[Log version] 1 [Session] fbc1b592-fbae-44a2-bf3d-9cdd3532d1e8 UTC time stamps 19:45:38.579 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2634 19:45:38.579 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2646 19:45:38.579 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2649 19:45:38.579 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2654 19:45:38.579 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2657 19:45:38.579 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2659 19:45:38.637 [RazerChroma] Setup Razer Chroma resources 19:45:38.637 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2666 19:45:38.656 [Window] Window => active 19:45:38.683 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2689 19:45:38.708 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2694 19:45:39.528 [EAC] Init client 110000102b4304d 19:45:39.529 [EAC] EAC client initialized 19:45:39.529 warning: [EAC] Failed to initialize localization 19:45:39.530 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2703 19:45:39.633 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1060 3GB) 19:45:40.550 [AFTERMATH] Initialized Aftermath 19:45:40.559 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2705 19:45:40.599 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2711 19:45:41.805 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2713 19:45:41.812 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2716 19:45:42.400 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2718 19:45:42.400 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2720 19:45:42.400 [Save] Save dir: `C:\Users\Semagicus\AppData\Roaming\fatshark\Vermintide 2` 19:45:42.400 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2734 19:45:42.400 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2753 19:45:42.585 [RazerChroma] Setup Razer Chroma 19:45:42.636 [LightFX ] Loaded DLL. 19:45:42.636 [LightFX ] Init() 19:45:42.639 [LightFX ] LightFX failed to initialize 19:45:42.692 [Lua] boot.lua start, os clock: 6.867 19:45:42.692 [Lua] Boot:setup() entered. time: 0 os-clock: 6.867 19:45:42.692 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 8131MB Available: 1351MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 5c9b84d7-fc63-4223-b9a2-002c3a817937 --- Graphics Graphics card: NVIDIA GeForce GTX 1060 3GB (DirectX 11.0, 2988MB) Driver version: 45655 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Мышь Input device: Keyboard (19.4): Клавиатура Input device: Generic (17.0): USB Receiver 19:45:42.693 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 3103 19:45:42.707 [SteamStats] RequestCurrentStats success: true 19:45:49.148 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 8.2655935660004616 os-clock: 13.323 19:45:49.149 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 19:45:49.150 [Lua] Flushing: resource_packages/strings [ResourcePackage] 19:45:49.151 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 19:45:49.153 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 19:45:49.153 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 19:45:49.153 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 19:45:49.153 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 19:45:49.153 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 19:45:49.155 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 19:45:49.157 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 19:45:49.158 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 19:45:49.158 [Lua] ***************************************************************** 19:45:49.158 [Lua] ** Initial contents of script_data ** 19:45:49.158 [Lua] script_data.beta_level_progression = false 19:45:49.158 [Lua] script_data.build_identifier = 0babd8277d3b 19:45:49.158 [Lua] script_data.debug_interactions = false 19:45:49.158 [Lua] script_data.disable_debug_draw = true 19:45:49.158 [Lua] script_data.disable_intro_trailer = false 19:45:49.158 [Lua] script_data.disable_tutorial_at_start = false 19:45:49.158 [Lua] script_data.eac-untrusted = false 19:45:49.158 [Lua] script_data.enable_detailed_tooltips = false 19:45:49.158 [Lua] script_data.force_debug_disabled = true 19:45:49.158 [Lua] script_data.force_steam = true 19:45:49.158 [Lua] script_data.hide_fps = true 19:45:49.158 [Lua] script_data.hide_version_info = true 19:45:49.158 [Lua] script_data.matchmaking_debug = true 19:45:49.158 [Lua] script_data.network_debug = true 19:45:49.158 [Lua] script_data.package_debug = true 19:45:49.158 [Lua] script_data.packaged_build = true 19:45:49.158 [Lua] script_data.settings = { } 19:45:49.158 [Lua] script_data.show_fps = false 19:45:49.158 [Lua] script_data.spawn_empty_chest = true 19:45:49.158 [Lua] script_data.telemetry_log_interval = 600 19:45:49.158 [Lua] script_data.test_backend = stage_steam_playfab 19:45:49.158 [Lua] script_data.tobii_button = false 19:45:49.158 [Lua] script_data.use_beta_overlay = false 19:45:49.158 [Lua] script_data.use_local_backend = false 19:45:49.158 [Lua] script_data.use_tech_telemetry = true 19:45:49.158 [Lua] script_data.use_telemetry = true 19:45:49.158 [Lua] ***************************************************************** 19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 19:45:49.158 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 19:45:49.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 19:45:49.382 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 19:45:49.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 19:45:49.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 19:45:49.832 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 19:45:49.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 19:45:50.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 19:45:50.199 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 19:45:50.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 19:45:50.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 19:45:50.666 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 19:45:50.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 19:45:50.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 19:45:50.850 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 19:45:50.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 19:45:51.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 19:45:51.137 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 19:45:51.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 19:45:51.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 19:45:51.250 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 19:45:51.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 19:45:51.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 19:45:51.650 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 19:45:51.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 19:45:51.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 19:45:51.851 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 19:45:51.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 19:45:52.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 19:45:52.100 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 19:45:52.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 19:45:52.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 19:45:52.718 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 19:45:52.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 19:45:52.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 19:45:52.901 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 19:45:52.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 19:45:52.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 19:45:52.968 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 19:45:52.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 19:45:53.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 19:45:53.068 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 19:45:53.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 19:45:53.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 19:45:53.368 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 19:45:53.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 19:45:53.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 19:45:53.685 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 19:45:53.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 19:45:53.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 19:45:53.869 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 19:45:53.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 19:45:54.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 19:45:54.204 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 19:45:54.209 [Lua] Using test backend: stage_steam_playfab 19:45:54.209 [Lua] settings.steam: nil 19:45:54.209 [Lua] Steam: table: 0000000000062D50 19:45:54.209 [Lua] force_steam: true 19:45:54.209 [Lua] BUILD: release 19:45:54.209 [Lua] test_backend: stage_steam_playfab 19:45:54.209 [Lua] DEDICATED_SERVER: false 19:45:54.209 [Lua] Using app_id '552500' to define backend 19:45:54.260 [Lua] [1] = beastmen_minotaur (string) 19:45:54.260 [Lua] [2] = skaven_storm_vermin_champion (string) 19:45:54.260 [Lua] [3] = chaos_dummy_troll (string) 19:45:54.260 [Lua] [4] = skaven_grey_seer (string) 19:45:54.260 [Lua] [5] = chaos_plague_wave_spawner (string) 19:45:54.260 [Lua] [6] = chaos_vortex (string) 19:45:54.260 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 19:45:54.260 [Lua] [8] = chaos_dummy_sorcerer (string) 19:45:54.260 [Lua] [9] = chaos_tentacle (string) 19:45:54.260 [Lua] [10] = skaven_loot_rat (string) 19:45:54.260 [Lua] [11] = skaven_stormfiend_demo (string) 19:45:54.260 [Lua] [12] = critter_rat (string) 19:45:54.260 [Lua] [13] = skaven_explosive_loot_rat (string) 19:45:54.260 [Lua] [14] = chaos_spawn (string) 19:45:54.260 [Lua] [15] = skaven_stormfiend_boss (string) 19:45:54.260 [Lua] [16] = critter_pig (string) 19:45:54.260 [Lua] [17] = chaos_troll (string) 19:45:54.260 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 19:45:54.260 [Lua] [19] = skaven_rat_ogre (string) 19:45:54.260 [Lua] [20] = skaven_stormfiend (string) 19:45:54.260 [Lua] [21] = skaven_storm_vermin_warlord (string) 19:45:54.260 [Lua] [22] = skaven_warpfire_thrower (string) 19:45:54.260 [Lua] [23] = chaos_plague_sorcerer (string) 19:45:54.260 [Lua] [24] = chaos_exalted_champion_warcamp (string) 19:45:54.260 [Lua] [25] = skaven_pack_master (string) 19:45:54.260 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 19:45:54.260 [Lua] [27] = skaven_ratling_gunner (string) 19:45:54.260 [Lua] [28] = chaos_mutator_sorcerer (string) 19:45:54.260 [Lua] [29] = skaven_poison_wind_globadier (string) 19:45:54.260 [Lua] [30] = chaos_tentacle_sorcerer (string) 19:45:54.260 [Lua] [31] = chaos_exalted_champion_norsca (string) 19:45:54.260 [Lua] [32] = chaos_warrior (string) 19:45:54.260 [Lua] [33] = chaos_exalted_sorcerer (string) 19:45:54.260 [Lua] [34] = skaven_gutter_runner (string) 19:45:54.260 [Lua] [35] = chaos_corruptor_sorcerer (string) 19:45:54.260 [Lua] [36] = chaos_vortex_sorcerer (string) 19:45:54.261 [Lua] [37] = skaven_plague_monk (string) 19:45:54.261 [Lua] [38] = chaos_berzerker (string) 19:45:54.261 [Lua] [39] = beastmen_gor (string) 19:45:54.261 [Lua] [40] = beastmen_ungor_archer (string) 19:45:54.261 [Lua] [41] = beastmen_ungor_dummy (string) 19:45:54.261 [Lua] [42] = beastmen_standard_bearer_crater (string) 19:45:54.261 [Lua] [43] = skaven_storm_vermin_commander (string) 19:45:54.261 [Lua] [44] = beastmen_standard_bearer (string) 19:45:54.261 [Lua] [45] = skaven_storm_vermin (string) 19:45:54.261 [Lua] [46] = beastmen_ungor (string) 19:45:54.261 [Lua] [47] = chaos_raider_tutorial (string) 19:45:54.261 [Lua] [48] = chaos_raider (string) 19:45:54.261 [Lua] [49] = beastmen_gor_dummy (string) 19:45:54.261 [Lua] [50] = skaven_storm_vermin_with_shield (string) 19:45:54.261 [Lua] [51] = beastmen_bestigor (string) 19:45:54.261 [Lua] [52] = beastmen_bestigor_dummy (string) 19:45:54.261 [Lua] [53] = skaven_clan_rat_tutorial (string) 19:45:54.261 [Lua] [54] = chaos_marauder (string) 19:45:54.261 [Lua] [55] = skaven_dummy_clan_rat (string) 19:45:54.261 [Lua] [56] = chaos_fanatic (string) 19:45:54.261 [Lua] [57] = chaos_marauder_with_shield (string) 19:45:54.261 [Lua] [58] = chaos_zombie (string) 19:45:54.261 [Lua] [59] = skaven_clan_rat (string) 19:45:54.261 [Lua] [60] = skaven_clan_rat_with_shield (string) 19:45:54.261 [Lua] [61] = chaos_marauder_tutorial (string) 19:45:54.261 [Lua] [62] = skaven_dummy_slave (string) 19:45:54.261 [Lua] [63] = skaven_slave (string) 19:45:54.301 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 19:45:54.301 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 19:45:54.301 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 19:45:54.301 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 19:45:54.301 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 19:45:54.301 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 19:45:54.308 [Lua] level display name dlc_bogenhafen_city 19:45:54.308 [Lua] level display name cemetery 19:45:54.308 [Lua] level display name forest_ambush 19:45:54.308 [Lua] level display name mines 19:45:54.308 [Lua] level display name nurgle 19:45:54.308 [Lua] level display name warcamp 19:45:54.308 [Lua] level display name bell 19:45:54.308 [Lua] level display name skittergate 19:45:54.308 [Lua] level display name prologue 19:45:54.308 [Lua] level display name dlc_celebrate_crawl 19:45:54.308 [Lua] level display name military 19:45:54.308 [Lua] level display name magnus 19:45:54.308 [Lua] level display name skaven_stronghold 19:45:54.308 [Lua] level display name fort 19:45:54.308 [Lua] level display name ground_zero 19:45:54.308 [Lua] level display name elven_ruins 19:45:54.308 [Lua] level display name farmlands 19:45:54.308 [Lua] level display name ussingen 19:45:54.308 [Lua] level display name dlc_portals 19:45:54.308 [Lua] level display name dlc_castle 19:45:54.308 [Lua] level display name catacombs 19:45:54.308 [Lua] level display name crater 19:45:54.308 [Lua] level display name plaza 19:45:54.308 [Lua] level display name dlc_bogenhafen_slum 19:45:54.308 [Lua] level display name dlc_bastion 19:45:54.338 [Lua] TIME: 0.021000000000001 19:45:54.829 [Lua] [ConflictSettings] Contained breeds generated in: 0.45200000000000173 19:45:54.913 [Lua] <>realm = official<> 19:45:55.025 warning: [ModManager] Mod with id 1982412682ll and path D:\Games\Steam\steamapps\workshop\content\552500\1982412682\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:55.026 warning: [ModManager] Mod with id 1395132559ll and path D:\Games\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:55.145 [Lua] 19:45:55.145 [Lua] [1] = table 19:45:55.145 [Lua] [download_pending] = false (boolean) 19:45:55.145 [Lua] [id] = 1369573612 (string) 19:45:55.145 [Lua] [banned] = false (boolean) 19:45:55.145 [Lua] [author_id] = 58813412 (number) 19:45:55.145 [Lua] [tags] = table 19:45:55.145 [Lua] [1] = approved (string) 19:45:55.145 [Lua] [2] = Tools (string) 19:45:55.145 [Lua] [author] = bIbIbI(rus) (string) 19:45:55.145 [Lua] [sanctioned] = true (boolean) 19:45:55.145 [Lua] [out_of_date] = false (boolean) 19:45:55.145 [Lua] [downloading] = false (boolean) 19:45:55.145 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 19:45:55.145 [Lua] [num_children] = 0 (number) 19:45:55.145 [Lua] [ugc_status] = 3 (number) 19:45:55.145 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 19:45:55.145 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string) 19:45:55.145 [Lua] [installed] = true (boolean) 19:45:55.145 [Lua] [enabled] = true (boolean) 19:45:55.145 [Lua] [name] = Vermintide Mod Framework (string) 19:45:55.145 [Lua] [dependency_error] = (string) 19:45:55.145 [Lua] [2] = table 19:45:55.145 [Lua] [download_pending] = false (boolean) 19:45:55.145 [Lua] [id] = 1374248490 (string) 19:45:55.145 [Lua] [children] = table 19:45:55.145 [Lua] [1] = 1369573612 (string) 19:45:55.145 [Lua] [banned] = false (boolean) 19:45:55.145 [Lua] [author_id] = 45268594 (number) 19:45:55.145 [Lua] [tags] = table 19:45:55.145 [Lua] [1] = approved (string) 19:45:55.145 [Lua] [author] = prop joe (string) 19:45:55.145 [Lua] [sanctioned] = true (boolean) 19:45:55.145 [Lua] [out_of_date] = false (boolean) 19:45:55.145 [Lua] [downloading] = false (boolean) 19:45:55.145 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 19:45:55.145 [Lua] [num_children] = 1 (number) 19:45:55.145 [Lua] [ugc_status] = 3 (number) 19:45:55.145 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 19:45:55.145 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 19:45:55.145 [Lua] [installed] = true (boolean) 19:45:55.145 [Lua] [enabled] = true (boolean) 19:45:55.145 [Lua] [name] = Penlight Lua Libraries (string) 19:45:55.145 [Lua] [dependency_error] = (string) 19:45:55.145 [Lua] [3] = table 19:45:55.145 [Lua] [download_pending] = false (boolean) 19:45:55.145 [Lua] [id] = 1502859403 (string) 19:45:55.145 [Lua] [children] = table 19:45:55.145 [Lua] [1] = 1369573612 (string) 19:45:55.145 [Lua] [banned] = false (boolean) 19:45:55.145 [Lua] [author_id] = 96578995 (number) 19:45:55.145 [Lua] [tags] = table 19:45:55.145 [Lua] [1] = QoL (string) 19:45:55.145 [Lua] [2] = approved (string) 19:45:55.145 [Lua] [author] = RIP AND TEAR (string) 19:45:55.145 [Lua] [sanctioned] = true (boolean) 19:45:55.145 [Lua] [out_of_date] = false (boolean) 19:45:55.145 [Lua] [downloading] = false (boolean) 19:45:55.145 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 19:45:55.145 [Lua] [num_children] = 1 (number) 19:45:55.145 [Lua] [ugc_status] = 3 (number) 19:45:55.145 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 19:45:55.145 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 19:45:55.145 [Lua] [installed] = true (boolean) 19:45:55.145 [Lua] [enabled] = true (boolean) 19:45:55.145 [Lua] [name] = Notice Key Pickup (string) 19:45:55.145 [Lua] [dependency_error] = (string) 19:45:55.145 [Lua] [4] = table 19:45:55.145 [Lua] [download_pending] = false (boolean) 19:45:55.145 [Lua] [id] = 1455893647 (string) 19:45:55.145 [Lua] [banned] = false (boolean) 19:45:55.145 [Lua] [author_id] = 38895286 (number) 19:45:55.145 [Lua] [tags] = table 19:45:55.145 [Lua] [1] = UI (string) 19:45:55.145 [Lua] [2] = QoL (string) 19:45:55.145 [Lua] [3] = Approved (string) 19:45:55.145 [Lua] [author] = Squatting Bear (string) 19:45:55.145 [Lua] [sanctioned] = true (boolean) 19:45:55.145 [Lua] [out_of_date] = false (boolean) 19:45:55.145 [Lua] [downloading] = false (boolean) 19:45:55.145 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 19:45:55.145 [Lua] [num_children] = 0 (number) 19:45:55.145 [Lua] [ugc_status] = 3 (number) 19:45:55.145 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 19:45:55.145 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 19:45:55.145 [Lua] [installed] = true (boolean) 19:45:55.145 [Lua] [enabled] = true (boolean) 19:45:55.145 [Lua] [name] = Player List Plus (string) 19:45:55.145 [Lua] [dependency_error] = (string) 19:45:55.145 [Lua] [5] = table 19:45:55.145 [Lua] [download_pending] = false (boolean) 19:45:55.145 [Lua] [id] = 1397265260 (string) 19:45:55.145 [Lua] [children] = table 19:45:55.145 [Lua] [1] = 1369573612 (string) 19:45:55.145 [Lua] [banned] = false (boolean) 19:45:55.145 [Lua] [author_id] = 26572404 (number) 19:45:55.145 [Lua] [tags] = table 19:45:55.145 [Lua] [1] = approved (string) 19:45:55.145 [Lua] [2] = UI (string) 19:45:55.145 [Lua] [3] = QoL (string) 19:45:55.145 [Lua] [author] = Necrossin (string) 19:45:55.145 [Lua] [sanctioned] = true (boolean) 19:45:55.145 [Lua] [out_of_date] = false (boolean) 19:45:55.145 [Lua] [downloading] = false (boolean) 19:45:55.145 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 19:45:55.145 [Lua] [num_children] = 1 (number) 19:45:55.145 [Lua] [ugc_status] = 3 (number) 19:45:55.145 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 19:45:55.145 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 19:45:55.145 [Lua] [installed] = true (boolean) 19:45:55.145 [Lua] [enabled] = true (boolean) 19:45:55.145 [Lua] [name] = Numeric UI (string) 19:45:55.145 [Lua] [dependency_error] = (string) 19:45:55.145 [Lua] [6] = table 19:45:55.145 [Lua] [download_pending] = false (boolean) 19:45:55.145 [Lua] [version] = unversioned (string) 19:45:55.145 [Lua] [id] = 1464907434 (string) 19:45:55.145 [Lua] [children] = table 19:45:55.145 [Lua] [1] = 1369573612 (string) 19:45:55.145 [Lua] [banned] = false (boolean) 19:45:55.145 [Lua] [author_id] = 14284923 (number) 19:45:55.145 [Lua] [tags] = table 19:45:55.145 [Lua] [1] = UI (string) 19:45:55.145 [Lua] [2] = Misc (string) 19:45:55.145 [Lua] [author] = V | Fracticality (string) 19:45:55.145 [Lua] [sanctioned] = false (boolean) 19:45:55.145 [Lua] [out_of_date] = false (boolean) 19:45:55.145 [Lua] [downloading] = false (boolean) 19:45:55.145 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 19:45:55.145 [Lua] [num_children] = 1 (number) 19:45:55.145 [Lua] [ugc_status] = 3 (number) 19:45:55.145 [Lua] [description] = Updated for Season 3. - Includes support for the Bretonnian Longsword and the Breton Sword and Shield - Damage numbers are now based on the Hero Power and property/talent values of the character you are currently playing as. This means you will need to change characters when viewing their weapons in order to see the most accurate data. This will be fixed in a future update. - Ranged damage data is inaccurate. This will be fixed in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 19:45:55.145 [Lua] [last_updated] = 8/18/2020 3:35:29 AM (string) 19:45:55.145 [Lua] [installed] = true (boolean) 19:45:55.145 [Lua] [enabled] = false (boolean) 19:45:55.145 [Lua] [name] = Armory (string) 19:45:55.145 [Lua] [dependency_error] = (string) 19:45:55.145 [Lua] [7] = table 19:45:55.145 [Lua] [download_pending] = false (boolean) 19:45:55.145 [Lua] [version] = unversioned (string) 19:45:55.145 [Lua] [id] = 1431393962 (string) 19:45:55.145 [Lua] [children] = table 19:45:55.145 [Lua] [1] = 1369573612 (string) 19:45:55.145 [Lua] [banned] = false (boolean) 19:45:55.145 [Lua] [author_id] = 14284923 (number) 19:45:55.145 [Lua] [tags] = table 19:45:55.145 [Lua] [1] = approved (string) 19:45:55.145 [Lua] [2] = UI (string) 19:45:55.145 [Lua] [3] = Misc (string) 19:45:55.145 [Lua] [author] = V | Fracticality (string) 19:45:55.145 [Lua] [sanctioned] = true (boolean) 19:45:55.145 [Lua] [out_of_date] = false (boolean) 19:45:55.145 [Lua] [downloading] = false (boolean) 19:45:55.145 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 19:45:55.145 [Lua] [num_children] = 1 (number) 19:45:55.145 [Lua] [ugc_status] = 3 (number) 19:45:55.145 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------ Updated for Game Version 2.1.0 (string) 19:45:55.145 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string) 19:45:55.145 [Lua] [installed] = true (boolean) 19:45:55.145 [Lua] [enabled] = true (boolean) 19:45:55.145 [Lua] [name] = Bestiary (string) 19:45:55.145 [Lua] [dependency_error] = (string) 19:45:55.145 [Lua] [8] = table 19:45:55.145 [Lua] [download_pending] = false (boolean) 19:45:55.145 [Lua] [id] = 1393343095 (string) 19:45:55.145 [Lua] [children] = table 19:45:55.145 [Lua] [1] = 1369573612 (string) 19:45:55.145 [Lua] [2] = 1374248490 (string) 19:45:55.145 [Lua] [banned] = false (boolean) 19:45:55.145 [Lua] [author_id] = 45268594 (number) 19:45:55.145 [Lua] [tags] = table 19:45:55.145 [Lua] [1] = approved (string) 19:45:55.145 [Lua] [2] = UI (string) 19:45:55.145 [Lua] [author] = prop joe (string) 19:45:55.145 [Lua] [sanctioned] = true (boolean) 19:45:55.145 [Lua] [out_of_date] = false (boolean) 19:45:55.145 [Lua] [downloading] = false (boolean) 19:45:55.145 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 19:45:55.145 [Lua] [num_children] = 2 (number) 19:45:55.145 [Lua] [ugc_status] = 3 (number) 19:45:55.145 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:45:55.145 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 19:45:55.145 [Lua] [installed] = true (boolean) 19:45:55.145 [Lua] [enabled] = true (boolean) 19:45:55.145 [Lua] [name] = Scoreboard Tweaks (string) 19:45:55.145 [Lua] [dependency_error] = (string) 19:45:55.145 [Lua] [9] = table 19:45:55.145 [Lua] [download_pending] = false (boolean) 19:45:55.145 [Lua] [id] = 1383433646 (string) 19:45:55.145 [Lua] [children] = table 19:45:55.145 [Lua] [1] = 1369573612 (string) 19:45:55.145 [Lua] [banned] = false (boolean) 19:45:55.145 [Lua] [author_id] = 45268594 (number) 19:45:55.145 [Lua] [tags] = table 19:45:55.145 [Lua] [1] = approved (string) 19:45:55.145 [Lua] [2] = UI (string) 19:45:55.145 [Lua] [3] = QoL (string) 19:45:55.145 [Lua] [author] = prop joe (string) 19:45:55.145 [Lua] [sanctioned] = true (boolean) 19:45:55.145 [Lua] [out_of_date] = false (boolean) 19:45:55.145 [Lua] [downloading] = false (boolean) 19:45:55.145 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 19:45:55.145 [Lua] [num_children] = 1 (number) 19:45:55.145 [Lua] [ugc_status] = 3 (number) 19:45:55.145 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 19:45:55.145 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 19:45:55.145 [Lua] [installed] = true (boolean) 19:45:55.145 [Lua] [enabled] = true (boolean) 19:45:55.145 [Lua] [name] = Persistent Ammo Counter (string) 19:45:55.145 [Lua] [dependency_error] = (string) 19:45:55.145 [Lua] [10] = table 19:45:55.145 [Lua] [download_pending] = false (boolean) 19:45:55.145 [Lua] [id] = 1982412682 (string) 19:45:55.145 [Lua] [children] = table 19:45:55.145 [Lua] [1] = 1369573612 (string) 19:45:55.145 [Lua] [banned] = false (boolean) 19:45:55.145 [Lua] [author_id] = 104255341 (number) 19:45:55.145 [Lua] [tags] = table 19:45:55.145 [Lua] [1] = applied (string) 19:45:55.145 [Lua] [author] = Orange Chris (string) 19:45:55.145 [Lua] [sanctioned] = false (boolean) 19:45:55.145 [Lua] [out_of_date] = false (boolean) 19:45:55.145 [Lua] [downloading] = false (boolean) 19:45:55.145 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/785251029287808260/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 19:45:55.145 [Lua] [num_children] = 1 (number) 19:45:55.145 [Lua] [ugc_status] = 3 (number) 19:45:55.145 [Lua] [description] = Display damage numbers over enemies. This mod also fixes the damage numbers on the training dummies in the keep. Normally, the game removes the decimal point from those damage numbers. [url=https://github.com/orangechris/damage-numbers]Source Code[/url] (string) 19:45:55.145 [Lua] [last_updated] = 5/20/2020 4:21:30 AM (string) 19:45:55.145 [Lua] [installed] = true (boolean) 19:45:55.145 [Lua] [enabled] = false (boolean) 19:45:55.145 [Lua] [name] = Damage Numbers (string) 19:45:55.145 [Lua] [dependency_error] = (string) 19:45:55.145 [Lua] [11] = table 19:45:55.145 [Lua] [download_pending] = false (boolean) 19:45:55.145 [Lua] [id] = 1395132559 (string) 19:45:55.145 [Lua] [children] = table 19:45:55.145 [Lua] [1] = 1369573612 (string) 19:45:55.145 [Lua] [banned] = false (boolean) 19:45:55.145 [Lua] [author_id] = 65038749 (number) 19:45:55.145 [Lua] [tags] = table 19:45:55.145 [Lua] [author] = Aussiemon (string) 19:45:55.145 [Lua] [sanctioned] = false (boolean) 19:45:55.145 [Lua] [out_of_date] = false (boolean) 19:45:55.145 [Lua] [downloading] = false (boolean) 19:45:55.145 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 19:45:55.145 [Lua] [num_children] = 1 (number) 19:45:55.145 [Lua] [ugc_status] = 3 (number) 19:45:55.145 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 19:45:55.145 [Lua] [last_updated] = 9/2/2020 3:52:30 AM (string) 19:45:55.145 [Lua] [installed] = true (boolean) 19:45:55.145 [Lua] [enabled] = false (boolean) 19:45:55.145 [Lua] [name] = Creature Spawner (string) 19:45:55.145 [Lua] [dependency_error] = (string) 19:45:55.145 [Lua] 19:45:55.145 [Lua] 19:45:55.145 [Lua] [1502859403] = 3 (number) 19:45:55.145 [Lua] [1374248490] = 4 (number) 19:45:55.145 [Lua] [1464907434] = 6 (number) 19:45:55.145 [Lua] [1393343095] = 5 (number) 19:45:55.145 [Lua] [1369573612] = 0 (number) 19:45:55.145 [Lua] [1455893647] = 7 (number) 19:45:55.145 [Lua] [1397265260] = 1 (number) 19:45:55.145 [Lua] [1431393962] = 2 (number) 19:45:55.145 [Lua] [1383433646] = 8 (number) 19:45:55.145 [Lua] 19:45:55.161 [Lua] 19:45:55.161 [Lua] [1502859403] = 3 (number) 19:45:55.161 [Lua] [1374248490] = 4 (number) 19:45:55.161 [Lua] [1464907434] = 6 (number) 19:45:55.161 [Lua] [1393343095] = 5 (number) 19:45:55.161 [Lua] [1369573612] = 0 (number) 19:45:55.161 [Lua] [1455893647] = 7 (number) 19:45:55.161 [Lua] [1397265260] = 1 (number) 19:45:55.161 [Lua] [1431393962] = 2 (number) 19:45:55.161 [Lua] [1383433646] = 8 (number) 19:45:55.161 [Lua] 19:45:55.166 [Lua] <>modded = true<> 19:45:55.166 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 19:45:55.243 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 19:45:55.272 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 19:45:55.272 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 19:45:55.273 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 19:45:55.273 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0caa3fb0) 19:45:55.273 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0caa40d0) 19:45:55.273 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02700870) 19:45:55.273 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02700a00) 19:45:55.273 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0d141c60) 19:45:55.273 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0d141e30) 19:45:55.274 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0ed95a30) 19:45:55.274 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0ed95d60) 19:45:55.274 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ed95c10) 19:45:55.274 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000dadd0) 19:45:55.274 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 19:45:55.274 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 19:45:55.274 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0d21b430) 19:45:55.274 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0d20de10) 19:45:55.274 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0dddb790) 19:45:55.274 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0d20de50) 19:45:55.274 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0d20ddf0) 19:45:55.274 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 19:45:55.274 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0f139c20) 19:45:55.278 [Lua] <>modded = true<> 19:45:55.278 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 19:45:55.303 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 19:45:55.337 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 19:45:55.337 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 19:45:55.342 [Lua] <>modded = true<> 19:45:55.342 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 19:45:55.370 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 19:45:55.386 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 19:45:55.387 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 19:45:55.387 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 19:45:55.387 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02928e70) 19:45:55.387 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01411570) 19:45:55.387 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x014114a0) 19:45:55.387 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 19:45:55.387 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0d308430) 19:45:55.387 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 19:45:55.393 [Lua] <>modded = true<> 19:45:55.393 [Lua] <>Mod:1455893647:Player List Plus = true<> 19:45:55.553 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 19:45:55.587 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 19:45:55.587 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 19:45:55.587 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0d2cfab0) 19:45:55.587 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0d2cfba0) 19:45:55.587 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0d2cfdd0) 19:45:55.587 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0d2cfce0) 19:45:55.587 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x0142a440) 19:45:55.587 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00909930) 19:45:55.587 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x0ca9c7b0) 19:45:55.587 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x026352c0) 19:45:55.587 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 19:45:55.593 [Lua] <>modded = true<> 19:45:55.593 [Lua] <>Mod:1397265260:Numeric UI = true<> 19:45:55.620 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 19:45:55.636 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 19:45:55.637 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 19:45:55.637 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 19:45:55.637 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d454d50) 19:45:55.637 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0d455fd0) 19:45:55.641 [Lua] <>modded = true<> 19:45:55.641 [Lua] <>Mod:1431393962:Bestiary = true<> 19:45:55.670 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 19:45:55.704 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 19:45:55.704 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962] 19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d69ecd0) 19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0e2d49a0) 19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02ba4c70) 19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02ba5ab0) 19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02bab040) 19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0c9b1eb0) 19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0c9b1f30) 19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x0139cb80) 19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x013b6f90) 19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02ab3220) 19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02ab3320) 19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c982200) 19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0de4ae20) 19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0de4a970) 19:45:55.707 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x026f4d90) 19:45:55.711 [Lua] <>modded = true<> 19:45:55.711 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 19:45:55.736 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 19:45:55.753 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 19:45:55.753 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 19:45:55.754 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f1200) 19:45:55.754 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ee7cab0) 19:45:55.754 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x013b7080) 19:45:55.754 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ee7cd80) 19:45:55.759 [Lua] <>modded = true<> 19:45:55.759 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 19:45:55.787 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 19:45:55.804 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 19:45:55.804 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 19:45:55.804 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0d501710) 19:45:55.804 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0d4a97e0) 19:45:55.804 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0d501420) 19:45:55.804 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0d4a9840) 19:45:55.804 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 19:45:55.820 [Lua] <>project = vermintide 2<> 19:45:55.820 [Lua] <>build = release<> 19:45:55.820 [Lua] <>platform = win32<> 19:45:55.820 [Lua] <>title_id = 5107<> 19:45:55.820 [Lua] <>content_revision = 14554<> 19:45:55.820 [Lua] <>engine_revision = 0babd8277d3b<> 19:45:55.820 [Lua] <>release_version = 3.3<> 19:45:55.820 [Lua] <>rendering_backend = dx11<> 19:45:55.820 [Lua] <>teamcity_build_id = 74964<> 19:45:55.820 [Lua] <>steam_id = 110000102b4304d<> 19:45:55.820 [Lua] <>steam_profile_name = Semagicus<> 19:45:55.820 [Lua] <>machine_id = 5c9b84d7-fc63-4223-b9a2-002c3a817937<> 19:45:55.821 [Lua] [Boot] Application build: release 19:45:55.821 [Lua] [Boot] Content revision: 14554 19:45:55.821 [Lua] [Boot] Engine revision: 0babd8277d3b 19:45:55.821 [Lua] [Boot] Release version: 3.3 19:45:55.821 [Lua] [Boot] User ID: 110000102b4304d Semagicus 19:45:55.834 [Lua] initializing mechanism to: adventure 19:45:55.834 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level 19:45:55.834 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level 19:45:55.834 [Lua] Game:setup() total time: 0.013000000000002 19:45:55.834 [Lua] handle rev info: 0 19:45:55.834 [Lua] handle gfx quality: 0 19:45:55.834 [Lua] default settings: 0 19:45:55.834 [Lua] user settings: 0 19:45:55.834 [Lua] set frame times: 0 19:45:55.834 [Lua] init random: 0 19:45:55.834 [Lua] managers: 0.012000000000000455 19:45:55.834 [Lua] 19:45:55.834 [Lua] unaccounted: 0.0010000000000012221 19:45:55.834 [Lua] [Boot] use baked enemy meshes: false 19:45:55.834 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 19:45:55.834 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 19:45:55.834 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 19:45:55.834 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 19:45:55.834 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 19:45:55.834 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 19:45:55.834 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 19:45:55.834 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 19:45:55.834 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 19:45:55.834 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 19:45:55.834 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 19:45:55.834 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 19:45:55.834 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 19:45:55.834 [Lua] [Testify] Ready! 19:45:56.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 19:45:56.142 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 19:45:56.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 19:45:56.176 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 19:45:56.354 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 19:45:56.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 19:45:56.735 [Lua] [PackageManager] Force_load: resource_packages/title_screen 19:45:56.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 19:45:56.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 19:45:56.820 [Lua] [PackageManager] Force_load: resource_packages/menu 19:45:56.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 19:45:56.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 19:45:56.920 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 19:45:56.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 19:45:57.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 19:45:57.783 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 19:45:57.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 19:45:57.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 19:45:57.919 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 19:45:57.919 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 19:45:57.919 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 19:45:57.919 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 19:45:57.919 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 19:45:57.919 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 19:45:57.919 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 19:45:57.919 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 19:45:57.919 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 19:45:57.919 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 19:45:57.919 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 19:45:57.919 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 19:45:57.919 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 19:45:57.919 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 19:45:57.919 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 19:45:57.919 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 19:45:57.919 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 19:45:57.919 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 19:45:57.919 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 19:45:57.919 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 19:45:57.919 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 19:45:57.919 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 19:45:58.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 19:45:58.054 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 19:45:58.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 19:45:58.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 19:45:58.623 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 19:45:58.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 19:45:59.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 19:45:59.602 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 19:45:59.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 19:45:59.923 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 19:45:59.923 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 19:45:59.923 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x02471a70) 19:45:59.923 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x024dfcf0) 19:45:59.923 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x024d9de0) 19:45:59.923 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0246ace0) 19:45:59.923 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x02470a10) 19:45:59.924 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 19:45:59.924 [Lua] [Gamestate] Enter StateTitleScreen 19:45:59.952 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 19:45:59.952 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 19:45:59.952 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 19:45:59.952 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 19:45:59.952 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 19:45:59.958 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 19:45:59.969 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 19:45:59.969 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 19:45:59.969 [Save] Loading `save_data` 19:45:59.977 [Save] Load done 19:45:59.987 [Lua] [BackendManagerPlayFab] Backend Enabled 19:46:00.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 19:46:00.341 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 19:46:00.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 19:46:01.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 19:46:01.024 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 19:46:01.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:46:01.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:46:01.421 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:46:01.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 19:46:01.765 [Lua] <>playfab_id = 724D123BCBEEA4A7<> 19:46:01.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 19:46:01.775 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 19:46:01.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 19:46:02.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 19:46:02.030 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 19:46:02.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 19:46:02.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 19:46:02.232 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 19:46:02.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 19:46:02.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 19:46:02.861 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 19:46:02.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 19:46:03.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 19:46:03.190 [Lua] [PackageManager] Force_load: resource_packages/inventory 19:46:03.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 19:46:03.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 19:46:03.409 [Lua] [PackageManager] Force_load: resource_packages/careers 19:46:03.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 19:46:03.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 19:46:03.459 [Lua] [PackageManager] Force_load: resource_packages/decals 19:46:03.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 19:46:03.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 19:46:03.595 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 19:46:03.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 19:46:04.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 19:46:04.388 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 19:46:04.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 19:46:05.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 19:46:05.501 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 19:46:05.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 19:46:06.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 19:46:06.733 [Lua] [PackageManager] Force_load: resource_packages/ingame 19:46:06.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 19:46:07.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 19:46:07.811 [Lua] [PackageManager] Force_load: resource_packages/pickups 19:46:07.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 19:46:07.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 19:46:07.965 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 19:46:07.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 19:46:08.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 19:46:08.098 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 19:46:08.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 19:46:08.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 19:46:08.165 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 19:46:08.634 [Lua] steam item server: requesting user inventory 19:46:08.876 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 19:46:08.876 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 19:46:08.876 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 19:46:08.876 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 19:46:08.876 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 19:46:08.876 [Lua] [SteamManager] request_item_prices 19:46:08.881 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 19:46:09.158 [Lua] Player statistics loaded! 19:46:09.167 [Lua] [SteamManager] on_price_result 15 19:46:09.167 [Lua] [SteamManager] -> on_price_result ERROR: 15 19:46:09.302 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 19:46:09.302 [Lua] ISI-> GET_ALL_ITEMS! 19:46:09.303 [Lua] [PlayFabMirror] _request_steam_user_inventory got results 19:46:09.303 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 19:46:09.303 [Lua] 19:46:09.303 [Lua] 19:46:09.688 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 19:46:09.704 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 19:46:09.950 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 19:46:09.961 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 467 item(s) to the peddler stock 19:46:09.962 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 19:46:10.249 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 19:46:10.264 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 19:46:10.569 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 19:46:10.570 [Lua] [UnlockManager] All unlocks ready 19:46:10.586 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 19:46:11.617 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 19:46:11.621 [Lua] [Managers] Destroying manager group: 19:46:11.621 [Lua] [Gamestate] Enter state StateLoading 19:46:11.623 [Lua] [StateLoading] Auto Skip: nil 19:46:11.624 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 19:46:11.624 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 19:46:11.624 [Lua] [LobbyManager] Setting up network options 19:46:11.624 [Lua] state_loading_restart_network JOIN VIA STEAM 0 19:46:11.624 [Lua] registering RPCs 19:46:11.624 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 19:46:11.624 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer 19:46:11.627 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:46:11.627 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 19:46:11.627 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:46:11.627 [Lua] [LevelTransitionHandler] load_level inn_level 0 19:46:11.627 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 19:46:11.627 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 19:46:11.627 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 19:46:11.627 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 19:46:11.627 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 19:46:11.627 [SteamVoipRoom] Creating room 61c83159c8f3eae4 19:46:11.627 [SteamVoipRoom] Joining room 61c83159c8f3eae4 19:46:11.636 [EAC] EAC server 110000102b4304d is initializing 19:46:11.651 [EAC] Server is also client 110000102b4304d 19:46:11.651 [EACServer] [22:46:11:646][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7E2BF7090 LogLevel: Info. 19:46:11.651 [Lua] ### Created peer state machine for 110000102b4304d 19:46:11.651 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 19:46:11.651 [Lua] MUSIC MANAGER unmute_all_world_sounds 3 0 19:46:11.651 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:46:11.653 warning: [Application] Application.update_render_world is deprecated. 19:46:11.664 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:46:11.664 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:46:11.664 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 19:46:11.664 [Lua] Set lobby begin: 19:46:11.664 [Lua] Set lobby end. 19:46:11.664 [Lua] [PSM] Peer 110000102b4304d joined. Want to use profile index "1" 19:46:11.664 [Lua] [LobbyHost] Changed state from 0 to creating 19:46:11.672 [Lua] MUSIC MANAGER Play_vermintide_2_lake_intro 4 0 19:46:11.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:46:11.688 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:46:11.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:46:11.907 [SteamLobby] Detected added member 110000102b4304d 19:46:11.909 [Lua] [LobbyHost] Changed state from creating to joined 19:46:11.910 [Lua] [PartyManager] Leader is set to 110000102b4304d 19:46:11.910 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102b4304d my_peer_id:110000102b4304d 19:46:11.910 [Lua] [ChatManager] Registering channel 1 19:46:11.910 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102b4304d, own_peer_id=110000102b4304d) 19:46:11.910 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102b4304d, own_peer_id=110000102b4304d) 19:46:11.910 [Lua] [PartyManager] network_context_created (server_peer_id=110000102b4304d, own_peer_id=110000102b4304d) 19:46:11.925 [Lua] [NetworkServer] Changing num_players from nil to 1 19:46:11.925 [Lua] Players: 1 19:46:11.925 [Lua] Set lobby begin: 19:46:11.925 [Lua] Lobby data num_players = 1 19:46:11.925 [Lua] Lobby data level_key = inn_level 19:46:11.925 [Lua] Lobby data game_mode = 3 19:46:11.925 [Lua] Lobby data matchmaking = false 19:46:11.925 [Lua] Set lobby end. 19:46:11.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:46:11.992 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:46:11.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 19:46:12.025 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 19:46:12.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 19:46:12.075 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 19:46:12.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 19:46:13.646 [Lua] player (110000102b4304d,1) was put into party 0 19:46:13.651 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d inn_level 0 19:46:13.652 [Lua] [StateLoading] got rpc_load_level 50 inn_level 19:46:16.142 [Lua] MUSIC MANAGER Stop_vermintide_2_lake_intro 5 0 19:46:16.143 [Lua] MUSIC MANAGER Play_loading_screen_music 6 0 19:46:23.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 19:46:23.208 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 19:46:23.232 [Lua] [LevelTransitionHandler] Level load completed! 19:46:23.233 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 535427 - weave: nil 19:46:23.245 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:46:23.248 [Lua] checking dlc's against conflict directors 19:46:23.248 [Lua] number of factions to include 2 19:46:23.248 [Lua] Updated list weights for random: 19:46:23.248 [Lua] skaven, 0.42 (0.00-0.42) 19:46:23.248 [Lua] chaos, 0.42 (0.42-0.83) 19:46:23.248 [Lua] beastmen, 0.17 (0.83-1.00) 19:46:23.248 [Lua] Rolled random faction: 0.52343696355819702 chaos 19:46:23.248 [Lua] Updated list weights for random: 19:46:23.248 [Lua] skaven, 0.71 (0.00-0.71) 19:46:23.248 [Lua] beastmen, 0.29 (0.71-1.00) 19:46:23.248 [Lua] Rolled random faction: 0.11566782742738724 skaven 19:46:23.249 [Lua] number of factions added 2 19:46:23.249 [Lua] --- --- --- 19:46:23.249 [Lua] Starting... difficulty 'normal' 19:46:23.249 [Lua] These are the starting conflict directors: 19:46:23.249 [Lua] inn_level 19:46:23.249 [Lua] --- --- --- 19:46:23.249 [Lua] 19:46:23.249 [Lua] DONE! Found the following directors: 19:46:23.249 [Lua] (free: 35), Master hash is: 19:46:23.249 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:46:23.251 [Lua] ### Sending rpc_level_loaded 19:46:23.251 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 50 19:46:23.251 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded 19:46:23.254 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:0 my_peer_id:110000102b4304d 19:46:23.255 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:0 my_peer_id:110000102b4304d 19:46:23.258 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 19:46:23.259 [Lua] ### Sending rpc_level_loaded 19:46:23.259 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 50 19:46:23.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:46:23.408 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:46:23.410 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 19:46:23.410 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:46:23.410 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:46:24.410 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:46:24.410 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:46:24.413 [Lua] Set lobby begin: 19:46:24.413 [Lua] Lobby data host = 110000102b4304d 19:46:24.413 [Lua] Lobby data level_key = inn_level 19:46:24.414 [Lua] Lobby data game_mode = 3 19:46:24.414 [Lua] Lobby data country_code = RU 19:46:24.414 [Lua] Lobby data unique_server_name = Semagicus 19:46:24.414 [Lua] Lobby data num_players = 1 19:46:24.414 [Lua] Lobby data matchmaking = false 19:46:24.414 [Lua] Set lobby end. 19:46:24.414 [Lua] [Managers] Destroying manager group: 19:46:24.426 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:46:24.426 [Lua] MUSIC MANAGER Stop_loading_screen_music 7 0 19:46:24.426 [Lua] [Gamestate] Enter StateIngame HOST 19:46:24.426 [Lua] [Managers] Calling function on all managers: 19:46:24.428 [Lua] <>level = inn_level<> 19:46:24.428 [Lua] Set lobby begin: 19:46:24.428 [Lua] Lobby data host = 110000102b4304d 19:46:24.428 [Lua] Lobby data level_key = inn_level 19:46:24.428 [Lua] Lobby data game_mode = 3 19:46:24.428 [Lua] Lobby data selected_level_key = inn_level 19:46:24.428 [Lua] Lobby data country_code = RU 19:46:24.428 [Lua] Lobby data unique_server_name = Semagicus 19:46:24.428 [Lua] Lobby data num_players = 1 19:46:24.428 [Lua] Lobby data matchmaking = false 19:46:24.428 [Lua] Set lobby end. 19:46:24.429 [Umbra] Init version: 3.4.15 :: 16 threads 19:46:24.443 [Lua] [StateIngame] Server ingame 19:46:24.450 [Lua] Set lobby begin: 19:46:24.450 [Lua] Lobby data level_key = inn_level 19:46:24.450 [Lua] Lobby data selected_level_key = inn_level 19:46:24.450 [Lua] Lobby data unique_server_name = Semagicus 19:46:24.450 [Lua] Lobby data matchmaking = false 19:46:24.450 [Lua] Lobby data host = 110000102b4304d 19:46:24.451 [Lua] Lobby data country_code = RU 19:46:24.451 [Lua] Lobby data game_mode = 3 19:46:24.451 [Lua] Lobby data difficulty = normal 19:46:24.451 [Lua] Lobby data num_players = 1 19:46:24.451 [Lua] Set lobby end. 19:46:24.455 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer 19:46:24.455 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer 19:46:24.455 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:46:24.455 [Lua] [Matchmaking] initializing 19:46:24.455 [Lua] [Matchmaking] my_peer_id: 110000102b4304d, I am server 19:46:24.455 [Lua] [Matchmaking] register rpcs 19:46:24.455 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:46:24.456 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d 19:46:24.456 [Lua] [GameNetworkManager] self.is_server = true 19:46:24.456 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 19:46:24.456 [Network] Setting artificial MTU limit to 65536 19:46:24.469 [Lua] Switching ConflictSettings: to: inn_level 19:46:24.469 [Lua] pacing=disabled 19:46:24.469 [Lua] roaming=nil 19:46:24.469 [Lua] disabled=false 19:46:24.469 [Lua] pack_spawning=disabled 19:46:24.469 [Lua] contained_breeds=nil 19:46:24.469 [Lua] boss=disabled 19:46:24.469 [Lua] horde=disabled 19:46:24.469 [Lua] specials=disabled 19:46:24.469 [Lua] name=inn_level 19:46:24.469 [Lua] intensity=disabled 19:46:24.469 [Lua] --- 19:46:24.469 [Lua] [LevelAnalysis] set_random_seed( 535427) 19:46:24.490 [Lua] [AIInterestPointSystem] Level Seed: 535427 19:46:24.490 [Lua] 19:46:24.490 [Lua] [entity_system_bag] = table 19:46:24.490 [Lua] [entity_system_bag] = metatable 19:46:24.490 [Lua] [startup_data] = table 19:46:24.490 [Lua] [entity_manager] = table 19:46:24.490 [Lua] [entity_manager] = metatable 19:46:24.490 [Lua] [unit_spawner] = table 19:46:24.490 [Lua] [unit_spawner] = metatable 19:46:24.490 [Lua] [unit_storage] = table 19:46:24.490 [Lua] [unit_storage] = metatable 19:46:24.490 [Lua] [dice_keeper] = table 19:46:24.490 [Lua] [dice_keeper] = metatable 19:46:24.490 [Lua] [is_server] = true (boolean) 19:46:24.490 [Lua] [world] = [World] 19:46:24.490 [Lua] [system_api] = table 19:46:24.490 [Lua] [entity_system] = table 19:46:24.490 [Lua] [entity_system] = metatable 19:46:24.490 [Lua] [network_lobby] = table 19:46:24.490 [Lua] [network_lobby] = metatable 19:46:24.490 [Lua] [profile_synchronizer] = table 19:46:24.490 [Lua] [profile_synchronizer] = metatable 19:46:24.490 [Lua] [level_transition_handler] = table 19:46:24.490 [Lua] [level_transition_handler] = metatable 19:46:24.490 [Lua] [num_local_human_players] = 1 (number) 19:46:24.490 [Lua] [statistics_db] = table 19:46:24.490 [Lua] [statistics_db] = metatable 19:46:24.490 [Lua] [network_server] = table 19:46:24.490 [Lua] [network_server] = metatable 19:46:24.490 [Lua] [input_manager] = table 19:46:24.490 [Lua] [input_manager] = metatable 19:46:24.490 [Lua] [network_clock] = table 19:46:24.490 [Lua] [network_clock] = metatable 19:46:24.490 [Lua] [network_transmit] = table 19:46:24.490 [Lua] [network_transmit] = metatable 19:46:24.490 [Lua] [free_flight_manager] = table 19:46:24.490 [Lua] [free_flight_manager] = metatable 19:46:24.490 [Lua] [network_manager] = table 19:46:24.490 [Lua] [network_manager] = metatable 19:46:24.490 [Lua] [network_event_delegate] = table 19:46:24.490 [Lua] [network_event_delegate] = metatable 19:46:24.490 [Lua] 19:46:24.490 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:46:24.490 [Lua] ignoring extension VersusInteractObjectiveExtension 19:46:24.490 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:46:24.490 [Lua] ignoring extension VersusSocketObjectiveExtension 19:46:24.490 [Lua] ignoring extension VersusTargetObjectiveExtension 19:46:24.490 [Lua] ignoring extension VersusMissionObjectiveExtension 19:46:24.491 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:46:24.499 [Lua] [AchievementManager] Achievements using the steam platform 19:46:24.503 [Lua] [StateIngame] Level seed: 535427 19:46:24.503 [World] Spawning level. 19:46:24.900 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read, 19:46:24.900 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read, 19:46:24.900 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read, 19:46:24.900 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read, 19:46:24.900 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read, 19:46:24.900 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read, 19:46:24.900 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read, 19:46:24.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 19:46:24.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 19:46:24.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 19:46:24.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 19:46:24.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5, async-read, 19:46:24.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4, async-read, 19:46:24.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2, async-read, 19:46:24.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1, async-read, 19:46:24.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 19:46:24.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read, 19:46:24.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1, async-read, 19:46:24.904 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3, async-read, 19:46:24.908 [Lua] [LevelAnalysis] set_random_seed( 535427) 19:46:24.908 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 5 19:46:24.936 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 19:46:24.937 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 19:46:24.937 [Lua] [IngameUI] init 19:46:24.963 [SteamVoipClient] select_out(110000102b4304d, off) 19:46:24.970 [Lua] cb_razer_chroma_setup 19:46:25.022 [Lua] [Matchmaking] Cancelling matchmaking 19:46:25.022 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:46:25.023 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:46:25.023 [Lua] Set lobby begin: 19:46:25.023 [Lua] Lobby data level_key = inn_level 19:46:25.023 [Lua] Lobby data power_level = 0 19:46:25.023 [Lua] Lobby data selected_level_key = inn_level 19:46:25.023 [Lua] Lobby data unique_server_name = Semagicus 19:46:25.023 [Lua] Lobby data matchmaking = false 19:46:25.023 [Lua] Lobby data host = 110000102b4304d 19:46:25.023 [Lua] Lobby data country_code = RU 19:46:25.023 [Lua] Lobby data game_mode = 3 19:46:25.023 [Lua] Lobby data difficulty = normal 19:46:25.023 [Lua] Lobby data num_players = 1 19:46:25.023 [Lua] Set lobby end. 19:46:25.024 [Flow] complete_skittergate_legend true 19:46:25.024 [Flow] complete_all_helmgart_levels_recruit true 19:46:25.028 [Flow] WitchHunterLevel:35 19:46:25.028 [Flow] LeaderYes 19:46:25.028 [Flow] ALL PC XP:304250 19:46:25.028 [Flow] Has "bogenhafen" DLC:true 19:46:25.028 [Flow] WH XP:60850 19:46:25.028 [Flow] Number of crafted items:2080 19:46:25.028 [Flow] Sum of Powe Levels:1500 19:46:25.028 [Flow] lodestone diff 1:false 19:46:25.028 [Flow] magnus and forest activated 19:46:25.028 [Flow] magnus and forest activated 19:46:25.028 [Flow] cemetery and forest activated 19:46:25.028 [Flow] magnus and cemetery 19:46:25.029 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:46:25.029 [Flow] ALL RUNES ACTIVATED 19:46:25.029 [Flow] magnus and forest activated 19:46:25.029 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:46:25.029 [Flow] ALL RUNES ACTIVATED 19:46:25.029 [Flow] cemetery and forest activated 19:46:25.029 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:46:25.029 [Flow] ALL RUNES ACTIVATED 19:46:25.029 [Flow] magnus and forest activated 19:46:25.029 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:46:25.029 [Flow] ALL RUNES ACTIVATED 19:46:25.029 [Flow] magnus and cemetery 19:46:25.029 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:46:25.029 [Flow] ALL RUNES ACTIVATED 19:46:25.029 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:46:25.031 [Lua] CurrentConflictSettings inn_level 19:46:25.031 [Lua] [ConflictDirector] conflict_director is ai_ready 19:46:25.032 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:46:25.032 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:46:25.034 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:46:25.034 [Lua] Forming navigation groups in one frame 19:46:25.034 [Lua] Forming navigation groups 19:46:25.056 [Lua] NavigationGroupManager -> calulation time A: 0.022999999999996135 19:46:25.057 [Lua] NavigationGroupManager -> calulation time B: 0 19:46:25.057 [Lua] number of nav groups: 45 19:46:25.058 [Lua] number of refined nav groups : 25 19:46:25.061 [Lua] NavigationGroupManager -> calulation time C: 0.005000000000002558 19:46:25.061 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 19:46:25.062 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:46:25.062 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 19:46:25.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:46:25.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:46:25.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:46:25.066 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 19:46:25.067 [Lua] [Managers] Calling function on all managers: 19:46:25.067 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:46:25.101 [Lua] MUSIC: nil -> explore 19:46:25.151 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 5 19:46:25.591 [Lua] player (110000102b4304d,1) was put into party 1 19:46:25.591 [Lua] Assigning peer(110000102b4304d:1) to profile(1) career(2) 19:46:25.591 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(1) profile_index(1) career_index(2) 19:46:25.591 [Lua] Set lobby begin: 19:46:25.591 [Lua] Lobby data level_key = inn_level 19:46:25.591 [Lua] Lobby data power_level = 0 19:46:25.591 [Lua] Lobby data selected_level_key = inn_level 19:46:25.592 [Lua] Lobby data difficulty = normal 19:46:25.592 [Lua] Lobby data player_slot_4 = 0:0 19:46:25.592 [Lua] Lobby data unique_server_name = Semagicus 19:46:25.592 [Lua] Lobby data matchmaking = false 19:46:25.592 [Lua] Lobby data host = 110000102b4304d 19:46:25.592 [Lua] Lobby data country_code = RU 19:46:25.592 [Lua] Lobby data game_mode = 3 19:46:25.592 [Lua] Lobby data player_slot_5 = 0:0 19:46:25.592 [Lua] Lobby data player_slot_2 = 0:0 19:46:25.593 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:46:25.593 [Lua] Lobby data player_slot_3 = 0:0 19:46:25.593 [Lua] Lobby data num_players = 1 19:46:25.593 [Lua] Set lobby end. 19:46:25.593 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:0 | bw:0 | es:0 19:46:25.594 [Lua] 19:46:25.594 [Lua] [wwise/crossbow] = false (boolean) 19:46:25.594 [Lua] [wwise/one_handed_swords] = false (boolean) 19:46:25.594 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean) 19:46:25.594 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean) 19:46:25.594 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 19:46:25.594 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean) 19:46:25.594 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 19:46:25.594 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 19:46:25.594 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean) 19:46:25.594 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 19:46:25.594 [Lua] 19:46:25.594 [Lua] 19:46:25.594 [Lua] [wwise/crossbow] = false (boolean) 19:46:25.594 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean) 19:46:25.594 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean) 19:46:25.594 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 19:46:25.594 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 19:46:25.594 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean) 19:46:25.594 [Lua] [wwise/one_handed_swords] = false (boolean) 19:46:25.594 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 19:46:25.594 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean) 19:46:25.594 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:46:25.594 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 19:46:25.594 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:46:25.594 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 19:46:25.594 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 19:46:25.594 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean) 19:46:25.594 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean) 19:46:25.594 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 19:46:25.594 [Lua] 19:46:25.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 19:46:25.595 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 19:46:25.596 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 19:46:25.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 19:46:25.601 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 5 19:46:25.603 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:1 my_peer_id:110000102b4304d 19:46:25.618 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:1 my_peer_id:110000102b4304d 19:46:25.618 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 19:46:25.618 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 19:46:25.618 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:46:25.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:46:25.618 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 19:46:25.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 19:46:25.618 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 19:46:25.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 19:46:25.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:46:25.618 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 19:46:25.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:46:25.618 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient, async-read, 19:46:25.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 19:46:25.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 19:46:25.618 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:46:25.618 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read, 19:46:25.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 19:46:26.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 19:46:26.033 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 19:46:26.035 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 19:46:26.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 19:46:26.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 19:46:26.204 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 19:46:26.205 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 19:46:26.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:46:26.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:46:26.320 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:46:26.321 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 19:46:26.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:46:26.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:46:26.462 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:46:26.463 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 19:46:26.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:46:26.534 [Flow] DISABLE 19:46:26.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:46:26.579 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:46:26.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 19:46:26.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:46:26.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:46:26.696 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:46:26.697 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 19:46:26.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 19:46:26.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 19:46:26.813 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 19:46:26.814 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 19:46:26.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60 19:46:26.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60 19:46:26.955 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60 19:46:26.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 19:46:26.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 19:46:27.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 19:46:27.221 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 19:46:27.223 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 19:46:27.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 19:46:27.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 19:46:27.590 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 19:46:27.593 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 19:46:27.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 19:46:27.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 19:46:27.791 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 19:46:27.795 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 19:46:27.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 19:46:27.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 19:46:27.963 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 19:46:27.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 19:46:27.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 19:46:28.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 19:46:28.092 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 19:46:28.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 19:46:28.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 19:46:28.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 19:46:28.240 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 19:46:28.242 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 19:46:28.242 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 19:46:28.427 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 19:46:28.427 [Lua] [PackageManager] Force_load: wwise/crossbow 19:46:28.429 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 19:46:28.809 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 19:46:28.809 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 19:46:28.810 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 19:46:29.678 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 19:46:29.678 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 19:46:29.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:46:30.338 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:46:30.338 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:46:30.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 19:46:30.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 19:46:30.665 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 19:46:30.666 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 19:46:31.161 [Lua] PlayFabMirrorBase:_commit_internal 1 19:46:31.161 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:46:31.170 [Lua] generate_backend_stats 110000102b4304d:1 19:46:31.195 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:46:31.198 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 19:46:31.199 [Lua] Set lobby begin: 19:46:31.199 [Lua] Lobby data level_key = inn_level 19:46:31.199 [Lua] Lobby data power_level = 835 19:46:31.199 [Lua] Lobby data selected_level_key = inn_level 19:46:31.199 [Lua] Lobby data difficulty = normal 19:46:31.199 [Lua] Lobby data player_slot_4 = 0:0 19:46:31.200 [Lua] Lobby data unique_server_name = Semagicus 19:46:31.200 [Lua] Lobby data matchmaking = false 19:46:31.200 [Lua] Lobby data host = 110000102b4304d 19:46:31.200 [Lua] Lobby data country_code = RU 19:46:31.200 [Lua] Lobby data game_mode = 3 19:46:31.200 [Lua] Lobby data player_slot_5 = 0:0 19:46:31.200 [Lua] Lobby data player_slot_2 = 0:0 19:46:31.200 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:46:31.200 [Lua] Lobby data player_slot_3 = 0:0 19:46:31.200 [Lua] Lobby data num_players = 1 19:46:31.200 [Lua] Set lobby end. 19:46:31.204 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 19:46:31.296 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 19:46:31.296 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 19:46:31.298 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 19:46:31.582 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 19:46:31.582 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 19:46:31.582 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 19:46:31.662 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 19:46:31.666 [Lua] commit result success 1 19:46:32.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 19:46:32.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 19:46:32.102 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 19:46:32.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 19:46:32.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 19:46:32.386 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 19:46:32.751 [SteamLobby] Detected added member 110000101d893da 19:46:32.752 [Lua] [NetworkServer] Changing num_players from 1 to 2 19:46:32.752 [Lua] Players: 2 19:46:32.752 [Lua] Set lobby begin: 19:46:32.752 [Lua] Lobby data level_key = inn_level 19:46:32.752 [Lua] Lobby data power_level = 835 19:46:32.752 [Lua] Lobby data selected_level_key = inn_level 19:46:32.752 [Lua] Lobby data difficulty = normal 19:46:32.752 [Lua] Lobby data player_slot_4 = 0:0 19:46:32.752 [Lua] Lobby data unique_server_name = Semagicus 19:46:32.752 [Lua] Lobby data matchmaking = false 19:46:32.752 [Lua] Lobby data host = 110000102b4304d 19:46:32.752 [Lua] Lobby data country_code = RU 19:46:32.752 [Lua] Lobby data game_mode = 3 19:46:32.753 [Lua] Lobby data player_slot_5 = 0:0 19:46:32.753 [Lua] Lobby data player_slot_2 = 0:0 19:46:32.753 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:46:32.753 [Lua] Lobby data player_slot_3 = 0:0 19:46:32.753 [Lua] Lobby data num_players = 2 19:46:32.753 [Lua] Set lobby end. 19:46:32.753 [Lua] [LobbyMembers] Member joined 110000101d893da 19:46:32.755 [Lua] [LoadTimeManager] Member Joined 19:46:32.785 [Connection] Creating endpoint 110000101d893da - reliable message sent 19:46:32.787 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:46:32.803 [SteamAuthenticator] Sent ticket request to 110000101d893da 19:46:32.804 [Lua] [ChatManager][1]System: Bennings Dekker is joining the game 19:46:33.083 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 19:46:33.083 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 19:46:33.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 19:46:33.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 19:46:33.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 19:46:33.318 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 19:46:33.473 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 19:46:33.473 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 19:46:33.475 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 19:46:34.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 19:46:34.004 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 19:46:34.005 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:46:34.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:46:34.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:46:34.188 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 19:46:34.405 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 19:46:34.405 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 19:46:34.406 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 19:46:34.422 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read, 19:46:34.422 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:46:34.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read, 19:46:34.440 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:46:34.457 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read, 19:46:34.457 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:46:34.473 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read, 19:46:34.473 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:46:34.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read, 19:46:34.490 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:46:34.503 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read, 19:46:34.503 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:46:34.519 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read, 19:46:34.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:46:34.535 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 19:46:34.535 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:46:34.618 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 19:46:34.618 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 19:46:34.619 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:46:34.687 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read, 19:46:34.687 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:46:34.753 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:46:34.753 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:46:34.770 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 19:46:34.815 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:46:34.815 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:46:34.818 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 19:46:34.845 [Lua] Players are leaving the safe zone 19:46:35.207 [Lua] StateInGameRunning:_game_actually_starts() 19:46:35.207 [Lua] [IngameUI] menu view on_enter start_menu_view 19:46:35.207 [Lua] hero_fullscreen_menu_on_enter 19:46:35.207 [Lua] ################################################################################################################# 19:46:35.207 [Lua] [Loading Time]: 00:00:21 [Transition]: none-inn_level [Members joined]: 1 [Members Left]: 0 [Is Server]: true 19:46:35.207 [Lua] ################################################################################################################# 19:46:35.207 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7 19:46:35.213 [Lua] [IngameUI] menu view post_update_on_enter table: 0x021ad590 19:46:35.221 [World] Spawning level. 19:46:35.231 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 19:46:35.242 [SteamVoipClient] select_out(110000102b4304d, off) 19:46:35.253 [Lua] cb_razer_chroma_setup 19:46:35.263 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7 19:46:35.273 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized 19:46:35.273 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized 19:46:35.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized 19:46:35.275 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized 19:46:35.447 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 19:46:35.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewertable: 000000000273D600 19:46:35.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized 19:46:35.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 19:46:35.516 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewertable: 000000000273D600 19:46:35.516 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized 19:46:35.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 19:46:35.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 19:46:36.250 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x822, position: 0 19:46:36.306 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7 19:46:36.306 [Lua] Commit load time data 19:46:36.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x822, position: 27249 19:46:37.385 [SteamAuthenticator] Got ticket from 110000101d893da 19:46:37.387 [SteamAuthenticator] BeginAuthSession 110000101d893da 19:46:37.387 [SteamAuthenticator] Authenticating 110000101d893da 19:46:37.387 [SteamAuthenticator] Got ticket request from 110000101d893da 19:46:37.389 [SteamAuthenticator] GetAuthSessionTicket 110000101d893da 19:46:37.389 [SteamAuthenticator] Sent ticket to 110000101d893da 19:46:37.752 [SteamAuthenticator] Steam validation for 110000101d893da with response 0 19:46:37.837 [Connection] New session id 168 to 110000101d893da. 19:46:37.970 [Connection] Established a connection <168.215> to 110000101d893da 19:46:37.970 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:46:37.970 [Lua] [Matchmaking] Got a handshake request from 110000101d893da with user name 'Bennings Dekker' 19:46:38.109 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 110000101d893da, replying lobby_ok 19:46:38.237 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101d893da REPLY wh:110000102b4304d | we:0 | dr:0 | bw:0 | es:0 19:46:38.370 [Lua] Set lobby begin: 19:46:38.370 [Lua] Lobby data level_key = inn_level 19:46:38.370 [Lua] Lobby data power_level = 835 19:46:38.370 [Lua] Lobby data selected_level_key = inn_level 19:46:38.370 [Lua] Lobby data difficulty = normal 19:46:38.370 [Lua] Lobby data player_slot_4 = 0:0 19:46:38.370 [Lua] Lobby data unique_server_name = Semagicus 19:46:38.370 [Lua] Lobby data matchmaking = false 19:46:38.370 [Lua] Lobby data host = 110000102b4304d 19:46:38.370 [Lua] Lobby data country_code = RU 19:46:38.370 [Lua] Lobby data game_mode = 3 19:46:38.370 [Lua] Lobby data player_slot_5 = 0:0 19:46:38.370 [Lua] Lobby data player_slot_2 = 0:0 19:46:38.370 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:46:38.370 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:46:38.370 [Lua] Lobby data num_players = 2 19:46:38.371 [Lua] Set lobby end. 19:46:38.371 [Lua] [Matchmaking] Assigning profile slot 3 to 110000101d893da 19:46:38.371 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:0 19:46:40.655 [Lua] ### CLEARING PEER STATE FOR 110000101d893da 19:46:40.788 [Lua] [PSM] Peer 110000101d893da joined. Want to use profile index "3" 19:46:40.788 [Lua] Mechanism says: a client joined the game! 110000101d893da 19:46:40.788 [EAC] EAC server has client 110000101d893da (and owner 110000101d893da) 19:46:40.838 [EACServer] [22:46:40:828][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101D893DA PlayerGUID: 76561197991236570 PlayerIP: 0.0.0.0 OwnerGUID: 76561197991236570 PlayerName: Bennings Dekker 19:46:40.846 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101d893da, connection_key=0) 19:46:40.933 [EACServer] [22:46:40:933][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 19:46:41.538 [EACServer] [22:46:41:538][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101D893DA Session: 1 Status: Client Authenticated Message: Client authenticated. 19:46:41.552 [EAC] Peer 110000101d893da switched EAC state to ClientAuthenticatedLocal 19:46:41.707 [EACServer] [22:46:41:707][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101D893DA. 19:46:42.008 [EACServer] [22:46:42:007][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101D893DA 19:46:42.008 [EACServer] [22:46:42:007][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101D893DA Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:46:42.024 [EAC] Peer 110000101d893da switched EAC state to ClientAuthenticatedRemote 19:46:42.859 [Lua] player (110000101d893da,1) was put into party 0 19:46:42.859 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d893da inn_level 0 19:46:43.223 [Lua] ### Sending rpc_level_loaded 19:46:43.223 [Lua] #### Has state machine: true, sender: 110000101d893da, level_id: 50 19:46:43.223 [Lua] Peer 110000101d893da has loaded the level but not all enemies, so we wait 19:46:43.223 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000101d893da, connection_key=0) 19:46:43.224 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:1 my_peer_id:110000102b4304d 19:46:45.017 [SteamVoipClient] select_out(110000101d893da, on) 19:46:45.017 [SteamVoipClient] select_in(110000101d893da, on) 19:46:45.017 [SteamVoipClient] select_out(110000101d893da, off) 19:46:46.759 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:46:46.759 [Lua] [Matchmaking] Got a handshake request from 110000101d893da with user name 'Bennings Dekker' 19:46:46.780 [Lua] Breedfreezer (server) starting a hot join sync 19:46:46.781 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 19:46:46.781 [Lua] RemotePlayer:create_game_object( ) 44 19:46:46.805 [Lua] player (110000101d893da,1) was put into party 1 19:46:46.805 [Lua] Assigning peer(110000101d893da:1) to profile(3) career(1) 19:46:46.805 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101d893da) local_player_id(1) profile_index(3) career_index(1) 19:46:46.805 [Lua] Set lobby begin: 19:46:46.805 [Lua] Lobby data level_key = inn_level 19:46:46.805 [Lua] Lobby data power_level = 835 19:46:46.805 [Lua] Lobby data selected_level_key = inn_level 19:46:46.805 [Lua] Lobby data difficulty = normal 19:46:46.805 [Lua] Lobby data player_slot_4 = 0:0 19:46:46.805 [Lua] Lobby data unique_server_name = Semagicus 19:46:46.806 [Lua] Lobby data matchmaking = false 19:46:46.806 [Lua] Lobby data host = 110000102b4304d 19:46:46.806 [Lua] Lobby data country_code = RU 19:46:46.806 [Lua] Lobby data game_mode = 3 19:46:46.806 [Lua] Lobby data player_slot_5 = 0:0 19:46:46.806 [Lua] Lobby data player_slot_2 = 0:0 19:46:46.806 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:46:46.806 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:46:46.806 [Lua] Lobby data num_players = 2 19:46:46.806 [Lua] Set lobby end. 19:46:46.806 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:0 19:46:47.281 [Lua] [MOD][VMF][INFO] Added 110000101d893da to the VMF users list. 19:46:47.284 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101d893da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:46:47.284 [Lua] Adding player sync data to peer=110000101d893da local_player_id=1 19:46:47.284 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:2 my_peer_id:110000102b4304d 19:46:47.284 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:2 my_peer_id:110000102b4304d 19:46:47.285 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d893da 19:46:47.289 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:2 my_peer_id:110000102b4304d 19:46:47.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:46:47.290 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read, 19:46:47.290 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 19:46:47.290 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:46:47.290 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 19:46:47.290 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 19:46:47.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:46:47.661 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 19:46:47.661 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 19:46:47.663 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 19:46:47.778 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 19:46:47.778 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 19:46:47.780 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 19:46:47.911 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 19:46:47.911 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 19:46:47.911 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 19:46:48.563 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 19:46:48.563 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 19:46:48.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 19:46:48.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 19:46:48.762 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 19:46:48.764 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 19:46:48.863 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 19:46:48.863 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 19:46:48.863 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 19:46:49.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 19:46:49.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 19:46:49.112 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 19:46:51.396 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101d893da go_type=player_unit go_created_func_name=game_object_created_player_unit 19:46:51.404 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 19:46:51.404 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:46:51.535 [Lua] [IngameUI] menu view on_exit start_menu_view 19:46:51.535 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 19:46:51.535 [Lua] hero_fullscreen_menu_on_exit 19:46:51.542 [Lua] [IngameUI] menu view post_update_on_exit table: 0x021ad590 19:46:51.543 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D600 -> Package still referenced, NOT unloaded: 19:46:51.543 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000273D600 -> Package still referenced, NOT unloaded: 19:46:51.543 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000273D600 -> Package still referenced, NOT unloaded: 19:46:51.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewertable: 000000000273D600 19:46:56.918 [Lua] PlayFabMirrorBase:_commit_internal 2 19:46:56.918 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:46:56.922 [Lua] generate_backend_stats 110000102b4304d:1 19:46:56.944 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:46:56.944 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8 19:46:56.952 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8 19:46:57.391 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8 19:46:57.402 [Lua] commit result success 2 19:47:02.892 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 19:47:09.664 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 19:47:09.844 [Lua] [Matchmaking] Cancelling matchmaking 19:47:09.844 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:47:11.179 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 19:47:11.179 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 19:47:11.182 [Lua] Set lobby begin: 19:47:11.182 [Lua] Lobby data level_key = inn_level 19:47:11.182 [Lua] Lobby data power_level = 835 19:47:11.182 [Lua] Lobby data selected_level_key = inn_level 19:47:11.182 [Lua] Lobby data difficulty = hardest 19:47:11.183 [Lua] Lobby data player_slot_4 = 0:0 19:47:11.183 [Lua] Lobby data unique_server_name = Semagicus 19:47:11.183 [Lua] Lobby data matchmaking = false 19:47:11.183 [Lua] Lobby data host = 110000102b4304d 19:47:11.183 [Lua] Lobby data country_code = RU 19:47:11.183 [Lua] Lobby data game_mode = 3 19:47:11.183 [Lua] Lobby data player_slot_5 = 0:0 19:47:11.183 [Lua] Lobby data player_slot_2 = 0:0 19:47:11.183 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:47:11.183 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:47:11.183 [Lua] Lobby data num_players = 2 19:47:11.183 [Lua] Set lobby end. 19:47:11.183 [Lua] [PartyManager] Leader is set to 110000102b4304d 19:47:11.185 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 19:47:11.185 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 19:47:11.185 [Lua] Set lobby begin: 19:47:11.185 [Lua] Lobby data twitch_enabled = false 19:47:11.185 [Lua] Lobby data power_level = 835 19:47:11.185 [Lua] Lobby data num_players = 2 19:47:11.185 [Lua] Lobby data weave_name = false 19:47:11.185 [Lua] Lobby data game_mode = 1 19:47:11.185 [Lua] Lobby data mechanism = adventure 19:47:11.185 [Lua] Lobby data level_key = inn_level 19:47:11.186 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:47:11.186 [Lua] Lobby data selected_level_key = inn_level 19:47:11.186 [Lua] Lobby data unique_server_name = Semagicus 19:47:11.186 [Lua] Lobby data quick_game = true 19:47:11.186 [Lua] Lobby data matchmaking = true 19:47:11.186 [Lua] Lobby data difficulty = hardest 19:47:11.186 [Lua] Lobby data country_code = RU 19:47:11.186 [Lua] Lobby data host = 110000102b4304d 19:47:11.186 [Lua] Lobby data player_slot_5 = 0:0 19:47:11.186 [Lua] Lobby data player_slot_2 = 0:0 19:47:11.186 [Lua] Lobby data player_slot_4 = 0:0 19:47:11.186 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:47:11.186 [Lua] Lobby data eac_authorized = true 19:47:11.186 [Lua] Set lobby end. 19:47:11.186 [Lua] Set lobby begin: 19:47:11.186 [Lua] Lobby data twitch_enabled = false 19:47:11.186 [Lua] Lobby data power_level = 835 19:47:11.186 [Lua] Lobby data num_players = 2 19:47:11.186 [Lua] Lobby data weave_name = false 19:47:11.186 [Lua] Lobby data game_mode = 1 19:47:11.186 [Lua] Lobby data is_private = false 19:47:11.186 [Lua] Lobby data mechanism = adventure 19:47:11.187 [Lua] Lobby data level_key = inn_level 19:47:11.187 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:47:11.187 [Lua] Lobby data selected_level_key = inn_level 19:47:11.187 [Lua] Lobby data unique_server_name = Semagicus 19:47:11.187 [Lua] Lobby data quick_game = true 19:47:11.187 [Lua] Lobby data matchmaking = true 19:47:11.187 [Lua] Lobby data difficulty = hardest 19:47:11.187 [Lua] Lobby data country_code = RU 19:47:11.187 [Lua] Lobby data host = 110000102b4304d 19:47:11.187 [Lua] Lobby data player_slot_5 = 0:0 19:47:11.187 [Lua] Lobby data player_slot_2 = 0:0 19:47:11.187 [Lua] Lobby data player_slot_4 = 0:0 19:47:11.187 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:47:11.187 [Lua] Lobby data eac_authorized = true 19:47:11.187 [Lua] Set lobby end. 19:47:11.189 [Lua] [ChatManager][1]System: Starting hosted game... 19:47:11.189 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 19:47:11.189 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 19:47:23.955 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 19:47:23.955 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 19:47:23.957 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 1 19:47:23.957 [Lua] [LevelTransitionHandler] set_next_level( skittergate, 1 ) 19:47:23.957 [Lua] Set lobby begin: 19:47:23.957 [Lua] Lobby data twitch_enabled = false 19:47:23.957 [Lua] Lobby data power_level = 835 19:47:23.957 [Lua] Lobby data num_players = 2 19:47:23.957 [Lua] Lobby data weave_name = false 19:47:23.957 [Lua] Lobby data game_mode = 2 19:47:23.957 [Lua] Lobby data is_private = false 19:47:23.957 [Lua] Lobby data mechanism = adventure 19:47:23.957 [Lua] Lobby data level_key = inn_level 19:47:23.957 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:47:23.957 [Lua] Lobby data selected_level_key = skittergate 19:47:23.958 [Lua] Lobby data unique_server_name = Semagicus 19:47:23.958 [Lua] Lobby data quick_game = true 19:47:23.958 [Lua] Lobby data matchmaking = true 19:47:23.958 [Lua] Lobby data difficulty = hardest 19:47:23.958 [Lua] Lobby data country_code = RU 19:47:23.958 [Lua] Lobby data host = 110000102b4304d 19:47:23.958 [Lua] Lobby data player_slot_5 = 0:0 19:47:23.958 [Lua] Lobby data player_slot_2 = 0:0 19:47:23.959 [Lua] Lobby data player_slot_4 = 0:0 19:47:23.959 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:47:23.959 [Lua] Lobby data eac_authorized = true 19:47:23.959 [Lua] Set lobby end. 19:47:23.961 [Lua] Set lobby begin: 19:47:23.961 [Lua] Lobby data twitch_enabled = false 19:47:23.961 [Lua] Lobby data power_level = 835 19:47:23.961 [Lua] Lobby data num_players = 2 19:47:23.961 [Lua] Lobby data weave_name = false 19:47:23.961 [Lua] Lobby data game_mode = 2 19:47:23.961 [Lua] Lobby data is_private = false 19:47:23.962 [Lua] Lobby data mechanism = adventure 19:47:23.962 [Lua] Lobby data level_key = inn_level 19:47:23.962 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:47:23.962 [Lua] Lobby data selected_level_key = skittergate 19:47:23.962 [Lua] Lobby data unique_server_name = Semagicus 19:47:23.962 [Lua] Lobby data quick_game = true 19:47:23.962 [Lua] Lobby data matchmaking = true 19:47:23.962 [Lua] Lobby data difficulty = hardest 19:47:23.962 [Lua] Lobby data country_code = RU 19:47:23.962 [Lua] Lobby data host = 110000102b4304d 19:47:23.962 [Lua] Lobby data player_slot_5 = 0:0 19:47:23.962 [Lua] Lobby data player_slot_2 = 0:0 19:47:23.962 [Lua] Lobby data player_slot_4 = 0:0 19:47:23.962 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:47:23.962 [Lua] Lobby data eac_authorized = true 19:47:23.962 [Lua] Set lobby end. 19:47:23.963 [Lua] Complete level triggered. 19:47:23.965 [Lua] gm_event_end_conditions_met false false 19:47:23.965 [Save] Saving `save_data` 19:47:23.965 [Lua] PlayFabMirrorBase:_commit_internal nil 19:47:23.965 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:47:23.967 [Lua] generate_backend_stats 110000102b4304d:1 19:47:23.979 [Save] Save done 19:47:23.979 [Save] Saving `save_data` 19:47:23.982 [Save] Save done 19:47:23.989 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 9 19:47:23.989 [Save] Saving `save_data` 19:47:23.989 [Lua] TRANSITION nil nil skittergate 19:47:23.989 [Lua] Transition type "skittergate", is server: true 19:47:23.989 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:47:23.989 [Lua] [GameNetworkManager] Leaving game... 19:47:23.989 [Lua] [GameNetworkManager] Shutting down game session host. 19:47:23.989 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:47:23.989 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:47:23.989 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=58.85 19:47:23.995 [Save] Save done 19:47:24.003 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:47:24.003 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 9 1 19:47:24.242 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 19:47:24.242 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 9 19:47:24.725 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 9 19:47:24.739 [Lua] commit result success 3 19:47:25.990 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:47:25.990 [Lua] [Managers] Calling function on all managers: 19:47:25.991 [Lua] Clearing all global lookup lists 19:47:25.991 [Lua] [IngamePlayerListUI] - Destroy 19:47:25.992 [Lua] [EquipmentUI] - Destroy 19:47:25.992 [Lua] [GamePadEquipmentUI] - Destroy 19:47:25.992 [Lua] [AbilityUI] - Destroy 19:47:25.992 [Lua] [GamePadAbilityUI] - Destroy 19:47:25.992 [Lua] [IngameUI] destroy 19:47:26.024 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2 19:47:26.024 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 19:47:26.025 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2 19:47:26.025 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 19:47:26.025 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2 19:47:26.025 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1 19:47:26.025 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2 19:47:26.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 19:47:26.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5 19:47:26.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4 19:47:26.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2 19:47:26.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1 19:47:26.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 19:47:26.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1 19:47:26.028 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3 19:47:26.070 [Lua] [MOD][VMF][INFO] Removed 110000101d893da from the VMF users list. 19:47:26.207 [Lua] [Managers] Destroying manager group: 19:47:26.216 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:47:26.354 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:47:26.355 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d893da skittergate 1 19:47:26.355 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d skittergate 1 19:47:26.355 [Lua] [Matchmaking] unregister rpcs 19:47:26.355 [Lua] ############### UNLOADING PACKAGES ############### 19:47:26.355 [Lua] [Managers] Calling function on all managers: 19:47:26.355 [Lua] [Managers] Destroying manager group: 19:47:26.355 [Lua] [Gamestate] Enter state StateLoading 19:47:26.378 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:47:26.378 [Lua] [Matchmaking] register rpcs 19:47:26.379 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 19:47:26.379 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 19:47:26.379 [Lua] Set lobby begin: 19:47:26.379 [Lua] Lobby data twitch_enabled = false 19:47:26.379 [Lua] Lobby data power_level = 0 19:47:26.379 [Lua] Lobby data num_players = 2 19:47:26.379 [Lua] Lobby data weave_name = false 19:47:26.379 [Lua] Lobby data game_mode = 2 19:47:26.379 [Lua] Lobby data is_private = false 19:47:26.379 [Lua] Lobby data mechanism = adventure 19:47:26.379 [Lua] Lobby data level_key = inn_level 19:47:26.379 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:47:26.380 [Lua] Lobby data selected_level_key = skittergate 19:47:26.380 [Lua] Lobby data unique_server_name = Semagicus 19:47:26.380 [Lua] Lobby data quick_game = true 19:47:26.380 [Lua] Lobby data matchmaking = true 19:47:26.380 [Lua] Lobby data difficulty = hardest 19:47:26.380 [Lua] Lobby data country_code = RU 19:47:26.380 [Lua] Lobby data host = 110000102b4304d 19:47:26.380 [Lua] Lobby data player_slot_5 = 0:0 19:47:26.380 [Lua] Lobby data player_slot_2 = 0:0 19:47:26.380 [Lua] Lobby data player_slot_4 = 0:0 19:47:26.380 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:47:26.380 [Lua] Lobby data eac_authorized = true 19:47:26.380 [Lua] Set lobby end. 19:47:26.380 [Lua] registering RPCs 19:47:26.380 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:47:26.380 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:47:26.380 [Lua] Set lobby begin: 19:47:26.380 [Lua] Lobby data twitch_enabled = false 19:47:26.381 [Lua] Lobby data power_level = 0 19:47:26.381 [Lua] Lobby data num_players = 2 19:47:26.381 [Lua] Lobby data weave_name = false 19:47:26.381 [Lua] Lobby data game_mode = 2 19:47:26.381 [Lua] Lobby data is_private = false 19:47:26.381 [Lua] Lobby data mechanism = adventure 19:47:26.381 [Lua] Lobby data level_key = skittergate 19:47:26.381 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:47:26.381 [Lua] Lobby data selected_level_key = skittergate 19:47:26.381 [Lua] Lobby data unique_server_name = Semagicus 19:47:26.381 [Lua] Lobby data quick_game = true 19:47:26.381 [Lua] Lobby data matchmaking = true 19:47:26.381 [Lua] Lobby data difficulty = hardest 19:47:26.381 [Lua] Lobby data country_code = RU 19:47:26.381 [Lua] Lobby data host = 110000102b4304d 19:47:26.381 [Lua] Lobby data player_slot_5 = 0:0 19:47:26.381 [Lua] Lobby data player_slot_2 = 0:0 19:47:26.381 [Lua] Lobby data player_slot_4 = 0:0 19:47:26.381 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:47:26.381 [Lua] Lobby data eac_authorized = true 19:47:26.381 [Lua] Set lobby end. 19:47:26.381 [Lua] MUSIC MANAGER unmute_all_world_sounds 12129 0 19:47:26.381 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:47:26.412 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized 19:47:26.412 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil] self.picked_environment_id=[1] 19:47:26.412 [Lua] [LevelTransitionHandler] load_level skittergate 1 19:47:27.286 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 19:47:27.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 19:47:27.287 [Umbra] Unload tome 19:47:27.287 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 19:47:27.287 [Lua] [LevelTransitionHandler] Loading level: "skittergate" 19:47:27.287 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skittergate" 19:47:27.287 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read, 19:47:27.287 [Lua] [StateLoading] got rpc_load_level 64 skittergate 19:47:27.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14 19:47:27.446 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14 19:47:27.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate 19:47:27.461 [Lua] MUSIC MANAGER nik_loading_screen_skittergate_02 12130 0 19:47:27.469 [Lua] MUSIC MANAGER Play_loading_screen_music 12131 0 19:47:27.780 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]' 19:47:34.403 [Lua] ### Sending rpc_level_loaded 19:47:34.403 [Lua] #### Has state machine: true, sender: 110000101d893da, level_id: 64 19:47:34.403 [Lua] Peer 110000101d893da has loaded the level and all enemies are loaded 19:47:34.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate 19:47:34.844 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate 19:47:34.862 [Lua] [LevelTransitionHandler] Level load completed! 19:47:34.862 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skittergate - level_seed: 1430047 - weave: nil 19:47:34.903 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:47:34.903 [Lua] checking dlc's against conflict directors 19:47:34.903 [Lua] number of factions to include 3 19:47:34.903 [Lua] number of factions added 3 19:47:34.903 [Lua] --- --- --- 19:47:34.903 [Lua] Starting... difficulty 'hardest' 19:47:34.903 [Lua] These are the starting conflict directors: 19:47:34.903 [Lua] chaos 19:47:34.903 [Lua] skaven 19:47:34.903 [Lua] default 19:47:34.903 [Lua] --- --- --- 19:47:34.903 [Lua] 19:47:34.903 [Lua] DONE! Found the following directors: 19:47:34.903 [Lua] (free: 8), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer chaos_raider skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic skaven_warpfire_thrower chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner chaos_exalted_champion_norsca skaven_plague_monk chaos_vortex_sorcerer 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 19:47:34.903 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 19:47:34.904 [Lua] ### Sending rpc_level_loaded 19:47:34.904 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 64 19:47:34.904 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded 19:47:34.926 [Lua] ### Sending rpc_level_loaded 19:47:34.926 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 64 19:47:35.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 19:47:35.433 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 19:47:35.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 19:47:35.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 19:47:35.821 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 19:47:35.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 19:47:36.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 19:47:36.275 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 19:47:36.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 19:47:36.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 19:47:36.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 19:47:36.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 19:47:37.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 19:47:37.856 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 19:47:37.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 19:47:38.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 19:47:38.126 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 19:47:38.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 19:47:38.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 19:47:38.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 19:47:38.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 19:47:38.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 19:47:38.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 19:47:38.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 19:47:39.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 19:47:39.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 19:47:39.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 19:47:39.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 19:47:39.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 19:47:39.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 19:47:39.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 19:47:39.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 19:47:39.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 19:47:40.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 19:47:40.435 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 19:47:40.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 19:47:40.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 19:47:40.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 19:47:40.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 19:47:41.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 19:47:41.901 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 19:47:41.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 19:47:41.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 19:47:41.985 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 19:47:41.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:47:42.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:47:42.053 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:47:42.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 19:47:42.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 19:47:42.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 19:47:42.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:47:42.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:47:42.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 19:47:42.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 19:47:43.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 19:47:43.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 19:47:43.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 19:47:43.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 19:47:43.585 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 19:47:43.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 19:47:43.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 19:47:43.973 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 19:47:43.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 19:47:44.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 19:47:44.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 19:47:44.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 19:47:44.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 19:47:44.850 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 19:47:44.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 19:47:45.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 19:47:45.323 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 19:47:45.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 19:47:45.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 19:47:45.728 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 19:47:45.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 19:47:46.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 19:47:46.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 19:47:46.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 19:47:46.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 19:47:46.350 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 19:47:46.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 19:47:46.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 19:47:46.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 19:47:46.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 19:47:47.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 19:47:47.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 19:47:47.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 19:47:47.