatable
21:26:52.796 [Lua] [network_clock] = table
21:26:52.796 [Lua] [network_clock] = metatable
21:26:52.796 [Lua] [network_transmit] = table
21:26:52.796 [Lua] [network_transmit] = metatable
21:26:52.796 [Lua] [free_flight_manager] = table
21:26:52.796 [Lua] [free_flight_manager] = metatable
21:26:52.796 [Lua] [network_manager] = table
21:26:52.796 [Lua] [network_manager] = metatable
21:26:52.796 [Lua] [network_event_delegate] = table
21:26:52.796 [Lua] [network_event_delegate] = metatable
21:26:52.796 [Lua]
21:26:52.796 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:26:52.796 [Lua] ignoring extension VersusInteractObjectiveExtension
21:26:52.796 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:26:52.796 [Lua] ignoring extension VersusSocketObjectiveExtension
21:26:52.796 [Lua] ignoring extension VersusTargetObjectiveExtension
21:26:52.796 [Lua] ignoring extension VersusMissionObjectiveExtension
21:26:52.799 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:26:52.816 [Lua] [AchievementManager] Achievements using the steam platform
21:26:52.816 [Lua] [StateIngame] Level seed: 14736736
21:26:52.816 [World] Spawning level.
21:26:53.570 [Lua] respawn_unit_spawned with group id: sewerevent_spawn
21:26:53.571 [Lua] respawn_unit_spawned with group id: sewerevent_spawn
21:26:53.571 [Lua] respawn_unit_spawned with group id: sewerevent_spawn
21:26:53.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_ambience` for object id: 91, name: `unknown`
21:26:53.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_ambience` for object id: 96, name: `unknown`
21:26:53.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_ambience` for object id: 6, name: `unknown`
21:26:53.664 [Flow] interaction enabled
21:26:53.664 [Flow] interaction enabled
21:26:53.664 [Flow] interaction enabled
21:26:53.664 [Flow] interaction enabled
21:26:53.664 [Flow] interaction enabled
21:26:53.664 [Flow] interaction enabled
21:26:53.664 [Flow] interaction enabled
21:26:53.664 [Flow] interaction enabled
21:26:53.664 [Flow] interaction enabled
21:26:53.664 [Flow] interaction enabled
21:26:53.664 [Flow] interaction enabled
21:26:53.664 [Flow] interaction enabled
21:26:53.664 [Flow] interaction enabled
21:26:53.664 [Flow] interaction enabled
21:26:53.664 [Flow] interaction enabled
21:26:53.672 [Lua] [LevelAnalysis] set_random_seed( 14736736)
21:26:53.672 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 38
21:26:53.698 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
21:26:53.698 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
21:26:53.699 [Lua] [IngameUI] init
21:26:53.709 [SteamVoipClient] select_out(110000101d893da, off)
21:26:53.709 [SteamVoipClient] select_out(110000102b4304d, off)
21:26:53.709 [SteamVoipClient] select_out(11000010323f234, off)
21:26:53.714 [Lua] cb_razer_chroma_setup
21:26:53.741 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:26:53.742 [Lua] Set lobby begin:
21:26:53.742 [Lua] Lobby data twitch_enabled = false
21:26:53.742 [Lua] Lobby data power_level = 835
21:26:53.742 [Lua] Lobby data num_players = 3
21:26:53.742 [Lua] Lobby data weave_name = false
21:26:53.742 [Lua] Lobby data game_mode = 2
21:26:53.742 [Lua] Lobby data is_private = false
21:26:53.742 [Lua] Lobby data mechanism = adventure
21:26:53.742 [Lua] Lobby data level_key = dlc_bogenhafen_city
21:26:53.742 [Lua] Lobby data player_slot_1 = 0:0
21:26:53.742 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
21:26:53.742 [Lua] Lobby data unique_server_name = Semagicus
21:26:53.742 [Lua] Lobby data quick_game = true
21:26:53.742 [Lua] Lobby data matchmaking = true
21:26:53.742 [Lua] Lobby data difficulty = hardest
21:26:53.742 [Lua] Lobby data country_code = RU
21:26:53.743 [Lua] Lobby data host = 110000102b4304d
21:26:53.743 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:26:53.743 [Lua] Lobby data player_slot_2 = 0:0
21:26:53.743 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:26:53.743 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:26:53.743 [Lua] Lobby data eac_authorized = true
21:26:53.743 [Lua] Set lobby end.
21:26:53.743 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:26:53.743 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:26:53.744 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:26:53.744 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:26:53.744 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:26:53.744 [Lua] CurrentConflictSettings default
21:26:53.744 [Lua] [ConflictDirector] conflict_director is ai_ready
21:26:53.748 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:26:53.749 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:26:53.754 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:26:53.754 [Lua] Forming navigation groups in one frame
21:26:53.754 [Lua] Forming navigation groups
21:26:53.756 [Lua] NavigationGroupManager -> calulation time A: 0.0020000000004074536
21:26:54.031 [Lua] NavigationGroupManager -> calulation time B: 0.2749999999996362
21:26:54.031 [Lua] number of nav groups: 290
21:26:54.035 [Lua] number of refined nav groups : 188
21:26:54.038 [Lua] NavigationGroupManager -> calulation time C: 0.0069999999996070983
21:26:54.038 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.64357064664364 Normalized coefficient: 1.1543898886817094
21:26:54.041 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 7.3074196644127367 Normalized coefficient: 2.1553435717812635
21:26:54.043 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.4826479934156 Normalized coefficient: 1.1681681527020267
21:26:54.046 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 3.915441209077835 Normalized coefficient: 1.2642253415843845
21:26:54.055 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
21:26:54.055 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
21:26:54.055 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
21:26:54.055 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
21:26:54.055 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
21:26:54.055 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
21:26:54.055 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
21:26:54.055 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
21:26:54.061 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_city
21:26:54.061 [Lua] [LevelAnalysis] This level has a total main-path length of 1216.145 meters.
21:26:54.061 [Lua] [LevelAnalysis] grouping spawners for event_patrol
21:26:54.061 [Lua] [LevelAnalysis]
21:26:54.061 [Lua] [LevelAnalysis] grouping spawners for event_boss
21:26:54.061 [Lua] [LevelAnalysis]
21:26:54.061 [Lua] [LevelAnalysis] Terror events added:
21:26:54.061 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
21:26:54.061 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
21:26:54.061 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
21:26:54.061 [Lua] NORMAL PATROL MAIN PATH 308.13546752929688
21:26:54.061 [Lua] [waypoints] = table
21:26:54.061 [Lua] [astar_points] = table
21:26:54.061 [Lua] [travel_dist] = 308.13544983416796 (number)
21:26:54.061 [Lua] [one_directional] = false (boolean)
21:26:54.061 [Lua] [id] = boss_1 (string)
21:26:54.061 [Lua] ----> using boss spline path!
21:26:54.061 [Lua] Adding main path event: Vector3Box(9.61384, 141.276, -1.845) boss_event_beastmen_spline_patrol 45 table: 0000000005B32670
21:26:54.061 [Lua] ----> using boss gizmo!
21:26:54.061 [Lua] [LevelAnalysis] section: 3, start-index: 18, end-index: 24, forbidden-dist: -210.9 start-travel-dist: 990.5, end-travel-dist: 1108.3 spawn_distance 769.6
21:26:54.061 [Lua] Adding main path event: Vector3Box(22, 311, 81.5266) boss_event_storm_fiend 45 table: 0000000005B32D70
21:26:54.061 [Lua] [LevelAnalysis] num_event_places_f: 0.77743007278442378 , num_event_places: 0 , trailing_event_fraction: 0.77743007278442378 , num_events: 1
21:26:54.061 [Lua] [LevelAnalysis] Level path distance: 1216.1451091766357
21:26:54.061 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1216.1451091766357 forbidden_dist: -1116.1451091766357
21:26:54.061 [Lua] [LevelAnalysis] wanted_distance: 1058.5238979266414
21:26:54.061 [Lua] [LevelAnalysis] Terror events added:
21:26:54.061 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
21:26:54.061 [Lua] Adding main path event: Vector3Box(33.9384, 233.673, 76.6488) rare_event_loot_rat 45 table: 0000000005B33260
21:26:54.061 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:26:54.065 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
21:26:54.075 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=68
21:26:54.075 [Lua] [Managers] Calling function on all managers:
21:26:54.076 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:26:54.125 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 38
21:26:54.127 [Lua] player (110000102b4304d,2) was put into party 1
21:26:54.140 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=69
21:26:54.140 [Lua] Assigning peer(110000102b4304d:2) to profile(1) career(2)
21:26:54.140 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(1) career_index(2)
21:26:54.141 [Lua] Set lobby begin:
21:26:54.141 [Lua] Lobby data twitch_enabled = false
21:26:54.141 [Lua] Lobby data power_level = 835
21:26:54.141 [Lua] Lobby data num_players = 3
21:26:54.141 [Lua] Lobby data weave_name = false
21:26:54.141 [Lua] Lobby data game_mode = 2
21:26:54.141 [Lua] Lobby data is_private = false
21:26:54.141 [Lua] Lobby data mechanism = adventure
21:26:54.141 [Lua] Lobby data level_key = dlc_bogenhafen_city
21:26:54.141 [Lua] Lobby data player_slot_1 = 0:0
21:26:54.141 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
21:26:54.141 [Lua] Lobby data unique_server_name = Semagicus
21:26:54.141 [Lua] Lobby data quick_game = true
21:26:54.141 [Lua] Lobby data matchmaking = true
21:26:54.141 [Lua] Lobby data difficulty = hardest
21:26:54.141 [Lua] Lobby data country_code = RU
21:26:54.141 [Lua] Lobby data host = 110000102b4304d
21:26:54.142 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:26:54.142 [Lua] Lobby data player_slot_2 = 0:0
21:26:54.142 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:26:54.142 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:26:54.142 [Lua] Lobby data eac_authorized = true
21:26:54.142 [Lua] Set lobby end.
21:26:54.142 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010323f234 | dr:110000101d893da | bw:0 | es:110000102b4304d
21:26:54.142 [Lua]
21:26:54.142 [Lua] [wwise/crossbow] = false (boolean)
21:26:54.142 [Lua] [wwise/one_handed_swords] = false (boolean)
21:26:54.142 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
21:26:54.142 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
21:26:54.142 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
21:26:54.142 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean)
21:26:54.142 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
21:26:54.142 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
21:26:54.142 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean)
21:26:54.142 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
21:26:54.142 [Lua]
21:26:54.142 [Lua]
21:26:54.142 [Lua] [wwise/crossbow] = false (boolean)
21:26:54.142 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
21:26:54.142 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean)
21:26:54.142 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
21:26:54.142 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
21:26:54.142 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean)
21:26:54.142 [Lua] [wwise/one_handed_swords] = false (boolean)
21:26:54.142 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
21:26:54.142 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
21:26:54.142 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
21:26:54.142 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
21:26:54.142 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
21:26:54.142 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean)
21:26:54.142 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
21:26:54.142 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean)
21:26:54.142 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean)
21:26:54.142 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
21:26:54.142 [Lua]
21:26:54.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 73, name: `unknown`
21:26:54.151 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:24 my_peer_id:110000102b4304d
21:26:54.151 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010323f234 inventory_sync_id:24 my_peer_id:110000102b4304d
21:26:54.151 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:24 my_peer_id:110000102b4304d
21:26:54.520 [Lua] [GameNetworkManager] destroying game object with go_id=69
21:26:54.523 [Lua] player (110000102b4304d,2) was put into party 1
21:26:54.537 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70
21:26:54.537 [Lua] Assigning peer(110000102b4304d:2) to profile(1) career(2)
21:26:54.537 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(1) career_index(2)
21:26:54.537 [Lua] Set lobby begin:
21:26:54.537 [Lua] Lobby data twitch_enabled = false
21:26:54.537 [Lua] Lobby data power_level = 835
21:26:54.537 [Lua] Lobby data num_players = 3
21:26:54.537 [Lua] Lobby data weave_name = false
21:26:54.537 [Lua] Lobby data game_mode = 2
21:26:54.537 [Lua] Lobby data is_private = false
21:26:54.537 [Lua] Lobby data mechanism = adventure
21:26:54.538 [Lua] Lobby data level_key = dlc_bogenhafen_city
21:26:54.538 [Lua] Lobby data player_slot_1 = 0:0
21:26:54.538 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
21:26:54.538 [Lua] Lobby data unique_server_name = Semagicus
21:26:54.538 [Lua] Lobby data quick_game = true
21:26:54.538 [Lua] Lobby data matchmaking = true
21:26:54.538 [Lua] Lobby data difficulty = hardest
21:26:54.538 [Lua] Lobby data country_code = RU
21:26:54.538 [Lua] Lobby data host = 110000102b4304d
21:26:54.538 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:26:54.538 [Lua] Lobby data player_slot_2 = 0:0
21:26:54.538 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:26:54.538 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:26:54.538 [Lua] Lobby data eac_authorized = true
21:26:54.538 [Lua] Set lobby end.
21:26:54.538 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010323f234 | dr:110000101d893da | bw:0 | es:110000102b4304d
21:26:54.539 [Lua]
21:26:54.539 [Lua] [wwise/crossbow] = false (boolean)
21:26:54.539 [Lua] [wwise/one_handed_swords] = false (boolean)
21:26:54.539 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
21:26:54.539 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
21:26:54.539 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
21:26:54.539 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean)
21:26:54.539 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
21:26:54.539 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
21:26:54.539 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean)
21:26:54.539 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
21:26:54.539 [Lua]
21:26:54.539 [Lua]
21:26:54.539 [Lua] [wwise/crossbow] = false (boolean)
21:26:54.539 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
21:26:54.539 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean)
21:26:54.539 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
21:26:54.539 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
21:26:54.539 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean)
21:26:54.539 [Lua] [wwise/one_handed_swords] = false (boolean)
21:26:54.539 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
21:26:54.539 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
21:26:54.539 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
21:26:54.539 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
21:26:54.539 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
21:26:54.539 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean)
21:26:54.539 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
21:26:54.539 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean)
21:26:54.539 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean)
21:26:54.539 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
21:26:54.539 [Lua]
21:26:54.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 73, name: `unknown`
21:26:54.544 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 38
21:26:54.546 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:24 my_peer_id:110000102b4304d
21:26:54.546 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
21:26:54.546 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
21:26:54.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:26:54.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:26:54.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
21:26:54.546 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read,
21:26:54.546 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
21:26:54.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
21:26:54.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
21:26:54.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:26:54.546 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient, async-read,
21:26:54.546 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
21:26:54.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
21:26:54.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
21:26:54.546 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:25 my_peer_id:110000102b4304d
21:26:54.546 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010323f234 inventory_sync_id:25 my_peer_id:110000102b4304d
21:26:54.546 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:25 my_peer_id:110000102b4304d
21:26:54.567 [Flow] fireworks_1
21:26:54.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_ambience` for object id: 22, name: `unknown`
21:26:54.567 [Flow] fireworks_2
21:26:54.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_ambience` for object id: 66, name: `unknown`
21:26:54.572 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:25 my_peer_id:110000102b4304d
21:26:54.624 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient
21:26:54.630 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
21:26:54.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, InventoryPackageSynchronizerClient
21:26:54.632 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
21:26:54.633 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient
21:26:54.633 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient
21:26:54.638 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
21:26:54.638 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
21:26:54.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown`
21:26:54.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown`
21:26:54.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 101, name: `unknown`
21:26:54.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 101, name: `unknown`
21:26:54.714 [Flow] BAKE BAKE BAKE
21:26:54.754 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
21:26:54.754 [Lua] [PackageManager] Force_load: wwise/crossbow
21:26:54.755 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
21:26:54.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 101, name: `unknown`
21:26:54.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown`
21:26:54.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 101, name: `unknown`
21:26:55.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown`
21:26:55.394 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
21:26:55.394 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
21:26:55.395 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:26:55.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown`
21:26:55.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown`
21:26:55.594 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:26:55.594 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:26:55.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
21:26:55.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown`
21:26:55.746 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
21:26:55.746 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
21:26:55.747 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
21:26:55.882 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
21:26:55.882 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
21:26:55.883 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
21:26:55.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown`
21:26:56.051 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
21:26:56.051 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
21:26:56.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
21:26:56.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown`
21:26:56.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
21:26:56.247 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
21:26:56.248 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
21:26:56.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown`
21:26:56.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown`
21:26:56.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
21:26:56.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
21:26:56.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
21:26:56.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown`
21:26:56.946 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
21:26:56.946 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
21:26:56.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
21:26:56.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown`
21:26:56.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown`
21:26:57.098 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
21:26:57.098 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
21:26:57.100 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04
21:26:57.212 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04
21:26:57.212 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04
21:26:57.213 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
21:26:57.402 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
21:26:57.402 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
21:26:57.404 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
21:26:57.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown`
21:26:57.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
21:26:57.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
21:26:57.679 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:26:57.795 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:26:57.795 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:26:57.811 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25
21:26:58.099 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown`
21:26:58.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown`
21:26:58.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown`
21:26:58.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown`
21:26:58.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown`
21:26:58.733 [Lua] Set lobby begin:
21:26:58.733 [Lua] Lobby data twitch_enabled = false
21:26:58.733 [Lua] Lobby data power_level = 835
21:26:58.733 [Lua] Lobby data num_players = 3
21:26:58.733 [Lua] Lobby data weave_name = false
21:26:58.733 [Lua] Lobby data game_mode = 2
21:26:58.733 [Lua] Lobby data is_private = false
21:26:58.733 [Lua] Lobby data mechanism = adventure
21:26:58.733 [Lua] Lobby data level_key = dlc_bogenhafen_city
21:26:58.734 [Lua] Lobby data player_slot_1 = 0:0
21:26:58.734 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
21:26:58.734 [Lua] Lobby data unique_server_name = Semagicus
21:26:58.734 [Lua] Lobby data quick_game = true
21:26:58.734 [Lua] Lobby data matchmaking = true
21:26:58.734 [Lua] Lobby data difficulty = hardest
21:26:58.734 [Lua] Lobby data country_code = RU
21:26:58.734 [Lua] Lobby data host = 110000102b4304d
21:26:58.734 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:26:58.735 [Lua] Lobby data player_slot_2 = 0:0
21:26:58.735 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:26:58.735 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:26:58.735 [Lua] Lobby data eac_authorized = true
21:26:58.735 [Lua] Set lobby end.
21:26:58.735 [Lua] [Matchmaking] Assigned player 11000010323f234 to slot 4 when hot join syncing
21:26:58.735 [Lua] Breedfreezer (server) starting a hot join sync
21:26:58.735 [Lua] packing 0 units of breed chaos_marauder
21:26:58.735 [Lua] packing 0 units of breed skaven_clan_rat
21:26:58.735 [Lua] packing 0 units of breed skaven_storm_vermin
21:26:58.735 [Lua] packing 0 units of breed skaven_slave
21:26:58.735 [Lua] packing 0 units of breed chaos_fanatic
21:26:58.735 [Lua] packing 0 units of breed beastmen_ungor_archer
21:26:58.735 [Lua] packing 0 units of breed chaos_raider
21:26:58.735 [Lua] packing 0 units of breed chaos_warrior
21:26:58.735 [Lua] packing 0 units of breed chaos_berzerker
21:26:58.735 [Lua] packing 0 units of breed beastmen_bestigor
21:26:58.735 [Lua] packing 0 units of breed beastmen_ungor
21:26:58.735 [Lua] packing 0 units of breed skaven_plague_monk
21:26:58.735 [Lua] packing 0 units of breed beastmen_gor
21:26:58.735 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:26:58.735 [Lua]
21:26:58.735 [Lua] [1] = 1 (number)
21:26:58.735 [Lua] [2] = 0 (number)
21:26:58.735 [Lua] [3] = 1 (number)
21:26:58.735 [Lua] [4] = 0 (number)
21:26:58.735 [Lua] [5] = 1 (number)
21:26:58.735 [Lua] [6] = 0 (number)
21:26:58.735 [Lua] [7] = 1 (number)
21:26:58.735 [Lua] [8] = 0 (number)
21:26:58.735 [Lua] [9] = 1 (number)
21:26:58.735 [Lua] [10] = 0 (number)
21:26:58.735 [Lua] [11] = 1 (number)
21:26:58.735 [Lua] [12] = 0 (number)
21:26:58.735 [Lua] [13] = 1 (number)
21:26:58.735 [Lua] [14] = 0 (number)
21:26:58.735 [Lua] [15] = 1 (number)
21:26:58.735 [Lua] [16] = 0 (number)
21:26:58.735 [Lua] [17] = 1 (number)
21:26:58.735 [Lua] [18] = 0 (number)
21:26:58.735 [Lua] [19] = 1 (number)
21:26:58.735 [Lua] [20] = 0 (number)
21:26:58.735 [Lua] [21] = 1 (number)
21:26:58.735 [Lua] [22] = 0 (number)
21:26:58.735 [Lua] [23] = 1 (number)
21:26:58.735 [Lua] [24] = 0 (number)
21:26:58.735 [Lua] [25] = 1 (number)
21:26:58.735 [Lua] [26] = 0 (number)
21:26:58.735 [Lua]
21:26:58.735 [Lua]
21:26:58.735 [Lua]
21:26:58.737 [Lua] Set lobby begin:
21:26:58.737 [Lua] Lobby data twitch_enabled = false
21:26:58.737 [Lua] Lobby data power_level = 835
21:26:58.737 [Lua] Lobby data num_players = 3
21:26:58.738 [Lua] Lobby data weave_name = false
21:26:58.738 [Lua] Lobby data game_mode = 2
21:26:58.738 [Lua] Lobby data is_private = false
21:26:58.738 [Lua] Lobby data mechanism = adventure
21:26:58.738 [Lua] Lobby data level_key = dlc_bogenhafen_city
21:26:58.738 [Lua] Lobby data player_slot_1 = 0:0
21:26:58.738 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
21:26:58.738 [Lua] Lobby data unique_server_name = Semagicus
21:26:58.738 [Lua] Lobby data quick_game = true
21:26:58.738 [Lua] Lobby data matchmaking = true
21:26:58.738 [Lua] Lobby data difficulty = hardest
21:26:58.738 [Lua] Lobby data country_code = RU
21:26:58.739 [Lua] Lobby data host = 110000102b4304d
21:26:58.739 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:26:58.739 [Lua] Lobby data player_slot_2 = 0:0
21:26:58.739 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:26:58.739 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:26:58.739 [Lua] Lobby data eac_authorized = true
21:26:58.739 [Lua] Set lobby end.
21:26:58.739 [Lua] [Matchmaking] Assigned player 110000101d893da to slot 3 when hot join syncing
21:26:58.739 [Lua] Breedfreezer (server) starting a hot join sync
21:26:58.739 [Lua] packing 0 units of breed chaos_marauder
21:26:58.739 [Lua] packing 0 units of breed skaven_clan_rat
21:26:58.739 [Lua] packing 0 units of breed skaven_storm_vermin
21:26:58.739 [Lua] packing 0 units of breed skaven_slave
21:26:58.739 [Lua] packing 0 units of breed chaos_fanatic
21:26:58.739 [Lua] packing 0 units of breed beastmen_ungor_archer
21:26:58.739 [Lua] packing 0 units of breed chaos_raider
21:26:58.739 [Lua] packing 0 units of breed chaos_warrior
21:26:58.739 [Lua] packing 0 units of breed chaos_berzerker
21:26:58.739 [Lua] packing 0 units of breed beastmen_bestigor
21:26:58.739 [Lua] packing 0 units of breed beastmen_ungor
21:26:58.739 [Lua] packing 0 units of breed skaven_plague_monk
21:26:58.739 [Lua] packing 0 units of breed beastmen_gor
21:26:58.739 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:26:58.739 [Lua]
21:26:58.739 [Lua] [1] = 1 (number)
21:26:58.739 [Lua] [2] = 0 (number)
21:26:58.739 [Lua] [3] = 1 (number)
21:26:58.739 [Lua] [4] = 0 (number)
21:26:58.739 [Lua] [5] = 1 (number)
21:26:58.739 [Lua] [6] = 0 (number)
21:26:58.739 [Lua] [7] = 1 (number)
21:26:58.739 [Lua] [8] = 0 (number)
21:26:58.739 [Lua] [9] = 1 (number)
21:26:58.739 [Lua] [10] = 0 (number)
21:26:58.739 [Lua] [11] = 1 (number)
21:26:58.739 [Lua] [12] = 0 (number)
21:26:58.739 [Lua] [13] = 1 (number)
21:26:58.739 [Lua] [14] = 0 (number)
21:26:58.739 [Lua] [15] = 1 (number)
21:26:58.739 [Lua] [16] = 0 (number)
21:26:58.739 [Lua] [17] = 1 (number)
21:26:58.739 [Lua] [18] = 0 (number)
21:26:58.739 [Lua] [19] = 1 (number)
21:26:58.739 [Lua] [20] = 0 (number)
21:26:58.739 [Lua] [21] = 1 (number)
21:26:58.739 [Lua] [22] = 0 (number)
21:26:58.739 [Lua] [23] = 1 (number)
21:26:58.739 [Lua] [24] = 0 (number)
21:26:58.739 [Lua] [25] = 1 (number)
21:26:58.739 [Lua] [26] = 0 (number)
21:26:58.739 [Lua]
21:26:58.739 [Lua]
21:26:58.739 [Lua]
21:26:58.740 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=71
21:26:58.740 [Lua] RemotePlayer:create_game_object( ) 71
21:26:58.756 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=72
21:26:58.756 [Lua] RemotePlayer:create_game_object( ) 72
21:26:58.773 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d893da
21:26:58.773 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010323f234
21:26:58.776 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:26:58.776 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74
21:26:58.784 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:26:58.784 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:26:58.784 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76
21:26:58.801 [Lua] Switching ConflictSettings: to: skaven_beastmen
21:26:58.801 [Lua] pacing=default
21:26:58.801 [Lua] locked_func_name=beastmen
21:26:58.801 [Lua] roaming=nil
21:26:58.801 [Lua] specials=skaven_beastmen
21:26:58.801 [Lua] debug_color=orange
21:26:58.801 [Lua] contained_breeds=nil
21:26:58.801 [Lua] pack_spawning=skaven_beastmen
21:26:58.801 [Lua] disabled=false
21:26:58.801 [Lua] factions=nil
21:26:58.801 [Lua] boss=skaven_beastmen
21:26:58.801 [Lua] horde=beastmen
21:26:58.801 [Lua] name=skaven_beastmen
21:26:58.801 [Lua] intensity=default
21:26:58.801 [Lua] ---
21:26:58.812 [Lua] [GameNetworkManager] destroying game object with go_id=74
21:26:58.815 [Lua] [GameNetworkManager] destroying game object with go_id=70
21:26:58.815 [Lua] player (110000102b4304d,2) was put into party 1
21:26:58.831 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=77
21:26:58.831 [Lua] Assigning peer(110000102b4304d:2) to profile(1) career(2)
21:26:58.831 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(1) career_index(2)
21:26:58.831 [Lua] Set lobby begin:
21:26:58.831 [Lua] Lobby data twitch_enabled = false
21:26:58.831 [Lua] Lobby data power_level = 835
21:26:58.831 [Lua] Lobby data num_players = 3
21:26:58.831 [Lua] Lobby data weave_name = false
21:26:58.831 [Lua] Lobby data game_mode = 2
21:26:58.831 [Lua] Lobby data is_private = false
21:26:58.831 [Lua] Lobby data mechanism = adventure
21:26:58.831 [Lua] Lobby data level_key = dlc_bogenhafen_city
21:26:58.831 [Lua] Lobby data player_slot_1 = 0:0
21:26:58.832 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
21:26:58.832 [Lua] Lobby data unique_server_name = Semagicus
21:26:58.832 [Lua] Lobby data quick_game = true
21:26:58.832 [Lua] Lobby data matchmaking = true
21:26:58.832 [Lua] Lobby data difficulty = hardest
21:26:58.832 [Lua] Lobby data country_code = RU
21:26:58.832 [Lua] Lobby data host = 110000102b4304d
21:26:58.832 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:26:58.832 [Lua] Lobby data player_slot_2 = 0:0
21:26:58.832 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:26:58.832 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:26:58.832 [Lua] Lobby data eac_authorized = true
21:26:58.832 [Lua] Set lobby end.
21:26:58.832 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010323f234 | dr:110000101d893da | bw:0 | es:110000102b4304d
21:26:58.832 [Lua]
21:26:58.832 [Lua] [wwise/crossbow] = false (boolean)
21:26:58.832 [Lua] [wwise/one_handed_swords] = false (boolean)
21:26:58.832 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
21:26:58.832 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
21:26:58.832 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
21:26:58.832 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean)
21:26:58.832 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
21:26:58.832 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
21:26:58.832 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean)
21:26:58.832 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
21:26:58.832 [Lua]
21:26:58.832 [Lua]
21:26:58.832 [Lua] [wwise/crossbow] = false (boolean)
21:26:58.832 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
21:26:58.832 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean)
21:26:58.832 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
21:26:58.832 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
21:26:58.832 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean)
21:26:58.832 [Lua] [wwise/one_handed_swords] = false (boolean)
21:26:58.832 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
21:26:58.832 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
21:26:58.832 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean)
21:26:58.832 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
21:26:58.832 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
21:26:58.832 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
21:26:58.832 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean)
21:26:58.832 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
21:26:58.832 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean)
21:26:58.832 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
21:26:58.832 [Lua]
21:26:58.837 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:26 my_peer_id:110000102b4304d
21:26:58.837 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010323f234 inventory_sync_id:26 my_peer_id:110000102b4304d
21:26:58.837 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:26 my_peer_id:110000102b4304d
21:26:58.858 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:26 my_peer_id:110000102b4304d
21:26:58.861 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26
21:26:58.966 [Lua] [MOD][VMF][INFO] Added 11000010323f234 to the VMF users list.
21:26:58.966 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010323f234 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:26:58.966 [Lua] Adding player sync data to peer=11000010323f234 local_player_id=1
21:26:58.966 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010323f234 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:26:58.967 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78
21:26:58.968 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:26:58.993 [Lua] [MOD][VMF][INFO] Added 110000101d893da to the VMF users list.
21:26:58.993 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101d893da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:26:58.993 [Lua] Adding player sync data to peer=110000101d893da local_player_id=1
21:26:58.994 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101d893da go_type=player_unit go_created_func_name=game_object_created_player_unit
21:26:58.995 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79
21:26:58.996 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:26:59.007 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:26:59.007 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81
21:26:59.049 [Flow] BAKE BAKE BAKE
21:26:59.087 [Lua] StateInGameRunning:_game_actually_starts()
21:26:59.087 [Lua] #################################################################################################################
21:26:59.088 [Lua] [Loading Time]: 00:00:30 [Transition]: inn_level-dlc_bogenhafen_city [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:26:59.088 [Lua] #################################################################################################################
21:26:59.088 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39
21:26:59.088 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
21:26:59.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 137, name: `unknown`
21:26:59.097 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39
21:26:59.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
21:26:59.206 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
21:26:59.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown`
21:26:59.324 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39
21:26:59.324 [Lua] Commit load time data
21:26:59.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown`
21:26:59.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown`
21:26:59.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown`
21:27:00.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown`
21:27:00.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 122, name: `unknown`
21:27:00.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 122, name: `unknown`
21:27:00.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 122, name: `unknown`
21:27:01.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 122, name: `unknown`
21:27:01.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 122, name: `unknown`
21:27:01.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 122, name: `unknown`
21:27:01.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 122, name: `unknown`
21:27:01.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 122, name: `unknown`
21:27:02.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 122, name: `unknown`
21:27:02.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 122, name: `unknown`
21:27:02.518 warning: [Steam] Session connect failed 11000010886fe2f, error: 4
21:27:02.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 122, name: `unknown`
21:27:03.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown`
21:27:03.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown`
21:27:03.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown`
21:27:03.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown`
21:27:03.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown`
21:27:04.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown`
21:27:04.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown`
21:27:04.474 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown`
21:27:04.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown`
21:27:04.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown`
21:27:04.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown`
21:27:05.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown`
21:27:05.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown`
21:27:06.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown`
21:27:06.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown`
21:27:06.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 181, name: `unknown`
21:27:06.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 181, name: `unknown`
21:27:07.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 181, name: `unknown`
21:27:07.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 181, name: `unknown`
21:27:07.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 181, name: `unknown`
21:27:07.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 137, name: `unknown`
21:27:07.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 137, name: `unknown`
21:27:08.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 137, name: `unknown`
21:27:08.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 137, name: `unknown`
21:27:08.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 137, name: `unknown`
21:27:08.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 137, name: `unknown`
21:27:09.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 137, name: `unknown`
21:27:09.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 137, name: `unknown`
21:27:09.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 137, name: `unknown`
21:27:09.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 137, name: `unknown`
21:27:09.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 165, name: `unknown`
21:27:10.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 165, name: `unknown`
21:27:10.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 165, name: `unknown`
21:27:10.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 165, name: `unknown`
21:27:10.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 165, name: `unknown`
21:27:10.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 165, name: `unknown`
21:27:11.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 165, name: `unknown`
21:27:11.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 165, name: `unknown`
21:27:11.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 165, name: `unknown`
21:27:12.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 165, name: `unknown`
21:27:12.346 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 165, name: `unknown`
21:27:12.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 165, name: `unknown`
21:27:12.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 22, name: `unknown`
21:27:12.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 66, name: `unknown`
21:27:13.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 22, name: `unknown`
21:27:13.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 7, name: `unknown`
21:27:13.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 165, name: `unknown`
21:27:13.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 7, name: `unknown`
21:27:14.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 7, name: `unknown`
21:27:14.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 7, name: `unknown`
21:27:14.530 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 7, name: `unknown`
21:27:14.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 22, name: `unknown`
21:27:15.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown`
21:27:15.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown`
21:27:15.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown`
21:27:15.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 106, name: `unknown`
21:27:16.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 101, name: `unknown`
21:27:16.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 153, name: `unknown`
21:27:16.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 64, name: `unknown`
21:27:16.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown`
21:27:16.819 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 106, name: `unknown`
21:27:16.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 106, name: `unknown`
21:27:17.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 157, name: `unknown`
21:27:17.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown`
21:27:17.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 64, name: `unknown`
21:27:17.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown`
21:27:18.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown`
21:27:18.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown`
21:27:18.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown`
21:27:18.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 106, name: `unknown`
21:27:18.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 106, name: `unknown`
21:27:19.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown`
21:27:19.524 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown`
21:27:19.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown`
21:27:19.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown`
21:27:20.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 86, name: `unknown`
21:27:20.268 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown`
21:27:20.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 85, name: `unknown`
21:27:21.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 85, name: `unknown`
21:27:21.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 46, name: `unknown`
21:27:21.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 188, name: `unknown`
21:27:21.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 190, name: `unknown`
21:27:21.903 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 85, name: `unknown`
21:27:22.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 101, name: `unknown`
21:27:22.224 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 101, name: `unknown`
21:27:22.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 153, name: `unknown`
21:27:23.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 64, name: `unknown`
21:27:23.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 165, name: `unknown`
21:27:23.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 46, name: `unknown`
21:27:23.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 58, name: `unknown`
21:27:23.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 137, name: `unknown`
21:27:24.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 58, name: `unknown`
21:27:24.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 153, name: `unknown`
21:27:25.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 153, name: `unknown`
21:27:25.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 165, name: `unknown`
21:27:25.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 76, name: `unknown`
21:27:25.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 181, name: `unknown`
21:27:25.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 76, name: `unknown`
21:27:25.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 137, name: `unknown`
21:27:25.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 46, name: `unknown`
21:27:26.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 85, name: `unknown`
21:27:26.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 58, name: `unknown`
21:27:26.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 58, name: `unknown`
21:27:26.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 137, name: `unknown`
21:27:27.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 85, name: `unknown`
21:27:27.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 165, name: `unknown`
21:27:27.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 74, name: `unknown`
21:27:27.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 46, name: `unknown`
21:27:27.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 106, name: `unknown`
21:27:28.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 46, name: `unknown`
21:27:28.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 22, name: `unknown`
21:27:28.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 106, name: `unknown`
21:27:28.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 74, name: `unknown`
21:27:29.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 153, name: `unknown`
21:27:29.462 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 46, name: `unknown`
21:27:29.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 86, name: `unknown`
21:27:30.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 46, name: `unknown`
21:27:30.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 46, name: `unknown`
21:27:30.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 7, name: `unknown`
21:27:30.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 46, name: `unknown`
21:27:31.144 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 86, name: `unknown`
21:27:31.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown`
21:27:31.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown`
21:27:31.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 153, name: `unknown`
21:27:31.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 106, name: `unknown`
21:27:32.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 76, name: `unknown`
21:27:32.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 153, name: `unknown`
21:27:32.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 25, name: `unknown`
21:27:32.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 106, name: `unknown`
21:27:32.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 137, name: `unknown`
21:27:33.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 153, name: `unknown`
21:27:33.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown`
21:27:33.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 25, name: `unknown`
21:27:33.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown`
21:27:34.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 76, name: `unknown`
21:27:34.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 147, name: `unknown`
21:27:34.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 106, name: `unknown`
21:27:34.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown`
21:27:34.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 157, name: `unknown`
21:27:35.624 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:27:35.640 [Lua] Spline already found!
21:27:35.678 [Lua] Init group template: spline_patrol
21:27:35.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 147, name: `unknown`
21:27:35.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown`
21:27:35.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 76, name: `unknown`
21:27:36.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 147, name: `unknown`
21:27:36.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 49, name: `unknown`
21:27:36.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 101, name: `unknown`
21:27:36.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 85, name: `unknown`
21:27:37.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown`
21:27:37.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 49, name: `unknown`
21:27:37.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 101, name: `unknown`
21:27:37.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 76, name: `unknown`
21:27:37.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 157, name: `unknown`
21:27:37.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 74, name: `unknown`
21:27:37.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 157, name: `unknown`
21:27:38.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown`
21:27:38.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown`
21:27:39.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 49, name: `unknown`
21:27:39.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 76, name: `unknown`
21:27:39.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 86, name: `unknown`
21:27:39.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 49, name: `unknown`
21:27:39.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown`
21:27:40.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown`
21:27:40.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 157, name: `unknown`
21:27:41.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 157, name: `unknown`
21:27:41.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 74, name: `unknown`
21:27:41.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown`
21:27:41.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 74, name: `unknown`
21:27:41.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 157, name: `unknown`
21:27:42.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 74, name: `unknown`
21:27:42.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 86, name: `unknown`
21:27:42.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown`
21:27:42.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 86, name: `unknown`
21:27:42.920 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown`
21:27:42.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 86, name: `unknown`
21:27:43.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown`
21:27:43.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 74, name: `unknown`
21:27:44.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 157, name: `unknown`
21:27:44.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 157, name: `unknown`
21:27:44.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 86, name: `unknown`
21:27:44.487 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown`
21:27:44.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown`
21:27:44.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 74, name: `unknown`
21:27:45.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 74, name: `unknown`
21:27:45.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown`
21:27:45.850 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 76, name: `unknown`
21:27:46.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 74, name: `unknown`
21:27:46.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown`
21:27:46.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 157, name: `unknown`
21:27:46.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 74, name: `unknown`
21:27:47.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown`
21:27:47.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown`
21:27:47.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 101, name: `unknown`
21:27:47.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 150, name: `unknown`
21:27:47.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown`
21:27:47.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 86, name: `unknown`
21:27:48.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 157, name: `unknown`
21:27:48.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 190, name: `unknown`
21:27:48.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 86, name: `unknown`
21:27:48.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 101, name: `unknown`
21:27:48.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 64, name: `unknown`
21:27:49.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 147, name: `unknown`
21:27:49.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 147, name: `unknown`
21:27:49.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown`
21:27:50.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 74, name: `unknown`
21:27:50.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 74, name: `unknown`
21:27:50.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 49, name: `unknown`
21:27:50.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 150, name: `unknown`
21:27:50.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 157, name: `unknown`
21:27:51.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 157, name: `unknown`
21:27:51.321 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:27:51.338 [Lua] Spline already found!
21:27:51.377 [Lua] Init group template: spline_patrol
21:27:51.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 49, name: `unknown`
21:27:51.576 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 64, name: `unknown`
21:27:51.620 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:27:51.636 [Lua] Spline already found!
21:27:51.690 [Lua] Init group template: spline_patrol
21:27:51.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown`
21:27:52.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 147, name: `unknown`
21:27:52.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 85, name: `unknown`
21:27:52.581 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 147, name: `unknown`
21:27:52.621 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:27:52.637 [Lua] Spline already found!
21:27:52.672 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:27:52.690 [Lua] Spline already found!
21:27:52.695 [Lua] Init group template: spline_patrol
21:27:52.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 74, name: `unknown`
21:27:52.794 [Lua] Init group template: spline_patrol
21:27:53.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 22, name: `unknown`
21:27:53.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 190, name: `unknown`
21:27:53.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown`
21:27:53.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 85, name: `unknown`
21:27:54.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 121, name: `unknown`
21:27:54.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 103, name: `unknown`
21:27:54.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 15, name: `unknown`
21:27:54.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown`
21:27:54.975 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:27:54.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 52, name: `unknown`
21:27:54.990 [Lua] Spline already found!
21:27:55.076 [Lua] Init group template: spline_patrol
21:27:55.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown`
21:27:55.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 17, name: `unknown`
21:27:55.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 150, name: `unknown`
21:27:56.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 15, name: `unknown`
21:27:56.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 4, name: `unknown`
21:27:56.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 165, name: `unknown`
21:27:56.791 [Lua] Players are leaving the safe zone
21:27:57.069 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 150, name: `unknown`
21:27:57.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 150, name: `unknown`
21:27:57.300 [Flow] fireworks_1_stop
21:27:57.300 [Flow] fireworks_2_stop
21:27:57.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 190, name: `unknown`
21:27:57.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 67, name: `unknown`
21:27:57.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 121, name: `unknown`
21:27:58.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 22, name: `unknown`
21:27:59.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 17, name: `unknown`
21:27:59.499 [Lua] Switching ConflictSettings: to: beastmen
21:27:59.499 [Lua] pacing=beastmen
21:27:59.499 [Lua] locked_func_name=beastmen
21:27:59.499 [Lua] roaming=nil
21:27:59.499 [Lua] specials=beastmen
21:27:59.499 [Lua] debug_color=purple
21:27:59.499 [Lua] contained_breeds=nil
21:27:59.499 [Lua] pack_spawning=beastmen
21:27:59.499 [Lua] disabled=false
21:27:59.499 [Lua] factions=nil
21:27:59.499 [Lua] boss=beastmen
21:27:59.499 [Lua] horde=beastmen
21:27:59.499 [Lua] name=beastmen
21:27:59.499 [Lua] intensity=default
21:27:59.499 [Lua] ---
21:28:00.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown`
21:28:00.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 17, name: `unknown`
21:28:01.083 [Lua] Switching ConflictSettings: to: skaven_beastmen
21:28:01.083 [Lua] pacing=default
21:28:01.083 [Lua] locked_func_name=beastmen
21:28:01.083 [Lua] roaming=nil
21:28:01.083 [Lua] specials=skaven_beastmen
21:28:01.083 [Lua] debug_color=orange
21:28:01.083 [Lua] contained_breeds=nil
21:28:01.083 [Lua] pack_spawning=skaven_beastmen
21:28:01.083 [Lua] disabled=false
21:28:01.083 [Lua] factions=nil
21:28:01.083 [Lua] boss=skaven_beastmen
21:28:01.083 [Lua] horde=beastmen
21:28:01.083 [Lua] name=skaven_beastmen
21:28:01.083 [Lua] intensity=default
21:28:01.083 [Lua] ---
21:28:02.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 29, name: `unknown`
21:28:02.670 [Lua] Switching ConflictSettings: to: beastmen
21:28:02.670 [Lua] pacing=beastmen
21:28:02.670 [Lua] locked_func_name=beastmen
21:28:02.670 [Lua] roaming=nil
21:28:02.670 [Lua] specials=beastmen
21:28:02.670 [Lua] debug_color=purple
21:28:02.670 [Lua] contained_breeds=nil
21:28:02.670 [Lua] pack_spawning=beastmen
21:28:02.670 [Lua] disabled=false
21:28:02.670 [Lua] factions=nil
21:28:02.670 [Lua] boss=beastmen
21:28:02.670 [Lua] horde=beastmen
21:28:02.670 [Lua] name=beastmen
21:28:02.670 [Lua] intensity=default
21:28:02.670 [Lua] ---
21:28:02.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 90, name: `unknown`
21:28:04.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 128, name: `unknown`
21:28:05.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown`
21:28:06.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 69, name: `unknown`
21:28:07.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 199, name: `unknown`
21:28:07.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 84, name: `unknown`
21:28:08.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown`
21:28:09.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 109, name: `unknown`
21:28:10.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 153, name: `unknown`
21:28:11.660 [EACServer] [00:28:11:660][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:28:11.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 114, name: `unknown`
21:28:12.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 153, name: `unknown`
21:28:12.326 [Flow] LUA_WIELD_TORCH
21:28:13.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 12, name: `unknown`
21:28:13.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 89, name: `unknown`
21:28:14.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown`
21:28:15.393 [Lua] spawning mini patrol
21:28:15.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 149, name: `unknown`
21:28:16.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 170, name: `unknown`
21:28:17.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown`
21:28:18.097 [Flow] LUA_WIELD_TORCH
21:28:18.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 154, name: `unknown`
21:28:18.828 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:28:18.849 [Lua] Spline already found!
21:28:18.929 [Lua] Init group template: spline_patrol
21:28:19.061 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
21:28:19.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 22, name: `unknown`
21:28:20.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown`
21:28:21.163 [Lua] Init group template: mini_patrol
21:28:21.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 46, name: `unknown`
21:28:22.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 85, name: `unknown`
21:28:23.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 170, name: `unknown`
21:28:24.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 93, name: `unknown`
21:28:25.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 17, name: `unknown`
21:28:26.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 29, name: `unknown`
21:28:26.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 84, name: `unknown`
21:28:27.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 145, name: `unknown`
21:28:28.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 12, name: `unknown`
21:28:28.267 [Flow] LUA_WIELD_TORCH
21:28:29.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 47, name: `unknown`
21:28:30.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 64, name: `unknown`
21:28:31.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 4, name: `unknown`
21:28:31.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 149, name: `unknown`
21:28:33.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 103, name: `unknown`
21:28:33.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 47, name: `unknown`
21:28:34.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 89, name: `unknown`
21:28:34.764 [Flow] interaction disable
21:28:34.764 [Flow] a brazier has been lit
21:28:35.380 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 29, name: `unknown`
21:28:36.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 52, name: `unknown`
21:28:37.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 25, name: `unknown`
21:28:38.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 170, name: `unknown`
21:28:39.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 52, name: `unknown`
21:28:40.023 [Lua] event horde ends!
21:28:40.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 7, name: `unknown`
21:28:40.935 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:28:40.955 [Lua] Spline already found!
21:28:41.011 [Lua] Init group template: spline_patrol
21:28:41.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 170, name: `unknown`
21:28:42.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown`
21:28:42.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 93, name: `unknown`
21:28:44.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 93, name: `unknown`
21:28:44.838 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 84, name: `unknown`
21:28:46.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 93, name: `unknown`
21:28:46.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 17, name: `unknown`
21:28:46.731 [Flow] LUA_WIELD_TORCH
21:28:47.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown`
21:28:48.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 181, name: `unknown`
21:28:49.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 147, name: `unknown`
21:28:49.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 170, name: `unknown`
21:28:51.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 46, name: `unknown`
21:28:51.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 66, name: `unknown`
21:28:52.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 100, name: `unknown`
21:28:53.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 43, name: `unknown`
21:28:54.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 154, name: `unknown`
21:28:55.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 154, name: `unknown`
21:28:56.451 [Lua] spawning mini patrol
21:28:56.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 147, name: `unknown`
21:28:57.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 137, name: `unknown`
21:28:58.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 153, name: `unknown`
21:28:58.372 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 12, name: `unknown`
21:29:00.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 12, name: `unknown`
21:29:00.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 181, name: `unknown`
21:29:01.424 [Lua] Mini patrol killed! 7
21:29:02.142 [Lua] Init group template: mini_patrol
21:29:02.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 52, name: `unknown`
21:29:02.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 147, name: `unknown`
21:29:03.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 145, name: `unknown`
21:29:04.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 154, name: `unknown`
21:29:05.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 7, name: `unknown`
21:29:05.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 66, name: `unknown`
21:29:06.619 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:29:07.049 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:29:07.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 47, name: `unknown`
21:29:08.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 85, name: `unknown`
21:29:09.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 39, name: `unknown`
21:29:09.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 187, name: `unknown`
21:29:11.218 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 3 8 21
21:29:11.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 147, name: `unknown`
21:29:11.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 52, name: `unknown`
21:29:11.821 [Lua] Mini patrol killed! 10
21:29:12.149 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 3 5 17
21:29:12.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 52, name: `unknown`
21:29:12.799 [Lua] Coordinated attack!
21:29:13.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 190, name: `unknown`
21:29:14.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 149, name: `unknown`
21:29:15.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 74, name: `unknown`
21:29:16.034 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:29:16.051 [Lua] Spline already found!
21:29:16.094 [Lua] Init group template: spline_patrol
21:29:16.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 82, name: `unknown`
21:29:17.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 38, name: `unknown`
21:29:18.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 148, name: `unknown`
21:29:18.424 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:29:18.425 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:29:18.425 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:29:18.425 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:29:18.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 190, name: `unknown`
21:29:18.767 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:29:18.837 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:29:18.943 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:29:18.946 [Lua] Time for new HOOORDE! multi_first_wave
21:29:18.946 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
21:29:18.946 [Lua] horde requested: vector
21:29:18.946 [Lua] setting up vector-horde
21:29:18.946 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:29:18.946 [Lua] --> horde wants to spawn ahead of players (0.41122340311175/0.67
21:29:18.946 [Lua] -> spawning: 17
21:29:18.946 [Lua] horde crated with id 12 of type vector
21:29:18.947 [Lua] vector horde has started
21:29:18.959 [Lua] MUSIC: explore -> pre_horde
21:29:19.117 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:29:20.064 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 29, name: `unknown`
21:29:20.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 89, name: `unknown`
21:29:21.104 [Lua] event horde ends!
21:29:21.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 47, name: `unknown`
21:29:22.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 181, name: `unknown`
21:29:23.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 12, name: `unknown`
21:29:24.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 66, name: `unknown`
21:29:25.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 29, name: `unknown`
21:29:25.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 69, name: `unknown`
21:29:27.095 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
21:29:27.095 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:29:27.095 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
21:29:27.095 [Lua] horde requested: vector
21:29:27.095 [Lua] setting up vector-horde
21:29:27.095 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:29:27.095 [Lua] --> horde wants to spawn ahead of players (0.07251391599094/0.67
21:29:27.095 [Lua] -> spawning: 19
21:29:27.095 [Lua] horde crated with id 13 of type vector
21:29:27.095 [Lua] vector horde has started
21:29:27.100 [Lua] MUSIC: pre_horde -> horde
21:29:27.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 82, name: `unknown`
21:29:27.366 [Lua] Init group template: horde
21:29:27.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 46, name: `unknown`
21:29:28.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 145, name: `unknown`
21:29:29.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 29, name: `unknown`
21:29:29.178 [Lua] spawning mini patrol
21:29:30.605 [Flow] interaction disable
21:29:30.605 [Flow] a brazier has been lit
21:29:30.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 12, name: `unknown`
21:29:30.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown`
21:29:32.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 113, name: `unknown`
21:29:33.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 25, name: `unknown`
21:29:34.306 [Lua] HORDE: last wave, reset to standard horde delay
21:29:34.306 [Lua] Time for new HOOORDE! multi_last_wave
21:29:34.306 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
21:29:34.306 [Lua] horde requested: vector
21:29:34.306 [Lua] setting up vector-horde
21:29:34.306 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:29:34.306 [Lua] --> horde wants to spawn ahead of players (0.31771101312772/0.67
21:29:34.306 [Lua] -> spawning: 18
21:29:34.306 [Lua] horde crated with id 15 of type vector
21:29:34.306 [Lua] vector horde has started
21:29:34.367 [Lua] Init group template: mini_patrol
21:29:34.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 137, name: `unknown`
21:29:34.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 101, name: `unknown`
21:29:35.876 [Lua] Init group template: horde
21:29:36.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 150, name: `unknown`
21:29:36.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 49, name: `unknown`
21:29:38.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 148, name: `unknown`
21:29:38.568 [Lua] Switching ConflictSettings: to: skaven_beastmen
21:29:38.568 [Lua] pacing=default
21:29:38.568 [Lua] locked_func_name=beastmen
21:29:38.568 [Lua] roaming=nil
21:29:38.568 [Lua] specials=skaven_beastmen
21:29:38.568 [Lua] debug_color=orange
21:29:38.568 [Lua] contained_breeds=nil
21:29:38.568 [Lua] pack_spawning=skaven_beastmen
21:29:38.568 [Lua] disabled=false
21:29:38.568 [Lua] factions=nil
21:29:38.568 [Lua] boss=skaven_beastmen
21:29:38.568 [Lua] horde=beastmen
21:29:38.568 [Lua] name=skaven_beastmen
21:29:38.568 [Lua] intensity=default
21:29:38.568 [Lua] ---
21:29:38.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 15, name: `unknown`
21:29:40.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 128, name: `unknown`
21:29:40.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 181, name: `unknown`
21:29:41.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 145, name: `unknown`
21:29:41.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 40, name: `unknown`
21:29:43.073 [Lua] Switching ConflictSettings: to: beastmen
21:29:43.073 [Lua] pacing=beastmen
21:29:43.073 [Lua] locked_func_name=beastmen
21:29:43.073 [Lua] roaming=nil
21:29:43.073 [Lua] specials=beastmen
21:29:43.073 [Lua] debug_color=purple
21:29:43.073 [Lua] contained_breeds=nil
21:29:43.073 [Lua] pack_spawning=beastmen
21:29:43.073 [Lua] disabled=false
21:29:43.073 [Lua] factions=nil
21:29:43.073 [Lua] boss=beastmen
21:29:43.073 [Lua] horde=beastmen
21:29:43.073 [Lua] name=beastmen
21:29:43.073 [Lua] intensity=default
21:29:43.073 [Lua] ---
21:29:43.166 [Lua] Switching ConflictSettings: to: skaven_beastmen
21:29:43.166 [Lua] pacing=default
21:29:43.166 [Lua] locked_func_name=beastmen
21:29:43.166 [Lua] roaming=nil
21:29:43.166 [Lua] specials=skaven_beastmen
21:29:43.166 [Lua] debug_color=orange
21:29:43.166 [Lua] contained_breeds=nil
21:29:43.166 [Lua] pack_spawning=skaven_beastmen
21:29:43.166 [Lua] disabled=false
21:29:43.166 [Lua] factions=nil
21:29:43.166 [Lua] boss=skaven_beastmen
21:29:43.166 [Lua] horde=beastmen
21:29:43.166 [Lua] name=skaven_beastmen
21:29:43.166 [Lua] intensity=default
21:29:43.166 [Lua] ---
21:29:43.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 190, name: `unknown`
21:29:43.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 137, name: `unknown`
21:29:43.633 [Lua] Init group template: horde
21:29:45.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 33, name: `unknown`
21:29:45.669 [Lua] Mini patrol killed! 14
21:29:45.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 147, name: `unknown`
21:29:47.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 140, name: `unknown`
21:29:47.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 85, name: `unknown`
21:29:48.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 127, name: `unknown`
21:29:48.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 105, name: `unknown`
21:29:50.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 79, name: `unknown`
21:29:50.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 85, name: `unknown`
21:29:52.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 103, name: `unknown`
21:29:52.555 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 39, name: `unknown`
21:29:53.630 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:29:53.679 [Lua] event horde ends!
21:29:53.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 108, name: `unknown`
21:29:54.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 125, name: `unknown`
21:29:54.159 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:29:54.601 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 150 will change to a manual source.
21:29:55.818 [Lua] Horde killed: ?
21:29:56.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 15, name: `unknown`
21:29:56.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 176, name: `unknown`
21:29:57.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 13, name: `unknown`
21:29:57.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 148, name: `unknown`
21:29:58.299 [Lua] Switching ConflictSettings: to: beastmen
21:29:58.299 [Lua] pacing=beastmen
21:29:58.299 [Lua] locked_func_name=beastmen
21:29:58.299 [Lua] roaming=nil
21:29:58.299 [Lua] specials=beastmen
21:29:58.299 [Lua] debug_color=purple
21:29:58.299 [Lua] contained_breeds=nil
21:29:58.299 [Lua] pack_spawning=beastmen
21:29:58.299 [Lua] disabled=false
21:29:58.299 [Lua] factions=nil
21:29:58.299 [Lua] boss=beastmen
21:29:58.299 [Lua] horde=beastmen
21:29:58.299 [Lua] name=beastmen
21:29:58.299 [Lua] intensity=default
21:29:58.299 [Lua] ---
21:29:59.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 85, name: `unknown`
21:29:59.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 79, name: `unknown`
21:30:01.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 8, name: `unknown`
21:30:01.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 13, name: `unknown`
21:30:02.025 [Lua] MUSIC: horde -> explore
21:30:02.852 [Lua] Switching ConflictSettings: to: skaven_beastmen
21:30:02.852 [Lua] pacing=default
21:30:02.852 [Lua] locked_func_name=beastmen
21:30:02.852 [Lua] roaming=nil
21:30:02.852 [Lua] specials=skaven_beastmen
21:30:02.852 [Lua] debug_color=orange
21:30:02.852 [Lua] contained_breeds=nil
21:30:02.852 [Lua] pack_spawning=skaven_beastmen
21:30:02.852 [Lua] disabled=false
21:30:02.852 [Lua] factions=nil
21:30:02.852 [Lua] boss=skaven_beastmen
21:30:02.852 [Lua] horde=beastmen
21:30:02.852 [Lua] name=skaven_beastmen
21:30:02.852 [Lua] intensity=default
21:30:02.852 [Lua] ---
21:30:03.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 6, name: `unknown`
21:30:03.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 22, name: `unknown`
21:30:05.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 17, name: `unknown`
21:30:05.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 15, name: `unknown`
21:30:06.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 67, name: `unknown`
21:30:06.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 134, name: `unknown`
21:30:08.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 149, name: `unknown`
21:30:08.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 108, name: `unknown`
21:30:10.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 125, name: `unknown`
21:30:11.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 130, name: `unknown`
21:30:11.660 [EACServer] [00:30:11:660][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:30:12.118 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 108, name: `unknown`
21:30:12.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 11, name: `unknown`
21:30:12.510 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:12.511 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:12.511 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:12.511 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:12.550 [Lua] Horde killed: ?
21:30:12.648 [Lua] Horde killed: ?
21:30:12.876 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:30:13.026 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:30:13.043 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:30:13.076 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:30:13.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 156, name: `unknown`
21:30:13.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 90, name: `unknown`
21:30:15.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 62, name: `unknown`
21:30:15.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 67, name: `unknown`
21:30:16.875 [Flow] LUA_WIELD_TORCH
21:30:17.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 108, name: `unknown`
21:30:18.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 67, name: `unknown`
21:30:19.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 164, name: `unknown`
21:30:19.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 62, name: `unknown`
21:30:20.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 20, name: `unknown`
21:30:21.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 10, name: `unknown`
21:30:22.309 [Lua] spawning mini patrol
21:30:22.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 10, name: `unknown`
21:30:22.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 58, name: `unknown`
21:30:24.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 20, name: `unknown`
21:30:25.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 29, name: `unknown`
21:30:26.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 58, name: `unknown`
21:30:26.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 20, name: `unknown`
21:30:27.502 [Lua] Init group template: mini_patrol
21:30:28.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 67, name: `unknown`
21:30:28.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 199, name: `unknown`
21:30:29.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 155, name: `unknown`
21:30:30.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 164, name: `unknown`
21:30:32.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 199, name: `unknown`
21:30:32.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 40, name: `unknown`
21:30:33.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 189, name: `unknown`
21:30:34.341 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown`
21:30:34.689 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:30:34.707 [Lua] Spline already found!
21:30:34.758 [Lua] Init group template: spline_patrol
21:30:35.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 108, name: `unknown`
21:30:35.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 74, name: `unknown`
21:30:37.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 129, name: `unknown`
21:30:37.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 156, name: `unknown`
21:30:38.352 [Lua] Mini patrol killed! 16
21:30:38.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 74, name: `unknown`
21:30:39.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 90, name: `unknown`
21:30:40.873 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 130, name: `unknown`
21:30:41.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 100, name: `unknown`
21:30:41.869 [Flow] LUA_WIELD_TORCH
21:30:42.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 20, name: `unknown`
21:30:42.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 79, name: `unknown`
21:30:44.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 153, name: `unknown`
21:30:44.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 39, name: `unknown`
21:30:46.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 157, name: `unknown`
21:30:46.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 39, name: `unknown`
21:30:46.963 [Lua] event horde ends!
21:30:48.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 40, name: `unknown`
21:30:48.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 189, name: `unknown`
21:30:50.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 11, name: `unknown`
21:30:50.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 153, name: `unknown`
21:30:51.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 155, name: `unknown`
21:30:52.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 125, name: `unknown`
21:30:53.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 199, name: `unknown`
21:30:54.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 62, name: `unknown`
21:30:55.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 129, name: `unknown`
21:30:55.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 11, name: `unknown`
21:30:57.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 155, name: `unknown`
21:30:57.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 62, name: `unknown`
21:30:58.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 20, name: `unknown`
21:30:58.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 11, name: `unknown`
21:30:59.096 [Lua] main path terror event triggered: boss_event_beastmen_spline_patrol
21:30:59.096 [Lua] TerrorEventMixer.start_event: boss_event_beastmen_spline_patrol
21:30:59.115 [Lua] > starting new spline, using new navbot: standard , id: boss_1
21:30:59.133 [Lua] > continuing spline boss_1 index: 2 reties: 0
21:30:59.149 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
21:30:59.149 [Lua] > continuing spline boss_1 index: 3 reties: 0
21:30:59.180 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
21:30:59.180 [Lua] > continuing spline boss_1 index: 4 reties: 0
21:30:59.231 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
21:30:59.231 [Lua] > spline completed boss_1 reties: 0
21:30:59.640 [Lua] Init group template: spline_patrol
21:31:00.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 125, name: `unknown`
21:31:01.172 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 58, name: `unknown`
21:31:02.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 58, name: `unknown`
21:31:02.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown`
21:31:03.649 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:31:03.667 [Lua] Spline already found!
21:31:03.730 [Lua] Init group template: spline_patrol
21:31:04.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 149, name: `unknown`
21:31:04.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 181, name: `unknown`
21:31:04.726 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:31:05.083 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:31:06.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 52, name: `unknown`
21:31:06.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 29, name: `unknown`
21:31:07.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 48, name: `unknown`
21:31:08.071 [Lua] spawning mini patrol
21:31:08.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 85, name: `unknown`
21:31:09.007 [Flow] LUA_WIELD_TORCH
21:31:09.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 176, name: `unknown`
21:31:10.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 6, name: `unknown`
21:31:10.527 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:31:10.527 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:31:10.527 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:31:10.528 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:31:10.846 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:31:10.846 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:31:10.847 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:31:10.847 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234
21:31:11.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 20, name: `unknown`
21:31:11.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 155, name: `unknown`
21:31:13.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 175, name: `unknown`
21:31:13.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 77, name: `unknown`
21:31:13.709 [Lua] Init group template: mini_patrol
21:31:15.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 85, name: `unknown`
21:31:15.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 17, name: `unknown`
21:31:16.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 139, name: `unknown`
21:31:16.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 74, name: `unknown`
21:31:17.633 [Lua] Error: scripts/managers/backend/statistics_database.lua:339: attempt to index local 'stat' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/managers/backend/statistics_database.lua:339: in function hook_chain
[3] @scripts/mods/vmf/modules/core/hooks.lua:180: in function modify_stat_by_amount
[4] @scripts/mods/Bestiary/Bestiary.lua:312:in function
[5] =[C]: in function xpcall
[6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function register_damage
[9] @scripts/unit_extensions/default_player_unit/player_unit_health_extension.lua:412: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function add_damage
[11] @scripts/helpers/damage_utils.lua:1762: in function add_damage_network_player
[12] @scripts/entity_system/systems/area_damage/area_damage_system.lua:384: in function _damage_unit
[13] @scripts/entity_system/systems/area_damage/area_damage_system.lua:251: in function _update_aoe_damage_buffer
[14] @scripts/entity_system/systems/area_damage/area_damage_system.lua:93:in function <...entity_system/systems/area_damage/area_damage_system.lua:90>
[15] @scripts/entity_system/entity_system_bag.lua:56: in function update
[16] @scripts/entity_system/entity_system.lua:448: in function system_update
[17] @scripts/entity_system/entity_system.lua:417: in function update
[18] @scripts/game_state/state_ingame.lua:1007: in function update
[19] @foundation/scripts/util/state_machine.lua:145: in function update
[20] @scripts/boot.lua:806: in function game_update
[21] @scripts/boot.lua:570:in function
[1] error_message = "scripts/managers/backend/statistics_database.lua:339: attempt to index local \'stat\' (a nil value)"
[2] self = table: 0000000004D335F0; id = "110000102b4304d:1"; stat = nil; arg_n = 3; increment_value = 0
[3] hook_chain = [function]
[4] victim_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; damage_data = table: 00000000000748A0; stats_db = table: 0000000004D335F0; player_manager = table: 0000000001B48F00; player = table: 000000000E6AEA00; player_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; status_extension = table: 000000000976A560; breed = table: 00000000009D3880; breed_name = "hero_es_questingknight"; damage_amount = 0
[6] mod = table: 000000000E7CEC20; error_prefix_data = "(safe_hook)"; func = [function]
[8] hook_chain = [function]; num_values = 0; values = table: 000000000320D1A0; safe_hooks = table: 000000000C6CFC20; i = 1
[9] self = table: 00000000061E47A0; attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; damage_amount = 0; hit_zone_name = "torso"; damage_type = "push"; hit_position = Vector3(30.2435, 154.231, -0.653194); damage_direction = Vector3(0.561903, 0.827033, 0.0167832); damage_source_name = "beastmen_standard_bearer"; hit_ragdoll_actor = nil; source_attacker_unit = [Unit \'#ID[948c31df8272fb98]\']; hit_react_type = nil; is_critical_strike = false; added_dot = nil; first_hit = false; total_hits = 0; backstab_multiplier = 1; status_extension = table: 000000000976A560; breed = table: 00000000009D3880; unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; damage_table = table: 00000000000748A0
[10] hook_chain = [function]
[11] damage_profile = table: 0000000000A8D290; target_index = nil; power_level = 800; hit_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; hit_zone_name = "torso"; hit_position = Vector3(30.2435, 154.231, -0.653194); attack_direction = Vector3(0.561903, 0.827033, 0.0167832); damage_source = "beastmen_standard_bearer"; hit_ragdoll_actor = nil; boost_curve_multiplier = 0; is_critical_strike = false; added_dot = nil; first_hit = false; total_hits = 0; backstab_multiplier = 1; source_attacker_unit = [Unit \'#ID[948c31df8272fb98]\']; network_manager = table: 000000000A0B1F80; player_manager = table: 0000000001B48F00; attacker_player = table: 000000000E6AEA00; target_settings = table: 0000000000A8D5A0; attack_template_name = "basic_sweep_push"; attack_template = table: 00000000009FDA00; damage_type = "push"; charge_value = "grenade"; boost_curve = nil; original_damage_amount = 0; heavy_armor_damage = nil; max_network_damage = 255.75; buffed_damage_amount = 0; damage_amount = 0; buff_extension = table: 0000000009856DC0; hit_unit_health_extension = table: 00000000061E47A0; num_victim_units = 1; t = 259.51062169950455; i = 1; victim_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; target_health_extension = table: 00000000061E47A0; networkified_damage_amount = 0
[12] self = table: 00000000025DF420; aoe_damage_data = table: 000000000C765DF0; hit_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; source_attacker_unit = [Unit \'#ID[948c31df8272fb98]\']; impact_position = Vector3(30.2435, 154.231, -0.653194); shield_blocked = false; do_damage = 800; hit_zone_name = "torso"; damage_source = "beastmen_standard_bearer"; hit_distance = 2.4751996517181398; push_speed = 10; radius = 7; max_damage_radius = 4; radius_min = nil; radius_max = nil; full_power_level = 800; actual_power_level = 800; hit_direction = Vector3(0.561903, 0.827033, 0.0167832); explosion_template_name = "standard_bearer_explosion"; is_critical_strike = false; allow_critical_proc = false; target_number = 9; hit_unit_alive = true; attacker_unit_alive = true; explosion_template = table: 0000000000B1CCD0; explosion_data = table: 0000000000B1CD00; breed = table: 00000000009D3880; is_immune = nil; glancing_hit = false; attacker_player = table: 000000000E6AEA00; attacker_is_player = true; blocking = false; blackboard = table: 0000000006216F60; player = table: 000000000E6AEA00; is_bot = false; hit_ragdoll_actor = nil; bot_damage_profile_name = false; damage_profile_name = "standard_bearer_explosion"; t = 259.51062169950455; damage_profile = table: 0000000000A8D290; target_index = nil; boost_curve_multiplier = 0; backstab_multiplier = 1; added_dot = nil; first_hit = false; total_hits = 0
[13] self = table: 00000000025DF420; aoe_damage_ring_buffer = table: 00000000095D4F10; buffer = table: 00000000095D4FB0; read_index = 15; max_size = 128; num_updates = 15; i = 13; aoe_damage_data = table: 000000000C765DF0
[14] self = table: 00000000025DF420; context = table: 000000000AD75F70; t = 259.51062169950455
[15] self = table: 000000000BE42FF0; entity_system_update_context = table: 000000000AD75F70; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000BE43090; t = 259.51062169950455; i = 46; system = table: 00000000025DF420
[16] self = table: 000000000BEB6480; update_func = "update"; dt = 0.021941347047686577; entity_system_update_context = table: 000000000AD75F70
[17] self = table: 000000000BEB6480; dt = 0.021941347047686577
[18] self = table: 0000000004D33370; dt = 0.021941347047686577; main_t = 6214.0054230270907; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 259.51062169950455; game_mode_ended = false
[19] self = table: 000000000E1DEAC0; dt = 0.021941347047686577; t = 6214.0054230270907
[20] self = table: 0000000000096E10; real_world_dt = 0.021941347047686577; dt = 0.021941347047686577; t = 6214.0054230270907
[21] dt = 0.021941347047686577
[2] statistics = table: 000000000598A580; network_event_delegate = table: 000000000C419970; categories = table: 000000000598A620;
[9] network_manager = table: 000000000A0B1F80; previous_max_health = 180; statistics_db = table: 0000000004D335F0; is_server = true; _end_reason = ""; _outline_extension = table: 0000000004C16480; buff_extension = table: 0000000009856DC0; wounded_degen_timer = 260.91370517294854; is_local_player = true; game = [GameSession]; network_transmit = table: 0000000001DE6EF0; last_damage_data = table: 0000000004EEEB40; system_data = table: 00000000091B2B70; status_extension = table: 000000000976A560; unit_storage = table: 000000000628B950; is_bot = false; _career_index = 4; predicted_damage = 0; damage = 0; is_invincible = false; previous_state = "alive"; player = table: 000000000E6AEA00; state = "alive"; _shield_amount = 0; damage_buffers = table: 00000000070DBF30; predicted_dead = false; _profile_index = 5; dead = false; unit = [Unit '#ID[0ce871cc53f1ae0a]']; health_game_object_id = 76; _shield_duration_left = 0;
[12] liquid_extension_indexes = table: 00000000095D4EE0; entity_manager = table: 00000000064359F0; NAME = "area_damage_system"; unit_storage = table: 000000000628B950; statistics_db = table: 0000000004D335F0; is_server = true; extensions = table: 0000000000A17C90; profiler_names = table: 0000000000A17CC0; update_list = table: 00000000012F2050; system_api = table: 000000000BEB6450; _aoe_damage_ring_buffer = table: 00000000095D4F10; extension_init_context = table: 0000000000279160; num_liquid_extensions = 0; network_event_delegate = table: 000000000C419970; network_transmit = table: 0000000001DE6EF0; world = [World]; name = "area_damage_system"; liquid_extensions = table: 000000000883FD00;
[13] liquid_extension_indexes = table: 00000000095D4EE0; entity_manager = table: 00000000064359F0; NAME = "area_damage_system"; unit_storage = table: 000000000628B950; statistics_db = table: 0000000004D335F0; is_server = true; extensions = table: 0000000000A17C90; profiler_names = table: 0000000000A17CC0; update_list = table: 00000000012F2050; system_api = table: 000000000BEB6450; _aoe_damage_ring_buffer = table: 00000000095D4F10; extension_init_context = table: 0000000000279160; num_liquid_extensions = 0; network_event_delegate = table: 000000000C419970; network_transmit = table: 0000000001DE6EF0; world = [World]; name = "area_damage_system"; liquid_extensions = table: 000000000883FD00;
[14] liquid_extension_indexes = table: 00000000095D4EE0; entity_manager = table: 00000000064359F0; NAME = "area_damage_system"; unit_storage = table: 000000000628B950; statistics_db = table: 0000000004D335F0; is_server = true; extensions = table: 0000000000A17C90; profiler_names = table: 0000000000A17CC0; update_list = table: 00000000012F2050; system_api = table: 000000000BEB6450; _aoe_damage_ring_buffer = table: 00000000095D4F10; extension_init_context = table: 0000000000279160; num_liquid_extensions = 0; network_event_delegate = table: 000000000C419970; network_transmit = table: 0000000001DE6EF0; world = [World]; name = "area_damage_system"; liquid_extensions = table: 000000000883FD00;
[15] num_systems = 0; systems_pre_update = table: 000000000BE430C0; systems = table: 000000000BE43020; systems_update = table: 000000000BE43090; systems_post_update = table: 000000000BE43050; systems_physics_async_update = table: 0000000004F913D0;
[16] entity_system_bag = table: 000000000BE42FF0; startup_data = table: 00000000095F4C00; entity_manager = table: 00000000064359F0; unit_spawner = table: 0000000009D06E80; statistics_db = table: 0000000004D335F0; is_server = true; system_update_context = table: 000000000AD75F70; network_transmit = table: 0000000001DE6EF0; network_clock = table: 0000000004F06070; dice_keeper = table: 0000000009958790; world = [World];
[17] entity_system_bag = table: 000000000BE42FF0; startup_data = table: 00000000095F4C00; entity_manager = table: 00000000064359F0; unit_spawner = table: 0000000009D06E80; statistics_db = table: 0000000004D335F0; is_server = true; system_update_context = table: 000000000AD75F70; network_transmit = table: 0000000001DE6EF0; network_clock = table: 0000000004F06070; dice_keeper = table: 0000000009958790; world = [World];
[18] world_name = "level_world"; entity_system_bag = table: 000000000BE42FF0; network_server = table: 0000000003544560; entity_system = table: 000000000BEB6480; parent = table: 0000000000096E10; _level_flow_events = table: 000000000C387D30; statistics_db = table: 0000000004D335F0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000BBAE70; profile_synchronizer = table: 00000000034C5F70; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000888BE90; num_local_human_players = 1; _lobby_host = table: 000000000CF7AC70; world = [World]; dt = 0.021941347047686577; peer_id = "110000102b4304d"; level = [Level]; network_timer_handler = table: 000000000C455730; machines = table: 000000000E6AE9A0; viewport_name = "player_1"; _camera_carrier = table: 0000000003D421C0; network_event_delegate = table: 000000000C419970; free_flight_manager = table: 0000000001B48640; network_transmit = table: 0000000001DE6EF0; level_key = "dlc_bogenhafen_city"; game_mode_key = "adventure"; network_clock = table: 0000000004F06070; dice_keeper = table: 0000000009958790; _gm_event_end_conditions_met = false; level_transition_handler = table: 000000000D6B0140; _debug_gui_immediate = [Gui]; _quit_game = false;
[19] _params = table: 000000000160C330; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096E10; _state = table: 0000000004D33370;
[20] startup_package_handles = table: 000000000009A7A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A710; flow_return_table = table: 0000000000096E40; _machine = table: 000000000E1DEAC0; startup_timer = 14.024124236777425; has_booted = true; loading_context = table: 0000000003DADF00;
21:31:17.634 [Lua] [MOD][bestiary][ERROR] (safe_hook): scripts/managers/backend/statistics_database.lua:339: attempt to index local 'stat' (a nil value)
21:31:18.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 40, name: `unknown`
21:31:19.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 148, name: `unknown`
21:31:20.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 27, name: `unknown`
21:31:20.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 195, name: `unknown`
21:31:22.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 155, name: `unknown`
21:31:22.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 106, name: `unknown`
21:31:23.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 114, name: `unknown`
21:31:24.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 145, name: `unknown`
21:31:25.217 [Lua] Time for new HOOORDE! multi_first_wave
21:31:25.217 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
21:31:25.217 [Lua] horde requested: vector_blob
21:31:25.217 [Lua] wants to spawn behind within distance: 60
21:31:25.217 [Lua] horde crated with id 21 of type vector_blob
21:31:25.217 [Lua] managed to spawn 21/21 horde enemies
21:31:25.217 [Lua] vector blob horde has started
21:31:25.228 [Lua] MUSIC: explore -> pre_horde
21:31:25.244 [Lua] MUSIC: pre_horde -> horde
21:31:25.589 [Lua] Init group template: horde
21:31:25.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 22, name: `unknown`
21:31:25.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 40, name: `unknown`
21:31:27.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 145, name: `unknown`
21:31:28.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 4, name: `unknown`
21:31:29.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 157, name: `unknown`
21:31:30.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown`
21:31:30.494 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010323f234
21:31:30.495 [Lua] [GameNetworkManager] destroying game object with go_id=78
21:31:30.542 [Lua] Error: scripts/managers/backend/statistics_database.lua:339: attempt to index local 'stat' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/managers/backend/statistics_database.lua:339: in function hook_chain
[3] @scripts/mods/vmf/modules/core/hooks.lua:180: in function modify_stat_by_amount
[4] @scripts/mods/Bestiary/Bestiary.lua:312:in function
[5] =[C]: in function xpcall
[6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function register_damage
[9] @scripts/unit_extensions/default_player_unit/player_unit_health_extension.lua:412: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function add_damage
[11] @scripts/helpers/damage_utils.lua:1762: in function add_damage_network_player
[12] @scripts/entity_system/systems/area_damage/area_damage_system.lua:384: in function _damage_unit
[13] @scripts/entity_system/systems/area_damage/area_damage_system.lua:251: in function _update_aoe_damage_buffer
[14] @scripts/entity_system/systems/area_damage/area_damage_system.lua:93:in function <...entity_system/systems/area_damage/area_damage_system.lua:90>
[15] @scripts/entity_system/entity_system_bag.lua:56: in function update
[16] @scripts/entity_system/entity_system.lua:448: in function system_update
[17] @scripts/entity_system/entity_system.lua:417: in function update
[18] @scripts/game_state/state_ingame.lua:1007: in function update
[19] @foundation/scripts/util/state_machine.lua:145: in function update
[20] @scripts/boot.lua:806: in function game_update
[21] @scripts/boot.lua:570:in function
[1] error_message = "scripts/managers/backend/statistics_database.lua:339: attempt to index local \'stat\' (a nil value)"
[2] self = table: 0000000004D335F0; id = "110000102b4304d:1"; stat = nil; arg_n = 3; increment_value = 0
[3] hook_chain = [function]
[4] victim_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; damage_data = table: 0000000000074810; stats_db = table: 0000000004D335F0; player_manager = table: 0000000001B48F00; player = table: 000000000E6AEA00; player_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; status_extension = table: 000000000976A560; breed = table: 00000000009D3880; breed_name = "hero_es_questingknight"; damage_amount = 0
[6] mod = table: 000000000E7CEC20; error_prefix_data = "(safe_hook)"; func = [function]
[8] hook_chain = [function]; num_values = 0; values = table: 0000000005A17240; safe_hooks = table: 000000000C6CFC20; i = 1
[9] self = table: 00000000061E47A0; attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; damage_amount = 0; hit_zone_name = "torso"; damage_type = "push"; hit_position = Vector3(30.2435, 154.231, -0.653194); damage_direction = Vector3(0.705035, 0.708958, 0.0174453); damage_source_name = "beastmen_standard_bearer"; hit_ragdoll_actor = nil; source_attacker_unit = nil; hit_react_type = nil; is_critical_strike = false; added_dot = nil; first_hit = false; total_hits = 0; backstab_multiplier = 1; status_extension = table: 000000000976A560; breed = table: 00000000009D3880; unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; damage_table = table: 0000000000074810
[10] hook_chain = [function]
[11] damage_profile = table: 0000000000A8D5D0; target_index = nil; power_level = 800; hit_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; hit_zone_name = "torso"; hit_position = Vector3(30.2435, 154.231, -0.653194); attack_direction = Vector3(0.705035, 0.708958, 0.0174453); damage_source = "beastmen_standard_bearer"; hit_ragdoll_actor = nil; boost_curve_multiplier = 0; is_critical_strike = false; added_dot = nil; first_hit = false; total_hits = 0; backstab_multiplier = 1; source_attacker_unit = nil; network_manager = table: 000000000A0B1F80; player_manager = table: 0000000001B48F00; attacker_player = table: 000000000E6AEA00; target_settings = table: 0000000000A8D8F0; attack_template_name = "basic_sweep_push"; attack_template = table: 00000000009FDA00; damage_type = "push"; charge_value = "grenade"; boost_curve = nil; original_damage_amount = 0; heavy_armor_damage = nil; max_network_damage = 255.75; buffed_damage_amount = 0; damage_amount = 0; buff_extension = table: 0000000009856DC0; hit_unit_health_extension = table: 00000000061E47A0; num_victim_units = 1; t = 272.16011026781052; i = 1; victim_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; target_health_extension = table: 00000000061E47A0; networkified_damage_amount = 0
[12] self = table: 00000000025DF420; aoe_damage_data = table: 00000000061CE050; hit_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; source_attacker_unit = nil; impact_position = Vector3(30.2435, 154.231, -0.653194); shield_blocked = false; do_damage = 800; hit_zone_name = "torso"; damage_source = "beastmen_standard_bearer"; hit_distance = 2.8756744384765627; push_speed = 10; radius = 4; max_damage_radius = 3; radius_min = nil; radius_max = nil; full_power_level = 800; actual_power_level = 800; hit_direction = Vector3(0.705035, 0.708958, 0.0174453); explosion_template_name = "standard_death_explosion"; is_critical_strike = false; allow_critical_proc = false; target_number = 3; hit_unit_alive = true; attacker_unit_alive = true; explosion_template = table: 0000000000B1D070; explosion_data = table: 0000000000B1D0A0; breed = table: 00000000009D3880; is_immune = nil; glancing_hit = false; attacker_player = table: 000000000E6AEA00; attacker_is_player = true; blocking = false; blackboard = table: 0000000006216F60; player = table: 000000000E6AEA00; is_bot = false; hit_ragdoll_actor = nil; bot_damage_profile_name = false; damage_profile_name = "standard_death_explosion"; t = 272.16011026781052; damage_profile = table: 0000000000A8D5D0; target_index = nil; boost_curve_multiplier = 0; backstab_multiplier = 1; added_dot = nil; first_hit = false; total_hits = 0
[13] self = table: 00000000025DF420; aoe_damage_ring_buffer = table: 00000000095D4F10; buffer = table: 00000000095D4FB0; read_index = 42; max_size = 128; num_updates = 15; i = 11; aoe_damage_data = table: 00000000061CE050
[14] self = table: 00000000025DF420; context = table: 000000000AD75F70; t = 272.16011026781052
[15] self = table: 000000000BE42FF0; entity_system_update_context = table: 000000000AD75F70; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000BE43090; t = 272.16011026781052; i = 46; system = table: 00000000025DF420
[16] self = table: 000000000BEB6480; update_func = "update"; dt = 0.021606739610433578; entity_system_update_context = table: 000000000AD75F70
[17] self = table: 000000000BEB6480; dt = 0.021606739610433578
[18] self = table: 0000000004D33370; dt = 0.021606739610433578; main_t = 6226.6549115953967; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 272.16011026781052; game_mode_ended = false
[19] self = table: 000000000E1DEAC0; dt = 0.021606739610433578; t = 6226.6549115953967
[20] self = table: 0000000000096E10; real_world_dt = 0.021606739610433578; dt = 0.021606739610433578; t = 6226.6549115953967
[21] dt = 0.021606739610433578
[2] statistics = table: 000000000598A580; network_event_delegate = table: 000000000C419970; categories = table: 000000000598A620;
[9] network_manager = table: 000000000A0B1F80; previous_max_health = 180; statistics_db = table: 0000000004D335F0; is_server = true; _end_reason = ""; _outline_extension = table: 0000000004C16480; buff_extension = table: 0000000009856DC0; wounded_degen_timer = 273.29434608947486; is_local_player = true; game = [GameSession]; network_transmit = table: 0000000001DE6EF0; last_damage_data = table: 0000000004EEEB40; system_data = table: 00000000091B2B70; status_extension = table: 000000000976A560; unit_storage = table: 000000000628B950; is_bot = false; _career_index = 4; predicted_damage = 0; damage = 0; is_invincible = false; previous_state = "alive"; player = table: 000000000E6AEA00; state = "alive"; _shield_amount = 0; damage_buffers = table: 00000000070DBF30; predicted_dead = false; _profile_index = 5; dead = false; unit = [Unit '#ID[0ce871cc53f1ae0a]']; health_game_object_id = 76; _shield_duration_left = 0;
[12] liquid_extension_indexes = table: 00000000095D4EE0; entity_manager = table: 00000000064359F0; NAME = "area_damage_system"; unit_storage = table: 000000000628B950; statistics_db = table: 0000000004D335F0; is_server = true; extensions = table: 0000000000A17C90; profiler_names = table: 0000000000A17CC0; update_list = table: 00000000012F2050; system_api = table: 000000000BEB6450; _aoe_damage_ring_buffer = table: 00000000095D4F10; extension_init_context = table: 0000000000279160; num_liquid_extensions = 0; network_event_delegate = table: 000000000C419970; network_transmit = table: 0000000001DE6EF0; world = [World]; name = "area_damage_system"; liquid_extensions = table: 000000000883FD00;
[13] liquid_extension_indexes = table: 00000000095D4EE0; entity_manager = table: 00000000064359F0; NAME = "area_damage_system"; unit_storage = table: 000000000628B950; statistics_db = table: 0000000004D335F0; is_server = true; extensions = table: 0000000000A17C90; profiler_names = table: 0000000000A17CC0; update_list = table: 00000000012F2050; system_api = table: 000000000BEB6450; _aoe_damage_ring_buffer = table: 00000000095D4F10; extension_init_context = table: 0000000000279160; num_liquid_extensions = 0; network_event_delegate = table: 000000000C419970; network_transmit = table: 0000000001DE6EF0; world = [World]; name = "area_damage_system"; liquid_extensions = table: 000000000883FD00;
[14] liquid_extension_indexes = table: 00000000095D4EE0; entity_manager = table: 00000000064359F0; NAME = "area_damage_system"; unit_storage = table: 000000000628B950; statistics_db = table: 0000000004D335F0; is_server = true; extensions = table: 0000000000A17C90; profiler_names = table: 0000000000A17CC0; update_list = table: 00000000012F2050; system_api = table: 000000000BEB6450; _aoe_damage_ring_buffer = table: 00000000095D4F10; extension_init_context = table: 0000000000279160; num_liquid_extensions = 0; network_event_delegate = table: 000000000C419970; network_transmit = table: 0000000001DE6EF0; world = [World]; name = "area_damage_system"; liquid_extensions = table: 000000000883FD00;
[15] num_systems = 0; systems_pre_update = table: 000000000BE430C0; systems = table: 000000000BE43020; systems_update = table: 000000000BE43090; systems_post_update = table: 000000000BE43050; systems_physics_async_update = table: 0000000004F913D0;
[16] entity_system_bag = table: 000000000BE42FF0; startup_data = table: 00000000095F4C00; entity_manager = table: 00000000064359F0; unit_spawner = table: 0000000009D06E80; statistics_db = table: 0000000004D335F0; is_server = true; system_update_context = table: 000000000AD75F70; network_transmit = table: 0000000001DE6EF0; network_clock = table: 0000000004F06070; dice_keeper = table: 0000000009958790; world = [World];
[17] entity_system_bag = table: 000000000BE42FF0; startup_data = table: 00000000095F4C00; entity_manager = table: 00000000064359F0; unit_spawner = table: 0000000009D06E80; statistics_db = table: 0000000004D335F0; is_server = true; system_update_context = table: 000000000AD75F70; network_transmit = table: 0000000001DE6EF0; network_clock = table: 0000000004F06070; dice_keeper = table: 0000000009958790; world = [World];
[18] world_name = "level_world"; entity_system_bag = table: 000000000BE42FF0; network_server = table: 0000000003544560; entity_system = table: 000000000BEB6480; parent = table: 0000000000096E10; _level_flow_events = table: 000000000C387D30; statistics_db = table: 0000000004D335F0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000BBAE70; profile_synchronizer = table: 00000000034C5F70; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000888BE90; num_local_human_players = 1; _lobby_host = table: 000000000CF7AC70; world = [World]; dt = 0.021606739610433578; peer_id = "110000102b4304d"; level = [Level]; network_timer_handler = table: 000000000C455730; machines = table: 000000000E6AE9A0; viewport_name = "player_1"; _camera_carrier = table: 0000000003D421C0; network_event_delegate = table: 000000000C419970; free_flight_manager = table: 0000000001B48640; network_transmit = table: 0000000001DE6EF0; level_key = "dlc_bogenhafen_city"; game_mode_key = "adventure"; network_clock = table: 0000000004F06070; dice_keeper = table: 0000000009958790; _gm_event_end_conditions_met = false; level_transition_handler = table: 000000000D6B0140; _debug_gui_immediate = [Gui]; _quit_game = false;
[19] _params = table: 000000000160C330; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096E10; _state = table: 0000000004D33370;
[20] startup_package_handles = table: 000000000009A7A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A710; flow_return_table = table: 0000000000096E40; _machine = table: 000000000E1DEAC0; startup_timer = 14.024124236777425; has_booted = true; loading_context = table: 0000000003DADF00;
21:31:30.542 [Lua] [MOD][bestiary][ERROR] (safe_hook): scripts/managers/backend/statistics_database.lua:339: attempt to index local 'stat' (a nil value)
21:31:31.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 46, name: `unknown`
21:31:31.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 67, name: `unknown`
21:31:32.517 [Lua] event horde ends!
21:31:32.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 121, name: `unknown`
21:31:33.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown`
21:31:33.897 [Lua] state dead despawn
21:31:33.912 [Lua] [GameNetworkManager] destroying game object with go_id=81
21:31:34.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown`
21:31:35.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 88, name: `unknown`
21:31:36.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 52, name: `unknown`
21:31:37.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 109, name: `unknown`
21:31:38.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 127, name: `unknown`
21:31:38.315 [Lua] Mini patrol killed! 20
21:31:38.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 48, name: `unknown`
21:31:40.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 113, name: `unknown`
21:31:40.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 49, name: `unknown`
21:31:41.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 48, name: `unknown`
21:31:41.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 53, name: `unknown`
21:31:43.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 29, name: `unknown`
21:31:44.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 157, name: `unknown`
21:31:45.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 86, name: `unknown`
21:31:45.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 113, name: `unknown`
21:31:47.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 140, name: `unknown`
21:31:47.787 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
21:31:47.787 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:31:47.787 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
21:31:47.787 [Lua] horde requested: vector_blob
21:31:47.787 [Lua] wants to spawn behind within distance: 60
21:31:47.787 [Lua] horde crated with id 22 of type vector_blob
21:31:47.787 [Lua] managed to spawn 20/20 horde enemies
21:31:47.787 [Lua] vector blob horde has started
21:31:47.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 157, name: `unknown`
21:31:48.220 [Lua] Init group template: horde
21:31:48.322 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:31:48.322 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:31:48.322 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:31:48.322 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:31:48.322 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:31:48.322 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:31:49.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 27, name: `unknown`
21:31:49.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 36, name: `unknown`
21:31:50.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 79, name: `unknown`
21:31:51.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 139, name: `unknown`
21:31:52.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 148, name: `unknown`
21:31:52.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 74, name: `unknown`
21:31:54.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 4, name: `unknown`
21:31:54.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 30, name: `unknown`
21:31:56.018 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010323f234 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:31:56.020 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=293
21:31:56.021 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
21:31:56.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 89, name: `unknown`
21:31:56.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 127, name: `unknown`
21:31:57.114 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:31:57.114 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:31:57.114 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:31:57.114 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:31:57.114 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:31:57.114 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da
21:31:57.585 [Lua] Horde killed: ?
21:31:57.597 [Lua] HORDE: last wave, reset to standard horde delay
21:31:57.597 [Lua] Time for new HOOORDE! multi_last_wave
21:31:57.597 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
21:31:57.597 [Lua] horde requested: vector_blob
21:31:57.597 [Lua] wants to spawn ahead within distance: 60
21:31:57.598 [Lua] horde crated with id 23 of type vector_blob
21:31:57.598 [Lua] managed to spawn 20/20 horde enemies
21:31:57.598 [Lua] vector blob horde has started
21:31:57.938 [Lua] Init group template: horde
21:31:58.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 100, name: `unknown`
21:31:58.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 6, name: `unknown`
21:31:59.377 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102b4304d, 1)
21:31:59.381 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
21:31:59.382 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=296
21:31:59.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 137, name: `unknown`
21:32:00.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 157, name: `unknown`
21:32:01.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 145, name: `unknown`
21:32:01.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 188, name: `unknown`
21:32:03.487 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 108, name: `unknown`
21:32:04.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 67, name: `unknown`
21:32:05.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 67, name: `unknown`
21:32:05.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 46, name: `unknown`
21:32:07.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 181, name: `unknown`
21:32:07.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 73, name: `unknown`
21:32:08.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 73, name: `unknown`
21:32:08.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 77, name: `unknown`
21:32:10.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 74, name: `unknown`
21:32:10.398 [Flow] LUA_WIELD_TORCH
21:32:10.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 59, name: `unknown`
21:32:11.660 [EACServer] [00:32:11:660][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:32:12.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 114, name: `unknown`
21:32:12.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 121, name: `unknown`
21:32:14.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 7, name: `unknown`
21:32:14.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 157, name: `unknown`
21:32:16.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 105, name: `unknown`
21:32:16.321 [Lua] Horde killed: ?
21:32:16.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 90, name: `unknown`
21:32:17.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 30, name: `unknown`
21:32:18.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 137, name: `unknown`
21:32:19.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 165, name: `unknown`
21:32:19.767 [Lua] MUSIC: horde -> explore
21:32:19.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 151, name: `unknown`
21:32:21.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 181, name: `unknown`
21:32:21.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 187, name: `unknown`
21:32:22.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 29, name: `unknown`
21:32:23.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 105, name: `unknown`
21:32:23.781 [Lua] Switching ConflictSettings: to: beastmen
21:32:23.781 [Lua] pacing=beastmen
21:32:23.781 [Lua] locked_func_name=beastmen
21:32:23.781 [Lua] roaming=nil
21:32:23.781 [Lua] specials=beastmen
21:32:23.781 [Lua] debug_color=purple
21:32:23.781 [Lua] contained_breeds=nil
21:32:23.781 [Lua] pack_spawning=beastmen
21:32:23.781 [Lua] disabled=false
21:32:23.781 [Lua] factions=nil
21:32:23.781 [Lua] boss=beastmen
21:32:23.781 [Lua] horde=beastmen
21:32:23.781 [Lua] name=beastmen
21:32:23.781 [Lua] intensity=default
21:32:23.781 [Lua] ---
21:32:24.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 149, name: `unknown`
21:32:25.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 12, name: `unknown`
21:32:26.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 77, name: `unknown`
21:32:27.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 97, name: `unknown`
21:32:28.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 97, name: `unknown`
21:32:28.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 77, name: `unknown`
21:32:30.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 20, name: `unknown`
21:32:30.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 16, name: `unknown`
21:32:31.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 7, name: `unknown`
21:32:32.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown`
21:32:33.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 97, name: `unknown`
21:32:34.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 20, name: `unknown`
21:32:35.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 109, name: `unknown`
21:32:36.192 [Lua] Horde killed: ?
21:32:36.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown`
21:32:37.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 43, name: `unknown`
21:32:37.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 43, name: `unknown`
21:32:38.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 106, name: `unknown`
21:32:39.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 151, name: `unknown`
21:32:41.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 151, name: `unknown`
21:32:41.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 120, name: `unknown`
21:32:42.397 [Flow] interaction disable
21:32:42.397 [Flow] a brazier has been lit
21:32:42.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 16, name: `unknown`
21:32:42.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 121, name: `unknown`
21:32:43.598 [Flow] interaction disable
21:32:43.598 [Flow] a brazier has been lit
21:32:44.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 128, name: `unknown`
21:32:44.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 16, name: `unknown`
21:32:46.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 21, name: `unknown`
21:32:46.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown`
21:32:47.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 32, name: `unknown`
21:32:48.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown`
21:32:49.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 31, name: `unknown`
21:32:50.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 39, name: `unknown`
21:32:51.873 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 39, name: `unknown`
21:32:52.420 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 32, name: `unknown`
21:32:53.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 106, name: `unknown`
21:32:53.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 127, name: `unknown`
21:32:54.974 [Flow] LUA_WIELD_TORCH
21:32:55.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 109, name: `unknown`
21:32:55.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 109, name: `unknown`
21:32:56.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 31, name: `unknown`
21:32:57.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 106, name: `unknown`
21:32:59.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 20, name: `unknown`
21:32:59.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 128, name: `unknown`
21:33:00.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 153, name: `unknown`
21:33:00.930 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 137, name: `unknown`
21:33:02.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 106, name: `unknown`
21:33:02.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 39, name: `unknown`
21:33:04.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 78, name: `unknown`
21:33:05.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 39, name: `unknown`
21:33:06.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 15, name: `unknown`
21:33:06.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 20, name: `unknown`
21:33:06.843 [Lua] [ChatManager][1]System: Bennings Dekker picked up a bottle of Ruggbroder '68
21:33:06.843 [Flow] bottle event received
21:33:06.843 [Flow] bottle1
21:33:07.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 137, name: `unknown`
21:33:07.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 78, name: `unknown`
21:33:09.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 78, name: `unknown`
21:33:10.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 78, name: `unknown`
21:33:10.346 [Flow] interaction disable
21:33:10.347 [Flow] a brazier has been lit
21:33:10.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa2b66, position: 0
21:33:10.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa2b66, position: 0
21:33:11.062 [Flow] LUA_WIELD_TORCH
21:33:11.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 78, name: `unknown`
21:33:11.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 12, name: `unknown`
21:33:12.621 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa2b66, position: 83264
21:33:13.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 137, name: `unknown`
21:33:13.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 39, name: `unknown`
21:33:15.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 21, name: `unknown`
21:33:15.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 21, name: `unknown`
21:33:16.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 43, name: `unknown`
21:33:17.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown`
21:33:18.909 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 21, name: `unknown`
21:33:19.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 12, name: `unknown`
21:33:20.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 150, name: `unknown`
21:33:21.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 32, name: `unknown`
21:33:22.506 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 21, name: `unknown`
21:33:22.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 121, name: `unknown`
21:33:23.494 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 90 will change to a manual source.
21:33:24.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 151, name: `unknown`
21:33:24.357 [Lua] spawning mini patrol
21:33:24.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 151, name: `unknown`
21:33:25.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 12, name: `unknown`
21:33:26.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 151, name: `unknown`
21:33:27.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 12, name: `unknown`
21:33:27.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 106, name: `unknown`
21:33:29.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 21, name: `unknown`
21:33:29.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa2b66, position: 0
21:33:29.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa2b66, position: 0
21:33:29.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa2b66, position: 0
21:33:29.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 15, name: `unknown`
21:33:30.013 [Lua] Init group template: mini_patrol
21:33:31.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 12, name: `unknown`
21:33:31.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown`
21:33:32.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 53, name: `unknown`
21:33:33.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown`
21:33:34.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 137, name: `unknown`
21:33:35.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 15, name: `unknown`
21:33:36.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 12, name: `unknown`
21:33:37.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 97, name: `unknown`
21:33:38.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 15, name: `unknown`
21:33:38.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 16, name: `unknown`
21:33:40.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 32, name: `unknown`
21:33:40.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 96, name: `unknown`
21:33:42.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 127, name: `unknown`
21:33:42.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 39, name: `unknown`
21:33:43.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 128, name: `unknown`
21:33:43.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 40, name: `unknown`
21:33:44.533 [Lua] Mini patrol killed! 24
21:33:45.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 29, name: `unknown`
21:33:46.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 10, name: `unknown`
21:33:47.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 10, name: `unknown`
21:33:47.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 10, name: `unknown`
21:33:48.630 [Flow] LUA_WIELD_TORCH
21:33:48.792 [Lua] event horde ends!
21:33:48.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 76, name: `unknown`
21:33:49.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown`
21:33:49.725 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:33:49.742 [Lua] Spline already found!
21:33:49.796 [Lua] Init group template: spline_patrol
21:33:51.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 155, name: `unknown`
21:33:51.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown`
21:33:52.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 21, name: `unknown`
21:33:53.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 21, name: `unknown`
21:33:54.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 175, name: `unknown`
21:33:55.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 175, name: `unknown`
21:33:56.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 32, name: `unknown`
21:33:56.486 [Flow] BAKE BAKE BAKE AGAIN
21:33:57.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 121, name: `unknown`
21:33:57.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 29, name: `unknown`
21:33:58.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 181, name: `unknown`
21:34:00.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 128, name: `unknown`
21:34:00.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 21, name: `unknown`
21:34:01.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 181, name: `unknown`
21:34:01.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 151, name: `unknown`
21:34:03.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 21, name: `unknown`
21:34:03.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 43, name: `unknown`
21:34:04.052 [Lua] Time for new HOOORDE! multi_first_wave
21:34:04.052 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
21:34:04.052 [Lua] horde requested: ambush
21:34:04.052 [Lua] setting up ambush-horde
21:34:04.052 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:34:04.052 [Lua] -> spawning: 21
21:34:04.052 [Lua] horde crated with id 26 of type ambush
21:34:04.052 [Lua] ambush horde has started
21:34:04.057 [Lua] MUSIC: explore -> pre_ambush
21:34:05.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 43, name: `unknown`
21:34:05.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 40, name: `unknown`
21:34:06.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 181, name: `unknown`
21:34:07.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 175, name: `unknown`
21:34:08.208 [Lua] Init group template: horde
21:34:08.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 36, name: `unknown`
21:34:09.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 150, name: `unknown`
21:34:09.160 [Lua] MUSIC: pre_ambush -> horde
21:34:09.318 [Flow] interaction disable
21:34:09.318 [Flow] a brazier has been lit
21:34:10.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 130, name: `unknown`
21:34:11.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 130, name: `unknown`
21:34:11.660 [EACServer] [00:34:11:660][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:34:12.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 12, name: `unknown`
21:34:12.272 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
21:34:12.272 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:34:12.272 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
21:34:12.272 [Lua] horde requested: ambush
21:34:12.272 [Lua] setting up ambush-horde
21:34:12.272 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:34:12.273 [Lua] -> spawning: 21
21:34:12.273 [Lua] horde crated with id 27 of type ambush
21:34:12.273 [Lua] ambush horde has started
21:34:12.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 11, name: `unknown`
21:34:13.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 11, name: `unknown`
21:34:14.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 93, name: `unknown`
21:34:15.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 93, name: `unknown`
21:34:16.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 12, name: `unknown`
21:34:16.460 [Lua] Init group template: horde
21:34:16.592 [Lua] spawning mini patrol
21:34:17.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 38, name: `unknown`
21:34:18.057 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 108, name: `unknown`
21:34:19.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 74, name: `unknown`
21:34:19.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 190, name: `unknown`
21:34:21.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 10, name: `unknown`
21:34:21.648 [Lua] Init group template: mini_patrol
21:34:21.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 25, name: `unknown`
21:34:23.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 155, name: `unknown`
21:34:23.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 90, name: `unknown`
21:34:25.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 90, name: `unknown`
21:34:25.462 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 190, name: `unknown`
21:34:25.726 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 714185 0
21:34:26.589 [Lua] MUSIC: horde -> lost
21:34:26.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 58, name: `unknown`
21:34:27.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 67, name: `unknown`
21:34:28.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 140, name: `unknown`
21:34:29.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 77, name: `unknown`
21:34:30.171 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 129, name: `unknown`
21:34:30.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown`
21:34:31.822 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101d893da
21:34:31.823 [Lua] [GameNetworkManager] destroying game object with go_id=79
21:34:32.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 105, name: `unknown`
21:34:32.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 15, name: `unknown`
21:34:32.950 [Lua] state dead despawn
21:34:32.968 [Lua] [EquipmentUI] - Destroy
21:34:32.968 [Lua] [GamePadEquipmentUI] - Destroy
21:34:32.968 [Lua] [AbilityUI] - Destroy
21:34:32.968 [Lua] [GamePadAbilityUI] - Destroy
21:34:32.969 [Lua] [GameNetworkManager] destroying game object with go_id=76
21:34:33.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 96, name: `unknown`
21:34:34.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 28, name: `unknown`
21:34:35.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 153, name: `unknown`
21:34:35.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 106, name: `unknown`
21:34:36.712 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
21:34:36.712 [Lua] gm_event_end_conditions_met false true
21:34:36.712 [Save] Saving `save_data`
21:34:36.724 [Save] Save done
21:34:36.725 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
21:34:36.725 [Save] Saving `save_data`
21:34:36.725 [Lua] Game lost
21:34:36.725 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:34:36.729 [Save] Save done
21:34:36.729 [Lua] generate_backend_stats 110000102b4304d:1
21:34:36.748 [Lua] PlayFabMirrorBase:_commit_internal nil
21:34:36.748 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 40
21:34:36.748 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 41
21:34:36.748 [Save] Saving `save_data`
21:34:36.754 [Save] Save done
21:34:36.760 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 40 10
21:34:37.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 41, name: `unknown`
21:34:37.635 [Lua] [PlayFabRequestQueue] EAC Enabled! 40
21:34:37.635 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 40
21:34:37.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 105, name: `unknown`
21:34:38.166 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 40
21:34:38.178 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 41
21:34:38.636 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 41
21:34:38.645 [Lua] commit result success 17
21:34:38.645 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 42
21:34:38.645 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
21:34:38.661 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 42 11
21:34:39.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 181, name: `unknown`
21:34:39.485 [Lua] [PlayFabRequestQueue] EAC Enabled! 42
21:34:39.485 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 42
21:34:39.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 103, name: `unknown`
21:34:40.201 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 42
21:34:40.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 106, name: `unknown`
21:34:41.569 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 172, name: `unknown`
21:34:42.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 153, name: `unknown`
21:34:42.968 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 172, name: `unknown`
21:34:44.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 178, name: `unknown`
21:34:44.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 28, name: `unknown`
21:34:46.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 178, name: `unknown`
21:34:46.351 [Lua] ConflictDirector - destroy all units
21:34:46.360 [Lua] Horde killed: ?
21:34:46.360 [Lua] Mini patrol killed! 28
21:34:46.361 [Lua] Horde killed: ?
21:34:46.433 [Lua] TRANSITION nil nil inn_level
21:34:46.433 [Lua] Transition type "inn_level", is server: true
21:34:46.433 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:34:46.434 [Lua] [GameNetworkManager] Leaving game...
21:34:46.434 [Lua] [GameNetworkManager] Shutting down game session host.
21:34:46.434 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:34:46.434 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:34:46.434 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=466.57
21:34:46.450 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:34:46.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 28, name: `unknown`
21:34:47.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 188, name: `unknown`
21:34:47.718 [Lua] [PlayerSyncData] Game session is not initialized
21:34:47.718 [Lua] [PlayerSyncData] Game session is not initialized
21:34:47.718 [Lua] Set lobby begin:
21:34:47.718 [Lua] Lobby data twitch_enabled = false
21:34:47.718 [Lua] Lobby data power_level = 0
21:34:47.718 [Lua] Lobby data num_players = 3
21:34:47.718 [Lua] Lobby data weave_name = false
21:34:47.718 [Lua] Lobby data game_mode = 2
21:34:47.718 [Lua] Lobby data is_private = false
21:34:47.718 [Lua] Lobby data mechanism = adventure
21:34:47.719 [Lua] Lobby data level_key = dlc_bogenhafen_city
21:34:47.719 [Lua] Lobby data player_slot_1 = 0:0
21:34:47.719 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
21:34:47.719 [Lua] Lobby data unique_server_name = Semagicus
21:34:47.719 [Lua] Lobby data quick_game = true
21:34:47.719 [Lua] Lobby data matchmaking = true
21:34:47.719 [Lua] Lobby data difficulty = hardest
21:34:47.719 [Lua] Lobby data country_code = RU
21:34:47.719 [Lua] Lobby data host = 110000102b4304d
21:34:47.719 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:34:47.720 [Lua] Lobby data player_slot_2 = 0:0
21:34:47.720 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:34:47.720 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:34:47.720 [Lua] Lobby data eac_authorized = true
21:34:47.721 [Lua] Set lobby end.
21:34:47.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 188, name: `unknown`
21:34:48.435 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:34:48.435 [Lua] [Managers] Calling function on all managers:
21:34:48.436 [Lua] Clearing all global lookup lists
21:34:48.436 [Lua] [IngamePlayerListUI] - Destroy
21:34:48.436 [Lua] [IngameUI] destroy
21:34:48.461 [Lua] [MOD][VMF][INFO] Removed 110000101d893da from the VMF users list.
21:34:48.461 [Lua] [MOD][VMF][INFO] Removed 11000010323f234 from the VMF users list.
21:34:48.608 [Lua] [Managers] Destroying manager group:
21:34:48.621 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:34:48.748 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
21:34:48.751 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
21:34:48.755 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
21:34:48.760 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
21:34:48.762 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
21:34:48.766 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
21:34:48.768 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
21:34:48.769 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
21:34:48.770 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
21:34:48.775 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
21:34:48.777 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
21:34:48.779 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
21:34:48.779 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
21:34:48.785 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
21:34:48.789 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
21:34:48.790 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:34:48.793 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
21:34:48.802 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
21:34:48.804 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
21:34:48.807 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
21:34:48.808 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
21:34:48.811 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
21:34:48.815 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
21:34:48.817 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
21:34:48.821 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
21:34:48.825 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
21:34:48.826 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
21:34:48.827 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
21:34:48.830 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
21:34:48.835 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
21:34:48.848 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
21:34:48.851 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
21:34:48.855 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
21:34:48.867 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
21:34:48.867 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010323f234 inn_level 0
21:34:48.867 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d893da inn_level 0
21:34:48.867 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d inn_level 0
21:34:48.867 [Lua] [Matchmaking] unregister rpcs
21:34:48.867 [Lua] ############### UNLOADING PACKAGES ###############
21:34:48.867 [Lua] [Managers] Calling function on all managers:
21:34:48.867 [Lua] [Managers] Destroying manager group:
21:34:48.867 [Lua] [Gamestate] Enter state StateLoading
21:34:48.869 [World] Spawning level.
21:34:48.878 [Lua] Found camera: end_screen_camera
21:34:48.878 [Lua] Found camera: end_screen_camera
21:34:48.878 [Lua] Found camera: end_screen_camera
21:34:48.878 [Lua] Found camera: end_screen_camera
21:34:48.878 [Lua] Found camera: end_screen_camera
21:34:48.878 [Lua] Found camera: end_screen_camera
21:34:48.878 [Lua] Found camera: end_screen_camera
21:34:48.878 [Lua] Found camera: end_screen_camera
21:34:48.878 [Lua] Found camera: end_screen_camera
21:34:48.878 [Lua] Found camera: end_screen_camera
21:34:48.878 [Lua] Found camera: end_screen_camera
21:34:48.878 [Lua] [EndViewState] Enter Substate EndViewStateSummary
21:34:48.878 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:34:48.879 [Lua] [Matchmaking] register rpcs
21:34:48.879 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:34:48.879 [Lua] registering RPCs
21:34:48.879 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:34:48.879 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:34:48.879 [Lua] Set lobby begin:
21:34:48.879 [Lua] Lobby data twitch_enabled = false
21:34:48.879 [Lua] Lobby data power_level = 0
21:34:48.879 [Lua] Lobby data num_players = 3
21:34:48.879 [Lua] Lobby data weave_name = false
21:34:48.879 [Lua] Lobby data game_mode = 3
21:34:48.879 [Lua] Lobby data is_private = false
21:34:48.879 [Lua] Lobby data mechanism = adventure
21:34:48.879 [Lua] Lobby data level_key = inn_level
21:34:48.879 [Lua] Lobby data player_slot_1 = 0:0
21:34:48.880 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
21:34:48.880 [Lua] Lobby data unique_server_name = Semagicus
21:34:48.880 [Lua] Lobby data quick_game = true
21:34:48.880 [Lua] Lobby data matchmaking = false
21:34:48.880 [Lua] Lobby data difficulty = hardest
21:34:48.880 [Lua] Lobby data country_code = RU
21:34:48.880 [Lua] Lobby data host = 110000102b4304d
21:34:48.880 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:34:48.880 [Lua] Lobby data player_slot_2 = 0:0
21:34:48.880 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:34:48.880 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:34:48.880 [Lua] Lobby data eac_authorized = true
21:34:48.880 [Lua] Set lobby end.
21:34:48.880 [Lua] MUSIC MANAGER unmute_all_world_sounds 715780 0
21:34:48.880 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:34:48.886 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:34:48.886 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
21:34:48.886 [Lua] [LevelTransitionHandler] load_level inn_level 0
21:34:48.959 [Umbra] Unload tome
21:34:49.053 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/bogenhafen/city, LevelTransitionHandler
21:34:49.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
21:34:49.053 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
21:34:49.053 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
21:34:49.053 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
21:34:49.053 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
21:34:49.054 [Lua] [StateLoading] got rpc_load_level 50 inn_level
21:34:49.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:34:49.166 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:34:49.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:34:49.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:34:49.257 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:34:49.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
21:34:49.268 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
21:34:49.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
21:34:49.300 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
21:34:49.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:34:49.991 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xaec05, position: 4813914
21:34:55.093 [Lua] [EndViewState] Exit Substate EndViewStateSummary
21:34:55.093 [Lua] [PlayState] Enter Substate EndViewStateScore
21:34:56.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:34:56.741 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:34:56.759 [Lua] [LevelTransitionHandler] Level load completed!
21:34:56.759 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4244739 - weave: nil
21:34:56.762 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:34:56.762 [Lua] checking dlc's against conflict directors
21:34:56.762 [Lua] number of factions to include 2
21:34:56.762 [Lua] Updated list weights for random:
21:34:56.762 [Lua] skaven, 0.42 (0.00-0.42)
21:34:56.762 [Lua] chaos, 0.42 (0.42-0.83)
21:34:56.762 [Lua] beastmen, 0.17 (0.83-1.00)
21:34:56.762 [Lua] Rolled random faction: 0.088001973927021027 skaven
21:34:56.762 [Lua] Updated list weights for random:
21:34:56.762 [Lua] beastmen, 0.29 (0.00-0.29)
21:34:56.762 [Lua] chaos, 0.71 (0.29-1.00)
21:34:56.762 [Lua] Rolled random faction: 0.72675704956054688 chaos
21:34:56.762 [Lua] number of factions added 2
21:34:56.762 [Lua] --- --- ---
21:34:56.762 [Lua] Starting... difficulty 'hardest'
21:34:56.762 [Lua] These are the starting conflict directors:
21:34:56.762 [Lua] inn_level
21:34:56.762 [Lua] --- --- ---
21:34:56.762 [Lua]
21:34:56.762 [Lua] DONE! Found the following directors:
21:34:56.762 [Lua] (free: 35), Master hash is:
21:34:56.762 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:34:56.765 [Lua] ### Sending rpc_level_loaded
21:34:56.765 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 50
21:34:56.765 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded
21:34:56.797 [Lua] ### Sending rpc_level_loaded
21:34:56.797 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 50
21:34:56.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:34:56.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:34:56.815 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
21:34:56.815 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:34:59.129 [Lua] ### Sending rpc_level_loaded
21:34:59.129 [Lua] #### Has state machine: true, sender: 110000101d893da, level_id: 50
21:34:59.129 [Lua] Peer 110000101d893da has loaded the level and all enemies are loaded
21:35:00.125 [Lua] ### Sending rpc_level_loaded
21:35:00.125 [Lua] #### Has state machine: true, sender: 11000010323f234, level_id: 50
21:35:00.125 [Lua] Peer 11000010323f234 has loaded the level and all enemies are loaded
21:35:09.990 [Lua] [PlayState] Exit Substate EndViewStateScore
21:35:09.995 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:35:11.003 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:35:11.003 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:35:11.003 [Lua] [Matchmaking] unregister rpcs
21:35:11.003 [Lua] Set lobby begin:
21:35:11.003 [Lua] Lobby data twitch_enabled = false
21:35:11.003 [Lua] Lobby data power_level = 0
21:35:11.003 [Lua] Lobby data num_players = 3
21:35:11.003 [Lua] Lobby data weave_name = false
21:35:11.003 [Lua] Lobby data game_mode = 3
21:35:11.003 [Lua] Lobby data is_private = false
21:35:11.003 [Lua] Lobby data mechanism = adventure
21:35:11.004 [Lua] Lobby data level_key = inn_level
21:35:11.004 [Lua] Lobby data player_slot_1 = 0:0
21:35:11.004 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
21:35:11.004 [Lua] Lobby data unique_server_name = Semagicus
21:35:11.004 [Lua] Lobby data quick_game = true
21:35:11.004 [Lua] Lobby data matchmaking = false
21:35:11.004 [Lua] Lobby data difficulty = hardest
21:35:11.004 [Lua] Lobby data country_code = RU
21:35:11.004 [Lua] Lobby data host = 110000102b4304d
21:35:11.004 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:35:11.004 [Lua] Lobby data player_slot_2 = 0:0
21:35:11.004 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:35:11.004 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:35:11.004 [Lua] Lobby data eac_authorized = true
21:35:11.004 [Lua] Set lobby end.
21:35:11.004 [Lua] [Managers] Destroying manager group:
21:35:11.005 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:35:11.005 [Lua] MUSIC MANAGER Stop_loading_screen_music 715823 0
21:35:11.005 [Lua] [Gamestate] Enter StateIngame HOST
21:35:11.005 [Lua] [Managers] Calling function on all managers:
21:35:11.005 [Lua] <>level = inn_level<>
21:35:11.005 [Lua] Set lobby begin:
21:35:11.005 [Lua] Lobby data twitch_enabled = false
21:35:11.005 [Lua] Lobby data power_level = 0
21:35:11.005 [Lua] Lobby data num_players = 3
21:35:11.005 [Lua] Lobby data weave_name = false
21:35:11.005 [Lua] Lobby data game_mode = 3
21:35:11.005 [Lua] Lobby data is_private = false
21:35:11.005 [Lua] Lobby data mechanism = adventure
21:35:11.005 [Lua] Lobby data level_key = inn_level
21:35:11.006 [Lua] Lobby data player_slot_1 = 0:0
21:35:11.006 [Lua] Lobby data selected_level_key = inn_level
21:35:11.006 [Lua] Lobby data unique_server_name = Semagicus
21:35:11.006 [Lua] Lobby data quick_game = true
21:35:11.006 [Lua] Lobby data matchmaking = false
21:35:11.006 [Lua] Lobby data difficulty = hardest
21:35:11.006 [Lua] Lobby data country_code = RU
21:35:11.006 [Lua] Lobby data host = 110000102b4304d
21:35:11.006 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:35:11.006 [Lua] Lobby data player_slot_2 = 0:0
21:35:11.006 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:35:11.006 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:35:11.006 [Lua] Lobby data eac_authorized = true
21:35:11.006 [Lua] Set lobby end.
21:35:11.006 [Umbra] Init version: 3.4.15 :: 16 threads
21:35:11.006 [Lua] [StateIngame] Server ingame
21:35:11.009 [Lua] Set lobby begin:
21:35:11.009 [Lua] Lobby data twitch_enabled = false
21:35:11.009 [Lua] Lobby data power_level = 0
21:35:11.009 [Lua] Lobby data num_players = 3
21:35:11.009 [Lua] Lobby data weave_name = false
21:35:11.009 [Lua] Lobby data game_mode = 3
21:35:11.009 [Lua] Lobby data is_private = false
21:35:11.009 [Lua] Lobby data mechanism = adventure
21:35:11.009 [Lua] Lobby data level_key = inn_level
21:35:11.009 [Lua] Lobby data player_slot_1 = 0:0
21:35:11.009 [Lua] Lobby data selected_level_key = inn_level
21:35:11.009 [Lua] Lobby data unique_server_name = Semagicus
21:35:11.009 [Lua] Lobby data quick_game = true
21:35:11.009 [Lua] Lobby data matchmaking = false
21:35:11.009 [Lua] Lobby data difficulty = hardest
21:35:11.010 [Lua] Lobby data country_code = RU
21:35:11.010 [Lua] Lobby data host = 110000102b4304d
21:35:11.010 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:35:11.010 [Lua] Lobby data player_slot_2 = 0:0
21:35:11.010 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:35:11.010 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:35:11.010 [Lua] Lobby data eac_authorized = true
21:35:11.010 [Lua] Set lobby end.
21:35:11.010 [Lua] [Matchmaking] register rpcs
21:35:11.010 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:35:11.010 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d
21:35:11.010 [Lua] [GameNetworkManager] self.is_server = true
21:35:11.010 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
21:35:11.010 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
21:35:11.010 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
21:35:11.010 [Network] Setting artificial MTU limit to 65536
21:35:11.018 [Lua] Switching ConflictSettings: to: inn_level
21:35:11.018 [Lua] pacing=disabled
21:35:11.018 [Lua] roaming=nil
21:35:11.018 [Lua] disabled=false
21:35:11.018 [Lua] pack_spawning=disabled
21:35:11.018 [Lua] contained_breeds=nil
21:35:11.018 [Lua] boss=disabled
21:35:11.018 [Lua] horde=disabled
21:35:11.018 [Lua] specials=disabled
21:35:11.018 [Lua] name=inn_level
21:35:11.018 [Lua] intensity=disabled
21:35:11.018 [Lua] ---
21:35:11.018 [Lua] [LevelAnalysis] set_random_seed( 4244739)
21:35:11.020 [Lua] [AIInterestPointSystem] Level Seed: 4244739
21:35:11.020 [Lua]
21:35:11.020 [Lua] [entity_system_bag] = table
21:35:11.020 [Lua] [entity_system_bag] = metatable
21:35:11.020 [Lua] [startup_data] = table
21:35:11.020 [Lua] [entity_manager] = table
21:35:11.020 [Lua] [entity_manager] = metatable
21:35:11.020 [Lua] [unit_spawner] = table
21:35:11.020 [Lua] [unit_spawner] = metatable
21:35:11.020 [Lua] [unit_storage] = table
21:35:11.020 [Lua] [unit_storage] = metatable
21:35:11.020 [Lua] [dice_keeper] = table
21:35:11.020 [Lua] [dice_keeper] = metatable
21:35:11.020 [Lua] [is_server] = true (boolean)
21:35:11.020 [Lua] [world] = [World]
21:35:11.020 [Lua] [system_api] = table
21:35:11.020 [Lua] [entity_system] = table
21:35:11.020 [Lua] [entity_system] = metatable
21:35:11.020 [Lua] [network_lobby] = table
21:35:11.020 [Lua] [network_lobby] = metatable
21:35:11.020 [Lua] [profile_synchronizer] = table
21:35:11.020 [Lua] [profile_synchronizer] = metatable
21:35:11.020 [Lua] [level_transition_handler] = table
21:35:11.020 [Lua] [level_transition_handler] = metatable
21:35:11.020 [Lua] [num_local_human_players] = 1 (number)
21:35:11.020 [Lua] [statistics_db] = table
21:35:11.020 [Lua] [statistics_db] = metatable
21:35:11.020 [Lua] [network_server] = table
21:35:11.020 [Lua] [network_server] = metatable
21:35:11.020 [Lua] [input_manager] = table
21:35:11.020 [Lua] [input_manager] = metatable
21:35:11.020 [Lua] [network_clock] = table
21:35:11.020 [Lua] [network_clock] = metatable
21:35:11.020 [Lua] [network_transmit] = table
21:35:11.020 [Lua] [network_transmit] = metatable
21:35:11.020 [Lua] [free_flight_manager] = table
21:35:11.020 [Lua] [free_flight_manager] = metatable
21:35:11.020 [Lua] [network_manager] = table
21:35:11.020 [Lua] [network_manager] = metatable
21:35:11.020 [Lua] [network_event_delegate] = table
21:35:11.020 [Lua] [network_event_delegate] = metatable
21:35:11.021 [Lua]
21:35:11.021 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:35:11.021 [Lua] ignoring extension VersusInteractObjectiveExtension
21:35:11.021 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:35:11.021 [Lua] ignoring extension VersusSocketObjectiveExtension
21:35:11.021 [Lua] ignoring extension VersusTargetObjectiveExtension
21:35:11.021 [Lua] ignoring extension VersusMissionObjectiveExtension
21:35:11.021 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:35:11.023 [Lua] [AchievementManager] Achievements using the steam platform
21:35:11.024 [Lua] [StateIngame] Level seed: 4244739
21:35:11.024 [World] Spawning level.
21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read,
21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read,
21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read,
21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read,
21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read,
21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read,
21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read,
21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read,
21:35:11.214 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
21:35:11.214 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
21:35:11.214 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5, async-read,
21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4, async-read,
21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2, async-read,
21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1, async-read,
21:35:11.214 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read,
21:35:11.215 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1, async-read,
21:35:11.215 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3, async-read,
21:35:11.218 [Lua] [LevelAnalysis] set_random_seed( 4244739)
21:35:11.218 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 43
21:35:11.241 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
21:35:11.241 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
21:35:11.241 [Lua] [IngameUI] init
21:35:11.255 [SteamVoipClient] select_out(110000101d893da, off)
21:35:11.255 [SteamVoipClient] select_out(110000102b4304d, off)
21:35:11.255 [SteamVoipClient] select_out(11000010323f234, off)
21:35:11.259 [Lua] cb_razer_chroma_setup
21:35:11.292 [Lua] [Matchmaking] Cancelling matchmaking
21:35:11.292 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
21:35:11.292 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:35:11.292 [Lua] Set lobby begin:
21:35:11.292 [Lua] Lobby data twitch_enabled = false
21:35:11.292 [Lua] Lobby data power_level = 0
21:35:11.292 [Lua] Lobby data num_players = 3
21:35:11.292 [Lua] Lobby data weave_name = false
21:35:11.292 [Lua] Lobby data game_mode = 3
21:35:11.292 [Lua] Lobby data is_private = false
21:35:11.293 [Lua] Lobby data mechanism = adventure
21:35:11.293 [Lua] Lobby data level_key = inn_level
21:35:11.293 [Lua] Lobby data player_slot_1 = 0:0
21:35:11.293 [Lua] Lobby data selected_level_key = inn_level
21:35:11.293 [Lua] Lobby data unique_server_name = Semagicus
21:35:11.293 [Lua] Lobby data quick_game = true
21:35:11.293 [Lua] Lobby data matchmaking = false
21:35:11.293 [Lua] Lobby data difficulty = normal
21:35:11.293 [Lua] Lobby data country_code = RU
21:35:11.294 [Lua] Lobby data host = 110000102b4304d
21:35:11.294 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:35:11.294 [Lua] Lobby data player_slot_2 = 0:0
21:35:11.294 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:35:11.294 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:35:11.294 [Lua] Lobby data eac_authorized = true
21:35:11.294 [Lua] Set lobby end.
21:35:11.296 [Lua] Set lobby begin:
21:35:11.296 [Lua] Lobby data twitch_enabled = false
21:35:11.296 [Lua] Lobby data power_level = 0
21:35:11.296 [Lua] Lobby data num_players = 3
21:35:11.296 [Lua] Lobby data weave_name = false
21:35:11.296 [Lua] Lobby data game_mode = 3
21:35:11.296 [Lua] Lobby data is_private = false
21:35:11.296 [Lua] Lobby data mechanism = adventure
21:35:11.297 [Lua] Lobby data level_key = inn_level
21:35:11.297 [Lua] Lobby data player_slot_1 = 0:0
21:35:11.297 [Lua] Lobby data selected_level_key = inn_level
21:35:11.297 [Lua] Lobby data unique_server_name = Semagicus
21:35:11.297 [Lua] Lobby data quick_game = true
21:35:11.297 [Lua] Lobby data matchmaking = false
21:35:11.297 [Lua] Lobby data difficulty = normal
21:35:11.297 [Lua] Lobby data country_code = RU
21:35:11.297 [Lua] Lobby data host = 110000102b4304d
21:35:11.297 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:35:11.297 [Lua] Lobby data player_slot_2 = 0:0
21:35:11.297 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:35:11.297 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:35:11.297 [Lua] Lobby data eac_authorized = true
21:35:11.297 [Lua] Set lobby end.
21:35:11.297 [Lua] [PartyManager] Leader is set to 110000102b4304d
21:35:11.297 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
21:35:11.297 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:35:11.297 [Lua] Set lobby begin:
21:35:11.297 [Lua] Lobby data twitch_enabled = false
21:35:11.298 [Lua] Lobby data power_level = 835
21:35:11.298 [Lua] Lobby data num_players = 3
21:35:11.298 [Lua] Lobby data weave_name = false
21:35:11.298 [Lua] Lobby data game_mode = 3
21:35:11.298 [Lua] Lobby data is_private = false
21:35:11.298 [Lua] Lobby data mechanism = adventure
21:35:11.298 [Lua] Lobby data level_key = inn_level
21:35:11.298 [Lua] Lobby data player_slot_1 = 0:0
21:35:11.298 [Lua] Lobby data selected_level_key = inn_level
21:35:11.298 [Lua] Lobby data unique_server_name = Semagicus
21:35:11.298 [Lua] Lobby data quick_game = true
21:35:11.298 [Lua] Lobby data matchmaking = false
21:35:11.298 [Lua] Lobby data difficulty = normal
21:35:11.298 [Lua] Lobby data country_code = RU
21:35:11.298 [Lua] Lobby data host = 110000102b4304d
21:35:11.298 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:35:11.298 [Lua] Lobby data player_slot_2 = 0:0
21:35:11.298 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:35:11.298 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:35:11.299 [Lua] Lobby data eac_authorized = true
21:35:11.299 [Lua] Set lobby end.
21:35:11.299 [Flow] complete_skittergate_legend true
21:35:11.299 [Flow] complete_all_helmgart_levels_recruit true
21:35:11.301 [Flow] WitchHunterLevel:35
21:35:11.301 [Flow] LeaderYes
21:35:11.301 [Flow] ALL PC XP:304250
21:35:11.301 [Flow] Has "bogenhafen" DLC:true
21:35:11.301 [Flow] WH XP:60850
21:35:11.301 [Flow] Number of crafted items:2080
21:35:11.301 [Flow] Sum of Powe Levels:1500
21:35:11.301 [Flow] lodestone diff 1:false
21:35:11.301 [Flow] magnus and forest activated
21:35:11.301 [Flow] magnus and forest activated
21:35:11.301 [Flow] cemetery and forest activated
21:35:11.301 [Flow] magnus and cemetery
21:35:11.302 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:35:11.302 [Flow] ALL RUNES ACTIVATED
21:35:11.302 [Flow] magnus and forest activated
21:35:11.302 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:35:11.302 [Flow] ALL RUNES ACTIVATED
21:35:11.302 [Flow] cemetery and forest activated
21:35:11.302 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:35:11.302 [Flow] ALL RUNES ACTIVATED
21:35:11.302 [Flow] magnus and forest activated
21:35:11.302 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:35:11.302 [Flow] ALL RUNES ACTIVATED
21:35:11.302 [Flow] magnus and cemetery
21:35:11.302 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:35:11.302 [Flow] ALL RUNES ACTIVATED
21:35:11.302 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:35:11.304 [Lua] CurrentConflictSettings inn_level
21:35:11.304 [Lua] [ConflictDirector] conflict_director is ai_ready
21:35:11.304 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:35:11.304 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:35:11.305 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:35:11.305 [Lua] Forming navigation groups in one frame
21:35:11.305 [Lua] Forming navigation groups
21:35:11.326 [Lua] NavigationGroupManager -> calulation time A: 0.02099999999973079
21:35:11.327 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
21:35:11.327 [Lua] number of nav groups: 45
21:35:11.327 [Lua] number of refined nav groups : 25
21:35:11.329 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999994979589
21:35:11.329 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
21:35:11.329 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:35:11.329 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
21:35:11.331 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:35:11.331 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:35:11.331 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:35:11.331 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
21:35:11.332 [Lua] [Managers] Calling function on all managers:
21:35:11.332 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:35:11.353 [Lua] MUSIC: lost -> explore
21:35:11.381 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 43
21:35:11.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
21:35:11.922 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
21:35:11.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
21:35:11.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:35:11.932 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 43
21:35:11.943 [Lua] Set lobby begin:
21:35:11.943 [Lua] Lobby data twitch_enabled = false
21:35:11.943 [Lua] Lobby data power_level = 835
21:35:11.943 [Lua] Lobby data num_players = 3
21:35:11.943 [Lua] Lobby data weave_name = false
21:35:11.944 [Lua] Lobby data game_mode = 3
21:35:11.944 [Lua] Lobby data is_private = false
21:35:11.944 [Lua] Lobby data mechanism = adventure
21:35:11.944 [Lua] Lobby data level_key = inn_level
21:35:11.944 [Lua] Lobby data player_slot_1 = 0:0
21:35:11.944 [Lua] Lobby data selected_level_key = inn_level
21:35:11.944 [Lua] Lobby data unique_server_name = Semagicus
21:35:11.944 [Lua] Lobby data quick_game = true
21:35:11.944 [Lua] Lobby data matchmaking = false
21:35:11.944 [Lua] Lobby data difficulty = normal
21:35:11.944 [Lua] Lobby data country_code = RU
21:35:11.944 [Lua] Lobby data host = 110000102b4304d
21:35:11.944 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:35:11.944 [Lua] Lobby data player_slot_2 = 0:0
21:35:11.944 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:35:11.945 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:35:11.945 [Lua] Lobby data eac_authorized = true
21:35:11.945 [Lua] Set lobby end.
21:35:11.945 [Lua] [Matchmaking] Assigned player 11000010323f234 to slot 4 when hot join syncing
21:35:11.945 [Lua] Breedfreezer (server) starting a hot join sync
21:35:11.949 [Lua] Set lobby begin:
21:35:11.949 [Lua] Lobby data twitch_enabled = false
21:35:11.949 [Lua] Lobby data power_level = 835
21:35:11.949 [Lua] Lobby data num_players = 3
21:35:11.949 [Lua] Lobby data weave_name = false
21:35:11.949 [Lua] Lobby data game_mode = 3
21:35:11.949 [Lua] Lobby data is_private = false
21:35:11.949 [Lua] Lobby data mechanism = adventure
21:35:11.949 [Lua] Lobby data level_key = inn_level
21:35:11.949 [Lua] Lobby data player_slot_1 = 0:0
21:35:11.949 [Lua] Lobby data selected_level_key = inn_level
21:35:11.949 [Lua] Lobby data unique_server_name = Semagicus
21:35:11.950 [Lua] Lobby data quick_game = true
21:35:11.950 [Lua] Lobby data matchmaking = false
21:35:11.950 [Lua] Lobby data difficulty = normal
21:35:11.950 [Lua] Lobby data country_code = RU
21:35:11.950 [Lua] Lobby data host = 110000102b4304d
21:35:11.950 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:35:11.950 [Lua] Lobby data player_slot_2 = 0:0
21:35:11.950 [Lua] Lobby data player_slot_4 = 11000010323f234:1
21:35:11.950 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:35:11.950 [Lua] Lobby data eac_authorized = true
21:35:11.950 [Lua] Set lobby end.
21:35:11.950 [Lua] [Matchmaking] Assigned player 110000101d893da to slot 3 when hot join syncing
21:35:11.950 [Lua] Breedfreezer (server) starting a hot join sync
21:35:11.951 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
21:35:11.951 [Lua] RemotePlayer:create_game_object( ) 28
21:35:11.968 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
21:35:11.968 [Lua] RemotePlayer:create_game_object( ) 29
21:35:11.982 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d893da
21:35:11.982 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010323f234
21:35:11.994 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:35:11.994 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:35:11.994 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
21:35:12.025 [Lua] Players are leaving the safe zone
21:35:12.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:35:12.038 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
21:35:12.040 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
21:35:12.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
21:35:12.129 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3, async-read,
21:35:12.129 [Lua] [MOD][VMF][INFO] Added 11000010323f234 to the VMF users list.
21:35:12.129 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010323f234 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:35:12.129 [Lua] Adding player sync data to peer=11000010323f234 local_player_id=1
21:35:12.129 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010323f234 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:35:12.131 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
21:35:12.132 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:35:12.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
21:35:12.166 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
21:35:12.168 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
21:35:12.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:35:12.198 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2, async-read,
21:35:12.198 [Lua] [MOD][VMF][INFO] Added 110000101d893da to the VMF users list.
21:35:12.198 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101d893da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:35:12.198 [Lua] Adding player sync data to peer=110000101d893da local_player_id=1
21:35:12.198 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101d893da go_type=player_unit go_created_func_name=game_object_created_player_unit
21:35:12.201 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
21:35:12.202 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:35:12.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:35:12.349 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:35:12.350 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
21:35:12.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:35:12.366 [Lua] StateInGameRunning:_game_actually_starts()
21:35:12.366 [Lua] #################################################################################################################
21:35:12.366 [Lua] [Loading Time]: 00:00:23 [Transition]: dlc_bogenhafen_city-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:35:12.366 [Lua] #################################################################################################################
21:35:12.366 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44
21:35:12.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:35:12.388 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:35:12.389 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
21:35:12.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
21:35:12.389 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44
21:35:12.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
21:35:12.416 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
21:35:12.417 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
21:35:12.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
21:35:12.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
21:35:12.461 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
21:35:12.462 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
21:35:12.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
21:35:12.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
21:35:12.498 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
21:35:12.499 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
21:35:12.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
21:35:12.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
21:35:12.531 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
21:35:12.533 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
21:35:12.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
21:35:12.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
21:35:12.591 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
21:35:12.592 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
21:35:12.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
21:35:12.598 [Flow] DISABLE
21:35:12.621 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44
21:35:12.621 [Lua] Commit load time data
21:35:12.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
21:35:12.637 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
21:35:12.639 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
21:35:12.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
21:35:12.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
21:35:12.667 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
21:35:12.668 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
21:35:12.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
21:35:12.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
21:35:12.705 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
21:35:12.706 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
21:35:12.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
21:35:12.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
21:35:12.732 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
21:35:12.733 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
21:35:12.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
21:35:12.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
21:35:12.768 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
21:35:12.769 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
21:35:12.802 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:35:20.243 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read,
21:35:20.243 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:35:20.260 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read,
21:35:20.260 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:35:20.278 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read,
21:35:20.278 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:35:20.294 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read,
21:35:20.294 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:35:20.310 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read,
21:35:20.311 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:35:20.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read,
21:35:20.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:35:20.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read,
21:35:20.345 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:35:20.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read,
21:35:20.359 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:35:20.510 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read,
21:35:20.510 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:35:21.694 [Lua] PlayFabMirrorBase:_commit_internal 18
21:35:21.694 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:35:21.698 [Lua] generate_backend_stats 110000102b4304d:1
21:35:21.716 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:35:21.716 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 45
21:35:21.724 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 45
21:35:22.186 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 45
21:35:22.194 [Lua] commit result success 18
21:35:31.383 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010323f234
21:35:31.384 [Lua] [ChatManager][1]System: GAD313 has left the game
21:35:31.384 [Lua] [PSM] Disconnecting peer 11000010323f234
21:35:31.384 [Lua] [PSM] Disconnected peer 11000010323f234 is being removed from session.
21:35:31.384 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010323f234
21:35:31.384 [Lua] [MOD][VMF][INFO] Removed 11000010323f234 from the VMF users list.
21:35:31.384 [Lua] [GameNetworkManager] destroying game object with go_id=28
21:35:31.384 [Lua] Set lobby begin:
21:35:31.384 [Lua] Lobby data twitch_enabled = false
21:35:31.384 [Lua] Lobby data power_level = 835
21:35:31.384 [Lua] Lobby data num_players = 3
21:35:31.385 [Lua] Lobby data weave_name = false
21:35:31.385 [Lua] Lobby data game_mode = 3
21:35:31.385 [Lua] Lobby data is_private = false
21:35:31.385 [Lua] Lobby data mechanism = adventure
21:35:31.385 [Lua] Lobby data level_key = inn_level
21:35:31.385 [Lua] Lobby data player_slot_1 = 0:0
21:35:31.385 [Lua] Lobby data selected_level_key = inn_level
21:35:31.385 [Lua] Lobby data unique_server_name = Semagicus
21:35:31.385 [Lua] Lobby data quick_game = true
21:35:31.385 [Lua] Lobby data matchmaking = false
21:35:31.385 [Lua] Lobby data difficulty = normal
21:35:31.385 [Lua] Lobby data country_code = RU
21:35:31.385 [Lua] Lobby data host = 110000102b4304d
21:35:31.385 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:35:31.386 [Lua] Lobby data player_slot_2 = 0:0
21:35:31.386 [Lua] Lobby data player_slot_4 = 0:0
21:35:31.386 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:35:31.386 [Lua] Lobby data eac_authorized = true
21:35:31.386 [Lua] Set lobby end.
21:35:31.386 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010323f234)
21:35:31.386 [EAC] EAC server lost client 11000010323f234
21:35:31.386 [EACServer] [00:35:31:385][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010323F234 PlayerGUID: 76561198012953140
21:35:31.387 [Lua] [GameNetworkManager] destroying game object with go_id=33
21:35:31.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
21:35:34.136 [SteamLobby] Detected removed member 11000010323f234
21:35:34.136 [Connection] Destroying endpoint 11000010323f234 - explicit request
21:35:34.143 [SteamAuthenticator] CancelAuthTicket 11000010323f234
21:35:34.143 [SteamAuthenticator] EndAuthSession 11000010323f234
21:35:34.143 [Lua] [NetworkServer] Changing num_players from 3 to 2
21:35:34.143 [Lua] Players: 2
21:35:34.143 [Lua] Set lobby begin:
21:35:34.143 [Lua] Lobby data twitch_enabled = false
21:35:34.143 [Lua] Lobby data power_level = 835
21:35:34.143 [Lua] Lobby data num_players = 2
21:35:34.143 [Lua] Lobby data weave_name = false
21:35:34.143 [Lua] Lobby data game_mode = 3
21:35:34.143 [Lua] Lobby data is_private = false
21:35:34.143 [Lua] Lobby data mechanism = adventure
21:35:34.143 [Lua] Lobby data level_key = inn_level
21:35:34.144 [Lua] Lobby data player_slot_1 = 0:0
21:35:34.144 [Lua] Lobby data selected_level_key = inn_level
21:35:34.144 [Lua] Lobby data unique_server_name = Semagicus
21:35:34.144 [Lua] Lobby data quick_game = true
21:35:34.144 [Lua] Lobby data matchmaking = false
21:35:34.144 [Lua] Lobby data difficulty = normal
21:35:34.144 [Lua] Lobby data country_code = RU
21:35:34.144 [Lua] Lobby data host = 110000102b4304d
21:35:34.144 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:35:34.144 [Lua] Lobby data player_slot_2 = 0:0
21:35:34.144 [Lua] Lobby data player_slot_4 = 0:0
21:35:34.144 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:35:34.144 [Lua] Lobby data eac_authorized = true
21:35:34.144 [Lua] Set lobby end.
21:35:34.144 [SteamVoipClient] select_out(11000010323f234, off)
21:35:34.144 [SteamVoipClient] select_in(11000010323f234, off)
21:35:34.144 [Lua] [LobbyMembers] Member left 11000010323f234
21:35:34.653 [Steam] Accepted session request from 11000010323f234
21:35:35.054 [Lua] [Matchmaking] Handshake host removing client 11000010323f234
21:35:44.594 [Lua] [Matchmaking] Cancelling matchmaking
21:35:44.594 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:35:45.812 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:35:45.812 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
21:35:45.815 [Lua] Set lobby begin:
21:35:45.815 [Lua] Lobby data twitch_enabled = false
21:35:45.815 [Lua] Lobby data power_level = 835
21:35:45.815 [Lua] Lobby data num_players = 2
21:35:45.815 [Lua] Lobby data weave_name = false
21:35:45.816 [Lua] Lobby data game_mode = 3
21:35:45.816 [Lua] Lobby data is_private = false
21:35:45.816 [Lua] Lobby data mechanism = adventure
21:35:45.816 [Lua] Lobby data level_key = inn_level
21:35:45.816 [Lua] Lobby data player_slot_1 = 0:0
21:35:45.816 [Lua] Lobby data selected_level_key = inn_level
21:35:45.816 [Lua] Lobby data unique_server_name = Semagicus
21:35:45.816 [Lua] Lobby data quick_game = true
21:35:45.816 [Lua] Lobby data matchmaking = false
21:35:45.817 [Lua] Lobby data difficulty = hardest
21:35:45.817 [Lua] Lobby data country_code = RU
21:35:45.817 [Lua] Lobby data host = 110000102b4304d
21:35:45.817 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:35:45.817 [Lua] Lobby data player_slot_2 = 0:0
21:35:45.817 [Lua] Lobby data player_slot_4 = 0:0
21:35:45.817 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:35:45.817 [Lua] Lobby data eac_authorized = true
21:35:45.817 [Lua] Set lobby end.
21:35:45.817 [Lua] [PartyManager] Leader is set to 110000102b4304d
21:35:45.818 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
21:35:45.818 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
21:35:45.818 [Lua] Set lobby begin:
21:35:45.818 [Lua] Lobby data twitch_enabled = false
21:35:45.818 [Lua] Lobby data power_level = 835
21:35:45.818 [Lua] Lobby data num_players = 2
21:35:45.818 [Lua] Lobby data weave_name = false
21:35:45.818 [Lua] Lobby data game_mode = 1
21:35:45.818 [Lua] Lobby data is_private = false
21:35:45.818 [Lua] Lobby data mechanism = adventure
21:35:45.819 [Lua] Lobby data level_key = inn_level
21:35:45.819 [Lua] Lobby data player_slot_1 = 0:0
21:35:45.819 [Lua] Lobby data selected_level_key = inn_level
21:35:45.819 [Lua] Lobby data unique_server_name = Semagicus
21:35:45.819 [Lua] Lobby data quick_game = true
21:35:45.819 [Lua] Lobby data matchmaking = true
21:35:45.819 [Lua] Lobby data difficulty = hardest
21:35:45.819 [Lua] Lobby data country_code = RU
21:35:45.819 [Lua] Lobby data host = 110000102b4304d
21:35:45.819 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:35:45.819 [Lua] Lobby data player_slot_2 = 0:0
21:35:45.819 [Lua] Lobby data player_slot_4 = 0:0
21:35:45.819 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:35:45.819 [Lua] Lobby data eac_authorized = true
21:35:45.819 [Lua] Set lobby end.
21:35:45.819 [Lua] Set lobby begin:
21:35:45.819 [Lua] Lobby data twitch_enabled = false
21:35:45.819 [Lua] Lobby data power_level = 835
21:35:45.819 [Lua] Lobby data num_players = 2
21:35:45.819 [Lua] Lobby data weave_name = false
21:35:45.819 [Lua] Lobby data game_mode = 1
21:35:45.820 [Lua] Lobby data is_private = false
21:35:45.820 [Lua] Lobby data mechanism = adventure
21:35:45.820 [Lua] Lobby data level_key = inn_level
21:35:45.820 [Lua] Lobby data player_slot_1 = 0:0
21:35:45.820 [Lua] Lobby data selected_level_key = inn_level
21:35:45.820 [Lua] Lobby data unique_server_name = Semagicus
21:35:45.820 [Lua] Lobby data quick_game = true
21:35:45.820 [Lua] Lobby data matchmaking = true
21:35:45.820 [Lua] Lobby data difficulty = hardest
21:35:45.820 [Lua] Lobby data country_code = RU
21:35:45.820 [Lua] Lobby data host = 110000102b4304d
21:35:45.820 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:35:45.820 [Lua] Lobby data player_slot_2 = 0:0
21:35:45.820 [Lua] Lobby data player_slot_4 = 0:0
21:35:45.820 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:35:45.820 [Lua] Lobby data eac_authorized = true
21:35:45.820 [Lua] Set lobby end.
21:35:45.821 [Lua] [ChatManager][1]System: Starting hosted game...
21:35:45.821 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
21:35:45.821 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
21:35:46.413 [Lua] PlayFabMirrorBase:_commit_internal 19
21:35:46.413 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:35:46.421 [Lua] generate_backend_stats 110000102b4304d:1
21:35:46.442 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 46
21:35:46.442 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 47
21:35:46.453 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 46 12
21:35:46.688 [Lua] [PlayFabRequestQueue] EAC Enabled! 46
21:35:46.688 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 46
21:35:47.186 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 46
21:35:47.197 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 47
21:35:47.653 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 47
21:35:47.663 [Lua] commit result success 19
21:35:59.739 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
21:35:59.739 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
21:35:59.739 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 1
21:35:59.739 [Lua] [LevelTransitionHandler] set_next_level( bell, 1 )
21:35:59.739 [Lua] Set lobby begin:
21:35:59.739 [Lua] Lobby data twitch_enabled = false
21:35:59.740 [Lua] Lobby data power_level = 835
21:35:59.740 [Lua] Lobby data num_players = 2
21:35:59.740 [Lua] Lobby data weave_name = false
21:35:59.740 [Lua] Lobby data game_mode = 2
21:35:59.740 [Lua] Lobby data is_private = false
21:35:59.740 [Lua] Lobby data mechanism = adventure
21:35:59.740 [Lua] Lobby data level_key = inn_level
21:35:59.740 [Lua] Lobby data player_slot_1 = 0:0
21:35:59.740 [Lua] Lobby data selected_level_key = bell
21:35:59.740 [Lua] Lobby data unique_server_name = Semagicus
21:35:59.740 [Lua] Lobby data quick_game = true
21:35:59.740 [Lua] Lobby data matchmaking = true
21:35:59.741 [Lua] Lobby data difficulty = hardest
21:35:59.741 [Lua] Lobby data country_code = RU
21:35:59.741 [Lua] Lobby data host = 110000102b4304d
21:35:59.741 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:35:59.741 [Lua] Lobby data player_slot_2 = 0:0
21:35:59.741 [Lua] Lobby data player_slot_4 = 0:0
21:35:59.741 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:35:59.741 [Lua] Lobby data eac_authorized = true
21:35:59.741 [Lua] Set lobby end.
21:35:59.744 [Lua] Set lobby begin:
21:35:59.744 [Lua] Lobby data twitch_enabled = false
21:35:59.744 [Lua] Lobby data power_level = 835
21:35:59.744 [Lua] Lobby data num_players = 2
21:35:59.744 [Lua] Lobby data weave_name = false
21:35:59.744 [Lua] Lobby data game_mode = 2
21:35:59.744 [Lua] Lobby data is_private = false
21:35:59.744 [Lua] Lobby data mechanism = adventure
21:35:59.744 [Lua] Lobby data level_key = inn_level
21:35:59.744 [Lua] Lobby data player_slot_1 = 0:0
21:35:59.745 [Lua] Lobby data selected_level_key = bell
21:35:59.745 [Lua] Lobby data unique_server_name = Semagicus
21:35:59.745 [Lua] Lobby data quick_game = true
21:35:59.745 [Lua] Lobby data matchmaking = true
21:35:59.745 [Lua] Lobby data difficulty = hardest
21:35:59.745 [Lua] Lobby data country_code = RU
21:35:59.745 [Lua] Lobby data host = 110000102b4304d
21:35:59.745 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:35:59.745 [Lua] Lobby data player_slot_2 = 0:0
21:35:59.745 [Lua] Lobby data player_slot_4 = 0:0
21:35:59.746 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:35:59.746 [Lua] Lobby data eac_authorized = true
21:35:59.746 [Lua] Set lobby end.
21:35:59.746 [Lua] Complete level triggered.
21:35:59.747 [Lua] gm_event_end_conditions_met false false
21:35:59.747 [Save] Saving `save_data`
21:35:59.747 [Lua] PlayFabMirrorBase:_commit_internal nil
21:35:59.747 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:35:59.752 [Lua] generate_backend_stats 110000102b4304d:1
21:35:59.753 [Save] Save done
21:35:59.753 [Save] Saving `save_data`
21:35:59.760 [Save] Save done
21:35:59.773 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:35:59.773 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 48
21:35:59.774 [Lua] TRANSITION nil nil bell
21:35:59.774 [Lua] Transition type "bell", is server: true
21:35:59.774 [Save] Saving `save_data`
21:35:59.774 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:35:59.774 [Lua] [GameNetworkManager] Leaving game...
21:35:59.774 [Lua] [GameNetworkManager] Shutting down game session host.
21:35:59.774 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:35:59.774 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:35:59.774 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=49.97
21:35:59.777 [Save] Save done
21:35:59.785 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:35:59.785 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 48
21:36:00.225 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 48
21:36:00.239 [Lua] commit result success 20
21:36:01.774 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:36:01.774 [Lua] [Managers] Calling function on all managers:
21:36:01.774 [Lua] Clearing all global lookup lists
21:36:01.774 [Lua] [IngamePlayerListUI] - Destroy
21:36:01.774 [Lua] [EquipmentUI] - Destroy
21:36:01.774 [Lua] [GamePadEquipmentUI] - Destroy
21:36:01.774 [Lua] [AbilityUI] - Destroy
21:36:01.774 [Lua] [GamePadAbilityUI] - Destroy
21:36:01.775 [Lua] [IngameUI] destroy
21:36:01.789 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2
21:36:01.790 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1
21:36:01.790 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2
21:36:01.790 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1
21:36:01.791 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2
21:36:01.791 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1
21:36:01.791 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2
21:36:01.791 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1
21:36:01.791 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5
21:36:01.791 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4
21:36:01.792 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2
21:36:01.792 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1
21:36:01.792 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1
21:36:01.792 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1
21:36:01.793 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3
21:36:01.795 [Lua] [MOD][VMF][INFO] Removed 110000101d893da from the VMF users list.
21:36:01.845 [Lua] [Managers] Destroying manager group:
21:36:01.849 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:36:01.916 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:36:01.917 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d893da bell 1
21:36:01.917 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d bell 1
21:36:01.917 [Lua] [Matchmaking] unregister rpcs
21:36:01.917 [Lua] ############### UNLOADING PACKAGES ###############
21:36:01.917 [Lua] [Managers] Calling function on all managers:
21:36:01.917 [Lua] [Managers] Destroying manager group:
21:36:01.917 [Lua] [Gamestate] Enter state StateLoading
21:36:01.918 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:36:01.918 [Lua] [Matchmaking] register rpcs
21:36:01.919 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
21:36:01.919 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
21:36:01.919 [Lua] Set lobby begin:
21:36:01.919 [Lua] Lobby data twitch_enabled = false
21:36:01.919 [Lua] Lobby data power_level = 0
21:36:01.919 [Lua] Lobby data num_players = 2
21:36:01.919 [Lua] Lobby data weave_name = false
21:36:01.919 [Lua] Lobby data game_mode = 2
21:36:01.919 [Lua] Lobby data is_private = false
21:36:01.919 [Lua] Lobby data mechanism = adventure
21:36:01.919 [Lua] Lobby data level_key = inn_level
21:36:01.920 [Lua] Lobby data player_slot_1 = 0:0
21:36:01.920 [Lua] Lobby data selected_level_key = bell
21:36:01.920 [Lua] Lobby data unique_server_name = Semagicus
21:36:01.920 [Lua] Lobby data quick_game = true
21:36:01.920 [Lua] Lobby data matchmaking = true
21:36:01.920 [Lua] Lobby data difficulty = hardest
21:36:01.920 [Lua] Lobby data country_code = RU
21:36:01.920 [Lua] Lobby data host = 110000102b4304d
21:36:01.920 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:36:01.920 [Lua] Lobby data player_slot_2 = 0:0
21:36:01.920 [Lua] Lobby data player_slot_4 = 0:0
21:36:01.921 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:36:01.921 [Lua] Lobby data eac_authorized = true
21:36:01.921 [Lua] Set lobby end.
21:36:01.921 [Lua] registering RPCs
21:36:01.921 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:36:01.921 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:36:01.921 [Lua] Set lobby begin:
21:36:01.921 [Lua] Lobby data twitch_enabled = false
21:36:01.921 [Lua] Lobby data power_level = 0
21:36:01.921 [Lua] Lobby data num_players = 2
21:36:01.921 [Lua] Lobby data weave_name = false
21:36:01.921 [Lua] Lobby data game_mode = 2
21:36:01.921 [Lua] Lobby data is_private = false
21:36:01.921 [Lua] Lobby data mechanism = adventure
21:36:01.922 [Lua] Lobby data level_key = bell
21:36:01.922 [Lua] Lobby data player_slot_1 = 0:0
21:36:01.922 [Lua] Lobby data selected_level_key = bell
21:36:01.922 [Lua] Lobby data unique_server_name = Semagicus
21:36:01.922 [Lua] Lobby data quick_game = true
21:36:01.922 [Lua] Lobby data matchmaking = true
21:36:01.922 [Lua] Lobby data difficulty = hardest
21:36:01.922 [Lua] Lobby data country_code = RU
21:36:01.922 [Lua] Lobby data host = 110000102b4304d
21:36:01.922 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:36:01.922 [Lua] Lobby data player_slot_2 = 0:0
21:36:01.922 [Lua] Lobby data player_slot_4 = 0:0
21:36:01.922 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:36:01.922 [Lua] Lobby data eac_authorized = true
21:36:01.922 [Lua] Set lobby end.
21:36:01.922 [Lua] MUSIC MANAGER unmute_all_world_sounds 717706 0
21:36:01.922 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:36:01.927 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_1, global_loading_screens, async-read, prioritized
21:36:01.927 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[bell] self.picked_level_key=[nil] self.picked_environment_id=[1]
21:36:01.927 [Lua] [LevelTransitionHandler] load_level bell 1
21:36:02.068 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
21:36:02.068 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
21:36:02.068 [Umbra] Unload tome
21:36:02.069 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
21:36:02.069 [Lua] [LevelTransitionHandler] Loading level: "bell"
21:36:02.069 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/bell"
21:36:02.069 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell, LevelTransitionHandler, async-read,
21:36:02.069 [Lua] [StateLoading] got rpc_load_level 63 bell
21:36:02.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_1
21:36:02.214 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_1
21:36:02.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell
21:36:02.230 [Lua] MUSIC MANAGER nik_loading_screen_bell_02 717707 0
21:36:02.236 [Lua] MUSIC MANAGER Play_loading_screen_music 717708 0
21:36:02.667 [Umbra] Loading umbra tome '#ID[86d4244e2ae95f8f]'
21:36:08.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell
21:36:08.133 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell
21:36:08.152 [Lua] [LevelTransitionHandler] Level load completed!
21:36:08.152 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: bell - level_seed: 5249139 - weave: nil
21:36:08.182 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:36:08.182 [Lua] checking dlc's against conflict directors
21:36:08.182 [Lua] number of factions to include 1
21:36:08.182 [Lua] number of factions added 2
21:36:08.182 [Lua] --- --- ---
21:36:08.182 [Lua] Starting... difficulty 'hardest'
21:36:08.182 [Lua] These are the starting conflict directors:
21:36:08.182 [Lua] skaven
21:36:08.182 [Lua] chaos
21:36:08.182 [Lua] default
21:36:08.182 [Lua] --- --- ---
21:36:08.182 [Lua]
21:36:08.182 [Lua] DONE! Found the following directors:
21:36:08.182 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_loot_rat skaven_plague_monk skaven_clan_rat_with_shield
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
21:36:08.183 [Lua] ### Sending rpc_level_loaded
21:36:08.183 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 63
21:36:08.183 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded
21:36:08.205 [Lua] ### Sending rpc_level_loaded
21:36:08.205 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 63
21:36:08.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:36:08.541 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:36:08.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:36:08.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:36:08.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:36:08.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:36:08.844 [Lua] ### Sending rpc_level_loaded
21:36:08.844 [Lua] #### Has state machine: true, sender: 110000101d893da, level_id: 63
21:36:08.844 [Lua] Peer 110000101d893da has loaded the level and all enemies are loaded
21:36:09.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:36:09.130 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:36:09.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:36:09.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:36:09.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:36:09.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
21:36:10.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
21:36:10.397 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
21:36:10.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:36:10.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:36:10.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:36:10.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:36:10.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:36:10.736 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:36:10.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:36:10.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:36:10.938 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:36:10.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:36:11.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:36:11.207 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:36:11.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:36:11.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:36:11.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:36:11.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:36:11.660 [EACServer] [00:36:11:660][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:36:11.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:36:11.781 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:36:11.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:36:12.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:36:12.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:36:12.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:36:12.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:36:12.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:36:12.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
21:36:13.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
21:36:13.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
21:36:13.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:36:13.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:36:13.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:36:13.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:36:13.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:36:13.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:36:13.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:36:13.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:36:13.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:36:13.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
21:36:13.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
21:36:13.801 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
21:36:13.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
21:36:14.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
21:36:14.127 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
21:36:14.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
21:36:14.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
21:36:14.375 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
21:36:14.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
21:36:14.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
21:36:14.813 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
21:36:14.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
21:36:15.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
21:36:15.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
21:36:15.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
21:36:15.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
21:36:15.507 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
21:36:15.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
21:36:15.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
21:36:15.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
21:36:15.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
21:36:16.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
21:36:16.062 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
21:36:16.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
21:36:16.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
21:36:16.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
21:36:16.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:36:16.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:36:16.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
21:36:16.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
21:36:16.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
21:36:16.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
21:36:16.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
21:36:16.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
21:36:16.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
21:36:16.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
21:36:17.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
21:36:17.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
21:36:17.333 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: bell game_mode: custom
21:36:17.333 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:36:17.333 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:36:18.347 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:36:18.347 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:36:18.347 [Lua] [Matchmaking] unregister rpcs
21:36:18.347 [Lua] Set lobby begin:
21:36:18.347 [Lua] Lobby data twitch_enabled = false
21:36:18.347 [Lua] Lobby data power_level = 0
21:36:18.347 [Lua] Lobby data num_players = 2
21:36:18.347 [Lua] Lobby data weave_name = false
21:36:18.347 [Lua] Lobby data game_mode = 2
21:36:18.347 [Lua] Lobby data is_private = false
21:36:18.347 [Lua] Lobby data mechanism = adventure
21:36:18.347 [Lua] Lobby data level_key = bell
21:36:18.347 [Lua] Lobby data player_slot_1 = 0:0
21:36:18.347 [Lua] Lobby data selected_level_key = bell
21:36:18.347 [Lua] Lobby data unique_server_name = Semagicus
21:36:18.348 [Lua] Lobby data quick_game = true
21:36:18.348 [Lua] Lobby data matchmaking = true
21:36:18.348 [Lua] Lobby data difficulty = hardest
21:36:18.348 [Lua] Lobby data country_code = RU
21:36:18.348 [Lua] Lobby data host = 110000102b4304d
21:36:18.348 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:36:18.348 [Lua] Lobby data player_slot_2 = 0:0
21:36:18.348 [Lua] Lobby data player_slot_4 = 0:0
21:36:18.348 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:36:18.348 [Lua] Lobby data eac_authorized = true
21:36:18.348 [Lua] Set lobby end.
21:36:18.348 [Lua] [Managers] Destroying manager group:
21:36:18.349 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_1, global_loading_screens
21:36:18.349 [Lua] MUSIC MANAGER Stop_loading_screen_music 717709 0
21:36:18.349 [Lua] [Gamestate] Enter StateIngame HOST
21:36:18.349 [Lua] [Managers] Calling function on all managers:
21:36:18.349 [Lua] <>level = bell<>
21:36:18.349 [Lua] Set lobby begin:
21:36:18.349 [Lua] Lobby data twitch_enabled = false
21:36:18.349 [Lua] Lobby data power_level = 0
21:36:18.349 [Lua] Lobby data num_players = 2
21:36:18.349 [Lua] Lobby data weave_name = false
21:36:18.349 [Lua] Lobby data game_mode = 2
21:36:18.350 [Lua] Lobby data is_private = false
21:36:18.350 [Lua] Lobby data mechanism = adventure
21:36:18.350 [Lua] Lobby data level_key = bell
21:36:18.350 [Lua] Lobby data player_slot_1 = 0:0
21:36:18.350 [Lua] Lobby data selected_level_key = bell
21:36:18.350 [Lua] Lobby data unique_server_name = Semagicus
21:36:18.350 [Lua] Lobby data quick_game = true
21:36:18.350 [Lua] Lobby data matchmaking = true
21:36:18.350 [Lua] Lobby data difficulty = hardest
21:36:18.350 [Lua] Lobby data country_code = RU
21:36:18.350 [Lua] Lobby data host = 110000102b4304d
21:36:18.350 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:36:18.350 [Lua] Lobby data player_slot_2 = 0:0
21:36:18.350 [Lua] Lobby data player_slot_4 = 0:0
21:36:18.350 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:36:18.350 [Lua] Lobby data eac_authorized = true
21:36:18.350 [Lua] Set lobby end.
21:36:18.350 [Umbra] Init version: 3.4.15 :: 16 threads
21:36:18.351 [Lua] [StateIngame] Server ingame
21:36:18.354 [Lua] Set lobby begin:
21:36:18.354 [Lua] Lobby data twitch_enabled = false
21:36:18.355 [Lua] Lobby data power_level = 0
21:36:18.355 [Lua] Lobby data num_players = 2
21:36:18.355 [Lua] Lobby data weave_name = false
21:36:18.355 [Lua] Lobby data game_mode = 2
21:36:18.355 [Lua] Lobby data is_private = false
21:36:18.355 [Lua] Lobby data mechanism = adventure
21:36:18.355 [Lua] Lobby data level_key = bell
21:36:18.355 [Lua] Lobby data player_slot_1 = 0:0
21:36:18.355 [Lua] Lobby data selected_level_key = bell
21:36:18.355 [Lua] Lobby data unique_server_name = Semagicus
21:36:18.355 [Lua] Lobby data quick_game = true
21:36:18.355 [Lua] Lobby data matchmaking = true
21:36:18.355 [Lua] Lobby data difficulty = hardest
21:36:18.356 [Lua] Lobby data country_code = RU
21:36:18.356 [Lua] Lobby data host = 110000102b4304d
21:36:18.356 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:36:18.356 [Lua] Lobby data player_slot_2 = 0:0
21:36:18.356 [Lua] Lobby data player_slot_4 = 0:0
21:36:18.356 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:36:18.356 [Lua] Lobby data eac_authorized = true
21:36:18.356 [Lua] Set lobby end.
21:36:18.356 [Lua] [Matchmaking] register rpcs
21:36:18.356 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:36:18.356 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d
21:36:18.356 [Lua] [GameNetworkManager] self.is_server = true
21:36:18.356 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
21:36:18.356 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
21:36:18.356 [Network] Setting artificial MTU limit to 65536
21:36:18.365 [Lua] Switching ConflictSettings: to: default
21:36:18.365 [Lua] pacing=default
21:36:18.365 [Lua] roaming=nil
21:36:18.365 [Lua] specials=default
21:36:18.365 [Lua] debug_color=maroon
21:36:18.365 [Lua] contained_breeds=nil
21:36:18.365 [Lua] pack_spawning=default
21:36:18.365 [Lua] disabled=false
21:36:18.365 [Lua] factions=nil
21:36:18.365 [Lua] boss=default
21:36:18.365 [Lua] horde=default
21:36:18.365 [Lua] name=default
21:36:18.365 [Lua] intensity=default
21:36:18.365 [Lua] ---
21:36:18.365 [Lua] [LevelAnalysis] set_random_seed( 5249139)
21:36:18.373 [Lua] [AIInterestPointSystem] Level Seed: 5249139
21:36:18.373 [Lua]
21:36:18.373 [Lua] [entity_system_bag] = table
21:36:18.373 [Lua] [entity_system_bag] = metatable
21:36:18.373 [Lua] [startup_data] = table
21:36:18.373 [Lua] [entity_manager] = table
21:36:18.373 [Lua] [entity_manager] = metatable
21:36:18.373 [Lua] [unit_spawner] = table
21:36:18.373 [Lua] [unit_spawner] = metatable
21:36:18.373 [Lua] [unit_storage] = table
21:36:18.373 [Lua] [unit_storage] = metatable
21:36:18.373 [Lua] [dice_keeper] = table
21:36:18.373 [Lua] [dice_keeper] = metatable
21:36:18.373 [Lua] [is_server] = true (boolean)
21:36:18.373 [Lua] [world] = [World]
21:36:18.373 [Lua] [system_api] = table
21:36:18.373 [Lua] [entity_system] = table
21:36:18.373 [Lua] [entity_system] = metatable
21:36:18.373 [Lua] [network_lobby] = table
21:36:18.373 [Lua] [network_lobby] = metatable
21:36:18.373 [Lua] [profile_synchronizer] = table
21:36:18.373 [Lua] [profile_synchronizer] = metatable
21:36:18.373 [Lua] [level_transition_handler] = table
21:36:18.373 [Lua] [level_transition_handler] = metatable
21:36:18.373 [Lua] [num_local_human_players] = 1 (number)
21:36:18.373 [Lua] [statistics_db] = table
21:36:18.373 [Lua] [statistics_db] = metatable
21:36:18.373 [Lua] [network_server] = table
21:36:18.373 [Lua] [network_server] = metatable
21:36:18.373 [Lua] [input_manager] = table
21:36:18.373 [Lua] [input_manager] = metatable
21:36:18.373 [Lua] [network_clock] = table
21:36:18.373 [Lua] [network_clock] = metatable
21:36:18.373 [Lua] [network_transmit] = table
21:36:18.373 [Lua] [network_transmit] = metatable
21:36:18.373 [Lua] [free_flight_manager] = table
21:36:18.373 [Lua] [free_flight_manager] = metatable
21:36:18.373 [Lua] [network_manager] = table
21:36:18.373 [Lua] [network_manager] = metatable
21:36:18.373 [Lua] [network_event_delegate] = table
21:36:18.373 [Lua] [network_event_delegate] = metatable
21:36:18.373 [Lua]
21:36:18.373 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:36:18.373 [Lua] ignoring extension VersusInteractObjectiveExtension
21:36:18.373 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:36:18.373 [Lua] ignoring extension VersusSocketObjectiveExtension
21:36:18.373 [Lua] ignoring extension VersusTargetObjectiveExtension
21:36:18.373 [Lua] ignoring extension VersusMissionObjectiveExtension
21:36:18.376 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:36:18.391 [Lua] [AchievementManager] Achievements using the steam platform
21:36:18.391 [Lua] [StateIngame] Level seed: 5249139
21:36:18.391 [World] Spawning level.