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 19:47:47.513 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 19:47:47.518 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: custom 19:47:47.518 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:47:47.518 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:47:48.528 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:47:48.528 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:47:48.528 [Lua] [Matchmaking] unregister rpcs 19:47:48.529 [Lua] Set lobby begin: 19:47:48.529 [Lua] Lobby data twitch_enabled = false 19:47:48.529 [Lua] Lobby data power_level = 0 19:47:48.529 [Lua] Lobby data num_players = 2 19:47:48.529 [Lua] Lobby data weave_name = false 19:47:48.529 [Lua] Lobby data game_mode = 2 19:47:48.529 [Lua] Lobby data is_private = false 19:47:48.529 [Lua] Lobby data mechanism = adventure 19:47:48.529 [Lua] Lobby data level_key = skittergate 19:47:48.529 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:47:48.529 [Lua] Lobby data selected_level_key = skittergate 19:47:48.529 [Lua] Lobby data unique_server_name = Semagicus 19:47:48.529 [Lua] Lobby data quick_game = true 19:47:48.529 [Lua] Lobby data matchmaking = true 19:47:48.529 [Lua] Lobby data difficulty = hardest 19:47:48.530 [Lua] Lobby data country_code = RU 19:47:48.530 [Lua] Lobby data host = 110000102b4304d 19:47:48.530 [Lua] Lobby data player_slot_5 = 0:0 19:47:48.530 [Lua] Lobby data player_slot_2 = 0:0 19:47:48.530 [Lua] Lobby data player_slot_4 = 0:0 19:47:48.530 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:47:48.530 [Lua] Lobby data eac_authorized = true 19:47:48.530 [Lua] Set lobby end. 19:47:48.530 [Lua] [Managers] Destroying manager group: 19:47:48.531 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens 19:47:48.531 [Lua] MUSIC MANAGER Stop_loading_screen_music 12132 0 19:47:48.531 [Lua] [Gamestate] Enter StateIngame HOST 19:47:48.531 [Lua] [Managers] Calling function on all managers: 19:47:48.531 [Lua] <>level = skittergate<> 19:47:48.531 [Lua] Set lobby begin: 19:47:48.531 [Lua] Lobby data twitch_enabled = false 19:47:48.531 [Lua] Lobby data power_level = 0 19:47:48.531 [Lua] Lobby data num_players = 2 19:47:48.531 [Lua] Lobby data weave_name = false 19:47:48.531 [Lua] Lobby data game_mode = 2 19:47:48.531 [Lua] Lobby data is_private = false 19:47:48.531 [Lua] Lobby data mechanism = adventure 19:47:48.531 [Lua] Lobby data level_key = skittergate 19:47:48.531 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:47:48.531 [Lua] Lobby data selected_level_key = skittergate 19:47:48.531 [Lua] Lobby data unique_server_name = Semagicus 19:47:48.531 [Lua] Lobby data quick_game = true 19:47:48.531 [Lua] Lobby data matchmaking = true 19:47:48.532 [Lua] Lobby data difficulty = hardest 19:47:48.532 [Lua] Lobby data country_code = RU 19:47:48.532 [Lua] Lobby data host = 110000102b4304d 19:47:48.532 [Lua] Lobby data player_slot_5 = 0:0 19:47:48.532 [Lua] Lobby data player_slot_2 = 0:0 19:47:48.532 [Lua] Lobby data player_slot_4 = 0:0 19:47:48.532 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:47:48.532 [Lua] Lobby data eac_authorized = true 19:47:48.532 [Lua] Set lobby end. 19:47:48.532 [Umbra] Init version: 3.4.15 :: 16 threads 19:47:48.533 [Lua] [StateIngame] Server ingame 19:47:48.535 [Lua] Set lobby begin: 19:47:48.535 [Lua] Lobby data twitch_enabled = false 19:47:48.535 [Lua] Lobby data power_level = 0 19:47:48.535 [Lua] Lobby data num_players = 2 19:47:48.535 [Lua] Lobby data weave_name = false 19:47:48.535 [Lua] Lobby data game_mode = 2 19:47:48.535 [Lua] Lobby data is_private = false 19:47:48.535 [Lua] Lobby data mechanism = adventure 19:47:48.535 [Lua] Lobby data level_key = skittergate 19:47:48.535 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:47:48.536 [Lua] Lobby data selected_level_key = skittergate 19:47:48.536 [Lua] Lobby data unique_server_name = Semagicus 19:47:48.536 [Lua] Lobby data quick_game = true 19:47:48.536 [Lua] Lobby data matchmaking = true 19:47:48.536 [Lua] Lobby data difficulty = hardest 19:47:48.536 [Lua] Lobby data country_code = RU 19:47:48.536 [Lua] Lobby data host = 110000102b4304d 19:47:48.536 [Lua] Lobby data player_slot_5 = 0:0 19:47:48.536 [Lua] Lobby data player_slot_2 = 0:0 19:47:48.536 [Lua] Lobby data player_slot_4 = 0:0 19:47:48.536 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:47:48.536 [Lua] Lobby data eac_authorized = true 19:47:48.536 [Lua] Set lobby end. 19:47:48.536 [Lua] [Matchmaking] register rpcs 19:47:48.536 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:47:48.537 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d 19:47:48.537 [Lua] [GameNetworkManager] self.is_server = true 19:47:48.537 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 19:47:48.537 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:47:48.537 [Network] Setting artificial MTU limit to 65536 19:47:48.546 [Lua] Switching ConflictSettings: to: default 19:47:48.546 [Lua] pacing=default 19:47:48.546 [Lua] roaming=nil 19:47:48.546 [Lua] specials=default 19:47:48.546 [Lua] debug_color=maroon 19:47:48.546 [Lua] contained_breeds=nil 19:47:48.546 [Lua] pack_spawning=default 19:47:48.546 [Lua] disabled=false 19:47:48.546 [Lua] factions=nil 19:47:48.546 [Lua] boss=default 19:47:48.546 [Lua] horde=default 19:47:48.546 [Lua] name=default 19:47:48.546 [Lua] intensity=default 19:47:48.546 [Lua] --- 19:47:48.547 [Lua] [LevelAnalysis] set_random_seed( 1430047) 19:47:48.566 [Lua] [AIInterestPointSystem] Level Seed: 1430047 19:47:48.566 [Lua] 19:47:48.566 [Lua] [entity_system_bag] = table 19:47:48.566 [Lua] [entity_system_bag] = metatable 19:47:48.566 [Lua] [startup_data] = table 19:47:48.566 [Lua] [entity_manager] = table 19:47:48.566 [Lua] [entity_manager] = metatable 19:47:48.566 [Lua] [unit_spawner] = table 19:47:48.566 [Lua] [unit_spawner] = metatable 19:47:48.566 [Lua] [unit_storage] = table 19:47:48.566 [Lua] [unit_storage] = metatable 19:47:48.566 [Lua] [dice_keeper] = table 19:47:48.566 [Lua] [dice_keeper] = metatable 19:47:48.566 [Lua] [is_server] = true (boolean) 19:47:48.566 [Lua] [world] = [World] 19:47:48.566 [Lua] [system_api] = table 19:47:48.566 [Lua] [entity_system] = table 19:47:48.566 [Lua] [entity_system] = metatable 19:47:48.566 [Lua] [network_lobby] = table 19:47:48.566 [Lua] [network_lobby] = metatable 19:47:48.566 [Lua] [profile_synchronizer] = table 19:47:48.566 [Lua] [profile_synchronizer] = metatable 19:47:48.566 [Lua] [level_transition_handler] = table 19:47:48.566 [Lua] [level_transition_handler] = metatable 19:47:48.566 [Lua] [num_local_human_players] = 1 (number) 19:47:48.566 [Lua] [statistics_db] = table 19:47:48.566 [Lua] [statistics_db] = metatable 19:47:48.566 [Lua] [network_server] = table 19:47:48.566 [Lua] [network_server] = metatable 19:47:48.566 [Lua] [input_manager] = table 19:47:48.566 [Lua] [input_manager] = metatable 19:47:48.566 [Lua] [network_clock] = table 19:47:48.566 [Lua] [network_clock] = metatable 19:47:48.566 [Lua] [network_transmit] = table 19:47:48.566 [Lua] [network_transmit] = metatable 19:47:48.566 [Lua] [free_flight_manager] = table 19:47:48.566 [Lua] [free_flight_manager] = metatable 19:47:48.566 [Lua] [network_manager] = table 19:47:48.566 [Lua] [network_manager] = metatable 19:47:48.566 [Lua] [network_event_delegate] = table 19:47:48.566 [Lua] [network_event_delegate] = metatable 19:47:48.566 [Lua] 19:47:48.566 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:47:48.566 [Lua] ignoring extension VersusInteractObjectiveExtension 19:47:48.566 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:47:48.566 [Lua] ignoring extension VersusSocketObjectiveExtension 19:47:48.566 [Lua] ignoring extension VersusTargetObjectiveExtension 19:47:48.566 [Lua] ignoring extension VersusMissionObjectiveExtension 19:47:48.568 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:47:48.619 [Lua] [AchievementManager] Achievements using the steam platform 19:47:48.620 [Lua] [StateIngame] Level seed: 1430047 19:47:48.620 [World] Spawning level. 19:47:49.352 warning: [Lua] This function is deprecated and shouldn't be called 19:47:49.393 warning: [Lua] This function is deprecated and shouldn't be called 19:47:49.411 [Lua] respawn_unit_spawned with group id: rasknitt_arena 19:47:49.411 [Lua] respawn_unit_spawned with group id: rasknitt_arena 19:47:49.411 [Lua] respawn_unit_spawned with group id: rasknitt_arena 19:47:49.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object id: 82, name: `unknown` 19:47:49.444 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 19:47:49.444 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 19:47:49.444 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 19:47:49.444 [Lua] respawn_unit_spawned with group id: skittergate_ending 19:47:49.444 [Lua] respawn_unit_spawned with group id: skittergate_ending 19:47:49.444 [Lua] respawn_unit_spawned with group id: skittergate_ending 19:47:49.444 [Lua] respawn_unit_spawned with group id: generator_respawns 19:47:49.444 [Lua] respawn_unit_spawned with group id: generator_respawns 19:47:49.444 [Lua] respawn_unit_spawned with group id: generator_respawns 19:47:49.566 [Lua] respawn_unit_spawned with group id: pre_norsca_2 19:47:49.566 [Lua] respawn_unit_spawned with group id: pre_norsca_2 19:47:49.566 [Lua] respawn_unit_spawned with group id: pre_norsca_2 19:47:49.566 [Lua] respawn_unit_spawned with group id: pre_norsca_1 19:47:49.566 [Lua] respawn_unit_spawned with group id: pre_norsca_1 19:47:49.566 [Lua] respawn_unit_spawned with group id: pre_norsca_1 19:47:49.566 [Lua] respawn_unit_spawned with group id: pre_norsca_1 19:47:49.566 [Lua] respawn_unit_spawned with group id: pre_norsca_1 19:47:49.566 [Lua] respawn_unit_spawned with group id: pre_norsca_1 19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_camp 19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_camp 19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_camp 19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_camp 19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_camp 19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_camp 19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_camp 19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_camp 19:47:49.567 [Lua] respawn_unit_spawned with group id: respawn_camp 19:47:49.626 [Lua] [LevelAnalysis] set_random_seed( 1430047) 19:47:49.626 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 10 19:47:49.678 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 19:47:49.678 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 19:47:49.678 [Lua] [IngameUI] init 19:47:49.712 [SteamVoipClient] select_out(110000101d893da, off) 19:47:49.712 [SteamVoipClient] select_out(110000102b4304d, off) 19:47:49.722 [Lua] cb_razer_chroma_setup 19:47:49.790 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 19:47:49.791 [Lua] Set lobby begin: 19:47:49.791 [Lua] Lobby data twitch_enabled = false 19:47:49.791 [Lua] Lobby data power_level = 835 19:47:49.791 [Lua] Lobby data num_players = 2 19:47:49.791 [Lua] Lobby data weave_name = false 19:47:49.792 [Lua] Lobby data game_mode = 2 19:47:49.792 [Lua] Lobby data is_private = false 19:47:49.792 [Lua] Lobby data mechanism = adventure 19:47:49.792 [Lua] Lobby data level_key = skittergate 19:47:49.792 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:47:49.792 [Lua] Lobby data selected_level_key = skittergate 19:47:49.792 [Lua] Lobby data unique_server_name = Semagicus 19:47:49.792 [Lua] Lobby data quick_game = true 19:47:49.792 [Lua] Lobby data matchmaking = true 19:47:49.792 [Lua] Lobby data difficulty = hardest 19:47:49.792 [Lua] Lobby data country_code = RU 19:47:49.792 [Lua] Lobby data host = 110000102b4304d 19:47:49.792 [Lua] Lobby data player_slot_5 = 0:0 19:47:49.792 [Lua] Lobby data player_slot_2 = 0:0 19:47:49.793 [Lua] Lobby data player_slot_4 = 0:0 19:47:49.793 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:47:49.793 [Lua] Lobby data eac_authorized = true 19:47:49.793 [Lua] Set lobby end. 19:47:49.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 13, name: `unknown` 19:47:49.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 73, name: `unknown` 19:47:49.796 warning: [Lua] This function is deprecated and shouldn't be called 19:47:49.797 [Lua] CurrentConflictSettings default 19:47:49.797 [Lua] [ConflictDirector] conflict_director is ai_ready 19:47:49.803 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:47:49.803 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:47:49.813 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:47:49.813 [Lua] Forming navigation groups in one frame 19:47:49.813 [Lua] Forming navigation groups 19:47:49.817 [Lua] NavigationGroupManager -> calulation time A: 0.0039999999999906777 19:47:50.525 [Lua] NavigationGroupManager -> calulation time B: 0.70799999999999841 19:47:50.525 [Lua] number of nav groups: 393 19:47:50.537 [Lua] number of refined nav groups : 207 19:47:50.542 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000000682 19:47:50.543 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.057774672657249 Normalized coefficient: 1.2061779587129966 19:47:50.553 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.049101212620732 Normalized coefficient: 1.2069796795481227 19:47:50.560 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.052518252283329 Normalized coefficient: 1.4250146111947122 19:47:50.574 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.071436697989704 Normalized coefficient: 1.5638285253923849 19:47:50.601 [Lua] -------------> JOW Perfect-density 9 Sum density 4.3051540881395347 Normalized coefficient: 2.0905175089538632 19:47:50.621 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 19:47:50.621 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 19:47:50.621 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 19:47:50.621 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 19:47:50.627 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate 19:47:50.627 [Lua] [LevelAnalysis] This level has a total main-path length of 1787.477 meters. 19:47:50.627 [Lua] [LevelAnalysis] grouping spawners for event_patrol 19:47:50.627 [Lua] [LevelAnalysis] 19:47:50.627 [Lua] [LevelAnalysis] grouping spawners for event_boss 19:47:50.628 [Lua] [LevelAnalysis] 19:47:50.628 [Lua] [LevelAnalysis] Terror events added: 19:47:50.628 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 19:47:50.628 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 19:47:50.628 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 19:47:50.628 [Lua] NORMAL PATROL MAIN PATH 281.23272705078125 19:47:50.628 [Lua] [waypoints] = table 19:47:50.628 [Lua] [astar_points] = table 19:47:50.628 [Lua] [travel_dist] = 281.14438976347446 (number) 19:47:50.628 [Lua] [one_directional] = true (boolean) 19:47:50.628 [Lua] [id] = boss_8 (string) 19:47:50.628 [Lua] ----> using boss spline path! 19:47:50.628 [Lua] Adding main path event: Vector3Box(-237.409, -378.02, -96.2437) boss_event_skaven_spline_patrol 45 table: 00000000070E7D20 19:47:50.628 [Lua] NORMAL PATROL MAIN PATH 2515.410400390625 19:47:50.628 [Lua] [waypoints] = table 19:47:50.628 [Lua] [astar_points] = table 19:47:50.628 [Lua] [travel_dist] = 2526.5580926388502 (number) 19:47:50.628 [Lua] [one_directional] = true (boolean) 19:47:50.628 [Lua] [id] = boss_7 (string) 19:47:50.628 [Lua] ----> using boss spline path! 19:47:50.628 [Lua] Adding main path event: Vector3Box(168.559, 419.681, -5.45095) boss_event_chaos_spline_patrol 45 table: 00000000070A9310 19:47:50.628 [Lua] [LevelAnalysis] num_event_places_f: 1.1583178677558899 , num_event_places: 1 , trailing_event_fraction: 0.15831786775588985 , num_events: 1 19:47:50.628 [Lua] [LevelAnalysis] Level path distance: 1787.4768016338348 19:47:50.628 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 19:47:50.628 [Lua] [LevelAnalysis] wanted_distance: 1248.4473764896393 19:47:50.628 [Lua] [LevelAnalysis] Terror events added: 19:47:50.628 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 19:47:50.628 [Lua] Adding main path event: Vector3Box(85.9783, 255.773, 2.92177) rare_event_loot_rat 45 table: 00000000070762E0 19:47:50.628 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:47:50.632 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 19:47:50.636 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 19:47:50.644 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:47:50.646 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=73 19:47:50.646 [Lua] [Managers] Calling function on all managers: 19:47:50.646 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:47:50.792 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 10 19:47:50.802 [Lua] player (110000102b4304d,2) was put into party 1 19:47:50.829 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74 19:47:50.829 [Lua] Assigning peer(110000102b4304d:2) to profile(4) career(1) 19:47:50.829 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(4) career_index(1) 19:47:50.829 [Lua] Set lobby begin: 19:47:50.829 [Lua] Lobby data twitch_enabled = false 19:47:50.829 [Lua] Lobby data power_level = 835 19:47:50.829 [Lua] Lobby data num_players = 2 19:47:50.829 [Lua] Lobby data weave_name = false 19:47:50.829 [Lua] Lobby data game_mode = 2 19:47:50.829 [Lua] Lobby data is_private = false 19:47:50.829 [Lua] Lobby data mechanism = adventure 19:47:50.829 [Lua] Lobby data level_key = skittergate 19:47:50.830 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:47:50.830 [Lua] Lobby data selected_level_key = skittergate 19:47:50.830 [Lua] Lobby data unique_server_name = Semagicus 19:47:50.830 [Lua] Lobby data quick_game = true 19:47:50.830 [Lua] Lobby data matchmaking = true 19:47:50.830 [Lua] Lobby data difficulty = hardest 19:47:50.830 [Lua] Lobby data country_code = RU 19:47:50.830 [Lua] Lobby data host = 110000102b4304d 19:47:50.830 [Lua] Lobby data player_slot_5 = 0:0 19:47:50.830 [Lua] Lobby data player_slot_2 = 0:0 19:47:50.830 [Lua] Lobby data player_slot_4 = 0:0 19:47:50.830 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:47:50.830 [Lua] Lobby data eac_authorized = true 19:47:50.830 [Lua] Set lobby end. 19:47:50.830 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:0 19:47:50.831 [Lua] 19:47:50.831 [Lua] [wwise/one_handed_swords] = false (boolean) 19:47:50.831 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean) 19:47:50.831 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 19:47:50.831 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 19:47:50.831 [Lua] [wwise/bow] = false (boolean) 19:47:50.831 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean) 19:47:50.831 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 19:47:50.831 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean) 19:47:50.831 [Lua] [wwise/one_handed_daggers] = false (boolean) 19:47:50.831 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean) 19:47:50.831 [Lua] 19:47:50.831 [Lua] 19:47:50.831 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2] = false (boolean) 19:47:50.831 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean) 19:47:50.831 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 19:47:50.831 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean) 19:47:50.831 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean) 19:47:50.831 [Lua] [wwise/one_handed_swords] = false (boolean) 19:47:50.831 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2] = false (boolean) 19:47:50.831 [Lua] [wwise/bow] = false (boolean) 19:47:50.831 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:47:50.831 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 19:47:50.831 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean) 19:47:50.831 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:47:50.831 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 19:47:50.831 [Lua] [wwise/one_handed_daggers] = false (boolean) 19:47:50.831 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 19:47:50.831 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 19:47:50.831 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean) 19:47:50.831 [Lua] 19:47:50.831 [Lua] player (110000102b4304d,3) was put into party 1 19:47:50.856 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=75 19:47:50.856 [Lua] Assigning peer(110000102b4304d:3) to profile(5) career(1) 19:47:50.856 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(3) profile_index(5) career_index(1) 19:47:50.856 [Lua] Set lobby begin: 19:47:50.856 [Lua] Lobby data twitch_enabled = false 19:47:50.856 [Lua] Lobby data power_level = 835 19:47:50.856 [Lua] Lobby data num_players = 2 19:47:50.856 [Lua] Lobby data weave_name = false 19:47:50.856 [Lua] Lobby data game_mode = 2 19:47:50.856 [Lua] Lobby data is_private = false 19:47:50.856 [Lua] Lobby data mechanism = adventure 19:47:50.856 [Lua] Lobby data level_key = skittergate 19:47:50.856 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:47:50.857 [Lua] Lobby data selected_level_key = skittergate 19:47:50.857 [Lua] Lobby data unique_server_name = Semagicus 19:47:50.857 [Lua] Lobby data quick_game = true 19:47:50.857 [Lua] Lobby data matchmaking = true 19:47:50.857 [Lua] Lobby data difficulty = hardest 19:47:50.857 [Lua] Lobby data country_code = RU 19:47:50.857 [Lua] Lobby data host = 110000102b4304d 19:47:50.857 [Lua] Lobby data player_slot_5 = 0:0 19:47:50.857 [Lua] Lobby data player_slot_2 = 0:0 19:47:50.857 [Lua] Lobby data player_slot_4 = 0:0 19:47:50.858 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:47:50.858 [Lua] Lobby data eac_authorized = true 19:47:50.858 [Lua] Set lobby end. 19:47:50.858 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:0 19:47:50.859 [Lua] 19:47:50.859 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 19:47:50.859 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 19:47:50.859 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 19:47:50.859 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 19:47:50.859 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 19:47:50.859 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 19:47:50.859 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 19:47:50.859 [Lua] [wwise/two_handed_axes] = false (boolean) 19:47:50.859 [Lua] 19:47:50.859 [Lua] 19:47:50.859 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 19:47:50.859 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 19:47:50.859 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 19:47:50.859 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean) 19:47:50.859 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 19:47:50.859 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 19:47:50.859 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:47:50.859 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:47:50.859 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 19:47:50.859 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 19:47:50.859 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 19:47:50.859 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01] = false (boolean) 19:47:50.859 [Lua] [wwise/two_handed_axes] = false (boolean) 19:47:50.859 [Lua] 19:47:50.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:3 my_peer_id:110000102b4304d 19:47:50.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:3 my_peer_id:110000102b4304d 19:47:50.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:4 my_peer_id:110000102b4304d 19:47:50.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:4 my_peer_id:110000102b4304d 19:47:50.952 [Lua] Set lobby begin: 19:47:50.952 [Lua] Lobby data twitch_enabled = false 19:47:50.952 [Lua] Lobby data power_level = 835 19:47:50.953 [Lua] Lobby data num_players = 2 19:47:50.953 [Lua] Lobby data weave_name = false 19:47:50.953 [Lua] Lobby data game_mode = 2 19:47:50.953 [Lua] Lobby data is_private = false 19:47:50.953 [Lua] Lobby data mechanism = adventure 19:47:50.953 [Lua] Lobby data level_key = skittergate 19:47:50.953 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:47:50.953 [Lua] Lobby data selected_level_key = skittergate 19:47:50.953 [Lua] Lobby data unique_server_name = Semagicus 19:47:50.953 [Lua] Lobby data quick_game = true 19:47:50.953 [Lua] Lobby data matchmaking = true 19:47:50.953 [Lua] Lobby data difficulty = hardest 19:47:50.954 [Lua] Lobby data country_code = RU 19:47:50.954 [Lua] Lobby data host = 110000102b4304d 19:47:50.954 [Lua] Lobby data player_slot_5 = 0:0 19:47:50.954 [Lua] Lobby data player_slot_2 = 0:0 19:47:50.954 [Lua] Lobby data player_slot_4 = 0:0 19:47:50.954 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:47:50.954 [Lua] Lobby data eac_authorized = true 19:47:50.954 [Lua] Set lobby end. 19:47:50.954 [Lua] [Matchmaking] Assigned player 110000101d893da to slot 3 when hot join syncing 19:47:50.954 [Lua] Breedfreezer (server) starting a hot join sync 19:47:50.954 [Lua] packing 0 units of breed chaos_marauder 19:47:50.954 [Lua] packing 0 units of breed skaven_clan_rat 19:47:50.954 [Lua] packing 0 units of breed skaven_storm_vermin 19:47:50.954 [Lua] packing 0 units of breed skaven_slave 19:47:50.954 [Lua] packing 0 units of breed chaos_fanatic 19:47:50.954 [Lua] packing 0 units of breed chaos_raider 19:47:50.954 [Lua] packing 0 units of breed chaos_warrior 19:47:50.954 [Lua] packing 0 units of breed chaos_berzerker 19:47:50.954 [Lua] packing 0 units of breed skaven_plague_monk 19:47:50.954 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:47:50.954 [Lua] 19:47:50.954 [Lua] [1] = 1 (number) 19:47:50.954 [Lua] [2] = 0 (number) 19:47:50.954 [Lua] [3] = 1 (number) 19:47:50.954 [Lua] [4] = 0 (number) 19:47:50.954 [Lua] [5] = 1 (number) 19:47:50.954 [Lua] [6] = 0 (number) 19:47:50.954 [Lua] [7] = 1 (number) 19:47:50.954 [Lua] [8] = 0 (number) 19:47:50.954 [Lua] [9] = 1 (number) 19:47:50.954 [Lua] [10] = 0 (number) 19:47:50.954 [Lua] [11] = 1 (number) 19:47:50.954 [Lua] [12] = 0 (number) 19:47:50.954 [Lua] [13] = 1 (number) 19:47:50.954 [Lua] [14] = 0 (number) 19:47:50.954 [Lua] [15] = 1 (number) 19:47:50.954 [Lua] [16] = 0 (number) 19:47:50.954 [Lua] [17] = 1 (number) 19:47:50.954 [Lua] [18] = 0 (number) 19:47:50.954 [Lua] 19:47:50.954 [Lua] 19:47:50.954 [Lua] 19:47:50.955 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=76 19:47:50.955 [Lua] RemotePlayer:create_game_object( ) 76 19:47:50.977 [Lua] [GameNetworkManager] destroying game object with go_id=75 19:47:50.978 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d893da 19:47:50.980 [Lua] player (110000102b4304d,3) was put into party 1 19:47:51.004 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=77 19:47:51.004 [Lua] Assigning peer(110000102b4304d:3) to profile(5) career(1) 19:47:51.004 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(3) profile_index(5) career_index(1) 19:47:51.005 [Lua] Set lobby begin: 19:47:51.005 [Lua] Lobby data twitch_enabled = false 19:47:51.005 [Lua] Lobby data power_level = 835 19:47:51.005 [Lua] Lobby data num_players = 2 19:47:51.005 [Lua] Lobby data weave_name = false 19:47:51.005 [Lua] Lobby data game_mode = 2 19:47:51.005 [Lua] Lobby data is_private = false 19:47:51.005 [Lua] Lobby data mechanism = adventure 19:47:51.005 [Lua] Lobby data level_key = skittergate 19:47:51.006 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:47:51.006 [Lua] Lobby data selected_level_key = skittergate 19:47:51.006 [Lua] Lobby data unique_server_name = Semagicus 19:47:51.006 [Lua] Lobby data quick_game = true 19:47:51.006 [Lua] Lobby data matchmaking = true 19:47:51.006 [Lua] Lobby data difficulty = hardest 19:47:51.006 [Lua] Lobby data country_code = RU 19:47:51.006 [Lua] Lobby data host = 110000102b4304d 19:47:51.006 [Lua] Lobby data player_slot_5 = 0:0 19:47:51.007 [Lua] Lobby data player_slot_2 = 0:0 19:47:51.007 [Lua] Lobby data player_slot_4 = 0:0 19:47:51.007 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:47:51.007 [Lua] Lobby data eac_authorized = true 19:47:51.007 [Lua] Set lobby end. 19:47:51.007 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:0 19:47:51.007 [Lua] 19:47:51.007 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 19:47:51.007 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 19:47:51.007 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 19:47:51.007 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 19:47:51.007 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 19:47:51.007 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 19:47:51.007 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 19:47:51.007 [Lua] [wwise/two_handed_axes] = false (boolean) 19:47:51.007 [Lua] 19:47:51.007 [Lua] 19:47:51.007 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 19:47:51.007 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 19:47:51.007 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 19:47:51.007 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean) 19:47:51.007 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 19:47:51.007 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 19:47:51.007 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:47:51.007 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:47:51.007 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 19:47:51.007 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 19:47:51.007 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 19:47:51.007 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01] = false (boolean) 19:47:51.007 [Lua] [wwise/two_handed_axes] = false (boolean) 19:47:51.007 [Lua] 19:47:51.014 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:3 my_peer_id:110000102b4304d 19:47:51.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:4 my_peer_id:110000102b4304d 19:47:51.015 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 19:47:51.015 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:5 my_peer_id:110000102b4304d 19:47:51.015 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:5 my_peer_id:110000102b4304d 19:47:51.043 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:5 my_peer_id:110000102b4304d 19:47:51.101 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 10 19:47:51.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:47:51.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:47:51.121 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 19:47:51.163 [Lua] [MOD][VMF][INFO] Added 110000101d893da to the VMF users list. 19:47:51.163 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101d893da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:47:51.163 [Lua] Adding player sync data to peer=110000101d893da local_player_id=1 19:47:51.489 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 19:47:51.489 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 19:47:51.492 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 19:47:51.746 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 19:47:51.746 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 19:47:51.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 19:47:51.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 19:47:51.945 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 19:47:51.946 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2 19:47:52.243 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2 19:47:52.243 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2 19:47:52.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2 19:47:52.494 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2 19:47:52.494 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2 19:47:52.496 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 19:47:52.762 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 19:47:52.762 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 19:47:52.764 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 19:47:52.862 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 19:47:52.862 [Lua] [PackageManager] Force_load: wwise/bow 19:47:52.863 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 19:47:53.525 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 19:47:53.525 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base 19:47:53.526 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 19:47:53.627 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 19:47:53.627 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 19:47:53.628 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 19:47:53.836 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 19:47:53.836 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 19:47:53.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 19:47:54.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 19:47:54.295 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 19:47:54.298 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 19:47:54.411 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 19:47:54.411 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 19:47:54.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 19:47:54.679 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 19:47:54.679 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 19:47:54.681 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 19:47:54.895 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 19:47:54.895 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 19:47:54.896 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 19:47:55.746 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 19:47:55.746 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 19:47:55.748 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 19:47:55.963 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 19:47:55.963 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 19:47:55.964 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 19:47:56.213 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 19:47:56.213 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 19:47:56.215 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 19:47:56.363 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 19:47:56.363 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 19:47:56.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01 19:47:56.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01 19:47:56.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01 19:47:56.631 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 19:47:56.763 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 19:47:56.763 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 19:47:56.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 19:47:56.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 19:47:56.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 19:47:56.932 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 19:47:57.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 19:47:57.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 19:47:57.348 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 19:47:57.447 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 19:47:57.447 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 19:47:57.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 19:47:57.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 19:47:57.564 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 19:47:57.580 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 19:47:57.604 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:47:57.604 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 19:47:57.613 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:47:57.614 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 19:47:57.619 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:47:57.620 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:47:57.620 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83 19:47:57.626 [Lua] [GameNetworkManager] destroying game object with go_id=81 19:47:57.630 [Lua] [GameNetworkManager] destroying game object with go_id=77 19:47:57.630 [Lua] player (110000102b4304d,3) was put into party 1 19:47:57.646 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=84 19:47:57.646 [Lua] Assigning peer(110000102b4304d:3) to profile(5) career(1) 19:47:57.646 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(3) profile_index(5) career_index(1) 19:47:57.647 [Lua] Set lobby begin: 19:47:57.647 [Lua] Lobby data twitch_enabled = false 19:47:57.647 [Lua] Lobby data power_level = 835 19:47:57.647 [Lua] Lobby data num_players = 2 19:47:57.647 [Lua] Lobby data weave_name = false 19:47:57.647 [Lua] Lobby data game_mode = 2 19:47:57.647 [Lua] Lobby data is_private = false 19:47:57.647 [Lua] Lobby data mechanism = adventure 19:47:57.647 [Lua] Lobby data level_key = skittergate 19:47:57.647 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:47:57.647 [Lua] Lobby data selected_level_key = skittergate 19:47:57.647 [Lua] Lobby data unique_server_name = Semagicus 19:47:57.647 [Lua] Lobby data quick_game = true 19:47:57.647 [Lua] Lobby data matchmaking = true 19:47:57.647 [Lua] Lobby data difficulty = hardest 19:47:57.647 [Lua] Lobby data country_code = RU 19:47:57.647 [Lua] Lobby data host = 110000102b4304d 19:47:57.647 [Lua] Lobby data player_slot_5 = 0:0 19:47:57.647 [Lua] Lobby data player_slot_2 = 0:0 19:47:57.647 [Lua] Lobby data player_slot_4 = 0:0 19:47:57.647 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:47:57.648 [Lua] Lobby data eac_authorized = true 19:47:57.648 [Lua] Set lobby end. 19:47:57.648 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:0 19:47:57.648 [Lua] 19:47:57.648 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 19:47:57.648 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 19:47:57.648 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 19:47:57.648 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 19:47:57.648 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 19:47:57.648 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 19:47:57.648 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 19:47:57.648 [Lua] [wwise/two_handed_axes] = false (boolean) 19:47:57.648 [Lua] 19:47:57.648 [Lua] 19:47:57.648 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 19:47:57.648 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 19:47:57.648 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 19:47:57.648 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean) 19:47:57.648 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 19:47:57.648 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 19:47:57.648 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:47:57.648 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01] = false (boolean) 19:47:57.648 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:47:57.648 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 19:47:57.648 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 19:47:57.648 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 19:47:57.648 [Lua] [wwise/two_handed_axes] = false (boolean) 19:47:57.648 [Lua] 19:47:57.652 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:6 my_peer_id:110000102b4304d 19:47:57.652 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:6 my_peer_id:110000102b4304d 19:47:57.662 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:6 my_peer_id:110000102b4304d 19:47:57.664 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 19:47:57.815 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101d893da go_type=player_unit go_created_func_name=game_object_created_player_unit 19:47:57.817 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=100 19:47:57.818 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:47:57.829 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:47:57.829 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=103 19:47:57.942 [Lua] StateInGameRunning:_game_actually_starts() 19:47:57.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object id: 3, name: `unknown` 19:47:57.942 [Lua] ################################################################################################################# 19:47:57.942 [Lua] [Loading Time]: 00:00:32 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:47:57.942 [Lua] ################################################################################################################# 19:47:57.942 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11 19:47:57.942 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 19:47:57.957 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11 19:47:58.186 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11 19:47:58.186 [Lua] Commit load time data 19:47:58.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 19:47:58.641 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 19:48:21.005 [Lua] Override Player Respawning pre_norsca_1 true 19:48:48.704 [Lua] Players are leaving the safe zone 19:48:52.928 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Tome 19:49:19.381 [Lua] Switching ConflictSettings: to: skaven 19:49:19.382 [Lua] pacing=default 19:49:19.382 [Lua] roaming=nil 19:49:19.382 [Lua] specials=skaven 19:49:19.382 [Lua] debug_color=orange 19:49:19.382 [Lua] contained_breeds=nil 19:49:19.382 [Lua] pack_spawning=skaven 19:49:19.382 [Lua] disabled=false 19:49:19.382 [Lua] factions=nil 19:49:19.382 [Lua] boss=skaven 19:49:19.382 [Lua] horde=default 19:49:19.382 [Lua] name=skaven 19:49:19.382 [Lua] intensity=default 19:49:19.382 [Lua] --- 19:49:22.670 [Lua] Switching ConflictSettings: to: default 19:49:22.670 [Lua] pacing=default 19:49:22.670 [Lua] roaming=nil 19:49:22.670 [Lua] specials=default 19:49:22.670 [Lua] debug_color=maroon 19:49:22.670 [Lua] contained_breeds=nil 19:49:22.670 [Lua] pack_spawning=default 19:49:22.670 [Lua] disabled=false 19:49:22.670 [Lua] factions=nil 19:49:22.670 [Lua] boss=default 19:49:22.670 [Lua] horde=default 19:49:22.670 [Lua] name=default 19:49:22.670 [Lua] intensity=default 19:49:22.670 [Lua] --- 19:49:24.371 [Lua] Switching ConflictSettings: to: skaven 19:49:24.371 [Lua] pacing=default 19:49:24.371 [Lua] roaming=nil 19:49:24.371 [Lua] specials=skaven 19:49:24.371 [Lua] debug_color=orange 19:49:24.371 [Lua] contained_breeds=nil 19:49:24.371 [Lua] pack_spawning=skaven 19:49:24.371 [Lua] disabled=false 19:49:24.371 [Lua] factions=nil 19:49:24.371 [Lua] boss=skaven 19:49:24.371 [Lua] horde=default 19:49:24.371 [Lua] name=skaven 19:49:24.371 [Lua] intensity=default 19:49:24.371 [Lua] --- 19:49:26.623 [Lua] Switching ConflictSettings: to: default 19:49:26.623 [Lua] pacing=default 19:49:26.623 [Lua] roaming=nil 19:49:26.623 [Lua] specials=default 19:49:26.623 [Lua] debug_color=maroon 19:49:26.623 [Lua] contained_breeds=nil 19:49:26.623 [Lua] pack_spawning=default 19:49:26.623 [Lua] disabled=false 19:49:26.623 [Lua] factions=nil 19:49:26.623 [Lua] boss=default 19:49:26.623 [Lua] horde=default 19:49:26.623 [Lua] name=default 19:49:26.623 [Lua] intensity=default 19:49:26.623 [Lua] --- 19:49:26.641 [Lua] Switching ConflictSettings: to: skaven 19:49:26.641 [Lua] pacing=default 19:49:26.641 [Lua] roaming=nil 19:49:26.641 [Lua] specials=skaven 19:49:26.641 [Lua] debug_color=orange 19:49:26.641 [Lua] contained_breeds=nil 19:49:26.641 [Lua] pack_spawning=skaven 19:49:26.641 [Lua] disabled=false 19:49:26.641 [Lua] factions=nil 19:49:26.641 [Lua] boss=skaven 19:49:26.641 [Lua] horde=default 19:49:26.641 [Lua] name=skaven 19:49:26.641 [Lua] intensity=default 19:49:26.641 [Lua] --- 19:49:42.367 [Lua] [ChatManager][1]System: Bennings Dekker discarded a Tome 19:49:43.814 [Lua] [ChatManager][1]System: Semagicus picked up a Tome 19:49:44.714 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 19:49:49.502 [Lua] Time for new HOOORDE! multi_first_wave 19:49:49.502 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 19:49:49.502 [Lua] horde requested: vector 19:49:49.502 [Lua] setting up vector-horde 19:49:49.502 [Lua] Composing horde 'large' .. using variant 'plain' 19:49:49.502 [Lua] --> horde wants to spawn ahead of players (0.035539932879932/0.67 19:49:49.502 [Lua] -> spawning: 53 19:49:49.502 [Lua] horde crated with id 1 of type vector 19:49:49.502 [Lua] vector horde has started 19:49:49.506 [Lua] MUSIC: explore -> pre_horde 19:49:50.757 [Lua] [ChatManager][1]System: Markus Kruber picked up a Grimoire 19:49:56.605 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 19:49:56.605 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:49:56.605 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 19:49:56.605 [Lua] horde requested: vector 19:49:56.605 [Lua] setting up vector-horde 19:49:56.605 [Lua] Composing horde 'large' .. using variant 'plain' 19:49:56.605 [Lua] --> horde wants to spawn ahead of players (0.136493746224/0.67 19:49:56.605 [Lua] -> spawning: 55 19:49:56.605 [Lua] horde crated with id 2 of type vector 19:49:56.605 [Lua] vector horde has started 19:50:03.694 [Lua] HORDE: last wave, reset to standard horde delay 19:50:03.694 [Lua] Time for new HOOORDE! multi_last_wave 19:50:03.694 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 19:50:03.694 [Lua] horde requested: vector 19:50:03.694 [Lua] setting up vector-horde 19:50:03.694 [Lua] Composing horde 'large' .. using variant 'plain' 19:50:03.694 [Lua] --> horde wants to spawn ahead of players (0.057707687222505/0.67 19:50:03.694 [Lua] -> spawning: 54 19:50:03.694 [Lua] horde crated with id 3 of type vector 19:50:03.694 [Lua] vector horde has started 19:50:06.383 [Lua] Coordinated attack! 19:50:10.305 [Lua] MUSIC: pre_horde -> horde 19:50:24.215 [Lua] Init group template: horde 19:50:29.266 [SteamLobby] Detected added member 1100001196cfc43 19:50:29.266 [Lua] [NetworkServer] Changing num_players from 2 to 3 19:50:29.266 [Lua] Players: 3 19:50:29.267 [Lua] Set lobby begin: 19:50:29.267 [Lua] Lobby data twitch_enabled = false 19:50:29.267 [Lua] Lobby data power_level = 835 19:50:29.267 [Lua] Lobby data num_players = 3 19:50:29.267 [Lua] Lobby data weave_name = false 19:50:29.267 [Lua] Lobby data game_mode = 2 19:50:29.267 [Lua] Lobby data is_private = false 19:50:29.267 [Lua] Lobby data mechanism = adventure 19:50:29.267 [Lua] Lobby data level_key = skittergate 19:50:29.267 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:50:29.267 [Lua] Lobby data selected_level_key = skittergate 19:50:29.268 [Lua] Lobby data unique_server_name = Semagicus 19:50:29.268 [Lua] Lobby data quick_game = true 19:50:29.268 [Lua] Lobby data matchmaking = true 19:50:29.268 [Lua] Lobby data difficulty = hardest 19:50:29.268 [Lua] Lobby data country_code = RU 19:50:29.268 [Lua] Lobby data host = 110000102b4304d 19:50:29.268 [Lua] Lobby data player_slot_5 = 0:0 19:50:29.268 [Lua] Lobby data player_slot_2 = 0:0 19:50:29.268 [Lua] Lobby data player_slot_4 = 0:0 19:50:29.268 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:50:29.268 [Lua] Lobby data eac_authorized = true 19:50:29.268 [Lua] Set lobby end. 19:50:29.269 [Lua] [LobbyMembers] Member joined 1100001196cfc43 19:50:29.306 [Connection] Creating endpoint 1100001196cfc43 - reliable message sent 19:50:29.308 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:50:29.335 [SteamAuthenticator] Sent ticket request to 1100001196cfc43 19:50:29.336 [Lua] [ChatManager][1]System: Bogdan is joining the game 19:50:30.369 [Lua] Init group template: horde 19:50:33.646 [SteamAuthenticator] Got ticket from 1100001196cfc43 19:50:33.648 [SteamAuthenticator] BeginAuthSession 1100001196cfc43 19:50:33.648 [SteamAuthenticator] Authenticating 1100001196cfc43 19:50:33.649 [SteamAuthenticator] Got ticket request from 1100001196cfc43 19:50:33.650 [SteamAuthenticator] GetAuthSessionTicket 1100001196cfc43 19:50:33.650 [SteamAuthenticator] Sent ticket to 1100001196cfc43 19:50:34.053 [SteamAuthenticator] Steam validation for 1100001196cfc43 with response 0 19:50:34.133 [Connection] New session id 156 to 1100001196cfc43. 19:50:34.244 [Connection] Established a connection <74.156> to 1100001196cfc43 19:50:34.244 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:50:34.244 [Lua] [Matchmaking] Got a handshake request from 1100001196cfc43 with user name 'Bogdan' 19:50:34.380 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 1100001196cfc43, replying lobby_ok 19:50:34.517 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001196cfc43 REPLY wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:0 19:50:34.618 [Lua] Set lobby begin: 19:50:34.618 [Lua] Lobby data twitch_enabled = false 19:50:34.618 [Lua] Lobby data power_level = 835 19:50:34.618 [Lua] Lobby data num_players = 3 19:50:34.618 [Lua] Lobby data weave_name = false 19:50:34.618 [Lua] Lobby data game_mode = 2 19:50:34.618 [Lua] Lobby data is_private = false 19:50:34.618 [Lua] Lobby data mechanism = adventure 19:50:34.618 [Lua] Lobby data level_key = skittergate 19:50:34.619 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:50:34.619 [Lua] Lobby data selected_level_key = skittergate 19:50:34.619 [Lua] Lobby data unique_server_name = Semagicus 19:50:34.619 [Lua] Lobby data quick_game = true 19:50:34.619 [Lua] Lobby data matchmaking = true 19:50:34.619 [Lua] Lobby data difficulty = hardest 19:50:34.619 [Lua] Lobby data country_code = RU 19:50:34.619 [Lua] Lobby data host = 110000102b4304d 19:50:34.619 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1 19:50:34.619 [Lua] Lobby data player_slot_2 = 0:0 19:50:34.619 [Lua] Lobby data player_slot_4 = 0:0 19:50:34.619 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:50:34.619 [Lua] Lobby data eac_authorized = true 19:50:34.619 [Lua] Set lobby end. 19:50:34.619 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001196cfc43 19:50:34.619 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:1100001196cfc43 19:50:36.963 [Lua] ### CLEARING PEER STATE FOR 1100001196cfc43 19:50:37.046 [Lua] [PSM] Peer 1100001196cfc43 joined. Want to use profile index "5" 19:50:37.046 [Lua] Mechanism says: a client joined the game! 1100001196cfc43 19:50:37.046 [EAC] EAC server has client 1100001196cfc43 (and owner 1100001196cfc43) 19:50:37.048 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001196cfc43, connection_key=1) 19:50:37.048 [EACServer] [22:50:37:048][Windows][EAC Server] [Info][RegisterClient] Client: 01100001196CFC43 PlayerGUID: 76561198386838595 PlayerIP: 0.0.0.0 OwnerGUID: 76561198386838595 PlayerName: Bogdan 19:50:37.323 [EACServer] [22:50:37:323][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001196CFC43 Session: 2 Status: Client Authenticated Message: Client authenticated. 19:50:37.326 [EAC] Peer 1100001196cfc43 switched EAC state to ClientAuthenticatedLocal 19:50:37.425 [EACServer] [22:50:37:425][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001196CFC43. 19:50:37.727 [EACServer] [22:50:37:727][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001196CFC43 19:50:37.727 [EACServer] [22:50:37:727][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001196CFC43 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:50:37.737 [EAC] Peer 1100001196cfc43 switched EAC state to ClientAuthenticatedRemote 19:50:39.050 [Lua] player (1100001196cfc43,1) was put into party 0 19:50:39.050 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001196cfc43 skittergate 1 19:50:41.530 [SteamVoipClient] select_out(1100001196cfc43, on) 19:50:41.530 [SteamVoipClient] select_in(1100001196cfc43, on) 19:50:41.530 [SteamVoipClient] select_out(1100001196cfc43, off) 19:50:42.263 [Lua] Init group template: horde 19:50:46.090 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source. 19:50:46.293 [Lua] Destroying unit since outside mesh or world 19:50:47.709 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 12 will change to a manual source. 19:50:48.212 [Lua] ### Sending rpc_level_loaded 19:50:48.212 [Lua] #### Has state machine: true, sender: 1100001196cfc43, level_id: 64 19:50:48.212 [Lua] Peer 1100001196cfc43 has loaded the level but not all enemies, so we wait 19:50:57.256 [Lua] Coordinated attack! 19:50:59.956 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 19:51:01.028 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001196cfc43, connection_key=1) 19:51:01.030 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001196cfc43 inventory_sync_id:6 my_peer_id:110000102b4304d 19:51:03.471 [Lua] MUSIC: horde -> explore 19:51:03.541 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 19:51:03.541 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 19:51:03.541 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 19:51:04.493 [Lua] Horde killed: ? 19:51:06.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 15, name: `unknown` 19:51:10.903 [Lua] Horde killed: ? 19:51:12.016 [Lua] Destroying unit since outside mesh or world 19:51:12.032 [Lua] Horde killed: ? 19:51:15.084 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:51:15.084 [Lua] [Matchmaking] Got a handshake request from 1100001196cfc43 with user name 'Bogdan' 19:51:15.105 [Lua] Breedfreezer (server) starting a hot join sync 19:51:15.105 [Lua] packing 4 units of breed chaos_marauder 19:51:15.105 [Lua] packing 15 units of breed skaven_clan_rat 19:51:15.105 [Lua] packing 0 units of breed skaven_storm_vermin 19:51:15.105 [Lua] packing 50 units of breed skaven_slave 19:51:15.105 [Lua] packing 2 units of breed chaos_fanatic 19:51:15.105 [Lua] packing 2 units of breed chaos_raider 19:51:15.105 [Lua] packing 0 units of breed chaos_warrior 19:51:15.105 [Lua] packing 0 units of breed chaos_berzerker 19:51:15.105 [Lua] packing 0 units of breed skaven_plague_monk 19:51:15.105 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:51:15.105 [Lua] 19:51:15.105 [Lua] [1] = 1 (number) 19:51:15.105 [Lua] [2] = 4 (number) 19:51:15.105 [Lua] [3] = 18 (number) 19:51:15.105 [Lua] [4] = 15 (number) 19:51:15.106 [Lua] [5] = 1 (number) 19:51:15.106 [Lua] [6] = 0 (number) 19:51:15.106 [Lua] [7] = 27 (number) 19:51:15.106 [Lua] [8] = 50 (number) 19:51:15.106 [Lua] [9] = 1 (number) 19:51:15.106 [Lua] [10] = 2 (number) 19:51:15.106 [Lua] [11] = 1 (number) 19:51:15.106 [Lua] [12] = 2 (number) 19:51:15.106 [Lua] [13] = 1 (number) 19:51:15.106 [Lua] [14] = 0 (number) 19:51:15.106 [Lua] [15] = 1 (number) 19:51:15.106 [Lua] [16] = 0 (number) 19:51:15.106 [Lua] [17] = 1 (number) 19:51:15.106 [Lua] [18] = 0 (number) 19:51:15.106 [Lua] 19:51:15.106 [Lua] 19:51:15.106 [Lua] [1] = 101 (number) 19:51:15.106 [Lua] [2] = 99 (number) 19:51:15.106 [Lua] [3] = 112 (number) 19:51:15.106 [Lua] [4] = 111 (number) 19:51:15.106 [Lua] [5] = 184 (number) 19:51:15.106 [Lua] [6] = 109 (number) 19:51:15.106 [Lua] [7] = 96 (number) 19:51:15.106 [Lua] [8] = 181 (number) 19:51:15.106 [Lua] [9] = 195 (number) 19:51:15.106 [Lua] [10] = 207 (number) 19:51:15.106 [Lua] [11] = 185 (number) 19:51:15.106 [Lua] [12] = 120 (number) 19:51:15.106 [Lua] [13] = 94 (number) 19:51:15.106 [Lua] [14] = 255 (number) 19:51:15.106 [Lua] [15] = 121 (number) 19:51:15.106 [Lua] [16] = 106 (number) 19:51:15.106 [Lua] [17] = 130 (number) 19:51:15.106 [Lua] [18] = 127 (number) 19:51:15.106 [Lua] [19] = 133 (number) 19:51:15.106 [Lua] [20] = 191 (number) 19:51:15.106 [Lua] [21] = 200 (number) 19:51:15.106 [Lua] [22] = 179 (number) 19:51:15.106 [Lua] [23] = 197 (number) 19:51:15.106 [Lua] [24] = 204 (number) 19:51:15.106 [Lua] [25] = 187 (number) 19:51:15.106 [Lua] [26] = 189 (number) 19:51:15.106 [Lua] [27] = 210 (number) 19:51:15.106 [Lua] [28] = 211 (number) 19:51:15.106 [Lua] [29] = 218 (number) 19:51:15.106 [Lua] [30] = 193 (number) 19:51:15.106 [Lua] [31] = 234 (number) 19:51:15.106 [Lua] [32] = 205 (number) 19:51:15.106 [Lua] [33] = 213 (number) 19:51:15.106 [Lua] [34] = 214 (number) 19:51:15.106 [Lua] [35] = 222 (number) 19:51:15.106 [Lua] [36] = 219 (number) 19:51:15.106 [Lua] [37] = 228 (number) 19:51:15.106 [Lua] [38] = 232 (number) 19:51:15.106 [Lua] [39] = 230 (number) 19:51:15.106 [Lua] [40] = 238 (number) 19:51:15.106 [Lua] [41] = 203 (number) 19:51:15.106 [Lua] [42] = 216 (number) 19:51:15.106 [Lua] [43] = 242 (number) 19:51:15.106 [Lua] [44] = 217 (number) 19:51:15.106 [Lua] [45] = 243 (number) 19:51:15.106 [Lua] [46] = 208 (number) 19:51:15.106 [Lua] [47] = 236 (number) 19:51:15.106 [Lua] [48] = 224 (number) 19:51:15.106 [Lua] [49] = 215 (number) 19:51:15.106 [Lua] [50] = 229 (number) 19:51:15.106 [Lua] [51] = 223 (number) 19:51:15.106 [Lua] [52] = 221 (number) 19:51:15.106 [Lua] [53] = 235 (number) 19:51:15.106 [Lua] [54] = 253 (number) 19:51:15.106 [Lua] [55] = 237 (number) 19:51:15.106 [Lua] [56] = 251 (number) 19:51:15.106 [Lua] [57] = 248 (number) 19:51:15.106 [Lua] [58] = 202 (number) 19:51:15.106 [Lua] [59] = 227 (number) 19:51:15.106 [Lua] [60] = 246 (number) 19:51:15.106 [Lua] [61] = 257 (number) 19:51:15.106 [Lua] [62] = 226 (number) 19:51:15.106 [Lua] [63] = 206 (number) 19:51:15.106 [Lua] [64] = 252 (number) 19:51:15.106 [Lua] [65] = 231 (number) 19:51:15.106 [Lua] [66] = 212 (number) 19:51:15.106 [Lua] [67] = 247 (number) 19:51:15.106 [Lua] [68] = 245 (number) 19:51:15.106 [Lua] [69] = 262 (number) 19:51:15.106 [Lua] [70] = 104 (number) 19:51:15.106 [Lua] [71] = 113 (number) 19:51:15.106 [Lua] [72] = 108 (number) 19:51:15.106 [Lua] [73] = 107 (number) 19:51:15.106 [Lua] 19:51:15.106 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=311 19:51:15.106 [Lua] RemotePlayer:create_game_object( ) 311 19:51:15.126 [Lua] Assigning peer(1100001196cfc43:1) to profile(5) career(1) 19:51:15.126 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001196cfc43) local_player_id(1) profile_index(5) career_index(1) 19:51:15.126 [Lua] Set lobby begin: 19:51:15.126 [Lua] Lobby data twitch_enabled = false 19:51:15.126 [Lua] Lobby data power_level = 835 19:51:15.126 [Lua] Lobby data num_players = 3 19:51:15.126 [Lua] Lobby data weave_name = false 19:51:15.126 [Lua] Lobby data game_mode = 2 19:51:15.126 [Lua] Lobby data is_private = false 19:51:15.126 [Lua] Lobby data mechanism = adventure 19:51:15.126 [Lua] Lobby data level_key = skittergate 19:51:15.126 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:51:15.126 [Lua] Lobby data selected_level_key = skittergate 19:51:15.127 [Lua] Lobby data unique_server_name = Semagicus 19:51:15.127 [Lua] Lobby data quick_game = true 19:51:15.127 [Lua] Lobby data matchmaking = true 19:51:15.127 [Lua] Lobby data difficulty = hardest 19:51:15.127 [Lua] Lobby data country_code = RU 19:51:15.127 [Lua] Lobby data host = 110000102b4304d 19:51:15.127 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1 19:51:15.127 [Lua] Lobby data player_slot_2 = 0:0 19:51:15.127 [Lua] Lobby data player_slot_4 = 0:0 19:51:15.127 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:51:15.127 [Lua] Lobby data eac_authorized = true 19:51:15.127 [Lua] Set lobby end. 19:51:15.127 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:1100001196cfc43 19:51:15.882 [Lua] [MOD][VMF][INFO] Added 1100001196cfc43 to the VMF users list. 19:51:15.882 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001196cfc43 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:51:15.882 [Lua] Adding player sync data to peer=1100001196cfc43 local_player_id=1 19:51:15.882 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:7 my_peer_id:110000102b4304d 19:51:15.882 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:7 my_peer_id:110000102b4304d 19:51:15.882 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001196cfc43 inventory_sync_id:7 my_peer_id:110000102b4304d 19:51:15.884 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001196cfc43 19:51:15.894 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:7 my_peer_id:110000102b4304d 19:51:15.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, InventoryPackageSynchronizerClient, async-read, 19:51:15.895 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:51:15.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:51:15.895 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 19:51:16.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 50, name: `unknown` 19:51:16.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 19:51:16.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 19:51:16.235 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 19:51:16.575 [Lua] Set lobby begin: 19:51:16.575 [Lua] Lobby data twitch_enabled = false 19:51:16.575 [Lua] Lobby data power_level = 556 19:51:16.575 [Lua] Lobby data num_players = 3 19:51:16.575 [Lua] Lobby data weave_name = false 19:51:16.575 [Lua] Lobby data game_mode = 2 19:51:16.575 [Lua] Lobby data is_private = false 19:51:16.575 [Lua] Lobby data mechanism = adventure 19:51:16.575 [Lua] Lobby data level_key = skittergate 19:51:16.575 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:51:16.575 [Lua] Lobby data selected_level_key = skittergate 19:51:16.575 [Lua] Lobby data unique_server_name = Semagicus 19:51:16.575 [Lua] Lobby data quick_game = true 19:51:16.575 [Lua] Lobby data matchmaking = true 19:51:16.575 [Lua] Lobby data difficulty = hardest 19:51:16.575 [Lua] Lobby data country_code = RU 19:51:16.575 [Lua] Lobby data host = 110000102b4304d 19:51:16.575 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1 19:51:16.576 [Lua] Lobby data player_slot_2 = 0:0 19:51:16.576 [Lua] Lobby data player_slot_4 = 0:0 19:51:16.576 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:51:16.576 [Lua] Lobby data eac_authorized = true 19:51:16.576 [Lua] Set lobby end. 19:51:17.412 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 19:51:17.412 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 19:51:17.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 19:51:17.706 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 19:51:17.706 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 19:51:17.707 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 19:51:17.897 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 19:51:17.897 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 19:51:17.911 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 19:51:21.690 [Lua] Set lobby begin: 19:51:21.690 [Lua] Lobby data twitch_enabled = false 19:51:21.690 [Lua] Lobby data power_level = 835 19:51:21.690 [Lua] Lobby data num_players = 3 19:51:21.690 [Lua] Lobby data weave_name = false 19:51:21.690 [Lua] Lobby data game_mode = 2 19:51:21.690 [Lua] Lobby data is_private = false 19:51:21.690 [Lua] Lobby data mechanism = adventure 19:51:21.690 [Lua] Lobby data level_key = skittergate 19:51:21.690 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:51:21.690 [Lua] Lobby data selected_level_key = skittergate 19:51:21.690 [Lua] Lobby data unique_server_name = Semagicus 19:51:21.690 [Lua] Lobby data quick_game = true 19:51:21.691 [Lua] Lobby data matchmaking = true 19:51:21.691 [Lua] Lobby data difficulty = hardest 19:51:21.691 [Lua] Lobby data country_code = RU 19:51:21.691 [Lua] Lobby data host = 110000102b4304d 19:51:21.691 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1 19:51:21.691 [Lua] Lobby data player_slot_2 = 0:0 19:51:21.691 [Lua] Lobby data player_slot_4 = 0:0 19:51:21.691 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:51:21.691 [Lua] Lobby data eac_authorized = true 19:51:21.691 [Lua] Set lobby end. 19:51:27.243 [Lua] player (1100001196cfc43,1) was put into party 1 19:51:27.256 [Lua] [GameNetworkManager] destroying game object with go_id=103 19:51:27.260 [Lua] [GameNetworkManager] destroying game object with go_id=84 19:51:27.373 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001196cfc43 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:51:27.374 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=314 19:51:27.375 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.92500000000000004) 19:51:37.723 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source. 19:52:15.918 [Lua] Time for new HOOORDE! multi_first_wave 19:52:15.918 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 19:52:15.918 [Lua] horde requested: ambush 19:52:15.918 [Lua] setting up ambush-horde 19:52:15.918 [Lua] Composing horde 'large' .. using variant 'plain' 19:52:15.918 [Lua] -> spawning: 54 19:52:15.918 [Lua] horde crated with id 4 of type ambush 19:52:15.918 [Lua] ambush horde has started 19:52:15.925 [Lua] MUSIC: explore -> pre_ambush 19:52:21.025 [Lua] MUSIC: pre_ambush -> horde 19:52:24.118 [Lua] Init group template: horde 19:52:33.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8fb0, position: 0 19:52:35.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x90f6, position: 0 19:52:35.303 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 19:52:35.303 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:52:35.303 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 19:52:35.303 [Lua] horde requested: ambush 19:52:35.303 [Lua] setting up ambush-horde 19:52:35.303 [Lua] Composing horde 'large' .. using variant 'plain' 19:52:35.303 [Lua] -> spawning: 55 19:52:35.303 [Lua] horde crated with id 5 of type ambush 19:52:35.303 [Lua] ambush horde has started 19:52:48.671 [Lua] Init group template: horde 19:52:49.661 [Lua] HORDE: Pushing horde in time; too many units out 63 19:52:52.372 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source. 19:52:52.448 [Lua] Horde killed: ? 19:52:52.464 [Lua] HORDE: Pushing horde in time; too many units out 61 19:52:55.812 [SteamLobby] Detected added member 11000010b63c4ba 19:52:55.812 [Lua] [NetworkServer] Changing num_players from 3 to 4 19:52:55.812 [Lua] Players: 4 19:52:55.812 [Lua] Set lobby begin: 19:52:55.812 [Lua] Lobby data twitch_enabled = false 19:52:55.812 [Lua] Lobby data power_level = 835 19:52:55.812 [Lua] Lobby data num_players = 4 19:52:55.812 [Lua] Lobby data weave_name = false 19:52:55.812 [Lua] Lobby data game_mode = 2 19:52:55.812 [Lua] Lobby data is_private = false 19:52:55.812 [Lua] Lobby data mechanism = adventure 19:52:55.813 [Lua] Lobby data level_key = skittergate 19:52:55.813 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:52:55.813 [Lua] Lobby data selected_level_key = skittergate 19:52:55.813 [Lua] Lobby data unique_server_name = Semagicus 19:52:55.813 [Lua] Lobby data quick_game = true 19:52:55.813 [Lua] Lobby data matchmaking = true 19:52:55.813 [Lua] Lobby data difficulty = hardest 19:52:55.813 [Lua] Lobby data country_code = RU 19:52:55.813 [Lua] Lobby data host = 110000102b4304d 19:52:55.813 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1 19:52:55.813 [Lua] Lobby data player_slot_2 = 0:0 19:52:55.813 [Lua] Lobby data player_slot_4 = 0:0 19:52:55.813 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:52:55.813 [Lua] Lobby data eac_authorized = true 19:52:55.814 [Lua] Set lobby end. 19:52:55.814 [Lua] [LobbyMembers] Member joined 11000010b63c4ba 19:52:55.833 [Connection] Creating endpoint 11000010b63c4ba - reliable message sent 19:52:55.834 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 19:52:55.852 [SteamAuthenticator] Sent ticket request to 11000010b63c4ba 19:52:55.854 [Lua] [ChatManager][1]System: zhenetz is joining the game 19:52:57.547 [Lua] HORDE: last wave, reset to standard horde delay 19:52:57.547 [Lua] Time for new HOOORDE! multi_last_wave 19:52:57.547 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 19:52:57.547 [Lua] horde requested: ambush 19:52:57.547 [Lua] setting up ambush-horde 19:52:57.547 [Lua] Composing horde 'large' .. using variant 'plain' 19:52:57.547 [Lua] -> spawning: 54 19:52:57.547 [Lua] horde crated with id 6 of type ambush 19:52:57.547 [Lua] ambush horde has started 19:52:57.670 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 42380 0 19:53:00.479 [SteamAuthenticator] Got ticket from 11000010b63c4ba 19:53:00.479 [SteamAuthenticator] BeginAuthSession 11000010b63c4ba 19:53:00.479 [SteamAuthenticator] Authenticating 11000010b63c4ba 19:53:00.500 [SteamAuthenticator] Got ticket request from 11000010b63c4ba 19:53:00.500 [SteamAuthenticator] GetAuthSessionTicket 11000010b63c4ba 19:53:00.500 [SteamAuthenticator] Sent ticket to 11000010b63c4ba 19:53:00.812 [SteamAuthenticator] Steam validation for 11000010b63c4ba with response 0 19:53:00.871 [Connection] New session id 227 to 11000010b63c4ba. 19:53:00.958 [Connection] Established a connection <79.227> to 11000010b63c4ba 19:53:00.958 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:53:00.958 [Lua] [Matchmaking] Got a handshake request from 11000010b63c4ba with user name 'zhenetz' 19:53:01.066 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 11000010b63c4ba, replying lobby_ok 19:53:01.181 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010b63c4ba REPLY wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:1100001196cfc43 19:53:01.268 [Lua] Set lobby begin: 19:53:01.268 [Lua] Lobby data twitch_enabled = false 19:53:01.268 [Lua] Lobby data power_level = 835 19:53:01.268 [Lua] Lobby data num_players = 4 19:53:01.268 [Lua] Lobby data weave_name = false 19:53:01.268 [Lua] Lobby data game_mode = 2 19:53:01.268 [Lua] Lobby data is_private = false 19:53:01.269 [Lua] Lobby data mechanism = adventure 19:53:01.269 [Lua] Lobby data level_key = skittergate 19:53:01.269 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:53:01.269 [Lua] Lobby data selected_level_key = skittergate 19:53:01.269 [Lua] Lobby data unique_server_name = Semagicus 19:53:01.269 [Lua] Lobby data quick_game = true 19:53:01.269 [Lua] Lobby data matchmaking = true 19:53:01.269 [Lua] Lobby data difficulty = hardest 19:53:01.269 [Lua] Lobby data country_code = RU 19:53:01.269 [Lua] Lobby data host = 110000102b4304d 19:53:01.269 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1 19:53:01.269 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1 19:53:01.269 [Lua] Lobby data player_slot_4 = 0:0 19:53:01.269 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:53:01.269 [Lua] Lobby data eac_authorized = true 19:53:01.269 [Lua] Set lobby end. 19:53:01.269 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010b63c4ba 19:53:01.269 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:11000010b63c4ba | es:1100001196cfc43 19:53:03.540 [Lua] ### CLEARING PEER STATE FOR 11000010b63c4ba 19:53:03.632 [Lua] [PSM] Peer 11000010b63c4ba joined. Want to use profile index "2" 19:53:03.632 [Lua] Mechanism says: a client joined the game! 11000010b63c4ba 19:53:03.632 [EAC] EAC server has client 11000010b63c4ba (and owner 11000010b63c4ba) 19:53:03.632 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010b63c4ba, connection_key=2) 19:53:03.632 [EACServer] [22:53:03:632][Windows][EAC Server] [Info][RegisterClient] Client: 011000010B63C4BA PlayerGUID: 76561198151353530 PlayerIP: 0.0.0.0 OwnerGUID: 76561198151353530 PlayerName: zhenetz 19:53:04.003 [EACServer] [22:53:04:002][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010B63C4BA Session: 3 Status: Client Authenticated Message: Client authenticated. 19:53:04.006 [EAC] Peer 11000010b63c4ba switched EAC state to ClientAuthenticatedLocal 19:53:04.191 [EACServer] [22:53:04:191][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010B63C4BA. 19:53:04.392 [EACServer] [22:53:04:391][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010B63C4BA 19:53:04.392 [EACServer] [22:53:04:391][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010B63C4BA Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:53:04.403 [EAC] Peer 11000010b63c4ba switched EAC state to ClientAuthenticatedRemote 19:53:05.616 [Lua] player (11000010b63c4ba,1) was put into party 0 19:53:05.616 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010b63c4ba skittergate 1 19:53:06.654 [SteamVoipClient] select_out(11000010b63c4ba, on) 19:53:06.654 [SteamVoipClient] select_in(11000010b63c4ba, on) 19:53:06.654 [SteamVoipClient] select_out(11000010b63c4ba, off) 19:53:09.835 [Lua] fence jumping 19:53:09.868 [Lua] Init group template: horde 19:53:10.898 [Lua] Horde killed: ? 19:53:13.052 [Lua] ### Sending rpc_level_loaded 19:53:13.052 [Lua] #### Has state machine: true, sender: 11000010b63c4ba, level_id: 64 19:53:13.052 [Lua] Peer 11000010b63c4ba has loaded the level but not all enemies, so we wait 19:53:25.478 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010b63c4ba, connection_key=2) 19:53:25.480 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010b63c4ba inventory_sync_id:7 my_peer_id:110000102b4304d 19:53:26.218 [Lua] MUSIC: horde -> explore 19:53:27.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 19:53:27.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 19:53:27.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 19:53:34.775 [Lua] Horde killed: ? 19:53:35.114 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:53:35.114 [Lua] [Matchmaking] Got a handshake request from 11000010b63c4ba with user name 'zhenetz' 19:53:35.135 [Lua] Breedfreezer (server) starting a hot join sync 19:53:35.135 [Lua] packing 4 units of breed chaos_marauder 19:53:35.135 [Lua] packing 14 units of breed skaven_clan_rat 19:53:35.135 [Lua] packing 0 units of breed skaven_storm_vermin 19:53:35.135 [Lua] packing 50 units of breed skaven_slave 19:53:35.135 [Lua] packing 2 units of breed chaos_fanatic 19:53:35.135 [Lua] packing 2 units of breed chaos_raider 19:53:35.135 [Lua] packing 0 units of breed chaos_warrior 19:53:35.135 [Lua] packing 0 units of breed chaos_berzerker 19:53:35.135 [Lua] packing 0 units of breed skaven_plague_monk 19:53:35.135 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:53:35.135 [Lua] 19:53:35.136 [Lua] [1] = 1 (number) 19:53:35.136 [Lua] [2] = 4 (number) 19:53:35.136 [Lua] [3] = 16 (number) 19:53:35.136 [Lua] [4] = 14 (number) 19:53:35.136 [Lua] [5] = 1 (number) 19:53:35.136 [Lua] [6] = 0 (number) 19:53:35.136 [Lua] [7] = 6 (number) 19:53:35.136 [Lua] [8] = 50 (number) 19:53:35.136 [Lua] [9] = 1 (number) 19:53:35.136 [Lua] [10] = 2 (number) 19:53:35.136 [Lua] [11] = 1 (number) 19:53:35.136 [Lua] [12] = 2 (number) 19:53:35.136 [Lua] [13] = 1 (number) 19:53:35.136 [Lua] [14] = 0 (number) 19:53:35.136 [Lua] [15] = 1 (number) 19:53:35.136 [Lua] [16] = 0 (number) 19:53:35.136 [Lua] [17] = 1 (number) 19:53:35.136 [Lua] [18] = 0 (number) 19:53:35.136 [Lua] 19:53:35.136 [Lua] 19:53:35.136 [Lua] [1] = 101 (number) 19:53:35.136 [Lua] [2] = 99 (number) 19:53:35.136 [Lua] [3] = 112 (number) 19:53:35.136 [Lua] [4] = 111 (number) 19:53:35.136 [Lua] [5] = 98 (number) 19:53:35.136 [Lua] [6] = 184 (number) 19:53:35.136 [Lua] [7] = 94 (number) 19:53:35.136 [Lua] [8] = 141 (number) 19:53:35.136 [Lua] [9] = 260 (number) 19:53:35.136 [Lua] [10] = 96 (number) 19:53:35.136 [Lua] [11] = 95 (number) 19:53:35.136 [Lua] [12] = 120 (number) 19:53:35.136 [Lua] [13] = 255 (number) 19:53:35.136 [Lua] [14] = 106 (number) 19:53:35.136 [Lua] [15] = 185 (number) 19:53:35.136 [Lua] [16] = 121 (number) 19:53:35.136 [Lua] [17] = 195 (number) 19:53:35.136 [Lua] [18] = 130 (number) 19:53:35.136 [Lua] [19] = 390 (number) 19:53:35.136 [Lua] [20] = 227 (number) 19:53:35.136 [Lua] [21] = 377 (number) 19:53:35.136 [Lua] [22] = 228 (number) 19:53:35.136 [Lua] [23] = 257 (number) 19:53:35.136 [Lua] [24] = 219 (number) 19:53:35.136 [Lua] [25] = 243 (number) 19:53:35.136 [Lua] [26] = 206 (number) 19:53:35.136 [Lua] [27] = 388 (number) 19:53:35.136 [Lua] [28] = 387 (number) 19:53:35.136 [Lua] [29] = 382 (number) 19:53:35.136 [Lua] [30] = 204 (number) 19:53:35.136 [Lua] [31] = 211 (number) 19:53:35.136 [Lua] [32] = 191 (number) 19:53:35.136 [Lua] [33] = 378 (number) 19:53:35.136 [Lua] [34] = 200 (number) 19:53:35.136 [Lua] [35] = 210 (number) 19:53:35.136 [Lua] [36] = 216 (number) 19:53:35.136 [Lua] [37] = 247 (number) 19:53:35.136 [Lua] [38] = 394 (number) 19:53:35.136 [Lua] [39] = 193 (number) 19:53:35.136 [Lua] [40] = 212 (number) 19:53:35.136 [Lua] [41] = 202 (number) 19:53:35.136 [Lua] [42] = 232 (number) 19:53:35.136 [Lua] [43] = 208 (number) 19:53:35.136 [Lua] [44] = 391 (number) 19:53:35.136 [Lua] [45] = 223 (number) 19:53:35.136 [Lua] [46] = 229 (number) 19:53:35.136 [Lua] [47] = 197 (number) 19:53:35.136 [Lua] [48] = 226 (number) 19:53:35.136 [Lua] [49] = 376 (number) 19:53:35.136 [Lua] [50] = 385 (number) 19:53:35.136 [Lua] [51] = 187 (number) 19:53:35.136 [Lua] [52] = 179 (number) 19:53:35.136 [Lua] [53] = 217 (number) 19:53:35.136 [Lua] [54] = 380 (number) 19:53:35.136 [Lua] [55] = 215 (number) 19:53:35.136 [Lua] [56] = 213 (number) 19:53:35.136 [Lua] [57] = 214 (number) 19:53:35.136 [Lua] [58] = 384 (number) 19:53:35.136 [Lua] [59] = 237 (number) 19:53:35.136 [Lua] [60] = 203 (number) 19:53:35.136 [Lua] [61] = 393 (number) 19:53:35.136 [Lua] [62] = 205 (number) 19:53:35.136 [Lua] [63] = 218 (number) 19:53:35.136 [Lua] [64] = 379 (number) 19:53:35.136 [Lua] [65] = 383 (number) 19:53:35.136 [Lua] [66] = 231 (number) 19:53:35.136 [Lua] [67] = 395 (number) 19:53:35.136 [Lua] [68] = 246 (number) 19:53:35.136 [Lua] [69] = 104 (number) 19:53:35.136 [Lua] [70] = 113 (number) 19:53:35.136 [Lua] [71] = 108 (number) 19:53:35.136 [Lua] [72] = 107 (number) 19:53:35.136 [Lua] 19:53:35.137 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=421 19:53:35.137 [Lua] RemotePlayer:create_game_object( ) 421 19:53:35.150 [Lua] Assigning peer(11000010b63c4ba:1) to profile(2) career(3) 19:53:35.150 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010b63c4ba) local_player_id(1) profile_index(2) career_index(3) 19:53:35.150 [Lua] Set lobby begin: 19:53:35.150 [Lua] Lobby data twitch_enabled = false 19:53:35.150 [Lua] Lobby data power_level = 835 19:53:35.150 [Lua] Lobby data num_players = 4 19:53:35.151 [Lua] Lobby data weave_name = false 19:53:35.151 [Lua] Lobby data game_mode = 2 19:53:35.151 [Lua] Lobby data is_private = false 19:53:35.151 [Lua] Lobby data mechanism = adventure 19:53:35.151 [Lua] Lobby data level_key = skittergate 19:53:35.151 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:53:35.151 [Lua] Lobby data selected_level_key = skittergate 19:53:35.151 [Lua] Lobby data unique_server_name = Semagicus 19:53:35.151 [Lua] Lobby data quick_game = true 19:53:35.151 [Lua] Lobby data matchmaking = true 19:53:35.151 [Lua] Lobby data difficulty = hardest 19:53:35.151 [Lua] Lobby data country_code = RU 19:53:35.151 [Lua] Lobby data host = 110000102b4304d 19:53:35.151 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1 19:53:35.151 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1 19:53:35.151 [Lua] Lobby data player_slot_4 = 0:0 19:53:35.151 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:53:35.151 [Lua] Lobby data eac_authorized = true 19:53:35.152 [Lua] Set lobby end. 19:53:35.152 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:11000010b63c4ba | es:1100001196cfc43 19:53:35.649 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010b63c4ba go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:53:35.649 [Lua] Adding player sync data to peer=11000010b63c4ba local_player_id=1 19:53:35.650 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:8 my_peer_id:110000102b4304d 19:53:35.650 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:8 my_peer_id:110000102b4304d 19:53:35.650 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010b63c4ba inventory_sync_id:8 my_peer_id:110000102b4304d 19:53:35.650 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001196cfc43 inventory_sync_id:8 my_peer_id:110000102b4304d 19:53:35.652 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010b63c4ba 19:53:35.663 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:8 my_peer_id:110000102b4304d 19:53:35.663 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read, 19:53:35.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:53:35.664 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read, 19:53:35.664 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 19:53:35.664 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:53:35.664 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 19:53:35.664 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, InventoryPackageSynchronizerClient, async-read, 19:53:35.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:53:35.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 19:53:35.746 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 19:53:35.746 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 19:53:35.748 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 19:53:36.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 19:53:36.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 19:53:36.135 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 19:53:36.380 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 19:53:36.380 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 19:53:36.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 19:53:36.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 19:53:36.755 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 19:53:36.759 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 19:53:37.404 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 19:53:37.404 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 19:53:37.406 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 19:53:37.605 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 19:53:37.605 [Lua] [PackageManager] Force_load: wwise/staff 19:53:37.606 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_crowbills 19:53:37.712 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills 19:53:37.712 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills 19:53:37.713 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p 19:53:37.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p 19:53:37.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p 19:53:37.957 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:53:38.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:53:38.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:53:38.133 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 19:53:39.021 [Lua] Set lobby begin: 19:53:39.021 [Lua] Lobby data twitch_enabled = false 19:53:39.021 [Lua] Lobby data power_level = 626 19:53:39.021 [Lua] Lobby data num_players = 4 19:53:39.021 [Lua] Lobby data weave_name = false 19:53:39.021 [Lua] Lobby data game_mode = 2 19:53:39.021 [Lua] Lobby data is_private = false 19:53:39.021 [Lua] Lobby data mechanism = adventure 19:53:39.021 [Lua] Lobby data level_key = skittergate 19:53:39.022 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:53:39.022 [Lua] Lobby data selected_level_key = skittergate 19:53:39.022 [Lua] Lobby data unique_server_name = Semagicus 19:53:39.022 [Lua] Lobby data quick_game = true 19:53:39.022 [Lua] Lobby data matchmaking = true 19:53:39.022 [Lua] Lobby data difficulty = hardest 19:53:39.022 [Lua] Lobby data country_code = RU 19:53:39.022 [Lua] Lobby data host = 110000102b4304d 19:53:39.022 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1 19:53:39.022 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1 19:53:39.022 [Lua] Lobby data player_slot_4 = 0:0 19:53:39.022 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:53:39.022 [Lua] Lobby data eac_authorized = true 19:53:39.022 [Lua] Set lobby end. 19:53:44.105 [Lua] Set lobby begin: 19:53:44.105 [Lua] Lobby data twitch_enabled = false 19:53:44.105 [Lua] Lobby data power_level = 835 19:53:44.105 [Lua] Lobby data num_players = 4 19:53:44.105 [Lua] Lobby data weave_name = false 19:53:44.105 [Lua] Lobby data game_mode = 2 19:53:44.105 [Lua] Lobby data is_private = false 19:53:44.105 [Lua] Lobby data mechanism = adventure 19:53:44.105 [Lua] Lobby data level_key = skittergate 19:53:44.105 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 19:53:44.105 [Lua] Lobby data selected_level_key = skittergate 19:53:44.105 [Lua] Lobby data unique_server_name = Semagicus 19:53:44.105 [Lua] Lobby data quick_game = true 19:53:44.105 [Lua] Lobby data matchmaking = true 19:53:44.105 [Lua] Lobby data difficulty = hardest 19:53:44.106 [Lua] Lobby data country_code = RU 19:53:44.106 [Lua] Lobby data host = 110000102b4304d 19:53:44.106 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1 19:53:44.106 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1 19:53:44.106 [Lua] Lobby data player_slot_4 = 0:0 19:53:44.106 [Lua] Lobby data player_slot_3 = 110000101d893da:1 19:53:44.106 [Lua] Lobby data eac_authorized = true 19:53:44.106 [Lua] Set lobby end. 19:53:45.344 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 19:53:45.344 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol 19:53:45.363 [Lua] > starting new spline, using new navbot: standard , id: boss_8 19:53:45.450 [Lua] > continuing spline boss_8 index: 2 reties: 0 19:53:45.481 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 19:53:45.481 [Lua] > continuing spline boss_8 index: 3 reties: 0 19:53:45.531 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 19:53:45.532 [Lua] > spline completed boss_8 reties: 0 19:53:45.811 [Lua] Init group template: spline_patrol 19:53:48.677 [Lua] player (11000010b63c4ba,1) was put into party 1 19:53:48.690 [Lua] [GameNetworkManager] destroying game object with go_id=79 19:53:48.693 [Lua] [GameNetworkManager] destroying game object with go_id=74 19:53:48.762 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010b63c4ba go_type=player_unit go_created_func_name=game_object_created_player_unit 19:53:48.764 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=438 19:53:48.765 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.50260416666666663) temporary_health_percentage (0.015625) melee slot ammo (1) ranged slot ammo (0.94999999999999996) 19:54:08.753 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101d893da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:09.195 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 19:54:13.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xc8a9, position: 0 19:54:13.889 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xc8a8, position: 0 19:54:13.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xc8a8, position: 0 19:54:16.519 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:54:16.520 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 19:54:16.520 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:54:16.520 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 19:54:16.520 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:54:16.520 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 19:54:19.952 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source. 19:54:23.849 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 52694 0 19:54:25.487 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 52818 0 19:54:36.345 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 19:54:36.345 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 19:54:36.345 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 19:54:36.346 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 19:54:36.346 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 19:54:36.346 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 19:54:39.392 [Lua] Coordinated attack! 19:54:39.620 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:40.079 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:54:40.402 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:40.819 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:54:54.563 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:55.407 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:55.717 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:54:55.932 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:54:56.356 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:56.879 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:55:04.192 [Lua] [ChatManager][1]System: zhenetz picked up a Grimoire 19:55:09.127 [Lua] [ChatManager][1]System: zhenetz picked up a piece of Ravaged Art 19:55:18.901 [Lua] Time for new HOOORDE! multi_first_wave 19:55:18.901 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 19:55:18.901 [Lua] horde requested: ambush 19:55:18.901 [Lua] setting up ambush-horde 19:55:18.901 [Lua] Composing horde 'large' .. using variant 'plain' 19:55:18.901 [Lua] -> spawning: 55 19:55:18.901 [Lua] horde crated with id 8 of type ambush 19:55:18.902 [Lua] ambush horde has started 19:55:18.908 [Lua] MUSIC: explore -> pre_ambush 19:55:19.468 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source. 19:55:23.995 [Lua] MUSIC: pre_ambush -> horde 19:55:25.226 [Lua] fence jumping 19:55:28.152 [Lua] Init group template: horde 19:55:29.948 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 57525 0 19:55:31.697 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:32.120 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:55:32.487 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:34.313 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:55:35.839 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:36.451 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:55:37.207 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 19:55:37.207 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:55:37.207 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 19:55:37.207 [Lua] horde requested: ambush 19:55:37.207 [Lua] setting up ambush-horde 19:55:37.207 [Lua] Composing horde 'large' .. using variant 'plain' 19:55:37.207 [Lua] -> spawning: 54 19:55:37.207 [Lua] horde crated with id 9 of type ambush 19:55:37.207 [Lua] ambush horde has started 19:55:46.479 [Lua] Init group template: horde 19:55:52.702 [Lua] TerrorEventMixer.start_event: skittergate_spawn_guards 19:55:54.699 [Lua] HORDE: Pushing horde in time; too many units out 64 19:55:59.744 [Lua] HORDE: last wave, reset to standard horde delay 19:55:59.744 [Lua] Time for new HOOORDE! multi_last_wave 19:55:59.744 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 19:55:59.744 [Lua] horde requested: ambush 19:55:59.744 [Lua] setting up ambush-horde 19:55:59.744 [Lua] Composing horde 'large' .. using variant 'plain' 19:55:59.744 [Lua] -> spawning: 57 19:55:59.744 [Lua] horde crated with id 10 of type ambush 19:55:59.744 [Lua] ambush horde has started 19:56:00.089 [Lua] Horde killed: ? 19:56:02.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 91, name: `unknown` 19:56:08.703 [Lua] Init group template: horde 19:56:10.972 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 19:56:16.061 [Lua] Override Player Respawning pre_norsca_2 true 19:56:16.061 [Lua] Override Player Respawning pre_norsca_1 false 19:56:17.117 [Lua] Horde killed: ? 19:56:34.837 [Lua] MUSIC: horde -> explore 19:56:36.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 19:56:36.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 19:56:36.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 19:56:38.258 [Lua] Horde killed: ? 19:56:47.483 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:48.699 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:56:49.883 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:51.035 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:56:52.020 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:52.715 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:56:52.781 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:53.448 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:56:53.497 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:54.230 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:57:07.744 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 4 19:57:08.024 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 2 2 3 19:57:27.739 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 19:57:27.739 [Lua] Override Player Respawning pre_norsca_2 false 19:57:28.356 [Flow] ####################81.5 244 7########################### 19:57:28.789 [Lua] main_path_player_far_away_check started 19:57:29.554 [Flow] ####################81.5 244 7########################### 19:57:29.956 [Lua] main_path_player_far_away_check started 19:57:30.700 [Lua] going to make a rush intervention, since loneliness_value= 196.3958600779257 and dist= 401.35745239257813 19:57:30.700 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner 19:57:30.700 [Lua] Intervention Spawn: Failed to find hidden spawner, trying random pos 19:57:30.700 [Lua] Intervention Spawn: Failed to find spawn pos 19:57:31.734 [Lua] going to make a rush intervention, since loneliness_value= 197.07511283510038 and dist= 405.34036254882813 19:57:31.734 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner 19:57:31.734 [Lua] Intervention Spawn: Failed to find hidden spawner, trying random pos 19:57:31.734 [Lua] rush intervention - ambush horde! 19:57:31.734 [Lua] setting up ambush-horde 19:57:31.734 [Lua] Composing horde 'large' .. using variant 'plain' 19:57:31.734 [Lua] ambush horde failed to find any kind of hidden spawners for their none-horde compatable units, starts a vector-horde instead 19:57:31.734 [Lua] setting up vector-horde 19:57:31.734 [Lua] Composing horde 'large' .. using variant 'plain' 19:57:31.734 [Lua] --> horde wants to spawn behind players (0.75543870054718/0.67 19:57:31.735 [Lua] --> can't find spawners in this direction, switching to ahead 19:57:31.735 [Lua] -> spawning: 53 19:57:31.735 [Lua] horde crated with id 11 of type vector 19:57:31.735 [Lua] vector horde has started 19:57:31.735 [Lua] rush intervention - spawning skaven_gutter_runner 19:57:31.739 [Lua] MUSIC: explore -> pre_horde 19:57:31.983 [Lua] main_path_player_far_away_check started 19:57:32.774 [Flow] ####################81.5 244 7########################### 19:57:33.137 [Lua] main_path_player_far_away_check started 19:57:33.179 [Lua] main_path_player_far_away_check started 19:57:33.879 [Flow] ####################81.5 244 7########################### 19:57:33.903 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 1 1 1 19:57:33.956 [Lua] main_path_player_far_away_check started 19:57:35.195 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 19:57:35.269 [Lua] main_path_player_far_away_check started 19:57:35.349 [Lua] main path terror event triggered: rare_event_loot_rat 19:57:35.349 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 19:57:36.273 [Lua] main_path_player_far_away_check started 19:57:36.303 [Lua] main_path_player_far_away_check started 19:57:38.470 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:38.983 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:57:39.205 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:39.505 [Lua] main_path_player_far_away_check started 19:57:39.788 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:57:39.943 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:40.422 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:57:40.705 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:41.038 [Lua] main_path_player_far_away_check started 19:57:41.103 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:57:41.260 [Lua] MUSIC: pre_horde -> horde 19:57:41.900 [Lua] [ChatManager][1]System: zhenetz picked up a Loot Die (1) 19:57:42.558 [Lua] [ChatManager][1]System: zhenetz picked up a Loot Die (2) 19:57:44.645 [Lua] Switching ConflictSettings: to: chaos 19:57:44.645 [Lua] pacing=chaos 19:57:44.645 [Lua] roaming=nil 19:57:44.645 [Lua] specials=chaos 19:57:44.645 [Lua] debug_color=purple 19:57:44.645 [Lua] contained_breeds=nil 19:57:44.645 [Lua] pack_spawning=chaos 19:57:44.645 [Lua] disabled=false 19:57:44.645 [Lua] factions=nil 19:57:44.645 [Lua] boss=chaos 19:57:44.645 [Lua] horde=chaos 19:57:44.645 [Lua] name=chaos 19:57:44.645 [Lua] intensity=default 19:57:44.645 [Lua] --- 19:57:45.012 [Lua] Init group template: horde 19:57:55.697 [Lua] MUSIC: horde -> explore 19:57:56.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 19:57:56.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 19:57:56.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 19:57:58.015 [Lua] Horde killed: ? 19:58:08.410 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:58:08.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown` 19:58:09.661 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:58:15.620 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:58:16.234 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:58:17.316 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:58:17.736 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:58:22.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x13fb9, position: 0 19:59:04.186 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on 19:59:05.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown` 19:59:05.694 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown` 19:59:06.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown` 19:59:06.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown` 19:59:11.195 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 8 8 19:59:11.443 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 7 19:59:11.526 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 6 6 19:59:18.581 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 9 19:59:19.685 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 8 19:59:21.533 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 5 7 19:59:35.232 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:35.831 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:59:36.344 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:36.910 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:59:37.244 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:37.712 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:59:37.996 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:38.461 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:59:38.728 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:39.163 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:59:39.505 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:39.829 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:59:40.231 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:40.615 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 19:59:47.757 [Lua] Coordinated attack! 20:00:05.200 [Lua] Time for new HOOORDE! multi_first_wave 20:00:05.200 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 20:00:05.200 [Lua] horde requested: vector_blob 20:00:05.200 [Lua] wants to spawn ahead within distance: 60 20:00:05.200 [Lua] horde crated with id 12 of type vector_blob 20:00:05.201 [Lua] managed to spawn 31/31 horde enemies 20:00:05.201 [Lua] vector blob horde has started 20:00:05.210 [Lua] MUSIC: explore -> pre_horde 20:00:05.737 [Lua] Init group template: horde 20:00:10.326 [Lua] MUSIC: pre_horde -> horde 20:00:10.758 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:11.297 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:00:12.453 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:12.849 [Lua] fence jumping 20:00:13.319 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:00:13.472 [Lua] ready to jump failed 20:00:13.680 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 71207 20:00:14.034 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:14.248 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source. 20:00:14.585 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:00:14.848 [Lua] fence jumping 20:00:15.467 [Lua] ready to jump failed 20:00:15.588 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:00:15.588 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:00:15.588 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 20:00:15.588 [Lua] horde requested: vector_blob 20:00:15.588 [Lua] wants to spawn ahead within distance: 60 20:00:15.588 [Lua] horde crated with id 13 of type vector_blob 20:00:15.588 [Lua] managed to spawn 25/26 horde enemies 20:00:15.588 [Lua] vector blob horde has started 20:00:15.710 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:16.529 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:00:18.653 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:19.280 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:00:19.569 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:20.156 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:00:23.832 [Lua] Horde killed: ? 20:00:23.850 [Lua] HORDE: last wave, reset to standard horde delay 20:00:23.850 [Lua] Time for new HOOORDE! multi_last_wave 20:00:23.850 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 20:00:23.850 [Lua] horde requested: vector_blob 20:00:23.850 [Lua] wants to spawn ahead within distance: 60 20:00:23.850 [Lua] horde crated with id 14 of type vector_blob 20:00:23.850 [Lua] managed to spawn 26/26 horde enemies 20:00:23.850 [Lua] vector blob horde has started 20:00:24.378 [Lua] Init group template: horde 20:00:24.518 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:25.451 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:00:25.682 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:26.342 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:00:27.178 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:27.880 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:00:28.351 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:29.199 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:00:29.481 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:30.189 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:00:30.319 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:30.953 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:00:31.153 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:31.701 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:00:37.555 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:37.913 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:00:39.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 71207 20:00:45.133 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:45.600 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:00:45.641 [Lua] MUSIC: horde -> explore 20:00:45.929 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:46.318 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:00:46.396 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:46.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:00:46.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:00:46.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:00:46.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:00:46.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:00:46.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:00:46.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:00:46.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:00:46.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:00:46.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:00:46.786 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:00:50.954 [Lua] Horde killed: ? 20:00:52.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 282899 20:01:03.660 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:04.080 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:01:04.426 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:05.019 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:01:05.617 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:06.144 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:01:06.613 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:07.145 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:01:07.796 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:08.331 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:01:13.762 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source. 20:01:43.756 [Lua] Time for new HOOORDE! multi_first_wave 20:01:43.756 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 20:01:43.756 [Lua] horde requested: vector_blob 20:01:43.756 [Lua] wants to spawn ahead within distance: 60 20:01:43.756 [Lua] horde crated with id 15 of type vector_blob 20:01:43.756 [Lua] managed to spawn 31/31 horde enemies 20:01:43.756 [Lua] vector blob horde has started 20:01:43.762 [Lua] MUSIC: explore -> pre_horde 20:01:44.255 [Lua] [ChatManager][1]System: Semagicus discarded a Tome 20:01:44.255 [Lua] Init group template: horde 20:01:45.182 [Lua] MUSIC: pre_horde -> horde 20:01:46.555 [Lua] [ChatManager][1]System: Bogdan picked up a Tome 20:01:53.691 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source. 20:01:53.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 50, name: `unknown` 20:01:56.989 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:57.708 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:01:58.004 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:58.668 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:01:59.167 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:00.016 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:02:00.194 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:00.871 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:02:01.046 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:01.322 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:02:01.322 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:02:01.322 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 20:02:01.322 [Lua] horde requested: vector_blob 20:02:01.322 [Lua] wants to spawn ahead within distance: 60 20:02:01.322 [Lua] horde crated with id 16 of type vector_blob 20:02:01.322 [Lua] managed to spawn 31/31 horde enemies 20:02:01.322 [Lua] vector blob horde has started 20:02:01.661 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:02:01.916 [Lua] Init group template: horde 20:02:02.081 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:02.726 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:02:02.961 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:03.598 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:02:04.426 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:04.991 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:02:05.385 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:06.031 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:02:06.591 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:07.054 [Lua] fence jumping 20:02:07.204 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:02:08.084 [Lua] ready to jump failed 20:02:11.616 [Lua] HORDE: last wave, reset to standard horde delay 20:02:11.616 [Lua] Time for new HOOORDE! multi_last_wave 20:02:11.616 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 20:02:11.616 [Lua] horde requested: vector_blob 20:02:11.616 [Lua] wants to spawn ahead within distance: 60 20:02:11.616 [Lua] horde crated with id 17 of type vector_blob 20:02:11.616 [Lua] managed to spawn 27/28 horde enemies 20:02:11.616 [Lua] vector blob horde has started 20:02:12.256 [Lua] Coordinated attack! 20:02:13.408 [Lua] Horde killed: ? 20:02:17.359 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:17.993 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:02:18.421 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:19.046 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:02:19.433 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:20.032 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:02:28.943 [Lua] Horde killed: ? 20:02:29.562 [Lua] MUSIC: horde -> explore 20:02:32.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:02:32.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:02:32.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:02:32.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:02:41.937 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 156 will change to a manual source. 20:02:43.473 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 175 will change to a manual source. 20:03:19.235 [Lua] [ChatManager][1]System: Semagicus picked up a Tome 20:03:19.997 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 8 20:03:23.118 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:03:23.532 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:03:24.283 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:03:24.668 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:03:30.896 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:03:31.505 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:03:31.663 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:03:32.244 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:03:33.106 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:03:33.723 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:03:37.152 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:03:37.614 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:03:59.082 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source. 20:04:05.083 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:05.802 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:04:05.898 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:06.595 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:04:06.957 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:07.384 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:04:08.851 [Lua] Time for new HOOORDE! multi_first_wave 20:04:08.851 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 20:04:08.851 [Lua] horde requested: vector_blob 20:04:08.851 [Lua] wants to spawn ahead within distance: 60 20:04:08.851 [Lua] horde crated with id 18 of type vector_blob 20:04:08.852 [Lua] managed to spawn 28/28 horde enemies 20:04:08.852 [Lua] vector blob horde has started 20:04:08.857 [Lua] MUSIC: explore -> pre_horde 20:04:09.362 [Lua] Init group template: horde 20:04:12.003 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source. 20:04:16.076 [Lua] MUSIC: pre_horde -> horde 20:04:18.356 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:19.201 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:04:19.738 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:20.491 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:04:21.225 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:21.829 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:04:22.577 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:23.186 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:04:24.094 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:24.213 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:04:24.213 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:04:24.213 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 20:04:24.213 [Lua] horde requested: vector_blob 20:04:24.213 [Lua] wants to spawn ahead within distance: 60 20:04:24.213 [Lua] horde crated with id 19 of type vector_blob 20:04:24.214 [Lua] managed to spawn 33/33 horde enemies 20:04:24.214 [Lua] vector blob horde has started 20:04:24.787 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:04:24.993 [Lua] Init group template: horde 20:04:25.482 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:26.194 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:04:27.130 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:27.929 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:04:39.036 [Lua] Horde killed: ? 20:04:39.397 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:40.114 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:04:40.491 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:41.358 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:04:42.769 [Lua] HORDE: last wave, reset to standard horde delay 20:04:42.769 [Lua] Time for new HOOORDE! multi_last_wave 20:04:42.769 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 20:04:42.769 [Lua] horde requested: vector_blob 20:04:42.769 [Lua] wants to spawn ahead within distance: 60 20:04:42.769 [Lua] horde crated with id 20 of type vector_blob 20:04:42.769 [Lua] managed to spawn 31/31 horde enemies 20:04:42.769 [Lua] vector blob horde has started 20:04:43.434 [Lua] Init group template: horde 20:04:43.474 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:44.066 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:04:44.834 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:45.537 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:04:46.080 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:46.632 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:04:54.095 [Lua] Horde killed: ? 20:05:04.211 [Lua] MUSIC: horde -> explore 20:05:05.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:05:05.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:05:05.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:05:07.198 [Lua] Horde killed: ? 20:05:17.586 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:05:17.603 [Lua] Spline already found! 20:05:17.644 [Lua] Init group template: spline_patrol 20:05:18.511 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:05:18.526 [Lua] Spline already found! 20:05:18.577 [Lua] Init group template: spline_patrol 20:05:18.819 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:19.190 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:05:23.467 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:23.931 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:05:24.325 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 1 17 20:05:25.244 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:25.708 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:05:28.401 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:28.921 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:05:30.778 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:31.279 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:05:33.439 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:34.054 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:05:34.630 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:35.164 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:05:35.648 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:36.289 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:05:36.467 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:37.082 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:05:37.339 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:38.036 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:05:38.702 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:39.208 [Lua] Coordinated attack! 20:05:39.344 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:05:41.009 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 2 14 20:05:45.355 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 4 8 20:05:45.812 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 5 7 20:05:50.211 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:50.829 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:05:51.218 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:51.637 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:05:51.996 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:52.397 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:05:53.086 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:53.540 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:05:53.814 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:54.182 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:05:54.564 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:54.980 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:05:55.358 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:55.981 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:05:57.372 [Lua] Override Player Respawning gatekeeper_boss true 20:05:57.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown` 20:06:08.347 [Lua] fence jumping 20:06:09.208 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:06:09.327 [Lua] simple los failed 20:06:09.640 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:06:10.019 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:06:10.513 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:06:14.601 [Lua] Time for new HOOORDE! multi_first_wave 20:06:14.601 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 20:06:14.601 [Lua] horde requested: vector_blob 20:06:14.601 [Lua] wants to spawn ahead within distance: 60 20:06:14.601 [Lua] horde crated with id 23 of type vector_blob 20:06:14.601 [Lua] managed to spawn 30/30 horde enemies 20:06:14.601 [Lua] vector blob horde has started 20:06:14.606 [Lua] MUSIC: explore -> pre_horde 20:06:14.817 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:06:15.085 [Lua] Init group template: horde 20:06:15.231 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:06:15.534 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 136920 0 20:06:15.570 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:06:16.033 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:06:17.488 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:06:17.888 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:06:18.324 [Lua] MUSIC: pre_horde -> horde 20:06:18.700 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 20:06:20.085 [Lua] simple los failed 20:06:20.956 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 109, name: `unknown` 20:06:27.287 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:06:27.922 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:06:28.448 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:06:29.010 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:06:29.569 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:06:30.205 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:06:30.640 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:06:31.258 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:06:37.074 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:06:37.090 [Lua] Spline already found! 20:06:37.220 [Lua] Init group template: spline_patrol 20:06:48.074 [Lua] [ChatManager][1]System: Bogdan discarded a Tome 20:06:50.408 [Lua] [ChatManager][1]System: Bogdan picked up a Tome 20:07:01.813 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:07:02.556 [Lua] MUSIC: horde -> explore 20:07:02.735 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:07:02.735 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:07:03.611 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:07:05.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:07:05.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:07:05.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:07:17.727 [Lua] TerrorEventMixer.start_event: skittergate_chaos_boss 20:07:17.739 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized 20:07:18.249 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010b63c4ba, connection_key=2, breed_name=chaos_exalted_champion_warcamp) 20:07:18.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 20:07:18.250 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 20:07:18.926 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000101d893da, connection_key=0, breed_name=chaos_exalted_champion_warcamp) 20:07:23.446 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001196cfc43, connection_key=1, breed_name=chaos_exalted_champion_warcamp) 20:07:23.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:07:23.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 1232 20:07:27.304 [Lua] Horde killed: ? 20:07:29.802 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001196cfc43 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:07:30.803 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001196cfc43 20:07:34.881 [Lua] Boss gave [Unit '#ID[bad9a22c15d9a8d2]'] initial aggro 20:07:34.901 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:07:34.920 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 1232 20:07:37.691 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:07:38.236 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:07:38.441 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:07:39.259 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:07:39.695 [Lua] [ChatManager][1]System: Bogdan picked up a Loot Die (3) 20:07:43.123 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 1 14 20:07:45.081 [Lua] Override Player Respawning gatekeeper_boss false 20:07:45.081 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on 20:07:45.081 [Lua] TerrorEventMixer.start_event: skittergate_gatekeeper_marauders 20:07:48.851 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:07:48.863 [Lua] Spline already found! 20:07:48.915 [Lua] Init group template: spline_patrol 20:07:56.033 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:07:56.051 [Lua] Spline already found! 20:07:56.098 [Lua] Init group template: spline_patrol 20:07:59.025 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:07:59.042 [Lua] Spline already found! 20:07:59.096 [Lua] Init group template: spline_patrol 20:07:59.253 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:07:59.269 [Lua] Spline already found! 20:07:59.325 [Lua] Init group template: spline_patrol 20:08:00.738 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:08:00.755 [Lua] Spline already found! 20:08:00.901 [Lua] Init group template: spline_patrol 20:08:15.785 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:08:15.799 [Lua] Spline already found! 20:08:15.838 [Lua] Init group template: spline_patrol 20:08:16.105 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:08:16.512 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:08:19.082 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:08:19.096 [Lua] Spline already found! 20:08:19.147 [Lua] Init group template: spline_patrol 20:08:26.887 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:08:27.568 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:08:27.649 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:08:28.364 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:08:28.546 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:08:29.247 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:08:29.565 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:08:29.917 [Lua] Coordinated attack! 20:08:30.201 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:08:30.267 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:08:30.282 [Lua] Spline already found! 20:08:30.338 [Lua] Init group template: spline_patrol 20:08:32.004 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:08:32.018 [Lua] Spline already found! 20:08:32.072 [Lua] Init group template: spline_patrol 20:08:32.214 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:08:32.237 [Lua] Spline already found! 20:08:32.294 [Lua] Init group template: spline_patrol 20:08:40.139 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:08:40.153 [Lua] Spline already found! 20:08:40.240 [Lua] Init group template: spline_patrol 20:08:46.427 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 20:08:46.427 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:08:46.427 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 20:08:46.427 [Lua] horde requested: vector_blob 20:08:46.427 [Lua] wants to spawn ahead within distance: 60 20:08:46.427 [Lua] horde crated with id 36 of type vector_blob 20:08:46.427 [Lua] managed to spawn 28/28 horde enemies 20:08:46.427 [Lua] vector blob horde has started 20:08:46.433 [Lua] MUSIC: explore -> pre_horde 20:08:46.887 [Lua] Init group template: horde 20:08:48.521 [Lua] [ChatManager][1]System: zhenetz picked up a Tome 20:08:48.939 [Lua] MUSIC: pre_horde -> horde 20:08:56.907 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source. 20:09:03.080 [Lua] HORDE: last wave, reset to standard horde delay 20:09:03.080 [Lua] Time for new HOOORDE! multi_last_wave 20:09:03.080 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 20:09:03.080 [Lua] horde requested: vector_blob 20:09:03.080 [Lua] wants to spawn ahead within distance: 60 20:09:03.080 [Lua] horde crated with id 37 of type vector_blob 20:09:03.080 [Lua] managed to spawn 32/32 horde enemies 20:09:03.080 [Lua] vector blob horde has started 20:09:03.787 [Lua] Init group template: horde 20:09:04.454 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source. 20:09:11.313 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:09:11.982 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:09:12.089 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:09:12.599 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:09:12.975 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:09:13.444 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:09:15.125 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 147 will change to a manual source. 20:09:23.881 [Lua] Horde killed: ? 20:09:26.125 [Lua] MUSIC: horde -> explore 20:09:27.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:09:27.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:09:27.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:09:27.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:09:29.970 [Lua] Horde killed: ? 20:09:37.755 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 20:09:37.755 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol 20:09:37.770 [Lua] > starting new spline, using new navbot: standard , id: boss_7 20:09:37.786 [Lua] > continuing spline boss_7 index: 2 reties: 0 20:09:37.802 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 20:09:37.802 [Lua] > continuing spline boss_7 index: 3 reties: 0 20:09:37.820 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 20:09:37.820 [Lua] > continuing spline boss_7 index: 4 reties: 0 20:09:37.869 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 20:09:37.869 [Lua] > continuing spline boss_7 index: 5 reties: 0 20:09:37.885 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 20:09:37.885 [Lua] > continuing spline boss_7 index: 6 reties: 0 20:09:37.902 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 20:09:37.902 [Lua] > continuing spline boss_7 index: 7 reties: 0 20:09:37.918 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 20:09:37.918 [Lua] > continuing spline boss_7 index: 8 reties: 0 20:09:38.069 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 20:09:38.069 [Lua] > spline completed boss_7 reties: 0 20:09:38.370 [Lua] Init group template: spline_patrol 20:09:39.757 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:09:40.174 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:09:40.618 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:09:40.992 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:09:45.165 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:09:45.673 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:09:46.848 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:09:47.385 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:09:47.777 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:09:48.362 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:10:04.554 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:05.015 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:10:05.590 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:06.050 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:10:06.360 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:06.818 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:10:07.213 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:07.651 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:10:07.961 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:08.404 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:10:27.021 [Lua] Time for new HOOORDE! multi_first_wave 20:10:27.021 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 20:10:27.021 [Lua] horde requested: vector_blob 20:10:27.021 [Lua] wants to spawn behind within distance: 60 20:10:27.021 [Lua] horde crated with id 39 of type vector_blob 20:10:27.021 [Lua] managed to spawn 28/28 horde enemies 20:10:27.021 [Lua] vector blob horde has started 20:10:27.022 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 21 29 20:10:27.027 [Lua] MUSIC: explore -> pre_horde 20:10:27.487 [Lua] Init group template: horde 20:10:27.581 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 9 55 20:10:29.418 [Lua] MUSIC: pre_horde -> horde 20:10:34.460 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:35.337 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:10:36.103 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:36.538 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:10:36.538 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:10:36.538 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 20:10:36.538 [Lua] horde requested: vector_blob 20:10:36.538 [Lua] wants to spawn ahead within distance: 60 20:10:36.538 [Lua] horde crated with id 40 of type vector_blob 20:10:36.538 [Lua] managed to spawn 30/30 horde enemies 20:10:36.538 [Lua] vector blob horde has started 20:10:36.718 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:10:37.147 [Lua] Init group template: horde 20:10:38.002 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:38.957 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:10:39.295 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:39.995 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:10:40.443 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:41.040 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:10:41.836 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:42.363 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:10:43.035 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:43.657 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:10:47.559 [Lua] Horde killed: ? 20:10:49.856 [Lua] HORDE: last wave, reset to standard horde delay 20:10:49.856 [Lua] Time for new HOOORDE! multi_last_wave 20:10:49.856 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 20:10:49.856 [Lua] horde requested: vector_blob 20:10:49.856 [Lua] wants to spawn ahead within distance: 60 20:10:49.856 [Lua] horde crated with id 41 of type vector_blob 20:10:49.856 [Lua] managed to spawn 28/28 horde enemies 20:10:49.856 [Lua] vector blob horde has started 20:10:50.383 [Lua] Init group template: horde 20:10:50.473 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 160 will change to a manual source. 20:10:51.539 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:52.659 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:52.814 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:10:53.760 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:10:58.982 [Lua] Horde killed: ? 20:11:03.383 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:03.730 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:11:04.170 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:04.523 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:11:05.004 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:05.346 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:11:05.787 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:06.260 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:11:09.014 [Lua] MUSIC: horde -> explore 20:11:10.812 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:11:10.812 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:11:10.812 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:11:10.812 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:11:10.876 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:11.262 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:11:11.670 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:12.063 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:11:14.758 [Lua] Horde killed: ? 20:11:37.657 [Lua] Trying to unlock package 20:11:37.976 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 10 20 20:11:38.225 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 6 19 20:11:40.444 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 10 16 20:11:41.928 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 20:11:45.797 [Lua] main_path_player_far_away_check started 20:11:45.839 [Lua] Override Player Respawning generator_respawns true 20:11:47.817 [Lua] main_path_player_far_away_check started 20:11:48.933 [Lua] main_path_player_far_away_check started 20:11:49.450 [Lua] main_path_player_far_away_check started 20:11:50.234 [Lua] main_path_player_far_away_check started 20:11:50.952 [Lua] main_path_player_far_away_check started 20:11:53.436 [Lua] main_path_player_far_away_check started 20:11:55.571 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:11:56.141 [Lua] main_path_player_far_away_check started 20:11:56.698 [Lua] main_path_player_far_away_check started 20:11:56.711 [Lua] main_path_player_far_away_check started 20:11:56.729 [Lua] main_path_player_far_away_check started 20:11:59.274 [Lua] main_path_player_far_away_check started 20:11:59.823 [Lua] main_path_player_far_away_check started 20:11:59.840 [Lua] main_path_player_far_away_check started 20:11:59.858 [Lua] main_path_player_far_away_check started 20:12:02.416 [Lua] main_path_player_far_away_check started 20:12:02.964 [Lua] main_path_player_far_away_check started 20:12:02.976 [Lua] main_path_player_far_away_check started 20:12:02.993 [Lua] main_path_player_far_away_check started 20:12:05.546 [Lua] main_path_player_far_away_check started 20:12:06.096 [Lua] main_path_player_far_away_check started 20:12:06.112 [Lua] main_path_player_far_away_check started 20:12:06.130 [Lua] main_path_player_far_away_check started 20:12:07.014 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 20:12:07.069 [Lua] MUSIC: explore -> pre_horde 20:12:07.173 [Lua] Switching ConflictSettings: to: skaven 20:12:07.173 [Lua] pacing=default 20:12:07.173 [Lua] roaming=nil 20:12:07.173 [Lua] specials=skaven 20:12:07.173 [Lua] debug_color=orange 20:12:07.173 [Lua] contained_breeds=nil 20:12:07.173 [Lua] pack_spawning=skaven 20:12:07.173 [Lua] disabled=false 20:12:07.173 [Lua] factions=nil 20:12:07.173 [Lua] boss=skaven 20:12:07.173 [Lua] horde=default 20:12:07.173 [Lua] name=skaven 20:12:07.173 [Lua] intensity=default 20:12:07.173 [Lua] --- 20:12:08.023 [Lua] Override Player Respawning rasknitt_arena true 20:12:08.023 [Lua] Override Player Respawning generator_respawns false 20:12:08.705 [Lua] main_path_player_far_away_check started 20:12:11.155 [Lua] MUSIC: pre_horde -> horde 20:12:13.533 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:13.984 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:12:14.267 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:14.633 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:12:24.067 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 37 20:12:31.487 [Lua] event horde ends! 20:12:34.290 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 20:12:36.556 [Lua] event horde ends! 20:12:43.572 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:12:43.572 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 0 20:12:58.773 [Lua] event horde ends! 20:13:03.823 [Lua] event horde ends! 20:13:03.845 [Lua] MUSIC: horde -> explore 20:13:06.955 [Lua] main_path_player_far_away_check started 20:13:07.144 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 4 20:13:07.321 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 20:13:07.381 [Lua] MUSIC: explore -> pre_horde 20:13:07.396 [Lua] MUSIC: pre_horde -> horde 20:13:10.044 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 20:13:10.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f6e, position: 1289178 20:13:10.794 [Lua] main_path_player_far_away_check started 20:13:10.862 [Lua] Switching ConflictSettings: to: chaos 20:13:10.862 [Lua] pacing=chaos 20:13:10.862 [Lua] roaming=nil 20:13:10.862 [Lua] specials=chaos 20:13:10.862 [Lua] debug_color=purple 20:13:10.862 [Lua] contained_breeds=nil 20:13:10.862 [Lua] pack_spawning=chaos 20:13:10.862 [Lua] disabled=false 20:13:10.862 [Lua] factions=nil 20:13:10.862 [Lua] boss=chaos 20:13:10.862 [Lua] horde=chaos 20:13:10.862 [Lua] name=chaos 20:13:10.862 [Lua] intensity=default 20:13:10.862 [Lua] --- 20:13:10.884 [Lua] Switching ConflictSettings: to: skaven 20:13:10.884 [Lua] pacing=default 20:13:10.884 [Lua] roaming=nil 20:13:10.884 [Lua] specials=skaven 20:13:10.884 [Lua] debug_color=orange 20:13:10.884 [Lua] contained_breeds=nil 20:13:10.884 [Lua] pack_spawning=skaven 20:13:10.884 [Lua] disabled=false 20:13:10.884 [Lua] factions=nil 20:13:10.884 [Lua] boss=skaven 20:13:10.884 [Lua] horde=default 20:13:10.884 [Lua] name=skaven 20:13:10.884 [Lua] intensity=default 20:13:10.884 [Lua] --- 20:13:14.332 [Lua] main_path_player_far_away_check started 20:13:15.481 [Lua] main_path_player_far_away_check started 20:13:17.158 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:13:18.682 [Lua] main_path_player_far_away_check started 20:13:18.838 [Flow] ##################-335 -412 -123.5################### 20:13:19.226 [Lua] main_path_player_far_away_check started 20:13:19.743 [Flow] ##################-335 -412 -123.5################### 20:13:20.186 [Lua] main_path_player_far_away_check started 20:13:20.746 [Lua] going to make a rush intervention, since loneliness_value= 150.43205388104101 and dist= 994.11752319335938 20:13:20.746 [Lua] rush intervention - ambush horde! 20:13:20.746 [Lua] setting up ambush-horde 20:13:20.746 [Lua] Composing horde 'large' .. using variant 'plain' 20:13:20.746 [Lua] -> spawning: 55 20:13:20.746 [Lua] horde crated with id 42 of type ambush 20:13:20.746 [Lua] ambush horde has started 20:13:20.787 [Lua] rush intervention - spawning skaven_ratling_gunner 20:13:25.125 [Flow] ##################-335 -412 -123.5################### 20:13:25.130 [Lua] main_path_player_far_away_check started 20:13:25.546 [Lua] main_path_player_far_away_check started 20:13:26.126 [Lua] main_path_player_far_away_check started 20:13:26.248 [Flow] ##################-335 -412 -123.5################### 20:13:26.273 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 32 79 20:13:26.273 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 33 78 20:13:26.273 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 34 77 20:13:26.273 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 35 76 20:13:26.273 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 36 75 20:13:26.273 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 37 74 20:13:26.291 [Lua] main_path_player_far_away_check started 20:13:26.292 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 38 74 20:13:26.292 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 39 73 20:13:26.292 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 40 72 20:13:26.292 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 41 71 20:13:26.292 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 42 70 20:13:26.292 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 43 69 20:13:26.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 44 68 20:13:26.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 45 67 20:13:26.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 46 66 20:13:26.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 47 65 20:13:26.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 48 64 20:13:26.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 49 63 20:13:26.332 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 50 62 20:13:26.332 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 51 61 20:13:26.332 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 52 60 20:13:26.332 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 53 59 20:13:26.332 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 54 58 20:13:26.332 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 55 57 20:13:26.349 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 56 56 20:13:26.349 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 55 20:13:26.349 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 2 54 20:13:26.349 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 3 53 20:13:26.349 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 4 52 20:13:26.349 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 5 51 20:13:26.366 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 6 50 20:13:26.366 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 7 49 20:13:26.366 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 8 48 20:13:26.366 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 9 47 20:13:26.366 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 5 10 46 20:13:26.366 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 11 45 20:13:26.383 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 12 44 20:13:26.383 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 13 43 20:13:26.383 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 14 42 20:13:26.383 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 15 41 20:13:26.383 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 16 40 20:13:26.383 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 17 39 20:13:26.399 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 18 38 20:13:26.399 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 19 37 20:13:26.399 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 20 36 20:13:26.399 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 21 35 20:13:26.399 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 22 34 20:13:26.399 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 23 33 20:13:26.415 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 24 32 20:13:26.415 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 25 31 20:13:26.415 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 26 30 20:13:26.415 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 27 29 20:13:26.415 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 28 28 20:13:26.415 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 1 27 20:13:26.429 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 2 26 20:13:26.429 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 3 25 20:13:26.429 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 24 20:13:26.429 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 5 23 20:13:26.429 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 6 22 20:13:26.429 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 7 21 20:13:26.446 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 20 20:13:26.446 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 19 20:13:26.446 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 10 18 20:13:26.446 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 11 17 20:13:26.446 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 12 16 20:13:26.446 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 13 15 20:13:26.462 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 14 14 20:13:26.462 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 13 20:13:26.462 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 2 12 20:13:26.462 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 3 11 20:13:26.462 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 4 10 20:13:26.462 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 5 9 20:13:26.476 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 8 20:13:26.476 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 7 20:13:26.476 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 6 20:13:26.476 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 2 5 20:13:26.476 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 3 4 20:13:26.476 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 1 3 20:13:26.490 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 2 20:13:26.490 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 1 20:13:26.807 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 20:13:27.307 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 20:13:27.808 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 20:13:28.241 [Lua] main_path_player_far_away_check started 20:13:28.309 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 20:13:28.825 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 20:13:29.191 [Lua] main_path_player_far_away_check started 20:13:29.326 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 20:13:29.842 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 20:13:30.359 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 20:13:30.880 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 20:13:31.396 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 20:13:31.693 [Lua] event horde ends! 20:13:31.744 [Lua] main_path_player_far_away_check started 20:13:31.911 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 20:13:32.412 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 20:13:32.771 [Lua] main_path_player_far_away_check started 20:13:32.930 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 20:13:33.428 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 20:13:33.946 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 20:13:34.446 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 20:13:34.963 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 20:13:35.012 [Lua] main_path_player_far_away_check started 20:13:35.463 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 20:13:35.997 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 20:13:36.515 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 20:13:36.516 [Lua] Init group template: horde 20:13:36.523 [Lua] Horde killed: ? 20:13:36.764 [Lua] event horde ends! 20:13:36.785 [Lua] MUSIC: horde -> explore 20:13:44.658 [Lua] TerrorEventMixer.start_event: skittergate_rasknitt_boss 20:13:44.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader, async-read, prioritized 20:13:45.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_grey_seer 20:13:45.120 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_grey_seer 20:13:45.203 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010b63c4ba, connection_key=2, breed_name=skaven_grey_seer) 20:13:45.485 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001196cfc43, connection_key=1, breed_name=skaven_grey_seer) 20:13:45.552 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000101d893da, connection_key=0, breed_name=skaven_grey_seer) 20:13:45.555 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx\physx_3.4\source\physx\src\NpRigidBodyTemplate.h 443 20:14:00.768 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader, async-read, prioritized 20:14:01.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend_boss 20:14:01.196 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend_boss 20:14:01.399 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010b63c4ba, connection_key=2, breed_name=skaven_stormfiend_boss) 20:14:01.531 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001196cfc43, connection_key=1, breed_name=skaven_stormfiend_boss) 20:14:01.787 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000101d893da, connection_key=0, breed_name=skaven_stormfiend_boss) 20:14:01.790 [Lua] Boss gave [Unit '#ID[4f2f1dea5b6af7d0]'] initial aggro 20:14:05.784 [Lua] [ChatManager][1]System: Bogdan discarded a Grimoire 20:14:19.867 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:21.107 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:14:21.262 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:22.048 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:14:30.187 [Lua] event horde ends! 20:14:31.150 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:32.469 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:32.470 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:14:33.360 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:14:33.614 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:34.556 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:14:36.268 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001196cfc43 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:37.370 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001196cfc43 20:14:43.706 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:43.908 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:14:43.908 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:14:43.908 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:14:43.908 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:14:43.908 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:14:43.908 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:14:44.329 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:14:44.458 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:44.495 [Flow] SEERDisable physics 20:14:44.495 [Flow] SEERTeleport 20:14:45.097 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:14:45.200 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:45.827 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:14:45.907 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:46.791 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:46.881 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:14:47.366 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:14:47.403 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:47.947 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:14:48.117 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:48.492 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:14:48.492 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:14:48.492 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:14:48.492 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:14:48.492 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:14:48.492 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:14:48.544 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:14:48.839 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:49.391 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:14:49.606 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:50.221 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:14:52.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown` 20:14:52.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown` 20:14:53.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown` 20:14:54.637 [Lua] event horde ends! 20:15:06.766 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:15:07.684 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:15:08.141 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:15:09.016 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:15:09.372 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:15:10.746 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:15:10.931 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:15:11.758 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:15:12.270 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:15:12.948 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:15:15.823 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:15:16.732 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:15:16.858 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:15:17.764 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:15:18.206 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:15:18.955 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:15:26.117 [Lua] [ChatManager][1]System: zhenetz picked up a Loot Die (4) 20:15:36.821 [Lua] event horde ends! 20:15:47.479 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:15:48.533 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:15:50.785 [Lua] event horde ends! 20:15:53.834 [Lua] [ChatManager][1]System: Bogdan discarded a Tome 20:15:57.961 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:15:58.163 [Lua] [ChatManager][1]System: Bogdan picked up a Tome 20:15:58.559 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:16:00.670 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x36241, position: 0 20:16:00.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x3622d, position: 0 20:16:00.710 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x3622d, position: 0 20:16:01.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x36286, position: 0 20:16:01.160 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3628a, position: 0 20:16:01.200 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x36281, position: 0 20:16:05.551 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:16:05.910 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:16:08.822 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x36680, position: 0 20:16:09.528 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:16:09.951 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:16:10.610 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:16:10.905 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:16:11.023 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:16:11.681 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:16:11.860 [Lua] event horde ends! 20:16:14.959 [Lua] [ChatManager][1]System: Bogdan discarded a Tome 20:16:27.713 [Lua] [ChatManager][1]System: Bogdan picked up a Tome 20:16:32.966 [Lua] event horde ends! 20:16:36.625 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:16:37.023 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:16:53.359 [Lua] event horde ends! 20:17:06.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown` 20:17:07.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown` 20:17:19.213 [Lua] event horde ends! 20:17:34.859 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:17:35.694 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:17:36.231 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:17:36.852 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:17:37.018 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:17:38.112 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:17:42.148 [Lua] event horde ends! 20:17:42.823 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:17:42.823 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:17:42.823 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:17:42.823 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:17:42.823 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:17:42.823 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:17:50.463 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:17:50.463 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:17:50.463 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:17:50.463 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:17:50.463 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:17:50.463 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:18:00.035 [Lua] event horde failed 20:18:02.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown` 20:18:02.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown` 20:18:02.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown` 20:18:03.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown` 20:18:03.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown` 20:18:04.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown` 20:18:04.133 [Lua] event horde ends! 20:18:04.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown` 20:18:04.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown` 20:18:05.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown` 20:18:05.401 [Lua] Override Player Respawning rasknitt_arena false 20:18:05.528 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 20:18:05.580 [Lua] MUSIC: explore -> pre_horde 20:18:05.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 25, name: `unknown` 20:18:06.427 [Lua] Override Player Respawning skittergate_ending true 20:18:07.213 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Loot Die (5) 20:18:07.647 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Loot Die (6) 20:18:08.113 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Loot Die (7) 20:18:09.749 [Lua] MUSIC: pre_horde -> horde 20:18:10.474 warning: [Lua] This function is deprecated and shouldn't be called 20:18:14.255 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:14.255 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:14.255 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:14.255 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:14.313 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:14.313 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:14.313 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:14.313 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:14.475 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:14.475 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:15.056 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:18:15.835 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:18:15.883 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 20:18:16.013 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:18:16.846 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:18:16.928 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:18:17.994 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:18:18.279 [Lua] main_path_player_far_away_check started 20:18:18.292 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:18:18.711 [Lua] main_path_player_far_away_check started 20:18:18.743 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:18:19.130 [Lua] main_path_player_far_away_check started 20:18:20.625 [Lua] main_path_player_far_away_check started 20:18:23.031 [Flow] Playing story:escape_path_crash_01 20:18:25.893 [Lua] [GameNetworkManager] game object created go_id=3259, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:18:26.066 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:26.066 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:26.146 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:26.146 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:26.146 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:26.146 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:26.267 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 20:18:27.151 [Lua] [GameNetworkManager] game object was destroyed id=3259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:18:28.405 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:28.405 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:28.405 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:28.405 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:29.995 [Lua] event horde ends! 20:18:30.568 [Lua] [GameNetworkManager] game object created go_id=3260, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:18:31.306 [Lua] [GameNetworkManager] game object was destroyed id=3260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:18:32.780 [Flow] Playing story:escape_falling_beams_01 20:18:32.800 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:32.800 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:32.800 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:32.800 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:32.850 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:32.850 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:32.850 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:32.850 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.295 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.295 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.295 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.295 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.295 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.295 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.295 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.295 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.311 [Flow] Playing story:large_falling_rocks_on_machines_01 20:18:33.365 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.365 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.365 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.365 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.365 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.365 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.365 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.365 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.522 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.522 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.522 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.522 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.522 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.522 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.522 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.522 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.573 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.573 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.573 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.573 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.729 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.729 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.818 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.818 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.818 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.818 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.873 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.873 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.873 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:33.873 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:34.038 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:34.038 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:34.335 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:34.335 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:34.335 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:34.335 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:34.387 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:34.387 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:34.387 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:34.387 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:34.531 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:34.531 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:34.829 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:34.829 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:34.829 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:34.829 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:34.894 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:34.894 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:34.894 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:34.894 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:35.045 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:35.045 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:35.062 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:35.062 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:35.062 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:35.062 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:35.062 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:35.062 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:35.130 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:35.130 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:35.130 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:35.130 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:35.131 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:35.131 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:35.131 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:35.131 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:35.280 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:35.280 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:35.349 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:35.349 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:35.423 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:35.423 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:35.423 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:35.423 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:36.522 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 20:18:39.924 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:39.924 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:39.924 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:39.924 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:40.292 [Lua] event horde ends! 20:18:42.222 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:42.222 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:42.222 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:42.222 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:42.300 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:42.300 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:42.300 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:42.300 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:42.708 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:42.708 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:42.708 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:42.708 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:42.708 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:42.708 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:42.764 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:42.764 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:42.764 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:42.764 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:42.764 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:42.764 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:42.764 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:42.764 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:42.924 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:42.924 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:43.111 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:43.111 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:43.111 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:43.111 warning: [Physics] Create Actor: Shape density varies. Using average. 20:18:46.880 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 20:18:50.670 [Lua] event horde ends! 20:18:51.274 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 18 18 20:18:51.660 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 19 20 20:18:52.182 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 21 21 20:18:52.665 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 23 23 20:18:57.272 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 20:19:01.026 [Lua] event horde ends! 20:19:01.488 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 23 23 20:19:02.022 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 23 23 20:19:02.495 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 24 24 20:19:03.057 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 23 25 20:19:03.522 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 25 25 20:19:07.598 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 20:19:08.316 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 19 22 20:19:08.366 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 18 21 20:19:08.698 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 17 20 20:19:09.118 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 18 19 20:19:09.378 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 18 18 20:19:11.133 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 17 17 20:19:11.421 [Lua] event horde ends! 20:19:11.585 [Lua] [GameNetworkManager] game object created go_id=3261, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:11.869 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 18 19 20:19:12.376 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 21 21 20:19:12.580 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 5 18 20:19:13.011 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 18 18 20:19:13.078 [Lua] [GameNetworkManager] game object was destroyed id=3261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:19:13.506 [Lua] [GameNetworkManager] game object created go_id=3262, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:14.491 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:14.491 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:14.491 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:14.491 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:14.922 [Lua] [GameNetworkManager] game object was destroyed id=3262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:19:15.519 [Lua] [GameNetworkManager] game object created go_id=3263, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:16.608 [Lua] [GameNetworkManager] game object was destroyed id=3263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:19:18.605 [Lua] [GameNetworkManager] game object created go_id=3264, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:19.750 [Lua] [GameNetworkManager] game object was destroyed id=3264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:19:19.799 [Lua] [GameNetworkManager] game object created go_id=3265, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:20.080 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 11 16 20:19:20.111 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 8 15 20:19:20.963 [Lua] [GameNetworkManager] game object created go_id=3266, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:21.128 [Lua] [GameNetworkManager] game object was destroyed id=3265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:19:21.710 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 12 12 20:19:21.760 [Lua] event horde ends! 20:19:21.860 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 5 11 20:19:22.228 [Lua] [GameNetworkManager] game object created go_id=3267, owner_id=11000010b63c4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:22.228 [Lua] [GameNetworkManager] game object was destroyed id=3266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:19:22.374 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.374 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.421 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.421 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.421 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.421 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.470 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.470 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.521 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.521 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.521 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.521 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.570 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.570 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.570 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.570 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.574 [Lua] [GameNetworkManager] game object was destroyed id=3267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b63c4ba 20:19:22.690 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.690 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.690 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.690 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.690 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.690 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.765 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.765 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.765 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.765 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.900 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.900 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.900 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.900 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.901 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.901 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.953 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.953 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.953 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:22.953 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:23.010 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:23.010 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:23.059 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:23.059 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:23.059 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:23.059 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:23.110 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:23.110 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:23.110 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:23.110 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:23.207 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:23.207 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:23.207 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:23.207 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:32.133 [Lua] event horde ends! 20:19:32.154 [Lua] MUSIC: horde -> explore 20:19:38.867 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:38.868 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:38.868 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:38.868 warning: [Physics] Create Actor: Shape density varies. Using average. 20:19:40.209 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 6 size: 7 action: nil 20:19:58.441 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:19:58.441 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:19:58.441 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:19:58.441 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:19:58.441 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:19:58.441 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:20:02.909 [Lua] Complete level triggered. 20:20:02.909 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:20:02.909 [Lua] gm_event_end_conditions_met true false 20:20:02.910 [Save] Saving `save_data` 20:20:02.918 [Save] Save done 20:20:02.922 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 20:20:02.922 [Save] Saving `save_data` 20:20:02.922 [Lua] Game won 20:20:02.922 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:20:02.925 [Save] Save done 20:20:02.926 [Lua] generate_backend_stats 110000102b4304d:1 20:20:02.945 [Lua] PlayFabMirrorBase:_commit_internal nil 20:20:02.945 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 12 20:20:02.946 [Save] Saving `save_data` 20:20:02.948 [Lua] MUSIC: explore -> won 20:20:02.952 [Save] Save done 20:20:02.959 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 12 2 20:20:02.961 [Lua] Complete level triggered. 20:20:02.975 [Lua] Complete level triggered. 20:20:02.989 [Lua] Complete level triggered. 20:20:03.004 [Lua] Complete level triggered. 20:20:03.018 [Lua] Complete level triggered. 20:20:03.033 [Lua] Complete level triggered. 20:20:03.048 [Lua] Complete level triggered. 20:20:03.063 [Lua] Complete level triggered. 20:20:03.078 [Lua] Complete level triggered. 20:20:03.092 [Lua] Complete level triggered. 20:20:03.107 [Lua] Complete level triggered. 20:20:03.121 [Lua] Complete level triggered. 20:20:03.135 [Lua] Complete level triggered. 20:20:03.848 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 20:20:03.848 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 12 20:20:04.449 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 12 20:20:04.457 [Lua] commit result success 4 20:20:04.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 13 20:20:04.457 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 20:20:04.681 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 13 3 20:20:05.484 [Lua] [PlayFabRequestQueue] EAC Enabled! 13 20:20:05.484 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 13 20:20:06.350 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 13 20:20:06.351 [Save] Saving `save_data` 20:20:06.355 [Save] Save done 20:20:11.654 [EACServer] [23:20:11:654][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting. 20:20:11.654 [EACServer] [23:20:11:654][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 20:20:11.654 [EACServer] [23:20:11:654][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 20:20:12.214 [Lua] ConflictDirector - destroy all units 20:20:13.231 [Lua] TRANSITION nil nil inn_level 20:20:13.231 [Lua] Transition type "inn_level", is server: true 20:20:13.231 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:20:13.231 [Lua] [GameNetworkManager] Leaving game... 20:20:13.231 [Lua] [GameNetworkManager] Shutting down game session host. 20:20:13.231 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:20:13.231 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:20:13.231 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1913.48 20:20:13.247 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:20:15.249 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:20:15.249 [Lua] [Managers] Calling function on all managers: 20:20:15.253 [Lua] Clearing all global lookup lists 20:20:15.254 [Lua] [IngamePlayerListUI] - Destroy 20:20:15.254 [Lua] [EquipmentUI] - Destroy 20:20:15.254 [Lua] [GamePadEquipmentUI] - Destroy 20:20:15.254 [Lua] [AbilityUI] - Destroy 20:20:15.254 [Lua] [GamePadAbilityUI] - Destroy 20:20:15.258 [Lua] [IngameUI] destroy 20:20:15.322 [Lua] [MOD][VMF][INFO] Removed 110000101d893da from the VMF users list. 20:20:15.322 [Lua] [MOD][VMF][INFO] Removed 1100001196cfc43 from the VMF users list. 20:20:15.454 [Lua] [Managers] Destroying manager group: 20:20:15.467 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:20:15.619 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:20:15.627 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:20:15.633 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader 20:20:15.640 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:20:15.653 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:20:15.654 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:20:15.655 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:20:15.663 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader 20:20:15.669 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:20:15.681 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:20:15.684 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:20:15.686 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:20:15.722 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:20:15.746 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:20:15.747 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:20:15.748 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader 20:20:15.769 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:20:15.778 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:20:15.783 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:20:15.784 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:20:15.792 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:20:15.813 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:20:15.816 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:20:15.846 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:20:15.857 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:20:15.860 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:20:15.863 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:20:15.870 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:20:15.882 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:20:15.887 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:20:15.895 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:20:15.915 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:20:15.935 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:20:15.935 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001196cfc43 inn_level 0 20:20:15.936 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d893da inn_level 0 20:20:15.936 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010b63c4ba inn_level 0 20:20:15.936 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d inn_level 0 20:20:15.936 [Lua] [Matchmaking] unregister rpcs 20:20:15.936 [Lua] ############### UNLOADING PACKAGES ############### 20:20:15.936 [Lua] [Managers] Calling function on all managers: 20:20:15.936 [Lua] [Managers] Destroying manager group: 20:20:15.936 [Lua] [Gamestate] Enter state StateLoading 20:20:15.939 [World] Spawning level. 20:20:15.952 [Lua] Found camera: end_screen_camera 20:20:15.952 [Lua] Found camera: end_screen_camera 20:20:15.952 [Lua] Found camera: end_screen_camera 20:20:15.952 [Lua] Found camera: end_screen_camera 20:20:15.952 [Lua] Found camera: end_screen_camera 20:20:15.952 [Lua] Found camera: end_screen_camera 20:20:15.952 [Lua] Found camera: end_screen_camera 20:20:15.952 [Lua] Found camera: end_screen_camera 20:20:15.952 [Lua] Found camera: end_screen_camera 20:20:15.952 [Lua] Found camera: end_screen_camera 20:20:15.952 [Lua] Found camera: end_screen_camera 20:20:15.952 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:20:15.952 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:20:15.952 [Lua] [Matchmaking] register rpcs 20:20:15.953 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:20:15.953 [Lua] Set lobby begin: 20:20:15.953 [Lua] Lobby data twitch_enabled = false 20:20:15.953 [Lua] Lobby data power_level = 0 20:20:15.953 [Lua] Lobby data num_players = 4 20:20:15.953 [Lua] Lobby data weave_name = false 20:20:15.953 [Lua] Lobby data game_mode = 2 20:20:15.953 [Lua] Lobby data is_private = false 20:20:15.953 [Lua] Lobby data mechanism = adventure 20:20:15.953 [Lua] Lobby data level_key = skittergate 20:20:15.954 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:20:15.954 [Lua] Lobby data selected_level_key = skittergate 20:20:15.954 [Lua] Lobby data unique_server_name = Semagicus 20:20:15.954 [Lua] Lobby data quick_game = true 20:20:15.954 [Lua] Lobby data matchmaking = true 20:20:15.954 [Lua] Lobby data difficulty = hardest 20:20:15.954 [Lua] Lobby data country_code = RU 20:20:15.954 [Lua] Lobby data host = 110000102b4304d 20:20:15.954 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1 20:20:15.954 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1 20:20:15.954 [Lua] Lobby data player_slot_4 = 0:0 20:20:15.955 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:20:15.955 [Lua] Lobby data eac_authorized = true 20:20:15.955 [Lua] Set lobby end. 20:20:15.955 [Lua] registering RPCs 20:20:15.955 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:20:15.955 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:20:15.955 [Lua] Set lobby begin: 20:20:15.955 [Lua] Lobby data twitch_enabled = false 20:20:15.955 [Lua] Lobby data power_level = 0 20:20:15.955 [Lua] Lobby data num_players = 4 20:20:15.955 [Lua] Lobby data weave_name = false 20:20:15.955 [Lua] Lobby data game_mode = 3 20:20:15.955 [Lua] Lobby data is_private = false 20:20:15.955 [Lua] Lobby data mechanism = adventure 20:20:15.955 [Lua] Lobby data level_key = inn_level 20:20:15.955 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:20:15.955 [Lua] Lobby data selected_level_key = skittergate 20:20:15.955 [Lua] Lobby data unique_server_name = Semagicus 20:20:15.955 [Lua] Lobby data quick_game = true 20:20:15.955 [Lua] Lobby data matchmaking = false 20:20:15.955 [Lua] Lobby data difficulty = hardest 20:20:15.955 [Lua] Lobby data country_code = RU 20:20:15.955 [Lua] Lobby data host = 110000102b4304d 20:20:15.955 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1 20:20:15.955 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1 20:20:15.955 [Lua] Lobby data player_slot_4 = 0:0 20:20:15.955 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:20:15.956 [Lua] Lobby data eac_authorized = true 20:20:15.956 [Lua] Set lobby end. 20:20:15.956 [Lua] MUSIC MANAGER unmute_all_world_sounds 247361 0 20:20:15.956 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:20:15.966 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:20:15.967 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:20:15.967 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:20:16.030 [Umbra] Unload tome 20:20:16.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x3c642, position: 0 20:20:16.304 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler 20:20:16.304 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:20:16.304 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:20:16.304 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:20:16.304 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 20:20:16.304 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:20:16.304 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:20:16.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:20:16.438 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:20:16.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:20:16.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:20:16.590 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:20:16.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:20:16.625 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:20:16.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:20:16.657 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:20:16.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:20:23.576 [Lua] ### Sending rpc_level_loaded 20:20:23.576 [Lua] #### Has state machine: true, sender: 11000010b63c4ba, level_id: 50 20:20:23.576 [Lua] Peer 11000010b63c4ba has loaded the level and all enemies are loaded 20:20:24.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:20:24.673 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:20:24.693 [Lua] [LevelTransitionHandler] Level load completed! 20:20:24.693 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 5606800 - weave: nil 20:20:24.698 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:20:24.698 [Lua] checking dlc's against conflict directors 20:20:24.698 [Lua] number of factions to include 3 20:20:24.698 [Lua] number of factions added 3 20:20:24.698 [Lua] --- --- --- 20:20:24.698 [Lua] Starting... difficulty 'hardest' 20:20:24.698 [Lua] These are the starting conflict directors: 20:20:24.698 [Lua] inn_level 20:20:24.698 [Lua] --- --- --- 20:20:24.698 [Lua] 20:20:24.698 [Lua] DONE! Found the following directors: 20:20:24.698 [Lua] (free: 35), Master hash is: 20:20:24.698 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:20:24.700 [Lua] ### Sending rpc_level_loaded 20:20:24.700 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 50 20:20:24.700 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded 20:20:24.725 [Lua] ### Sending rpc_level_loaded 20:20:24.725 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 50 20:20:24.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:20:24.757 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:20:24.762 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:20:24.762 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:20:25.062 [Lua] ### Sending rpc_level_loaded 20:20:25.062 [Lua] #### Has state machine: true, sender: 110000101d893da, level_id: 50 20:20:25.062 [Lua] Peer 110000101d893da has loaded the level and all enemies are loaded 20:20:26.159 [Lua] ### Sending rpc_level_loaded 20:20:26.159 [Lua] #### Has state machine: true, sender: 1100001196cfc43, level_id: 50 20:20:26.159 [Lua] Peer 1100001196cfc43 has loaded the level and all enemies are loaded 20:20:26.970 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:20:26.970 [Lua] [PlayState] Enter Substate EndViewStateChest 20:20:53.931 [Lua] min_height 90.329146248953677 20:20:59.531 [Lua] [PlayState] Exit Substate EndViewStateChest 20:20:59.531 [Lua] [PlayState] Enter Substate EndViewStateScore 20:21:17.791 [Lua] [PlayState] Exit Substate EndViewStateScore 20:21:17.796 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:21:18.803 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:21:18.803 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:21:18.803 [Lua] [Matchmaking] unregister rpcs 20:21:18.803 [Lua] Set lobby begin: 20:21:18.803 [Lua] Lobby data twitch_enabled = false 20:21:18.803 [Lua] Lobby data power_level = 0 20:21:18.803 [Lua] Lobby data num_players = 4 20:21:18.803 [Lua] Lobby data weave_name = false 20:21:18.803 [Lua] Lobby data game_mode = 3 20:21:18.803 [Lua] Lobby data is_private = false 20:21:18.803 [Lua] Lobby data mechanism = adventure 20:21:18.804 [Lua] Lobby data level_key = inn_level 20:21:18.804 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:21:18.804 [Lua] Lobby data selected_level_key = skittergate 20:21:18.804 [Lua] Lobby data unique_server_name = Semagicus 20:21:18.804 [Lua] Lobby data quick_game = true 20:21:18.804 [Lua] Lobby data matchmaking = false 20:21:18.804 [Lua] Lobby data difficulty = hardest 20:21:18.804 [Lua] Lobby data country_code = RU 20:21:18.804 [Lua] Lobby data host = 110000102b4304d 20:21:18.804 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1 20:21:18.804 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1 20:21:18.804 [Lua] Lobby data player_slot_4 = 0:0 20:21:18.804 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:21:18.804 [Lua] Lobby data eac_authorized = true 20:21:18.804 [Lua] Set lobby end. 20:21:18.804 [Lua] [Managers] Destroying manager group: 20:21:18.805 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:21:18.805 [Lua] MUSIC MANAGER Stop_loading_screen_music 247579 0 20:21:18.805 [Lua] [Gamestate] Enter StateIngame HOST 20:21:18.805 [Lua] [Managers] Calling function on all managers: 20:21:18.805 [Lua] <>level = inn_level<> 20:21:18.805 [Lua] Set lobby begin: 20:21:18.805 [Lua] Lobby data twitch_enabled = false 20:21:18.805 [Lua] Lobby data power_level = 0 20:21:18.806 [Lua] Lobby data num_players = 4 20:21:18.806 [Lua] Lobby data weave_name = false 20:21:18.806 [Lua] Lobby data game_mode = 3 20:21:18.806 [Lua] Lobby data is_private = false 20:21:18.806 [Lua] Lobby data mechanism = adventure 20:21:18.806 [Lua] Lobby data level_key = inn_level 20:21:18.806 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:21:18.806 [Lua] Lobby data selected_level_key = inn_level 20:21:18.806 [Lua] Lobby data unique_server_name = Semagicus 20:21:18.806 [Lua] Lobby data quick_game = true 20:21:18.806 [Lua] Lobby data matchmaking = false 20:21:18.806 [Lua] Lobby data difficulty = hardest 20:21:18.806 [Lua] Lobby data country_code = RU 20:21:18.807 [Lua] Lobby data host = 110000102b4304d 20:21:18.807 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1 20:21:18.807 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1 20:21:18.807 [Lua] Lobby data player_slot_4 = 0:0 20:21:18.807 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:21:18.807 [Lua] Lobby data eac_authorized = true 20:21:18.807 [Lua] Set lobby end. 20:21:18.807 [Umbra] Init version: 3.4.15 :: 16 threads 20:21:18.807 [Lua] [StateIngame] Server ingame 20:21:18.810 [Lua] Set lobby begin: 20:21:18.810 [Lua] Lobby data twitch_enabled = false 20:21:18.810 [Lua] Lobby data power_level = 0 20:21:18.810 [Lua] Lobby data num_players = 4 20:21:18.810 [Lua] Lobby data weave_name = false 20:21:18.810 [Lua] Lobby data game_mode = 3 20:21:18.810 [Lua] Lobby data is_private = false 20:21:18.810 [Lua] Lobby data mechanism = adventure 20:21:18.811 [Lua] Lobby data level_key = inn_level 20:21:18.811 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:21:18.811 [Lua] Lobby data selected_level_key = inn_level 20:21:18.811 [Lua] Lobby data unique_server_name = Semagicus 20:21:18.811 [Lua] Lobby data quick_game = true 20:21:18.811 [Lua] Lobby data matchmaking = false 20:21:18.811 [Lua] Lobby data difficulty = hardest 20:21:18.811 [Lua] Lobby data country_code = RU 20:21:18.811 [Lua] Lobby data host = 110000102b4304d 20:21:18.811 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1 20:21:18.811 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1 20:21:18.811 [Lua] Lobby data player_slot_4 = 0:0 20:21:18.811 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:21:18.812 [Lua] Lobby data eac_authorized = true 20:21:18.812 [Lua] Set lobby end. 20:21:18.812 [Lua] [Matchmaking] register rpcs 20:21:18.812 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:21:18.812 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d 20:21:18.812 [Lua] [GameNetworkManager] self.is_server = true 20:21:18.812 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 20:21:18.812 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:21:18.812 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:21:18.812 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:21:18.812 [Network] Setting artificial MTU limit to 65536 20:21:18.820 [Lua] Switching ConflictSettings: to: inn_level 20:21:18.820 [Lua] pacing=disabled 20:21:18.820 [Lua] roaming=nil 20:21:18.820 [Lua] disabled=false 20:21:18.820 [Lua] pack_spawning=disabled 20:21:18.820 [Lua] contained_breeds=nil 20:21:18.820 [Lua] boss=disabled 20:21:18.820 [Lua] horde=disabled 20:21:18.820 [Lua] specials=disabled 20:21:18.820 [Lua] name=inn_level 20:21:18.820 [Lua] intensity=disabled 20:21:18.820 [Lua] --- 20:21:18.820 [Lua] [LevelAnalysis] set_random_seed( 5606800) 20:21:18.822 [Lua] [AIInterestPointSystem] Level Seed: 5606800 20:21:18.822 [Lua] 20:21:18.822 [Lua] [entity_system_bag] = table 20:21:18.822 [Lua] [entity_system_bag] = metatable 20:21:18.822 [Lua] [startup_data] = table 20:21:18.822 [Lua] [entity_manager] = table 20:21:18.822 [Lua] [entity_manager] = metatable 20:21:18.822 [Lua] [unit_spawner] = table 20:21:18.822 [Lua] [unit_spawner] = metatable 20:21:18.822 [Lua] [unit_storage] = table 20:21:18.822 [Lua] [unit_storage] = metatable 20:21:18.822 [Lua] [dice_keeper] = table 20:21:18.822 [Lua] [dice_keeper] = metatable 20:21:18.822 [Lua] [is_server] = true (boolean) 20:21:18.822 [Lua] [world] = [World] 20:21:18.822 [Lua] [system_api] = table 20:21:18.822 [Lua] [entity_system] = table 20:21:18.822 [Lua] [entity_system] = metatable 20:21:18.822 [Lua] [network_lobby] = table 20:21:18.822 [Lua] [network_lobby] = metatable 20:21:18.822 [Lua] [profile_synchronizer] = table 20:21:18.822 [Lua] [profile_synchronizer] = metatable 20:21:18.822 [Lua] [level_transition_handler] = table 20:21:18.822 [Lua] [level_transition_handler] = metatable 20:21:18.822 [Lua] [num_local_human_players] = 1 (number) 20:21:18.822 [Lua] [statistics_db] = table 20:21:18.822 [Lua] [statistics_db] = metatable 20:21:18.822 [Lua] [network_server] = table 20:21:18.822 [Lua] [network_server] = metatable 20:21:18.822 [Lua] [input_manager] = table 20:21:18.822 [Lua] [input_manager] = metatable 20:21:18.822 [Lua] [network_clock] = table 20:21:18.822 [Lua] [network_clock] = metatable 20:21:18.822 [Lua] [network_transmit] = table 20:21:18.822 [Lua] [network_transmit] = metatable 20:21:18.822 [Lua] [free_flight_manager] = table 20:21:18.822 [Lua] [free_flight_manager] = metatable 20:21:18.822 [Lua] [network_manager] = table 20:21:18.822 [Lua] [network_manager] = metatable 20:21:18.822 [Lua] [network_event_delegate] = table 20:21:18.822 [Lua] [network_event_delegate] = metatable 20:21:18.822 [Lua] 20:21:18.822 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:21:18.822 [Lua] ignoring extension VersusInteractObjectiveExtension 20:21:18.822 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:21:18.822 [Lua] ignoring extension VersusSocketObjectiveExtension 20:21:18.822 [Lua] ignoring extension VersusTargetObjectiveExtension 20:21:18.822 [Lua] ignoring extension VersusMissionObjectiveExtension 20:21:18.823 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:21:18.827 [Lua] [AchievementManager] Achievements using the steam platform 20:21:18.828 [Lua] [StateIngame] Level seed: 5606800 20:21:18.828 [World] Spawning level. 20:21:19.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read, 20:21:19.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read, 20:21:19.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read, 20:21:19.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read, 20:21:19.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read, 20:21:19.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read, 20:21:19.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read, 20:21:19.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 20:21:19.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:21:19.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:21:19.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:21:19.034 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5, async-read, 20:21:19.034 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4, async-read, 20:21:19.034 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2, async-read, 20:21:19.034 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1, async-read, 20:21:19.034 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:21:19.034 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read, 20:21:19.034 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1, async-read, 20:21:19.035 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3, async-read, 20:21:19.036 [Lua] [LevelAnalysis] set_random_seed( 5606800) 20:21:19.036 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 14 20:21:19.059 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 20:21:19.059 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 20:21:19.059 [Lua] [IngameUI] init 20:21:19.071 [SteamVoipClient] select_out(110000101d893da, off) 20:21:19.071 [SteamVoipClient] select_out(110000102b4304d, off) 20:21:19.071 [SteamVoipClient] select_out(11000010b63c4ba, off) 20:21:19.071 [SteamVoipClient] select_out(1100001196cfc43, off) 20:21:19.075 [Lua] cb_razer_chroma_setup 20:21:19.110 [Lua] [Matchmaking] Cancelling matchmaking 20:21:19.110 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 20:21:19.110 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:21:19.110 [Lua] Set lobby begin: 20:21:19.110 [Lua] Lobby data twitch_enabled = false 20:21:19.110 [Lua] Lobby data power_level = 0 20:21:19.111 [Lua] Lobby data num_players = 4 20:21:19.111 [Lua] Lobby data weave_name = false 20:21:19.111 [Lua] Lobby data game_mode = 3 20:21:19.111 [Lua] Lobby data is_private = false 20:21:19.111 [Lua] Lobby data mechanism = adventure 20:21:19.111 [Lua] Lobby data level_key = inn_level 20:21:19.111 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:21:19.111 [Lua] Lobby data selected_level_key = inn_level 20:21:19.111 [Lua] Lobby data unique_server_name = Semagicus 20:21:19.111 [Lua] Lobby data quick_game = true 20:21:19.112 [Lua] Lobby data matchmaking = false 20:21:19.112 [Lua] Lobby data difficulty = normal 20:21:19.112 [Lua] Lobby data country_code = RU 20:21:19.112 [Lua] Lobby data host = 110000102b4304d 20:21:19.112 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1 20:21:19.112 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1 20:21:19.112 [Lua] Lobby data player_slot_4 = 0:0 20:21:19.112 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:21:19.112 [Lua] Lobby data eac_authorized = true 20:21:19.112 [Lua] Set lobby end. 20:21:19.114 [Lua] Set lobby begin: 20:21:19.114 [Lua] Lobby data twitch_enabled = false 20:21:19.114 [Lua] Lobby data power_level = 0 20:21:19.115 [Lua] Lobby data num_players = 4 20:21:19.115 [Lua] Lobby data weave_name = false 20:21:19.115 [Lua] Lobby data game_mode = 3 20:21:19.115 [Lua] Lobby data is_private = false 20:21:19.115 [Lua] Lobby data mechanism = adventure 20:21:19.115 [Lua] Lobby data level_key = inn_level 20:21:19.115 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:21:19.115 [Lua] Lobby data selected_level_key = inn_level 20:21:19.115 [Lua] Lobby data unique_server_name = Semagicus 20:21:19.115 [Lua] Lobby data quick_game = true 20:21:19.116 [Lua] Lobby data matchmaking = false 20:21:19.116 [Lua] Lobby data difficulty = normal 20:21:19.116 [Lua] Lobby data country_code = RU 20:21:19.116 [Lua] Lobby data host = 110000102b4304d 20:21:19.116 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1 20:21:19.116 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1 20:21:19.116 [Lua] Lobby data player_slot_4 = 0:0 20:21:19.116 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:21:19.116 [Lua] Lobby data eac_authorized = true 20:21:19.116 [Lua] Set lobby end. 20:21:19.116 [Lua] [PartyManager] Leader is set to 110000102b4304d 20:21:19.116 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 20:21:19.116 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:21:19.116 [Lua] Set lobby begin: 20:21:19.116 [Lua] Lobby data twitch_enabled = false 20:21:19.116 [Lua] Lobby data power_level = 835 20:21:19.116 [Lua] Lobby data num_players = 4 20:21:19.116 [Lua] Lobby data weave_name = false 20:21:19.116 [Lua] Lobby data game_mode = 3 20:21:19.116 [Lua] Lobby data is_private = false 20:21:19.116 [Lua] Lobby data mechanism = adventure 20:21:19.117 [Lua] Lobby data level_key = inn_level 20:21:19.117 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:21:19.117 [Lua] Lobby data selected_level_key = inn_level 20:21:19.117 [Lua] Lobby data unique_server_name = Semagicus 20:21:19.117 [Lua] Lobby data quick_game = true 20:21:19.117 [Lua] Lobby data matchmaking = false 20:21:19.117 [Lua] Lobby data difficulty = normal 20:21:19.117 [Lua] Lobby data country_code = RU 20:21:19.117 [Lua] Lobby data host = 110000102b4304d 20:21:19.117 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1 20:21:19.117 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1 20:21:19.117 [Lua] Lobby data player_slot_4 = 0:0 20:21:19.117 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:21:19.117 [Lua] Lobby data eac_authorized = true 20:21:19.117 [Lua] Set lobby end. 20:21:19.118 [Flow] complete_skittergate_legend true 20:21:19.118 [Flow] complete_all_helmgart_levels_recruit true 20:21:19.119 [Flow] WitchHunterLevel:35 20:21:19.119 [Flow] LeaderYes 20:21:19.119 [Flow] ALL PC XP:304250 20:21:19.119 [Flow] Has "bogenhafen" DLC:true 20:21:19.119 [Flow] WH XP:60850 20:21:19.119 [Flow] Number of crafted items:2080 20:21:19.119 [Flow] Sum of Powe Levels:1500 20:21:19.119 [Flow] lodestone diff 1:false 20:21:19.119 [Flow] magnus and forest activated 20:21:19.119 [Flow] magnus and forest activated 20:21:19.119 [Flow] cemetery and forest activated 20:21:19.119 [Flow] magnus and cemetery 20:21:19.119 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:21:19.119 [Flow] ALL RUNES ACTIVATED 20:21:19.119 [Flow] magnus and forest activated 20:21:19.120 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:21:19.120 [Flow] ALL RUNES ACTIVATED 20:21:19.120 [Flow] cemetery and forest activated 20:21:19.120 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:21:19.120 [Flow] ALL RUNES ACTIVATED 20:21:19.120 [Flow] magnus and forest activated 20:21:19.120 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:21:19.120 [Flow] ALL RUNES ACTIVATED 20:21:19.120 [Flow] magnus and cemetery 20:21:19.120 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:21:19.120 [Flow] ALL RUNES ACTIVATED 20:21:19.120 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:21:19.122 [Lua] CurrentConflictSettings inn_level 20:21:19.122 [Lua] [ConflictDirector] conflict_director is ai_ready 20:21:19.122 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:21:19.122 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:21:19.123 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:21:19.123 [Lua] Forming navigation groups in one frame 20:21:19.123 [Lua] Forming navigation groups 20:21:19.144 [Lua] NavigationGroupManager -> calulation time A: 0.02099999999973079 20:21:19.146 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999999527063 20:21:19.146 [Lua] number of nav groups: 45 20:21:19.147 [Lua] number of refined nav groups : 25 20:21:19.149 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 20:21:19.149 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:21:19.149 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:21:19.149 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:21:19.151 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:21:19.151 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:21:19.151 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:21:19.151 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 20:21:19.151 [Lua] [Managers] Calling function on all managers: 20:21:19.151 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:21:19.179 [Lua] MUSIC: won -> explore 20:21:19.205 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 14 20:21:19.779 [Lua] Set lobby begin: 20:21:19.779 [Lua] Lobby data twitch_enabled = false 20:21:19.779 [Lua] Lobby data power_level = 835 20:21:19.779 [Lua] Lobby data num_players = 4 20:21:19.779 [Lua] Lobby data weave_name = false 20:21:19.779 [Lua] Lobby data game_mode = 3 20:21:19.780 [Lua] Lobby data is_private = false 20:21:19.780 [Lua] Lobby data mechanism = adventure 20:21:19.780 [Lua] Lobby data level_key = inn_level 20:21:19.780 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:21:19.780 [Lua] Lobby data selected_level_key = inn_level 20:21:19.780 [Lua] Lobby data unique_server_name = Semagicus 20:21:19.780 [Lua] Lobby data quick_game = true 20:21:19.780 [Lua] Lobby data matchmaking = false 20:21:19.780 [Lua] Lobby data difficulty = normal 20:21:19.780 [Lua] Lobby data country_code = RU 20:21:19.781 [Lua] Lobby data host = 110000102b4304d 20:21:19.781 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1 20:21:19.781 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1 20:21:19.781 [Lua] Lobby data player_slot_4 = 0:0 20:21:19.781 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:21:19.781 [Lua] Lobby data eac_authorized = true 20:21:19.781 [Lua] Set lobby end. 20:21:19.781 [Lua] [Matchmaking] Assigned player 110000101d893da to slot 3 when hot join syncing 20:21:19.781 [Lua] Breedfreezer (server) starting a hot join sync 20:21:19.785 [Lua] Set lobby begin: 20:21:19.785 [Lua] Lobby data twitch_enabled = false 20:21:19.785 [Lua] Lobby data power_level = 835 20:21:19.785 [Lua] Lobby data num_players = 4 20:21:19.785 [Lua] Lobby data weave_name = false 20:21:19.786 [Lua] Lobby data game_mode = 3 20:21:19.786 [Lua] Lobby data is_private = false 20:21:19.786 [Lua] Lobby data mechanism = adventure 20:21:19.786 [Lua] Lobby data level_key = inn_level 20:21:19.786 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:21:19.786 [Lua] Lobby data selected_level_key = inn_level 20:21:19.786 [Lua] Lobby data unique_server_name = Semagicus 20:21:19.786 [Lua] Lobby data quick_game = true 20:21:19.786 [Lua] Lobby data matchmaking = false 20:21:19.786 [Lua] Lobby data difficulty = normal 20:21:19.786 [Lua] Lobby data country_code = RU 20:21:19.786 [Lua] Lobby data host = 110000102b4304d 20:21:19.786 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1 20:21:19.786 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1 20:21:19.786 [Lua] Lobby data player_slot_4 = 0:0 20:21:19.786 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:21:19.786 [Lua] Lobby data eac_authorized = true 20:21:19.786 [Lua] Set lobby end. 20:21:19.786 [Lua] [Matchmaking] Assigned player 11000010b63c4ba to slot 2 when hot join syncing 20:21:19.787 [Lua] Breedfreezer (server) starting a hot join sync 20:21:19.787 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 20:21:19.787 [Lua] RemotePlayer:create_game_object( ) 27 20:21:19.800 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 20:21:19.800 [Lua] RemotePlayer:create_game_object( ) 28 20:21:19.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:21:19.815 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:21:19.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 20:21:19.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:21:19.816 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010b63c4ba 20:21:19.816 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d893da 20:21:19.836 [Lua] Set lobby begin: 20:21:19.836 [Lua] Lobby data twitch_enabled = false 20:21:19.836 [Lua] Lobby data power_level = 835 20:21:19.836 [Lua] Lobby data num_players = 4 20:21:19.836 [Lua] Lobby data weave_name = false 20:21:19.836 [Lua] Lobby data game_mode = 3 20:21:19.836 [Lua] Lobby data is_private = false 20:21:19.836 [Lua] Lobby data mechanism = adventure 20:21:19.836 [Lua] Lobby data level_key = inn_level 20:21:19.836 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:21:19.836 [Lua] Lobby data selected_level_key = inn_level 20:21:19.836 [Lua] Lobby data unique_server_name = Semagicus 20:21:19.837 [Lua] Lobby data quick_game = true 20:21:19.837 [Lua] Lobby data matchmaking = false 20:21:19.837 [Lua] Lobby data difficulty = normal 20:21:19.837 [Lua] Lobby data country_code = RU 20:21:19.837 [Lua] Lobby data host = 110000102b4304d 20:21:19.837 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1 20:21:19.837 [Lua] Lobby data player_slot_2 = 11000010b63c4ba:1 20:21:19.837 [Lua] Lobby data player_slot_4 = 0:0 20:21:19.838 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:21:19.838 [Lua] Lobby data eac_authorized = true 20:21:19.838 [Lua] Set lobby end. 20:21:19.838 [Lua] [Matchmaking] Assigned player 1100001196cfc43 to slot 5 when hot join syncing 20:21:19.838 [Lua] Breedfreezer (server) starting a hot join sync 20:21:19.839 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 20:21:19.839 [Lua] RemotePlayer:create_game_object( ) 30 20:21:19.854 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001196cfc43 20:21:19.869 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:21:19.869 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:21:19.870 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 20:21:19.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:21:19.908 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:21:19.909 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 20:21:19.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 20:21:19.910 [Lua] Players are leaving the safe zone 20:21:19.963 [Lua] [MOD][VMF][INFO] Added 110000101d893da to the VMF users list. 20:21:19.963 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101d893da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:21:19.963 [Lua] Adding player sync data to peer=110000101d893da local_player_id=1 20:21:19.963 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 20:21:19.963 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010b63c4ba go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:21:19.963 [Lua] Adding player sync data to peer=11000010b63c4ba local_player_id=1 20:21:19.964 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010b63c4ba go_type=player_unit go_created_func_name=game_object_created_player_unit 20:21:19.965 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 20:21:19.966 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:21:20.021 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 20:21:20.021 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_client_1, async-read, 20:21:20.021 [Lua] [MOD][VMF][INFO] Added 1100001196cfc43 to the VMF users list. 20:21:20.021 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001196cfc43 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:21:20.021 [Lua] Adding player sync data to peer=1100001196cfc43 local_player_id=1 20:21:20.021 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001196cfc43 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:21:20.023 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 20:21:20.023 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:21:20.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 20:21:20.026 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 20:21:20.027 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:21:20.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:21:20.049 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101d893da go_type=player_unit go_created_func_name=game_object_created_player_unit 20:21:20.050 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 20:21:20.051 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:21:20.056 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:21:20.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:21:20.113 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:21:20.114 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:21:20.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:21:20.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:21:20.267 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:21:20.268 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:21:20.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:21:20.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:21:20.320 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:21:20.321 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:21:20.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:21:20.369 [Lua] StateInGameRunning:_game_actually_starts() 20:21:20.369 [Lua] ################################################################################################################# 20:21:20.369 [Lua] [Loading Time]: 00:01:05 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:21:20.369 [Lua] ################################################################################################################# 20:21:20.369 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 15 20:21:20.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:21:20.382 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:21:20.383 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:21:20.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 20:21:20.407 [Flow] DISABLE 20:21:20.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 20:21:20.442 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 20:21:20.443 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 20:21:20.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60 20:21:20.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60 20:21:20.495 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60 20:21:20.496 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 20:21:20.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:21:20.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:21:20.532 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:21:20.533 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 20:21:20.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:21:20.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:21:20.569 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:21:20.570 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 20:21:20.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:21:20.608 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 14 20:21:20.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:21:20.617 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:21:20.618 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 20:21:20.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:21:20.618 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 15 20:21:20.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:21:20.650 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:21:20.651 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 20:21:20.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 20:21:20.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 20:21:20.698 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 20:21:20.700 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 20:21:20.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 20:21:20.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 20:21:20.746 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 20:21:20.748 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 20:21:20.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 20:21:20.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 20:21:20.847 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 20:21:20.858 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 15 20:21:20.858 [Lua] Commit load time data 20:21:23.218 [Lua] [ChatManager][1]System: zhenetz has left the game 20:21:23.218 [Lua] [PSM] Disconnecting peer 11000010b63c4ba 20:21:23.218 [Lua] [PSM] Disconnected peer 11000010b63c4ba is being removed from session. 20:21:23.218 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010b63c4ba 20:21:23.218 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b63c4ba 20:21:23.218 [Lua] [GameNetworkManager] destroying game object with go_id=28 20:21:23.218 [Lua] Set lobby begin: 20:21:23.218 [Lua] Lobby data twitch_enabled = false 20:21:23.218 [Lua] Lobby data power_level = 835 20:21:23.219 [Lua] Lobby data num_players = 4 20:21:23.219 [Lua] Lobby data weave_name = false 20:21:23.219 [Lua] Lobby data game_mode = 3 20:21:23.219 [Lua] Lobby data is_private = false 20:21:23.219 [Lua] Lobby data mechanism = adventure 20:21:23.219 [Lua] Lobby data level_key = inn_level 20:21:23.219 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:21:23.219 [Lua] Lobby data selected_level_key = inn_level 20:21:23.219 [Lua] Lobby data unique_server_name = Semagicus 20:21:23.219 [Lua] Lobby data quick_game = true 20:21:23.219 [Lua] Lobby data matchmaking = false 20:21:23.220 [Lua] Lobby data difficulty = normal 20:21:23.220 [Lua] Lobby data country_code = RU 20:21:23.220 [Lua] Lobby data host = 110000102b4304d 20:21:23.220 [Lua] Lobby data player_slot_5 = 1100001196cfc43:1 20:21:23.220 [Lua] Lobby data player_slot_2 = 0:0 20:21:23.220 [Lua] Lobby data player_slot_4 = 0:0 20:21:23.220 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:21:23.220 [Lua] Lobby data eac_authorized = true 20:21:23.220 [Lua] Set lobby end. 20:21:23.220 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010b63c4ba) 20:21:23.221 [EAC] EAC server lost client 11000010b63c4ba 20:21:23.221 [EACServer] [23:21:23:220][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010B63C4BA PlayerGUID: 76561198151353530 20:21:23.222 [Lua] [GameNetworkManager] destroying game object with go_id=34 20:21:23.223 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_client_2, async-read, 20:21:23.223 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:21:23.223 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 20:21:24.486 [Lua] PlayFabMirrorBase:_commit_internal 5 20:21:24.486 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:21:24.489 [Lua] generate_backend_stats 110000102b4304d:1 20:21:24.509 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:21:24.509 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 16 20:21:24.520 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 16 20:21:24.978 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 16 20:21:24.983 [Lua] commit result success 5 20:21:25.385 [Lua] [ChatManager][1]System: Bogdan has left the game 20:21:25.385 [Lua] [PSM] Disconnecting peer 1100001196cfc43 20:21:25.385 [Lua] [PSM] Disconnected peer 1100001196cfc43 is being removed from session. 20:21:25.385 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001196cfc43 20:21:25.385 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001196cfc43 20:21:25.385 [Lua] [MOD][VMF][INFO] Removed 1100001196cfc43 from the VMF users list. 20:21:25.385 [Lua] [GameNetworkManager] destroying game object with go_id=30 20:21:25.385 [Lua] Set lobby begin: 20:21:25.385 [Lua] Lobby data twitch_enabled = false 20:21:25.385 [Lua] Lobby data power_level = 835 20:21:25.385 [Lua] Lobby data num_players = 4 20:21:25.385 [Lua] Lobby data weave_name = false 20:21:25.385 [Lua] Lobby data game_mode = 3 20:21:25.385 [Lua] Lobby data is_private = false 20:21:25.386 [Lua] Lobby data mechanism = adventure 20:21:25.386 [Lua] Lobby data level_key = inn_level 20:21:25.386 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:21:25.386 [Lua] Lobby data selected_level_key = inn_level 20:21:25.386 [Lua] Lobby data unique_server_name = Semagicus 20:21:25.386 [Lua] Lobby data quick_game = true 20:21:25.386 [Lua] Lobby data matchmaking = false 20:21:25.386 [Lua] Lobby data difficulty = normal 20:21:25.386 [Lua] Lobby data country_code = RU 20:21:25.386 [Lua] Lobby data host = 110000102b4304d 20:21:25.386 [Lua] Lobby data player_slot_5 = 0:0 20:21:25.386 [Lua] Lobby data player_slot_2 = 0:0 20:21:25.386 [Lua] Lobby data player_slot_4 = 0:0 20:21:25.387 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:21:25.387 [Lua] Lobby data eac_authorized = true 20:21:25.387 [Lua] Set lobby end. 20:21:25.387 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001196cfc43) 20:21:25.387 [EAC] EAC server lost client 1100001196cfc43 20:21:25.387 [EACServer] [23:21:25:386][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001196CFC43 PlayerGUID: 76561198386838595 20:21:25.387 [Lua] [GameNetworkManager] destroying game object with go_id=35 20:21:25.401 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_client_2 20:21:25.701 [SteamLobby] Detected removed member 11000010b63c4ba 20:21:25.701 [Connection] Destroying endpoint 11000010b63c4ba - explicit request 20:21:25.706 [SteamAuthenticator] CancelAuthTicket 11000010b63c4ba 20:21:25.707 [SteamAuthenticator] EndAuthSession 11000010b63c4ba 20:21:25.708 [Lua] [NetworkServer] Changing num_players from 4 to 3 20:21:25.708 [Lua] Players: 3 20:21:25.708 [Lua] Set lobby begin: 20:21:25.708 [Lua] Lobby data twitch_enabled = false 20:21:25.708 [Lua] Lobby data power_level = 835 20:21:25.708 [Lua] Lobby data num_players = 3 20:21:25.708 [Lua] Lobby data weave_name = false 20:21:25.708 [Lua] Lobby data game_mode = 3 20:21:25.708 [Lua] Lobby data is_private = false 20:21:25.708 [Lua] Lobby data mechanism = adventure 20:21:25.708 [Lua] Lobby data level_key = inn_level 20:21:25.708 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:21:25.709 [Lua] Lobby data selected_level_key = inn_level 20:21:25.709 [Lua] Lobby data unique_server_name = Semagicus 20:21:25.709 [Lua] Lobby data quick_game = true 20:21:25.709 [Lua] Lobby data matchmaking = false 20:21:25.709 [Lua] Lobby data difficulty = normal 20:21:25.709 [Lua] Lobby data country_code = RU 20:21:25.709 [Lua] Lobby data host = 110000102b4304d 20:21:25.709 [Lua] Lobby data player_slot_5 = 0:0 20:21:25.709 [Lua] Lobby data player_slot_2 = 0:0 20:21:25.709 [Lua] Lobby data player_slot_4 = 0:0 20:21:25.709 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:21:25.709 [Lua] Lobby data eac_authorized = true 20:21:25.709 [Lua] Set lobby end. 20:21:25.710 [SteamVoipClient] select_out(11000010b63c4ba, off) 20:21:25.710 [SteamVoipClient] select_in(11000010b63c4ba, off) 20:21:25.710 [Lua] [LobbyMembers] Member left 11000010b63c4ba 20:21:27.353 [Lua] [Matchmaking] Handshake host removing client 11000010b63c4ba 20:21:28.021 [SteamLobby] Detected removed member 1100001196cfc43 20:21:28.021 [Connection] Destroying endpoint 1100001196cfc43 - explicit request 20:21:28.027 [SteamAuthenticator] CancelAuthTicket 1100001196cfc43 20:21:28.027 [SteamAuthenticator] EndAuthSession 1100001196cfc43 20:21:28.028 [Lua] [NetworkServer] Changing num_players from 3 to 2 20:21:28.028 [Lua] Players: 2 20:21:28.028 [Lua] Set lobby begin: 20:21:28.028 [Lua] Lobby data twitch_enabled = false 20:21:28.028 [Lua] Lobby data power_level = 835 20:21:28.028 [Lua] Lobby data num_players = 2 20:21:28.028 [Lua] Lobby data weave_name = false 20:21:28.028 [Lua] Lobby data game_mode = 3 20:21:28.028 [Lua] Lobby data is_private = false 20:21:28.028 [Lua] Lobby data mechanism = adventure 20:21:28.028 [Lua] Lobby data level_key = inn_level 20:21:28.028 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:21:28.028 [Lua] Lobby data selected_level_key = inn_level 20:21:28.028 [Lua] Lobby data unique_server_name = Semagicus 20:21:28.028 [Lua] Lobby data quick_game = true 20:21:28.028 [Lua] Lobby data matchmaking = false 20:21:28.028 [Lua] Lobby data difficulty = normal 20:21:28.028 [Lua] Lobby data country_code = RU 20:21:28.029 [Lua] Lobby data host = 110000102b4304d 20:21:28.029 [Lua] Lobby data player_slot_5 = 0:0 20:21:28.029 [Lua] Lobby data player_slot_2 = 0:0 20:21:28.029 [Lua] Lobby data player_slot_4 = 0:0 20:21:28.029 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:21:28.029 [Lua] Lobby data eac_authorized = true 20:21:28.029 [Lua] Set lobby end. 20:21:28.029 [SteamVoipClient] select_out(1100001196cfc43, off) 20:21:28.029 [SteamVoipClient] select_in(1100001196cfc43, off) 20:21:28.029 [Lua] [LobbyMembers] Member left 1100001196cfc43 20:21:28.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read, 20:21:28.261 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:21:28.275 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read, 20:21:28.275 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:21:28.290 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read, 20:21:28.290 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:21:28.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read, 20:21:28.308 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:21:28.325 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read, 20:21:28.325 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:21:28.346 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read, 20:21:28.346 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:21:28.358 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read, 20:21:28.358 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:21:28.378 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 20:21:28.378 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:21:28.524 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read, 20:21:28.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:21:29.371 [Lua] [Matchmaking] Handshake host removing client 1100001196cfc43 20:21:35.529 [Lua] PlayFabMirrorBase:_commit_internal 6 20:21:35.529 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:21:35.533 [Lua] generate_backend_stats 110000102b4304d:1 20:21:35.552 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:21:35.552 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 17 20:21:35.561 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 17 20:21:36.014 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 17 20:21:36.027 [Lua] commit result success 6 20:22:11.654 [EACServer] [23:22:11:653][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:22:15.092 [Lua] [Matchmaking] Cancelling matchmaking 20:22:15.092 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:22:17.057 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:22:17.057 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:22:17.059 [Lua] Set lobby begin: 20:22:17.059 [Lua] Lobby data twitch_enabled = false 20:22:17.060 [Lua] Lobby data power_level = 835 20:22:17.060 [Lua] Lobby data num_players = 2 20:22:17.060 [Lua] Lobby data weave_name = false 20:22:17.060 [Lua] Lobby data game_mode = 3 20:22:17.060 [Lua] Lobby data is_private = false 20:22:17.060 [Lua] Lobby data mechanism = adventure 20:22:17.060 [Lua] Lobby data level_key = inn_level 20:22:17.060 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:22:17.060 [Lua] Lobby data selected_level_key = inn_level 20:22:17.060 [Lua] Lobby data unique_server_name = Semagicus 20:22:17.061 [Lua] Lobby data quick_game = true 20:22:17.061 [Lua] Lobby data matchmaking = false 20:22:17.061 [Lua] Lobby data difficulty = hardest 20:22:17.061 [Lua] Lobby data country_code = RU 20:22:17.061 [Lua] Lobby data host = 110000102b4304d 20:22:17.061 [Lua] Lobby data player_slot_5 = 0:0 20:22:17.061 [Lua] Lobby data player_slot_2 = 0:0 20:22:17.061 [Lua] Lobby data player_slot_4 = 0:0 20:22:17.061 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:22:17.061 [Lua] Lobby data eac_authorized = true 20:22:17.061 [Lua] Set lobby end. 20:22:17.061 [Lua] [PartyManager] Leader is set to 110000102b4304d 20:22:17.061 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 20:22:17.061 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 20:22:17.061 [Lua] Set lobby begin: 20:22:17.061 [Lua] Lobby data twitch_enabled = false 20:22:17.061 [Lua] Lobby data power_level = 835 20:22:17.061 [Lua] Lobby data num_players = 2 20:22:17.061 [Lua] Lobby data weave_name = false 20:22:17.062 [Lua] Lobby data game_mode = 1 20:22:17.062 [Lua] Lobby data is_private = false 20:22:17.062 [Lua] Lobby data mechanism = adventure 20:22:17.062 [Lua] Lobby data level_key = inn_level 20:22:17.062 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:22:17.062 [Lua] Lobby data selected_level_key = inn_level 20:22:17.062 [Lua] Lobby data unique_server_name = Semagicus 20:22:17.062 [Lua] Lobby data quick_game = true 20:22:17.062 [Lua] Lobby data matchmaking = true 20:22:17.062 [Lua] Lobby data difficulty = hardest 20:22:17.062 [Lua] Lobby data country_code = RU 20:22:17.062 [Lua] Lobby data host = 110000102b4304d 20:22:17.062 [Lua] Lobby data player_slot_5 = 0:0 20:22:17.062 [Lua] Lobby data player_slot_2 = 0:0 20:22:17.062 [Lua] Lobby data player_slot_4 = 0:0 20:22:17.062 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:22:17.062 [Lua] Lobby data eac_authorized = true 20:22:17.062 [Lua] Set lobby end. 20:22:17.062 [Lua] Set lobby begin: 20:22:17.062 [Lua] Lobby data twitch_enabled = false 20:22:17.062 [Lua] Lobby data power_level = 835 20:22:17.062 [Lua] Lobby data num_players = 2 20:22:17.063 [Lua] Lobby data weave_name = false 20:22:17.063 [Lua] Lobby data game_mode = 1 20:22:17.063 [Lua] Lobby data is_private = false 20:22:17.063 [Lua] Lobby data mechanism = adventure 20:22:17.063 [Lua] Lobby data level_key = inn_level 20:22:17.063 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:22:17.063 [Lua] Lobby data selected_level_key = inn_level 20:22:17.063 [Lua] Lobby data unique_server_name = Semagicus 20:22:17.063 [Lua] Lobby data quick_game = true 20:22:17.063 [Lua] Lobby data matchmaking = true 20:22:17.063 [Lua] Lobby data difficulty = hardest 20:22:17.063 [Lua] Lobby data country_code = RU 20:22:17.063 [Lua] Lobby data host = 110000102b4304d 20:22:17.063 [Lua] Lobby data player_slot_5 = 0:0 20:22:17.063 [Lua] Lobby data player_slot_2 = 0:0 20:22:17.063 [Lua] Lobby data player_slot_4 = 0:0 20:22:17.063 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:22:17.063 [Lua] Lobby data eac_authorized = true 20:22:17.063 [Lua] Set lobby end. 20:22:17.064 [Lua] [ChatManager][1]System: Starting hosted game... 20:22:17.064 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:22:17.064 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:22:20.360 [SteamLobby] Detected added member 110000105429ebf 20:22:20.360 [Lua] [NetworkServer] Changing num_players from 2 to 3 20:22:20.360 [Lua] Players: 3 20:22:20.360 [Lua] Set lobby begin: 20:22:20.360 [Lua] Lobby data twitch_enabled = false 20:22:20.360 [Lua] Lobby data power_level = 835 20:22:20.360 [Lua] Lobby data num_players = 3 20:22:20.360 [Lua] Lobby data weave_name = false 20:22:20.360 [Lua] Lobby data game_mode = 1 20:22:20.360 [Lua] Lobby data is_private = false 20:22:20.360 [Lua] Lobby data mechanism = adventure 20:22:20.360 [Lua] Lobby data level_key = inn_level 20:22:20.360 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:22:20.361 [Lua] Lobby data selected_level_key = inn_level 20:22:20.361 [Lua] Lobby data unique_server_name = Semagicus 20:22:20.361 [Lua] Lobby data quick_game = true 20:22:20.361 [Lua] Lobby data matchmaking = true 20:22:20.361 [Lua] Lobby data difficulty = hardest 20:22:20.361 [Lua] Lobby data country_code = RU 20:22:20.361 [Lua] Lobby data host = 110000102b4304d 20:22:20.361 [Lua] Lobby data player_slot_5 = 0:0 20:22:20.361 [Lua] Lobby data player_slot_2 = 0:0 20:22:20.361 [Lua] Lobby data player_slot_4 = 0:0 20:22:20.361 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:22:20.361 [Lua] Lobby data eac_authorized = true 20:22:20.361 [Lua] Set lobby end. 20:22:20.362 [Lua] [LobbyMembers] Member joined 110000105429ebf 20:22:20.384 [Connection] Creating endpoint 110000105429ebf - reliable message sent 20:22:20.385 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:22:20.393 [SteamAuthenticator] Sent ticket request to 110000105429ebf 20:22:20.394 [Lua] [ChatManager][1]System: Bloody is joining the game 20:22:25.396 [SteamAuthenticator] Got ticket from 110000105429ebf 20:22:25.396 [SteamAuthenticator] BeginAuthSession 110000105429ebf 20:22:25.396 [SteamAuthenticator] Authenticating 110000105429ebf 20:22:25.413 [SteamAuthenticator] Got ticket request from 110000105429ebf 20:22:25.413 [SteamAuthenticator] GetAuthSessionTicket 110000105429ebf 20:22:25.413 [SteamAuthenticator] Sent ticket to 110000105429ebf 20:22:25.762 [SteamAuthenticator] Steam validation for 110000105429ebf with response 0 20:22:25.797 [Connection] New session id 194 to 110000105429ebf. 20:22:25.897 [Connection] Established a connection <79.194> to 110000105429ebf 20:22:25.897 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:22:25.897 [Lua] [Matchmaking] Got a handshake request from 110000105429ebf with user name 'Bloody' 20:22:26.003 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 110000105429ebf, replying lobby_ok 20:22:26.113 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105429ebf REPLY wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:0 20:22:26.213 [Lua] Set lobby begin: 20:22:26.213 [Lua] Lobby data twitch_enabled = false 20:22:26.213 [Lua] Lobby data power_level = 835 20:22:26.213 [Lua] Lobby data num_players = 3 20:22:26.213 [Lua] Lobby data weave_name = false 20:22:26.213 [Lua] Lobby data game_mode = 1 20:22:26.213 [Lua] Lobby data is_private = false 20:22:26.213 [Lua] Lobby data mechanism = adventure 20:22:26.213 [Lua] Lobby data level_key = inn_level 20:22:26.213 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:22:26.214 [Lua] Lobby data selected_level_key = inn_level 20:22:26.214 [Lua] Lobby data unique_server_name = Semagicus 20:22:26.214 [Lua] Lobby data quick_game = true 20:22:26.214 [Lua] Lobby data matchmaking = true 20:22:26.214 [Lua] Lobby data difficulty = hardest 20:22:26.214 [Lua] Lobby data country_code = RU 20:22:26.214 [Lua] Lobby data host = 110000102b4304d 20:22:26.214 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:22:26.214 [Lua] Lobby data player_slot_2 = 0:0 20:22:26.214 [Lua] Lobby data player_slot_4 = 0:0 20:22:26.214 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:22:26.214 [Lua] Lobby data eac_authorized = true 20:22:26.214 [Lua] Set lobby end. 20:22:26.214 [Lua] [Matchmaking] Assigning profile slot 5 to 110000105429ebf 20:22:26.214 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000105429ebf 20:22:28.500 [Lua] ### CLEARING PEER STATE FOR 110000105429ebf 20:22:28.532 [Lua] [PSM] Peer 110000105429ebf joined. Want to use profile index "5" 20:22:28.532 [Lua] Mechanism says: a client joined the game! 110000105429ebf 20:22:28.532 [EAC] EAC server has client 110000105429ebf (and owner 110000105429ebf) 20:22:28.532 [EACServer] [23:22:28:531][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105429EBF PlayerGUID: 76561198048517823 PlayerIP: 0.0.0.0 OwnerGUID: 76561198048517823 PlayerName: Bloody 20:22:28.532 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105429ebf, connection_key=3) 20:22:28.533 [Lua] player (110000105429ebf,1) was put into party 0 20:22:28.533 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105429ebf inn_level 0 20:22:28.598 warning: [Lua] [VOIP] Got request from 110000105429ebf to enter room 61c83159c8f3eae4 but member_is_in_room was 3 20:22:28.631 [Lua] ### Sending rpc_level_loaded 20:22:28.631 [Lua] #### Has state machine: true, sender: 110000105429ebf, level_id: 50 20:22:28.631 [Lua] Peer 110000105429ebf has loaded the level but not all enemies, so we wait 20:22:28.731 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000105429ebf, connection_key=3) 20:22:28.797 [EACServer] [23:22:28:797][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105429EBF Session: 4 Status: Client Authenticated Message: Client authenticated. 20:22:28.800 [EAC] Peer 110000105429ebf switched EAC state to ClientAuthenticatedLocal 20:22:28.816 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105429ebf inventory_sync_id:8 my_peer_id:110000102b4304d 20:22:28.920 [EACServer] [23:22:28:919][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105429EBF. 20:22:29.222 [EACServer] [23:22:29:221][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105429EBF 20:22:29.222 [EACServer] [23:22:29:221][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105429EBF Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:22:29.233 [EAC] Peer 110000105429ebf switched EAC state to ClientAuthenticatedRemote 20:22:32.336 [SteamVoipClient] select_out(110000105429ebf, on) 20:22:32.336 [SteamVoipClient] select_in(110000105429ebf, on) 20:22:32.336 [SteamVoipClient] select_out(110000105429ebf, off) 20:22:35.703 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:22:35.703 [Lua] [Matchmaking] Got a handshake request from 110000105429ebf with user name 'Bloody' 20:22:35.725 [Lua] Breedfreezer (server) starting a hot join sync 20:22:35.726 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50 20:22:35.726 [Lua] RemotePlayer:create_game_object( ) 50 20:22:35.741 [Lua] player (110000105429ebf,1) was put into party 1 20:22:35.741 [Lua] Assigning peer(110000105429ebf:1) to profile(5) career(1) 20:22:35.741 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105429ebf) local_player_id(1) profile_index(5) career_index(1) 20:22:35.741 [Lua] Set lobby begin: 20:22:35.741 [Lua] Lobby data twitch_enabled = false 20:22:35.741 [Lua] Lobby data power_level = 835 20:22:35.741 [Lua] Lobby data num_players = 3 20:22:35.741 [Lua] Lobby data weave_name = false 20:22:35.741 [Lua] Lobby data game_mode = 1 20:22:35.741 [Lua] Lobby data is_private = false 20:22:35.741 [Lua] Lobby data mechanism = adventure 20:22:35.742 [Lua] Lobby data level_key = inn_level 20:22:35.742 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:22:35.742 [Lua] Lobby data selected_level_key = inn_level 20:22:35.742 [Lua] Lobby data unique_server_name = Semagicus 20:22:35.742 [Lua] Lobby data quick_game = true 20:22:35.742 [Lua] Lobby data matchmaking = true 20:22:35.742 [Lua] Lobby data difficulty = hardest 20:22:35.742 [Lua] Lobby data country_code = RU 20:22:35.742 [Lua] Lobby data host = 110000102b4304d 20:22:35.742 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:22:35.742 [Lua] Lobby data player_slot_2 = 0:0 20:22:35.742 [Lua] Lobby data player_slot_4 = 0:0 20:22:35.742 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:22:35.742 [Lua] Lobby data eac_authorized = true 20:22:35.742 [Lua] Set lobby end. 20:22:35.742 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000105429ebf 20:22:36.087 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_3, async-read, 20:22:36.087 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000105429ebf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:22:36.087 [Lua] Adding player sync data to peer=110000105429ebf local_player_id=1 20:22:36.088 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:9 my_peer_id:110000102b4304d 20:22:36.088 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105429ebf inventory_sync_id:9 my_peer_id:110000102b4304d 20:22:36.088 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:9 my_peer_id:110000102b4304d 20:22:36.089 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105429ebf 20:22:36.098 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:9 my_peer_id:110000102b4304d 20:22:36.098 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, InventoryPackageSynchronizerClient, async-read, 20:22:36.161 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:22:36.173 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 20:22:36.175 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 20:22:36.175 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 20:22:36.