21:36:18.688 [Lua] respawn_unit_spawned with group id: bell_end_event
21:36:18.688 [Lua] respawn_unit_spawned with group id: bell_end_event
21:36:18.688 [Lua] respawn_unit_spawned with group id: bell_end_event
21:36:18.725 [Lua] [LevelAnalysis] set_random_seed( 5249139)
21:36:18.725 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 49
21:36:18.751 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
21:36:18.751 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
21:36:18.751 [Lua] [IngameUI] init
21:36:18.762 [SteamVoipClient] select_out(110000101d893da, off)
21:36:18.762 [SteamVoipClient] select_out(110000102b4304d, off)
21:36:18.767 [Lua] cb_razer_chroma_setup
21:36:18.791 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:36:18.791 [Lua] Set lobby begin:
21:36:18.791 [Lua] Lobby data twitch_enabled = false
21:36:18.791 [Lua] Lobby data power_level = 835
21:36:18.791 [Lua] Lobby data num_players = 2
21:36:18.791 [Lua] Lobby data weave_name = false
21:36:18.791 [Lua] Lobby data game_mode = 2
21:36:18.791 [Lua] Lobby data is_private = false
21:36:18.792 [Lua] Lobby data mechanism = adventure
21:36:18.792 [Lua] Lobby data level_key = bell
21:36:18.792 [Lua] Lobby data player_slot_1 = 0:0
21:36:18.792 [Lua] Lobby data selected_level_key = bell
21:36:18.792 [Lua] Lobby data unique_server_name = Semagicus
21:36:18.792 [Lua] Lobby data quick_game = true
21:36:18.792 [Lua] Lobby data matchmaking = true
21:36:18.792 [Lua] Lobby data difficulty = hardest
21:36:18.793 [Lua] Lobby data country_code = RU
21:36:18.793 [Lua] Lobby data host = 110000102b4304d
21:36:18.793 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:36:18.793 [Lua] Lobby data player_slot_2 = 0:0
21:36:18.793 [Lua] Lobby data player_slot_4 = 0:0
21:36:18.793 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:36:18.793 [Lua] Lobby data eac_authorized = true
21:36:18.793 [Lua] Set lobby end.
21:36:18.794 [Lua] CurrentConflictSettings default
21:36:18.794 [Lua] [ConflictDirector] conflict_director is ai_ready
21:36:18.795 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:36:18.795 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:36:18.798 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:36:18.798 [Lua] Forming navigation groups in one frame
21:36:18.798 [Lua] Forming navigation groups
21:36:18.810 [Lua] NavigationGroupManager -> calulation time A: 0.012000000000625732
21:36:19.002 [Lua] NavigationGroupManager -> calulation time B: 0.19299999999930151
21:36:19.002 [Lua] number of nav groups: 225
21:36:19.006 [Lua] number of refined nav groups : 163
21:36:19.012 [Lua] NavigationGroupManager -> calulation time C: 0.010000000000218279
21:36:19.013 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.915813717246051 Normalized coefficient: 1.5883719126960651
21:36:19.016 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.380872051231561 Normalized coefficient: 1.2721236383695034
21:36:19.020 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.893329270929097 Normalized coefficient: 1.2215619153938693
21:36:19.024 [Lua] -------------> JOW Perfect-density 0.90000000000000002 Sum density 1.7187304198741913 Normalized coefficient: 0.52364232900810515
21:36:19.028 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
21:36:19.028 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
21:36:19.029 [Lua] [LevelAnalysis] Generating boss paths for level: bell
21:36:19.029 [Lua] [LevelAnalysis] This level has a total main-path length of 1126.317 meters.
21:36:19.029 [Lua] [LevelAnalysis] grouping spawners for event_patrol
21:36:19.029 [Lua] [LevelAnalysis]
21:36:19.029 [Lua] [LevelAnalysis] grouping spawners for event_boss
21:36:19.029 [Lua] [LevelAnalysis]
21:36:19.029 [Lua] [LevelAnalysis] Terror events added:
21:36:19.029 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
21:36:19.029 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
21:36:19.029 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
21:36:19.029 [Lua] NORMAL PATROL MAIN PATH 330.20956420898438
21:36:19.029 [Lua] [waypoints] = table
21:36:19.029 [Lua] [astar_points] = table
21:36:19.029 [Lua] [travel_dist] = 331.46515437960625 (number)
21:36:19.029 [Lua] [one_directional] = true (boolean)
21:36:19.029 [Lua] [id] = boss_5 (string)
21:36:19.029 [Lua] ----> using boss spline path!
21:36:19.029 [Lua] Adding main path event: Vector3Box(-58.217, -218.729, -30.529) boss_event_skaven_spline_patrol 45 table: 0000000009FCDEF0
21:36:19.029 [Lua] NORMAL PATROL MAIN PATH 658.28985595703125
21:36:19.029 [Lua] [waypoints] = table
21:36:19.029 [Lua] [astar_points] = table
21:36:19.029 [Lua] [travel_dist] = 651.94964671134949 (number)
21:36:19.029 [Lua] [one_directional] = true (boolean)
21:36:19.029 [Lua] [id] = boss_8 (string)
21:36:19.029 [Lua] ----> using boss spline path!
21:36:19.029 [Lua] Adding main path event: Vector3Box(54, -351, -13.74) boss_event_chaos_spline_patrol 45 table: 0000000009FCE7D0
21:36:19.029 [Lua] [LevelAnalysis] num_event_places_f: 0.71754444758097335 , num_event_places: 0 , trailing_event_fraction: 0.71754444758097335 , num_events: 1
21:36:19.029 [Lua] [LevelAnalysis] Level path distance: 1126.31667137146
21:36:19.029 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1126.31667137146 forbidden_dist: -1026.31667137146
21:36:19.029 [Lua] [LevelAnalysis] wanted_distance: 903.25620098957529
21:36:19.029 [Lua] [LevelAnalysis] Terror events added:
21:36:19.029 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
21:36:19.030 [Lua] Adding main path event: Vector3Box(-19.8297, -434.804, 38.9236) rare_event_loot_rat 45 table: 000000000D59B010
21:36:19.030 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:36:19.033 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
21:36:19.037 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
21:36:19.038 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
21:36:19.039 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:36:19.040 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57
21:36:19.040 [Lua] [Managers] Calling function on all managers:
21:36:19.041 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:36:19.084 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 49
21:36:19.087 [Lua] player (110000102b4304d,2) was put into party 1
21:36:19.099 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58
21:36:19.099 [Lua] Assigning peer(110000102b4304d:2) to profile(4) career(1)
21:36:19.099 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(4) career_index(1)
21:36:19.099 [Lua] Set lobby begin:
21:36:19.099 [Lua] Lobby data twitch_enabled = false
21:36:19.099 [Lua] Lobby data power_level = 835
21:36:19.099 [Lua] Lobby data num_players = 2
21:36:19.099 [Lua] Lobby data weave_name = false
21:36:19.099 [Lua] Lobby data game_mode = 2
21:36:19.099 [Lua] Lobby data is_private = false
21:36:19.100 [Lua] Lobby data mechanism = adventure
21:36:19.100 [Lua] Lobby data level_key = bell
21:36:19.100 [Lua] Lobby data player_slot_1 = 0:0
21:36:19.100 [Lua] Lobby data selected_level_key = bell
21:36:19.100 [Lua] Lobby data unique_server_name = Semagicus
21:36:19.100 [Lua] Lobby data quick_game = true
21:36:19.100 [Lua] Lobby data matchmaking = true
21:36:19.100 [Lua] Lobby data difficulty = hardest
21:36:19.100 [Lua] Lobby data country_code = RU
21:36:19.100 [Lua] Lobby data host = 110000102b4304d
21:36:19.101 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:36:19.101 [Lua] Lobby data player_slot_2 = 0:0
21:36:19.101 [Lua] Lobby data player_slot_4 = 0:0
21:36:19.101 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:36:19.101 [Lua] Lobby data eac_authorized = true
21:36:19.101 [Lua] Set lobby end.
21:36:19.101 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101d893da | bw:0 | es:110000102b4304d
21:36:19.101 [Lua]
21:36:19.101 [Lua] [wwise/one_handed_swords] = false (boolean)
21:36:19.101 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean)
21:36:19.101 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
21:36:19.101 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
21:36:19.101 [Lua] [wwise/bow] = false (boolean)
21:36:19.101 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean)
21:36:19.101 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
21:36:19.101 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean)
21:36:19.101 [Lua] [wwise/one_handed_daggers] = false (boolean)
21:36:19.101 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean)
21:36:19.101 [Lua]
21:36:19.101 [Lua]
21:36:19.101 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2] = false (boolean)
21:36:19.101 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean)
21:36:19.101 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
21:36:19.101 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean)
21:36:19.101 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean)
21:36:19.101 [Lua] [wwise/one_handed_swords] = false (boolean)
21:36:19.101 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2] = false (boolean)
21:36:19.101 [Lua] [wwise/bow] = false (boolean)
21:36:19.101 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
21:36:19.101 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
21:36:19.101 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean)
21:36:19.101 [Lua] [wwise/one_handed_daggers] = false (boolean)
21:36:19.101 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
21:36:19.101 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
21:36:19.101 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
21:36:19.101 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
21:36:19.101 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean)
21:36:19.101 [Lua]
21:36:19.102 [Lua] player (110000102b4304d,3) was put into party 1
21:36:19.114 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
21:36:19.114 [Lua] Assigning peer(110000102b4304d:3) to profile(1) career(2)
21:36:19.114 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(3) profile_index(1) career_index(2)
21:36:19.114 [Lua] Set lobby begin:
21:36:19.114 [Lua] Lobby data twitch_enabled = false
21:36:19.114 [Lua] Lobby data power_level = 835
21:36:19.115 [Lua] Lobby data num_players = 2
21:36:19.115 [Lua] Lobby data weave_name = false
21:36:19.115 [Lua] Lobby data game_mode = 2
21:36:19.115 [Lua] Lobby data is_private = false
21:36:19.115 [Lua] Lobby data mechanism = adventure
21:36:19.115 [Lua] Lobby data level_key = bell
21:36:19.115 [Lua] Lobby data player_slot_1 = 0:0
21:36:19.115 [Lua] Lobby data selected_level_key = bell
21:36:19.115 [Lua] Lobby data unique_server_name = Semagicus
21:36:19.116 [Lua] Lobby data quick_game = true
21:36:19.116 [Lua] Lobby data matchmaking = true
21:36:19.116 [Lua] Lobby data difficulty = hardest
21:36:19.116 [Lua] Lobby data country_code = RU
21:36:19.116 [Lua] Lobby data host = 110000102b4304d
21:36:19.116 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:36:19.116 [Lua] Lobby data player_slot_2 = 0:0
21:36:19.116 [Lua] Lobby data player_slot_4 = 0:0
21:36:19.116 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:36:19.116 [Lua] Lobby data eac_authorized = true
21:36:19.116 [Lua] Set lobby end.
21:36:19.116 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101d893da | bw:0 | es:110000102b4304d
21:36:19.116 [Lua]
21:36:19.116 [Lua] [wwise/crossbow] = false (boolean)
21:36:19.116 [Lua] [wwise/one_handed_swords] = false (boolean)
21:36:19.116 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
21:36:19.116 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
21:36:19.116 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
21:36:19.116 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean)
21:36:19.116 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
21:36:19.116 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
21:36:19.116 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean)
21:36:19.116 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
21:36:19.116 [Lua]
21:36:19.116 [Lua]
21:36:19.116 [Lua] [wwise/crossbow] = false (boolean)
21:36:19.116 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean)
21:36:19.116 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
21:36:19.116 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
21:36:19.116 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
21:36:19.116 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean)
21:36:19.117 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
21:36:19.117 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
21:36:19.117 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean)
21:36:19.117 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
21:36:19.117 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
21:36:19.117 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
21:36:19.117 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
21:36:19.117 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean)
21:36:19.117 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean)
21:36:19.117 [Lua] [wwise/one_handed_swords] = false (boolean)
21:36:19.117 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
21:36:19.117 [Lua]
21:36:19.126 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:27 my_peer_id:110000102b4304d
21:36:19.126 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:27 my_peer_id:110000102b4304d
21:36:19.126 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:28 my_peer_id:110000102b4304d
21:36:19.126 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:28 my_peer_id:110000102b4304d
21:36:19.373 [Lua] [GameNetworkManager] destroying game object with go_id=59
21:36:19.375 [Lua] player (110000102b4304d,3) was put into party 1
21:36:19.388 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
21:36:19.388 [Lua] Assigning peer(110000102b4304d:3) to profile(1) career(2)
21:36:19.388 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(3) profile_index(1) career_index(2)
21:36:19.388 [Lua] Set lobby begin:
21:36:19.388 [Lua] Lobby data twitch_enabled = false
21:36:19.388 [Lua] Lobby data power_level = 835
21:36:19.388 [Lua] Lobby data num_players = 2
21:36:19.388 [Lua] Lobby data weave_name = false
21:36:19.388 [Lua] Lobby data game_mode = 2
21:36:19.388 [Lua] Lobby data is_private = false
21:36:19.388 [Lua] Lobby data mechanism = adventure
21:36:19.389 [Lua] Lobby data level_key = bell
21:36:19.389 [Lua] Lobby data player_slot_1 = 0:0
21:36:19.389 [Lua] Lobby data selected_level_key = bell
21:36:19.389 [Lua] Lobby data unique_server_name = Semagicus
21:36:19.389 [Lua] Lobby data quick_game = true
21:36:19.389 [Lua] Lobby data matchmaking = true
21:36:19.389 [Lua] Lobby data difficulty = hardest
21:36:19.389 [Lua] Lobby data country_code = RU
21:36:19.389 [Lua] Lobby data host = 110000102b4304d
21:36:19.389 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:36:19.390 [Lua] Lobby data player_slot_2 = 0:0
21:36:19.390 [Lua] Lobby data player_slot_4 = 0:0
21:36:19.390 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:36:19.390 [Lua] Lobby data eac_authorized = true
21:36:19.390 [Lua] Set lobby end.
21:36:19.390 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101d893da | bw:0 | es:110000102b4304d
21:36:19.390 [Lua]
21:36:19.390 [Lua] [wwise/crossbow] = false (boolean)
21:36:19.390 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
21:36:19.390 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean)
21:36:19.390 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
21:36:19.390 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
21:36:19.390 [Lua] [wwise/one_handed_swords] = false (boolean)
21:36:19.390 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
21:36:19.390 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
21:36:19.390 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean)
21:36:19.390 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
21:36:19.390 [Lua]
21:36:19.390 [Lua]
21:36:19.390 [Lua] [wwise/crossbow] = false (boolean)
21:36:19.390 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
21:36:19.390 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
21:36:19.390 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean)
21:36:19.390 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean)
21:36:19.390 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
21:36:19.390 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
21:36:19.390 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean)
21:36:19.390 [Lua] [wwise/one_handed_swords] = false (boolean)
21:36:19.390 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
21:36:19.390 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
21:36:19.390 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
21:36:19.390 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
21:36:19.390 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean)
21:36:19.390 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
21:36:19.390 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean)
21:36:19.390 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
21:36:19.390 [Lua]
21:36:19.394 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 49
21:36:19.396 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:27 my_peer_id:110000102b4304d
21:36:19.396 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2, InventoryPackageSynchronizerClient, async-read,
21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2, InventoryPackageSynchronizerClient, async-read,
21:36:19.398 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
21:36:19.398 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:28 my_peer_id:110000102b4304d
21:36:19.398 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:36:19.398 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
21:36:19.398 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read,
21:36:19.398 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
21:36:19.398 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:36:19.398 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient, async-read,
21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
21:36:19.398 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:29 my_peer_id:110000102b4304d
21:36:19.398 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:29 my_peer_id:110000102b4304d
21:36:19.425 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:29 my_peer_id:110000102b4304d
21:36:19.496 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
21:36:19.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient
21:36:19.500 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
21:36:19.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient
21:36:19.502 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient
21:36:19.502 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
21:36:19.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, InventoryPackageSynchronizerClient
21:36:19.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01, InventoryPackageSynchronizerClient
21:36:19.505 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
21:36:19.505 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
21:36:19.505 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, InventoryPackageSynchronizerClient
21:36:19.642 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
21:36:19.642 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient
21:36:19.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:36:19.643 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, InventoryPackageSynchronizerClient
21:36:19.716 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
21:36:19.716 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
21:36:19.717 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
21:36:19.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
21:36:19.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
21:36:19.843 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2
21:36:20.026 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2
21:36:20.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2
21:36:20.028 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2
21:36:20.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2
21:36:20.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2
21:36:20.165 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base
21:36:20.773 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base
21:36:20.773 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base
21:36:20.775 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
21:36:20.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
21:36:20.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
21:36:20.825 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
21:36:21.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
21:36:21.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
21:36:21.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
21:36:21.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
21:36:21.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
21:36:21.262 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29
21:36:21.796 [Lua] Set lobby begin:
21:36:21.796 [Lua] Lobby data twitch_enabled = false
21:36:21.796 [Lua] Lobby data power_level = 835
21:36:21.797 [Lua] Lobby data num_players = 2
21:36:21.797 [Lua] Lobby data weave_name = false
21:36:21.797 [Lua] Lobby data game_mode = 2
21:36:21.797 [Lua] Lobby data is_private = false
21:36:21.797 [Lua] Lobby data mechanism = adventure
21:36:21.797 [Lua] Lobby data level_key = bell
21:36:21.797 [Lua] Lobby data player_slot_1 = 0:0
21:36:21.797 [Lua] Lobby data selected_level_key = bell
21:36:21.797 [Lua] Lobby data unique_server_name = Semagicus
21:36:21.797 [Lua] Lobby data quick_game = true
21:36:21.797 [Lua] Lobby data matchmaking = true
21:36:21.797 [Lua] Lobby data difficulty = hardest
21:36:21.797 [Lua] Lobby data country_code = RU
21:36:21.797 [Lua] Lobby data host = 110000102b4304d
21:36:21.797 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:36:21.797 [Lua] Lobby data player_slot_2 = 0:0
21:36:21.797 [Lua] Lobby data player_slot_4 = 0:0
21:36:21.797 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:36:21.797 [Lua] Lobby data eac_authorized = true
21:36:21.797 [Lua] Set lobby end.
21:36:21.797 [Lua] [Matchmaking] Assigned player 110000101d893da to slot 3 when hot join syncing
21:36:21.797 [Lua] Breedfreezer (server) starting a hot join sync
21:36:21.797 [Lua] packing 0 units of breed chaos_marauder
21:36:21.797 [Lua] packing 0 units of breed skaven_clan_rat
21:36:21.797 [Lua] packing 0 units of breed skaven_storm_vermin
21:36:21.797 [Lua] packing 0 units of breed skaven_slave
21:36:21.797 [Lua] packing 0 units of breed chaos_fanatic
21:36:21.797 [Lua] packing 0 units of breed chaos_raider
21:36:21.797 [Lua] packing 0 units of breed chaos_warrior
21:36:21.797 [Lua] packing 0 units of breed chaos_berzerker
21:36:21.797 [Lua] packing 0 units of breed skaven_plague_monk
21:36:21.797 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:36:21.797 [Lua]
21:36:21.797 [Lua] [1] = 1 (number)
21:36:21.797 [Lua] [2] = 0 (number)
21:36:21.797 [Lua] [3] = 1 (number)
21:36:21.797 [Lua] [4] = 0 (number)
21:36:21.797 [Lua] [5] = 1 (number)
21:36:21.797 [Lua] [6] = 0 (number)
21:36:21.797 [Lua] [7] = 1 (number)
21:36:21.797 [Lua] [8] = 0 (number)
21:36:21.797 [Lua] [9] = 1 (number)
21:36:21.798 [Lua] [10] = 0 (number)
21:36:21.798 [Lua] [11] = 1 (number)
21:36:21.798 [Lua] [12] = 0 (number)
21:36:21.798 [Lua] [13] = 1 (number)
21:36:21.798 [Lua] [14] = 0 (number)
21:36:21.798 [Lua] [15] = 1 (number)
21:36:21.798 [Lua] [16] = 0 (number)
21:36:21.798 [Lua] [17] = 1 (number)
21:36:21.798 [Lua] [18] = 0 (number)
21:36:21.798 [Lua]
21:36:21.798 [Lua]
21:36:21.798 [Lua]
21:36:21.798 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61
21:36:21.798 [Lua] RemotePlayer:create_game_object( ) 61
21:36:21.818 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d893da
21:36:21.826 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:36:21.826 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
21:36:21.829 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:36:21.829 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
21:36:21.837 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:36:21.838 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:36:21.838 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
21:36:21.875 [Lua] [GameNetworkManager] destroying game object with go_id=65
21:36:21.879 [Lua] [GameNetworkManager] destroying game object with go_id=60
21:36:21.879 [Lua] player (110000102b4304d,3) was put into party 1
21:36:21.898 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=68
21:36:21.898 [Lua] Assigning peer(110000102b4304d:3) to profile(1) career(2)
21:36:21.898 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(3) profile_index(1) career_index(2)
21:36:21.898 [Lua] Set lobby begin:
21:36:21.898 [Lua] Lobby data twitch_enabled = false
21:36:21.898 [Lua] Lobby data power_level = 835
21:36:21.899 [Lua] Lobby data num_players = 2
21:36:21.899 [Lua] Lobby data weave_name = false
21:36:21.899 [Lua] Lobby data game_mode = 2
21:36:21.899 [Lua] Lobby data is_private = false
21:36:21.899 [Lua] Lobby data mechanism = adventure
21:36:21.899 [Lua] Lobby data level_key = bell
21:36:21.899 [Lua] Lobby data player_slot_1 = 0:0
21:36:21.899 [Lua] Lobby data selected_level_key = bell
21:36:21.899 [Lua] Lobby data unique_server_name = Semagicus
21:36:21.899 [Lua] Lobby data quick_game = true
21:36:21.899 [Lua] Lobby data matchmaking = true
21:36:21.899 [Lua] Lobby data difficulty = hardest
21:36:21.899 [Lua] Lobby data country_code = RU
21:36:21.899 [Lua] Lobby data host = 110000102b4304d
21:36:21.899 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:36:21.900 [Lua] Lobby data player_slot_2 = 0:0
21:36:21.900 [Lua] Lobby data player_slot_4 = 0:0
21:36:21.900 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:36:21.900 [Lua] Lobby data eac_authorized = true
21:36:21.900 [Lua] Set lobby end.
21:36:21.900 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101d893da | bw:0 | es:110000102b4304d
21:36:21.900 [Lua]
21:36:21.900 [Lua] [wwise/crossbow] = false (boolean)
21:36:21.900 [Lua] [wwise/one_handed_swords] = false (boolean)
21:36:21.900 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
21:36:21.900 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
21:36:21.900 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
21:36:21.900 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
21:36:21.900 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean)
21:36:21.900 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean)
21:36:21.900 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
21:36:21.900 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
21:36:21.900 [Lua]
21:36:21.900 [Lua]
21:36:21.900 [Lua] [wwise/crossbow] = false (boolean)
21:36:21.900 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
21:36:21.900 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean)
21:36:21.900 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
21:36:21.900 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
21:36:21.900 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean)
21:36:21.900 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean)
21:36:21.900 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
21:36:21.900 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean)
21:36:21.900 [Lua] [wwise/one_handed_swords] = false (boolean)
21:36:21.900 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
21:36:21.900 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
21:36:21.900 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
21:36:21.900 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
21:36:21.900 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean)
21:36:21.900 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
21:36:21.900 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
21:36:21.900 [Lua]
21:36:21.909 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:30 my_peer_id:110000102b4304d
21:36:21.909 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:30 my_peer_id:110000102b4304d
21:36:21.940 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:30 my_peer_id:110000102b4304d
21:36:21.945 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 30
21:36:22.129 [Lua] [MOD][VMF][INFO] Added 110000101d893da to the VMF users list.
21:36:22.129 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101d893da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:36:22.129 [Lua] Adding player sync data to peer=110000101d893da local_player_id=1
21:36:22.129 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101d893da go_type=player_unit go_created_func_name=game_object_created_player_unit
21:36:22.130 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70
21:36:22.130 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:36:22.135 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:36:22.135 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72
21:36:22.197 [Lua] StateInGameRunning:_game_actually_starts()
21:36:22.198 [Lua] #################################################################################################################
21:36:22.198 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level-bell [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:36:22.198 [Lua] #################################################################################################################
21:36:22.198 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 50
21:36:22.198 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
21:36:22.212 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 50
21:36:22.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
21:36:22.265 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
21:36:22.451 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 50
21:36:22.451 [Lua] Commit load time data
21:36:23.573 [Lua] Set lobby begin:
21:36:23.573 [Lua] Lobby data twitch_enabled = false
21:36:23.573 [Lua] Lobby data power_level = 417
21:36:23.574 [Lua] Lobby data num_players = 2
21:36:23.574 [Lua] Lobby data weave_name = false
21:36:23.574 [Lua] Lobby data game_mode = 2
21:36:23.574 [Lua] Lobby data is_private = false
21:36:23.574 [Lua] Lobby data mechanism = adventure
21:36:23.574 [Lua] Lobby data level_key = bell
21:36:23.574 [Lua] Lobby data player_slot_1 = 0:0
21:36:23.574 [Lua] Lobby data selected_level_key = bell
21:36:23.574 [Lua] Lobby data unique_server_name = Semagicus
21:36:23.574 [Lua] Lobby data quick_game = true
21:36:23.574 [Lua] Lobby data matchmaking = true
21:36:23.574 [Lua] Lobby data difficulty = hardest
21:36:23.574 [Lua] Lobby data country_code = RU
21:36:23.574 [Lua] Lobby data host = 110000102b4304d
21:36:23.574 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:36:23.574 [Lua] Lobby data player_slot_2 = 0:0
21:36:23.574 [Lua] Lobby data player_slot_4 = 0:0
21:36:23.574 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:36:23.575 [Lua] Lobby data eac_authorized = true
21:36:23.575 [Lua] Set lobby end.
21:36:28.596 [Lua] Set lobby begin:
21:36:28.596 [Lua] Lobby data twitch_enabled = false
21:36:28.596 [Lua] Lobby data power_level = 835
21:36:28.596 [Lua] Lobby data num_players = 2
21:36:28.596 [Lua] Lobby data weave_name = false
21:36:28.596 [Lua] Lobby data game_mode = 2
21:36:28.596 [Lua] Lobby data is_private = false
21:36:28.596 [Lua] Lobby data mechanism = adventure
21:36:28.596 [Lua] Lobby data level_key = bell
21:36:28.596 [Lua] Lobby data player_slot_1 = 0:0
21:36:28.596 [Lua] Lobby data selected_level_key = bell
21:36:28.596 [Lua] Lobby data unique_server_name = Semagicus
21:36:28.596 [Lua] Lobby data quick_game = true
21:36:28.597 [Lua] Lobby data matchmaking = true
21:36:28.597 [Lua] Lobby data difficulty = hardest
21:36:28.597 [Lua] Lobby data country_code = RU
21:36:28.597 [Lua] Lobby data host = 110000102b4304d
21:36:28.597 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:36:28.597 [Lua] Lobby data player_slot_2 = 0:0
21:36:28.597 [Lua] Lobby data player_slot_4 = 0:0
21:36:28.597 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:36:28.597 [Lua] Lobby data eac_authorized = true
21:36:28.597 [Lua] Set lobby end.
21:36:56.148 [Lua] Players are leaving the safe zone
21:36:56.535 [Lua] Switching ConflictSettings: to: chaos
21:36:56.535 [Lua] pacing=chaos
21:36:56.535 [Lua] roaming=nil
21:36:56.535 [Lua] specials=chaos
21:36:56.535 [Lua] debug_color=purple
21:36:56.535 [Lua] contained_breeds=nil
21:36:56.535 [Lua] pack_spawning=chaos
21:36:56.535 [Lua] disabled=false
21:36:56.535 [Lua] factions=nil
21:36:56.535 [Lua] boss=chaos
21:36:56.535 [Lua] horde=chaos
21:36:56.535 [Lua] name=chaos
21:36:56.535 [Lua] intensity=default
21:36:56.535 [Lua] ---
21:36:58.559 [Lua] Switching ConflictSettings: to: default
21:36:58.559 [Lua] pacing=default
21:36:58.559 [Lua] roaming=nil
21:36:58.559 [Lua] specials=default
21:36:58.559 [Lua] debug_color=maroon
21:36:58.559 [Lua] contained_breeds=nil
21:36:58.559 [Lua] pack_spawning=default
21:36:58.559 [Lua] disabled=false
21:36:58.559 [Lua] factions=nil
21:36:58.559 [Lua] boss=default
21:36:58.559 [Lua] horde=default
21:36:58.559 [Lua] name=default
21:36:58.559 [Lua] intensity=default
21:36:58.559 [Lua] ---
21:36:58.700 [Lua] Switching ConflictSettings: to: chaos
21:36:58.700 [Lua] pacing=chaos
21:36:58.700 [Lua] roaming=nil
21:36:58.700 [Lua] specials=chaos
21:36:58.700 [Lua] debug_color=purple
21:36:58.700 [Lua] contained_breeds=nil
21:36:58.700 [Lua] pack_spawning=chaos
21:36:58.700 [Lua] disabled=false
21:36:58.700 [Lua] factions=nil
21:36:58.700 [Lua] boss=chaos
21:36:58.700 [Lua] horde=chaos
21:36:58.700 [Lua] name=chaos
21:36:58.700 [Lua] intensity=default
21:36:58.700 [Lua] ---
21:36:59.027 [Lua] Switching ConflictSettings: to: default
21:36:59.027 [Lua] pacing=default
21:36:59.027 [Lua] roaming=nil
21:36:59.027 [Lua] specials=default
21:36:59.027 [Lua] debug_color=maroon
21:36:59.027 [Lua] contained_breeds=nil
21:36:59.027 [Lua] pack_spawning=default
21:36:59.027 [Lua] disabled=false
21:36:59.027 [Lua] factions=nil
21:36:59.027 [Lua] boss=default
21:36:59.027 [Lua] horde=default
21:36:59.027 [Lua] name=default
21:36:59.027 [Lua] intensity=default
21:36:59.027 [Lua] ---
21:37:03.567 [Lua] Switching ConflictSettings: to: chaos
21:37:03.567 [Lua] pacing=chaos
21:37:03.567 [Lua] roaming=nil
21:37:03.567 [Lua] specials=chaos
21:37:03.567 [Lua] debug_color=purple
21:37:03.567 [Lua] contained_breeds=nil
21:37:03.567 [Lua] pack_spawning=chaos
21:37:03.567 [Lua] disabled=false
21:37:03.567 [Lua] factions=nil
21:37:03.567 [Lua] boss=chaos
21:37:03.567 [Lua] horde=chaos
21:37:03.567 [Lua] name=chaos
21:37:03.567 [Lua] intensity=default
21:37:03.567 [Lua] ---
21:37:39.133 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:37:39.148 [Lua] Spline already found!
21:37:39.185 [Lua] Init group template: spline_patrol
21:37:53.957 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source.
21:37:57.116 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 187 will change to a manual source.
21:38:00.957 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 188 will change to a manual source.
21:38:11.661 [EACServer] [00:38:11:660][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:38:25.553 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:38:25.571 [Lua] Spline already found!
21:38:25.633 [Lua] Init group template: spline_patrol
21:38:27.117 [Lua] Time for new HOOORDE! multi_first_wave
21:38:27.117 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
21:38:27.117 [Lua] horde requested: vector_blob
21:38:27.117 [Lua] wants to spawn behind within distance: 60
21:38:27.117 [Lua] horde crated with id 3 of type vector_blob
21:38:27.118 [Lua] managed to spawn 26/26 horde enemies
21:38:27.118 [Lua] vector blob horde has started
21:38:27.129 [Lua] MUSIC: explore -> pre_horde
21:38:27.540 [Lua] Init group template: horde
21:38:34.854 [Lua] MUSIC: pre_horde -> horde
21:38:35.269 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
21:38:35.269 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:38:35.269 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
21:38:35.269 [Lua] horde requested: vector_blob
21:38:35.269 [Lua] wants to spawn ahead within distance: 60
21:38:35.269 [Lua] horde crated with id 4 of type vector_blob
21:38:35.270 [Lua] managed to spawn 33/33 horde enemies
21:38:35.270 [Lua] vector blob horde has started
21:38:35.909 [Lua] Init group template: horde
21:38:38.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 71207
21:38:51.603 [Lua] Horde killed: ?
21:38:53.133 [Lua] HORDE: last wave, reset to standard horde delay
21:38:53.133 [Lua] Time for new HOOORDE! multi_last_wave
21:38:53.133 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
21:38:53.133 [Lua] horde requested: vector_blob
21:38:53.133 [Lua] wants to spawn ahead within distance: 60
21:38:53.133 [Lua] horde crated with id 5 of type vector_blob
21:38:53.133 [Lua] managed to spawn 27/27 horde enemies
21:38:53.133 [Lua] vector blob horde has started
21:38:53.640 [Lua] Init group template: horde
21:39:03.715 [Lua] Horde killed: ?
21:39:03.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 71207
21:39:13.931 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source.
21:39:15.039 [Lua] MUSIC: horde -> explore
21:39:16.955 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 735977 0
21:39:17.253 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:39:17.253 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:39:17.253 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:39:19.318 [Lua] Horde killed: ?
21:40:02.583 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 2 35
21:40:10.765 [Lua] state dead despawn
21:40:10.779 [Lua] [GameNetworkManager] destroying game object with go_id=63
21:40:11.661 [EACServer] [00:40:11:660][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:40:24.046 [Lua] state dead despawn
21:40:24.059 [Lua] [GameNetworkManager] destroying game object with go_id=72
21:40:30.718 [Lua] Time for new HOOORDE! multi_first_wave
21:40:30.718 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
21:40:30.718 [Lua] horde requested: vector_blob
21:40:30.718 [Lua] wants to spawn behind within distance: 60
21:40:30.718 [Lua] horde crated with id 6 of type vector_blob
21:40:30.718 [Lua] managed to spawn 30/30 horde enemies
21:40:30.718 [Lua] vector blob horde has started
21:40:30.726 [Lua] MUSIC: explore -> pre_horde
21:40:31.204 [Lua] Init group template: horde
21:40:33.682 [Lua] MUSIC: pre_horde -> horde
21:40:34.106 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 740202 0
21:40:36.311 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102b4304d, 4)
21:40:36.316 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
21:40:36.316 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=310
21:40:44.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 1044609
21:40:46.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 1100863
21:40:46.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 1100863
21:40:49.519 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102b4304d, 1)
21:40:49.521 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.96666666666666667)
21:40:49.521 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=318
21:40:52.430 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
21:40:52.430 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:40:52.431 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
21:40:52.431 [Lua] horde requested: vector_blob
21:40:52.431 [Lua] wants to spawn ahead within distance: 60
21:40:52.431 [Lua] horde crated with id 7 of type vector_blob
21:40:52.431 [Lua] managed to spawn 28/28 horde enemies
21:40:52.431 [Lua] vector blob horde has started
21:40:53.089 [Lua] Init group template: horde
21:41:00.192 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 71207
21:41:09.906 [Lua] HORDE: last wave, reset to standard horde delay
21:41:09.906 [Lua] Time for new HOOORDE! multi_last_wave
21:41:09.906 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
21:41:09.906 [Lua] horde requested: vector_blob
21:41:09.906 [Lua] wants to spawn behind within distance: 60
21:41:09.906 [Lua] horde crated with id 8 of type vector_blob
21:41:09.906 [Lua] managed to spawn 31/31 horde enemies
21:41:09.906 [Lua] vector blob horde has started
21:41:10.513 [Lua] Init group template: horde
21:41:11.816 [SteamLobby] Detected added member 1100001026d6707
21:41:11.817 [Lua] [NetworkServer] Changing num_players from 2 to 3
21:41:11.817 [Lua] Players: 3
21:41:11.817 [Lua] Set lobby begin:
21:41:11.817 [Lua] Lobby data twitch_enabled = false
21:41:11.817 [Lua] Lobby data power_level = 835
21:41:11.817 [Lua] Lobby data num_players = 3
21:41:11.817 [Lua] Lobby data weave_name = false
21:41:11.817 [Lua] Lobby data game_mode = 2
21:41:11.817 [Lua] Lobby data is_private = false
21:41:11.817 [Lua] Lobby data mechanism = adventure
21:41:11.817 [Lua] Lobby data level_key = bell
21:41:11.817 [Lua] Lobby data player_slot_1 = 0:0
21:41:11.817 [Lua] Lobby data selected_level_key = bell
21:41:11.817 [Lua] Lobby data unique_server_name = Semagicus
21:41:11.817 [Lua] Lobby data quick_game = true
21:41:11.817 [Lua] Lobby data matchmaking = true
21:41:11.817 [Lua] Lobby data difficulty = hardest
21:41:11.818 [Lua] Lobby data country_code = RU
21:41:11.818 [Lua] Lobby data host = 110000102b4304d
21:41:11.818 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:41:11.818 [Lua] Lobby data player_slot_2 = 0:0
21:41:11.818 [Lua] Lobby data player_slot_4 = 0:0
21:41:11.818 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:41:11.818 [Lua] Lobby data eac_authorized = true
21:41:11.818 [Lua] Set lobby end.
21:41:11.818 [Lua] [LobbyMembers] Member joined 1100001026d6707
21:41:11.838 [Connection] Creating endpoint 1100001026d6707 - reliable message sent
21:41:11.838 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
21:41:11.866 [SteamAuthenticator] Sent ticket request to 1100001026d6707
21:41:11.866 [Lua] [ChatManager][1]System: Sparrow is joining the game
21:41:14.397 [Lua] [ChatManager][1]System: Semagicus picked up a Grimoire
21:41:16.066 [SteamAuthenticator] Got ticket from 1100001026d6707
21:41:16.066 [SteamAuthenticator] BeginAuthSession 1100001026d6707
21:41:16.066 [SteamAuthenticator] Authenticating 1100001026d6707
21:41:16.066 [SteamAuthenticator] Got ticket request from 1100001026d6707
21:41:16.066 [SteamAuthenticator] GetAuthSessionTicket 1100001026d6707
21:41:16.067 [SteamAuthenticator] Sent ticket to 1100001026d6707
21:41:16.467 [SteamAuthenticator] Steam validation for 1100001026d6707 with response 0
21:41:16.489 [Connection] New session id 228 to 1100001026d6707.
21:41:16.582 [Connection] Established a connection <228.240> to 1100001026d6707
21:41:16.582 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
21:41:16.582 [Lua] [Matchmaking] Got a handshake request from 1100001026d6707 with user name 'Sparrow'
21:41:16.663 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 1100001026d6707, replying lobby_ok
21:41:16.772 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001026d6707 REPLY wh:0 | we:0 | dr:110000101d893da | bw:0 | es:110000102b4304d
21:41:16.856 [Lua] Set lobby begin:
21:41:16.856 [Lua] Lobby data twitch_enabled = false
21:41:16.856 [Lua] Lobby data power_level = 835
21:41:16.856 [Lua] Lobby data num_players = 3
21:41:16.856 [Lua] Lobby data weave_name = false
21:41:16.856 [Lua] Lobby data game_mode = 2
21:41:16.856 [Lua] Lobby data is_private = false
21:41:16.856 [Lua] Lobby data mechanism = adventure
21:41:16.856 [Lua] Lobby data level_key = bell
21:41:16.856 [Lua] Lobby data player_slot_1 = 0:0
21:41:16.856 [Lua] Lobby data selected_level_key = bell
21:41:16.856 [Lua] Lobby data unique_server_name = Semagicus
21:41:16.856 [Lua] Lobby data quick_game = true
21:41:16.856 [Lua] Lobby data matchmaking = true
21:41:16.856 [Lua] Lobby data difficulty = hardest
21:41:16.856 [Lua] Lobby data country_code = RU
21:41:16.857 [Lua] Lobby data host = 110000102b4304d
21:41:16.857 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:41:16.857 [Lua] Lobby data player_slot_2 = 0:0
21:41:16.857 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
21:41:16.857 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:41:16.857 [Lua] Lobby data eac_authorized = true
21:41:16.857 [Lua] Set lobby end.
21:41:16.857 [Lua] [Matchmaking] Assigning profile slot 4 to 1100001026d6707
21:41:16.857 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001026d6707 | dr:110000101d893da | bw:0 | es:110000102b4304d
21:41:18.057 [Lua] Horde killed: ?
21:41:19.033 [Lua] ### CLEARING PEER STATE FOR 1100001026d6707
21:41:19.135 [Lua] [PSM] Peer 1100001026d6707 joined. Want to use profile index "4"
21:41:19.135 [Lua] Mechanism says: a client joined the game! 1100001026d6707
21:41:19.136 [EAC] EAC server has client 1100001026d6707 (and owner 1100001026d6707)
21:41:19.136 [EACServer] [00:41:19:135][Windows][EAC Server] [Info][RegisterClient] Client: 01100001026D6707 PlayerGUID: 76561198000989959 PlayerIP: 0.0.0.0 OwnerGUID: 76561198000989959 PlayerName: Sparrow
21:41:19.136 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001026d6707, connection_key=8)
21:41:19.339 [EACServer] [00:41:19:338][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001026D6707 Session: 9 Status: Client Authenticated Message: Client authenticated.
21:41:19.341 [EAC] Peer 1100001026d6707 switched EAC state to ClientAuthenticatedLocal
21:41:19.454 [EACServer] [00:41:19:454][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001026D6707.
21:41:19.655 [EACServer] [00:41:19:655][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001026D6707
21:41:19.655 [EACServer] [00:41:19:655][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001026D6707 Session: 9 Status: Client Authenticated Remotely Message: Client authenticated remotely.
21:41:19.672 [EAC] Peer 1100001026d6707 switched EAC state to ClientAuthenticatedRemote
21:41:21.143 [Lua] player (1100001026d6707,1) was put into party 0
21:41:21.143 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001026d6707 bell 1
21:41:23.974 [SteamVoipClient] select_out(1100001026d6707, on)
21:41:23.974 [SteamVoipClient] select_in(1100001026d6707, on)
21:41:23.974 [SteamVoipClient] select_out(1100001026d6707, off)
21:41:25.682 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 71207
21:41:29.482 [Lua] ### Sending rpc_level_loaded
21:41:29.482 [Lua] #### Has state machine: true, sender: 1100001026d6707, level_id: 63
21:41:29.482 [Lua] Peer 1100001026d6707 has loaded the level but not all enemies, so we wait
21:41:29.845 [Lua] Horde killed: ?
21:41:33.076 [Lua] fence jumping
21:41:34.148 [Lua] MUSIC: horde -> explore
21:41:36.201 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:41:36.201 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:41:36.201 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:41:36.638 [Lua] Horde killed: ?
21:41:45.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 15, name: `unknown`
21:41:45.688 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001026d6707, connection_key=8)
21:41:45.689 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001026d6707 inventory_sync_id:30 my_peer_id:110000102b4304d
21:41:48.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 15, name: `unknown`
21:41:54.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 71, name: `unknown`
21:41:58.827 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
21:41:58.827 [Lua] [Matchmaking] Got a handshake request from 1100001026d6707 with user name 'Sparrow'
21:41:58.854 [Lua] Breedfreezer (server) starting a hot join sync
21:41:58.854 [Lua] packing 13 units of breed chaos_marauder
21:41:58.854 [Lua] packing 2 units of breed skaven_clan_rat
21:41:58.854 [Lua] packing 0 units of breed skaven_storm_vermin
21:41:58.854 [Lua] packing 0 units of breed skaven_slave
21:41:58.854 [Lua] packing 50 units of breed chaos_fanatic
21:41:58.854 [Lua] packing 8 units of breed chaos_raider
21:41:58.854 [Lua] packing 3 units of breed chaos_warrior
21:41:58.854 [Lua] packing 5 units of breed chaos_berzerker
21:41:58.854 [Lua] packing 0 units of breed skaven_plague_monk
21:41:58.854 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:41:58.854 [Lua]
21:41:58.854 [Lua] [1] = 29 (number)
21:41:58.854 [Lua] [2] = 13 (number)
21:41:58.854 [Lua] [3] = 9 (number)
21:41:58.854 [Lua] [4] = 2 (number)
21:41:58.854 [Lua] [5] = 1 (number)
21:41:58.854 [Lua] [6] = 0 (number)
21:41:58.854 [Lua] [7] = 1 (number)
21:41:58.854 [Lua] [8] = 0 (number)
21:41:58.854 [Lua] [9] = 11 (number)
21:41:58.854 [Lua] [10] = 50 (number)
21:41:58.854 [Lua] [11] = 6 (number)
21:41:58.854 [Lua] [12] = 8 (number)
21:41:58.854 [Lua] [13] = 4 (number)
21:41:58.854 [Lua] [14] = 3 (number)
21:41:58.854 [Lua] [15] = 2 (number)
21:41:58.854 [Lua] [16] = 5 (number)
21:41:58.854 [Lua] [17] = 1 (number)
21:41:58.854 [Lua] [18] = 0 (number)
21:41:58.854 [Lua]
21:41:58.854 [Lua]
21:41:58.854 [Lua] [1] = 228 (number)
21:41:58.854 [Lua] [2] = 75 (number)
21:41:58.854 [Lua] [3] = 81 (number)
21:41:58.854 [Lua] [4] = 123 (number)
21:41:58.854 [Lua] [5] = 95 (number)
21:41:58.854 [Lua] [6] = 83 (number)
21:41:58.854 [Lua] [7] = 79 (number)
21:41:58.854 [Lua] [8] = 97 (number)
21:41:58.854 [Lua] [9] = 85 (number)
21:41:58.854 [Lua] [10] = 100 (number)
21:41:58.854 [Lua] [11] = 122 (number)
21:41:58.854 [Lua] [12] = 76 (number)
21:41:58.854 [Lua] [13] = 113 (number)
21:41:58.854 [Lua] [14] = 277 (number)
21:41:58.854 [Lua] [15] = 278 (number)
21:41:58.854 [Lua] [16] = 192 (number)
21:41:58.854 [Lua] [17] = 221 (number)
21:41:58.854 [Lua] [18] = 195 (number)
21:41:58.854 [Lua] [19] = 227 (number)
21:41:58.854 [Lua] [20] = 223 (number)
21:41:58.854 [Lua] [21] = 225 (number)
21:41:58.854 [Lua] [22] = 216 (number)
21:41:58.854 [Lua] [23] = 214 (number)
21:41:58.854 [Lua] [24] = 211 (number)
21:41:58.854 [Lua] [25] = 217 (number)
21:41:58.854 [Lua] [26] = 218 (number)
21:41:58.854 [Lua] [27] = 184 (number)
21:41:58.854 [Lua] [28] = 129 (number)
21:41:58.854 [Lua] [29] = 183 (number)
21:41:58.854 [Lua] [30] = 322 (number)
21:41:58.854 [Lua] [31] = 199 (number)
21:41:58.854 [Lua] [32] = 200 (number)
21:41:58.854 [Lua] [33] = 186 (number)
21:41:58.854 [Lua] [34] = 119 (number)
21:41:58.854 [Lua] [35] = 323 (number)
21:41:58.854 [Lua] [36] = 321 (number)
21:41:58.854 [Lua] [37] = 182 (number)
21:41:58.854 [Lua] [38] = 328 (number)
21:41:58.854 [Lua] [39] = 197 (number)
21:41:58.854 [Lua] [40] = 89 (number)
21:41:58.854 [Lua] [41] = 201 (number)
21:41:58.854 [Lua] [42] = 193 (number)
21:41:58.854 [Lua] [43] = 181 (number)
21:41:58.854 [Lua] [44] = 326 (number)
21:41:58.854 [Lua] [45] = 206 (number)
21:41:58.854 [Lua] [46] = 234 (number)
21:41:58.854 [Lua] [47] = 185 (number)
21:41:58.854 [Lua] [48] = 198 (number)
21:41:58.854 [Lua] [49] = 202 (number)
21:41:58.854 [Lua] [50] = 205 (number)
21:41:58.854 [Lua] [51] = 187 (number)
21:41:58.854 [Lua] [52] = 209 (number)
21:41:58.854 [Lua] [53] = 188 (number)
21:41:58.854 [Lua] [54] = 333 (number)
21:41:58.854 [Lua] [55] = 233 (number)
21:41:58.854 [Lua] [56] = 191 (number)
21:41:58.854 [Lua] [57] = 180 (number)
21:41:58.854 [Lua] [58] = 325 (number)
21:41:58.854 [Lua] [59] = 324 (number)
21:41:58.854 [Lua] [60] = 336 (number)
21:41:58.854 [Lua] [61] = 190 (number)
21:41:58.854 [Lua] [62] = 327 (number)
21:41:58.854 [Lua] [63] = 330 (number)
21:41:58.854 [Lua] [64] = 337 (number)
21:41:58.854 [Lua] [65] = 210 (number)
21:41:58.854 [Lua] [66] = 173 (number)
21:41:58.854 [Lua] [67] = 174 (number)
21:41:58.854 [Lua] [68] = 128 (number)
21:41:58.854 [Lua] [69] = 74 (number)
21:41:58.854 [Lua] [70] = 125 (number)
21:41:58.854 [Lua] [71] = 109 (number)
21:41:58.854 [Lua] [72] = 104 (number)
21:41:58.854 [Lua] [73] = 106 (number)
21:41:58.854 [Lua] [74] = 121 (number)
21:41:58.854 [Lua] [75] = 78 (number)
21:41:58.854 [Lua] [76] = 87 (number)
21:41:58.854 [Lua] [77] = 179 (number)
21:41:58.854 [Lua] [78] = 176 (number)
21:41:58.854 [Lua] [79] = 268 (number)
21:41:58.854 [Lua] [80] = 270 (number)
21:41:58.854 [Lua] [81] = 171 (number)
21:41:58.854 [Lua]
21:41:58.855 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=375
21:41:58.855 [Lua] RemotePlayer:create_game_object( ) 375
21:41:58.868 [Lua] Assigning peer(1100001026d6707:1) to profile(4) career(1)
21:41:58.868 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001026d6707) local_player_id(1) profile_index(4) career_index(1)
21:41:58.868 [Lua] Set lobby begin:
21:41:58.868 [Lua] Lobby data twitch_enabled = false
21:41:58.868 [Lua] Lobby data power_level = 835
21:41:58.868 [Lua] Lobby data num_players = 3
21:41:58.868 [Lua] Lobby data weave_name = false
21:41:58.869 [Lua] Lobby data game_mode = 2
21:41:58.869 [Lua] Lobby data is_private = false
21:41:58.869 [Lua] Lobby data mechanism = adventure
21:41:58.869 [Lua] Lobby data level_key = bell
21:41:58.869 [Lua] Lobby data player_slot_1 = 0:0
21:41:58.869 [Lua] Lobby data selected_level_key = bell
21:41:58.869 [Lua] Lobby data unique_server_name = Semagicus
21:41:58.869 [Lua] Lobby data quick_game = true
21:41:58.869 [Lua] Lobby data matchmaking = true
21:41:58.869 [Lua] Lobby data difficulty = hardest
21:41:58.869 [Lua] Lobby data country_code = RU
21:41:58.869 [Lua] Lobby data host = 110000102b4304d
21:41:58.869 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:41:58.869 [Lua] Lobby data player_slot_2 = 0:0
21:41:58.869 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
21:41:58.869 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:41:58.869 [Lua] Lobby data eac_authorized = true
21:41:58.869 [Lua] Set lobby end.
21:41:58.869 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001026d6707 | dr:110000101d893da | bw:0 | es:110000102b4304d
21:41:59.316 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001026d6707 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:41:59.316 [Lua] Adding player sync data to peer=1100001026d6707 local_player_id=1
21:41:59.317 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:31 my_peer_id:110000102b4304d
21:41:59.317 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001026d6707 inventory_sync_id:31 my_peer_id:110000102b4304d
21:41:59.317 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:31 my_peer_id:110000102b4304d
21:41:59.318 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001026d6707
21:41:59.326 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:31 my_peer_id:110000102b4304d
21:41:59.326 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
21:41:59.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:41:59.845 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
21:41:59.845 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
21:41:59.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p
21:42:00.148 [Lua] Set lobby begin:
21:42:00.148 [Lua] Lobby data twitch_enabled = false
21:42:00.148 [Lua] Lobby data power_level = 556
21:42:00.148 [Lua] Lobby data num_players = 3
21:42:00.148 [Lua] Lobby data weave_name = false
21:42:00.149 [Lua] Lobby data game_mode = 2
21:42:00.149 [Lua] Lobby data is_private = false
21:42:00.149 [Lua] Lobby data mechanism = adventure
21:42:00.149 [Lua] Lobby data level_key = bell
21:42:00.149 [Lua] Lobby data player_slot_1 = 0:0
21:42:00.149 [Lua] Lobby data selected_level_key = bell
21:42:00.149 [Lua] Lobby data unique_server_name = Semagicus
21:42:00.149 [Lua] Lobby data quick_game = true
21:42:00.149 [Lua] Lobby data matchmaking = true
21:42:00.149 [Lua] Lobby data difficulty = hardest
21:42:00.149 [Lua] Lobby data country_code = RU
21:42:00.149 [Lua] Lobby data host = 110000102b4304d
21:42:00.149 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:42:00.149 [Lua] Lobby data player_slot_2 = 0:0
21:42:00.149 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
21:42:00.149 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:42:00.149 [Lua] Lobby data eac_authorized = true
21:42:00.149 [Lua] Set lobby end.
21:42:00.196 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p
21:42:00.196 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p
21:42:00.215 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 31
21:42:05.217 [Lua] Set lobby begin:
21:42:05.217 [Lua] Lobby data twitch_enabled = false
21:42:05.217 [Lua] Lobby data power_level = 835
21:42:05.217 [Lua] Lobby data num_players = 3
21:42:05.218 [Lua] Lobby data weave_name = false
21:42:05.218 [Lua] Lobby data game_mode = 2
21:42:05.218 [Lua] Lobby data is_private = false
21:42:05.218 [Lua] Lobby data mechanism = adventure
21:42:05.218 [Lua] Lobby data level_key = bell
21:42:05.218 [Lua] Lobby data player_slot_1 = 0:0
21:42:05.218 [Lua] Lobby data selected_level_key = bell
21:42:05.218 [Lua] Lobby data unique_server_name = Semagicus
21:42:05.218 [Lua] Lobby data quick_game = true
21:42:05.218 [Lua] Lobby data matchmaking = true
21:42:05.218 [Lua] Lobby data difficulty = hardest
21:42:05.218 [Lua] Lobby data country_code = RU
21:42:05.218 [Lua] Lobby data host = 110000102b4304d
21:42:05.218 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:42:05.218 [Lua] Lobby data player_slot_2 = 0:0
21:42:05.218 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
21:42:05.218 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:42:05.218 [Lua] Lobby data eac_authorized = true
21:42:05.218 [Lua] Set lobby end.
21:42:06.301 [Lua] player (1100001026d6707,1) was put into party 1
21:42:06.313 [Lua] [GameNetworkManager] destroying game object with go_id=310
21:42:06.318 [Lua] [GameNetworkManager] destroying game object with go_id=58
21:42:06.376 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001026d6707 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:42:06.377 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=387
21:42:06.378 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5)
21:42:07.502 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
21:42:07.502 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol
21:42:07.524 [Lua] > starting new spline, using new navbot: standard , id: boss_5
21:42:07.542 [Lua] > continuing spline boss_5 index: 2 reties: 0
21:42:07.556 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
21:42:07.556 [Lua] > continuing spline boss_5 index: 3 reties: 0
21:42:07.572 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
21:42:07.572 [Lua] > continuing spline boss_5 index: 4 reties: 0
21:42:07.588 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
21:42:07.588 [Lua] > continuing spline boss_5 index: 5 reties: 0
21:42:07.621 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
21:42:07.621 [Lua] > continuing spline boss_5 index: 6 reties: 0
21:42:07.641 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
21:42:07.641 [Lua] > continuing spline boss_5 index: 7 reties: 0
21:42:07.674 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
21:42:07.674 [Lua] > continuing spline boss_5 index: 8 reties: 0
21:42:07.733 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
21:42:07.733 [Lua] > continuing spline boss_5 index: 9 reties: 0
21:42:07.764 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
21:42:07.764 [Lua] > continuing spline boss_5 index: 10 reties: 0
21:42:07.806 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
21:42:07.806 [Lua] > continuing spline boss_5 index: 11 reties: 0
21:42:07.820 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
21:42:07.820 [Lua] > continuing spline boss_5 index: 12 reties: 0
21:42:07.832 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
21:42:07.832 [Lua] > spline completed boss_5 reties: 0
21:42:08.132 [Lua] Init group template: spline_patrol
21:42:09.741 [Lua] Switching ConflictSettings: to: skaven
21:42:09.741 [Lua] pacing=default
21:42:09.741 [Lua] roaming=nil
21:42:09.741 [Lua] specials=skaven
21:42:09.741 [Lua] debug_color=orange
21:42:09.741 [Lua] contained_breeds=nil
21:42:09.741 [Lua] pack_spawning=skaven
21:42:09.741 [Lua] disabled=false
21:42:09.741 [Lua] factions=nil
21:42:09.741 [Lua] boss=skaven
21:42:09.741 [Lua] horde=default
21:42:09.741 [Lua] name=skaven
21:42:09.741 [Lua] intensity=default
21:42:09.741 [Lua] ---
21:42:10.879 [Lua] Switching ConflictSettings: to: chaos
21:42:10.879 [Lua] pacing=chaos
21:42:10.879 [Lua] roaming=nil
21:42:10.879 [Lua] specials=chaos
21:42:10.879 [Lua] debug_color=purple
21:42:10.879 [Lua] contained_breeds=nil
21:42:10.879 [Lua] pack_spawning=chaos
21:42:10.879 [Lua] disabled=false
21:42:10.879 [Lua] factions=nil
21:42:10.879 [Lua] boss=chaos
21:42:10.879 [Lua] horde=chaos
21:42:10.879 [Lua] name=chaos
21:42:10.879 [Lua] intensity=default
21:42:10.879 [Lua] ---
21:42:11.661 [EACServer] [00:42:11:661][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:42:11.712 [Lua] Switching ConflictSettings: to: skaven
21:42:11.712 [Lua] pacing=default
21:42:11.712 [Lua] roaming=nil
21:42:11.712 [Lua] specials=skaven
21:42:11.712 [Lua] debug_color=orange
21:42:11.712 [Lua] contained_breeds=nil
21:42:11.712 [Lua] pack_spawning=skaven
21:42:11.712 [Lua] disabled=false
21:42:11.712 [Lua] factions=nil
21:42:11.712 [Lua] boss=skaven
21:42:11.712 [Lua] horde=default
21:42:11.712 [Lua] name=skaven
21:42:11.712 [Lua] intensity=default
21:42:11.712 [Lua] ---
21:42:11.913 [Lua] Switching ConflictSettings: to: chaos
21:42:11.913 [Lua] pacing=chaos
21:42:11.913 [Lua] roaming=nil
21:42:11.913 [Lua] specials=chaos
21:42:11.913 [Lua] debug_color=purple
21:42:11.913 [Lua] contained_breeds=nil
21:42:11.913 [Lua] pack_spawning=chaos
21:42:11.913 [Lua] disabled=false
21:42:11.913 [Lua] factions=nil
21:42:11.913 [Lua] boss=chaos
21:42:11.913 [Lua] horde=chaos
21:42:11.913 [Lua] name=chaos
21:42:11.913 [Lua] intensity=default
21:42:11.913 [Lua] ---
21:42:28.419 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 19 will change to a manual source.
21:42:35.756 [Lua] Time for new HOOORDE! multi_first_wave
21:42:35.756 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
21:42:35.756 [Lua] horde requested: vector_blob
21:42:35.756 [Lua] wants to spawn ahead within distance: 60
21:42:35.756 [Lua] horde crated with id 10 of type vector_blob
21:42:35.756 [Lua] managed to spawn 32/32 horde enemies
21:42:35.756 [Lua] vector blob horde has started
21:42:35.764 [Lua] MUSIC: explore -> pre_horde
21:42:35.780 [Lua] MUSIC: pre_horde -> horde
21:42:36.315 [Lua] Init group template: horde
21:42:45.573 [Lua] HORDE: Pushing horde in time; too many units out 74
21:42:50.652 [Lua] HORDE: Pushing horde in time; too many units out 63
21:42:55.645 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
21:42:55.645 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:42:55.645 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
21:42:55.645 [Lua] horde requested: vector_blob
21:42:55.645 [Lua] wants to spawn ahead within distance: 60
21:42:55.645 [Lua] horde crated with id 11 of type vector_blob
21:42:55.645 [Lua] managed to spawn 29/29 horde enemies
21:42:55.645 [Lua] vector blob horde has started
21:42:56.330 [Lua] Init group template: horde
21:43:05.851 [Lua] HORDE: Pushing horde in time; too many units out 71
21:43:06.276 [Lua] Coordinated attack!
21:43:08.887 [Lua] Horde killed: ?
21:43:08.905 [Lua] HORDE: Pushing horde in time; too many units out 64
21:43:13.880 [Lua] HORDE: last wave, reset to standard horde delay
21:43:13.880 [Lua] Time for new HOOORDE! multi_last_wave
21:43:13.880 [Lua] HORDE: Spawning hordes while 50 other ai are spawned
21:43:13.880 [Lua] horde requested: vector_blob
21:43:13.880 [Lua] wants to spawn ahead within distance: 60
21:43:13.880 [Lua] horde crated with id 12 of type vector_blob
21:43:13.880 [Lua] managed to spawn 29/29 horde enemies
21:43:13.880 [Lua] vector blob horde has started
21:43:14.509 [Lua] Init group template: horde
21:43:15.687 [Lua] Switching ConflictSettings: to: skaven
21:43:15.687 [Lua] pacing=default
21:43:15.687 [Lua] roaming=nil
21:43:15.687 [Lua] specials=skaven
21:43:15.687 [Lua] debug_color=orange
21:43:15.687 [Lua] contained_breeds=nil
21:43:15.687 [Lua] pack_spawning=skaven
21:43:15.687 [Lua] disabled=false
21:43:15.687 [Lua] factions=nil
21:43:15.687 [Lua] boss=skaven
21:43:15.687 [Lua] horde=default
21:43:15.687 [Lua] name=skaven
21:43:15.687 [Lua] intensity=default
21:43:15.687 [Lua] ---
21:43:15.727 [Lua] Switching ConflictSettings: to: chaos
21:43:15.727 [Lua] pacing=chaos
21:43:15.727 [Lua] roaming=nil
21:43:15.727 [Lua] specials=chaos
21:43:15.727 [Lua] debug_color=purple
21:43:15.727 [Lua] contained_breeds=nil
21:43:15.727 [Lua] pack_spawning=chaos
21:43:15.727 [Lua] disabled=false
21:43:15.727 [Lua] factions=nil
21:43:15.727 [Lua] boss=chaos
21:43:15.727 [Lua] horde=chaos
21:43:15.727 [Lua] name=chaos
21:43:15.727 [Lua] intensity=default
21:43:15.727 [Lua] ---
21:43:16.465 [Lua] Switching ConflictSettings: to: skaven
21:43:16.465 [Lua] pacing=default
21:43:16.465 [Lua] roaming=nil
21:43:16.465 [Lua] specials=skaven
21:43:16.465 [Lua] debug_color=orange
21:43:16.465 [Lua] contained_breeds=nil
21:43:16.465 [Lua] pack_spawning=skaven
21:43:16.465 [Lua] disabled=false
21:43:16.465 [Lua] factions=nil
21:43:16.465 [Lua] boss=skaven
21:43:16.465 [Lua] horde=default
21:43:16.465 [Lua] name=skaven
21:43:16.465 [Lua] intensity=default
21:43:16.465 [Lua] ---
21:43:16.670 [Lua] Switching ConflictSettings: to: chaos
21:43:16.670 [Lua] pacing=chaos
21:43:16.670 [Lua] roaming=nil
21:43:16.670 [Lua] specials=chaos
21:43:16.670 [Lua] debug_color=purple
21:43:16.670 [Lua] contained_breeds=nil
21:43:16.670 [Lua] pack_spawning=chaos
21:43:16.670 [Lua] disabled=false
21:43:16.670 [Lua] factions=nil
21:43:16.670 [Lua] boss=chaos
21:43:16.670 [Lua] horde=chaos
21:43:16.670 [Lua] name=chaos
21:43:16.670 [Lua] intensity=default
21:43:16.670 [Lua] ---
21:43:17.179 [Lua] Switching ConflictSettings: to: skaven
21:43:17.179 [Lua] pacing=default
21:43:17.179 [Lua] roaming=nil
21:43:17.179 [Lua] specials=skaven
21:43:17.179 [Lua] debug_color=orange
21:43:17.179 [Lua] contained_breeds=nil
21:43:17.179 [Lua] pack_spawning=skaven
21:43:17.179 [Lua] disabled=false
21:43:17.179 [Lua] factions=nil
21:43:17.179 [Lua] boss=skaven
21:43:17.179 [Lua] horde=default
21:43:17.179 [Lua] name=skaven
21:43:17.179 [Lua] intensity=default
21:43:17.179 [Lua] ---
21:43:17.399 [Lua] Switching ConflictSettings: to: chaos
21:43:17.399 [Lua] pacing=chaos
21:43:17.399 [Lua] roaming=nil
21:43:17.399 [Lua] specials=chaos
21:43:17.399 [Lua] debug_color=purple
21:43:17.399 [Lua] contained_breeds=nil
21:43:17.399 [Lua] pack_spawning=chaos
21:43:17.399 [Lua] disabled=false
21:43:17.399 [Lua] factions=nil
21:43:17.399 [Lua] boss=chaos
21:43:17.399 [Lua] horde=chaos
21:43:17.399 [Lua] name=chaos
21:43:17.399 [Lua] intensity=default
21:43:17.399 [Lua] ---
21:43:17.573 [Lua] Switching ConflictSettings: to: skaven
21:43:17.573 [Lua] pacing=default
21:43:17.573 [Lua] roaming=nil
21:43:17.573 [Lua] specials=skaven
21:43:17.573 [Lua] debug_color=orange
21:43:17.573 [Lua] contained_breeds=nil
21:43:17.573 [Lua] pack_spawning=skaven
21:43:17.573 [Lua] disabled=false
21:43:17.573 [Lua] factions=nil
21:43:17.573 [Lua] boss=skaven
21:43:17.573 [Lua] horde=default
21:43:17.573 [Lua] name=skaven
21:43:17.573 [Lua] intensity=default
21:43:17.573 [Lua] ---
21:43:17.824 [Lua] Switching ConflictSettings: to: chaos
21:43:17.824 [Lua] pacing=chaos
21:43:17.824 [Lua] roaming=nil
21:43:17.824 [Lua] specials=chaos
21:43:17.824 [Lua] debug_color=purple
21:43:17.824 [Lua] contained_breeds=nil
21:43:17.824 [Lua] pack_spawning=chaos
21:43:17.824 [Lua] disabled=false
21:43:17.824 [Lua] factions=nil
21:43:17.824 [Lua] boss=chaos
21:43:17.824 [Lua] horde=chaos
21:43:17.824 [Lua] name=chaos
21:43:17.824 [Lua] intensity=default
21:43:17.824 [Lua] ---
21:43:18.044 [Lua] Switching ConflictSettings: to: skaven
21:43:18.044 [Lua] pacing=default
21:43:18.044 [Lua] roaming=nil
21:43:18.044 [Lua] specials=skaven
21:43:18.044 [Lua] debug_color=orange
21:43:18.044 [Lua] contained_breeds=nil
21:43:18.044 [Lua] pack_spawning=skaven
21:43:18.044 [Lua] disabled=false
21:43:18.044 [Lua] factions=nil
21:43:18.044 [Lua] boss=skaven
21:43:18.044 [Lua] horde=default
21:43:18.044 [Lua] name=skaven
21:43:18.044 [Lua] intensity=default
21:43:18.044 [Lua] ---
21:43:18.218 [Lua] Horde killed: ?
21:43:35.412 [Lua] Switching ConflictSettings: to: chaos
21:43:35.412 [Lua] pacing=chaos
21:43:35.412 [Lua] roaming=nil
21:43:35.412 [Lua] specials=chaos
21:43:35.412 [Lua] debug_color=purple
21:43:35.412 [Lua] contained_breeds=nil
21:43:35.412 [Lua] pack_spawning=chaos
21:43:35.412 [Lua] disabled=false
21:43:35.412 [Lua] factions=nil
21:43:35.412 [Lua] boss=chaos
21:43:35.412 [Lua] horde=chaos
21:43:35.412 [Lua] name=chaos
21:43:35.412 [Lua] intensity=default
21:43:35.412 [Lua] ---
21:43:36.050 [Lua] Switching ConflictSettings: to: skaven
21:43:36.050 [Lua] pacing=default
21:43:36.050 [Lua] roaming=nil
21:43:36.050 [Lua] specials=skaven
21:43:36.050 [Lua] debug_color=orange
21:43:36.050 [Lua] contained_breeds=nil
21:43:36.050 [Lua] pack_spawning=skaven
21:43:36.050 [Lua] disabled=false
21:43:36.050 [Lua] factions=nil
21:43:36.050 [Lua] boss=skaven
21:43:36.050 [Lua] horde=default
21:43:36.050 [Lua] name=skaven
21:43:36.050 [Lua] intensity=default
21:43:36.050 [Lua] ---
21:43:36.490 [Lua] Switching ConflictSettings: to: chaos
21:43:36.490 [Lua] pacing=chaos
21:43:36.490 [Lua] roaming=nil
21:43:36.490 [Lua] specials=chaos
21:43:36.490 [Lua] debug_color=purple
21:43:36.490 [Lua] contained_breeds=nil
21:43:36.490 [Lua] pack_spawning=chaos
21:43:36.490 [Lua] disabled=false
21:43:36.490 [Lua] factions=nil
21:43:36.490 [Lua] boss=chaos
21:43:36.490 [Lua] horde=chaos
21:43:36.490 [Lua] name=chaos
21:43:36.490 [Lua] intensity=default
21:43:36.490 [Lua] ---
21:43:37.701 [Lua] Switching ConflictSettings: to: skaven
21:43:37.701 [Lua] pacing=default
21:43:37.701 [Lua] roaming=nil
21:43:37.701 [Lua] specials=skaven
21:43:37.701 [Lua] debug_color=orange
21:43:37.701 [Lua] contained_breeds=nil
21:43:37.701 [Lua] pack_spawning=skaven
21:43:37.701 [Lua] disabled=false
21:43:37.701 [Lua] factions=nil
21:43:37.701 [Lua] boss=skaven
21:43:37.701 [Lua] horde=default
21:43:37.701 [Lua] name=skaven
21:43:37.701 [Lua] intensity=default
21:43:37.701 [Lua] ---
21:43:37.934 [Lua] Switching ConflictSettings: to: chaos
21:43:37.934 [Lua] pacing=chaos
21:43:37.934 [Lua] roaming=nil
21:43:37.934 [Lua] specials=chaos
21:43:37.934 [Lua] debug_color=purple
21:43:37.934 [Lua] contained_breeds=nil
21:43:37.934 [Lua] pack_spawning=chaos
21:43:37.934 [Lua] disabled=false
21:43:37.934 [Lua] factions=nil
21:43:37.934 [Lua] boss=chaos
21:43:37.934 [Lua] horde=chaos
21:43:37.934 [Lua] name=chaos
21:43:37.934 [Lua] intensity=default
21:43:37.934 [Lua] ---
21:43:38.662 [Lua] Switching ConflictSettings: to: skaven
21:43:38.662 [Lua] pacing=default
21:43:38.662 [Lua] roaming=nil
21:43:38.662 [Lua] specials=skaven
21:43:38.662 [Lua] debug_color=orange
21:43:38.662 [Lua] contained_breeds=nil
21:43:38.662 [Lua] pack_spawning=skaven
21:43:38.662 [Lua] disabled=false
21:43:38.662 [Lua] factions=nil
21:43:38.662 [Lua] boss=skaven
21:43:38.662 [Lua] horde=default
21:43:38.662 [Lua] name=skaven
21:43:38.662 [Lua] intensity=default
21:43:38.662 [Lua] ---
21:43:39.190 [Lua] Switching ConflictSettings: to: chaos
21:43:39.190 [Lua] pacing=chaos
21:43:39.190 [Lua] roaming=nil
21:43:39.190 [Lua] specials=chaos
21:43:39.190 [Lua] debug_color=purple
21:43:39.190 [Lua] contained_breeds=nil
21:43:39.190 [Lua] pack_spawning=chaos
21:43:39.190 [Lua] disabled=false
21:43:39.190 [Lua] factions=nil
21:43:39.190 [Lua] boss=chaos
21:43:39.190 [Lua] horde=chaos
21:43:39.190 [Lua] name=chaos
21:43:39.190 [Lua] intensity=default
21:43:39.190 [Lua] ---
21:43:39.518 [Lua] MUSIC: horde -> explore
21:43:39.811 [Lua] Switching ConflictSettings: to: skaven
21:43:39.811 [Lua] pacing=default
21:43:39.811 [Lua] roaming=nil
21:43:39.811 [Lua] specials=skaven
21:43:39.811 [Lua] debug_color=orange
21:43:39.811 [Lua] contained_breeds=nil
21:43:39.811 [Lua] pack_spawning=skaven
21:43:39.811 [Lua] disabled=false
21:43:39.811 [Lua] factions=nil
21:43:39.811 [Lua] boss=skaven
21:43:39.811 [Lua] horde=default
21:43:39.811 [Lua] name=skaven
21:43:39.811 [Lua] intensity=default
21:43:39.811 [Lua] ---
21:43:41.210 [Lua] Horde killed: ?
21:43:41.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:43:41.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:43:41.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:43:41.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:43:52.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 74, name: `unknown`
21:44:11.661 [EACServer] [00:44:11:660][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:44:19.866 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:20.352 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:44:22.592 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Tome
21:44:22.892 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:44:22.911 [Lua] Spline already found!
21:44:23.010 [Lua] Init group template: spline_patrol
21:44:31.787 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:44:31.805 [Lua] Spline already found!
21:44:31.845 [Lua] Init group template: spline_patrol
21:44:41.663 [Lua] fence jumping
21:44:43.039 [Lua] ready to jump failed
21:44:45.816 [Lua] ready to jump failed
21:44:49.256 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 772953 0
21:44:55.498 [Lua] Time for new HOOORDE! multi_first_wave
21:44:55.498 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
21:44:55.498 [Lua] horde requested: vector_blob
21:44:55.498 [Lua] wants to spawn ahead within distance: 60
21:44:55.498 [Lua] horde crated with id 15 of type vector_blob
21:44:55.498 [Lua] managed to spawn 58/58 horde enemies
21:44:55.498 [Lua] vector blob horde has started
21:44:55.507 [Lua] MUSIC: explore -> pre_horde
21:44:56.150 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 773313 0
21:44:56.604 [Lua] Init group template: horde
21:45:02.393 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:02.589 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:02.798 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:45:03.067 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:45:03.534 [Lua] MUSIC: pre_horde -> horde
21:45:09.276 [Lua] HORDE: Pushing horde in time; too many units out 97
21:45:14.298 [Lua] HORDE: Pushing horde in time; too many units out 84
21:45:19.172 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:19.392 [Lua] HORDE: Pushing horde in time; too many units out 74
21:45:19.626 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:45:24.522 [Lua] HORDE: Pushing horde in time; too many units out 74
21:45:26.142 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:45:26.158 [Lua] Spline already found!
21:45:26.221 [Lua] Init group template: spline_patrol
21:45:29.543 [Lua] HORDE: Pushing horde in time; too many units out 80
21:45:32.341 [Lua] Switching ConflictSettings: to: chaos
21:45:32.341 [Lua] pacing=chaos
21:45:32.341 [Lua] roaming=nil
21:45:32.341 [Lua] specials=chaos
21:45:32.341 [Lua] debug_color=purple
21:45:32.341 [Lua] contained_breeds=nil
21:45:32.341 [Lua] pack_spawning=chaos
21:45:32.341 [Lua] disabled=false
21:45:32.341 [Lua] factions=nil
21:45:32.341 [Lua] boss=chaos
21:45:32.341 [Lua] horde=chaos
21:45:32.341 [Lua] name=chaos
21:45:32.341 [Lua] intensity=default
21:45:32.341 [Lua] ---
21:45:33.118 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:33.528 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:45:34.117 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:34.528 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:45:34.666 [Lua] HORDE: Pushing horde in time; too many units out 83
21:45:35.018 [Lua] Coordinated attack!
21:45:36.227 [Lua] Switching ConflictSettings: to: skaven
21:45:36.227 [Lua] pacing=default
21:45:36.227 [Lua] roaming=nil
21:45:36.227 [Lua] specials=skaven
21:45:36.227 [Lua] debug_color=orange
21:45:36.227 [Lua] contained_breeds=nil
21:45:36.227 [Lua] pack_spawning=skaven
21:45:36.227 [Lua] disabled=false
21:45:36.227 [Lua] factions=nil
21:45:36.227 [Lua] boss=skaven
21:45:36.227 [Lua] horde=default
21:45:36.227 [Lua] name=skaven
21:45:36.227 [Lua] intensity=default
21:45:36.227 [Lua] ---
21:45:36.860 [Lua] Switching ConflictSettings: to: chaos
21:45:36.860 [Lua] pacing=chaos
21:45:36.860 [Lua] roaming=nil
21:45:36.860 [Lua] specials=chaos
21:45:36.860 [Lua] debug_color=purple
21:45:36.860 [Lua] contained_breeds=nil
21:45:36.860 [Lua] pack_spawning=chaos
21:45:36.860 [Lua] disabled=false
21:45:36.860 [Lua] factions=nil
21:45:36.860 [Lua] boss=chaos
21:45:36.860 [Lua] horde=chaos
21:45:36.860 [Lua] name=chaos
21:45:36.860 [Lua] intensity=default
21:45:36.860 [Lua] ---
21:45:38.990 [Lua] MUSIC: horde -> explore
21:45:39.728 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
21:45:39.728 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:45:39.728 [Lua] HORDE: Spawning hordes while 50 other ai are spawned
21:45:39.728 [Lua] horde requested: vector_blob
21:45:39.728 [Lua] wants to spawn ahead within distance: 60
21:45:39.728 [Lua] horde crated with id 17 of type vector_blob
21:45:39.728 [Lua] managed to spawn 31/31 horde enemies
21:45:39.728 [Lua] vector blob horde has started
21:45:39.737 [Lua] MUSIC: explore -> pre_horde
21:45:39.763 [Lua] MUSIC: pre_horde -> horde
21:45:40.371 [Lua] Init group template: horde
21:45:40.456 [Lua] Horde killed: ?
21:45:40.476 [Lua] HORDE: Pushing horde in time; too many units out 81
21:45:40.741 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:45:40.741 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:45:40.741 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:45:42.769 [Lua] Switching ConflictSettings: to: skaven
21:45:42.769 [Lua] pacing=default
21:45:42.769 [Lua] roaming=nil
21:45:42.769 [Lua] specials=skaven
21:45:42.769 [Lua] debug_color=orange
21:45:42.769 [Lua] contained_breeds=nil
21:45:42.769 [Lua] pack_spawning=skaven
21:45:42.769 [Lua] disabled=false
21:45:42.769 [Lua] factions=nil
21:45:42.769 [Lua] boss=skaven
21:45:42.769 [Lua] horde=default
21:45:42.769 [Lua] name=skaven
21:45:42.769 [Lua] intensity=default
21:45:42.769 [Lua] ---
21:45:43.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 135, name: `unknown`
21:45:44.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 71207
21:45:44.202 [Lua] Switching ConflictSettings: to: chaos
21:45:44.202 [Lua] pacing=chaos
21:45:44.202 [Lua] roaming=nil
21:45:44.202 [Lua] specials=chaos
21:45:44.202 [Lua] debug_color=purple
21:45:44.202 [Lua] contained_breeds=nil
21:45:44.202 [Lua] pack_spawning=chaos
21:45:44.202 [Lua] disabled=false
21:45:44.202 [Lua] factions=nil
21:45:44.202 [Lua] boss=chaos
21:45:44.202 [Lua] horde=chaos
21:45:44.202 [Lua] name=chaos
21:45:44.202 [Lua] intensity=default
21:45:44.202 [Lua] ---
21:45:45.550 [Lua] HORDE: Pushing horde in time; too many units out 79
21:45:49.025 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:49.368 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:45:49.616 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:50.212 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:50.579 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:45:50.684 [Lua] HORDE: Pushing horde in time; too many units out 77
21:45:50.962 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:56.540 [Lua] HORDE: Pushing horde in time; too many units out 61
21:45:59.718 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:45:59.788 [Lua] MUSIC: horde -> explore
21:46:00.621 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:46:00.621 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:46:00.621 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:46:01.067 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:46:01.563 [Lua] HORDE: last wave, reset to standard horde delay
21:46:01.563 [Lua] Time for new HOOORDE! multi_last_wave
21:46:01.563 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
21:46:01.563 [Lua] horde requested: vector_blob
21:46:01.563 [Lua] wants to spawn ahead within distance: 60
21:46:01.563 [Lua] horde crated with id 18 of type vector_blob
21:46:01.563 [Lua] managed to spawn 29/29 horde enemies
21:46:01.563 [Lua] vector blob horde has started
21:46:01.573 [Lua] MUSIC: explore -> pre_horde
21:46:01.596 [Lua] MUSIC: pre_horde -> horde
21:46:02.229 [Lua] Init group template: horde
21:46:04.836 [Lua] Horde killed: ?
21:46:11.662 [EACServer] [00:46:11:662][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:46:14.520 [Lua] simple los failed
21:46:15.645 [Lua] ready to jump failed
21:46:23.985 [Lua] MUSIC: horde -> explore
21:46:24.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:46:24.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:46:24.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:46:27.162 [Lua] Horde killed: ?
21:46:28.272 [Lua] Coordinated attack!
21:46:28.455 [Lua] [ChatManager][1]System: Semagicus picked up a piece of Ravaged Art
21:46:30.409 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 3 41
21:46:31.603 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 5 40
21:46:33.774 [Lua] [ChatManager][1]System: Semagicus picked up a Loot Die (1)
21:46:38.963 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:39.392 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:46:39.731 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:40.154 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:46:42.286 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:42.707 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:46:47.612 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:47.987 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:46:49.165 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:49.549 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:46:52.897 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:53.251 [Lua] [ChatManager][1]System: Semagicus picked up a Tome
21:46:53.313 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:46:54.059 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source.
21:46:58.449 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:58.617 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:58.775 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:46:59.382 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:02.874 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source.
21:47:04.892 [Lua] ready to jump failed
21:47:06.014 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source.
21:47:13.023 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:13.421 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:17.852 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:18.052 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:18.252 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:18.569 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:26.867 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:27.027 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:27.165 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:27.392 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:33.633 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:34.034 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:34.528 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:34.791 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:34.958 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:35.443 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:37.577 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:37.761 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:38.175 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:38.660 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:45.423 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:45.975 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:46.457 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:46.912 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:47.857 [Lua] Time for new HOOORDE! multi_first_wave
21:47:47.857 [Lua] HORDE: Spawning hordes while 16 other ai are spawned
21:47:47.857 [Lua] horde requested: vector_blob
21:47:47.857 [Lua] wants to spawn ahead within distance: 60
21:47:47.857 [Lua] horde crated with id 19 of type vector_blob
21:47:47.857 [Lua] managed to spawn 32/32 horde enemies
21:47:47.858 [Lua] vector blob horde has started
21:47:47.870 [Lua] MUSIC: explore -> pre_horde
21:47:48.423 [Lua] Init group template: horde
21:47:48.488 [Lua] main_path_player_far_away_check started
21:47:49.917 [Lua] main_path_player_far_away_check started
21:47:51.382 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:51.561 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:52.002 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:52.167 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:52.369 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:52.756 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:53.031 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:53.397 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:53.539 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:53.996 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:54.164 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:54.602 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:54.712 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:55.172 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:55.314 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:55.839 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:56.006 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:56.006 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:56.007 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:56.217 [Lua] MUSIC: pre_horde -> horde
21:47:56.403 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:56.545 [Lua] main_path_player_far_away_check started
21:47:56.623 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:56.706 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:56.788 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:57.006 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:57.041 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:57.616 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:57.616 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:58.037 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
21:47:58.037 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:47:58.037 [Lua] HORDE: Spawning hordes while 27 other ai are spawned
21:47:58.037 [Lua] horde requested: vector_blob
21:47:58.037 [Lua] wants to spawn ahead within distance: 60
21:47:58.037 [Lua] horde crated with id 20 of type vector_blob
21:47:58.037 [Lua] managed to spawn 29/29 horde enemies
21:47:58.037 [Lua] vector blob horde has started
21:47:58.198 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:58.234 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:58.558 [Lua] Init group template: horde
21:47:58.827 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:58.827 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:59.297 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:47:59.433 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:59.784 [Lua] main_path_player_far_away_check started
21:47:59.890 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:00.037 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:00.522 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:00.658 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:01.125 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:01.274 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:01.727 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:01.997 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:02.346 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:02.678 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:03.112 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:03.450 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:03.845 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:04.105 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:04.479 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:04.480 [Lua] main_path_player_far_away_check started
21:48:04.731 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:05.081 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:07.669 [Lua] main_path_player_far_away_check started
21:48:07.793 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:08.160 [Lua] HORDE: last wave, reset to standard horde delay
21:48:08.160 [Lua] Time for new HOOORDE! multi_last_wave
21:48:08.160 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
21:48:08.160 [Lua] horde requested: vector_blob
21:48:08.160 [Lua] wants to spawn ahead within distance: 60
21:48:08.160 [Lua] horde crated with id 21 of type vector_blob
21:48:08.160 [Lua] managed to spawn 31/31 horde enemies
21:48:08.160 [Lua] vector blob horde has started
21:48:08.397 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:08.397 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:08.696 [Lua] Init group template: horde
21:48:09.010 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:09.010 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:09.593 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:09.628 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:10.164 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:10.228 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:10.731 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:10.845 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:10.887 [Lua] main_path_player_far_away_check started
21:48:11.358 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:11.662 [EACServer] [00:48:11:661][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:48:12.375 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:12.911 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:12.969 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:13.602 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:13.602 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:14.217 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:14.262 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:14.833 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:14.834 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:15.434 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:15.435 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:16.025 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:16.026 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:16.640 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:16.640 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:17.231 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:17.300 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:17.809 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:17.850 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:18.404 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:18.444 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:18.449 [Lua] Horde killed: ?
21:48:19.036 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:19.036 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:19.628 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:19.669 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:20.155 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:20.236 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:20.780 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:20.865 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:21.362 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:21.435 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:21.927 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:22.050 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:22.505 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:22.632 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:23.025 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 100 will change to a manual source.
21:48:23.042 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:23.323 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:23.762 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:23.973 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:24.373 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:24.559 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:24.968 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:28.611 [Lua] Horde killed: ?
21:48:28.948 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:28.979 [Lua] MUSIC: horde -> explore
21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:48:29.146 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:29.384 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:29.681 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:31.302 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 104720
21:48:31.937 [Lua] Horde killed: ?
21:48:49.443 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:49.867 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:48:50.256 [Lua] Coordinated attack!
21:48:53.057 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:53.646 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:49:10.307 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Grimoire
21:49:13.946 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source.
21:49:14.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_amb_bell_rain_open_area_interior_tunnels` for object id: 3, name: `unknown`
21:49:17.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 9, name: `unknown`
21:49:17.583 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 150 will change to a manual source.
21:49:23.248 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:23.784 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:49:25.364 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:25.582 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:25.829 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:49:26.165 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:49:26.816 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:27.336 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:49:27.472 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:27.953 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:49:33.861 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:34.045 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:34.257 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:49:34.505 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:49:46.899 [Lua] Coordinated attack!
21:49:53.903 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:54.370 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:49:56.105 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:56.507 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:49:58.291 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:58.716 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:49:58.909 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:59.226 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:50:01.025 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 2 18
21:50:11.662 [EACServer] [00:50:11:661][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:50:13.987 [Lua] Time for new HOOORDE! multi_first_wave
21:50:13.987 [Lua] HORDE: Spawning hordes while 19 other ai are spawned
21:50:13.987 [Lua] horde requested: vector_blob
21:50:13.987 [Lua] wants to spawn ahead within distance: 60
21:50:13.987 [Lua] horde crated with id 22 of type vector_blob
21:50:13.987 [Lua] managed to spawn 29/29 horde enemies
21:50:13.987 [Lua] vector blob horde has started
21:50:13.994 [Lua] MUSIC: explore -> pre_horde
21:50:14.457 [Lua] Init group template: horde
21:50:15.832 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 5 49
21:50:19.474 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 6 52
21:50:19.582 [Lua] MUSIC: pre_horde -> horde
21:50:20.024 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 4 51
21:50:26.098 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source.
21:50:27.707 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:28.162 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:50:29.218 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
21:50:29.218 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:50:29.218 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
21:50:29.218 [Lua] horde requested: vector_blob
21:50:29.218 [Lua] wants to spawn ahead within distance: 60
21:50:29.218 [Lua] horde crated with id 23 of type vector_blob
21:50:29.218 [Lua] managed to spawn 26/26 horde enemies
21:50:29.218 [Lua] vector blob horde has started
21:50:29.836 [Lua] Init group template: horde
21:50:30.075 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source.
21:50:30.598 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 157 will change to a manual source.
21:50:41.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 4, name: `unknown`
21:50:45.648 [Lua] HORDE: last wave, reset to standard horde delay
21:50:45.648 [Lua] Time for new HOOORDE! multi_last_wave
21:50:45.648 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
21:50:45.648 [Lua] horde requested: vector_blob
21:50:45.648 [Lua] wants to spawn ahead within distance: 60
21:50:45.648 [Lua] horde crated with id 24 of type vector_blob
21:50:45.648 [Lua] managed to spawn 27/27 horde enemies
21:50:45.648 [Lua] vector blob horde has started
21:50:46.264 [Lua] Init group template: horde
21:50:52.560 [Lua] Horde killed: ?
21:51:04.083 [Lua] Horde killed: ?
21:51:05.012 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 5 4 40
21:51:10.961 [Lua] MUSIC: horde -> explore
21:51:12.242 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:51:12.242 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:51:12.242 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:51:14.370 [Lua] Horde killed: ?
21:51:22.557 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
21:51:22.557 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol
21:51:22.576 [Lua] > starting new spline, using new navbot: standard , id: boss_8
21:51:22.592 [Lua] > continuing spline boss_8 index: 2 reties: 0
21:51:22.630 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
21:51:22.630 [Lua] > continuing spline boss_8 index: 3 reties: 0
21:51:22.646 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
21:51:22.646 [Lua] > continuing spline boss_8 index: 4 reties: 0
21:51:22.661 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
21:51:22.661 [Lua] > continuing spline boss_8 index: 5 reties: 0
21:51:22.678 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
21:51:22.678 [Lua] > continuing spline boss_8 index: 6 reties: 0
21:51:22.693 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
21:51:22.693 [Lua] > continuing spline boss_8 index: 7 reties: 0
21:51:22.708 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
21:51:22.708 [Lua] > continuing spline boss_8 index: 8 reties: 0
21:51:22.759 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.009972836822271347 boss_8
21:51:22.759 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
21:51:22.759 [Lua] > continuing spline boss_8 index: 9 reties: 0
21:51:22.811 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
21:51:22.811 [Lua] > continuing spline boss_8 index: 10 reties: 0
21:51:22.849 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
21:51:22.849 [Lua] > continuing spline boss_8 index: 11 reties: 0
21:51:22.882 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
21:51:22.882 [Lua] > spline completed boss_8 reties: 0
21:51:23.202 [Lua] Init group template: spline_patrol
21:51:23.254 [SteamLobby] Detected added member 110000107b0d336
21:51:23.255 [Lua] [NetworkServer] Changing num_players from 3 to 4
21:51:23.255 [Lua] Players: 4
21:51:23.255 [Lua] Set lobby begin:
21:51:23.255 [Lua] Lobby data twitch_enabled = false
21:51:23.256 [Lua] Lobby data power_level = 835
21:51:23.256 [Lua] Lobby data num_players = 4
21:51:23.256 [Lua] Lobby data weave_name = false
21:51:23.256 [Lua] Lobby data game_mode = 2
21:51:23.256 [Lua] Lobby data is_private = false
21:51:23.256 [Lua] Lobby data mechanism = adventure
21:51:23.256 [Lua] Lobby data level_key = bell
21:51:23.256 [Lua] Lobby data player_slot_1 = 0:0
21:51:23.256 [Lua] Lobby data selected_level_key = bell
21:51:23.256 [Lua] Lobby data unique_server_name = Semagicus
21:51:23.256 [Lua] Lobby data quick_game = true
21:51:23.256 [Lua] Lobby data matchmaking = true
21:51:23.257 [Lua] Lobby data difficulty = hardest
21:51:23.257 [Lua] Lobby data country_code = RU
21:51:23.257 [Lua] Lobby data host = 110000102b4304d
21:51:23.257 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:51:23.257 [Lua] Lobby data player_slot_2 = 0:0
21:51:23.257 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
21:51:23.257 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:51:23.257 [Lua] Lobby data eac_authorized = true
21:51:23.257 [Lua] Set lobby end.
21:51:23.258 [Lua] [LobbyMembers] Member joined 110000107b0d336
21:51:23.280 [Connection] Creating endpoint 110000107b0d336 - reliable message sent
21:51:23.280 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
21:51:23.306 [SteamAuthenticator] Sent ticket request to 110000107b0d336
21:51:23.307 [Lua] [ChatManager][1]System: Ghost is joining the game
21:51:25.742 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:26.091 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:51:27.515 [SteamAuthenticator] Got ticket from 110000107b0d336
21:51:27.515 [SteamAuthenticator] BeginAuthSession 110000107b0d336
21:51:27.515 [SteamAuthenticator] Authenticating 110000107b0d336
21:51:27.515 [SteamAuthenticator] Got ticket request from 110000107b0d336
21:51:27.516 [SteamAuthenticator] GetAuthSessionTicket 110000107b0d336
21:51:27.516 [SteamAuthenticator] Sent ticket to 110000107b0d336
21:51:27.823 [SteamAuthenticator] Steam validation for 110000107b0d336 with response 0
21:51:27.825 [Connection] New session id 151 to 110000107b0d336.
21:51:27.911 [Connection] Established a connection <78.151> to 110000107b0d336
21:51:27.911 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
21:51:27.911 [Lua] [Matchmaking] Got a handshake request from 110000107b0d336 with user name 'Ghost'
21:51:27.987 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 110000107b0d336, replying lobby_ok
21:51:28.070 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107b0d336 REPLY wh:0 | we:1100001026d6707 | dr:110000101d893da | bw:0 | es:110000102b4304d
21:51:29.730 [Lua] Set lobby begin:
21:51:29.730 [Lua] Lobby data twitch_enabled = false
21:51:29.730 [Lua] Lobby data power_level = 835
21:51:29.730 [Lua] Lobby data num_players = 4
21:51:29.730 [Lua] Lobby data weave_name = false
21:51:29.730 [Lua] Lobby data game_mode = 2
21:51:29.730 [Lua] Lobby data is_private = false
21:51:29.730 [Lua] Lobby data mechanism = adventure
21:51:29.730 [Lua] Lobby data level_key = bell
21:51:29.730 [Lua] Lobby data player_slot_1 = 110000107b0d336:1
21:51:29.730 [Lua] Lobby data selected_level_key = bell
21:51:29.731 [Lua] Lobby data unique_server_name = Semagicus
21:51:29.731 [Lua] Lobby data quick_game = true
21:51:29.731 [Lua] Lobby data matchmaking = true
21:51:29.731 [Lua] Lobby data difficulty = hardest
21:51:29.731 [Lua] Lobby data country_code = RU
21:51:29.731 [Lua] Lobby data host = 110000102b4304d
21:51:29.731 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:51:29.731 [Lua] Lobby data player_slot_2 = 0:0
21:51:29.731 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
21:51:29.731 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:51:29.731 [Lua] Lobby data eac_authorized = true
21:51:29.731 [Lua] Set lobby end.
21:51:29.731 [Lua] [Matchmaking] Assigning profile slot 1 to 110000107b0d336
21:51:29.731 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000107b0d336 | we:1100001026d6707 | dr:110000101d893da | bw:0 | es:110000102b4304d
21:51:32.020 [Lua] ### CLEARING PEER STATE FOR 110000107b0d336
21:51:32.021 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 9 26
21:51:32.068 [Lua] [PSM] Peer 110000107b0d336 joined. Want to use profile index "1"
21:51:32.068 [Lua] Mechanism says: a client joined the game! 110000107b0d336
21:51:32.069 [EAC] EAC server has client 110000107b0d336 (and owner 110000107b0d336)
21:51:32.069 [EACServer] [00:51:32:068][Windows][EAC Server] [Info][RegisterClient] Client: 0110000107B0D336 PlayerGUID: 76561198089294646 PlayerIP: 0.0.0.0 OwnerGUID: 76561198089294646 PlayerName: Ghost
21:51:32.069 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107b0d336, connection_key=9)
21:51:32.275 [EACServer] [00:51:32:274][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B0D336 Session: 10 Status: Client Authenticated Message: Client authenticated.
21:51:32.279 [EAC] Peer 110000107b0d336 switched EAC state to ClientAuthenticatedLocal
21:51:32.433 [EACServer] [00:51:32:433][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000107B0D336.
21:51:32.597 [Lua] Coordinated attack!
21:51:32.633 [EACServer] [00:51:32:633][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000107B0D336
21:51:32.633 [EACServer] [00:51:32:633][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B0D336 Session: 10 Status: Client Authenticated Remotely Message: Client authenticated remotely.
21:51:32.646 [EAC] Peer 110000107b0d336 switched EAC state to ClientAuthenticatedRemote
21:51:34.159 [Lua] player (110000107b0d336,1) was put into party 0
21:51:34.159 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107b0d336 bell 1
21:51:36.616 [SteamVoipClient] select_out(110000107b0d336, on)
21:51:36.616 [SteamVoipClient] select_in(110000107b0d336, on)
21:51:36.616 [SteamVoipClient] select_out(110000107b0d336, off)
21:51:40.869 [Lua] ### Sending rpc_level_loaded
21:51:40.869 [Lua] #### Has state machine: true, sender: 110000107b0d336, level_id: 63
21:51:40.869 [Lua] Peer 110000107b0d336 has loaded the level but not all enemies, so we wait
21:51:49.900 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000107b0d336, connection_key=9)
21:51:49.901 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107b0d336 inventory_sync_id:31 my_peer_id:110000102b4304d
21:51:50.382 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 51
21:51:50.397 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 51
21:51:51.288 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 51
21:51:57.319 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:57.782 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:51:57.986 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
21:51:57.986 [Lua] [Matchmaking] Got a handshake request from 110000107b0d336 with user name 'Ghost'
21:51:58.014 [Lua] Breedfreezer (server) starting a hot join sync
21:51:58.014 [Lua] packing 27 units of breed chaos_marauder
21:51:58.014 [Lua] packing 7 units of breed skaven_clan_rat
21:51:58.014 [Lua] packing 11 units of breed skaven_storm_vermin
21:51:58.014 [Lua] packing 50 units of breed skaven_slave
21:51:58.014 [Lua] --> rpc-package size reached, sending rpc now
21:51:58.014 [Lua] packing 50 units of breed chaos_fanatic
21:51:58.014 [Lua] packing 5 units of breed chaos_raider
21:51:58.014 [Lua] packing 0 units of breed chaos_warrior
21:51:58.014 [Lua] packing 7 units of breed chaos_berzerker
21:51:58.014 [Lua] packing 0 units of breed skaven_plague_monk
21:51:58.014 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:51:58.014 [Lua]
21:51:58.014 [Lua] [1] = 43 (number)
21:51:58.014 [Lua] [2] = 50 (number)
21:51:58.014 [Lua] [3] = 8 (number)
21:51:58.014 [Lua] [4] = 5 (number)
21:51:58.014 [Lua] [5] = 6 (number)
21:51:58.014 [Lua] [6] = 0 (number)
21:51:58.014 [Lua] [7] = 7 (number)
21:51:58.014 [Lua] [8] = 7 (number)
21:51:58.014 [Lua] [9] = 1 (number)
21:51:58.014 [Lua] [10] = 0 (number)
21:51:58.014 [Lua]
21:51:58.014 [Lua]
21:51:58.014 [Lua] [1] = 337 (number)
21:51:58.014 [Lua] [2] = 218 (number)
21:51:58.014 [Lua] [3] = 778 (number)
21:51:58.014 [Lua] [4] = 774 (number)
21:51:58.014 [Lua] [5] = 214 (number)
21:51:58.014 [Lua] [6] = 773 (number)
21:51:58.014 [Lua] [7] = 699 (number)
21:51:58.014 [Lua] [8] = 777 (number)
21:51:58.014 [Lua] [9] = 191 (number)
21:51:58.014 [Lua] [10] = 190 (number)
21:51:58.014 [Lua] [11] = 216 (number)
21:51:58.014 [Lua] [12] = 325 (number)
21:51:58.014 [Lua] [13] = 119 (number)
21:51:58.014 [Lua] [14] = 186 (number)
21:51:58.014 [Lua] [15] = 704 (number)
21:51:58.014 [Lua] [16] = 776 (number)
21:51:58.014 [Lua] [17] = 181 (number)
21:51:58.014 [Lua] [18] = 709 (number)
21:51:58.014 [Lua] [19] = 198 (number)
21:51:58.014 [Lua] [20] = 193 (number)
21:51:58.014 [Lua] [21] = 324 (number)
21:51:58.014 [Lua] [22] = 233 (number)
21:51:58.014 [Lua] [23] = 322 (number)
21:51:58.014 [Lua] [24] = 779 (number)
21:51:58.014 [Lua] [25] = 211 (number)
21:51:58.014 [Lua] [26] = 209 (number)
21:51:58.014 [Lua] [27] = 202 (number)
21:51:58.014 [Lua] [28] = 772 (number)
21:51:58.014 [Lua] [29] = 201 (number)
21:51:58.014 [Lua] [30] = 225 (number)
21:51:58.014 [Lua] [31] = 775 (number)
21:51:58.014 [Lua] [32] = 192 (number)
21:51:58.014 [Lua] [33] = 703 (number)
21:51:58.014 [Lua] [34] = 790 (number)
21:51:58.014 [Lua] [35] = 789 (number)
21:51:58.014 [Lua] [36] = 205 (number)
21:51:58.014 [Lua] [37] = 701 (number)
21:51:58.014 [Lua] [38] = 217 (number)
21:51:58.014 [Lua] [39] = 336 (number)
21:51:58.014 [Lua] [40] = 707 (number)
21:51:58.014 [Lua] [41] = 706 (number)
21:51:58.014 [Lua] [42] = 197 (number)
21:51:58.014 [Lua] [43] = 105 (number)
21:51:58.014 [Lua] [44] = 234 (number)
21:51:58.014 [Lua] [45] = 129 (number)
21:51:58.014 [Lua] [46] = 215 (number)
21:51:58.014 [Lua] [47] = 188 (number)
21:51:58.014 [Lua] [48] = 200 (number)
21:51:58.014 [Lua] [49] = 326 (number)
21:51:58.014 [Lua] [50] = 185 (number)
21:51:58.014 [Lua] [51] = 174 (number)
21:51:58.014 [Lua] [52] = 128 (number)
21:51:58.014 [Lua] [53] = 104 (number)
21:51:58.014 [Lua] [54] = 106 (number)
21:51:58.014 [Lua] [55] = 109 (number)
21:51:58.014 [Lua] [56] = 166 (number)
21:51:58.014 [Lua] [57] = 268 (number)
21:51:58.014 [Lua] [58] = 179 (number)
21:51:58.014 [Lua] [59] = 176 (number)
21:51:58.014 [Lua] [60] = 171 (number)
21:51:58.014 [Lua] [61] = 270 (number)
21:51:58.014 [Lua] [62] = 168 (number)
21:51:58.014 [Lua]
21:51:58.015 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=813
21:51:58.015 [Lua] RemotePlayer:create_game_object( ) 813
21:51:58.027 [Lua] Assigning peer(110000107b0d336:1) to profile(1) career(2)
21:51:58.027 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000107b0d336) local_player_id(1) profile_index(1) career_index(2)
21:51:58.027 [Lua] Set lobby begin:
21:51:58.027 [Lua] Lobby data twitch_enabled = false
21:51:58.027 [Lua] Lobby data power_level = 835
21:51:58.027 [Lua] Lobby data num_players = 4
21:51:58.027 [Lua] Lobby data weave_name = false
21:51:58.027 [Lua] Lobby data game_mode = 2
21:51:58.027 [Lua] Lobby data is_private = false
21:51:58.027 [Lua] Lobby data mechanism = adventure
21:51:58.027 [Lua] Lobby data level_key = bell
21:51:58.027 [Lua] Lobby data player_slot_1 = 110000107b0d336:1
21:51:58.028 [Lua] Lobby data selected_level_key = bell
21:51:58.028 [Lua] Lobby data unique_server_name = Semagicus
21:51:58.028 [Lua] Lobby data quick_game = true
21:51:58.028 [Lua] Lobby data matchmaking = true
21:51:58.028 [Lua] Lobby data difficulty = hardest
21:51:58.028 [Lua] Lobby data country_code = RU
21:51:58.028 [Lua] Lobby data host = 110000102b4304d
21:51:58.028 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:51:58.028 [Lua] Lobby data player_slot_2 = 0:0
21:51:58.028 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
21:51:58.028 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:51:58.028 [Lua] Lobby data eac_authorized = true
21:51:58.028 [Lua] Set lobby end.
21:51:58.028 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000107b0d336 | we:1100001026d6707 | dr:110000101d893da | bw:0 | es:110000102b4304d
21:51:58.231 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:58.393 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000107b0d336 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:51:58.393 [Lua] Adding player sync data to peer=110000107b0d336 local_player_id=1
21:51:58.393 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001026d6707 inventory_sync_id:32 my_peer_id:110000102b4304d
21:51:58.393 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:32 my_peer_id:110000102b4304d
21:51:58.393 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107b0d336 inventory_sync_id:32 my_peer_id:110000102b4304d
21:51:58.393 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:32 my_peer_id:110000102b4304d
21:51:58.395 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000107b0d336
21:51:58.409 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:32 my_peer_id:110000102b4304d
21:51:58.409 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
21:51:58.411 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient, async-read,
21:51:58.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:51:58.746 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:51:59.233 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
21:51:59.233 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
21:51:59.235 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
21:51:59.377 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
21:51:59.377 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
21:51:59.378 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
21:51:59.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
21:51:59.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
21:51:59.722 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 32
21:52:02.319 [Lua] Set lobby begin:
21:52:02.319 [Lua] Lobby data twitch_enabled = false
21:52:02.319 [Lua] Lobby data power_level = 626
21:52:02.319 [Lua] Lobby data num_players = 4
21:52:02.319 [Lua] Lobby data weave_name = false
21:52:02.319 [Lua] Lobby data game_mode = 2
21:52:02.319 [Lua] Lobby data is_private = false
21:52:02.319 [Lua] Lobby data mechanism = adventure
21:52:02.319 [Lua] Lobby data level_key = bell
21:52:02.319 [Lua] Lobby data player_slot_1 = 110000107b0d336:1
21:52:02.319 [Lua] Lobby data selected_level_key = bell
21:52:02.320 [Lua] Lobby data unique_server_name = Semagicus
21:52:02.320 [Lua] Lobby data quick_game = true
21:52:02.320 [Lua] Lobby data matchmaking = true
21:52:02.320 [Lua] Lobby data difficulty = hardest
21:52:02.320 [Lua] Lobby data country_code = RU
21:52:02.320 [Lua] Lobby data host = 110000102b4304d
21:52:02.320 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:52:02.320 [Lua] Lobby data player_slot_2 = 0:0
21:52:02.320 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
21:52:02.320 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:52:02.320 [Lua] Lobby data eac_authorized = true
21:52:02.320 [Lua] Set lobby end.
21:52:02.648 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:02.852 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:03.094 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source.
21:52:03.194 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:52:03.597 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:52:04.037 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:04.211 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:04.466 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:52:04.882 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:52:06.531 [Lua] Coordinated attack!
21:52:07.416 [Lua] Set lobby begin:
21:52:07.416 [Lua] Lobby data twitch_enabled = false
21:52:07.416 [Lua] Lobby data power_level = 835
21:52:07.416 [Lua] Lobby data num_players = 4
21:52:07.416 [Lua] Lobby data weave_name = false
21:52:07.416 [Lua] Lobby data game_mode = 2
21:52:07.416 [Lua] Lobby data is_private = false
21:52:07.416 [Lua] Lobby data mechanism = adventure
21:52:07.416 [Lua] Lobby data level_key = bell
21:52:07.416 [Lua] Lobby data player_slot_1 = 110000107b0d336:1
21:52:07.416 [Lua] Lobby data selected_level_key = bell
21:52:07.416 [Lua] Lobby data unique_server_name = Semagicus
21:52:07.416 [Lua] Lobby data quick_game = true
21:52:07.416 [Lua] Lobby data matchmaking = true
21:52:07.416 [Lua] Lobby data difficulty = hardest
21:52:07.416 [Lua] Lobby data country_code = RU
21:52:07.417 [Lua] Lobby data host = 110000102b4304d
21:52:07.417 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:52:07.417 [Lua] Lobby data player_slot_2 = 0:0
21:52:07.417 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
21:52:07.417 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:52:07.417 [Lua] Lobby data eac_authorized = true
21:52:07.417 [Lua] Set lobby end.
21:52:07.608 [Lua] player (110000107b0d336,1) was put into party 1
21:52:07.622 [Lua] [GameNetworkManager] destroying game object with go_id=318
21:52:07.635 [Lua] [GameNetworkManager] destroying game object with go_id=68
21:52:07.738 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000107b0d336 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:52:07.740 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=837
21:52:07.740 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.85017421602787457) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:52:11.662 [EACServer] [00:52:11:661][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:52:15.324 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:15.757 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:52:23.707 [Lua] [ChatManager][1]System: Ghost picked up a Tome
21:52:36.977 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source.
21:52:45.325 [Lua] Time for new HOOORDE! multi_first_wave
21:52:45.325 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
21:52:45.325 [Lua] horde requested: vector_blob
21:52:45.325 [Lua] wants to spawn behind within distance: 60
21:52:45.325 [Lua] horde crated with id 26 of type vector_blob
21:52:45.325 [Lua] managed to spawn 28/28 horde enemies
21:52:45.325 [Lua] vector blob horde has started
21:52:45.334 [Lua] MUSIC: explore -> pre_horde
21:52:45.819 [Lua] Init group template: horde
21:52:46.044 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:46.214 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:46.441 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:52:46.699 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:52:47.634 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:47.634 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:47.634 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:48.267 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:52:48.618 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:52:52.431 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:52.861 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:52:53.033 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:53.543 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:52:55.915 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:56.300 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:52:56.681 [Lua] MUSIC: pre_horde -> horde
21:52:57.736 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:52:59.417 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:59.990 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:53:00.383 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:00.881 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:53:02.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 16, name: `unknown`
21:53:06.789 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:06.789 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:07.222 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:53:07.222 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:53:08.859 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
21:53:08.859 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:53:08.859 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
21:53:08.859 [Lua] horde requested: vector_blob
21:53:08.859 [Lua] wants to spawn behind within distance: 60
21:53:08.859 [Lua] horde crated with id 27 of type vector_blob
21:53:08.859 [Lua] managed to spawn 28/28 horde enemies
21:53:08.859 [Lua] vector blob horde has started
21:53:08.882 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:08.990 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:09.231 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:53:09.404 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:53:09.479 [Lua] Init group template: horde
21:53:11.021 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:11.443 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:53:12.644 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:13.198 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:53:13.529 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:14.110 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:53:16.083 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:16.580 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:53:17.088 [Lua] HORDE: last wave, reset to standard horde delay
21:53:17.088 [Lua] Time for new HOOORDE! multi_last_wave
21:53:17.088 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
21:53:17.088 [Lua] horde requested: vector_blob
21:53:17.088 [Lua] wants to spawn ahead within distance: 60
21:53:17.088 [Lua] horde crated with id 28 of type vector_blob
21:53:17.088 [Lua] managed to spawn 31/31 horde enemies
21:53:17.088 [Lua] vector blob horde has started
21:53:17.424 [Lua] Coordinated attack!
21:53:17.709 [Lua] Init group template: horde
21:53:19.184 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:19.736 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:53:20.094 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:20.637 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:53:21.271 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:21.525 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:21.742 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:53:22.087 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:53:23.753 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:23.864 [Lua] Horde killed: ?
21:53:24.251 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:53:24.337 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:24.475 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:24.816 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:53:24.926 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:24.986 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:53:25.195 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:25.418 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:53:25.521 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:25.659 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:53:25.868 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:25.923 [Lua] Horde killed: ?
21:53:26.020 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:53:26.364 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:53:26.598 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:27.087 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:53:27.278 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:27.811 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:53:27.978 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:28.479 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:53:28.703 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:29.175 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:53:29.409 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:29.916 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:53:30.134 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:30.617 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:53:36.214 [Lua] MUSIC: horde -> explore
21:53:38.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:53:38.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:53:38.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:53:38.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:53:40.530 [Lua] Horde killed: ?
21:53:43.413 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 6
21:53:55.328 [Lua] fence jumping
21:53:55.356 [Lua] ready to jump failed
21:53:55.839 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source.
21:53:56.342 [Lua] fence jumping
21:53:57.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 71, name: `unknown`
21:53:57.221 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:57.357 [Lua] simple los failed
21:53:57.667 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:53:58.441 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:58.897 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:53:59.337 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:59.724 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:00.349 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:00.769 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:00.930 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:01.225 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:54:01.305 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:01.797 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:02.596 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 842630 0
21:54:03.894 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:03.963 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 5 6 15
21:54:04.341 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:07.097 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:07.495 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:07.999 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:08.393 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:08.970 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:09.362 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:09.828 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:10.221 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:10.804 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:11.161 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:11.662 [EACServer] [00:54:11:662][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:54:11.762 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:12.096 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:12.649 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:12.966 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:21.464 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:21.465 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:21.829 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:54:21.890 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:54:26.506 [Lua] Override Player Respawning bell_end_event true
21:54:31.047 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:31.215 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:31.397 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:31.660 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:37.611 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:37.779 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:37.994 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:38.269 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:38.819 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:39.525 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:39.786 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:40.271 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:40.378 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:40.905 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:41.721 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:42.310 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:43.149 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:43.626 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:44.049 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:44.385 [Lua] [ChatManager][1]System: Ghost picked up a piece of Ravaged Art
21:54:44.659 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:44.947 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:45.432 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:45.988 [Lua] Time for new HOOORDE! multi_first_wave
21:54:45.988 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
21:54:45.988 [Lua] horde requested: vector_blob
21:54:45.988 [Lua] wants to spawn behind within distance: 60
21:54:45.988 [Lua] horde crated with id 29 of type vector_blob
21:54:45.988 [Lua] managed to spawn 27/27 horde enemies
21:54:45.988 [Lua] vector blob horde has started
21:54:45.997 [Lua] MUSIC: explore -> pre_horde
21:54:46.163 [Lua] [ChatManager][1]System: Semagicus picked up a piece of Ravaged Art
21:54:46.405 [Lua] Init group template: horde
21:54:47.672 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:47.672 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:48.041 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:54:48.117 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:54:48.662 [Lua] [ChatManager][1]System: Sparrow picked up a piece of Ravaged Art
21:54:50.964 [Lua] MUSIC: pre_horde -> horde
21:54:52.028 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:52.516 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:52.897 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:53.165 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
21:54:53.165 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:54:53.165 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
21:54:53.165 [Lua] horde requested: vector_blob
21:54:53.165 [Lua] wants to spawn behind within distance: 60
21:54:53.165 [Lua] horde crated with id 30 of type vector_blob
21:54:53.165 [Lua] managed to spawn 31/31 horde enemies
21:54:53.165 [Lua] vector blob horde has started
21:54:53.339 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:53.716 [Lua] Init group template: horde
21:54:53.770 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 153 will change to a manual source.
21:54:53.826 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:54.027 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:54.271 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:54.571 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:55.076 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:55.264 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:55.542 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:55.769 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:55.903 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:56.316 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:56.465 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:56.913 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:57.060 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:57.469 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:57.672 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:58.081 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:54:58.153 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:58.643 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:54:59.851 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:00.360 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:55:00.852 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:01.399 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:55:01.715 [Lua] Horde killed: ?
21:55:01.731 [Lua] HORDE: last wave, reset to standard horde delay
21:55:01.731 [Lua] Time for new HOOORDE! multi_last_wave
21:55:01.731 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
21:55:01.731 [Lua] horde requested: vector_blob
21:55:01.731 [Lua] wants to spawn ahead within distance: 60
21:55:01.731 [Lua] horde crated with id 31 of type vector_blob
21:55:01.731 [Lua] managed to spawn 27/27 horde enemies
21:55:01.731 [Lua] vector blob horde has started
21:55:01.820 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:02.294 [Lua] Init group template: horde
21:55:02.355 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:55:02.820 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:03.048 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:03.307 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:03.345 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:55:03.587 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:55:03.731 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:55:04.062 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:04.284 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:04.533 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:55:04.757 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:55:05.299 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:05.468 [Lua] main path terror event triggered: rare_event_loot_rat
21:55:05.468 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
21:55:05.505 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:05.706 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:55:05.997 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:55:06.598 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:06.830 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:07.057 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:55:07.309 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:55:07.911 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:08.083 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:08.285 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:55:08.514 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:55:09.357 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:09.734 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:55:13.538 [Lua] Horde killed: ?
21:55:21.860 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:22.130 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:22.269 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:55:22.491 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:55:23.348 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:23.708 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:55:23.816 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 4 30
21:55:24.252 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:24.651 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:55:24.929 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:25.135 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:25.252 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:55:25.464 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:55:26.086 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:26.334 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:26.489 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:55:26.598 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:26.774 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:55:26.983 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:55:27.465 [Lua] MUSIC: horde -> explore
21:55:29.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:55:29.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:55:29.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:55:29.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0
21:55:36.146 [Lua] Horde killed: ?
21:55:38.129 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:38.130 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:38.130 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:38.855 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:55:38.961 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:55:39.342 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:55:40.742 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:41.233 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:55:43.407 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:43.758 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:55:50.238 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:50.666 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:55:51.092 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:51.498 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:55:52.283 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:52.779 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:55:53.211 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:53.641 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:55:53.909 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:54.348 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:55:54.745 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:55.243 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:55:55.428 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:55.978 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:55:58.350 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:58.846 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:56:00.380 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:00.781 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:56:01.215 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:01.599 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:56:02.490 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:02.879 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:56:03.269 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:03.707 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:56:04.019 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:04.520 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:56:04.806 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:05.280 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:56:11.663 [EACServer] [00:56:11:662][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:56:17.285 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 186 will change to a manual source.
21:56:24.283 [Lua] ready to jump failed
21:56:24.616 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:25.015 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:56:25.320 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:25.728 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:56:25.904 [Lua] Coordinated attack!
21:56:29.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 193, name: `unknown`
21:56:30.128 [Lua] TerrorEventMixer.start_event: canyon_bell_event
21:56:30.264 [Lua] MUSIC: explore -> pre_horde
21:56:34.402 [Lua] MUSIC: pre_horde -> horde
21:56:45.039 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:45.040 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:45.040 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:45.655 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:56:45.725 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:56:45.791 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:56:47.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd1955, position: 0
21:56:47.921 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xd1950, position: 0
21:56:47.942 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xd1950, position: 0
21:56:48.371 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd19b5, position: 0
21:56:49.986 [Lua] Switching ConflictSettings: to: skaven
21:56:49.986 [Lua] pacing=default
21:56:49.986 [Lua] roaming=nil
21:56:49.986 [Lua] specials=skaven
21:56:49.986 [Lua] debug_color=orange
21:56:49.986 [Lua] contained_breeds=nil
21:56:49.986 [Lua] pack_spawning=skaven
21:56:49.986 [Lua] disabled=false
21:56:49.986 [Lua] factions=nil
21:56:49.986 [Lua] boss=skaven
21:56:49.986 [Lua] horde=default
21:56:49.986 [Lua] name=skaven
21:56:49.986 [Lua] intensity=default
21:56:49.986 [Lua] ---
21:56:50.761 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xd1b17, position: 0
21:56:50.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xd1b17, position: 0
21:56:51.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd1b67, position: 0
21:56:54.413 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101d893da
21:56:54.414 [Lua] [GameNetworkManager] destroying game object with go_id=70
21:56:54.443 [Lua] Switching ConflictSettings: to: chaos
21:56:54.443 [Lua] pacing=chaos
21:56:54.443 [Lua] roaming=nil
21:56:54.443 [Lua] specials=chaos
21:56:54.443 [Lua] debug_color=purple
21:56:54.443 [Lua] contained_breeds=nil
21:56:54.443 [Lua] pack_spawning=chaos
21:56:54.443 [Lua] disabled=false
21:56:54.443 [Lua] factions=nil
21:56:54.443 [Lua] boss=chaos
21:56:54.443 [Lua] horde=chaos
21:56:54.443 [Lua] name=chaos
21:56:54.443 [Lua] intensity=default
21:56:54.443 [Lua] ---
21:56:54.470 [Lua] Switching ConflictSettings: to: skaven
21:56:54.470 [Lua] pacing=default
21:56:54.470 [Lua] roaming=nil
21:56:54.470 [Lua] specials=skaven
21:56:54.470 [Lua] debug_color=orange
21:56:54.470 [Lua] contained_breeds=nil
21:56:54.470 [Lua] pack_spawning=skaven
21:56:54.470 [Lua] disabled=false
21:56:54.470 [Lua] factions=nil
21:56:54.470 [Lua] boss=skaven
21:56:54.470 [Lua] horde=default
21:56:54.470 [Lua] name=skaven
21:56:54.470 [Lua] intensity=default
21:56:54.470 [Lua] ---
21:56:54.700 [Lua] event horde ends!
21:56:54.735 [Lua] event horde ends!
21:56:58.905 [Lua] Switching ConflictSettings: to: chaos
21:56:58.905 [Lua] pacing=chaos
21:56:58.905 [Lua] roaming=nil
21:56:58.905 [Lua] specials=chaos
21:56:58.905 [Lua] debug_color=purple
21:56:58.905 [Lua] contained_breeds=nil
21:56:58.905 [Lua] pack_spawning=chaos
21:56:58.905 [Lua] disabled=false
21:56:58.905 [Lua] factions=nil
21:56:58.905 [Lua] boss=chaos
21:56:58.905 [Lua] horde=chaos
21:56:58.905 [Lua] name=chaos
21:56:58.905 [Lua] intensity=default
21:56:58.905 [Lua] ---
21:56:59.859 [Lua] event horde ends!
21:57:00.041 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd21c5, position: 0
21:57:00.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd2202, position: 0
21:57:01.593 [Lua] Switching ConflictSettings: to: skaven
21:57:01.593 [Lua] pacing=default
21:57:01.593 [Lua] roaming=nil
21:57:01.593 [Lua] specials=skaven
21:57:01.593 [Lua] debug_color=orange
21:57:01.593 [Lua] contained_breeds=nil
21:57:01.593 [Lua] pack_spawning=skaven
21:57:01.593 [Lua] disabled=false
21:57:01.593 [Lua] factions=nil
21:57:01.593 [Lua] boss=skaven
21:57:01.593 [Lua] horde=default
21:57:01.593 [Lua] name=skaven
21:57:01.593 [Lua] intensity=default
21:57:01.593 [Lua] ---
21:57:03.252 [Lua] Switching ConflictSettings: to: chaos
21:57:03.252 [Lua] pacing=chaos
21:57:03.252 [Lua] roaming=nil
21:57:03.252 [Lua] specials=chaos
21:57:03.252 [Lua] debug_color=purple
21:57:03.252 [Lua] contained_breeds=nil
21:57:03.252 [Lua] pack_spawning=chaos
21:57:03.252 [Lua] disabled=false
21:57:03.252 [Lua] factions=nil
21:57:03.252 [Lua] boss=chaos
21:57:03.252 [Lua] horde=chaos
21:57:03.252 [Lua] name=chaos
21:57:03.252 [Lua] intensity=default
21:57:03.252 [Lua] ---
21:57:03.735 [Lua] TerrorEventMixer.stop_event: canyon_bell_event
21:57:04.010 [Lua] MUSIC: horde -> explore
21:57:08.208 [Lua] Switching ConflictSettings: to: skaven
21:57:08.208 [Lua] pacing=default
21:57:08.208 [Lua] roaming=nil
21:57:08.208 [Lua] specials=skaven
21:57:08.208 [Lua] debug_color=orange
21:57:08.208 [Lua] contained_breeds=nil
21:57:08.208 [Lua] pack_spawning=skaven
21:57:08.208 [Lua] disabled=false
21:57:08.208 [Lua] factions=nil
21:57:08.208 [Lua] boss=skaven
21:57:08.208 [Lua] horde=default
21:57:08.208 [Lua] name=skaven
21:57:08.208 [Lua] intensity=default
21:57:08.208 [Lua] ---
21:57:08.675 [Lua] Switching ConflictSettings: to: chaos
21:57:08.675 [Lua] pacing=chaos
21:57:08.675 [Lua] roaming=nil
21:57:08.675 [Lua] specials=chaos
21:57:08.675 [Lua] debug_color=purple
21:57:08.675 [Lua] contained_breeds=nil
21:57:08.675 [Lua] pack_spawning=chaos
21:57:08.675 [Lua] disabled=false
21:57:08.675 [Lua] factions=nil
21:57:08.675 [Lua] boss=chaos
21:57:08.675 [Lua] horde=chaos
21:57:08.675 [Lua] name=chaos
21:57:08.675 [Lua] intensity=default
21:57:08.675 [Lua] ---
21:57:14.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 178, name: `unknown`
21:57:16.199 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:16.640 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:57:16.932 [Lua] Override Player Respawning bell_end_event false
21:57:16.941 [Lua] TerrorEventMixer.start_event: canyon_ogre_boss
21:57:16.943 [Lua] Boss gave [Unit '#ID[0ce871cc53f1ae0a]'] initial aggro
21:57:19.882 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101d893da go_type=player_unit go_created_func_name=game_object_created_player_unit
21:57:19.883 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=1010
21:57:19.883 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.33070865273475647)
21:57:20.615 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:21.014 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:57:21.492 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:21.974 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:57:22.403 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:22.848 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:57:22.869 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:22.869 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:23.287 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:23.305 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:57:23.305 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:57:23.790 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:57:24.166 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:24.602 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:24.602 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:24.602 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:57:24.987 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:57:24.987 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:57:25.098 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:25.548 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:57:26.105 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:26.516 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:26.517 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:26.517 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:57:26.904 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:57:26.904 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:57:26.984 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:27.489 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:57:27.965 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:28.475 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:57:28.896 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:29.393 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:57:30.139 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:30.816 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:57:31.554 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:31.554 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:31.939 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:57:31.939 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:57:33.234 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:33.234 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:33.321 [Lua] rat ogre died!
21:57:33.634 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:57:33.667 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:57:36.107 [Lua] [ChatManager][1]System: Ghost discarded a Tome
21:57:38.562 [Lua] [ChatManager][1]System: Ghost picked up a Loot Die (2)
21:57:41.016 [Lua] [ChatManager][1]System: Sparrow picked up a Tome
21:57:45.212 [Lua] [ChatManager][1]System: Ghost picked up a Tome
21:57:51.568 [Lua] TerrorEventMixer.start_event: canyon_escape_event
21:57:51.627 [Lua] MUSIC: explore -> pre_horde
21:57:52.308 [Lua] Switching ConflictSettings: to: skaven
21:57:52.308 [Lua] pacing=default
21:57:52.308 [Lua] roaming=nil
21:57:52.308 [Lua] specials=skaven
21:57:52.308 [Lua] debug_color=orange
21:57:52.308 [Lua] contained_breeds=nil
21:57:52.308 [Lua] pack_spawning=skaven
21:57:52.308 [Lua] disabled=false
21:57:52.308 [Lua] factions=nil
21:57:52.308 [Lua] boss=skaven
21:57:52.308 [Lua] horde=default
21:57:52.308 [Lua] name=skaven
21:57:52.308 [Lua] intensity=default
21:57:52.308 [Lua] ---
21:57:53.760 [Lua] [GameNetworkManager] game object created go_id=2242, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:53.946 [Lua] [GameNetworkManager] game object created go_id=2243, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:54.276 [Lua] [GameNetworkManager] game object was destroyed id=2242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:57:54.607 [Lua] [GameNetworkManager] game object was destroyed id=2243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:57:55.107 [Lua] [GameNetworkManager] game object created go_id=2244, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:55.303 [Lua] [GameNetworkManager] game object created go_id=2245, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:55.444 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:55.565 [Lua] [GameNetworkManager] game object was destroyed id=2244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:57:55.712 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6
21:57:55.730 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6
21:57:55.745 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6
21:57:55.761 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6
21:57:55.817 [Lua] [GameNetworkManager] game object was destroyed id=2245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:57:55.985 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:57:56.240 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 8 8
21:57:56.257 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 8 8
21:57:56.290 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 8 9
21:57:56.307 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 8 9
21:57:56.757 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 11 11
21:57:56.762 [Lua] MUSIC: pre_horde -> horde
21:57:56.791 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 11 12
21:57:56.812 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 11 12
21:57:56.849 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 11 12
21:57:57.278 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 13 13
21:57:57.754 [Lua] TerrorEventMixer.start_event: canyon_escape_event
21:58:00.897 [Lua] [GameNetworkManager] game object created go_id=2246, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:00.897 [Lua] [GameNetworkManager] game object created go_id=2247, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:00.898 [Lua] [GameNetworkManager] game object created go_id=2248, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:01.345 [Lua] [GameNetworkManager] game object was destroyed id=2246 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:01.595 [Lua] [GameNetworkManager] game object was destroyed id=2247 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:01.843 [Lua] [GameNetworkManager] game object was destroyed id=2248 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:01.912 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 5
21:58:01.928 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 5
21:58:01.948 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 5
21:58:01.966 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 5
21:58:02.427 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 7
21:58:02.444 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 7 7
21:58:02.461 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 7 7
21:58:02.477 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 7 7
21:58:02.967 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 10
21:58:02.985 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 9 10
21:58:03.020 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 11
21:58:03.020 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 10 10
21:58:03.465 [Lua] rat ogre was despawned!
21:58:03.484 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 13 14
21:58:03.525 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 13 14
21:58:03.583 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 13 13
21:58:03.968 [Lua] TerrorEventMixer.start_event: canyon_escape_event
21:58:04.050 [Lua] [GameNetworkManager] game object created go_id=2249, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:04.605 [Lua] [GameNetworkManager] game object was destroyed id=2249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:04.838 [Lua] [GameNetworkManager] game object created go_id=2250, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:05.303 [Lua] [GameNetworkManager] game object was destroyed id=2250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:05.494 [Lua] [GameNetworkManager] game object created go_id=2251, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:06.003 [Lua] [GameNetworkManager] game object was destroyed id=2251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:06.878 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:07.103 [Lua] [GameNetworkManager] game object created go_id=2252, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:07.104 [Lua] [GameNetworkManager] game object created go_id=2253, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:07.104 [Lua] [GameNetworkManager] game object created go_id=2254, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:07.315 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:58:07.608 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:07.668 [Lua] [GameNetworkManager] game object was destroyed id=2252 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:08.050 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:58:08.132 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6
21:58:08.168 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 7
21:58:08.190 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 7 7
21:58:08.631 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 10
21:58:08.647 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 10 10
21:58:08.684 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 10 11
21:58:09.149 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 14 14
21:58:09.215 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 15 16
21:58:09.255 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 15 16
21:58:09.665 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 18 19
21:58:11.663 [EACServer] [00:58:11:662][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:58:15.310 [Lua] [GameNetworkManager] game object created go_id=2255, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:15.310 [Lua] [GameNetworkManager] game object created go_id=2256, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:15.310 [Lua] [GameNetworkManager] game object created go_id=2257, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:16.007 [Lua] event horde ends!
21:58:16.042 [Lua] [GameNetworkManager] game object was destroyed id=2255 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:16.182 [Lua] [GameNetworkManager] game object was destroyed id=2257 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:16.302 [Lua] [GameNetworkManager] game object was destroyed id=2256 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:16.409 [Lua] [GameNetworkManager] game object was destroyed id=2253 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:17.240 [Lua] [GameNetworkManager] game object was destroyed id=2254 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:18.805 [Lua] TerrorEventMixer.start_event: canyon_escape_event
21:58:22.173 [Lua] event horde ends!
21:58:22.985 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 12 12
21:58:23.515 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 16 17
21:58:24.016 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 21 22
21:58:24.174 [Lua] [GameNetworkManager] game object created go_id=2258, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:24.362 [Lua] [GameNetworkManager] game object created go_id=2259, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:24.424 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:24.568 [Lua] [GameNetworkManager] game object was destroyed id=2258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:24.861 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:58:24.913 [Lua] [GameNetworkManager] game object was destroyed id=2259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:25.444 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:25.720 [Lua] [GameNetworkManager] game object created go_id=2260, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:25.911 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:58:26.061 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:26.137 [Lua] [GameNetworkManager] game object was destroyed id=2260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:26.506 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:58:26.826 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:27.217 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:58:28.351 [Lua] event horde ends!
21:58:35.924 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:36.183 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:36.316 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:58:36.401 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:36.600 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:58:36.686 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:36.846 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:58:37.080 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:58:37.277 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:37.530 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:37.769 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:37.815 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:58:38.030 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:58:38.129 [Lua] [GameNetworkManager] game object created go_id=2261, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:38.129 [Lua] [GameNetworkManager] game object created go_id=2262, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:38.130 [Lua] [GameNetworkManager] game object created go_id=2263, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:38.233 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:38.257 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:58:38.691 [Lua] [GameNetworkManager] game object was destroyed id=2261 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:38.746 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:58:42.587 [Lua] [GameNetworkManager] game object created go_id=2264, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:43.214 [Lua] event horde ends!
21:58:43.237 [Lua] MUSIC: horde -> explore
21:58:43.380 [Lua] [GameNetworkManager] game object was destroyed id=2264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:45.289 [Lua] [GameNetworkManager] game object created go_id=2265, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:45.791 [Lua] [GameNetworkManager] game object was destroyed id=2265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:46.135 [Lua] TerrorEventMixer.start_event: canyon_escape_event
21:58:46.197 [Lua] MUSIC: explore -> pre_horde
21:58:46.214 [Lua] MUSIC: pre_horde -> horde
21:58:48.215 [Lua] [GameNetworkManager] game object was destroyed id=2262 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:48.215 [Lua] [GameNetworkManager] game object was destroyed id=2263 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:49.447 [Lua] Switching ConflictSettings: to: chaos
21:58:49.447 [Lua] pacing=chaos
21:58:49.447 [Lua] roaming=nil
21:58:49.447 [Lua] specials=chaos
21:58:49.447 [Lua] debug_color=purple
21:58:49.447 [Lua] contained_breeds=nil
21:58:49.447 [Lua] pack_spawning=chaos
21:58:49.447 [Lua] disabled=false
21:58:49.447 [Lua] factions=nil
21:58:49.447 [Lua] boss=chaos
21:58:49.447 [Lua] horde=chaos
21:58:49.447 [Lua] name=chaos
21:58:49.447 [Lua] intensity=default
21:58:49.447 [Lua] ---
21:58:50.589 [Lua] [GameNetworkManager] game object created go_id=2266, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:50.787 [Lua] [GameNetworkManager] game object created go_id=2267, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:51.027 [Lua] [GameNetworkManager] game object was destroyed id=2266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:51.303 [Lua] [GameNetworkManager] game object was destroyed id=2267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:53.939 [Lua] [GameNetworkManager] game object created go_id=2268, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:54.446 [Lua] [GameNetworkManager] game object was destroyed id=2268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:54.613 [Lua] [GameNetworkManager] game object created go_id=2269, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:55.103 [Lua] [GameNetworkManager] game object was destroyed id=2269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:55.198 [Lua] [GameNetworkManager] game object created go_id=2270, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:55.702 [Lua] [GameNetworkManager] game object was destroyed id=2270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:55.894 [Lua] [GameNetworkManager] game object created go_id=2271, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:56.028 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:56.285 [Lua] [GameNetworkManager] game object was destroyed id=2271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:58:56.450 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:59:06.822 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:07.055 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:07.180 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:59:07.456 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:59:07.628 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:08.041 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336
21:59:10.542 [Lua] event horde ends!
21:59:10.567 [Lua] MUSIC: horde -> explore
21:59:16.067 [Lua] [GameNetworkManager] game object created go_id=2272, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:16.429 [Lua] [GameNetworkManager] game object was destroyed id=2272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
21:59:20.311 [Lua] TerrorEventMixer.start_event: canyon_escape_event_completion_check
21:59:22.419 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 5 11
21:59:28.584 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:59:28.584 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:59:28.584 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:59:28.585 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:59:28.585 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:59:28.585 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:59:31.398 [Lua] Complete level triggered.
21:59:31.398 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
21:59:31.398 [Lua] gm_event_end_conditions_met true false
21:59:31.398 [Save] Saving `save_data`
21:59:31.411 [Save] Save done
21:59:31.415 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
21:59:31.415 [Save] Saving `save_data`
21:59:31.415 [Lua] Game won
21:59:31.415 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:59:31.419 [Lua] generate_backend_stats 110000102b4304d:1
21:59:31.419 [Save] Save done
21:59:31.436 [Lua] PlayFabMirrorBase:_commit_internal nil
21:59:31.436 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 52
21:59:31.436 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 53
21:59:31.437 [Save] Saving `save_data`
21:59:31.440 [Lua] MUSIC: explore -> won
21:59:31.443 [Save] Save done
21:59:31.447 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 52 13
21:59:31.450 [Lua] Complete level triggered.
21:59:31.465 [Lua] Complete level triggered.
21:59:31.478 [Lua] Complete level triggered.
21:59:31.492 [Lua] Complete level triggered.
21:59:31.505 [Lua] Complete level triggered.
21:59:31.518 [Lua] Complete level triggered.
21:59:31.531 [Lua] Complete level triggered.
21:59:31.547 [Lua] Complete level triggered.
21:59:31.560 [Lua] Complete level triggered.
21:59:31.575 [Lua] Complete level triggered.
21:59:31.586 [Lua] Complete level triggered.
21:59:31.599 [Lua] Complete level triggered.
21:59:31.612 [Lua] Complete level triggered.
21:59:32.350 [Lua] [PlayFabRequestQueue] EAC Enabled! 52
21:59:32.350 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 52
21:59:32.809 [SteamVoipClient] select_out(110000101d893da, on)
21:59:32.809 [SteamVoipClient] select_out(1100001026d6707, on)
21:59:32.809 [SteamVoipClient] select_out(110000102b4304d, on)
21:59:32.809 [SteamVoipClient] select_out(110000107b0d336, on)
21:59:32.892 [SteamVoipClient] select_out(110000101d893da, off)
21:59:32.892 [SteamVoipClient] select_out(1100001026d6707, off)
21:59:32.892 [SteamVoipClient] select_out(110000102b4304d, off)
21:59:32.892 [SteamVoipClient] select_out(110000107b0d336, off)
21:59:32.964 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 52
21:59:32.975 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 53
21:59:33.092 [SteamVoipClient] select_out(110000101d893da, on)
21:59:33.092 [SteamVoipClient] select_out(1100001026d6707, on)
21:59:33.092 [SteamVoipClient] select_out(110000102b4304d, on)
21:59:33.092 [SteamVoipClient] select_out(110000107b0d336, on)
21:59:33.193 [SteamVoipClient] select_out(110000101d893da, off)
21:59:33.193 [SteamVoipClient] select_out(1100001026d6707, off)
21:59:33.193 [SteamVoipClient] select_out(110000102b4304d, off)
21:59:33.193 [SteamVoipClient] select_out(110000107b0d336, off)
21:59:33.418 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 53
21:59:33.427 [Lua] commit result success 21
21:59:33.428 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 54
21:59:33.428 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
21:59:33.444 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 54 14
21:59:34.267 [Lua] [PlayFabRequestQueue] EAC Enabled! 54
21:59:34.267 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 54
21:59:35.149 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 54
21:59:35.149 [Save] Saving `save_data`
21:59:35.154 [Save] Save done
21:59:35.154 [Save] Saving `save_data`
21:59:35.161 [Save] Save done
21:59:41.134 [Lua] ConflictDirector - destroy all units
21:59:41.316 [Lua] TRANSITION nil nil inn_level
21:59:41.316 [Lua] Transition type "inn_level", is server: true
21:59:41.316 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:59:41.317 [Lua] [GameNetworkManager] Leaving game...
21:59:41.317 [Lua] [GameNetworkManager] Shutting down game session host.
21:59:41.317 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:59:41.317 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:59:41.317 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1379.28
21:59:41.333 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:59:41.467 [Lua] [PlayerSyncData] Game session is not initialized
21:59:41.467 [Lua] [PlayerSyncData] Game session is not initialized
21:59:41.467 [Lua] [PlayerSyncData] Game session is not initialized
21:59:41.467 [Lua] Set lobby begin:
21:59:41.467 [Lua] Lobby data twitch_enabled = false
21:59:41.467 [Lua] Lobby data power_level = 0
21:59:41.467 [Lua] Lobby data num_players = 4
21:59:41.467 [Lua] Lobby data weave_name = false
21:59:41.467 [Lua] Lobby data game_mode = 2
21:59:41.467 [Lua] Lobby data is_private = false
21:59:41.467 [Lua] Lobby data mechanism = adventure
21:59:41.467 [Lua] Lobby data level_key = bell
21:59:41.467 [Lua] Lobby data player_slot_1 = 110000107b0d336:1
21:59:41.467 [Lua] Lobby data selected_level_key = bell
21:59:41.467 [Lua] Lobby data unique_server_name = Semagicus
21:59:41.467 [Lua] Lobby data quick_game = true
21:59:41.467 [Lua] Lobby data matchmaking = true
21:59:41.467 [Lua] Lobby data difficulty = hardest
21:59:41.467 [Lua] Lobby data country_code = RU
21:59:41.468 [Lua] Lobby data host = 110000102b4304d
21:59:41.468 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:59:41.468 [Lua] Lobby data player_slot_2 = 0:0
21:59:41.468 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
21:59:41.468 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:59:41.468 [Lua] Lobby data eac_authorized = true
21:59:41.468 [Lua] Set lobby end.
21:59:43.334 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:59:43.334 [Lua] [Managers] Calling function on all managers:
21:59:43.335 [Lua] Clearing all global lookup lists
21:59:43.335 [Lua] [IngamePlayerListUI] - Destroy
21:59:43.335 [Lua] [EquipmentUI] - Destroy
21:59:43.335 [Lua] [GamePadEquipmentUI] - Destroy
21:59:43.335 [Lua] [AbilityUI] - Destroy
21:59:43.335 [Lua] [GamePadAbilityUI] - Destroy
21:59:43.336 [Lua] [IngameUI] destroy
21:59:43.366 [Lua] [MOD][VMF][INFO] Removed 110000101d893da from the VMF users list.
21:59:43.453 [Lua] [Managers] Destroying manager group:
21:59:43.463 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:59:43.575 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
21:59:43.578 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
21:59:43.579 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
21:59:43.585 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
21:59:43.586 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
21:59:43.586 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
21:59:43.587 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
21:59:43.590 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
21:59:43.602 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
21:59:43.602 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
21:59:43.607 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
21:59:43.611 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
21:59:43.611 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:59:43.615 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
21:59:43.624 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
21:59:43.625 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
21:59:43.629 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
21:59:43.630 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
21:59:43.634 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
21:59:43.638 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
21:59:43.639 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
21:59:43.650 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
21:59:43.653 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
21:59:43.654 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
21:59:43.655 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
21:59:43.658 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
21:59:43.663 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
21:59:43.666 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
21:59:43.670 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
21:59:43.675 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
21:59:43.675 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001026d6707 inn_level 0
21:59:43.675 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d893da inn_level 0
21:59:43.675 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107b0d336 inn_level 0
21:59:43.675 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d inn_level 0
21:59:43.675 [Lua] [Matchmaking] unregister rpcs
21:59:43.675 [Lua] ############### UNLOADING PACKAGES ###############
21:59:43.675 [Lua] [Managers] Calling function on all managers:
21:59:43.675 [Lua] [Managers] Destroying manager group:
21:59:43.675 [Lua] [Gamestate] Enter state StateLoading
21:59:43.677 [World] Spawning level.
21:59:43.685 [Lua] Found camera: end_screen_camera
21:59:43.685 [Lua] Found camera: end_screen_camera
21:59:43.685 [Lua] Found camera: end_screen_camera
21:59:43.685 [Lua] Found camera: end_screen_camera
21:59:43.685 [Lua] Found camera: end_screen_camera
21:59:43.685 [Lua] Found camera: end_screen_camera
21:59:43.685 [Lua] Found camera: end_screen_camera
21:59:43.685 [Lua] Found camera: end_screen_camera
21:59:43.685 [Lua] Found camera: end_screen_camera
21:59:43.685 [Lua] Found camera: end_screen_camera
21:59:43.685 [Lua] Found camera: end_screen_camera
21:59:43.685 [Lua] [EndViewState] Enter Substate EndViewStateSummary
21:59:43.685 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:59:43.685 [Lua] [Matchmaking] register rpcs
21:59:43.685 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:59:43.685 [Lua] registering RPCs
21:59:43.685 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:59:43.685 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:59:43.685 [Lua] Set lobby begin:
21:59:43.685 [Lua] Lobby data twitch_enabled = false
21:59:43.686 [Lua] Lobby data power_level = 0
21:59:43.686 [Lua] Lobby data num_players = 4
21:59:43.686 [Lua] Lobby data weave_name = false
21:59:43.686 [Lua] Lobby data game_mode = 3
21:59:43.686 [Lua] Lobby data is_private = false
21:59:43.686 [Lua] Lobby data mechanism = adventure
21:59:43.686 [Lua] Lobby data level_key = inn_level
21:59:43.686 [Lua] Lobby data player_slot_1 = 110000107b0d336:1
21:59:43.687 [Lua] Lobby data selected_level_key = bell
21:59:43.687 [Lua] Lobby data unique_server_name = Semagicus
21:59:43.687 [Lua] Lobby data quick_game = true
21:59:43.687 [Lua] Lobby data matchmaking = false
21:59:43.687 [Lua] Lobby data difficulty = hardest
21:59:43.687 [Lua] Lobby data country_code = RU
21:59:43.687 [Lua] Lobby data host = 110000102b4304d
21:59:43.687 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:59:43.687 [Lua] Lobby data player_slot_2 = 0:0
21:59:43.687 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
21:59:43.687 [Lua] Lobby data player_slot_3 = 110000101d893da:1
21:59:43.687 [Lua] Lobby data eac_authorized = true
21:59:43.687 [Lua] Set lobby end.
21:59:43.687 [Lua] MUSIC MANAGER unmute_all_world_sounds 872142 0
21:59:43.688 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:59:43.693 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:59:43.693 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
21:59:43.693 [Lua] [LevelTransitionHandler] load_level inn_level 0
21:59:43.759 [Umbra] Unload tome
21:59:43.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xd4ecf, position: 0
21:59:43.848 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell, LevelTransitionHandler
21:59:43.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
21:59:43.848 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
21:59:43.848 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
21:59:43.848 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
21:59:43.848 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
21:59:43.848 [Lua] [StateLoading] got rpc_load_level 50 inn_level
21:59:43.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:59:43.990 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:59:43.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:59:44.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:59:44.082 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:59:44.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
21:59:44.115 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
21:59:44.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
21:59:44.150 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
21:59:44.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:59:44.604 [SteamLobby] Detected removed member 110000101d893da
21:59:44.605 [Connection] Destroying endpoint 110000101d893da - explicit request
21:59:44.621 [SteamAuthenticator] CancelAuthTicket 110000101d893da
21:59:44.622 [SteamAuthenticator] EndAuthSession 110000101d893da
21:59:44.622 [Lua] [ChatManager][1]System: Bennings Dekker has left the game
21:59:44.622 [Lua] [PSM] Disconnecting peer 110000101d893da
21:59:44.622 [Lua] Set lobby begin:
21:59:44.622 [Lua] Lobby data twitch_enabled = false
21:59:44.622 [Lua] Lobby data power_level = 0
21:59:44.622 [Lua] Lobby data num_players = 4
21:59:44.622 [Lua] Lobby data weave_name = false
21:59:44.622 [Lua] Lobby data game_mode = 3
21:59:44.623 [Lua] Lobby data is_private = false
21:59:44.623 [Lua] Lobby data mechanism = adventure
21:59:44.623 [Lua] Lobby data level_key = inn_level
21:59:44.623 [Lua] Lobby data player_slot_1 = 110000107b0d336:1
21:59:44.623 [Lua] Lobby data selected_level_key = bell
21:59:44.623 [Lua] Lobby data unique_server_name = Semagicus
21:59:44.623 [Lua] Lobby data quick_game = true
21:59:44.623 [Lua] Lobby data matchmaking = false
21:59:44.623 [Lua] Lobby data difficulty = hardest
21:59:44.623 [Lua] Lobby data country_code = RU
21:59:44.623 [Lua] Lobby data host = 110000102b4304d
21:59:44.623 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:59:44.623 [Lua] Lobby data player_slot_2 = 0:0
21:59:44.623 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
21:59:44.623 [Lua] Lobby data player_slot_3 = 0:0
21:59:44.623 [Lua] Lobby data eac_authorized = true
21:59:44.623 [Lua] Set lobby end.
21:59:44.624 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101d893da)
21:59:44.624 [EAC] EAC server lost client 110000101d893da
21:59:44.624 [EACServer] [00:59:44:623][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000101D893DA PlayerGUID: 76561197991236570
21:59:44.625 [Lua] [NetworkServer] Changing num_players from 4 to 3
21:59:44.625 [Lua] Players: 3
21:59:44.625 [Lua] Set lobby begin:
21:59:44.625 [Lua] Lobby data twitch_enabled = false
21:59:44.625 [Lua] Lobby data power_level = 0
21:59:44.625 [Lua] Lobby data num_players = 3
21:59:44.625 [Lua] Lobby data weave_name = false
21:59:44.625 [Lua] Lobby data game_mode = 3
21:59:44.625 [Lua] Lobby data is_private = false
21:59:44.626 [Lua] Lobby data mechanism = adventure
21:59:44.626 [Lua] Lobby data level_key = inn_level
21:59:44.626 [Lua] Lobby data player_slot_1 = 110000107b0d336:1
21:59:44.626 [Lua] Lobby data selected_level_key = bell
21:59:44.626 [Lua] Lobby data unique_server_name = Semagicus
21:59:44.626 [Lua] Lobby data quick_game = true
21:59:44.626 [Lua] Lobby data matchmaking = false
21:59:44.626 [Lua] Lobby data difficulty = hardest
21:59:44.626 [Lua] Lobby data country_code = RU
21:59:44.626 [Lua] Lobby data host = 110000102b4304d
21:59:44.627 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
21:59:44.627 [Lua] Lobby data player_slot_2 = 0:0
21:59:44.627 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
21:59:44.627 [Lua] Lobby data player_slot_3 = 0:0
21:59:44.627 [Lua] Lobby data eac_authorized = true
21:59:44.627 [Lua] Set lobby end.
21:59:44.627 [SteamVoipClient] select_out(110000101d893da, off)
21:59:44.627 [SteamVoipClient] select_in(110000101d893da, off)
21:59:44.628 [Lua] [LobbyMembers] Member left 110000101d893da
21:59:44.629 [Lua] [LoadTimeManager] Member left
21:59:45.836 [Lua] [Matchmaking] Handshake host removing client 110000101d893da
21:59:50.126 [Lua] ### Sending rpc_level_loaded
21:59:50.126 [Lua] #### Has state machine: true, sender: 110000107b0d336, level_id: 50
21:59:50.126 [Lua] Peer 110000107b0d336 has loaded the level and all enemies are loaded
21:59:52.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:59:52.222 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:59:52.240 [Lua] [LevelTransitionHandler] Level load completed!
21:59:52.240 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3212802 - weave: nil
21:59:52.244 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:59:52.244 [Lua] checking dlc's against conflict directors
21:59:52.244 [Lua] number of factions to include 2
21:59:52.244 [Lua] Updated list weights for random:
21:59:52.244 [Lua] skaven, 0.42 (0.00-0.42)
21:59:52.244 [Lua] chaos, 0.42 (0.42-0.83)
21:59:52.244 [Lua] beastmen, 0.17 (0.83-1.00)
21:59:52.244 [Lua] Rolled random faction: 0.51669079065322876 chaos
21:59:52.244 [Lua] Updated list weights for random:
21:59:52.244 [Lua] skaven, 0.71 (0.00-0.71)
21:59:52.244 [Lua] beastmen, 0.29 (0.71-1.00)
21:59:52.244 [Lua] Rolled random faction: 0.9263235330581665 beastmen
21:59:52.244 [Lua] number of factions added 2
21:59:52.244 [Lua] --- --- ---
21:59:52.244 [Lua] Starting... difficulty 'hardest'
21:59:52.244 [Lua] These are the starting conflict directors:
21:59:52.244 [Lua] inn_level
21:59:52.244 [Lua] --- --- ---
21:59:52.244 [Lua]
21:59:52.244 [Lua] DONE! Found the following directors:
21:59:52.244 [Lua] (free: 35), Master hash is:
21:59:52.244 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:59:52.246 [Lua] ### Sending rpc_level_loaded
21:59:52.246 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 50
21:59:52.246 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded
21:59:52.275 [Lua] ### Sending rpc_level_loaded
21:59:52.275 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 50
21:59:52.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:59:52.307 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:59:52.311 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
21:59:52.311 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:59:53.960 [Lua] min_height 90.329146248953677
21:59:55.110 [Lua] ### Sending rpc_level_loaded
21:59:55.110 [Lua] #### Has state machine: true, sender: 1100001026d6707, level_id: 50
21:59:55.110 [Lua] Peer 1100001026d6707 has loaded the level and all enemies are loaded
21:59:59.639 warning: [Steam] Session connect failed 110000101d893da, error: 4
22:00:00.723 [Lua] [EndViewState] Exit Substate EndViewStateSummary
22:00:00.723 [Lua] [PlayState] Enter Substate EndViewStateChest
22:00:11.663 [EACServer] [01:00:11:662][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:00:12.632 [Lua] [PlayState] Exit Substate EndViewStateChest
22:00:12.638 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:00:13.645 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:00:13.645 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:00:13.645 [Lua] [Matchmaking] unregister rpcs
22:00:13.645 [Lua] Set lobby begin:
22:00:13.645 [Lua] Lobby data twitch_enabled = false
22:00:13.645 [Lua] Lobby data power_level = 0
22:00:13.645 [Lua] Lobby data num_players = 3
22:00:13.645 [Lua] Lobby data weave_name = false
22:00:13.645 [Lua] Lobby data game_mode = 3
22:00:13.645 [Lua] Lobby data is_private = false
22:00:13.645 [Lua] Lobby data mechanism = adventure
22:00:13.645 [Lua] Lobby data level_key = inn_level
22:00:13.645 [Lua] Lobby data player_slot_1 = 110000107b0d336:1
22:00:13.645 [Lua] Lobby data selected_level_key = bell
22:00:13.645 [Lua] Lobby data unique_server_name = Semagicus
22:00:13.646 [Lua] Lobby data quick_game = true
22:00:13.646 [Lua] Lobby data matchmaking = false
22:00:13.646 [Lua] Lobby data difficulty = hardest
22:00:13.646 [Lua] Lobby data country_code = RU
22:00:13.646 [Lua] Lobby data host = 110000102b4304d
22:00:13.646 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:00:13.646 [Lua] Lobby data player_slot_2 = 0:0
22:00:13.646 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:00:13.646 [Lua] Lobby data player_slot_3 = 0:0
22:00:13.646 [Lua] Lobby data eac_authorized = true
22:00:13.646 [Lua] Set lobby end.
22:00:13.646 [Lua] [Managers] Destroying manager group:
22:00:13.647 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
22:00:13.647 [Lua] MUSIC MANAGER Stop_loading_screen_music 872331 0
22:00:13.647 [Lua] [Gamestate] Enter StateIngame HOST
22:00:13.647 [Lua] [Managers] Calling function on all managers:
22:00:13.647 [Lua] <>level = inn_level<>
22:00:13.647 [Lua] Set lobby begin:
22:00:13.647 [Lua] Lobby data twitch_enabled = false
22:00:13.647 [Lua] Lobby data power_level = 0
22:00:13.647 [Lua] Lobby data num_players = 3
22:00:13.647 [Lua] Lobby data weave_name = false
22:00:13.647 [Lua] Lobby data game_mode = 3
22:00:13.647 [Lua] Lobby data is_private = false
22:00:13.647 [Lua] Lobby data mechanism = adventure
22:00:13.647 [Lua] Lobby data level_key = inn_level
22:00:13.648 [Lua] Lobby data player_slot_1 = 110000107b0d336:1
22:00:13.648 [Lua] Lobby data selected_level_key = inn_level
22:00:13.648 [Lua] Lobby data unique_server_name = Semagicus
22:00:13.648 [Lua] Lobby data quick_game = true
22:00:13.648 [Lua] Lobby data matchmaking = false
22:00:13.648 [Lua] Lobby data difficulty = hardest
22:00:13.648 [Lua] Lobby data country_code = RU
22:00:13.648 [Lua] Lobby data host = 110000102b4304d
22:00:13.648 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:00:13.648 [Lua] Lobby data player_slot_2 = 0:0
22:00:13.648 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:00:13.648 [Lua] Lobby data player_slot_3 = 0:0
22:00:13.648 [Lua] Lobby data eac_authorized = true
22:00:13.648 [Lua] Set lobby end.
22:00:13.648 [Umbra] Init version: 3.4.15 :: 16 threads
22:00:13.648 [Lua] [StateIngame] Server ingame
22:00:13.652 [Lua] Set lobby begin:
22:00:13.652 [Lua] Lobby data twitch_enabled = false
22:00:13.652 [Lua] Lobby data power_level = 0
22:00:13.652 [Lua] Lobby data num_players = 3
22:00:13.653 [Lua] Lobby data weave_name = false
22:00:13.653 [Lua] Lobby data game_mode = 3
22:00:13.653 [Lua] Lobby data is_private = false
22:00:13.653 [Lua] Lobby data mechanism = adventure
22:00:13.653 [Lua] Lobby data level_key = inn_level
22:00:13.653 [Lua] Lobby data player_slot_1 = 110000107b0d336:1
22:00:13.653 [Lua] Lobby data selected_level_key = inn_level
22:00:13.653 [Lua] Lobby data unique_server_name = Semagicus
22:00:13.654 [Lua] Lobby data quick_game = true
22:00:13.654 [Lua] Lobby data matchmaking = false
22:00:13.654 [Lua] Lobby data difficulty = hardest
22:00:13.654 [Lua] Lobby data country_code = RU
22:00:13.654 [Lua] Lobby data host = 110000102b4304d
22:00:13.654 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:00:13.654 [Lua] Lobby data player_slot_2 = 0:0
22:00:13.654 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:00:13.654 [Lua] Lobby data player_slot_3 = 0:0
22:00:13.654 [Lua] Lobby data eac_authorized = true
22:00:13.654 [Lua] Set lobby end.
22:00:13.654 [Lua] [Matchmaking] register rpcs
22:00:13.655 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:00:13.655 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d
22:00:13.655 [Lua] [GameNetworkManager] self.is_server = true
22:00:13.655 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
22:00:13.655 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
22:00:13.655 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
22:00:13.655 [Network] Setting artificial MTU limit to 65536
22:00:13.667 [Lua] Switching ConflictSettings: to: inn_level
22:00:13.667 [Lua] pacing=disabled
22:00:13.667 [Lua] roaming=nil
22:00:13.667 [Lua] disabled=false
22:00:13.667 [Lua] pack_spawning=disabled
22:00:13.667 [Lua] contained_breeds=nil
22:00:13.667 [Lua] boss=disabled
22:00:13.667 [Lua] horde=disabled
22:00:13.667 [Lua] specials=disabled
22:00:13.667 [Lua] name=inn_level
22:00:13.667 [Lua] intensity=disabled
22:00:13.667 [Lua] ---
22:00:13.668 [Lua] [LevelAnalysis] set_random_seed( 3212802)
22:00:13.672 [Lua] [AIInterestPointSystem] Level Seed: 3212802
22:00:13.672 [Lua]
22:00:13.672 [Lua] [entity_system_bag] = table
22:00:13.672 [Lua] [entity_system_bag] = metatable
22:00:13.672 [Lua] [startup_data] = table
22:00:13.672 [Lua] [entity_manager] = table
22:00:13.672 [Lua] [entity_manager] = metatable
22:00:13.672 [Lua] [unit_spawner] = table
22:00:13.672 [Lua] [unit_spawner] = metatable
22:00:13.672 [Lua] [unit_storage] = table
22:00:13.672 [Lua] [unit_storage] = metatable
22:00:13.672 [Lua] [dice_keeper] = table
22:00:13.672 [Lua] [dice_keeper] = metatable
22:00:13.672 [Lua] [is_server] = true (boolean)
22:00:13.672 [Lua] [world] = [World]
22:00:13.672 [Lua] [system_api] = table
22:00:13.672 [Lua] [entity_system] = table
22:00:13.672 [Lua] [entity_system] = metatable
22:00:13.672 [Lua] [network_lobby] = table
22:00:13.672 [Lua] [network_lobby] = metatable
22:00:13.672 [Lua] [profile_synchronizer] = table
22:00:13.672 [Lua] [profile_synchronizer] = metatable
22:00:13.672 [Lua] [level_transition_handler] = table
22:00:13.672 [Lua] [level_transition_handler] = metatable
22:00:13.672 [Lua] [num_local_human_players] = 1 (number)
22:00:13.672 [Lua] [statistics_db] = table
22:00:13.672 [Lua] [statistics_db] = metatable
22:00:13.672 [Lua] [network_server] = table
22:00:13.672 [Lua] [network_server] = metatable
22:00:13.672 [Lua] [input_manager] = table
22:00:13.672 [Lua] [input_manager] = metatable
22:00:13.672 [Lua] [network_clock] = table
22:00:13.672 [Lua] [network_clock] = metatable
22:00:13.672 [Lua] [network_transmit] = table
22:00:13.672 [Lua] [network_transmit] = metatable
22:00:13.672 [Lua] [free_flight_manager] = table
22:00:13.672 [Lua] [free_flight_manager] = metatable
22:00:13.672 [Lua] [network_manager] = table
22:00:13.672 [Lua] [network_manager] = metatable
22:00:13.672 [Lua] [network_event_delegate] = table
22:00:13.672 [Lua] [network_event_delegate] = metatable
22:00:13.672 [Lua]
22:00:13.672 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:00:13.672 [Lua] ignoring extension VersusInteractObjectiveExtension
22:00:13.672 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:00:13.672 [Lua] ignoring extension VersusSocketObjectiveExtension
22:00:13.672 [Lua] ignoring extension VersusTargetObjectiveExtension
22:00:13.672 [Lua] ignoring extension VersusMissionObjectiveExtension
22:00:13.673 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:00:13.676 [Lua] [AchievementManager] Achievements using the steam platform
22:00:13.677 [Lua] [StateIngame] Level seed: 3212802
22:00:13.677 [World] Spawning level.
22:00:13.888 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read,
22:00:13.888 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read,
22:00:13.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read,
22:00:13.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read,
22:00:13.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read,
22:00:13.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read,
22:00:13.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read,
22:00:13.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read,
22:00:13.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
22:00:13.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
22:00:13.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
22:00:13.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5, async-read,
22:00:13.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4, async-read,
22:00:13.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2, async-read,
22:00:13.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1, async-read,
22:00:13.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
22:00:13.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read,
22:00:13.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1, async-read,
22:00:13.892 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3, async-read,
22:00:13.895 [Lua] [LevelAnalysis] set_random_seed( 3212802)
22:00:13.895 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 55
22:00:13.922 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
22:00:13.922 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
22:00:13.922 [Lua] [IngameUI] init
22:00:13.935 [SteamVoipClient] select_out(1100001026d6707, off)
22:00:13.935 [SteamVoipClient] select_out(110000102b4304d, off)
22:00:13.935 [SteamVoipClient] select_out(110000107b0d336, off)
22:00:13.943 [Lua] cb_razer_chroma_setup
22:00:13.983 [Lua] [Matchmaking] Cancelling matchmaking
22:00:13.983 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
22:00:13.983 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
22:00:13.983 [Lua] Set lobby begin:
22:00:13.983 [Lua] Lobby data twitch_enabled = false
22:00:13.983 [Lua] Lobby data power_level = 0
22:00:13.983 [Lua] Lobby data num_players = 3
22:00:13.983 [Lua] Lobby data weave_name = false
22:00:13.984 [Lua] Lobby data game_mode = 3
22:00:13.984 [Lua] Lobby data is_private = false
22:00:13.984 [Lua] Lobby data mechanism = adventure
22:00:13.984 [Lua] Lobby data level_key = inn_level
22:00:13.984 [Lua] Lobby data player_slot_1 = 110000107b0d336:1
22:00:13.984 [Lua] Lobby data selected_level_key = inn_level
22:00:13.984 [Lua] Lobby data unique_server_name = Semagicus
22:00:13.984 [Lua] Lobby data quick_game = true
22:00:13.984 [Lua] Lobby data matchmaking = false
22:00:13.985 [Lua] Lobby data difficulty = normal
22:00:13.985 [Lua] Lobby data country_code = RU
22:00:13.985 [Lua] Lobby data host = 110000102b4304d
22:00:13.985 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:00:13.985 [Lua] Lobby data player_slot_2 = 0:0
22:00:13.985 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:00:13.985 [Lua] Lobby data player_slot_3 = 0:0
22:00:13.985 [Lua] Lobby data eac_authorized = true
22:00:13.985 [Lua] Set lobby end.
22:00:13.987 [Lua] Set lobby begin:
22:00:13.987 [Lua] Lobby data twitch_enabled = false
22:00:13.988 [Lua] Lobby data power_level = 0
22:00:13.988 [Lua] Lobby data num_players = 3
22:00:13.988 [Lua] Lobby data weave_name = false
22:00:13.988 [Lua] Lobby data game_mode = 3
22:00:13.988 [Lua] Lobby data is_private = false
22:00:13.988 [Lua] Lobby data mechanism = adventure
22:00:13.988 [Lua] Lobby data level_key = inn_level
22:00:13.988 [Lua] Lobby data player_slot_1 = 110000107b0d336:1
22:00:13.989 [Lua] Lobby data selected_level_key = inn_level
22:00:13.989 [Lua] Lobby data unique_server_name = Semagicus
22:00:13.989 [Lua] Lobby data quick_game = true
22:00:13.989 [Lua] Lobby data matchmaking = false
22:00:13.989 [Lua] Lobby data difficulty = normal
22:00:13.989 [Lua] Lobby data country_code = RU
22:00:13.989 [Lua] Lobby data host = 110000102b4304d
22:00:13.989 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:00:13.989 [Lua] Lobby data player_slot_2 = 0:0
22:00:13.989 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:00:13.989 [Lua] Lobby data player_slot_3 = 0:0
22:00:13.989 [Lua] Lobby data eac_authorized = true
22:00:13.989 [Lua] Set lobby end.
22:00:13.989 [Lua] [PartyManager] Leader is set to 110000102b4304d
22:00:13.989 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
22:00:13.990 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
22:00:13.990 [Lua] Set lobby begin:
22:00:13.990 [Lua] Lobby data twitch_enabled = false
22:00:13.990 [Lua] Lobby data power_level = 835
22:00:13.990 [Lua] Lobby data num_players = 3
22:00:13.990 [Lua] Lobby data weave_name = false
22:00:13.990 [Lua] Lobby data game_mode = 3
22:00:13.990 [Lua] Lobby data is_private = false
22:00:13.990 [Lua] Lobby data mechanism = adventure
22:00:13.990 [Lua] Lobby data level_key = inn_level
22:00:13.990 [Lua] Lobby data player_slot_1 = 110000107b0d336:1
22:00:13.990 [Lua] Lobby data selected_level_key = inn_level
22:00:13.990 [Lua] Lobby data unique_server_name = Semagicus
22:00:13.990 [Lua] Lobby data quick_game = true
22:00:13.991 [Lua] Lobby data matchmaking = false
22:00:13.991 [Lua] Lobby data difficulty = normal
22:00:13.991 [Lua] Lobby data country_code = RU
22:00:13.991 [Lua] Lobby data host = 110000102b4304d
22:00:13.991 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:00:13.991 [Lua] Lobby data player_slot_2 = 0:0
22:00:13.991 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:00:13.991 [Lua] Lobby data player_slot_3 = 0:0
22:00:13.991 [Lua] Lobby data eac_authorized = true
22:00:13.991 [Lua] Set lobby end.