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 20:22:36.176 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient 20:22:36.178 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient 20:22:36.178 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, InventoryPackageSynchronizerClient 20:22:36.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:22:36.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p, InventoryPackageSynchronizerClient 20:22:36.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 20:22:36.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 20:22:36.192 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 20:22:36.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 20:22:36.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 20:22:36.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 20:22:36.371 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 20:22:39.573 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000105429ebf go_type=player_unit go_created_func_name=game_object_created_player_unit 20:22:39.575 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 20:22:39.575 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:22:40.028 [Lua] Set lobby begin: 20:22:40.028 [Lua] Lobby data twitch_enabled = false 20:22:40.028 [Lua] Lobby data power_level = 556 20:22:40.028 [Lua] Lobby data num_players = 3 20:22:40.028 [Lua] Lobby data weave_name = false 20:22:40.028 [Lua] Lobby data game_mode = 1 20:22:40.028 [Lua] Lobby data is_private = false 20:22:40.028 [Lua] Lobby data mechanism = adventure 20:22:40.028 [Lua] Lobby data level_key = inn_level 20:22:40.028 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:22:40.028 [Lua] Lobby data selected_level_key = inn_level 20:22:40.029 [Lua] Lobby data unique_server_name = Semagicus 20:22:40.029 [Lua] Lobby data quick_game = true 20:22:40.029 [Lua] Lobby data matchmaking = true 20:22:40.029 [Lua] Lobby data difficulty = hardest 20:22:40.029 [Lua] Lobby data country_code = RU 20:22:40.029 [Lua] Lobby data host = 110000102b4304d 20:22:40.029 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:22:40.029 [Lua] Lobby data player_slot_2 = 0:0 20:22:40.029 [Lua] Lobby data player_slot_4 = 0:0 20:22:40.029 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:22:40.029 [Lua] Lobby data eac_authorized = true 20:22:40.029 [Lua] Set lobby end. 20:22:45.064 [Lua] Set lobby begin: 20:22:45.064 [Lua] Lobby data twitch_enabled = false 20:22:45.064 [Lua] Lobby data power_level = 835 20:22:45.064 [Lua] Lobby data num_players = 3 20:22:45.064 [Lua] Lobby data weave_name = false 20:22:45.064 [Lua] Lobby data game_mode = 1 20:22:45.064 [Lua] Lobby data is_private = false 20:22:45.064 [Lua] Lobby data mechanism = adventure 20:22:45.064 [Lua] Lobby data level_key = inn_level 20:22:45.065 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:22:45.065 [Lua] Lobby data selected_level_key = inn_level 20:22:45.065 [Lua] Lobby data unique_server_name = Semagicus 20:22:45.065 [Lua] Lobby data quick_game = true 20:22:45.065 [Lua] Lobby data matchmaking = true 20:22:45.065 [Lua] Lobby data difficulty = hardest 20:22:45.065 [Lua] Lobby data country_code = RU 20:22:45.065 [Lua] Lobby data host = 110000102b4304d 20:22:45.065 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:22:45.065 [Lua] Lobby data player_slot_2 = 0:0 20:22:45.066 [Lua] Lobby data player_slot_4 = 0:0 20:22:45.066 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:22:45.066 [Lua] Lobby data eac_authorized = true 20:22:45.066 [Lua] Set lobby end. 20:22:45.797 [Lua] PlayFabMirrorBase:_commit_internal 7 20:22:45.797 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:22:45.801 [Lua] generate_backend_stats 110000102b4304d:1 20:22:45.820 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 18 20:22:45.820 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 19 20:22:45.830 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 18 4 20:22:46.674 [Lua] [PlayFabRequestQueue] EAC Enabled! 18 20:22:46.674 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 18 20:22:47.137 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 18 20:22:47.146 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 19 20:22:47.589 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 19 20:22:47.596 [Lua] commit result success 7 20:23:20.472 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:23:20.473 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:23:20.473 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines 0 20:23:20.474 [Lua] [LevelTransitionHandler] set_next_level( mines, 0 ) 20:23:20.474 [Lua] Set lobby begin: 20:23:20.474 [Lua] Lobby data twitch_enabled = false 20:23:20.474 [Lua] Lobby data power_level = 835 20:23:20.474 [Lua] Lobby data num_players = 3 20:23:20.474 [Lua] Lobby data weave_name = false 20:23:20.474 [Lua] Lobby data game_mode = 2 20:23:20.474 [Lua] Lobby data is_private = false 20:23:20.474 [Lua] Lobby data mechanism = adventure 20:23:20.474 [Lua] Lobby data level_key = inn_level 20:23:20.474 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:23:20.475 [Lua] Lobby data selected_level_key = mines 20:23:20.475 [Lua] Lobby data unique_server_name = Semagicus 20:23:20.475 [Lua] Lobby data quick_game = true 20:23:20.475 [Lua] Lobby data matchmaking = true 20:23:20.475 [Lua] Lobby data difficulty = hardest 20:23:20.475 [Lua] Lobby data country_code = RU 20:23:20.475 [Lua] Lobby data host = 110000102b4304d 20:23:20.475 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:23:20.475 [Lua] Lobby data player_slot_2 = 0:0 20:23:20.475 [Lua] Lobby data player_slot_4 = 0:0 20:23:20.476 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:23:20.476 [Lua] Lobby data eac_authorized = true 20:23:20.476 [Lua] Set lobby end. 20:23:20.478 [Lua] Set lobby begin: 20:23:20.478 [Lua] Lobby data twitch_enabled = false 20:23:20.478 [Lua] Lobby data power_level = 835 20:23:20.478 [Lua] Lobby data num_players = 3 20:23:20.478 [Lua] Lobby data weave_name = false 20:23:20.478 [Lua] Lobby data game_mode = 2 20:23:20.479 [Lua] Lobby data is_private = false 20:23:20.479 [Lua] Lobby data mechanism = adventure 20:23:20.479 [Lua] Lobby data level_key = inn_level 20:23:20.479 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:23:20.479 [Lua] Lobby data selected_level_key = mines 20:23:20.479 [Lua] Lobby data unique_server_name = Semagicus 20:23:20.479 [Lua] Lobby data quick_game = true 20:23:20.479 [Lua] Lobby data matchmaking = true 20:23:20.479 [Lua] Lobby data difficulty = hardest 20:23:20.479 [Lua] Lobby data country_code = RU 20:23:20.479 [Lua] Lobby data host = 110000102b4304d 20:23:20.480 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:23:20.480 [Lua] Lobby data player_slot_2 = 0:0 20:23:20.480 [Lua] Lobby data player_slot_4 = 0:0 20:23:20.480 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:23:20.480 [Lua] Lobby data eac_authorized = true 20:23:20.480 [Lua] Set lobby end. 20:23:20.480 [Lua] Complete level triggered. 20:23:20.481 [Lua] gm_event_end_conditions_met false false 20:23:20.482 [Save] Saving `save_data` 20:23:20.482 [Lua] PlayFabMirrorBase:_commit_internal nil 20:23:20.482 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:23:20.486 [Lua] generate_backend_stats 110000102b4304d:1 20:23:20.486 [Save] Save done 20:23:20.486 [Save] Saving `save_data` 20:23:20.492 [Save] Save done 20:23:20.506 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:23:20.506 [Lua] TRANSITION nil nil mines 20:23:20.506 [Save] Saving `save_data` 20:23:20.506 [Lua] Transition type "mines", is server: true 20:23:20.506 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:23:20.506 [Lua] [GameNetworkManager] Leaving game... 20:23:20.506 [Lua] [GameNetworkManager] Shutting down game session host. 20:23:20.506 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:23:20.506 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:23:20.506 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=122.39 20:23:20.510 [Save] Save done 20:23:20.517 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:23:20.517 [Lua] commit result success 8 20:23:20.622 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session b788 or from non-session peer 110000105429ebf 20:23:20.672 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session b788 or from non-session peer 110000101d893da 20:23:22.506 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:23:22.507 [Lua] [Managers] Calling function on all managers: 20:23:22.507 [Lua] Clearing all global lookup lists 20:23:22.507 [Lua] [IngamePlayerListUI] - Destroy 20:23:22.507 [Lua] [EquipmentUI] - Destroy 20:23:22.507 [Lua] [GamePadEquipmentUI] - Destroy 20:23:22.507 [Lua] [AbilityUI] - Destroy 20:23:22.507 [Lua] [GamePadAbilityUI] - Destroy 20:23:22.508 [Lua] [IngameUI] destroy 20:23:22.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2 20:23:22.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 20:23:22.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2 20:23:22.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 20:23:22.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2 20:23:22.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1 20:23:22.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2 20:23:22.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 20:23:22.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_3 20:23:22.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5 20:23:22.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4 20:23:22.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2 20:23:22.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1 20:23:22.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 20:23:22.525 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1 20:23:22.525 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3 20:23:22.526 [Lua] [MOD][VMF][INFO] Removed 110000101d893da from the VMF users list. 20:23:22.577 [Lua] [Managers] Destroying manager group: 20:23:22.582 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:23:22.648 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:23:22.648 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d893da mines 0 20:23:22.648 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105429ebf mines 0 20:23:22.648 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d mines 0 20:23:22.648 [Lua] [Matchmaking] unregister rpcs 20:23:22.648 [Lua] ############### UNLOADING PACKAGES ############### 20:23:22.648 [Lua] [Managers] Calling function on all managers: 20:23:22.648 [Lua] [Managers] Destroying manager group: 20:23:22.648 [Lua] [Gamestate] Enter state StateLoading 20:23:22.650 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:23:22.650 [Lua] [Matchmaking] register rpcs 20:23:22.650 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:23:22.650 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 20:23:22.650 [Lua] Set lobby begin: 20:23:22.650 [Lua] Lobby data twitch_enabled = false 20:23:22.650 [Lua] Lobby data power_level = 0 20:23:22.650 [Lua] Lobby data num_players = 3 20:23:22.650 [Lua] Lobby data weave_name = false 20:23:22.650 [Lua] Lobby data game_mode = 2 20:23:22.650 [Lua] Lobby data is_private = false 20:23:22.650 [Lua] Lobby data mechanism = adventure 20:23:22.651 [Lua] Lobby data level_key = inn_level 20:23:22.651 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:23:22.651 [Lua] Lobby data selected_level_key = mines 20:23:22.651 [Lua] Lobby data unique_server_name = Semagicus 20:23:22.651 [Lua] Lobby data quick_game = true 20:23:22.651 [Lua] Lobby data matchmaking = true 20:23:22.651 [Lua] Lobby data difficulty = hardest 20:23:22.651 [Lua] Lobby data country_code = RU 20:23:22.651 [Lua] Lobby data host = 110000102b4304d 20:23:22.651 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:23:22.651 [Lua] Lobby data player_slot_2 = 0:0 20:23:22.651 [Lua] Lobby data player_slot_4 = 0:0 20:23:22.651 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:23:22.652 [Lua] Lobby data eac_authorized = true 20:23:22.652 [Lua] Set lobby end. 20:23:22.652 [Lua] registering RPCs 20:23:22.652 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:23:22.652 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:23:22.652 [Lua] Set lobby begin: 20:23:22.652 [Lua] Lobby data twitch_enabled = false 20:23:22.652 [Lua] Lobby data power_level = 0 20:23:22.652 [Lua] Lobby data num_players = 3 20:23:22.652 [Lua] Lobby data weave_name = false 20:23:22.652 [Lua] Lobby data game_mode = 2 20:23:22.652 [Lua] Lobby data is_private = false 20:23:22.652 [Lua] Lobby data mechanism = adventure 20:23:22.652 [Lua] Lobby data level_key = mines 20:23:22.652 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:23:22.652 [Lua] Lobby data selected_level_key = mines 20:23:22.652 [Lua] Lobby data unique_server_name = Semagicus 20:23:22.652 [Lua] Lobby data quick_game = true 20:23:22.652 [Lua] Lobby data matchmaking = true 20:23:22.652 [Lua] Lobby data difficulty = hardest 20:23:22.652 [Lua] Lobby data country_code = RU 20:23:22.652 [Lua] Lobby data host = 110000102b4304d 20:23:22.652 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:23:22.652 [Lua] Lobby data player_slot_2 = 0:0 20:23:22.652 [Lua] Lobby data player_slot_4 = 0:0 20:23:22.652 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:23:22.653 [Lua] Lobby data eac_authorized = true 20:23:22.653 [Lua] Set lobby end. 20:23:22.653 [Lua] MUSIC MANAGER unmute_all_world_sounds 251543 0 20:23:22.653 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:23:22.658 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_2, global_loading_screens, async-read, prioritized 20:23:22.658 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[mines] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:23:22.658 [Lua] [LevelTransitionHandler] load_level mines 0 20:23:22.800 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:23:22.800 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:23:22.800 [Umbra] Unload tome 20:23:22.801 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:23:22.801 [Lua] [LevelTransitionHandler] Loading level: "mines" 20:23:22.801 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/mines" 20:23:22.801 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines, LevelTransitionHandler, async-read, 20:23:22.801 [Lua] [StateLoading] got rpc_load_level 54 mines 20:23:22.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_2 20:23:22.966 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_2 20:23:22.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines 20:23:22.982 [Lua] MUSIC MANAGER nik_loading_screen_mines_01 251544 0 20:23:22.990 [Lua] MUSIC MANAGER Play_loading_screen_music 251545 0 20:23:23.196 [Umbra] Loading umbra tome '#ID[2a0ba92d5d07518c]' 20:23:26.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines 20:23:26.160 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines 20:23:26.178 [Lua] [LevelTransitionHandler] Level load completed! 20:23:26.178 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: mines - level_seed: 7161660 - weave: nil 20:23:26.202 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:23:26.202 [Lua] checking dlc's against conflict directors 20:23:26.203 [Lua] number of factions to include 2 20:23:26.203 [Lua] number of factions added 2 20:23:26.203 [Lua] --- --- --- 20:23:26.203 [Lua] Starting... difficulty 'hardest' 20:23:26.203 [Lua] These are the starting conflict directors: 20:23:26.203 [Lua] chaos 20:23:26.203 [Lua] skaven 20:23:26.203 [Lua] --- --- --- 20:23:26.203 [Lua] 20:23:26.203 [Lua] DONE! Found the following directors: 20:23:26.203 [Lua] (free: 9), Master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander chaos_raider chaos_berzerker 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:23:26.203 [Lua] ### Sending rpc_level_loaded 20:23:26.203 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 54 20:23:26.203 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded 20:23:26.224 [Lua] ### Sending rpc_level_loaded 20:23:26.224 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 54 20:23:26.525 [Lua] ### Sending rpc_level_loaded 20:23:26.525 [Lua] #### Has state machine: true, sender: 110000105429ebf, level_id: 54 20:23:26.525 [Lua] Peer 110000105429ebf has loaded the level and all enemies are loaded 20:23:26.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:23:26.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:23:26.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:23:26.744 [Lua] ### Sending rpc_level_loaded 20:23:26.744 [Lua] #### Has state machine: true, sender: 110000101d893da, level_id: 54 20:23:26.744 [Lua] Peer 110000101d893da has loaded the level and all enemies are loaded 20:23:26.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:23:26.845 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:23:26.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:23:27.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:23:27.215 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:23:27.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:23:27.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:23:27.620 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:23:27.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:23:28.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:23:28.749 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:23:28.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:23:28.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:23:28.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:23:28.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:23:29.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:23:29.188 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:23:29.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:23:29.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:23:29.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:23:29.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:23:29.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:23:29.813 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:23:29.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:23:30.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:23:30.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:23:30.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:23:30.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:23:30.592 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:23:30.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:23:31.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:23:31.001 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:23:31.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:23:31.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:23:31.423 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:23:31.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:23:32.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:23:32.420 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:23:32.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:23:32.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:23:32.488 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:23:32.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:23:32.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:23:32.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:23:32.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:23:32.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:23:32.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:23:32.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:23:33.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:23:33.215 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:23:33.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:23:33.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:23:33.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:23:33.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:23:34.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:23:34.143 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:23:34.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:23:34.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:23:34.501 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:23:34.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:23:34.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:23:34.816 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:23:34.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:23:35.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:23:35.221 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:23:35.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:23:35.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:23:35.561 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:23:35.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:23:35.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:23:35.730 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:23:35.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:23:36.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:23:36.034 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:23:36.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:23:36.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:23:36.305 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:23:36.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:23:36.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:23:36.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:23:36.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:23:36.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:23:36.843 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:23:36.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:23:37.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:23:37.061 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:23:37.064 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: mines game_mode: custom 20:23:37.064 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:23:37.064 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:23:38.080 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:23:38.080 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:23:38.080 [Lua] [Matchmaking] unregister rpcs 20:23:38.080 [Lua] Set lobby begin: 20:23:38.080 [Lua] Lobby data twitch_enabled = false 20:23:38.080 [Lua] Lobby data power_level = 0 20:23:38.080 [Lua] Lobby data num_players = 3 20:23:38.080 [Lua] Lobby data weave_name = false 20:23:38.080 [Lua] Lobby data game_mode = 2 20:23:38.080 [Lua] Lobby data is_private = false 20:23:38.080 [Lua] Lobby data mechanism = adventure 20:23:38.080 [Lua] Lobby data level_key = mines 20:23:38.081 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:23:38.081 [Lua] Lobby data selected_level_key = mines 20:23:38.081 [Lua] Lobby data unique_server_name = Semagicus 20:23:38.081 [Lua] Lobby data quick_game = true 20:23:38.081 [Lua] Lobby data matchmaking = true 20:23:38.081 [Lua] Lobby data difficulty = hardest 20:23:38.081 [Lua] Lobby data country_code = RU 20:23:38.081 [Lua] Lobby data host = 110000102b4304d 20:23:38.081 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:23:38.081 [Lua] Lobby data player_slot_2 = 0:0 20:23:38.081 [Lua] Lobby data player_slot_4 = 0:0 20:23:38.081 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:23:38.081 [Lua] Lobby data eac_authorized = true 20:23:38.081 [Lua] Set lobby end. 20:23:38.081 [Lua] [Managers] Destroying manager group: 20:23:38.082 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_2, global_loading_screens 20:23:38.082 [Lua] MUSIC MANAGER Stop_loading_screen_music 251546 0 20:23:38.082 [Lua] [Gamestate] Enter StateIngame HOST 20:23:38.082 [Lua] [Managers] Calling function on all managers: 20:23:38.082 [Lua] <>level = mines<> 20:23:38.082 [Lua] Set lobby begin: 20:23:38.082 [Lua] Lobby data twitch_enabled = false 20:23:38.082 [Lua] Lobby data power_level = 0 20:23:38.082 [Lua] Lobby data num_players = 3 20:23:38.082 [Lua] Lobby data weave_name = false 20:23:38.082 [Lua] Lobby data game_mode = 2 20:23:38.082 [Lua] Lobby data is_private = false 20:23:38.082 [Lua] Lobby data mechanism = adventure 20:23:38.083 [Lua] Lobby data level_key = mines 20:23:38.083 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:23:38.083 [Lua] Lobby data selected_level_key = mines 20:23:38.083 [Lua] Lobby data unique_server_name = Semagicus 20:23:38.083 [Lua] Lobby data quick_game = true 20:23:38.083 [Lua] Lobby data matchmaking = true 20:23:38.083 [Lua] Lobby data difficulty = hardest 20:23:38.083 [Lua] Lobby data country_code = RU 20:23:38.083 [Lua] Lobby data host = 110000102b4304d 20:23:38.083 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:23:38.083 [Lua] Lobby data player_slot_2 = 0:0 20:23:38.083 [Lua] Lobby data player_slot_4 = 0:0 20:23:38.083 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:23:38.083 [Lua] Lobby data eac_authorized = true 20:23:38.083 [Lua] Set lobby end. 20:23:38.083 [Umbra] Init version: 3.4.15 :: 16 threads 20:23:38.084 [Lua] [StateIngame] Server ingame 20:23:38.087 [Lua] Set lobby begin: 20:23:38.087 [Lua] Lobby data twitch_enabled = false 20:23:38.087 [Lua] Lobby data power_level = 0 20:23:38.087 [Lua] Lobby data num_players = 3 20:23:38.087 [Lua] Lobby data weave_name = false 20:23:38.087 [Lua] Lobby data game_mode = 2 20:23:38.087 [Lua] Lobby data is_private = false 20:23:38.087 [Lua] Lobby data mechanism = adventure 20:23:38.087 [Lua] Lobby data level_key = mines 20:23:38.087 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:23:38.088 [Lua] Lobby data selected_level_key = mines 20:23:38.088 [Lua] Lobby data unique_server_name = Semagicus 20:23:38.088 [Lua] Lobby data quick_game = true 20:23:38.088 [Lua] Lobby data matchmaking = true 20:23:38.088 [Lua] Lobby data difficulty = hardest 20:23:38.088 [Lua] Lobby data country_code = RU 20:23:38.088 [Lua] Lobby data host = 110000102b4304d 20:23:38.088 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:23:38.088 [Lua] Lobby data player_slot_2 = 0:0 20:23:38.088 [Lua] Lobby data player_slot_4 = 0:0 20:23:38.088 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:23:38.088 [Lua] Lobby data eac_authorized = true 20:23:38.088 [Lua] Set lobby end. 20:23:38.088 [Lua] [Matchmaking] register rpcs 20:23:38.089 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:23:38.089 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d 20:23:38.089 [Lua] [GameNetworkManager] self.is_server = true 20:23:38.089 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 20:23:38.089 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:23:38.089 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:23:38.089 [Network] Setting artificial MTU limit to 65536 20:23:38.097 [Lua] Switching ConflictSettings: to: default 20:23:38.097 [Lua] pacing=default 20:23:38.097 [Lua] roaming=nil 20:23:38.097 [Lua] specials=default 20:23:38.097 [Lua] debug_color=maroon 20:23:38.097 [Lua] contained_breeds=nil 20:23:38.097 [Lua] pack_spawning=default 20:23:38.097 [Lua] disabled=false 20:23:38.097 [Lua] factions=nil 20:23:38.097 [Lua] boss=default 20:23:38.097 [Lua] horde=default 20:23:38.097 [Lua] name=default 20:23:38.097 [Lua] intensity=default 20:23:38.097 [Lua] --- 20:23:38.097 [Lua] [LevelAnalysis] set_random_seed( 7161660) 20:23:38.107 [Lua] [AIInterestPointSystem] Level Seed: 7161660 20:23:38.107 [Lua] 20:23:38.107 [Lua] [entity_system_bag] = table 20:23:38.107 [Lua] [entity_system_bag] = metatable 20:23:38.107 [Lua] [startup_data] = table 20:23:38.107 [Lua] [entity_manager] = table 20:23:38.107 [Lua] [entity_manager] = metatable 20:23:38.107 [Lua] [unit_spawner] = table 20:23:38.107 [Lua] [unit_spawner] = metatable 20:23:38.107 [Lua] [unit_storage] = table 20:23:38.107 [Lua] [unit_storage] = metatable 20:23:38.107 [Lua] [dice_keeper] = table 20:23:38.107 [Lua] [dice_keeper] = metatable 20:23:38.107 [Lua] [is_server] = true (boolean) 20:23:38.107 [Lua] [world] = [World] 20:23:38.107 [Lua] [system_api] = table 20:23:38.107 [Lua] [entity_system] = table 20:23:38.107 [Lua] [entity_system] = metatable 20:23:38.107 [Lua] [network_lobby] = table 20:23:38.107 [Lua] [network_lobby] = metatable 20:23:38.107 [Lua] [profile_synchronizer] = table 20:23:38.107 [Lua] [profile_synchronizer] = metatable 20:23:38.107 [Lua] [level_transition_handler] = table 20:23:38.107 [Lua] [level_transition_handler] = metatable 20:23:38.107 [Lua] [num_local_human_players] = 1 (number) 20:23:38.107 [Lua] [statistics_db] = table 20:23:38.107 [Lua] [statistics_db] = metatable 20:23:38.107 [Lua] [network_server] = table 20:23:38.107 [Lua] [network_server] = metatable 20:23:38.107 [Lua] [input_manager] = table 20:23:38.107 [Lua] [input_manager] = metatable 20:23:38.107 [Lua] [network_clock] = table 20:23:38.107 [Lua] [network_clock] = metatable 20:23:38.107 [Lua] [network_transmit] = table 20:23:38.107 [Lua] [network_transmit] = metatable 20:23:38.107 [Lua] [free_flight_manager] = table 20:23:38.107 [Lua] [free_flight_manager] = metatable 20:23:38.107 [Lua] [network_manager] = table 20:23:38.107 [Lua] [network_manager] = metatable 20:23:38.107 [Lua] [network_event_delegate] = table 20:23:38.107 [Lua] [network_event_delegate] = metatable 20:23:38.107 [Lua] 20:23:38.108 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:23:38.108 [Lua] ignoring extension VersusInteractObjectiveExtension 20:23:38.108 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:23:38.108 [Lua] ignoring extension VersusSocketObjectiveExtension 20:23:38.108 [Lua] ignoring extension VersusTargetObjectiveExtension 20:23:38.108 [Lua] ignoring extension VersusMissionObjectiveExtension 20:23:38.110 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:23:38.127 [Lua] [AchievementManager] Achievements using the steam platform 20:23:38.127 [Lua] [StateIngame] Level seed: 7161660 20:23:38.127 [World] Spawning level. 20:23:38.512 [Lua] respawn_unit_spawned with group id: end_event_altar 20:23:38.512 [Lua] respawn_unit_spawned with group id: end_event_altar 20:23:38.512 [Lua] respawn_unit_spawned with group id: end_event_altar 20:23:38.512 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 20:23:38.512 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 20:23:38.512 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 20:23:38.593 [Lua] [LevelAnalysis] set_random_seed( 7161660) 20:23:38.593 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 20 20:23:38.615 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:23:38.615 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:23:38.616 [Lua] [IngameUI] init 20:23:38.626 [SteamVoipClient] select_out(110000101d893da, off) 20:23:38.626 [SteamVoipClient] select_out(110000102b4304d, off) 20:23:38.626 [SteamVoipClient] select_out(110000105429ebf, off) 20:23:38.629 [Lua] cb_razer_chroma_setup 20:23:38.652 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:23:38.652 [Lua] Set lobby begin: 20:23:38.652 [Lua] Lobby data twitch_enabled = false 20:23:38.652 [Lua] Lobby data power_level = 835 20:23:38.652 [Lua] Lobby data num_players = 3 20:23:38.652 [Lua] Lobby data weave_name = false 20:23:38.652 [Lua] Lobby data game_mode = 2 20:23:38.652 [Lua] Lobby data is_private = false 20:23:38.653 [Lua] Lobby data mechanism = adventure 20:23:38.653 [Lua] Lobby data level_key = mines 20:23:38.653 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:23:38.653 [Lua] Lobby data selected_level_key = mines 20:23:38.653 [Lua] Lobby data unique_server_name = Semagicus 20:23:38.653 [Lua] Lobby data quick_game = true 20:23:38.653 [Lua] Lobby data matchmaking = true 20:23:38.653 [Lua] Lobby data difficulty = hardest 20:23:38.653 [Lua] Lobby data country_code = RU 20:23:38.653 [Lua] Lobby data host = 110000102b4304d 20:23:38.653 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:23:38.653 [Lua] Lobby data player_slot_2 = 0:0 20:23:38.653 [Lua] Lobby data player_slot_4 = 0:0 20:23:38.654 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:23:38.654 [Lua] Lobby data eac_authorized = true 20:23:38.654 [Lua] Set lobby end. 20:23:38.654 [Flow] Socket 2 occupied 20:23:38.654 [Lua] [flow:Sockets occupied:] float=0.000000 20:23:38.654 [Lua] [flow:Sockets occupied:] float=0.000000 20:23:38.654 [Flow] Socket 3 occupied 20:23:38.654 [Flow] Socket 1 occupied 20:23:38.654 [Lua] [flow:Sockets occupied:] float=0.000000 20:23:38.655 [Flow] Socket 2 occupied 20:23:38.655 [Lua] [flow:Sockets occupied:] float=0.000000 20:23:38.655 [Flow] Socket 1 occupied 20:23:38.655 [Lua] [flow:Sockets occupied:] float=0.000000 20:23:38.655 [Lua] [flow:Sockets occupied:] float=0.000000 20:23:38.655 [Flow] Socket 3 occupied 20:23:38.655 [Flow] Spawned:c_barrel_socket 20:23:38.655 [Flow] Socket 1 occupied 20:23:38.655 [Lua] [flow:Sockets occupied:] float=0.000000 20:23:38.655 [Lua] [flow:Sockets occupied:] float=0.000000 20:23:38.655 [Flow] Socket 3 occupied 20:23:38.655 [Flow] Socket 2 occupied 20:23:38.655 [Lua] [flow:Sockets occupied:] float=0.000000 20:23:38.655 [Lua] CurrentConflictSettings default 20:23:38.655 [Lua] [ConflictDirector] conflict_director is ai_ready 20:23:38.659 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:23:38.659 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:23:38.663 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:23:38.663 [Lua] Forming navigation groups in one frame 20:23:38.663 [Lua] Forming navigation groups 20:23:38.671 [Lua] NavigationGroupManager -> calulation time A: 0.0079999999998108251 20:23:38.843 [Lua] NavigationGroupManager -> calulation time B: 0.17200000000002547 20:23:38.843 [Lua] number of nav groups: 237 20:23:38.845 [Lua] number of refined nav groups : 170 20:23:38.848 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394 20:23:38.848 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.863721588253972 Normalized coefficient: 1.4497794215408777 20:23:38.851 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.872171393036831 Normalized coefficient: 1.0590249119489141 20:23:38.854 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.111634865403177 Normalized coefficient: 1.5576116236048438 20:23:38.858 [Lua] -------------> JOW Perfect-density 9 Sum density 8.492290613055232 Normalized coefficient: 1.0597847400752236 20:23:38.863 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 20:23:38.863 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 20:23:38.863 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 20:23:38.863 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 20:23:38.863 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 20:23:38.863 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 20:23:38.863 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 20:23:38.872 [Lua] [LevelAnalysis] Generating boss paths for level: mines 20:23:38.872 [Lua] [LevelAnalysis] This level has a total main-path length of 1279.192 meters. 20:23:38.872 [Lua] [LevelAnalysis] grouping spawners for event_patrol 20:23:38.872 [Lua] [LevelAnalysis] 20:23:38.872 [Lua] [LevelAnalysis] grouping spawners for event_boss 20:23:38.872 [Lua] [LevelAnalysis] 20:23:38.872 [Lua] [LevelAnalysis] Terror events added: 20:23:38.872 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 20:23:38.872 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 20:23:38.872 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 20:23:38.872 [Lua] NORMAL PATROL MAIN PATH 612.25823974609375 20:23:38.872 [Lua] [waypoints] = table 20:23:38.872 [Lua] [astar_points] = table 20:23:38.872 [Lua] [travel_dist] = 612.25821898877621 (number) 20:23:38.872 [Lua] [one_directional] = true (boolean) 20:23:38.872 [Lua] [id] = boss10 (string) 20:23:38.872 [Lua] ----> using boss spline path! 20:23:38.873 [Lua] Adding main path event: Vector3Box(65.6038, -62.6072, 5.12915) boss_event_chaos_spline_patrol 45 table: 0000000004BC4FE0 20:23:38.873 [Lua] ----> using boss gizmo! 20:23:38.873 [Lua] [LevelAnalysis] section: 3, start-index: 32, end-index: 43, forbidden-dist: -264.3 start-travel-dist: 886.6, end-travel-dist: 991.0 spawn_distance 612.3 20:23:38.873 [Lua] Adding main path event: Vector3Box(208.781, -257.769, -17.8754) boss_event_storm_fiend 45 table: 000000000C235A30 20:23:38.873 [Lua] [LevelAnalysis] num_event_places_f: 0.81946132723490395 , num_event_places: 0 , trailing_event_fraction: 0.81946132723490395 , num_events: 1 20:23:38.873 [Lua] [LevelAnalysis] Level path distance: 1279.191990852356 20:23:38.873 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1279.191990852356 forbidden_dist: -1179.191990852356 20:23:38.873 [Lua] [LevelAnalysis] wanted_distance: 246.80836179621781 20:23:38.873 [Lua] [LevelAnalysis] Terror events added: 20:23:38.873 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:23:38.873 [Lua] Adding main path event: Vector3Box(-96.9939, 152.785, 27.1512) rare_event_loot_rat 45 table: 000000000C235F80 20:23:38.873 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:23:38.877 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 20:23:38.889 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=55 20:23:38.893 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=56 20:23:38.894 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=57 20:23:38.895 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=58 20:23:38.895 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=59 20:23:38.896 [Lua] [Managers] Calling function on all managers: 20:23:38.896 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:23:38.932 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 20 20:23:38.941 [Lua] player (110000102b4304d,2) was put into party 1 20:23:38.956 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 20:23:38.956 [Lua] Assigning peer(110000102b4304d:2) to profile(4) career(1) 20:23:38.956 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(4) career_index(1) 20:23:38.956 [Lua] Set lobby begin: 20:23:38.956 [Lua] Lobby data twitch_enabled = false 20:23:38.956 [Lua] Lobby data power_level = 835 20:23:38.957 [Lua] Lobby data num_players = 3 20:23:38.957 [Lua] Lobby data weave_name = false 20:23:38.957 [Lua] Lobby data game_mode = 2 20:23:38.957 [Lua] Lobby data is_private = false 20:23:38.957 [Lua] Lobby data mechanism = adventure 20:23:38.957 [Lua] Lobby data level_key = mines 20:23:38.957 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:23:38.957 [Lua] Lobby data selected_level_key = mines 20:23:38.957 [Lua] Lobby data unique_server_name = Semagicus 20:23:38.957 [Lua] Lobby data quick_game = true 20:23:38.957 [Lua] Lobby data matchmaking = true 20:23:38.957 [Lua] Lobby data difficulty = hardest 20:23:38.957 [Lua] Lobby data country_code = RU 20:23:38.957 [Lua] Lobby data host = 110000102b4304d 20:23:38.957 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:23:38.958 [Lua] Lobby data player_slot_2 = 0:0 20:23:38.958 [Lua] Lobby data player_slot_4 = 0:0 20:23:38.958 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:23:38.958 [Lua] Lobby data eac_authorized = true 20:23:38.958 [Lua] Set lobby end. 20:23:38.958 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000105429ebf 20:23:38.958 [Lua] 20:23:38.958 [Lua] [wwise/one_handed_swords] = false (boolean) 20:23:38.958 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean) 20:23:38.958 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 20:23:38.958 [Lua] [wwise/one_handed_daggers] = false (boolean) 20:23:38.958 [Lua] [wwise/bow] = false (boolean) 20:23:38.958 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean) 20:23:38.958 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 20:23:38.958 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean) 20:23:38.958 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 20:23:38.958 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean) 20:23:38.958 [Lua] 20:23:38.958 [Lua] 20:23:38.958 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean) 20:23:38.958 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 20:23:38.958 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 20:23:38.958 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean) 20:23:38.958 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean) 20:23:38.958 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2] = false (boolean) 20:23:38.958 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean) 20:23:38.958 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2] = false (boolean) 20:23:38.958 [Lua] [wwise/one_handed_daggers] = false (boolean) 20:23:38.958 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:23:38.958 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 20:23:38.958 [Lua] [wwise/one_handed_swords] = false (boolean) 20:23:38.958 [Lua] [wwise/bow] = false (boolean) 20:23:38.958 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:23:38.958 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean) 20:23:38.958 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 20:23:38.958 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 20:23:38.958 [Lua] 20:23:38.963 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:10 my_peer_id:110000102b4304d 20:23:38.963 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105429ebf inventory_sync_id:10 my_peer_id:110000102b4304d 20:23:38.963 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:10 my_peer_id:110000102b4304d 20:23:39.242 [Lua] Set lobby begin: 20:23:39.242 [Lua] Lobby data twitch_enabled = false 20:23:39.242 [Lua] Lobby data power_level = 835 20:23:39.242 [Lua] Lobby data num_players = 3 20:23:39.242 [Lua] Lobby data weave_name = false 20:23:39.242 [Lua] Lobby data game_mode = 2 20:23:39.242 [Lua] Lobby data is_private = false 20:23:39.243 [Lua] Lobby data mechanism = adventure 20:23:39.243 [Lua] Lobby data level_key = mines 20:23:39.243 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:23:39.243 [Lua] Lobby data selected_level_key = mines 20:23:39.243 [Lua] Lobby data unique_server_name = Semagicus 20:23:39.243 [Lua] Lobby data quick_game = true 20:23:39.243 [Lua] Lobby data matchmaking = true 20:23:39.243 [Lua] Lobby data difficulty = hardest 20:23:39.243 [Lua] Lobby data country_code = RU 20:23:39.243 [Lua] Lobby data host = 110000102b4304d 20:23:39.243 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:23:39.243 [Lua] Lobby data player_slot_2 = 0:0 20:23:39.244 [Lua] Lobby data player_slot_4 = 0:0 20:23:39.244 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:23:39.244 [Lua] Lobby data eac_authorized = true 20:23:39.244 [Lua] Set lobby end. 20:23:39.244 [Lua] [Matchmaking] Assigned player 110000105429ebf to slot 5 when hot join syncing 20:23:39.244 [Lua] Breedfreezer (server) starting a hot join sync 20:23:39.244 [Lua] packing 0 units of breed chaos_marauder 20:23:39.244 [Lua] packing 0 units of breed skaven_clan_rat 20:23:39.244 [Lua] packing 0 units of breed skaven_storm_vermin 20:23:39.244 [Lua] packing 0 units of breed skaven_slave 20:23:39.244 [Lua] packing 0 units of breed chaos_fanatic 20:23:39.244 [Lua] packing 0 units of breed chaos_raider 20:23:39.244 [Lua] packing 0 units of breed chaos_warrior 20:23:39.244 [Lua] packing 0 units of breed chaos_berzerker 20:23:39.244 [Lua] packing 0 units of breed skaven_plague_monk 20:23:39.244 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:23:39.244 [Lua] 20:23:39.244 [Lua] [1] = 1 (number) 20:23:39.244 [Lua] [2] = 0 (number) 20:23:39.244 [Lua] [3] = 1 (number) 20:23:39.244 [Lua] [4] = 0 (number) 20:23:39.244 [Lua] [5] = 1 (number) 20:23:39.244 [Lua] [6] = 0 (number) 20:23:39.244 [Lua] [7] = 1 (number) 20:23:39.244 [Lua] [8] = 0 (number) 20:23:39.244 [Lua] [9] = 1 (number) 20:23:39.244 [Lua] [10] = 0 (number) 20:23:39.244 [Lua] [11] = 1 (number) 20:23:39.244 [Lua] [12] = 0 (number) 20:23:39.244 [Lua] [13] = 1 (number) 20:23:39.244 [Lua] [14] = 0 (number) 20:23:39.244 [Lua] [15] = 1 (number) 20:23:39.244 [Lua] [16] = 0 (number) 20:23:39.244 [Lua] [17] = 1 (number) 20:23:39.244 [Lua] [18] = 0 (number) 20:23:39.244 [Lua] 20:23:39.244 [Lua] 20:23:39.244 [Lua] 20:23:39.244 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 20:23:39.244 [Lua] RemotePlayer:create_game_object( ) 61 20:23:39.257 [Lua] [GameNetworkManager] destroying game object with go_id=60 20:23:39.258 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105429ebf 20:23:39.260 [Lua] player (110000102b4304d,2) was put into party 1 20:23:39.272 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62 20:23:39.272 [Lua] Assigning peer(110000102b4304d:2) to profile(4) career(1) 20:23:39.272 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(4) career_index(1) 20:23:39.272 [Lua] Set lobby begin: 20:23:39.272 [Lua] Lobby data twitch_enabled = false 20:23:39.273 [Lua] Lobby data power_level = 835 20:23:39.273 [Lua] Lobby data num_players = 3 20:23:39.273 [Lua] Lobby data weave_name = false 20:23:39.273 [Lua] Lobby data game_mode = 2 20:23:39.273 [Lua] Lobby data is_private = false 20:23:39.273 [Lua] Lobby data mechanism = adventure 20:23:39.273 [Lua] Lobby data level_key = mines 20:23:39.273 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:23:39.273 [Lua] Lobby data selected_level_key = mines 20:23:39.274 [Lua] Lobby data unique_server_name = Semagicus 20:23:39.274 [Lua] Lobby data quick_game = true 20:23:39.274 [Lua] Lobby data matchmaking = true 20:23:39.274 [Lua] Lobby data difficulty = hardest 20:23:39.274 [Lua] Lobby data country_code = RU 20:23:39.274 [Lua] Lobby data host = 110000102b4304d 20:23:39.274 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:23:39.274 [Lua] Lobby data player_slot_2 = 0:0 20:23:39.274 [Lua] Lobby data player_slot_4 = 0:0 20:23:39.274 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:23:39.274 [Lua] Lobby data eac_authorized = true 20:23:39.274 [Lua] Set lobby end. 20:23:39.274 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000105429ebf 20:23:39.274 [Lua] 20:23:39.274 [Lua] [wwise/one_handed_swords] = false (boolean) 20:23:39.274 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean) 20:23:39.274 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 20:23:39.274 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 20:23:39.274 [Lua] [wwise/bow] = false (boolean) 20:23:39.274 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean) 20:23:39.274 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 20:23:39.274 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean) 20:23:39.274 [Lua] [wwise/one_handed_daggers] = false (boolean) 20:23:39.274 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean) 20:23:39.274 [Lua] 20:23:39.274 [Lua] 20:23:39.274 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 20:23:39.274 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean) 20:23:39.274 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean) 20:23:39.274 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 20:23:39.274 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2] = false (boolean) 20:23:39.274 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2] = false (boolean) 20:23:39.274 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:23:39.274 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean) 20:23:39.274 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean) 20:23:39.274 [Lua] [wwise/one_handed_swords] = false (boolean) 20:23:39.274 [Lua] [wwise/one_handed_daggers] = false (boolean) 20:23:39.274 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 20:23:39.274 [Lua] [wwise/bow] = false (boolean) 20:23:39.274 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:23:39.274 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean) 20:23:39.274 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 20:23:39.274 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 20:23:39.274 [Lua] 20:23:39.277 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 20 20:23:39.279 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:10 my_peer_id:110000102b4304d 20:23:39.279 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:11 my_peer_id:110000102b4304d 20:23:39.279 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105429ebf inventory_sync_id:11 my_peer_id:110000102b4304d 20:23:39.279 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:11 my_peer_id:110000102b4304d 20:23:39.283 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 20:23:39.295 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:11 my_peer_id:110000102b4304d 20:23:39.297 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 20:23:39.672 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105429ebf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:23:39.672 [Lua] Adding player sync data to peer=110000105429ebf local_player_id=1 20:23:40.007 [Lua] Set lobby begin: 20:23:40.007 [Lua] Lobby data twitch_enabled = false 20:23:40.007 [Lua] Lobby data power_level = 835 20:23:40.007 [Lua] Lobby data num_players = 3 20:23:40.007 [Lua] Lobby data weave_name = false 20:23:40.008 [Lua] Lobby data game_mode = 2 20:23:40.008 [Lua] Lobby data is_private = false 20:23:40.008 [Lua] Lobby data mechanism = adventure 20:23:40.008 [Lua] Lobby data level_key = mines 20:23:40.008 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:23:40.008 [Lua] Lobby data selected_level_key = mines 20:23:40.008 [Lua] Lobby data unique_server_name = Semagicus 20:23:40.008 [Lua] Lobby data quick_game = true 20:23:40.008 [Lua] Lobby data matchmaking = true 20:23:40.008 [Lua] Lobby data difficulty = hardest 20:23:40.009 [Lua] Lobby data country_code = RU 20:23:40.009 [Lua] Lobby data host = 110000102b4304d 20:23:40.009 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:23:40.009 [Lua] Lobby data player_slot_2 = 0:0 20:23:40.009 [Lua] Lobby data player_slot_4 = 0:0 20:23:40.009 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:23:40.009 [Lua] Lobby data eac_authorized = true 20:23:40.009 [Lua] Set lobby end. 20:23:40.009 [Lua] [Matchmaking] Assigned player 110000101d893da to slot 3 when hot join syncing 20:23:40.009 [Lua] Breedfreezer (server) starting a hot join sync 20:23:40.009 [Lua] packing 0 units of breed chaos_marauder 20:23:40.009 [Lua] packing 0 units of breed skaven_clan_rat 20:23:40.009 [Lua] packing 0 units of breed skaven_storm_vermin 20:23:40.009 [Lua] packing 0 units of breed skaven_slave 20:23:40.009 [Lua] packing 0 units of breed chaos_fanatic 20:23:40.009 [Lua] packing 0 units of breed chaos_raider 20:23:40.009 [Lua] packing 0 units of breed chaos_warrior 20:23:40.009 [Lua] packing 0 units of breed chaos_berzerker 20:23:40.009 [Lua] packing 0 units of breed skaven_plague_monk 20:23:40.009 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:23:40.009 [Lua] 20:23:40.009 [Lua] [1] = 1 (number) 20:23:40.009 [Lua] [2] = 0 (number) 20:23:40.009 [Lua] [3] = 1 (number) 20:23:40.009 [Lua] [4] = 0 (number) 20:23:40.009 [Lua] [5] = 1 (number) 20:23:40.009 [Lua] [6] = 0 (number) 20:23:40.009 [Lua] [7] = 1 (number) 20:23:40.009 [Lua] [8] = 0 (number) 20:23:40.009 [Lua] [9] = 1 (number) 20:23:40.009 [Lua] [10] = 0 (number) 20:23:40.009 [Lua] [11] = 1 (number) 20:23:40.009 [Lua] [12] = 0 (number) 20:23:40.009 [Lua] [13] = 1 (number) 20:23:40.009 [Lua] [14] = 0 (number) 20:23:40.009 [Lua] [15] = 1 (number) 20:23:40.009 [Lua] [16] = 0 (number) 20:23:40.009 [Lua] [17] = 1 (number) 20:23:40.009 [Lua] [18] = 0 (number) 20:23:40.009 [Lua] 20:23:40.009 [Lua] 20:23:40.009 [Lua] 20:23:40.010 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=63 20:23:40.010 [Lua] RemotePlayer:create_game_object( ) 63 20:23:40.024 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d893da 20:23:40.029 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:23:40.029 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 20:23:40.037 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:23:40.037 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:23:40.037 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 20:23:40.044 [Lua] [GameNetworkManager] destroying game object with go_id=65 20:23:40.051 [Lua] Switching ConflictSettings: to: chaos 20:23:40.051 [Lua] pacing=chaos 20:23:40.051 [Lua] roaming=nil 20:23:40.051 [Lua] specials=chaos 20:23:40.051 [Lua] debug_color=purple 20:23:40.051 [Lua] contained_breeds=nil 20:23:40.051 [Lua] pack_spawning=chaos 20:23:40.051 [Lua] disabled=false 20:23:40.051 [Lua] factions=nil 20:23:40.051 [Lua] boss=chaos 20:23:40.051 [Lua] horde=chaos 20:23:40.051 [Lua] name=chaos 20:23:40.051 [Lua] intensity=default 20:23:40.052 [Lua] --- 20:23:40.053 [Lua] [GameNetworkManager] destroying game object with go_id=62 20:23:40.053 [Lua] player (110000102b4304d,2) was put into party 1 20:23:40.064 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=68 20:23:40.064 [Lua] Assigning peer(110000102b4304d:2) to profile(4) career(1) 20:23:40.064 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(4) career_index(1) 20:23:40.064 [Lua] Set lobby begin: 20:23:40.064 [Lua] Lobby data twitch_enabled = false 20:23:40.065 [Lua] Lobby data power_level = 835 20:23:40.065 [Lua] Lobby data num_players = 3 20:23:40.065 [Lua] Lobby data weave_name = false 20:23:40.065 [Lua] Lobby data game_mode = 2 20:23:40.065 [Lua] Lobby data is_private = false 20:23:40.065 [Lua] Lobby data mechanism = adventure 20:23:40.065 [Lua] Lobby data level_key = mines 20:23:40.065 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:23:40.065 [Lua] Lobby data selected_level_key = mines 20:23:40.066 [Lua] Lobby data unique_server_name = Semagicus 20:23:40.066 [Lua] Lobby data quick_game = true 20:23:40.066 [Lua] Lobby data matchmaking = true 20:23:40.066 [Lua] Lobby data difficulty = hardest 20:23:40.066 [Lua] Lobby data country_code = RU 20:23:40.066 [Lua] Lobby data host = 110000102b4304d 20:23:40.066 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:23:40.066 [Lua] Lobby data player_slot_2 = 0:0 20:23:40.066 [Lua] Lobby data player_slot_4 = 0:0 20:23:40.066 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:23:40.066 [Lua] Lobby data eac_authorized = true 20:23:40.066 [Lua] Set lobby end. 20:23:40.066 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000105429ebf 20:23:40.067 [Lua] 20:23:40.067 [Lua] [wwise/one_handed_swords] = false (boolean) 20:23:40.067 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean) 20:23:40.067 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 20:23:40.067 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 20:23:40.067 [Lua] [wwise/bow] = false (boolean) 20:23:40.067 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean) 20:23:40.067 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 20:23:40.067 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean) 20:23:40.067 [Lua] [wwise/one_handed_daggers] = false (boolean) 20:23:40.067 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean) 20:23:40.067 [Lua] 20:23:40.067 [Lua] 20:23:40.067 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 20:23:40.067 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean) 20:23:40.067 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean) 20:23:40.067 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 20:23:40.067 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2] = false (boolean) 20:23:40.067 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2] = false (boolean) 20:23:40.067 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:23:40.067 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean) 20:23:40.067 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean) 20:23:40.067 [Lua] [wwise/one_handed_swords] = false (boolean) 20:23:40.067 [Lua] [wwise/one_handed_daggers] = false (boolean) 20:23:40.067 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 20:23:40.067 [Lua] [wwise/bow] = false (boolean) 20:23:40.067 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:23:40.067 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean) 20:23:40.067 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 20:23:40.067 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 20:23:40.067 [Lua] 20:23:40.072 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:12 my_peer_id:110000102b4304d 20:23:40.072 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105429ebf inventory_sync_id:12 my_peer_id:110000102b4304d 20:23:40.072 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:12 my_peer_id:110000102b4304d 20:23:40.084 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:12 my_peer_id:110000102b4304d 20:23:40.087 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 20:23:40.306 [Lua] [MOD][VMF][INFO] Added 110000101d893da to the VMF users list. 20:23:40.306 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101d893da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:23:40.306 [Lua] Adding player sync data to peer=110000101d893da local_player_id=1 20:23:40.348 [Lua] StateInGameRunning:_game_actually_starts() 20:23:40.348 [Lua] ################################################################################################################# 20:23:40.348 [Lua] [Loading Time]: 00:00:18 [Transition]: inn_level-mines [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:23:40.348 [Lua] ################################################################################################################# 20:23:40.348 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 21 20:23:40.348 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 20:23:40.372 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 21 20:23:40.391 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105429ebf go_type=player_unit go_created_func_name=game_object_created_player_unit 20:23:40.392 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 20:23:40.393 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:23:40.399 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:23:40.399 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 20:23:40.417 [Lua] [GameNetworkManager] destroying game object with go_id=71 20:23:40.422 [Lua] [GameNetworkManager] destroying game object with go_id=68 20:23:40.422 [Lua] player (110000102b4304d,2) was put into party 1 20:23:40.438 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72 20:23:40.438 [Lua] Assigning peer(110000102b4304d:2) to profile(4) career(1) 20:23:40.438 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(4) career_index(1) 20:23:40.438 [Lua] Set lobby begin: 20:23:40.438 [Lua] Lobby data twitch_enabled = false 20:23:40.438 [Lua] Lobby data power_level = 835 20:23:40.438 [Lua] Lobby data num_players = 3 20:23:40.438 [Lua] Lobby data weave_name = false 20:23:40.439 [Lua] Lobby data game_mode = 2 20:23:40.439 [Lua] Lobby data is_private = false 20:23:40.439 [Lua] Lobby data mechanism = adventure 20:23:40.439 [Lua] Lobby data level_key = mines 20:23:40.439 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:23:40.439 [Lua] Lobby data selected_level_key = mines 20:23:40.439 [Lua] Lobby data unique_server_name = Semagicus 20:23:40.439 [Lua] Lobby data quick_game = true 20:23:40.439 [Lua] Lobby data matchmaking = true 20:23:40.439 [Lua] Lobby data difficulty = hardest 20:23:40.439 [Lua] Lobby data country_code = RU 20:23:40.439 [Lua] Lobby data host = 110000102b4304d 20:23:40.439 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:23:40.439 [Lua] Lobby data player_slot_2 = 0:0 20:23:40.439 [Lua] Lobby data player_slot_4 = 0:0 20:23:40.439 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:23:40.439 [Lua] Lobby data eac_authorized = true 20:23:40.439 [Lua] Set lobby end. 20:23:40.439 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000105429ebf 20:23:40.440 [Lua] 20:23:40.440 [Lua] [wwise/one_handed_swords] = false (boolean) 20:23:40.440 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean) 20:23:40.440 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 20:23:40.440 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 20:23:40.440 [Lua] [wwise/bow] = false (boolean) 20:23:40.440 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean) 20:23:40.440 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 20:23:40.440 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean) 20:23:40.440 [Lua] [wwise/one_handed_daggers] = false (boolean) 20:23:40.440 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean) 20:23:40.440 [Lua] 20:23:40.440 [Lua] 20:23:40.440 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 20:23:40.440 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean) 20:23:40.440 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean) 20:23:40.440 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 20:23:40.440 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2] = false (boolean) 20:23:40.440 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2] = false (boolean) 20:23:40.440 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:23:40.440 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean) 20:23:40.440 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean) 20:23:40.440 [Lua] [wwise/one_handed_swords] = false (boolean) 20:23:40.440 [Lua] [wwise/one_handed_daggers] = false (boolean) 20:23:40.440 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 20:23:40.440 [Lua] [wwise/bow] = false (boolean) 20:23:40.440 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:23:40.440 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean) 20:23:40.440 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 20:23:40.440 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 20:23:40.440 [Lua] 20:23:40.443 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:13 my_peer_id:110000102b4304d 20:23:40.443 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105429ebf inventory_sync_id:13 my_peer_id:110000102b4304d 20:23:40.443 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:13 my_peer_id:110000102b4304d 20:23:40.461 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:13 my_peer_id:110000102b4304d 20:23:40.473 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 20:23:40.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 20:23:40.511 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 20:23:40.601 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 21 20:23:40.601 [Lua] Commit load time data 20:23:40.651 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101d893da go_type=player_unit go_created_func_name=game_object_created_player_unit 20:23:40.653 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 20:23:40.654 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:23:40.832 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:23:40.832 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75 20:23:43.272 [Lua] Set lobby begin: 20:23:43.272 [Lua] Lobby data twitch_enabled = false 20:23:43.273 [Lua] Lobby data power_level = 556 20:23:43.273 [Lua] Lobby data num_players = 3 20:23:43.273 [Lua] Lobby data weave_name = false 20:23:43.273 [Lua] Lobby data game_mode = 2 20:23:43.273 [Lua] Lobby data is_private = false 20:23:43.273 [Lua] Lobby data mechanism = adventure 20:23:43.273 [Lua] Lobby data level_key = mines 20:23:43.273 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:23:43.273 [Lua] Lobby data selected_level_key = mines 20:23:43.273 [Lua] Lobby data unique_server_name = Semagicus 20:23:43.273 [Lua] Lobby data quick_game = true 20:23:43.273 [Lua] Lobby data matchmaking = true 20:23:43.273 [Lua] Lobby data difficulty = hardest 20:23:43.273 [Lua] Lobby data country_code = RU 20:23:43.274 [Lua] Lobby data host = 110000102b4304d 20:23:43.274 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:23:43.274 [Lua] Lobby data player_slot_2 = 0:0 20:23:43.274 [Lua] Lobby data player_slot_4 = 0:0 20:23:43.274 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:23:43.274 [Lua] Lobby data eac_authorized = true 20:23:43.274 [Lua] Set lobby end. 20:23:48.294 [Lua] Set lobby begin: 20:23:48.294 [Lua] Lobby data twitch_enabled = false 20:23:48.294 [Lua] Lobby data power_level = 835 20:23:48.294 [Lua] Lobby data num_players = 3 20:23:48.294 [Lua] Lobby data weave_name = false 20:23:48.294 [Lua] Lobby data game_mode = 2 20:23:48.294 [Lua] Lobby data is_private = false 20:23:48.294 [Lua] Lobby data mechanism = adventure 20:23:48.294 [Lua] Lobby data level_key = mines 20:23:48.294 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:23:48.294 [Lua] Lobby data selected_level_key = mines 20:23:48.295 [Lua] Lobby data unique_server_name = Semagicus 20:23:48.295 [Lua] Lobby data quick_game = true 20:23:48.295 [Lua] Lobby data matchmaking = true 20:23:48.295 [Lua] Lobby data difficulty = hardest 20:23:48.295 [Lua] Lobby data country_code = RU 20:23:48.295 [Lua] Lobby data host = 110000102b4304d 20:23:48.295 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:23:48.295 [Lua] Lobby data player_slot_2 = 0:0 20:23:48.295 [Lua] Lobby data player_slot_4 = 0:0 20:23:48.295 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:23:48.295 [Lua] Lobby data eac_authorized = true 20:23:48.295 [Lua] Set lobby end. 20:24:11.654 [EACServer] [23:24:11:653][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:24:15.397 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:24:15.414 [Lua] Spline already found! 20:24:15.449 [Lua] Init group template: spline_patrol 20:24:19.867 [Lua] Players are leaving the safe zone 20:24:28.524 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:24:28.540 [Lua] Spline already found! 20:24:28.595 [Lua] Init group template: spline_patrol 20:24:32.760 [Lua] going to make a rush intervention, since loneliness_value= 30.033786821346357 and dist= 64.698287963867188 20:24:32.760 [Lua] rush intervention - ambush horde! 20:24:32.760 [Lua] setting up ambush-horde 20:24:32.760 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 20:24:32.761 [Lua] -> spawning: 30 20:24:32.761 [Lua] horde crated with id 3 of type ambush 20:24:32.761 [Lua] ambush horde has started 20:24:32.762 [Lua] rush intervention - spawning chaos_corruptor_sorcerer 20:24:32.765 [Lua] MUSIC: explore -> pre_ambush 20:24:35.080 [SteamLobby] Detected added member 110000102101dbf 20:24:35.081 [Lua] [NetworkServer] Changing num_players from 3 to 4 20:24:35.081 [Lua] Players: 4 20:24:35.081 [Lua] Set lobby begin: 20:24:35.081 [Lua] Lobby data twitch_enabled = false 20:24:35.081 [Lua] Lobby data power_level = 835 20:24:35.081 [Lua] Lobby data num_players = 4 20:24:35.081 [Lua] Lobby data weave_name = false 20:24:35.081 [Lua] Lobby data game_mode = 2 20:24:35.081 [Lua] Lobby data is_private = false 20:24:35.081 [Lua] Lobby data mechanism = adventure 20:24:35.081 [Lua] Lobby data level_key = mines 20:24:35.081 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:24:35.081 [Lua] Lobby data selected_level_key = mines 20:24:35.081 [Lua] Lobby data unique_server_name = Semagicus 20:24:35.082 [Lua] Lobby data quick_game = true 20:24:35.082 [Lua] Lobby data matchmaking = true 20:24:35.082 [Lua] Lobby data difficulty = hardest 20:24:35.082 [Lua] Lobby data country_code = RU 20:24:35.082 [Lua] Lobby data host = 110000102b4304d 20:24:35.082 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:24:35.082 [Lua] Lobby data player_slot_2 = 0:0 20:24:35.082 [Lua] Lobby data player_slot_4 = 0:0 20:24:35.082 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:24:35.082 [Lua] Lobby data eac_authorized = true 20:24:35.082 [Lua] Set lobby end. 20:24:35.083 [Lua] [LobbyMembers] Member joined 110000102101dbf 20:24:35.099 [Connection] Creating endpoint 110000102101dbf - reliable message sent 20:24:35.099 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:24:35.112 [SteamAuthenticator] Sent ticket request to 110000102101dbf 20:24:35.113 [Lua] [ChatManager][1]System: Radagor is joining the game 20:24:36.380 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:24:36.397 [Lua] Spline already found! 20:24:36.600 [Lua] Init group template: spline_patrol 20:24:37.789 [Lua] MUSIC: pre_ambush -> horde 20:24:38.318 [Lua] Init group template: horde 20:24:39.123 [SteamAuthenticator] Got ticket from 110000102101dbf 20:24:39.123 [SteamAuthenticator] BeginAuthSession 110000102101dbf 20:24:39.123 [SteamAuthenticator] Authenticating 110000102101dbf 20:24:39.146 [SteamAuthenticator] Got ticket request from 110000102101dbf 20:24:39.146 [SteamAuthenticator] GetAuthSessionTicket 110000102101dbf 20:24:39.146 [SteamAuthenticator] Sent ticket to 110000102101dbf 20:24:39.479 [SteamAuthenticator] Steam validation for 110000102101dbf with response 0 20:24:39.514 [Connection] New session id 134 to 110000102101dbf. 20:24:39.563 [Connection] Established a connection <134.226> to 110000102101dbf 20:24:39.563 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:24:39.563 [Lua] [Matchmaking] Got a handshake request from 110000102101dbf with user name 'Radagor' 20:24:39.631 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 110000102101dbf, replying lobby_ok 20:24:39.697 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102101dbf REPLY wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000105429ebf 20:24:39.781 [Lua] Set lobby begin: 20:24:39.781 [Lua] Lobby data twitch_enabled = false 20:24:39.781 [Lua] Lobby data power_level = 835 20:24:39.781 [Lua] Lobby data num_players = 4 20:24:39.781 [Lua] Lobby data weave_name = false 20:24:39.782 [Lua] Lobby data game_mode = 2 20:24:39.782 [Lua] Lobby data is_private = false 20:24:39.782 [Lua] Lobby data mechanism = adventure 20:24:39.782 [Lua] Lobby data level_key = mines 20:24:39.782 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:24:39.782 [Lua] Lobby data selected_level_key = mines 20:24:39.782 [Lua] Lobby data unique_server_name = Semagicus 20:24:39.782 [Lua] Lobby data quick_game = true 20:24:39.782 [Lua] Lobby data matchmaking = true 20:24:39.782 [Lua] Lobby data difficulty = hardest 20:24:39.783 [Lua] Lobby data country_code = RU 20:24:39.783 [Lua] Lobby data host = 110000102b4304d 20:24:39.783 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:24:39.783 [Lua] Lobby data player_slot_2 = 110000102101dbf:1 20:24:39.783 [Lua] Lobby data player_slot_4 = 0:0 20:24:39.783 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:24:39.783 [Lua] Lobby data eac_authorized = true 20:24:39.783 [Lua] Set lobby end. 20:24:39.783 [Lua] [Matchmaking] Assigning profile slot 2 to 110000102101dbf 20:24:39.783 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:110000102101dbf | es:110000105429ebf 20:24:41.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 71207 20:24:42.005 [Lua] ### CLEARING PEER STATE FOR 110000102101dbf 20:24:42.066 [Lua] [PSM] Peer 110000102101dbf joined. Want to use profile index "2" 20:24:42.066 [Lua] Mechanism says: a client joined the game! 110000102101dbf 20:24:42.066 [EAC] EAC server has client 110000102101dbf (and owner 110000102101dbf) 20:24:42.066 [EACServer] [23:24:42:066][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102101DBF PlayerGUID: 76561197994876351 PlayerIP: 0.0.0.0 OwnerGUID: 76561197994876351 PlayerName: Radagor 20:24:42.066 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102101dbf, connection_key=4) 20:24:42.315 [EACServer] [23:24:42:315][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102101DBF Session: 5 Status: Client Authenticated Message: Client authenticated. 20:24:42.319 [EAC] Peer 110000102101dbf switched EAC state to ClientAuthenticatedLocal 20:24:42.434 [EACServer] [23:24:42:434][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102101DBF. 20:24:42.635 [EACServer] [23:24:42:635][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102101DBF 20:24:42.635 [EACServer] [23:24:42:635][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102101DBF Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:24:42.638 [EAC] Peer 110000102101dbf switched EAC state to ClientAuthenticatedRemote 20:24:44.060 [Lua] player (110000102101dbf,1) was put into party 0 20:24:44.060 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102101dbf mines 0 20:24:46.008 [SteamVoipClient] select_out(110000102101dbf, on) 20:24:46.008 [SteamVoipClient] select_in(110000102101dbf, on) 20:24:46.008 [SteamVoipClient] select_out(110000102101dbf, off) 20:24:46.736 [Lua] ### Sending rpc_level_loaded 20:24:46.736 [Lua] #### Has state machine: true, sender: 110000102101dbf, level_id: 54 20:24:46.736 [Lua] Peer 110000102101dbf has loaded the level but not all enemies, so we wait 20:24:49.524 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 38 action: fallback_idle 20:24:49.858 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 37 action: fallback_idle 20:24:49.989 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 36 action: fallback_idle 20:24:55.726 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102101dbf, connection_key=4) 20:24:55.728 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102101dbf inventory_sync_id:13 my_peer_id:110000102b4304d 20:25:03.192 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:25:03.192 [Lua] [Matchmaking] Got a handshake request from 110000102101dbf with user name 'Radagor' 20:25:03.223 [Lua] Breedfreezer (server) starting a hot join sync 20:25:03.223 [Lua] packing 2 units of breed chaos_marauder 20:25:03.223 [Lua] packing 0 units of breed skaven_clan_rat 20:25:03.223 [Lua] packing 0 units of breed skaven_storm_vermin 20:25:03.223 [Lua] packing 0 units of breed skaven_slave 20:25:03.223 [Lua] packing 5 units of breed chaos_fanatic 20:25:03.223 [Lua] packing 0 units of breed chaos_raider 20:25:03.223 [Lua] packing 0 units of breed chaos_warrior 20:25:03.223 [Lua] packing 0 units of breed chaos_berzerker 20:25:03.223 [Lua] packing 0 units of breed skaven_plague_monk 20:25:03.223 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:25:03.223 [Lua] 20:25:03.223 [Lua] [1] = 1 (number) 20:25:03.223 [Lua] [2] = 2 (number) 20:25:03.223 [Lua] [3] = 1 (number) 20:25:03.223 [Lua] [4] = 0 (number) 20:25:03.223 [Lua] [5] = 1 (number) 20:25:03.223 [Lua] [6] = 0 (number) 20:25:03.223 [Lua] [7] = 1 (number) 20:25:03.223 [Lua] [8] = 0 (number) 20:25:03.223 [Lua] [9] = 1 (number) 20:25:03.223 [Lua] [10] = 5 (number) 20:25:03.223 [Lua] [11] = 1 (number) 20:25:03.223 [Lua] [12] = 0 (number) 20:25:03.223 [Lua] [13] = 1 (number) 20:25:03.223 [Lua] [14] = 0 (number) 20:25:03.223 [Lua] [15] = 1 (number) 20:25:03.223 [Lua] [16] = 0 (number) 20:25:03.223 [Lua] [17] = 1 (number) 20:25:03.223 [Lua] [18] = 0 (number) 20:25:03.223 [Lua] 20:25:03.223 [Lua] 20:25:03.223 [Lua] [1] = 125 (number) 20:25:03.223 [Lua] [2] = 77 (number) 20:25:03.223 [Lua] [3] = 93 (number) 20:25:03.223 [Lua] [4] = 103 (number) 20:25:03.223 [Lua] [5] = 110 (number) 20:25:03.223 [Lua] [6] = 108 (number) 20:25:03.223 [Lua] [7] = 101 (number) 20:25:03.223 [Lua] 20:25:03.224 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=126 20:25:03.224 [Lua] RemotePlayer:create_game_object( ) 126 20:25:03.240 [Lua] Assigning peer(110000102101dbf:1) to profile(2) career(2) 20:25:03.240 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102101dbf) local_player_id(1) profile_index(2) career_index(2) 20:25:03.240 [Lua] Set lobby begin: 20:25:03.240 [Lua] Lobby data twitch_enabled = false 20:25:03.240 [Lua] Lobby data power_level = 835 20:25:03.240 [Lua] Lobby data num_players = 4 20:25:03.241 [Lua] Lobby data weave_name = false 20:25:03.241 [Lua] Lobby data game_mode = 2 20:25:03.241 [Lua] Lobby data is_private = false 20:25:03.241 [Lua] Lobby data mechanism = adventure 20:25:03.241 [Lua] Lobby data level_key = mines 20:25:03.241 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:25:03.241 [Lua] Lobby data selected_level_key = mines 20:25:03.241 [Lua] Lobby data unique_server_name = Semagicus 20:25:03.241 [Lua] Lobby data quick_game = true 20:25:03.241 [Lua] Lobby data matchmaking = true 20:25:03.241 [Lua] Lobby data difficulty = hardest 20:25:03.241 [Lua] Lobby data country_code = RU 20:25:03.241 [Lua] Lobby data host = 110000102b4304d 20:25:03.241 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:25:03.241 [Lua] Lobby data player_slot_2 = 110000102101dbf:1 20:25:03.241 [Lua] Lobby data player_slot_4 = 0:0 20:25:03.241 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:25:03.241 [Lua] Lobby data eac_authorized = true 20:25:03.241 [Lua] Set lobby end. 20:25:03.241 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:110000102101dbf | es:110000105429ebf 20:25:03.458 [Lua] [MOD][VMF][INFO] Added 110000102101dbf to the VMF users list. 20:25:03.458 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102101dbf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:25:03.458 [Lua] Adding player sync data to peer=110000102101dbf local_player_id=1 20:25:03.459 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:14 my_peer_id:110000102b4304d 20:25:03.459 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102101dbf inventory_sync_id:14 my_peer_id:110000102b4304d 20:25:03.459 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105429ebf inventory_sync_id:14 my_peer_id:110000102b4304d 20:25:03.459 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:14 my_peer_id:110000102b4304d 20:25:03.461 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102101dbf 20:25:03.473 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:14 my_peer_id:110000102b4304d 20:25:03.473 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, InventoryPackageSynchronizerClient, async-read, 20:25:03.476 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 20:25:03.476 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 20:25:03.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:25:03.476 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:25:03.476 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:25:03.476 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 20:25:03.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:25:03.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 20:25:03.828 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12 20:25:03.828 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12 20:25:03.829 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 20:25:04.000 [Lua] Set lobby begin: 20:25:04.000 [Lua] Lobby data twitch_enabled = false 20:25:04.000 [Lua] Lobby data power_level = 626 20:25:04.000 [Lua] Lobby data num_players = 4 20:25:04.000 [Lua] Lobby data weave_name = false 20:25:04.000 [Lua] Lobby data game_mode = 2 20:25:04.000 [Lua] Lobby data is_private = false 20:25:04.000 [Lua] Lobby data mechanism = adventure 20:25:04.000 [Lua] Lobby data level_key = mines 20:25:04.001 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:25:04.001 [Lua] Lobby data selected_level_key = mines 20:25:04.001 [Lua] Lobby data unique_server_name = Semagicus 20:25:04.001 [Lua] Lobby data quick_game = true 20:25:04.001 [Lua] Lobby data matchmaking = true 20:25:04.001 [Lua] Lobby data difficulty = hardest 20:25:04.001 [Lua] Lobby data country_code = RU 20:25:04.001 [Lua] Lobby data host = 110000102b4304d 20:25:04.001 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:25:04.002 [Lua] Lobby data player_slot_2 = 110000102101dbf:1 20:25:04.002 [Lua] Lobby data player_slot_4 = 0:0 20:25:04.002 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:25:04.002 [Lua] Lobby data eac_authorized = true 20:25:04.002 [Lua] Set lobby end. 20:25:04.352 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 20:25:04.352 [Lua] [PackageManager] Force_load: wwise/staff 20:25:04.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 20:25:04.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 20:25:04.874 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 20:25:04.878 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 20:25:05.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 20:25:05.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 20:25:05.075 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 20:25:05.869 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 20:25:05.869 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 20:25:05.871 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 20:25:06.181 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 20:25:06.181 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 20:25:06.182 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 20:25:06.535 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 20:25:06.535 [Lua] [PackageManager] Force_load: wwise/flail 20:25:06.535 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 20:25:06.652 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 71207 20:25:07.148 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 20:25:07.148 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 20:25:07.150 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:25:07.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:25:07.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:25:07.235 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 20:25:07.258 [Lua] player (110000102101dbf,1) was put into party 1 20:25:07.266 [Lua] [GameNetworkManager] destroying game object with go_id=75 20:25:07.271 [Lua] [GameNetworkManager] destroying game object with go_id=72 20:25:07.324 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102101dbf go_type=player_unit go_created_func_name=game_object_created_player_unit 20:25:07.326 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=129 20:25:07.327 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:25:09.097 [Lua] Set lobby begin: 20:25:09.097 [Lua] Lobby data twitch_enabled = false 20:25:09.097 [Lua] Lobby data power_level = 835 20:25:09.097 [Lua] Lobby data num_players = 4 20:25:09.097 [Lua] Lobby data weave_name = false 20:25:09.097 [Lua] Lobby data game_mode = 2 20:25:09.097 [Lua] Lobby data is_private = false 20:25:09.097 [Lua] Lobby data mechanism = adventure 20:25:09.097 [Lua] Lobby data level_key = mines 20:25:09.097 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:25:09.098 [Lua] Lobby data selected_level_key = mines 20:25:09.098 [Lua] Lobby data unique_server_name = Semagicus 20:25:09.098 [Lua] Lobby data quick_game = true 20:25:09.098 [Lua] Lobby data matchmaking = true 20:25:09.098 [Lua] Lobby data difficulty = hardest 20:25:09.098 [Lua] Lobby data country_code = RU 20:25:09.098 [Lua] Lobby data host = 110000102b4304d 20:25:09.098 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:25:09.098 [Lua] Lobby data player_slot_2 = 110000102101dbf:1 20:25:09.098 [Lua] Lobby data player_slot_4 = 0:0 20:25:09.098 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:25:09.098 [Lua] Lobby data eac_authorized = true 20:25:09.098 [Lua] Set lobby end. 20:25:11.825 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source. 20:25:12.240 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102101dbf go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:12.756 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102101dbf 20:25:19.720 [Lua] MUSIC: horde -> explore 20:25:20.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:25:20.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:25:20.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:25:23.069 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102101dbf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:23.616 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102101dbf 20:25:24.053 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source. 20:25:24.822 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105429ebf 20:25:24.823 [Lua] [GameNetworkManager] destroying game object with go_id=69 20:25:24.943 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000102101dbf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:25.549 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102101dbf 20:25:26.914 [Lua] Horde killed: ? 20:25:41.277 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000102101dbf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:41.661 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102101dbf 20:25:42.028 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000102101dbf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:42.428 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102101dbf 20:25:42.745 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000102101dbf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:43.148 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102101dbf 20:25:50.467 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105429ebf go_type=player_unit go_created_func_name=game_object_created_player_unit 20:25:50.469 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=145 20:25:50.469 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 20:25:57.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_ban_popup` for object id: 3, name: `unknown` 20:25:57.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_ban_vote_yes` for object id: 3, name: `unknown` 20:25:57.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_ban_vote_no` for object id: 3, name: `unknown` 20:26:00.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_ban_vote_no` for object id: 3, name: `unknown` 20:26:01.913 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source. 20:26:06.033 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000102101dbf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:06.632 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102101dbf 20:26:06.981 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000102101dbf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:07.666 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102101dbf 20:26:07.701 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000102101dbf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:08.270 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102101dbf 20:26:08.508 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000102101dbf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:09.050 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102101dbf 20:26:09.534 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000102101dbf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:10.084 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102101dbf 20:26:10.699 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000102101dbf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:11.216 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102101dbf 20:26:11.654 [EACServer] [23:26:11:654][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:26:23.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_ban_vote_yes` for object id: 3, name: `unknown` 20:26:31.855 [Lua] [ChatManager][1]System: Radagor has left the game 20:26:31.855 [Lua] [PSM] Disconnecting peer 110000102101dbf 20:26:31.855 [Lua] [PSM] Disconnected peer 110000102101dbf is being removed from session. 20:26:31.855 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102101dbf 20:26:31.855 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102101dbf 20:26:31.855 [Lua] [MOD][VMF][INFO] Removed 110000102101dbf from the VMF users list. 20:26:31.855 [Lua] [GameNetworkManager] destroying game object with go_id=126 20:26:31.855 [Lua] Set lobby begin: 20:26:31.855 [Lua] Lobby data twitch_enabled = false 20:26:31.855 [Lua] Lobby data power_level = 835 20:26:31.855 [Lua] Lobby data num_players = 4 20:26:31.855 [Lua] Lobby data weave_name = false 20:26:31.855 [Lua] Lobby data game_mode = 2 20:26:31.855 [Lua] Lobby data is_private = false 20:26:31.855 [Lua] Lobby data mechanism = adventure 20:26:31.855 [Lua] Lobby data level_key = mines 20:26:31.855 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:26:31.856 [Lua] Lobby data selected_level_key = mines 20:26:31.856 [Lua] Lobby data unique_server_name = Semagicus 20:26:31.856 [Lua] Lobby data quick_game = true 20:26:31.856 [Lua] Lobby data matchmaking = true 20:26:31.856 [Lua] Lobby data difficulty = hardest 20:26:31.856 [Lua] Lobby data country_code = RU 20:26:31.856 [Lua] Lobby data host = 110000102b4304d 20:26:31.856 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:26:31.856 [Lua] Lobby data player_slot_2 = 0:0 20:26:31.856 [Lua] Lobby data player_slot_4 = 0:0 20:26:31.856 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:26:31.856 [Lua] Lobby data eac_authorized = true 20:26:31.856 [Lua] Set lobby end. 20:26:31.856 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102101dbf) 20:26:31.856 [EAC] EAC server lost client 110000102101dbf 20:26:31.856 [EACServer] [23:26:31:856][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102101DBF PlayerGUID: 76561197994876351 20:26:31.857 [Lua] [GameNetworkManager] destroying game object with go_id=129 20:26:31.860 [Lua] player (110000102b4304d,2) was put into party 1 20:26:31.878 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=152 20:26:31.878 [Lua] Assigning peer(110000102b4304d:2) to profile(4) career(1) 20:26:31.878 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(4) career_index(1) 20:26:31.878 [Lua] Set lobby begin: 20:26:31.878 [Lua] Lobby data twitch_enabled = false 20:26:31.878 [Lua] Lobby data power_level = 835 20:26:31.878 [Lua] Lobby data num_players = 4 20:26:31.878 [Lua] Lobby data weave_name = false 20:26:31.878 [Lua] Lobby data game_mode = 2 20:26:31.878 [Lua] Lobby data is_private = false 20:26:31.878 [Lua] Lobby data mechanism = adventure 20:26:31.879 [Lua] Lobby data level_key = mines 20:26:31.879 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:26:31.879 [Lua] Lobby data selected_level_key = mines 20:26:31.879 [Lua] Lobby data unique_server_name = Semagicus 20:26:31.879 [Lua] Lobby data quick_game = true 20:26:31.879 [Lua] Lobby data matchmaking = true 20:26:31.879 [Lua] Lobby data difficulty = hardest 20:26:31.879 [Lua] Lobby data country_code = RU 20:26:31.879 [Lua] Lobby data host = 110000102b4304d 20:26:31.879 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:26:31.879 [Lua] Lobby data player_slot_2 = 0:0 20:26:31.879 [Lua] Lobby data player_slot_4 = 0:0 20:26:31.879 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:26:31.879 [Lua] Lobby data eac_authorized = true 20:26:31.879 [Lua] Set lobby end. 20:26:31.879 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000105429ebf 20:26:31.880 [Lua] 20:26:31.880 [Lua] [wwise/one_handed_swords] = false (boolean) 20:26:31.880 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean) 20:26:31.880 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 20:26:31.880 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 20:26:31.880 [Lua] [wwise/bow] = false (boolean) 20:26:31.880 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean) 20:26:31.880 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 20:26:31.880 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean) 20:26:31.880 [Lua] [wwise/one_handed_daggers] = false (boolean) 20:26:31.880 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean) 20:26:31.880 [Lua] 20:26:31.880 [Lua] 20:26:31.880 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 20:26:31.880 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean) 20:26:31.880 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean) 20:26:31.880 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean) 20:26:31.880 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2] = false (boolean) 20:26:31.880 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2] = false (boolean) 20:26:31.880 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:26:31.880 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean) 20:26:31.880 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 20:26:31.880 [Lua] [wwise/one_handed_daggers] = false (boolean) 20:26:31.880 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 20:26:31.880 [Lua] [wwise/one_handed_swords] = false (boolean) 20:26:31.880 [Lua] [wwise/bow] = false (boolean) 20:26:31.880 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:26:31.880 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean) 20:26:31.880 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 20:26:31.880 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 20:26:31.880 [Lua] 20:26:31.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:15 my_peer_id:110000102b4304d 20:26:31.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105429ebf inventory_sync_id:15 my_peer_id:110000102b4304d 20:26:31.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:15 my_peer_id:110000102b4304d 20:26:31.901 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:15 my_peer_id:110000102b4304d 20:26:31.904 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 20:26:31.940 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 20:26:31.948 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:26:31.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient 20:26:31.951 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 20:26:31.951 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, InventoryPackageSynchronizerClient 20:26:31.952 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, InventoryPackageSynchronizerClient 20:26:31.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 20:26:31.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 20:26:32.158 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:26:32.158 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=154 20:26:32.518 [EACServer] [23:26:32:517][Windows][EAC Server] [Err!][PushNetworkMessage] Unknown Client( 0110000102101DBF )! 20:26:32.518 [EACServer] [23:26:32:517][Windows][EAC Server] [Err!][PushNetworkMessage] Unknown Client( 0110000102101DBF )! 20:26:33.518 [EACServer] [23:26:33:517][Windows][EAC Server] [Err!][PushNetworkMessage] Unknown Client( 0110000102101DBF )! 20:26:34.436 [SteamLobby] Detected removed member 110000102101dbf 20:26:34.436 [Connection] Destroying endpoint 110000102101dbf - explicit request 20:26:34.442 [SteamAuthenticator] CancelAuthTicket 110000102101dbf 20:26:34.442 [SteamAuthenticator] EndAuthSession 110000102101dbf 20:26:34.442 [Lua] [NetworkServer] Changing num_players from 4 to 3 20:26:34.442 [Lua] Players: 3 20:26:34.442 [Lua] Set lobby begin: 20:26:34.442 [Lua] Lobby data twitch_enabled = false 20:26:34.442 [Lua] Lobby data power_level = 835 20:26:34.442 [Lua] Lobby data num_players = 3 20:26:34.443 [Lua] Lobby data weave_name = false 20:26:34.443 [Lua] Lobby data game_mode = 2 20:26:34.443 [Lua] Lobby data is_private = false 20:26:34.443 [Lua] Lobby data mechanism = adventure 20:26:34.443 [Lua] Lobby data level_key = mines 20:26:34.443 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:26:34.443 [Lua] Lobby data selected_level_key = mines 20:26:34.443 [Lua] Lobby data unique_server_name = Semagicus 20:26:34.443 [Lua] Lobby data quick_game = true 20:26:34.443 [Lua] Lobby data matchmaking = true 20:26:34.444 [Lua] Lobby data difficulty = hardest 20:26:34.444 [Lua] Lobby data country_code = RU 20:26:34.444 [Lua] Lobby data host = 110000102b4304d 20:26:34.444 [Lua] Lobby data player_slot_5 = 110000105429ebf:1 20:26:34.444 [Lua] Lobby data player_slot_2 = 0:0 20:26:34.444 [Lua] Lobby data player_slot_4 = 0:0 20:26:34.444 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:26:34.444 [Lua] Lobby data eac_authorized = true 20:26:34.444 [Lua] Set lobby end. 20:26:34.444 [SteamVoipClient] select_out(110000102101dbf, off) 20:26:34.444 [SteamVoipClient] select_in(110000102101dbf, off) 20:26:34.444 [Lua] [LobbyMembers] Member left 110000102101dbf 20:26:35.954 [Lua] [Matchmaking] Handshake host removing client 110000102101dbf 20:26:47.894 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105429ebf 20:26:47.895 [Lua] [ChatManager][1]System: Bloody has left the game 20:26:47.895 [Lua] [PSM] Disconnecting peer 110000105429ebf 20:26:47.895 [Lua] [PSM] Disconnected peer 110000105429ebf is being removed from session. 20:26:47.895 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105429ebf 20:26:47.895 [Lua] [GameNetworkManager] destroying game object with go_id=61 20:26:47.895 [Lua] Set lobby begin: 20:26:47.895 [Lua] Lobby data twitch_enabled = false 20:26:47.896 [Lua] Lobby data power_level = 835 20:26:47.896 [Lua] Lobby data num_players = 3 20:26:47.896 [Lua] Lobby data weave_name = false 20:26:47.896 [Lua] Lobby data game_mode = 2 20:26:47.896 [Lua] Lobby data is_private = false 20:26:47.896 [Lua] Lobby data mechanism = adventure 20:26:47.896 [Lua] Lobby data level_key = mines 20:26:47.896 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:26:47.896 [Lua] Lobby data selected_level_key = mines 20:26:47.896 [Lua] Lobby data unique_server_name = Semagicus 20:26:47.896 [Lua] Lobby data quick_game = true 20:26:47.896 [Lua] Lobby data matchmaking = true 20:26:47.897 [Lua] Lobby data difficulty = hardest 20:26:47.897 [Lua] Lobby data country_code = RU 20:26:47.897 [Lua] Lobby data host = 110000102b4304d 20:26:47.897 [Lua] Lobby data player_slot_5 = 0:0 20:26:47.897 [Lua] Lobby data player_slot_2 = 0:0 20:26:47.897 [Lua] Lobby data player_slot_4 = 0:0 20:26:47.897 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:26:47.897 [Lua] Lobby data eac_authorized = true 20:26:47.897 [Lua] Set lobby end. 20:26:47.897 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105429ebf) 20:26:47.897 [EAC] EAC server lost client 110000105429ebf 20:26:47.897 [EACServer] [23:26:47:896][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000105429EBF PlayerGUID: 76561198048517823 20:26:47.898 [Lua] [GameNetworkManager] destroying game object with go_id=145 20:26:47.902 [Lua] player (110000102b4304d,3) was put into party 1 20:26:47.915 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=157 20:26:47.915 [Lua] Assigning peer(110000102b4304d:3) to profile(5) career(1) 20:26:47.915 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(3) profile_index(5) career_index(1) 20:26:47.915 [Lua] Set lobby begin: 20:26:47.915 [Lua] Lobby data twitch_enabled = false 20:26:47.915 [Lua] Lobby data power_level = 835 20:26:47.915 [Lua] Lobby data num_players = 3 20:26:47.915 [Lua] Lobby data weave_name = false 20:26:47.915 [Lua] Lobby data game_mode = 2 20:26:47.915 [Lua] Lobby data is_private = false 20:26:47.915 [Lua] Lobby data mechanism = adventure 20:26:47.915 [Lua] Lobby data level_key = mines 20:26:47.915 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:26:47.916 [Lua] Lobby data selected_level_key = mines 20:26:47.916 [Lua] Lobby data unique_server_name = Semagicus 20:26:47.916 [Lua] Lobby data quick_game = true 20:26:47.916 [Lua] Lobby data matchmaking = true 20:26:47.916 [Lua] Lobby data difficulty = hardest 20:26:47.916 [Lua] Lobby data country_code = RU 20:26:47.916 [Lua] Lobby data host = 110000102b4304d 20:26:47.916 [Lua] Lobby data player_slot_5 = 0:0 20:26:47.916 [Lua] Lobby data player_slot_2 = 0:0 20:26:47.916 [Lua] Lobby data player_slot_4 = 0:0 20:26:47.916 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:26:47.916 [Lua] Lobby data eac_authorized = true 20:26:47.916 [Lua] Set lobby end. 20:26:47.916 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:0 20:26:47.916 [Lua] 20:26:47.916 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 20:26:47.916 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 20:26:47.916 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 20:26:47.916 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 20:26:47.916 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 20:26:47.916 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 20:26:47.916 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 20:26:47.916 [Lua] [wwise/two_handed_axes] = false (boolean) 20:26:47.916 [Lua] 20:26:47.916 [Lua] 20:26:47.916 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 20:26:47.916 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 20:26:47.916 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 20:26:47.916 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 20:26:47.916 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean) 20:26:47.916 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 20:26:47.916 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 20:26:47.916 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01] = false (boolean) 20:26:47.916 [Lua] [wwise/two_handed_axes] = false (boolean) 20:26:47.916 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 20:26:47.916 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 20:26:47.916 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:26:47.916 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:26:47.916 [Lua] 20:26:47.925 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:16 my_peer_id:110000102b4304d 20:26:47.925 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:16 my_peer_id:110000102b4304d 20:26:47.955 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:16 my_peer_id:110000102b4304d 20:26:47.958 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 20:26:47.993 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:26:47.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, InventoryPackageSynchronizerClient 20:26:47.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, InventoryPackageSynchronizerClient 20:26:48.105 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102b4304d, 5) 20:26:48.108 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 20:26:48.108 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=159 20:26:50.480 [SteamLobby] Detected removed member 110000105429ebf 20:26:50.480 [Connection] Destroying endpoint 110000105429ebf - explicit request 20:26:50.489 [SteamAuthenticator] CancelAuthTicket 110000105429ebf 20:26:50.489 [SteamAuthenticator] EndAuthSession 110000105429ebf 20:26:50.489 [Lua] [NetworkServer] Changing num_players from 3 to 2 20:26:50.489 [Lua] Players: 2 20:26:50.489 [Lua] Set lobby begin: 20:26:50.489 [Lua] Lobby data twitch_enabled = false 20:26:50.489 [Lua] Lobby data power_level = 835 20:26:50.489 [Lua] Lobby data num_players = 2 20:26:50.489 [Lua] Lobby data weave_name = false 20:26:50.489 [Lua] Lobby data game_mode = 2 20:26:50.490 [Lua] Lobby data is_private = false 20:26:50.490 [Lua] Lobby data mechanism = adventure 20:26:50.490 [Lua] Lobby data level_key = mines 20:26:50.490 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:26:50.490 [Lua] Lobby data selected_level_key = mines 20:26:50.490 [Lua] Lobby data unique_server_name = Semagicus 20:26:50.490 [Lua] Lobby data quick_game = true 20:26:50.490 [Lua] Lobby data matchmaking = true 20:26:50.490 [Lua] Lobby data difficulty = hardest 20:26:50.490 [Lua] Lobby data country_code = RU 20:26:50.490 [Lua] Lobby data host = 110000102b4304d 20:26:50.490 [Lua] Lobby data player_slot_5 = 0:0 20:26:50.491 [Lua] Lobby data player_slot_2 = 0:0 20:26:50.491 [Lua] Lobby data player_slot_4 = 0:0 20:26:50.491 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:26:50.491 [Lua] Lobby data eac_authorized = true 20:26:50.491 [Lua] Set lobby end. 20:26:50.491 [SteamVoipClient] select_out(110000105429ebf, off) 20:26:50.491 [SteamVoipClient] select_in(110000105429ebf, off) 20:26:50.491 [Lua] [LobbyMembers] Member left 110000105429ebf 20:26:51.280 [Steam] Accepted session request from 110000105429ebf 20:26:52.166 [Lua] [Matchmaking] Handshake host removing client 110000105429ebf 20:27:08.112 [Lua] Time for new HOOORDE! multi_first_wave 20:27:08.112 [Lua] HORDE: Spawning hordes while 2 other ai are spawned 20:27:08.112 [Lua] horde requested: vector_blob 20:27:08.112 [Lua] wants to spawn behind within distance: 60 20:27:08.112 [Lua] could not, tries to spawnahead 20:27:08.112 [Lua] horde crated with id 5 of type vector_blob 20:27:08.112 [Lua] managed to spawn 31/31 horde enemies 20:27:08.113 [Lua] vector blob horde has started 20:27:08.119 [Lua] MUSIC: explore -> pre_horde 20:27:08.615 [Lua] Init group template: horde 20:27:16.573 [Lua] MUSIC: pre_horde -> horde 20:27:25.042 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 20:27:25.042 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:27:25.042 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 20:27:25.042 [Lua] horde requested: vector_blob 20:27:25.042 [Lua] wants to spawn behind within distance: 60 20:27:25.042 [Lua] could not, tries to spawnahead 20:27:25.042 [Lua] horde crated with id 6 of type vector_blob 20:27:25.042 [Lua] managed to spawn 31/31 horde enemies 20:27:25.042 [Lua] vector blob horde has started 20:27:25.551 [Lua] Init group template: horde 20:27:29.400 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 19 will change to a manual source. 20:27:38.640 [Lua] Horde killed: ? 20:27:40.485 [Lua] HORDE: last wave, reset to standard horde delay 20:27:40.485 [Lua] Time for new HOOORDE! multi_last_wave 20:27:40.485 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 20:27:40.485 [Lua] horde requested: vector_blob 20:27:40.485 [Lua] wants to spawn ahead within distance: 60 20:27:40.485 [Lua] horde crated with id 7 of type vector_blob 20:27:40.485 [Lua] managed to spawn 29/29 horde enemies 20:27:40.485 [Lua] vector blob horde has started 20:27:40.961 [Lua] Init group template: horde 20:28:03.921 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 140 will change to a manual source. 20:28:11.654 [EACServer] [23:28:11:654][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:28:12.484 [Lua] MUSIC: horde -> explore 20:28:15.678 [Lua] Horde killed: ? 20:28:15.678 [Lua] Horde killed: ? 20:28:17.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:28:17.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:28:17.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:28:17.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:28:20.527 [SteamLobby] Detected added member 110000106762af3 20:28:20.527 [Lua] [NetworkServer] Changing num_players from 2 to 3 20:28:20.527 [Lua] Players: 3 20:28:20.527 [Lua] Set lobby begin: 20:28:20.527 [Lua] Lobby data twitch_enabled = false 20:28:20.527 [Lua] Lobby data power_level = 835 20:28:20.527 [Lua] Lobby data num_players = 3 20:28:20.527 [Lua] Lobby data weave_name = false 20:28:20.527 [Lua] Lobby data game_mode = 2 20:28:20.527 [Lua] Lobby data is_private = false 20:28:20.527 [Lua] Lobby data mechanism = adventure 20:28:20.527 [Lua] Lobby data level_key = mines 20:28:20.527 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:28:20.527 [Lua] Lobby data selected_level_key = mines 20:28:20.528 [Lua] Lobby data unique_server_name = Semagicus 20:28:20.528 [Lua] Lobby data quick_game = true 20:28:20.528 [Lua] Lobby data matchmaking = true 20:28:20.528 [Lua] Lobby data difficulty = hardest 20:28:20.528 [Lua] Lobby data country_code = RU 20:28:20.528 [Lua] Lobby data host = 110000102b4304d 20:28:20.528 [Lua] Lobby data player_slot_5 = 0:0 20:28:20.528 [Lua] Lobby data player_slot_2 = 0:0 20:28:20.528 [Lua] Lobby data player_slot_4 = 0:0 20:28:20.528 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:28:20.528 [Lua] Lobby data eac_authorized = true 20:28:20.528 [Lua] Set lobby end. 20:28:20.529 [Lua] [LobbyMembers] Member joined 110000106762af3 20:28:20.542 [Connection] Creating endpoint 110000106762af3 - reliable message sent 20:28:20.543 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:28:20.554 [SteamAuthenticator] Sent ticket request to 110000106762af3 20:28:20.555 [Lua] [ChatManager][1]System: arm7ar is joining the game 20:28:20.801 [Lua] Coordinated attack! 20:28:22.369 [SteamAuthenticator] Got ticket from 110000106762af3 20:28:22.369 [SteamAuthenticator] BeginAuthSession 110000106762af3 20:28:22.369 [SteamAuthenticator] Authenticating 110000106762af3 20:28:22.369 [SteamAuthenticator] Got ticket request from 110000106762af3 20:28:22.369 [SteamAuthenticator] GetAuthSessionTicket 110000106762af3 20:28:22.369 [SteamAuthenticator] Sent ticket to 110000106762af3 20:28:22.733 [SteamAuthenticator] Steam validation for 110000106762af3 with response 0 20:28:23.002 [Connection] New session id 147 to 110000106762af3. 20:28:23.333 [Connection] Established a connection <147.234> to 110000106762af3 20:28:23.333 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:28:23.333 [Lua] [Matchmaking] Got a handshake request from 110000106762af3 with user name 'arm7ar' 20:28:23.692 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 110000106762af3, replying lobby_ok 20:28:24.025 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000106762af3 REPLY wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:0 20:28:24.351 [Lua] Set lobby begin: 20:28:24.351 [Lua] Lobby data twitch_enabled = false 20:28:24.351 [Lua] Lobby data power_level = 835 20:28:24.351 [Lua] Lobby data num_players = 3 20:28:24.351 [Lua] Lobby data weave_name = false 20:28:24.351 [Lua] Lobby data game_mode = 2 20:28:24.351 [Lua] Lobby data is_private = false 20:28:24.351 [Lua] Lobby data mechanism = adventure 20:28:24.351 [Lua] Lobby data level_key = mines 20:28:24.351 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:28:24.351 [Lua] Lobby data selected_level_key = mines 20:28:24.351 [Lua] Lobby data unique_server_name = Semagicus 20:28:24.351 [Lua] Lobby data quick_game = true 20:28:24.351 [Lua] Lobby data matchmaking = true 20:28:24.352 [Lua] Lobby data difficulty = hardest 20:28:24.352 [Lua] Lobby data country_code = RU 20:28:24.352 [Lua] Lobby data host = 110000102b4304d 20:28:24.352 [Lua] Lobby data player_slot_5 = 110000106762af3:1 20:28:24.352 [Lua] Lobby data player_slot_2 = 0:0 20:28:24.352 [Lua] Lobby data player_slot_4 = 0:0 20:28:24.352 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:28:24.352 [Lua] Lobby data eac_authorized = true 20:28:24.352 [Lua] Set lobby end. 20:28:24.352 [Lua] [Matchmaking] Assigning profile slot 5 to 110000106762af3 20:28:24.352 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000106762af3 20:28:26.736 [Lua] ### CLEARING PEER STATE FOR 110000106762af3 20:28:26.998 [Lua] [PSM] Peer 110000106762af3 joined. Want to use profile index "5" 20:28:26.998 [Lua] Mechanism says: a client joined the game! 110000106762af3 20:28:26.999 [EAC] EAC server has client 110000106762af3 (and owner 110000106762af3) 20:28:26.999 [EACServer] [23:28:26:998][Windows][EAC Server] [Info][RegisterClient] Client: 0110000106762AF3 PlayerGUID: 76561198068673267 PlayerIP: 0.0.0.0 OwnerGUID: 76561198068673267 PlayerName: arm7ar 20:28:26.999 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000106762af3, connection_key=5) 20:28:27.000 [Lua] player (110000106762af3,1) was put into party 0 20:28:27.000 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106762af3 mines 0 20:28:27.081 warning: [Lua] [VOIP] Got request from 110000106762af3 to enter room 61c83159c8f3eae4 but member_is_in_room was 3 20:28:27.986 [EACServer] [23:28:27:986][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106762AF3 Session: 6 Status: Client Authenticated Message: Client authenticated. 20:28:27.989 [EAC] Peer 110000106762af3 switched EAC state to ClientAuthenticatedLocal 20:28:28.170 [EACServer] [23:28:28:170][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000106762AF3. 20:28:28.671 [EACServer] [23:28:28:670][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000106762AF3 20:28:28.671 [EACServer] [23:28:28:670][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106762AF3 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:28:28.672 [EAC] Peer 110000106762af3 switched EAC state to ClientAuthenticatedRemote 20:28:30.490 [SteamVoipClient] select_out(110000106762af3, on) 20:28:30.490 [SteamVoipClient] select_in(110000106762af3, on) 20:28:30.490 [SteamVoipClient] select_out(110000106762af3, off) 20:28:30.922 [Lua] ### Sending rpc_level_loaded 20:28:30.922 [Lua] #### Has state machine: true, sender: 110000106762af3, level_id: 54 20:28:30.922 [Lua] Peer 110000106762af3 has loaded the level but not all enemies, so we wait 20:28:32.527 [SteamLobby] Detected added member 1100001006f3a71 20:28:32.528 [Lua] [NetworkServer] Changing num_players from 3 to 4 20:28:32.528 [Lua] Players: 4 20:28:32.528 [Lua] Set lobby begin: 20:28:32.528 [Lua] Lobby data twitch_enabled = false 20:28:32.528 [Lua] Lobby data power_level = 835 20:28:32.528 [Lua] Lobby data num_players = 4 20:28:32.528 [Lua] Lobby data weave_name = false 20:28:32.529 [Lua] Lobby data game_mode = 2 20:28:32.529 [Lua] Lobby data is_private = false 20:28:32.529 [Lua] Lobby data mechanism = adventure 20:28:32.529 [Lua] Lobby data level_key = mines 20:28:32.529 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:28:32.529 [Lua] Lobby data selected_level_key = mines 20:28:32.529 [Lua] Lobby data unique_server_name = Semagicus 20:28:32.529 [Lua] Lobby data quick_game = true 20:28:32.529 [Lua] Lobby data matchmaking = true 20:28:32.529 [Lua] Lobby data difficulty = hardest 20:28:32.529 [Lua] Lobby data country_code = RU 20:28:32.530 [Lua] Lobby data host = 110000102b4304d 20:28:32.530 [Lua] Lobby data player_slot_5 = 110000106762af3:1 20:28:32.530 [Lua] Lobby data player_slot_2 = 0:0 20:28:32.530 [Lua] Lobby data player_slot_4 = 0:0 20:28:32.530 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:28:32.530 [Lua] Lobby data eac_authorized = true 20:28:32.530 [Lua] Set lobby end. 20:28:32.530 [Lua] [LobbyMembers] Member joined 1100001006f3a71 20:28:32.546 [Connection] Creating endpoint 1100001006f3a71 - reliable message sent 20:28:32.546 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:28:32.561 [SteamAuthenticator] Sent ticket request to 1100001006f3a71 20:28:32.562 [Lua] [ChatManager][1]System: Ted Striker is joining the game 20:28:37.044 [SteamAuthenticator] Got ticket from 1100001006f3a71 20:28:37.045 [SteamAuthenticator] BeginAuthSession 1100001006f3a71 20:28:37.045 [SteamAuthenticator] Authenticating 1100001006f3a71 20:28:37.061 [SteamAuthenticator] Got ticket request from 1100001006f3a71 20:28:37.061 [SteamAuthenticator] GetAuthSessionTicket 1100001006f3a71 20:28:37.061 [SteamAuthenticator] Sent ticket to 1100001006f3a71 20:28:37.379 [SteamAuthenticator] Steam validation for 1100001006f3a71 with response 0 20:28:37.427 [Connection] New session id 68 to 1100001006f3a71. 