22:00:13.992 [Flow] complete_skittergate_legend true
22:00:13.992 [Flow] complete_all_helmgart_levels_recruit true
22:00:13.994 [Flow] WitchHunterLevel:35
22:00:13.994 [Flow] LeaderYes
22:00:13.994 [Flow] ALL PC XP:304250
22:00:13.994 [Flow] Has "bogenhafen" DLC:true
22:00:13.994 [Flow] WH XP:60850
22:00:13.994 [Flow] Number of crafted items:2080
22:00:13.994 [Flow] Sum of Powe Levels:1500
22:00:13.994 [Flow] lodestone diff 1:false
22:00:13.994 [Flow] magnus and forest activated
22:00:13.994 [Flow] magnus and forest activated
22:00:13.994 [Flow] cemetery and forest activated
22:00:13.994 [Flow] magnus and cemetery
22:00:13.994 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:00:13.994 [Flow] ALL RUNES ACTIVATED
22:00:13.994 [Flow] magnus and forest activated
22:00:13.994 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:00:13.994 [Flow] ALL RUNES ACTIVATED
22:00:13.994 [Flow] cemetery and forest activated
22:00:13.994 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:00:13.994 [Flow] ALL RUNES ACTIVATED
22:00:13.994 [Flow] magnus and forest activated
22:00:13.994 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:00:13.994 [Flow] ALL RUNES ACTIVATED
22:00:13.994 [Flow] magnus and cemetery
22:00:13.994 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:00:13.994 [Flow] ALL RUNES ACTIVATED
22:00:13.995 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:00:13.997 [Lua] CurrentConflictSettings inn_level
22:00:13.997 [Lua] [ConflictDirector] conflict_director is ai_ready
22:00:13.997 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:00:13.997 [Lua] [MainPathSpawningGenerator] Injecting travel distances
22:00:13.998 [Lua] SpecialsPacing:remove_unwanted_breeds:
22:00:13.998 [Lua] Forming navigation groups in one frame
22:00:13.998 [Lua] Forming navigation groups
22:00:14.019 [Lua] NavigationGroupManager -> calulation time A: 0.021000000000640284
22:00:14.020 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
22:00:14.020 [Lua] number of nav groups: 45
22:00:14.021 [Lua] number of refined nav groups : 25
22:00:14.023 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857
22:00:14.023 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
22:00:14.023 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
22:00:14.023 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
22:00:14.027 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
22:00:14.027 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
22:00:14.027 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
22:00:14.027 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
22:00:14.027 [Lua] [Managers] Calling function on all managers:
22:00:14.027 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:00:14.048 [Lua] MUSIC: won -> explore
22:00:14.075 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 55
22:00:14.619 [Lua] Set lobby begin:
22:00:14.619 [Lua] Lobby data twitch_enabled = false
22:00:14.620 [Lua] Lobby data power_level = 835
22:00:14.620 [Lua] Lobby data num_players = 3
22:00:14.620 [Lua] Lobby data weave_name = false
22:00:14.620 [Lua] Lobby data game_mode = 3
22:00:14.620 [Lua] Lobby data is_private = false
22:00:14.620 [Lua] Lobby data mechanism = adventure
22:00:14.620 [Lua] Lobby data level_key = inn_level
22:00:14.620 [Lua] Lobby data player_slot_1 = 110000107b0d336:1
22:00:14.620 [Lua] Lobby data selected_level_key = inn_level
22:00:14.620 [Lua] Lobby data unique_server_name = Semagicus
22:00:14.621 [Lua] Lobby data quick_game = true
22:00:14.621 [Lua] Lobby data matchmaking = false
22:00:14.621 [Lua] Lobby data difficulty = normal
22:00:14.621 [Lua] Lobby data country_code = RU
22:00:14.621 [Lua] Lobby data host = 110000102b4304d
22:00:14.621 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:00:14.621 [Lua] Lobby data player_slot_2 = 0:0
22:00:14.621 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:00:14.621 [Lua] Lobby data player_slot_3 = 0:0
22:00:14.621 [Lua] Lobby data eac_authorized = true
22:00:14.621 [Lua] Set lobby end.
22:00:14.621 [Lua] [Matchmaking] Assigned player 110000107b0d336 to slot 1 when hot join syncing
22:00:14.621 [Lua] Breedfreezer (server) starting a hot join sync
22:00:14.623 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
22:00:14.623 [Lua] RemotePlayer:create_game_object( ) 27
22:00:14.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
22:00:14.643 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
22:00:14.644 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
22:00:14.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
22:00:14.644 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000107b0d336
22:00:14.649 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 55
22:00:14.662 [Lua] Set lobby begin:
22:00:14.662 [Lua] Lobby data twitch_enabled = false
22:00:14.662 [Lua] Lobby data power_level = 835
22:00:14.662 [Lua] Lobby data num_players = 3
22:00:14.662 [Lua] Lobby data weave_name = false
22:00:14.662 [Lua] Lobby data game_mode = 3
22:00:14.663 [Lua] Lobby data is_private = false
22:00:14.663 [Lua] Lobby data mechanism = adventure
22:00:14.663 [Lua] Lobby data level_key = inn_level
22:00:14.663 [Lua] Lobby data player_slot_1 = 110000107b0d336:1
22:00:14.663 [Lua] Lobby data selected_level_key = inn_level
22:00:14.663 [Lua] Lobby data unique_server_name = Semagicus
22:00:14.663 [Lua] Lobby data quick_game = true
22:00:14.663 [Lua] Lobby data matchmaking = false
22:00:14.663 [Lua] Lobby data difficulty = normal
22:00:14.663 [Lua] Lobby data country_code = RU
22:00:14.663 [Lua] Lobby data host = 110000102b4304d
22:00:14.663 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:00:14.664 [Lua] Lobby data player_slot_2 = 0:0
22:00:14.664 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:00:14.664 [Lua] Lobby data player_slot_3 = 0:0
22:00:14.664 [Lua] Lobby data eac_authorized = true
22:00:14.664 [Lua] Set lobby end.
22:00:14.664 [Lua] [Matchmaking] Assigned player 1100001026d6707 to slot 4 when hot join syncing
22:00:14.664 [Lua] Breedfreezer (server) starting a hot join sync
22:00:14.665 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
22:00:14.665 [Lua] RemotePlayer:create_game_object( ) 29
22:00:14.685 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001026d6707
22:00:14.696 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:00:14.696 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:00:14.696 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
22:00:14.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read,
22:00:14.739 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000107b0d336 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:00:14.739 [Lua] Adding player sync data to peer=110000107b0d336 local_player_id=1
22:00:14.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
22:00:14.743 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
22:00:14.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
22:00:14.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
22:00:14.745 [Lua] Players are leaving the safe zone
22:00:14.792 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000107b0d336 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:00:14.794 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
22:00:14.795 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:00:14.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read,
22:00:14.796 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001026d6707 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:00:14.796 [Lua] Adding player sync data to peer=1100001026d6707 local_player_id=1
22:00:14.796 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001026d6707 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:00:14.797 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
22:00:14.798 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:00:14.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
22:00:14.855 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
22:00:14.856 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
22:00:14.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
22:00:14.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
22:00:14.938 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
22:00:14.940 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
22:00:14.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
22:00:15.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
22:00:15.018 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
22:00:15.019 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
22:00:15.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
22:00:15.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
22:00:15.062 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
22:00:15.063 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
22:00:15.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
22:00:15.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
22:00:15.118 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
22:00:15.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
22:00:15.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
22:00:15.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
22:00:15.151 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
22:00:15.153 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
22:00:15.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
22:00:15.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
22:00:15.192 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
22:00:15.193 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
22:00:15.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
22:00:15.194 [Lua] StateInGameRunning:_game_actually_starts()
22:00:15.194 [Lua] #################################################################################################################
22:00:15.194 [Lua] [Loading Time]: 00:00:31 [Transition]: bell-inn_level [Members joined]: 0 [Members Left]: 1 [Is Server]: true
22:00:15.194 [Lua] #################################################################################################################
22:00:15.194 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 56
22:00:15.207 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 56
22:00:15.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
22:00:15.224 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
22:00:15.225 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
22:00:15.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
22:00:15.234 [Flow] DISABLE
22:00:15.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
22:00:15.272 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
22:00:15.274 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
22:00:15.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
22:00:15.293 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read,
22:00:15.293 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
22:00:15.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
22:00:15.306 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
22:00:15.307 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
22:00:15.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
22:00:15.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
22:00:15.336 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
22:00:15.337 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
22:00:15.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
22:00:15.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
22:00:15.369 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
22:00:15.370 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
22:00:15.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
22:00:15.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
22:00:15.400 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
22:00:15.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
22:00:15.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
22:00:15.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
22:00:15.447 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
22:00:15.454 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 56
22:00:15.454 [Lua] Commit load time data
22:00:17.511 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107b0d336
22:00:17.513 [Lua] [ChatManager][1]System: Ghost has left the game
22:00:17.514 [Lua] [PSM] Disconnecting peer 110000107b0d336
22:00:17.514 [Lua] [PSM] Disconnected peer 110000107b0d336 is being removed from session.
22:00:17.514 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107b0d336
22:00:17.514 [Lua] [GameNetworkManager] destroying game object with go_id=27
22:00:17.514 [Lua] Set lobby begin:
22:00:17.514 [Lua] Lobby data twitch_enabled = false
22:00:17.514 [Lua] Lobby data power_level = 835
22:00:17.514 [Lua] Lobby data num_players = 3
22:00:17.514 [Lua] Lobby data weave_name = false
22:00:17.514 [Lua] Lobby data game_mode = 3
22:00:17.514 [Lua] Lobby data is_private = false
22:00:17.514 [Lua] Lobby data mechanism = adventure
22:00:17.514 [Lua] Lobby data level_key = inn_level
22:00:17.514 [Lua] Lobby data player_slot_1 = 0:0
22:00:17.514 [Lua] Lobby data selected_level_key = inn_level
22:00:17.514 [Lua] Lobby data unique_server_name = Semagicus
22:00:17.515 [Lua] Lobby data quick_game = true
22:00:17.515 [Lua] Lobby data matchmaking = false
22:00:17.515 [Lua] Lobby data difficulty = normal
22:00:17.515 [Lua] Lobby data country_code = RU
22:00:17.515 [Lua] Lobby data host = 110000102b4304d
22:00:17.515 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:00:17.515 [Lua] Lobby data player_slot_2 = 0:0
22:00:17.515 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:00:17.515 [Lua] Lobby data player_slot_3 = 0:0
22:00:17.515 [Lua] Lobby data eac_authorized = true
22:00:17.515 [Lua] Set lobby end.
22:00:17.515 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107b0d336)
22:00:17.516 [EAC] EAC server lost client 110000107b0d336
22:00:17.516 [EACServer] [01:00:17:515][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000107B0D336 PlayerGUID: 76561198089294646
22:00:17.516 [Lua] [GameNetworkManager] destroying game object with go_id=33
22:00:17.519 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read,
22:00:17.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
22:00:17.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
22:00:19.327 [Lua] PlayFabMirrorBase:_commit_internal 22
22:00:19.327 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:00:19.332 [Lua] generate_backend_stats 110000102b4304d:1
22:00:19.354 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:00:19.354 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 57
22:00:19.363 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 57
22:00:19.818 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 57
22:00:19.827 [Lua] commit result success 22
22:00:19.960 [SteamLobby] Detected removed member 110000107b0d336
22:00:19.960 [Connection] Destroying endpoint 110000107b0d336 - explicit request
22:00:19.970 [SteamAuthenticator] CancelAuthTicket 110000107b0d336
22:00:19.972 [SteamAuthenticator] EndAuthSession 110000107b0d336
22:00:19.972 [Lua] [NetworkServer] Changing num_players from 3 to 2
22:00:19.972 [Lua] Players: 2
22:00:19.972 [Lua] Set lobby begin:
22:00:19.972 [Lua] Lobby data twitch_enabled = false
22:00:19.972 [Lua] Lobby data power_level = 835
22:00:19.972 [Lua] Lobby data num_players = 2
22:00:19.972 [Lua] Lobby data weave_name = false
22:00:19.972 [Lua] Lobby data game_mode = 3
22:00:19.972 [Lua] Lobby data is_private = false
22:00:19.972 [Lua] Lobby data mechanism = adventure
22:00:19.972 [Lua] Lobby data level_key = inn_level
22:00:19.972 [Lua] Lobby data player_slot_1 = 0:0
22:00:19.972 [Lua] Lobby data selected_level_key = inn_level
22:00:19.972 [Lua] Lobby data unique_server_name = Semagicus
22:00:19.972 [Lua] Lobby data quick_game = true
22:00:19.972 [Lua] Lobby data matchmaking = false
22:00:19.972 [Lua] Lobby data difficulty = normal
22:00:19.972 [Lua] Lobby data country_code = RU
22:00:19.972 [Lua] Lobby data host = 110000102b4304d
22:00:19.972 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:00:19.973 [Lua] Lobby data player_slot_2 = 0:0
22:00:19.973 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:00:19.973 [Lua] Lobby data player_slot_3 = 0:0
22:00:19.973 [Lua] Lobby data eac_authorized = true
22:00:19.973 [Lua] Set lobby end.
22:00:19.973 [SteamVoipClient] select_out(110000107b0d336, off)
22:00:19.973 [SteamVoipClient] select_in(110000107b0d336, off)
22:00:19.973 [Lua] [LobbyMembers] Member left 110000107b0d336
22:00:21.479 [Lua] [Matchmaking] Handshake host removing client 110000107b0d336
22:00:23.084 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read,
22:00:23.084 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:00:23.099 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read,
22:00:23.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:00:23.115 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read,
22:00:23.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:00:23.132 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read,
22:00:23.132 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:00:23.150 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read,
22:00:23.150 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:00:23.165 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read,
22:00:23.165 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:00:23.182 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read,
22:00:23.182 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:00:23.199 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read,
22:00:23.199 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:00:23.348 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read,
22:00:23.348 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:00:41.383 [Lua] [IngameUI] menu view on_enter start_game_view
22:00:41.395 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a24bcb0
22:00:41.395 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
22:00:41.397 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
22:00:41.397 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
22:00:41.399 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
22:00:41.399 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
22:00:43.233 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
22:00:43.233 [Lua] ............................................................................................................
22:00:43.233 [Lua] ............................................................................................................
22:00:43.233 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
22:00:43.233 [Lua] ............................................................................................................
22:00:43.233 [Lua] ............................................................................................................
22:00:43.233 [Lua] [Matchmaking] Cancelling matchmaking
22:00:43.233 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
22:00:43.330 [Lua] [IngameUI] menu view on_exit start_game_view
22:00:43.330 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
22:00:43.331 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
22:00:43.331 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
22:00:43.331 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
22:00:43.331 [Save] Saving `save_data`
22:00:43.336 [Save] Save done
22:00:43.348 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a24bcb0
22:00:49.753 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
22:00:49.753 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
22:00:49.755 [Lua] Set lobby begin:
22:00:49.755 [Lua] Lobby data twitch_enabled = false
22:00:49.755 [Lua] Lobby data power_level = 835
22:00:49.755 [Lua] Lobby data num_players = 2
22:00:49.755 [Lua] Lobby data weave_name = false
22:00:49.755 [Lua] Lobby data game_mode = 3
22:00:49.755 [Lua] Lobby data is_private = false
22:00:49.756 [Lua] Lobby data mechanism = adventure
22:00:49.756 [Lua] Lobby data level_key = inn_level
22:00:49.756 [Lua] Lobby data player_slot_1 = 0:0
22:00:49.756 [Lua] Lobby data selected_level_key = inn_level
22:00:49.756 [Lua] Lobby data unique_server_name = Semagicus
22:00:49.756 [Lua] Lobby data quick_game = true
22:00:49.756 [Lua] Lobby data matchmaking = false
22:00:49.756 [Lua] Lobby data difficulty = hardest
22:00:49.756 [Lua] Lobby data country_code = RU
22:00:49.756 [Lua] Lobby data host = 110000102b4304d
22:00:49.756 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:00:49.756 [Lua] Lobby data player_slot_2 = 0:0
22:00:49.756 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:00:49.756 [Lua] Lobby data player_slot_3 = 0:0
22:00:49.756 [Lua] Lobby data eac_authorized = true
22:00:49.756 [Lua] Set lobby end.
22:00:49.757 [Lua] [PartyManager] Leader is set to 110000102b4304d
22:00:49.757 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
22:00:49.757 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
22:00:49.757 [Lua] Set lobby begin:
22:00:49.757 [Lua] Lobby data twitch_enabled = false
22:00:49.757 [Lua] Lobby data power_level = 835
22:00:49.757 [Lua] Lobby data num_players = 2
22:00:49.757 [Lua] Lobby data weave_name = false
22:00:49.757 [Lua] Lobby data game_mode = 1
22:00:49.757 [Lua] Lobby data is_private = false
22:00:49.757 [Lua] Lobby data mechanism = adventure
22:00:49.757 [Lua] Lobby data level_key = inn_level
22:00:49.757 [Lua] Lobby data player_slot_1 = 0:0
22:00:49.757 [Lua] Lobby data selected_level_key = inn_level
22:00:49.757 [Lua] Lobby data unique_server_name = Semagicus
22:00:49.757 [Lua] Lobby data quick_game = true
22:00:49.757 [Lua] Lobby data matchmaking = true
22:00:49.757 [Lua] Lobby data difficulty = hardest
22:00:49.757 [Lua] Lobby data country_code = RU
22:00:49.757 [Lua] Lobby data host = 110000102b4304d
22:00:49.757 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:00:49.758 [Lua] Lobby data player_slot_2 = 0:0
22:00:49.758 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:00:49.758 [Lua] Lobby data player_slot_3 = 0:0
22:00:49.758 [Lua] Lobby data eac_authorized = true
22:00:49.758 [Lua] Set lobby end.
22:00:49.758 [Lua] Set lobby begin:
22:00:49.758 [Lua] Lobby data twitch_enabled = false
22:00:49.758 [Lua] Lobby data power_level = 835
22:00:49.758 [Lua] Lobby data num_players = 2
22:00:49.758 [Lua] Lobby data weave_name = false
22:00:49.758 [Lua] Lobby data game_mode = 1
22:00:49.758 [Lua] Lobby data is_private = false
22:00:49.758 [Lua] Lobby data mechanism = adventure
22:00:49.758 [Lua] Lobby data level_key = inn_level
22:00:49.758 [Lua] Lobby data player_slot_1 = 0:0
22:00:49.758 [Lua] Lobby data selected_level_key = inn_level
22:00:49.758 [Lua] Lobby data unique_server_name = Semagicus
22:00:49.758 [Lua] Lobby data quick_game = true
22:00:49.758 [Lua] Lobby data matchmaking = true
22:00:49.758 [Lua] Lobby data difficulty = hardest
22:00:49.759 [Lua] Lobby data country_code = RU
22:00:49.759 [Lua] Lobby data host = 110000102b4304d
22:00:49.759 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:00:49.759 [Lua] Lobby data player_slot_2 = 0:0
22:00:49.759 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:00:49.759 [Lua] Lobby data player_slot_3 = 0:0
22:00:49.759 [Lua] Lobby data eac_authorized = true
22:00:49.759 [Lua] Set lobby end.
22:00:49.759 [Lua] [ChatManager][1]System: Starting hosted game...
22:00:49.759 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
22:00:49.759 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
22:02:11.663 [EACServer] [01:02:11:662][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:02:51.759 [SteamLobby] Detected added member 11000010a08d36f
22:02:51.760 [Lua] [NetworkServer] Changing num_players from 2 to 3
22:02:51.760 [Lua] Players: 3
22:02:51.760 [Lua] Set lobby begin:
22:02:51.760 [Lua] Lobby data twitch_enabled = false
22:02:51.760 [Lua] Lobby data power_level = 835
22:02:51.760 [Lua] Lobby data num_players = 3
22:02:51.760 [Lua] Lobby data weave_name = false
22:02:51.760 [Lua] Lobby data game_mode = 1
22:02:51.760 [Lua] Lobby data is_private = false
22:02:51.760 [Lua] Lobby data mechanism = adventure
22:02:51.760 [Lua] Lobby data level_key = inn_level
22:02:51.760 [Lua] Lobby data player_slot_1 = 0:0
22:02:51.760 [Lua] Lobby data selected_level_key = inn_level
22:02:51.760 [Lua] Lobby data unique_server_name = Semagicus
22:02:51.760 [Lua] Lobby data quick_game = true
22:02:51.760 [Lua] Lobby data matchmaking = true
22:02:51.760 [Lua] Lobby data difficulty = hardest
22:02:51.760 [Lua] Lobby data country_code = RU
22:02:51.761 [Lua] Lobby data host = 110000102b4304d
22:02:51.761 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:02:51.761 [Lua] Lobby data player_slot_2 = 0:0
22:02:51.761 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:02:51.761 [Lua] Lobby data player_slot_3 = 0:0
22:02:51.761 [Lua] Lobby data eac_authorized = true
22:02:51.761 [Lua] Set lobby end.
22:02:51.761 [Lua] [LobbyMembers] Member joined 11000010a08d36f
22:02:51.776 [Connection] Creating endpoint 11000010a08d36f - reliable message sent
22:02:51.776 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
22:02:51.792 [SteamAuthenticator] Sent ticket request to 11000010a08d36f
22:02:51.793 [Lua] [ChatManager][1]System: Synoecium is joining the game
22:02:56.362 [SteamAuthenticator] Got ticket from 11000010a08d36f
22:02:56.362 [SteamAuthenticator] BeginAuthSession 11000010a08d36f
22:02:56.362 [SteamAuthenticator] Authenticating 11000010a08d36f
22:02:56.379 [SteamAuthenticator] Got ticket request from 11000010a08d36f
22:02:56.379 [SteamAuthenticator] GetAuthSessionTicket 11000010a08d36f
22:02:56.379 [SteamAuthenticator] Sent ticket to 11000010a08d36f
22:02:56.716 [SteamAuthenticator] Steam validation for 11000010a08d36f with response 0
22:02:56.862 [Connection] New session id 124 to 11000010a08d36f.
22:02:56.985 [Connection] Established a connection <106.124> to 11000010a08d36f
22:02:56.985 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:02:56.985 [Lua] [Matchmaking] Got a handshake request from 11000010a08d36f with user name 'Synoecium'
22:02:57.114 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 11000010a08d36f, replying lobby_ok
22:02:57.229 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010a08d36f REPLY wh:0 | we:1100001026d6707 | dr:0 | bw:0 | es:110000102b4304d
22:02:57.346 [Lua] Set lobby begin:
22:02:57.346 [Lua] Lobby data twitch_enabled = false
22:02:57.346 [Lua] Lobby data power_level = 835
22:02:57.346 [Lua] Lobby data num_players = 3
22:02:57.346 [Lua] Lobby data weave_name = false
22:02:57.346 [Lua] Lobby data game_mode = 1
22:02:57.346 [Lua] Lobby data is_private = false
22:02:57.346 [Lua] Lobby data mechanism = adventure
22:02:57.346 [Lua] Lobby data level_key = inn_level
22:02:57.346 [Lua] Lobby data player_slot_1 = 0:0
22:02:57.346 [Lua] Lobby data selected_level_key = inn_level
22:02:57.346 [Lua] Lobby data unique_server_name = Semagicus
22:02:57.346 [Lua] Lobby data quick_game = true
22:02:57.346 [Lua] Lobby data matchmaking = true
22:02:57.346 [Lua] Lobby data difficulty = hardest
22:02:57.346 [Lua] Lobby data country_code = RU
22:02:57.346 [Lua] Lobby data host = 110000102b4304d
22:02:57.346 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:02:57.346 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:02:57.346 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:02:57.347 [Lua] Lobby data player_slot_3 = 0:0
22:02:57.347 [Lua] Lobby data eac_authorized = true
22:02:57.347 [Lua] Set lobby end.
22:02:57.347 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010a08d36f
22:02:57.347 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001026d6707 | dr:0 | bw:11000010a08d36f | es:110000102b4304d
22:02:59.714 [Lua] ### CLEARING PEER STATE FOR 11000010a08d36f
22:02:59.814 [Lua] [PSM] Peer 11000010a08d36f joined. Want to use profile index "2"
22:02:59.814 [Lua] Mechanism says: a client joined the game! 11000010a08d36f
22:02:59.814 [EAC] EAC server has client 11000010a08d36f (and owner 11000010a08d36f)
22:02:59.815 [EACServer] [01:02:59:814][Windows][EAC Server] [Info][RegisterClient] Client: 011000010A08D36F PlayerGUID: 76561198128616303 PlayerIP: 0.0.0.0 OwnerGUID: 76561198128616303 PlayerName: Synoecium
22:02:59.815 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010a08d36f, connection_key=10)
22:03:00.147 [EACServer] [01:03:00:146][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010A08D36F Session: 11 Status: Client Authenticated Message: Client authenticated.
22:03:00.149 [EAC] Peer 11000010a08d36f switched EAC state to ClientAuthenticatedLocal
22:03:00.336 [EACServer] [01:03:00:336][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010A08D36F.
22:03:00.638 [EACServer] [01:03:00:638][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010A08D36F
22:03:00.638 [EACServer] [01:03:00:638][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010A08D36F Session: 11 Status: Client Authenticated Remotely Message: Client authenticated remotely.
22:03:00.650 [EAC] Peer 11000010a08d36f switched EAC state to ClientAuthenticatedRemote
22:03:01.833 [Lua] player (11000010a08d36f,1) was put into party 0
22:03:01.834 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010a08d36f inn_level 0
22:03:01.932 [Lua] ### Sending rpc_level_loaded
22:03:01.932 [Lua] #### Has state machine: true, sender: 11000010a08d36f, level_id: 50
22:03:01.932 [Lua] Peer 11000010a08d36f has loaded the level but not all enemies, so we wait
22:03:02.033 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010a08d36f, connection_key=10)
22:03:02.034 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010a08d36f inventory_sync_id:32 my_peer_id:110000102b4304d
22:03:04.720 [SteamVoipClient] select_out(11000010a08d36f, on)
22:03:04.720 [SteamVoipClient] select_in(11000010a08d36f, on)
22:03:04.720 [SteamVoipClient] select_out(11000010a08d36f, off)
22:03:12.091 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:03:12.091 [Lua] [Matchmaking] Got a handshake request from 11000010a08d36f with user name 'Synoecium'
22:03:12.113 [Lua] Breedfreezer (server) starting a hot join sync
22:03:12.114 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48
22:03:12.114 [Lua] RemotePlayer:create_game_object( ) 48
22:03:12.134 [Lua] player (11000010a08d36f,1) was put into party 1
22:03:12.134 [Lua] Assigning peer(11000010a08d36f:1) to profile(2) career(2)
22:03:12.134 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010a08d36f) local_player_id(1) profile_index(2) career_index(2)
22:03:12.134 [Lua] Set lobby begin:
22:03:12.134 [Lua] Lobby data twitch_enabled = false
22:03:12.134 [Lua] Lobby data power_level = 835
22:03:12.134 [Lua] Lobby data num_players = 3
22:03:12.134 [Lua] Lobby data weave_name = false
22:03:12.134 [Lua] Lobby data game_mode = 1
22:03:12.134 [Lua] Lobby data is_private = false
22:03:12.134 [Lua] Lobby data mechanism = adventure
22:03:12.134 [Lua] Lobby data level_key = inn_level
22:03:12.134 [Lua] Lobby data player_slot_1 = 0:0
22:03:12.134 [Lua] Lobby data selected_level_key = inn_level
22:03:12.134 [Lua] Lobby data unique_server_name = Semagicus
22:03:12.134 [Lua] Lobby data quick_game = true
22:03:12.134 [Lua] Lobby data matchmaking = true
22:03:12.134 [Lua] Lobby data difficulty = hardest
22:03:12.135 [Lua] Lobby data country_code = RU
22:03:12.135 [Lua] Lobby data host = 110000102b4304d
22:03:12.135 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:03:12.135 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:03:12.135 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:03:12.135 [Lua] Lobby data player_slot_3 = 0:0
22:03:12.135 [Lua] Lobby data eac_authorized = true
22:03:12.135 [Lua] Set lobby end.
22:03:12.135 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001026d6707 | dr:0 | bw:11000010a08d36f | es:110000102b4304d
22:03:12.136 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read,
22:03:12.136 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
22:03:12.442 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_client_3, async-read,
22:03:12.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read,
22:03:12.444 [Lua] [MOD][VMF][INFO] Added 11000010a08d36f to the VMF users list.
22:03:12.444 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010a08d36f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:03:12.444 [Lua] Adding player sync data to peer=11000010a08d36f local_player_id=1
22:03:12.444 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001026d6707 inventory_sync_id:33 my_peer_id:110000102b4304d
22:03:12.444 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010a08d36f inventory_sync_id:33 my_peer_id:110000102b4304d
22:03:12.444 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:33 my_peer_id:110000102b4304d
22:03:12.445 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010a08d36f
22:03:12.452 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:33 my_peer_id:110000102b4304d
22:03:12.452 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read,
22:03:12.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
22:03:12.452 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, InventoryPackageSynchronizerClient, async-read,
22:03:12.452 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, InventoryPackageSynchronizerClient, async-read,
22:03:12.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
22:03:12.452 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
22:03:12.452 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
22:03:12.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
22:03:12.507 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
22:03:12.507 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
22:03:12.507 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient
22:03:12.526 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient
22:03:12.526 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient
22:03:12.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient
22:03:12.528 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
22:03:12.529 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
22:03:12.548 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
22:03:12.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
22:03:12.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
22:03:12.574 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
22:03:12.575 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
22:03:12.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar
22:03:12.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar
22:03:12.925 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar
22:03:12.928 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
22:03:13.128 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
22:03:13.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
22:03:13.129 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05
22:03:13.241 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05
22:03:13.241 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05
22:03:13.243 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_crowbills
22:03:13.309 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills
22:03:13.309 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills
22:03:13.310 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:03:13.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:03:13.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:03:13.393 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
22:03:13.892 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
22:03:13.892 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
22:03:13.894 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
22:03:14.043 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
22:03:14.043 [Lua] [PackageManager] Force_load: wwise/staff
22:03:14.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p
22:03:14.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p
22:03:14.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p
22:03:14.175 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 33
22:03:16.112 [Lua] Set lobby begin:
22:03:16.112 [Lua] Lobby data twitch_enabled = false
22:03:16.112 [Lua] Lobby data power_level = 556
22:03:16.113 [Lua] Lobby data num_players = 3
22:03:16.113 [Lua] Lobby data weave_name = false
22:03:16.113 [Lua] Lobby data game_mode = 1
22:03:16.113 [Lua] Lobby data is_private = false
22:03:16.113 [Lua] Lobby data mechanism = adventure
22:03:16.113 [Lua] Lobby data level_key = inn_level
22:03:16.113 [Lua] Lobby data player_slot_1 = 0:0
22:03:16.113 [Lua] Lobby data selected_level_key = inn_level
22:03:16.113 [Lua] Lobby data unique_server_name = Semagicus
22:03:16.113 [Lua] Lobby data quick_game = true
22:03:16.113 [Lua] Lobby data matchmaking = true
22:03:16.113 [Lua] Lobby data difficulty = hardest
22:03:16.113 [Lua] Lobby data country_code = RU
22:03:16.113 [Lua] Lobby data host = 110000102b4304d
22:03:16.113 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:03:16.113 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:03:16.113 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:03:16.114 [Lua] Lobby data player_slot_3 = 0:0
22:03:16.114 [Lua] Lobby data eac_authorized = true
22:03:16.114 [Lua] Set lobby end.
22:03:17.262 [Lua] PlayFabMirrorBase:_commit_internal 23
22:03:17.262 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:03:17.267 [Lua] generate_backend_stats 110000102b4304d:1
22:03:17.289 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:03:17.289 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 58
22:03:17.296 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 58
22:03:18.370 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 58
22:03:18.380 [Lua] commit result success 23
22:03:20.213 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010a08d36f go_type=player_unit go_created_func_name=game_object_created_player_unit
22:03:20.214 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
22:03:20.215 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:03:21.182 [Lua] Set lobby begin:
22:03:21.182 [Lua] Lobby data twitch_enabled = false
22:03:21.182 [Lua] Lobby data power_level = 835
22:03:21.182 [Lua] Lobby data num_players = 3
22:03:21.182 [Lua] Lobby data weave_name = false
22:03:21.182 [Lua] Lobby data game_mode = 1
22:03:21.182 [Lua] Lobby data is_private = false
22:03:21.183 [Lua] Lobby data mechanism = adventure
22:03:21.183 [Lua] Lobby data level_key = inn_level
22:03:21.183 [Lua] Lobby data player_slot_1 = 0:0
22:03:21.183 [Lua] Lobby data selected_level_key = inn_level
22:03:21.183 [Lua] Lobby data unique_server_name = Semagicus
22:03:21.183 [Lua] Lobby data quick_game = true
22:03:21.183 [Lua] Lobby data matchmaking = true
22:03:21.183 [Lua] Lobby data difficulty = hardest
22:03:21.183 [Lua] Lobby data country_code = RU
22:03:21.183 [Lua] Lobby data host = 110000102b4304d
22:03:21.183 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:03:21.183 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:03:21.183 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:03:21.183 [Lua] Lobby data player_slot_3 = 0:0
22:03:21.183 [Lua] Lobby data eac_authorized = true
22:03:21.183 [Lua] Set lobby end.
22:03:36.677 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
22:03:36.677 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
22:03:36.678 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ground_zero 1
22:03:36.678 [Lua] [LevelTransitionHandler] set_next_level( ground_zero, 1 )
22:03:36.678 [Lua] Set lobby begin:
22:03:36.678 [Lua] Lobby data twitch_enabled = false
22:03:36.678 [Lua] Lobby data power_level = 835
22:03:36.678 [Lua] Lobby data num_players = 3
22:03:36.678 [Lua] Lobby data weave_name = false
22:03:36.678 [Lua] Lobby data game_mode = 2
22:03:36.678 [Lua] Lobby data is_private = false
22:03:36.678 [Lua] Lobby data mechanism = adventure
22:03:36.678 [Lua] Lobby data level_key = inn_level
22:03:36.678 [Lua] Lobby data player_slot_1 = 0:0
22:03:36.678 [Lua] Lobby data selected_level_key = ground_zero
22:03:36.678 [Lua] Lobby data unique_server_name = Semagicus
22:03:36.678 [Lua] Lobby data quick_game = true
22:03:36.678 [Lua] Lobby data matchmaking = true
22:03:36.678 [Lua] Lobby data difficulty = hardest
22:03:36.679 [Lua] Lobby data country_code = RU
22:03:36.679 [Lua] Lobby data host = 110000102b4304d
22:03:36.679 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:03:36.679 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:03:36.679 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:03:36.679 [Lua] Lobby data player_slot_3 = 0:0
22:03:36.679 [Lua] Lobby data eac_authorized = true
22:03:36.679 [Lua] Set lobby end.
22:03:36.681 [Lua] Set lobby begin:
22:03:36.681 [Lua] Lobby data twitch_enabled = false
22:03:36.681 [Lua] Lobby data power_level = 835
22:03:36.681 [Lua] Lobby data num_players = 3
22:03:36.681 [Lua] Lobby data weave_name = false
22:03:36.681 [Lua] Lobby data game_mode = 2
22:03:36.681 [Lua] Lobby data is_private = false
22:03:36.681 [Lua] Lobby data mechanism = adventure
22:03:36.681 [Lua] Lobby data level_key = inn_level
22:03:36.681 [Lua] Lobby data player_slot_1 = 0:0
22:03:36.681 [Lua] Lobby data selected_level_key = ground_zero
22:03:36.681 [Lua] Lobby data unique_server_name = Semagicus
22:03:36.682 [Lua] Lobby data quick_game = true
22:03:36.682 [Lua] Lobby data matchmaking = true
22:03:36.682 [Lua] Lobby data difficulty = hardest
22:03:36.682 [Lua] Lobby data country_code = RU
22:03:36.682 [Lua] Lobby data host = 110000102b4304d
22:03:36.682 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:03:36.682 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:03:36.682 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:03:36.682 [Lua] Lobby data player_slot_3 = 0:0
22:03:36.682 [Lua] Lobby data eac_authorized = true
22:03:36.682 [Lua] Set lobby end.
22:03:36.682 [Lua] Complete level triggered.
22:03:36.684 [Save] Saving `save_data`
22:03:36.684 [Lua] gm_event_end_conditions_met false false
22:03:36.685 [Lua] PlayFabMirrorBase:_commit_internal nil
22:03:36.685 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:03:36.689 [Save] Save done
22:03:36.689 [Save] Saving `save_data`
22:03:36.689 [Lua] generate_backend_stats 110000102b4304d:1
22:03:36.696 [Save] Save done
22:03:36.712 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:03:36.712 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 59
22:03:36.712 [Save] Saving `save_data`
22:03:36.712 [Lua] TRANSITION nil nil ground_zero
22:03:36.712 [Lua] Transition type "ground_zero", is server: true
22:03:36.712 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
22:03:36.712 [Lua] [GameNetworkManager] Leaving game...
22:03:36.712 [Lua] [GameNetworkManager] Shutting down game session host.
22:03:36.712 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:03:36.712 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:03:36.712 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=202.65
22:03:36.719 [Save] Save done
22:03:36.725 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:03:36.725 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 59
22:03:37.165 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 59
22:03:37.176 [Lua] commit result success 24
22:03:38.711 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:03:38.711 [Lua] [Managers] Calling function on all managers:
22:03:38.712 [Lua] Clearing all global lookup lists
22:03:38.712 [Lua] [IngamePlayerListUI] - Destroy
22:03:38.712 [Lua] [EquipmentUI] - Destroy
22:03:38.712 [Lua] [GamePadEquipmentUI] - Destroy
22:03:38.712 [Lua] [AbilityUI] - Destroy
22:03:38.712 [Lua] [GamePadAbilityUI] - Destroy
22:03:38.713 [Lua] [IngameUI] destroy
22:03:38.728 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2
22:03:38.728 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1
22:03:38.728 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2
22:03:38.728 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1
22:03:38.728 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2
22:03:38.728 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1
22:03:38.729 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2
22:03:38.729 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1
22:03:38.729 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_client_3
22:03:38.729 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2
22:03:38.729 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5
22:03:38.729 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4
22:03:38.729 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2
22:03:38.729 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1
22:03:38.730 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1
22:03:38.730 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1
22:03:38.730 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3
22:03:38.732 [Lua] [MOD][VMF][INFO] Removed 11000010a08d36f from the VMF users list.
22:03:38.784 [Lua] [Managers] Destroying manager group:
22:03:38.789 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:03:38.855 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
22:03:38.855 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001026d6707 ground_zero 1
22:03:38.855 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010a08d36f ground_zero 1
22:03:38.855 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d ground_zero 1
22:03:38.855 [Lua] [Matchmaking] unregister rpcs
22:03:38.855 [Lua] ############### UNLOADING PACKAGES ###############
22:03:38.855 [Lua] [Managers] Calling function on all managers:
22:03:38.855 [Lua] [Managers] Destroying manager group:
22:03:38.855 [Lua] [Gamestate] Enter state StateLoading
22:03:38.857 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:03:38.857 [Lua] [Matchmaking] register rpcs
22:03:38.857 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
22:03:38.857 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
22:03:38.857 [Lua] Set lobby begin:
22:03:38.857 [Lua] Lobby data twitch_enabled = false
22:03:38.857 [Lua] Lobby data power_level = 0
22:03:38.857 [Lua] Lobby data num_players = 3
22:03:38.857 [Lua] Lobby data weave_name = false
22:03:38.857 [Lua] Lobby data game_mode = 2
22:03:38.857 [Lua] Lobby data is_private = false
22:03:38.858 [Lua] Lobby data mechanism = adventure
22:03:38.858 [Lua] Lobby data level_key = inn_level
22:03:38.858 [Lua] Lobby data player_slot_1 = 0:0
22:03:38.858 [Lua] Lobby data selected_level_key = ground_zero
22:03:38.858 [Lua] Lobby data unique_server_name = Semagicus
22:03:38.858 [Lua] Lobby data quick_game = true
22:03:38.858 [Lua] Lobby data matchmaking = true
22:03:38.858 [Lua] Lobby data difficulty = hardest
22:03:38.858 [Lua] Lobby data country_code = RU
22:03:38.858 [Lua] Lobby data host = 110000102b4304d
22:03:38.859 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:03:38.859 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:03:38.859 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:03:38.859 [Lua] Lobby data player_slot_3 = 0:0
22:03:38.859 [Lua] Lobby data eac_authorized = true
22:03:38.859 [Lua] Set lobby end.
22:03:38.859 [Lua] registering RPCs
22:03:38.859 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:03:38.859 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:03:38.859 [Lua] Set lobby begin:
22:03:38.859 [Lua] Lobby data twitch_enabled = false
22:03:38.859 [Lua] Lobby data power_level = 0
22:03:38.859 [Lua] Lobby data num_players = 3
22:03:38.859 [Lua] Lobby data weave_name = false
22:03:38.859 [Lua] Lobby data game_mode = 2
22:03:38.860 [Lua] Lobby data is_private = false
22:03:38.860 [Lua] Lobby data mechanism = adventure
22:03:38.860 [Lua] Lobby data level_key = ground_zero
22:03:38.860 [Lua] Lobby data player_slot_1 = 0:0
22:03:38.860 [Lua] Lobby data selected_level_key = ground_zero
22:03:38.860 [Lua] Lobby data unique_server_name = Semagicus
22:03:38.860 [Lua] Lobby data quick_game = true
22:03:38.860 [Lua] Lobby data matchmaking = true
22:03:38.860 [Lua] Lobby data difficulty = hardest
22:03:38.860 [Lua] Lobby data country_code = RU
22:03:38.860 [Lua] Lobby data host = 110000102b4304d
22:03:38.860 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:03:38.860 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:03:38.860 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:03:38.861 [Lua] Lobby data player_slot_3 = 0:0
22:03:38.861 [Lua] Lobby data eac_authorized = true
22:03:38.861 [Lua] Set lobby end.
22:03:38.861 [Lua] MUSIC MANAGER unmute_all_world_sounds 882082 0
22:03:38.861 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:03:38.866 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_10, global_loading_screens, async-read, prioritized
22:03:38.868 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[ground_zero] self.picked_level_key=[nil] self.picked_environment_id=[1]
22:03:38.868 [Lua] [LevelTransitionHandler] load_level ground_zero 1
22:03:39.062 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
22:03:39.062 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
22:03:39.062 [Umbra] Unload tome
22:03:39.063 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
22:03:39.063 [Lua] [LevelTransitionHandler] Loading level: "ground_zero"
22:03:39.063 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/ground_zero"
22:03:39.063 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero, LevelTransitionHandler, async-read,
22:03:39.063 [Lua] [StateLoading] got rpc_load_level 78 ground_zero
22:03:39.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_10
22:03:39.181 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_10
22:03:39.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero
22:03:39.200 [Lua] MUSIC MANAGER nik_loading_screen_ground_zero_02 882083 0
22:03:39.207 [Lua] MUSIC MANAGER Play_loading_screen_music 882084 0
22:03:39.522 [Umbra] Loading umbra tome '#ID[4e98ce3d991159c4]'
22:03:46.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero
22:03:46.398 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero
22:03:46.416 [Lua] [LevelTransitionHandler] Level load completed!
22:03:46.416 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ground_zero - level_seed: 5989852 - weave: nil
22:03:46.461 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:03:46.461 [Lua] checking dlc's against conflict directors
22:03:46.461 [Lua] number of factions to include 1
22:03:46.461 [Lua] number of factions added 2
22:03:46.461 [Lua] --- --- ---
22:03:46.461 [Lua] Starting... difficulty 'hardest'
22:03:46.461 [Lua] These are the starting conflict directors:
22:03:46.461 [Lua] chaos
22:03:46.461 [Lua] skaven
22:03:46.461 [Lua] --- --- ---
22:03:46.461 [Lua]
22:03:46.461 [Lua] DONE! Found the following directors:
22:03:46.461 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_exalted_sorcerer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower chaos_berzerker skaven_poison_wind_globadier skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
22:03:46.462 [Lua] ### Sending rpc_level_loaded
22:03:46.462 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 78
22:03:46.462 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded
22:03:46.484 [Lua] ### Sending rpc_level_loaded
22:03:46.484 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 78
22:03:46.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
22:03:46.853 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
22:03:46.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
22:03:47.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
22:03:47.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
22:03:47.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
22:03:47.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
22:03:47.479 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
22:03:47.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
22:03:47.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
22:03:47.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
22:03:47.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
22:03:48.153 [Lua] ### Sending rpc_level_loaded
22:03:48.153 [Lua] #### Has state machine: true, sender: 11000010a08d36f, level_id: 78
22:03:48.153 [Lua] Peer 11000010a08d36f has loaded the level and all enemies are loaded
22:03:48.709 [Lua] ### Sending rpc_level_loaded
22:03:48.709 [Lua] #### Has state machine: true, sender: 1100001026d6707, level_id: 78
22:03:48.709 [Lua] Peer 1100001026d6707 has loaded the level and all enemies are loaded
22:03:48.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
22:03:48.810 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
22:03:48.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
22:03:48.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
22:03:48.995 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
22:03:48.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
22:03:49.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
22:03:49.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
22:03:49.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
22:03:49.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
22:03:49.350 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
22:03:49.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
22:03:49.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
22:03:49.652 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
22:03:49.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
22:03:50.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
22:03:50.091 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
22:03:50.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
22:03:50.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
22:03:50.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
22:03:50.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
22:03:50.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
22:03:50.632 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
22:03:50.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
22:03:50.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
22:03:50.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
22:03:50.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
22:03:51.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
22:03:51.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
22:03:51.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
22:03:51.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
22:03:51.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
22:03:51.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
22:03:51.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
22:03:51.866 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
22:03:51.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
22:03:51.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
22:03:51.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
22:03:51.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
22:03:52.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
22:03:52.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
22:03:52.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
22:03:52.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
22:03:52.692 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
22:03:52.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
22:03:53.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
22:03:53.014 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
22:03:53.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
22:03:53.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
22:03:53.485 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
22:03:53.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
22:03:53.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
22:03:53.856 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
22:03:53.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
22:03:54.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
22:03:54.260 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
22:03:54.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
22:03:54.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
22:03:54.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
22:03:54.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
22:03:54.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
22:03:54.730 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
22:03:54.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:03:55.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:03:55.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
22:03:55.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
22:03:55.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
22:03:55.305 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
22:03:55.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
22:03:55.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
22:03:55.593 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
22:03:55.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
22:03:55.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
22:03:55.829 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
22:03:55.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
22:03:56.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
22:03:56.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
22:03:56.087 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ground_zero game_mode: custom
22:03:56.087 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
22:03:56.087 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:03:57.100 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:03:57.100 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:03:57.100 [Lua] [Matchmaking] unregister rpcs
22:03:57.101 [Lua] Set lobby begin:
22:03:57.101 [Lua] Lobby data twitch_enabled = false
22:03:57.101 [Lua] Lobby data power_level = 0
22:03:57.101 [Lua] Lobby data num_players = 3
22:03:57.101 [Lua] Lobby data weave_name = false
22:03:57.101 [Lua] Lobby data game_mode = 2
22:03:57.101 [Lua] Lobby data is_private = false
22:03:57.101 [Lua] Lobby data mechanism = adventure
22:03:57.101 [Lua] Lobby data level_key = ground_zero
22:03:57.101 [Lua] Lobby data player_slot_1 = 0:0
22:03:57.102 [Lua] Lobby data selected_level_key = ground_zero
22:03:57.102 [Lua] Lobby data unique_server_name = Semagicus
22:03:57.102 [Lua] Lobby data quick_game = true
22:03:57.102 [Lua] Lobby data matchmaking = true
22:03:57.102 [Lua] Lobby data difficulty = hardest
22:03:57.102 [Lua] Lobby data country_code = RU
22:03:57.102 [Lua] Lobby data host = 110000102b4304d
22:03:57.102 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:03:57.102 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:03:57.102 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:03:57.102 [Lua] Lobby data player_slot_3 = 0:0
22:03:57.102 [Lua] Lobby data eac_authorized = true
22:03:57.102 [Lua] Set lobby end.
22:03:57.102 [Lua] [Managers] Destroying manager group:
22:03:57.103 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_10, global_loading_screens
22:03:57.103 [Lua] MUSIC MANAGER Stop_loading_screen_music 882085 0
22:03:57.103 [Lua] [Gamestate] Enter StateIngame HOST
22:03:57.103 [Lua] [Managers] Calling function on all managers:
22:03:57.103 [Lua] <>level = ground_zero<>
22:03:57.103 [Lua] Set lobby begin:
22:03:57.103 [Lua] Lobby data twitch_enabled = false
22:03:57.104 [Lua] Lobby data power_level = 0
22:03:57.104 [Lua] Lobby data num_players = 3
22:03:57.104 [Lua] Lobby data weave_name = false
22:03:57.104 [Lua] Lobby data game_mode = 2
22:03:57.104 [Lua] Lobby data is_private = false
22:03:57.104 [Lua] Lobby data mechanism = adventure
22:03:57.104 [Lua] Lobby data level_key = ground_zero
22:03:57.104 [Lua] Lobby data player_slot_1 = 0:0
22:03:57.104 [Lua] Lobby data selected_level_key = ground_zero
22:03:57.104 [Lua] Lobby data unique_server_name = Semagicus
22:03:57.104 [Lua] Lobby data quick_game = true
22:03:57.104 [Lua] Lobby data matchmaking = true
22:03:57.105 [Lua] Lobby data difficulty = hardest
22:03:57.105 [Lua] Lobby data country_code = RU
22:03:57.105 [Lua] Lobby data host = 110000102b4304d
22:03:57.105 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:03:57.105 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:03:57.105 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:03:57.105 [Lua] Lobby data player_slot_3 = 0:0
22:03:57.105 [Lua] Lobby data eac_authorized = true
22:03:57.105 [Lua] Set lobby end.
22:03:57.105 [Umbra] Init version: 3.4.15 :: 16 threads
22:03:57.106 [Lua] [StateIngame] Server ingame
22:03:57.110 [Lua] Set lobby begin:
22:03:57.110 [Lua] Lobby data twitch_enabled = false
22:03:57.110 [Lua] Lobby data power_level = 0
22:03:57.111 [Lua] Lobby data num_players = 3
22:03:57.111 [Lua] Lobby data weave_name = false
22:03:57.111 [Lua] Lobby data game_mode = 2
22:03:57.111 [Lua] Lobby data is_private = false
22:03:57.111 [Lua] Lobby data mechanism = adventure
22:03:57.111 [Lua] Lobby data level_key = ground_zero
22:03:57.111 [Lua] Lobby data player_slot_1 = 0:0
22:03:57.111 [Lua] Lobby data selected_level_key = ground_zero
22:03:57.112 [Lua] Lobby data unique_server_name = Semagicus
22:03:57.112 [Lua] Lobby data quick_game = true
22:03:57.112 [Lua] Lobby data matchmaking = true
22:03:57.112 [Lua] Lobby data difficulty = hardest
22:03:57.112 [Lua] Lobby data country_code = RU
22:03:57.112 [Lua] Lobby data host = 110000102b4304d
22:03:57.112 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:03:57.112 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:03:57.112 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:03:57.112 [Lua] Lobby data player_slot_3 = 0:0
22:03:57.113 [Lua] Lobby data eac_authorized = true
22:03:57.113 [Lua] Set lobby end.
22:03:57.113 [Lua] [Matchmaking] register rpcs
22:03:57.113 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:03:57.113 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d
22:03:57.113 [Lua] [GameNetworkManager] self.is_server = true
22:03:57.113 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
22:03:57.113 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
22:03:57.113 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
22:03:57.113 [Network] Setting artificial MTU limit to 65536
22:03:57.123 [Lua] Switching ConflictSettings: to: default
22:03:57.123 [Lua] pacing=default
22:03:57.123 [Lua] roaming=nil
22:03:57.123 [Lua] specials=default
22:03:57.123 [Lua] debug_color=maroon
22:03:57.123 [Lua] contained_breeds=nil
22:03:57.123 [Lua] pack_spawning=default
22:03:57.123 [Lua] disabled=false
22:03:57.123 [Lua] factions=nil
22:03:57.123 [Lua] boss=default
22:03:57.123 [Lua] horde=default
22:03:57.123 [Lua] name=default
22:03:57.123 [Lua] intensity=default
22:03:57.123 [Lua] ---
22:03:57.123 [Lua] [LevelAnalysis] set_random_seed( 5989852)
22:03:57.133 [Lua] [AIInterestPointSystem] Level Seed: 5989852
22:03:57.133 [Lua]
22:03:57.133 [Lua] [entity_system_bag] = table
22:03:57.133 [Lua] [entity_system_bag] = metatable
22:03:57.133 [Lua] [startup_data] = table
22:03:57.133 [Lua] [entity_manager] = table
22:03:57.133 [Lua] [entity_manager] = metatable
22:03:57.133 [Lua] [unit_spawner] = table
22:03:57.133 [Lua] [unit_spawner] = metatable
22:03:57.133 [Lua] [unit_storage] = table
22:03:57.133 [Lua] [unit_storage] = metatable
22:03:57.133 [Lua] [dice_keeper] = table
22:03:57.133 [Lua] [dice_keeper] = metatable
22:03:57.133 [Lua] [is_server] = true (boolean)
22:03:57.133 [Lua] [world] = [World]
22:03:57.133 [Lua] [system_api] = table
22:03:57.133 [Lua] [entity_system] = table
22:03:57.133 [Lua] [entity_system] = metatable
22:03:57.133 [Lua] [network_lobby] = table
22:03:57.133 [Lua] [network_lobby] = metatable
22:03:57.133 [Lua] [profile_synchronizer] = table
22:03:57.133 [Lua] [profile_synchronizer] = metatable
22:03:57.133 [Lua] [level_transition_handler] = table
22:03:57.133 [Lua] [level_transition_handler] = metatable
22:03:57.133 [Lua] [num_local_human_players] = 1 (number)
22:03:57.133 [Lua] [statistics_db] = table
22:03:57.133 [Lua] [statistics_db] = metatable
22:03:57.133 [Lua] [network_server] = table
22:03:57.133 [Lua] [network_server] = metatable
22:03:57.133 [Lua] [input_manager] = table
22:03:57.133 [Lua] [input_manager] = metatable
22:03:57.133 [Lua] [network_clock] = table
22:03:57.133 [Lua] [network_clock] = metatable
22:03:57.133 [Lua] [network_transmit] = table
22:03:57.133 [Lua] [network_transmit] = metatable
22:03:57.133 [Lua] [free_flight_manager] = table
22:03:57.133 [Lua] [free_flight_manager] = metatable
22:03:57.133 [Lua] [network_manager] = table
22:03:57.133 [Lua] [network_manager] = metatable
22:03:57.133 [Lua] [network_event_delegate] = table
22:03:57.133 [Lua] [network_event_delegate] = metatable
22:03:57.133 [Lua]
22:03:57.133 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:03:57.133 [Lua] ignoring extension VersusInteractObjectiveExtension
22:03:57.133 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:03:57.133 [Lua] ignoring extension VersusSocketObjectiveExtension
22:03:57.133 [Lua] ignoring extension VersusTargetObjectiveExtension
22:03:57.133 [Lua] ignoring extension VersusMissionObjectiveExtension
22:03:57.138 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:03:57.160 [Lua] [AchievementManager] Achievements using the steam platform
22:03:57.160 [Lua] [StateIngame] Level seed: 5989852
22:03:57.161 [World] Spawning level.
22:03:57.668 [Lua] respawn_unit_spawned with group id: boss_group
22:03:57.668 [Lua] respawn_unit_spawned with group id: boss_group
22:03:57.668 [Lua] respawn_unit_spawned with group id: boss_group
22:03:57.752 [Lua] [LevelAnalysis] set_random_seed( 5989852)
22:03:57.752 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 60
22:03:57.780 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
22:03:57.780 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
22:03:57.781 [Lua] [IngameUI] init
22:03:57.792 [SteamVoipClient] select_out(1100001026d6707, off)
22:03:57.792 [SteamVoipClient] select_out(110000102b4304d, off)
22:03:57.792 [SteamVoipClient] select_out(11000010a08d36f, off)
22:03:57.796 [Lua] cb_razer_chroma_setup
22:03:57.823 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:03:57.824 [Lua] Set lobby begin:
22:03:57.824 [Lua] Lobby data twitch_enabled = false
22:03:57.824 [Lua] Lobby data power_level = 835
22:03:57.824 [Lua] Lobby data num_players = 3
22:03:57.824 [Lua] Lobby data weave_name = false
22:03:57.824 [Lua] Lobby data game_mode = 2
22:03:57.824 [Lua] Lobby data is_private = false
22:03:57.825 [Lua] Lobby data mechanism = adventure
22:03:57.825 [Lua] Lobby data level_key = ground_zero
22:03:57.825 [Lua] Lobby data player_slot_1 = 0:0
22:03:57.825 [Lua] Lobby data selected_level_key = ground_zero
22:03:57.825 [Lua] Lobby data unique_server_name = Semagicus
22:03:57.825 [Lua] Lobby data quick_game = true
22:03:57.825 [Lua] Lobby data matchmaking = true
22:03:57.825 [Lua] Lobby data difficulty = hardest
22:03:57.826 [Lua] Lobby data country_code = RU
22:03:57.826 [Lua] Lobby data host = 110000102b4304d
22:03:57.826 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:03:57.826 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:03:57.826 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:03:57.826 [Lua] Lobby data player_slot_3 = 0:0
22:03:57.826 [Lua] Lobby data eac_authorized = true
22:03:57.826 [Lua] Set lobby end.
22:03:57.827 [Lua] CurrentConflictSettings default
22:03:57.827 [Lua] [ConflictDirector] conflict_director is ai_ready
22:03:57.831 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:03:57.831 [Lua] [MainPathSpawningGenerator] Injecting travel distances
22:03:57.835 [Lua] SpecialsPacing:remove_unwanted_breeds:
22:03:57.835 [Lua] Forming navigation groups in one frame
22:03:57.835 [Lua] Forming navigation groups
22:03:57.842 [Lua] NavigationGroupManager -> calulation time A: 0.0069999999996070983
22:03:58.134 [Lua] NavigationGroupManager -> calulation time B: 0.29199999999946158
22:03:58.134 [Lua] number of nav groups: 385
22:03:58.137 [Lua] number of refined nav groups : 256
22:03:58.144 [Lua] NavigationGroupManager -> calulation time C: 0.010000000000218279
22:03:58.144 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.344566481560468 Normalized coefficient: 1.3883298251722656
22:03:58.149 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.894624850153921 Normalized coefficient: 1.4456670345815048
22:03:58.154 [Lua] -------------> JOW Perfect-density 9 Sum density 5.9400967836380003 Normalized coefficient: 1.5151268283692791
22:03:58.170 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
22:03:58.170 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
22:03:58.172 [Lua] [LevelAnalysis] Generating boss paths for level: ground_zero
22:03:58.172 [Lua] [LevelAnalysis] This level has a total main-path length of 948.025 meters.
22:03:58.172 [Lua] [LevelAnalysis] grouping spawners for event_patrol
22:03:58.172 [Lua] [LevelAnalysis]
22:03:58.172 [Lua] [LevelAnalysis] grouping spawners for event_boss
22:03:58.172 [Lua] [LevelAnalysis]
22:03:58.172 [Lua] [LevelAnalysis] Terror events added:
22:03:58.172 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
22:03:58.172 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
22:03:58.172 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
22:03:58.172 [Lua] NORMAL PATROL MAIN PATH 159.23129272460938
22:03:58.172 [Lua] [waypoints] = table
22:03:58.172 [Lua] [astar_points] = table
22:03:58.172 [Lua] [travel_dist] = 152.34353123605251 (number)
22:03:58.172 [Lua] [one_directional] = true (boolean)
22:03:58.172 [Lua] [id] = boss3 (string)
22:03:58.172 [Lua] ----> using boss spline path!
22:03:58.172 [Lua] Adding main path event: Vector3Box(-94, 68, 31.911) boss_event_skaven_spline_patrol 45 table: 0000000005730600
22:03:58.172 [Lua] ----> using boss gizmo!
22:03:58.172 [Lua] [LevelAnalysis] section: 2, start-index: 4, end-index: 8, forbidden-dist: -250.1 start-travel-dist: 419.3, end-travel-dist: 553.2 spawn_distance 159.2
22:03:58.172 [Lua] Adding main path event: Vector3Box(119.149, 7.71139, -24.7254) boss_event_chaos_troll 45 table: 0000000005730B40
22:03:58.172 [Lua] NORMAL PATROL MAIN PATH 714.490966796875
22:03:58.172 [Lua] [waypoints] = table
22:03:58.172 [Lua] [astar_points] = table
22:03:58.172 [Lua] [travel_dist] = 702.1568861156702 (number)
22:03:58.172 [Lua] [one_directional] = true (boolean)
22:03:58.172 [Lua] [id] = boss11 (string)
22:03:58.172 [Lua] ----> using boss spline path!
22:03:58.172 [Lua] Adding main path event: Vector3Box(227, 120.5, -10.669) boss_event_skaven_spline_patrol 45 table: 000000000BFCA530
22:03:58.173 [Lua] [LevelAnalysis] num_event_places_f: 0.5986836655934652 , num_event_places: 0 , trailing_event_fraction: 0.5986836655934652 , num_events: 1
22:03:58.173 [Lua] [LevelAnalysis] Level path distance: 948.02549839019775
22:03:58.173 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 948.02549839019775 forbidden_dist: -848.02549839019775
22:03:58.173 [Lua] [LevelAnalysis] wanted_distance: 815.72358926531456
22:03:58.173 [Lua] [LevelAnalysis] Terror events added:
22:03:58.173 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
22:03:58.173 [Lua] Adding main path event: Vector3Box(282.663, 101.186, -13.8612) rare_event_loot_rat 45 table: 000000000BFCAC70
22:03:58.173 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
22:03:58.178 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
22:03:58.182 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
22:03:58.184 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=52
22:03:58.185 [Lua] [Managers] Calling function on all managers:
22:03:58.185 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:03:58.249 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 60
22:03:58.257 [Lua] player (110000102b4304d,2) was put into party 1
22:03:58.270 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53
22:03:58.270 [Lua] Assigning peer(110000102b4304d:2) to profile(3) career(2)
22:03:58.270 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(3) career_index(2)
22:03:58.270 [Lua] Set lobby begin:
22:03:58.270 [Lua] Lobby data twitch_enabled = false
22:03:58.270 [Lua] Lobby data power_level = 835
22:03:58.270 [Lua] Lobby data num_players = 3
22:03:58.270 [Lua] Lobby data weave_name = false
22:03:58.271 [Lua] Lobby data game_mode = 2
22:03:58.271 [Lua] Lobby data is_private = false
22:03:58.271 [Lua] Lobby data mechanism = adventure
22:03:58.271 [Lua] Lobby data level_key = ground_zero
22:03:58.271 [Lua] Lobby data player_slot_1 = 0:0
22:03:58.271 [Lua] Lobby data selected_level_key = ground_zero
22:03:58.271 [Lua] Lobby data unique_server_name = Semagicus
22:03:58.271 [Lua] Lobby data quick_game = true
22:03:58.271 [Lua] Lobby data matchmaking = true
22:03:58.272 [Lua] Lobby data difficulty = hardest
22:03:58.272 [Lua] Lobby data country_code = RU
22:03:58.272 [Lua] Lobby data host = 110000102b4304d
22:03:58.272 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:03:58.272 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:03:58.272 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:03:58.272 [Lua] Lobby data player_slot_3 = 0:0
22:03:58.272 [Lua] Lobby data eac_authorized = true
22:03:58.272 [Lua] Set lobby end.
22:03:58.272 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001026d6707 | dr:0 | bw:11000010a08d36f | es:110000102b4304d
22:03:58.273 [Lua]
22:03:58.273 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
22:03:58.273 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean)
22:03:58.273 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
22:03:58.273 [Lua] [wwise/flamethrower] = false (boolean)
22:03:58.273 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p] = false (boolean)
22:03:58.273 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
22:03:58.273 [Lua] [wwise/drakegun] = false (boolean)
22:03:58.273 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
22:03:58.273 [Lua] [wwise/two_handed_hammers] = false (boolean)
22:03:58.273 [Lua]
22:03:58.273 [Lua]
22:03:58.273 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
22:03:58.273 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01] = false (boolean)
22:03:58.273 [Lua] [wwise/drakegun] = false (boolean)
22:03:58.273 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
22:03:58.273 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
22:03:58.273 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p] = false (boolean)
22:03:58.273 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
22:03:58.273 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean)
22:03:58.273 [Lua] [wwise/two_handed_hammers] = false (boolean)
22:03:58.273 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
22:03:58.273 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
22:03:58.273 [Lua] [wwise/flamethrower] = false (boolean)
22:03:58.273 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
22:03:58.273 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01] = false (boolean)
22:03:58.273 [Lua]
22:03:58.312 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001026d6707 inventory_sync_id:34 my_peer_id:110000102b4304d
22:03:58.312 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010a08d36f inventory_sync_id:34 my_peer_id:110000102b4304d
22:03:58.312 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:34 my_peer_id:110000102b4304d
22:03:58.835 [Lua] [GameNetworkManager] destroying game object with go_id=53
22:03:58.839 [Lua] player (110000102b4304d,2) was put into party 1
22:03:58.852 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54
22:03:58.852 [Lua] Assigning peer(110000102b4304d:2) to profile(3) career(2)
22:03:58.852 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(3) career_index(2)
22:03:58.852 [Lua] Set lobby begin:
22:03:58.852 [Lua] Lobby data twitch_enabled = false
22:03:58.852 [Lua] Lobby data power_level = 835
22:03:58.852 [Lua] Lobby data num_players = 3
22:03:58.852 [Lua] Lobby data weave_name = false
22:03:58.853 [Lua] Lobby data game_mode = 2
22:03:58.853 [Lua] Lobby data is_private = false
22:03:58.853 [Lua] Lobby data mechanism = adventure
22:03:58.853 [Lua] Lobby data level_key = ground_zero
22:03:58.853 [Lua] Lobby data player_slot_1 = 0:0
22:03:58.853 [Lua] Lobby data selected_level_key = ground_zero
22:03:58.853 [Lua] Lobby data unique_server_name = Semagicus
22:03:58.853 [Lua] Lobby data quick_game = true
22:03:58.853 [Lua] Lobby data matchmaking = true
22:03:58.853 [Lua] Lobby data difficulty = hardest
22:03:58.853 [Lua] Lobby data country_code = RU
22:03:58.853 [Lua] Lobby data host = 110000102b4304d
22:03:58.853 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:03:58.853 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:03:58.853 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:03:58.854 [Lua] Lobby data player_slot_3 = 0:0
22:03:58.854 [Lua] Lobby data eac_authorized = true
22:03:58.854 [Lua] Set lobby end.
22:03:58.854 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001026d6707 | dr:0 | bw:11000010a08d36f | es:110000102b4304d
22:03:58.854 [Lua]
22:03:58.854 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
22:03:58.854 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean)
22:03:58.854 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
22:03:58.854 [Lua] [wwise/flamethrower] = false (boolean)
22:03:58.854 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p] = false (boolean)
22:03:58.854 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
22:03:58.854 [Lua] [wwise/drakegun] = false (boolean)
22:03:58.854 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
22:03:58.854 [Lua] [wwise/two_handed_hammers] = false (boolean)
22:03:58.854 [Lua]
22:03:58.854 [Lua]
22:03:58.854 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
22:03:58.854 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01] = false (boolean)
22:03:58.854 [Lua] [wwise/drakegun] = false (boolean)
22:03:58.854 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
22:03:58.854 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
22:03:58.854 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
22:03:58.854 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean)
22:03:58.854 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p] = false (boolean)
22:03:58.854 [Lua] [wwise/two_handed_hammers] = false (boolean)
22:03:58.854 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
22:03:58.854 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
22:03:58.854 [Lua] [wwise/flamethrower] = false (boolean)
22:03:58.854 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
22:03:58.854 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01] = false (boolean)
22:03:58.854 [Lua]
22:03:58.858 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 60
22:03:58.860 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:34 my_peer_id:110000102b4304d
22:03:58.860 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
22:03:58.861 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
22:03:58.861 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
22:03:58.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
22:03:58.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
22:03:58.861 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
22:03:58.861 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
22:03:58.861 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
22:03:58.861 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read,
22:03:58.861 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
22:03:58.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
22:03:58.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read,
22:03:58.861 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001026d6707 inventory_sync_id:35 my_peer_id:110000102b4304d
22:03:58.861 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010a08d36f inventory_sync_id:35 my_peer_id:110000102b4304d
22:03:58.861 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:35 my_peer_id:110000102b4304d
22:03:58.914 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:35 my_peer_id:110000102b4304d
22:03:59.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2, InventoryPackageSynchronizerClient
22:03:59.140 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
22:03:59.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
22:03:59.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2, InventoryPackageSynchronizerClient
22:03:59.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
22:03:59.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient
22:03:59.146 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
22:04:00.144 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
22:04:00.144 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
22:04:00.147 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
22:04:00.382 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
22:04:00.382 [Lua] [PackageManager] Force_load: wwise/drakegun
22:04:00.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
22:04:00.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
22:04:00.800 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
22:04:00.802 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p
22:04:01.498 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p
22:04:01.498 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p
22:04:01.501 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01
22:04:01.960 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01
22:04:01.960 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01
22:04:01.962 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
22:04:02.049 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
22:04:02.049 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
22:04:02.050 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
22:04:02.646 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
22:04:02.646 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
22:04:02.647 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
22:04:02.846 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
22:04:02.846 [Lua] [PackageManager] Force_load: wwise/flamethrower
22:04:02.846 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
22:04:02.998 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
22:04:02.998 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
22:04:03.000 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
22:04:03.279 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
22:04:03.279 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
22:04:03.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
22:04:03.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
22:04:03.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
22:04:03.666 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
22:04:04.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
22:04:04.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
22:04:04.996 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 35
22:04:09.473 [Lua] Set lobby begin:
22:04:09.473 [Lua] Lobby data twitch_enabled = false
22:04:09.473 [Lua] Lobby data power_level = 835
22:04:09.473 [Lua] Lobby data num_players = 3
22:04:09.473 [Lua] Lobby data weave_name = false
22:04:09.473 [Lua] Lobby data game_mode = 2
22:04:09.473 [Lua] Lobby data is_private = false
22:04:09.473 [Lua] Lobby data mechanism = adventure
22:04:09.473 [Lua] Lobby data level_key = ground_zero
22:04:09.473 [Lua] Lobby data player_slot_1 = 0:0
22:04:09.473 [Lua] Lobby data selected_level_key = ground_zero
22:04:09.473 [Lua] Lobby data unique_server_name = Semagicus
22:04:09.473 [Lua] Lobby data quick_game = true
22:04:09.473 [Lua] Lobby data matchmaking = true
22:04:09.473 [Lua] Lobby data difficulty = hardest
22:04:09.473 [Lua] Lobby data country_code = RU
22:04:09.473 [Lua] Lobby data host = 110000102b4304d
22:04:09.473 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:04:09.474 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:04:09.474 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:04:09.474 [Lua] Lobby data player_slot_3 = 0:0
22:04:09.474 [Lua] Lobby data eac_authorized = true
22:04:09.474 [Lua] Set lobby end.
22:04:09.474 [Lua] [Matchmaking] Assigned player 1100001026d6707 to slot 4 when hot join syncing
22:04:09.474 [Lua] Breedfreezer (server) starting a hot join sync
22:04:09.474 [Lua] packing 0 units of breed chaos_marauder
22:04:09.474 [Lua] packing 0 units of breed skaven_clan_rat
22:04:09.474 [Lua] packing 0 units of breed skaven_storm_vermin
22:04:09.474 [Lua] packing 0 units of breed skaven_slave
22:04:09.474 [Lua] packing 0 units of breed chaos_fanatic
22:04:09.474 [Lua] packing 0 units of breed chaos_raider
22:04:09.474 [Lua] packing 0 units of breed chaos_warrior
22:04:09.474 [Lua] packing 0 units of breed chaos_berzerker
22:04:09.474 [Lua] packing 0 units of breed skaven_plague_monk
22:04:09.474 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:04:09.474 [Lua]
22:04:09.474 [Lua] [1] = 1 (number)
22:04:09.474 [Lua] [2] = 0 (number)
22:04:09.474 [Lua] [3] = 1 (number)
22:04:09.474 [Lua] [4] = 0 (number)
22:04:09.474 [Lua] [5] = 1 (number)
22:04:09.474 [Lua] [6] = 0 (number)
22:04:09.474 [Lua] [7] = 1 (number)
22:04:09.474 [Lua] [8] = 0 (number)
22:04:09.474 [Lua] [9] = 1 (number)
22:04:09.474 [Lua] [10] = 0 (number)
22:04:09.474 [Lua] [11] = 1 (number)
22:04:09.474 [Lua] [12] = 0 (number)
22:04:09.474 [Lua] [13] = 1 (number)
22:04:09.474 [Lua] [14] = 0 (number)
22:04:09.474 [Lua] [15] = 1 (number)
22:04:09.474 [Lua] [16] = 0 (number)
22:04:09.474 [Lua] [17] = 1 (number)
22:04:09.474 [Lua] [18] = 0 (number)
22:04:09.474 [Lua]
22:04:09.474 [Lua]
22:04:09.474 [Lua]
22:04:09.478 [Lua] Set lobby begin:
22:04:09.478 [Lua] Lobby data twitch_enabled = false
22:04:09.478 [Lua] Lobby data power_level = 835
22:04:09.478 [Lua] Lobby data num_players = 3
22:04:09.478 [Lua] Lobby data weave_name = false
22:04:09.478 [Lua] Lobby data game_mode = 2
22:04:09.478 [Lua] Lobby data is_private = false
22:04:09.478 [Lua] Lobby data mechanism = adventure
22:04:09.479 [Lua] Lobby data level_key = ground_zero
22:04:09.479 [Lua] Lobby data player_slot_1 = 0:0
22:04:09.479 [Lua] Lobby data selected_level_key = ground_zero
22:04:09.479 [Lua] Lobby data unique_server_name = Semagicus
22:04:09.479 [Lua] Lobby data quick_game = true
22:04:09.479 [Lua] Lobby data matchmaking = true
22:04:09.479 [Lua] Lobby data difficulty = hardest
22:04:09.479 [Lua] Lobby data country_code = RU
22:04:09.479 [Lua] Lobby data host = 110000102b4304d
22:04:09.479 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:04:09.479 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:04:09.479 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:04:09.479 [Lua] Lobby data player_slot_3 = 0:0
22:04:09.479 [Lua] Lobby data eac_authorized = true
22:04:09.479 [Lua] Set lobby end.
22:04:09.479 [Lua] [Matchmaking] Assigned player 11000010a08d36f to slot 2 when hot join syncing
22:04:09.479 [Lua] Breedfreezer (server) starting a hot join sync
22:04:09.479 [Lua] packing 0 units of breed chaos_marauder
22:04:09.479 [Lua] packing 0 units of breed skaven_clan_rat
22:04:09.479 [Lua] packing 0 units of breed skaven_storm_vermin
22:04:09.479 [Lua] packing 0 units of breed skaven_slave
22:04:09.479 [Lua] packing 0 units of breed chaos_fanatic
22:04:09.479 [Lua] packing 0 units of breed chaos_raider
22:04:09.479 [Lua] packing 0 units of breed chaos_warrior
22:04:09.479 [Lua] packing 0 units of breed chaos_berzerker
22:04:09.479 [Lua] packing 0 units of breed skaven_plague_monk
22:04:09.479 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:04:09.479 [Lua]
22:04:09.479 [Lua] [1] = 1 (number)
22:04:09.479 [Lua] [2] = 0 (number)
22:04:09.479 [Lua] [3] = 1 (number)
22:04:09.479 [Lua] [4] = 0 (number)
22:04:09.479 [Lua] [5] = 1 (number)
22:04:09.479 [Lua] [6] = 0 (number)
22:04:09.479 [Lua] [7] = 1 (number)
22:04:09.479 [Lua] [8] = 0 (number)
22:04:09.479 [Lua] [9] = 1 (number)
22:04:09.479 [Lua] [10] = 0 (number)
22:04:09.479 [Lua] [11] = 1 (number)
22:04:09.479 [Lua] [12] = 0 (number)
22:04:09.479 [Lua] [13] = 1 (number)
22:04:09.479 [Lua] [14] = 0 (number)
22:04:09.479 [Lua] [15] = 1 (number)
22:04:09.479 [Lua] [16] = 0 (number)
22:04:09.479 [Lua] [17] = 1 (number)
22:04:09.479 [Lua] [18] = 0 (number)
22:04:09.479 [Lua]
22:04:09.479 [Lua]
22:04:09.479 [Lua]
22:04:09.480 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55
22:04:09.480 [Lua] RemotePlayer:create_game_object( ) 55
22:04:09.496 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56
22:04:09.496 [Lua] RemotePlayer:create_game_object( ) 56
22:04:09.517 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001026d6707
22:04:09.517 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010a08d36f
22:04:09.524 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:04:09.524 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58
22:04:09.530 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:04:09.530 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:04:09.530 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
22:04:09.549 [Lua] Switching ConflictSettings: to: chaos
22:04:09.549 [Lua] pacing=chaos
22:04:09.549 [Lua] roaming=nil
22:04:09.549 [Lua] specials=chaos
22:04:09.549 [Lua] debug_color=purple
22:04:09.549 [Lua] contained_breeds=nil
22:04:09.549 [Lua] pack_spawning=chaos
22:04:09.549 [Lua] disabled=false
22:04:09.549 [Lua] factions=nil
22:04:09.549 [Lua] boss=chaos
22:04:09.549 [Lua] horde=chaos
22:04:09.549 [Lua] name=chaos
22:04:09.549 [Lua] intensity=default
22:04:09.549 [Lua] ---
22:04:09.563 [Lua] [GameNetworkManager] destroying game object with go_id=58
22:04:09.567 [Lua] [GameNetworkManager] destroying game object with go_id=54
22:04:09.567 [Lua] player (110000102b4304d,2) was put into party 1
22:04:09.590 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61
22:04:09.590 [Lua] Assigning peer(110000102b4304d:2) to profile(3) career(2)
22:04:09.590 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(3) career_index(2)
22:04:09.590 [Lua] Set lobby begin:
22:04:09.590 [Lua] Lobby data twitch_enabled = false
22:04:09.590 [Lua] Lobby data power_level = 835
22:04:09.590 [Lua] Lobby data num_players = 3
22:04:09.590 [Lua] Lobby data weave_name = false
22:04:09.590 [Lua] Lobby data game_mode = 2
22:04:09.590 [Lua] Lobby data is_private = false
22:04:09.590 [Lua] Lobby data mechanism = adventure
22:04:09.590 [Lua] Lobby data level_key = ground_zero
22:04:09.590 [Lua] Lobby data player_slot_1 = 0:0
22:04:09.590 [Lua] Lobby data selected_level_key = ground_zero
22:04:09.590 [Lua] Lobby data unique_server_name = Semagicus
22:04:09.590 [Lua] Lobby data quick_game = true
22:04:09.590 [Lua] Lobby data matchmaking = true
22:04:09.590 [Lua] Lobby data difficulty = hardest
22:04:09.590 [Lua] Lobby data country_code = RU
22:04:09.590 [Lua] Lobby data host = 110000102b4304d
22:04:09.590 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:04:09.591 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:04:09.591 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:04:09.591 [Lua] Lobby data player_slot_3 = 0:0
22:04:09.591 [Lua] Lobby data eac_authorized = true
22:04:09.591 [Lua] Set lobby end.
22:04:09.591 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001026d6707 | dr:0 | bw:11000010a08d36f | es:110000102b4304d
22:04:09.591 [Lua]
22:04:09.591 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
22:04:09.591 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean)
22:04:09.591 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
22:04:09.591 [Lua] [wwise/flamethrower] = false (boolean)
22:04:09.591 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p] = false (boolean)
22:04:09.591 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
22:04:09.591 [Lua] [wwise/drakegun] = false (boolean)
22:04:09.591 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
22:04:09.591 [Lua] [wwise/two_handed_hammers] = false (boolean)
22:04:09.591 [Lua]
22:04:09.591 [Lua]
22:04:09.591 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
22:04:09.591 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01] = false (boolean)
22:04:09.591 [Lua] [wwise/drakegun] = false (boolean)
22:04:09.591 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
22:04:09.591 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
22:04:09.591 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p] = false (boolean)
22:04:09.591 [Lua] [wwise/two_handed_hammers] = false (boolean)
22:04:09.591 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
22:04:09.591 [Lua] [wwise/flamethrower] = false (boolean)
22:04:09.591 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
22:04:09.591 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean)
22:04:09.591 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
22:04:09.591 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01] = false (boolean)
22:04:09.591 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
22:04:09.591 [Lua]
22:04:09.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001026d6707 inventory_sync_id:36 my_peer_id:110000102b4304d
22:04:09.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010a08d36f inventory_sync_id:36 my_peer_id:110000102b4304d
22:04:09.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:36 my_peer_id:110000102b4304d
22:04:09.629 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:36 my_peer_id:110000102b4304d
22:04:09.631 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 36
22:04:09.691 [Lua] [MOD][VMF][INFO] Added 11000010a08d36f to the VMF users list.
22:04:09.691 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010a08d36f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:04:09.691 [Lua] Adding player sync data to peer=11000010a08d36f local_player_id=1
22:04:09.692 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010a08d36f go_type=player_unit go_created_func_name=game_object_created_player_unit
22:04:09.693 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
22:04:09.694 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:04:09.705 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001026d6707 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:04:09.706 [Lua] Adding player sync data to peer=1100001026d6707 local_player_id=1
22:04:09.706 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001026d6707 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:04:09.707 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
22:04:09.707 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:04:09.839 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:04:09.839 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
22:04:09.889 [Lua] StateInGameRunning:_game_actually_starts()
22:04:09.889 [Lua] #################################################################################################################
22:04:09.889 [Lua] [Loading Time]: 00:00:31 [Transition]: inn_level-ground_zero [Members joined]: 0 [Members Left]: 0 [Is Server]: true
22:04:09.889 [Lua] #################################################################################################################
22:04:09.889 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 61
22:04:09.889 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
22:04:09.902 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 61
22:04:09.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
22:04:09.984 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
22:04:10.160 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 61
22:04:10.160 [Lua] Commit load time data
22:04:10.891 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3053943888, playing_id: 0xd75d8, position: 0
22:04:11.663 [EACServer] [01:04:11:662][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:04:31.221 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:04:31.235 [Lua] Spline already found!
22:04:31.288 [Lua] Init group template: spline_patrol
22:04:33.071 [Lua] Players are leaving the safe zone
22:04:35.754 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:36.306 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:04:36.948 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:04:36.964 [Lua] Spline already found!
22:04:37.004 [Lua] Init group template: spline_patrol
22:04:49.310 [Lua] Switching ConflictSettings: to: skaven
22:04:49.310 [Lua] pacing=default
22:04:49.310 [Lua] roaming=nil
22:04:49.310 [Lua] specials=skaven
22:04:49.310 [Lua] debug_color=orange
22:04:49.310 [Lua] contained_breeds=nil
22:04:49.310 [Lua] pack_spawning=skaven
22:04:49.310 [Lua] disabled=false
22:04:49.310 [Lua] factions=nil
22:04:49.310 [Lua] boss=skaven
22:04:49.310 [Lua] horde=default
22:04:49.310 [Lua] name=skaven
22:04:49.310 [Lua] intensity=default
22:04:49.310 [Lua] ---
22:04:49.734 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:50.140 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:04:52.667 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:53.259 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:04:53.368 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:53.784 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:04:54.035 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:54.438 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:04:55.254 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:55.743 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:04:55.943 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
22:04:55.943 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol
22:04:55.974 [Lua] > starting new spline, using new navbot: standard , id: boss3
22:04:56.056 [Lua] > continuing spline boss3 index: 2 reties: 0
22:04:56.074 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3
22:04:56.074 [Lua] > continuing spline boss3 index: 3 reties: 0
22:04:56.095 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3
22:04:56.095 [Lua] > continuing spline boss3 index: 4 reties: 0
22:04:56.115 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3
22:04:56.115 [Lua] > continuing spline boss3 index: 5 reties: 0
22:04:56.132 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3
22:04:56.132 [Lua] > continuing spline boss3 index: 6 reties: 0
22:04:56.149 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3
22:04:56.149 [Lua] > continuing spline boss3 index: 7 reties: 0
22:04:56.171 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3
22:04:56.171 [Lua] > continuing spline boss3 index: 8 reties: 0
22:04:56.210 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3
22:04:56.210 [Lua] > spline completed boss3 reties: 0
22:04:56.511 [Lua] Init group template: spline_patrol
22:04:57.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd7c74, position: 0
22:04:59.340 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:59.651 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xd7d31, position: 0
22:04:59.808 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
22:04:59.808 [Lua] ERROR: Tried to freeze unit twice in the same frame.
22:04:59.823 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:05:00.267 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:00.786 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:05:01.217 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:01.693 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:05:01.964 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:02.579 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:05:03.890 [Lua] [ChatManager][1]System: Synoecium picked up a Tome
22:05:22.060 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:22.350 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source.
22:05:22.474 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:05:22.713 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:23.128 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:05:26.427 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:26.751 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:26.800 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:05:27.195 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:05:31.395 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:31.577 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:31.745 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source.
22:05:31.755 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:05:31.993 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:05:42.051 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:05:42.069 [Lua] Spline already found!
22:05:42.132 [Lua] Init group template: spline_patrol
22:05:46.932 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:05:46.956 [Lua] Spline already found!
22:05:47.017 [Lua] Init group template: spline_patrol
22:05:49.148 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:49.583 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:05:50.105 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:50.525 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:05:51.070 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:51.507 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:05:51.976 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:52.441 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:05:59.629 [Lua] Time for new HOOORDE! multi_first_wave
22:05:59.629 [Lua] HORDE: Spawning hordes while 48 other ai are spawned
22:05:59.629 [Lua] horde requested: vector_blob
22:05:59.629 [Lua] wants to spawn ahead within distance: 60
22:05:59.629 [Lua] horde crated with id 6 of type vector_blob
22:05:59.630 [Lua] managed to spawn 58/58 horde enemies
22:05:59.630 [Lua] vector blob horde has started
22:05:59.640 [Lua] MUSIC: explore -> pre_horde
22:06:00.341 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 53 81
22:06:00.950 [Lua] Init group template: horde
22:06:01.141 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 52 104
22:06:05.112 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:05.725 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:06:06.059 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:06.472 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:06:06.965 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:07.405 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:06:08.237 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:08.643 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:06:09.575 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:10.041 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:06:10.041 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:10.773 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:06:10.883 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 34 94
22:06:11.033 [Lua] HORDE: Pushing horde in time; too many units out 93
22:06:11.663 [EACServer] [01:06:11:662][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:06:12.243 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 38 size: 93 action: nil
22:06:12.383 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:12.980 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:06:13.179 [Lua] Coordinated attack!
22:06:13.796 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 75 size: 90 action: follow
22:06:13.817 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 81 size: 89 action: follow
22:06:14.101 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 86 size: 88 action: follow
22:06:14.229 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 87 action: follow
22:06:14.251 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 86 action: follow
22:06:14.459 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 85 action: follow
22:06:14.521 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 84 action: follow
22:06:14.543 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 83 action: follow
22:06:16.168 [Lua] HORDE: Pushing horde in time; too many units out 82
22:06:16.894 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 62 size: 80 action: follow
22:06:16.913 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 63 size: 79 action: follow
22:06:16.913 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 67 size: 78 action: follow
22:06:16.913 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 68 size: 77 action: follow
22:06:17.066 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 76 action: follow
22:06:17.854 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 72 action: follow
22:06:19.725 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 71 action: follow
22:06:20.039 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 70 action: follow
22:06:20.120 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 69 action: follow
22:06:20.290 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 68 action: nil
22:06:20.464 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 67 action: follow
22:06:20.555 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 66 action: follow
22:06:20.657 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 65 action: follow
22:06:21.046 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 9 size: 64 action: follow
22:06:21.220 [Lua] HORDE: Pushing horde in time; too many units out 63
22:06:21.553 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:22.033 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:06:23.523 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 61 action: nil
22:06:23.565 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 60 action: follow
22:06:24.379 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 58 action: follow
22:06:24.419 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:24.866 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:06:26.347 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
22:06:26.347 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:06:26.347 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
22:06:26.347 [Lua] horde requested: vector_blob
22:06:26.347 [Lua] wants to spawn ahead within distance: 60
22:06:26.347 [Lua] horde crated with id 7 of type vector_blob
22:06:26.347 [Lua] managed to spawn 57/57 horde enemies
22:06:26.347 [Lua] vector blob horde has started
22:06:27.772 [Lua] Init group template: horde
22:06:28.647 [Lua] MUSIC: pre_horde -> horde
22:06:29.873 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:06:31.134 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 109 action: nil
22:06:32.398 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 51 size: 107 action: nil
22:06:33.068 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 104 action: nil
22:06:33.424 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:34.097 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:06:37.295 [Lua] TerrorEventMixer.start_random_event: gz_elevator_guards -> gz_elevator_guards_a
22:06:37.300 [Lua] TerrorEventMixer.start_event: gz_elevator_guards_a
22:06:37.471 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:06:37.493 [Lua] Spline already found!
22:06:37.576 [Lua] Init group template: spline_patrol
22:06:38.596 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:06:38.616 [Lua] Spline already found!
22:06:38.639 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:06:38.660 [Lua] Spline already found!
22:06:38.686 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:06:38.706 [Lua] Spline already found!
22:06:38.737 [Lua] Init group template: spline_patrol
22:06:38.894 [Lua] Init group template: spline_patrol
22:06:39.059 [Lua] Init group template: spline_patrol
22:06:39.287 [SteamLobby] Detected added member 110000101eca35a
22:06:39.288 [Lua] [NetworkServer] Changing num_players from 3 to 4
22:06:39.288 [Lua] Players: 4
22:06:39.288 [Lua] Set lobby begin:
22:06:39.288 [Lua] Lobby data twitch_enabled = false
22:06:39.288 [Lua] Lobby data power_level = 835
22:06:39.288 [Lua] Lobby data num_players = 4
22:06:39.288 [Lua] Lobby data weave_name = false
22:06:39.288 [Lua] Lobby data game_mode = 2
22:06:39.288 [Lua] Lobby data is_private = false
22:06:39.288 [Lua] Lobby data mechanism = adventure
22:06:39.288 [Lua] Lobby data level_key = ground_zero
22:06:39.288 [Lua] Lobby data player_slot_1 = 0:0
22:06:39.288 [Lua] Lobby data selected_level_key = ground_zero
22:06:39.288 [Lua] Lobby data unique_server_name = Semagicus
22:06:39.288 [Lua] Lobby data quick_game = true
22:06:39.289 [Lua] Lobby data matchmaking = true
22:06:39.289 [Lua] Lobby data difficulty = hardest
22:06:39.289 [Lua] Lobby data country_code = RU
22:06:39.289 [Lua] Lobby data host = 110000102b4304d
22:06:39.289 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:06:39.289 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:06:39.289 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:06:39.289 [Lua] Lobby data player_slot_3 = 0:0
22:06:39.289 [Lua] Lobby data eac_authorized = true
22:06:39.289 [Lua] Set lobby end.
22:06:39.289 [Lua] [LobbyMembers] Member joined 110000101eca35a
22:06:39.308 [Connection] Creating endpoint 110000101eca35a - reliable message sent
22:06:39.311 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
22:06:39.332 [SteamAuthenticator] Sent ticket request to 110000101eca35a
22:06:39.334 [Lua] [ChatManager][1]System: brbzl is joining the game
22:06:41.604 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:43.073 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:06:43.660 [SteamAuthenticator] Got ticket from 110000101eca35a
22:06:43.660 [SteamAuthenticator] BeginAuthSession 110000101eca35a
22:06:43.660 [SteamAuthenticator] Authenticating 110000101eca35a
22:06:43.680 [SteamAuthenticator] Got ticket request from 110000101eca35a
22:06:43.680 [SteamAuthenticator] GetAuthSessionTicket 110000101eca35a
22:06:43.680 [SteamAuthenticator] Sent ticket to 110000101eca35a
22:06:44.022 [SteamAuthenticator] Steam validation for 110000101eca35a with response 0
22:06:44.071 [Connection] New session id 116 to 110000101eca35a.
22:06:44.173 [Connection] Established a connection <116.236> to 110000101eca35a
22:06:44.173 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:06:44.173 [Lua] [Matchmaking] Got a handshake request from 110000101eca35a with user name 'brbzl'
22:06:44.270 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 110000101eca35a, replying lobby_ok
22:06:44.338 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101eca35a REPLY wh:0 | we:1100001026d6707 | dr:0 | bw:11000010a08d36f | es:110000102b4304d
22:06:45.137 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:45.351 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:45.605 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:06:45.969 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:06:46.456 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:46.481 [Lua] Set lobby begin:
22:06:46.481 [Lua] Lobby data twitch_enabled = false
22:06:46.481 [Lua] Lobby data power_level = 835
22:06:46.481 [Lua] Lobby data num_players = 4
22:06:46.481 [Lua] Lobby data weave_name = false
22:06:46.481 [Lua] Lobby data game_mode = 2
22:06:46.481 [Lua] Lobby data is_private = false
22:06:46.481 [Lua] Lobby data mechanism = adventure
22:06:46.482 [Lua] Lobby data level_key = ground_zero
22:06:46.482 [Lua] Lobby data player_slot_1 = 0:0
22:06:46.482 [Lua] Lobby data selected_level_key = ground_zero
22:06:46.482 [Lua] Lobby data unique_server_name = Semagicus
22:06:46.482 [Lua] Lobby data quick_game = true
22:06:46.482 [Lua] Lobby data matchmaking = true
22:06:46.482 [Lua] Lobby data difficulty = hardest
22:06:46.482 [Lua] Lobby data country_code = RU
22:06:46.482 [Lua] Lobby data host = 110000102b4304d
22:06:46.482 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:06:46.482 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:06:46.482 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:06:46.482 [Lua] Lobby data player_slot_3 = 110000101eca35a:1
22:06:46.482 [Lua] Lobby data eac_authorized = true
22:06:46.482 [Lua] Set lobby end.
22:06:46.482 [Lua] [Matchmaking] Assigning profile slot 3 to 110000101eca35a
22:06:46.482 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001026d6707 | dr:110000101eca35a | bw:11000010a08d36f | es:110000102b4304d
22:06:46.664 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:46.930 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:06:47.258 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:06:48.568 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:48.779 [Lua] ### CLEARING PEER STATE FOR 110000101eca35a
22:06:48.843 [Lua] [PSM] Peer 110000101eca35a joined. Want to use profile index "3"
22:06:48.843 [Lua] Mechanism says: a client joined the game! 110000101eca35a
22:06:48.844 [EAC] EAC server has client 110000101eca35a (and owner 110000101eca35a)
22:06:48.845 [EACServer] [01:06:48:845][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101ECA35A PlayerGUID: 76561197992551258 PlayerIP: 0.0.0.0 OwnerGUID: 76561197992551258 PlayerName: brbzl
22:06:48.845 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101eca35a, connection_key=11)
22:06:48.984 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:06:49.027 [EACServer] [01:06:49:027][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101ECA35A Session: 12 Status: Client Authenticated Message: Client authenticated.
22:06:49.030 [EAC] Peer 110000101eca35a switched EAC state to ClientAuthenticatedLocal
22:06:49.170 [EACServer] [01:06:49:170][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101ECA35A.
22:06:49.371 [EACServer] [01:06:49:370][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101ECA35A
22:06:49.371 [EACServer] [01:06:49:370][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101ECA35A Session: 12 Status: Client Authenticated Remotely Message: Client authenticated remotely.
22:06:49.385 [EAC] Peer 110000101eca35a switched EAC state to ClientAuthenticatedRemote
22:06:49.549 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:49.968 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:06:50.013 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:50.243 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 105 action: nil
22:06:50.432 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 104 action: nil
22:06:50.432 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 57 size: 103 action: nil
22:06:50.536 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:50.857 [Lua] player (110000101eca35a,1) was put into party 0
22:06:50.857 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101eca35a ground_zero 1
22:06:50.922 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 95 size: 102 action: nil
22:06:50.943 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:06:50.943 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:06:51.293 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 93 size: 101 action: follow
22:06:51.468 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:51.889 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:06:52.215 [SteamVoipClient] select_out(110000101eca35a, on)
22:06:52.215 [SteamVoipClient] select_in(110000101eca35a, on)
22:06:52.215 [SteamVoipClient] select_out(110000101eca35a, off)
22:06:52.449 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:52.816 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:06:53.381 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:53.381 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:53.459 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 93 action: follow
22:06:53.459 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 92 action: nil
22:06:53.553 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 90 action: nil
22:06:53.581 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 53 size: 89 action: follow
22:06:53.600 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 88 action: follow
22:06:53.636 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 61 size: 87 action: follow
22:06:53.636 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 62 size: 86 action: follow
22:06:53.653 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 67 size: 85 action: follow
22:06:53.653 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 69 size: 84 action: nil
22:06:53.704 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 80 action: follow
22:06:53.726 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 79 action: nil
22:06:53.745 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 78 action: follow
22:06:53.788 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:06:53.837 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 76 action: follow
22:06:53.925 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 58 size: 74 action: follow
22:06:53.925 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 73 action: follow
22:06:53.925 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 72 action: follow
22:06:53.949 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 71 action: nil
22:06:53.971 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 70 size: 70 action: follow
22:06:53.991 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 9 size: 69 action: nil
22:06:54.070 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 67 action: nil
22:06:54.093 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 66 action: follow
22:06:54.111 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:06:54.112 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 65 action: follow
22:06:54.112 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 64 action: follow
22:06:54.112 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 63 action: follow
22:06:54.152 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 57 size: 62 action: follow
22:06:54.193 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 61 action: follow
22:06:54.272 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 60 action: follow
22:06:54.362 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 59 action: follow
22:06:54.490 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:54.702 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 57 action: nil
22:06:55.131 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:06:55.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 1212304
22:06:55.247 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:06:56.566 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:56.676 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 55 action: follow
22:06:56.819 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 54 action: nil
22:06:57.196 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:06:57.369 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 53 action: nil
22:06:57.497 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 32 size: 52 action: nil
22:06:57.519 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 51 action: follow
22:06:57.682 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 50 action: follow
22:06:57.716 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 49 action: follow
22:06:57.919 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:58.486 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:06:59.038 [Lua] ### Sending rpc_level_loaded
22:06:59.038 [Lua] #### Has state machine: true, sender: 110000101eca35a, level_id: 78
22:06:59.038 [Lua] Peer 110000101eca35a has loaded the level but not all enemies, so we wait
22:06:59.171 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:59.726 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 7 size: 52 action: follow
22:06:59.745 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:06:59.834 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 51 action: follow
22:06:59.848 [Lua] Horde killed: ?
22:06:59.871 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 50 action: nil
22:06:59.959 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 49 action: nil
22:07:00.074 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 48 action: nil
22:07:00.461 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 46 action: nil
22:07:00.616 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 45 action: nil
22:07:00.698 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 44 action: nil
22:07:00.698 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 43 action: nil
22:07:00.741 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 42 action: nil
22:07:00.760 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 41 action: nil
22:07:00.781 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 40 action: nil
22:07:00.800 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 39 action: nil
22:07:00.935 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 39 action: nil
22:07:00.983 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 38 action: nil
22:07:00.983 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 37 action: nil
22:07:01.004 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 36 action: nil
22:07:01.371 [Lua] HORDE: last wave, reset to standard horde delay
22:07:01.371 [Lua] Time for new HOOORDE! multi_last_wave
22:07:01.371 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
22:07:01.371 [Lua] horde requested: vector_blob
22:07:01.372 [Lua] wants to spawn ahead within distance: 60
22:07:01.372 [Lua] horde crated with id 12 of type vector_blob
22:07:01.372 [Lua] managed to spawn 57/57 horde enemies
22:07:01.372 [Lua] vector blob horde has started
22:07:01.583 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 46 action: nil
22:07:02.603 [Lua] Init group template: horde
22:07:02.934 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:03.534 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:07:03.855 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:04.463 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:07:04.725 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:07:04.747 [Lua] Spline already found!
22:07:04.837 [Lua] Init group template: spline_patrol
22:07:05.905 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:07:05.940 [Lua] Spline already found!
22:07:06.030 [Lua] Init group template: spline_patrol
22:07:06.756 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:07:06.776 [Lua] Spline already found!
22:07:06.854 [Lua] Init group template: spline_patrol
22:07:07.844 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:08.472 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:07:09.403 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:10.008 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:07:10.207 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:07:10.230 [Lua] Spline already found!
22:07:10.317 [Lua] Init group template: spline_patrol
22:07:10.360 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:10.980 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:07:12.667 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:13.055 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000101eca35a, connection_key=11)
22:07:13.056 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101eca35a inventory_sync_id:36 my_peer_id:110000102b4304d
22:07:13.546 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:13.633 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:07:14.753 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:14.778 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:07:14.934 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:15.187 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:07:15.467 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:15.467 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:15.467 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:15.491 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:07:15.655 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:15.912 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:07:15.991 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 31
22:07:16.116 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:07:16.488 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:16.602 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:16.657 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:07:16.759 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:16.762 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 164 will change to a manual source.
22:07:17.084 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:07:17.133 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:07:17.163 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:07:17.189 [Lua] Spline already found!
22:07:17.276 [Lua] Init group template: spline_patrol
22:07:17.395 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:07:17.488 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 16 37
22:07:17.519 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 20 36
22:07:17.811 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:07:17.836 [Lua] Spline already found!
22:07:17.908 [Lua] Init group template: spline_patrol
22:07:17.939 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:18.174 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 38
22:07:18.645 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:07:19.132 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:19.756 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:07:20.349 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:20.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:07:20.392 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 1212304
22:07:20.663 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:20.815 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:07:21.013 [Lua] MUSIC: horde -> explore
22:07:21.475 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:21.558 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:07:21.951 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:07:21.972 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:07:21.972 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:07:21.972 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:07:21.972 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:07:22.678 [Lua] Horde killed: ?
22:07:23.059 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:07:23.089 [Lua] Spline already found!
22:07:23.150 [Lua] Init group template: spline_patrol
22:07:23.236 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:07:23.263 [Lua] Spline already found!
22:07:23.344 [Lua] Init group template: spline_patrol
22:07:25.209 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:25.533 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:07:25.555 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:07:25.557 [Lua] Spline already found!
22:07:25.666 [Lua] Init group template: spline_patrol
22:07:25.694 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:07:25.694 [Lua] [Matchmaking] Got a handshake request from 110000101eca35a with user name 'brbzl'
22:07:25.727 [Lua] Breedfreezer (server) starting a hot join sync
22:07:25.727 [Lua] packing 4 units of breed chaos_marauder
22:07:25.727 [Lua] packing 12 units of breed skaven_clan_rat
22:07:25.727 [Lua] packing 11 units of breed skaven_storm_vermin
22:07:25.727 [Lua] packing 50 units of breed skaven_slave
22:07:25.727 [Lua] packing 2 units of breed chaos_fanatic
22:07:25.727 [Lua] packing 1 units of breed chaos_raider
22:07:25.727 [Lua] packing 0 units of breed chaos_warrior
22:07:25.727 [Lua] packing 0 units of breed chaos_berzerker
22:07:25.727 [Lua] packing 0 units of breed skaven_plague_monk
22:07:25.727 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:07:25.727 [Lua]
22:07:25.727 [Lua] [1] = 7 (number)
22:07:25.727 [Lua] [2] = 4 (number)
22:07:25.727 [Lua] [3] = 31 (number)
22:07:25.727 [Lua] [4] = 12 (number)
22:07:25.727 [Lua] [5] = 1 (number)
22:07:25.727 [Lua] [6] = 11 (number)
22:07:25.727 [Lua] [7] = 27 (number)
22:07:25.727 [Lua] [8] = 50 (number)
22:07:25.727 [Lua] [9] = 7 (number)
22:07:25.727 [Lua] [10] = 2 (number)
22:07:25.727 [Lua] [11] = 5 (number)
22:07:25.727 [Lua] [12] = 1 (number)
22:07:25.727 [Lua] [13] = 2 (number)
22:07:25.727 [Lua] [14] = 0 (number)
22:07:25.727 [Lua] [15] = 1 (number)
22:07:25.727 [Lua] [16] = 0 (number)
22:07:25.727 [Lua] [17] = 1 (number)
22:07:25.727 [Lua] [18] = 0 (number)
22:07:25.727 [Lua]
22:07:25.727 [Lua]
22:07:25.727 [Lua] [1] = 89 (number)
22:07:25.727 [Lua] [2] = 76 (number)
22:07:25.727 [Lua] [3] = 74 (number)
22:07:25.727 [Lua] [4] = 79 (number)
22:07:25.727 [Lua] [5] = 80 (number)
22:07:25.727 [Lua] [6] = 90 (number)
22:07:25.727 [Lua] [7] = 291 (number)
22:07:25.727 [Lua] [8] = 297 (number)
22:07:25.727 [Lua] [9] = 295 (number)
22:07:25.727 [Lua] [10] = 290 (number)
22:07:25.727 [Lua] [11] = 144 (number)
22:07:25.727 [Lua] [12] = 249 (number)
22:07:25.727 [Lua] [13] = 188 (number)
22:07:25.727 [Lua] [14] = 292 (number)
22:07:25.727 [Lua] [15] = 106 (number)
22:07:25.727 [Lua] [16] = 190 (number)
22:07:25.727 [Lua] [17] = 118 (number)
22:07:25.727 [Lua] [18] = 120 (number)
22:07:25.727 [Lua] [19] = 121 (number)
22:07:25.727 [Lua] [20] = 122 (number)
22:07:25.727 [Lua] [21] = 123 (number)
22:07:25.727 [Lua] [22] = 124 (number)
22:07:25.727 [Lua] [23] = 125 (number)
22:07:25.727 [Lua] [24] = 126 (number)
22:07:25.727 [Lua] [25] = 127 (number)
22:07:25.727 [Lua] [26] = 128 (number)
22:07:25.727 [Lua] [27] = 129 (number)
22:07:25.727 [Lua] [28] = 273 (number)
22:07:25.727 [Lua] [29] = 276 (number)
22:07:25.727 [Lua] [30] = 275 (number)
22:07:25.727 [Lua] [31] = 252 (number)
22:07:25.727 [Lua] [32] = 224 (number)
22:07:25.727 [Lua] [33] = 228 (number)
22:07:25.727 [Lua] [34] = 264 (number)
22:07:25.727 [Lua] [35] = 219 (number)
22:07:25.727 [Lua] [36] = 213 (number)
22:07:25.727 [Lua] [37] = 220 (number)
22:07:25.727 [Lua] [38] = 215 (number)
22:07:25.727 [Lua] [39] = 254 (number)
22:07:25.727 [Lua] [40] = 235 (number)
22:07:25.727 [Lua] [41] = 242 (number)
22:07:25.727 [Lua] [42] = 246 (number)
22:07:25.727 [Lua] [43] = 272 (number)
22:07:25.727 [Lua] [44] = 207 (number)
22:07:25.728 [Lua] [45] = 278 (number)
22:07:25.728 [Lua] [46] = 255 (number)
22:07:25.728 [Lua] [47] = 227 (number)
22:07:25.728 [Lua] [48] = 230 (number)
22:07:25.728 [Lua] [49] = 206 (number)
22:07:25.728 [Lua] [50] = 205 (number)
22:07:25.728 [Lua] [51] = 212 (number)
22:07:25.728 [Lua] [52] = 217 (number)
22:07:25.728 [Lua] [53] = 241 (number)
22:07:25.728 [Lua] [54] = 274 (number)
22:07:25.728 [Lua] [55] = 202 (number)
22:07:25.728 [Lua] [56] = 216 (number)
22:07:25.728 [Lua] [57] = 260 (number)
22:07:25.728 [Lua] [58] = 223 (number)
22:07:25.728 [Lua] [59] = 247 (number)
22:07:25.728 [Lua] [60] = 245 (number)
22:07:25.728 [Lua] [61] = 234 (number)
22:07:25.728 [Lua] [62] = 240 (number)
22:07:25.728 [Lua] [63] = 203 (number)
22:07:25.728 [Lua] [64] = 253 (number)
22:07:25.728 [Lua] [65] = 258 (number)
22:07:25.728 [Lua] [66] = 262 (number)
22:07:25.728 [Lua] [67] = 236 (number)
22:07:25.728 [Lua] [68] = 237 (number)
22:07:25.728 [Lua] [69] = 233 (number)
22:07:25.728 [Lua] [70] = 201 (number)
22:07:25.728 [Lua] [71] = 309 (number)
22:07:25.728 [Lua] [72] = 263 (number)
22:07:25.728 [Lua] [73] = 204 (number)
22:07:25.728 [Lua] [74] = 210 (number)
22:07:25.728 [Lua] [75] = 243 (number)
22:07:25.728 [Lua] [76] = 231 (number)
22:07:25.728 [Lua] [77] = 250 (number)
22:07:25.728 [Lua] [78] = 329 (number)
22:07:25.728 [Lua] [79] = 328 (number)
22:07:25.728 [Lua] [80] = 71 (number)
22:07:25.728 [Lua]
22:07:25.728 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=340
22:07:25.728 [Lua] RemotePlayer:create_game_object( ) 340
22:07:25.744 [Lua] Assigning peer(110000101eca35a:1) to profile(3) career(3)
22:07:25.744 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101eca35a) local_player_id(1) profile_index(3) career_index(3)
22:07:25.744 [Lua] Set lobby begin:
22:07:25.744 [Lua] Lobby data twitch_enabled = false
22:07:25.744 [Lua] Lobby data power_level = 835
22:07:25.744 [Lua] Lobby data num_players = 4
22:07:25.744 [Lua] Lobby data weave_name = false
22:07:25.744 [Lua] Lobby data game_mode = 2
22:07:25.744 [Lua] Lobby data is_private = false
22:07:25.744 [Lua] Lobby data mechanism = adventure
22:07:25.744 [Lua] Lobby data level_key = ground_zero
22:07:25.744 [Lua] Lobby data player_slot_1 = 0:0
22:07:25.744 [Lua] Lobby data selected_level_key = ground_zero
22:07:25.744 [Lua] Lobby data unique_server_name = Semagicus
22:07:25.744 [Lua] Lobby data quick_game = true
22:07:25.745 [Lua] Lobby data matchmaking = true
22:07:25.745 [Lua] Lobby data difficulty = hardest
22:07:25.745 [Lua] Lobby data country_code = RU
22:07:25.745 [Lua] Lobby data host = 110000102b4304d
22:07:25.745 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:07:25.745 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:07:25.745 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:07:25.745 [Lua] Lobby data player_slot_3 = 110000101eca35a:1
22:07:25.745 [Lua] Lobby data eac_authorized = true
22:07:25.745 [Lua] Set lobby end.
22:07:25.745 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001026d6707 | dr:110000101eca35a | bw:11000010a08d36f | es:110000102b4304d
22:07:25.826 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:07:25.940 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:26.519 [Lua] [MOD][VMF][INFO] Added 110000101eca35a to the VMF users list.
22:07:26.519 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101eca35a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:07:26.519 [Lua] Adding player sync data to peer=110000101eca35a local_player_id=1
22:07:26.520 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010a08d36f inventory_sync_id:37 my_peer_id:110000102b4304d
22:07:26.520 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001026d6707 inventory_sync_id:37 my_peer_id:110000102b4304d
22:07:26.520 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101eca35a inventory_sync_id:37 my_peer_id:110000102b4304d
22:07:26.520 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:37 my_peer_id:110000102b4304d
22:07:26.520 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:07:26.521 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101eca35a
22:07:26.537 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:37 my_peer_id:110000102b4304d
22:07:26.537 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, InventoryPackageSynchronizerClient, async-read,
22:07:26.537 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, InventoryPackageSynchronizerClient, async-read,
22:07:26.537 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
22:07:26.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
22:07:26.537 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, InventoryPackageSynchronizerClient, async-read,
22:07:26.537 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
22:07:26.537 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
22:07:26.537 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read,
22:07:26.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
22:07:26.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read,
22:07:26.627 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:26.713 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
22:07:26.713 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
22:07:26.714 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06
22:07:26.927 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06
22:07:26.927 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06
22:07:26.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
22:07:27.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
22:07:27.123 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
22:07:27.124 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
22:07:27.276 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:07:27.344 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:27.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
22:07:27.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
22:07:27.414 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon
22:07:27.500 [Lua] Horde killed: ?
22:07:27.648 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon
22:07:27.648 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon
22:07:27.650 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
22:07:27.741 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
22:07:27.741 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
22:07:27.742 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
22:07:28.017 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:07:28.745 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
22:07:28.745 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
22:07:28.747 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
22:07:28.903 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
22:07:28.903 [Lua] [PackageManager] Force_load: wwise/throwing_axe
22:07:28.904 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
22:07:29.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
22:07:29.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
22:07:29.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
22:07:29.289 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
22:07:29.289 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
22:07:29.309 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 37
22:07:33.993 [Lua] [flow] string="Door Interacted"
22:07:34.014 [Lua] [flow] string="Cellar Door Equal"
22:07:37.320 [Lua] player (110000101eca35a,1) was put into party 1
22:07:37.336 [Lua] [GameNetworkManager] destroying game object with go_id=69
22:07:37.340 [Lua] [GameNetworkManager] destroying game object with go_id=61
22:07:37.442 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101eca35a go_type=player_unit go_created_func_name=game_object_created_player_unit
22:07:37.443 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=355
22:07:37.444 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:07:39.232 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:39.581 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:07:39.614 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:07:39.631 [Lua] Spline already found!
22:07:39.671 [Lua] Init group template: spline_patrol
22:07:39.895 [Lua] Coordinated attack!
22:07:50.314 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:50.657 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:07:51.185 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:51.529 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:07:52.139 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:52.486 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:07:55.169 [Lua] [flow] string="Door Interacted"
22:07:55.201 [Lua] [flow] string="Cellar Door Equal"
22:08:02.697 [Lua] [ChatManager][1]System: Sparrow picked up a piece of Ravaged Art
22:08:03.506 [Lua] [ChatManager][1]System: Synoecium picked up a piece of Ravaged Art
22:08:08.676 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:09.392 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:08:10.229 [Lua] [ChatManager][1]System: brbzl picked up a piece of Ravaged Art
22:08:11.663 [EACServer] [01:08:11:662][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:08:16.541 [Lua] [ChatManager][1]System: Semagicus picked up a piece of Ravaged Art
22:08:20.459 [Lua] Time for new HOOORDE! multi_first_wave
22:08:20.459 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
22:08:20.459 [Lua] horde requested: vector
22:08:20.459 [Lua] setting up vector-horde
22:08:20.459 [Lua] Composing horde 'large' .. using variant 'plain'
22:08:20.459 [Lua] --> horde wants to spawn behind players (0.72055079586449/0.67
22:08:20.459 [Lua] -> spawning: 56
22:08:20.459 [Lua] horde crated with id 23 of type vector
22:08:20.459 [Lua] vector horde has started
22:08:20.467 [Lua] MUSIC: explore -> pre_horde
22:08:22.415 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010a08d36f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:25.496 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:26.066 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:08:26.389 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:26.954 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:08:27.142 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:27.448 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:27.581 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:08:27.680 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
22:08:27.680 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:08:27.680 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
22:08:27.680 [Lua] horde requested: vector
22:08:27.680 [Lua] setting up vector-horde
22:08:27.680 [Lua] Composing horde 'large' .. using variant 'plain'
22:08:27.680 [Lua] --> horde wants to spawn ahead of players (0.27909409769229/0.67
22:08:27.680 [Lua] -> spawning: 54
22:08:27.680 [Lua] horde crated with id 24 of type vector
22:08:27.680 [Lua] vector horde has started
22:08:27.779 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:08:28.885 [Lua] MUSIC: pre_horde -> horde
22:08:30.789 [Lua] Init group template: horde
22:08:31.144 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:31.568 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:08:32.035 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:32.527 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:08:32.645 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:08:33.586 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:33.940 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:08:39.635 [Lua] Init group template: horde
22:08:39.799 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:40.181 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:08:46.317 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:46.317 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:46.317 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:46.685 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:08:46.886 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:08:47.034 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:08:51.382 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xdfc31, position: 0
22:08:58.427 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:58.841 [Lua] HORDE: last wave, reset to standard horde delay
22:08:58.841 [Lua] Time for new HOOORDE! multi_last_wave
22:08:58.841 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
22:08:58.841 [Lua] horde requested: vector
22:08:58.841 [Lua] setting up vector-horde
22:08:58.841 [Lua] Composing horde 'large' .. using variant 'plain'
22:08:58.841 [Lua] --> horde wants to spawn ahead of players (0.24337982771778/0.67
22:08:58.841 [Lua] -> spawning: 56
22:08:58.841 [Lua] horde crated with id 25 of type vector
22:08:58.841 [Lua] vector horde has started
22:08:58.965 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:08:59.216 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:59.741 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:08:59.770 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:00.312 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:09:00.385 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:00.896 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:09:00.918 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:01.414 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:09:01.414 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:01.881 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:09:01.925 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:02.438 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:09:02.720 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:03.105 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:09:03.443 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:03.958 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:09:04.115 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:04.554 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:09:04.793 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:05.275 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:09:09.516 [Lua] Init group template: horde
22:09:12.220 [Lua] Horde killed: ?
22:09:13.433 [Lua] Horde killed: ?
22:09:17.667 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:18.105 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:18.105 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:09:18.281 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:18.604 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:09:18.728 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:09:18.876 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:19.145 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:19.395 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:09:19.520 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:19.673 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:09:20.039 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:09:23.786 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:24.259 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:09:30.315 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
22:09:33.484 [Lua] MUSIC: horde -> explore
22:09:34.092 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:09:34.092 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:09:34.092 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:09:38.433 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:39.179 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:09:41.371 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 165 will change to a manual source.
22:09:45.715 [Lua] Horde killed: ?
22:09:47.732 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:47.962 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:48.214 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:09:48.591 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:09:48.628 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:49.109 [Lua] Coordinated attack!
22:09:49.210 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:09:53.057 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:53.354 [Lua] Switching ConflictSettings: to: chaos
22:09:53.354 [Lua] pacing=chaos
22:09:53.354 [Lua] roaming=nil
22:09:53.354 [Lua] specials=chaos
22:09:53.354 [Lua] debug_color=purple
22:09:53.354 [Lua] contained_breeds=nil
22:09:53.354 [Lua] pack_spawning=chaos
22:09:53.354 [Lua] disabled=false
22:09:53.354 [Lua] factions=nil
22:09:53.354 [Lua] boss=chaos
22:09:53.354 [Lua] horde=chaos
22:09:53.354 [Lua] name=chaos
22:09:53.354 [Lua] intensity=default
22:09:53.354 [Lua] ---
22:09:53.540 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:09:53.996 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:54.296 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:54.469 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:09:54.871 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:09:54.927 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:54.979 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:55.488 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:09:55.591 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:09:55.849 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:56.505 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:56.553 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:09:57.355 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:09:57.637 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:57.978 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:58.265 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:09:58.600 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:58.729 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:09:59.198 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:09:59.394 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:00.279 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:10:05.701 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:06.276 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:10:06.752 [Lua] main_path_player_far_away_check started
22:10:07.714 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 45 will change to a manual source.
22:10:08.644 [Lua] [ChatManager][1]System: brbzl picked up a Tome
22:10:09.906 [Lua] main_path_player_far_away_check started
22:10:10.108 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:10.307 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:10.634 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:10:11.015 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:10:11.664 [EACServer] [01:10:11:663][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:10:18.631 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:18.840 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:19.085 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:10:19.407 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:10:24.880 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:25.345 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:10:26.051 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:27.508 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:10:34.383 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 3 6
22:10:39.079 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:39.513 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:10:40.064 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:40.482 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:10:41.047 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:41.442 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 4
22:10:41.457 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:10:43.036 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 5
22:10:48.176 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 6
22:10:56.381 [Lua] Time for new HOOORDE! multi_first_wave
22:10:56.381 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
22:10:56.381 [Lua] horde requested: vector_blob
22:10:56.381 [Lua] wants to spawn behind within distance: 60
22:10:56.381 [Lua] horde crated with id 26 of type vector_blob
22:10:56.381 [Lua] managed to spawn 28/28 horde enemies
22:10:56.381 [Lua] vector blob horde has started
22:10:56.386 [Lua] MUSIC: explore -> pre_horde
22:10:56.458 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:56.832 [Lua] Init group template: horde
22:10:57.260 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:10:57.563 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:58.320 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:10:59.268 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:00.204 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:11:01.343 [Lua] Switching ConflictSettings: to: skaven
22:11:01.344 [Lua] pacing=default
22:11:01.344 [Lua] roaming=nil
22:11:01.344 [Lua] specials=skaven
22:11:01.344 [Lua] debug_color=orange
22:11:01.344 [Lua] contained_breeds=nil
22:11:01.344 [Lua] pack_spawning=skaven
22:11:01.344 [Lua] disabled=false
22:11:01.344 [Lua] factions=nil
22:11:01.344 [Lua] boss=skaven
22:11:01.344 [Lua] horde=default
22:11:01.344 [Lua] name=skaven
22:11:01.344 [Lua] intensity=default
22:11:01.344 [Lua] ---
22:11:01.796 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:01.796 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:01.796 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:02.357 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:02.393 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:02.574 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:02.685 [Lua] MUSIC: pre_horde -> horde
22:11:03.286 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:03.626 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
22:11:03.626 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:11:03.626 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
22:11:03.626 [Lua] horde requested: vector_blob
22:11:03.626 [Lua] wants to spawn ahead within distance: 60
22:11:03.626 [Lua] horde crated with id 27 of type vector_blob
22:11:03.626 [Lua] managed to spawn 58/58 horde enemies
22:11:03.626 [Lua] vector blob horde has started
22:11:03.965 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:04.305 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:04.894 [Lua] Init group template: horde
22:11:04.975 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:05.275 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:05.955 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:08.435 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:08.913 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:09.088 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:09.329 [Lua] Switching ConflictSettings: to: chaos
22:11:09.329 [Lua] pacing=chaos
22:11:09.329 [Lua] roaming=nil
22:11:09.329 [Lua] specials=chaos
22:11:09.329 [Lua] debug_color=purple
22:11:09.329 [Lua] contained_breeds=nil
22:11:09.329 [Lua] pack_spawning=chaos
22:11:09.329 [Lua] disabled=false
22:11:09.329 [Lua] factions=nil
22:11:09.329 [Lua] boss=chaos
22:11:09.329 [Lua] horde=chaos
22:11:09.329 [Lua] name=chaos
22:11:09.329 [Lua] intensity=default
22:11:09.329 [Lua] ---
22:11:09.565 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:09.721 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:10.328 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:13.696 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:14.119 [Lua] Switching ConflictSettings: to: skaven
22:11:14.119 [Lua] pacing=default
22:11:14.119 [Lua] roaming=nil
22:11:14.119 [Lua] specials=skaven
22:11:14.119 [Lua] debug_color=orange
22:11:14.119 [Lua] contained_breeds=nil
22:11:14.119 [Lua] pack_spawning=skaven
22:11:14.119 [Lua] disabled=false
22:11:14.119 [Lua] factions=nil
22:11:14.119 [Lua] boss=skaven
22:11:14.119 [Lua] horde=default
22:11:14.119 [Lua] name=skaven
22:11:14.119 [Lua] intensity=default
22:11:14.119 [Lua] ---
22:11:14.255 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:11:14.377 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:15.025 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:11:15.081 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:15.737 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:11:16.762 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:11:16.786 [Lua] Spline already found!
22:11:16.860 [Lua] Init group template: spline_patrol
22:11:19.078 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:19.534 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:19.707 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:20.137 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:20.316 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:20.776 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:20.936 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:21.359 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:22.285 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:23.103 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:23.801 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:24.135 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:11:24.936 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:11:25.640 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:11:27.338 [Lua] HORDE: last wave, reset to standard horde delay
22:11:27.338 [Lua] Time for new HOOORDE! multi_last_wave
22:11:27.338 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
22:11:27.338 [Lua] horde requested: vector_blob
22:11:27.338 [Lua] wants to spawn ahead within distance: 60
22:11:27.338 [Lua] horde crated with id 29 of type vector_blob
22:11:27.338 [Lua] managed to spawn 54/54 horde enemies
22:11:27.338 [Lua] vector blob horde has started
22:11:28.738 [Lua] Init group template: horde
22:11:29.906 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:30.691 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:11:33.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xe5087, position: 0
22:11:36.859 [Lua] Horde killed: ?
22:11:39.348 [Lua] Horde killed: ?
22:11:40.752 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:41.295 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:41.380 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:41.816 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:42.042 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:42.387 [Lua] main path terror event triggered: boss_event_chaos_troll
22:11:42.387 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll
22:11:42.428 [Flow] Boss DoorTroll
22:11:42.428 [Flow] Boss DoorTroll
22:11:42.432 [Lua] Init group template: boss_door_closers
22:11:42.541 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:42.726 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:43.179 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:43.384 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:43.947 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:44.044 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:44.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:11:44.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:11:44.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:11:44.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:11:44.504 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:44.678 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:45.100 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:45.278 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:45.710 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:45.782 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:11:45.798 [Lua] Spline already found!
22:11:45.840 [Lua] Init group template: spline_patrol
22:11:45.923 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:46.334 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:46.527 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:46.918 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:47.176 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:47.521 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:52.612 [Lua] MUSIC: horde -> explore
22:11:56.830 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:57.225 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:57.259 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:11:57.572 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:57.791 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:57.885 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:57.996 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:11:58.272 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:58.363 [Lua] Horde killed: ?
22:11:58.659 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:11:58.659 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:11:58.994 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:59.563 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:11:59.631 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:00.094 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:00.178 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:12:00.264 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:00.460 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:00.683 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:12:00.805 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:12:00.859 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:01.138 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:01.204 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:12:01.427 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:12:01.506 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:01.557 [Lua] Error: scripts/managers/backend/statistics_database.lua:339: attempt to index local 'stat' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/managers/backend/statistics_database.lua:339: in function hook_chain
[3] @scripts/mods/vmf/modules/core/hooks.lua:180: in function modify_stat_by_amount
[4] @scripts/mods/Bestiary/Bestiary.lua:312:in function
[5] =[C]: in function xpcall
[6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function register_damage
[9] @scripts/unit_extensions/default_player_unit/player_unit_health_extension.lua:412: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function add_damage
[11] @scripts/helpers/damage_utils.lua:1762: in function add_damage_network_player
[12] @scripts/entity_system/systems/area_damage/area_damage_system.lua:384: in function _damage_unit
[13] @scripts/entity_system/systems/area_damage/area_damage_system.lua:251: in function _update_aoe_damage_buffer
[14] @scripts/entity_system/systems/area_damage/area_damage_system.lua:93:in function <...entity_system/systems/area_damage/area_damage_system.lua:90>
[15] @scripts/entity_system/entity_system_bag.lua:56: in function update
[16] @scripts/entity_system/entity_system.lua:448: in function system_update
[17] @scripts/entity_system/entity_system.lua:417: in function update
[18] @scripts/game_state/state_ingame.lua:1007: in function update
[19] @foundation/scripts/util/state_machine.lua:145: in function update
[20] @scripts/boot.lua:806: in function game_update
[21] @scripts/boot.lua:570:in function
[1] error_message = "scripts/managers/backend/statistics_database.lua:339: attempt to index local \'stat\' (a nil value)"
[2] self = table: 00000000081AA080; id = "110000102b4304d:1"; stat = nil; arg_n = 3; increment_value = 33.5
[3] hook_chain = [function]
[4] victim_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; damage_data = table: 00000000000745D0; stats_db = table: 00000000081AA080; player_manager = table: 0000000001B48F00; player = table: 0000000008AE9940; player_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; status_extension = table: 0000000006417B30; breed = table: 00000000009D3880; breed_name = "hero_es_questingknight"; damage_amount = 33.5
[6] mod = table: 000000000E7CEC20; error_prefix_data = "(safe_hook)"; func = [function]
[8] hook_chain = [function]; num_values = 0; values = table: 000000000A16BD90; safe_hooks = table: 000000000C6CFC20; i = 1
[9] self = table: 00000000056CD2E0; attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; damage_amount = 33.5; hit_zone_name = "torso"; damage_type = "grenade"; hit_position = Vector3(80.7691, 32.2748, -27.8156); damage_direction = Vector3(-0.979598, 0.200966, 0); damage_source_name = "grenade_frag_02"; hit_ragdoll_actor = nil; source_attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; hit_react_type = nil; is_critical_strike = false; added_dot = nil; first_hit = false; total_hits = 0; backstab_multiplier = 1; status_extension = table: 0000000006417B30; breed = table: 00000000009D3880; unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; damage_table = table: 00000000000745D0
[10] hook_chain = [function]
[11] damage_profile = table: 0000000000A7F200; target_index = nil; power_level = 1000; hit_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; hit_zone_name = "torso"; hit_position = Vector3(80.7691, 32.2748, -27.8156); attack_direction = Vector3(-0.979598, 0.200966, 0); damage_source = "grenade_frag_02"; hit_ragdoll_actor = nil; boost_curve_multiplier = 0; is_critical_strike = false; added_dot = nil; first_hit = false; total_hits = 0; backstab_multiplier = 1; source_attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; network_manager = table: 000000000BE06A90; player_manager = table: 0000000001B48F00; attacker_player = table: 0000000008AE9940; target_settings = table: 0000000000A7F110; attack_template_name = "drakegun"; attack_template = table: 00000000009FF620; damage_type = "grenade"; charge_value = "grenade"; boost_curve = nil; original_damage_amount = 33.394344190140842; heavy_armor_damage = nil; max_network_damage = 255.75; buffed_damage_amount = 33.394344190140842; damage_amount = 33.394344190140842; buff_extension = table: 00000000015EF4A0; hit_unit_health_extension = table: 00000000056CD2E0; num_victim_units = 1; t = 475.60877541545779; i = 1; victim_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; target_health_extension = table: 00000000056CD2E0; networkified_damage_amount = 33.5
[12] self = table: 00000000071E9520; aoe_damage_data = table: 0000000001542390; hit_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; source_attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; impact_position = Vector3(80.7691, 32.2748, -27.8156); shield_blocked = false; do_damage = 1000; hit_zone_name = "torso"; damage_source = "grenade_frag_02"; hit_distance = 1.4967585325241088; push_speed = nil; radius = 5; max_damage_radius = 2; radius_min = nil; radius_max = nil; full_power_level = 1000; actual_power_level = 1000; hit_direction = Vector3(-0.979598, 0.200966, 0); explosion_template_name = "grenade"; is_critical_strike = false; allow_critical_proc = false; target_number = 2; hit_unit_alive = true; attacker_unit_alive = true; explosion_template = table: 0000000000B12280; explosion_data = table: 0000000000B122F0; breed = table: 00000000009D3880; is_immune = nil; glancing_hit = false; attacker_player = table: 0000000008AE9940; attacker_is_player = true; blocking = false; blackboard = table: 000000000AA51D60; player = table: 0000000008AE9940; is_bot = false; hit_ragdoll_actor = nil; bot_damage_profile_name = false; damage_profile_name = "frag_grenade"; t = 475.60877541545779; damage_profile = table: 0000000000A7F200; target_index = nil; boost_curve_multiplier = 0; backstab_multiplier = 1; added_dot = nil; first_hit = false; total_hits = 0
[13] self = table: 00000000071E9520; aoe_damage_ring_buffer = table: 0000000007FA6010; buffer = table: 0000000007FA6040; read_index = 11; max_size = 128; num_updates = 4; i = 2; aoe_damage_data = table: 0000000001542390
[14] self = table: 00000000071E9520; context = table: 0000000005D76190; t = 475.60877541545779
[15] self = table: 0000000006AC9DC0; entity_system_update_context = table: 0000000005D76190; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000701E770; t = 475.60877541545779; i = 46; system = table: 00000000071E9520
[16] self = table: 0000000005D76160; update_func = "update"; dt = 0.021292466670274734; entity_system_update_context = table: 0000000005D76190
[17] self = table: 0000000005D76160; dt = 0.021292466670274734
[18] self = table: 0000000008849220; dt = 0.021292466670274734; main_t = 8616.4792389115319; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 475.60877541545779; game_mode_ended = false
[19] self = table: 000000000E1DEAC0; dt = 0.021292466670274734; t = 8616.4792389115319
[20] self = table: 0000000000096E10; real_world_dt = 0.021292466670274734; dt = 0.021292466670274734; t = 8616.4792389115319
[21] dt = 0.021292466670274734
[2] statistics = table: 000000000956B580; network_event_delegate = table: 000000000A5B2C40; categories = table: 000000000527A940;
[9] network_manager = table: 000000000BE06A90; previous_max_health = 180; statistics_db = table: 00000000081AA080; is_server = true; _end_reason = ""; _outline_extension = table: 00000000073537D0; buff_extension = table: 00000000015EF4A0; wounded_degen_timer = 475.85877541545779; is_local_player = true; game = [GameSession]; network_transmit = table: 0000000001DE6EF0; last_damage_data = table: 000000000593B2D0; system_data = table: 0000000004F6E750; status_extension = table: 0000000006417B30; unit_storage = table: 0000000004E77670; is_bot = false; _career_index = 4; predicted_damage = 0; damage = 0; is_invincible = false; previous_state = "alive"; player = table: 0000000008AE9940; state = "alive"; _shield_amount = 0; damage_buffers = table: 000000000B51FD80; predicted_dead = false; _profile_index = 5; dead = false; unit = [Unit '#ID[0ce871cc53f1ae0a]']; health_game_object_id = 60; _shield_duration_left = 0;
[12] liquid_extension_indexes = table: 0000000001EEE310; entity_manager = table: 0000000003F60DE0; NAME = "area_damage_system"; unit_storage = table: 0000000004E77670; statistics_db = table: 00000000081AA080; is_server = true; extensions = table: 000000000C3FFAD0; profiler_names = table: 000000000C3FFB00; update_list = table: 000000000987FD60; system_api = table: 000000000576B480; _aoe_damage_ring_buffer = table: 0000000007FA6010; extension_init_context = table: 000000000987FD30; num_liquid_extensions = 1; network_event_delegate = table: 000000000A5B2C40; network_transmit = table: 0000000001DE6EF0; world = [World]; name = "area_damage_system"; liquid_extensions = table: 0000000001EEE2E0;
[13] liquid_extension_indexes = table: 0000000001EEE310; entity_manager = table: 0000000003F60DE0; NAME = "area_damage_system"; unit_storage = table: 0000000004E77670; statistics_db = table: 00000000081AA080; is_server = true; extensions = table: 000000000C3FFAD0; profiler_names = table: 000000000C3FFB00; update_list = table: 000000000987FD60; system_api = table: 000000000576B480; _aoe_damage_ring_buffer = table: 0000000007FA6010; extension_init_context = table: 000000000987FD30; num_liquid_extensions = 1; network_event_delegate = table: 000000000A5B2C40; network_transmit = table: 0000000001DE6EF0; world = [World]; name = "area_damage_system"; liquid_extensions = table: 0000000001EEE2E0;
[14] liquid_extension_indexes = table: 0000000001EEE310; entity_manager = table: 0000000003F60DE0; NAME = "area_damage_system"; unit_storage = table: 0000000004E77670; statistics_db = table: 00000000081AA080; is_server = true; extensions = table: 000000000C3FFAD0; profiler_names = table: 000000000C3FFB00; update_list = table: 000000000987FD60; system_api = table: 000000000576B480; _aoe_damage_ring_buffer = table: 0000000007FA6010; extension_init_context = table: 000000000987FD30; num_liquid_extensions = 1; network_event_delegate = table: 000000000A5B2C40; network_transmit = table: 0000000001DE6EF0; world = [World]; name = "area_damage_system"; liquid_extensions = table: 0000000001EEE2E0;
[15] num_systems = 0; systems_pre_update = table: 000000000701E730; systems = table: 0000000006AC9DF0; systems_update = table: 000000000701E770; systems_post_update = table: 000000000A5F2F40; systems_physics_async_update = table: 000000000A5F2F70;
[16] entity_system_bag = table: 0000000006AC9DC0; startup_data = table: 00000000099F70F0; entity_manager = table: 0000000003F60DE0; unit_spawner = table: 0000000003DD6F60; statistics_db = table: 00000000081AA080; is_server = true; system_update_context = table: 0000000005D76190; network_transmit = table: 0000000001DE6EF0; network_clock = table: 00000000042E3140; dice_keeper = table: 0000000006BF7550; world = [World];
[17] entity_system_bag = table: 0000000006AC9DC0; startup_data = table: 00000000099F70F0; entity_manager = table: 0000000003F60DE0; unit_spawner = table: 0000000003DD6F60; statistics_db = table: 00000000081AA080; is_server = true; system_update_context = table: 0000000005D76190; network_transmit = table: 0000000001DE6EF0; network_clock = table: 00000000042E3140; dice_keeper = table: 0000000006BF7550; world = [World];
[18] world_name = "level_world"; entity_system_bag = table: 0000000006AC9DC0; network_server = table: 0000000003544560; entity_system = table: 0000000005D76160; parent = table: 0000000000096E10; _level_flow_events = table: 000000000BC87C90; statistics_db = table: 00000000081AA080; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000006F1C790; profile_synchronizer = table: 00000000034C5F70; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000006050C70; num_local_human_players = 1; _lobby_host = table: 000000000CF7AC70; world = [World]; dt = 0.021292466670274734; peer_id = "110000102b4304d"; level = [Level]; network_timer_handler = table: 0000000006DB6B00; machines = table: 0000000006B5F340; viewport_name = "player_1"; _camera_carrier = table: 0000000004DC2F40; network_event_delegate = table: 000000000A5B2C40; free_flight_manager = table: 0000000001B48640; network_transmit = table: 0000000001DE6EF0; level_key = "ground_zero"; game_mode_key = "adventure"; network_clock = table: 00000000042E3140; dice_keeper = table: 0000000006BF7550; _gm_event_end_conditions_met = false; level_transition_handler = table: 000000000D6B0140; _debug_gui_immediate = [Gui]; _quit_game = false;
[19] _params = table: 000000000160C330; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096E10; _state = table: 0000000008849220;
[20] startup_package_handles = table: 000000000009A7A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A710; flow_return_table = table: 0000000000096E40; _machine = table: 000000000E1DEAC0; startup_timer = 14.024124236777425; has_booted = true; loading_context = table: 0000000000EA0280;
22:12:01.557 [Lua] [MOD][bestiary][ERROR] (safe_hook): scripts/managers/backend/statistics_database.lua:339: attempt to index local 'stat' (a nil value)
22:12:01.881 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:12:02.037 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:12:02.081 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:02.660 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:12:03.508 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:03.896 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:12:04.415 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:04.427 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 176 will change to a manual source.
22:12:04.511 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010a08d36f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:04.839 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:12:04.956 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:12:05.376 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:05.788 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:12:06.130 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:06.130 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:06.130 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:06.569 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:12:06.569 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:12:06.607 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:12:06.992 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:07.380 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:12:07.911 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:08.348 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:12:09.565 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:09.776 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:09.968 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:12:10.168 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:12:10.490 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:10.919 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:12:11.433 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:11.664 [EACServer] [01:12:11:663][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:12:11.815 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:12:12.379 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:12.747 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:12:12.803 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010a08d36f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:13.245 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:12:13.397 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:13.471 [Lua] chaos troll died!
22:12:13.776 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:12:14.874 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:12:14.874 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:12:14.874 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:12:15.217 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:15.774 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:12:17.161 [Lua] [ChatManager][1]System: Semagicus picked up a Loot Die (1)
22:12:19.708 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:20.331 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:12:20.636 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:21.273 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:12:21.723 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:22.091 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:12:22.348 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:22.701 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:12:23.348 [Lua] Coordinated attack!
22:12:24.322 [Lua] [ChatManager][1]System: brbzl picked up a Grimoire
22:12:28.505 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:12:28.522 [Lua] Spline already found!
22:12:28.625 [Lua] Init group template: spline_patrol
22:12:39.263 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:40.413 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:12:40.578 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:41.557 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:12:42.009 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:42.840 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:12:49.245 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:49.880 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:12:50.069 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:50.462 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:12:50.719 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:51.134 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:12:51.392 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:51.827 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:12:52.654 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:53.007 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:12:53.888 [Lua] simple los failed
22:12:54.068 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:54.449 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:12:54.831 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:55.256 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:12:55.336 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source.
22:12:55.366 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:55.484 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:55.852 [Lua] ready to jump failed
22:12:55.934 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:12:56.050 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:12:59.120 [Lua] fence jumping
22:12:59.705 [Lua] simple los failed
22:13:02.447 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:02.507 [Lua] [ChatManager][1]System: Semagicus picked up a Tome
22:13:03.199 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:13:08.883 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:09.163 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:09.410 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:13:09.455 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:13:09.490 [Lua] Spline already found!
22:13:09.540 [Lua] chaos troll was despawned!
22:13:09.556 [Lua] Init group template: spline_patrol
22:13:09.573 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:10.071 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:13:10.184 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:13:10.264 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:10.584 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:10.739 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:13:10.892 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:11.402 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:13:11.479 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:13:11.780 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:11.913 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:12.361 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:13:12.629 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:13:16.979 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:17.531 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:13:17.531 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:18.199 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:13:18.384 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:13:18.400 [Lua] Spline already found!
22:13:18.437 [Lua] Init group template: spline_patrol
22:13:19.451 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:20.046 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:13:20.487 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:21.159 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:13:21.377 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:22.013 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:13:28.568 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:29.415 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:13:30.336 [Lua] Time for new HOOORDE! multi_first_wave
22:13:30.336 [Lua] HORDE: Spawning hordes while 16 other ai are spawned
22:13:30.336 [Lua] horde requested: vector_blob
22:13:30.336 [Lua] wants to spawn ahead within distance: 60
22:13:30.336 [Lua] horde crated with id 35 of type vector_blob
22:13:30.336 [Lua] managed to spawn 59/59 horde enemies
22:13:30.336 [Lua] vector blob horde has started
22:13:30.345 [Lua] MUSIC: explore -> pre_horde
22:13:30.582 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
22:13:31.559 [Lua] Init group template: horde
22:13:35.168 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:13:35.194 [Lua] Spline already found!
22:13:35.289 [Lua] Init group template: spline_patrol
22:13:35.385 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:13:35.413 [Lua] Spline already found!
22:13:35.483 [Lua] Init group template: spline_patrol
22:13:36.162 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:13:36.189 [Lua] Spline already found!
22:13:36.335 [Lua] Init group template: spline_patrol
22:13:36.592 [Lua] MUSIC: pre_horde -> horde
22:13:37.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:13:42.408 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:43.256 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:13:43.305 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:43.976 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:13:44.130 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:44.458 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
22:13:44.458 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:13:44.459 [Lua] HORDE: Spawning hordes while 59 other ai are spawned
22:13:44.459 [Lua] horde requested: vector_blob
22:13:44.459 [Lua] wants to spawn behind within distance: 60
22:13:44.459 [Lua] horde crated with id 39 of type vector_blob
22:13:44.459 [Lua] managed to spawn 58/58 horde enemies
22:13:44.459 [Lua] vector blob horde has started
22:13:44.757 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:13:45.103 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:45.746 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:13:46.027 [Lua] Init group template: horde
22:13:46.984 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:47.587 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:13:51.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xe8991, position: 0
22:13:57.241 [Lua] Horde killed: ?
22:13:57.335 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:58.054 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:13:58.733 [Lua] HORDE: last wave, reset to standard horde delay
22:13:58.733 [Lua] Time for new HOOORDE! multi_last_wave
22:13:58.733 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
22:13:58.733 [Lua] horde requested: vector_blob
22:13:58.733 [Lua] wants to spawn ahead within distance: 60
22:13:58.733 [Lua] horde crated with id 40 of type vector_blob
22:13:58.734 [Lua] managed to spawn 56/56 horde enemies
22:13:58.734 [Lua] vector blob horde has started
22:14:00.220 [Lua] Init group template: horde
22:14:03.101 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:14:03.103 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 1212304
22:14:09.062 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:09.754 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:10.199 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:14:10.199 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:10.443 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:10.635 [Lua] Horde killed: ?
22:14:10.790 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:14:10.810 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:14:10.854 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:11.406 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:14:11.446 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:14:11.664 [EACServer] [01:14:11:664][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:14:12.815 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:13.263 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:14:14.183 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:14.972 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:14:15.117 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:15.745 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:14:16.463 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:16.464 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:16.464 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:16.990 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:14:17.230 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:14:17.296 [Lua] Coordinated attack!
22:14:17.575 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:14:19.352 [Lua] MUSIC: horde -> explore
22:14:19.588 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000010a08d36f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:20.043 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:14:20.464 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:14:20.464 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:14:20.464 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:14:22.686 [Lua] Horde killed: ?
22:14:24.665 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:14:24.696 [Lua] Spline already found!
22:14:24.755 [Lua] Init group template: spline_patrol
22:14:26.237 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:14:26.257 [Lua] Spline already found!
22:14:26.349 [Lua] Init group template: spline_patrol
22:14:31.774 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:32.312 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:14:32.553 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:32.968 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:32.968 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:14:33.418 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:14:33.451 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:33.641 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:33.851 [Flow] ----- ANIM ENDED
22:14:33.867 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:14:34.178 [Flow] ---- SPLASH START
22:14:34.198 [Flow] ---- SPLASH START
22:14:34.427 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:14:34.571 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:35.418 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:14:35.832 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:36.515 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:36.547 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:14:37.016 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:14:38.497 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:14:38.520 [Lua] Spline already found!
22:14:38.583 [Lua] Init group template: spline_patrol
22:14:38.901 [Lua] [ChatManager][1]System: Semagicus picked up a Grimoire
22:14:38.918 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:39.630 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:14:41.134 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:14:41.149 [Lua] Spline already found!
22:14:41.207 [Lua] Init group template: spline_patrol
22:14:43.351 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:43.691 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:14:46.902 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
22:14:46.902 [Lua] ERROR: Tried to freeze unit twice in the same frame.
22:14:46.971 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
22:14:46.971 [Lua] ERROR: Tried to freeze unit twice in the same frame.
22:14:46.971 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
22:14:46.971 [Lua] ERROR: Tried to freeze unit twice in the same frame.
22:14:52.975 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:14:52.990 [Lua] Spline already found!
22:14:53.029 [Lua] Init group template: spline_patrol
22:14:54.787 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
22:14:54.787 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol
22:14:54.802 [Lua] > starting new spline, using new navbot: standard , id: boss11
22:14:54.829 [Lua] > continuing spline boss11 index: 2 reties: 0
22:14:54.881 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss11
22:14:54.881 [Lua] > continuing spline boss11 index: 3 reties: 0
22:14:54.926 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss11
22:14:54.926 [Lua] > continuing spline boss11 index: 4 reties: 0
22:14:54.981 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss11
22:14:54.981 [Lua] > continuing spline boss11 index: 5 reties: 0
22:14:55.009 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss11
22:14:55.010 [Lua] > continuing spline boss11 index: 6 reties: 0
22:14:55.026 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss11
22:14:55.026 [Lua] > spline completed boss11 reties: 0
22:14:55.309 [Lua] Init group template: spline_patrol
22:14:55.660 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:55.845 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:56.139 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:14:56.479 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:14:57.063 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:57.249 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:57.528 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:14:57.719 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:14:58.683 [Lua] [ChatManager][1]System: Semagicus discarded a Tome
22:14:58.822 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:59.101 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xeaf8b, position: 0
22:14:59.201 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:59.288 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:14:59.542 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:15:00.309 [Lua] [ChatManager][1]System: Semagicus picked up a Tome
22:15:04.715 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:05.203 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:15:09.134 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:09.770 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:15:16.486 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:17.216 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:15:18.413 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:18.728 [Lua] Time for new HOOORDE! multi_first_wave
22:15:18.728 [Lua] HORDE: Spawning hordes while 49 other ai are spawned
22:15:18.729 [Lua] horde requested: vector_blob
22:15:18.729 [Lua] wants to spawn ahead within distance: 60
22:15:18.729 [Lua] horde crated with id 47 of type vector_blob
22:15:18.729 [Lua] managed to spawn 57/57 horde enemies
22:15:18.729 [Lua] vector blob horde has started
22:15:18.736 [Lua] MUSIC: explore -> pre_horde
22:15:18.820 [Lua] MUSIC: pre_horde -> horde
22:15:18.877 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:15:19.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:15:19.897 [Lua] Init group template: horde
22:15:20.918 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:21.445 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:15:21.538 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:22.070 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:15:30.072 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:30.072 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:30.072 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:30.594 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:15:30.765 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:15:30.853 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:15:33.352 [Lua] HORDE: Pushing horde in time; too many units out 73
22:15:38.397 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
22:15:38.397 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:15:38.397 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
22:15:38.397 [Lua] horde requested: vector_blob
22:15:38.397 [Lua] wants to spawn behind within distance: 60
22:15:38.397 [Lua] horde crated with id 48 of type vector_blob
22:15:38.397 [Lua] managed to spawn 58/58 horde enemies
22:15:38.397 [Lua] vector blob horde has started
22:15:39.964 [Lua] Init group template: horde
22:15:44.418 [Lua] Switching ConflictSettings: to: chaos
22:15:44.418 [Lua] pacing=chaos
22:15:44.418 [Lua] roaming=nil
22:15:44.418 [Lua] specials=chaos
22:15:44.418 [Lua] debug_color=purple
22:15:44.418 [Lua] contained_breeds=nil
22:15:44.418 [Lua] pack_spawning=chaos
22:15:44.418 [Lua] disabled=false
22:15:44.418 [Lua] factions=nil
22:15:44.418 [Lua] boss=chaos
22:15:44.418 [Lua] horde=chaos
22:15:44.418 [Lua] name=chaos
22:15:44.418 [Lua] intensity=default
22:15:44.418 [Lua] ---
22:15:44.822 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:15:44.822 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 1212304
22:15:45.945 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:46.278 [Lua] Horde killed: ?
22:15:46.804 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:15:46.849 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 20 89
22:15:47.038 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:15:47.054 [Lua] Spline already found!
22:15:47.118 [Lua] Init group template: spline_patrol
22:15:47.217 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:47.588 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:15:48.204 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:49.087 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:15:53.038 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:53.787 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:15:53.890 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:54.337 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:15:57.587 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 88
22:15:58.384 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:58.961 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:59.146 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:15:59.146 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:59.356 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:59.549 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:59.616 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:15:59.704 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:15:59.985 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:00.122 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:16:00.410 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:00.621 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:00.974 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:01.043 [Lua] HORDE: Pushing horde in time; too many units out 70
22:16:01.196 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:01.868 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:02.110 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:02.322 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:02.440 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:02.781 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:03.453 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:03.454 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:16:03.507 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:03.695 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:04.165 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:04.384 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:04.630 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:16:05.131 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:05.361 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:05.791 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:06.009 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:06.123 [Lua] HORDE: last wave, reset to standard horde delay
22:16:06.123 [Lua] Time for new HOOORDE! multi_last_wave
22:16:06.123 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
22:16:06.123 [Lua] horde requested: vector_blob
22:16:06.123 [Lua] wants to spawn ahead within distance: 60
22:16:06.124 [Lua] horde crated with id 50 of type vector_blob
22:16:06.124 [Lua] managed to spawn 31/31 horde enemies
22:16:06.124 [Lua] vector blob horde has started
22:16:06.402 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:06.616 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:06.845 [Lua] Init group template: horde
22:16:07.039 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:07.422 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:07.973 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:08.145 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:08.650 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:08.734 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:08.772 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:09.531 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:09.707 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:09.755 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:16:10.029 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:10.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:16:10.073 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 1212304
22:16:10.154 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:10.277 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:10.820 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:10.991 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:11.085 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:16:11.447 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:11.616 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:11.665 [EACServer] [01:16:11:664][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:16:12.023 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:13.048 [Lua] Horde killed: ?
22:16:13.217 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:13.240 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:16:13.423 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:13.833 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:14.222 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:14.451 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:14.628 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:15.046 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:15.433 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:15.780 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:15.934 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:16.329 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:16.731 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:16.983 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:17.169 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:17.489 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:17.818 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:18.236 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:18.287 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:18.403 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:18.698 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:16:18.718 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:18.990 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:19.011 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:19.483 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:16:19.483 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:19.617 [Lua] MUSIC: horde -> explore
22:16:19.672 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:19.900 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:20.103 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:16:20.123 [Lua] Spline already found!
22:16:20.189 [Lua] Init group template: spline_patrol
22:16:20.226 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:21.134 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:16:21.134 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:16:21.134 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:16:21.134 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:16:21.134 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0
22:16:22.187 [Lua] Horde killed: ?
22:16:23.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 97882
22:16:23.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 97882
22:16:23.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 97882
22:16:23.859 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:16:23.881 [Lua] Spline already found!
22:16:23.946 [Lua] Init group template: spline_patrol
22:16:24.381 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:24.975 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:25.403 [Lua] main path terror event triggered: rare_event_loot_rat
22:16:25.403 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
22:16:25.949 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:25.949 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:25.949 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:26.683 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:26.758 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:26.890 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:27.933 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:28.380 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:28.710 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:29.393 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:30.470 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:30.503 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:30.660 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:30.897 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:30.934 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:16:31.187 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:31.753 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:32.192 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:32.380 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:32.659 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:32.691 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:16:33.039 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:35.867 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:36.438 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:16:36.548 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:36.819 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:37.098 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:37.621 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:16:37.736 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:37.753 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=11000010a08d36f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:38.004 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:38.098 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:16:38.535 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:39.057 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:39.569 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:40.968 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:41.437 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:41.793 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:42.270 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:42.471 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:42.958 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:43.557 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:16:44.137 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:16:45.375 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:16:45.392 [Lua] Spline already found!
22:16:45.394 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming28 group_type: roaming_patrol, wanted_spawn_pos: Vector3(321.866, 82.4478, -15.9345)
22:16:45.427 [Lua] Init group template: spline_patrol
22:16:45.640 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:45.823 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:45.992 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:46.292 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:46.773 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:47.201 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:47.488 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:47.825 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:47.903 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:16:48.401 [Lua] [ChatManager][1]System: Synoecium picked up a Loot Die (2)
22:16:54.396 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:54.546 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:54.830 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:16:55.064 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:17:05.268 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:05.414 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:05.684 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:17:05.976 [Lua] [GameNetworkManager] game object was destroyed id=1233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:17:06.270 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:07.030 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:17:12.206 [Lua] Override Player Respawning boss_group true
22:17:12.419 [Lua] [ChatManager][1]System: Synoecium discarded a Tome
22:17:13.069 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 4
22:17:13.153 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 3 3
22:17:14.999 [Lua] [ChatManager][1]System: Synoecium picked up a Tome
22:17:17.665 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 1 2
22:17:19.415 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:19.833 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:17:20.079 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:20.517 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:17:22.136 [Lua] TerrorEventMixer.start_event: generic_disable_specials
22:17:22.136 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
22:17:27.881 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:17:27.894 [Lua] Spline already found!
22:17:27.928 [Lua] Init group template: spline_patrol
22:17:31.911 [Lua] TerrorEventMixer.start_event: gz_chaos_boss
22:17:31.948 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader, async-read, prioritized
22:17:32.380 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000101eca35a, connection_key=11, breed_name=chaos_exalted_sorcerer)
22:17:32.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_sorcerer
22:17:32.408 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_sorcerer
22:17:33.143 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010a08d36f, connection_key=10, breed_name=chaos_exalted_sorcerer)
22:17:33.215 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001026d6707, connection_key=8, breed_name=chaos_exalted_sorcerer)
22:17:56.586 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:56.666 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:56.989 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:17:57.097 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:17:57.233 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=11000010a08d36f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:57.775 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:17:57.792 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:58.150 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:17:58.994 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:59.100 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:59.535 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:17:59.631 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:59.662 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:00.127 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:18:00.142 [Lua] [GameNetworkManager] game object created go_id=1237, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:00.495 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:18:00.517 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:00.627 [Lua] [GameNetworkManager] game object was destroyed id=1237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:00.663 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:01.023 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:18:01.118 [Lua] [GameNetworkManager] game object created go_id=1238, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:01.207 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:18:01.284 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:01.402 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:18:01.576 [Lua] [GameNetworkManager] game object was destroyed id=1238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:01.803 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:18:01.966 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:02.252 [Lua] [GameNetworkManager] game object created go_id=1239, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:02.732 [Lua] [GameNetworkManager] game object was destroyed id=1239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:02.749 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:03.033 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:18:03.216 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:18:03.415 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:03.504 [Lua] [GameNetworkManager] game object created go_id=1240, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:03.867 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:18:03.903 [Lua] [GameNetworkManager] game object was destroyed id=1240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:04.103 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:04.510 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:18:04.593 [Lua] [GameNetworkManager] game object created go_id=1241, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:04.734 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:05.038 [Lua] [GameNetworkManager] game object was destroyed id=1241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:05.169 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:18:05.399 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:05.452 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0xf0387, position: 0
22:18:05.550 [Lua] [GameNetworkManager] game object created go_id=1242, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:05.801 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:18:06.010 [Lua] [GameNetworkManager] game object was destroyed id=1242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:06.058 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:06.458 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:18:06.546 [Lua] [GameNetworkManager] game object created go_id=1243, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:06.746 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:07.007 [Lua] [GameNetworkManager] game object was destroyed id=1243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:07.149 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:18:07.447 [Lua] [GameNetworkManager] game object created go_id=1244, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:07.556 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:07.888 [Lua] [GameNetworkManager] game object was destroyed id=1244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:08.006 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:18:08.347 [Lua] [GameNetworkManager] game object created go_id=1245, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:08.768 [Lua] [GameNetworkManager] game object was destroyed id=1245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:09.237 [Lua] [GameNetworkManager] game object created go_id=1246, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:09.702 [Lua] [GameNetworkManager] game object was destroyed id=1246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:10.979 [Lua] [GameNetworkManager] game object created go_id=1247, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:11.391 [Lua] [GameNetworkManager] game object was destroyed id=1247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:11.665 [EACServer] [01:18:11:665][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:18:11.850 [Lua] [GameNetworkManager] game object created go_id=1248, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:11.882 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:12.245 [Lua] [GameNetworkManager] game object was destroyed id=1248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:12.762 [Lua] [GameNetworkManager] game object created go_id=1249, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:13.168 [Lua] [GameNetworkManager] game object was destroyed id=1249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:13.199 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:18:13.610 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:13.930 [Lua] [GameNetworkManager] game object created go_id=1250, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:14.090 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:14.325 [Lua] [GameNetworkManager] game object was destroyed id=1250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:14.394 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:18:14.560 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:14.790 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:18:14.860 [Lua] [GameNetworkManager] game object created go_id=1251, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:15.261 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:18:15.261 [Lua] [GameNetworkManager] game object was destroyed id=1251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:16.643 [Lua] [GameNetworkManager] game object created go_id=1252, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:16.994 [Lua] [GameNetworkManager] game object was destroyed id=1252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:17.576 [Lua] [GameNetworkManager] game object created go_id=1253, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:17.777 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:17.894 [Lua] [GameNetworkManager] game object was destroyed id=1253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:18.348 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:18:18.392 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:18.551 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
22:18:18.551 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
22:18:18.618 [Lua] [GameNetworkManager] game object created go_id=1254, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:18.961 [Lua] [GameNetworkManager] game object was destroyed id=1254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:19.115 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:18:20.738 [Lua] [GameNetworkManager] game object created go_id=1255, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:21.134 [Lua] [GameNetworkManager] game object was destroyed id=1255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:21.705 [Lua] Init group template: horde
22:18:22.770 [Lua] [GameNetworkManager] game object created go_id=1256, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:24.379 [Lua] [GameNetworkManager] game object was destroyed id=1256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:24.820 [Lua] [GameNetworkManager] game object created go_id=1257, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:24.821 [Lua] [GameNetworkManager] game object created go_id=1258, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:24.821 [Lua] [GameNetworkManager] game object created go_id=1259, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:25.223 [Lua] [GameNetworkManager] game object was destroyed id=1257 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:25.591 [Lua] [GameNetworkManager] game object was destroyed id=1258 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:25.695 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=11000010a08d36f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:26.092 [Lua] [GameNetworkManager] game object was destroyed id=1259 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:26.284 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:18:27.761 [Lua] Horde killed: ?
22:18:29.072 [Lua] [GameNetworkManager] game object created go_id=1260, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:29.072 [Lua] [GameNetworkManager] game object created go_id=1261, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:29.072 [Lua] [GameNetworkManager] game object created go_id=1262, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:29.540 [Lua] [GameNetworkManager] game object was destroyed id=1260 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:29.575 [Lua] [GameNetworkManager] game object was destroyed id=1261 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:29.612 [Lua] [GameNetworkManager] game object was destroyed id=1262 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:30.114 [Lua] [GameNetworkManager] game object created go_id=1263, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:30.280 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=11000010a08d36f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:30.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 72, name: `unknown`
22:18:30.988 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:18:31.083 [Lua] [GameNetworkManager] game object created go_id=1264, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:31.488 [Lua] [GameNetworkManager] game object was destroyed id=1264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:31.984 [Lua] [GameNetworkManager] game object created go_id=1265, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:32.217 [Lua] [GameNetworkManager] game object was destroyed id=1263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:32.417 [Lua] [GameNetworkManager] game object was destroyed id=1265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:32.857 [Lua] [GameNetworkManager] game object created go_id=1266, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:33.285 [Lua] [GameNetworkManager] game object was destroyed id=1266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:33.791 [Lua] [GameNetworkManager] game object created go_id=1267, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:33.791 [Lua] [GameNetworkManager] game object created go_id=1268, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:33.791 [Lua] [GameNetworkManager] game object created go_id=1269, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:34.257 [Lua] [GameNetworkManager] game object was destroyed id=1267 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:34.257 [Lua] [GameNetworkManager] game object was destroyed id=1268 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:34.292 [Lua] [GameNetworkManager] game object was destroyed id=1269 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:34.310 [Lua] Override Player Respawning boss_group false
22:18:34.491 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=11000010a08d36f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:36.784 [Lua] [ChatManager][1]System: Semagicus picked up a Loot Die (3)
22:18:37.245 [Lua] [ChatManager][1]System: Semagicus picked up a Loot Die (4)
22:18:38.317 [Lua] [GameNetworkManager] game object created go_id=1270, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:38.317 [Lua] [GameNetworkManager] game object created go_id=1271, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:38.318 [Lua] [GameNetworkManager] game object created go_id=1272, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:39.051 [Lua] [GameNetworkManager] game object was destroyed id=1270 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:39.111 [Lua] [GameNetworkManager] game object was destroyed id=1271 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:39.111 [Lua] [GameNetworkManager] game object was destroyed id=1272 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:18:40.698 [Lua] event horde ends!
22:18:44.533 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:18:44.648 [Lua] Switching ConflictSettings: to: skaven
22:18:44.648 [Lua] pacing=default
22:18:44.648 [Lua] roaming=nil
22:18:44.648 [Lua] specials=skaven
22:18:44.648 [Lua] debug_color=orange
22:18:44.648 [Lua] contained_breeds=nil
22:18:44.648 [Lua] pack_spawning=skaven
22:18:44.648 [Lua] disabled=false
22:18:44.648 [Lua] factions=nil
22:18:44.648 [Lua] boss=skaven
22:18:44.648 [Lua] horde=default
22:18:44.648 [Lua] name=skaven
22:18:44.648 [Lua] intensity=default
22:18:44.648 [Lua] ---
22:19:03.133 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:03.194 [Lua] [GameNetworkManager] game object created go_id=1273, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:03.701 [Lua] [GameNetworkManager] game object was destroyed id=1273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:19:03.894 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:19:04.194 [Lua] [GameNetworkManager] game object created go_id=1274, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:04.679 [Lua] [GameNetworkManager] game object was destroyed id=1274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707
22:19:04.745 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:06.331 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:19:20.708 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:21.458 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f
22:19:23.009 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:23.344 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a
22:19:23.465 [Lua] Complete level triggered.
22:19:23.465 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
22:19:23.465 [Lua] gm_event_end_conditions_met true false
22:19:23.465 [Save] Saving `save_data`
22:19:23.472 [Save] Save done
22:19:23.480 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
22:19:23.480 [Save] Saving `save_data`
22:19:23.480 [Lua] Game won
22:19:23.481 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:19:23.484 [Save] Save done
22:19:23.484 [Lua] generate_backend_stats 110000102b4304d:1
22:19:23.504 [Lua] PlayFabMirrorBase:_commit_internal nil
22:19:23.504 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 62
22:19:23.504 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 63
22:19:23.505 [Save] Saving `save_data`
22:19:23.507 [Lua] MUSIC: explore -> won
22:19:23.512 [Save] Save done
22:19:23.517 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 62 15
22:19:23.520 [Lua] Complete level triggered.
22:19:23.533 [Lua] Complete level triggered.
22:19:23.546 [Lua] Complete level triggered.
22:19:23.559 [Lua] Complete level triggered.
22:19:23.569 [Lua] Complete level triggered.
22:19:23.583 [Lua] Complete level triggered.
22:19:23.598 [Lua] Complete level triggered.
22:19:23.611 [Lua] Complete level triggered.
22:19:23.627 [Lua] Complete level triggered.
22:19:23.637 [Lua] Complete level triggered.
22:19:23.651 [Lua] Complete level triggered.
22:19:23.665 [Lua] Complete level triggered.
22:19:23.680 [Lua] Complete level triggered.
22:19:24.351 [Lua] [PlayFabRequestQueue] EAC Enabled! 62
22:19:24.351 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 62
22:19:24.936 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 62
22:19:24.945 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 63
22:19:25.401 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 63
22:19:25.412 [Lua] commit result success 25
22:19:25.413 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 64
22:19:25.413 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
22:19:25.429 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 64 16
22:19:26.235 [Lua] [PlayFabRequestQueue] EAC Enabled! 64
22:19:26.235 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 64
22:19:27.036 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 64
22:19:27.037 [Save] Saving `save_data`
22:19:27.041 [Save] Save done
22:19:33.103 [Lua] ConflictDirector - destroy all units
22:19:33.469 [Lua] TRANSITION nil nil inn_level
22:19:33.469 [Lua] Transition type "inn_level", is server: true
22:19:33.469 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
22:19:33.469 [Lua] [GameNetworkManager] Leaving game...
22:19:33.469 [Lua] [GameNetworkManager] Shutting down game session host.
22:19:33.469 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:19:33.469 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:19:33.469 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=920.77
22:19:33.484 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:19:35.486 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:19:35.486 [Lua] [Managers] Calling function on all managers:
22:19:35.487 [Lua] Clearing all global lookup lists
22:19:35.487 [Lua] [IngamePlayerListUI] - Destroy
22:19:35.487 [Lua] [EquipmentUI] - Destroy
22:19:35.487 [Lua] [GamePadEquipmentUI] - Destroy
22:19:35.487 [Lua] [AbilityUI] - Destroy
22:19:35.487 [Lua] [GamePadAbilityUI] - Destroy
22:19:35.487 [Lua] [IngameUI] destroy
22:19:35.532 [Lua] [MOD][VMF][INFO] Removed 110000101eca35a from the VMF users list.
22:19:35.532 [Lua] [MOD][VMF][INFO] Removed 11000010a08d36f from the VMF users list.
22:19:35.630 [Lua] [Managers] Destroying manager group:
22:19:35.643 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:19:35.771 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
22:19:35.774 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
22:19:35.776 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
22:19:35.781 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
22:19:35.783 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
22:19:35.784 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
22:19:35.785 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
22:19:35.788 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
22:19:35.790 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
22:19:35.790 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
22:19:35.795 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
22:19:35.800 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
22:19:35.800 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
22:19:35.804 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
22:19:35.806 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader
22:19:35.811 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
22:19:35.813 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
22:19:35.817 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
22:19:35.818 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
22:19:35.821 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
22:19:35.824 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
22:19:35.826 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
22:19:35.837 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
22:19:35.841 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
22:19:35.842 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
22:19:35.843 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
22:19:35.846 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
22:19:35.851 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
22:19:35.854 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
22:19:35.860 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
22:19:35.863 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
22:19:35.863 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101eca35a inn_level 0
22:19:35.863 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001026d6707 inn_level 0
22:19:35.863 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010a08d36f inn_level 0
22:19:35.863 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d inn_level 0
22:19:35.863 [Lua] [Matchmaking] unregister rpcs
22:19:35.863 [Lua] ############### UNLOADING PACKAGES ###############
22:19:35.863 [Lua] [Managers] Calling function on all managers:
22:19:35.863 [Lua] [Managers] Destroying manager group:
22:19:35.863 [Lua] [Gamestate] Enter state StateLoading
22:19:35.865 [World] Spawning level.
22:19:35.873 [Lua] Found camera: end_screen_camera
22:19:35.873 [Lua] Found camera: end_screen_camera
22:19:35.873 [Lua] Found camera: end_screen_camera
22:19:35.873 [Lua] Found camera: end_screen_camera
22:19:35.873 [Lua] Found camera: end_screen_camera
22:19:35.873 [Lua] Found camera: end_screen_camera
22:19:35.873 [Lua] Found camera: end_screen_camera
22:19:35.873 [Lua] Found camera: end_screen_camera
22:19:35.873 [Lua] Found camera: end_screen_camera
22:19:35.873 [Lua] Found camera: end_screen_camera
22:19:35.873 [Lua] Found camera: end_screen_camera
22:19:35.873 [Lua] [EndViewState] Enter Substate EndViewStateSummary
22:19:35.874 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:19:35.874 [Lua] [Matchmaking] register rpcs
22:19:35.874 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:19:35.874 [Lua] Set lobby begin:
22:19:35.874 [Lua] Lobby data twitch_enabled = false
22:19:35.874 [Lua] Lobby data power_level = 0
22:19:35.874 [Lua] Lobby data num_players = 4
22:19:35.874 [Lua] Lobby data weave_name = false
22:19:35.874 [Lua] Lobby data game_mode = 2
22:19:35.875 [Lua] Lobby data is_private = false
22:19:35.875 [Lua] Lobby data mechanism = adventure
22:19:35.875 [Lua] Lobby data level_key = ground_zero
22:19:35.875 [Lua] Lobby data player_slot_1 = 0:0
22:19:35.875 [Lua] Lobby data selected_level_key = ground_zero
22:19:35.875 [Lua] Lobby data unique_server_name = Semagicus
22:19:35.875 [Lua] Lobby data quick_game = true
22:19:35.875 [Lua] Lobby data matchmaking = true
22:19:35.875 [Lua] Lobby data difficulty = hardest
22:19:35.876 [Lua] Lobby data country_code = RU
22:19:35.876 [Lua] Lobby data host = 110000102b4304d
22:19:35.876 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:19:35.876 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:19:35.876 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:19:35.876 [Lua] Lobby data player_slot_3 = 110000101eca35a:1
22:19:35.876 [Lua] Lobby data eac_authorized = true
22:19:35.876 [Lua] Set lobby end.
22:19:35.876 [Lua] registering RPCs
22:19:35.876 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:19:35.876 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:19:35.876 [Lua] Set lobby begin:
22:19:35.876 [Lua] Lobby data twitch_enabled = false
22:19:35.876 [Lua] Lobby data power_level = 0
22:19:35.876 [Lua] Lobby data num_players = 4
22:19:35.876 [Lua] Lobby data weave_name = false
22:19:35.876 [Lua] Lobby data game_mode = 3
22:19:35.876 [Lua] Lobby data is_private = false
22:19:35.876 [Lua] Lobby data mechanism = adventure
22:19:35.877 [Lua] Lobby data level_key = inn_level
22:19:35.877 [Lua] Lobby data player_slot_1 = 0:0
22:19:35.877 [Lua] Lobby data selected_level_key = ground_zero
22:19:35.877 [Lua] Lobby data unique_server_name = Semagicus
22:19:35.877 [Lua] Lobby data quick_game = true
22:19:35.877 [Lua] Lobby data matchmaking = false
22:19:35.877 [Lua] Lobby data difficulty = hardest
22:19:35.877 [Lua] Lobby data country_code = RU
22:19:35.877 [Lua] Lobby data host = 110000102b4304d
22:19:35.877 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:19:35.877 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:19:35.877 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:19:35.877 [Lua] Lobby data player_slot_3 = 110000101eca35a:1
22:19:35.877 [Lua] Lobby data eac_authorized = true
22:19:35.877 [Lua] Set lobby end.