20:28:37.511 [Connection] Established a connection <68.249> to 1100001006f3a71 20:28:37.511 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:28:37.511 [Lua] [Matchmaking] Got a handshake request from 1100001006f3a71 with user name 'Ted Striker' 20:28:37.612 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 1100001006f3a71, replying lobby_ok 20:28:37.728 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001006f3a71 REPLY wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000106762af3 20:28:39.735 [SteamLobby] Detected removed member 1100001006f3a71 20:28:39.735 [Connection] Destroying endpoint 1100001006f3a71 - explicit request 20:28:39.737 [SteamAuthenticator] CancelAuthTicket 1100001006f3a71 20:28:39.738 [SteamAuthenticator] EndAuthSession 1100001006f3a71 20:28:39.738 [Lua] [ChatManager][1]System: Ted Striker has left the game 20:28:39.738 [Lua] [PSM] Disconnecting peer 1100001006f3a71 20:28:39.738 [Lua] Set lobby begin: 20:28:39.738 [Lua] Lobby data twitch_enabled = false 20:28:39.738 [Lua] Lobby data power_level = 835 20:28:39.738 [Lua] Lobby data num_players = 4 20:28:39.738 [Lua] Lobby data weave_name = false 20:28:39.738 [Lua] Lobby data game_mode = 2 20:28:39.738 [Lua] Lobby data is_private = false 20:28:39.738 [Lua] Lobby data mechanism = adventure 20:28:39.738 [Lua] Lobby data level_key = mines 20:28:39.738 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:28:39.738 [Lua] Lobby data selected_level_key = mines 20:28:39.738 [Lua] Lobby data unique_server_name = Semagicus 20:28:39.738 [Lua] Lobby data quick_game = true 20:28:39.738 [Lua] Lobby data matchmaking = true 20:28:39.738 [Lua] Lobby data difficulty = hardest 20:28:39.739 [Lua] Lobby data country_code = RU 20:28:39.739 [Lua] Lobby data host = 110000102b4304d 20:28:39.739 [Lua] Lobby data player_slot_5 = 110000106762af3:1 20:28:39.739 [Lua] Lobby data player_slot_2 = 0:0 20:28:39.739 [Lua] Lobby data player_slot_4 = 0:0 20:28:39.739 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:28:39.739 [Lua] Lobby data eac_authorized = true 20:28:39.739 [Lua] Set lobby end. 20:28:39.739 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001006f3a71) 20:28:39.739 [Lua] [NetworkServer] Changing num_players from 4 to 3 20:28:39.739 [Lua] Players: 3 20:28:39.739 [Lua] Set lobby begin: 20:28:39.739 [Lua] Lobby data twitch_enabled = false 20:28:39.739 [Lua] Lobby data power_level = 835 20:28:39.739 [Lua] Lobby data num_players = 3 20:28:39.739 [Lua] Lobby data weave_name = false 20:28:39.739 [Lua] Lobby data game_mode = 2 20:28:39.739 [Lua] Lobby data is_private = false 20:28:39.739 [Lua] Lobby data mechanism = adventure 20:28:39.739 [Lua] Lobby data level_key = mines 20:28:39.739 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:28:39.739 [Lua] Lobby data selected_level_key = mines 20:28:39.739 [Lua] Lobby data unique_server_name = Semagicus 20:28:39.739 [Lua] Lobby data quick_game = true 20:28:39.740 [Lua] Lobby data matchmaking = true 20:28:39.740 [Lua] Lobby data difficulty = hardest 20:28:39.740 [Lua] Lobby data country_code = RU 20:28:39.740 [Lua] Lobby data host = 110000102b4304d 20:28:39.740 [Lua] Lobby data player_slot_5 = 110000106762af3:1 20:28:39.740 [Lua] Lobby data player_slot_2 = 0:0 20:28:39.740 [Lua] Lobby data player_slot_4 = 0:0 20:28:39.740 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:28:39.740 [Lua] Lobby data eac_authorized = true 20:28:39.740 [Lua] Set lobby end. 20:28:39.740 [Lua] [LobbyMembers] Member left 1100001006f3a71 20:28:39.851 [Lua] [Matchmaking] Handshake host removing client 1100001006f3a71 20:28:41.349 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000106762af3, connection_key=5) 20:28:41.350 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106762af3 inventory_sync_id:16 my_peer_id:110000102b4304d 20:28:49.389 [SteamLobby] Detected added member 11000010323f234 20:28:49.390 [Lua] [NetworkServer] Changing num_players from 3 to 4 20:28:49.390 [Lua] Players: 4 20:28:49.390 [Lua] Set lobby begin: 20:28:49.390 [Lua] Lobby data twitch_enabled = false 20:28:49.390 [Lua] Lobby data power_level = 835 20:28:49.390 [Lua] Lobby data num_players = 4 20:28:49.390 [Lua] Lobby data weave_name = false 20:28:49.390 [Lua] Lobby data game_mode = 2 20:28:49.390 [Lua] Lobby data is_private = false 20:28:49.391 [Lua] Lobby data mechanism = adventure 20:28:49.391 [Lua] Lobby data level_key = mines 20:28:49.391 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:28:49.391 [Lua] Lobby data selected_level_key = mines 20:28:49.391 [Lua] Lobby data unique_server_name = Semagicus 20:28:49.391 [Lua] Lobby data quick_game = true 20:28:49.391 [Lua] Lobby data matchmaking = true 20:28:49.391 [Lua] Lobby data difficulty = hardest 20:28:49.391 [Lua] Lobby data country_code = RU 20:28:49.391 [Lua] Lobby data host = 110000102b4304d 20:28:49.391 [Lua] Lobby data player_slot_5 = 110000106762af3:1 20:28:49.391 [Lua] Lobby data player_slot_2 = 0:0 20:28:49.391 [Lua] Lobby data player_slot_4 = 0:0 20:28:49.391 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:28:49.391 [Lua] Lobby data eac_authorized = true 20:28:49.391 [Lua] Set lobby end. 20:28:49.392 [Lua] [LobbyMembers] Member joined 11000010323f234 20:28:49.404 [Connection] Creating endpoint 11000010323f234 - reliable message sent 20:28:49.405 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:28:49.420 [SteamAuthenticator] Sent ticket request to 11000010323f234 20:28:49.422 [Lua] [ChatManager][1]System: GAD313 is joining the game 20:28:53.540 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:28:53.540 [Lua] [Matchmaking] Got a handshake request from 110000106762af3 with user name 'arm7ar' 20:28:53.564 [Lua] Breedfreezer (server) starting a hot join sync 20:28:53.564 [Lua] packing 9 units of breed chaos_marauder 20:28:53.564 [Lua] packing 0 units of breed skaven_clan_rat 20:28:53.564 [Lua] packing 0 units of breed skaven_storm_vermin 20:28:53.564 [Lua] packing 0 units of breed skaven_slave 20:28:53.564 [Lua] packing 47 units of breed chaos_fanatic 20:28:53.564 [Lua] packing 2 units of breed chaos_raider 20:28:53.564 [Lua] packing 1 units of breed chaos_warrior 20:28:53.564 [Lua] packing 2 units of breed chaos_berzerker 20:28:53.564 [Lua] packing 0 units of breed skaven_plague_monk 20:28:53.564 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:28:53.564 [Lua] 20:28:53.564 [Lua] [1] = 14 (number) 20:28:53.564 [Lua] [2] = 9 (number) 20:28:53.564 [Lua] [3] = 1 (number) 20:28:53.564 [Lua] [4] = 0 (number) 20:28:53.564 [Lua] [5] = 1 (number) 20:28:53.564 [Lua] [6] = 0 (number) 20:28:53.564 [Lua] [7] = 1 (number) 20:28:53.564 [Lua] [8] = 0 (number) 20:28:53.564 [Lua] [9] = 48 (number) 20:28:53.564 [Lua] [10] = 47 (number) 20:28:53.564 [Lua] [11] = 1 (number) 20:28:53.564 [Lua] [12] = 2 (number) 20:28:53.564 [Lua] [13] = 1 (number) 20:28:53.564 [Lua] [14] = 1 (number) 20:28:53.564 [Lua] [15] = 1 (number) 20:28:53.564 [Lua] [16] = 2 (number) 20:28:53.564 [Lua] [17] = 1 (number) 20:28:53.564 [Lua] [18] = 0 (number) 20:28:53.564 [Lua] 20:28:53.564 [Lua] 20:28:53.564 [Lua] [1] = 125 (number) 20:28:53.564 [Lua] [2] = 99 (number) 20:28:53.564 [Lua] [3] = 121 (number) 20:28:53.564 [Lua] [4] = 77 (number) 20:28:53.564 [Lua] [5] = 79 (number) 20:28:53.564 [Lua] [6] = 84 (number) 20:28:53.564 [Lua] [7] = 91 (number) 20:28:53.564 [Lua] [8] = 94 (number) 20:28:53.564 [Lua] [9] = 115 (number) 20:28:53.564 [Lua] [10] = 98 (number) 20:28:53.564 [Lua] [11] = 122 (number) 20:28:53.564 [Lua] [12] = 80 (number) 20:28:53.564 [Lua] [13] = 117 (number) 20:28:53.564 [Lua] [14] = 185 (number) 20:28:53.564 [Lua] [15] = 114 (number) 20:28:53.564 [Lua] [16] = 186 (number) 20:28:53.564 [Lua] [17] = 179 (number) 20:28:53.564 [Lua] [18] = 181 (number) 20:28:53.564 [Lua] [19] = 192 (number) 20:28:53.564 [Lua] [20] = 102 (number) 20:28:53.564 [Lua] [21] = 184 (number) 20:28:53.564 [Lua] [22] = 180 (number) 20:28:53.564 [Lua] [23] = 167 (number) 20:28:53.564 [Lua] [24] = 173 (number) 20:28:53.564 [Lua] [25] = 191 (number) 20:28:53.564 [Lua] [26] = 182 (number) 20:28:53.564 [Lua] [27] = 189 (number) 20:28:53.564 [Lua] [28] = 169 (number) 20:28:53.564 [Lua] [29] = 177 (number) 20:28:53.564 [Lua] [30] = 172 (number) 20:28:53.564 [Lua] [31] = 165 (number) 20:28:53.564 [Lua] [32] = 187 (number) 20:28:53.564 [Lua] [33] = 171 (number) 20:28:53.564 [Lua] [34] = 166 (number) 20:28:53.564 [Lua] [35] = 176 (number) 20:28:53.564 [Lua] [36] = 100 (number) 20:28:53.564 [Lua] [37] = 175 (number) 20:28:53.564 [Lua] [38] = 174 (number) 20:28:53.564 [Lua] [39] = 183 (number) 20:28:53.564 [Lua] [40] = 110 (number) 20:28:53.564 [Lua] [41] = 103 (number) 20:28:53.564 [Lua] [42] = 123 (number) 20:28:53.564 [Lua] [43] = 190 (number) 20:28:53.564 [Lua] [44] = 106 (number) 20:28:53.564 [Lua] [45] = 101 (number) 20:28:53.564 [Lua] [46] = 107 (number) 20:28:53.564 [Lua] [47] = 109 (number) 20:28:53.564 [Lua] [48] = 119 (number) 20:28:53.564 [Lua] [49] = 205 (number) 20:28:53.564 [Lua] [50] = 204 (number) 20:28:53.564 [Lua] [51] = 97 (number) 20:28:53.564 [Lua] [52] = 203 (number) 20:28:53.564 [Lua] [53] = 164 (number) 20:28:53.564 [Lua] [54] = 170 (number) 20:28:53.564 [Lua] [55] = 201 (number) 20:28:53.564 [Lua] [56] = 93 (number) 20:28:53.564 [Lua] [57] = 111 (number) 20:28:53.564 [Lua] [58] = 86 (number) 20:28:53.564 [Lua] [59] = 81 (number) 20:28:53.564 [Lua] [60] = 87 (number) 20:28:53.564 [Lua] [61] = 113 (number) 20:28:53.564 [Lua] 20:28:53.565 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=234 20:28:53.565 [Lua] RemotePlayer:create_game_object( ) 234 20:28:53.582 [Lua] Assigning peer(110000106762af3:1) to profile(5) career(4) 20:28:53.582 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106762af3) local_player_id(1) profile_index(5) career_index(4) 20:28:53.582 [Lua] Set lobby begin: 20:28:53.582 [Lua] Lobby data twitch_enabled = false 20:28:53.582 [Lua] Lobby data power_level = 835 20:28:53.582 [Lua] Lobby data num_players = 4 20:28:53.582 [Lua] Lobby data weave_name = false 20:28:53.582 [Lua] Lobby data game_mode = 2 20:28:53.582 [Lua] Lobby data is_private = false 20:28:53.582 [Lua] Lobby data mechanism = adventure 20:28:53.582 [Lua] Lobby data level_key = mines 20:28:53.582 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:28:53.582 [Lua] Lobby data selected_level_key = mines 20:28:53.582 [Lua] Lobby data unique_server_name = Semagicus 20:28:53.582 [Lua] Lobby data quick_game = true 20:28:53.583 [Lua] Lobby data matchmaking = true 20:28:53.583 [Lua] Lobby data difficulty = hardest 20:28:53.583 [Lua] Lobby data country_code = RU 20:28:53.583 [Lua] Lobby data host = 110000102b4304d 20:28:53.583 [Lua] Lobby data player_slot_5 = 110000106762af3:1 20:28:53.583 [Lua] Lobby data player_slot_2 = 0:0 20:28:53.583 [Lua] Lobby data player_slot_4 = 0:0 20:28:53.583 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:28:53.583 [Lua] Lobby data eac_authorized = true 20:28:53.583 [Lua] Set lobby end. 20:28:53.583 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000106762af3 20:28:53.683 [SteamAuthenticator] Got ticket from 11000010323f234 20:28:53.683 [SteamAuthenticator] BeginAuthSession 11000010323f234 20:28:53.683 [SteamAuthenticator] Authenticating 11000010323f234 20:28:53.699 [SteamAuthenticator] Got ticket request from 11000010323f234 20:28:53.699 [SteamAuthenticator] GetAuthSessionTicket 11000010323f234 20:28:53.700 [SteamAuthenticator] Sent ticket to 11000010323f234 20:28:54.009 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000106762af3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:28:54.009 [Lua] Adding player sync data to peer=110000106762af3 local_player_id=1 20:28:54.009 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106762af3 inventory_sync_id:17 my_peer_id:110000102b4304d 20:28:54.009 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:17 my_peer_id:110000102b4304d 20:28:54.009 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:17 my_peer_id:110000102b4304d 20:28:54.011 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106762af3 20:28:54.022 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:17 my_peer_id:110000102b4304d 20:28:54.022 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 20:28:54.022 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:28:54.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:28:54.022 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:28:54.022 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:28:54.022 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient, async-read, 20:28:54.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:28:54.022 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:28:54.040 [SteamAuthenticator] Steam validation for 11000010323f234 with response 0 20:28:54.131 [Connection] New session id 160 to 11000010323f234. 20:28:54.218 [Connection] Established a connection <83.160> to 11000010323f234 20:28:54.218 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:28:54.218 [Lua] [Matchmaking] Got a handshake request from 11000010323f234 with user name 'GAD313' 20:28:54.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 20:28:54.254 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 20:28:54.255 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 20:28:54.303 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 11000010323f234, replying lobby_ok 20:28:54.382 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010323f234 REPLY wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000106762af3 20:28:54.731 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 20:28:54.731 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 20:28:54.732 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 20:28:54.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 20:28:54.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 20:28:54.778 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:28:54.884 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:28:54.884 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:28:54.884 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 20:28:54.996 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 20:28:54.996 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 20:28:54.996 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 20:28:55.027 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 20:28:55.027 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 20:28:55.027 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 20:28:55.097 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 20:28:55.097 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 20:28:55.097 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 20:28:55.162 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 20:28:55.162 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 20:28:55.176 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 20:28:56.982 [Lua] player (110000106762af3,1) was put into party 1 20:28:56.996 [Lua] [GameNetworkManager] destroying game object with go_id=159 20:28:57.003 [Lua] [GameNetworkManager] destroying game object with go_id=157 20:28:57.335 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000106762af3 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:28:57.336 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=237 20:28:57.336 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5) 20:28:57.961 [Lua] Set lobby begin: 20:28:57.961 [Lua] Lobby data twitch_enabled = false 20:28:57.962 [Lua] Lobby data power_level = 556 20:28:57.962 [Lua] Lobby data num_players = 4 20:28:57.962 [Lua] Lobby data weave_name = false 20:28:57.962 [Lua] Lobby data game_mode = 2 20:28:57.962 [Lua] Lobby data is_private = false 20:28:57.962 [Lua] Lobby data mechanism = adventure 20:28:57.962 [Lua] Lobby data level_key = mines 20:28:57.962 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:28:57.962 [Lua] Lobby data selected_level_key = mines 20:28:57.962 [Lua] Lobby data unique_server_name = Semagicus 20:28:57.962 [Lua] Lobby data quick_game = true 20:28:57.962 [Lua] Lobby data matchmaking = true 20:28:57.962 [Lua] Lobby data difficulty = hardest 20:28:57.963 [Lua] Lobby data country_code = RU 20:28:57.963 [Lua] Lobby data host = 110000102b4304d 20:28:57.963 [Lua] Lobby data player_slot_5 = 110000106762af3:1 20:28:57.963 [Lua] Lobby data player_slot_2 = 0:0 20:28:57.963 [Lua] Lobby data player_slot_4 = 0:0 20:28:57.963 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:28:57.963 [Lua] Lobby data eac_authorized = true 20:28:57.963 [Lua] Set lobby end. 20:29:00.885 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source. 20:29:03.021 [Lua] Set lobby begin: 20:29:03.021 [Lua] Lobby data twitch_enabled = false 20:29:03.021 [Lua] Lobby data power_level = 835 20:29:03.021 [Lua] Lobby data num_players = 4 20:29:03.021 [Lua] Lobby data weave_name = false 20:29:03.021 [Lua] Lobby data game_mode = 2 20:29:03.021 [Lua] Lobby data is_private = false 20:29:03.021 [Lua] Lobby data mechanism = adventure 20:29:03.021 [Lua] Lobby data level_key = mines 20:29:03.021 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:29:03.021 [Lua] Lobby data selected_level_key = mines 20:29:03.021 [Lua] Lobby data unique_server_name = Semagicus 20:29:03.022 [Lua] Lobby data quick_game = true 20:29:03.022 [Lua] Lobby data matchmaking = true 20:29:03.022 [Lua] Lobby data difficulty = hardest 20:29:03.022 [Lua] Lobby data country_code = RU 20:29:03.022 [Lua] Lobby data host = 110000102b4304d 20:29:03.022 [Lua] Lobby data player_slot_5 = 110000106762af3:1 20:29:03.022 [Lua] Lobby data player_slot_2 = 0:0 20:29:03.022 [Lua] Lobby data player_slot_4 = 0:0 20:29:03.022 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:29:03.022 [Lua] Lobby data eac_authorized = true 20:29:03.022 [Lua] Set lobby end. 20:29:10.974 [SteamAuthenticator] Steam validation for 11000010323f234 with response 6 20:29:10.974 [SteamAuthenticator] Kickout of 11000010323f234 executed immediately due to failed authentication 20:29:10.974 [Connection] Connection to 11000010323f234 broken by authenticator. 20:29:10.975 [SteamLobby] Detected removed member 11000010323f234 20:29:10.975 [Lua] [ChatManager][1]System: GAD313 has left the game 20:29:10.975 [Lua] [PSM] Disconnecting peer 11000010323f234 20:29:10.975 [Lua] Set lobby begin: 20:29:10.975 [Lua] Lobby data twitch_enabled = false 20:29:10.976 [Lua] Lobby data power_level = 835 20:29:10.976 [Lua] Lobby data num_players = 4 20:29:10.976 [Lua] Lobby data weave_name = false 20:29:10.976 [Lua] Lobby data game_mode = 2 20:29:10.976 [Lua] Lobby data is_private = false 20:29:10.976 [Lua] Lobby data mechanism = adventure 20:29:10.976 [Lua] Lobby data level_key = mines 20:29:10.976 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:29:10.976 [Lua] Lobby data selected_level_key = mines 20:29:10.976 [Lua] Lobby data unique_server_name = Semagicus 20:29:10.976 [Lua] Lobby data quick_game = true 20:29:10.976 [Lua] Lobby data matchmaking = true 20:29:10.977 [Lua] Lobby data difficulty = hardest 20:29:10.977 [Lua] Lobby data country_code = RU 20:29:10.977 [Lua] Lobby data host = 110000102b4304d 20:29:10.977 [Lua] Lobby data player_slot_5 = 110000106762af3:1 20:29:10.977 [Lua] Lobby data player_slot_2 = 0:0 20:29:10.977 [Lua] Lobby data player_slot_4 = 0:0 20:29:10.977 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:29:10.977 [Lua] Lobby data eac_authorized = true 20:29:10.977 [Lua] Set lobby end. 20:29:10.977 [Connection] Destroying endpoint 11000010323f234 - explicit request 20:29:10.990 [SteamAuthenticator] CancelAuthTicket 11000010323f234 20:29:10.991 [SteamAuthenticator] EndAuthSession 11000010323f234 20:29:10.991 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010323f234) 20:29:10.991 [Lua] [NetworkServer] Changing num_players from 4 to 3 20:29:10.991 [Lua] Players: 3 20:29:10.991 [Lua] Set lobby begin: 20:29:10.991 [Lua] Lobby data twitch_enabled = false 20:29:10.991 [Lua] Lobby data power_level = 835 20:29:10.991 [Lua] Lobby data num_players = 3 20:29:10.991 [Lua] Lobby data weave_name = false 20:29:10.991 [Lua] Lobby data game_mode = 2 20:29:10.991 [Lua] Lobby data is_private = false 20:29:10.991 [Lua] Lobby data mechanism = adventure 20:29:10.991 [Lua] Lobby data level_key = mines 20:29:10.991 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:29:10.991 [Lua] Lobby data selected_level_key = mines 20:29:10.991 [Lua] Lobby data unique_server_name = Semagicus 20:29:10.992 [Lua] Lobby data quick_game = true 20:29:10.992 [Lua] Lobby data matchmaking = true 20:29:10.992 [Lua] Lobby data difficulty = hardest 20:29:10.992 [Lua] Lobby data country_code = RU 20:29:10.992 [Lua] Lobby data host = 110000102b4304d 20:29:10.992 [Lua] Lobby data player_slot_5 = 110000106762af3:1 20:29:10.992 [Lua] Lobby data player_slot_2 = 0:0 20:29:10.992 [Lua] Lobby data player_slot_4 = 0:0 20:29:10.992 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:29:10.992 [Lua] Lobby data eac_authorized = true 20:29:10.992 [Lua] Set lobby end. 20:29:10.993 [Lua] [LobbyMembers] Member left 11000010323f234 20:29:12.359 [Lua] [Matchmaking] Handshake host removing client 11000010323f234 20:29:13.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 92, name: `unknown` 20:29:39.025 [SteamLobby] Detected added member 11000010323f234 20:29:39.026 [Lua] [NetworkServer] Changing num_players from 3 to 4 20:29:39.026 [Lua] Players: 4 20:29:39.026 [Lua] Set lobby begin: 20:29:39.026 [Lua] Lobby data twitch_enabled = false 20:29:39.026 [Lua] Lobby data power_level = 835 20:29:39.026 [Lua] Lobby data num_players = 4 20:29:39.026 [Lua] Lobby data weave_name = false 20:29:39.026 [Lua] Lobby data game_mode = 2 20:29:39.026 [Lua] Lobby data is_private = false 20:29:39.026 [Lua] Lobby data mechanism = adventure 20:29:39.027 [Lua] Lobby data level_key = mines 20:29:39.027 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:29:39.027 [Lua] Lobby data selected_level_key = mines 20:29:39.027 [Lua] Lobby data unique_server_name = Semagicus 20:29:39.027 [Lua] Lobby data quick_game = true 20:29:39.027 [Lua] Lobby data matchmaking = true 20:29:39.027 [Lua] Lobby data difficulty = hardest 20:29:39.027 [Lua] Lobby data country_code = RU 20:29:39.027 [Lua] Lobby data host = 110000102b4304d 20:29:39.027 [Lua] Lobby data player_slot_5 = 110000106762af3:1 20:29:39.027 [Lua] Lobby data player_slot_2 = 0:0 20:29:39.027 [Lua] Lobby data player_slot_4 = 0:0 20:29:39.027 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:29:39.027 [Lua] Lobby data eac_authorized = true 20:29:39.027 [Lua] Set lobby end. 20:29:39.028 [Lua] [LobbyMembers] Member joined 11000010323f234 20:29:39.042 [Connection] Creating endpoint 11000010323f234 - reliable message sent 20:29:39.042 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:29:39.058 [SteamAuthenticator] Sent ticket request to 11000010323f234 20:29:39.059 [Lua] [ChatManager][1]System: GAD313 is joining the game 20:29:39.859 [Lua] main path terror event triggered: rare_event_loot_rat 20:29:39.859 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 20:29:39.915 [Lua] [ChatManager][1]System: Semagicus picked up a piece of Ravaged Art 20:29:43.411 [SteamAuthenticator] Got ticket from 11000010323f234 20:29:43.411 [SteamAuthenticator] BeginAuthSession 11000010323f234 20:29:43.411 [SteamAuthenticator] Authenticating 11000010323f234 20:29:43.427 [SteamAuthenticator] Got ticket request from 11000010323f234 20:29:43.427 [SteamAuthenticator] GetAuthSessionTicket 11000010323f234 20:29:43.428 [SteamAuthenticator] Sent ticket to 11000010323f234 20:29:43.727 [SteamAuthenticator] Steam validation for 11000010323f234 with response 0 20:29:43.729 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:29:43.747 [Lua] Spline already found! 20:29:43.799 [Lua] Init group template: spline_patrol 20:29:43.836 [Connection] New session id 90 to 11000010323f234. 20:29:43.926 [Connection] Established a connection <90.247> to 11000010323f234 20:29:43.926 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:29:43.926 [Lua] [Matchmaking] Got a handshake request from 11000010323f234 with user name 'GAD313' 20:29:44.028 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 11000010323f234, replying lobby_ok 20:29:44.112 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010323f234 REPLY wh:110000102b4304d | we:0 | dr:110000101d893da | bw:0 | es:110000106762af3 20:29:46.864 [Lua] Set lobby begin: 20:29:46.864 [Lua] Lobby data twitch_enabled = false 20:29:46.864 [Lua] Lobby data power_level = 835 20:29:46.865 [Lua] Lobby data num_players = 4 20:29:46.865 [Lua] Lobby data weave_name = false 20:29:46.865 [Lua] Lobby data game_mode = 2 20:29:46.865 [Lua] Lobby data is_private = false 20:29:46.865 [Lua] Lobby data mechanism = adventure 20:29:46.865 [Lua] Lobby data level_key = mines 20:29:46.865 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:29:46.865 [Lua] Lobby data selected_level_key = mines 20:29:46.865 [Lua] Lobby data unique_server_name = Semagicus 20:29:46.865 [Lua] Lobby data quick_game = true 20:29:46.865 [Lua] Lobby data matchmaking = true 20:29:46.865 [Lua] Lobby data difficulty = hardest 20:29:46.865 [Lua] Lobby data country_code = RU 20:29:46.865 [Lua] Lobby data host = 110000102b4304d 20:29:46.865 [Lua] Lobby data player_slot_5 = 110000106762af3:1 20:29:46.866 [Lua] Lobby data player_slot_2 = 0:0 20:29:46.866 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:29:46.866 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:29:46.866 [Lua] Lobby data eac_authorized = true 20:29:46.866 [Lua] Set lobby end. 20:29:46.866 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010323f234 20:29:46.866 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:11000010323f234 | dr:110000101d893da | bw:0 | es:110000106762af3 20:29:47.171 [Lua] Time for new HOOORDE! multi_first_wave 20:29:47.171 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 20:29:47.171 [Lua] horde requested: vector_blob 20:29:47.171 [Lua] wants to spawn ahead within distance: 60 20:29:47.171 [Lua] horde crated with id 9 of type vector_blob 20:29:47.171 [Lua] managed to spawn 30/30 horde enemies 20:29:47.171 [Lua] vector blob horde has started 20:29:47.176 [Lua] MUSIC: explore -> pre_horde 20:29:47.660 [Lua] Init group template: horde 20:29:49.068 [Lua] ### CLEARING PEER STATE FOR 11000010323f234 20:29:49.149 [Lua] [PSM] Peer 11000010323f234 joined. Want to use profile index "4" 20:29:49.149 [Lua] Mechanism says: a client joined the game! 11000010323f234 20:29:49.149 [EAC] EAC server has client 11000010323f234 (and owner 11000010323f234) 20:29:49.149 [EACServer] [23:29:49:148][Windows][EAC Server] [Info][RegisterClient] Client: 011000010323F234 PlayerGUID: 76561198012953140 PlayerIP: 0.0.0.0 OwnerGUID: 76561198012953140 PlayerName: GAD313 20:29:49.149 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010323f234, connection_key=6) 20:29:49.364 [EACServer] [23:29:49:364][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010323F234 Session: 7 Status: Client Authenticated Message: Client authenticated. 20:29:49.368 [EAC] Peer 11000010323f234 switched EAC state to ClientAuthenticatedLocal 20:29:49.524 [EACServer] [23:29:49:523][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010323F234. 20:29:49.725 [EACServer] [23:29:49:724][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010323F234 20:29:49.725 [EACServer] [23:29:49:724][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010323F234 Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:29:49.734 [EAC] Peer 11000010323f234 switched EAC state to ClientAuthenticatedRemote 20:29:51.137 [Lua] player (11000010323f234,1) was put into party 0 20:29:51.137 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010323f234 mines 0 20:29:51.763 [Lua] MUSIC: pre_horde -> horde 20:29:52.286 [SteamVoipClient] select_out(11000010323f234, on) 20:29:52.286 [SteamVoipClient] select_in(11000010323f234, on) 20:29:52.286 [SteamVoipClient] select_out(11000010323f234, off) 20:29:54.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown` 20:29:54.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown` 20:29:55.520 [Lua] ### Sending rpc_level_loaded 20:29:55.520 [Lua] #### Has state machine: true, sender: 11000010323f234, level_id: 54 20:29:55.520 [Lua] Peer 11000010323f234 has loaded the level but not all enemies, so we wait 20:29:56.372 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 20:29:56.372 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:29:56.372 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 20:29:56.372 [Lua] horde requested: vector_blob 20:29:56.372 [Lua] wants to spawn behind within distance: 60 20:29:56.372 [Lua] horde crated with id 10 of type vector_blob 20:29:56.372 [Lua] managed to spawn 30/30 horde enemies 20:29:56.372 [Lua] vector blob horde has started 20:29:56.860 [Lua] Init group template: horde 20:29:56.876 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 88 will change to a manual source. 20:30:05.854 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010323f234, connection_key=6) 20:30:05.854 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010323f234 inventory_sync_id:17 my_peer_id:110000102b4304d 20:30:07.302 [Lua] HORDE: last wave, reset to standard horde delay 20:30:07.302 [Lua] Time for new HOOORDE! multi_last_wave 20:30:07.302 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 20:30:07.302 [Lua] horde requested: vector_blob 20:30:07.302 [Lua] wants to spawn behind within distance: 60 20:30:07.302 [Lua] horde crated with id 11 of type vector_blob 20:30:07.302 [Lua] managed to spawn 30/30 horde enemies 20:30:07.302 [Lua] vector blob horde has started 20:30:07.641 [Lua] Horde killed: ? 20:30:07.941 [Lua] Init group template: horde 20:30:11.654 [EACServer] [23:30:11:653][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:30:14.770 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:30:14.770 [Lua] [Matchmaking] Got a handshake request from 11000010323f234 with user name 'GAD313' 20:30:14.798 [Lua] Breedfreezer (server) starting a hot join sync 20:30:14.798 [Lua] packing 10 units of breed chaos_marauder 20:30:14.798 [Lua] packing 1 units of breed skaven_clan_rat 20:30:14.798 [Lua] packing 0 units of breed skaven_storm_vermin 20:30:14.798 [Lua] packing 0 units of breed skaven_slave 20:30:14.798 [Lua] packing 10 units of breed chaos_fanatic 20:30:14.798 [Lua] packing 2 units of breed chaos_raider 20:30:14.798 [Lua] packing 1 units of breed chaos_warrior 20:30:14.798 [Lua] packing 2 units of breed chaos_berzerker 20:30:14.798 [Lua] packing 0 units of breed skaven_plague_monk 20:30:14.798 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:30:14.798 [Lua] 20:30:14.798 [Lua] [1] = 25 (number) 20:30:14.798 [Lua] [2] = 10 (number) 20:30:14.798 [Lua] [3] = 2 (number) 20:30:14.798 [Lua] [4] = 1 (number) 20:30:14.798 [Lua] [5] = 1 (number) 20:30:14.798 [Lua] [6] = 0 (number) 20:30:14.798 [Lua] [7] = 1 (number) 20:30:14.798 [Lua] [8] = 0 (number) 20:30:14.798 [Lua] [9] = 24 (number) 20:30:14.798 [Lua] [10] = 10 (number) 20:30:14.798 [Lua] [11] = 1 (number) 20:30:14.798 [Lua] [12] = 2 (number) 20:30:14.798 [Lua] [13] = 2 (number) 20:30:14.798 [Lua] [14] = 1 (number) 20:30:14.798 [Lua] [15] = 1 (number) 20:30:14.798 [Lua] [16] = 2 (number) 20:30:14.798 [Lua] [17] = 1 (number) 20:30:14.798 [Lua] [18] = 0 (number) 20:30:14.798 [Lua] 20:30:14.798 [Lua] 20:30:14.798 [Lua] [1] = 89 (number) 20:30:14.798 [Lua] [2] = 79 (number) 20:30:14.798 [Lua] [3] = 121 (number) 20:30:14.798 [Lua] [4] = 99 (number) 20:30:14.798 [Lua] [5] = 125 (number) 20:30:14.798 [Lua] [6] = 77 (number) 20:30:14.798 [Lua] [7] = 94 (number) 20:30:14.798 [Lua] [8] = 115 (number) 20:30:14.798 [Lua] [9] = 91 (number) 20:30:14.798 [Lua] [10] = 268 (number) 20:30:14.798 [Lua] [11] = 286 (number) 20:30:14.798 [Lua] [12] = 102 (number) 20:30:14.798 [Lua] [13] = 173 (number) 20:30:14.798 [Lua] [14] = 100 (number) 20:30:14.798 [Lua] [15] = 189 (number) 20:30:14.798 [Lua] [16] = 192 (number) 20:30:14.798 [Lua] [17] = 182 (number) 20:30:14.798 [Lua] [18] = 117 (number) 20:30:14.798 [Lua] [19] = 180 (number) 20:30:14.798 [Lua] [20] = 177 (number) 20:30:14.798 [Lua] [21] = 186 (number) 20:30:14.798 [Lua] [22] = 111 (number) 20:30:14.798 [Lua] [23] = 86 (number) 20:30:14.798 [Lua] [24] = 81 (number) 20:30:14.798 [Lua] [25] = 87 (number) 20:30:14.798 [Lua] [26] = 113 (number) 20:30:14.798 [Lua] 20:30:14.799 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=302 20:30:14.799 [Lua] RemotePlayer:create_game_object( ) 302 20:30:14.811 [Lua] Assigning peer(11000010323f234:1) to profile(4) career(1) 20:30:14.811 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010323f234) local_player_id(1) profile_index(4) career_index(1) 20:30:14.811 [Lua] Set lobby begin: 20:30:14.811 [Lua] Lobby data twitch_enabled = false 20:30:14.811 [Lua] Lobby data power_level = 835 20:30:14.811 [Lua] Lobby data num_players = 4 20:30:14.811 [Lua] Lobby data weave_name = false 20:30:14.811 [Lua] Lobby data game_mode = 2 20:30:14.811 [Lua] Lobby data is_private = false 20:30:14.811 [Lua] Lobby data mechanism = adventure 20:30:14.811 [Lua] Lobby data level_key = mines 20:30:14.812 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:30:14.812 [Lua] Lobby data selected_level_key = mines 20:30:14.812 [Lua] Lobby data unique_server_name = Semagicus 20:30:14.812 [Lua] Lobby data quick_game = true 20:30:14.812 [Lua] Lobby data matchmaking = true 20:30:14.812 [Lua] Lobby data difficulty = hardest 20:30:14.812 [Lua] Lobby data country_code = RU 20:30:14.812 [Lua] Lobby data host = 110000102b4304d 20:30:14.812 [Lua] Lobby data player_slot_5 = 110000106762af3:1 20:30:14.812 [Lua] Lobby data player_slot_2 = 0:0 20:30:14.812 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:30:14.812 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:30:14.812 [Lua] Lobby data eac_authorized = true 20:30:14.812 [Lua] Set lobby end. 20:30:14.812 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:11000010323f234 | dr:110000101d893da | bw:0 | es:110000106762af3 20:30:15.207 [Lua] [MOD][VMF][INFO] Added 11000010323f234 to the VMF users list. 20:30:15.207 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=11000010323f234 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:30:15.207 [Lua] Adding player sync data to peer=11000010323f234 local_player_id=1 20:30:15.207 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106762af3 inventory_sync_id:18 my_peer_id:110000102b4304d 20:30:15.207 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010323f234 inventory_sync_id:18 my_peer_id:110000102b4304d 20:30:15.207 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:18 my_peer_id:110000102b4304d 20:30:15.207 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:18 my_peer_id:110000102b4304d 20:30:15.208 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010323f234 20:30:15.217 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:18 my_peer_id:110000102b4304d 20:30:15.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:30:15.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:30:15.217 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, InventoryPackageSynchronizerClient, async-read, 20:30:15.217 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:30:15.634 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 20:30:15.634 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 20:30:15.636 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 20:30:16.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 20:30:16.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 20:30:16.026 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart 20:30:16.255 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart 20:30:16.255 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart 20:30:16.256 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 20:30:17.317 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 20:30:17.317 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 20:30:17.333 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 20:30:17.684 [Lua] player (11000010323f234,1) was put into party 1 20:30:17.697 [Lua] [GameNetworkManager] destroying game object with go_id=154 20:30:17.703 [Lua] [GameNetworkManager] destroying game object with go_id=152 20:30:17.770 [Lua] [GameNetworkManager] game object created go_id=5121, owner_id=11000010323f234 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:30:17.771 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=303 20:30:17.771 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:30:29.572 [Lua] Horde killed: ? 20:30:31.830 [Lua] MUSIC: horde -> explore 20:30:33.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:30:33.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:30:33.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:30:33.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:30:33.321 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 185 will change to a manual source. 20:30:34.438 [Lua] Horde killed: ? 20:30:39.856 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:30:39.872 [Lua] Spline already found! 20:30:39.929 [Lua] Init group template: spline_patrol 20:30:41.526 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Loot Die (1) 20:30:56.764 [Lua] Switching ConflictSettings: to: skaven 20:30:56.764 [Lua] pacing=default 20:30:56.764 [Lua] roaming=nil 20:30:56.764 [Lua] specials=skaven 20:30:56.764 [Lua] debug_color=orange 20:30:56.764 [Lua] contained_breeds=nil 20:30:56.764 [Lua] pack_spawning=skaven 20:30:56.764 [Lua] disabled=false 20:30:56.764 [Lua] factions=nil 20:30:56.764 [Lua] boss=skaven 20:30:56.764 [Lua] horde=default 20:30:56.764 [Lua] name=skaven 20:30:56.764 [Lua] intensity=default 20:30:56.764 [Lua] --- 20:30:58.365 [Lua] Switching ConflictSettings: to: chaos 20:30:58.365 [Lua] pacing=chaos 20:30:58.365 [Lua] roaming=nil 20:30:58.365 [Lua] specials=chaos 20:30:58.365 [Lua] debug_color=purple 20:30:58.365 [Lua] contained_breeds=nil 20:30:58.365 [Lua] pack_spawning=chaos 20:30:58.365 [Lua] disabled=false 20:30:58.365 [Lua] factions=nil 20:30:58.365 [Lua] boss=chaos 20:30:58.365 [Lua] horde=chaos 20:30:58.365 [Lua] name=chaos 20:30:58.365 [Lua] intensity=default 20:30:58.365 [Lua] --- 20:30:59.370 [Lua] Switching ConflictSettings: to: skaven 20:30:59.370 [Lua] pacing=default 20:30:59.370 [Lua] roaming=nil 20:30:59.370 [Lua] specials=skaven 20:30:59.370 [Lua] debug_color=orange 20:30:59.370 [Lua] contained_breeds=nil 20:30:59.370 [Lua] pack_spawning=skaven 20:30:59.370 [Lua] disabled=false 20:30:59.370 [Lua] factions=nil 20:30:59.370 [Lua] boss=skaven 20:30:59.370 [Lua] horde=default 20:30:59.370 [Lua] name=skaven 20:30:59.370 [Lua] intensity=default 20:30:59.370 [Lua] --- 20:30:59.694 [Lua] Switching ConflictSettings: to: chaos 20:30:59.694 [Lua] pacing=chaos 20:30:59.694 [Lua] roaming=nil 20:30:59.694 [Lua] specials=chaos 20:30:59.694 [Lua] debug_color=purple 20:30:59.694 [Lua] contained_breeds=nil 20:30:59.694 [Lua] pack_spawning=chaos 20:30:59.694 [Lua] disabled=false 20:30:59.694 [Lua] factions=nil 20:30:59.694 [Lua] boss=chaos 20:30:59.694 [Lua] horde=chaos 20:30:59.694 [Lua] name=chaos 20:30:59.694 [Lua] intensity=default 20:30:59.694 [Lua] --- 20:31:01.014 [Lua] Switching ConflictSettings: to: skaven 20:31:01.014 [Lua] pacing=default 20:31:01.014 [Lua] roaming=nil 20:31:01.014 [Lua] specials=skaven 20:31:01.014 [Lua] debug_color=orange 20:31:01.014 [Lua] contained_breeds=nil 20:31:01.014 [Lua] pack_spawning=skaven 20:31:01.014 [Lua] disabled=false 20:31:01.014 [Lua] factions=nil 20:31:01.014 [Lua] boss=skaven 20:31:01.014 [Lua] horde=default 20:31:01.014 [Lua] name=skaven 20:31:01.014 [Lua] intensity=default 20:31:01.014 [Lua] --- 20:31:08.416 [Lua] [ChatManager][1]System: Semagicus picked up a Loot Die (2) 20:31:15.766 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 2 size: 13 action: skulk_approach 20:31:16.268 [Lua] Coordinated attack! 20:31:19.400 [Lua] [GameNetworkManager] game object created go_id=5122, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:19.803 [Lua] [GameNetworkManager] game object was destroyed id=5122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:31:20.635 [Lua] [GameNetworkManager] game object created go_id=5123, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:20.973 [Lua] [GameNetworkManager] game object was destroyed id=5123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:31:21.706 [Lua] [GameNetworkManager] game object created go_id=5124, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:22.253 [Lua] [GameNetworkManager] game object was destroyed id=5124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:31:22.670 [Lua] [GameNetworkManager] game object created go_id=5125, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:23.241 [Lua] [GameNetworkManager] game object was destroyed id=5125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:31:26.455 [Lua] [GameNetworkManager] game object created go_id=5126, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:27.005 [Lua] [GameNetworkManager] game object was destroyed id=5126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:31:28.074 [Lua] [GameNetworkManager] game object created go_id=5127, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:28.544 [Lua] [GameNetworkManager] game object was destroyed id=5127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:31:29.307 [Lua] [GameNetworkManager] game object created go_id=5128, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:29.658 [Lua] [GameNetworkManager] game object was destroyed id=5128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:31:30.775 [Lua] [GameNetworkManager] game object created go_id=5129, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:31.426 [Lua] [GameNetworkManager] game object was destroyed id=5129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:31:35.262 [Lua] [GameNetworkManager] game object created go_id=5130, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:35.646 [Lua] [GameNetworkManager] game object was destroyed id=5130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:31:35.665 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 185 will change to a manual source. 20:31:43.385 [Lua] [GameNetworkManager] game object created go_id=5131, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:44.221 [Lua] [GameNetworkManager] game object was destroyed id=5131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:32:10.144 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Tome 20:32:10.757 [Lua] Time for new HOOORDE! multi_first_wave 20:32:10.757 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 20:32:10.757 [Lua] horde requested: vector_blob 20:32:10.757 [Lua] wants to spawn ahead within distance: 60 20:32:10.757 [Lua] horde crated with id 13 of type vector_blob 20:32:10.757 [Lua] managed to spawn 56/56 horde enemies 20:32:10.757 [Lua] vector blob horde has started 20:32:10.766 [Lua] MUSIC: explore -> pre_horde 20:32:11.655 [EACServer] [23:32:11:654][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:32:11.678 [Lua] Init group template: horde 20:32:20.936 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:32:20.936 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:32:20.936 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 20:32:20.936 [Lua] horde requested: vector_blob 20:32:20.936 [Lua] wants to spawn behind within distance: 60 20:32:20.936 [Lua] horde crated with id 14 of type vector_blob 20:32:20.937 [Lua] managed to spawn 56/56 horde enemies 20:32:20.937 [Lua] vector blob horde has started 20:32:21.944 [Lua] Init group template: horde 20:32:22.822 [Lua] MUSIC: pre_horde -> horde 20:32:24.052 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:32:36.395 [Lua] [GameNetworkManager] game object created go_id=5132, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:36.819 [Lua] [GameNetworkManager] game object was destroyed id=5132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:32:37.468 [Lua] [GameNetworkManager] game object created go_id=5133, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:38.068 [Lua] [GameNetworkManager] game object was destroyed id=5133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:32:45.093 [Lua] HORDE: last wave, reset to standard horde delay 20:32:45.093 [Lua] Time for new HOOORDE! multi_last_wave 20:32:45.093 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 20:32:45.093 [Lua] horde requested: vector_blob 20:32:45.093 [Lua] wants to spawn ahead within distance: 60 20:32:45.093 [Lua] horde crated with id 15 of type vector_blob 20:32:45.093 [Lua] managed to spawn 57/57 horde enemies 20:32:45.093 [Lua] vector blob horde has started 20:32:46.401 [Lua] Init group template: horde 20:32:49.310 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:32:49.312 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 1212304 20:32:50.753 [Lua] Horde killed: ? 20:32:52.137 [Lua] Horde killed: ? 20:32:53.709 [Lua] ready to jump failed 20:32:56.486 [Lua] fence jumping 20:32:57.494 [Lua] ready to jump failed 20:32:57.810 [Lua] fence jumping 20:32:58.412 [Lua] ready to jump failed 20:33:02.936 [Lua] [GameNetworkManager] game object created go_id=5134, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:03.189 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 306060 0 20:33:03.932 [Lua] [GameNetworkManager] game object was destroyed id=5134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:33:06.113 [Lua] Coordinated attack! 20:33:14.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:33:14.571 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 1212304 20:33:20.246 [Lua] MUSIC: horde -> explore 20:33:20.882 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:33:20.882 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:33:20.882 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:33:20.882 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:33:23.117 [Lua] Horde killed: ? 20:33:32.771 [Lua] [ChatManager][1]System: Bennings Dekker discarded a Tome 20:33:34.713 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Tome 20:33:42.947 [Lua] [GameNetworkManager] game object created go_id=5135, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:43.021 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 309600 0 20:33:43.576 [Lua] [GameNetworkManager] game object was destroyed id=5135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:33:46.830 [Lua] [GameNetworkManager] game object created go_id=5136, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:47.446 [Lua] [GameNetworkManager] game object was destroyed id=5136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:34:06.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 183, name: `unknown` 20:34:07.429 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots 20:34:10.916 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:34:10.932 [Lua] Spline already found! 20:34:10.984 [Lua] Init group template: spline_patrol 20:34:11.655 [EACServer] [23:34:11:654][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:34:15.601 [Lua] [GameNetworkManager] game object created go_id=5137, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:16.022 [Lua] [GameNetworkManager] game object was destroyed id=5137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:34:20.018 [Lua] [GameNetworkManager] game object created go_id=5138, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:20.589 [Lua] [GameNetworkManager] game object was destroyed id=5138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:34:21.739 [Lua] [GameNetworkManager] game object created go_id=5139, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:22.257 [Lua] [GameNetworkManager] game object was destroyed id=5139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:34:23.190 [Lua] [GameNetworkManager] game object created go_id=5140, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:23.690 [Lua] [GameNetworkManager] game object was destroyed id=5140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:34:26.162 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:34:26.178 [Lua] Spline already found! 20:34:26.236 [Lua] Init group template: spline_patrol 20:34:26.899 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:34:26.914 [Lua] Spline already found! 20:34:26.981 [Lua] Init group template: spline_patrol 20:34:28.082 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:34:28.096 [Lua] Spline already found! 20:34:28.149 [Lua] Init group template: spline_patrol 20:34:29.195 [Lua] [GameNetworkManager] game object created go_id=5141, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:29.763 [Lua] [GameNetworkManager] game object was destroyed id=5141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:34:36.506 [Lua] [GameNetworkManager] game object created go_id=5142, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:37.089 [Lua] [GameNetworkManager] game object was destroyed id=5142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:34:38.550 [Lua] Time for new HOOORDE! multi_first_wave 20:34:38.550 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 20:34:38.550 [Lua] horde requested: ambush 20:34:38.550 [Lua] setting up ambush-horde 20:34:38.550 [Lua] Composing horde 'large' .. using variant 'plain' 20:34:38.551 [Lua] -> spawning: 55 20:34:38.551 [Lua] horde crated with id 20 of type ambush 20:34:38.551 [Lua] ambush horde has started 20:34:38.557 [Lua] MUSIC: explore -> pre_ambush 20:34:43.131 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots 20:34:43.226 [Lua] Init group template: horde 20:34:43.676 [Lua] MUSIC: pre_ambush -> horde 20:34:51.559 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:34:51.559 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:34:51.559 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 20:34:51.559 [Lua] horde requested: ambush 20:34:51.559 [Lua] setting up ambush-horde 20:34:51.559 [Lua] Composing horde 'large' .. using variant 'plain' 20:34:51.559 [Lua] -> spawning: 53 20:34:51.559 [Lua] horde crated with id 21 of type ambush 20:34:51.559 [Lua] ambush horde has started 20:34:56.732 [Lua] Init group template: horde 20:35:06.893 [Lua] HORDE: last wave, reset to standard horde delay 20:35:06.893 [Lua] Time for new HOOORDE! multi_last_wave 20:35:06.893 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 20:35:06.893 [Lua] horde requested: ambush 20:35:06.893 [Lua] setting up ambush-horde 20:35:06.893 [Lua] Composing horde 'large' .. using variant 'plain' 20:35:06.894 [Lua] -> spawning: 56 20:35:06.894 [Lua] horde crated with id 22 of type ambush 20:35:06.894 [Lua] ambush horde has started 20:35:08.300 [Lua] Coordinated attack! 20:35:12.057 [Lua] Init group template: horde 20:35:22.354 [Lua] Horde killed: ? 20:35:29.068 [Lua] MUSIC: horde -> explore 20:35:29.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:35:29.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:35:29.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:35:37.200 [Lua] simple los failed 20:35:38.535 [Lua] [GameNetworkManager] game object created go_id=5143, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:38.535 [Lua] [GameNetworkManager] game object created go_id=5144, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:38.535 [Lua] [GameNetworkManager] game object created go_id=5145, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:38.536 [Lua] [GameNetworkManager] game object created go_id=5146, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:39.013 [Lua] [GameNetworkManager] game object was destroyed id=5143 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:35:39.047 [Lua] [GameNetworkManager] game object was destroyed id=5144 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:35:39.301 [Lua] [GameNetworkManager] game object was destroyed id=5145 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:35:39.305 [Lua] Horde killed: ? 20:35:39.692 [Lua] [GameNetworkManager] game object was destroyed id=5146 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:35:54.926 [Lua] [GameNetworkManager] game object created go_id=5147, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:55.444 [Lua] [GameNetworkManager] game object was destroyed id=5147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:35:56.349 [Lua] [GameNetworkManager] game object created go_id=5148, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:56.480 [Lua] Horde killed: ? 20:35:57.166 [Lua] [GameNetworkManager] game object was destroyed id=5148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:35:58.157 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]'] 20:35:58.157 [Lua] [flow:Sockets occupied:] float=1.000000 20:35:58.157 [Flow] Socket 3 occupied 20:36:07.544 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]'] 20:36:07.544 [Flow] Socket 1 occupied 20:36:07.544 [Lua] [flow:Sockets occupied:] float=2.000000 20:36:07.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 7, name: `unknown` 20:36:07.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5029f, position: 0 20:36:08.120 [Lua] [GameNetworkManager] game object created go_id=5149, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:08.639 [Lua] [GameNetworkManager] game object was destroyed id=5149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:36:11.655 [EACServer] [23:36:11:655][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:36:13.862 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]'] 20:36:13.862 [Flow] Socket 2 occupied 20:36:13.862 [Lua] [flow:Sockets occupied:] float=3.000000 20:36:26.867 [Lua] [GameNetworkManager] game object created go_id=5150, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:27.568 [Lua] [GameNetworkManager] game object was destroyed id=5150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:36:28.085 [Lua] [GameNetworkManager] game object created go_id=5151, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:28.591 [Lua] [GameNetworkManager] game object was destroyed id=5151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:36:29.134 [Lua] [GameNetworkManager] game object created go_id=5152, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:29.570 [Lua] [GameNetworkManager] game object was destroyed id=5152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:36:30.004 [Lua] [GameNetworkManager] game object created go_id=5153, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:30.630 [Lua] [GameNetworkManager] game object was destroyed id=5153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:36:31.007 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:36:31.034 [Lua] Spline already found! 20:36:31.039 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming14 group_type: roaming_patrol, wanted_spawn_pos: Vector3(-26.0517, -37.9992, 5.12269) 20:36:31.056 [Lua] Init group template: spline_patrol 20:36:31.158 [Lua] [GameNetworkManager] game object created go_id=5154, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:31.629 [Lua] [GameNetworkManager] game object was destroyed id=5154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:36:31.704 [Lua] Switching ConflictSettings: to: chaos 20:36:31.704 [Lua] pacing=chaos 20:36:31.704 [Lua] roaming=nil 20:36:31.704 [Lua] specials=chaos 20:36:31.704 [Lua] debug_color=purple 20:36:31.704 [Lua] contained_breeds=nil 20:36:31.704 [Lua] pack_spawning=chaos 20:36:31.704 [Lua] disabled=false 20:36:31.704 [Lua] factions=nil 20:36:31.704 [Lua] boss=chaos 20:36:31.704 [Lua] horde=chaos 20:36:31.704 [Lua] name=chaos 20:36:31.704 [Lua] intensity=default 20:36:31.704 [Lua] --- 20:36:31.992 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:36:32.006 [Lua] Spline already found! 20:36:32.061 [Lua] Init group template: spline_patrol 20:36:39.114 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:36:39.134 [Lua] Spline already found! 20:36:39.165 [Lua] Init group template: spline_patrol 20:36:39.256 warning: [Physics] Create Actor: Shape density varies. Using average. 20:36:39.256 warning: [Physics] Create Actor: Shape density varies. Using average. 20:36:39.256 warning: [Physics] Create Actor: Shape density varies. Using average. 20:36:39.256 warning: [Physics] Create Actor: Shape density varies. Using average. 20:36:46.668 [Lua] simple los failed 20:36:49.552 [Lua] Time for new HOOORDE! multi_first_wave 20:36:49.552 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 20:36:49.552 [Lua] horde requested: vector_blob 20:36:49.552 [Lua] wants to spawn ahead within distance: 60 20:36:49.552 [Lua] horde crated with id 26 of type vector_blob 20:36:49.552 [Lua] managed to spawn 31/31 horde enemies 20:36:49.552 [Lua] vector blob horde has started 20:36:49.558 [Lua] MUSIC: explore -> pre_horde 20:36:49.567 [Lua] [GameNetworkManager] game object created go_id=5155, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:49.973 [Lua] MUSIC: pre_horde -> horde 20:36:50.063 [Lua] Init group template: horde 20:36:50.302 [Lua] [GameNetworkManager] game object was destroyed id=5155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:36:50.832 [Lua] ready to jump failed 20:36:52.754 [Lua] ready to jump failed 20:36:56.203 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 20:36:56.203 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol 20:36:56.218 [Lua] > starting new spline, using new navbot: standard , id: boss10 20:36:56.252 [Lua] > continuing spline boss10 index: 2 reties: 0 20:36:56.266 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10 20:36:56.266 [Lua] > continuing spline boss10 index: 3 reties: 0 20:36:56.297 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10 20:36:56.297 [Lua] > continuing spline boss10 index: 4 reties: 0 20:36:56.328 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10 20:36:56.328 [Lua] > continuing spline boss10 index: 5 reties: 0 20:36:56.372 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10 20:36:56.372 [Lua] > spline completed boss10 reties: 0 20:36:56.675 [Lua] Init group template: spline_patrol 20:37:02.150 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:37:02.150 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:37:02.150 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 20:37:02.150 [Lua] horde requested: vector_blob 20:37:02.150 [Lua] wants to spawn ahead within distance: 60 20:37:02.150 [Lua] horde crated with id 28 of type vector_blob 20:37:02.150 [Lua] managed to spawn 31/31 horde enemies 20:37:02.150 [Lua] vector blob horde has started 20:37:02.860 [Lua] Init group template: horde 20:37:06.155 [Lua] [GameNetworkManager] game object created go_id=5156, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:06.156 [Lua] [GameNetworkManager] game object created go_id=5157, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:06.156 [Lua] [GameNetworkManager] game object created go_id=5158, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:06.156 [Lua] [GameNetworkManager] game object created go_id=5159, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:06.611 [Lua] [GameNetworkManager] game object was destroyed id=5158 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:37:06.611 [Lua] [GameNetworkManager] game object was destroyed id=5156 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:37:06.654 [Lua] [GameNetworkManager] game object was destroyed id=5157 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:37:06.683 [Lua] [GameNetworkManager] game object was destroyed id=5159 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:37:09.213 [Lua] Horde killed: ? 20:37:11.337 [Lua] HORDE: last wave, reset to standard horde delay 20:37:11.337 [Lua] Time for new HOOORDE! multi_last_wave 20:37:11.337 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 20:37:11.337 [Lua] horde requested: vector_blob 20:37:11.337 [Lua] wants to spawn ahead within distance: 60 20:37:11.337 [Lua] horde crated with id 29 of type vector_blob 20:37:11.338 [Lua] managed to spawn 30/30 horde enemies 20:37:11.338 [Lua] vector blob horde has started 20:37:11.896 [Lua] Init group template: horde 20:37:29.063 [Lua] [GameNetworkManager] game object created go_id=5160, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:29.445 [Lua] [GameNetworkManager] game object was destroyed id=5160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:37:29.950 [Lua] [GameNetworkManager] game object created go_id=5161, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:30.409 [Lua] [GameNetworkManager] game object was destroyed id=5161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:37:33.903 [Lua] [GameNetworkManager] game object created go_id=5162, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:34.657 [Lua] [GameNetworkManager] game object was destroyed id=5162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:37:34.895 [Lua] [GameNetworkManager] game object created go_id=5163, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:35.332 [Lua] [GameNetworkManager] game object was destroyed id=5163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:37:37.249 [Lua] [GameNetworkManager] game object created go_id=5164, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:37.689 [Lua] [GameNetworkManager] game object was destroyed id=5164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:37:39.200 [Lua] [GameNetworkManager] game object created go_id=5165, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:39.643 [Lua] [GameNetworkManager] game object was destroyed id=5165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:37:49.901 [Lua] [GameNetworkManager] game object created go_id=5166, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:49.902 [Lua] [GameNetworkManager] game object created go_id=5167, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:49.902 [Lua] [GameNetworkManager] game object created go_id=5168, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:49.902 [Lua] [GameNetworkManager] game object created go_id=5169, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:50.335 [Lua] [GameNetworkManager] game object was destroyed id=5167 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:37:50.586 [Lua] [GameNetworkManager] game object was destroyed id=5168 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:37:50.860 [Lua] [GameNetworkManager] game object was destroyed id=5169 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:37:53.287 [Lua] Coordinated attack! 20:38:00.285 [Lua] [GameNetworkManager] game object was destroyed id=5166 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:38:01.895 [Lua] Horde killed: ? 20:38:03.296 [Lua] MUSIC: horde -> explore 20:38:04.818 warning: [Physics] Create Actor: Shape density varies. Using average. 20:38:04.818 warning: [Physics] Create Actor: Shape density varies. Using average. 20:38:04.818 warning: [Physics] Create Actor: Shape density varies. Using average. 20:38:04.818 warning: [Physics] Create Actor: Shape density varies. Using average. 20:38:05.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:38:05.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:38:05.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:38:05.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:38:05.729 [Lua] Horde killed: ? 20:38:11.655 [EACServer] [23:38:11:654][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:38:16.933 [Lua] [GameNetworkManager] game object created go_id=5170, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:17.383 [Lua] [GameNetworkManager] game object was destroyed id=5170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:38:20.119 [Lua] [GameNetworkManager] game object created go_id=5171, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:20.161 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]'] 20:38:20.161 [Flow] Socket 1 occupied 20:38:20.161 [Lua] [flow:Sockets occupied:] float=1.000000 20:38:20.161 [Flow] Objective unit hit socket:true 20:38:22.823 [Lua] [GameNetworkManager] game object created go_id=5172, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:23.205 [Lua] [GameNetworkManager] game object was destroyed id=5172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:38:23.247 warning: [Physics] Create Actor: Shape density varies. Using average. 20:38:23.247 warning: [Physics] Create Actor: Shape density varies. Using average. 20:38:23.247 warning: [Physics] Create Actor: Shape density varies. Using average. 20:38:23.247 warning: [Physics] Create Actor: Shape density varies. Using average. 20:38:23.247 [Flow] Destroyed:c_barrel_socket 20:38:23.701 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source. 20:38:25.663 [Lua] [GameNetworkManager] game object was destroyed id=5171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:38:27.201 [Lua] [GameNetworkManager] game object created go_id=5173, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:27.926 [Lua] [GameNetworkManager] game object was destroyed id=5173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:38:31.928 [Lua] [GameNetworkManager] game object created go_id=5174, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:32.328 [Lua] [GameNetworkManager] game object was destroyed id=5174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:38:32.662 [Lua] [GameNetworkManager] game object created go_id=5175, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:33.138 [Lua] [GameNetworkManager] game object was destroyed id=5175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:38:33.715 [Lua] [GameNetworkManager] game object created go_id=5176, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:34.179 [Lua] [GameNetworkManager] game object was destroyed id=5176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:38:34.315 [Lua] [GameNetworkManager] game object created go_id=5177, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:34.833 [Lua] [GameNetworkManager] game object was destroyed id=5177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:38:34.838 [Lua] [ChatManager][1]System: arm7ar picked up a Grimoire 20:38:35.535 [Lua] [GameNetworkManager] game object created go_id=5178, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:36.049 [Lua] [GameNetworkManager] game object was destroyed id=5178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:38:57.298 [Lua] [GameNetworkManager] game object created go_id=5179, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:57.666 [Lua] [GameNetworkManager] game object was destroyed id=5179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:39:00.334 [Lua] [GameNetworkManager] game object created go_id=5180, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:00.733 [Lua] [GameNetworkManager] game object was destroyed id=5180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:39:01.201 [Lua] [GameNetworkManager] game object created go_id=5181, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:01.201 [Lua] [GameNetworkManager] game object created go_id=5182, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:01.201 [Lua] [GameNetworkManager] game object created go_id=5183, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:01.201 [Lua] [GameNetworkManager] game object created go_id=5184, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:01.528 [Lua] Switching ConflictSettings: to: skaven 20:39:01.528 [Lua] pacing=default 20:39:01.528 [Lua] roaming=nil 20:39:01.528 [Lua] specials=skaven 20:39:01.528 [Lua] debug_color=orange 20:39:01.528 [Lua] contained_breeds=nil 20:39:01.528 [Lua] pack_spawning=skaven 20:39:01.528 [Lua] disabled=false 20:39:01.528 [Lua] factions=nil 20:39:01.528 [Lua] boss=skaven 20:39:01.528 [Lua] horde=default 20:39:01.528 [Lua] name=skaven 20:39:01.528 [Lua] intensity=default 20:39:01.528 [Lua] --- 20:39:01.701 [Lua] [GameNetworkManager] game object was destroyed id=5181 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:39:01.741 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots 20:39:01.741 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:39:01.757 [Lua] [GameNetworkManager] game object was destroyed id=5182 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:39:01.757 [Lua] [GameNetworkManager] game object was destroyed id=5183 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:39:01.759 [Lua] Spline already found! 20:39:01.793 [Lua] Init group template: spline_patrol 20:39:02.070 [Lua] [GameNetworkManager] game object was destroyed id=5184 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:39:10.040 [Lua] [GameNetworkManager] game object created go_id=5185, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:14.862 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 1 9 20:39:15.127 [Lua] [GameNetworkManager] game object was destroyed id=5185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:39:21.633 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:39:21.651 [Lua] Spline already found! 20:39:21.686 [Lua] Init group template: spline_patrol 20:39:23.169 [Lua] Time for new HOOORDE! multi_first_wave 20:39:23.169 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 20:39:23.169 [Lua] horde requested: vector 20:39:23.169 [Lua] setting up vector-horde 20:39:23.169 [Lua] Composing horde 'large' .. using variant 'plain' 20:39:23.169 [Lua] --> horde wants to spawn ahead of players (0.20312209294087/0.67 20:39:23.169 [Lua] -> spawning: 52 20:39:23.169 [Lua] horde crated with id 32 of type vector 20:39:23.169 [Lua] vector horde has started 20:39:23.176 [Lua] MUSIC: explore -> pre_horde 20:39:26.773 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:39:26.791 [Lua] Spline already found! 20:39:26.829 [Lua] Init group template: spline_patrol 20:39:30.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown` 20:39:30.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown` 20:39:30.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown` 20:39:31.324 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 20:39:31.324 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:39:31.324 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 20:39:31.324 [Lua] horde requested: vector 20:39:31.324 [Lua] setting up vector-horde 20:39:31.324 [Lua] Composing horde 'large' .. using variant 'plain' 20:39:31.324 [Lua] --> horde wants to spawn ahead of players (0.10734841755365/0.67 20:39:31.324 [Lua] -> spawning: 53 20:39:31.324 [Lua] horde crated with id 34 of type vector 20:39:31.324 [Lua] vector horde has started 20:39:31.331 [Lua] MUSIC: pre_horde -> horde 20:39:32.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:39:33.050 [Lua] Init group template: horde 20:39:40.792 [Lua] Init group template: horde 20:39:48.610 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 361894 0 20:39:51.672 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 187 will change to a manual source. 20:39:51.719 [Lua] HORDE: last wave, reset to standard horde delay 20:39:51.719 [Lua] Time for new HOOORDE! multi_last_wave 20:39:51.719 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 20:39:51.719 [Lua] horde requested: vector 20:39:51.719 [Lua] setting up vector-horde 20:39:51.719 [Lua] Composing horde 'large' .. using variant 'plain' 20:39:51.719 [Lua] --> horde wants to spawn ahead of players (0.24324308783306/0.67 20:39:51.719 [Lua] -> spawning: 57 20:39:51.719 [Lua] horde crated with id 35 of type vector 20:39:51.719 [Lua] vector horde has started 20:39:52.020 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 153 will change to a manual source. 20:39:57.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:39:57.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 1212304 20:40:00.300 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x58e3e, position: 0 20:40:00.366 [Lua] [GameNetworkManager] game object created go_id=5186, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:00.367 [Lua] [GameNetworkManager] game object created go_id=5187, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:00.367 [Lua] [GameNetworkManager] game object created go_id=5188, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:00.367 [Lua] [GameNetworkManager] game object created go_id=5189, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:00.626 [Lua] Horde killed: ? 20:40:00.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x58ec8, position: 0 20:40:00.840 [Lua] [GameNetworkManager] game object was destroyed id=5186 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:40:00.915 [Lua] [GameNetworkManager] game object was destroyed id=5187 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:40:01.029 [Lua] [GameNetworkManager] game object was destroyed id=5189 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:40:01.101 [Lua] [GameNetworkManager] game object was destroyed id=5188 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:40:01.176 [Lua] Init group template: horde 20:40:03.915 [Lua] Horde killed: ? 20:40:08.150 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x595f3, position: 0 20:40:10.490 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:40:10.490 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:40:10.490 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:40:10.490 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:40:10.490 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:40:10.490 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:40:11.655 [EACServer] [23:40:11:655][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:40:15.010 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:40:15.010 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:40:15.010 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:40:15.010 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:40:15.010 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:40:15.010 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:40:19.728 [Lua] MUSIC: horde -> explore 20:40:19.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:40:19.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:40:19.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:40:19.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:40:23.198 [Lua] [GameNetworkManager] game object was destroyed id=4097 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106762af3 20:40:23.199 [Lua] [GameNetworkManager] destroying game object with go_id=237 20:40:29.121 [Lua] Horde killed: ? 20:40:42.197 [Lua] [ChatManager][1]System: Bennings Dekker discarded a Tome 20:40:43.752 [Lua] [ChatManager][1]System: GAD313 picked up a Tome 20:40:48.850 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=110000106762af3 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:40:48.851 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=793 20:40:48.852 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 20:41:01.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown` 20:41:02.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown` 20:41:02.451 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown` 20:41:02.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown` 20:41:06.644 [Lua] [GameNetworkManager] game object created go_id=5190, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:06.644 [Lua] [GameNetworkManager] game object created go_id=5191, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:06.645 [Lua] [GameNetworkManager] game object created go_id=5192, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:06.645 [Lua] [GameNetworkManager] game object created go_id=5193, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:07.049 [Lua] [GameNetworkManager] game object was destroyed id=5191 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:41:07.212 [Lua] [GameNetworkManager] game object was destroyed id=5192 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:41:07.329 [Lua] [GameNetworkManager] game object was destroyed id=5193 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:41:07.446 [Lua] [GameNetworkManager] game object was destroyed id=5190 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:41:08.933 [Lua] fence jumping 20:41:09.799 [Lua] ready to jump failed 20:41:14.131 [Lua] fence jumping 20:41:15.161 [Lua] ready to jump failed 20:41:21.458 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 371339 0 20:41:21.576 [Lua] [GameNetworkManager] game object created go_id=5194, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:22.161 [Lua] [GameNetworkManager] game object was destroyed id=5194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:41:22.358 [Lua] [GameNetworkManager] game object created go_id=5195, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:22.857 [Lua] [GameNetworkManager] game object was destroyed id=5195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:41:24.893 [Lua] [GameNetworkManager] game object created go_id=5196, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:25.512 [Lua] [GameNetworkManager] game object was destroyed id=5196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:41:25.976 [Lua] [GameNetworkManager] game object created go_id=5197, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:26.345 [Lua] [GameNetworkManager] game object was destroyed id=5197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:41:27.277 [Lua] [GameNetworkManager] game object created go_id=5198, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:27.864 [Lua] [GameNetworkManager] game object was destroyed id=5198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:41:30.014 [Lua] Coordinated attack! 20:41:43.066 [Lua] [GameNetworkManager] game object created go_id=5199, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:43.228 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:41:43.251 [Lua] Spline already found! 20:41:43.291 [Lua] Init group template: spline_patrol 20:41:43.763 [Lua] [GameNetworkManager] game object was destroyed id=5199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:42:08.559 [Lua] [GameNetworkManager] game object created go_id=5200, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:09.576 [Lua] [GameNetworkManager] game object created go_id=5201, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:10.262 [Lua] [GameNetworkManager] game object was destroyed id=5200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:42:11.101 [Lua] [GameNetworkManager] game object was destroyed id=5201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:42:11.655 [EACServer] [23:42:11:654][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:42:20.286 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:42:20.303 [Lua] Spline already found! 20:42:20.355 [Lua] Init group template: spline_patrol 20:42:28.651 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:28.651 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:28.689 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:28.689 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:28.689 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:28.689 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:28.835 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:28.835 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:28.835 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:28.835 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:29.593 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 4 3 17 20:42:30.424 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:30.424 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:30.475 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:30.475 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:30.475 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:30.475 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:30.480 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:42:30.493 [Lua] Spline already found! 20:42:30.546 [Lua] Init group template: spline_patrol 20:42:30.627 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:30.627 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:30.627 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:30.627 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:31.443 [Lua] [GameNetworkManager] game object created go_id=5202, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:31.443 [Lua] [GameNetworkManager] game object created go_id=5203, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:31.443 [Lua] [GameNetworkManager] game object created go_id=5204, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:31.443 [Lua] [GameNetworkManager] game object created go_id=5205, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:31.861 [Lua] [GameNetworkManager] game object was destroyed id=5202 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:42:32.059 [Lua] [GameNetworkManager] game object was destroyed id=5204 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:42:32.180 [Lua] [GameNetworkManager] game object was destroyed id=5203 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:42:32.427 [Lua] [GameNetworkManager] game object was destroyed id=5205 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:42:34.879 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:42:34.891 [Lua] Spline already found! 20:42:34.954 [Lua] Init group template: spline_patrol 20:42:36.783 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:42:36.796 [Lua] Spline already found! 20:42:36.849 [Lua] Init group template: spline_patrol 20:42:37.219 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots 20:42:38.854 [Lua] [ChatManager][1]System: GAD313 discarded a Tome 20:42:39.707 [Lua] Time for new HOOORDE! multi_first_wave 20:42:39.707 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 20:42:39.707 [Lua] horde requested: ambush 20:42:39.707 [Lua] setting up ambush-horde 20:42:39.707 [Lua] Composing horde 'large' .. using variant 'plain' 20:42:39.707 [Lua] -> spawning: 54 20:42:39.707 [Lua] horde crated with id 41 of type ambush 20:42:39.707 [Lua] ambush horde has started 20:42:39.716 [Lua] MUSIC: explore -> pre_ambush 20:42:40.589 [Lua] [ChatManager][1]System: GAD313 picked up a Tome 20:42:44.799 [Lua] MUSIC: pre_ambush -> horde 20:42:46.606 [Lua] [GameNetworkManager] game object created go_id=5206, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:47.251 [Lua] [GameNetworkManager] game object was destroyed id=5206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:42:47.776 [Lua] [GameNetworkManager] game object created go_id=5207, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:47.963 [Lua] Init group template: horde 20:42:48.391 [Lua] [GameNetworkManager] game object was destroyed id=5207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:42:48.924 [Lua] [GameNetworkManager] game object created go_id=5208, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:49.307 [Lua] [GameNetworkManager] game object was destroyed id=5208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:42:49.866 [Lua] [GameNetworkManager] game object created go_id=5209, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:50.530 [Lua] [GameNetworkManager] game object was destroyed id=5209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:42:50.880 [Lua] [GameNetworkManager] game object created go_id=5210, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:51.292 [Lua] [GameNetworkManager] game object was destroyed id=5210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:42:51.986 [Lua] [GameNetworkManager] game object created go_id=5211, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:52.410 [Lua] [GameNetworkManager] game object was destroyed id=5211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:42:54.851 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 20:42:54.851 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:42:54.851 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 20:42:54.851 [Lua] horde requested: ambush 20:42:54.851 [Lua] setting up ambush-horde 20:42:54.851 [Lua] Composing horde 'large' .. using variant 'plain' 20:42:54.852 [Lua] -> spawning: 56 20:42:54.852 [Lua] horde crated with id 42 of type ambush 20:42:54.852 [Lua] ambush horde has started 20:43:01.083 [Lua] Init group template: horde 20:43:04.260 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5cba7, position: 0 20:43:07.193 [Lua] HORDE: last wave, reset to standard horde delay 20:43:07.193 [Lua] Time for new HOOORDE! multi_last_wave 20:43:07.193 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 20:43:07.193 [Lua] horde requested: ambush 20:43:07.194 [Lua] setting up ambush-horde 20:43:07.194 [Lua] Composing horde 'large' .. using variant 'plain' 20:43:07.194 [Lua] -> spawning: 56 20:43:07.194 [Lua] horde crated with id 43 of type ambush 20:43:07.194 [Lua] ambush horde has started 20:43:08.589 [Lua] Horde killed: ? 20:43:10.607 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:43:10.607 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 20:43:10.607 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:43:10.607 [Lua] ->moving spawner 20:43:10.607 [Lua] ->moving spawner 20:43:10.607 [Lua] ->moving spawner 20:43:10.607 [Lua] ->moving spawner 20:43:10.607 [Lua] ->moving spawner 20:43:10.607 [Lua] ->moving spawner 20:43:10.607 [Lua] ->moving spawner 20:43:10.607 [Lua] ->moving spawner 20:43:10.607 [Lua] ->moving spawner 20:43:10.607 [Lua] ->moving spawner 20:43:10.607 [Lua] ->moving spawner 20:43:10.607 [Lua] ->moving spawner 20:43:10.607 [Lua] ->moving spawner 20:43:10.607 [Lua] ->moving spawner 20:43:10.607 [Lua] ->moving spawner 20:43:10.607 [Lua] ->moving spawner 20:43:10.607 [Lua] ->moving spawner 20:43:10.607 [Lua] ->moving spawner 20:43:10.607 [Lua] ->moving spawner 20:43:10.607 [Lua] ->moving spawner 20:43:10.607 [Lua] ->moving spawner 20:43:10.607 [Lua] ->moving spawner 20:43:11.417 [Lua] [GameNetworkManager] game object created go_id=5212, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:12.377 [Lua] [GameNetworkManager] game object was destroyed id=5212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:43:12.452 [Lua] [GameNetworkManager] game object created go_id=5213, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:13.235 [Lua] [GameNetworkManager] game object was destroyed id=5213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:43:13.365 [Lua] Init group template: horde 20:43:14.929 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:43:14.959 [Lua] Spline already found! 20:43:15.029 [Lua] Init group template: spline_patrol 20:43:20.542 [Lua] Coordinated attack! 20:43:26.669 [Lua] Horde killed: ? 20:43:27.428 [Lua] MUSIC: horde -> explore 20:43:28.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:43:28.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:43:28.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:43:31.106 [Lua] Horde killed: ? 20:43:48.333 [Lua] [GameNetworkManager] game object created go_id=5214, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:49.026 [Lua] [GameNetworkManager] game object was destroyed id=5214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:43:49.570 [Lua] [GameNetworkManager] game object created go_id=5215, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:50.237 [Lua] [GameNetworkManager] game object was destroyed id=5215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:43:50.939 [Lua] [GameNetworkManager] game object created go_id=5216, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:51.787 [Lua] [GameNetworkManager] game object was destroyed id=5216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:43:51.820 [Lua] [GameNetworkManager] game object created go_id=5217, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:51.839 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source. 20:43:52.637 [Lua] [GameNetworkManager] game object was destroyed id=5217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:43:54.140 [Lua] [GameNetworkManager] game object created go_id=5218, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:54.757 [Lua] [GameNetworkManager] game object was destroyed id=5218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:43:55.049 [Lua] [GameNetworkManager] game object created go_id=5219, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:55.372 [Lua] [GameNetworkManager] game object was destroyed id=5219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:43:59.719 [Lua] [GameNetworkManager] game object created go_id=5220, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:59.719 [Lua] [GameNetworkManager] game object created go_id=5221, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:59.719 [Lua] [GameNetworkManager] game object created go_id=5222, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:59.719 [Lua] [GameNetworkManager] game object created go_id=5223, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:59.721 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:43:59.734 [Lua] Spline already found! 20:43:59.772 [Lua] Init group template: spline_patrol 20:44:00.167 [Lua] [GameNetworkManager] game object was destroyed id=5220 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:44:00.451 [Lua] [GameNetworkManager] game object was destroyed id=5221 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:44:01.425 [Lua] [GameNetworkManager] game object was destroyed id=5223 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:44:01.644 [Lua] [GameNetworkManager] game object was destroyed id=5222 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:44:05.801 [Lua] [ChatManager][1]System: Semagicus picked up a Grimoire 20:44:09.169 [Lua] TerrorEventMixer.start_event: mines_end_event_intro_trolls 20:44:09.169 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_troll 20:44:10.444 [Lua] [GameNetworkManager] game object created go_id=5224, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:10.955 [Lua] [GameNetworkManager] game object was destroyed id=5224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:44:11.655 [EACServer] [23:44:11:655][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:44:12.772 [Lua] [GameNetworkManager] game object created go_id=5225, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:13.457 [Lua] [GameNetworkManager] game object was destroyed id=5225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:44:13.632 [Lua] [GameNetworkManager] game object created go_id=5226, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:14.521 [Lua] [GameNetworkManager] game object created go_id=5227, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:15.384 [Lua] [GameNetworkManager] game object created go_id=5228, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:15.872 [Lua] [GameNetworkManager] game object was destroyed id=5228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:44:17.165 [Lua] [GameNetworkManager] game object was destroyed id=5226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:44:19.817 [Lua] [GameNetworkManager] game object was destroyed id=5227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:44:24.459 [Lua] [GameNetworkManager] game object created go_id=5229, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:25.058 [Lua] [GameNetworkManager] game object was destroyed id=5229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:44:25.848 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:44:25.864 [Lua] Spline already found! 20:44:25.900 [Lua] Init group template: spline_patrol 20:44:25.953 [Lua] [GameNetworkManager] game object created go_id=5230, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:26.600 [Lua] [GameNetworkManager] game object was destroyed id=5230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:44:30.150 [Lua] [GameNetworkManager] game object created go_id=5231, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:30.784 [Lua] [GameNetworkManager] game object was destroyed id=5231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:44:32.998 [Lua] main path terror event triggered: boss_event_storm_fiend 20:44:32.998 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend 20:44:33.037 [Lua] Boss gave [Unit '#ID[4f2f1dea5b6af7d0]'] initial aggro 20:44:33.040 [Lua] Init group template: boss_door_closers 20:44:34.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:44:34.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:44:34.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:44:35.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:44:35.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:44:35.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:44:35.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:44:35.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:44:39.600 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:44:39.600 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:44:39.600 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:44:39.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown` 20:44:40.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown` 20:44:40.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown` 20:44:43.115 [Lua] [GameNetworkManager] game object created go_id=5232, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:43.638 [Lua] [GameNetworkManager] game object was destroyed id=5232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:44:43.704 [Lua] [GameNetworkManager] game object created go_id=5233, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:44.210 [Lua] [GameNetworkManager] game object was destroyed id=5233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:44:44.327 [Lua] [GameNetworkManager] game object created go_id=5234, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:44.327 [Lua] [GameNetworkManager] game object created go_id=5235, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:44.328 [Lua] [GameNetworkManager] game object created go_id=5236, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:44.328 [Lua] [GameNetworkManager] game object created go_id=5237, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:44.769 [Lua] [GameNetworkManager] game object was destroyed id=5234 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:44:44.769 [Lua] [GameNetworkManager] game object was destroyed id=5235 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:44:44.823 [Lua] [GameNetworkManager] game object was destroyed id=5236 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:44:44.858 [Lua] [GameNetworkManager] game object was destroyed id=5237 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:44:45.832 [Lua] [GameNetworkManager] game object created go_id=5238, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:46.239 [Lua] [GameNetworkManager] game object was destroyed id=5238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:44:47.713 [Lua] [GameNetworkManager] game object created go_id=5239, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:48.064 [Lua] [GameNetworkManager] game object was destroyed id=5239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:44:54.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:44:54.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:44:54.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:44:54.700 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 4537872 20:44:56.456 [Lua] [ChatManager][1]System: GAD313 picked up a Loot Die (3) 20:44:58.657 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:44:58.675 [Lua] Spline already found! 20:44:58.712 [Lua] Init group template: spline_patrol 20:45:01.806 [Lua] [GameNetworkManager] game object created go_id=5240, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:02.857 [Lua] [GameNetworkManager] game object was destroyed id=5240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:45:06.996 [Lua] [GameNetworkManager] game object created go_id=5241, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:08.069 [Lua] Time for new HOOORDE! multi_first_wave 20:45:08.069 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 20:45:08.069 [Lua] horde requested: vector_blob 20:45:08.069 [Lua] wants to spawn ahead within distance: 60 20:45:08.069 [Lua] horde crated with id 49 of type vector_blob 20:45:08.069 [Lua] managed to spawn 57/57 horde enemies 20:45:08.069 [Lua] vector blob horde has started 20:45:08.073 [Lua] MUSIC: explore -> pre_horde 20:45:08.528 [Lua] [GameNetworkManager] game object was destroyed id=5241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:45:09.007 [Lua] Init group template: horde 20:45:11.436 [Lua] MUSIC: pre_horde -> horde 20:45:17.807 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Tome 20:45:18.755 [Lua] HORDE: Pushing horde in time; too many units out 65 20:45:19.341 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source. 20:45:23.924 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:45:23.924 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:45:23.924 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 20:45:23.924 [Lua] horde requested: vector_blob 20:45:23.924 [Lua] wants to spawn ahead within distance: 60 20:45:23.924 [Lua] horde crated with id 50 of type vector_blob 20:45:23.924 [Lua] managed to spawn 56/56 horde enemies 20:45:23.924 [Lua] vector blob horde has started 20:45:25.114 [Lua] Init group template: horde 20:45:34.108 [Lua] Horde killed: ? 20:45:34.306 [Lua] HORDE: Pushing horde in time; too many units out 64 20:45:35.217 [Lua] Coordinated attack! 20:45:39.299 [Lua] HORDE: last wave, reset to standard horde delay 20:45:39.299 [Lua] Time for new HOOORDE! multi_last_wave 20:45:39.299 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 20:45:39.299 [Lua] horde requested: vector_blob 20:45:39.299 [Lua] wants to spawn behind within distance: 60 20:45:39.299 [Lua] horde crated with id 51 of type vector_blob 20:45:39.299 [Lua] managed to spawn 55/55 horde enemies 20:45:39.299 [Lua] vector blob horde has started 20:45:40.633 [Lua] Init group template: horde 20:45:48.329 [Lua] Horde killed: ? 20:45:54.421 [Lua] [GameNetworkManager] game object created go_id=5242, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:54.784 [Lua] [GameNetworkManager] game object was destroyed id=5242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:45:55.330 [Lua] [GameNetworkManager] game object created go_id=5243, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:55.331 [Lua] [GameNetworkManager] game object created go_id=5244, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:55.331 [Lua] [GameNetworkManager] game object created go_id=5245, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:55.331 [Lua] [GameNetworkManager] game object created go_id=5246, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:55.849 [Lua] [GameNetworkManager] game object was destroyed id=5246 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:45:55.881 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:45:55.899 [Lua] Spline already found! 20:45:55.915 [Lua] [GameNetworkManager] game object was destroyed id=5243 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:45:55.964 [Lua] Init group template: spline_patrol 20:45:56.004 [Lua] [GameNetworkManager] game object was destroyed id=5244 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:45:56.091 [Lua] [GameNetworkManager] game object was destroyed id=5245 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:45:58.870 [Lua] [GameNetworkManager] game object created go_id=5247, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:59.600 [Lua] [GameNetworkManager] game object was destroyed id=5247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:46:00.024 [Lua] [GameNetworkManager] game object created go_id=5248, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:00.425 [Lua] [GameNetworkManager] game object was destroyed id=5248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:46:01.311 [Lua] MUSIC: horde -> explore 20:46:01.703 [Lua] [GameNetworkManager] game object created go_id=5249, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:02.500 [Lua] [GameNetworkManager] game object was destroyed id=5249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:46:02.914 [Lua] [GameNetworkManager] game object created go_id=5250, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:03.693 [Lua] [GameNetworkManager] game object was destroyed id=5250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:46:03.980 [Lua] [GameNetworkManager] game object created go_id=5251, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:04.639 [Lua] [GameNetworkManager] game object was destroyed id=5251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:46:04.660 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:46:04.660 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:46:04.660 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:46:04.727 [Lua] Horde killed: ? 20:46:04.838 [Lua] [GameNetworkManager] game object created go_id=5252, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:05.360 [Lua] [GameNetworkManager] game object was destroyed id=5252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:46:05.912 [Lua] [GameNetworkManager] game object created go_id=5253, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:06.595 [Lua] [GameNetworkManager] game object was destroyed id=5253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:46:06.768 [Lua] [GameNetworkManager] game object created go_id=5254, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:07.240 [Lua] [GameNetworkManager] game object was destroyed id=5254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:46:08.058 [Lua] [GameNetworkManager] game object created go_id=5255, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:08.607 [Lua] [GameNetworkManager] game object was destroyed id=5255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:46:11.656 [EACServer] [23:46:11:656][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:46:16.779 [Lua] [GameNetworkManager] game object created go_id=5256, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:17.282 [Lua] [GameNetworkManager] game object was destroyed id=5256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:46:19.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 76, name: `unknown` 20:46:23.438 [Lua] [GameNetworkManager] game object created go_id=5257, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:24.066 [Lua] [GameNetworkManager] game object was destroyed id=5257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:46:32.584 [Lua] [GameNetworkManager] game object created go_id=5258, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:33.176 [Lua] [GameNetworkManager] game object created go_id=5259, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:33.276 [Lua] [GameNetworkManager] game object was destroyed id=5258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:46:33.710 [Lua] [GameNetworkManager] game object was destroyed id=5259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:46:34.678 [Lua] [GameNetworkManager] game object created go_id=5260, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:35.116 [Lua] Coordinated attack! 20:46:35.315 [Lua] [GameNetworkManager] game object was destroyed id=5260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:46:39.688 [Lua] [ChatManager][1]System: GAD313 discarded a Tome 20:46:40.852 [Lua] [ChatManager][1]System: Bennings Dekker discarded a Tome 20:46:41.320 [Lua] [ChatManager][1]System: GAD313 picked up a Tome 20:46:43.711 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Tome 20:46:51.586 [Lua] TerrorEventMixer.start_event: mines_end_event_start 20:46:56.730 [Lua] Override Player Respawning end_event_altar true 20:46:56.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:47:00.782 [Lua] Switching ConflictSettings: to: chaos 20:47:00.782 [Lua] pacing=chaos 20:47:00.782 [Lua] roaming=nil 20:47:00.782 [Lua] specials=chaos 20:47:00.782 [Lua] debug_color=purple 20:47:00.782 [Lua] contained_breeds=nil 20:47:00.782 [Lua] pack_spawning=chaos 20:47:00.782 [Lua] disabled=false 20:47:00.782 [Lua] factions=nil 20:47:00.782 [Lua] boss=chaos 20:47:00.782 [Lua] horde=chaos 20:47:00.782 [Lua] name=chaos 20:47:00.782 [Lua] intensity=default 20:47:00.782 [Lua] --- 20:47:01.760 [Lua] Switching ConflictSettings: to: skaven 20:47:01.760 [Lua] pacing=default 20:47:01.760 [Lua] roaming=nil 20:47:01.760 [Lua] specials=skaven 20:47:01.760 [Lua] debug_color=orange 20:47:01.760 [Lua] contained_breeds=nil 20:47:01.760 [Lua] pack_spawning=skaven 20:47:01.760 [Lua] disabled=false 20:47:01.760 [Lua] factions=nil 20:47:01.760 [Lua] boss=skaven 20:47:01.760 [Lua] horde=default 20:47:01.760 [Lua] name=skaven 20:47:01.760 [Lua] intensity=default 20:47:01.760 [Lua] --- 20:47:02.889 [Lua] Switching ConflictSettings: to: chaos 20:47:02.889 [Lua] pacing=chaos 20:47:02.889 [Lua] roaming=nil 20:47:02.889 [Lua] specials=chaos 20:47:02.889 [Lua] debug_color=purple 20:47:02.889 [Lua] contained_breeds=nil 20:47:02.889 [Lua] pack_spawning=chaos 20:47:02.889 [Lua] disabled=false 20:47:02.889 [Lua] factions=nil 20:47:02.889 [Lua] boss=chaos 20:47:02.889 [Lua] horde=chaos 20:47:02.889 [Lua] name=chaos 20:47:02.889 [Lua] intensity=default 20:47:02.889 [Lua] --- 20:47:04.617 [Lua] TerrorEventMixer.start_event: mines_end_event_first_wave 20:47:04.689 [Lua] MUSIC: explore -> pre_horde 20:47:08.778 [Lua] MUSIC: pre_horde -> horde 20:47:19.969 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_02 20:47:19.974 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_02 20:47:20.021 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 185 will change to a manual source. 20:47:27.869 [Lua] TerrorEventMixer.start_event: mines_end_event_loop 20:47:29.100 [Lua] event horde ends! 20:47:29.721 [Lua] [GameNetworkManager] game object created go_id=5261, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:29.722 [Lua] [GameNetworkManager] game object created go_id=5262, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:29.722 [Lua] [GameNetworkManager] game object created go_id=5263, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:29.722 [Lua] [GameNetworkManager] game object created go_id=5264, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:30.336 [Lua] [GameNetworkManager] game object was destroyed id=5262 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:47:30.366 [Lua] [GameNetworkManager] game object was destroyed id=5263 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:47:30.366 [Lua] [GameNetworkManager] game object was destroyed id=5261 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:47:30.701 [Lua] [GameNetworkManager] game object was destroyed id=5264 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:47:32.297 [Lua] Can't find spawners called: nil so cannot rename any 20:47:32.297 [Lua] Can't find spawners called: nil so cannot rename any 20:47:38.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown` 20:47:38.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown` 20:47:39.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown` 20:47:42.648 [Lua] [GameNetworkManager] game object created go_id=5265, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:43.066 [Lua] [GameNetworkManager] game object was destroyed id=5265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:47:45.687 [Lua] Can't find spawners called: nil so cannot rename any 20:47:45.687 [Lua] Can't find spawners called: nil so cannot rename any 20:47:50.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown` 20:47:51.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown` 20:47:51.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown` 20:47:52.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown` 20:47:52.439 [Lua] event horde ends! 20:47:53.069 [Lua] [GameNetworkManager] game object created go_id=5266, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:53.487 [Lua] [GameNetworkManager] game object was destroyed id=5266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:47:55.558 [Lua] TerrorEventMixer.start_random_event: mines_end_event_loop_02 -> mines_end_event_loop_02_skaven 20:47:55.558 [Lua] TerrorEventMixer.start_event: mines_end_event_loop_02_skaven 20:47:55.743 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_01 20:47:55.751 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_01 20:47:55.816 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source. 20:48:00.821 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:48:00.821 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 3064913 20:48:00.821 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 3064918 20:48:01.815 [Lua] [GameNetworkManager] game object created go_id=5267, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:04.512 [Lua] [GameNetworkManager] game object created go_id=5268, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:04.778 [Lua] [GameNetworkManager] game object was destroyed id=5267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:48:05.213 [Lua] [GameNetworkManager] game object created go_id=5269, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:05.613 [Lua] [GameNetworkManager] game object was destroyed id=5269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:48:05.819 [Lua] [GameNetworkManager] game object created go_id=5270, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:06.291 [Lua] [GameNetworkManager] game object was destroyed id=5270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:48:06.779 [Lua] event horde ends! 20:48:06.849 [Lua] [GameNetworkManager] game object was destroyed id=5268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:48:06.888 [Lua] [GameNetworkManager] game object created go_id=5271, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:07.332 [Lua] [GameNetworkManager] game object was destroyed id=5271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:48:11.656 [EACServer] [23:48:11:656][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:48:13.324 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 1 15 20:48:20.125 [Lua] event horde ends! 20:48:30.306 [Lua] event horde ends! 20:48:32.511 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_02 20:48:32.516 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_02 20:48:32.552 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source. 20:48:37.206 [Lua] Override Player Respawning end_event_after_bridge true 20:48:37.206 [Lua] Override Player Respawning end_event_altar false 20:48:37.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x659e3, position: 0 20:48:43.726 [Lua] event horde ends! 20:48:43.749 [Lua] MUSIC: horde -> explore 20:48:43.894 [Lua] TerrorEventMixer.start_random_event: mines_end_event_loop_02 -> mines_end_event_loop_02_chaos 20:48:43.894 [Lua] TerrorEventMixer.start_event: mines_end_event_loop_02_chaos 20:48:43.974 [Lua] MUSIC: explore -> pre_horde 20:48:43.995 [Lua] MUSIC: pre_horde -> horde 20:48:46.311 [Lua] TerrorEventMixer.start_event: mines_end_event_stop 20:48:46.311 [Lua] stopping terror event: mines_end_event_loop 20:48:46.328 [Lua] stopping terror event: mines_end_event_loop_02 20:48:46.884 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 417750 0 20:48:48.344 [Lua] TerrorEventMixer.start_event: mines_troll_boss 20:48:53.398 [Lua] [GameNetworkManager] game object created go_id=5272, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:53.951 [Lua] [GameNetworkManager] game object was destroyed id=5272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:48:54.282 [Lua] [GameNetworkManager] game object created go_id=5273, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:54.816 [Lua] [GameNetworkManager] game object was destroyed id=5273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:48:56.638 [Lua] [GameNetworkManager] game object created go_id=5274, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:57.034 [Lua] [GameNetworkManager] game object was destroyed id=5274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:48:57.268 [Lua] [GameNetworkManager] game object created go_id=5275, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:57.652 [Lua] [GameNetworkManager] game object was destroyed id=5275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:49:00.971 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000101d893da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:01.671 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:49:02.588 [Lua] [GameNetworkManager] game object created go_id=5276, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:02.589 [Lua] [GameNetworkManager] game object created go_id=5277, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:02.589 [Lua] [GameNetworkManager] game object created go_id=5278, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:02.589 [Lua] [GameNetworkManager] game object created go_id=5279, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:03.012 [Lua] [GameNetworkManager] game object was destroyed id=5276 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:49:03.089 [Lua] [GameNetworkManager] game object was destroyed id=5277 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:49:03.607 [Lua] [GameNetworkManager] game object was destroyed id=5278 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:49:04.670 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:49:04.671 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 3064913 20:49:04.671 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 3064918 20:49:08.361 [Lua] event horde ends! 20:49:12.980 [Lua] [GameNetworkManager] game object was destroyed id=5279 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:49:15.416 [Lua] [GameNetworkManager] game object created go_id=5280, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:15.815 [Lua] [GameNetworkManager] game object was destroyed id=5280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:49:16.450 [Lua] [GameNetworkManager] game object created go_id=5281, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:16.903 [Lua] [GameNetworkManager] game object was destroyed id=5281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:49:17.484 [Lua] [GameNetworkManager] game object created go_id=5282, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:17.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:49:17.918 [Lua] [GameNetworkManager] game object was destroyed id=5282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:49:18.635 [Lua] [GameNetworkManager] game object created go_id=5283, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:19.051 [Lua] [GameNetworkManager] game object was destroyed id=5283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:49:19.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3d6b2, position: 0 20:49:29.737 [Lua] [GameNetworkManager] game object created go_id=5284, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:29.782 [Lua] chaos troll died! 20:49:30.106 [Lua] [GameNetworkManager] game object was destroyed id=5284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:49:31.519 [Lua] event horde ends! 20:49:31.999 [Lua] [ChatManager][1]System: GAD313 picked up a Loot Die (4) 20:49:40.196 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:40.196 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:40.196 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:40.196 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:41.762 [Lua] event horde ends! 20:49:41.798 [Lua] MUSIC: horde -> explore 20:49:48.746 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:48.746 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:48.747 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:48.747 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:48.747 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:48.747 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:48.761 [Lua] TerrorEventMixer.start_event: mines_end_event_trolls 20:49:48.761 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_troll 20:49:48.811 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:48.811 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:48.811 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:48.811 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:48.812 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:48.812 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:48.812 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:48.812 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:52.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 32, name: `unknown` 20:49:56.915 [Lua] TerrorEventMixer.start_event: mines_end_event_escape 20:49:56.971 [Lua] MUSIC: explore -> pre_horde 20:49:58.944 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:58.944 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:59.009 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:59.009 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:59.009 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:59.009 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:59.159 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:59.159 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:59.159 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:59.159 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:59.357 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:59.357 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:59.357 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:59.357 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:59.408 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:59.408 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:59.408 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:59.408 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:59.558 warning: [Physics] Create Actor: Shape density varies. Using average. 20:49:59.558 warning: [Physics] Create Actor: Shape density varies. Using average. 20:50:03.155 [Lua] chaos troll was despawned! 20:50:10.462 warning: [Physics] Create Actor: Shape density varies. Using average. 20:50:10.462 warning: [Physics] Create Actor: Shape density varies. Using average. 20:50:10.462 warning: [Physics] Create Actor: Shape density varies. Using average. 20:50:10.462 warning: [Physics] Create Actor: Shape density varies. Using average. 20:50:10.462 [Lua] TerrorEventMixer.stop_event: mines_end_event_escape 20:50:11.167 warning: [Physics] Create Actor: Shape density varies. Using average. 20:50:11.167 warning: [Physics] Create Actor: Shape density varies. Using average. 20:50:11.167 warning: [Physics] Create Actor: Shape density varies. Using average. 20:50:11.167 warning: [Physics] Create Actor: Shape density varies. Using average. 20:50:11.656 [EACServer] [23:50:11:655][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:50:14.816 [Lua] [GameNetworkManager] game object created go_id=5285, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:14.816 [Lua] [GameNetworkManager] game object created go_id=5286, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:14.816 [Lua] [GameNetworkManager] game object created go_id=5287, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:14.816 [Lua] [GameNetworkManager] game object created go_id=5288, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:15.644 [Lua] [GameNetworkManager] game object was destroyed id=5285 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:50:16.211 [Lua] [GameNetworkManager] game object was destroyed id=5287 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:50:16.395 [Lua] [GameNetworkManager] game object was destroyed id=5288 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:50:16.596 [Lua] [GameNetworkManager] game object was destroyed id=5286 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:50:18.046 [Lua] [GameNetworkManager] game object created go_id=5289, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:18.868 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:50:18.868 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:50:18.868 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:50:18.869 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:50:18.869 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:50:18.869 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:50:19.280 [Lua] [GameNetworkManager] game object was destroyed id=5289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:50:19.540 [Lua] [GameNetworkManager] game object created go_id=5290, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:21.275 [Lua] event horde ends! 20:50:21.292 [Lua] MUSIC: pre_horde -> explore 20:50:21.348 [Lua] [GameNetworkManager] game object created go_id=5291, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:22.050 [Lua] [GameNetworkManager] game object created go_id=5292, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:24.241 [Lua] Complete level triggered. 20:50:24.241 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:50:24.241 [Lua] gm_event_end_conditions_met true false 20:50:24.241 [Save] Saving `save_data` 20:50:24.250 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 20:50:24.250 [Lua] Game won 20:50:24.250 [Save] Save done 20:50:24.250 [Save] Saving `save_data` 20:50:24.250 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:50:24.254 [Save] Save done 20:50:24.255 [Lua] generate_backend_stats 110000102b4304d:1 20:50:24.279 [Lua] PlayFabMirrorBase:_commit_internal nil 20:50:24.279 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 22 20:50:24.280 [Save] Saving `save_data` 20:50:24.283 [Lua] MUSIC: explore -> won 20:50:24.287 [Save] Save done 20:50:24.291 [Lua] [GameNetworkManager] game object created go_id=5293, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:24.293 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 22 5 20:50:24.295 [Lua] Complete level triggered. 20:50:24.309 [Lua] Complete level triggered. 20:50:24.321 [Lua] Complete level triggered. 20:50:24.332 [Lua] Complete level triggered. 20:50:24.349 [Lua] Complete level triggered. 20:50:24.360 [Lua] Complete level triggered. 20:50:24.373 [Lua] Complete level triggered. 20:50:24.386 [Lua] Complete level triggered. 20:50:24.396 [Lua] Complete level triggered. 20:50:24.409 [Lua] Complete level triggered. 20:50:24.421 [Lua] Complete level triggered. 20:50:24.438 [Lua] Complete level triggered. 20:50:24.457 [Lua] Complete level triggered. 20:50:25.141 [Lua] [PlayFabRequestQueue] EAC Enabled! 22 20:50:25.141 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 22 20:50:25.742 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 22 20:50:25.758 [Lua] commit result success 9 20:50:25.758 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 23 20:50:25.758 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 20:50:25.772 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 23 6 20:50:26.592 [Lua] [PlayFabRequestQueue] EAC Enabled! 23 20:50:26.592 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 23 20:50:27.492 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 23 20:50:27.492 [Save] Saving `save_data` 20:50:27.497 [Save] Save done 20:50:27.497 [Save] Saving `save_data` 20:50:27.510 [Save] Save done 20:50:33.460 [Lua] ConflictDirector - destroy all units 20:50:34.594 [Lua] TRANSITION nil nil inn_level 20:50:34.594 [Lua] Transition type "inn_level", is server: true 20:50:34.594 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:50:34.594 [Lua] [GameNetworkManager] Leaving game... 20:50:34.594 [Lua] [GameNetworkManager] Shutting down game session host. 20:50:34.594 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:50:34.594 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:50:34.594 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1590.83 20:50:34.610 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:50:36.599 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:50:36.599 [Lua] [Managers] Calling function on all managers: 20:50:36.599 [Lua] Clearing all global lookup lists 20:50:36.599 [Lua] [IngamePlayerListUI] - Destroy 20:50:36.600 [Lua] [EquipmentUI] - Destroy 20:50:36.600 [Lua] [GamePadEquipmentUI] - Destroy 20:50:36.600 [Lua] [AbilityUI] - Destroy 20:50:36.600 [Lua] [GamePadAbilityUI] - Destroy 20:50:36.600 [Lua] [IngameUI] destroy 20:50:36.632 [Lua] [MOD][VMF][INFO] Removed 110000101d893da from the VMF users list. 20:50:36.632 [Lua] [MOD][VMF][INFO] Removed 11000010323f234 from the VMF users list. 20:50:36.720 [Lua] [Managers] Destroying manager group: 20:50:36.732 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:50:36.867 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:50:36.869 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:50:36.870 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:50:36.874 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:50:36.876 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:50:36.877 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:50:36.880 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:50:36.882 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:50:36.884 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:50:36.884 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:50:36.889 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:50:36.894 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:50:36.895 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:50:36.899 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:50:36.901 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:50:36.904 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:50:36.905 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:50:36.907 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:50:36.912 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:50:36.913 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:50:36.924 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:50:36.928 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:50:36.929 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:50:36.930 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:50:36.933 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:50:36.939 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:50:36.943 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:50:36.947 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:50:36.951 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:50:36.958 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:50:36.958 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010323f234 inn_level 0 20:50:36.958 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d893da inn_level 0 20:50:36.958 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106762af3 inn_level 0 20:50:36.958 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d inn_level 0 20:50:36.958 [Lua] [Matchmaking] unregister rpcs 20:50:36.958 [Lua] ############### UNLOADING PACKAGES ############### 20:50:36.958 [Lua] [Managers] Calling function on all managers: 20:50:36.958 [Lua] [Managers] Destroying manager group: 20:50:36.958 [Lua] [Gamestate] Enter state StateLoading 20:50:36.960 [World] Spawning level. 20:50:36.968 [Lua] Found camera: end_screen_camera 20:50:36.968 [Lua] Found camera: end_screen_camera 20:50:36.968 [Lua] Found camera: end_screen_camera 20:50:36.968 [Lua] Found camera: end_screen_camera 20:50:36.968 [Lua] Found camera: end_screen_camera 20:50:36.968 [Lua] Found camera: end_screen_camera 20:50:36.968 [Lua] Found camera: end_screen_camera 20:50:36.968 [Lua] Found camera: end_screen_camera 20:50:36.968 [Lua] Found camera: end_screen_camera 20:50:36.968 [Lua] Found camera: end_screen_camera 20:50:36.968 [Lua] Found camera: end_screen_camera 20:50:36.968 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:50:36.969 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:50:36.969 [Lua] [Matchmaking] register rpcs 20:50:36.969 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:50:36.969 [Lua] Set lobby begin: 20:50:36.969 [Lua] Lobby data twitch_enabled = false 20:50:36.969 [Lua] Lobby data power_level = 0 20:50:36.969 [Lua] Lobby data num_players = 4 20:50:36.969 [Lua] Lobby data weave_name = false 20:50:36.969 [Lua] Lobby data game_mode = 2 20:50:36.969 [Lua] Lobby data is_private = false 20:50:36.969 [Lua] Lobby data mechanism = adventure 20:50:36.969 [Lua] Lobby data level_key = mines 20:50:36.970 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:50:36.970 [Lua] Lobby data selected_level_key = mines 20:50:36.970 [Lua] Lobby data unique_server_name = Semagicus 20:50:36.970 [Lua] Lobby data quick_game = true 20:50:36.970 [Lua] Lobby data matchmaking = true 20:50:36.970 [Lua] Lobby data difficulty = hardest 20:50:36.970 [Lua] Lobby data country_code = RU 20:50:36.970 [Lua] Lobby data host = 110000102b4304d 20:50:36.970 [Lua] Lobby data player_slot_5 = 110000106762af3:1 20:50:36.970 [Lua] Lobby data player_slot_2 = 0:0 20:50:36.971 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:50:36.971 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:50:36.971 [Lua] Lobby data eac_authorized = true 20:50:36.971 [Lua] Set lobby end. 20:50:36.971 [Lua] registering RPCs 20:50:36.971 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:50:36.971 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:50:36.971 [Lua] Set lobby begin: 20:50:36.971 [Lua] Lobby data twitch_enabled = false 20:50:36.971 [Lua] Lobby data power_level = 0 20:50:36.971 [Lua] Lobby data num_players = 4 20:50:36.971 [Lua] Lobby data weave_name = false 20:50:36.971 [Lua] Lobby data game_mode = 3 20:50:36.971 [Lua] Lobby data is_private = false 20:50:36.971 [Lua] Lobby data mechanism = adventure 20:50:36.971 [Lua] Lobby data level_key = inn_level 20:50:36.971 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:50:36.971 [Lua] Lobby data selected_level_key = mines 20:50:36.971 [Lua] Lobby data unique_server_name = Semagicus 20:50:36.971 [Lua] Lobby data quick_game = true 20:50:36.972 [Lua] Lobby data matchmaking = false 20:50:36.972 [Lua] Lobby data difficulty = hardest 20:50:36.972 [Lua] Lobby data country_code = RU 20:50:36.972 [Lua] Lobby data host = 110000102b4304d 20:50:36.972 [Lua] Lobby data player_slot_5 = 110000106762af3:1 20:50:36.972 [Lua] Lobby data player_slot_2 = 0:0 20:50:36.972 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:50:36.972 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:50:36.972 [Lua] Lobby data eac_authorized = true 20:50:36.972 [Lua] Set lobby end. 20:50:36.972 [Lua] MUSIC MANAGER unmute_all_world_sounds 425784 0 20:50:36.972 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:50:36.979 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:50:36.979 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:50:36.979 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:50:37.042 [Umbra] Unload tome 20:50:37.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x67f39, position: 0 20:50:37.092 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines, LevelTransitionHandler 20:50:37.092 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:50:37.092 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:50:37.092 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:50:37.092 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 20:50:37.092 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:50:37.092 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:50:37.189 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient 20:50:37.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:50:37.196 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:50:37.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:50:37.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:50:37.296 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:50:37.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:50:37.330 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:50:37.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:50:37.381 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:50:37.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:50:44.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:50:44.958 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:50:44.976 [Lua] [LevelTransitionHandler] Level load completed! 20:50:44.976 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 8452763 - weave: nil 20:50:44.979 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:50:44.979 [Lua] checking dlc's against conflict directors 20:50:44.979 [Lua] number of factions to include 3 20:50:44.979 [Lua] number of factions added 3 20:50:44.979 [Lua] --- --- --- 20:50:44.979 [Lua] Starting... difficulty 'hardest' 20:50:44.979 [Lua] These are the starting conflict directors: 20:50:44.979 [Lua] inn_level 20:50:44.979 [Lua] --- --- --- 20:50:44.979 [Lua] 20:50:44.979 [Lua] DONE! Found the following directors: 20:50:44.979 [Lua] (free: 35), Master hash is: 20:50:44.979 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:50:44.981 [Lua] ### Sending rpc_level_loaded 20:50:44.981 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 50 20:50:44.981 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded 20:50:45.011 [Lua] ### Sending rpc_level_loaded 20:50:45.011 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 50 20:50:45.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:50:45.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:50:45.045 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:50:45.045 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:50:45.177 [Lua] ### Sending rpc_level_loaded 20:50:45.177 [Lua] #### Has state machine: true, sender: 110000106762af3, level_id: 50 20:50:45.177 [Lua] Peer 110000106762af3 has loaded the level and all enemies are loaded 20:50:46.019 [Lua] ### Sending rpc_level_loaded 20:50:46.019 [Lua] #### Has state machine: true, sender: 110000101d893da, level_id: 50 20:50:46.019 [Lua] Peer 110000101d893da has loaded the level and all enemies are loaded 20:50:46.086 [Lua] ### Sending rpc_level_loaded 20:50:46.086 [Lua] #### Has state machine: true, sender: 11000010323f234, level_id: 50 20:50:46.086 [Lua] Peer 11000010323f234 has loaded the level and all enemies are loaded 20:50:47.305 [Lua] min_height 90.329146248953677 20:50:53.974 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:50:53.974 [Lua] [PlayState] Enter Substate EndViewStateChest 20:51:19.912 [Lua] min_height 90.329146248953677 20:51:25.504 [Lua] [PlayState] Exit Substate EndViewStateChest 20:51:25.504 [Lua] [PlayState] Enter Substate EndViewStateScore 20:51:32.890 [Lua] [PlayState] Exit Substate EndViewStateScore 20:51:32.895 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:51:33.902 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:51:33.902 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:51:33.902 [Lua] [Matchmaking] unregister rpcs 20:51:33.903 [Lua] Set lobby begin: 20:51:33.903 [Lua] Lobby data twitch_enabled = false 20:51:33.903 [Lua] Lobby data power_level = 0 20:51:33.903 [Lua] Lobby data num_players = 4 20:51:33.903 [Lua] Lobby data weave_name = false 20:51:33.903 [Lua] Lobby data game_mode = 3 20:51:33.903 [Lua] Lobby data is_private = false 20:51:33.903 [Lua] Lobby data mechanism = adventure 20:51:33.903 [Lua] Lobby data level_key = inn_level 20:51:33.903 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:51:33.903 [Lua] Lobby data selected_level_key = mines 20:51:33.904 [Lua] Lobby data unique_server_name = Semagicus 20:51:33.904 [Lua] Lobby data quick_game = true 20:51:33.904 [Lua] Lobby data matchmaking = false 20:51:33.904 [Lua] Lobby data difficulty = hardest 20:51:33.904 [Lua] Lobby data country_code = RU 20:51:33.904 [Lua] Lobby data host = 110000102b4304d 20:51:33.904 [Lua] Lobby data player_slot_5 = 110000106762af3:1 20:51:33.904 [Lua] Lobby data player_slot_2 = 0:0 20:51:33.904 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:51:33.904 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:51:33.904 [Lua] Lobby data eac_authorized = true 20:51:33.904 [Lua] Set lobby end. 20:51:33.905 [Lua] [Managers] Destroying manager group: 20:51:33.907 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:51:33.907 [Lua] MUSIC MANAGER Stop_loading_screen_music 426003 0 20:51:33.907 [Lua] [Gamestate] Enter StateIngame HOST 20:51:33.907 [Lua] [Managers] Calling function on all managers: 20:51:33.907 [Lua] <>level = inn_level<> 20:51:33.907 [Lua] Set lobby begin: 20:51:33.907 [Lua] Lobby data twitch_enabled = false 20:51:33.907 [Lua] Lobby data power_level = 0 20:51:33.908 [Lua] Lobby data num_players = 4 20:51:33.908 [Lua] Lobby data weave_name = false 20:51:33.908 [Lua] Lobby data game_mode = 3 20:51:33.908 [Lua] Lobby data is_private = false 20:51:33.908 [Lua] Lobby data mechanism = adventure 20:51:33.908 [Lua] Lobby data level_key = inn_level 20:51:33.908 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:51:33.908 [Lua] Lobby data selected_level_key = inn_level 20:51:33.908 [Lua] Lobby data unique_server_name = Semagicus 20:51:33.909 [Lua] Lobby data quick_game = true 20:51:33.909 [Lua] Lobby data matchmaking = false 20:51:33.909 [Lua] Lobby data difficulty = hardest 20:51:33.909 [Lua] Lobby data country_code = RU 20:51:33.909 [Lua] Lobby data host = 110000102b4304d 20:51:33.909 [Lua] Lobby data player_slot_5 = 110000106762af3:1 20:51:33.909 [Lua] Lobby data player_slot_2 = 0:0 20:51:33.909 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:51:33.909 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:51:33.909 [Lua] Lobby data eac_authorized = true 20:51:33.909 [Lua] Set lobby end. 20:51:33.909 [Umbra] Init version: 3.4.15 :: 16 threads 20:51:33.910 [Lua] [StateIngame] Server ingame 20:51:33.913 [Lua] Set lobby begin: 20:51:33.913 [Lua] Lobby data twitch_enabled = false 20:51:33.913 [Lua] Lobby data power_level = 0 20:51:33.913 [Lua] Lobby data num_players = 4 20:51:33.913 [Lua] Lobby data weave_name = false 20:51:33.913 [Lua] Lobby data game_mode = 3 20:51:33.913 [Lua] Lobby data is_private = false 20:51:33.913 [Lua] Lobby data mechanism = adventure 20:51:33.913 [Lua] Lobby data level_key = inn_level 20:51:33.914 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:51:33.914 [Lua] Lobby data selected_level_key = inn_level 20:51:33.914 [Lua] Lobby data unique_server_name = Semagicus 20:51:33.914 [Lua] Lobby data quick_game = true 20:51:33.914 [Lua] Lobby data matchmaking = false 20:51:33.914 [Lua] Lobby data difficulty = hardest 20:51:33.914 [Lua] Lobby data country_code = RU 20:51:33.915 [Lua] Lobby data host = 110000102b4304d 20:51:33.915 [Lua] Lobby data player_slot_5 = 110000106762af3:1 20:51:33.915 [Lua] Lobby data player_slot_2 = 0:0 20:51:33.915 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:51:33.915 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:51:33.915 [Lua] Lobby data eac_authorized = true 20:51:33.915 [Lua] Set lobby end. 20:51:33.915 [Lua] [Matchmaking] register rpcs 20:51:33.915 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:51:33.915 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d 20:51:33.915 [Lua] [GameNetworkManager] self.is_server = true 20:51:33.915 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 20:51:33.915 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:51:33.915 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:51:33.915 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:51:33.915 [Network] Setting artificial MTU limit to 65536 20:51:33.923 [Lua] Switching ConflictSettings: to: inn_level 20:51:33.923 [Lua] pacing=disabled 20:51:33.923 [Lua] roaming=nil 20:51:33.923 [Lua] disabled=false 20:51:33.923 [Lua] pack_spawning=disabled 20:51:33.923 [Lua] contained_breeds=nil 20:51:33.923 [Lua] boss=disabled 20:51:33.923 [Lua] horde=disabled 20:51:33.923 [Lua] specials=disabled 20:51:33.923 [Lua] name=inn_level 20:51:33.923 [Lua] intensity=disabled 20:51:33.923 [Lua] --- 20:51:33.923 [Lua] [LevelAnalysis] set_random_seed( 8452763) 20:51:33.926 [Lua] [AIInterestPointSystem] Level Seed: 8452763 20:51:33.926 [Lua] 20:51:33.926 [Lua] [entity_system_bag] = table 20:51:33.926 [Lua] [entity_system_bag] = metatable 20:51:33.926 [Lua] [startup_data] = table 20:51:33.926 [Lua] [entity_manager] = table 20:51:33.926 [Lua] [entity_manager] = metatable 20:51:33.926 [Lua] [unit_spawner] = table 20:51:33.926 [Lua] [unit_spawner] = metatable 20:51:33.926 [Lua] [unit_storage] = table 20:51:33.926 [Lua] [unit_storage] = metatable 20:51:33.926 [Lua] [dice_keeper] = table 20:51:33.926 [Lua] [dice_keeper] = metatable 20:51:33.926 [Lua] [is_server] = true (boolean) 20:51:33.926 [Lua] [world] = [World] 20:51:33.926 [Lua] [system_api] = table 20:51:33.926 [Lua] [entity_system] = table 20:51:33.926 [Lua] [entity_system] = metatable 20:51:33.926 [Lua] [network_lobby] = table 20:51:33.926 [Lua] [network_lobby] = metatable 20:51:33.926 [Lua] [profile_synchronizer] = table 20:51:33.926 [Lua] [profile_synchronizer] = metatable 20:51:33.926 [Lua] [level_transition_handler] = table 20:51:33.926 [Lua] [level_transition_handler] = metatable 20:51:33.926 [Lua] [num_local_human_players] = 1 (number) 20:51:33.926 [Lua] [statistics_db] = table 20:51:33.926 [Lua] [statistics_db] = metatable 20:51:33.926 [Lua] [network_server] = table 20:51:33.926 [Lua] [network_server] = metatable 20:51:33.926 [Lua] [input_manager] = table 20:51:33.926 [Lua] [input_manager] = metatable 20:51:33.926 [Lua] [network_clock] = table 20:51:33.926 [Lua] [network_clock] = metatable 20:51:33.926 [Lua] [network_transmit] = table 20:51:33.926 [Lua] [network_transmit] = metatable 20:51:33.926 [Lua] [free_flight_manager] = table 20:51:33.926 [Lua] [free_flight_manager] = metatable 20:51:33.926 [Lua] [network_manager] = table 20:51:33.926 [Lua] [network_manager] = metatable 20:51:33.926 [Lua] [network_event_delegate] = table 20:51:33.926 [Lua] [network_event_delegate] = metatable 20:51:33.926 [Lua] 20:51:33.926 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:51:33.926 [Lua] ignoring extension VersusInteractObjectiveExtension 20:51:33.926 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:51:33.926 [Lua] ignoring extension VersusSocketObjectiveExtension 20:51:33.926 [Lua] ignoring extension VersusTargetObjectiveExtension 20:51:33.926 [Lua] ignoring extension VersusMissionObjectiveExtension 20:51:33.927 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:51:33.929 [Lua] [AchievementManager] Achievements using the steam platform 20:51:33.929 [Lua] [StateIngame] Level seed: 8452763 20:51:33.929 [World] Spawning level. 20:51:34.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read, 20:51:34.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read, 20:51:34.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read, 20:51:34.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read, 20:51:34.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read, 20:51:34.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read, 20:51:34.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read, 20:51:34.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 20:51:34.141 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:51:34.142 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:51:34.142 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:51:34.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5, async-read, 20:51:34.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4, async-read, 20:51:34.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2, async-read, 20:51:34.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1, async-read, 20:51:34.142 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:51:34.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read, 20:51:34.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1, async-read, 20:51:34.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3, async-read, 20:51:34.144 [Lua] [LevelAnalysis] set_random_seed( 8452763) 20:51:34.144 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 24 20:51:34.165 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 20:51:34.165 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 20:51:34.166 [Lua] [IngameUI] init 20:51:34.179 [SteamVoipClient] select_out(110000101d893da, off) 20:51:34.179 [SteamVoipClient] select_out(110000102b4304d, off) 20:51:34.179 [SteamVoipClient] select_out(11000010323f234, off) 20:51:34.179 [SteamVoipClient] select_out(110000106762af3, off) 20:51:34.183 [Lua] cb_razer_chroma_setup 20:51:34.217 [Lua] [Matchmaking] Cancelling matchmaking 20:51:34.217 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 20:51:34.217 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:51:34.217 [Lua] Set lobby begin: 20:51:34.217 [Lua] Lobby data twitch_enabled = false 20:51:34.217 [Lua] Lobby data power_level = 0 20:51:34.219 [Lua] Lobby data num_players = 4 20:51:34.219 [Lua] Lobby data weave_name = false 20:51:34.219 [Lua] Lobby data game_mode = 3 20:51:34.219 [Lua] Lobby data is_private = false 20:51:34.219 [Lua] Lobby data mechanism = adventure 20:51:34.219 [Lua] Lobby data level_key = inn_level 20:51:34.219 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:51:34.219 [Lua] Lobby data selected_level_key = inn_level 20:51:34.219 [Lua] Lobby data unique_server_name = Semagicus 20:51:34.219 [Lua] Lobby data quick_game = true 20:51:34.220 [Lua] Lobby data matchmaking = false 20:51:34.220 [Lua] Lobby data difficulty = normal 20:51:34.220 [Lua] Lobby data country_code = RU 20:51:34.220 [Lua] Lobby data host = 110000102b4304d 20:51:34.220 [Lua] Lobby data player_slot_5 = 110000106762af3:1 20:51:34.220 [Lua] Lobby data player_slot_2 = 0:0 20:51:34.220 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:51:34.220 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:51:34.220 [Lua] Lobby data eac_authorized = true 20:51:34.221 [Lua] Set lobby end. 20:51:34.222 [Lua] Set lobby begin: 20:51:34.222 [Lua] Lobby data twitch_enabled = false 20:51:34.223 [Lua] Lobby data power_level = 0 20:51:34.223 [Lua] Lobby data num_players = 4 20:51:34.223 [Lua] Lobby data weave_name = false 20:51:34.223 [Lua] Lobby data game_mode = 3 20:51:34.223 [Lua] Lobby data is_private = false 20:51:34.223 [Lua] Lobby data mechanism = adventure 20:51:34.223 [Lua] Lobby data level_key = inn_level 20:51:34.223 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:51:34.223 [Lua] Lobby data selected_level_key = inn_level 20:51:34.223 [Lua] Lobby data unique_server_name = Semagicus 20:51:34.224 [Lua] Lobby data quick_game = true 20:51:34.224 [Lua] Lobby data matchmaking = false 20:51:34.224 [Lua] Lobby data difficulty = normal 20:51:34.224 [Lua] Lobby data country_code = RU 20:51:34.224 [Lua] Lobby data host = 110000102b4304d 20:51:34.224 [Lua] Lobby data player_slot_5 = 110000106762af3:1 20:51:34.224 [Lua] Lobby data player_slot_2 = 0:0 20:51:34.224 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:51:34.224 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:51:34.224 [Lua] Lobby data eac_authorized = true 20:51:34.224 [Lua] Set lobby end. 20:51:34.224 [Lua] [PartyManager] Leader is set to 110000102b4304d 20:51:34.224 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 20:51:34.224 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:51:34.224 [Lua] Set lobby begin: 20:51:34.224 [Lua] Lobby data twitch_enabled = false 20:51:34.224 [Lua] Lobby data power_level = 835 20:51:34.225 [Lua] Lobby data num_players = 4 20:51:34.225 [Lua] Lobby data weave_name = false 20:51:34.225 [Lua] Lobby data game_mode = 3 20:51:34.225 [Lua] Lobby data is_private = false 20:51:34.225 [Lua] Lobby data mechanism = adventure 20:51:34.225 [Lua] Lobby data level_key = inn_level 20:51:34.225 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:51:34.225 [Lua] Lobby data selected_level_key = inn_level 20:51:34.225 [Lua] Lobby data unique_server_name = Semagicus 20:51:34.225 [Lua] Lobby data quick_game = true 20:51:34.225 [Lua] Lobby data matchmaking = false 20:51:34.225 [Lua] Lobby data difficulty = normal 20:51:34.225 [Lua] Lobby data country_code = RU 20:51:34.225 [Lua] Lobby data host = 110000102b4304d 20:51:34.225 [Lua] Lobby data player_slot_5 = 110000106762af3:1 20:51:34.225 [Lua] Lobby data player_slot_2 = 0:0 20:51:34.225 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:51:34.225 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:51:34.225 [Lua] Lobby data eac_authorized = true 20:51:34.225 [Lua] Set lobby end. 20:51:34.226 [Flow] complete_skittergate_legend true 20:51:34.226 [Flow] complete_all_helmgart_levels_recruit true 20:51:34.227 [Flow] WitchHunterLevel:35 20:51:34.227 [Flow] LeaderYes 20:51:34.227 [Flow] ALL PC XP:304250 20:51:34.227 [Flow] Has "bogenhafen" DLC:true 20:51:34.227 [Flow] WH XP:60850 20:51:34.227 [Flow] Number of crafted items:2080 20:51:34.227 [Flow] Sum of Powe Levels:1500 20:51:34.227 [Flow] lodestone diff 1:false 20:51:34.227 [Flow] magnus and forest activated 20:51:34.227 [Flow] magnus and forest activated 20:51:34.228 [Flow] cemetery and forest activated 20:51:34.228 [Flow] magnus and cemetery 20:51:34.228 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:51:34.228 [Flow] ALL RUNES ACTIVATED 20:51:34.228 [Flow] magnus and forest activated 20:51:34.228 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:51:34.228 [Flow] ALL RUNES ACTIVATED 20:51:34.228 [Flow] cemetery and forest activated 20:51:34.228 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:51:34.228 [Flow] ALL RUNES ACTIVATED 20:51:34.228 [Flow] magnus and forest activated 20:51:34.228 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:51:34.228 [Flow] ALL RUNES ACTIVATED 20:51:34.228 [Flow] magnus and cemetery 20:51:34.228 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:51:34.228 [Flow] ALL RUNES ACTIVATED 20:51:34.228 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:51:34.230 [Lua] CurrentConflictSettings inn_level 20:51:34.230 [Lua] [ConflictDirector] conflict_director is ai_ready 20:51:34.230 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:51:34.230 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:51:34.231 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:51:34.231 [Lua] Forming navigation groups in one frame 20:51:34.231 [Lua] Forming navigation groups 20:51:34.254 [Lua] NavigationGroupManager -> calulation time A: 0.023000000000138243 20:51:34.255 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 20:51:34.255 [Lua] number of nav groups: 45 20:51:34.255 [Lua] number of refined nav groups : 25 20:51:34.257 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 20:51:34.257 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:51:34.257 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:51:34.257 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:51:34.259 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:51:34.259 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:51:34.259 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:51:34.259 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 20:51:34.260 [Lua] [Managers] Calling function on all managers: 20:51:34.260 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:51:34.284 [Lua] MUSIC: won -> explore 20:51:34.313 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 24 20:51:34.881 [Lua] Set lobby begin: 20:51:34.881 [Lua] Lobby data twitch_enabled = false 20:51:34.881 [Lua] Lobby data power_level = 835 20:51:34.881 [Lua] Lobby data num_players = 4 20:51:34.881 [Lua] Lobby data weave_name = false 20:51:34.881 [Lua] Lobby data game_mode = 3 20:51:34.881 [Lua] Lobby data is_private = false 20:51:34.881 [Lua] Lobby data mechanism = adventure 20:51:34.881 [Lua] Lobby data level_key = inn_level 20:51:34.881 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:51:34.882 [Lua] Lobby data selected_level_key = inn_level 20:51:34.882 [Lua] Lobby data unique_server_name = Semagicus 20:51:34.882 [Lua] Lobby data quick_game = true 20:51:34.882 [Lua] Lobby data matchmaking = false 20:51:34.882 [Lua] Lobby data difficulty = normal 20:51:34.882 [Lua] Lobby data country_code = RU 20:51:34.882 [Lua] Lobby data host = 110000102b4304d 20:51:34.882 [Lua] Lobby data player_slot_5 = 110000106762af3:1 20:51:34.882 [Lua] Lobby data player_slot_2 = 0:0 20:51:34.882 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:51:34.882 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:51:34.882 [Lua] Lobby data eac_authorized = true 20:51:34.882 [Lua] Set lobby end. 20:51:34.882 [Lua] [Matchmaking] Assigned player 11000010323f234 to slot 4 when hot join syncing 20:51:34.882 [Lua] Breedfreezer (server) starting a hot join sync 20:51:34.883 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 20:51:34.883 [Lua] RemotePlayer:create_game_object( ) 27 20:51:34.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:51:34.899 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:51:34.900 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 20:51:34.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:51:34.901 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010323f234 20:51:34.916 [Lua] Set lobby begin: 20:51:34.916 [Lua] Lobby data twitch_enabled = false 20:51:34.916 [Lua] Lobby data power_level = 835 20:51:34.916 [Lua] Lobby data num_players = 4 20:51:34.916 [Lua] Lobby data weave_name = false 20:51:34.916 [Lua] Lobby data game_mode = 3 20:51:34.916 [Lua] Lobby data is_private = false 20:51:34.917 [Lua] Lobby data mechanism = adventure 20:51:34.917 [Lua] Lobby data level_key = inn_level 20:51:34.917 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:51:34.917 [Lua] Lobby data selected_level_key = inn_level 20:51:34.917 [Lua] Lobby data unique_server_name = Semagicus 20:51:34.917 [Lua] Lobby data quick_game = true 20:51:34.917 [Lua] Lobby data matchmaking = false 20:51:34.917 [Lua] Lobby data difficulty = normal 20:51:34.917 [Lua] Lobby data country_code = RU 20:51:34.917 [Lua] Lobby data host = 110000102b4304d 20:51:34.917 [Lua] Lobby data player_slot_5 = 110000106762af3:1 20:51:34.918 [Lua] Lobby data player_slot_2 = 0:0 20:51:34.918 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:51:34.918 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:51:34.918 [Lua] Lobby data eac_authorized = true 20:51:34.918 [Lua] Set lobby end. 20:51:34.918 [Lua] [Matchmaking] Assigned player 110000101d893da to slot 3 when hot join syncing 20:51:34.918 [Lua] Breedfreezer (server) starting a hot join sync 20:51:34.924 [Lua] Set lobby begin: 20:51:34.924 [Lua] Lobby data twitch_enabled = false 20:51:34.924 [Lua] Lobby data power_level = 835 20:51:34.926 [Lua] Lobby data num_players = 4 20:51:34.926 [Lua] Lobby data weave_name = false 20:51:34.926 [Lua] Lobby data game_mode = 3 20:51:34.926 [Lua] Lobby data is_private = false 20:51:34.926 [Lua] Lobby data mechanism = adventure 20:51:34.926 [Lua] Lobby data level_key = inn_level 20:51:34.926 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:51:34.926 [Lua] Lobby data selected_level_key = inn_level 20:51:34.927 [Lua] Lobby data unique_server_name = Semagicus 20:51:34.927 [Lua] Lobby data quick_game = true 20:51:34.927 [Lua] Lobby data matchmaking = false 20:51:34.927 [Lua] Lobby data difficulty = normal 20:51:34.927 [Lua] Lobby data country_code = RU 20:51:34.927 [Lua] Lobby data host = 110000102b4304d 20:51:34.927 [Lua] Lobby data player_slot_5 = 110000106762af3:1 20:51:34.927 [Lua] Lobby data player_slot_2 = 0:0 20:51:34.927 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:51:34.927 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:51:34.928 [Lua] Lobby data eac_authorized = true 20:51:34.928 [Lua] Set lobby end. 20:51:34.928 [Lua] [Matchmaking] Assigned player 110000106762af3 to slot 5 when hot join syncing 20:51:34.928 [Lua] Breedfreezer (server) starting a hot join sync 20:51:34.930 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 20:51:34.930 [Lua] RemotePlayer:create_game_object( ) 29 20:51:34.950 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 20:51:34.950 [Lua] RemotePlayer:create_game_object( ) 30 20:51:34.967 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106762af3 20:51:34.967 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d893da 20:51:34.982 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:51:34.982 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:51:34.982 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 20:51:34.989 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3, async-read, 20:51:34.989 [Lua] [MOD][VMF][INFO] Added 11000010323f234 to the VMF users list. 20:51:34.989 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010323f234 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:51:34.989 [Lua] Adding player sync data to peer=11000010323f234 local_player_id=1 20:51:35.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:51:35.023 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:51:35.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 20:51:35.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 20:51:35.025 [Lua] Players are leaving the safe zone 20:51:35.089 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010323f234 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:51:35.091 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 20:51:35.091 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:51:35.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 20:51:35.152 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 20:51:35.154 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:51:35.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:51:35.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:51:35.232 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:51:35.233 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:51:35.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:51:35.306 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2, async-read, 20:51:35.306 [Lua] [MOD][VMF][INFO] Added 110000101d893da to the VMF users list. 20:51:35.306 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101d893da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:51:35.306 [Lua] Adding player sync data to peer=110000101d893da local_player_id=1 20:51:35.307 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101d893da go_type=player_unit go_created_func_name=game_object_created_player_unit 20:51:35.308 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 20:51:35.309 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:51:35.310 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_1, async-read, 20:51:35.310 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000106762af3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:51:35.310 [Lua] Adding player sync data to peer=110000106762af3 local_player_id=1 20:51:35.324 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000106762af3 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:51:35.325 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38 20:51:35.326 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:51:35.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:51:35.330 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:51:35.331 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:51:35.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:51:35.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:51:35.361 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 20:51:35.362 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:51:35.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:51:35.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:51:35.413 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:51:35.414 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:51:35.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 20:51:35.432 [Lua] StateInGameRunning:_game_actually_starts() 20:51:35.432 [Lua] ################################################################################################################# 20:51:35.432 [Lua] [Loading Time]: 00:00:58 [Transition]: mines-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:51:35.432 [Lua] ################################################################################################################# 20:51:35.432 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25 20:51:35.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 20:51:35.449 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 20:51:35.451 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 20:51:35.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60 20:51:35.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60 20:51:35.496 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60 20:51:35.497 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 20:51:35.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:51:35.506 [Flow] DISABLE 20:51:35.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:51:35.559 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:51:35.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 20:51:35.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:51:35.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:51:35.604 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:51:35.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 20:51:35.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:51:35.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:51:35.649 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:51:35.651 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 20:51:35.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:51:35.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:51:35.682 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:51:35.683 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 20:51:35.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 20:51:35.707 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 24 20:51:35.715 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25 20:51:35.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 20:51:35.730 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 20:51:35.731 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 20:51:35.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 20:51:35.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 20:51:35.766 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 20:51:35.767 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 20:51:35.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:51:35.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read, 20:51:35.961 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25 20:51:35.961 [Lua] Commit load time data 20:51:35.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 20:51:35.992 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 20:51:35.992 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:51:39.578 [Lua] PlayFabMirrorBase:_commit_internal 10 20:51:39.578 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:51:39.587 [Lua] generate_backend_stats 110000102b4304d:1 20:51:39.609 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:51:39.609 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26 20:51:39.617 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26 20:51:40.050 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26 20:51:40.060 [Lua] commit result success 10 20:51:42.376 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106762af3 20:51:42.378 [Lua] [ChatManager][1]System: arm7ar has left the game 20:51:42.378 [Lua] [PSM] Disconnecting peer 110000106762af3 20:51:42.378 [Lua] [PSM] Disconnected peer 110000106762af3 is being removed from session. 20:51:42.378 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106762af3 20:51:42.378 [Lua] [GameNetworkManager] destroying game object with go_id=30 20:51:42.378 [Lua] Set lobby begin: 20:51:42.378 [Lua] Lobby data twitch_enabled = false 20:51:42.378 [Lua] Lobby data power_level = 835 20:51:42.378 [Lua] Lobby data num_players = 4 20:51:42.378 [Lua] Lobby data weave_name = false 20:51:42.378 [Lua] Lobby data game_mode = 3 20:51:42.378 [Lua] Lobby data is_private = false 20:51:42.378 [Lua] Lobby data mechanism = adventure 20:51:42.378 [Lua] Lobby data level_key = inn_level 20:51:42.378 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:51:42.379 [Lua] Lobby data selected_level_key = inn_level 20:51:42.379 [Lua] Lobby data unique_server_name = Semagicus 20:51:42.379 [Lua] Lobby data quick_game = true 20:51:42.379 [Lua] Lobby data matchmaking = false 20:51:42.379 [Lua] Lobby data difficulty = normal 20:51:42.379 [Lua] Lobby data country_code = RU 20:51:42.379 [Lua] Lobby data host = 110000102b4304d 20:51:42.379 [Lua] Lobby data player_slot_5 = 0:0 20:51:42.379 [Lua] Lobby data player_slot_2 = 0:0 20:51:42.379 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:51:42.379 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:51:42.380 [Lua] Lobby data eac_authorized = true 20:51:42.380 [Lua] Set lobby end. 20:51:42.380 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000106762af3) 20:51:42.380 [EAC] EAC server lost client 110000106762af3 20:51:42.380 [EACServer] [23:51:42:379][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000106762AF3 PlayerGUID: 76561198068673267 20:51:42.381 [Lua] [GameNetworkManager] destroying game object with go_id=38 20:51:42.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2, async-read, 20:51:42.391 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2 20:51:42.391 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 20:51:43.319 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read, 20:51:43.319 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:51:43.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read, 20:51:43.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:51:43.346 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read, 20:51:43.346 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:51:43.363 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read, 20:51:43.363 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:51:43.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read, 20:51:43.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:51:43.397 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read, 20:51:43.397 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:51:43.413 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read, 20:51:43.413 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:51:43.430 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 20:51:43.430 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:51:43.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read, 20:51:43.580 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:51:44.596 [SteamLobby] Detected removed member 110000106762af3 20:51:44.596 [Connection] Destroying endpoint 110000106762af3 - explicit request 20:51:44.604 [SteamAuthenticator] CancelAuthTicket 110000106762af3 20:51:44.605 [SteamAuthenticator] EndAuthSession 110000106762af3 20:51:44.605 [Lua] [NetworkServer] Changing num_players from 4 to 3 20:51:44.605 [Lua] Players: 3 20:51:44.605 [Lua] Set lobby begin: 20:51:44.605 [Lua] Lobby data twitch_enabled = false 20:51:44.605 [Lua] Lobby data power_level = 835 20:51:44.605 [Lua] Lobby data num_players = 3 20:51:44.605 [Lua] Lobby data weave_name = false 20:51:44.605 [Lua] Lobby data game_mode = 3 20:51:44.605 [Lua] Lobby data is_private = false 20:51:44.605 [Lua] Lobby data mechanism = adventure 20:51:44.605 [Lua] Lobby data level_key = inn_level 20:51:44.606 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:51:44.606 [Lua] Lobby data selected_level_key = inn_level 20:51:44.606 [Lua] Lobby data unique_server_name = Semagicus 20:51:44.606 [Lua] Lobby data quick_game = true 20:51:44.606 [Lua] Lobby data matchmaking = false 20:51:44.606 [Lua] Lobby data difficulty = normal 20:51:44.606 [Lua] Lobby data country_code = RU 20:51:44.606 [Lua] Lobby data host = 110000102b4304d 20:51:44.606 [Lua] Lobby data player_slot_5 = 0:0 20:51:44.606 [Lua] Lobby data player_slot_2 = 0:0 20:51:44.606 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:51:44.606 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:51:44.607 [Lua] Lobby data eac_authorized = true 20:51:44.607 [Lua] Set lobby end. 20:51:44.607 [SteamVoipClient] select_out(110000106762af3, off) 20:51:44.607 [SteamVoipClient] select_in(110000106762af3, off) 20:51:44.607 [Lua] [LobbyMembers] Member left 110000106762af3 20:51:44.670 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:45.228 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:51:45.798 [Lua] [IngameUI] menu view on_enter start_game_view 20:51:45.803 [Lua] [IngameUI] menu view post_update_on_enter table: 0x079b7040 20:51:45.803 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:51:45.807 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 20:51:45.807 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:51:45.808 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 20:51:45.808 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 20:51:46.313 [Lua] [Matchmaking] Handshake host removing client 110000106762af3 20:51:47.752 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure 20:51:47.752 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:51:47.752 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 20:51:47.753 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 20:51:47.753 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 20:51:49.119 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 20:51:49.119 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 20:51:49.119 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:51:49.119 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 20:51:49.120 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 20:51:49.536 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 20:51:49.536 [Lua] ............................................................................................................ 20:51:49.536 [Lua] ............................................................................................................ 20:51:49.536 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 20:51:49.536 [Lua] ............................................................................................................ 20:51:49.536 [Lua] ............................................................................................................ 20:51:49.536 [Lua] [Matchmaking] Cancelling matchmaking 20:51:49.536 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:51:49.651 [Lua] [IngameUI] menu view on_exit start_game_view 20:51:49.652 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:51:49.653 [Save] Saving `save_data` 20:51:49.653 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:51:49.653 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 20:51:49.653 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 20:51:49.662 [Save] Save done 20:51:49.668 [Lua] [IngameUI] menu view post_update_on_exit table: 0x079b7040 20:51:52.419 [Lua] PlayFabMirrorBase:_commit_internal 11 20:51:52.419 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:51:52.426 [Lua] generate_backend_stats 110000102b4304d:1 20:51:52.444 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:51:52.444 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 27 20:51:52.455 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 27 20:51:52.909 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 27 20:51:52.921 [Lua] commit result success 11 20:51:55.391 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:51:55.391 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:51:55.394 [Lua] Set lobby begin: 20:51:55.394 [Lua] Lobby data twitch_enabled = false 20:51:55.394 [Lua] Lobby data power_level = 835 20:51:55.394 [Lua] Lobby data num_players = 3 20:51:55.394 [Lua] Lobby data weave_name = false 20:51:55.394 [Lua] Lobby data game_mode = 3 20:51:55.394 [Lua] Lobby data is_private = false 20:51:55.394 [Lua] Lobby data mechanism = adventure 20:51:55.394 [Lua] Lobby data level_key = inn_level 20:51:55.394 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:51:55.394 [Lua] Lobby data selected_level_key = inn_level 20:51:55.395 [Lua] Lobby data unique_server_name = Semagicus 20:51:55.395 [Lua] Lobby data quick_game = true 20:51:55.395 [Lua] Lobby data matchmaking = false 20:51:55.395 [Lua] Lobby data difficulty = hardest 20:51:55.395 [Lua] Lobby data country_code = RU 20:51:55.395 [Lua] Lobby data host = 110000102b4304d 20:51:55.395 [Lua] Lobby data player_slot_5 = 0:0 20:51:55.395 [Lua] Lobby data player_slot_2 = 0:0 20:51:55.396 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:51:55.396 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:51:55.396 [Lua] Lobby data eac_authorized = true 20:51:55.396 [Lua] Set lobby end. 20:51:55.396 [Lua] [PartyManager] Leader is set to 110000102b4304d 20:51:55.396 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 20:51:55.396 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 20:51:55.396 [Lua] Set lobby begin: 20:51:55.396 [Lua] Lobby data twitch_enabled = false 20:51:55.397 [Lua] Lobby data power_level = 835 20:51:55.397 [Lua] Lobby data num_players = 3 20:51:55.397 [Lua] Lobby data weave_name = false 20:51:55.397 [Lua] Lobby data game_mode = 1 20:51:55.397 [Lua] Lobby data is_private = false 20:51:55.397 [Lua] Lobby data mechanism = adventure 20:51:55.397 [Lua] Lobby data level_key = inn_level 20:51:55.397 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:51:55.397 [Lua] Lobby data selected_level_key = inn_level 20:51:55.397 [Lua] Lobby data unique_server_name = Semagicus 20:51:55.397 [Lua] Lobby data quick_game = true 20:51:55.397 [Lua] Lobby data matchmaking = true 20:51:55.397 [Lua] Lobby data difficulty = hardest 20:51:55.398 [Lua] Lobby data country_code = RU 20:51:55.398 [Lua] Lobby data host = 110000102b4304d 20:51:55.398 [Lua] Lobby data player_slot_5 = 0:0 20:51:55.398 [Lua] Lobby data player_slot_2 = 0:0 20:51:55.398 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:51:55.398 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:51:55.398 [Lua] Lobby data eac_authorized = true 20:51:55.398 [Lua] Set lobby end. 20:51:55.398 [Lua] Set lobby begin: 20:51:55.398 [Lua] Lobby data twitch_enabled = false 20:51:55.398 [Lua] Lobby data power_level = 835 20:51:55.398 [Lua] Lobby data num_players = 3 20:51:55.398 [Lua] Lobby data weave_name = false 20:51:55.398 [Lua] Lobby data game_mode = 1 20:51:55.398 [Lua] Lobby data is_private = false 20:51:55.398 [Lua] Lobby data mechanism = adventure 20:51:55.399 [Lua] Lobby data level_key = inn_level 20:51:55.399 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:51:55.399 [Lua] Lobby data selected_level_key = inn_level 20:51:55.399 [Lua] Lobby data unique_server_name = Semagicus 20:51:55.399 [Lua] Lobby data quick_game = true 20:51:55.399 [Lua] Lobby data matchmaking = true 20:51:55.399 [Lua] Lobby data difficulty = hardest 20:51:55.399 [Lua] Lobby data country_code = RU 20:51:55.399 [Lua] Lobby data host = 110000102b4304d 20:51:55.399 [Lua] Lobby data player_slot_5 = 0:0 20:51:55.399 [Lua] Lobby data player_slot_2 = 0:0 20:51:55.399 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:51:55.399 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:51:55.399 [Lua] Lobby data eac_authorized = true 20:51:55.399 [Lua] Set lobby end. 20:51:55.400 [Lua] [ChatManager][1]System: Starting hosted game... 20:51:55.400 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:51:55.400 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:52:11.656 [EACServer] [23:52:11:656][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:52:14.385 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:52:14.386 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:52:14.386 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_castle 0 20:52:14.386 [Lua] [LevelTransitionHandler] set_next_level( dlc_castle, 0 ) 20:52:14.386 [Lua] Set lobby begin: 20:52:14.386 [Lua] Lobby data twitch_enabled = false 20:52:14.386 [Lua] Lobby data power_level = 835 20:52:14.386 [Lua] Lobby data num_players = 3 20:52:14.387 [Lua] Lobby data weave_name = false 20:52:14.387 [Lua] Lobby data game_mode = 2 20:52:14.387 [Lua] Lobby data is_private = false 20:52:14.387 [Lua] Lobby data mechanism = adventure 20:52:14.387 [Lua] Lobby data level_key = inn_level 20:52:14.387 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:52:14.387 [Lua] Lobby data selected_level_key = dlc_castle 20:52:14.387 [Lua] Lobby data unique_server_name = Semagicus 20:52:14.387 [Lua] Lobby data quick_game = true 20:52:14.387 [Lua] Lobby data matchmaking = true 20:52:14.387 [Lua] Lobby data difficulty = hardest 20:52:14.388 [Lua] Lobby data country_code = RU 20:52:14.388 [Lua] Lobby data host = 110000102b4304d 20:52:14.388 [Lua] Lobby data player_slot_5 = 0:0 20:52:14.388 [Lua] Lobby data player_slot_2 = 0:0 20:52:14.388 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:52:14.388 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:52:14.388 [Lua] Lobby data eac_authorized = true 20:52:14.388 [Lua] Set lobby end. 20:52:14.390 [Lua] Set lobby begin: 20:52:14.390 [Lua] Lobby data twitch_enabled = false 20:52:14.391 [Lua] Lobby data power_level = 835 20:52:14.391 [Lua] Lobby data num_players = 3 20:52:14.391 [Lua] Lobby data weave_name = false 20:52:14.391 [Lua] Lobby data game_mode = 2 20:52:14.391 [Lua] Lobby data is_private = false 20:52:14.391 [Lua] Lobby data mechanism = adventure 20:52:14.391 [Lua] Lobby data level_key = inn_level 20:52:14.391 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:52:14.391 [Lua] Lobby data selected_level_key = dlc_castle 20:52:14.391 [Lua] Lobby data unique_server_name = Semagicus 20:52:14.392 [Lua] Lobby data quick_game = true 20:52:14.392 [Lua] Lobby data matchmaking = true 20:52:14.392 [Lua] Lobby data difficulty = hardest 20:52:14.392 [Lua] Lobby data country_code = RU 20:52:14.392 [Lua] Lobby data host = 110000102b4304d 20:52:14.392 [Lua] Lobby data player_slot_5 = 0:0 20:52:14.392 [Lua] Lobby data player_slot_2 = 0:0 20:52:14.392 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:52:14.392 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:52:14.392 [Lua] Lobby data eac_authorized = true 20:52:14.392 [Lua] Set lobby end. 20:52:14.392 [Lua] Complete level triggered. 20:52:14.394 [Lua] gm_event_end_conditions_met false false 20:52:14.394 [Save] Saving `save_data` 20:52:14.394 [Lua] PlayFabMirrorBase:_commit_internal nil 20:52:14.394 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:52:14.397 [Lua] generate_backend_stats 110000102b4304d:1 20:52:14.402 [Save] Save done 20:52:14.402 [Save] Saving `save_data` 20:52:14.408 [Save] Save done 20:52:14.419 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:52:14.419 [Lua] TRANSITION nil nil dlc_castle 20:52:14.419 [Save] Saving `save_data` 20:52:14.419 [Lua] Transition type "dlc_castle", is server: true 20:52:14.419 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:52:14.419 [Lua] [GameNetworkManager] Leaving game... 20:52:14.419 [Lua] [GameNetworkManager] Shutting down game session host. 20:52:14.419 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:52:14.419 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:52:14.420 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=41.67 20:52:14.423 [Save] Save done 20:52:14.430 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:52:14.430 [Lua] commit result success 12 20:52:14.869 [Lua] [PlayerSyncData] Game session is not initialized 20:52:14.869 [Lua] [PlayerSyncData] Game session is not initialized 20:52:14.869 [Lua] Set lobby begin: 20:52:14.869 [Lua] Lobby data twitch_enabled = false 20:52:14.869 [Lua] Lobby data power_level = 0 20:52:14.869 [Lua] Lobby data num_players = 3 20:52:14.869 [Lua] Lobby data weave_name = false 20:52:14.869 [Lua] Lobby data game_mode = 2 20:52:14.869 [Lua] Lobby data is_private = false 20:52:14.869 [Lua] Lobby data mechanism = adventure 20:52:14.869 [Lua] Lobby data level_key = inn_level 20:52:14.869 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:52:14.869 [Lua] Lobby data selected_level_key = dlc_castle 20:52:14.869 [Lua] Lobby data unique_server_name = Semagicus 20:52:14.869 [Lua] Lobby data quick_game = true 20:52:14.869 [Lua] Lobby data matchmaking = true 20:52:14.870 [Lua] Lobby data difficulty = hardest 20:52:14.870 [Lua] Lobby data country_code = RU 20:52:14.870 [Lua] Lobby data host = 110000102b4304d 20:52:14.870 [Lua] Lobby data player_slot_5 = 0:0 20:52:14.870 [Lua] Lobby data player_slot_2 = 0:0 20:52:14.870 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:52:14.870 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:52:14.870 [Lua] Lobby data eac_authorized = true 20:52:14.870 [Lua] Set lobby end. 20:52:16.420 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:52:16.420 [Lua] [Managers] Calling function on all managers: 20:52:16.421 [Lua] Clearing all global lookup lists 20:52:16.421 [Lua] [IngamePlayerListUI] - Destroy 20:52:16.421 [Lua] [EquipmentUI] - Destroy 20:52:16.421 [Lua] [GamePadEquipmentUI] - Destroy 20:52:16.421 [Lua] [AbilityUI] - Destroy 20:52:16.421 [Lua] [GamePadAbilityUI] - Destroy 20:52:16.422 [Lua] [IngameUI] destroy 20:52:16.437 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2 20:52:16.438 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 20:52:16.438 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2 20:52:16.438 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 20:52:16.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2 20:52:16.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1 20:52:16.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2 20:52:16.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 20:52:16.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:52:16.440 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5 20:52:16.440 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4 20:52:16.440 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2 20:52:16.440 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1 20:52:16.440 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 20:52:16.441 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1 20:52:16.442 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3 20:52:16.444 [Lua] [MOD][VMF][INFO] Removed 110000101d893da from the VMF users list. 20:52:16.444 [Lua] [MOD][VMF][INFO] Removed 11000010323f234 from the VMF users list. 20:52:16.509 [Lua] [Managers] Destroying manager group: 20:52:16.514 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:52:16.586 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:52:16.586 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010323f234 dlc_castle 0 20:52:16.586 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d893da dlc_castle 0 20:52:16.586 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d dlc_castle 0 20:52:16.586 [Lua] [Matchmaking] unregister rpcs 20:52:16.587 [Lua] ############### UNLOADING PACKAGES ############### 20:52:16.587 [Lua] [Managers] Calling function on all managers: 20:52:16.587 [Lua] [Managers] Destroying manager group: 20:52:16.587 [Lua] [Gamestate] Enter state StateLoading 20:52:16.588 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:52:16.589 [Lua] [Matchmaking] register rpcs 20:52:16.589 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:52:16.589 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 20:52:16.589 [Lua] registering RPCs 20:52:16.589 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:52:16.589 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:52:16.589 [Lua] Set lobby begin: 20:52:16.589 [Lua] Lobby data twitch_enabled = false 20:52:16.589 [Lua] Lobby data power_level = 0 20:52:16.589 [Lua] Lobby data num_players = 3 20:52:16.589 [Lua] Lobby data weave_name = false 20:52:16.589 [Lua] Lobby data game_mode = 2 20:52:16.589 [Lua] Lobby data is_private = false 20:52:16.589 [Lua] Lobby data mechanism = adventure 20:52:16.589 [Lua] Lobby data level_key = dlc_castle 20:52:16.590 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:52:16.590 [Lua] Lobby data selected_level_key = dlc_castle 20:52:16.590 [Lua] Lobby data unique_server_name = Semagicus 20:52:16.590 [Lua] Lobby data quick_game = true 20:52:16.590 [Lua] Lobby data matchmaking = true 20:52:16.590 [Lua] Lobby data difficulty = hardest 20:52:16.590 [Lua] Lobby data country_code = RU 20:52:16.590 [Lua] Lobby data host = 110000102b4304d 20:52:16.590 [Lua] Lobby data player_slot_5 = 0:0 20:52:16.590 [Lua] Lobby data player_slot_2 = 0:0 20:52:16.590 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:52:16.591 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:52:16.591 [Lua] Lobby data eac_authorized = true 20:52:16.591 [Lua] Set lobby end. 20:52:16.591 [Lua] MUSIC MANAGER unmute_all_world_sounds 429511 0 20:52:16.591 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:52:16.595 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_26, global_loading_screens, async-read, prioritized 20:52:16.595 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_castle] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:52:16.595 [Lua] [LevelTransitionHandler] load_level dlc_castle 0 20:52:16.725 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:52:16.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:52:16.726 [Umbra] Unload tome 20:52:16.726 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:52:16.726 [Lua] [LevelTransitionHandler] Loading level: "dlc_castle" 20:52:16.726 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/penny/dlc_castle" 20:52:16.726 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_castle, LevelTransitionHandler, async-read, 20:52:16.726 [Lua] [StateLoading] got rpc_load_level 111 dlc_castle 20:52:16.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_26 20:52:16.875 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_26 20:52:16.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_castle 20:52:16.885 [Lua] MUSIC MANAGER nik_castle_briefing_02 429512 0 20:52:16.890 [Lua] MUSIC MANAGER Play_loading_screen_music 429513 0 20:52:17.014 [Umbra] Loading umbra tome '#ID[1c17bcdb38c3c092]' 20:52:22.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_castle 20:52:22.292 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_castle 20:52:22.310 [Lua] [LevelTransitionHandler] Level load completed! 20:52:22.310 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_castle - level_seed: 9452023 - weave: nil 20:52:22.343 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:52:22.344 [Lua] checking dlc's against conflict directors 20:52:22.344 [Lua] number of factions to include 2 20:52:22.344 [Lua] number of factions added 2 20:52:22.344 [Lua] --- --- --- 20:52:22.344 [Lua] Starting... difficulty 'hardest' 20:52:22.344 [Lua] These are the starting conflict directors: 20:52:22.344 [Lua] skaven 20:52:22.344 [Lua] chaos 20:52:22.344 [Lua] --- --- --- 20:52:22.344 [Lua] 20:52:22.344 [Lua] DONE! Found the following directors: 20:52:22.344 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_exalted_sorcerer_drachenfels chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_loot_rat chaos_raider skaven_storm_vermin_with_shield 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:52:22.344 [Lua] ### Sending rpc_level_loaded 20:52:22.344 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 111 20:52:22.344 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded 20:52:22.367 [Lua] ### Sending rpc_level_loaded 20:52:22.367 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 111 20:52:22.654 [Lua] ### Sending rpc_level_loaded 20:52:22.654 [Lua] #### Has state machine: true, sender: 110000101d893da, level_id: 111 20:52:22.654 [Lua] Peer 110000101d893da has loaded the level and all enemies are loaded 20:52:22.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:52:22.721 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:52:22.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:52:22.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:52:22.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:52:22.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:52:23.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:52:23.295 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:52:23.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:52:23.531 [Lua] ### Sending rpc_level_loaded 20:52:23.531 [Lua] #### Has state machine: true, sender: 11000010323f234, level_id: 111 20:52:23.531 [Lua] Peer 11000010323f234 has loaded the level and all enemies are loaded 20:52:23.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:52:23.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:52:23.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:52:24.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:52:24.560 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:52:24.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:52:24.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:52:24.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:52:24.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:52:24.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:52:24.882 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:52:24.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:52:25.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:52:25.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:52:25.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:52:25.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:52:25.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:52:25.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:52:25.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:52:25.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:52:25.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:52:25.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:52:25.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:52:25.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:52:26.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:52:26.250 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:52:26.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:52:26.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:52:26.501 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:52:26.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:52:27.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:52:27.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:52:27.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:52:27.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:52:27.363 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:52:27.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:52:27.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:52:27.430 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:52:27.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:52:27.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:52:27.498 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:52:27.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:52:27.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:52:27.801 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:52:27.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:52:28.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:52:28.174 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:52:28.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:52:28.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:52:28.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:52:28.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:52:28.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:52:28.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:52:28.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:52:29.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:52:29.254 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:52:29.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:52:29.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:52:29.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:52:29.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:52:29.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:52:29.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:52:29.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:52:30.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:52:30.097 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:52:30.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:52:30.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:52:30.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:52:30.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:52:30.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:52:30.671 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:52:30.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:52:30.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:52:30.807 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:52:30.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:52:31.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:52:31.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:52:31.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:52:31.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:52:31.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:52:31.316 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_castle game_mode: custom 20:52:31.316 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:52:31.316 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:52:32.318 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:52:32.318 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:52:32.318 [Lua] [Matchmaking] unregister rpcs 20:52:32.319 [Lua] Set lobby begin: 20:52:32.319 [Lua] Lobby data twitch_enabled = false 20:52:32.319 [Lua] Lobby data power_level = 0 20:52:32.319 [Lua] Lobby data num_players = 3 20:52:32.319 [Lua] Lobby data weave_name = false 20:52:32.319 [Lua] Lobby data game_mode = 2 20:52:32.319 [Lua] Lobby data is_private = false 20:52:32.319 [Lua] Lobby data mechanism = adventure 20:52:32.319 [Lua] Lobby data level_key = dlc_castle 20:52:32.319 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:52:32.319 [Lua] Lobby data selected_level_key = dlc_castle 20:52:32.319 [Lua] Lobby data unique_server_name = Semagicus 20:52:32.319 [Lua] Lobby data quick_game = true 20:52:32.319 [Lua] Lobby data matchmaking = true 20:52:32.319 [Lua] Lobby data difficulty = hardest 20:52:32.320 [Lua] Lobby data country_code = RU 20:52:32.320 [Lua] Lobby data host = 110000102b4304d 20:52:32.320 [Lua] Lobby data player_slot_5 = 0:0 20:52:32.320 [Lua] Lobby data player_slot_2 = 0:0 20:52:32.320 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:52:32.320 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:52:32.320 [Lua] Lobby data eac_authorized = true 20:52:32.320 [Lua] Set lobby end. 20:52:32.320 [Lua] [Managers] Destroying manager group: 20:52:32.321 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_26, global_loading_screens 20:52:32.321 [Lua] MUSIC MANAGER Stop_loading_screen_music 429514 0 20:52:32.321 [Lua] [Gamestate] Enter StateIngame HOST 20:52:32.321 [Lua] [Managers] Calling function on all managers: 20:52:32.321 [Lua] <>level = dlc_castle<> 20:52:32.321 [Lua] Set lobby begin: 20:52:32.321 [Lua] Lobby data twitch_enabled = false 20:52:32.321 [Lua] Lobby data power_level = 0 20:52:32.321 [Lua] Lobby data num_players = 3 20:52:32.321 [Lua] Lobby data weave_name = false 20:52:32.321 [Lua] Lobby data game_mode = 2 20:52:32.321 [Lua] Lobby data is_private = false 20:52:32.321 [Lua] Lobby data mechanism = adventure 20:52:32.321 [Lua] Lobby data level_key = dlc_castle 20:52:32.321 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:52:32.321 [Lua] Lobby data selected_level_key = dlc_castle 20:52:32.321 [Lua] Lobby data unique_server_name = Semagicus 20:52:32.322 [Lua] Lobby data quick_game = true 20:52:32.322 [Lua] Lobby data matchmaking = true 20:52:32.322 [Lua] Lobby data difficulty = hardest 20:52:32.322 [Lua] Lobby data country_code = RU 20:52:32.322 [Lua] Lobby data host = 110000102b4304d 20:52:32.322 [Lua] Lobby data player_slot_5 = 0:0 20:52:32.322 [Lua] Lobby data player_slot_2 = 0:0 20:52:32.322 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:52:32.322 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:52:32.322 [Lua] Lobby data eac_authorized = true 20:52:32.322 [Lua] Set lobby end. 20:52:32.322 [Umbra] Init version: 3.4.15 :: 16 threads 20:52:32.322 [Lua] [StateIngame] Server ingame 20:52:32.325 [Lua] Set lobby begin: 20:52:32.325 [Lua] Lobby data twitch_enabled = false 20:52:32.325 [Lua] Lobby data power_level = 0 20:52:32.325 [Lua] Lobby data num_players = 3 20:52:32.325 [Lua] Lobby data weave_name = false 20:52:32.325 [Lua] Lobby data game_mode = 2 20:52:32.325 [Lua] Lobby data is_private = false 20:52:32.326 [Lua] Lobby data mechanism = adventure 20:52:32.326 [Lua] Lobby data level_key = dlc_castle 20:52:32.326 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:52:32.326 [Lua] Lobby data selected_level_key = dlc_castle 20:52:32.326 [Lua] Lobby data unique_server_name = Semagicus 20:52:32.326 [Lua] Lobby data quick_game = true 20:52:32.326 [Lua] Lobby data matchmaking = true 20:52:32.326 [Lua] Lobby data difficulty = hardest 20:52:32.326 [Lua] Lobby data country_code = RU 20:52:32.326 [Lua] Lobby data host = 110000102b4304d 20:52:32.326 [Lua] Lobby data player_slot_5 = 0:0 20:52:32.326 [Lua] Lobby data player_slot_2 = 0:0 20:52:32.326 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:52:32.326 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:52:32.326 [Lua] Lobby data eac_authorized = true 20:52:32.326 [Lua] Set lobby end. 20:52:32.326 [Lua] [Matchmaking] register rpcs 20:52:32.327 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:52:32.327 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d 20:52:32.327 [Lua] [GameNetworkManager] self.is_server = true 20:52:32.327 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 20:52:32.327 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:52:32.327 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:52:32.327 [Network] Setting artificial MTU limit to 65536 20:52:32.336 [Lua] Switching ConflictSettings: to: default 20:52:32.336 [Lua] pacing=default 20:52:32.336 [Lua] roaming=nil 20:52:32.336 [Lua] specials=default 20:52:32.336 [Lua] debug_color=maroon 20:52:32.336 [Lua] contained_breeds=nil 20:52:32.336 [Lua] pack_spawning=default 20:52:32.336 [Lua] disabled=false 20:52:32.336 [Lua] factions=nil 20:52:32.336 [Lua] boss=default 20:52:32.336 [Lua] horde=default 20:52:32.336 [Lua] name=default 20:52:32.336 [Lua] intensity=default 20:52:32.336 [Lua] --- 20:52:32.336 [Lua] [LevelAnalysis] set_random_seed( 9452023) 20:52:32.344 [Lua] [AIInterestPointSystem] Level Seed: 9452023 20:52:32.344 [Lua] 20:52:32.344 [Lua] [entity_system_bag] = table 20:52:32.344 [Lua] [entity_system_bag] = metatable 20:52:32.344 [Lua] [startup_data] = table 20:52:32.344 [Lua] [entity_manager] = table 20:52:32.344 [Lua] [entity_manager] = metatable 20:52:32.344 [Lua] [unit_spawner] = table 20:52:32.344 [Lua] [unit_spawner] = metatable 20:52:32.344 [Lua] [unit_storage] = table 20:52:32.344 [Lua] [unit_storage] = metatable 20:52:32.344 [Lua] [dice_keeper] = table 20:52:32.344 [Lua] [dice_keeper] = metatable 20:52:32.344 [Lua] [is_server] = true (boolean) 20:52:32.345 [Lua] [world] = [World] 20:52:32.345 [Lua] [system_api] = table 20:52:32.345 [Lua] [entity_system] = table 20:52:32.345 [Lua] [entity_system] = metatable 20:52:32.345 [Lua] [network_lobby] = table 20:52:32.345 [Lua] [network_lobby] = metatable 20:52:32.345 [Lua] [profile_synchronizer] = table 20:52:32.345 [Lua] [profile_synchronizer] = metatable 20:52:32.345 [Lua] [level_transition_handler] = table 20:52:32.345 [Lua] [level_transition_handler] = metatable 20:52:32.345 [Lua] [num_local_human_players] = 1 (number) 20:52:32.345 [Lua] [statistics_db] = table 20:52:32.345 [Lua] [statistics_db] = metatable 20:52:32.345 [Lua] [network_server] = table 20:52:32.345 [Lua] [network_server] = metatable 20:52:32.345 [Lua] [input_manager] = table 20:52:32.345 [Lua] [input_manager] = metatable 20:52:32.345 [Lua] [network_clock] = table 20:52:32.345 [Lua] [network_clock] = metatable 20:52:32.345 [Lua] [network_transmit] = table 20:52:32.345 [Lua] [network_transmit] = metatable 20:52:32.345 [Lua] [free_flight_manager] = table 20:52:32.345 [Lua] [free_flight_manager] = metatable 20:52:32.345 [Lua] [network_manager] = table 20:52:32.345 [Lua] [network_manager] = metatable 20:52:32.345 [Lua] [network_event_delegate] = table 20:52:32.345 [Lua] [network_event_delegate] = metatable 20:52:32.345 [Lua] 20:52:32.345 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:52:32.345 [Lua] ignoring extension VersusInteractObjectiveExtension 20:52:32.345 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:52:32.345 [Lua] ignoring extension VersusSocketObjectiveExtension 20:52:32.345 [Lua] ignoring extension VersusTargetObjectiveExtension 20:52:32.345 [Lua] ignoring extension VersusMissionObjectiveExtension 20:52:32.348 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:52:32.364 [Lua] [AchievementManager] Achievements using the steam platform 20:52:32.364 [Lua] [StateIngame] Level seed: 9452023 20:52:32.364 [World] Spawning level. 20:52:34.708 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 20:52:34.708 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 20:52:34.708 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 20:52:34.708 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 20:52:34.731 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 20:52:34.796 [Lua] [LevelAnalysis] set_random_seed( 9452023) 20:52:34.796 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 28 20:52:34.826 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:52:34.826 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:52:34.826 [Lua] [IngameUI] init 20:52:34.837 [SteamVoipClient] select_out(110000101d893da, off) 20:52:34.837 [SteamVoipClient] select_out(110000102b4304d, off) 20:52:34.837 [SteamVoipClient] select_out(11000010323f234, off) 20:52:34.841 [Lua] cb_razer_chroma_setup 20:52:34.864 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:52:34.864 [Lua] Set lobby begin: 20:52:34.864 [Lua] Lobby data twitch_enabled = false 20:52:34.864 [Lua] Lobby data power_level = 835 20:52:34.865 [Lua] Lobby data num_players = 3 20:52:34.865 [Lua] Lobby data weave_name = false 20:52:34.865 [Lua] Lobby data game_mode = 2 20:52:34.865 [Lua] Lobby data is_private = false 20:52:34.865 [Lua] Lobby data mechanism = adventure 20:52:34.865 [Lua] Lobby data level_key = dlc_castle 20:52:34.865 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:52:34.865 [Lua] Lobby data selected_level_key = dlc_castle 20:52:34.865 [Lua] Lobby data unique_server_name = Semagicus 20:52:34.865 [Lua] Lobby data quick_game = true 20:52:34.865 [Lua] Lobby data matchmaking = true 20:52:34.865 [Lua] Lobby data difficulty = hardest 20:52:34.865 [Lua] Lobby data country_code = RU 20:52:34.865 [Lua] Lobby data host = 110000102b4304d 20:52:34.866 [Lua] Lobby data player_slot_5 = 0:0 20:52:34.866 [Lua] Lobby data player_slot_2 = 0:0 20:52:34.866 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:52:34.866 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:52:34.866 [Lua] Lobby data eac_authorized = true 20:52:34.866 [Lua] Set lobby end. 20:52:34.866 [Flow] Destroyed:c_barrel_socket 20:52:34.867 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 20:52:34.867 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:52:34.867 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:52:34.867 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:52:34.867 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:52:34.868 [Lua] CurrentConflictSettings default 20:52:34.868 [Lua] [ConflictDirector] conflict_director is ai_ready 20:52:34.870 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:52:34.870 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:52:34.879 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:52:34.879 [Lua] Forming navigation groups in one frame 20:52:34.879 [Lua] Forming navigation groups 20:52:34.897 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 20:52:35.153 [Lua] NavigationGroupManager -> calulation time B: 0.25599999999985812 20:52:35.153 [Lua] number of nav groups: 262 20:52:35.154 [Lua] number of refined nav groups : 197 20:52:35.159 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000003128662 20:52:35.159 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.896562851965429 Normalized coefficient: 1.2212556307279732 20:52:35.162 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.172694188356401 Normalized coefficient: 1.5482624080086214 20:52:35.166 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.356432192772628 Normalized coefficient: 1.2746397790465993 20:52:35.169 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 8.3512740567326542 Normalized coefficient: 1.1854478649301166 20:52:35.177 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 20:52:35.177 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 20:52:35.177 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 20:52:35.177 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 20:52:35.177 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 20:52:35.177 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 20:52:35.177 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 20:52:35.177 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 20:52:35.177 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 20:52:35.183 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_castle 20:52:35.183 [Lua] [LevelAnalysis] This level has a total main-path length of 1312.795 meters. 20:52:35.183 [Lua] [LevelAnalysis] grouping spawners for event_patrol 20:52:35.183 [Lua] [LevelAnalysis] 20:52:35.183 [Lua] [LevelAnalysis] grouping spawners for event_boss 20:52:35.183 [Lua] [LevelAnalysis] 20:52:35.183 [Lua] [LevelAnalysis] Terror events added: 20:52:35.183 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 20:52:35.183 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 20:52:35.183 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 20:52:35.183 [Lua] NORMAL PATROL MAIN PATH 156.90591430664063 20:52:35.183 [Lua] [waypoints] = table 20:52:35.183 [Lua] [astar_points] = table 20:52:35.183 [Lua] [travel_dist] = 156.90591144561768 (number) 20:52:35.183 [Lua] [one_directional] = false (boolean) 20:52:35.183 [Lua] [id] = boss_5 (string) 20:52:35.183 [Lua] ----> using boss spline path! 20:52:35.183 [Lua] Adding main path event: Vector3Box(-80, -60, -14) boss_event_skaven_spline_patrol 45 table: 000000000B79CB90 20:52:35.183 [Lua] ----> using boss gizmo! 20:52:35.183 [Lua] [LevelAnalysis] section: 2, start-index: 11, end-index: 23, forbidden-dist: -327.9 start-travel-dist: 494.8, end-travel-dist: 648.1 spawn_distance 156.9 20:52:35.184 [Lua] Adding main path event: Vector3Box(-52.25, 124.75, 12) boss_event_chaos_spawn 45 table: 000000000B79D210 20:52:35.184 [Lua] [LevelAnalysis] num_event_places_f: 0.84186306317647297 , num_event_places: 0 , trailing_event_fraction: 0.84186306317647297 , num_events: 1 20:52:35.184 [Lua] [LevelAnalysis] Level path distance: 1312.7945947647095 20:52:35.184 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1312.7945947647095 forbidden_dist: -1212.7945947647095 20:52:35.184 [Lua] [LevelAnalysis] wanted_distance: 126.49551023657155 20:52:35.184 [Lua] [LevelAnalysis] Terror events added: 20:52:35.184 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:52:35.184 [Lua] Adding main path event: Vector3Box(-88.3988, -86.3464, -14.8358) rare_event_loot_rat 45 table: 000000000B79D7E0 20:52:35.184 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:52:35.189 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 20:52:35.195 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:52:35.197 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:52:35.198 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=68 20:52:35.198 [Lua] [Managers] Calling function on all managers: 20:52:35.198 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:52:35.312 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 28 20:52:35.318 [Lua] player (110000102b4304d,2) was put into party 1 20:52:35.330 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=69 20:52:35.330 [Lua] Assigning peer(110000102b4304d:2) to profile(5) career(1) 20:52:35.330 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(5) career_index(1) 20:52:35.330 [Lua] Set lobby begin: 20:52:35.330 [Lua] Lobby data twitch_enabled = false 20:52:35.330 [Lua] Lobby data power_level = 835 20:52:35.330 [Lua] Lobby data num_players = 3 20:52:35.330 [Lua] Lobby data weave_name = false 20:52:35.330 [Lua] Lobby data game_mode = 2 20:52:35.330 [Lua] Lobby data is_private = false 20:52:35.330 [Lua] Lobby data mechanism = adventure 20:52:35.330 [Lua] Lobby data level_key = dlc_castle 20:52:35.331 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:52:35.331 [Lua] Lobby data selected_level_key = dlc_castle 20:52:35.331 [Lua] Lobby data unique_server_name = Semagicus 20:52:35.331 [Lua] Lobby data quick_game = true 20:52:35.331 [Lua] Lobby data matchmaking = true 20:52:35.331 [Lua] Lobby data difficulty = hardest 20:52:35.331 [Lua] Lobby data country_code = RU 20:52:35.331 [Lua] Lobby data host = 110000102b4304d 20:52:35.331 [Lua] Lobby data player_slot_5 = 0:0 20:52:35.331 [Lua] Lobby data player_slot_2 = 0:0 20:52:35.332 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:52:35.332 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:52:35.332 [Lua] Lobby data eac_authorized = true 20:52:35.332 [Lua] Set lobby end. 20:52:35.332 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:11000010323f234 | dr:110000101d893da | bw:0 | es:0 20:52:35.332 [Lua] 20:52:35.332 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 20:52:35.332 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 20:52:35.332 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 20:52:35.332 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 20:52:35.332 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 20:52:35.332 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 20:52:35.332 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 20:52:35.332 [Lua] [wwise/two_handed_axes] = false (boolean) 20:52:35.332 [Lua] 20:52:35.332 [Lua] 20:52:35.332 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 20:52:35.332 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 20:52:35.332 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 20:52:35.332 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean) 20:52:35.332 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 20:52:35.332 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 20:52:35.332 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:52:35.332 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:52:35.332 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 20:52:35.332 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 20:52:35.332 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 20:52:35.332 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01] = false (boolean) 20:52:35.332 [Lua] [wwise/two_handed_axes] = false (boolean) 20:52:35.332 [Lua] 20:52:35.339 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010323f234 inventory_sync_id:19 my_peer_id:110000102b4304d 20:52:35.339 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:19 my_peer_id:110000102b4304d 20:52:35.339 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:19 my_peer_id:110000102b4304d 20:52:36.140 [Lua] [GameNetworkManager] destroying game object with go_id=69 20:52:36.143 [Lua] player (110000102b4304d,2) was put into party 1 20:52:36.158 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70 20:52:36.158 [Lua] Assigning peer(110000102b4304d:2) to profile(5) career(1) 20:52:36.158 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(5) career_index(1) 20:52:36.158 [Lua] Set lobby begin: 20:52:36.158 [Lua] Lobby data twitch_enabled = false 20:52:36.158 [Lua] Lobby data power_level = 835 20:52:36.158 [Lua] Lobby data num_players = 3 20:52:36.158 [Lua] Lobby data weave_name = false 20:52:36.159 [Lua] Lobby data game_mode = 2 20:52:36.159 [Lua] Lobby data is_private = false 20:52:36.159 [Lua] Lobby data mechanism = adventure 20:52:36.159 [Lua] Lobby data level_key = dlc_castle 20:52:36.159 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:52:36.159 [Lua] Lobby data selected_level_key = dlc_castle 20:52:36.159 [Lua] Lobby data unique_server_name = Semagicus 20:52:36.159 [Lua] Lobby data quick_game = true 20:52:36.159 [Lua] Lobby data matchmaking = true 20:52:36.159 [Lua] Lobby data difficulty = hardest 20:52:36.159 [Lua] Lobby data country_code = RU 20:52:36.159 [Lua] Lobby data host = 110000102b4304d 20:52:36.159 [Lua] Lobby data player_slot_5 = 0:0 20:52:36.159 [Lua] Lobby data player_slot_2 = 0:0 20:52:36.159 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:52:36.159 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:52:36.159 [Lua] Lobby data eac_authorized = true 20:52:36.159 [Lua] Set lobby end. 20:52:36.159 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:11000010323f234 | dr:110000101d893da | bw:0 | es:0 20:52:36.160 [Lua] 20:52:36.160 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 20:52:36.160 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 20:52:36.160 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 20:52:36.160 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 20:52:36.160 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 20:52:36.160 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 20:52:36.160 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 20:52:36.160 [Lua] [wwise/two_handed_axes] = false (boolean) 20:52:36.160 [Lua] 20:52:36.160 [Lua] 20:52:36.160 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 20:52:36.160 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 20:52:36.160 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 20:52:36.160 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean) 20:52:36.160 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 20:52:36.160 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 20:52:36.160 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01] = false (boolean) 20:52:36.160 [Lua] [wwise/two_handed_axes] = false (boolean) 20:52:36.160 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 20:52:36.160 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 20:52:36.160 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:52:36.160 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 20:52:36.160 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:52:36.160 [Lua] 20:52:36.165 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 28 20:52:36.168 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:19 my_peer_id:110000102b4304d 20:52:36.168 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010323f234 inventory_sync_id:20 my_peer_id:110000102b4304d 20:52:36.168 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:20 my_peer_id:110000102b4304d 20:52:36.168 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:20 my_peer_id:110000102b4304d 20:52:36.179 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19 20:52:36.195 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:20 my_peer_id:110000102b4304d 20:52:36.206 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20 20:52:36.208 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 20:52:36.208 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 20:52:36.211 [Flow] DISABLE 20:52:36.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2, InventoryPackageSynchronizerClient 20:52:36.379 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 20:52:36.379 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 20:52:36.384 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:52:36.384 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, InventoryPackageSynchronizerClient 20:52:36.384 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient 20:52:36.384 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2, InventoryPackageSynchronizerClient 20:52:36.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 20:52:36.385 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, InventoryPackageSynchronizerClient 20:52:36.388 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:52:36.390 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:52:36.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 20:52:36.391 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 20:52:36.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient 20:52:36.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 20:52:36.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient 20:52:38.409 [Lua] Set lobby begin: 20:52:38.409 [Lua] Lobby data twitch_enabled = false 20:52:38.409 [Lua] Lobby data power_level = 835 20:52:38.410 [Lua] Lobby data num_players = 3 20:52:38.410 [Lua] Lobby data weave_name = false 20:52:38.410 [Lua] Lobby data game_mode = 2 20:52:38.410 [Lua] Lobby data is_private = false 20:52:38.410 [Lua] Lobby data mechanism = adventure 20:52:38.410 [Lua] Lobby data level_key = dlc_castle 20:52:38.410 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:52:38.410 [Lua] Lobby data selected_level_key = dlc_castle 20:52:38.410 [Lua] Lobby data unique_server_name = Semagicus 20:52:38.411 [Lua] Lobby data quick_game = true 20:52:38.411 [Lua] Lobby data matchmaking = true 20:52:38.411 [Lua] Lobby data difficulty = hardest 20:52:38.411 [Lua] Lobby data country_code = RU 20:52:38.411 [Lua] Lobby data host = 110000102b4304d 20:52:38.411 [Lua] Lobby data player_slot_5 = 0:0 20:52:38.411 [Lua] Lobby data player_slot_2 = 0:0 20:52:38.411 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:52:38.411 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:52:38.411 [Lua] Lobby data eac_authorized = true 20:52:38.411 [Lua] Set lobby end. 20:52:38.412 [Lua] [Matchmaking] Assigned player 11000010323f234 to slot 4 when hot join syncing 20:52:38.412 [Lua] Breedfreezer (server) starting a hot join sync 20:52:38.412 [Lua] packing 0 units of breed chaos_marauder 20:52:38.412 [Lua] packing 0 units of breed skaven_clan_rat 20:52:38.412 [Lua] packing 0 units of breed skaven_storm_vermin 20:52:38.412 [Lua] packing 0 units of breed skaven_slave 20:52:38.412 [Lua] packing 0 units of breed chaos_fanatic 20:52:38.412 [Lua] packing 0 units of breed chaos_raider 20:52:38.412 [Lua] packing 0 units of breed chaos_warrior 20:52:38.412 [Lua] packing 0 units of breed chaos_berzerker 20:52:38.412 [Lua] packing 0 units of breed skaven_plague_monk 20:52:38.412 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:52:38.412 [Lua] 20:52:38.412 [Lua] [1] = 1 (number) 20:52:38.412 [Lua] [2] = 0 (number) 20:52:38.412 [Lua] [3] = 1 (number) 20:52:38.412 [Lua] [4] = 0 (number) 20:52:38.412 [Lua] [5] = 1 (number) 20:52:38.412 [Lua] [6] = 0 (number) 20:52:38.412 [Lua] [7] = 1 (number) 20:52:38.412 [Lua] [8] = 0 (number) 20:52:38.412 [Lua] [9] = 1 (number) 20:52:38.412 [Lua] [10] = 0 (number) 20:52:38.412 [Lua] [11] = 1 (number) 20:52:38.412 [Lua] [12] = 0 (number) 20:52:38.412 [Lua] [13] = 1 (number) 20:52:38.412 [Lua] [14] = 0 (number) 20:52:38.412 [Lua] [15] = 1 (number) 20:52:38.412 [Lua] [16] = 0 (number) 20:52:38.412 [Lua] [17] = 1 (number) 20:52:38.412 [Lua] [18] = 0 (number) 20:52:38.412 [Lua] 20:52:38.412 [Lua] 20:52:38.412 [Lua] 20:52:38.414 [Lua] Set lobby begin: 20:52:38.414 [Lua] Lobby data twitch_enabled = false 20:52:38.414 [Lua] Lobby data power_level = 835 20:52:38.414 [Lua] Lobby data num_players = 3 20:52:38.414 [Lua] Lobby data weave_name = false 20:52:38.414 [Lua] Lobby data game_mode = 2 20:52:38.414 [Lua] Lobby data is_private = false 20:52:38.415 [Lua] Lobby data mechanism = adventure 20:52:38.415 [Lua] Lobby data level_key = dlc_castle 20:52:38.415 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:52:38.415 [Lua] Lobby data selected_level_key = dlc_castle 20:52:38.415 [Lua] Lobby data unique_server_name = Semagicus 20:52:38.415 [Lua] Lobby data quick_game = true 20:52:38.415 [Lua] Lobby data matchmaking = true 20:52:38.415 [Lua] Lobby data difficulty = hardest 20:52:38.415 [Lua] Lobby data country_code = RU 20:52:38.415 [Lua] Lobby data host = 110000102b4304d 20:52:38.415 [Lua] Lobby data player_slot_5 = 0:0 20:52:38.415 [Lua] Lobby data player_slot_2 = 0:0 20:52:38.415 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:52:38.415 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:52:38.416 [Lua] Lobby data eac_authorized = true 20:52:38.416 [Lua] Set lobby end. 20:52:38.416 [Lua] [Matchmaking] Assigned player 110000101d893da to slot 3 when hot join syncing 20:52:38.416 [Lua] Breedfreezer (server) starting a hot join sync 20:52:38.416 [Lua] packing 0 units of breed chaos_marauder 20:52:38.416 [Lua] packing 0 units of breed skaven_clan_rat 20:52:38.416 [Lua] packing 0 units of breed skaven_storm_vermin 20:52:38.416 [Lua] packing 0 units of breed skaven_slave 20:52:38.416 [Lua] packing 0 units of breed chaos_fanatic 20:52:38.416 [Lua] packing 0 units of breed chaos_raider 20:52:38.416 [Lua] packing 0 units of breed chaos_warrior 20:52:38.416 [Lua] packing 0 units of breed chaos_berzerker 20:52:38.416 [Lua] packing 0 units of breed skaven_plague_monk 20:52:38.416 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:52:38.416 [Lua] 20:52:38.416 [Lua] [1] = 1 (number) 20:52:38.416 [Lua] [2] = 0 (number) 20:52:38.416 [Lua] [3] = 1 (number) 20:52:38.416 [Lua] [4] = 0 (number) 20:52:38.416 [Lua] [5] = 1 (number) 20:52:38.416 [Lua] [6] = 0 (number) 20:52:38.416 [Lua] [7] = 1 (number) 20:52:38.416 [Lua] [8] = 0 (number) 20:52:38.416 [Lua] [9] = 1 (number) 20:52:38.416 [Lua] [10] = 0 (number) 20:52:38.416 [Lua] [11] = 1 (number) 20:52:38.416 [Lua] [12] = 0 (number) 20:52:38.416 [Lua] [13] = 1 (number) 20:52:38.416 [Lua] [14] = 0 (number) 20:52:38.416 [Lua] [15] = 1 (number) 20:52:38.416 [Lua] [16] = 0 (number) 20:52:38.416 [Lua] [17] = 1 (number) 20:52:38.416 [Lua] [18] = 0 (number) 20:52:38.416 [Lua] 20:52:38.416 [Lua] 20:52:38.416 [Lua] 20:52:38.417 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=71 20:52:38.417 [Lua] RemotePlayer:create_game_object( ) 71 20:52:38.433 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=72 20:52:38.433 [Lua] RemotePlayer:create_game_object( ) 72 20:52:38.452 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d893da 20:52:38.452 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010323f234 20:52:38.455 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:52:38.455 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 20:52:38.462 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:52:38.462 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:52:38.462 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 20:52:38.484 [Lua] Switching ConflictSettings: to: skaven 20:52:38.484 [Lua] pacing=default 20:52:38.484 [Lua] roaming=nil 20:52:38.484 [Lua] specials=skaven 20:52:38.484 [Lua] debug_color=orange 20:52:38.484 [Lua] contained_breeds=nil 20:52:38.484 [Lua] pack_spawning=skaven 20:52:38.484 [Lua] disabled=false 20:52:38.484 [Lua] factions=nil 20:52:38.484 [Lua] boss=skaven 20:52:38.484 [Lua] horde=default 20:52:38.484 [Lua] name=skaven 20:52:38.484 [Lua] intensity=default 20:52:38.484 [Lua] --- 20:52:38.495 [Lua] [GameNetworkManager] destroying game object with go_id=74 20:52:38.505 [Lua] [GameNetworkManager] destroying game object with go_id=70 20:52:38.505 [Lua] player (110000102b4304d,2) was put into party 1 20:52:38.521 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=77 20:52:38.521 [Lua] Assigning peer(110000102b4304d:2) to profile(5) career(1) 20:52:38.521 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(5) career_index(1) 20:52:38.521 [Lua] Set lobby begin: 20:52:38.521 [Lua] Lobby data twitch_enabled = false 20:52:38.521 [Lua] Lobby data power_level = 835 20:52:38.521 [Lua] Lobby data num_players = 3 20:52:38.521 [Lua] Lobby data weave_name = false 20:52:38.521 [Lua] Lobby data game_mode = 2 20:52:38.521 [Lua] Lobby data is_private = false 20:52:38.521 [Lua] Lobby data mechanism = adventure 20:52:38.521 [Lua] Lobby data level_key = dlc_castle 20:52:38.521 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:52:38.522 [Lua] Lobby data selected_level_key = dlc_castle 20:52:38.522 [Lua] Lobby data unique_server_name = Semagicus 20:52:38.522 [Lua] Lobby data quick_game = true 20:52:38.522 [Lua] Lobby data matchmaking = true 20:52:38.522 [Lua] Lobby data difficulty = hardest 20:52:38.522 [Lua] Lobby data country_code = RU 20:52:38.522 [Lua] Lobby data host = 110000102b4304d 20:52:38.522 [Lua] Lobby data player_slot_5 = 0:0 20:52:38.522 [Lua] Lobby data player_slot_2 = 0:0 20:52:38.522 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:52:38.522 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:52:38.522 [Lua] Lobby data eac_authorized = true 20:52:38.522 [Lua] Set lobby end. 20:52:38.522 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:11000010323f234 | dr:110000101d893da | bw:0 | es:0 20:52:38.523 [Lua] 20:52:38.523 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 20:52:38.523 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 20:52:38.523 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 20:52:38.523 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 20:52:38.523 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 20:52:38.523 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 20:52:38.523 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 20:52:38.523 [Lua] [wwise/two_handed_axes] = false (boolean) 20:52:38.523 [Lua] 20:52:38.523 [Lua] 20:52:38.523 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 20:52:38.523 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 20:52:38.523 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 20:52:38.523 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean) 20:52:38.523 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 20:52:38.523 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 20:52:38.523 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01] = false (boolean) 20:52:38.523 [Lua] [wwise/two_handed_axes] = false (boolean) 20:52:38.523 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 20:52:38.523 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 20:52:38.523 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:52:38.523 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 20:52:38.523 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:52:38.523 [Lua] 20:52:38.527 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010323f234 inventory_sync_id:21 my_peer_id:110000102b4304d 20:52:38.527 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:21 my_peer_id:110000102b4304d 20:52:38.527 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:21 my_peer_id:110000102b4304d 20:52:38.560 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:21 my_peer_id:110000102b4304d 20:52:38.563 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21 20:52:38.579 [Lua] [MOD][VMF][INFO] Added 11000010323f234 to the VMF users list. 20:52:38.579 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010323f234 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:52:38.579 [Lua] Adding player sync data to peer=11000010323f234 local_player_id=1 20:52:38.579 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010323f234 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:52:38.581 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 20:52:38.581 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:52:38.807 [Lua] StateInGameRunning:_game_actually_starts() 20:52:38.807 [Lua] ################################################################################################################# 20:52:38.807 [Lua] [Loading Time]: 00:00:22 [Transition]: inn_level-dlc_castle [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:52:38.807 [Lua] ################################################################################################################# 20:52:38.807 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29 20:52:38.808 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 20:52:38.856 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29 20:52:38.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 20:52:38.960 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 20:52:39.111 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29 20:52:39.111 [Lua] Commit load time data 20:52:39.332 [Lua] [MOD][VMF][INFO] Added 110000101d893da to the VMF users list. 20:52:39.332 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101d893da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:52:39.332 [Lua] Adding player sync data to peer=110000101d893da local_player_id=1 20:52:39.332 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101d893da go_type=player_unit go_created_func_name=game_object_created_player_unit 20:52:39.334 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 20:52:39.335 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:52:39.342 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:52:39.342 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 20:52:42.807 [Lua] Set lobby begin: 20:52:42.807 [Lua] Lobby data twitch_enabled = false 20:52:42.807 [Lua] Lobby data power_level = 556 20:52:42.807 [Lua] Lobby data num_players = 3 20:52:42.807 [Lua] Lobby data weave_name = false 20:52:42.807 [Lua] Lobby data game_mode = 2 20:52:42.807 [Lua] Lobby data is_private = false 20:52:42.807 [Lua] Lobby data mechanism = adventure 20:52:42.807 [Lua] Lobby data level_key = dlc_castle 20:52:42.807 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:52:42.808 [Lua] Lobby data selected_level_key = dlc_castle 20:52:42.808 [Lua] Lobby data unique_server_name = Semagicus 20:52:42.808 [Lua] Lobby data quick_game = true 20:52:42.808 [Lua] Lobby data matchmaking = true 20:52:42.808 [Lua] Lobby data difficulty = hardest 20:52:42.808 [Lua] Lobby data country_code = RU 20:52:42.808 [Lua] Lobby data host = 110000102b4304d 20:52:42.808 [Lua] Lobby data player_slot_5 = 0:0 20:52:42.808 [Lua] Lobby data player_slot_2 = 0:0 20:52:42.808 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:52:42.808 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:52:42.808 [Lua] Lobby data eac_authorized = true 20:52:42.808 [Lua] Set lobby end. 20:52:47.828 [Lua] Set lobby begin: 20:52:47.828 [Lua] Lobby data twitch_enabled = false 20:52:47.828 [Lua] Lobby data power_level = 835 20:52:47.828 [Lua] Lobby data num_players = 3 20:52:47.828 [Lua] Lobby data weave_name = false 20:52:47.828 [Lua] Lobby data game_mode = 2 20:52:47.828 [Lua] Lobby data is_private = false 20:52:47.828 [Lua] Lobby data mechanism = adventure 20:52:47.828 [Lua] Lobby data level_key = dlc_castle 20:52:47.829 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:52:47.829 [Lua] Lobby data selected_level_key = dlc_castle 20:52:47.829 [Lua] Lobby data unique_server_name = Semagicus 20:52:47.829 [Lua] Lobby data quick_game = true 20:52:47.829 [Lua] Lobby data matchmaking = true 20:52:47.829 [Lua] Lobby data difficulty = hardest 20:52:47.829 [Lua] Lobby data country_code = RU 20:52:47.829 [Lua] Lobby data host = 110000102b4304d 20:52:47.829 [Lua] Lobby data player_slot_5 = 0:0 20:52:47.829 [Lua] Lobby data player_slot_2 = 0:0 20:52:47.829 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:52:47.829 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:52:47.829 [Lua] Lobby data eac_authorized = true 20:52:47.829 [Lua] Set lobby end. 20:53:28.992 [SteamLobby] Detected added member 11000010886fe2f 20:53:28.992 [Lua] [NetworkServer] Changing num_players from 3 to 4 20:53:28.992 [Lua] Players: 4 20:53:28.992 [Lua] Set lobby begin: 20:53:28.992 [Lua] Lobby data twitch_enabled = false 20:53:28.992 [Lua] Lobby data power_level = 835 20:53:28.992 [Lua] Lobby data num_players = 4 20:53:28.992 [Lua] Lobby data weave_name = false 20:53:28.992 [Lua] Lobby data game_mode = 2 20:53:28.992 [Lua] Lobby data is_private = false 20:53:28.992 [Lua] Lobby data mechanism = adventure 20:53:28.993 [Lua] Lobby data level_key = dlc_castle 20:53:28.993 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:53:28.993 [Lua] Lobby data selected_level_key = dlc_castle 20:53:28.993 [Lua] Lobby data unique_server_name = Semagicus 20:53:28.993 [Lua] Lobby data quick_game = true 20:53:28.993 [Lua] Lobby data matchmaking = true 20:53:28.993 [Lua] Lobby data difficulty = hardest 20:53:28.993 [Lua] Lobby data country_code = RU 20:53:28.993 [Lua] Lobby data host = 110000102b4304d 20:53:28.993 [Lua] Lobby data player_slot_5 = 0:0 20:53:28.993 [Lua] Lobby data player_slot_2 = 0:0 20:53:28.993 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:53:28.993 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:53:28.993 [Lua] Lobby data eac_authorized = true 20:53:28.993 [Lua] Set lobby end. 20:53:28.994 [Lua] [LobbyMembers] Member joined 11000010886fe2f 20:53:29.008 [Connection] Creating endpoint 11000010886fe2f - reliable message sent 20:53:29.009 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 20:53:29.024 [SteamAuthenticator] Sent ticket request to 11000010886fe2f 20:53:29.025 [Lua] [ChatManager][1]System: Lavender is joining the game 20:53:30.771 [SteamAuthenticator] Got ticket from 11000010886fe2f 20:53:30.771 [SteamAuthenticator] BeginAuthSession 11000010886fe2f 20:53:30.771 [SteamAuthenticator] Authenticating 11000010886fe2f 20:53:30.771 [SteamAuthenticator] Got ticket request from 11000010886fe2f 20:53:30.771 [SteamAuthenticator] GetAuthSessionTicket 11000010886fe2f 20:53:30.771 [SteamAuthenticator] Sent ticket to 11000010886fe2f 20:53:31.144 [SteamAuthenticator] Steam validation for 11000010886fe2f with response 0 20:53:31.311 [Connection] New session id 109 to 11000010886fe2f. 20:53:31.478 [Connection] Established a connection <109.147> to 11000010886fe2f 20:53:31.478 [Lua] [PSM] Peer 11000010886fe2f joined. Want to use profile index "4" 20:53:31.478 [Lua] Mechanism says: a client joined the game! 11000010886fe2f 20:53:31.478 [EAC] EAC server has client 11000010886fe2f (and owner 11000010886fe2f) 20:53:31.478 [EACServer] [23:53:31:478][Windows][EAC Server] [Info][RegisterClient] Client: 011000010886FE2F PlayerGUID: 76561198103330351 PlayerIP: 0.0.0.0 OwnerGUID: 76561198103330351 PlayerName: Lavender 20:53:31.479 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010886fe2f, connection_key=7) 20:53:31.479 warning: [Lua] [VOIP] Got request from 11000010886fe2f to enter room 61c83159c8f3eae4 but member_is_in_room was 4 20:53:31.479 [Lua] player (11000010886fe2f,1) was put into party 0 20:53:31.479 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010886fe2f dlc_castle 0 20:53:31.693 [Lua] ### Sending rpc_level_loaded 20:53:31.693 [Lua] #### Has state machine: true, sender: 11000010886fe2f, level_id: 111 20:53:31.693 [Lua] Peer 11000010886fe2f has loaded the level but not all enemies, so we wait 20:53:32.019 [EACServer] [23:53:32:019][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010886FE2F Session: 8 Status: Client Authenticated Message: Client authenticated. 20:53:32.022 [EAC] Peer 11000010886fe2f switched EAC state to ClientAuthenticatedLocal 20:53:32.161 [EACServer] [23:53:32:161][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010886FE2F. 20:53:32.563 [EACServer] [23:53:32:562][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010886FE2F 20:53:32.563 [EACServer] [23:53:32:562][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010886FE2F Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:53:32.583 [EAC] Peer 11000010886fe2f switched EAC state to ClientAuthenticatedRemote 20:53:32.813 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 1 20:53:34.779 [SteamVoipClient] select_out(11000010886fe2f, on) 20:53:34.779 [SteamVoipClient] select_in(11000010886fe2f, on) 20:53:34.780 [SteamVoipClient] select_out(11000010886fe2f, off) 20:53:52.732 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 20:53:52.849 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true" 20:53:54.513 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 20:53:54.513 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 20:53:54.513 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 20:53:56.547 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010886fe2f, connection_key=7) 20:53:56.548 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010886fe2f inventory_sync_id:21 my_peer_id:110000102b4304d 20:54:04.552 [Lua] Players are leaving the safe zone 20:54:08.438 [Lua] TerrorEventMixer.start_event: castle_catacombs_welcome_committee 20:54:08.475 [Lua] MUSIC: explore -> pre_horde 20:54:11.656 [EACServer] [23:54:11:656][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:54:12.530 [Lua] MUSIC: pre_horde -> horde 20:54:27.356 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:27.356 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:27.356 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:27.356 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:27.795 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:54:27.871 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:54:27.902 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:54:27.902 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:54:32.945 [Lua] event horde ends! 20:54:37.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2580751534, playing_id: 0x694d4, position: 1399710 20:54:38.101 [Lua] event horde ends! 20:54:38.118 [Lua] MUSIC: horde -> explore 20:54:39.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 20:54:39.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 20:54:39.