22:19:35.877 [Lua] MUSIC MANAGER unmute_all_world_sounds 987863 0
22:19:35.877 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:19:35.883 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
22:19:35.883 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
22:19:35.883 [Lua] [LevelTransitionHandler] load_level inn_level 0
22:19:35.962 [Umbra] Unload tome
22:19:35.982 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xf12d8, position: 0
22:19:36.056 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero, LevelTransitionHandler
22:19:36.056 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
22:19:36.056 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
22:19:36.056 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
22:19:36.056 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
22:19:36.056 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
22:19:36.056 [Lua] [StateLoading] got rpc_load_level 50 inn_level
22:19:36.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
22:19:36.158 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
22:19:36.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:19:36.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:19:36.267 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:19:36.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
22:19:36.284 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
22:19:36.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
22:19:36.318 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
22:19:36.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
22:19:43.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
22:19:43.799 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
22:19:43.816 [Lua] [LevelTransitionHandler] Level load completed!
22:19:43.816 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 15326422 - weave: nil
22:19:43.819 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:19:43.819 [Lua] checking dlc's against conflict directors
22:19:43.819 [Lua] number of factions to include 3
22:19:43.819 [Lua] number of factions added 3
22:19:43.819 [Lua] --- --- ---
22:19:43.819 [Lua] Starting... difficulty 'hardest'
22:19:43.819 [Lua] These are the starting conflict directors:
22:19:43.819 [Lua] inn_level
22:19:43.819 [Lua] --- --- ---
22:19:43.819 [Lua]
22:19:43.819 [Lua] DONE! Found the following directors:
22:19:43.819 [Lua] (free: 35), Master hash is:
22:19:43.819 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
22:19:43.820 [Lua] ### Sending rpc_level_loaded
22:19:43.820 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 50
22:19:43.820 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded
22:19:43.852 [Lua] ### Sending rpc_level_loaded
22:19:43.852 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 50
22:19:43.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
22:19:43.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
22:19:43.885 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
22:19:43.885 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
22:19:44.642 [Lua] ### Sending rpc_level_loaded
22:19:44.642 [Lua] #### Has state machine: true, sender: 11000010a08d36f, level_id: 50
22:19:44.642 [Lua] Peer 11000010a08d36f has loaded the level and all enemies are loaded
22:19:44.709 [Lua] ### Sending rpc_level_loaded
22:19:44.709 [Lua] #### Has state machine: true, sender: 110000101eca35a, level_id: 50
22:19:44.709 [Lua] Peer 110000101eca35a has loaded the level and all enemies are loaded
22:19:47.210 [Lua] [EndViewState] Exit Substate EndViewStateSummary
22:19:47.210 [Lua] [PlayState] Enter Substate EndViewStateChest
22:19:47.391 [Lua] ### Sending rpc_level_loaded
22:19:47.391 [Lua] #### Has state machine: true, sender: 1100001026d6707, level_id: 50
22:19:47.391 [Lua] Peer 1100001026d6707 has loaded the level and all enemies are loaded
22:20:11.665 [EACServer] [01:20:11:665][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:20:15.759 [Lua] min_height 90.329146248953677
22:20:19.877 [Lua] [PlayState] Exit Substate EndViewStateChest
22:20:19.881 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:20:20.889 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:20:20.889 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:20:20.889 [Lua] [Matchmaking] unregister rpcs
22:20:20.889 [Lua] Set lobby begin:
22:20:20.889 [Lua] Lobby data twitch_enabled = false
22:20:20.890 [Lua] Lobby data power_level = 0
22:20:20.890 [Lua] Lobby data num_players = 4
22:20:20.890 [Lua] Lobby data weave_name = false
22:20:20.890 [Lua] Lobby data game_mode = 3
22:20:20.890 [Lua] Lobby data is_private = false
22:20:20.890 [Lua] Lobby data mechanism = adventure
22:20:20.890 [Lua] Lobby data level_key = inn_level
22:20:20.890 [Lua] Lobby data player_slot_1 = 0:0
22:20:20.890 [Lua] Lobby data selected_level_key = ground_zero
22:20:20.891 [Lua] Lobby data unique_server_name = Semagicus
22:20:20.891 [Lua] Lobby data quick_game = true
22:20:20.891 [Lua] Lobby data matchmaking = false
22:20:20.891 [Lua] Lobby data difficulty = hardest
22:20:20.891 [Lua] Lobby data country_code = RU
22:20:20.891 [Lua] Lobby data host = 110000102b4304d
22:20:20.891 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:20:20.891 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:20:20.891 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:20:20.891 [Lua] Lobby data player_slot_3 = 110000101eca35a:1
22:20:20.892 [Lua] Lobby data eac_authorized = true
22:20:20.892 [Lua] Set lobby end.
22:20:20.892 [Lua] [Managers] Destroying manager group:
22:20:20.892 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
22:20:20.892 [Lua] MUSIC MANAGER Stop_loading_screen_music 988073 0
22:20:20.892 [Lua] [Gamestate] Enter StateIngame HOST
22:20:20.892 [Lua] [Managers] Calling function on all managers:
22:20:20.893 [Lua] <>level = inn_level<>
22:20:20.893 [Lua] Set lobby begin:
22:20:20.893 [Lua] Lobby data twitch_enabled = false
22:20:20.893 [Lua] Lobby data power_level = 0
22:20:20.893 [Lua] Lobby data num_players = 4
22:20:20.893 [Lua] Lobby data weave_name = false
22:20:20.893 [Lua] Lobby data game_mode = 3
22:20:20.893 [Lua] Lobby data is_private = false
22:20:20.893 [Lua] Lobby data mechanism = adventure
22:20:20.893 [Lua] Lobby data level_key = inn_level
22:20:20.893 [Lua] Lobby data player_slot_1 = 0:0
22:20:20.894 [Lua] Lobby data selected_level_key = inn_level
22:20:20.894 [Lua] Lobby data unique_server_name = Semagicus
22:20:20.894 [Lua] Lobby data quick_game = true
22:20:20.894 [Lua] Lobby data matchmaking = false
22:20:20.894 [Lua] Lobby data difficulty = hardest
22:20:20.894 [Lua] Lobby data country_code = RU
22:20:20.894 [Lua] Lobby data host = 110000102b4304d
22:20:20.894 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:20:20.894 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:20:20.894 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:20:20.894 [Lua] Lobby data player_slot_3 = 110000101eca35a:1
22:20:20.894 [Lua] Lobby data eac_authorized = true
22:20:20.894 [Lua] Set lobby end.
22:20:20.894 [Umbra] Init version: 3.4.15 :: 16 threads
22:20:20.894 [Lua] [StateIngame] Server ingame
22:20:20.897 [Lua] Set lobby begin:
22:20:20.897 [Lua] Lobby data twitch_enabled = false
22:20:20.897 [Lua] Lobby data power_level = 0
22:20:20.897 [Lua] Lobby data num_players = 4
22:20:20.897 [Lua] Lobby data weave_name = false
22:20:20.898 [Lua] Lobby data game_mode = 3
22:20:20.898 [Lua] Lobby data is_private = false
22:20:20.898 [Lua] Lobby data mechanism = adventure
22:20:20.898 [Lua] Lobby data level_key = inn_level
22:20:20.898 [Lua] Lobby data player_slot_1 = 0:0
22:20:20.898 [Lua] Lobby data selected_level_key = inn_level
22:20:20.898 [Lua] Lobby data unique_server_name = Semagicus
22:20:20.898 [Lua] Lobby data quick_game = true
22:20:20.898 [Lua] Lobby data matchmaking = false
22:20:20.898 [Lua] Lobby data difficulty = hardest
22:20:20.898 [Lua] Lobby data country_code = RU
22:20:20.898 [Lua] Lobby data host = 110000102b4304d
22:20:20.899 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:20:20.899 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:20:20.899 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:20:20.899 [Lua] Lobby data player_slot_3 = 110000101eca35a:1
22:20:20.899 [Lua] Lobby data eac_authorized = true
22:20:20.899 [Lua] Set lobby end.
22:20:20.899 [Lua] [Matchmaking] register rpcs
22:20:20.899 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:20:20.899 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d
22:20:20.899 [Lua] [GameNetworkManager] self.is_server = true
22:20:20.899 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
22:20:20.899 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
22:20:20.899 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
22:20:20.899 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
22:20:20.899 [Network] Setting artificial MTU limit to 65536
22:20:20.910 [Lua] Switching ConflictSettings: to: inn_level
22:20:20.910 [Lua] pacing=disabled
22:20:20.910 [Lua] roaming=nil
22:20:20.910 [Lua] disabled=false
22:20:20.910 [Lua] pack_spawning=disabled
22:20:20.910 [Lua] contained_breeds=nil
22:20:20.910 [Lua] boss=disabled
22:20:20.910 [Lua] horde=disabled
22:20:20.910 [Lua] specials=disabled
22:20:20.910 [Lua] name=inn_level
22:20:20.910 [Lua] intensity=disabled
22:20:20.910 [Lua] ---
22:20:20.910 [Lua] [LevelAnalysis] set_random_seed( 15326422)
22:20:20.912 [Lua] [AIInterestPointSystem] Level Seed: 15326422
22:20:20.912 [Lua]
22:20:20.912 [Lua] [entity_system_bag] = table
22:20:20.912 [Lua] [entity_system_bag] = metatable
22:20:20.912 [Lua] [startup_data] = table
22:20:20.912 [Lua] [entity_manager] = table
22:20:20.912 [Lua] [entity_manager] = metatable
22:20:20.912 [Lua] [unit_spawner] = table
22:20:20.912 [Lua] [unit_spawner] = metatable
22:20:20.912 [Lua] [unit_storage] = table
22:20:20.912 [Lua] [unit_storage] = metatable
22:20:20.912 [Lua] [dice_keeper] = table
22:20:20.912 [Lua] [dice_keeper] = metatable
22:20:20.912 [Lua] [is_server] = true (boolean)
22:20:20.912 [Lua] [world] = [World]
22:20:20.912 [Lua] [system_api] = table
22:20:20.912 [Lua] [entity_system] = table
22:20:20.912 [Lua] [entity_system] = metatable
22:20:20.912 [Lua] [network_lobby] = table
22:20:20.912 [Lua] [network_lobby] = metatable
22:20:20.912 [Lua] [profile_synchronizer] = table
22:20:20.912 [Lua] [profile_synchronizer] = metatable
22:20:20.912 [Lua] [level_transition_handler] = table
22:20:20.912 [Lua] [level_transition_handler] = metatable
22:20:20.912 [Lua] [num_local_human_players] = 1 (number)
22:20:20.912 [Lua] [statistics_db] = table
22:20:20.912 [Lua] [statistics_db] = metatable
22:20:20.912 [Lua] [network_server] = table
22:20:20.912 [Lua] [network_server] = metatable
22:20:20.912 [Lua] [input_manager] = table
22:20:20.912 [Lua] [input_manager] = metatable
22:20:20.912 [Lua] [network_clock] = table
22:20:20.912 [Lua] [network_clock] = metatable
22:20:20.912 [Lua] [network_transmit] = table
22:20:20.912 [Lua] [network_transmit] = metatable
22:20:20.913 [Lua] [free_flight_manager] = table
22:20:20.913 [Lua] [free_flight_manager] = metatable
22:20:20.913 [Lua] [network_manager] = table
22:20:20.913 [Lua] [network_manager] = metatable
22:20:20.913 [Lua] [network_event_delegate] = table
22:20:20.913 [Lua] [network_event_delegate] = metatable
22:20:20.913 [Lua]
22:20:20.913 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:20:20.913 [Lua] ignoring extension VersusInteractObjectiveExtension
22:20:20.913 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:20:20.913 [Lua] ignoring extension VersusSocketObjectiveExtension
22:20:20.913 [Lua] ignoring extension VersusTargetObjectiveExtension
22:20:20.913 [Lua] ignoring extension VersusMissionObjectiveExtension
22:20:20.913 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:20:20.916 [Lua] [AchievementManager] Achievements using the steam platform
22:20:20.916 [Lua] [StateIngame] Level seed: 15326422
22:20:20.916 [World] Spawning level.
22:20:21.118 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read,
22:20:21.118 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read,
22:20:21.119 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read,
22:20:21.119 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read,
22:20:21.119 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read,
22:20:21.119 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read,
22:20:21.119 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read,
22:20:21.119 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read,
22:20:21.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
22:20:21.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
22:20:21.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
22:20:21.119 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5, async-read,
22:20:21.119 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4, async-read,
22:20:21.119 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2, async-read,
22:20:21.119 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1, async-read,
22:20:21.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
22:20:21.119 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read,
22:20:21.120 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1, async-read,
22:20:21.122 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3, async-read,
22:20:21.124 [Lua] [LevelAnalysis] set_random_seed( 15326422)
22:20:21.124 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 65
22:20:21.152 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
22:20:21.152 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
22:20:21.153 [Lua] [IngameUI] init
22:20:21.164 [SteamVoipClient] select_out(110000101eca35a, off)
22:20:21.164 [SteamVoipClient] select_out(1100001026d6707, off)
22:20:21.164 [SteamVoipClient] select_out(110000102b4304d, off)
22:20:21.164 [SteamVoipClient] select_out(11000010a08d36f, off)
22:20:21.168 [Lua] cb_razer_chroma_setup
22:20:21.206 [Lua] [Matchmaking] Cancelling matchmaking
22:20:21.206 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
22:20:21.206 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
22:20:21.206 [Lua] Set lobby begin:
22:20:21.206 [Lua] Lobby data twitch_enabled = false
22:20:21.206 [Lua] Lobby data power_level = 0
22:20:21.207 [Lua] Lobby data num_players = 4
22:20:21.207 [Lua] Lobby data weave_name = false
22:20:21.207 [Lua] Lobby data game_mode = 3
22:20:21.207 [Lua] Lobby data is_private = false
22:20:21.207 [Lua] Lobby data mechanism = adventure
22:20:21.207 [Lua] Lobby data level_key = inn_level
22:20:21.207 [Lua] Lobby data player_slot_1 = 0:0
22:20:21.207 [Lua] Lobby data selected_level_key = inn_level
22:20:21.207 [Lua] Lobby data unique_server_name = Semagicus
22:20:21.208 [Lua] Lobby data quick_game = true
22:20:21.208 [Lua] Lobby data matchmaking = false
22:20:21.208 [Lua] Lobby data difficulty = normal
22:20:21.208 [Lua] Lobby data country_code = RU
22:20:21.208 [Lua] Lobby data host = 110000102b4304d
22:20:21.208 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:20:21.208 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:20:21.208 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:20:21.208 [Lua] Lobby data player_slot_3 = 110000101eca35a:1
22:20:21.208 [Lua] Lobby data eac_authorized = true
22:20:21.208 [Lua] Set lobby end.
22:20:21.210 [Lua] Set lobby begin:
22:20:21.210 [Lua] Lobby data twitch_enabled = false
22:20:21.210 [Lua] Lobby data power_level = 0
22:20:21.210 [Lua] Lobby data num_players = 4
22:20:21.210 [Lua] Lobby data weave_name = false
22:20:21.210 [Lua] Lobby data game_mode = 3
22:20:21.210 [Lua] Lobby data is_private = false
22:20:21.210 [Lua] Lobby data mechanism = adventure
22:20:21.210 [Lua] Lobby data level_key = inn_level
22:20:21.210 [Lua] Lobby data player_slot_1 = 0:0
22:20:21.210 [Lua] Lobby data selected_level_key = inn_level
22:20:21.211 [Lua] Lobby data unique_server_name = Semagicus
22:20:21.211 [Lua] Lobby data quick_game = true
22:20:21.211 [Lua] Lobby data matchmaking = false
22:20:21.211 [Lua] Lobby data difficulty = normal
22:20:21.211 [Lua] Lobby data country_code = RU
22:20:21.211 [Lua] Lobby data host = 110000102b4304d
22:20:21.211 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:20:21.211 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:20:21.211 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:20:21.211 [Lua] Lobby data player_slot_3 = 110000101eca35a:1
22:20:21.211 [Lua] Lobby data eac_authorized = true
22:20:21.211 [Lua] Set lobby end.
22:20:21.211 [Lua] [PartyManager] Leader is set to 110000102b4304d
22:20:21.211 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
22:20:21.211 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
22:20:21.211 [Lua] Set lobby begin:
22:20:21.211 [Lua] Lobby data twitch_enabled = false
22:20:21.211 [Lua] Lobby data power_level = 835
22:20:21.211 [Lua] Lobby data num_players = 4
22:20:21.211 [Lua] Lobby data weave_name = false
22:20:21.212 [Lua] Lobby data game_mode = 3
22:20:21.212 [Lua] Lobby data is_private = false
22:20:21.212 [Lua] Lobby data mechanism = adventure
22:20:21.212 [Lua] Lobby data level_key = inn_level
22:20:21.212 [Lua] Lobby data player_slot_1 = 0:0
22:20:21.212 [Lua] Lobby data selected_level_key = inn_level
22:20:21.212 [Lua] Lobby data unique_server_name = Semagicus
22:20:21.212 [Lua] Lobby data quick_game = true
22:20:21.212 [Lua] Lobby data matchmaking = false
22:20:21.212 [Lua] Lobby data difficulty = normal
22:20:21.212 [Lua] Lobby data country_code = RU
22:20:21.212 [Lua] Lobby data host = 110000102b4304d
22:20:21.212 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:20:21.212 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:20:21.212 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:20:21.212 [Lua] Lobby data player_slot_3 = 110000101eca35a:1
22:20:21.212 [Lua] Lobby data eac_authorized = true
22:20:21.212 [Lua] Set lobby end.
22:20:21.213 [Flow] complete_skittergate_legend true
22:20:21.213 [Flow] complete_all_helmgart_levels_recruit true
22:20:21.214 [Flow] WitchHunterLevel:35
22:20:21.214 [Flow] LeaderYes
22:20:21.214 [Flow] ALL PC XP:304250
22:20:21.214 [Flow] Has "bogenhafen" DLC:true
22:20:21.214 [Flow] WH XP:60850
22:20:21.214 [Flow] Number of crafted items:2080
22:20:21.214 [Flow] Sum of Powe Levels:1500
22:20:21.214 [Flow] lodestone diff 1:false
22:20:21.215 [Flow] magnus and forest activated
22:20:21.215 [Flow] magnus and forest activated
22:20:21.215 [Flow] cemetery and forest activated
22:20:21.215 [Flow] magnus and cemetery
22:20:21.215 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:20:21.215 [Flow] ALL RUNES ACTIVATED
22:20:21.215 [Flow] magnus and forest activated
22:20:21.215 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:20:21.215 [Flow] ALL RUNES ACTIVATED
22:20:21.215 [Flow] cemetery and forest activated
22:20:21.215 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:20:21.215 [Flow] ALL RUNES ACTIVATED
22:20:21.215 [Flow] magnus and forest activated
22:20:21.215 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:20:21.215 [Flow] ALL RUNES ACTIVATED
22:20:21.215 [Flow] magnus and cemetery
22:20:21.215 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:20:21.215 [Flow] ALL RUNES ACTIVATED
22:20:21.215 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:20:21.217 [Lua] CurrentConflictSettings inn_level
22:20:21.217 [Lua] [ConflictDirector] conflict_director is ai_ready
22:20:21.217 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:20:21.217 [Lua] [MainPathSpawningGenerator] Injecting travel distances
22:20:21.218 [Lua] SpecialsPacing:remove_unwanted_breeds:
22:20:21.218 [Lua] Forming navigation groups in one frame
22:20:21.218 [Lua] Forming navigation groups
22:20:21.240 [Lua] NavigationGroupManager -> calulation time A: 0.021000000000640284
22:20:21.240 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
22:20:21.240 [Lua] number of nav groups: 45
22:20:21.241 [Lua] number of refined nav groups : 25
22:20:21.243 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999985884642
22:20:21.243 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
22:20:21.243 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
22:20:21.243 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
22:20:21.245 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
22:20:21.245 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
22:20:21.245 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
22:20:21.245 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
22:20:21.245 [Lua] [Managers] Calling function on all managers:
22:20:21.245 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:20:21.265 [Lua] MUSIC: won -> explore
22:20:21.294 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 65
22:20:21.808 [Lua] Set lobby begin:
22:20:21.808 [Lua] Lobby data twitch_enabled = false
22:20:21.808 [Lua] Lobby data power_level = 835
22:20:21.808 [Lua] Lobby data num_players = 4
22:20:21.808 [Lua] Lobby data weave_name = false
22:20:21.808 [Lua] Lobby data game_mode = 3
22:20:21.808 [Lua] Lobby data is_private = false
22:20:21.808 [Lua] Lobby data mechanism = adventure
22:20:21.808 [Lua] Lobby data level_key = inn_level
22:20:21.808 [Lua] Lobby data player_slot_1 = 0:0
22:20:21.808 [Lua] Lobby data selected_level_key = inn_level
22:20:21.809 [Lua] Lobby data unique_server_name = Semagicus
22:20:21.809 [Lua] Lobby data quick_game = true
22:20:21.809 [Lua] Lobby data matchmaking = false
22:20:21.809 [Lua] Lobby data difficulty = normal
22:20:21.809 [Lua] Lobby data country_code = RU
22:20:21.809 [Lua] Lobby data host = 110000102b4304d
22:20:21.809 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:20:21.810 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:20:21.810 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:20:21.810 [Lua] Lobby data player_slot_3 = 110000101eca35a:1
22:20:21.810 [Lua] Lobby data eac_authorized = true
22:20:21.810 [Lua] Set lobby end.
22:20:21.810 [Lua] [Matchmaking] Assigned player 1100001026d6707 to slot 4 when hot join syncing
22:20:21.810 [Lua] Breedfreezer (server) starting a hot join sync
22:20:21.811 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
22:20:21.811 [Lua] RemotePlayer:create_game_object( ) 27
22:20:21.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
22:20:21.826 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
22:20:21.827 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
22:20:21.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
22:20:21.827 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001026d6707
22:20:21.832 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 65
22:20:21.844 [Lua] Set lobby begin:
22:20:21.844 [Lua] Lobby data twitch_enabled = false
22:20:21.845 [Lua] Lobby data power_level = 835
22:20:21.845 [Lua] Lobby data num_players = 4
22:20:21.845 [Lua] Lobby data weave_name = false
22:20:21.845 [Lua] Lobby data game_mode = 3
22:20:21.846 [Lua] Lobby data is_private = false
22:20:21.846 [Lua] Lobby data mechanism = adventure
22:20:21.846 [Lua] Lobby data level_key = inn_level
22:20:21.846 [Lua] Lobby data player_slot_1 = 0:0
22:20:21.846 [Lua] Lobby data selected_level_key = inn_level
22:20:21.846 [Lua] Lobby data unique_server_name = Semagicus
22:20:21.846 [Lua] Lobby data quick_game = true
22:20:21.846 [Lua] Lobby data matchmaking = false
22:20:21.846 [Lua] Lobby data difficulty = normal
22:20:21.846 [Lua] Lobby data country_code = RU
22:20:21.847 [Lua] Lobby data host = 110000102b4304d
22:20:21.847 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:20:21.847 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:20:21.847 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:20:21.847 [Lua] Lobby data player_slot_3 = 110000101eca35a:1
22:20:21.847 [Lua] Lobby data eac_authorized = true
22:20:21.847 [Lua] Set lobby end.
22:20:21.847 [Lua] [Matchmaking] Assigned player 110000101eca35a to slot 3 when hot join syncing
22:20:21.847 [Lua] Breedfreezer (server) starting a hot join sync
22:20:21.853 [Lua] Set lobby begin:
22:20:21.853 [Lua] Lobby data twitch_enabled = false
22:20:21.853 [Lua] Lobby data power_level = 835
22:20:21.853 [Lua] Lobby data num_players = 4
22:20:21.853 [Lua] Lobby data weave_name = false
22:20:21.853 [Lua] Lobby data game_mode = 3
22:20:21.853 [Lua] Lobby data is_private = false
22:20:21.853 [Lua] Lobby data mechanism = adventure
22:20:21.853 [Lua] Lobby data level_key = inn_level
22:20:21.854 [Lua] Lobby data player_slot_1 = 0:0
22:20:21.854 [Lua] Lobby data selected_level_key = inn_level
22:20:21.854 [Lua] Lobby data unique_server_name = Semagicus
22:20:21.854 [Lua] Lobby data quick_game = true
22:20:21.854 [Lua] Lobby data matchmaking = false
22:20:21.854 [Lua] Lobby data difficulty = normal
22:20:21.854 [Lua] Lobby data country_code = RU
22:20:21.854 [Lua] Lobby data host = 110000102b4304d
22:20:21.854 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:20:21.854 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1
22:20:21.854 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:20:21.854 [Lua] Lobby data player_slot_3 = 110000101eca35a:1
22:20:21.854 [Lua] Lobby data eac_authorized = true
22:20:21.855 [Lua] Set lobby end.
22:20:21.855 [Lua] [Matchmaking] Assigned player 11000010a08d36f to slot 2 when hot join syncing
22:20:21.855 [Lua] Breedfreezer (server) starting a hot join sync
22:20:21.856 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
22:20:21.856 [Lua] RemotePlayer:create_game_object( ) 29
22:20:21.870 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30
22:20:21.870 [Lua] RemotePlayer:create_game_object( ) 30
22:20:21.887 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010a08d36f
22:20:21.887 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101eca35a
22:20:21.898 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:20:21.898 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:20:21.898 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
22:20:21.927 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read,
22:20:21.927 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001026d6707 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:20:21.927 [Lua] Adding player sync data to peer=1100001026d6707 local_player_id=1
22:20:21.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
22:20:21.930 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
22:20:21.931 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
22:20:21.931 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
22:20:21.931 [Lua] Players are leaving the safe zone
22:20:22.008 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001026d6707 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:20:22.010 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
22:20:22.011 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:20:22.025 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read,
22:20:22.025 [Lua] [MOD][VMF][INFO] Added 11000010a08d36f to the VMF users list.
22:20:22.025 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010a08d36f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:20:22.025 [Lua] Adding player sync data to peer=11000010a08d36f local_player_id=1
22:20:22.026 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010a08d36f go_type=player_unit go_created_func_name=game_object_created_player_unit
22:20:22.027 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
22:20:22.028 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:20:22.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
22:20:22.030 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
22:20:22.031 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
22:20:22.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
22:20:22.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
22:20:22.083 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
22:20:22.084 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
22:20:22.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
22:20:22.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
22:20:22.151 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
22:20:22.152 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
22:20:22.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
22:20:22.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
22:20:22.181 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
22:20:22.182 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
22:20:22.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
22:20:22.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
22:20:22.233 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
22:20:22.234 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
22:20:22.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
22:20:22.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
22:20:22.266 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
22:20:22.267 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
22:20:22.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
22:20:22.282 [Lua] StateInGameRunning:_game_actually_starts()
22:20:22.283 [Lua] #################################################################################################################
22:20:22.283 [Lua] [Loading Time]: 00:00:46 [Transition]: ground_zero-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
22:20:22.283 [Lua] #################################################################################################################
22:20:22.283 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 66
22:20:22.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
22:20:22.298 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
22:20:22.300 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
22:20:22.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
22:20:22.300 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 66
22:20:22.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
22:20:22.342 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
22:20:22.343 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
22:20:22.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
22:20:22.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
22:20:22.371 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
22:20:22.373 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
22:20:22.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
22:20:22.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
22:20:22.413 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
22:20:22.414 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
22:20:22.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
22:20:22.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
22:20:22.446 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
22:20:22.447 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
22:20:22.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
22:20:22.461 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read,
22:20:22.461 [Lua] [MOD][VMF][INFO] Added 110000101eca35a to the VMF users list.
22:20:22.461 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101eca35a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:20:22.461 [Lua] Adding player sync data to peer=110000101eca35a local_player_id=1
22:20:22.461 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101eca35a go_type=player_unit go_created_func_name=game_object_created_player_unit
22:20:22.463 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
22:20:22.463 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:20:22.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
22:20:22.477 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
22:20:22.478 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
22:20:22.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
22:20:22.484 [Flow] DISABLE
22:20:22.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
22:20:22.516 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
22:20:22.517 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
22:20:22.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
22:20:22.526 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 66
22:20:22.526 [Lua] Commit load time data
22:20:22.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
22:20:22.587 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
22:20:22.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read,
22:20:22.751 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
22:20:22.780 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_client_2, async-read,
22:20:22.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
22:20:22.824 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
22:20:22.826 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
22:20:25.740 [Lua] [ChatManager][1]System: Synoecium has left the game
22:20:25.740 [Lua] [PSM] Disconnecting peer 11000010a08d36f
22:20:25.740 [Lua] [PSM] Disconnected peer 11000010a08d36f is being removed from session.
22:20:25.740 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010a08d36f
22:20:25.740 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010a08d36f
22:20:25.740 [Lua] [MOD][VMF][INFO] Removed 11000010a08d36f from the VMF users list.
22:20:25.741 [Lua] [GameNetworkManager] destroying game object with go_id=30
22:20:25.741 [Lua] Set lobby begin:
22:20:25.741 [Lua] Lobby data twitch_enabled = false
22:20:25.741 [Lua] Lobby data power_level = 835
22:20:25.741 [Lua] Lobby data num_players = 4
22:20:25.741 [Lua] Lobby data weave_name = false
22:20:25.741 [Lua] Lobby data game_mode = 3
22:20:25.741 [Lua] Lobby data is_private = false
22:20:25.741 [Lua] Lobby data mechanism = adventure
22:20:25.741 [Lua] Lobby data level_key = inn_level
22:20:25.741 [Lua] Lobby data player_slot_1 = 0:0
22:20:25.741 [Lua] Lobby data selected_level_key = inn_level
22:20:25.741 [Lua] Lobby data unique_server_name = Semagicus
22:20:25.741 [Lua] Lobby data quick_game = true
22:20:25.741 [Lua] Lobby data matchmaking = false
22:20:25.742 [Lua] Lobby data difficulty = normal
22:20:25.742 [Lua] Lobby data country_code = RU
22:20:25.742 [Lua] Lobby data host = 110000102b4304d
22:20:25.742 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:20:25.742 [Lua] Lobby data player_slot_2 = 0:0
22:20:25.742 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:20:25.742 [Lua] Lobby data player_slot_3 = 110000101eca35a:1
22:20:25.742 [Lua] Lobby data eac_authorized = true
22:20:25.742 [Lua] Set lobby end.
22:20:25.742 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010a08d36f)
22:20:25.742 [EAC] EAC server lost client 11000010a08d36f
22:20:25.742 [EACServer] [01:20:25:742][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010A08D36F PlayerGUID: 76561198128616303
22:20:25.743 [Lua] [GameNetworkManager] destroying game object with go_id=35
22:20:25.745 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read,
22:20:25.745 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
22:20:25.745 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read,
22:20:25.755 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_client_2
22:20:25.755 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
22:20:28.242 [SteamLobby] Detected removed member 11000010a08d36f
22:20:28.242 [Connection] Destroying endpoint 11000010a08d36f - explicit request
22:20:28.246 [SteamAuthenticator] CancelAuthTicket 11000010a08d36f
22:20:28.246 [SteamAuthenticator] EndAuthSession 11000010a08d36f
22:20:28.247 [Lua] [NetworkServer] Changing num_players from 4 to 3
22:20:28.247 [Lua] Players: 3
22:20:28.247 [Lua] Set lobby begin:
22:20:28.247 [Lua] Lobby data twitch_enabled = false
22:20:28.247 [Lua] Lobby data power_level = 835
22:20:28.247 [Lua] Lobby data num_players = 3
22:20:28.247 [Lua] Lobby data weave_name = false
22:20:28.247 [Lua] Lobby data game_mode = 3
22:20:28.247 [Lua] Lobby data is_private = false
22:20:28.247 [Lua] Lobby data mechanism = adventure
22:20:28.247 [Lua] Lobby data level_key = inn_level
22:20:28.247 [Lua] Lobby data player_slot_1 = 0:0
22:20:28.247 [Lua] Lobby data selected_level_key = inn_level
22:20:28.247 [Lua] Lobby data unique_server_name = Semagicus
22:20:28.247 [Lua] Lobby data quick_game = true
22:20:28.247 [Lua] Lobby data matchmaking = false
22:20:28.247 [Lua] Lobby data difficulty = normal
22:20:28.247 [Lua] Lobby data country_code = RU
22:20:28.248 [Lua] Lobby data host = 110000102b4304d
22:20:28.248 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:20:28.248 [Lua] Lobby data player_slot_2 = 0:0
22:20:28.248 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:20:28.248 [Lua] Lobby data player_slot_3 = 110000101eca35a:1
22:20:28.248 [Lua] Lobby data eac_authorized = true
22:20:28.248 [Lua] Set lobby end.
22:20:28.248 [SteamVoipClient] select_out(11000010a08d36f, off)
22:20:28.248 [SteamVoipClient] select_in(11000010a08d36f, off)
22:20:28.248 [Lua] [LobbyMembers] Member left 11000010a08d36f
22:20:29.042 [Steam] Accepted session request from 11000010a08d36f
22:20:29.562 [Lua] [Matchmaking] Handshake host removing client 11000010a08d36f
22:20:30.212 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read,
22:20:30.212 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:20:30.228 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read,
22:20:30.228 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:20:30.245 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read,
22:20:30.245 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:20:30.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read,
22:20:30.261 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:20:30.278 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read,
22:20:30.278 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:20:30.295 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read,
22:20:30.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:20:30.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read,
22:20:30.312 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:20:30.327 [Lua] [ChatManager][1]System: brbzl has left the game
22:20:30.327 [Lua] [PSM] Disconnecting peer 110000101eca35a
22:20:30.327 [Lua] [PSM] Disconnected peer 110000101eca35a is being removed from session.
22:20:30.327 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101eca35a
22:20:30.327 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101eca35a
22:20:30.327 [Lua] [MOD][VMF][INFO] Removed 110000101eca35a from the VMF users list.
22:20:30.327 [Lua] [GameNetworkManager] destroying game object with go_id=29
22:20:30.327 [Lua] Set lobby begin:
22:20:30.327 [Lua] Lobby data twitch_enabled = false
22:20:30.327 [Lua] Lobby data power_level = 835
22:20:30.327 [Lua] Lobby data num_players = 3
22:20:30.327 [Lua] Lobby data weave_name = false
22:20:30.327 [Lua] Lobby data game_mode = 3
22:20:30.327 [Lua] Lobby data is_private = false
22:20:30.327 [Lua] Lobby data mechanism = adventure
22:20:30.327 [Lua] Lobby data level_key = inn_level
22:20:30.328 [Lua] Lobby data player_slot_1 = 0:0
22:20:30.328 [Lua] Lobby data selected_level_key = inn_level
22:20:30.328 [Lua] Lobby data unique_server_name = Semagicus
22:20:30.328 [Lua] Lobby data quick_game = true
22:20:30.328 [Lua] Lobby data matchmaking = false
22:20:30.328 [Lua] Lobby data difficulty = normal
22:20:30.328 [Lua] Lobby data country_code = RU
22:20:30.328 [Lua] Lobby data host = 110000102b4304d
22:20:30.328 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:20:30.328 [Lua] Lobby data player_slot_2 = 0:0
22:20:30.328 [Lua] Lobby data player_slot_4 = 1100001026d6707:1
22:20:30.328 [Lua] Lobby data player_slot_3 = 0:0
22:20:30.328 [Lua] Lobby data eac_authorized = true
22:20:30.328 [Lua] Set lobby end.
22:20:30.328 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101eca35a)
22:20:30.328 [EAC] EAC server lost client 110000101eca35a
22:20:30.328 [EACServer] [01:20:30:328][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000101ECA35A PlayerGUID: 76561197992551258
22:20:30.329 [Lua] [GameNetworkManager] destroying game object with go_id=47
22:20:30.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read,
22:20:30.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:20:30.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read,
22:20:30.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
22:20:30.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
22:20:30.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read,
22:20:30.478 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:20:31.678 [Lua] PlayFabMirrorBase:_commit_internal 26
22:20:31.678 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:20:31.684 [Lua] generate_backend_stats 110000102b4304d:1
22:20:31.703 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:20:31.703 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 67
22:20:31.710 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 67
22:20:32.168 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 67
22:20:32.179 [Lua] commit result success 26
22:20:32.778 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001026d6707
22:20:32.779 [Lua] [ChatManager][1]System: Sparrow has left the game
22:20:32.779 [Lua] [PSM] Disconnecting peer 1100001026d6707
22:20:32.779 [Lua] [PSM] Disconnected peer 1100001026d6707 is being removed from session.
22:20:32.779 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001026d6707
22:20:32.779 [Lua] [GameNetworkManager] destroying game object with go_id=27
22:20:32.779 [Lua] Set lobby begin:
22:20:32.779 [Lua] Lobby data twitch_enabled = false
22:20:32.779 [Lua] Lobby data power_level = 835
22:20:32.779 [Lua] Lobby data num_players = 3
22:20:32.780 [Lua] Lobby data weave_name = false
22:20:32.780 [Lua] Lobby data game_mode = 3
22:20:32.781 [Lua] Lobby data is_private = false
22:20:32.781 [Lua] Lobby data mechanism = adventure
22:20:32.781 [Lua] Lobby data level_key = inn_level
22:20:32.781 [Lua] Lobby data player_slot_1 = 0:0
22:20:32.781 [Lua] Lobby data selected_level_key = inn_level
22:20:32.781 [Lua] Lobby data unique_server_name = Semagicus
22:20:32.782 [Lua] Lobby data quick_game = true
22:20:32.782 [Lua] Lobby data matchmaking = false
22:20:32.782 [Lua] Lobby data difficulty = normal
22:20:32.782 [Lua] Lobby data country_code = RU
22:20:32.782 [Lua] Lobby data host = 110000102b4304d
22:20:32.782 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:20:32.782 [Lua] Lobby data player_slot_2 = 0:0
22:20:32.782 [Lua] Lobby data player_slot_4 = 0:0
22:20:32.782 [Lua] Lobby data player_slot_3 = 0:0
22:20:32.782 [Lua] Lobby data eac_authorized = true
22:20:32.782 [Lua] Set lobby end.
22:20:32.782 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001026d6707)
22:20:32.782 [EAC] EAC server lost client 1100001026d6707
22:20:32.782 [EACServer] [01:20:32:782][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001026D6707 PlayerGUID: 76561198000989959
22:20:32.783 [Lua] [GameNetworkManager] destroying game object with go_id=34
22:20:32.793 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3
22:20:32.800 [SteamLobby] Detected removed member 110000101eca35a
22:20:32.800 [Connection] Destroying endpoint 110000101eca35a - explicit request
22:20:32.810 [SteamAuthenticator] CancelAuthTicket 110000101eca35a
22:20:32.810 [SteamAuthenticator] EndAuthSession 110000101eca35a
22:20:32.811 [Lua] [NetworkServer] Changing num_players from 3 to 2
22:20:32.811 [Lua] Players: 2
22:20:32.811 [Lua] Set lobby begin:
22:20:32.811 [Lua] Lobby data twitch_enabled = false
22:20:32.811 [Lua] Lobby data power_level = 835
22:20:32.811 [Lua] Lobby data num_players = 2
22:20:32.811 [Lua] Lobby data weave_name = false
22:20:32.811 [Lua] Lobby data game_mode = 3
22:20:32.811 [Lua] Lobby data is_private = false
22:20:32.811 [Lua] Lobby data mechanism = adventure
22:20:32.811 [Lua] Lobby data level_key = inn_level
22:20:32.811 [Lua] Lobby data player_slot_1 = 0:0
22:20:32.811 [Lua] Lobby data selected_level_key = inn_level
22:20:32.811 [Lua] Lobby data unique_server_name = Semagicus
22:20:32.811 [Lua] Lobby data quick_game = true
22:20:32.812 [Lua] Lobby data matchmaking = false
22:20:32.812 [Lua] Lobby data difficulty = normal
22:20:32.812 [Lua] Lobby data country_code = RU
22:20:32.812 [Lua] Lobby data host = 110000102b4304d
22:20:32.812 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:20:32.812 [Lua] Lobby data player_slot_2 = 0:0
22:20:32.812 [Lua] Lobby data player_slot_4 = 0:0
22:20:32.812 [Lua] Lobby data player_slot_3 = 0:0
22:20:32.812 [Lua] Lobby data eac_authorized = true
22:20:32.812 [Lua] Set lobby end.
22:20:32.812 [SteamVoipClient] select_out(110000101eca35a, off)
22:20:32.812 [SteamVoipClient] select_in(110000101eca35a, off)
22:20:32.812 [Lua] [LobbyMembers] Member left 110000101eca35a
22:20:33.495 [Steam] Accepted session request from 110000101eca35a
22:20:33.596 [Lua] [Matchmaking] Handshake host removing client 110000101eca35a
22:20:35.296 [SteamLobby] Detected removed member 1100001026d6707
22:20:35.296 [Connection] Destroying endpoint 1100001026d6707 - explicit request
22:20:35.299 [SteamAuthenticator] CancelAuthTicket 1100001026d6707
22:20:35.300 [SteamAuthenticator] EndAuthSession 1100001026d6707
22:20:35.300 [Lua] [NetworkServer] Changing num_players from 2 to 1
22:20:35.300 [Lua] Players: 1
22:20:35.300 [Lua] Set lobby begin:
22:20:35.300 [Lua] Lobby data twitch_enabled = false
22:20:35.300 [Lua] Lobby data power_level = 835
22:20:35.300 [Lua] Lobby data num_players = 1
22:20:35.300 [Lua] Lobby data weave_name = false
22:20:35.300 [Lua] Lobby data game_mode = 3
22:20:35.300 [Lua] Lobby data is_private = false
22:20:35.300 [Lua] Lobby data mechanism = adventure
22:20:35.300 [Lua] Lobby data level_key = inn_level
22:20:35.300 [Lua] Lobby data player_slot_1 = 0:0
22:20:35.300 [Lua] Lobby data selected_level_key = inn_level
22:20:35.301 [Lua] Lobby data unique_server_name = Semagicus
22:20:35.301 [Lua] Lobby data quick_game = true
22:20:35.301 [Lua] Lobby data matchmaking = false
22:20:35.301 [Lua] Lobby data difficulty = normal
22:20:35.301 [Lua] Lobby data country_code = RU
22:20:35.301 [Lua] Lobby data host = 110000102b4304d
22:20:35.302 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:20:35.302 [Lua] Lobby data player_slot_2 = 0:0
22:20:35.302 [Lua] Lobby data player_slot_4 = 0:0
22:20:35.302 [Lua] Lobby data player_slot_3 = 0:0
22:20:35.302 [Lua] Lobby data eac_authorized = true
22:20:35.302 [Lua] Set lobby end.
22:20:35.302 [SteamVoipClient] select_out(1100001026d6707, off)
22:20:35.302 [SteamVoipClient] select_in(1100001026d6707, off)
22:20:35.302 [Lua] [LobbyMembers] Member left 1100001026d6707
22:20:35.614 [Lua] [Matchmaking] Handshake host removing client 1100001026d6707
22:20:38.335 [Lua] [IngameUI] menu view on_enter ingame_menu
22:20:39.186 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No
22:20:40.986 [Lua] PopupManager:query_result returned result: cancel_popup
22:20:42.771 [Lua] [IngameUI] menu view on_exit ingame_menu
22:20:42.771 [Lua] [IngameUI] menu view on_enter options_view
22:20:47.840 [Lua] PlayFabMirrorBase:_commit_internal 27
22:20:47.840 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:20:47.849 [Lua] generate_backend_stats 110000102b4304d:1
22:20:47.870 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:20:47.870 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 68
22:20:47.879 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 68
22:20:48.332 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 68
22:20:48.340 [Lua] commit result success 27
22:20:48.378 [Window] Window => inactive
22:21:33.094 warning: [Steam] Session connect failed 11000010a08d36f, error: 4
22:21:37.053 [Window] Window => active
22:21:37.055 [Window] Window => active
22:21:46.404 [Lua] [IngameUI] menu view on_exit options_view
22:21:46.404 [Lua] [IngameUI] menu view on_enter ingame_menu
22:21:47.391 [Lua] [IngameUI] menu view on_exit ingame_menu
22:22:36.610 [Lua] [IngameUI] menu view on_enter ingame_menu
22:22:37.519 [Lua] [IngameUI] menu view on_exit ingame_menu
22:22:37.519 [Lua] [IngameUI] menu view on_enter options_view
22:22:44.735 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
22:22:44.735 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
22:23:22.094 [Network] Setting artificial MTU limit to 65536
22:23:22.094 [Save] Saving `save_data`
22:23:22.102 [Save] Save done
22:23:22.111 [Application] apply_user_settings
22:23:22.968 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
22:23:25.640 [Lua] PopupManager:query_result returned result: keep_changes
22:23:26.764 [Lua] [IngameUI] menu view on_exit options_view
22:23:26.765 [Lua] [IngameUI] menu view on_enter ingame_menu
22:23:27.500 [Lua] [IngameUI] menu view on_exit ingame_menu
22:23:38.190 [Lua] [IngameUI] menu view on_enter start_game_view
22:23:38.193 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01fccd40
22:23:38.193 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
22:23:38.195 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
22:23:38.195 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
22:23:38.196 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
22:23:38.196 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
22:23:39.308 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
22:23:39.308 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
22:23:39.308 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
22:23:39.308 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 69
22:23:39.308 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
22:23:39.308 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
22:23:39.322 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 69
22:23:39.592 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
22:23:39.592 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
22:23:39.592 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
22:23:39.592 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
22:23:39.592 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
22:23:40.152 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 69
22:23:41.728 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom
22:23:41.728 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
22:23:41.728 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
22:23:41.729 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
22:23:41.729 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
22:23:43.195 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
22:23:43.195 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
22:23:43.195 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
22:23:43.196 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
22:23:43.196 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
22:23:45.415 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
22:23:45.415 [Lua] ............................................................................................................
22:23:45.415 [Lua] ............................................................................................................
22:23:45.415 [Lua] GAME START SETTINGS -> Level: magnus | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
22:23:45.415 [Lua] ............................................................................................................
22:23:45.415 [Lua] ............................................................................................................
22:23:45.415 [Lua] [Matchmaking] Cancelling matchmaking
22:23:45.415 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
22:23:45.427 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
22:23:45.427 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
22:23:45.430 [Lua] Set lobby begin:
22:23:45.430 [Lua] Lobby data twitch_enabled = false
22:23:45.430 [Lua] Lobby data power_level = 835
22:23:45.430 [Lua] Lobby data num_players = 1
22:23:45.430 [Lua] Lobby data weave_name = false
22:23:45.430 [Lua] Lobby data game_mode = 3
22:23:45.430 [Lua] Lobby data is_private = false
22:23:45.430 [Lua] Lobby data mechanism = adventure
22:23:45.430 [Lua] Lobby data level_key = inn_level
22:23:45.431 [Lua] Lobby data player_slot_1 = 0:0
22:23:45.431 [Lua] Lobby data selected_level_key = inn_level
22:23:45.431 [Lua] Lobby data unique_server_name = Semagicus
22:23:45.431 [Lua] Lobby data quick_game = true
22:23:45.431 [Lua] Lobby data matchmaking = false
22:23:45.431 [Lua] Lobby data difficulty = hardest
22:23:45.431 [Lua] Lobby data country_code = RU
22:23:45.431 [Lua] Lobby data host = 110000102b4304d
22:23:45.431 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:23:45.431 [Lua] Lobby data player_slot_2 = 0:0
22:23:45.431 [Lua] Lobby data player_slot_4 = 0:0
22:23:45.431 [Lua] Lobby data player_slot_3 = 0:0
22:23:45.431 [Lua] Lobby data eac_authorized = true
22:23:45.431 [Lua] Set lobby end.
22:23:45.431 [Lua] [PartyManager] Leader is set to 110000102b4304d
22:23:45.432 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 0
22:23:45.432 [Lua] [LevelTransitionHandler] set_next_level( magnus, 0 )
22:23:45.432 [Lua] Set lobby begin:
22:23:45.432 [Lua] Lobby data twitch_enabled = false
22:23:45.432 [Lua] Lobby data power_level = 835
22:23:45.432 [Lua] Lobby data num_players = 1
22:23:45.432 [Lua] Lobby data weave_name = false
22:23:45.432 [Lua] Lobby data game_mode = 2
22:23:45.432 [Lua] Lobby data is_private = false
22:23:45.432 [Lua] Lobby data mechanism = adventure
22:23:45.432 [Lua] Lobby data level_key = inn_level
22:23:45.432 [Lua] Lobby data player_slot_1 = 0:0
22:23:45.432 [Lua] Lobby data selected_level_key = magnus
22:23:45.433 [Lua] Lobby data unique_server_name = Semagicus
22:23:45.433 [Lua] Lobby data quick_game = false
22:23:45.433 [Lua] Lobby data matchmaking = false
22:23:45.433 [Lua] Lobby data difficulty = hardest
22:23:45.433 [Lua] Lobby data country_code = RU
22:23:45.433 [Lua] Lobby data host = 110000102b4304d
22:23:45.433 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:23:45.433 [Lua] Lobby data player_slot_2 = 0:0
22:23:45.433 [Lua] Lobby data player_slot_4 = 0:0
22:23:45.433 [Lua] Lobby data player_slot_3 = 0:0
22:23:45.433 [Lua] Lobby data eac_authorized = true
22:23:45.433 [Lua] Set lobby end.
22:23:45.433 [Lua] Set lobby begin:
22:23:45.433 [Lua] Lobby data twitch_enabled = false
22:23:45.433 [Lua] Lobby data power_level = 835
22:23:45.433 [Lua] Lobby data num_players = 1
22:23:45.433 [Lua] Lobby data weave_name = false
22:23:45.433 [Lua] Lobby data game_mode = 2
22:23:45.433 [Lua] Lobby data is_private = true
22:23:45.434 [Lua] Lobby data mechanism = adventure
22:23:45.434 [Lua] Lobby data level_key = inn_level
22:23:45.434 [Lua] Lobby data player_slot_1 = 0:0
22:23:45.434 [Lua] Lobby data selected_level_key = magnus
22:23:45.434 [Lua] Lobby data unique_server_name = Semagicus
22:23:45.434 [Lua] Lobby data quick_game = false
22:23:45.434 [Lua] Lobby data matchmaking = false
22:23:45.434 [Lua] Lobby data difficulty = hardest
22:23:45.434 [Lua] Lobby data country_code = RU
22:23:45.434 [Lua] Lobby data host = 110000102b4304d
22:23:45.434 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:23:45.434 [Lua] Lobby data player_slot_2 = 0:0
22:23:45.434 [Lua] Lobby data player_slot_4 = 0:0
22:23:45.434 [Lua] Lobby data player_slot_3 = 0:0
22:23:45.434 [Lua] Lobby data eac_authorized = true
22:23:45.435 [Lua] Set lobby end.
22:23:45.435 [Lua] [ChatManager][1]System: Starting hosted game...
22:23:45.435 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
22:23:45.435 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
22:23:45.534 [Lua] [IngameUI] menu view on_exit start_game_view
22:23:45.535 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
22:23:45.535 [Save] Saving `save_data`
22:23:45.535 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
22:23:45.535 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
22:23:45.535 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
22:23:45.541 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01fccd40
22:23:45.547 [Save] Save done
22:23:50.998 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
22:23:50.998 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
22:23:50.998 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 0
22:23:50.998 [Lua] [LevelTransitionHandler] set_next_level( magnus, 0 )
22:23:50.998 [Lua] Set lobby begin:
22:23:50.998 [Lua] Lobby data twitch_enabled = false
22:23:50.999 [Lua] Lobby data power_level = 835
22:23:50.999 [Lua] Lobby data num_players = 1
22:23:50.999 [Lua] Lobby data weave_name = false
22:23:50.999 [Lua] Lobby data game_mode = 2
22:23:50.999 [Lua] Lobby data is_private = true
22:23:50.999 [Lua] Lobby data mechanism = adventure
22:23:50.999 [Lua] Lobby data level_key = inn_level
22:23:50.999 [Lua] Lobby data player_slot_1 = 0:0
22:23:50.999 [Lua] Lobby data selected_level_key = magnus
22:23:50.999 [Lua] Lobby data unique_server_name = Semagicus
22:23:51.000 [Lua] Lobby data quick_game = false
22:23:51.000 [Lua] Lobby data matchmaking = false
22:23:51.000 [Lua] Lobby data difficulty = hardest
22:23:51.000 [Lua] Lobby data country_code = RU
22:23:51.000 [Lua] Lobby data host = 110000102b4304d
22:23:51.000 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:23:51.000 [Lua] Lobby data player_slot_2 = 0:0
22:23:51.000 [Lua] Lobby data player_slot_4 = 0:0
22:23:51.000 [Lua] Lobby data player_slot_3 = 0:0
22:23:51.000 [Lua] Lobby data eac_authorized = true
22:23:51.000 [Lua] Set lobby end.
22:23:51.003 [Lua] Set lobby begin:
22:23:51.003 [Lua] Lobby data twitch_enabled = false
22:23:51.003 [Lua] Lobby data power_level = 835
22:23:51.003 [Lua] Lobby data num_players = 1
22:23:51.003 [Lua] Lobby data weave_name = false
22:23:51.003 [Lua] Lobby data game_mode = 2
22:23:51.004 [Lua] Lobby data is_private = true
22:23:51.004 [Lua] Lobby data mechanism = adventure
22:23:51.004 [Lua] Lobby data level_key = inn_level
22:23:51.004 [Lua] Lobby data player_slot_1 = 0:0
22:23:51.004 [Lua] Lobby data selected_level_key = magnus
22:23:51.004 [Lua] Lobby data unique_server_name = Semagicus
22:23:51.004 [Lua] Lobby data quick_game = false
22:23:51.004 [Lua] Lobby data matchmaking = false
22:23:51.005 [Lua] Lobby data difficulty = hardest
22:23:51.005 [Lua] Lobby data country_code = RU
22:23:51.005 [Lua] Lobby data host = 110000102b4304d
22:23:51.005 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:23:51.005 [Lua] Lobby data player_slot_2 = 0:0
22:23:51.005 [Lua] Lobby data player_slot_4 = 0:0
22:23:51.005 [Lua] Lobby data player_slot_3 = 0:0
22:23:51.005 [Lua] Lobby data eac_authorized = true
22:23:51.005 [Lua] Set lobby end.
22:23:51.005 [Lua] Complete level triggered.
22:23:51.006 [Lua] gm_event_end_conditions_met false false
22:23:51.006 [Save] Saving `save_data`
22:23:51.007 [Lua] PlayFabMirrorBase:_commit_internal nil
22:23:51.007 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:23:51.011 [Lua] generate_backend_stats 110000102b4304d:1
22:23:51.015 [Save] Save done
22:23:51.015 [Save] Saving `save_data`
22:23:51.021 [Save] Save done
22:23:51.034 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:23:51.034 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 70
22:23:51.034 [Lua] TRANSITION nil nil magnus
22:23:51.034 [Save] Saving `save_data`
22:23:51.034 [Lua] Transition type "magnus", is server: true
22:23:51.034 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
22:23:51.034 [Lua] [GameNetworkManager] Leaving game...
22:23:51.034 [Lua] [GameNetworkManager] Shutting down game session host.
22:23:51.034 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:23:51.034 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:23:51.034 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=205.54
22:23:51.040 [Save] Save done
22:23:51.043 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:23:51.043 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 70
22:23:51.528 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 70
22:23:51.533 [Lua] commit result success 28
22:23:52.799 [Lua] Set lobby begin:
22:23:52.799 [Lua] Lobby data twitch_enabled = false
22:23:52.799 [Lua] Lobby data power_level = 0
22:23:52.800 [Lua] Lobby data num_players = 1
22:23:52.800 [Lua] Lobby data weave_name = false
22:23:52.800 [Lua] Lobby data game_mode = 2
22:23:52.800 [Lua] Lobby data is_private = true
22:23:52.800 [Lua] Lobby data mechanism = adventure
22:23:52.800 [Lua] Lobby data level_key = inn_level
22:23:52.800 [Lua] Lobby data player_slot_1 = 0:0
22:23:52.800 [Lua] Lobby data selected_level_key = magnus
22:23:52.800 [Lua] Lobby data unique_server_name = Semagicus
22:23:52.800 [Lua] Lobby data quick_game = false
22:23:52.800 [Lua] Lobby data matchmaking = false
22:23:52.800 [Lua] Lobby data difficulty = hardest
22:23:52.800 [Lua] Lobby data country_code = RU
22:23:52.801 [Lua] Lobby data host = 110000102b4304d
22:23:52.801 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:23:52.801 [Lua] Lobby data player_slot_2 = 0:0
22:23:52.801 [Lua] Lobby data player_slot_4 = 0:0
22:23:52.801 [Lua] Lobby data player_slot_3 = 0:0
22:23:52.801 [Lua] Lobby data eac_authorized = true
22:23:52.801 [Lua] Set lobby end.
22:23:53.033 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:23:53.033 [Lua] [Managers] Calling function on all managers:
22:23:53.034 [Lua] Clearing all global lookup lists
22:23:53.034 [Lua] [IngamePlayerListUI] - Destroy
22:23:53.034 [Lua] [EquipmentUI] - Destroy
22:23:53.034 [Lua] [GamePadEquipmentUI] - Destroy
22:23:53.034 [Lua] [AbilityUI] - Destroy
22:23:53.034 [Lua] [GamePadAbilityUI] - Destroy
22:23:53.036 [Lua] [IngameUI] destroy
22:23:53.049 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2
22:23:53.049 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1
22:23:53.049 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2
22:23:53.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1
22:23:53.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2
22:23:53.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1
22:23:53.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2
22:23:53.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1
22:23:53.051 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5
22:23:53.051 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4
22:23:53.051 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2
22:23:53.051 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1
22:23:53.051 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1
22:23:53.052 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1
22:23:53.052 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3
22:23:53.106 [Lua] [Managers] Destroying manager group:
22:23:53.111 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:23:53.192 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
22:23:53.192 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d magnus 0
22:23:53.192 [Lua] [Matchmaking] unregister rpcs
22:23:53.192 [Lua] ############### UNLOADING PACKAGES ###############
22:23:53.192 [Lua] [Managers] Calling function on all managers:
22:23:53.192 [Lua] [Managers] Destroying manager group:
22:23:53.192 [Lua] [Gamestate] Enter state StateLoading
22:23:53.193 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:23:53.193 [Lua] [Matchmaking] register rpcs
22:23:53.194 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
22:23:53.194 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
22:23:53.194 [Lua] registering RPCs
22:23:53.194 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:23:53.194 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:23:53.194 [Lua] Set lobby begin:
22:23:53.194 [Lua] Lobby data twitch_enabled = false
22:23:53.194 [Lua] Lobby data power_level = 0
22:23:53.194 [Lua] Lobby data num_players = 1
22:23:53.194 [Lua] Lobby data weave_name = false
22:23:53.194 [Lua] Lobby data game_mode = 2
22:23:53.194 [Lua] Lobby data is_private = true
22:23:53.194 [Lua] Lobby data mechanism = adventure
22:23:53.194 [Lua] Lobby data level_key = magnus
22:23:53.195 [Lua] Lobby data player_slot_1 = 0:0
22:23:53.195 [Lua] Lobby data selected_level_key = magnus
22:23:53.195 [Lua] Lobby data unique_server_name = Semagicus
22:23:53.195 [Lua] Lobby data quick_game = false
22:23:53.195 [Lua] Lobby data matchmaking = false
22:23:53.195 [Lua] Lobby data difficulty = hardest
22:23:53.195 [Lua] Lobby data country_code = RU
22:23:53.195 [Lua] Lobby data host = 110000102b4304d
22:23:53.196 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:23:53.196 [Lua] Lobby data player_slot_2 = 0:0
22:23:53.196 [Lua] Lobby data player_slot_4 = 0:0
22:23:53.196 [Lua] Lobby data player_slot_3 = 0:0
22:23:53.196 [Lua] Lobby data eac_authorized = true
22:23:53.196 [Lua] Set lobby end.
22:23:53.196 [Lua] MUSIC MANAGER unmute_all_world_sounds 992241 0
22:23:53.196 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:23:53.203 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized
22:23:53.203 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[magnus] self.picked_level_key=[nil] self.picked_environment_id=[0]
22:23:53.203 [Lua] [LevelTransitionHandler] load_level magnus 0
22:23:53.338 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
22:23:53.338 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
22:23:53.338 [Umbra] Unload tome
22:23:53.339 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
22:23:53.339 [Lua] [LevelTransitionHandler] Loading level: "magnus"
22:23:53.339 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/magnus"
22:23:53.339 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler, async-read,
22:23:53.339 [Lua] [StateLoading] got rpc_load_level 73 magnus
22:23:53.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19
22:23:53.451 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19
22:23:53.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus
22:23:53.469 [Lua] MUSIC MANAGER nfl_magnus_tower_loading_screen_01 992242 0
22:23:53.475 [Lua] MUSIC MANAGER Play_loading_screen_music 992243 0
22:23:53.719 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]'
22:23:59.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus
22:23:59.060 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus
22:23:59.078 [Lua] [LevelTransitionHandler] Level load completed!
22:23:59.078 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: magnus - level_seed: 2169305 - weave: nil
22:23:59.113 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:23:59.113 [Lua] checking dlc's against conflict directors
22:23:59.113 [Lua] number of factions to include 2
22:23:59.113 [Lua] Updated list weights for random:
22:23:59.113 [Lua] skaven, 0.42 (0.00-0.42)
22:23:59.113 [Lua] chaos, 0.42 (0.42-0.83)
22:23:59.113 [Lua] beastmen, 0.17 (0.83-1.00)
22:23:59.113 [Lua] Rolled random faction: 0.21520474553108215 skaven
22:23:59.113 [Lua] Updated list weights for random:
22:23:59.113 [Lua] beastmen, 0.29 (0.00-0.29)
22:23:59.113 [Lua] chaos, 0.71 (0.29-1.00)
22:23:59.113 [Lua] Rolled random faction: 0.90620940923690796 chaos
22:23:59.113 [Lua] number of factions added 2
22:23:59.113 [Lua] --- --- ---
22:23:59.113 [Lua] Starting... difficulty 'hardest'
22:23:59.113 [Lua] There are no starting conflict directors!
22:23:59.113 [Lua] --- --- ---
22:23:59.113 [Lua]
22:23:59.113 [Lua] Looking for a new director:
22:23:59.113 [Lua] (free: 18) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
22:23:59.113 [Lua] ->trying director: skaven
22:23:59.113 [Lua] --> success!
22:23:59.113 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_loot_rat skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend
22:23:59.113 [Lua]
22:23:59.113 [Lua] Looking for a new director:
22:23:59.113 [Lua] (free: 12) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
22:23:59.113 [Lua] ->trying director: skaven
22:23:59.113 [Lua] --> success!
22:23:59.113 [Lua] --> re-used the same breeds
22:23:59.113 [Lua]
22:23:59.113 [Lua] Looking for a new director:
22:23:59.113 [Lua] (free: 12) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
22:23:59.113 [Lua] ->trying director: skaven
22:23:59.113 [Lua] --> success!
22:23:59.113 [Lua] --> re-used the same breeds
22:23:59.113 [Lua]
22:23:59.113 [Lua] Looking for a new director:
22:23:59.113 [Lua] (free: 12) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
22:23:59.113 [Lua] ->trying director: chaos
22:23:59.113 [Lua] --> success!
22:23:59.113 [Lua] --> Added these breeds: chaos_spawn chaos_troll
22:23:59.113 [Lua]
22:23:59.113 [Lua] Looking for a new director:
22:23:59.113 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
22:23:59.113 [Lua] ->trying director: skaven
22:23:59.113 [Lua] --> success!
22:23:59.113 [Lua] --> re-used the same breeds
22:23:59.113 [Lua]
22:23:59.113 [Lua] Looking for a new director:
22:23:59.113 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
22:23:59.113 [Lua] ->trying director: skaven
22:23:59.113 [Lua] --> success!
22:23:59.113 [Lua] --> re-used the same breeds
22:23:59.113 [Lua]
22:23:59.113 [Lua] Looking for a new director:
22:23:59.113 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
22:23:59.113 [Lua] ->trying director: default
22:23:59.113 [Lua] --> success!
22:23:59.113 [Lua] --> re-used the same breeds
22:23:59.113 [Lua]
22:23:59.113 [Lua] Looking for a new director:
22:23:59.113 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
22:23:59.113 [Lua] ->trying director: default
22:23:59.113 [Lua] --> success!
22:23:59.113 [Lua] --> re-used the same breeds
22:23:59.113 [Lua]
22:23:59.113 [Lua] Looking for a new director:
22:23:59.113 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
22:23:59.113 [Lua] ->trying director: skaven
22:23:59.113 [Lua] --> success!
22:23:59.113 [Lua] --> re-used the same breeds
22:23:59.113 [Lua]
22:23:59.113 [Lua] Looking for a new director:
22:23:59.113 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
22:23:59.113 [Lua] ->trying director: skaven
22:23:59.113 [Lua] --> success!
22:23:59.113 [Lua] --> re-used the same breeds
22:23:59.113 [Lua]
22:23:59.113 [Lua] Looking for a new director:
22:23:59.113 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
22:23:59.113 [Lua] ->trying director: default
22:23:59.113 [Lua] --> success!
22:23:59.113 [Lua] --> re-used the same breeds
22:23:59.113 [Lua]
22:23:59.113 [Lua] Looking for a new director:
22:23:59.113 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
22:23:59.113 [Lua] ->trying director: skaven
22:23:59.113 [Lua] --> success!
22:23:59.113 [Lua] --> re-used the same breeds
22:23:59.113 [Lua]
22:23:59.113 [Lua] Looking for a new director:
22:23:59.113 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
22:23:59.113 [Lua] ->trying director: chaos
22:23:59.113 [Lua] --> success!
22:23:59.113 [Lua] --> re-used the same breeds
22:23:59.113 [Lua]
22:23:59.113 [Lua] Looking for a new director:
22:23:59.113 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
22:23:59.113 [Lua] ->trying director: skaven
22:23:59.113 [Lua] --> success!
22:23:59.113 [Lua] --> re-used the same breeds
22:23:59.113 [Lua]
22:23:59.113 [Lua] DONE! Found the following directors:
22:23:59.113 [Lua] skaven
22:23:59.113 [Lua] skaven
22:23:59.113 [Lua] skaven
22:23:59.113 [Lua] chaos
22:23:59.113 [Lua] skaven
22:23:59.113 [Lua] skaven
22:23:59.113 [Lua] default
22:23:59.113 [Lua] default
22:23:59.113 [Lua] skaven
22:23:59.113 [Lua] skaven
22:23:59.113 [Lua] default
22:23:59.113 [Lua] skaven
22:23:59.113 [Lua] chaos
22:23:59.113 [Lua] skaven
22:23:59.113 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
22:23:59.113 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
22:23:59.114 [Lua] ### Sending rpc_level_loaded
22:23:59.114 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 73
22:23:59.114 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded
22:23:59.135 [Lua] ### Sending rpc_level_loaded
22:23:59.135 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 73
22:23:59.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
22:23:59.472 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
22:23:59.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
22:23:59.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
22:23:59.743 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
22:23:59.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
22:24:00.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
22:24:00.047 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
22:24:00.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
22:24:00.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
22:24:00.384 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
22:24:00.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
22:24:01.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
22:24:01.347 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
22:24:01.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
22:24:01.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
22:24:01.516 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
22:24:01.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
22:24:01.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
22:24:01.668 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
22:24:01.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
22:24:01.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
22:24:01.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
22:24:01.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
22:24:02.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
22:24:02.156 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
22:24:02.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
22:24:02.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
22:24:02.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
22:24:02.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
22:24:02.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
22:24:02.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
22:24:02.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
22:24:03.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
22:24:03.102 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
22:24:03.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
22:24:03.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
22:24:03.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
22:24:03.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
22:24:04.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
22:24:04.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
22:24:04.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
22:24:04.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
22:24:04.506 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
22:24:04.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
22:24:04.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
22:24:04.553 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
22:24:04.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
22:24:04.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
22:24:04.619 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
22:24:04.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
22:24:05.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
22:24:05.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
22:24:05.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
22:24:05.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
22:24:05.345 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
22:24:05.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
22:24:05.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
22:24:05.783 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
22:24:05.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
22:24:06.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
22:24:06.137 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
22:24:06.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
22:24:06.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
22:24:06.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
22:24:06.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
22:24:06.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
22:24:06.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
22:24:06.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
22:24:07.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
22:24:07.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
22:24:07.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:24:07.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:24:07.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
22:24:07.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
22:24:07.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
22:24:07.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
22:24:07.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
22:24:07.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
22:24:07.845 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
22:24:07.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
22:24:08.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
22:24:08.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
22:24:08.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
22:24:08.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
22:24:08.318 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
22:24:08.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
22:24:08.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
22:24:08.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
22:24:08.590 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: magnus game_mode: custom
22:24:08.590 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
22:24:08.590 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:24:09.603 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:24:09.603 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:24:09.603 [Lua] [Matchmaking] unregister rpcs
22:24:09.603 [Lua] Set lobby begin:
22:24:09.603 [Lua] Lobby data twitch_enabled = false
22:24:09.603 [Lua] Lobby data power_level = 0
22:24:09.603 [Lua] Lobby data num_players = 1
22:24:09.603 [Lua] Lobby data weave_name = false
22:24:09.603 [Lua] Lobby data game_mode = 2
22:24:09.604 [Lua] Lobby data is_private = true
22:24:09.604 [Lua] Lobby data mechanism = adventure
22:24:09.604 [Lua] Lobby data level_key = magnus
22:24:09.604 [Lua] Lobby data player_slot_1 = 0:0
22:24:09.604 [Lua] Lobby data selected_level_key = magnus
22:24:09.604 [Lua] Lobby data unique_server_name = Semagicus
22:24:09.604 [Lua] Lobby data quick_game = false
22:24:09.604 [Lua] Lobby data matchmaking = false
22:24:09.604 [Lua] Lobby data difficulty = hardest
22:24:09.604 [Lua] Lobby data country_code = RU
22:24:09.604 [Lua] Lobby data host = 110000102b4304d
22:24:09.604 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:24:09.604 [Lua] Lobby data player_slot_2 = 0:0
22:24:09.604 [Lua] Lobby data player_slot_4 = 0:0
22:24:09.604 [Lua] Lobby data player_slot_3 = 0:0
22:24:09.604 [Lua] Lobby data eac_authorized = true
22:24:09.604 [Lua] Set lobby end.
22:24:09.604 [Lua] [Managers] Destroying manager group:
22:24:09.605 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens
22:24:09.605 [Lua] MUSIC MANAGER Stop_loading_screen_music 992244 0
22:24:09.605 [Lua] [Gamestate] Enter StateIngame HOST
22:24:09.605 [Lua] [Managers] Calling function on all managers:
22:24:09.605 [Lua] <>level = magnus<>
22:24:09.605 [Lua] Set lobby begin:
22:24:09.605 [Lua] Lobby data twitch_enabled = false
22:24:09.605 [Lua] Lobby data power_level = 0
22:24:09.606 [Lua] Lobby data num_players = 1
22:24:09.606 [Lua] Lobby data weave_name = false
22:24:09.606 [Lua] Lobby data game_mode = 2
22:24:09.606 [Lua] Lobby data is_private = true
22:24:09.606 [Lua] Lobby data mechanism = adventure
22:24:09.606 [Lua] Lobby data level_key = magnus
22:24:09.606 [Lua] Lobby data player_slot_1 = 0:0
22:24:09.606 [Lua] Lobby data selected_level_key = magnus
22:24:09.606 [Lua] Lobby data unique_server_name = Semagicus
22:24:09.606 [Lua] Lobby data quick_game = false
22:24:09.606 [Lua] Lobby data matchmaking = false
22:24:09.606 [Lua] Lobby data difficulty = hardest
22:24:09.606 [Lua] Lobby data country_code = RU
22:24:09.606 [Lua] Lobby data host = 110000102b4304d
22:24:09.606 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:24:09.607 [Lua] Lobby data player_slot_2 = 0:0
22:24:09.607 [Lua] Lobby data player_slot_4 = 0:0
22:24:09.607 [Lua] Lobby data player_slot_3 = 0:0
22:24:09.607 [Lua] Lobby data eac_authorized = true
22:24:09.607 [Lua] Set lobby end.
22:24:09.607 [Umbra] Init version: 3.4.15 :: 16 threads
22:24:09.607 [Lua] [StateIngame] Server ingame
22:24:09.610 [Lua] Set lobby begin:
22:24:09.610 [Lua] Lobby data twitch_enabled = false
22:24:09.610 [Lua] Lobby data power_level = 0
22:24:09.610 [Lua] Lobby data num_players = 1
22:24:09.610 [Lua] Lobby data weave_name = false
22:24:09.611 [Lua] Lobby data game_mode = 2
22:24:09.611 [Lua] Lobby data is_private = true
22:24:09.611 [Lua] Lobby data mechanism = adventure
22:24:09.611 [Lua] Lobby data level_key = magnus
22:24:09.611 [Lua] Lobby data player_slot_1 = 0:0
22:24:09.611 [Lua] Lobby data selected_level_key = magnus
22:24:09.611 [Lua] Lobby data unique_server_name = Semagicus
22:24:09.611 [Lua] Lobby data quick_game = false
22:24:09.612 [Lua] Lobby data matchmaking = false
22:24:09.612 [Lua] Lobby data difficulty = hardest
22:24:09.612 [Lua] Lobby data country_code = RU
22:24:09.612 [Lua] Lobby data host = 110000102b4304d
22:24:09.612 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:24:09.612 [Lua] Lobby data player_slot_2 = 0:0
22:24:09.612 [Lua] Lobby data player_slot_4 = 0:0
22:24:09.612 [Lua] Lobby data player_slot_3 = 0:0
22:24:09.612 [Lua] Lobby data eac_authorized = true
22:24:09.612 [Lua] Set lobby end.
22:24:09.612 [Lua] [Matchmaking] register rpcs
22:24:09.612 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:24:09.613 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d
22:24:09.613 [Lua] [GameNetworkManager] self.is_server = true
22:24:09.613 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
22:24:09.613 [Network] Setting artificial MTU limit to 65536
22:24:09.622 [Lua] Switching ConflictSettings: to: default
22:24:09.622 [Lua] pacing=default
22:24:09.622 [Lua] roaming=nil
22:24:09.622 [Lua] specials=default
22:24:09.622 [Lua] debug_color=maroon
22:24:09.622 [Lua] contained_breeds=nil
22:24:09.622 [Lua] pack_spawning=default
22:24:09.622 [Lua] disabled=false
22:24:09.622 [Lua] factions=nil
22:24:09.622 [Lua] boss=default
22:24:09.622 [Lua] horde=default
22:24:09.622 [Lua] name=default
22:24:09.622 [Lua] intensity=default
22:24:09.622 [Lua] ---
22:24:09.622 [Lua] [LevelAnalysis] set_random_seed( 2169305)
22:24:09.632 [Lua] [AIInterestPointSystem] Level Seed: 2169305
22:24:09.632 [Lua]
22:24:09.632 [Lua] [entity_system_bag] = table
22:24:09.632 [Lua] [entity_system_bag] = metatable
22:24:09.632 [Lua] [startup_data] = table
22:24:09.632 [Lua] [entity_manager] = table
22:24:09.632 [Lua] [entity_manager] = metatable
22:24:09.632 [Lua] [unit_spawner] = table
22:24:09.632 [Lua] [unit_spawner] = metatable
22:24:09.632 [Lua] [unit_storage] = table
22:24:09.632 [Lua] [unit_storage] = metatable
22:24:09.632 [Lua] [dice_keeper] = table
22:24:09.632 [Lua] [dice_keeper] = metatable
22:24:09.632 [Lua] [is_server] = true (boolean)
22:24:09.632 [Lua] [world] = [World]
22:24:09.632 [Lua] [system_api] = table
22:24:09.632 [Lua] [entity_system] = table
22:24:09.632 [Lua] [entity_system] = metatable
22:24:09.632 [Lua] [network_lobby] = table
22:24:09.632 [Lua] [network_lobby] = metatable
22:24:09.632 [Lua] [profile_synchronizer] = table
22:24:09.632 [Lua] [profile_synchronizer] = metatable
22:24:09.632 [Lua] [level_transition_handler] = table
22:24:09.632 [Lua] [level_transition_handler] = metatable
22:24:09.632 [Lua] [num_local_human_players] = 1 (number)
22:24:09.632 [Lua] [statistics_db] = table
22:24:09.632 [Lua] [statistics_db] = metatable
22:24:09.632 [Lua] [network_server] = table
22:24:09.632 [Lua] [network_server] = metatable
22:24:09.632 [Lua] [input_manager] = table
22:24:09.632 [Lua] [input_manager] = metatable
22:24:09.632 [Lua] [network_clock] = table
22:24:09.632 [Lua] [network_clock] = metatable
22:24:09.632 [Lua] [network_transmit] = table
22:24:09.632 [Lua] [network_transmit] = metatable
22:24:09.632 [Lua] [free_flight_manager] = table
22:24:09.632 [Lua] [free_flight_manager] = metatable
22:24:09.632 [Lua] [network_manager] = table
22:24:09.632 [Lua] [network_manager] = metatable
22:24:09.632 [Lua] [network_event_delegate] = table
22:24:09.632 [Lua] [network_event_delegate] = metatable
22:24:09.632 [Lua]
22:24:09.632 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:24:09.632 [Lua] ignoring extension VersusInteractObjectiveExtension
22:24:09.632 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:24:09.632 [Lua] ignoring extension VersusSocketObjectiveExtension
22:24:09.632 [Lua] ignoring extension VersusTargetObjectiveExtension
22:24:09.632 [Lua] ignoring extension VersusMissionObjectiveExtension
22:24:09.637 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:24:09.652 [Lua] [AchievementManager] Achievements using the steam platform
22:24:09.653 [Lua] [StateIngame] Level seed: 2169305
22:24:09.653 [World] Spawning level.
22:24:10.432 [Lua] respawn_unit_spawned with group id: respawn_end_event
22:24:10.432 [Lua] respawn_unit_spawned with group id: respawn_end_event
22:24:10.432 [Lua] respawn_unit_spawned with group id: respawn_end_event
22:24:10.432 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
22:24:10.432 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
22:24:10.432 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
22:24:10.432 [Lua] respawn_unit_spawned with group id: respawn_barrel_event
22:24:10.432 [Lua] respawn_unit_spawned with group id: respawn_barrel_event
22:24:10.432 [Lua] respawn_unit_spawned with group id: respawn_barrel_event
22:24:10.432 [Lua] respawn_unit_spawned with group id: respawn_end_event
22:24:10.432 [Lua] respawn_unit_spawned with group id: respawn_end_event
22:24:10.432 [Lua] respawn_unit_spawned with group id: respawn_end_event
22:24:10.509 [Lua] [LevelAnalysis] set_random_seed( 2169305)
22:24:10.509 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 71
22:24:10.543 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
22:24:10.543 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
22:24:10.544 [Lua] [IngameUI] init
22:24:10.554 [SteamVoipClient] select_out(110000102b4304d, off)
22:24:10.558 [Lua] cb_razer_chroma_setup
22:24:10.581 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
22:24:10.581 [Lua] Set lobby begin:
22:24:10.581 [Lua] Lobby data twitch_enabled = false
22:24:10.581 [Lua] Lobby data power_level = 835
22:24:10.581 [Lua] Lobby data num_players = 1
22:24:10.582 [Lua] Lobby data weave_name = false
22:24:10.582 [Lua] Lobby data game_mode = 2
22:24:10.582 [Lua] Lobby data is_private = true
22:24:10.582 [Lua] Lobby data mechanism = adventure
22:24:10.582 [Lua] Lobby data level_key = magnus
22:24:10.582 [Lua] Lobby data player_slot_1 = 0:0
22:24:10.582 [Lua] Lobby data selected_level_key = magnus
22:24:10.582 [Lua] Lobby data unique_server_name = Semagicus
22:24:10.582 [Lua] Lobby data quick_game = false
22:24:10.583 [Lua] Lobby data matchmaking = false
22:24:10.583 [Lua] Lobby data difficulty = hardest
22:24:10.583 [Lua] Lobby data country_code = RU
22:24:10.583 [Lua] Lobby data host = 110000102b4304d
22:24:10.583 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:24:10.583 [Lua] Lobby data player_slot_2 = 0:0
22:24:10.583 [Lua] Lobby data player_slot_4 = 0:0
22:24:10.583 [Lua] Lobby data player_slot_3 = 0:0
22:24:10.583 [Lua] Lobby data eac_authorized = true
22:24:10.583 [Lua] Set lobby end.
22:24:10.599 [Lua] Override Player Respawning respawn_end_event false
22:24:10.599 [Lua] CurrentConflictSettings default
22:24:10.599 [Lua] [ConflictDirector] conflict_director is ai_ready
22:24:10.600 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:24:10.600 [Lua] [MainPathSpawningGenerator] Injecting travel distances
22:24:10.604 [Lua] SpecialsPacing:remove_unwanted_breeds:
22:24:10.604 [Lua] Forming navigation groups in one frame
22:24:10.604 [Lua] Forming navigation groups
22:24:10.608 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999991996447
22:24:10.764 [Lua] Increasing frame table size to 512
22:24:10.867 [Lua] NavigationGroupManager -> calulation time B: 0.25799999999981083
22:24:10.867 [Lua] number of nav groups: 446
22:24:10.873 [Lua] number of refined nav groups : 243
22:24:10.879 [Lua] NavigationGroupManager -> calulation time C: 0.012000000000625732
22:24:10.879 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.430596359819175 Normalized coefficient: 1.0206993710892815
22:24:10.883 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.786352972686295 Normalized coefficient: 1.3362912205751052
22:24:10.887 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 7.4276024371385585 Normalized coefficient: 1.5146206457886289
22:24:10.901 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
22:24:10.901 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
22:24:10.901 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
22:24:10.901 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
22:24:10.905 [Lua] [LevelAnalysis] Generating boss paths for level: magnus
22:24:10.905 [Lua] [LevelAnalysis] This level has a total main-path length of 997.923 meters.
22:24:10.905 [Lua] [LevelAnalysis] grouping spawners for event_patrol
22:24:10.905 [Lua] [LevelAnalysis]
22:24:10.905 [Lua] [LevelAnalysis] grouping spawners for event_boss
22:24:10.906 [Lua] [LevelAnalysis]
22:24:10.906 [Lua] [LevelAnalysis] Terror events added:
22:24:10.906 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
22:24:10.906 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
22:24:10.906 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
22:24:10.906 [Lua] NORMAL PATROL MAIN PATH 474.65933227539063
22:24:10.906 [Lua] [waypoints] = table
22:24:10.906 [Lua] [astar_points] = table
22:24:10.906 [Lua] [travel_dist] = 474.65933707356453 (number)
22:24:10.906 [Lua] [one_directional] = false (boolean)
22:24:10.906 [Lua] [id] = boss_5 (string)
22:24:10.906 [Lua] ----> using boss spline path!
22:24:10.906 [Lua] Adding main path event: Vector3Box(49.2108, -5.87943, 3.218) boss_event_spline_patrol 45 table: 00000000056EB600
22:24:10.906 [Lua] [LevelAnalysis] num_event_places_f: 0.63194877592722576 , num_event_places: 0 , trailing_event_fraction: 0.63194877592722576 , num_events: 1
22:24:10.906 [Lua] [LevelAnalysis] Level path distance: 997.92316389083862
22:24:10.906 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 997.92316389083862 forbidden_dist: -897.92316389083862
22:24:10.906 [Lua] [LevelAnalysis] wanted_distance: 176.10440537840952
22:24:10.906 [Lua] [LevelAnalysis] Terror events added:
22:24:10.906 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
22:24:10.906 [Lua] Adding main path event: Vector3Box(-127.673, 87.7666, 7.40872) rare_event_loot_rat 45 table: 00000000056EBF50
22:24:10.906 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
22:24:10.909 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
22:24:10.916 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=64
22:24:10.916 [Lua] [Managers] Calling function on all managers:
22:24:10.916 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:24:10.955 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 71
22:24:10.962 [Lua] player (110000102b4304d,2) was put into party 1
22:24:10.973 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=65
22:24:10.973 [Lua] Assigning peer(110000102b4304d:2) to profile(4) career(1)
22:24:10.973 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(4) career_index(1)
22:24:10.973 [Lua] Set lobby begin:
22:24:10.973 [Lua] Lobby data twitch_enabled = false
22:24:10.974 [Lua] Lobby data power_level = 835
22:24:10.974 [Lua] Lobby data num_players = 1
22:24:10.974 [Lua] Lobby data weave_name = false
22:24:10.974 [Lua] Lobby data game_mode = 2
22:24:10.974 [Lua] Lobby data is_private = true
22:24:10.974 [Lua] Lobby data mechanism = adventure
22:24:10.974 [Lua] Lobby data level_key = magnus
22:24:10.974 [Lua] Lobby data player_slot_1 = 0:0
22:24:10.974 [Lua] Lobby data selected_level_key = magnus
22:24:10.974 [Lua] Lobby data unique_server_name = Semagicus
22:24:10.975 [Lua] Lobby data quick_game = false
22:24:10.975 [Lua] Lobby data matchmaking = false
22:24:10.975 [Lua] Lobby data difficulty = hardest
22:24:10.975 [Lua] Lobby data country_code = RU
22:24:10.975 [Lua] Lobby data host = 110000102b4304d
22:24:10.975 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:24:10.975 [Lua] Lobby data player_slot_2 = 0:0
22:24:10.975 [Lua] Lobby data player_slot_4 = 0:0
22:24:10.975 [Lua] Lobby data player_slot_3 = 0:0
22:24:10.975 [Lua] Lobby data eac_authorized = true
22:24:10.975 [Lua] Set lobby end.