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 20:54:40.297 [Lua] fence jumping 20:54:40.880 [Lua] ready to jump failed 20:54:42.100 [Lua] fence jumping 20:54:42.583 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:54:42.583 [Lua] [Matchmaking] Got a handshake request from 11000010886fe2f with user name 'Lavender' 20:54:42.607 [Lua] Breedfreezer (server) starting a hot join sync 20:54:42.607 [Lua] packing 13 units of breed chaos_marauder 20:54:42.607 [Lua] packing 0 units of breed skaven_clan_rat 20:54:42.607 [Lua] packing 0 units of breed skaven_storm_vermin 20:54:42.607 [Lua] packing 0 units of breed skaven_slave 20:54:42.607 [Lua] packing 9 units of breed chaos_fanatic 20:54:42.607 [Lua] packing 0 units of breed chaos_raider 20:54:42.607 [Lua] packing 0 units of breed chaos_warrior 20:54:42.607 [Lua] packing 0 units of breed chaos_berzerker 20:54:42.607 [Lua] packing 0 units of breed skaven_plague_monk 20:54:42.607 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:54:42.607 [Lua] 20:54:42.607 [Lua] [1] = 1 (number) 20:54:42.607 [Lua] [2] = 13 (number) 20:54:42.607 [Lua] [3] = 3 (number) 20:54:42.607 [Lua] [4] = 0 (number) 20:54:42.607 [Lua] [5] = 1 (number) 20:54:42.607 [Lua] [6] = 0 (number) 20:54:42.607 [Lua] [7] = 1 (number) 20:54:42.607 [Lua] [8] = 0 (number) 20:54:42.607 [Lua] [9] = 1 (number) 20:54:42.607 [Lua] [10] = 9 (number) 20:54:42.607 [Lua] [11] = 1 (number) 20:54:42.607 [Lua] [12] = 0 (number) 20:54:42.607 [Lua] [13] = 1 (number) 20:54:42.607 [Lua] [14] = 0 (number) 20:54:42.607 [Lua] [15] = 1 (number) 20:54:42.607 [Lua] [16] = 0 (number) 20:54:42.607 [Lua] [17] = 1 (number) 20:54:42.607 [Lua] [18] = 0 (number) 20:54:42.607 [Lua] 20:54:42.607 [Lua] 20:54:42.607 [Lua] [1] = 110 (number) 20:54:42.607 [Lua] [2] = 106 (number) 20:54:42.607 [Lua] [3] = 112 (number) 20:54:42.607 [Lua] [4] = 117 (number) 20:54:42.607 [Lua] [5] = 128 (number) 20:54:42.607 [Lua] [6] = 125 (number) 20:54:42.607 [Lua] [7] = 118 (number) 20:54:42.607 [Lua] [8] = 102 (number) 20:54:42.607 [Lua] [9] = 107 (number) 20:54:42.607 [Lua] [10] = 114 (number) 20:54:42.607 [Lua] [11] = 116 (number) 20:54:42.607 [Lua] [12] = 105 (number) 20:54:42.607 [Lua] [13] = 115 (number) 20:54:42.607 [Lua] [14] = 113 (number) 20:54:42.607 [Lua] [15] = 129 (number) 20:54:42.607 [Lua] [16] = 109 (number) 20:54:42.607 [Lua] [17] = 124 (number) 20:54:42.607 [Lua] [18] = 126 (number) 20:54:42.607 [Lua] [19] = 121 (number) 20:54:42.607 [Lua] [20] = 122 (number) 20:54:42.607 [Lua] [21] = 123 (number) 20:54:42.607 [Lua] [22] = 108 (number) 20:54:42.607 [Lua] 20:54:42.608 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=141 20:54:42.608 [Lua] RemotePlayer:create_game_object( ) 141 20:54:42.625 [Lua] Assigning peer(11000010886fe2f:1) to profile(2) career(1) 20:54:42.625 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010886fe2f) local_player_id(1) profile_index(2) career_index(1) 20:54:42.625 [Lua] Set lobby begin: 20:54:42.625 [Lua] Lobby data twitch_enabled = false 20:54:42.625 [Lua] Lobby data power_level = 835 20:54:42.625 [Lua] Lobby data num_players = 4 20:54:42.625 [Lua] Lobby data weave_name = false 20:54:42.625 [Lua] Lobby data game_mode = 2 20:54:42.625 [Lua] Lobby data is_private = false 20:54:42.625 [Lua] Lobby data mechanism = adventure 20:54:42.625 [Lua] Lobby data level_key = dlc_castle 20:54:42.625 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:54:42.625 [Lua] Lobby data selected_level_key = dlc_castle 20:54:42.625 [Lua] Lobby data unique_server_name = Semagicus 20:54:42.625 [Lua] Lobby data quick_game = true 20:54:42.625 [Lua] Lobby data matchmaking = true 20:54:42.625 [Lua] Lobby data difficulty = hardest 20:54:42.626 [Lua] Lobby data country_code = RU 20:54:42.626 [Lua] Lobby data host = 110000102b4304d 20:54:42.626 [Lua] Lobby data player_slot_5 = 0:0 20:54:42.626 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1 20:54:42.626 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:54:42.626 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:54:42.626 [Lua] Lobby data eac_authorized = true 20:54:42.626 [Lua] Set lobby end. 20:54:42.626 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b4304d | we:11000010323f234 | dr:110000101d893da | bw:11000010886fe2f | es:0 20:54:42.701 [Lua] simple los failed 20:54:43.147 [Lua] [MOD][VMF][INFO] Added 11000010886fe2f to the VMF users list. 20:54:43.147 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010886fe2f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:54:43.147 [Lua] Adding player sync data to peer=11000010886fe2f local_player_id=1 20:54:43.149 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010886fe2f 20:54:43.163 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010323f234 inventory_sync_id:22 my_peer_id:110000102b4304d 20:54:43.163 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:22 my_peer_id:110000102b4304d 20:54:43.163 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010886fe2f inventory_sync_id:22 my_peer_id:110000102b4304d 20:54:43.163 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:22 my_peer_id:110000102b4304d 20:54:43.173 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:22 my_peer_id:110000102b4304d 20:54:43.173 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:54:43.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient, async-read, 20:54:43.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 20:54:43.175 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:54:43.175 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 20:54:43.175 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 20:54:43.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:54:43.175 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient, async-read, 20:54:43.437 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 20:54:43.437 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 20:54:43.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 20:54:43.798 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 20:54:43.798 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 20:54:43.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:54:43.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:54:43.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:54:43.866 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:54:44.290 [Lua] Set lobby begin: 20:54:44.290 [Lua] Lobby data twitch_enabled = false 20:54:44.290 [Lua] Lobby data power_level = 626 20:54:44.290 [Lua] Lobby data num_players = 4 20:54:44.290 [Lua] Lobby data weave_name = false 20:54:44.290 [Lua] Lobby data game_mode = 2 20:54:44.290 [Lua] Lobby data is_private = false 20:54:44.290 [Lua] Lobby data mechanism = adventure 20:54:44.290 [Lua] Lobby data level_key = dlc_castle 20:54:44.290 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:54:44.290 [Lua] Lobby data selected_level_key = dlc_castle 20:54:44.290 [Lua] Lobby data unique_server_name = Semagicus 20:54:44.290 [Lua] Lobby data quick_game = true 20:54:44.290 [Lua] Lobby data matchmaking = true 20:54:44.290 [Lua] Lobby data difficulty = hardest 20:54:44.291 [Lua] Lobby data country_code = RU 20:54:44.291 [Lua] Lobby data host = 110000102b4304d 20:54:44.291 [Lua] Lobby data player_slot_5 = 0:0 20:54:44.291 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1 20:54:44.291 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:54:44.291 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:54:44.291 [Lua] Lobby data eac_authorized = true 20:54:44.291 [Lua] Set lobby end. 20:54:44.700 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:54:44.700 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:54:44.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 20:54:45.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 20:54:45.230 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 20:54:45.232 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 20:54:45.395 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 20:54:45.395 [Lua] [PackageManager] Force_load: wwise/staff 20:54:45.396 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 20:54:45.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 20:54:45.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 20:54:45.785 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 20:54:45.967 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 20:54:45.967 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 20:54:45.985 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:45.986 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22 20:54:46.666 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:54:47.100 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:47.717 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:54:48.167 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:48.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2580751534, playing_id: 0x694d4, position: 1920299 20:54:48.701 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:54:49.170 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:49.304 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 435194 0 20:54:49.403 [Lua] Set lobby begin: 20:54:49.403 [Lua] Lobby data twitch_enabled = false 20:54:49.403 [Lua] Lobby data power_level = 835 20:54:49.403 [Lua] Lobby data num_players = 4 20:54:49.403 [Lua] Lobby data weave_name = false 20:54:49.403 [Lua] Lobby data game_mode = 2 20:54:49.403 [Lua] Lobby data is_private = false 20:54:49.403 [Lua] Lobby data mechanism = adventure 20:54:49.403 [Lua] Lobby data level_key = dlc_castle 20:54:49.403 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 20:54:49.403 [Lua] Lobby data selected_level_key = dlc_castle 20:54:49.403 [Lua] Lobby data unique_server_name = Semagicus 20:54:49.404 [Lua] Lobby data quick_game = true 20:54:49.404 [Lua] Lobby data matchmaking = true 20:54:49.404 [Lua] Lobby data difficulty = hardest 20:54:49.404 [Lua] Lobby data country_code = RU 20:54:49.404 [Lua] Lobby data host = 110000102b4304d 20:54:49.404 [Lua] Lobby data player_slot_5 = 0:0 20:54:49.404 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1 20:54:49.404 [Lua] Lobby data player_slot_4 = 11000010323f234:1 20:54:49.404 [Lua] Lobby data player_slot_3 = 110000101d893da:1 20:54:49.404 [Lua] Lobby data eac_authorized = true 20:54:49.404 [Lua] Set lobby end. 20:54:49.754 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source. 20:54:49.785 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:54:54.406 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 178 will change to a manual source. 20:54:59.028 [Lua] Coordinated attack! 20:55:01.462 [Lua] main path terror event triggered: rare_event_loot_rat 20:55:01.462 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 20:55:10.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6a8c2, position: 0 20:55:17.963 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 2 20:55:20.632 [Lua] player (11000010886fe2f,1) was put into party 1 20:55:20.648 [Lua] [GameNetworkManager] destroying game object with go_id=81 20:55:20.650 [Lua] [GameNetworkManager] destroying game object with go_id=77 20:55:21.509 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010886fe2f go_type=player_unit go_created_func_name=game_object_created_player_unit 20:55:21.510 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=173 20:55:21.511 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.66666666666666663) temporary_health_percentage (0.19833333333333333) melee slot ammo (1) ranged slot ammo (0.92500000000000004) 20:55:33.756 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 1 6 12 20:55:37.175 [Lua] [ChatManager][1]System: GAD313 pushed a suspicious brick 20:55:45.064 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 20:55:45.064 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol 20:55:45.082 [Lua] > starting new spline, using new navbot: standard , id: boss_5 20:55:45.150 [Lua] > continuing spline boss_5 index: 2 reties: 0 20:55:45.164 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 20:55:45.164 [Lua] > continuing spline boss_5 index: 3 reties: 0 20:55:45.230 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 20:55:45.230 [Lua] > continuing spline boss_5 index: 4 reties: 0 20:55:45.266 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 20:55:45.266 [Lua] > spline completed boss_5 reties: 0 20:55:45.566 [Lua] Init group template: spline_patrol 20:55:47.916 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:47.917 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:47.917 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:47.917 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:48.732 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:55:48.780 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:55:48.972 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:55:49.065 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:55:56.876 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 3 20:55:57.540 [Lua] Time for new HOOORDE! multi_first_wave 20:55:57.540 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 20:55:57.540 [Lua] horde requested: ambush 20:55:57.540 [Lua] setting up ambush-horde 20:55:57.540 [Lua] Composing horde 'large' .. using variant 'plain' 20:55:57.541 [Lua] -> spawning: 55 20:55:57.541 [Lua] horde crated with id 2 of type ambush 20:55:57.541 [Lua] ambush horde has started 20:55:57.546 [Lua] MUSIC: explore -> pre_ambush 20:56:01.058 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:01.058 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.058 [Lua] ->moving spawner 20:56:01.073 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:01.073 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.073 [Lua] ->moving spawner 20:56:01.089 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.089 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.089 [Lua] ->moving spawner 20:56:01.107 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:01.107 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.107 [Lua] ->moving spawner 20:56:01.129 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.129 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.129 [Lua] ->moving spawner 20:56:01.146 [Lua] replace_hidden_spawners -> first try found: 7 cover points 20:56:01.146 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.146 [Lua] ->moving spawner 20:56:01.162 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.162 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.162 [Lua] ->moving spawner 20:56:01.180 [Lua] replace_hidden_spawners -> first try found: 7 cover points 20:56:01.180 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.180 [Lua] ->moving spawner 20:56:01.201 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.201 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.201 [Lua] ->moving spawner 20:56:01.216 [Lua] replace_hidden_spawners -> first try found: 7 cover points 20:56:01.216 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.216 [Lua] ->moving spawner 20:56:01.240 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.240 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.240 [Lua] ->moving spawner 20:56:01.256 [Lua] replace_hidden_spawners -> first try found: 7 cover points 20:56:01.256 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.256 [Lua] ->moving spawner 20:56:01.270 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.270 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.270 [Lua] ->moving spawner 20:56:01.286 [Lua] replace_hidden_spawners -> first try found: 7 cover points 20:56:01.286 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.286 [Lua] ->moving spawner 20:56:01.302 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.302 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.302 [Lua] ->moving spawner 20:56:01.316 [Lua] replace_hidden_spawners -> first try found: 7 cover points 20:56:01.316 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.316 [Lua] ->moving spawner 20:56:01.339 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.339 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.339 [Lua] ->moving spawner 20:56:01.354 [Lua] replace_hidden_spawners -> first try found: 7 cover points 20:56:01.354 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.354 [Lua] ->moving spawner 20:56:01.369 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.369 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.369 [Lua] ->moving spawner 20:56:01.369 [Lua] ->moving spawner 20:56:01.370 [Lua] ->moving spawner 20:56:01.370 [Lua] ->moving spawner 20:56:01.370 [Lua] ->moving spawner 20:56:01.370 [Lua] ->moving spawner 20:56:01.370 [Lua] ->moving spawner 20:56:01.370 [Lua] ->moving spawner 20:56:01.370 [Lua] ->moving spawner 20:56:01.370 [Lua] ->moving spawner 20:56:01.370 [Lua] ->moving spawner 20:56:01.370 [Lua] ->moving spawner 20:56:01.370 [Lua] ->moving spawner 20:56:01.370 [Lua] ->moving spawner 20:56:01.370 [Lua] ->moving spawner 20:56:01.370 [Lua] ->moving spawner 20:56:01.370 [Lua] ->moving spawner 20:56:01.370 [Lua] ->moving spawner 20:56:01.370 [Lua] ->moving spawner 20:56:01.370 [Lua] ->moving spawner 20:56:01.370 [Lua] ->moving spawner 20:56:01.370 [Lua] ->moving spawner 20:56:01.370 [Lua] ->moving spawner 20:56:01.370 [Lua] ->moving spawner 20:56:01.370 [Lua] ->moving spawner 20:56:01.370 [Lua] ->moving spawner 20:56:01.388 [Lua] replace_hidden_spawners -> first try found: 7 cover points 20:56:01.388 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.388 [Lua] ->moving spawner 20:56:01.405 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.405 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.405 [Lua] ->moving spawner 20:56:01.420 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:01.420 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.420 [Lua] ->moving spawner 20:56:01.420 [Lua] ->moving spawner 20:56:01.420 [Lua] ->moving spawner 20:56:01.420 [Lua] ->moving spawner 20:56:01.420 [Lua] ->moving spawner 20:56:01.420 [Lua] ->moving spawner 20:56:01.420 [Lua] ->moving spawner 20:56:01.420 [Lua] ->moving spawner 20:56:01.420 [Lua] ->moving spawner 20:56:01.420 [Lua] ->moving spawner 20:56:01.420 [Lua] ->moving spawner 20:56:01.420 [Lua] ->moving spawner 20:56:01.420 [Lua] ->moving spawner 20:56:01.420 [Lua] ->moving spawner 20:56:01.420 [Lua] ->moving spawner 20:56:01.420 [Lua] ->moving spawner 20:56:01.420 [Lua] ->moving spawner 20:56:01.420 [Lua] ->moving spawner 20:56:01.420 [Lua] ->moving spawner 20:56:01.420 [Lua] ->moving spawner 20:56:01.420 [Lua] ->moving spawner 20:56:01.420 [Lua] ->moving spawner 20:56:01.420 [Lua] ->moving spawner 20:56:01.420 [Lua] ->moving spawner 20:56:01.420 [Lua] ->moving spawner 20:56:01.434 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.434 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.434 [Lua] ->moving spawner 20:56:01.434 [Lua] ->moving spawner 20:56:01.434 [Lua] ->moving spawner 20:56:01.434 [Lua] ->moving spawner 20:56:01.434 [Lua] ->moving spawner 20:56:01.434 [Lua] ->moving spawner 20:56:01.434 [Lua] ->moving spawner 20:56:01.434 [Lua] ->moving spawner 20:56:01.434 [Lua] ->moving spawner 20:56:01.434 [Lua] ->moving spawner 20:56:01.434 [Lua] ->moving spawner 20:56:01.434 [Lua] ->moving spawner 20:56:01.434 [Lua] ->moving spawner 20:56:01.434 [Lua] ->moving spawner 20:56:01.434 [Lua] ->moving spawner 20:56:01.434 [Lua] ->moving spawner 20:56:01.434 [Lua] ->moving spawner 20:56:01.434 [Lua] ->moving spawner 20:56:01.434 [Lua] ->moving spawner 20:56:01.434 [Lua] ->moving spawner 20:56:01.434 [Lua] ->moving spawner 20:56:01.434 [Lua] ->moving spawner 20:56:01.434 [Lua] ->moving spawner 20:56:01.434 [Lua] ->moving spawner 20:56:01.434 [Lua] ->moving spawner 20:56:01.452 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:01.452 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.452 [Lua] ->moving spawner 20:56:01.452 [Lua] ->moving spawner 20:56:01.452 [Lua] ->moving spawner 20:56:01.452 [Lua] ->moving spawner 20:56:01.452 [Lua] ->moving spawner 20:56:01.452 [Lua] ->moving spawner 20:56:01.452 [Lua] ->moving spawner 20:56:01.452 [Lua] ->moving spawner 20:56:01.452 [Lua] ->moving spawner 20:56:01.452 [Lua] ->moving spawner 20:56:01.452 [Lua] ->moving spawner 20:56:01.452 [Lua] ->moving spawner 20:56:01.452 [Lua] ->moving spawner 20:56:01.452 [Lua] ->moving spawner 20:56:01.452 [Lua] ->moving spawner 20:56:01.452 [Lua] ->moving spawner 20:56:01.452 [Lua] ->moving spawner 20:56:01.452 [Lua] ->moving spawner 20:56:01.452 [Lua] ->moving spawner 20:56:01.452 [Lua] ->moving spawner 20:56:01.452 [Lua] ->moving spawner 20:56:01.452 [Lua] ->moving spawner 20:56:01.452 [Lua] ->moving spawner 20:56:01.452 [Lua] ->moving spawner 20:56:01.467 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.467 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.467 [Lua] ->moving spawner 20:56:01.467 [Lua] ->moving spawner 20:56:01.467 [Lua] ->moving spawner 20:56:01.467 [Lua] ->moving spawner 20:56:01.467 [Lua] ->moving spawner 20:56:01.467 [Lua] ->moving spawner 20:56:01.467 [Lua] ->moving spawner 20:56:01.467 [Lua] ->moving spawner 20:56:01.467 [Lua] ->moving spawner 20:56:01.467 [Lua] ->moving spawner 20:56:01.467 [Lua] ->moving spawner 20:56:01.467 [Lua] ->moving spawner 20:56:01.467 [Lua] ->moving spawner 20:56:01.467 [Lua] ->moving spawner 20:56:01.467 [Lua] ->moving spawner 20:56:01.467 [Lua] ->moving spawner 20:56:01.467 [Lua] ->moving spawner 20:56:01.467 [Lua] ->moving spawner 20:56:01.467 [Lua] ->moving spawner 20:56:01.467 [Lua] ->moving spawner 20:56:01.467 [Lua] ->moving spawner 20:56:01.467 [Lua] ->moving spawner 20:56:01.467 [Lua] ->moving spawner 20:56:01.467 [Lua] ->moving spawner 20:56:01.483 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:01.483 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.483 [Lua] ->moving spawner 20:56:01.483 [Lua] ->moving spawner 20:56:01.483 [Lua] ->moving spawner 20:56:01.484 [Lua] ->moving spawner 20:56:01.484 [Lua] ->moving spawner 20:56:01.484 [Lua] ->moving spawner 20:56:01.484 [Lua] ->moving spawner 20:56:01.484 [Lua] ->moving spawner 20:56:01.484 [Lua] ->moving spawner 20:56:01.484 [Lua] ->moving spawner 20:56:01.484 [Lua] ->moving spawner 20:56:01.484 [Lua] ->moving spawner 20:56:01.484 [Lua] ->moving spawner 20:56:01.484 [Lua] ->moving spawner 20:56:01.484 [Lua] ->moving spawner 20:56:01.484 [Lua] ->moving spawner 20:56:01.484 [Lua] ->moving spawner 20:56:01.484 [Lua] ->moving spawner 20:56:01.484 [Lua] ->moving spawner 20:56:01.484 [Lua] ->moving spawner 20:56:01.484 [Lua] ->moving spawner 20:56:01.484 [Lua] ->moving spawner 20:56:01.484 [Lua] ->moving spawner 20:56:01.501 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.501 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.501 [Lua] ->moving spawner 20:56:01.501 [Lua] ->moving spawner 20:56:01.501 [Lua] ->moving spawner 20:56:01.501 [Lua] ->moving spawner 20:56:01.501 [Lua] ->moving spawner 20:56:01.501 [Lua] ->moving spawner 20:56:01.501 [Lua] ->moving spawner 20:56:01.501 [Lua] ->moving spawner 20:56:01.501 [Lua] ->moving spawner 20:56:01.501 [Lua] ->moving spawner 20:56:01.501 [Lua] ->moving spawner 20:56:01.501 [Lua] ->moving spawner 20:56:01.501 [Lua] ->moving spawner 20:56:01.501 [Lua] ->moving spawner 20:56:01.501 [Lua] ->moving spawner 20:56:01.501 [Lua] ->moving spawner 20:56:01.501 [Lua] ->moving spawner 20:56:01.501 [Lua] ->moving spawner 20:56:01.501 [Lua] ->moving spawner 20:56:01.501 [Lua] ->moving spawner 20:56:01.501 [Lua] ->moving spawner 20:56:01.501 [Lua] ->moving spawner 20:56:01.501 [Lua] ->moving spawner 20:56:01.516 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:01.516 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.516 [Lua] ->moving spawner 20:56:01.516 [Lua] ->moving spawner 20:56:01.516 [Lua] ->moving spawner 20:56:01.516 [Lua] ->moving spawner 20:56:01.516 [Lua] ->moving spawner 20:56:01.516 [Lua] ->moving spawner 20:56:01.516 [Lua] ->moving spawner 20:56:01.516 [Lua] ->moving spawner 20:56:01.516 [Lua] ->moving spawner 20:56:01.516 [Lua] ->moving spawner 20:56:01.516 [Lua] ->moving spawner 20:56:01.516 [Lua] ->moving spawner 20:56:01.516 [Lua] ->moving spawner 20:56:01.516 [Lua] ->moving spawner 20:56:01.516 [Lua] ->moving spawner 20:56:01.516 [Lua] ->moving spawner 20:56:01.516 [Lua] ->moving spawner 20:56:01.516 [Lua] ->moving spawner 20:56:01.516 [Lua] ->moving spawner 20:56:01.516 [Lua] ->moving spawner 20:56:01.516 [Lua] ->moving spawner 20:56:01.516 [Lua] ->moving spawner 20:56:01.533 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.533 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.533 [Lua] ->moving spawner 20:56:01.533 [Lua] ->moving spawner 20:56:01.533 [Lua] ->moving spawner 20:56:01.533 [Lua] ->moving spawner 20:56:01.533 [Lua] ->moving spawner 20:56:01.533 [Lua] ->moving spawner 20:56:01.533 [Lua] ->moving spawner 20:56:01.533 [Lua] ->moving spawner 20:56:01.533 [Lua] ->moving spawner 20:56:01.533 [Lua] ->moving spawner 20:56:01.533 [Lua] ->moving spawner 20:56:01.533 [Lua] ->moving spawner 20:56:01.533 [Lua] ->moving spawner 20:56:01.533 [Lua] ->moving spawner 20:56:01.533 [Lua] ->moving spawner 20:56:01.533 [Lua] ->moving spawner 20:56:01.533 [Lua] ->moving spawner 20:56:01.533 [Lua] ->moving spawner 20:56:01.533 [Lua] ->moving spawner 20:56:01.533 [Lua] ->moving spawner 20:56:01.533 [Lua] ->moving spawner 20:56:01.533 [Lua] ->moving spawner 20:56:01.552 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:01.552 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.552 [Lua] ->moving spawner 20:56:01.552 [Lua] ->moving spawner 20:56:01.552 [Lua] ->moving spawner 20:56:01.552 [Lua] ->moving spawner 20:56:01.552 [Lua] ->moving spawner 20:56:01.552 [Lua] ->moving spawner 20:56:01.552 [Lua] ->moving spawner 20:56:01.552 [Lua] ->moving spawner 20:56:01.552 [Lua] ->moving spawner 20:56:01.552 [Lua] ->moving spawner 20:56:01.552 [Lua] ->moving spawner 20:56:01.552 [Lua] ->moving spawner 20:56:01.552 [Lua] ->moving spawner 20:56:01.552 [Lua] ->moving spawner 20:56:01.552 [Lua] ->moving spawner 20:56:01.552 [Lua] ->moving spawner 20:56:01.552 [Lua] ->moving spawner 20:56:01.552 [Lua] ->moving spawner 20:56:01.552 [Lua] ->moving spawner 20:56:01.552 [Lua] ->moving spawner 20:56:01.552 [Lua] ->moving spawner 20:56:01.568 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.568 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.568 [Lua] ->moving spawner 20:56:01.568 [Lua] ->moving spawner 20:56:01.568 [Lua] ->moving spawner 20:56:01.568 [Lua] ->moving spawner 20:56:01.568 [Lua] ->moving spawner 20:56:01.568 [Lua] ->moving spawner 20:56:01.568 [Lua] ->moving spawner 20:56:01.568 [Lua] ->moving spawner 20:56:01.568 [Lua] ->moving spawner 20:56:01.568 [Lua] ->moving spawner 20:56:01.568 [Lua] ->moving spawner 20:56:01.568 [Lua] ->moving spawner 20:56:01.568 [Lua] ->moving spawner 20:56:01.568 [Lua] ->moving spawner 20:56:01.568 [Lua] ->moving spawner 20:56:01.568 [Lua] ->moving spawner 20:56:01.568 [Lua] ->moving spawner 20:56:01.568 [Lua] ->moving spawner 20:56:01.568 [Lua] ->moving spawner 20:56:01.568 [Lua] ->moving spawner 20:56:01.568 [Lua] ->moving spawner 20:56:01.583 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:01.583 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.583 [Lua] ->moving spawner 20:56:01.583 [Lua] ->moving spawner 20:56:01.583 [Lua] ->moving spawner 20:56:01.583 [Lua] ->moving spawner 20:56:01.583 [Lua] ->moving spawner 20:56:01.583 [Lua] ->moving spawner 20:56:01.583 [Lua] ->moving spawner 20:56:01.583 [Lua] ->moving spawner 20:56:01.583 [Lua] ->moving spawner 20:56:01.583 [Lua] ->moving spawner 20:56:01.583 [Lua] ->moving spawner 20:56:01.583 [Lua] ->moving spawner 20:56:01.583 [Lua] ->moving spawner 20:56:01.583 [Lua] ->moving spawner 20:56:01.583 [Lua] ->moving spawner 20:56:01.583 [Lua] ->moving spawner 20:56:01.583 [Lua] ->moving spawner 20:56:01.583 [Lua] ->moving spawner 20:56:01.583 [Lua] ->moving spawner 20:56:01.583 [Lua] ->moving spawner 20:56:01.599 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.599 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.599 [Lua] ->moving spawner 20:56:01.599 [Lua] ->moving spawner 20:56:01.599 [Lua] ->moving spawner 20:56:01.599 [Lua] ->moving spawner 20:56:01.599 [Lua] ->moving spawner 20:56:01.599 [Lua] ->moving spawner 20:56:01.599 [Lua] ->moving spawner 20:56:01.599 [Lua] ->moving spawner 20:56:01.599 [Lua] ->moving spawner 20:56:01.599 [Lua] ->moving spawner 20:56:01.599 [Lua] ->moving spawner 20:56:01.599 [Lua] ->moving spawner 20:56:01.599 [Lua] ->moving spawner 20:56:01.599 [Lua] ->moving spawner 20:56:01.599 [Lua] ->moving spawner 20:56:01.599 [Lua] ->moving spawner 20:56:01.599 [Lua] ->moving spawner 20:56:01.599 [Lua] ->moving spawner 20:56:01.599 [Lua] ->moving spawner 20:56:01.599 [Lua] ->moving spawner 20:56:01.616 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:01.616 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.616 [Lua] ->moving spawner 20:56:01.616 [Lua] ->moving spawner 20:56:01.616 [Lua] ->moving spawner 20:56:01.616 [Lua] ->moving spawner 20:56:01.616 [Lua] ->moving spawner 20:56:01.616 [Lua] ->moving spawner 20:56:01.616 [Lua] ->moving spawner 20:56:01.616 [Lua] ->moving spawner 20:56:01.616 [Lua] ->moving spawner 20:56:01.616 [Lua] ->moving spawner 20:56:01.616 [Lua] ->moving spawner 20:56:01.616 [Lua] ->moving spawner 20:56:01.616 [Lua] ->moving spawner 20:56:01.616 [Lua] ->moving spawner 20:56:01.616 [Lua] ->moving spawner 20:56:01.616 [Lua] ->moving spawner 20:56:01.616 [Lua] ->moving spawner 20:56:01.616 [Lua] ->moving spawner 20:56:01.616 [Lua] ->moving spawner 20:56:01.634 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.634 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.634 [Lua] ->moving spawner 20:56:01.634 [Lua] ->moving spawner 20:56:01.634 [Lua] ->moving spawner 20:56:01.634 [Lua] ->moving spawner 20:56:01.634 [Lua] ->moving spawner 20:56:01.634 [Lua] ->moving spawner 20:56:01.634 [Lua] ->moving spawner 20:56:01.634 [Lua] ->moving spawner 20:56:01.634 [Lua] ->moving spawner 20:56:01.634 [Lua] ->moving spawner 20:56:01.634 [Lua] ->moving spawner 20:56:01.634 [Lua] ->moving spawner 20:56:01.634 [Lua] ->moving spawner 20:56:01.634 [Lua] ->moving spawner 20:56:01.634 [Lua] ->moving spawner 20:56:01.634 [Lua] ->moving spawner 20:56:01.634 [Lua] ->moving spawner 20:56:01.634 [Lua] ->moving spawner 20:56:01.634 [Lua] ->moving spawner 20:56:01.650 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:01.650 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.650 [Lua] ->moving spawner 20:56:01.650 [Lua] ->moving spawner 20:56:01.650 [Lua] ->moving spawner 20:56:01.650 [Lua] ->moving spawner 20:56:01.650 [Lua] ->moving spawner 20:56:01.650 [Lua] ->moving spawner 20:56:01.650 [Lua] ->moving spawner 20:56:01.650 [Lua] ->moving spawner 20:56:01.650 [Lua] ->moving spawner 20:56:01.650 [Lua] ->moving spawner 20:56:01.650 [Lua] ->moving spawner 20:56:01.650 [Lua] ->moving spawner 20:56:01.650 [Lua] ->moving spawner 20:56:01.650 [Lua] ->moving spawner 20:56:01.650 [Lua] ->moving spawner 20:56:01.650 [Lua] ->moving spawner 20:56:01.650 [Lua] ->moving spawner 20:56:01.650 [Lua] ->moving spawner 20:56:01.670 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.670 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.670 [Lua] ->moving spawner 20:56:01.670 [Lua] ->moving spawner 20:56:01.670 [Lua] ->moving spawner 20:56:01.670 [Lua] ->moving spawner 20:56:01.670 [Lua] ->moving spawner 20:56:01.670 [Lua] ->moving spawner 20:56:01.670 [Lua] ->moving spawner 20:56:01.670 [Lua] ->moving spawner 20:56:01.670 [Lua] ->moving spawner 20:56:01.670 [Lua] ->moving spawner 20:56:01.670 [Lua] ->moving spawner 20:56:01.670 [Lua] ->moving spawner 20:56:01.670 [Lua] ->moving spawner 20:56:01.670 [Lua] ->moving spawner 20:56:01.670 [Lua] ->moving spawner 20:56:01.670 [Lua] ->moving spawner 20:56:01.670 [Lua] ->moving spawner 20:56:01.670 [Lua] ->moving spawner 20:56:01.686 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:01.686 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.686 [Lua] ->moving spawner 20:56:01.686 [Lua] ->moving spawner 20:56:01.686 [Lua] ->moving spawner 20:56:01.686 [Lua] ->moving spawner 20:56:01.686 [Lua] ->moving spawner 20:56:01.686 [Lua] ->moving spawner 20:56:01.686 [Lua] ->moving spawner 20:56:01.686 [Lua] ->moving spawner 20:56:01.686 [Lua] ->moving spawner 20:56:01.686 [Lua] ->moving spawner 20:56:01.686 [Lua] ->moving spawner 20:56:01.686 [Lua] ->moving spawner 20:56:01.686 [Lua] ->moving spawner 20:56:01.686 [Lua] ->moving spawner 20:56:01.686 [Lua] ->moving spawner 20:56:01.686 [Lua] ->moving spawner 20:56:01.686 [Lua] ->moving spawner 20:56:01.702 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.702 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.702 [Lua] ->moving spawner 20:56:01.702 [Lua] ->moving spawner 20:56:01.702 [Lua] ->moving spawner 20:56:01.702 [Lua] ->moving spawner 20:56:01.702 [Lua] ->moving spawner 20:56:01.702 [Lua] ->moving spawner 20:56:01.702 [Lua] ->moving spawner 20:56:01.702 [Lua] ->moving spawner 20:56:01.702 [Lua] ->moving spawner 20:56:01.702 [Lua] ->moving spawner 20:56:01.702 [Lua] ->moving spawner 20:56:01.702 [Lua] ->moving spawner 20:56:01.702 [Lua] ->moving spawner 20:56:01.702 [Lua] ->moving spawner 20:56:01.702 [Lua] ->moving spawner 20:56:01.702 [Lua] ->moving spawner 20:56:01.702 [Lua] ->moving spawner 20:56:01.719 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:01.719 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.719 [Lua] ->moving spawner 20:56:01.719 [Lua] ->moving spawner 20:56:01.719 [Lua] ->moving spawner 20:56:01.719 [Lua] ->moving spawner 20:56:01.719 [Lua] ->moving spawner 20:56:01.719 [Lua] ->moving spawner 20:56:01.719 [Lua] ->moving spawner 20:56:01.719 [Lua] ->moving spawner 20:56:01.719 [Lua] ->moving spawner 20:56:01.719 [Lua] ->moving spawner 20:56:01.719 [Lua] ->moving spawner 20:56:01.719 [Lua] ->moving spawner 20:56:01.719 [Lua] ->moving spawner 20:56:01.719 [Lua] ->moving spawner 20:56:01.719 [Lua] ->moving spawner 20:56:01.719 [Lua] ->moving spawner 20:56:01.735 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.735 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.735 [Lua] ->moving spawner 20:56:01.735 [Lua] ->moving spawner 20:56:01.735 [Lua] ->moving spawner 20:56:01.735 [Lua] ->moving spawner 20:56:01.735 [Lua] ->moving spawner 20:56:01.735 [Lua] ->moving spawner 20:56:01.735 [Lua] ->moving spawner 20:56:01.735 [Lua] ->moving spawner 20:56:01.735 [Lua] ->moving spawner 20:56:01.735 [Lua] ->moving spawner 20:56:01.735 [Lua] ->moving spawner 20:56:01.735 [Lua] ->moving spawner 20:56:01.735 [Lua] ->moving spawner 20:56:01.735 [Lua] ->moving spawner 20:56:01.735 [Lua] ->moving spawner 20:56:01.735 [Lua] ->moving spawner 20:56:01.755 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:01.755 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.755 [Lua] ->moving spawner 20:56:01.755 [Lua] ->moving spawner 20:56:01.755 [Lua] ->moving spawner 20:56:01.755 [Lua] ->moving spawner 20:56:01.755 [Lua] ->moving spawner 20:56:01.755 [Lua] ->moving spawner 20:56:01.755 [Lua] ->moving spawner 20:56:01.755 [Lua] ->moving spawner 20:56:01.755 [Lua] ->moving spawner 20:56:01.755 [Lua] ->moving spawner 20:56:01.755 [Lua] ->moving spawner 20:56:01.755 [Lua] ->moving spawner 20:56:01.755 [Lua] ->moving spawner 20:56:01.755 [Lua] ->moving spawner 20:56:01.755 [Lua] ->moving spawner 20:56:01.769 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.769 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.769 [Lua] ->moving spawner 20:56:01.769 [Lua] ->moving spawner 20:56:01.769 [Lua] ->moving spawner 20:56:01.769 [Lua] ->moving spawner 20:56:01.769 [Lua] ->moving spawner 20:56:01.769 [Lua] ->moving spawner 20:56:01.769 [Lua] ->moving spawner 20:56:01.769 [Lua] ->moving spawner 20:56:01.769 [Lua] ->moving spawner 20:56:01.769 [Lua] ->moving spawner 20:56:01.769 [Lua] ->moving spawner 20:56:01.769 [Lua] ->moving spawner 20:56:01.769 [Lua] ->moving spawner 20:56:01.769 [Lua] ->moving spawner 20:56:01.769 [Lua] ->moving spawner 20:56:01.785 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:01.785 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.785 [Lua] ->moving spawner 20:56:01.785 [Lua] ->moving spawner 20:56:01.785 [Lua] ->moving spawner 20:56:01.785 [Lua] ->moving spawner 20:56:01.785 [Lua] ->moving spawner 20:56:01.785 [Lua] ->moving spawner 20:56:01.785 [Lua] ->moving spawner 20:56:01.785 [Lua] ->moving spawner 20:56:01.785 [Lua] ->moving spawner 20:56:01.785 [Lua] ->moving spawner 20:56:01.785 [Lua] ->moving spawner 20:56:01.785 [Lua] ->moving spawner 20:56:01.785 [Lua] ->moving spawner 20:56:01.785 [Lua] ->moving spawner 20:56:01.802 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.802 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.802 [Lua] ->moving spawner 20:56:01.802 [Lua] ->moving spawner 20:56:01.802 [Lua] ->moving spawner 20:56:01.802 [Lua] ->moving spawner 20:56:01.802 [Lua] ->moving spawner 20:56:01.802 [Lua] ->moving spawner 20:56:01.802 [Lua] ->moving spawner 20:56:01.802 [Lua] ->moving spawner 20:56:01.802 [Lua] ->moving spawner 20:56:01.802 [Lua] ->moving spawner 20:56:01.802 [Lua] ->moving spawner 20:56:01.802 [Lua] ->moving spawner 20:56:01.802 [Lua] ->moving spawner 20:56:01.802 [Lua] ->moving spawner 20:56:01.819 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:01.819 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.819 [Lua] ->moving spawner 20:56:01.819 [Lua] ->moving spawner 20:56:01.819 [Lua] ->moving spawner 20:56:01.819 [Lua] ->moving spawner 20:56:01.819 [Lua] ->moving spawner 20:56:01.819 [Lua] ->moving spawner 20:56:01.819 [Lua] ->moving spawner 20:56:01.819 [Lua] ->moving spawner 20:56:01.819 [Lua] ->moving spawner 20:56:01.819 [Lua] ->moving spawner 20:56:01.819 [Lua] ->moving spawner 20:56:01.819 [Lua] ->moving spawner 20:56:01.819 [Lua] ->moving spawner 20:56:01.836 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.836 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.836 [Lua] ->moving spawner 20:56:01.836 [Lua] ->moving spawner 20:56:01.836 [Lua] ->moving spawner 20:56:01.836 [Lua] ->moving spawner 20:56:01.836 [Lua] ->moving spawner 20:56:01.836 [Lua] ->moving spawner 20:56:01.836 [Lua] ->moving spawner 20:56:01.836 [Lua] ->moving spawner 20:56:01.836 [Lua] ->moving spawner 20:56:01.836 [Lua] ->moving spawner 20:56:01.836 [Lua] ->moving spawner 20:56:01.836 [Lua] ->moving spawner 20:56:01.836 [Lua] ->moving spawner 20:56:01.852 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:01.852 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.852 [Lua] ->moving spawner 20:56:01.852 [Lua] ->moving spawner 20:56:01.852 [Lua] ->moving spawner 20:56:01.852 [Lua] ->moving spawner 20:56:01.852 [Lua] ->moving spawner 20:56:01.852 [Lua] ->moving spawner 20:56:01.852 [Lua] ->moving spawner 20:56:01.852 [Lua] ->moving spawner 20:56:01.852 [Lua] ->moving spawner 20:56:01.852 [Lua] ->moving spawner 20:56:01.852 [Lua] ->moving spawner 20:56:01.852 [Lua] ->moving spawner 20:56:01.868 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.868 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.868 [Lua] ->moving spawner 20:56:01.868 [Lua] ->moving spawner 20:56:01.868 [Lua] ->moving spawner 20:56:01.868 [Lua] ->moving spawner 20:56:01.868 [Lua] ->moving spawner 20:56:01.868 [Lua] ->moving spawner 20:56:01.868 [Lua] ->moving spawner 20:56:01.868 [Lua] ->moving spawner 20:56:01.868 [Lua] ->moving spawner 20:56:01.868 [Lua] ->moving spawner 20:56:01.868 [Lua] ->moving spawner 20:56:01.868 [Lua] ->moving spawner 20:56:01.884 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:01.884 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.884 [Lua] ->moving spawner 20:56:01.884 [Lua] ->moving spawner 20:56:01.884 [Lua] ->moving spawner 20:56:01.884 [Lua] ->moving spawner 20:56:01.884 [Lua] ->moving spawner 20:56:01.884 [Lua] ->moving spawner 20:56:01.884 [Lua] ->moving spawner 20:56:01.884 [Lua] ->moving spawner 20:56:01.884 [Lua] ->moving spawner 20:56:01.884 [Lua] ->moving spawner 20:56:01.884 [Lua] ->moving spawner 20:56:01.902 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.902 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.902 [Lua] ->moving spawner 20:56:01.902 [Lua] ->moving spawner 20:56:01.902 [Lua] ->moving spawner 20:56:01.902 [Lua] ->moving spawner 20:56:01.902 [Lua] ->moving spawner 20:56:01.902 [Lua] ->moving spawner 20:56:01.902 [Lua] ->moving spawner 20:56:01.902 [Lua] ->moving spawner 20:56:01.902 [Lua] ->moving spawner 20:56:01.902 [Lua] ->moving spawner 20:56:01.902 [Lua] ->moving spawner 20:56:01.918 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:01.918 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.918 [Lua] ->moving spawner 20:56:01.918 [Lua] ->moving spawner 20:56:01.918 [Lua] ->moving spawner 20:56:01.918 [Lua] ->moving spawner 20:56:01.918 [Lua] ->moving spawner 20:56:01.918 [Lua] ->moving spawner 20:56:01.918 [Lua] ->moving spawner 20:56:01.918 [Lua] ->moving spawner 20:56:01.918 [Lua] ->moving spawner 20:56:01.918 [Lua] ->moving spawner 20:56:01.935 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.935 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.935 [Lua] ->moving spawner 20:56:01.935 [Lua] ->moving spawner 20:56:01.935 [Lua] ->moving spawner 20:56:01.935 [Lua] ->moving spawner 20:56:01.935 [Lua] ->moving spawner 20:56:01.935 [Lua] ->moving spawner 20:56:01.935 [Lua] ->moving spawner 20:56:01.935 [Lua] ->moving spawner 20:56:01.935 [Lua] ->moving spawner 20:56:01.935 [Lua] ->moving spawner 20:56:01.956 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:01.956 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.956 [Lua] ->moving spawner 20:56:01.956 [Lua] ->moving spawner 20:56:01.956 [Lua] ->moving spawner 20:56:01.956 [Lua] ->moving spawner 20:56:01.956 [Lua] ->moving spawner 20:56:01.956 [Lua] ->moving spawner 20:56:01.956 [Lua] ->moving spawner 20:56:01.956 [Lua] ->moving spawner 20:56:01.956 [Lua] ->moving spawner 20:56:01.973 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:01.973 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.973 [Lua] ->moving spawner 20:56:01.973 [Lua] ->moving spawner 20:56:01.973 [Lua] ->moving spawner 20:56:01.973 [Lua] ->moving spawner 20:56:01.973 [Lua] ->moving spawner 20:56:01.973 [Lua] ->moving spawner 20:56:01.973 [Lua] ->moving spawner 20:56:01.973 [Lua] ->moving spawner 20:56:01.973 [Lua] ->moving spawner 20:56:01.990 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:01.990 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:01.990 [Lua] ->moving spawner 20:56:01.990 [Lua] ->moving spawner 20:56:01.990 [Lua] ->moving spawner 20:56:01.990 [Lua] ->moving spawner 20:56:01.990 [Lua] ->moving spawner 20:56:01.990 [Lua] ->moving spawner 20:56:01.990 [Lua] ->moving spawner 20:56:01.990 [Lua] ->moving spawner 20:56:02.006 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:02.006 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:02.006 [Lua] ->moving spawner 20:56:02.006 [Lua] ->moving spawner 20:56:02.006 [Lua] ->moving spawner 20:56:02.006 [Lua] ->moving spawner 20:56:02.006 [Lua] ->moving spawner 20:56:02.006 [Lua] ->moving spawner 20:56:02.006 [Lua] ->moving spawner 20:56:02.006 [Lua] ->moving spawner 20:56:02.021 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:02.021 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:02.021 [Lua] ->moving spawner 20:56:02.021 [Lua] ->moving spawner 20:56:02.021 [Lua] ->moving spawner 20:56:02.021 [Lua] ->moving spawner 20:56:02.021 [Lua] ->moving spawner 20:56:02.021 [Lua] ->moving spawner 20:56:02.021 [Lua] ->moving spawner 20:56:02.038 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:02.038 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:02.038 [Lua] ->moving spawner 20:56:02.038 [Lua] ->moving spawner 20:56:02.038 [Lua] ->moving spawner 20:56:02.038 [Lua] ->moving spawner 20:56:02.038 [Lua] ->moving spawner 20:56:02.038 [Lua] ->moving spawner 20:56:02.038 [Lua] ->moving spawner 20:56:02.052 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:02.052 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:02.052 [Lua] ->moving spawner 20:56:02.052 [Lua] ->moving spawner 20:56:02.052 [Lua] ->moving spawner 20:56:02.052 [Lua] ->moving spawner 20:56:02.052 [Lua] ->moving spawner 20:56:02.052 [Lua] ->moving spawner 20:56:02.067 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:02.067 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:02.067 [Lua] ->moving spawner 20:56:02.067 [Lua] ->moving spawner 20:56:02.067 [Lua] ->moving spawner 20:56:02.067 [Lua] ->moving spawner 20:56:02.067 [Lua] ->moving spawner 20:56:02.067 [Lua] ->moving spawner 20:56:02.086 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:02.086 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:02.086 [Lua] ->moving spawner 20:56:02.086 [Lua] ->moving spawner 20:56:02.086 [Lua] ->moving spawner 20:56:02.086 [Lua] ->moving spawner 20:56:02.086 [Lua] ->moving spawner 20:56:02.103 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:02.103 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:02.103 [Lua] ->moving spawner 20:56:02.103 [Lua] ->moving spawner 20:56:02.103 [Lua] ->moving spawner 20:56:02.103 [Lua] ->moving spawner 20:56:02.103 [Lua] ->moving spawner 20:56:02.118 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:02.118 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:02.118 [Lua] ->moving spawner 20:56:02.118 [Lua] ->moving spawner 20:56:02.118 [Lua] ->moving spawner 20:56:02.118 [Lua] ->moving spawner 20:56:02.137 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:02.137 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:02.137 [Lua] ->moving spawner 20:56:02.137 [Lua] ->moving spawner 20:56:02.137 [Lua] ->moving spawner 20:56:02.137 [Lua] ->moving spawner 20:56:02.152 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:02.152 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:02.152 [Lua] ->moving spawner 20:56:02.152 [Lua] ->moving spawner 20:56:02.152 [Lua] ->moving spawner 20:56:02.170 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:02.170 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:02.170 [Lua] ->moving spawner 20:56:02.170 [Lua] ->moving spawner 20:56:02.170 [Lua] ->moving spawner 20:56:02.185 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:02.185 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:02.185 [Lua] ->moving spawner 20:56:02.185 [Lua] ->moving spawner 20:56:02.203 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:02.203 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:02.203 [Lua] ->moving spawner 20:56:02.203 [Lua] ->moving spawner 20:56:02.223 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:56:02.223 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:02.223 [Lua] ->moving spawner 20:56:02.240 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:56:02.240 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:56:02.240 [Lua] ->moving spawner 20:56:02.642 [Lua] MUSIC: pre_ambush -> horde 20:56:02.676 [Lua] Init group template: horde 20:56:04.700 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 20:56:06.719 [Lua] HORDE: Pushing horde in time; too many units out 78 20:56:11.656 [EACServer] [23:56:11:656][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:56:11.896 [Lua] HORDE: Pushing horde in time; too many units out 70 20:56:16.916 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 20:56:16.916 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:56:16.916 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 20:56:16.916 [Lua] horde requested: ambush 20:56:16.916 [Lua] setting up ambush-horde 20:56:16.916 [Lua] Composing horde 'large' .. using variant 'plain' 20:56:16.918 [Lua] -> spawning: 54 20:56:16.918 [Lua] horde crated with id 3 of type ambush 20:56:16.918 [Lua] ambush horde has started 20:56:21.484 [Lua] Init group template: horde 20:56:27.081 [Lua] HORDE: Pushing horde in time; too many units out 74 20:56:27.709 [Lua] Horde killed: ? 20:56:27.722 [Lua] HORDE: Pushing horde in time; too many units out 72 20:56:29.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 20:56:29.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 1212304 20:56:32.788 [Lua] HORDE: last wave, reset to standard horde delay 20:56:32.788 [Lua] Time for new HOOORDE! multi_last_wave 20:56:32.788 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 20:56:32.788 [Lua] horde requested: ambush 20:56:32.788 [Lua] setting up ambush-horde 20:56:32.788 [Lua] Composing horde 'large' .. using variant 'plain' 20:56:32.789 [Lua] -> spawning: 55 20:56:32.789 [Lua] horde crated with id 4 of type ambush 20:56:32.789 [Lua] ambush horde has started 20:56:35.987 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:36.539 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:56:37.945 [Lua] Init group template: horde 20:56:38.013 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:38.879 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:56:41.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6d4ed, position: 0 20:56:54.354 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:54.354 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:54.354 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:54.354 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:54.798 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:56:54.935 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:56:55.022 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:56:55.088 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:56:55.220 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 20:56:55.222 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 1212304 20:56:57.077 [Lua] Horde killed: ? 20:56:58.801 [Lua] MUSIC: horde -> explore 20:56:59.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 20:56:59.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 20:56:59.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 20:57:00.569 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source. 20:57:03.226 [Lua] Horde killed: ? 20:57:09.860 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source. 20:57:15.856 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:16.222 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:57:16.780 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:17.283 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:57:18.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 103, name: `unknown` 20:57:19.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 103, name: `unknown` 20:57:21.619 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:57:21.619 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:57:21.619 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:57:21.619 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:57:21.619 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:57:21.619 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:57:29.358 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:29.358 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:29.358 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:29.358 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:29.774 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:57:29.825 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:57:29.940 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:57:30.047 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:57:31.135 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:57:31.135 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:57:31.135 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:57:31.135 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:57:31.135 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:57:31.135 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 20:57:43.562 [Lua] [ChatManager][1]System: GAD313 pushed a suspicious brick 20:57:43.563 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:57:46.383 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 4 20:57:54.209 [Lua] Time for new HOOORDE! multi_first_wave 20:57:54.209 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 20:57:54.209 [Lua] horde requested: vector 20:57:54.209 [Lua] setting up vector-horde 20:57:54.209 [Lua] Composing horde 'large' .. using variant 'plain' 20:57:54.209 [Lua] --> horde wants to spawn behind players (0.76357814524944/0.67 20:57:54.209 [Lua] -> spawning: 57 20:57:54.209 [Lua] horde crated with id 5 of type vector 20:57:54.209 [Lua] vector horde has started 20:57:54.215 [Lua] MUSIC: explore -> pre_horde 20:57:57.562 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 5 20:58:00.555 [Lua] [ChatManager][1]System: GAD313 picked up a Tome 20:58:02.411 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:58:02.411 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:58:02.411 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 20:58:02.411 [Lua] horde requested: vector 20:58:02.411 [Lua] setting up vector-horde 20:58:02.411 [Lua] Composing horde 'large' .. using variant 'plain' 20:58:02.411 [Lua] --> horde wants to spawn ahead of players (0.59105174881726/0.67 20:58:02.411 [Lua] -> spawning: 53 20:58:02.411 [Lua] horde crated with id 6 of type vector 20:58:02.411 [Lua] vector horde has started 20:58:02.412 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:58:02.412 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:58:02.412 [Lua] ->moving spawner 20:58:02.412 [Lua] ->moving spawner 20:58:02.412 [Lua] ->moving spawner 20:58:02.412 [Lua] ->moving spawner 20:58:02.412 [Lua] ->moving spawner 20:58:02.412 [Lua] ->moving spawner 20:58:02.412 [Lua] ->moving spawner 20:58:02.412 [Lua] ->moving spawner 20:58:02.412 [Lua] ->moving spawner 20:58:02.412 [Lua] ->moving spawner 20:58:02.412 [Lua] ->moving spawner 20:58:02.412 [Lua] ->moving spawner 20:58:02.412 [Lua] ->moving spawner 20:58:02.412 [Lua] ->moving spawner 20:58:02.412 [Lua] ->moving spawner 20:58:02.412 [Lua] ->moving spawner 20:58:02.412 [Lua] ->moving spawner 20:58:02.412 [Lua] ->moving spawner 20:58:02.412 [Lua] ->moving spawner 20:58:02.412 [Lua] ->moving spawner 20:58:02.412 [Lua] ->moving spawner 20:58:02.412 [Lua] ->moving spawner 20:58:02.412 [Lua] ->moving spawner 20:58:02.428 [Lua] replace_hidden_spawners -> first try found: 1 cover points 20:58:02.428 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:58:02.428 [Lua] ->moving spawner 20:58:02.428 [Lua] ->moving spawner 20:58:02.428 [Lua] ->moving spawner 20:58:02.428 [Lua] ->moving spawner 20:58:02.428 [Lua] ->moving spawner 20:58:02.428 [Lua] ->moving spawner 20:58:02.428 [Lua] ->moving spawner 20:58:02.428 [Lua] ->moving spawner 20:58:02.428 [Lua] ->moving spawner 20:58:02.428 [Lua] ->moving spawner 20:58:02.428 [Lua] ->moving spawner 20:58:02.428 [Lua] ->moving spawner 20:58:02.428 [Lua] ->moving spawner 20:58:02.428 [Lua] ->moving spawner 20:58:02.428 [Lua] ->moving spawner 20:58:02.428 [Lua] ->moving spawner 20:58:02.428 [Lua] ->moving spawner 20:58:02.428 [Lua] ->moving spawner 20:58:02.428 [Lua] ->moving spawner 20:58:02.428 [Lua] ->moving spawner 20:58:02.428 [Lua] ->moving spawner 20:58:02.428 [Lua] ->moving spawner 20:58:02.428 [Lua] ->moving spawner 20:58:02.437 [Lua] MUSIC: pre_horde -> horde 20:58:03.453 [Lua] Init group template: horde 20:58:08.133 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:08.506 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:58:08.654 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:09.032 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:58:09.154 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:09.551 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:58:09.644 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:09.820 [Lua] HORDE: last wave, reset to standard horde delay 20:58:09.820 [Lua] Time for new HOOORDE! multi_last_wave 20:58:09.820 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 20:58:09.820 [Lua] horde requested: vector 20:58:09.820 [Lua] setting up vector-horde 20:58:09.820 [Lua] Composing horde 'large' .. using variant 'plain' 20:58:09.820 [Lua] --> horde wants to spawn ahead of players (0.13998420118536/0.67 20:58:09.821 [Lua] -> spawning: 56 20:58:09.821 [Lua] horde crated with id 7 of type vector 20:58:09.821 [Lua] vector horde has started 20:58:10.016 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:58:10.175 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:10.589 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:58:10.612 [Lua] replace_hidden_spawners -> first try found: 2 cover points 20:58:10.612 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:58:10.612 [Lua] ->moving spawner 20:58:10.612 [Lua] ->moving spawner 20:58:10.612 [Lua] ->moving spawner 20:58:10.612 [Lua] ->moving spawner 20:58:10.612 [Lua] ->moving spawner 20:58:10.612 [Lua] ->moving spawner 20:58:10.612 [Lua] ->moving spawner 20:58:10.612 [Lua] ->moving spawner 20:58:10.612 [Lua] ->moving spawner 20:58:10.612 [Lua] ->moving spawner 20:58:10.612 [Lua] ->moving spawner 20:58:10.612 [Lua] ->moving spawner 20:58:10.691 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:11.137 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:58:11.657 [EACServer] [23:58:11:657][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:58:11.709 [Lua] Init group template: horde 20:58:16.831 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:58:16.856 [Lua] Spline already found! 20:58:16.912 [Lua] Init group template: spline_patrol 20:58:17.946 [Lua] replace_hidden_spawners -> first try found: 4 cover points 20:58:17.946 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:58:17.946 [Lua] ->moving spawner 20:58:17.946 [Lua] ->moving spawner 20:58:17.946 [Lua] ->moving spawner 20:58:17.946 [Lua] ->moving spawner 20:58:17.946 [Lua] ->moving spawner 20:58:17.946 [Lua] ->moving spawner 20:58:17.946 [Lua] ->moving spawner 20:58:17.946 [Lua] ->moving spawner 20:58:17.946 [Lua] ->moving spawner 20:58:17.946 [Lua] ->moving spawner 20:58:17.946 [Lua] ->moving spawner 20:58:17.946 [Lua] ->moving spawner 20:58:17.946 [Lua] ->moving spawner 20:58:17.946 [Lua] ->moving spawner 20:58:19.181 [Lua] Init group template: horde 20:58:24.178 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 107 action: nil 20:58:24.178 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 106 action: nil 20:58:24.220 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 67 size: 105 action: nil 20:58:27.007 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:27.007 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:27.007 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:27.007 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:27.352 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:58:27.352 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:58:27.448 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:58:27.525 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:58:29.660 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x713b3, position: 0 20:58:35.731 [Lua] fence jumping 20:58:38.118 [Lua] Destroying unit since outside mesh or world 20:58:38.266 [Lua] fence jumping 20:58:38.369 [Lua] Horde killed: ? 20:58:39.325 [Lua] ready to jump failed 20:58:41.146 [Lua] Horde killed: ? 20:58:44.115 [Lua] MUSIC: horde -> explore 20:58:45.042 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 466348 0 20:58:45.471 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 20:58:45.471 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 20:58:45.471 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 20:58:49.419 [Lua] fence jumping 20:58:50.477 [Lua] ready to jump failed 20:58:52.036 [Lua] simple los failed 20:58:57.612 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:58.289 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 20:59:17.640 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 6 20:59:27.015 [Lua] [ChatManager][1]System: Lavender pushed a suspicious brick 20:59:46.301 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 3 size: 4 action: lurk 21:00:03.791 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 183 will change to a manual source. 21:00:05.642 [Lua] [ChatManager][1]System: Lavender pushed a suspicious brick 21:00:11.657 [EACServer] [00:00:11:657][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:00:11.748 [Lua] Time for new HOOORDE! multi_first_wave 21:00:11.748 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 21:00:11.748 [Lua] horde requested: ambush 21:00:11.748 [Lua] setting up ambush-horde 21:00:11.748 [Lua] Composing horde 'large' .. using variant 'plain' 21:00:11.748 [Lua] -> spawning: 55 21:00:11.748 [Lua] horde crated with id 9 of type ambush 21:00:11.749 [Lua] ambush horde has started 21:00:11.754 [Lua] MUSIC: explore -> pre_ambush 21:00:15.250 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:00:15.250 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:00:15.250 [Lua] ->moving spawner 21:00:15.250 [Lua] ->moving spawner 21:00:15.250 [Lua] ->moving spawner 21:00:15.250 [Lua] ->moving spawner 21:00:15.250 [Lua] ->moving spawner 21:00:15.250 [Lua] ->moving spawner 21:00:15.250 [Lua] ->moving spawner 21:00:15.250 [Lua] ->moving spawner 21:00:15.250 [Lua] ->moving spawner 21:00:15.250 [Lua] ->moving spawner 21:00:15.250 [Lua] ->moving spawner 21:00:15.250 [Lua] ->moving spawner 21:00:15.250 [Lua] ->moving spawner 21:00:15.250 [Lua] ->moving spawner 21:00:15.250 [Lua] ->moving spawner 21:00:15.250 [Lua] ->moving spawner 21:00:15.250 [Lua] ->moving spawner 21:00:15.250 [Lua] ->moving spawner 21:00:15.250 [Lua] ->moving spawner 21:00:15.250 [Lua] ->moving spawner 21:00:15.250 [Lua] ->moving spawner 21:00:15.266 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:00:15.266 [Lua] replace_hidden_spawners -> second try try found: 10 cover points 21:00:15.266 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:00:15.266 [Lua] ->moving spawner 21:00:15.266 [Lua] ->moving spawner 21:00:15.266 [Lua] ->moving spawner 21:00:15.266 [Lua] ->moving spawner 21:00:15.266 [Lua] ->moving spawner 21:00:15.266 [Lua] ->moving spawner 21:00:15.266 [Lua] ->moving spawner 21:00:15.266 [Lua] ->moving spawner 21:00:15.266 [Lua] ->moving spawner 21:00:15.266 [Lua] ->moving spawner 21:00:15.266 [Lua] ->moving spawner 21:00:15.266 [Lua] ->moving spawner 21:00:15.266 [Lua] ->moving spawner 21:00:15.266 [Lua] ->moving spawner 21:00:15.266 [Lua] ->moving spawner 21:00:15.266 [Lua] ->moving spawner 21:00:15.266 [Lua] ->moving spawner 21:00:15.266 [Lua] ->moving spawner 21:00:15.266 [Lua] ->moving spawner 21:00:15.266 [Lua] ->moving spawner 21:00:15.266 [Lua] ->moving spawner 21:00:16.065 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:16.066 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:16.066 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:16.066 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:16.153 [Lua] Init group template: horde 21:00:16.466 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:00:16.500 [Lua] Coordinated attack! 21:00:16.566 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:00:16.632 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:00:16.774 [Lua] MUSIC: pre_ambush -> horde 21:00:17.017 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:00:20.854 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:00:20.854 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:00:20.854 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 21:00:20.854 [Lua] horde requested: ambush 21:00:20.854 [Lua] setting up ambush-horde 21:00:20.854 [Lua] Composing horde 'large' .. using variant 'plain' 21:00:20.855 [Lua] -> spawning: 53 21:00:20.855 [Lua] horde crated with id 10 of type ambush 21:00:20.855 [Lua] ambush horde has started 21:00:26.059 [Lua] Init group template: horde 21:00:31.272 [Lua] HORDE: last wave, reset to standard horde delay 21:00:31.272 [Lua] Time for new HOOORDE! multi_last_wave 21:00:31.272 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 21:00:31.272 [Lua] horde requested: ambush 21:00:31.272 [Lua] setting up ambush-horde 21:00:31.272 [Lua] Composing horde 'large' .. using variant 'plain' 21:00:31.272 [Lua] -> spawning: 57 21:00:31.272 [Lua] horde crated with id 11 of type ambush 21:00:31.272 [Lua] ambush horde has started 21:00:34.771 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:00:34.771 [Lua] replace_hidden_spawners -> second try try found: 10 cover points 21:00:34.771 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:00:34.771 [Lua] ->moving spawner 21:00:34.771 [Lua] ->moving spawner 21:00:34.771 [Lua] ->moving spawner 21:00:34.771 [Lua] ->moving spawner 21:00:34.771 [Lua] ->moving spawner 21:00:34.771 [Lua] ->moving spawner 21:00:34.771 [Lua] ->moving spawner 21:00:34.771 [Lua] ->moving spawner 21:00:34.771 [Lua] ->moving spawner 21:00:34.771 [Lua] ->moving spawner 21:00:34.771 [Lua] ->moving spawner 21:00:35.866 [Lua] Init group template: horde 21:00:46.256 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source. 21:00:48.086 [Lua] Horde killed: ? 21:00:52.430 [Lua] Horde killed: ? 21:00:53.305 [Lua] MUSIC: horde -> explore 21:00:53.727 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:54.094 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:00:54.528 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:54.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:00:54.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:00:54.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:00:54.881 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:01:01.172 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 7 21:01:02.153 [Lua] Horde killed: ? 21:01:16.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 190, name: `unknown` 21:01:25.410 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:25.410 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:25.410 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:25.410 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:25.868 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:01:25.935 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:01:26.119 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:01:26.152 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:01:33.294 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:01:33.309 [Lua] Spline already found! 21:01:33.347 [Lua] Init group template: spline_patrol 21:01:53.110 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x75ec4, position: 0 21:01:53.110 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:53.407 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:01:53.742 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:54.053 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:01:54.325 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:54.690 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:02:11.658 [EACServer] [00:02:11:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:02:12.489 [Lua] Coordinated attack! 21:02:17.510 [Lua] [ChatManager][1]System: Semagicus picked up a key 21:02:17.510 [Flow] ENABLE 21:02:19.447 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 8 21:02:27.568 [Flow] DISABLE 21:02:29.684 [Lua] Time for new HOOORDE! multi_first_wave 21:02:29.684 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 21:02:29.684 [Lua] horde requested: vector_blob 21:02:29.684 [Lua] wants to spawn ahead within distance: 60 21:02:29.684 [Lua] could not, tries to spawnbehind 21:02:29.684 [Lua] horde crated with id 13 of type vector_blob 21:02:29.684 [Lua] managed to spawn 51/55 horde enemies 21:02:29.684 [Lua] vector blob horde has started 21:02:29.697 [Lua] MUSIC: explore -> pre_horde 21:02:30.750 [Lua] [ChatManager][1]System: Semagicus picked up a Grimoire 21:02:39.293 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 58 21:02:39.303 [Lua] Horde killed: ? 21:02:43.345 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:43.346 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:43.346 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:43.346 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:43.683 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:02:43.825 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:02:43.825 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:02:43.863 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 21:02:43.863 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:02:43.863 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 21:02:43.863 [Lua] horde requested: vector_blob 21:02:43.863 [Lua] wants to spawn ahead within distance: 60 21:02:43.863 [Lua] could not, tries to spawnbehind 21:02:43.863 [Lua] horde crated with id 14 of type vector_blob 21:02:43.864 [Lua] managed to spawn 57/57 horde enemies 21:02:43.864 [Lua] vector blob horde has started 21:02:43.960 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:02:44.914 [Lua] Init group template: horde 21:02:44.929 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 151 will change to a manual source. 21:02:46.920 [Lua] MUSIC: pre_horde -> horde 21:03:07.483 [Lua] HORDE: last wave, reset to standard horde delay 21:03:07.483 [Lua] Time for new HOOORDE! multi_last_wave 21:03:07.483 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 21:03:07.483 [Lua] horde requested: vector_blob 21:03:07.483 [Lua] wants to spawn ahead within distance: 60 21:03:07.483 [Lua] horde crated with id 15 of type vector_blob 21:03:07.483 [Lua] managed to spawn 56/56 horde enemies 21:03:07.483 [Lua] vector blob horde has started 21:03:07.755 [Lua] Coordinated attack! 21:03:08.789 [Lua] Init group template: horde 21:03:19.918 [Lua] Horde killed: ? 21:03:21.539 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 31 size: 61 action: nil 21:03:24.880 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 21:03:39.862 [Lua] MUSIC: horde -> explore 21:03:40.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:03:40.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:03:40.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:03:44.703 [Lua] Switching ConflictSettings: to: chaos 21:03:44.703 [Lua] pacing=chaos 21:03:44.703 [Lua] roaming=nil 21:03:44.703 [Lua] specials=chaos 21:03:44.703 [Lua] debug_color=purple 21:03:44.703 [Lua] contained_breeds=nil 21:03:44.703 [Lua] pack_spawning=chaos 21:03:44.703 [Lua] disabled=false 21:03:44.703 [Lua] factions=nil 21:03:44.703 [Lua] boss=chaos 21:03:44.703 [Lua] horde=chaos 21:03:44.703 [Lua] name=chaos 21:03:44.703 [Lua] intensity=default 21:03:44.703 [Lua] --- 21:03:49.231 [Lua] fence jumping 21:03:50.695 [Lua] ready to jump failed 21:03:52.741 [Lua] TerrorEventMixer.start_event: castle_dining_hall_guards 21:03:52.954 [Lua] fence jumping 21:03:52.986 [Lua] fence jumping 21:03:53.132 [Lua] fence jumping 21:03:53.480 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:53.481 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:53.481 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:53.481 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:54.097 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:03:54.131 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:03:54.232 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:03:54.232 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:03:54.287 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 9 21:03:55.951 [Lua] Horde killed: ? 21:03:56.021 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:56.517 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:04:01.021 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:04:01.037 [Lua] Spline already found! 21:04:01.090 [Lua] Init group template: spline_patrol 21:04:10.194 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 21:04:11.658 [EACServer] [00:04:11:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:04:16.104 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 10 21:04:19.087 [Lua] [ChatManager][1]System: GAD313 picked up a piece of Ravaged Art 21:04:19.256 [Lua] [ChatManager][1]System: Lavender picked up a piece of Ravaged Art 21:04:23.423 [Lua] [ChatManager][1]System: Bennings Dekker picked up a piece of Ravaged Art 21:04:29.127 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:29.518 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:04:31.809 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:32.318 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:04:32.831 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:33.343 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:04:33.785 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:34.308 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:04:34.751 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:35.254 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:04:35.628 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:36.106 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:04:36.503 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:36.942 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:04:38.900 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:39.415 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:04:39.839 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:40.298 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:04:40.699 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:44.985 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:04:46.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1503578693, playing_id: 0x7aa6b, position: 0 21:04:46.579 [Lua] ready to jump failed 21:04:46.665 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:47.413 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:04:47.556 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:47.958 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:04:48.122 [Lua] Time for new HOOORDE! multi_first_wave 21:04:48.122 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 21:04:48.122 [Lua] horde requested: vector_blob 21:04:48.122 [Lua] wants to spawn behind within distance: 60 21:04:48.122 [Lua] horde crated with id 17 of type vector_blob 21:04:48.122 [Lua] managed to spawn 30/31 horde enemies 21:04:48.122 [Lua] vector blob horde has started 21:04:48.132 [Lua] MUSIC: explore -> pre_horde 21:04:48.446 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:48.860 [Lua] fence jumping 21:04:48.982 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:04:49.451 [Lua] ready to jump failed 21:04:49.984 [Lua] fence jumping 21:04:50.357 [Lua] ready to jump failed 21:04:51.794 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 153 will change to a manual source. 21:04:53.703 [Lua] MUSIC: pre_horde -> horde 21:04:57.052 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 71207 21:04:57.662 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:04:57.662 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:04:57.662 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 21:04:57.662 [Lua] horde requested: vector_blob 21:04:57.662 [Lua] wants to spawn ahead within distance: 60 21:04:57.662 [Lua] horde crated with id 18 of type vector_blob 21:04:57.662 [Lua] managed to spawn 31/31 horde enemies 21:04:57.662 [Lua] vector blob horde has started 21:04:58.330 [Lua] Init group template: horde 21:05:09.884 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 11 21:05:11.340 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 47 size: 65 action: follow 21:05:11.340 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 49 size: 64 action: follow 21:05:11.965 [Flow] Spawned:c_barrel_socket 21:05:14.456 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 57 size: 58 action: fallback_idle 21:05:14.775 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 47 size: 57 action: follow 21:05:19.452 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1503578693, playing_id: 0x7aa6b, position: 1599420 21:05:21.542 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1503578693, playing_id: 0x7aa6b, position: 1698949 21:05:22.573 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 71207 21:05:30.586 [Lua] HORDE: last wave, reset to standard horde delay 21:05:30.586 [Lua] Time for new HOOORDE! multi_last_wave 21:05:30.586 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 21:05:30.586 [Lua] horde requested: vector_blob 21:05:30.586 [Lua] wants to spawn ahead within distance: 60 21:05:30.586 [Lua] horde crated with id 19 of type vector_blob 21:05:30.586 [Lua] managed to spawn 31/31 horde enemies 21:05:30.586 [Lua] vector blob horde has started 21:05:31.241 [Lua] Init group template: horde 21:05:35.400 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:35.809 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:05:36.331 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:36.746 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:05:36.949 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]'] 21:05:36.949 [Flow] Socket 1 occupied 21:05:36.949 [Lua] [flow:Sockets occupied:] float=1.000000 21:05:36.950 [Flow] Objective unit hit socket:true 21:05:37.029 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 25 size: 69 action: follow 21:05:37.455 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:42.451 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:05:46.736 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:47.491 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:05:47.520 [Lua] Spline already found! 21:05:47.589 [Lua] Init group template: spline_patrol 21:05:47.631 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:05:47.971 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:48.062 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 71207 21:05:48.797 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:05:49.094 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:49.604 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:05:49.660 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:50.470 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:50.555 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:05:51.243 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:05:51.787 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:05:51.807 [Lua] Spline already found! 21:05:51.884 [Lua] Init group template: spline_patrol 21:05:52.127 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:52.615 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:05:53.085 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:53.085 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:53.085 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:53.085 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:53.564 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:05:53.564 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:05:53.610 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:05:53.636 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:05:56.638 [Lua] MUSIC: horde -> explore 21:05:58.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:05:58.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:05:58.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:06:00.316 [Lua] Horde killed: ? 21:06:11.658 [EACServer] [00:06:11:657][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:06:13.146 [Lua] Coordinated attack! 21:06:15.875 [Lua] Horde killed: ? 21:06:18.112 [Lua] main_path_player_far_away_check started 21:06:20.448 [Lua] [ChatManager][1]System: Lavender picked up a Tome 21:06:20.493 [Lua] main_path_player_far_away_check started 21:06:21.213 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 21:06:21.261 [Lua] main_path_player_far_away_check started 21:06:21.746 [Lua] main_path_player_far_away_check started 21:06:23.236 [Lua] [ChatManager][1]System: GAD313 discarded a Tome 21:06:23.631 [Lua] main_path_player_far_away_check started 21:06:24.399 [Lua] main_path_player_far_away_check started 21:06:24.879 [Lua] main_path_player_far_away_check started 21:06:24.983 [Lua] [ChatManager][1]System: GAD313 picked up a Tome 21:06:25.784 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 12 21:06:26.831 [Lua] main_path_player_far_away_check started 21:06:28.083 [Lua] main_path_player_far_away_check started 21:06:34.353 [Lua] main_path_player_far_away_check started 21:06:37.492 [Lua] main_path_player_far_away_check started 21:06:47.068 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source. 21:06:47.081 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:47.664 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:47.731 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:06:48.564 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:06:48.830 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:49.494 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:06:56.669 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:59.139 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:59.538 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:07:00.647 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:01.092 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:07:01.223 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:01.669 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:07:01.675 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 524325 0 21:07:06.868 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:07:08.956 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:09.729 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:07:11.222 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:11.901 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:07:15.459 [Lua] main path terror event triggered: boss_event_chaos_spawn 21:07:15.459 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn 21:07:15.492 [Flow] Boss DoorStormfiend 21:07:15.494 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro 21:07:15.504 [Lua] Init group template: boss_door_closers 21:07:15.857 [Lua] Coordinated attack! 21:07:17.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:07:17.773 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:07:19.261 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:07:19.261 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:07:19.261 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:07:20.036 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 13 21:07:20.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:07:20.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:07:20.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:07:23.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:07:23.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:07:23.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:07:26.548 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:07:26.549 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:07:26.549 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:07:26.549 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:07:26.549 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:07:26.549 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:07:26.583 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:26.583 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:26.583 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:26.583 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:26.996 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:07:26.996 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:07:27.042 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:07:27.042 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:07:35.363 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:35.363 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:35.363 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:35.363 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:35.508 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:07:35.508 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:07:35.508 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:07:35.508 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:07:35.508 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:07:35.508 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:07:35.739 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:07:35.739 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:07:35.739 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:07:35.739 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:07:36.436 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:36.849 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:07:37.086 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:37.484 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:07:38.233 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:38.635 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:07:39.211 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:39.817 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:07:40.864 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Loot Die (1) 21:07:41.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:07:41.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:07:41.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:07:41.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:07:41.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:07:41.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:07:41.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:07:44.295 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source. 21:07:47.876 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:48.326 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:07:48.443 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:48.445 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source. 21:07:48.876 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:07:52.424 [Lua] fence jumping 21:07:53.804 [Lua] simple los failed 21:07:54.172 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 165 will change to a manual source. 21:07:55.925 [Lua] Time for new HOOORDE! multi_first_wave 21:07:55.925 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 21:07:55.925 [Lua] horde requested: vector_blob 21:07:55.925 [Lua] wants to spawn ahead within distance: 60 21:07:55.925 [Lua] horde crated with id 23 of type vector_blob 21:07:55.925 [Lua] managed to spawn 31/31 horde enemies 21:07:55.925 [Lua] vector blob horde has started 21:07:55.937 [Lua] MUSIC: explore -> pre_horde 21:07:56.524 [Lua] Init group template: horde 21:08:01.392 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:08:01.412 [Lua] Spline already found! 21:08:01.464 [Lua] Init group template: spline_patrol 21:08:02.713 [Lua] fence jumping 21:08:03.310 [Lua] ready to jump failed 21:08:05.859 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 2 58 21:08:06.077 [Lua] MUSIC: pre_horde -> horde 21:08:10.929 [Lua] [ChatManager][1]System: Lavender discarded a Tome 21:08:11.339 [Lua] [ChatManager][1]System: Lavender picked up a key 21:08:11.658 [EACServer] [00:08:11:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:08:14.212 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:14.758 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:08:14.863 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:15.220 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:08:15.221 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:08:15.221 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 21:08:15.221 [Lua] horde requested: vector_blob 21:08:15.221 [Lua] wants to spawn ahead within distance: 60 21:08:15.221 [Lua] horde crated with id 25 of type vector_blob 21:08:15.221 [Lua] managed to spawn 31/31 horde enemies 21:08:15.221 [Lua] vector blob horde has started 21:08:15.355 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:08:15.894 [Lua] Init group template: horde 21:08:24.636 [Lua] simple los failed 21:08:27.867 [Lua] Horde killed: ? 21:08:33.727 [Lua] HORDE: last wave, reset to standard horde delay 21:08:33.727 [Lua] Time for new HOOORDE! multi_last_wave 21:08:33.727 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 21:08:33.727 [Lua] horde requested: vector_blob 21:08:33.727 [Lua] wants to spawn ahead within distance: 60 21:08:33.727 [Lua] horde crated with id 26 of type vector_blob 21:08:33.727 [Lua] managed to spawn 33/33 horde enemies 21:08:33.727 [Lua] vector blob horde has started 21:08:34.424 [Lua] Init group template: horde 21:08:40.492 [Lua] Horde killed: ? 21:08:46.984 [Lua] simple los failed 21:08:53.600 [Lua] fence jumping 21:08:54.654 [Lua] ready to jump failed 21:08:55.752 [Lua] [ChatManager][1]System: Semagicus picked up a Tome 21:08:56.305 [Lua] fence jumping 21:08:56.874 [Lua] ready to jump failed 21:08:57.632 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:57.632 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:57.632 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:57.632 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:57.761 [Lua] MUSIC: horde -> explore 21:08:58.004 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:08:58.042 [Lua] Horde killed: ? 21:08:58.137 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:08:58.217 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:08:58.296 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:08:58.742 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:08:58.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:09:00.912 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 104720 21:09:01.596 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 543144 0 21:09:03.048 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:03.531 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:09:09.652 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:10.120 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:09:10.770 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:11.204 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:09:11.666 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:12.068 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:09:12.641 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:13.472 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:09:14.073 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:14.491 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:09:14.725 [Lua] fence jumping 21:09:14.970 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:15.709 [Lua] fence jumping 21:09:15.774 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:09:16.934 [Lua] simple los failed 21:09:25.682 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:26.256 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:09:28.763 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 21:09:32.508 [Lua] fence jumping 21:09:32.524 [Lua] main_path_player_far_away_check started 21:09:33.941 [Lua] ready to jump failed 21:09:34.949 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source. 21:09:35.432 [Lua] fence jumping 21:09:35.476 [Lua] main_path_player_far_away_check started 21:09:35.932 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 21:09:36.478 [Lua] ready to jump failed 21:09:41.511 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:41.881 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:09:42.162 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:42.556 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:09:51.618 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:52.241 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:10:04.611 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:05.463 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:10:06.733 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 21:10:06.824 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:07.585 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:10:09.192 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 14 21:10:11.659 [EACServer] [00:10:11:659][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:10:16.810 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Grimoire 21:10:24.644 [Lua] Time for new HOOORDE! multi_first_wave 21:10:24.644 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 21:10:24.644 [Lua] horde requested: vector_blob 21:10:24.644 [Lua] wants to spawn behind within distance: 60 21:10:24.645 [Lua] horde crated with id 27 of type vector_blob 21:10:24.645 [Lua] managed to spawn 30/30 horde enemies 21:10:24.645 [Lua] vector blob horde has started 21:10:24.651 [Lua] MUSIC: explore -> pre_horde 21:10:25.131 [Lua] Init group template: horde 21:10:34.820 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:10:34.820 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:10:34.820 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 21:10:34.820 [Lua] horde requested: vector_blob 21:10:34.820 [Lua] wants to spawn behind within distance: 60 21:10:34.820 [Lua] horde crated with id 28 of type vector_blob 21:10:34.820 [Lua] managed to spawn 26/26 horde enemies 21:10:34.820 [Lua] vector blob horde has started 21:10:35.281 [Lua] Init group template: horde 21:10:35.288 [Lua] MUSIC: pre_horde -> horde 21:10:38.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 71207 21:10:44.561 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:45.217 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:45.217 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:10:45.863 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:10:45.961 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:46.538 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:46.819 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:10:47.028 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:10:47.402 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:47.979 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:10:48.406 [Lua] HORDE: last wave, reset to standard horde delay 21:10:48.406 [Lua] Time for new HOOORDE! multi_last_wave 21:10:48.406 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 21:10:48.406 [Lua] horde requested: vector_blob 21:10:48.406 [Lua] wants to spawn behind within distance: 60 21:10:48.406 [Lua] horde crated with id 29 of type vector_blob 21:10:48.406 [Lua] managed to spawn 26/26 horde enemies 21:10:48.406 [Lua] vector blob horde has started 21:10:48.935 [Lua] Init group template: horde 21:10:49.799 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:49.800 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:49.800 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:49.800 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:50.415 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:10:50.529 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:10:50.610 [Lua] Horde killed: ? 21:10:50.689 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:10:50.891 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:11:04.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 71207 21:11:04.187 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 176 will change to a manual source. 21:11:10.502 [Lua] MUSIC: horde -> explore 21:11:11.661 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:11:11.661 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:11:11.661 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:11:13.520 [Lua] Horde killed: ? 21:11:14.181 [Lua] Horde killed: ? 21:11:14.982 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source. 21:11:16.158 [Lua] ready to jump failed 21:11:16.219 [Lua] ready to jump failed 21:11:16.477 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 21:11:22.180 [Lua] simple los failed 21:11:25.325 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:11:25.341 [Lua] Spline already found! 21:11:25.478 [Lua] Init group template: spline_patrol 21:11:31.929 [Lua] fence jumping 21:11:33.347 [Lua] ready to jump failed 21:11:34.181 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 15 21:11:39.384 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:39.385 [Lua] fence jumping 21:11:40.446 [Lua] ready to jump failed 21:11:42.173 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:42.536 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:11:44.246 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 16 21:11:44.405 [Lua] simple los failed 21:11:47.227 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:11:51.018 [Lua] ready to jump failed 21:11:52.701 [Lua] ready to jump failed 21:11:55.331 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 562538 0 21:11:56.954 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:00.274 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:12:00.288 [Lua] Spline already found! 21:12:00.405 [Lua] Init group template: spline_patrol 21:12:05.376 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:12:05.932 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:05.932 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:05.932 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:05.932 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:06.260 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:12:06.301 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:12:06.301 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:12:06.477 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:12:11.659 [EACServer] [00:12:11:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:12:28.607 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 21:12:34.097 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 177 will change to a manual source. 21:12:41.768 [Lua] [ChatManager][1]System: GAD313 discarded a Tome 21:12:43.404 [Lua] [ChatManager][1]System: GAD313 picked up a Tome 21:12:44.188 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 17 21:12:47.141 [Lua] [ChatManager][1]System: Semagicus discarded a Tome 21:12:48.739 [Lua] [ChatManager][1]System: Semagicus picked up a Tome 21:12:54.091 [Lua] Time for new HOOORDE! multi_first_wave 21:12:54.091 [Lua] HORDE: Spawning hordes while 11 other ai are spawned 21:12:54.091 [Lua] horde requested: vector_blob 21:12:54.091 [Lua] wants to spawn ahead within distance: 60 21:12:54.091 [Lua] horde crated with id 32 of type vector_blob 21:12:54.091 [Lua] managed to spawn 27/27 horde enemies 21:12:54.091 [Lua] vector blob horde has started 21:12:54.098 [Lua] MUSIC: explore -> pre_horde 21:12:54.579 [Lua] Init group template: horde 21:13:02.075 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:13:02.075 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:13:02.075 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 21:13:02.075 [Lua] horde requested: vector_blob 21:13:02.075 [Lua] wants to spawn ahead within distance: 60 21:13:02.075 [Lua] horde crated with id 33 of type vector_blob 21:13:02.075 [Lua] managed to spawn 28/28 horde enemies 21:13:02.075 [Lua] vector blob horde has started 21:13:02.655 [Lua] Init group template: horde 21:13:03.797 [Lua] MUSIC: pre_horde -> horde 21:13:04.987 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:05.509 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:13:05.878 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:06.380 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:13:07.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 71207 21:13:18.539 [Lua] HORDE: last wave, reset to standard horde delay 21:13:18.539 [Lua] Time for new HOOORDE! multi_last_wave 21:13:18.539 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 21:13:18.539 [Lua] horde requested: vector_blob 21:13:18.539 [Lua] wants to spawn behind within distance: 60 21:13:18.539 [Lua] horde crated with id 34 of type vector_blob 21:13:18.539 [Lua] managed to spawn 32/32 horde enemies 21:13:18.539 [Lua] vector blob horde has started 21:13:19.218 [Lua] Init group template: horde 21:13:32.662 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 71207 21:13:37.145 [Lua] Horde killed: ? 21:13:37.470 [Lua] MUSIC: horde -> explore 21:13:39.180 [Lua] Horde killed: ? 21:13:40.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:13:40.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:13:40.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:13:40.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:13:40.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:13:40.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:13:40.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:13:40.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:13:40.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:13:40.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:13:40.379 [Lua] Horde killed: ? 21:13:41.217 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:41.218 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:41.218 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:41.218 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:41.881 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:13:41.881 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:13:42.106 [Lua] Coordinated attack! 21:13:42.488 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:13:42.551 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:13:46.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 282899 21:13:47.894 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:13:47.910 [Lua] Spline already found! 21:13:48.107 [Lua] Init group template: spline_patrol 21:14:03.512 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 18 21:14:10.257 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:10.908 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:14:11.659 [EACServer] [00:14:11:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:14:22.886 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source. 21:14:28.085 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source. 21:14:29.491 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:30.502 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:30.929 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:14:32.268 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:32.692 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:14:39.551 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:14:39.968 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:40.514 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:14:44.924 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:45.359 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:14:46.129 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:46.560 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:14:55.519 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:55.519 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:55.519 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:55.519 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:55.968 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:14:55.968 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:14:56.055 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:14:56.133 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:14:57.834 [Lua] Time for new HOOORDE! multi_first_wave 21:14:57.834 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 21:14:57.834 [Lua] horde requested: vector_blob 21:14:57.834 [Lua] wants to spawn ahead within distance: 60 21:14:57.834 [Lua] horde crated with id 36 of type vector_blob 21:14:57.835 [Lua] managed to spawn 28/28 horde enemies 21:14:57.835 [Lua] vector blob horde has started 21:14:57.841 [Lua] MUSIC: explore -> pre_horde 21:14:58.328 [Lua] Init group template: horde 21:15:00.231 [Lua] MUSIC: pre_horde -> horde 21:15:01.230 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 21:15:03.581 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 71207 21:15:07.281 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 21:15:07.663 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 21:15:11.637 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 21:15:13.820 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:15:13.820 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:15:13.820 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 21:15:13.820 [Lua] horde requested: vector_blob 21:15:13.820 [Lua] wants to spawn ahead within distance: 60 21:15:13.820 [Lua] horde crated with id 37 of type vector_blob 21:15:13.820 [Lua] managed to spawn 29/29 horde enemies 21:15:13.820 [Lua] vector blob horde has started 21:15:14.435 [Lua] Init group template: horde 21:15:17.958 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 21:15:18.903 [Lua] Horde killed: ? 21:15:18.939 [Lua] HORDE: last wave, reset to standard horde delay 21:15:18.939 [Lua] Time for new HOOORDE! multi_last_wave 21:15:18.939 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 21:15:18.939 [Lua] horde requested: vector_blob 21:15:18.939 [Lua] wants to spawn behind within distance: 60 21:15:18.939 [Lua] could not, tries to spawnahead 21:15:18.939 [Lua] horde crated with id 38 of type vector_blob 21:15:18.939 [Lua] managed to spawn 31/31 horde enemies 21:15:18.939 [Lua] vector blob horde has started 21:15:19.642 [Lua] Init group template: horde 21:15:20.412 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 21:15:23.292 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:15:23.648 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:15:25.371 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 21:15:29.092 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 71207 21:15:41.379 [Lua] Horde killed: ? 21:15:43.058 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:15:43.188 [Lua] MUSIC: horde -> explore 21:15:43.705 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:15:45.612 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:15:45.612 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:15:45.612 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:15:48.236 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:15:48.236 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:15:48.236 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:15:48.237 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:15:48.410 [Lua] Horde killed: ? 21:15:48.631 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:15:48.740 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:15:48.769 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:15:48.849 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:15:49.100 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 19 21:15:56.430 [Lua] [ChatManager][1]System: Lavender picked up a Tome 21:16:00.282 [Lua] [ChatManager][1]System: GAD313 discarded a Tome 21:16:01.986 [Lua] [ChatManager][1]System: GAD313 picked up a Tome 21:16:03.509 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:16:03.525 [Lua] Spline already found! 21:16:03.709 [Lua] Init group template: spline_patrol 21:16:11.659 [EACServer] [00:16:11:659][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:16:11.761 [Lua] [ChatManager][1]System: Semagicus discarded a Tome 21:16:13.324 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 6 18 21:16:17.037 [Lua] [ChatManager][1]System: Semagicus picked up a Tome 21:16:35.610 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 20 21:17:04.583 [Lua] [ChatManager][1]System: GAD313 picked up a piece of Ravaged Art 21:17:04.866 [Lua] Time for new HOOORDE! multi_first_wave 21:17:04.866 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 21:17:04.866 [Lua] horde requested: vector_blob 21:17:04.866 [Lua] wants to spawn ahead within distance: 60 21:17:04.866 [Lua] horde crated with id 40 of type vector_blob 21:17:04.866 [Lua] managed to spawn 29/29 horde enemies 21:17:04.866 [Lua] vector blob horde has started 21:17:04.872 [Lua] MUSIC: explore -> pre_horde 21:17:05.336 [Lua] Init group template: horde 21:17:08.328 [Lua] [ChatManager][1]System: Semagicus picked up a piece of Ravaged Art 21:17:08.888 [Lua] [ChatManager][1]System: Lavender picked up a piece of Ravaged Art 21:17:10.007 [Lua] MUSIC: pre_horde -> horde 21:17:10.200 [Lua] [ChatManager][1]System: Bennings Dekker picked up a piece of Ravaged Art 21:17:10.637 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 148 will change to a manual source. 21:17:15.142 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:17:15.142 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:17:15.142 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 21:17:15.142 [Lua] horde requested: vector_blob 21:17:15.142 [Lua] wants to spawn ahead within distance: 60 21:17:15.142 [Lua] horde crated with id 41 of type vector_blob 21:17:15.142 [Lua] managed to spawn 27/27 horde enemies 21:17:15.142 [Lua] vector blob horde has started 21:17:15.833 [Lua] Init group template: horde 21:17:16.439 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:17.424 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:17:25.130 [Lua] Horde killed: ? 21:17:26.396 [Lua] HORDE: last wave, reset to standard horde delay 21:17:26.396 [Lua] Time for new HOOORDE! multi_last_wave 21:17:26.396 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 21:17:26.396 [Lua] horde requested: vector_blob 21:17:26.396 [Lua] wants to spawn behind within distance: 60 21:17:26.396 [Lua] horde crated with id 42 of type vector_blob 21:17:26.397 [Lua] managed to spawn 26/26 horde enemies 21:17:26.397 [Lua] vector blob horde has started 21:17:26.980 [Lua] Init group template: horde 21:17:32.489 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:32.490 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:32.490 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:32.490 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:32.607 [Lua] Horde killed: ? 21:17:32.845 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:17:33.010 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:17:33.056 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:17:33.056 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:17:33.682 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source. 21:17:39.693 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:40.119 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:17:40.556 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:40.969 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:17:41.391 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:41.798 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:17:42.241 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:42.659 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:17:43.107 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:43.578 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:17:44.299 [Lua] MUSIC: horde -> explore 21:17:45.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:17:45.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:17:45.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:17:45.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x68dd0, position: 0 21:17:46.836 [Lua] Horde killed: ? 21:17:54.052 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 4 9 21:17:54.403 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 1 3 7 21:18:02.224 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:18:02.241 [Lua] Spline already found! 21:18:02.277 [Lua] Init group template: spline_patrol 21:18:04.133 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 1 8 21:18:09.079 [Lua] TerrorEventMixer.start_event: dlc_castle_control_pacing_disabled 21:18:11.416 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 3 6 21:18:11.659 [EACServer] [00:18:11:658][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:18:19.404 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:19.803 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:18:26.494 [Lua] [ChatManager][1]System: Lavender discarded a Tome 21:18:27.417 [Lua] [ChatManager][1]System: GAD313 discarded a Tome 21:18:29.021 [Lua] [ChatManager][1]System: GAD313 picked up a Tome 21:18:31.216 [Lua] [ChatManager][1]System: Lavender picked up a Tome 21:18:37.307 [Lua] Override Player Respawning respawn_castle_boss true 21:18:40.244 [Lua] Override Player Respawning respawn_castle_boss true 21:18:43.701 [Lua] Override Player Respawning respawn_castle_boss true 21:18:44.245 [Lua] Override Player Respawning respawn_castle_boss true 21:18:49.694 [Lua] TerrorEventMixer.start_event: castle_chaos_boss 21:18:49.727 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_sorcerer_drachenfels, EnemyPackageLoader, async-read, prioritized 21:18:50.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_sorcerer_drachenfels 21:18:50.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_sorcerer_drachenfels 21:18:50.458 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010323f234, connection_key=6, breed_name=chaos_exalted_sorcerer_drachenfels) 21:18:50.525 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000101d893da, connection_key=0, breed_name=chaos_exalted_sorcerer_drachenfels) 21:18:51.393 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010886fe2f, connection_key=7, breed_name=chaos_exalted_sorcerer_drachenfels) 21:18:51.923 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[250f82d5f72cd44c]'] is missing ai_bot_group_extension 21:18:51.923 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[4f2f1dea5b6af7d0]'] is missing ai_bot_group_extension 21:18:51.923 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[c8b5aebba7c3f751]'] is missing ai_bot_group_extension 21:18:51.923 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[db217b93bd1bca31]'] is missing ai_bot_group_extension 21:18:51.923 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit (deleted)] is missing ai_bot_group_extension 21:19:02.025 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[c8b5aebba7c3f751]'] is missing ai_bot_group_extension 21:19:02.025 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit (deleted)] is missing ai_bot_group_extension 21:19:02.025 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[4f2f1dea5b6af7d0]'] is missing ai_bot_group_extension 21:19:02.025 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[250f82d5f72cd44c]'] is missing ai_bot_group_extension 21:19:02.025 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[db217b93bd1bca31]'] is missing ai_bot_group_extension 21:19:03.805 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:19:03.805 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:19:06.013 [Lua] Init group template: horde 21:19:20.300 [Lua] Horde killed: ? 21:19:20.315 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:19:20.315 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:19:21.354 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:19:21.354 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:19:22.779 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source. 21:19:25.168 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:19:25.564 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:19:31.330 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:19:31.713 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:19:34.494 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:19:34.878 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:19:36.132 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:19:36.545 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:19:37.996 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:19:38.615 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:19:48.857 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:19:48.857 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:19:50.665 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:19:51.055 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:19:51.487 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:19:51.899 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:19:52.730 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:19:52.964 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:19:52.964 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:19:53.396 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:19:56.229 [Lua] Init group template: horde 21:19:57.785 [Lua] Init group template: horde 21:20:11.660 [EACServer] [00:20:11:660][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:20:11.893 [Lua] Horde killed: ? 21:20:13.713 [Lua] Horde killed: ? 21:20:13.729 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:20:13.729 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:20:16.116 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:20:16.116 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:20:18.358 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:18.793 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:20:19.267 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:19.751 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:20:20.139 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:20.620 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:20:20.816 [Lua] Init group template: horde 21:20:23.137 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:23.617 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:20:24.013 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:24.487 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:20:24.870 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:25.348 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:20:30.300 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:20:30.300 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:20:35.048 [Lua] Init group template: horde 21:20:35.218 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:20:35.218 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:20:36.601 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source. 21:20:38.425 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:38.425 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:38.425 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:38.426 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:38.480 [Lua] Horde killed: ? 