22:24:10.975 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102b4304d
22:24:10.976 [Lua]
22:24:10.976 [Lua] [wwise/one_handed_swords] = false (boolean)
22:24:10.976 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean)
22:24:10.976 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
22:24:10.976 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
22:24:10.976 [Lua] [wwise/bow] = false (boolean)
22:24:10.976 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean)
22:24:10.976 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
22:24:10.976 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean)
22:24:10.976 [Lua] [wwise/one_handed_daggers] = false (boolean)
22:24:10.976 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean)
22:24:10.976 [Lua]
22:24:10.976 [Lua]
22:24:10.976 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean)
22:24:10.976 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean)
22:24:10.976 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
22:24:10.976 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
22:24:10.976 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean)
22:24:10.976 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean)
22:24:10.976 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
22:24:10.976 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2] = false (boolean)
22:24:10.976 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2] = false (boolean)
22:24:10.976 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
22:24:10.976 [Lua] [wwise/one_handed_daggers] = false (boolean)
22:24:10.976 [Lua] [wwise/bow] = false (boolean)
22:24:10.976 [Lua] [wwise/one_handed_swords] = false (boolean)
22:24:10.976 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
22:24:10.976 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
22:24:10.976 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
22:24:10.976 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean)
22:24:10.976 [Lua]
22:24:10.976 [Lua] player (110000102b4304d,3) was put into party 1
22:24:10.988 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66
22:24:10.988 [Lua] Assigning peer(110000102b4304d:3) to profile(3) career(2)
22:24:10.988 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(3) profile_index(3) career_index(2)
22:24:10.988 [Lua] Set lobby begin:
22:24:10.988 [Lua] Lobby data twitch_enabled = false
22:24:10.988 [Lua] Lobby data power_level = 835
22:24:10.988 [Lua] Lobby data num_players = 1
22:24:10.988 [Lua] Lobby data weave_name = false
22:24:10.988 [Lua] Lobby data game_mode = 2
22:24:10.989 [Lua] Lobby data is_private = true
22:24:10.989 [Lua] Lobby data mechanism = adventure
22:24:10.989 [Lua] Lobby data level_key = magnus
22:24:10.989 [Lua] Lobby data player_slot_1 = 0:0
22:24:10.989 [Lua] Lobby data selected_level_key = magnus
22:24:10.989 [Lua] Lobby data unique_server_name = Semagicus
22:24:10.989 [Lua] Lobby data quick_game = false
22:24:10.989 [Lua] Lobby data matchmaking = false
22:24:10.989 [Lua] Lobby data difficulty = hardest
22:24:10.989 [Lua] Lobby data country_code = RU
22:24:10.989 [Lua] Lobby data host = 110000102b4304d
22:24:10.989 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:24:10.990 [Lua] Lobby data player_slot_2 = 0:0
22:24:10.990 [Lua] Lobby data player_slot_4 = 0:0
22:24:10.990 [Lua] Lobby data player_slot_3 = 0:0
22:24:10.990 [Lua] Lobby data eac_authorized = true
22:24:10.990 [Lua] Set lobby end.
22:24:10.990 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102b4304d
22:24:10.990 [Lua]
22:24:10.990 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
22:24:10.990 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean)
22:24:10.990 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
22:24:10.990 [Lua] [wwise/flamethrower] = false (boolean)
22:24:10.990 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p] = false (boolean)
22:24:10.990 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
22:24:10.990 [Lua] [wwise/drakegun] = false (boolean)
22:24:10.990 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
22:24:10.990 [Lua] [wwise/two_handed_hammers] = false (boolean)
22:24:10.990 [Lua]
22:24:10.990 [Lua]
22:24:10.990 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
22:24:10.990 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01] = false (boolean)
22:24:10.990 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01] = false (boolean)
22:24:10.990 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
22:24:10.990 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
22:24:10.990 [Lua] [wwise/flamethrower] = false (boolean)
22:24:10.990 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p] = false (boolean)
22:24:10.990 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
22:24:10.990 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
22:24:10.990 [Lua] [wwise/drakegun] = false (boolean)
22:24:10.990 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
22:24:10.990 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
22:24:10.990 [Lua] [wwise/two_handed_hammers] = false (boolean)
22:24:10.990 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean)
22:24:10.990 [Lua]
22:24:10.990 [Lua] player (110000102b4304d,4) was put into party 1
22:24:11.004 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=67
22:24:11.004 [Lua] Assigning peer(110000102b4304d:4) to profile(1) career(2)
22:24:11.004 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(4) profile_index(1) career_index(2)
22:24:11.004 [Lua] Set lobby begin:
22:24:11.004 [Lua] Lobby data twitch_enabled = false
22:24:11.005 [Lua] Lobby data power_level = 835
22:24:11.005 [Lua] Lobby data num_players = 1
22:24:11.005 [Lua] Lobby data weave_name = false
22:24:11.005 [Lua] Lobby data game_mode = 2
22:24:11.005 [Lua] Lobby data is_private = true
22:24:11.005 [Lua] Lobby data mechanism = adventure
22:24:11.005 [Lua] Lobby data level_key = magnus
22:24:11.005 [Lua] Lobby data player_slot_1 = 0:0
22:24:11.005 [Lua] Lobby data selected_level_key = magnus
22:24:11.005 [Lua] Lobby data unique_server_name = Semagicus
22:24:11.005 [Lua] Lobby data quick_game = false
22:24:11.005 [Lua] Lobby data matchmaking = false
22:24:11.005 [Lua] Lobby data difficulty = hardest
22:24:11.006 [Lua] Lobby data country_code = RU
22:24:11.006 [Lua] Lobby data host = 110000102b4304d
22:24:11.006 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:24:11.006 [Lua] Lobby data player_slot_2 = 0:0
22:24:11.006 [Lua] Lobby data player_slot_4 = 0:0
22:24:11.006 [Lua] Lobby data player_slot_3 = 0:0
22:24:11.006 [Lua] Lobby data eac_authorized = true
22:24:11.006 [Lua] Set lobby end.
22:24:11.006 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102b4304d
22:24:11.006 [Lua]
22:24:11.006 [Lua] [wwise/crossbow] = false (boolean)
22:24:11.006 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
22:24:11.006 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
22:24:11.006 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
22:24:11.006 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean)
22:24:11.006 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
22:24:11.006 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
22:24:11.006 [Lua] [wwise/one_handed_swords] = false (boolean)
22:24:11.006 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
22:24:11.006 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean)
22:24:11.006 [Lua]
22:24:11.006 [Lua]
22:24:11.006 [Lua] [wwise/crossbow] = false (boolean)
22:24:11.006 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
22:24:11.006 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean)
22:24:11.006 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
22:24:11.006 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
22:24:11.006 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean)
22:24:11.006 [Lua] [wwise/one_handed_swords] = false (boolean)
22:24:11.006 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
22:24:11.006 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
22:24:11.006 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
22:24:11.006 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
22:24:11.006 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
22:24:11.006 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean)
22:24:11.006 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
22:24:11.006 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean)
22:24:11.006 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean)
22:24:11.006 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
22:24:11.006 [Lua]
22:24:11.015 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:38 my_peer_id:110000102b4304d
22:24:11.015 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:39 my_peer_id:110000102b4304d
22:24:11.015 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:40 my_peer_id:110000102b4304d
22:24:11.610 [Lua] [GameNetworkManager] destroying game object with go_id=67
22:24:11.613 [Lua] player (110000102b4304d,4) was put into party 1
22:24:11.628 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=68
22:24:11.628 [Lua] Assigning peer(110000102b4304d:4) to profile(1) career(2)
22:24:11.628 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(4) profile_index(1) career_index(2)
22:24:11.628 [Lua] Set lobby begin:
22:24:11.628 [Lua] Lobby data twitch_enabled = false
22:24:11.628 [Lua] Lobby data power_level = 835
22:24:11.628 [Lua] Lobby data num_players = 1
22:24:11.628 [Lua] Lobby data weave_name = false
22:24:11.628 [Lua] Lobby data game_mode = 2
22:24:11.629 [Lua] Lobby data is_private = true
22:24:11.629 [Lua] Lobby data mechanism = adventure
22:24:11.629 [Lua] Lobby data level_key = magnus
22:24:11.629 [Lua] Lobby data player_slot_1 = 0:0
22:24:11.629 [Lua] Lobby data selected_level_key = magnus
22:24:11.629 [Lua] Lobby data unique_server_name = Semagicus
22:24:11.629 [Lua] Lobby data quick_game = false
22:24:11.629 [Lua] Lobby data matchmaking = false
22:24:11.629 [Lua] Lobby data difficulty = hardest
22:24:11.629 [Lua] Lobby data country_code = RU
22:24:11.629 [Lua] Lobby data host = 110000102b4304d
22:24:11.630 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:24:11.630 [Lua] Lobby data player_slot_2 = 0:0
22:24:11.630 [Lua] Lobby data player_slot_4 = 0:0
22:24:11.630 [Lua] Lobby data player_slot_3 = 0:0
22:24:11.630 [Lua] Lobby data eac_authorized = true
22:24:11.630 [Lua] Set lobby end.
22:24:11.630 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102b4304d
22:24:11.630 [Lua]
22:24:11.630 [Lua] [wwise/crossbow] = false (boolean)
22:24:11.630 [Lua] [wwise/one_handed_swords] = false (boolean)
22:24:11.630 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
22:24:11.630 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
22:24:11.630 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
22:24:11.630 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean)
22:24:11.630 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
22:24:11.630 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
22:24:11.630 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean)
22:24:11.630 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
22:24:11.630 [Lua]
22:24:11.630 [Lua]
22:24:11.630 [Lua] [wwise/crossbow] = false (boolean)
22:24:11.631 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean)
22:24:11.631 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean)
22:24:11.631 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
22:24:11.631 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
22:24:11.631 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean)
22:24:11.631 [Lua] [wwise/one_handed_swords] = false (boolean)
22:24:11.631 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
22:24:11.631 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
22:24:11.631 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
22:24:11.631 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
22:24:11.631 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
22:24:11.631 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean)
22:24:11.631 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean)
22:24:11.631 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean)
22:24:11.631 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
22:24:11.631 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
22:24:11.631 [Lua]
22:24:11.635 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 71
22:24:11.638 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:38 my_peer_id:110000102b4304d
22:24:11.638 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:39 my_peer_id:110000102b4304d
22:24:11.639 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:40 my_peer_id:110000102b4304d
22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
22:24:11.639 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:41 my_peer_id:110000102b4304d
22:24:11.666 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:41 my_peer_id:110000102b4304d
22:24:11.711 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
22:24:11.740 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
22:24:11.740 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, InventoryPackageSynchronizerClient
22:24:11.746 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient
22:24:11.746 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, InventoryPackageSynchronizerClient
22:24:11.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
22:24:11.833 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
22:24:11.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, InventoryPackageSynchronizerClient
22:24:11.834 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, InventoryPackageSynchronizerClient
22:24:11.835 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
22:24:11.842 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
22:24:11.844 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
22:24:11.845 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient
22:24:11.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
22:24:11.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
22:24:11.846 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, InventoryPackageSynchronizerClient
22:24:11.847 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, InventoryPackageSynchronizerClient
22:24:11.847 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient
22:24:11.849 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
22:24:11.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p, InventoryPackageSynchronizerClient
22:24:11.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
22:24:11.981 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
22:24:11.981 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
22:24:11.983 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base
22:24:12.552 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base
22:24:12.552 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base
22:24:12.554 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
22:24:12.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
22:24:12.855 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
22:24:12.857 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2
22:24:13.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2
22:24:13.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2
22:24:13.020 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
22:24:13.199 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
22:24:13.199 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
22:24:13.200 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
22:24:13.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
22:24:13.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
22:24:13.304 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2
22:24:13.482 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2
22:24:13.482 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2
22:24:13.500 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 41
22:24:13.528 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:24:13.528 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70
22:24:13.535 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:24:13.536 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72
22:24:13.543 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:24:13.543 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74
22:24:13.554 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:24:13.554 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:24:13.555 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76
22:24:13.570 [Lua] Switching ConflictSettings: to: skaven
22:24:13.570 [Lua] pacing=default
22:24:13.570 [Lua] roaming=nil
22:24:13.570 [Lua] specials=skaven
22:24:13.570 [Lua] debug_color=orange
22:24:13.570 [Lua] contained_breeds=nil
22:24:13.570 [Lua] pack_spawning=skaven
22:24:13.570 [Lua] disabled=false
22:24:13.570 [Lua] factions=nil
22:24:13.570 [Lua] boss=skaven
22:24:13.570 [Lua] horde=default
22:24:13.570 [Lua] name=skaven
22:24:13.570 [Lua] intensity=default
22:24:13.570 [Lua] ---
22:24:13.924 [Lua] StateInGameRunning:_game_actually_starts()
22:24:13.924 [Lua] #################################################################################################################
22:24:13.924 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-magnus [Members joined]: 0 [Members Left]: 0 [Is Server]: true
22:24:13.924 [Lua] #################################################################################################################
22:24:13.924 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 72
22:24:13.924 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
22:24:13.936 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 72
22:24:13.941 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0xf242b, position: 0
22:24:13.941 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0xf242b, position: 0
22:24:13.941 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0xf242b, position: 0
22:24:13.942 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0xf242b, position: 0
22:24:14.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
22:24:14.061 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
22:24:14.175 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 72
22:24:14.175 [Lua] Commit load time data
22:24:51.477 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:24:51.494 [Lua] Spline already found!
22:24:51.549 [Lua] Init group template: spline_patrol
22:25:05.372 [Lua] Players are leaving the safe zone
22:25:07.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xf288f, position: 0
22:25:32.342 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0xf242b, position: 3763978
22:25:42.903 [Lua] [ChatManager][1]System: Semagicus picked up a piece of Ravaged Art
22:26:12.342 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x734155265, playing_id: 0xf389f, position: 0
22:26:12.531 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:26:12.551 [Lua] Spline already found!
22:26:12.609 [Lua] Init group template: spline_patrol
22:26:12.710 [Lua] main path terror event triggered: rare_event_loot_rat
22:26:12.710 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
22:26:32.672 [Lua] Coordinated attack!
22:26:39.960 [Lua] Time for new HOOORDE! multi_first_wave
22:26:39.960 [Lua] HORDE: Spawning hordes while 27 other ai are spawned
22:26:39.960 [Lua] horde requested: vector
22:26:39.960 [Lua] setting up vector-horde
22:26:39.960 [Lua] Composing horde 'large' .. using variant 'plain'
22:26:39.960 [Lua] --> horde wants to spawn behind players (0.83829746783811/0.67
22:26:39.960 [Lua] -> spawning: 54
22:26:39.960 [Lua] horde crated with id 3 of type vector
22:26:39.960 [Lua] vector horde has started
22:26:39.967 [Lua] MUSIC: explore -> pre_horde
22:26:42.866 [Lua] [ChatManager][1]System: Semagicus picked up a Tome
22:26:48.178 [Lua] MUSIC: pre_horde -> horde
22:26:49.412 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:26:50.174 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
22:26:50.174 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:26:50.174 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
22:26:50.174 [Lua] horde requested: vector
22:26:50.174 [Lua] setting up vector-horde
22:26:50.174 [Lua] Composing horde 'large' .. using variant 'plain'
22:26:50.174 [Lua] --> horde wants to spawn behind players (0.94120362859472/0.67
22:26:50.175 [Lua] -> spawning: 56
22:26:50.175 [Lua] horde crated with id 4 of type vector
22:26:50.175 [Lua] vector horde has started
22:26:52.407 [Lua] Init group template: horde
22:26:58.353 [Lua] HORDE: Pushing horde in time; too many units out 67
22:27:03.139 [Lua] Init group template: horde
22:27:10.012 [Lua] HORDE: Pushing horde in time; too many units out 75
22:27:12.784 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source.
22:27:14.673 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:27:14.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 1212304
22:27:17.151 [Lua] HORDE: last wave, reset to standard horde delay
22:27:17.151 [Lua] Time for new HOOORDE! multi_last_wave
22:27:17.151 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
22:27:17.151 [Lua] horde requested: vector
22:27:17.151 [Lua] setting up vector-horde
22:27:17.151 [Lua] Composing horde 'large' .. using variant 'plain'
22:27:17.151 [Lua] --> horde wants to spawn behind players (0.93047122092439/0.67
22:27:17.151 [Lua] -> spawning: 53
22:27:17.151 [Lua] horde crated with id 5 of type vector
22:27:17.151 [Lua] vector horde has started
22:27:21.860 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1007000 0
22:27:27.075 [Lua] Init group template: horde
22:27:28.841 [Lua] Horde killed: ?
22:27:32.528 [Lua] Horde killed: ?
22:27:39.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:27:39.934 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 1212304
22:27:51.138 [Lua] MUSIC: horde -> explore
22:27:52.562 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:27:52.562 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:27:52.562 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:27:52.780 [Lua] Horde killed: ?
22:28:02.926 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:28:02.946 [Lua] Spline already found!
22:28:03.013 [Lua] Init group template: spline_patrol
22:28:13.561 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:28:13.586 [Lua] Spline already found!
22:28:13.639 [Lua] Init group template: spline_patrol
22:28:14.717 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:28:14.740 [Lua] Spline already found!
22:28:14.818 [Lua] Init group template: spline_patrol
22:28:19.742 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xf7ea1, position: 0
22:28:21.682 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xf7f7b, position: 0
22:28:21.703 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xf7f7b, position: 0
22:28:23.845 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 74
22:28:25.603 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 1 71
22:28:26.573 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xf81c9, position: 0
22:28:27.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xf822f, position: 0
22:28:28.944 [Lua] [ChatManager][1]System: Semagicus discarded a Tome
22:28:31.192 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xf8426, position: 0
22:28:47.140 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 1 2 42
22:28:48.879 [Lua] simple los failed
22:28:50.924 [Lua] fence jumping
22:28:52.114 [Lua] simple los failed
22:28:56.016 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
22:28:58.478 [Lua] fence jumping
22:28:59.057 [Lua] ready to jump failed
22:29:00.734 [Lua] fence jumping
22:29:01.768 [Lua] ready to jump failed
22:29:07.419 [Lua] Switching ConflictSettings: to: chaos
22:29:07.419 [Lua] pacing=chaos
22:29:07.419 [Lua] roaming=nil
22:29:07.419 [Lua] specials=chaos
22:29:07.419 [Lua] debug_color=purple
22:29:07.419 [Lua] contained_breeds=nil
22:29:07.419 [Lua] pack_spawning=chaos
22:29:07.419 [Lua] disabled=false
22:29:07.419 [Lua] factions=nil
22:29:07.419 [Lua] boss=chaos
22:29:07.419 [Lua] horde=chaos
22:29:07.419 [Lua] name=chaos
22:29:07.419 [Lua] intensity=default
22:29:07.419 [Lua] ---
22:29:07.702 [Lua] Switching ConflictSettings: to: skaven
22:29:07.702 [Lua] pacing=default
22:29:07.702 [Lua] roaming=nil
22:29:07.702 [Lua] specials=skaven
22:29:07.702 [Lua] debug_color=orange
22:29:07.702 [Lua] contained_breeds=nil
22:29:07.702 [Lua] pack_spawning=skaven
22:29:07.702 [Lua] disabled=false
22:29:07.702 [Lua] factions=nil
22:29:07.702 [Lua] boss=skaven
22:29:07.702 [Lua] horde=default
22:29:07.702 [Lua] name=skaven
22:29:07.702 [Lua] intensity=default
22:29:07.702 [Lua] ---
22:29:11.565 [Lua] Switching ConflictSettings: to: chaos
22:29:11.565 [Lua] pacing=chaos
22:29:11.565 [Lua] roaming=nil
22:29:11.565 [Lua] specials=chaos
22:29:11.565 [Lua] debug_color=purple
22:29:11.565 [Lua] contained_breeds=nil
22:29:11.565 [Lua] pack_spawning=chaos
22:29:11.565 [Lua] disabled=false
22:29:11.565 [Lua] factions=nil
22:29:11.565 [Lua] boss=chaos
22:29:11.565 [Lua] horde=chaos
22:29:11.565 [Lua] name=chaos
22:29:11.565 [Lua] intensity=default
22:29:11.565 [Lua] ---
22:29:13.752 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2987877924, playing_id: 0xf9222, position: 0
22:29:17.599 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:29:17.613 [Lua] Spline already found!
22:29:17.667 [Lua] Init group template: spline_patrol
22:29:24.417 [Lua] Time for new HOOORDE! multi_first_wave
22:29:24.417 [Lua] HORDE: Spawning hordes while 37 other ai are spawned
22:29:24.417 [Lua] horde requested: ambush
22:29:24.417 [Lua] setting up ambush-horde
22:29:24.417 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
22:29:24.418 [Lua] -> spawning: 26
22:29:24.418 [Lua] horde crated with id 10 of type ambush
22:29:24.418 [Lua] ambush horde has started
22:29:24.426 [Lua] MUSIC: explore -> pre_ambush
22:29:25.448 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 8 38
22:29:26.382 [Lua] Switching ConflictSettings: to: skaven
22:29:26.382 [Lua] pacing=default
22:29:26.382 [Lua] roaming=nil
22:29:26.382 [Lua] specials=skaven
22:29:26.382 [Lua] debug_color=orange
22:29:26.382 [Lua] contained_breeds=nil
22:29:26.382 [Lua] pack_spawning=skaven
22:29:26.382 [Lua] disabled=false
22:29:26.382 [Lua] factions=nil
22:29:26.382 [Lua] boss=skaven
22:29:26.382 [Lua] horde=default
22:29:26.382 [Lua] name=skaven
22:29:26.382 [Lua] intensity=default
22:29:26.382 [Lua] ---
22:29:26.461 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:29:26.478 [Lua] Spline already found!
22:29:26.553 [Lua] Init group template: spline_patrol
22:29:27.836 [Lua] Switching ConflictSettings: to: chaos
22:29:27.836 [Lua] pacing=chaos
22:29:27.836 [Lua] roaming=nil
22:29:27.836 [Lua] specials=chaos
22:29:27.836 [Lua] debug_color=purple
22:29:27.836 [Lua] contained_breeds=nil
22:29:27.836 [Lua] pack_spawning=chaos
22:29:27.836 [Lua] disabled=false
22:29:27.836 [Lua] factions=nil
22:29:27.836 [Lua] boss=chaos
22:29:27.836 [Lua] horde=chaos
22:29:27.836 [Lua] name=chaos
22:29:27.836 [Lua] intensity=default
22:29:27.836 [Lua] ---
22:29:27.989 [Lua] replace_hidden_spawners -> first try found: 5 cover points
22:29:27.989 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:29:27.989 [Lua] ->moving spawner
22:29:27.989 [Lua] ->moving spawner
22:29:27.989 [Lua] ->moving spawner
22:29:27.989 [Lua] ->moving spawner
22:29:27.989 [Lua] ->moving spawner
22:29:27.989 [Lua] ->moving spawner
22:29:27.989 [Lua] ->moving spawner
22:29:27.989 [Lua] ->moving spawner
22:29:27.989 [Lua] ->moving spawner
22:29:27.989 [Lua] ->moving spawner
22:29:27.989 [Lua] ->moving spawner
22:29:27.989 [Lua] ->moving spawner
22:29:27.989 [Lua] ->moving spawner
22:29:28.008 [Lua] replace_hidden_spawners -> first try found: 4 cover points
22:29:28.008 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:29:28.008 [Lua] ->moving spawner
22:29:28.008 [Lua] ->moving spawner
22:29:28.008 [Lua] ->moving spawner
22:29:28.008 [Lua] ->moving spawner
22:29:28.008 [Lua] ->moving spawner
22:29:28.008 [Lua] ->moving spawner
22:29:28.008 [Lua] ->moving spawner
22:29:28.008 [Lua] ->moving spawner
22:29:28.008 [Lua] ->moving spawner
22:29:28.008 [Lua] ->moving spawner
22:29:28.008 [Lua] ->moving spawner
22:29:28.008 [Lua] ->moving spawner
22:29:28.008 [Lua] ->moving spawner
22:29:28.026 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:29:28.026 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:29:28.026 [Lua] ->moving spawner
22:29:28.026 [Lua] ->moving spawner
22:29:28.026 [Lua] ->moving spawner
22:29:28.026 [Lua] ->moving spawner
22:29:28.026 [Lua] ->moving spawner
22:29:28.026 [Lua] ->moving spawner
22:29:28.026 [Lua] ->moving spawner
22:29:28.026 [Lua] ->moving spawner
22:29:28.026 [Lua] ->moving spawner
22:29:28.026 [Lua] ->moving spawner
22:29:28.026 [Lua] ->moving spawner
22:29:28.848 [Lua] Switching ConflictSettings: to: skaven
22:29:28.848 [Lua] pacing=default
22:29:28.848 [Lua] roaming=nil
22:29:28.848 [Lua] specials=skaven
22:29:28.848 [Lua] debug_color=orange
22:29:28.848 [Lua] contained_breeds=nil
22:29:28.848 [Lua] pack_spawning=skaven
22:29:28.848 [Lua] disabled=false
22:29:28.848 [Lua] factions=nil
22:29:28.848 [Lua] boss=skaven
22:29:28.848 [Lua] horde=default
22:29:28.848 [Lua] name=skaven
22:29:28.848 [Lua] intensity=default
22:29:28.848 [Lua] ---
22:29:29.595 [Lua] MUSIC: pre_ambush -> horde
22:29:29.628 [Lua] Init group template: horde
22:29:32.933 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 71207
22:29:40.268 [Lua] HORDE: Pushing horde in time; too many units out 64
22:29:41.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xf9fb7, position: 0
22:29:45.230 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
22:29:45.230 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:29:45.230 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
22:29:45.230 [Lua] horde requested: ambush
22:29:45.230 [Lua] setting up ambush-horde
22:29:45.230 [Lua] Composing horde 'large' .. using variant 'plain'
22:29:45.230 [Lua] -> spawning: 54
22:29:45.230 [Lua] horde crated with id 12 of type ambush
22:29:45.230 [Lua] ambush horde has started
22:29:47.883 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 4 will change to a manual source.
22:29:48.732 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:29:48.732 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:29:48.732 [Lua] ->moving spawner
22:29:48.732 [Lua] ->moving spawner
22:29:48.732 [Lua] ->moving spawner
22:29:48.732 [Lua] ->moving spawner
22:29:48.732 [Lua] ->moving spawner
22:29:48.732 [Lua] ->moving spawner
22:29:48.732 [Lua] ->moving spawner
22:29:48.732 [Lua] ->moving spawner
22:29:48.732 [Lua] ->moving spawner
22:29:48.732 [Lua] ->moving spawner
22:29:48.732 [Lua] ->moving spawner
22:29:48.732 [Lua] ->moving spawner
22:29:48.732 [Lua] ->moving spawner
22:29:48.732 [Lua] ->moving spawner
22:29:48.732 [Lua] ->moving spawner
22:29:48.732 [Lua] ->moving spawner
22:29:48.732 [Lua] ->moving spawner
22:29:48.732 [Lua] ->moving spawner
22:29:48.732 [Lua] ->moving spawner
22:29:48.732 [Lua] ->moving spawner
22:29:48.732 [Lua] ->moving spawner
22:29:50.390 [Lua] Init group template: horde
22:29:50.901 [Lua] Horde killed: ?
22:29:50.915 [Lua] HORDE: Pushing horde in time; too many units out 86
22:29:51.330 [Lua] Switching ConflictSettings: to: chaos
22:29:51.330 [Lua] pacing=chaos
22:29:51.330 [Lua] roaming=nil
22:29:51.330 [Lua] specials=chaos
22:29:51.330 [Lua] debug_color=purple
22:29:51.330 [Lua] contained_breeds=nil
22:29:51.330 [Lua] pack_spawning=chaos
22:29:51.330 [Lua] disabled=false
22:29:51.330 [Lua] factions=nil
22:29:51.330 [Lua] boss=chaos
22:29:51.330 [Lua] horde=chaos
22:29:51.330 [Lua] name=chaos
22:29:51.330 [Lua] intensity=default
22:29:51.330 [Lua] ---
22:29:52.323 [Lua] Switching ConflictSettings: to: skaven
22:29:52.323 [Lua] pacing=default
22:29:52.323 [Lua] roaming=nil
22:29:52.323 [Lua] specials=skaven
22:29:52.323 [Lua] debug_color=orange
22:29:52.323 [Lua] contained_breeds=nil
22:29:52.323 [Lua] pack_spawning=skaven
22:29:52.323 [Lua] disabled=false
22:29:52.323 [Lua] factions=nil
22:29:52.323 [Lua] boss=skaven
22:29:52.323 [Lua] horde=default
22:29:52.323 [Lua] name=skaven
22:29:52.323 [Lua] intensity=default
22:29:52.323 [Lua] ---
22:29:57.661 [Lua] HORDE: Pushing horde in time; too many units out 85
22:29:58.452 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 71207
22:29:59.698 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source.
22:30:02.748 [Lua] HORDE: Pushing horde in time; too many units out 75
22:30:06.759 [Lua] MUSIC: horde -> explore
22:30:06.986 [Lua] Horde killed: ?
22:30:07.002 [Lua] HORDE: last wave, reset to standard horde delay
22:30:07.002 [Lua] Time for new HOOORDE! multi_last_wave
22:30:07.002 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
22:30:07.002 [Lua] horde requested: ambush
22:30:07.002 [Lua] setting up ambush-horde
22:30:07.002 [Lua] Composing horde 'large' .. using variant 'plain'
22:30:07.002 [Lua] -> spawning: 56
22:30:07.002 [Lua] horde crated with id 13 of type ambush
22:30:07.002 [Lua] ambush horde has started
22:30:07.010 [Lua] MUSIC: explore -> pre_ambush
22:30:08.319 [Lua] Coordinated attack!
22:30:08.974 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:30:08.974 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:30:08.974 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:30:12.083 [Lua] MUSIC: pre_ambush -> horde
22:30:12.170 [Lua] Init group template: horde
22:30:13.674 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 17 97
22:30:14.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:30:14.203 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 95
22:30:14.257 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 16 94
22:30:30.049 [Lua] MUSIC: horde -> explore
22:30:31.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:30:31.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:30:31.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:30:34.380 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source.
22:30:38.529 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source.
22:30:38.753 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xfc5e5, position: 0
22:30:43.055 [Lua] simple los failed
22:30:43.697 [Lua] Horde killed: ?
22:30:52.813 [Lua] simple los failed
22:30:58.666 [Lua] Coordinated attack!
22:31:12.872 [Lua] Override Player Respawning respawn_barrel_event true
22:31:23.084 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:31:23.102 [Lua] Spline already found!
22:31:23.199 [Lua] Init group template: spline_patrol
22:31:23.388 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:31:23.404 [Lua] Spline already found!
22:31:23.443 [Lua] Init group template: spline_patrol
22:31:36.542 [Lua] TerrorEventMixer.start_event: magnus_door_event_guards
22:31:37.032 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:31:38.347 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source.
22:31:41.125 [Lua] TerrorEventMixer.start_random_event: magnus_door -> magnus_door_a
22:31:41.130 [Lua] TerrorEventMixer.start_event: magnus_door_a
22:31:41.210 [Lua] MUSIC: explore -> pre_horde
22:31:42.283 [Lua] ready to jump failed
22:31:44.743 [Lua] simple los failed
22:31:45.351 [Lua] MUSIC: pre_horde -> horde
22:31:48.756 [Lua] fence jumping
22:31:50.125 [Lua] fence jumping
22:31:51.666 [Lua] ready to jump failed
22:31:52.943 [Lua] fence jumping
22:31:53.979 [Lua] ready to jump failed
22:31:56.004 [Lua] ready to jump failed
22:32:03.003 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1041333 0
22:32:05.795 [Lua] event horde ends!
22:32:11.895 [Lua] event horde ends!
22:32:11.938 [Lua] MUSIC: horde -> explore
22:32:15.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:32:25.232 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
22:32:26.142 [Lua] MUSIC: explore -> pre_horde
22:32:29.065 [Lua] [ChatManager][1]System: Bardin Goreksson discarded a Tome
22:32:30.279 [Lua] MUSIC: pre_horde -> horde
22:32:30.706 [Lua] [ChatManager][1]System: Kerillian picked up a Tome
22:32:50.684 [Lua] event horde ends!
22:32:50.708 [Lua] MUSIC: horde -> explore
22:32:52.864 [Lua] MUSIC: explore -> pre_horde
22:32:52.890 [Lua] MUSIC: pre_horde -> horde
22:33:01.564 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
22:33:01.564 [Flow] Socket 2 occupied
22:33:01.564 [Lua] [flow:Sockets occupied:] float=1.000000
22:33:06.928 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:33:06.950 [Lua] Spline already found!
22:33:07.063 [Lua] Init group template: spline_patrol
22:33:17.263 [Lua] event horde ends!
22:33:17.292 [Lua] MUSIC: horde -> explore
22:33:19.282 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:33:20.304 [Lua] MUSIC: explore -> pre_horde
22:33:24.379 [Lua] MUSIC: pre_horde -> horde
22:33:28.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x100d3a, position: 0
22:33:28.622 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x100d71, position: 0
22:33:32.964 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
22:33:32.964 [Lua] [flow:Sockets occupied:] float=2.000000
22:33:32.964 [Flow] Socket 3 occupied
22:33:44.713 [Lua] event horde ends!
22:34:03.139 [Lua] event horde ends!
22:34:05.498 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
22:34:05.498 [Flow] Socket 1 occupied
22:34:05.498 [Lua] [flow:Sockets occupied:] float=3.000000
22:34:05.504 [Lua] TerrorEventMixer.start_event: magnus_door_event_stop
22:34:05.504 [Lua] stopping terror event: magnus_door_a
22:34:05.537 [Lua] stopping terror event: magnus_door_b
22:34:11.688 [Lua] [flow] string="Magnus Gate Destroyed"
22:34:17.780 [Lua] Override Player Respawning respawn_barrel_event false
22:34:19.544 [Lua] event horde ends!
22:34:19.574 [Lua] MUSIC: horde -> explore
22:34:24.503 [Lua] main path terror event triggered: boss_event_spline_patrol
22:34:24.503 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
22:34:24.540 [Lua] > starting new spline, using new navbot: standard , id: boss_5
22:34:24.572 [Lua] > continuing spline boss_5 index: 2 reties: 0
22:34:24.599 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
22:34:24.599 [Lua] > continuing spline boss_5 index: 3 reties: 0
22:34:24.620 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
22:34:24.620 [Lua] > continuing spline boss_5 index: 4 reties: 0
22:34:24.642 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
22:34:24.642 [Lua] > continuing spline boss_5 index: 5 reties: 0
22:34:24.689 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
22:34:24.689 [Lua] > continuing spline boss_5 index: 6 reties: 0
22:34:24.714 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
22:34:24.714 [Lua] > continuing spline boss_5 index: 7 reties: 0
22:34:24.733 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
22:34:24.733 [Lua] > spline completed boss_5 reties: 0
22:34:25.103 [Lua] Init group template: spline_patrol
22:34:26.157 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 5 67
22:34:26.882 [Lua] Switching ConflictSettings: to: default
22:34:26.882 [Lua] pacing=default
22:34:26.882 [Lua] roaming=nil
22:34:26.882 [Lua] specials=default
22:34:26.882 [Lua] debug_color=maroon
22:34:26.882 [Lua] contained_breeds=nil
22:34:26.882 [Lua] pack_spawning=default
22:34:26.882 [Lua] disabled=false
22:34:26.882 [Lua] factions=nil
22:34:26.882 [Lua] boss=default
22:34:26.882 [Lua] horde=default
22:34:26.882 [Lua] name=default
22:34:26.882 [Lua] intensity=default
22:34:26.882 [Lua] ---
22:34:30.366 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 13 68
22:34:30.681 [Lua] [ChatManager][1]System: Kerillian discarded a Tome
22:34:45.033 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 12 65
22:34:50.466 [Lua] Coordinated attack!
22:35:02.718 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source.
22:35:05.910 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome
22:35:16.739 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 47
22:35:17.186 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 46
22:35:20.776 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1062962 0
22:35:31.073 [Lua] Time for new HOOORDE! multi_first_wave
22:35:31.073 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
22:35:31.073 [Lua] horde requested: ambush
22:35:31.073 [Lua] setting up ambush-horde
22:35:31.073 [Lua] Composing horde 'large' .. using variant 'plain'
22:35:31.073 [Lua] -> spawning: 55
22:35:31.073 [Lua] horde crated with id 18 of type ambush
22:35:31.073 [Lua] ambush horde has started
22:35:31.083 [Lua] MUSIC: explore -> pre_ambush
22:35:36.717 [Lua] MUSIC: pre_ambush -> horde
22:35:36.776 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1064974 0
22:35:37.304 [Lua] Init group template: horde
22:35:45.432 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x104835, position: 0
22:35:53.958 [Lua] HORDE: Pushing horde in time; too many units out 61
22:35:54.032 [Lua] Coordinated attack!
22:35:59.129 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
22:35:59.129 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:35:59.129 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
22:35:59.129 [Lua] horde requested: ambush
22:35:59.129 [Lua] setting up ambush-horde
22:35:59.129 [Lua] Composing horde 'large' .. using variant 'plain'
22:35:59.129 [Lua] -> spawning: 54
22:35:59.129 [Lua] horde crated with id 19 of type ambush
22:35:59.129 [Lua] ambush horde has started
22:36:06.715 [Lua] Init group template: horde
22:36:07.911 [Lua] Horde killed: ?
22:36:07.926 [Lua] HORDE: Pushing horde in time; too many units out 69
22:36:12.972 [Lua] HORDE: Pushing horde in time; too many units out 65
22:36:18.126 [Lua] HORDE: last wave, reset to standard horde delay
22:36:18.126 [Lua] Time for new HOOORDE! multi_last_wave
22:36:18.126 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
22:36:18.126 [Lua] horde requested: ambush
22:36:18.126 [Lua] setting up ambush-horde
22:36:18.126 [Lua] Composing horde 'large' .. using variant 'plain'
22:36:18.126 [Lua] -> spawning: 52
22:36:18.126 [Lua] horde crated with id 20 of type ambush
22:36:18.127 [Lua] ambush horde has started
22:36:20.991 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 16 35
22:36:24.328 [Lua] Init group template: horde
22:36:31.708 [Lua] Horde killed: ?
22:36:43.425 [Lua] MUSIC: horde -> explore
22:36:44.764 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:36:44.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:36:44.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:36:44.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:36:44.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:36:44.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:36:44.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:36:44.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:36:44.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:36:44.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:36:46.020 [Lua] Horde killed: ?
22:36:53.427 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:36:53.446 [Lua] Spline already found!
22:36:53.488 [Lua] Init group template: spline_patrol
22:37:04.328 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 2 12
22:37:31.105 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
22:37:38.329 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
22:37:50.893 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
22:37:53.273 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
22:38:00.047 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
22:38:13.921 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
22:38:26.817 [Lua] Coordinated attack!
22:38:44.161 [Lua] Switching ConflictSettings: to: skaven
22:38:44.161 [Lua] pacing=default
22:38:44.161 [Lua] roaming=nil
22:38:44.161 [Lua] specials=skaven
22:38:44.161 [Lua] debug_color=orange
22:38:44.161 [Lua] contained_breeds=nil
22:38:44.161 [Lua] pack_spawning=skaven
22:38:44.161 [Lua] disabled=false
22:38:44.161 [Lua] factions=nil
22:38:44.161 [Lua] boss=skaven
22:38:44.161 [Lua] horde=default
22:38:44.161 [Lua] name=skaven
22:38:44.161 [Lua] intensity=default
22:38:44.161 [Lua] ---
22:38:44.356 [Lua] Switching ConflictSettings: to: default
22:38:44.356 [Lua] pacing=default
22:38:44.356 [Lua] roaming=nil
22:38:44.356 [Lua] specials=default
22:38:44.356 [Lua] debug_color=maroon
22:38:44.356 [Lua] contained_breeds=nil
22:38:44.356 [Lua] pack_spawning=default
22:38:44.356 [Lua] disabled=false
22:38:44.356 [Lua] factions=nil
22:38:44.356 [Lua] boss=default
22:38:44.356 [Lua] horde=default
22:38:44.356 [Lua] name=default
22:38:44.356 [Lua] intensity=default
22:38:44.356 [Lua] ---
22:38:46.982 [Lua] Switching ConflictSettings: to: skaven
22:38:46.982 [Lua] pacing=default
22:38:46.982 [Lua] roaming=nil
22:38:46.982 [Lua] specials=skaven
22:38:46.982 [Lua] debug_color=orange
22:38:46.982 [Lua] contained_breeds=nil
22:38:46.982 [Lua] pack_spawning=skaven
22:38:46.982 [Lua] disabled=false
22:38:46.982 [Lua] factions=nil
22:38:46.982 [Lua] boss=skaven
22:38:46.982 [Lua] horde=default
22:38:46.982 [Lua] name=skaven
22:38:46.982 [Lua] intensity=default
22:38:46.982 [Lua] ---
22:38:47.089 [Lua] Switching ConflictSettings: to: default
22:38:47.089 [Lua] pacing=default
22:38:47.089 [Lua] roaming=nil
22:38:47.089 [Lua] specials=default
22:38:47.089 [Lua] debug_color=maroon
22:38:47.089 [Lua] contained_breeds=nil
22:38:47.089 [Lua] pack_spawning=default
22:38:47.089 [Lua] disabled=false
22:38:47.089 [Lua] factions=nil
22:38:47.089 [Lua] boss=default
22:38:47.089 [Lua] horde=default
22:38:47.089 [Lua] name=default
22:38:47.089 [Lua] intensity=default
22:38:47.089 [Lua] ---
22:38:47.782 [Lua] Switching ConflictSettings: to: skaven
22:38:47.782 [Lua] pacing=default
22:38:47.782 [Lua] roaming=nil
22:38:47.782 [Lua] specials=skaven
22:38:47.782 [Lua] debug_color=orange
22:38:47.782 [Lua] contained_breeds=nil
22:38:47.782 [Lua] pack_spawning=skaven
22:38:47.782 [Lua] disabled=false
22:38:47.782 [Lua] factions=nil
22:38:47.782 [Lua] boss=skaven
22:38:47.782 [Lua] horde=default
22:38:47.782 [Lua] name=skaven
22:38:47.782 [Lua] intensity=default
22:38:47.782 [Lua] ---
22:38:51.844 [Lua] Time for new HOOORDE! multi_first_wave
22:38:51.844 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
22:38:51.844 [Lua] horde requested: vector_blob
22:38:51.844 [Lua] wants to spawn ahead within distance: 60
22:38:51.844 [Lua] horde crated with id 22 of type vector_blob
22:38:51.844 [Lua] managed to spawn 56/56 horde enemies
22:38:51.844 [Lua] vector blob horde has started
22:38:51.853 [Lua] MUSIC: explore -> pre_horde
22:38:53.031 [Lua] Init group template: horde
22:38:55.792 [Lua] MUSIC: pre_horde -> horde
22:38:59.567 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
22:39:15.278 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
22:39:15.278 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:39:15.278 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
22:39:15.278 [Lua] horde requested: vector_blob
22:39:15.278 [Lua] wants to spawn ahead within distance: 60
22:39:15.278 [Lua] horde crated with id 23 of type vector_blob
22:39:15.278 [Lua] managed to spawn 59/59 horde enemies
22:39:15.278 [Lua] vector blob horde has started
22:39:17.045 [Lua] Init group template: horde
22:39:19.147 [Lua] Horde killed: ?
22:39:32.831 [Lua] HORDE: Pushing horde in time; too many units out 77
22:39:33.963 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source.
22:39:35.112 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source.
22:39:43.106 [Lua] HORDE: last wave, reset to standard horde delay
22:39:43.106 [Lua] Time for new HOOORDE! multi_last_wave
22:39:43.106 [Lua] HORDE: Spawning hordes while 48 other ai are spawned
22:39:43.106 [Lua] horde requested: vector_blob
22:39:43.106 [Lua] wants to spawn behind within distance: 60
22:39:43.106 [Lua] horde crated with id 24 of type vector_blob
22:39:43.106 [Lua] managed to spawn 55/57 horde enemies
22:39:43.106 [Lua] vector blob horde has started
22:39:47.201 [Lua] Horde killed: ?
22:39:57.285 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 70 size: 83 action: nil
22:39:57.631 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 65 size: 82 action: nil
22:39:57.683 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 77 size: 81 action: nil
22:40:03.097 [Lua] Coordinated attack!
22:40:11.129 [Lua] MUSIC: horde -> explore
22:40:13.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:40:13.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:40:13.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:40:30.325 [Lua] [ChatManager][1]System: Semagicus picked up a piece of Ravaged Art
22:40:39.813 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 6 11
22:40:42.835 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
22:40:48.119 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 10
22:40:48.360 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 9
22:40:48.360 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 8
22:40:48.395 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 7
22:40:48.987 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 6
22:41:02.806 [Lua] Override Player Respawning respawn_end_event true
22:41:02.806 [Lua] Override Player Respawning respawn_after_end_event false
22:41:04.073 [Lua] Switching ConflictSettings: to: default
22:41:04.073 [Lua] pacing=default
22:41:04.073 [Lua] roaming=nil
22:41:04.073 [Lua] specials=default
22:41:04.073 [Lua] debug_color=maroon
22:41:04.073 [Lua] contained_breeds=nil
22:41:04.073 [Lua] pack_spawning=default
22:41:04.073 [Lua] disabled=false
22:41:04.073 [Lua] factions=nil
22:41:04.073 [Lua] boss=default
22:41:04.073 [Lua] horde=default
22:41:04.073 [Lua] name=default
22:41:04.073 [Lua] intensity=default
22:41:04.073 [Lua] ---
22:41:05.748 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 23
22:41:59.057 [Lua] TerrorEventMixer.start_event: magnus_disable_pacing
22:42:03.334 [Lua] Switching ConflictSettings: to: skaven
22:42:03.334 [Lua] pacing=default
22:42:03.334 [Lua] roaming=nil
22:42:03.334 [Lua] specials=skaven
22:42:03.334 [Lua] debug_color=orange
22:42:03.334 [Lua] contained_breeds=nil
22:42:03.334 [Lua] pack_spawning=skaven
22:42:03.334 [Lua] disabled=false
22:42:03.334 [Lua] factions=nil
22:42:03.334 [Lua] boss=skaven
22:42:03.334 [Lua] horde=default
22:42:03.334 [Lua] name=skaven
22:42:03.334 [Lua] intensity=default
22:42:03.334 [Lua] ---
22:42:24.912 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2150287146, playing_id: 0x10ea67, position: 0
22:42:34.023 [Lua] [ChatManager][1]System: Victor Saltzpyre discarded a Tome
22:42:50.015 [Lua] [ChatManager][1]System: Kerillian picked up a Tome
22:43:01.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2150287146, playing_id: 0x10ea67, position: 1766112
22:43:06.199 [Lua] Switching ConflictSettings: to: chaos
22:43:06.199 [Lua] pacing=chaos
22:43:06.199 [Lua] roaming=nil
22:43:06.199 [Lua] specials=chaos
22:43:06.199 [Lua] debug_color=purple
22:43:06.199 [Lua] contained_breeds=nil
22:43:06.199 [Lua] pack_spawning=chaos
22:43:06.199 [Lua] disabled=false
22:43:06.199 [Lua] factions=nil
22:43:06.199 [Lua] boss=chaos
22:43:06.199 [Lua] horde=chaos
22:43:06.199 [Lua] name=chaos
22:43:06.199 [Lua] intensity=default
22:43:06.199 [Lua] ---
22:43:16.125 [Lua] Switching ConflictSettings: to: skaven
22:43:16.125 [Lua] pacing=default
22:43:16.125 [Lua] roaming=nil
22:43:16.125 [Lua] specials=skaven
22:43:16.125 [Lua] debug_color=orange
22:43:16.125 [Lua] contained_breeds=nil
22:43:16.125 [Lua] pack_spawning=skaven
22:43:16.125 [Lua] disabled=false
22:43:16.125 [Lua] factions=nil
22:43:16.125 [Lua] boss=skaven
22:43:16.125 [Lua] horde=default
22:43:16.125 [Lua] name=skaven
22:43:16.125 [Lua] intensity=default
22:43:16.125 [Lua] ---
22:43:20.895 [Lua] Switching ConflictSettings: to: chaos
22:43:20.895 [Lua] pacing=chaos
22:43:20.895 [Lua] roaming=nil
22:43:20.895 [Lua] specials=chaos
22:43:20.895 [Lua] debug_color=purple
22:43:20.895 [Lua] contained_breeds=nil
22:43:20.895 [Lua] pack_spawning=chaos
22:43:20.895 [Lua] disabled=false
22:43:20.895 [Lua] factions=nil
22:43:20.895 [Lua] boss=chaos
22:43:20.895 [Lua] horde=chaos
22:43:20.895 [Lua] name=chaos
22:43:20.895 [Lua] intensity=default
22:43:20.895 [Lua] ---
22:43:45.121 [Lua] [flow] string="Horn Blown"
22:43:55.311 [Lua] TerrorEventMixer.start_event: magnus_end_event
22:43:55.400 [Lua] MUSIC: explore -> pre_horde
22:43:55.754 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0
22:43:59.455 [Lua] MUSIC: pre_horde -> horde
22:44:19.931 [Lua] event horde ends!
22:44:19.958 [Lua] event horde ends!
22:44:19.990 [Lua] MUSIC: horde -> explore
22:44:20.486 [Lua] MUSIC: explore -> pre_horde
22:44:20.528 [Lua] MUSIC: pre_horde -> horde
22:44:23.580 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source.
22:44:44.826 [Lua] event horde ends!
22:44:47.878 [Lua] event horde ends!
22:45:06.908 [Lua] event horde ends!
22:45:10.058 [Lua] event horde ends!
22:45:10.102 [Lua] MUSIC: horde -> explore
22:45:22.611 [Lua] MUSIC: explore -> pre_horde
22:45:22.648 [Lua] MUSIC: pre_horde -> horde
22:45:46.962 [Lua] event horde ends!
22:45:47.595 [Lua] Switching ConflictSettings: to: skaven
22:45:47.595 [Lua] pacing=default
22:45:47.595 [Lua] roaming=nil
22:45:47.595 [Lua] specials=skaven
22:45:47.595 [Lua] debug_color=orange
22:45:47.595 [Lua] contained_breeds=nil
22:45:47.595 [Lua] pack_spawning=skaven
22:45:47.595 [Lua] disabled=false
22:45:47.595 [Lua] factions=nil
22:45:47.595 [Lua] boss=skaven
22:45:47.595 [Lua] horde=default
22:45:47.595 [Lua] name=skaven
22:45:47.595 [Lua] intensity=default
22:45:47.595 [Lua] ---
22:45:50.008 [Lua] event horde ends!
22:45:55.184 [Lua] event horde ends!
22:45:55.217 [Lua] MUSIC: horde -> explore
22:46:02.157 [Lua] MUSIC: explore -> pre_horde
22:46:02.181 [Lua] MUSIC: pre_horde -> horde
22:46:07.495 [Lua] MUSIC: horde -> lost
22:46:08.589 [Lua] state dead despawn
22:46:08.606 [Lua] [GameNetworkManager] destroying game object with go_id=70
22:46:11.619 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
22:46:11.619 [Lua] gm_event_end_conditions_met false true
22:46:11.619 [Save] Saving `save_data`
22:46:11.635 [Save] Save done
22:46:11.636 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
22:46:11.636 [Save] Saving `save_data`
22:46:11.636 [Lua] Game lost
22:46:11.636 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:46:11.639 [Lua] generate_backend_stats 110000102b4304d:1
22:46:11.639 [Save] Save done
22:46:11.659 [Lua] PlayFabMirrorBase:_commit_internal nil
22:46:11.659 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 73
22:46:11.659 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 74
22:46:11.660 [Save] Saving `save_data`
22:46:11.666 [Save] Save done
22:46:11.674 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 73 17
22:46:12.603 [Lua] [PlayFabRequestQueue] EAC Enabled! 73
22:46:12.603 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 73
22:46:13.129 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 73
22:46:13.136 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 74
22:46:13.605 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 74
22:46:13.611 [Lua] commit result success 29
22:46:13.611 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 75
22:46:13.611 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
22:46:13.631 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 75 18
22:46:14.462 [Lua] [PlayFabRequestQueue] EAC Enabled! 75
22:46:14.462 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 75
22:46:15.150 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 75
22:46:21.326 [Lua] ConflictDirector - destroy all units
22:46:21.356 [Lua] TRANSITION nil nil inn_level
22:46:21.356 [Lua] Transition type "inn_level", is server: true
22:46:21.356 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
22:46:21.356 [Lua] [GameNetworkManager] Leaving game...
22:46:21.356 [Lua] [GameNetworkManager] Shutting down game session host.
22:46:21.356 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:46:21.356 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:46:21.356 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1311.06
22:46:21.375 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:46:23.372 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:46:23.372 [Lua] [Managers] Calling function on all managers:
22:46:23.379 [Lua] Clearing all global lookup lists
22:46:23.380 [Lua] [IngamePlayerListUI] - Destroy
22:46:23.380 [Lua] [EquipmentUI] - Destroy
22:46:23.380 [Lua] [GamePadEquipmentUI] - Destroy
22:46:23.380 [Lua] [AbilityUI] - Destroy
22:46:23.380 [Lua] [GamePadAbilityUI] - Destroy
22:46:23.381 [Lua] [IngameUI] destroy
22:46:23.613 [Lua] [Managers] Destroying manager group:
22:46:23.628 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:46:23.780 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
22:46:23.783 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
22:46:23.784 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
22:46:23.791 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
22:46:23.792 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
22:46:23.793 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
22:46:23.793 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
22:46:23.796 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
22:46:23.797 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
22:46:23.798 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
22:46:23.804 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
22:46:23.810 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
22:46:23.810 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
22:46:23.813 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
22:46:23.824 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
22:46:23.828 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
22:46:23.832 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
22:46:23.832 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
22:46:23.835 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
22:46:23.839 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
22:46:23.840 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
22:46:23.850 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
22:46:23.855 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
22:46:23.857 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
22:46:23.857 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
22:46:23.862 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
22:46:23.867 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
22:46:23.870 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
22:46:23.875 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
22:46:23.882 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
22:46:23.882 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d inn_level 0
22:46:23.882 [Lua] [Matchmaking] unregister rpcs
22:46:23.882 [Lua] ############### UNLOADING PACKAGES ###############
22:46:23.882 [Lua] [Managers] Calling function on all managers:
22:46:23.882 [Lua] [Managers] Destroying manager group:
22:46:23.882 [Lua] [Gamestate] Enter state StateLoading
22:46:23.884 [World] Spawning level.
22:46:23.893 [Lua] Found camera: end_screen_camera
22:46:23.893 [Lua] Found camera: end_screen_camera
22:46:23.893 [Lua] Found camera: end_screen_camera
22:46:23.893 [Lua] Found camera: end_screen_camera
22:46:23.893 [Lua] Found camera: end_screen_camera
22:46:23.893 [Lua] Found camera: end_screen_camera
22:46:23.893 [Lua] Found camera: end_screen_camera
22:46:23.893 [Lua] Found camera: end_screen_camera
22:46:23.893 [Lua] Found camera: end_screen_camera
22:46:23.893 [Lua] Found camera: end_screen_camera
22:46:23.893 [Lua] Found camera: end_screen_camera
22:46:23.893 [Lua] [EndViewState] Enter Substate EndViewStateSummary
22:46:23.893 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:46:23.893 [Lua] [Matchmaking] register rpcs
22:46:23.894 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
22:46:23.894 [Lua] Set lobby begin:
22:46:23.894 [Lua] Lobby data twitch_enabled = false
22:46:23.894 [Lua] Lobby data power_level = 0
22:46:23.894 [Lua] Lobby data num_players = 1
22:46:23.894 [Lua] Lobby data weave_name = false
22:46:23.894 [Lua] Lobby data game_mode = 2
22:46:23.894 [Lua] Lobby data is_private = true
22:46:23.894 [Lua] Lobby data mechanism = adventure
22:46:23.895 [Lua] Lobby data level_key = magnus
22:46:23.895 [Lua] Lobby data player_slot_1 = 0:0
22:46:23.895 [Lua] Lobby data selected_level_key = magnus
22:46:23.895 [Lua] Lobby data unique_server_name = Semagicus
22:46:23.895 [Lua] Lobby data quick_game = false
22:46:23.895 [Lua] Lobby data matchmaking = false
22:46:23.895 [Lua] Lobby data difficulty = hardest
22:46:23.895 [Lua] Lobby data country_code = RU
22:46:23.895 [Lua] Lobby data host = 110000102b4304d
22:46:23.895 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:46:23.895 [Lua] Lobby data player_slot_2 = 0:0
22:46:23.895 [Lua] Lobby data player_slot_4 = 0:0
22:46:23.895 [Lua] Lobby data player_slot_3 = 0:0
22:46:23.895 [Lua] Lobby data eac_authorized = true
22:46:23.895 [Lua] Set lobby end.
22:46:23.895 [Lua] registering RPCs
22:46:23.895 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:46:23.896 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:46:23.896 [Lua] Set lobby begin:
22:46:23.896 [Lua] Lobby data twitch_enabled = false
22:46:23.896 [Lua] Lobby data power_level = 0
22:46:23.896 [Lua] Lobby data num_players = 1
22:46:23.896 [Lua] Lobby data weave_name = false
22:46:23.896 [Lua] Lobby data game_mode = 3
22:46:23.896 [Lua] Lobby data is_private = true
22:46:23.896 [Lua] Lobby data mechanism = adventure
22:46:23.896 [Lua] Lobby data level_key = inn_level
22:46:23.896 [Lua] Lobby data player_slot_1 = 0:0
22:46:23.896 [Lua] Lobby data selected_level_key = magnus
22:46:23.896 [Lua] Lobby data unique_server_name = Semagicus
22:46:23.896 [Lua] Lobby data quick_game = false
22:46:23.896 [Lua] Lobby data matchmaking = false
22:46:23.896 [Lua] Lobby data difficulty = hardest
22:46:23.896 [Lua] Lobby data country_code = RU
22:46:23.896 [Lua] Lobby data host = 110000102b4304d
22:46:23.896 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:46:23.897 [Lua] Lobby data player_slot_2 = 0:0
22:46:23.897 [Lua] Lobby data player_slot_4 = 0:0
22:46:23.897 [Lua] Lobby data player_slot_3 = 0:0
22:46:23.897 [Lua] Lobby data eac_authorized = true
22:46:23.897 [Lua] Set lobby end.
22:46:23.897 [Lua] MUSIC MANAGER unmute_all_world_sounds 1134928 0
22:46:23.897 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:46:23.902 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
22:46:23.902 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
22:46:23.902 [Lua] [LevelTransitionHandler] load_level inn_level 0
22:46:23.986 [Umbra] Unload tome
22:46:24.117 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler
22:46:24.117 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
22:46:24.117 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
22:46:24.117 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
22:46:24.117 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
22:46:24.117 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
22:46:24.117 [Lua] [StateLoading] got rpc_load_level 50 inn_level
22:46:24.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
22:46:24.308 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
22:46:24.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:46:24.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:46:24.408 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:46:24.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
22:46:24.424 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
22:46:24.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
22:46:24.459 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
22:46:24.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
22:46:25.022 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x115151, position: 4813914
22:46:31.045 [Lua] [EndViewState] Exit Substate EndViewStateSummary
22:46:31.045 [Lua] [PlayState] Enter Substate EndViewStateScore
22:46:31.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
22:46:31.885 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
22:46:31.903 [Lua] [LevelTransitionHandler] Level load completed!
22:46:31.903 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 239758 - weave: nil
22:46:31.906 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:46:31.906 [Lua] checking dlc's against conflict directors
22:46:31.906 [Lua] number of factions to include 3
22:46:31.906 [Lua] number of factions added 3
22:46:31.906 [Lua] --- --- ---
22:46:31.906 [Lua] Starting... difficulty 'hardest'
22:46:31.906 [Lua] These are the starting conflict directors:
22:46:31.906 [Lua] inn_level
22:46:31.906 [Lua] --- --- ---
22:46:31.906 [Lua]
22:46:31.906 [Lua] DONE! Found the following directors:
22:46:31.906 [Lua] (free: 35), Master hash is:
22:46:31.906 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
22:46:31.910 [Lua] ### Sending rpc_level_loaded
22:46:31.910 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 50
22:46:31.910 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded
22:46:31.941 [Lua] ### Sending rpc_level_loaded
22:46:31.941 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 50
22:46:31.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
22:46:31.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
22:46:31.976 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
22:46:31.976 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
22:47:28.208 [Lua] [PlayState] Exit Substate EndViewStateScore
22:47:28.213 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:47:29.217 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:47:29.217 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:47:29.217 [Lua] [Matchmaking] unregister rpcs
22:47:29.217 [Lua] Set lobby begin:
22:47:29.217 [Lua] Lobby data twitch_enabled = false
22:47:29.217 [Lua] Lobby data power_level = 0
22:47:29.217 [Lua] Lobby data num_players = 1
22:47:29.218 [Lua] Lobby data weave_name = false
22:47:29.218 [Lua] Lobby data game_mode = 3
22:47:29.218 [Lua] Lobby data is_private = true
22:47:29.218 [Lua] Lobby data mechanism = adventure
22:47:29.218 [Lua] Lobby data level_key = inn_level
22:47:29.218 [Lua] Lobby data player_slot_1 = 0:0
22:47:29.218 [Lua] Lobby data selected_level_key = magnus
22:47:29.218 [Lua] Lobby data unique_server_name = Semagicus
22:47:29.218 [Lua] Lobby data quick_game = false
22:47:29.218 [Lua] Lobby data matchmaking = false
22:47:29.218 [Lua] Lobby data difficulty = hardest
22:47:29.218 [Lua] Lobby data country_code = RU
22:47:29.218 [Lua] Lobby data host = 110000102b4304d
22:47:29.218 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:47:29.219 [Lua] Lobby data player_slot_2 = 0:0
22:47:29.219 [Lua] Lobby data player_slot_4 = 0:0
22:47:29.219 [Lua] Lobby data player_slot_3 = 0:0
22:47:29.219 [Lua] Lobby data eac_authorized = true
22:47:29.219 [Lua] Set lobby end.
22:47:29.219 [Lua] [Managers] Destroying manager group:
22:47:29.220 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
22:47:29.220 [Lua] MUSIC MANAGER Stop_loading_screen_music 1134971 0
22:47:29.220 [Lua] [Gamestate] Enter StateIngame HOST
22:47:29.220 [Lua] [Managers] Calling function on all managers:
22:47:29.220 [Lua] <>level = inn_level<>
22:47:29.220 [Lua] Set lobby begin:
22:47:29.220 [Lua] Lobby data twitch_enabled = false
22:47:29.220 [Lua] Lobby data power_level = 0
22:47:29.220 [Lua] Lobby data num_players = 1
22:47:29.220 [Lua] Lobby data weave_name = false
22:47:29.220 [Lua] Lobby data game_mode = 3
22:47:29.220 [Lua] Lobby data is_private = true
22:47:29.221 [Lua] Lobby data mechanism = adventure
22:47:29.221 [Lua] Lobby data level_key = inn_level
22:47:29.221 [Lua] Lobby data player_slot_1 = 0:0
22:47:29.221 [Lua] Lobby data selected_level_key = inn_level
22:47:29.221 [Lua] Lobby data unique_server_name = Semagicus
22:47:29.221 [Lua] Lobby data quick_game = false
22:47:29.221 [Lua] Lobby data matchmaking = false
22:47:29.221 [Lua] Lobby data difficulty = hardest
22:47:29.221 [Lua] Lobby data country_code = RU
22:47:29.221 [Lua] Lobby data host = 110000102b4304d
22:47:29.221 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:47:29.221 [Lua] Lobby data player_slot_2 = 0:0
22:47:29.221 [Lua] Lobby data player_slot_4 = 0:0
22:47:29.221 [Lua] Lobby data player_slot_3 = 0:0
22:47:29.222 [Lua] Lobby data eac_authorized = true
22:47:29.222 [Lua] Set lobby end.
22:47:29.222 [Umbra] Init version: 3.4.15 :: 16 threads
22:47:29.222 [Lua] [StateIngame] Server ingame
22:47:29.225 [Lua] Set lobby begin:
22:47:29.225 [Lua] Lobby data twitch_enabled = false
22:47:29.225 [Lua] Lobby data power_level = 0
22:47:29.225 [Lua] Lobby data num_players = 1
22:47:29.225 [Lua] Lobby data weave_name = false
22:47:29.225 [Lua] Lobby data game_mode = 3
22:47:29.225 [Lua] Lobby data is_private = true
22:47:29.225 [Lua] Lobby data mechanism = adventure
22:47:29.225 [Lua] Lobby data level_key = inn_level
22:47:29.225 [Lua] Lobby data player_slot_1 = 0:0
22:47:29.225 [Lua] Lobby data selected_level_key = inn_level
22:47:29.225 [Lua] Lobby data unique_server_name = Semagicus
22:47:29.225 [Lua] Lobby data quick_game = false
22:47:29.225 [Lua] Lobby data matchmaking = false
22:47:29.225 [Lua] Lobby data difficulty = hardest
22:47:29.225 [Lua] Lobby data country_code = RU
22:47:29.225 [Lua] Lobby data host = 110000102b4304d
22:47:29.225 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:47:29.226 [Lua] Lobby data player_slot_2 = 0:0
22:47:29.226 [Lua] Lobby data player_slot_4 = 0:0
22:47:29.226 [Lua] Lobby data player_slot_3 = 0:0
22:47:29.226 [Lua] Lobby data eac_authorized = true
22:47:29.226 [Lua] Set lobby end.
22:47:29.226 [Lua] [Matchmaking] register rpcs
22:47:29.226 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:47:29.226 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d
22:47:29.226 [Lua] [GameNetworkManager] self.is_server = true
22:47:29.226 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
22:47:29.226 [Network] Setting artificial MTU limit to 65536
22:47:29.235 [Lua] Switching ConflictSettings: to: inn_level
22:47:29.235 [Lua] pacing=disabled
22:47:29.235 [Lua] roaming=nil
22:47:29.235 [Lua] disabled=false
22:47:29.235 [Lua] pack_spawning=disabled
22:47:29.235 [Lua] contained_breeds=nil
22:47:29.235 [Lua] boss=disabled
22:47:29.235 [Lua] horde=disabled
22:47:29.235 [Lua] specials=disabled
22:47:29.235 [Lua] name=inn_level
22:47:29.235 [Lua] intensity=disabled
22:47:29.235 [Lua] ---
22:47:29.235 [Lua] [LevelAnalysis] set_random_seed( 239758)
22:47:29.237 [Lua] [AIInterestPointSystem] Level Seed: 239758
22:47:29.238 [Lua]
22:47:29.238 [Lua] [entity_system_bag] = table
22:47:29.238 [Lua] [entity_system_bag] = metatable
22:47:29.238 [Lua] [startup_data] = table
22:47:29.238 [Lua] [entity_manager] = table
22:47:29.238 [Lua] [entity_manager] = metatable
22:47:29.238 [Lua] [unit_spawner] = table
22:47:29.238 [Lua] [unit_spawner] = metatable
22:47:29.238 [Lua] [unit_storage] = table
22:47:29.238 [Lua] [unit_storage] = metatable
22:47:29.238 [Lua] [dice_keeper] = table
22:47:29.238 [Lua] [dice_keeper] = metatable
22:47:29.238 [Lua] [is_server] = true (boolean)
22:47:29.238 [Lua] [world] = [World]
22:47:29.238 [Lua] [system_api] = table
22:47:29.238 [Lua] [entity_system] = table
22:47:29.238 [Lua] [entity_system] = metatable
22:47:29.238 [Lua] [network_lobby] = table
22:47:29.238 [Lua] [network_lobby] = metatable
22:47:29.238 [Lua] [profile_synchronizer] = table
22:47:29.238 [Lua] [profile_synchronizer] = metatable
22:47:29.238 [Lua] [level_transition_handler] = table
22:47:29.238 [Lua] [level_transition_handler] = metatable
22:47:29.238 [Lua] [num_local_human_players] = 1 (number)
22:47:29.238 [Lua] [statistics_db] = table
22:47:29.238 [Lua] [statistics_db] = metatable
22:47:29.238 [Lua] [network_server] = table
22:47:29.238 [Lua] [network_server] = metatable
22:47:29.238 [Lua] [input_manager] = table
22:47:29.238 [Lua] [input_manager] = metatable
22:47:29.238 [Lua] [network_clock] = table
22:47:29.238 [Lua] [network_clock] = metatable
22:47:29.238 [Lua] [network_transmit] = table
22:47:29.238 [Lua] [network_transmit] = metatable
22:47:29.238 [Lua] [free_flight_manager] = table
22:47:29.238 [Lua] [free_flight_manager] = metatable
22:47:29.238 [Lua] [network_manager] = table
22:47:29.238 [Lua] [network_manager] = metatable
22:47:29.238 [Lua] [network_event_delegate] = table
22:47:29.238 [Lua] [network_event_delegate] = metatable
22:47:29.238 [Lua]
22:47:29.238 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:47:29.238 [Lua] ignoring extension VersusInteractObjectiveExtension
22:47:29.238 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:47:29.238 [Lua] ignoring extension VersusSocketObjectiveExtension
22:47:29.238 [Lua] ignoring extension VersusTargetObjectiveExtension
22:47:29.238 [Lua] ignoring extension VersusMissionObjectiveExtension
22:47:29.239 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:47:29.241 [Lua] [AchievementManager] Achievements using the steam platform
22:47:29.242 [Lua] [StateIngame] Level seed: 239758
22:47:29.242 [World] Spawning level.
22:47:29.435 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read,
22:47:29.435 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read,
22:47:29.435 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read,
22:47:29.435 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read,
22:47:29.435 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read,
22:47:29.435 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read,
22:47:29.435 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read,
22:47:29.435 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read,
22:47:29.435 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
22:47:29.435 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
22:47:29.435 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
22:47:29.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5, async-read,
22:47:29.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4, async-read,
22:47:29.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2, async-read,
22:47:29.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1, async-read,
22:47:29.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
22:47:29.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read,
22:47:29.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1, async-read,
22:47:29.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3, async-read,
22:47:29.439 [Lua] [LevelAnalysis] set_random_seed( 239758)
22:47:29.439 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 76
22:47:29.461 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
22:47:29.461 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
22:47:29.462 [Lua] [IngameUI] init
22:47:29.473 [SteamVoipClient] select_out(110000102b4304d, off)
22:47:29.477 [Lua] cb_razer_chroma_setup
22:47:29.518 [Lua] [Matchmaking] Cancelling matchmaking
22:47:29.518 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
22:47:29.518 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
22:47:29.518 [Lua] Set lobby begin:
22:47:29.518 [Lua] Lobby data twitch_enabled = false
22:47:29.519 [Lua] Lobby data power_level = 835
22:47:29.519 [Lua] Lobby data num_players = 1
22:47:29.519 [Lua] Lobby data weave_name = false
22:47:29.519 [Lua] Lobby data game_mode = 3
22:47:29.519 [Lua] Lobby data is_private = true
22:47:29.519 [Lua] Lobby data mechanism = adventure
22:47:29.519 [Lua] Lobby data level_key = inn_level
22:47:29.519 [Lua] Lobby data player_slot_1 = 0:0
22:47:29.519 [Lua] Lobby data selected_level_key = inn_level
22:47:29.519 [Lua] Lobby data unique_server_name = Semagicus
22:47:29.520 [Lua] Lobby data quick_game = false
22:47:29.520 [Lua] Lobby data matchmaking = false
22:47:29.520 [Lua] Lobby data difficulty = hardest
22:47:29.520 [Lua] Lobby data country_code = RU
22:47:29.520 [Lua] Lobby data host = 110000102b4304d
22:47:29.520 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:47:29.520 [Lua] Lobby data player_slot_2 = 0:0
22:47:29.520 [Lua] Lobby data player_slot_4 = 0:0
22:47:29.520 [Lua] Lobby data player_slot_3 = 0:0
22:47:29.520 [Lua] Lobby data eac_authorized = true
22:47:29.521 [Lua] Set lobby end.
22:47:29.521 [Flow] complete_skittergate_legend true
22:47:29.521 [Flow] complete_all_helmgart_levels_recruit true
22:47:29.523 [Flow] WitchHunterLevel:35
22:47:29.523 [Flow] LeaderYes
22:47:29.523 [Flow] ALL PC XP:304250
22:47:29.523 [Flow] Has "bogenhafen" DLC:true
22:47:29.523 [Flow] WH XP:60850
22:47:29.523 [Flow] Number of crafted items:2080
22:47:29.523 [Flow] Sum of Powe Levels:1500
22:47:29.523 [Flow] lodestone diff 1:false
22:47:29.524 [Flow] magnus and forest activated
22:47:29.524 [Flow] magnus and forest activated
22:47:29.524 [Flow] cemetery and forest activated
22:47:29.524 [Flow] magnus and cemetery
22:47:29.524 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:47:29.524 [Flow] ALL RUNES ACTIVATED
22:47:29.524 [Flow] magnus and forest activated
22:47:29.524 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:47:29.524 [Flow] ALL RUNES ACTIVATED
22:47:29.524 [Flow] cemetery and forest activated
22:47:29.524 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:47:29.524 [Flow] ALL RUNES ACTIVATED
22:47:29.524 [Flow] magnus and forest activated
22:47:29.524 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:47:29.524 [Flow] ALL RUNES ACTIVATED
22:47:29.524 [Flow] magnus and cemetery
22:47:29.524 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:47:29.524 [Flow] ALL RUNES ACTIVATED
22:47:29.524 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:47:29.526 [Lua] CurrentConflictSettings inn_level
22:47:29.526 [Lua] [ConflictDirector] conflict_director is ai_ready
22:47:29.526 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:47:29.526 [Lua] [MainPathSpawningGenerator] Injecting travel distances
22:47:29.527 [Lua] SpecialsPacing:remove_unwanted_breeds:
22:47:29.527 [Lua] Forming navigation groups in one frame
22:47:29.527 [Lua] Forming navigation groups
22:47:29.548 [Lua] NavigationGroupManager -> calulation time A: 0.020999999998821295
22:47:29.549 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
22:47:29.549 [Lua] number of nav groups: 45
22:47:29.549 [Lua] number of refined nav groups : 25
22:47:29.552 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000006111804
22:47:29.552 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
22:47:29.552 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
22:47:29.552 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
22:47:29.555 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
22:47:29.555 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
22:47:29.555 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
22:47:29.555 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
22:47:29.555 [Lua] [Managers] Calling function on all managers:
22:47:29.555 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:47:29.573 [Lua] MUSIC: lost -> explore
22:47:29.598 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 76
22:47:30.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
22:47:30.084 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
22:47:30.086 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
22:47:30.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
22:47:30.112 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:47:30.112 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:47:30.113 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
22:47:30.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
22:47:30.124 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
22:47:30.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
22:47:30.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
22:47:30.150 [Lua] Players are leaving the safe zone
22:47:30.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
22:47:30.255 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
22:47:30.256 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
22:47:30.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
22:47:30.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
22:47:30.294 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
22:47:30.295 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
22:47:30.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
22:47:30.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
22:47:30.376 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
22:47:30.377 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
22:47:30.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
22:47:30.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
22:47:30.434 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
22:47:30.435 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
22:47:30.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
22:47:30.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
22:47:30.477 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
22:47:30.478 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
22:47:30.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
22:47:30.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
22:47:30.521 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
22:47:30.523 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
22:47:30.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
22:47:30.523 [Lua] StateInGameRunning:_game_actually_starts()
22:47:30.523 [Lua] #################################################################################################################
22:47:30.523 [Lua] [Loading Time]: 00:01:07 [Transition]: magnus-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
22:47:30.523 [Lua] #################################################################################################################
22:47:30.523 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 77
22:47:30.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
22:47:30.597 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
22:47:30.598 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
22:47:30.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
22:47:30.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
22:47:30.683 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
22:47:30.684 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
22:47:30.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
22:47:30.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
22:47:30.737 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
22:47:30.738 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
22:47:30.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
22:47:30.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
22:47:30.778 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
22:47:30.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
22:47:30.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
22:47:30.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
22:47:30.824 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
22:47:30.825 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
22:47:30.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
22:47:30.832 [Flow] DISABLE
22:47:30.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
22:47:30.869 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
22:47:30.870 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
22:47:30.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
22:47:30.898 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 76
22:47:30.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
22:47:30.916 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
22:47:30.917 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
22:47:30.917 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 77
22:47:31.161 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 77
22:47:31.161 [Lua] Commit load time data
22:47:31.563 [Lua] [IngameUI] menu view on_enter ingame_menu
22:47:33.009 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No
22:47:33.571 [Lua] PopupManager:query_result returned result: end_game
22:47:33.571 [Lua] FORCE COMMIT 30
22:47:33.571 [Lua] PlayFabMirrorBase:_commit_internal 30
22:47:33.571 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:47:33.577 [Lua] generate_backend_stats 110000102b4304d:1
22:47:33.595 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:47:33.595 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 78
22:47:33.601 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 78
22:47:34.051 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 78
22:47:34.061 [Lua] commit result success 30
22:47:34.062 [Lua] [Matchmaking] Doing transition quit_game from UI
22:47:34.062 [Lua] TRANSITION quit_game nil nil
22:47:34.062 [Lua] [GameNetworkManager] Leaving game...
22:47:34.062 [Lua] [GameNetworkManager] Shutting down game session host.
22:47:34.062 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:47:34.062 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:47:34.062 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=6.21
22:47:34.079 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:47:34.895 [Lua] Set lobby begin:
22:47:34.895 [Lua] Lobby data twitch_enabled = false
22:47:34.895 [Lua] Lobby data power_level = 0
22:47:34.895 [Lua] Lobby data num_players = 1
22:47:34.895 [Lua] Lobby data weave_name = false
22:47:34.895 [Lua] Lobby data game_mode = 3
22:47:34.895 [Lua] Lobby data is_private = true
22:47:34.895 [Lua] Lobby data mechanism = adventure
22:47:34.895 [Lua] Lobby data level_key = inn_level
22:47:34.895 [Lua] Lobby data player_slot_1 = 0:0
22:47:34.895 [Lua] Lobby data selected_level_key = inn_level
22:47:34.895 [Lua] Lobby data unique_server_name = Semagicus
22:47:34.895 [Lua] Lobby data quick_game = false
22:47:34.896 [Lua] Lobby data matchmaking = false
22:47:34.896 [Lua] Lobby data difficulty = hardest
22:47:34.896 [Lua] Lobby data country_code = RU
22:47:34.896 [Lua] Lobby data host = 110000102b4304d
22:47:34.896 [Lua] Lobby data player_slot_5 = 110000102b4304d:1
22:47:34.896 [Lua] Lobby data player_slot_2 = 0:0
22:47:34.896 [Lua] Lobby data player_slot_4 = 0:0
22:47:34.896 [Lua] Lobby data player_slot_3 = 0:0
22:47:34.896 [Lua] Lobby data eac_authorized = true
22:47:34.896 [Lua] Set lobby end.
22:47:36.065 [Application] Lua signals application exit.
22:47:36.157 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:47:36.157 [Lua] [Managers] Calling function on all managers:
22:47:36.157 [Lua] Clearing all global lookup lists
22:47:36.157 [Lua] [IngamePlayerListUI] - Destroy
22:47:36.157 [Lua] [EquipmentUI] - Destroy
22:47:36.157 [Lua] [GamePadEquipmentUI] - Destroy
22:47:36.157 [Lua] [AbilityUI] - Destroy
22:47:36.157 [Lua] [GamePadAbilityUI] - Destroy
22:47:36.158 [Lua] [IngameUI] destroy
22:47:36.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2
22:47:36.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1
22:47:36.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2
22:47:36.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1
22:47:36.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2
22:47:36.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1
22:47:36.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2
22:47:36.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1
22:47:36.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5
22:47:36.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4
22:47:36.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2
22:47:36.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1
22:47:36.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1
22:47:36.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1
22:47:36.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3
22:47:36.214 [Lua] [Managers] Destroying manager group:
22:47:36.219 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:47:36.274 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
22:47:36.274 [Lua] [Matchmaking] unregister rpcs
22:47:36.274 [Lua] [Matchmaking] destroying
22:47:36.274 [Lua] [ChatManager] Unregistering channel 1
22:47:36.274 [Lua] [EnemyPackageLoader] network_context_destroyed
22:47:36.274 [Lua] [PartyManager] network_context_destroyed
22:47:36.274 [Lua] [GameMechanismManager] network_context_destroyed
22:47:36.274 [Lua] initializing mechanism to: adventure
22:47:36.274 [EACServer] [01:47:36:274][Windows][EAC Server] [Info][Destroy] Called
22:47:36.285 [SteamVoipRoom] Leaving room 61c83159c8f3eae4
22:47:36.286 [SteamVoipRoom] Destroying room 61c83159c8f3eae4
22:47:36.304 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient
22:47:36.312 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
22:47:36.313 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
22:47:36.313 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, InventoryPackageSynchronizerClient
22:47:36.313 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient
22:47:36.313 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.313 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.313 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.313 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.313 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
22:47:36.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient
22:47:36.314 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
22:47:36.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.328 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
22:47:36.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient
22:47:36.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.328 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
22:47:36.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, InventoryPackageSynchronizerClient
22:47:36.329 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.329 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.329 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.329 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, InventoryPackageSynchronizerClient
22:47:36.330 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
22:47:36.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
22:47:36.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.331 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2, InventoryPackageSynchronizerClient
22:47:36.331 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, InventoryPackageSynchronizerClient
22:47:36.332 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
22:47:36.332 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2, InventoryPackageSynchronizerClient
22:47:36.332 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
22:47:36.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.334 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
22:47:36.338 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
22:47:36.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.338 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.339 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
22:47:36.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01, InventoryPackageSynchronizerClient
22:47:36.486 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
22:47:36.486 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
22:47:36.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:36.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient
22:47:36.487 [Lua] [LobbyHost] Destroying
22:47:36.641 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
22:47:36.641 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
22:47:36.641 [Umbra] Unload tome
22:47:36.642 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
22:47:36.642 [Lua] ############### UNLOADING PACKAGES ###############
22:47:36.642 [Lua] [Managers] Calling function on all managers:
22:47:36.642 [Lua] [Managers] Destroying manager group:
22:47:36.642 [Lua] [Managers] Destroying manager group:
22:47:36.642 [Lua] [Managers] Destroying manager group:
22:47:36.642 [Lua] [Managers] Destroying manager group:
22:47:36.847 [Lua] VMF:ON_UNLOAD()
22:47:36.865 [Lua] [PackageManager] Destroy()
22:47:36.878 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
22:47:36.888 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
22:47:37.022 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
22:47:37.089 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
22:47:37.115 [Lua] [PackageManager] Unload: resource_packages/inventory, global
22:47:37.119 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
22:47:37.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:37.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
22:47:37.119 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
22:47:37.120 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
22:47:37.120 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient
22:47:37.120 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
22:47:37.127 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
22:47:37.127 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:37.129 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
22:47:37.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient
22:47:37.138 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
22:47:37.142 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
22:47:37.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:37.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient
22:47:37.187 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
22:47:37.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:37.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
22:47:37.187 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
22:47:37.191 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
22:47:37.191 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
22:47:37.191 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
22:47:37.191 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
22:47:37.191 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
22:47:37.191 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
22:47:37.191 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
22:47:37.192 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global
22:47:37.195 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
22:47:37.197 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
22:47:37.197 [Lua] [PackageManager] Unload: resource_packages/decals, global
22:47:37.198 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
22:47:37.237 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
22:47:37.238 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
22:47:37.247 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
22:47:37.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:37.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
22:47:37.258 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
22:47:37.259 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
22:47:37.259 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:37.260 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
22:47:37.262 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
22:47:37.262 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
22:47:37.273 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
22:47:37.279 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
22:47:37.282 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
22:47:37.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:37.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
22:47:37.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01, InventoryPackageSynchronizerClient
22:47:37.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:37.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
22:47:37.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
22:47:37.296 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:37.297 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient
22:47:37.328 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
22:47:37.330 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
22:47:37.330 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:37.330 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient
22:47:37.331 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient
22:47:37.334 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
22:47:37.334 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
22:47:37.338 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
22:47:37.475 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
22:47:37.478 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
22:47:37.478 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:37.478 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
22:47:37.480 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
22:47:37.501 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
22:47:37.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:37.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient
22:47:37.527 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
22:47:37.539 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient
22:47:37.539 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
22:47:37.539 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:37.668 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
22:47:37.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:47:37.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
22:47:37.676 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
22:47:37.681 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
22:47:37.681 [Lua] [PackageManager] Unload: resource_packages/careers, global
22:47:37.697 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
22:47:37.698 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
22:47:37.891 [Lua] [PackageManager] Unload: resource_packages/ingame, global
22:47:37.904 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
22:47:37.923 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
22:47:38.026 [Lua] [PackageManager] Unload: resource_packages/pickups, global
22:47:38.036 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
22:47:38.036 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
22:47:38.755 [RazerChroma] Shutdown Razer Chroma
22:47:39.796 [EAC] Shutdown
[Log end]