21:20:38.800 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:20:38.800 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:20:38.991 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:20:39.026 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:20:42.531 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:44.851 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:20:45.861 [Lua] Horde killed: ? 21:20:56.470 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:20:56.470 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:20:58.297 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:58.717 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:20:59.156 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:59.580 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:21:00.220 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:00.716 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:21:00.716 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:21:00.785 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:21:02.916 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:03.407 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:21:03.787 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:04.333 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:21:04.670 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:05.002 [Lua] Init group template: horde 21:21:05.189 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:21:05.939 [Lua] Init group template: horde 21:21:19.479 [Flow] blob unit spawned 21:21:20.008 [Flow] blob unit unspawned 21:21:20.559 [Lua] Horde killed: ? 21:21:22.114 [Lua] Horde killed: ? 21:21:22.142 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:21:22.142 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:21:26.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 103, name: `unknown` 21:21:26.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 103, name: `unknown` 21:21:27.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 103, name: `unknown` 21:21:29.361 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:21:29.362 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:21:29.651 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:29.651 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:29.651 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:29.651 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:30.084 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:21:30.084 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:21:30.084 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:21:30.129 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:21:30.465 [Lua] Init group template: horde 21:21:32.899 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:33.216 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:21:38.740 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:21:38.740 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:21:39.839 [Lua] Init group template: horde 21:21:49.256 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:21:49.256 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:21:50.388 [Lua] Init group template: horde 21:21:51.582 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:21:51.582 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:21:51.582 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:21:51.582 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:21:51.582 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:21:51.583 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:21:53.377 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Tome 21:21:53.887 [Lua] Horde killed: ? 21:21:55.387 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010323f234 21:21:55.388 [Lua] [GameNetworkManager] destroying game object with go_id=78 21:21:58.069 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000101d893da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:58.718 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:22:00.687 [Lua] Horde killed: ? 21:22:01.338 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:22:01.338 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:22:02.384 [Lua] Init group template: horde 21:22:03.058 [Lua] Horde killed: ? 21:22:10.297 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:22:10.297 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:22:10.905 [Lua] Init group template: horde 21:22:11.660 [EACServer] [00:22:11:659][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:22:11.944 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:22:11.944 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:22:11.944 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:22:11.944 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:22:11.944 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:22:11.944 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:22:13.834 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010886fe2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:14.339 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010886fe2f 21:22:16.679 [Lua] Horde killed: ? 21:22:17.400 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:22:17.400 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 21:22:17.400 warning: [Physics] Create Actor: Shape density varies. Using average. 21:22:17.400 [Lua] DROPPING ITEMS 1 [Unit '#ID[3b5298eefe10093d]'] 21:22:17.428 [Lua] Horde killed: ? 21:22:20.722 [Lua] Returning override respawn unit 21:22:20.820 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=11000010323f234 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:22:20.822 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=339 21:22:20.822 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.74803149700164795) 21:22:31.830 [Lua] Override Player Respawning respawn_castle_boss false 21:22:35.935 [Lua] [ChatManager][1]System: Semagicus picked up a Loot Die (2) 21:22:36.083 [Lua] [ChatManager][1]System: Semagicus picked up a Loot Die (3) 21:22:36.804 [Lua] [ChatManager][1]System: Semagicus picked up a Loot Die (4) 21:22:36.955 [Lua] [ChatManager][1]System: Semagicus picked up a Loot Die (5) 21:22:45.758 [Lua] [ChatManager][1]System: Bennings Dekker discarded a Tome 21:22:47.394 [Lua] [ChatManager][1]System: GAD313 picked up a Tome 21:22:48.514 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true" 21:22:48.959 [Lua] [ChatManager][1]System: Semagicus discarded a Tome 21:22:49.705 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 21:22:50.244 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true" 21:22:51.200 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true" 21:22:52.434 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 21:22:53.118 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 21:22:53.519 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Tome 21:22:54.823 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true" 21:22:54.937 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true" 21:22:55.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `props_iron_gate_small_open_01` for object id: 16, name: `unknown` 21:22:55.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `props_iron_gate_small_open_01` for object id: 62, name: `unknown` 21:22:55.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `props_iron_gate_small_open_01` for object id: 19, name: `unknown` 21:22:55.282 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 21:22:55.290 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 21:22:55.290 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 21:22:55.290 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 21:22:55.290 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 21:22:55.297 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice 21:22:55.297 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop 21:22:55.297 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_start 21:22:55.336 [Lua] MUSIC: explore -> pre_horde 21:22:57.676 [Lua] Switching ConflictSettings: to: skaven 21:22:57.676 [Lua] pacing=default 21:22:57.676 [Lua] roaming=nil 21:22:57.676 [Lua] specials=skaven 21:22:57.676 [Lua] debug_color=orange 21:22:57.676 [Lua] contained_breeds=nil 21:22:57.676 [Lua] pack_spawning=skaven 21:22:57.676 [Lua] disabled=false 21:22:57.676 [Lua] factions=nil 21:22:57.676 [Lua] boss=skaven 21:22:57.676 [Lua] horde=default 21:22:57.676 [Lua] name=skaven 21:22:57.676 [Lua] intensity=default 21:22:57.676 [Lua] --- 21:22:59.489 [Lua] MUSIC: pre_horde -> horde 21:23:12.671 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice 21:23:16.764 [Lua] event horde failed 21:23:18.269 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop 21:23:19.758 [Lua] event horde ends! 21:23:19.758 [Lua] event horde ends! 21:23:24.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `props_iron_gate_small_open_01` for object id: 148, name: `unknown` 21:23:26.079 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 21:23:27.927 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 21:23:28.003 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice 21:23:29.460 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 21:23:31.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `props_iron_gate_small_open_01` for object id: 109, name: `unknown` 21:23:31.639 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:31.639 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:31.639 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:31.639 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:31.759 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 21:23:32.107 [Lua] [GameNetworkManager] game object was destroyed id=1233 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:23:32.128 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:23:32.128 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:23:32.207 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:23:42.818 [Lua] event horde ends! 21:23:49.618 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:51.193 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:23:52.570 [Lua] event horde ends! 21:23:52.595 [Lua] MUSIC: horde -> explore 21:23:52.813 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice 21:23:52.813 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop 21:23:52.848 [Lua] MUSIC: explore -> pre_horde 21:23:56.946 [Lua] event horde failed 21:24:00.533 [Lua] MUSIC: pre_horde -> horde 21:24:02.245 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:24:02.245 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:24:02.245 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:24:02.245 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:24:02.245 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:24:02.245 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:24:04.030 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:24:04.030 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:24:04.030 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:24:04.030 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:24:04.030 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:24:04.030 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:24:05.832 [Lua] [GameNetworkManager] game object created go_id=1237, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:08.233 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop_extra_spice 21:24:11.660 [EACServer] [00:24:11:659][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:24:12.296 [Lua] event horde failed 21:24:15.961 [Lua] [GameNetworkManager] game object was destroyed id=1237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:24:17.331 [Lua] event horde ends! 21:24:17.352 [Lua] MUSIC: horde -> explore 21:24:17.775 [Lua] TerrorEventMixer.start_event: castle_catacombs_end_event_loop 21:24:17.813 [Lua] MUSIC: explore -> pre_horde 21:24:19.642 [Lua] [GameNetworkManager] game object created go_id=1238, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:20.242 [Lua] [GameNetworkManager] game object created go_id=1239, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:20.878 [Lua] [GameNetworkManager] game object created go_id=1240, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:21.836 [Lua] MUSIC: pre_horde -> horde 21:24:22.180 [Lua] Complete level triggered. 21:24:22.180 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 21:24:22.180 [Lua] gm_event_end_conditions_met true false 21:24:22.180 [Save] Saving `save_data` 21:24:22.190 [Save] Save done 21:24:22.193 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 21:24:22.194 [Save] Saving `save_data` 21:24:22.194 [Lua] Game won 21:24:22.194 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:24:22.199 [Save] Save done 21:24:22.200 [Lua] generate_backend_stats 110000102b4304d:1 21:24:22.225 [Lua] PlayFabMirrorBase:_commit_internal nil 21:24:22.225 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 30 21:24:22.225 [Save] Saving `save_data` 21:24:22.228 [Lua] MUSIC: horde -> won 21:24:22.231 [Save] Save done 21:24:22.236 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 30 7 21:24:22.238 [Lua] Complete level triggered. 21:24:22.254 [Lua] Complete level triggered. 21:24:22.269 [Lua] Complete level triggered. 21:24:22.282 [Lua] Complete level triggered. 21:24:22.296 [Lua] Complete level triggered. 21:24:22.310 [Lua] Complete level triggered. 21:24:22.326 [Lua] Complete level triggered. 21:24:22.338 [Lua] Complete level triggered. 21:24:22.349 [Lua] Complete level triggered. 21:24:22.363 [Lua] Complete level triggered. 21:24:22.376 [Lua] [GameNetworkManager] game object created go_id=1241, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:22.380 [Lua] Complete level triggered. 21:24:22.392 [Lua] Complete level triggered. 21:24:22.407 [Lua] Complete level triggered. 21:24:23.072 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 21:24:23.072 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 30 21:24:23.651 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 30 21:24:23.662 [Lua] commit result success 13 21:24:23.662 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 31 21:24:23.662 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 21:24:23.678 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 31 8 21:24:24.503 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 21:24:24.503 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 31 21:24:25.386 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 31 21:24:25.387 [Save] Saving `save_data` 21:24:25.393 [Save] Save done 21:24:31.370 [Lua] ConflictDirector - destroy all units 21:24:34.588 [Lua] TRANSITION nil nil inn_level 21:24:34.588 [Lua] Transition type "inn_level", is server: true 21:24:34.588 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:24:34.588 [Lua] [GameNetworkManager] Leaving game... 21:24:34.588 [Lua] [GameNetworkManager] Shutting down game session host. 21:24:34.588 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:24:34.588 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:24:34.589 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1889.76 21:24:34.604 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:24:35.472 [Lua] [PlayerSyncData] Game session is not initialized 21:24:35.472 [Lua] [PlayerSyncData] Game session is not initialized 21:24:35.472 [Lua] [PlayerSyncData] Game session is not initialized 21:24:35.472 [Lua] Set lobby begin: 21:24:35.472 [Lua] Lobby data twitch_enabled = false 21:24:35.472 [Lua] Lobby data power_level = 0 21:24:35.472 [Lua] Lobby data num_players = 4 21:24:35.472 [Lua] Lobby data weave_name = false 21:24:35.473 [Lua] Lobby data game_mode = 2 21:24:35.473 [Lua] Lobby data is_private = false 21:24:35.473 [Lua] Lobby data mechanism = adventure 21:24:35.473 [Lua] Lobby data level_key = dlc_castle 21:24:35.473 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 21:24:35.473 [Lua] Lobby data selected_level_key = dlc_castle 21:24:35.473 [Lua] Lobby data unique_server_name = Semagicus 21:24:35.473 [Lua] Lobby data quick_game = true 21:24:35.473 [Lua] Lobby data matchmaking = true 21:24:35.473 [Lua] Lobby data difficulty = hardest 21:24:35.473 [Lua] Lobby data country_code = RU 21:24:35.473 [Lua] Lobby data host = 110000102b4304d 21:24:35.473 [Lua] Lobby data player_slot_5 = 0:0 21:24:35.473 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1 21:24:35.473 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:24:35.473 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:24:35.473 [Lua] Lobby data eac_authorized = true 21:24:35.473 [Lua] Set lobby end. 21:24:36.589 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:24:36.589 [Lua] [Managers] Calling function on all managers: 21:24:36.590 [Lua] Clearing all global lookup lists 21:24:36.590 [Lua] [IngamePlayerListUI] - Destroy 21:24:36.590 [Lua] [EquipmentUI] - Destroy 21:24:36.590 [Lua] [GamePadEquipmentUI] - Destroy 21:24:36.590 [Lua] [AbilityUI] - Destroy 21:24:36.590 [Lua] [GamePadAbilityUI] - Destroy 21:24:36.591 [Lua] [IngameUI] destroy 21:24:36.656 [Lua] [MOD][VMF][INFO] Removed 110000101d893da from the VMF users list. 21:24:36.656 [Lua] [MOD][VMF][INFO] Removed 11000010323f234 from the VMF users list. 21:24:36.656 [Lua] [MOD][VMF][INFO] Removed 11000010886fe2f from the VMF users list. 21:24:36.884 [Lua] [Managers] Destroying manager group: 21:24:36.901 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:24:37.157 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:24:37.160 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 21:24:37.162 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:24:37.167 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 21:24:37.169 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 21:24:37.171 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:24:37.172 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:24:37.174 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:24:37.176 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:24:37.184 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_sorcerer_drachenfels, EnemyPackageLoader 21:24:37.184 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:24:37.194 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:24:37.202 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:24:37.202 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:24:37.211 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:24:37.215 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:24:37.219 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:24:37.220 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 21:24:37.224 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:24:37.228 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:24:37.230 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 21:24:37.241 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:24:37.245 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:24:37.246 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:24:37.247 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:24:37.252 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:24:37.260 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:24:37.263 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:24:37.269 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:24:37.275 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:24:37.281 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 21:24:37.281 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010323f234 inn_level 0 21:24:37.281 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d893da inn_level 0 21:24:37.281 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010886fe2f inn_level 0 21:24:37.281 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d inn_level 0 21:24:37.281 [Lua] [Matchmaking] unregister rpcs 21:24:37.281 [Lua] ############### UNLOADING PACKAGES ############### 21:24:37.281 [Lua] [Managers] Calling function on all managers: 21:24:37.281 [Lua] [Managers] Destroying manager group: 21:24:37.281 [Lua] [Gamestate] Enter state StateLoading 21:24:37.283 [World] Spawning level. 21:24:37.292 [Lua] Found camera: end_screen_camera 21:24:37.292 [Lua] Found camera: end_screen_camera 21:24:37.292 [Lua] Found camera: end_screen_camera 21:24:37.292 [Lua] Found camera: end_screen_camera 21:24:37.292 [Lua] Found camera: end_screen_camera 21:24:37.292 [Lua] Found camera: end_screen_camera 21:24:37.292 [Lua] Found camera: end_screen_camera 21:24:37.292 [Lua] Found camera: end_screen_camera 21:24:37.292 [Lua] Found camera: end_screen_camera 21:24:37.292 [Lua] Found camera: end_screen_camera 21:24:37.292 [Lua] Found camera: end_screen_camera 21:24:37.292 [Lua] [EndViewState] Enter Substate EndViewStateSummary 21:24:37.293 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:24:37.293 [Lua] [Matchmaking] register rpcs 21:24:37.293 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:24:37.293 [Lua] registering RPCs 21:24:37.293 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:24:37.293 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:24:37.293 [Lua] Set lobby begin: 21:24:37.293 [Lua] Lobby data twitch_enabled = false 21:24:37.293 [Lua] Lobby data power_level = 0 21:24:37.293 [Lua] Lobby data num_players = 4 21:24:37.293 [Lua] Lobby data weave_name = false 21:24:37.293 [Lua] Lobby data game_mode = 3 21:24:37.294 [Lua] Lobby data is_private = false 21:24:37.294 [Lua] Lobby data mechanism = adventure 21:24:37.294 [Lua] Lobby data level_key = inn_level 21:24:37.294 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 21:24:37.294 [Lua] Lobby data selected_level_key = dlc_castle 21:24:37.294 [Lua] Lobby data unique_server_name = Semagicus 21:24:37.294 [Lua] Lobby data quick_game = true 21:24:37.294 [Lua] Lobby data matchmaking = false 21:24:37.294 [Lua] Lobby data difficulty = hardest 21:24:37.294 [Lua] Lobby data country_code = RU 21:24:37.295 [Lua] Lobby data host = 110000102b4304d 21:24:37.295 [Lua] Lobby data player_slot_5 = 0:0 21:24:37.295 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1 21:24:37.295 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:24:37.295 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:24:37.295 [Lua] Lobby data eac_authorized = true 21:24:37.295 [Lua] Set lobby end. 21:24:37.295 [Lua] MUSIC MANAGER unmute_all_world_sounds 655819 0 21:24:37.295 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:24:37.301 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:24:37.301 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 21:24:37.301 [Lua] [LevelTransitionHandler] load_level inn_level 0 21:24:37.385 [Umbra] Unload tome 21:24:37.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xa01cc, position: 0 21:24:37.509 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_castle, LevelTransitionHandler 21:24:37.509 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 21:24:37.509 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 21:24:37.509 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 21:24:37.509 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 21:24:37.509 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 21:24:37.509 [Lua] [StateLoading] got rpc_load_level 50 inn_level 21:24:37.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:24:37.650 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:24:37.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:24:37.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:24:37.734 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:24:37.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 21:24:37.752 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:24:37.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 21:24:37.784 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 21:24:37.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:24:45.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:24:45.200 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:24:45.218 [Lua] [LevelTransitionHandler] Level load completed! 21:24:45.218 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 13406056 - weave: nil 21:24:45.221 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:24:45.221 [Lua] checking dlc's against conflict directors 21:24:45.221 [Lua] number of factions to include 2 21:24:45.221 [Lua] Updated list weights for random: 21:24:45.221 [Lua] skaven, 0.42 (0.00-0.42) 21:24:45.221 [Lua] chaos, 0.42 (0.42-0.83) 21:24:45.221 [Lua] beastmen, 0.17 (0.83-1.00) 21:24:45.221 [Lua] Rolled random faction: 0.033755593001842499 skaven 21:24:45.221 [Lua] Updated list weights for random: 21:24:45.221 [Lua] beastmen, 0.29 (0.00-0.29) 21:24:45.221 [Lua] chaos, 0.71 (0.29-1.00) 21:24:45.221 [Lua] Rolled random faction: 0.26218405365943909 beastmen 21:24:45.221 [Lua] number of factions added 2 21:24:45.221 [Lua] --- --- --- 21:24:45.221 [Lua] Starting... difficulty 'hardest' 21:24:45.221 [Lua] These are the starting conflict directors: 21:24:45.221 [Lua] inn_level 21:24:45.221 [Lua] --- --- --- 21:24:45.221 [Lua] 21:24:45.221 [Lua] DONE! Found the following directors: 21:24:45.221 [Lua] (free: 35), Master hash is: 21:24:45.221 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:24:45.222 [Lua] ### Sending rpc_level_loaded 21:24:45.222 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 50 21:24:45.222 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded 21:24:45.254 [Lua] ### Sending rpc_level_loaded 21:24:45.254 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 50 21:24:45.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:24:45.284 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:24:45.287 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 21:24:45.287 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:24:46.769 [Lua] ### Sending rpc_level_loaded 21:24:46.769 [Lua] #### Has state machine: true, sender: 110000101d893da, level_id: 50 21:24:46.769 [Lua] Peer 110000101d893da has loaded the level and all enemies are loaded 21:24:48.307 [Lua] [EndViewState] Exit Substate EndViewStateSummary 21:24:48.307 [Lua] [PlayState] Enter Substate EndViewStateChest 21:24:48.608 [Lua] ### Sending rpc_level_loaded 21:24:48.608 [Lua] #### Has state machine: true, sender: 11000010323f234, level_id: 50 21:24:48.608 [Lua] Peer 11000010323f234 has loaded the level and all enemies are loaded 21:25:03.347 [Lua] ### Sending rpc_level_loaded 21:25:03.347 [Lua] #### Has state machine: true, sender: 11000010886fe2f, level_id: 50 21:25:03.347 [Lua] Peer 11000010886fe2f has loaded the level and all enemies are loaded 21:25:16.891 [Lua] min_height 90.329146248953677 21:25:22.493 [Lua] [PlayState] Exit Substate EndViewStateChest 21:25:22.493 [Lua] [PlayState] Enter Substate EndViewStateScore 21:25:37.973 [Lua] [PlayState] Exit Substate EndViewStateScore 21:25:37.978 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:25:38.987 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:25:38.987 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:25:38.988 [Lua] [Matchmaking] unregister rpcs 21:25:38.988 [Lua] Set lobby begin: 21:25:38.988 [Lua] Lobby data twitch_enabled = false 21:25:38.988 [Lua] Lobby data power_level = 0 21:25:38.988 [Lua] Lobby data num_players = 4 21:25:38.988 [Lua] Lobby data weave_name = false 21:25:38.988 [Lua] Lobby data game_mode = 3 21:25:38.988 [Lua] Lobby data is_private = false 21:25:38.988 [Lua] Lobby data mechanism = adventure 21:25:38.988 [Lua] Lobby data level_key = inn_level 21:25:38.989 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 21:25:38.989 [Lua] Lobby data selected_level_key = dlc_castle 21:25:38.989 [Lua] Lobby data unique_server_name = Semagicus 21:25:38.989 [Lua] Lobby data quick_game = true 21:25:38.989 [Lua] Lobby data matchmaking = false 21:25:38.989 [Lua] Lobby data difficulty = hardest 21:25:38.989 [Lua] Lobby data country_code = RU 21:25:38.989 [Lua] Lobby data host = 110000102b4304d 21:25:38.989 [Lua] Lobby data player_slot_5 = 0:0 21:25:38.989 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1 21:25:38.989 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:25:38.989 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:25:38.989 [Lua] Lobby data eac_authorized = true 21:25:38.989 [Lua] Set lobby end. 21:25:38.989 [Lua] [Managers] Destroying manager group: 21:25:38.990 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:25:38.990 [Lua] MUSIC MANAGER Stop_loading_screen_music 656034 0 21:25:38.990 [Lua] [Gamestate] Enter StateIngame HOST 21:25:38.990 [Lua] [Managers] Calling function on all managers: 21:25:38.990 [Lua] <>level = inn_level<> 21:25:38.990 [Lua] Set lobby begin: 21:25:38.990 [Lua] Lobby data twitch_enabled = false 21:25:38.990 [Lua] Lobby data power_level = 0 21:25:38.991 [Lua] Lobby data num_players = 4 21:25:38.991 [Lua] Lobby data weave_name = false 21:25:38.991 [Lua] Lobby data game_mode = 3 21:25:38.991 [Lua] Lobby data is_private = false 21:25:38.991 [Lua] Lobby data mechanism = adventure 21:25:38.991 [Lua] Lobby data level_key = inn_level 21:25:38.991 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 21:25:38.991 [Lua] Lobby data selected_level_key = inn_level 21:25:38.991 [Lua] Lobby data unique_server_name = Semagicus 21:25:38.991 [Lua] Lobby data quick_game = true 21:25:38.991 [Lua] Lobby data matchmaking = false 21:25:38.991 [Lua] Lobby data difficulty = hardest 21:25:38.991 [Lua] Lobby data country_code = RU 21:25:38.991 [Lua] Lobby data host = 110000102b4304d 21:25:38.991 [Lua] Lobby data player_slot_5 = 0:0 21:25:38.991 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1 21:25:38.991 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:25:38.991 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:25:38.991 [Lua] Lobby data eac_authorized = true 21:25:38.991 [Lua] Set lobby end. 21:25:38.991 [Umbra] Init version: 3.4.15 :: 16 threads 21:25:38.992 [Lua] [StateIngame] Server ingame 21:25:38.994 [Lua] Set lobby begin: 21:25:38.994 [Lua] Lobby data twitch_enabled = false 21:25:38.994 [Lua] Lobby data power_level = 0 21:25:38.994 [Lua] Lobby data num_players = 4 21:25:38.994 [Lua] Lobby data weave_name = false 21:25:38.994 [Lua] Lobby data game_mode = 3 21:25:38.995 [Lua] Lobby data is_private = false 21:25:38.995 [Lua] Lobby data mechanism = adventure 21:25:38.995 [Lua] Lobby data level_key = inn_level 21:25:38.995 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 21:25:38.995 [Lua] Lobby data selected_level_key = inn_level 21:25:38.995 [Lua] Lobby data unique_server_name = Semagicus 21:25:38.995 [Lua] Lobby data quick_game = true 21:25:38.995 [Lua] Lobby data matchmaking = false 21:25:38.995 [Lua] Lobby data difficulty = hardest 21:25:38.995 [Lua] Lobby data country_code = RU 21:25:38.995 [Lua] Lobby data host = 110000102b4304d 21:25:38.995 [Lua] Lobby data player_slot_5 = 0:0 21:25:38.995 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1 21:25:38.995 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:25:38.995 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:25:38.995 [Lua] Lobby data eac_authorized = true 21:25:38.996 [Lua] Set lobby end. 21:25:38.996 [Lua] [Matchmaking] register rpcs 21:25:38.996 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:25:38.996 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d 21:25:38.996 [Lua] [GameNetworkManager] self.is_server = true 21:25:38.996 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 21:25:38.996 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 21:25:38.996 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 21:25:38.996 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 21:25:38.996 [Network] Setting artificial MTU limit to 65536 21:25:39.004 [Lua] Switching ConflictSettings: to: inn_level 21:25:39.004 [Lua] pacing=disabled 21:25:39.004 [Lua] roaming=nil 21:25:39.004 [Lua] disabled=false 21:25:39.004 [Lua] pack_spawning=disabled 21:25:39.004 [Lua] contained_breeds=nil 21:25:39.004 [Lua] boss=disabled 21:25:39.004 [Lua] horde=disabled 21:25:39.004 [Lua] specials=disabled 21:25:39.004 [Lua] name=inn_level 21:25:39.004 [Lua] intensity=disabled 21:25:39.004 [Lua] --- 21:25:39.005 [Lua] [LevelAnalysis] set_random_seed( 13406056) 21:25:39.007 [Lua] [AIInterestPointSystem] Level Seed: 13406056 21:25:39.007 [Lua] 21:25:39.007 [Lua] [entity_system_bag] = table 21:25:39.007 [Lua] [entity_system_bag] = metatable 21:25:39.007 [Lua] [startup_data] = table 21:25:39.007 [Lua] [entity_manager] = table 21:25:39.007 [Lua] [entity_manager] = metatable 21:25:39.007 [Lua] [unit_spawner] = table 21:25:39.007 [Lua] [unit_spawner] = metatable 21:25:39.007 [Lua] [unit_storage] = table 21:25:39.007 [Lua] [unit_storage] = metatable 21:25:39.007 [Lua] [dice_keeper] = table 21:25:39.007 [Lua] [dice_keeper] = metatable 21:25:39.007 [Lua] [is_server] = true (boolean) 21:25:39.007 [Lua] [world] = [World] 21:25:39.007 [Lua] [system_api] = table 21:25:39.007 [Lua] [entity_system] = table 21:25:39.007 [Lua] [entity_system] = metatable 21:25:39.007 [Lua] [network_lobby] = table 21:25:39.007 [Lua] [network_lobby] = metatable 21:25:39.007 [Lua] [profile_synchronizer] = table 21:25:39.007 [Lua] [profile_synchronizer] = metatable 21:25:39.007 [Lua] [level_transition_handler] = table 21:25:39.007 [Lua] [level_transition_handler] = metatable 21:25:39.007 [Lua] [num_local_human_players] = 1 (number) 21:25:39.007 [Lua] [statistics_db] = table 21:25:39.007 [Lua] [statistics_db] = metatable 21:25:39.007 [Lua] [network_server] = table 21:25:39.007 [Lua] [network_server] = metatable 21:25:39.007 [Lua] [input_manager] = table 21:25:39.007 [Lua] [input_manager] = metatable 21:25:39.007 [Lua] [network_clock] = table 21:25:39.007 [Lua] [network_clock] = metatable 21:25:39.007 [Lua] [network_transmit] = table 21:25:39.007 [Lua] [network_transmit] = metatable 21:25:39.007 [Lua] [free_flight_manager] = table 21:25:39.007 [Lua] [free_flight_manager] = metatable 21:25:39.007 [Lua] [network_manager] = table 21:25:39.007 [Lua] [network_manager] = metatable 21:25:39.007 [Lua] [network_event_delegate] = table 21:25:39.007 [Lua] [network_event_delegate] = metatable 21:25:39.007 [Lua] 21:25:39.007 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:25:39.007 [Lua] ignoring extension VersusInteractObjectiveExtension 21:25:39.007 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:25:39.007 [Lua] ignoring extension VersusSocketObjectiveExtension 21:25:39.007 [Lua] ignoring extension VersusTargetObjectiveExtension 21:25:39.007 [Lua] ignoring extension VersusMissionObjectiveExtension 21:25:39.008 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:25:39.010 [Lua] [AchievementManager] Achievements using the steam platform 21:25:39.011 [Lua] [StateIngame] Level seed: 13406056 21:25:39.011 [World] Spawning level. 21:25:39.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read, 21:25:39.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read, 21:25:39.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read, 21:25:39.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read, 21:25:39.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read, 21:25:39.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read, 21:25:39.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read, 21:25:39.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 21:25:39.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:25:39.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:25:39.201 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:25:39.201 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5, async-read, 21:25:39.201 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4, async-read, 21:25:39.201 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2, async-read, 21:25:39.201 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1, async-read, 21:25:39.201 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:25:39.201 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read, 21:25:39.201 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1, async-read, 21:25:39.203 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3, async-read, 21:25:39.205 [Lua] [LevelAnalysis] set_random_seed( 13406056) 21:25:39.205 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 32 21:25:39.227 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 21:25:39.227 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 21:25:39.227 [Lua] [IngameUI] init 21:25:39.240 [SteamVoipClient] select_out(110000101d893da, off) 21:25:39.240 [SteamVoipClient] select_out(110000102b4304d, off) 21:25:39.240 [SteamVoipClient] select_out(11000010323f234, off) 21:25:39.240 [SteamVoipClient] select_out(11000010886fe2f, off) 21:25:39.244 [Lua] cb_razer_chroma_setup 21:25:39.280 [Lua] [Matchmaking] Cancelling matchmaking 21:25:39.280 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 21:25:39.280 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:25:39.280 [Lua] Set lobby begin: 21:25:39.280 [Lua] Lobby data twitch_enabled = false 21:25:39.280 [Lua] Lobby data power_level = 0 21:25:39.280 [Lua] Lobby data num_players = 4 21:25:39.280 [Lua] Lobby data weave_name = false 21:25:39.280 [Lua] Lobby data game_mode = 3 21:25:39.280 [Lua] Lobby data is_private = false 21:25:39.280 [Lua] Lobby data mechanism = adventure 21:25:39.281 [Lua] Lobby data level_key = inn_level 21:25:39.281 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 21:25:39.281 [Lua] Lobby data selected_level_key = inn_level 21:25:39.281 [Lua] Lobby data unique_server_name = Semagicus 21:25:39.281 [Lua] Lobby data quick_game = true 21:25:39.281 [Lua] Lobby data matchmaking = false 21:25:39.281 [Lua] Lobby data difficulty = normal 21:25:39.281 [Lua] Lobby data country_code = RU 21:25:39.281 [Lua] Lobby data host = 110000102b4304d 21:25:39.281 [Lua] Lobby data player_slot_5 = 0:0 21:25:39.281 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1 21:25:39.282 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:25:39.282 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:25:39.282 [Lua] Lobby data eac_authorized = true 21:25:39.282 [Lua] Set lobby end. 21:25:39.284 [Lua] Set lobby begin: 21:25:39.284 [Lua] Lobby data twitch_enabled = false 21:25:39.284 [Lua] Lobby data power_level = 0 21:25:39.284 [Lua] Lobby data num_players = 4 21:25:39.284 [Lua] Lobby data weave_name = false 21:25:39.284 [Lua] Lobby data game_mode = 3 21:25:39.284 [Lua] Lobby data is_private = false 21:25:39.285 [Lua] Lobby data mechanism = adventure 21:25:39.285 [Lua] Lobby data level_key = inn_level 21:25:39.285 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 21:25:39.285 [Lua] Lobby data selected_level_key = inn_level 21:25:39.285 [Lua] Lobby data unique_server_name = Semagicus 21:25:39.285 [Lua] Lobby data quick_game = true 21:25:39.285 [Lua] Lobby data matchmaking = false 21:25:39.285 [Lua] Lobby data difficulty = normal 21:25:39.285 [Lua] Lobby data country_code = RU 21:25:39.285 [Lua] Lobby data host = 110000102b4304d 21:25:39.285 [Lua] Lobby data player_slot_5 = 0:0 21:25:39.285 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1 21:25:39.285 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:25:39.286 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:25:39.286 [Lua] Lobby data eac_authorized = true 21:25:39.286 [Lua] Set lobby end. 21:25:39.286 [Lua] [PartyManager] Leader is set to 110000102b4304d 21:25:39.286 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 21:25:39.286 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:25:39.286 [Lua] Set lobby begin: 21:25:39.286 [Lua] Lobby data twitch_enabled = false 21:25:39.286 [Lua] Lobby data power_level = 835 21:25:39.286 [Lua] Lobby data num_players = 4 21:25:39.286 [Lua] Lobby data weave_name = false 21:25:39.286 [Lua] Lobby data game_mode = 3 21:25:39.286 [Lua] Lobby data is_private = false 21:25:39.286 [Lua] Lobby data mechanism = adventure 21:25:39.286 [Lua] Lobby data level_key = inn_level 21:25:39.286 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 21:25:39.286 [Lua] Lobby data selected_level_key = inn_level 21:25:39.286 [Lua] Lobby data unique_server_name = Semagicus 21:25:39.286 [Lua] Lobby data quick_game = true 21:25:39.287 [Lua] Lobby data matchmaking = false 21:25:39.287 [Lua] Lobby data difficulty = normal 21:25:39.287 [Lua] Lobby data country_code = RU 21:25:39.287 [Lua] Lobby data host = 110000102b4304d 21:25:39.287 [Lua] Lobby data player_slot_5 = 0:0 21:25:39.287 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1 21:25:39.287 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:25:39.287 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:25:39.287 [Lua] Lobby data eac_authorized = true 21:25:39.287 [Lua] Set lobby end. 21:25:39.288 [Flow] complete_skittergate_legend true 21:25:39.288 [Flow] complete_all_helmgart_levels_recruit true 21:25:39.289 [Flow] WitchHunterLevel:35 21:25:39.289 [Flow] LeaderYes 21:25:39.289 [Flow] ALL PC XP:304250 21:25:39.289 [Flow] Has "bogenhafen" DLC:true 21:25:39.289 [Flow] WH XP:60850 21:25:39.289 [Flow] Number of crafted items:2080 21:25:39.289 [Flow] Sum of Powe Levels:1500 21:25:39.289 [Flow] lodestone diff 1:false 21:25:39.289 [Flow] magnus and forest activated 21:25:39.289 [Flow] magnus and forest activated 21:25:39.289 [Flow] cemetery and forest activated 21:25:39.289 [Flow] magnus and cemetery 21:25:39.289 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:25:39.289 [Flow] ALL RUNES ACTIVATED 21:25:39.290 [Flow] magnus and forest activated 21:25:39.290 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:25:39.290 [Flow] ALL RUNES ACTIVATED 21:25:39.290 [Flow] cemetery and forest activated 21:25:39.290 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:25:39.290 [Flow] ALL RUNES ACTIVATED 21:25:39.290 [Flow] magnus and forest activated 21:25:39.290 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:25:39.290 [Flow] ALL RUNES ACTIVATED 21:25:39.290 [Flow] magnus and cemetery 21:25:39.290 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:25:39.290 [Flow] ALL RUNES ACTIVATED 21:25:39.290 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:25:39.292 [Lua] CurrentConflictSettings inn_level 21:25:39.292 [Lua] [ConflictDirector] conflict_director is ai_ready 21:25:39.292 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:25:39.292 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:25:39.293 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:25:39.293 [Lua] Forming navigation groups in one frame 21:25:39.293 [Lua] Forming navigation groups 21:25:39.314 [Lua] NavigationGroupManager -> calulation time A: 0.021000000000640284 21:25:39.315 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999929423211 21:25:39.315 [Lua] number of nav groups: 45 21:25:39.315 [Lua] number of refined nav groups : 25 21:25:39.317 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000006111804 21:25:39.317 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:25:39.318 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:25:39.318 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:25:39.321 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:25:39.321 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:25:39.321 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:25:39.321 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 21:25:39.321 [Lua] [Managers] Calling function on all managers: 21:25:39.321 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:25:39.345 [Lua] MUSIC: won -> explore 21:25:39.372 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 32 21:25:39.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:25:39.893 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:25:39.894 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 21:25:39.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:25:39.907 [Lua] Set lobby begin: 21:25:39.907 [Lua] Lobby data twitch_enabled = false 21:25:39.907 [Lua] Lobby data power_level = 835 21:25:39.908 [Lua] Lobby data num_players = 4 21:25:39.908 [Lua] Lobby data weave_name = false 21:25:39.908 [Lua] Lobby data game_mode = 3 21:25:39.908 [Lua] Lobby data is_private = false 21:25:39.908 [Lua] Lobby data mechanism = adventure 21:25:39.908 [Lua] Lobby data level_key = inn_level 21:25:39.908 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 21:25:39.908 [Lua] Lobby data selected_level_key = inn_level 21:25:39.908 [Lua] Lobby data unique_server_name = Semagicus 21:25:39.909 [Lua] Lobby data quick_game = true 21:25:39.909 [Lua] Lobby data matchmaking = false 21:25:39.909 [Lua] Lobby data difficulty = normal 21:25:39.909 [Lua] Lobby data country_code = RU 21:25:39.909 [Lua] Lobby data host = 110000102b4304d 21:25:39.909 [Lua] Lobby data player_slot_5 = 0:0 21:25:39.909 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1 21:25:39.909 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:25:39.909 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:25:39.909 [Lua] Lobby data eac_authorized = true 21:25:39.910 [Lua] Set lobby end. 21:25:39.910 [Lua] [Matchmaking] Assigned player 11000010323f234 to slot 4 when hot join syncing 21:25:39.910 [Lua] Breedfreezer (server) starting a hot join sync 21:25:39.912 [Lua] Set lobby begin: 21:25:39.912 [Lua] Lobby data twitch_enabled = false 21:25:39.912 [Lua] Lobby data power_level = 835 21:25:39.913 [Lua] Lobby data num_players = 4 21:25:39.913 [Lua] Lobby data weave_name = false 21:25:39.913 [Lua] Lobby data game_mode = 3 21:25:39.913 [Lua] Lobby data is_private = false 21:25:39.913 [Lua] Lobby data mechanism = adventure 21:25:39.913 [Lua] Lobby data level_key = inn_level 21:25:39.913 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 21:25:39.913 [Lua] Lobby data selected_level_key = inn_level 21:25:39.913 [Lua] Lobby data unique_server_name = Semagicus 21:25:39.914 [Lua] Lobby data quick_game = true 21:25:39.914 [Lua] Lobby data matchmaking = false 21:25:39.914 [Lua] Lobby data difficulty = normal 21:25:39.914 [Lua] Lobby data country_code = RU 21:25:39.914 [Lua] Lobby data host = 110000102b4304d 21:25:39.914 [Lua] Lobby data player_slot_5 = 0:0 21:25:39.914 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1 21:25:39.914 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:25:39.914 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:25:39.914 [Lua] Lobby data eac_authorized = true 21:25:39.914 [Lua] Set lobby end. 21:25:39.914 [Lua] [Matchmaking] Assigned player 110000101d893da to slot 3 when hot join syncing 21:25:39.914 [Lua] Breedfreezer (server) starting a hot join sync 21:25:39.917 [Lua] Set lobby begin: 21:25:39.917 [Lua] Lobby data twitch_enabled = false 21:25:39.917 [Lua] Lobby data power_level = 835 21:25:39.918 [Lua] Lobby data num_players = 4 21:25:39.918 [Lua] Lobby data weave_name = false 21:25:39.918 [Lua] Lobby data game_mode = 3 21:25:39.918 [Lua] Lobby data is_private = false 21:25:39.918 [Lua] Lobby data mechanism = adventure 21:25:39.918 [Lua] Lobby data level_key = inn_level 21:25:39.918 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 21:25:39.918 [Lua] Lobby data selected_level_key = inn_level 21:25:39.918 [Lua] Lobby data unique_server_name = Semagicus 21:25:39.919 [Lua] Lobby data quick_game = true 21:25:39.919 [Lua] Lobby data matchmaking = false 21:25:39.919 [Lua] Lobby data difficulty = normal 21:25:39.919 [Lua] Lobby data country_code = RU 21:25:39.919 [Lua] Lobby data host = 110000102b4304d 21:25:39.919 [Lua] Lobby data player_slot_5 = 0:0 21:25:39.919 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1 21:25:39.919 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:25:39.919 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:25:39.919 [Lua] Lobby data eac_authorized = true 21:25:39.919 [Lua] Set lobby end. 21:25:39.919 [Lua] [Matchmaking] Assigned player 11000010886fe2f to slot 2 when hot join syncing 21:25:39.919 [Lua] Breedfreezer (server) starting a hot join sync 21:25:39.920 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 21:25:39.920 [Lua] RemotePlayer:create_game_object( ) 28 21:25:39.932 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 21:25:39.932 [Lua] RemotePlayer:create_game_object( ) 29 21:25:39.953 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 21:25:39.953 [Lua] RemotePlayer:create_game_object( ) 30 21:25:39.970 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d893da 21:25:39.970 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010886fe2f 21:25:39.970 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010323f234 21:25:39.980 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:25:39.980 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:25:39.981 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 21:25:40.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:25:40.008 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 21:25:40.009 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 21:25:40.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:25:40.009 [Lua] Players are leaving the safe zone 21:25:40.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:25:40.128 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 21:25:40.129 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 21:25:40.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:25:40.157 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3, async-read, 21:25:40.157 [Lua] [MOD][VMF][INFO] Added 11000010323f234 to the VMF users list. 21:25:40.157 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010323f234 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:25:40.157 [Lua] Adding player sync data to peer=11000010323f234 local_player_id=1 21:25:40.157 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010323f234 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:25:40.159 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 21:25:40.160 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:25:40.187 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2, async-read, 21:25:40.187 [Lua] [MOD][VMF][INFO] Added 110000101d893da to the VMF users list. 21:25:40.187 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101d893da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:25:40.187 [Lua] Adding player sync data to peer=110000101d893da local_player_id=1 21:25:40.187 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101d893da go_type=player_unit go_created_func_name=game_object_created_player_unit 21:25:40.189 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 21:25:40.189 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:25:40.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:25:40.192 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:25:40.193 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:25:40.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:25:40.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:25:40.223 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:25:40.224 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:25:40.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 21:25:40.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 21:25:40.262 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 21:25:40.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:25:40.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:25:40.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:25:40.287 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:25:40.288 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:25:40.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 21:25:40.288 [Lua] StateInGameRunning:_game_actually_starts() 21:25:40.288 [Lua] ################################################################################################################# 21:25:40.288 [Lua] [Loading Time]: 00:01:03 [Transition]: dlc_castle-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:25:40.288 [Lua] ################################################################################################################# 21:25:40.288 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33 21:25:40.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 21:25:40.321 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 21:25:40.322 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:25:40.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60 21:25:40.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60 21:25:40.352 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60 21:25:40.353 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 21:25:40.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 21:25:40.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 21:25:40.383 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 21:25:40.384 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 21:25:40.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:25:40.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:25:40.423 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:25:40.425 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 21:25:40.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 21:25:40.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 21:25:40.456 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 21:25:40.457 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 21:25:40.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 21:25:40.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 21:25:40.484 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 21:25:40.485 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 21:25:40.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 21:25:40.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 21:25:40.518 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 21:25:40.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 21:25:40.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 21:25:40.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 21:25:40.551 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 21:25:40.552 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 21:25:40.608 [Flow] DISABLE 21:25:40.682 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:25:40.686 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 32 21:25:40.694 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33 21:25:40.932 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33 21:25:40.932 [Lua] Commit load time data 21:25:40.979 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 21:25:40.979 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 21:25:40.979 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_1, async-read, 21:25:40.979 [Lua] [MOD][VMF][INFO] Added 11000010886fe2f to the VMF users list. 21:25:40.979 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010886fe2f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:25:40.979 [Lua] Adding player sync data to peer=11000010886fe2f local_player_id=1 21:25:40.979 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010886fe2f go_type=player_unit go_created_func_name=game_object_created_player_unit 21:25:40.981 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 21:25:40.982 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:25:44.773 [Lua] PlayFabMirrorBase:_commit_internal 14 21:25:44.773 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:25:44.778 [Lua] generate_backend_stats 110000102b4304d:1 21:25:44.797 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:25:44.797 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 34 21:25:44.797 [Lua] Set lobby begin: 21:25:44.797 [Lua] Lobby data twitch_enabled = false 21:25:44.797 [Lua] Lobby data power_level = 626 21:25:44.797 [Lua] Lobby data num_players = 4 21:25:44.797 [Lua] Lobby data weave_name = false 21:25:44.797 [Lua] Lobby data game_mode = 3 21:25:44.797 [Lua] Lobby data is_private = false 21:25:44.797 [Lua] Lobby data mechanism = adventure 21:25:44.797 [Lua] Lobby data level_key = inn_level 21:25:44.797 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 21:25:44.797 [Lua] Lobby data selected_level_key = inn_level 21:25:44.797 [Lua] Lobby data unique_server_name = Semagicus 21:25:44.797 [Lua] Lobby data quick_game = true 21:25:44.797 [Lua] Lobby data matchmaking = false 21:25:44.798 [Lua] Lobby data difficulty = normal 21:25:44.798 [Lua] Lobby data country_code = RU 21:25:44.798 [Lua] Lobby data host = 110000102b4304d 21:25:44.798 [Lua] Lobby data player_slot_5 = 0:0 21:25:44.798 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1 21:25:44.798 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:25:44.798 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:25:44.798 [Lua] Lobby data eac_authorized = true 21:25:44.798 [Lua] Set lobby end. 21:25:44.806 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 34 21:25:45.247 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 34 21:25:45.258 [Lua] commit result success 14 21:25:47.696 [Lua] [IngameUI] menu view on_enter ingame_menu 21:25:48.162 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read, 21:25:48.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:25:48.182 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read, 21:25:48.182 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:25:48.201 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read, 21:25:48.201 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:25:48.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read, 21:25:48.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:25:48.231 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read, 21:25:48.231 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:25:48.245 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read, 21:25:48.245 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:25:48.262 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read, 21:25:48.262 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:25:48.277 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 21:25:48.277 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:25:48.427 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read, 21:25:48.427 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:25:48.663 [Lua] [IngameUI] menu view on_exit ingame_menu 21:25:48.663 [Lua] [IngameUI] menu view on_enter character_selection 21:25:48.664 [Lua] hero_fullscreen_menu_on_enter 21:25:48.668 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c2203d0 21:25:48.669 [World] Spawning level. 21:25:48.677 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 21:25:48.692 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized 21:25:48.692 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized 21:25:48.694 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized 21:25:48.695 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized 21:25:48.765 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 21:25:48.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewertable: 000000000273D600 21:25:48.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized 21:25:48.778 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 21:25:48.778 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewertable: 000000000273D600 21:25:48.778 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized 21:25:48.907 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 21:25:48.907 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 21:25:49.729 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D600 -> Package still referenced, NOT unloaded: 21:25:49.729 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewertable: 000000000273D600 -> Package still referenced, NOT unloaded: 21:25:49.729 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewertable: 000000000273D600 -> Package still referenced, NOT unloaded: 21:25:49.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewertable: 000000000273D600 21:25:49.730 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized 21:25:49.731 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized 21:25:49.928 [Lua] Set lobby begin: 21:25:49.928 [Lua] Lobby data twitch_enabled = false 21:25:49.928 [Lua] Lobby data power_level = 835 21:25:49.928 [Lua] Lobby data num_players = 4 21:25:49.928 [Lua] Lobby data weave_name = false 21:25:49.928 [Lua] Lobby data game_mode = 3 21:25:49.928 [Lua] Lobby data is_private = false 21:25:49.928 [Lua] Lobby data mechanism = adventure 21:25:49.929 [Lua] Lobby data level_key = inn_level 21:25:49.929 [Lua] Lobby data player_slot_1 = 110000102b4304d:1 21:25:49.929 [Lua] Lobby data selected_level_key = inn_level 21:25:49.929 [Lua] Lobby data unique_server_name = Semagicus 21:25:49.929 [Lua] Lobby data quick_game = true 21:25:49.929 [Lua] Lobby data matchmaking = false 21:25:49.929 [Lua] Lobby data difficulty = normal 21:25:49.929 [Lua] Lobby data country_code = RU 21:25:49.929 [Lua] Lobby data host = 110000102b4304d 21:25:49.929 [Lua] Lobby data player_slot_5 = 0:0 21:25:49.929 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1 21:25:49.929 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:25:49.930 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:25:49.930 [Lua] Lobby data eac_authorized = true 21:25:49.930 [Lua] Set lobby end. 21:25:50.205 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 21:25:50.205 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 21:25:50.205 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 21:25:50.220 [Lua] Assigning peer(110000102b4304d:1) to profile(5) career(4) 21:25:50.220 [Lua] Set lobby begin: 21:25:50.220 [Lua] Lobby data twitch_enabled = false 21:25:50.220 [Lua] Lobby data power_level = 835 21:25:50.221 [Lua] Lobby data num_players = 4 21:25:50.221 [Lua] Lobby data weave_name = false 21:25:50.221 [Lua] Lobby data game_mode = 3 21:25:50.221 [Lua] Lobby data is_private = false 21:25:50.221 [Lua] Lobby data mechanism = adventure 21:25:50.221 [Lua] Lobby data level_key = inn_level 21:25:50.221 [Lua] Lobby data player_slot_1 = 0:0 21:25:50.221 [Lua] Lobby data selected_level_key = inn_level 21:25:50.221 [Lua] Lobby data unique_server_name = Semagicus 21:25:50.221 [Lua] Lobby data quick_game = true 21:25:50.221 [Lua] Lobby data matchmaking = false 21:25:50.221 [Lua] Lobby data difficulty = normal 21:25:50.221 [Lua] Lobby data country_code = RU 21:25:50.222 [Lua] Lobby data host = 110000102b4304d 21:25:50.222 [Lua] Lobby data player_slot_5 = 0:0 21:25:50.222 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1 21:25:50.222 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:25:50.222 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:25:50.222 [Lua] Lobby data eac_authorized = true 21:25:50.222 [Lua] Set lobby end. 21:25:50.222 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(1) profile_index(5) career_index(4) 21:25:50.222 [Lua] Set lobby begin: 21:25:50.222 [Lua] Lobby data twitch_enabled = false 21:25:50.222 [Lua] Lobby data power_level = 835 21:25:50.222 [Lua] Lobby data num_players = 4 21:25:50.222 [Lua] Lobby data weave_name = false 21:25:50.222 [Lua] Lobby data game_mode = 3 21:25:50.222 [Lua] Lobby data is_private = false 21:25:50.222 [Lua] Lobby data mechanism = adventure 21:25:50.222 [Lua] Lobby data level_key = inn_level 21:25:50.222 [Lua] Lobby data player_slot_1 = 0:0 21:25:50.222 [Lua] Lobby data selected_level_key = inn_level 21:25:50.223 [Lua] Lobby data unique_server_name = Semagicus 21:25:50.223 [Lua] Lobby data quick_game = true 21:25:50.223 [Lua] Lobby data matchmaking = false 21:25:50.223 [Lua] Lobby data difficulty = normal 21:25:50.223 [Lua] Lobby data country_code = RU 21:25:50.223 [Lua] Lobby data host = 110000102b4304d 21:25:50.223 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:25:50.223 [Lua] Lobby data player_slot_2 = 11000010886fe2f:1 21:25:50.223 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:25:50.223 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:25:50.223 [Lua] Lobby data eac_authorized = true 21:25:50.223 [Lua] Set lobby end. 21:25:50.223 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010323f234 | dr:110000101d893da | bw:11000010886fe2f | es:110000102b4304d 21:25:50.224 [Lua] 21:25:50.224 [Lua] [units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white] = false (boolean) 21:25:50.224 [Lua] [wwise/one_handed_swords] = false (boolean) 21:25:50.224 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 21:25:50.224 [Lua] [units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p] = false (boolean) 21:25:50.224 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01] = false (boolean) 21:25:50.224 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 21:25:50.224 [Lua] [wwise/two_handed_swords] = false (boolean) 21:25:50.224 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 21:25:50.224 [Lua] 21:25:50.224 [Lua] 21:25:50.224 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean) 21:25:50.224 [Lua] [units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01] = false (boolean) 21:25:50.224 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 21:25:50.224 [Lua] [units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p] = false (boolean) 21:25:50.224 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01] = false (boolean) 21:25:50.224 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 21:25:50.224 [Lua] [wwise/two_handed_swords] = false (boolean) 21:25:50.224 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 21:25:50.224 [Lua] [units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white] = false (boolean) 21:25:50.224 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 21:25:50.224 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 21:25:50.224 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 21:25:50.224 [Lua] [wwise/one_handed_swords] = false (boolean) 21:25:50.224 [Lua] 21:25:50.229 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010323f234 inventory_sync_id:23 my_peer_id:110000102b4304d 21:25:50.229 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:23 my_peer_id:110000102b4304d 21:25:50.229 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010886fe2f inventory_sync_id:23 my_peer_id:110000102b4304d 21:25:50.229 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:23 my_peer_id:110000102b4304d 21:25:50.234 [Lua] [EquipmentUI] - Destroy 21:25:50.234 [Lua] [GamePadEquipmentUI] - Destroy 21:25:50.234 [Lua] [AbilityUI] - Destroy 21:25:50.234 [Lua] [GamePadAbilityUI] - Destroy 21:25:50.234 [Lua] [GameNetworkManager] destroying game object with go_id=32 21:25:50.237 [Save] Saving `save_data` 21:25:50.242 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:23 my_peer_id:110000102b4304d 21:25:50.242 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:25:50.242 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 21:25:50.242 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:25:50.242 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, InventoryPackageSynchronizerClient, async-read, 21:25:50.242 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:25:50.242 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 21:25:50.242 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, InventoryPackageSynchronizerClient, async-read, 21:25:50.242 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:25:50.242 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 21:25:50.242 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 21:25:50.246 [Save] Save done 21:25:50.292 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 21:25:50.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 21:25:50.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:25:50.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 21:25:50.316 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient 21:25:50.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient 21:25:50.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:25:50.319 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:25:50.344 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:25:50.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient 21:25:50.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 21:25:50.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 21:25:50.346 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient 21:25:50.347 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 21:25:50.362 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 21:25:50.362 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 21:25:50.362 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 21:25:50.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized 21:25:50.371 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized 21:25:50.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewertable: 000000000273D600 21:25:50.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized 21:25:50.371 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewertable: 000000000273D600 -> Package still referenced, NOT unloaded: 21:25:50.371 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewertable: 000000000273D600, async-read, prioritized 21:25:50.400 [Lua] [IngameUI] menu view on_exit character_selection 21:25:50.400 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 21:25:50.400 [Lua] hero_fullscreen_menu_on_exit 21:25:50.405 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c2203d0 21:25:50.405 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D600 -> Package still referenced, NOT unloaded: 21:25:50.405 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewertable: 000000000273D600 -> Package still referenced, NOT unloaded: 21:25:50.405 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewertable: 000000000273D600 -> Package still referenced, NOT unloaded: 21:25:50.405 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewertable: 000000000273D600 21:25:50.601 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 21:25:50.601 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 21:25:50.601 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 21:25:50.670 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 21:25:50.670 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 21:25:50.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 21:25:50.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 21:25:50.920 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 21:25:50.920 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p 21:25:51.167 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p 21:25:51.167 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p 21:25:51.169 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 21:25:51.228 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 21:25:51.228 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 21:25:51.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 21:25:51.278 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 21:25:51.278 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 21:25:51.278 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 21:25:51.362 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 21:25:51.362 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 21:25:51.363 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01 21:25:51.695 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01 21:25:51.695 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01 21:25:51.712 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23 21:26:00.550 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010886fe2f 21:26:00.551 [Lua] [ChatManager][1]System: Lavender has left the game 21:26:00.551 [Lua] [PSM] Disconnecting peer 11000010886fe2f 21:26:00.551 [Lua] [PSM] Disconnected peer 11000010886fe2f is being removed from session. 21:26:00.551 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010886fe2f 21:26:00.551 [Lua] [MOD][VMF][INFO] Removed 11000010886fe2f from the VMF users list. 21:26:00.551 [Lua] [GameNetworkManager] destroying game object with go_id=30 21:26:00.551 [Lua] Set lobby begin: 21:26:00.551 [Lua] Lobby data twitch_enabled = false 21:26:00.552 [Lua] Lobby data power_level = 835 21:26:00.552 [Lua] Lobby data num_players = 4 21:26:00.552 [Lua] Lobby data weave_name = false 21:26:00.552 [Lua] Lobby data game_mode = 3 21:26:00.552 [Lua] Lobby data is_private = false 21:26:00.552 [Lua] Lobby data mechanism = adventure 21:26:00.552 [Lua] Lobby data level_key = inn_level 21:26:00.552 [Lua] Lobby data player_slot_1 = 0:0 21:26:00.552 [Lua] Lobby data selected_level_key = inn_level 21:26:00.552 [Lua] Lobby data unique_server_name = Semagicus 21:26:00.553 [Lua] Lobby data quick_game = true 21:26:00.553 [Lua] Lobby data matchmaking = false 21:26:00.553 [Lua] Lobby data difficulty = normal 21:26:00.553 [Lua] Lobby data country_code = RU 21:26:00.553 [Lua] Lobby data host = 110000102b4304d 21:26:00.553 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:26:00.553 [Lua] Lobby data player_slot_2 = 0:0 21:26:00.553 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:26:00.553 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:26:00.553 [Lua] Lobby data eac_authorized = true 21:26:00.553 [Lua] Set lobby end. 21:26:00.553 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010886fe2f) 21:26:00.553 [EAC] EAC server lost client 11000010886fe2f 21:26:00.554 [EACServer] [00:26:00:553][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010886FE2F PlayerGUID: 76561198103330351 21:26:00.554 [Lua] [GameNetworkManager] destroying game object with go_id=49 21:26:00.557 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2, async-read, 21:26:00.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 21:26:00.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 21:26:00.585 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:26:00.585 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:26:00.585 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 21:26:06.523 [SteamLobby] Detected removed member 11000010886fe2f 21:26:06.523 [Connection] Destroying endpoint 11000010886fe2f - explicit request 21:26:06.532 [SteamAuthenticator] CancelAuthTicket 11000010886fe2f 21:26:06.533 [SteamAuthenticator] EndAuthSession 11000010886fe2f 21:26:06.533 [Lua] [NetworkServer] Changing num_players from 4 to 3 21:26:06.533 [Lua] Players: 3 21:26:06.533 [Lua] Set lobby begin: 21:26:06.533 [Lua] Lobby data twitch_enabled = false 21:26:06.533 [Lua] Lobby data power_level = 835 21:26:06.533 [Lua] Lobby data num_players = 3 21:26:06.533 [Lua] Lobby data weave_name = false 21:26:06.533 [Lua] Lobby data game_mode = 3 21:26:06.533 [Lua] Lobby data is_private = false 21:26:06.533 [Lua] Lobby data mechanism = adventure 21:26:06.533 [Lua] Lobby data level_key = inn_level 21:26:06.534 [Lua] Lobby data player_slot_1 = 0:0 21:26:06.534 [Lua] Lobby data selected_level_key = inn_level 21:26:06.534 [Lua] Lobby data unique_server_name = Semagicus 21:26:06.534 [Lua] Lobby data quick_game = true 21:26:06.534 [Lua] Lobby data matchmaking = false 21:26:06.534 [Lua] Lobby data difficulty = normal 21:26:06.534 [Lua] Lobby data country_code = RU 21:26:06.534 [Lua] Lobby data host = 110000102b4304d 21:26:06.534 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:26:06.534 [Lua] Lobby data player_slot_2 = 0:0 21:26:06.534 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:26:06.534 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:26:06.534 [Lua] Lobby data eac_authorized = true 21:26:06.534 [Lua] Set lobby end. 21:26:06.534 [SteamVoipClient] select_out(11000010886fe2f, off) 21:26:06.534 [SteamVoipClient] select_in(11000010886fe2f, off) 21:26:06.534 [Lua] [LobbyMembers] Member left 11000010886fe2f 21:26:08.076 [Lua] [Matchmaking] Handshake host removing client 11000010886fe2f 21:26:10.685 [Lua] PlayFabMirrorBase:_commit_internal 15 21:26:10.685 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:26:10.688 [Lua] generate_backend_stats 110000102b4304d:1 21:26:10.708 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 35 21:26:10.708 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 36 21:26:10.720 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 35 9 21:26:10.952 [Lua] [PlayFabRequestQueue] EAC Enabled! 35 21:26:10.952 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 35 21:26:11.418 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 35 21:26:11.429 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 36 21:26:11.660 [EACServer] [00:26:11:659][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:26:11.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 36 21:26:11.898 [Lua] commit result success 15 21:26:13.478 [Lua] [Matchmaking] Cancelling matchmaking 21:26:13.478 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:26:18.017 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:26:18.017 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:26:18.020 [Lua] Set lobby begin: 21:26:18.020 [Lua] Lobby data twitch_enabled = false 21:26:18.020 [Lua] Lobby data power_level = 835 21:26:18.020 [Lua] Lobby data num_players = 3 21:26:18.020 [Lua] Lobby data weave_name = false 21:26:18.021 [Lua] Lobby data game_mode = 3 21:26:18.021 [Lua] Lobby data is_private = false 21:26:18.021 [Lua] Lobby data mechanism = adventure 21:26:18.021 [Lua] Lobby data level_key = inn_level 21:26:18.021 [Lua] Lobby data player_slot_1 = 0:0 21:26:18.021 [Lua] Lobby data selected_level_key = inn_level 21:26:18.021 [Lua] Lobby data unique_server_name = Semagicus 21:26:18.021 [Lua] Lobby data quick_game = true 21:26:18.021 [Lua] Lobby data matchmaking = false 21:26:18.021 [Lua] Lobby data difficulty = hardest 21:26:18.022 [Lua] Lobby data country_code = RU 21:26:18.022 [Lua] Lobby data host = 110000102b4304d 21:26:18.022 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:26:18.022 [Lua] Lobby data player_slot_2 = 0:0 21:26:18.022 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:26:18.022 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:26:18.022 [Lua] Lobby data eac_authorized = true 21:26:18.022 [Lua] Set lobby end. 21:26:18.022 [Lua] [PartyManager] Leader is set to 110000102b4304d 21:26:18.022 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 21:26:18.022 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 21:26:18.022 [Lua] Set lobby begin: 21:26:18.022 [Lua] Lobby data twitch_enabled = false 21:26:18.022 [Lua] Lobby data power_level = 835 21:26:18.022 [Lua] Lobby data num_players = 3 21:26:18.022 [Lua] Lobby data weave_name = false 21:26:18.022 [Lua] Lobby data game_mode = 1 21:26:18.022 [Lua] Lobby data is_private = false 21:26:18.022 [Lua] Lobby data mechanism = adventure 21:26:18.023 [Lua] Lobby data level_key = inn_level 21:26:18.023 [Lua] Lobby data player_slot_1 = 0:0 21:26:18.023 [Lua] Lobby data selected_level_key = inn_level 21:26:18.023 [Lua] Lobby data unique_server_name = Semagicus 21:26:18.023 [Lua] Lobby data quick_game = true 21:26:18.023 [Lua] Lobby data matchmaking = true 21:26:18.023 [Lua] Lobby data difficulty = hardest 21:26:18.023 [Lua] Lobby data country_code = RU 21:26:18.023 [Lua] Lobby data host = 110000102b4304d 21:26:18.023 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:26:18.023 [Lua] Lobby data player_slot_2 = 0:0 21:26:18.023 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:26:18.023 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:26:18.023 [Lua] Lobby data eac_authorized = true 21:26:18.023 [Lua] Set lobby end. 21:26:18.023 [Lua] Set lobby begin: 21:26:18.023 [Lua] Lobby data twitch_enabled = false 21:26:18.023 [Lua] Lobby data power_level = 835 21:26:18.023 [Lua] Lobby data num_players = 3 21:26:18.023 [Lua] Lobby data weave_name = false 21:26:18.023 [Lua] Lobby data game_mode = 1 21:26:18.023 [Lua] Lobby data is_private = false 21:26:18.023 [Lua] Lobby data mechanism = adventure 21:26:18.023 [Lua] Lobby data level_key = inn_level 21:26:18.023 [Lua] Lobby data player_slot_1 = 0:0 21:26:18.024 [Lua] Lobby data selected_level_key = inn_level 21:26:18.024 [Lua] Lobby data unique_server_name = Semagicus 21:26:18.024 [Lua] Lobby data quick_game = true 21:26:18.024 [Lua] Lobby data matchmaking = true 21:26:18.024 [Lua] Lobby data difficulty = hardest 21:26:18.024 [Lua] Lobby data country_code = RU 21:26:18.024 [Lua] Lobby data host = 110000102b4304d 21:26:18.024 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:26:18.024 [Lua] Lobby data player_slot_2 = 0:0 21:26:18.024 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:26:18.024 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:26:18.024 [Lua] Lobby data eac_authorized = true 21:26:18.024 [Lua] Set lobby end. 21:26:18.024 [Lua] [ChatManager][1]System: Starting hosted game... 21:26:18.024 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:26:18.024 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:26:26.522 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:26:26.522 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:26:26.523 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bogenhafen_city 0 21:26:26.523 [Lua] [LevelTransitionHandler] set_next_level( dlc_bogenhafen_city, 0 ) 21:26:26.523 [Lua] Set lobby begin: 21:26:26.523 [Lua] Lobby data twitch_enabled = false 21:26:26.523 [Lua] Lobby data power_level = 835 21:26:26.523 [Lua] Lobby data num_players = 3 21:26:26.524 [Lua] Lobby data weave_name = false 21:26:26.524 [Lua] Lobby data game_mode = 2 21:26:26.524 [Lua] Lobby data is_private = false 21:26:26.524 [Lua] Lobby data mechanism = adventure 21:26:26.524 [Lua] Lobby data level_key = inn_level 21:26:26.524 [Lua] Lobby data player_slot_1 = 0:0 21:26:26.524 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 21:26:26.524 [Lua] Lobby data unique_server_name = Semagicus 21:26:26.524 [Lua] Lobby data quick_game = true 21:26:26.524 [Lua] Lobby data matchmaking = true 21:26:26.524 [Lua] Lobby data difficulty = hardest 21:26:26.524 [Lua] Lobby data country_code = RU 21:26:26.524 [Lua] Lobby data host = 110000102b4304d 21:26:26.524 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:26:26.524 [Lua] Lobby data player_slot_2 = 0:0 21:26:26.524 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:26:26.524 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:26:26.525 [Lua] Lobby data eac_authorized = true 21:26:26.525 [Lua] Set lobby end. 21:26:26.528 [Lua] Set lobby begin: 21:26:26.528 [Lua] Lobby data twitch_enabled = false 21:26:26.528 [Lua] Lobby data power_level = 835 21:26:26.528 [Lua] Lobby data num_players = 3 21:26:26.528 [Lua] Lobby data weave_name = false 21:26:26.529 [Lua] Lobby data game_mode = 2 21:26:26.529 [Lua] Lobby data is_private = false 21:26:26.529 [Lua] Lobby data mechanism = adventure 21:26:26.529 [Lua] Lobby data level_key = inn_level 21:26:26.529 [Lua] Lobby data player_slot_1 = 0:0 21:26:26.529 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 21:26:26.529 [Lua] Lobby data unique_server_name = Semagicus 21:26:26.529 [Lua] Lobby data quick_game = true 21:26:26.529 [Lua] Lobby data matchmaking = true 21:26:26.530 [Lua] Lobby data difficulty = hardest 21:26:26.530 [Lua] Lobby data country_code = RU 21:26:26.530 [Lua] Lobby data host = 110000102b4304d 21:26:26.530 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:26:26.530 [Lua] Lobby data player_slot_2 = 0:0 21:26:26.530 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:26:26.530 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:26:26.530 [Lua] Lobby data eac_authorized = true 21:26:26.530 [Lua] Set lobby end. 21:26:26.531 [Lua] Complete level triggered. 21:26:26.532 [Save] Saving `save_data` 21:26:26.532 [Lua] gm_event_end_conditions_met false false 21:26:26.532 [Lua] PlayFabMirrorBase:_commit_internal nil 21:26:26.532 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:26:26.537 [Lua] generate_backend_stats 110000102b4304d:1 21:26:26.541 [Save] Save done 21:26:26.541 [Save] Saving `save_data` 21:26:26.547 [Save] Save done 21:26:26.557 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:26:26.557 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 37 21:26:26.557 [Lua] TRANSITION nil nil dlc_bogenhafen_city 21:26:26.557 [Save] Saving `save_data` 21:26:26.557 [Lua] Transition type "dlc_bogenhafen_city", is server: true 21:26:26.557 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:26:26.557 [Lua] [GameNetworkManager] Leaving game... 21:26:26.557 [Lua] [GameNetworkManager] Shutting down game session host. 21:26:26.557 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:26:26.557 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:26:26.557 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=48.23 21:26:26.560 [Save] Save done 21:26:26.571 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:26:26.571 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 37 21:26:26.579 [GameSessionCommon] failed to skip message because type is unknown 21:26:26.579 warning: [Network] Got broken update game object message from llx 21:26:27.059 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 37 21:26:27.072 [Lua] commit result success 16 21:26:28.573 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:26:28.573 [Lua] [Managers] Calling function on all managers: 21:26:28.574 [Lua] Clearing all global lookup lists 21:26:28.574 [Lua] [IngamePlayerListUI] - Destroy 21:26:28.575 [Lua] [EquipmentUI] - Destroy 21:26:28.575 [Lua] [GamePadEquipmentUI] - Destroy 21:26:28.575 [Lua] [AbilityUI] - Destroy 21:26:28.575 [Lua] [GamePadAbilityUI] - Destroy 21:26:28.575 [Lua] [IngameUI] destroy 21:26:28.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2 21:26:28.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 21:26:28.590 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2 21:26:28.590 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 21:26:28.590 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2 21:26:28.590 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1 21:26:28.590 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2 21:26:28.591 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 21:26:28.591 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 21:26:28.591 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5 21:26:28.591 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4 21:26:28.591 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2 21:26:28.591 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1 21:26:28.592 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 21:26:28.592 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1 21:26:28.592 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3 21:26:28.594 [Lua] [MOD][VMF][INFO] Removed 110000101d893da from the VMF users list. 21:26:28.594 [Lua] [MOD][VMF][INFO] Removed 11000010323f234 from the VMF users list. 21:26:28.642 [Lua] [Managers] Destroying manager group: 21:26:28.647 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:26:28.708 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:26:28.708 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010323f234 dlc_bogenhafen_city 0 21:26:28.708 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d893da dlc_bogenhafen_city 0 21:26:28.708 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d dlc_bogenhafen_city 0 21:26:28.708 [Lua] [Matchmaking] unregister rpcs 21:26:28.709 [Lua] ############### UNLOADING PACKAGES ############### 21:26:28.709 [Lua] [Managers] Calling function on all managers: 21:26:28.709 [Lua] [Managers] Destroying manager group: 21:26:28.709 [Lua] [Gamestate] Enter state StateLoading 21:26:28.710 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:26:28.710 [Lua] [Matchmaking] register rpcs 21:26:28.710 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 21:26:28.710 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 21:26:28.710 [Lua] Set lobby begin: 21:26:28.710 [Lua] Lobby data twitch_enabled = false 21:26:28.710 [Lua] Lobby data power_level = 0 21:26:28.710 [Lua] Lobby data num_players = 3 21:26:28.710 [Lua] Lobby data weave_name = false 21:26:28.711 [Lua] Lobby data game_mode = 2 21:26:28.711 [Lua] Lobby data is_private = false 21:26:28.711 [Lua] Lobby data mechanism = adventure 21:26:28.711 [Lua] Lobby data level_key = inn_level 21:26:28.711 [Lua] Lobby data player_slot_1 = 0:0 21:26:28.711 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 21:26:28.711 [Lua] Lobby data unique_server_name = Semagicus 21:26:28.711 [Lua] Lobby data quick_game = true 21:26:28.711 [Lua] Lobby data matchmaking = true 21:26:28.712 [Lua] Lobby data difficulty = hardest 21:26:28.712 [Lua] Lobby data country_code = RU 21:26:28.712 [Lua] Lobby data host = 110000102b4304d 21:26:28.712 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:26:28.712 [Lua] Lobby data player_slot_2 = 0:0 21:26:28.712 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:26:28.712 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:26:28.712 [Lua] Lobby data eac_authorized = true 21:26:28.712 [Lua] Set lobby end. 21:26:28.712 [Lua] registering RPCs 21:26:28.712 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:26:28.712 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:26:28.712 [Lua] Set lobby begin: 21:26:28.712 [Lua] Lobby data twitch_enabled = false 21:26:28.712 [Lua] Lobby data power_level = 0 21:26:28.712 [Lua] Lobby data num_players = 3 21:26:28.712 [Lua] Lobby data weave_name = false 21:26:28.712 [Lua] Lobby data game_mode = 2 21:26:28.712 [Lua] Lobby data is_private = false 21:26:28.712 [Lua] Lobby data mechanism = adventure 21:26:28.712 [Lua] Lobby data level_key = dlc_bogenhafen_city 21:26:28.712 [Lua] Lobby data player_slot_1 = 0:0 21:26:28.712 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 21:26:28.712 [Lua] Lobby data unique_server_name = Semagicus 21:26:28.713 [Lua] Lobby data quick_game = true 21:26:28.713 [Lua] Lobby data matchmaking = true 21:26:28.713 [Lua] Lobby data difficulty = hardest 21:26:28.713 [Lua] Lobby data country_code = RU 21:26:28.713 [Lua] Lobby data host = 110000102b4304d 21:26:28.713 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:26:28.713 [Lua] Lobby data player_slot_2 = 0:0 21:26:28.713 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:26:28.713 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:26:28.713 [Lua] Lobby data eac_authorized = true 21:26:28.713 [Lua] Set lobby end. 21:26:28.713 [Lua] MUSIC MANAGER unmute_all_world_sounds 666464 0 21:26:28.713 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:26:28.717 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_17, global_loading_screens, async-read, prioritized 21:26:28.717 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bogenhafen_city] self.picked_level_key=[nil] self.picked_environment_id=[0] 21:26:28.717 [Lua] [LevelTransitionHandler] load_level dlc_bogenhafen_city 0 21:26:29.035 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 21:26:29.036 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 21:26:29.036 [Umbra] Unload tome 21:26:29.036 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 21:26:29.036 [Lua] [LevelTransitionHandler] Loading level: "dlc_bogenhafen_city" 21:26:29.036 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/bogenhafen/city" 21:26:29.036 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/city, LevelTransitionHandler, async-read, 21:26:29.036 [Lua] [StateLoading] got rpc_load_level 19 dlc_bogenhafen_city 21:26:29.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_17 21:26:29.186 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_17 21:26:29.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/city 21:26:29.201 [Lua] MUSIC MANAGER nik_loading_screen_dlc_bogenhafen_02 666465 0 21:26:29.209 [Lua] MUSIC MANAGER Play_loading_screen_music 666466 0 21:26:29.606 [Umbra] Loading umbra tome '#ID[d0574be4dbb7ced9]' 21:26:37.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/city 21:26:37.974 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/city 21:26:37.992 [Lua] [LevelTransitionHandler] Level load completed! 21:26:37.992 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bogenhafen_city - level_seed: 14736736 - weave: nil 21:26:38.021 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:26:38.021 [Lua] checking dlc's against conflict directors 21:26:38.021 [Lua] number of factions to include 3 21:26:38.021 [Lua] number of factions added 3 21:26:38.021 [Lua] --- --- --- 21:26:38.021 [Lua] Starting... difficulty 'hardest' 21:26:38.021 [Lua] There are no starting conflict directors! 21:26:38.021 [Lua] --- --- --- 21:26:38.021 [Lua] 21:26:38.021 [Lua] Looking for a new director: 21:26:38.021 [Lua] (free: 18) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_plague_monk chaos_vortex_sorcerer 21:26:38.021 [Lua] ->trying director: skaven_beastmen 21:26:38.021 [Lua] --> success! 21:26:38.021 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_loot_rat chaos_spawn beastmen_ungor_archer skaven_clan_rat_with_shield skaven_storm_vermin_with_shield beastmen_bestigor beastmen_minotaur skaven_stormfiend beastmen_ungor 21:26:38.021 [Lua] 21:26:38.021 [Lua] Looking for a new director: 21:26:38.021 [Lua] (free: 6) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 21:26:38.021 [Lua] ->trying director: beastmen 21:26:38.021 [Lua] --> success! 21:26:38.021 [Lua] --> re-used the same breeds 21:26:38.021 [Lua] 21:26:38.021 [Lua] Looking for a new director: 21:26:38.021 [Lua] (free: 6) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 21:26:38.021 [Lua] ->trying director: skaven_beastmen 21:26:38.021 [Lua] --> success! 21:26:38.021 [Lua] --> re-used the same breeds 21:26:38.021 [Lua] 21:26:38.021 [Lua] Looking for a new director: 21:26:38.021 [Lua] (free: 6) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 21:26:38.021 [Lua] ->trying director: beastmen 21:26:38.021 [Lua] --> success! 21:26:38.021 [Lua] --> re-used the same breeds 21:26:38.021 [Lua] 21:26:38.021 [Lua] Looking for a new director: 21:26:38.021 [Lua] (free: 6) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 21:26:38.021 [Lua] ->trying director: chaos_beastmen 21:26:38.021 [Lua] --> success! 21:26:38.021 [Lua] --> Added these breeds: chaos_troll 21:26:38.021 [Lua] 21:26:38.021 [Lua] Looking for a new director: 21:26:38.022 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 21:26:38.022 [Lua] ->trying director: beastmen 21:26:38.022 [Lua] --> success! 21:26:38.022 [Lua] --> re-used the same breeds 21:26:38.022 [Lua] 21:26:38.022 [Lua] Looking for a new director: 21:26:38.022 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 21:26:38.022 [Lua] ->trying director: default 21:26:38.022 [Lua] --> success! 21:26:38.022 [Lua] --> Added these breeds: skaven_rat_ogre 21:26:38.022 [Lua] 21:26:38.022 [Lua] Looking for a new director: 21:26:38.022 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 21:26:38.022 [Lua] ->trying director: beastmen 21:26:38.022 [Lua] --> success! 21:26:38.022 [Lua] --> re-used the same breeds 21:26:38.022 [Lua] 21:26:38.022 [Lua] Looking for a new director: 21:26:38.022 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 21:26:38.022 [Lua] ->trying director: beastmen 21:26:38.022 [Lua] --> success! 21:26:38.022 [Lua] --> re-used the same breeds 21:26:38.022 [Lua] 21:26:38.022 [Lua] Looking for a new director: 21:26:38.022 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 21:26:38.022 [Lua] ->trying director: skaven 21:26:38.022 [Lua] --> success! 21:26:38.022 [Lua] --> re-used the same breeds 21:26:38.022 [Lua] 21:26:38.022 [Lua] Looking for a new director: 21:26:38.022 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 21:26:38.022 [Lua] ->trying director: beastmen 21:26:38.022 [Lua] --> success! 21:26:38.022 [Lua] --> re-used the same breeds 21:26:38.022 [Lua] 21:26:38.022 [Lua] Looking for a new director: 21:26:38.022 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 21:26:38.022 [Lua] ->trying director: skaven 21:26:38.022 [Lua] --> success! 21:26:38.022 [Lua] --> re-used the same breeds 21:26:38.022 [Lua] 21:26:38.022 [Lua] Looking for a new director: 21:26:38.022 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 21:26:38.022 [Lua] ->trying director: default 21:26:38.022 [Lua] --> success! 21:26:38.022 [Lua] --> re-used the same breeds 21:26:38.022 [Lua] 21:26:38.022 [Lua] Looking for a new director: 21:26:38.022 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 21:26:38.022 [Lua] ->trying director: skaven_beastmen 21:26:38.022 [Lua] --> success! 21:26:38.022 [Lua] --> re-used the same breeds 21:26:38.022 [Lua] 21:26:38.022 [Lua] DONE! Found the following directors: 21:26:38.022 [Lua] skaven_beastmen 21:26:38.022 [Lua] beastmen 21:26:38.022 [Lua] skaven_beastmen 21:26:38.022 [Lua] beastmen 21:26:38.022 [Lua] chaos_beastmen 21:26:38.022 [Lua] beastmen 21:26:38.022 [Lua] default 21:26:38.022 [Lua] beastmen 21:26:38.022 [Lua] beastmen 21:26:38.022 [Lua] skaven 21:26:38.022 [Lua] beastmen 21:26:38.022 [Lua] skaven 21:26:38.022 [Lua] default 21:26:38.022 [Lua] skaven_beastmen 21:26:38.022 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:26:38.022 [Lua] ### Sending rpc_level_loaded 21:26:38.022 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 19 21:26:38.022 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded 21:26:38.045 [Lua] ### Sending rpc_level_loaded 21:26:38.045 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 19 21:26:38.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:26:38.414 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:26:38.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:26:38.634 [Lua] ### Sending rpc_level_loaded 21:26:38.634 [Lua] #### Has state machine: true, sender: 110000101d893da, level_id: 19 21:26:38.634 [Lua] Peer 110000101d893da has loaded the level and all enemies are loaded 21:26:38.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:26:38.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:26:38.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:26:39.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:26:39.024 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:26:39.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:26:39.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:26:39.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:26:39.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:26:39.615 [Lua] ### Sending rpc_level_loaded 21:26:39.615 [Lua] #### Has state machine: true, sender: 11000010323f234, level_id: 19 21:26:39.615 [Lua] Peer 11000010323f234 has loaded the level and all enemies are loaded 21:26:40.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:26:40.441 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:26:40.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:26:40.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:26:40.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:26:40.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:26:40.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:26:40.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:26:40.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:26:40.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:26:40.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:26:40.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:26:41.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:26:41.234 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:26:41.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:26:41.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:26:41.655 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:26:41.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:26:41.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:26:41.994 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:26:41.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:26:42.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:26:42.366 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:26:42.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:26:42.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:26:42.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:26:42.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:26:43.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:26:43.614 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:26:43.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:26:43.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:26:43.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:26:43.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:26:43.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:26:43.733 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:26:43.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:26:43.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:26:43.800 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:26:43.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 21:26:44.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 21:26:44.985 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 21:26:44.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:26:45.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:26:45.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:26:45.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 21:26:46.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 21:26:46.469 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 21:26:46.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:26:46.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:26:46.773 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:26:46.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:26:47.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:26:47.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:26:47.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:26:47.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:26:47.363 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:26:47.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:26:47.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:26:47.516 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:26:47.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 21:26:48.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 21:26:48.225 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 21:26:48.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:26:48.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:26:48.630 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:26:48.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:26:48.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:26:48.984 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:26:48.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:26:49.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:26:49.355 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:26:49.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:26:49.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:26:49.659 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:26:49.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:26:49.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:26:49.929 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:26:49.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:26:50.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:26:50.148 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:26:50.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 21:26:51.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 21:26:51.228 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 21:26:51.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:26:51.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:26:51.465 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:26:51.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:26:51.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:26:51.753 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:26:51.757 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_city game_mode: custom 21:26:51.757 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:26:51.757 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:26:52.767 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:26:52.767 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:26:52.767 [Lua] [Matchmaking] unregister rpcs 21:26:52.767 [Lua] Set lobby begin: 21:26:52.767 [Lua] Lobby data twitch_enabled = false 21:26:52.767 [Lua] Lobby data power_level = 0 21:26:52.767 [Lua] Lobby data num_players = 3 21:26:52.767 [Lua] Lobby data weave_name = false 21:26:52.767 [Lua] Lobby data game_mode = 2 21:26:52.767 [Lua] Lobby data is_private = false 21:26:52.767 [Lua] Lobby data mechanism = adventure 21:26:52.767 [Lua] Lobby data level_key = dlc_bogenhafen_city 21:26:52.767 [Lua] Lobby data player_slot_1 = 0:0 21:26:52.767 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 21:26:52.767 [Lua] Lobby data unique_server_name = Semagicus 21:26:52.767 [Lua] Lobby data quick_game = true 21:26:52.767 [Lua] Lobby data matchmaking = true 21:26:52.767 [Lua] Lobby data difficulty = hardest 21:26:52.768 [Lua] Lobby data country_code = RU 21:26:52.768 [Lua] Lobby data host = 110000102b4304d 21:26:52.768 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:26:52.768 [Lua] Lobby data player_slot_2 = 0:0 21:26:52.768 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:26:52.768 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:26:52.768 [Lua] Lobby data eac_authorized = true 21:26:52.768 [Lua] Set lobby end. 21:26:52.768 [Lua] [Managers] Destroying manager group: 21:26:52.768 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_17, global_loading_screens 21:26:52.769 [Lua] MUSIC MANAGER Stop_loading_screen_music 666467 0 21:26:52.769 [Lua] [Gamestate] Enter StateIngame HOST 21:26:52.769 [Lua] [Managers] Calling function on all managers: 21:26:52.769 [Lua] <>level = dlc_bogenhafen_city<> 21:26:52.769 [Lua] Set lobby begin: 21:26:52.769 [Lua] Lobby data twitch_enabled = false 21:26:52.769 [Lua] Lobby data power_level = 0 21:26:52.769 [Lua] Lobby data num_players = 3 21:26:52.769 [Lua] Lobby data weave_name = false 21:26:52.769 [Lua] Lobby data game_mode = 2 21:26:52.769 [Lua] Lobby data is_private = false 21:26:52.769 [Lua] Lobby data mechanism = adventure 21:26:52.769 [Lua] Lobby data level_key = dlc_bogenhafen_city 21:26:52.769 [Lua] Lobby data player_slot_1 = 0:0 21:26:52.769 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 21:26:52.769 [Lua] Lobby data unique_server_name = Semagicus 21:26:52.769 [Lua] Lobby data quick_game = true 21:26:52.769 [Lua] Lobby data matchmaking = true 21:26:52.769 [Lua] Lobby data difficulty = hardest 21:26:52.769 [Lua] Lobby data country_code = RU 21:26:52.770 [Lua] Lobby data host = 110000102b4304d 21:26:52.770 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:26:52.770 [Lua] Lobby data player_slot_2 = 0:0 21:26:52.770 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:26:52.770 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:26:52.770 [Lua] Lobby data eac_authorized = true 21:26:52.770 [Lua] Set lobby end. 21:26:52.770 [Umbra] Init version: 3.4.15 :: 16 threads 21:26:52.770 [Lua] [StateIngame] Server ingame 21:26:52.773 [Lua] Set lobby begin: 21:26:52.773 [Lua] Lobby data twitch_enabled = false 21:26:52.773 [Lua] Lobby data power_level = 0 21:26:52.773 [Lua] Lobby data num_players = 3 21:26:52.773 [Lua] Lobby data weave_name = false 21:26:52.774 [Lua] Lobby data game_mode = 2 21:26:52.774 [Lua] Lobby data is_private = false 21:26:52.774 [Lua] Lobby data mechanism = adventure 21:26:52.774 [Lua] Lobby data level_key = dlc_bogenhafen_city 21:26:52.774 [Lua] Lobby data player_slot_1 = 0:0 21:26:52.774 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 21:26:52.774 [Lua] Lobby data unique_server_name = Semagicus 21:26:52.774 [Lua] Lobby data quick_game = true 21:26:52.774 [Lua] Lobby data matchmaking = true 21:26:52.774 [Lua] Lobby data difficulty = hardest 21:26:52.775 [Lua] Lobby data country_code = RU 21:26:52.775 [Lua] Lobby data host = 110000102b4304d 21:26:52.775 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:26:52.775 [Lua] Lobby data player_slot_2 = 0:0 21:26:52.775 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:26:52.775 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:26:52.775 [Lua] Lobby data eac_authorized = true 21:26:52.775 [Lua] Set lobby end. 21:26:52.775 [Lua] [Matchmaking] register rpcs 21:26:52.776 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:26:52.776 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d 21:26:52.776 [Lua] [GameNetworkManager] self.is_server = true 21:26:52.776 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 21:26:52.776 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 21:26:52.776 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 21:26:52.776 [Network] Setting artificial MTU limit to 65536 21:26:52.785 [Lua] Switching ConflictSettings: to: default 21:26:52.785 [Lua] pacing=default 21:26:52.785 [Lua] roaming=nil 21:26:52.785 [Lua] specials=default 21:26:52.785 [Lua] debug_color=maroon 21:26:52.785 [Lua] contained_breeds=nil 21:26:52.785 [Lua] pack_spawning=default 21:26:52.785 [Lua] disabled=false 21:26:52.785 [Lua] factions=nil 21:26:52.785 [Lua] boss=default 21:26:52.785 [Lua] horde=default 21:26:52.785 [Lua] name=default 21:26:52.785 [Lua] intensity=default 21:26:52.785 [Lua] --- 21:26:52.785 [Lua] [LevelAnalysis] set_random_seed( 14736736) 21:26:52.796 [Lua] [AIInterestPointSystem] Level Seed: 14736736 21:26:52.796 [Lua] 21:26:52.796 [Lua] [entity_system_bag] = table 21:26:52.796 [Lua] [entity_system_bag] = metatable 21:26:52.796 [Lua] [startup_data] = table 21:26:52.796 [Lua] [entity_manager] = table 21:26:52.796 [Lua] [entity_manager] = metatable 21:26:52.796 [Lua] [unit_spawner] = table 21:26:52.796 [Lua] [unit_spawner] = metatable 21:26:52.796 [Lua] [unit_storage] = table 21:26:52.796 [Lua] [unit_storage] = metatable 21:26:52.796 [Lua] [dice_keeper] = table 21:26:52.796 [Lua] [dice_keeper] = metatable 21:26:52.796 [Lua] [is_server] = true (boolean) 21:26:52.796 [Lua] [world] = [World] 21:26:52.796 [Lua] [system_api] = table 21:26:52.796 [Lua] [entity_system] = table 21:26:52.796 [Lua] [entity_system] = metatable 21:26:52.796 [Lua] [network_lobby] = table 21:26:52.796 [Lua] [network_lobby] = metatable 21:26:52.796 [Lua] [profile_synchronizer] = table 21:26:52.796 [Lua] [profile_synchronizer] = metatable 21:26:52.796 [Lua] [level_transition_handler] = table 21:26:52.796 [Lua] [level_transition_handler] = metatable 21:26:52.796 [Lua] [num_local_human_players] = 1 (number) 21:26:52.796 [Lua] [statistics_db] = table 21:26:52.796 [Lua] [statistics_db] = metatable 21:26:52.796 [Lua] [network_server] = table 21:26:52.796 [Lua] [network_server] = metatable 21:26:52.796 [Lua] [input_manager] = table 21:26:52.796 [Lua] [input_manager] = metatable 21:26:52.796 [Lua] [network_clock] = table 21:26:52.796 [Lua] [network_clock] = metatable 21:26:52.796 [Lua] [network_transmit] = table 21:26:52.796 [Lua] [network_transmit] = metatable 21:26:52.796 [Lua] [free_flight_manager] = table 21:26:52.796 [Lua] [free_flight_manager] = metatable 21:26:52.796 [Lua] [network_manager] = table 21:26:52.796 [Lua] [network_manager] = metatable 21:26:52.796 [Lua] [network_event_delegate] = table 21:26:52.796 [Lua] [network_event_delegate] = metatable 21:26:52.796 [Lua] 21:26:52.796 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:26:52.796 [Lua] ignoring extension VersusInteractObjectiveExtension 21:26:52.796 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:26:52.796 [Lua] ignoring extension VersusSocketObjectiveExtension 21:26:52.796 [Lua] ignoring extension VersusTargetObjectiveExtension 21:26:52.796 [Lua] ignoring extension VersusMissionObjectiveExtension 21:26:52.799 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:26:52.816 [Lua] [AchievementManager] Achievements using the steam platform 21:26:52.816 [Lua] [StateIngame] Level seed: 14736736 21:26:52.816 [World] Spawning level. 21:26:53.570 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 21:26:53.571 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 21:26:53.571 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 21:26:53.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_ambience` for object id: 91, name: `unknown` 21:26:53.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_ambience` for object id: 96, name: `unknown` 21:26:53.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_ambience` for object id: 6, name: `unknown` 21:26:53.664 [Flow] interaction enabled 21:26:53.664 [Flow] interaction enabled 21:26:53.664 [Flow] interaction enabled 21:26:53.664 [Flow] interaction enabled 21:26:53.664 [Flow] interaction enabled 21:26:53.664 [Flow] interaction enabled 21:26:53.664 [Flow] interaction enabled 21:26:53.664 [Flow] interaction enabled 21:26:53.664 [Flow] interaction enabled 21:26:53.664 [Flow] interaction enabled 21:26:53.664 [Flow] interaction enabled 21:26:53.664 [Flow] interaction enabled 21:26:53.664 [Flow] interaction enabled 21:26:53.664 [Flow] interaction enabled 21:26:53.664 [Flow] interaction enabled 21:26:53.672 [Lua] [LevelAnalysis] set_random_seed( 14736736) 21:26:53.672 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 38 21:26:53.698 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:26:53.698 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:26:53.699 [Lua] [IngameUI] init 21:26:53.709 [SteamVoipClient] select_out(110000101d893da, off) 21:26:53.709 [SteamVoipClient] select_out(110000102b4304d, off) 21:26:53.709 [SteamVoipClient] select_out(11000010323f234, off) 21:26:53.714 [Lua] cb_razer_chroma_setup 21:26:53.741 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:26:53.742 [Lua] Set lobby begin: 21:26:53.742 [Lua] Lobby data twitch_enabled = false 21:26:53.742 [Lua] Lobby data power_level = 835 21:26:53.742 [Lua] Lobby data num_players = 3 21:26:53.742 [Lua] Lobby data weave_name = false 21:26:53.742 [Lua] Lobby data game_mode = 2 21:26:53.742 [Lua] Lobby data is_private = false 21:26:53.742 [Lua] Lobby data mechanism = adventure 21:26:53.742 [Lua] Lobby data level_key = dlc_bogenhafen_city 21:26:53.742 [Lua] Lobby data player_slot_1 = 0:0 21:26:53.742 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 21:26:53.742 [Lua] Lobby data unique_server_name = Semagicus 21:26:53.742 [Lua] Lobby data quick_game = true 21:26:53.742 [Lua] Lobby data matchmaking = true 21:26:53.742 [Lua] Lobby data difficulty = hardest 21:26:53.742 [Lua] Lobby data country_code = RU 21:26:53.743 [Lua] Lobby data host = 110000102b4304d 21:26:53.743 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:26:53.743 [Lua] Lobby data player_slot_2 = 0:0 21:26:53.743 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:26:53.743 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:26:53.743 [Lua] Lobby data eac_authorized = true 21:26:53.743 [Lua] Set lobby end. 21:26:53.743 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:26:53.743 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:26:53.744 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:26:53.744 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:26:53.744 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:26:53.744 [Lua] CurrentConflictSettings default 21:26:53.744 [Lua] [ConflictDirector] conflict_director is ai_ready 21:26:53.748 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:26:53.749 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:26:53.754 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:26:53.754 [Lua] Forming navigation groups in one frame 21:26:53.754 [Lua] Forming navigation groups 21:26:53.756 [Lua] NavigationGroupManager -> calulation time A: 0.0020000000004074536 21:26:54.031 [Lua] NavigationGroupManager -> calulation time B: 0.2749999999996362 21:26:54.031 [Lua] number of nav groups: 290 21:26:54.035 [Lua] number of refined nav groups : 188 21:26:54.038 [Lua] NavigationGroupManager -> calulation time C: 0.0069999999996070983 21:26:54.038 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.64357064664364 Normalized coefficient: 1.1543898886817094 21:26:54.041 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 7.3074196644127367 Normalized coefficient: 2.1553435717812635 21:26:54.043 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.4826479934156 Normalized coefficient: 1.1681681527020267 21:26:54.046 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 3.915441209077835 Normalized coefficient: 1.2642253415843845 21:26:54.055 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 21:26:54.055 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 21:26:54.055 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 21:26:54.055 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 21:26:54.055 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 21:26:54.055 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 21:26:54.055 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 21:26:54.055 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 21:26:54.061 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_city 21:26:54.061 [Lua] [LevelAnalysis] This level has a total main-path length of 1216.145 meters. 21:26:54.061 [Lua] [LevelAnalysis] grouping spawners for event_patrol 21:26:54.061 [Lua] [LevelAnalysis] 21:26:54.061 [Lua] [LevelAnalysis] grouping spawners for event_boss 21:26:54.061 [Lua] [LevelAnalysis] 21:26:54.061 [Lua] [LevelAnalysis] Terror events added: 21:26:54.061 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 21:26:54.061 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 21:26:54.061 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 21:26:54.061 [Lua] NORMAL PATROL MAIN PATH 308.13546752929688 21:26:54.061 [Lua] [waypoints] = table 21:26:54.061 [Lua] [astar_points] = table 21:26:54.061 [Lua] [travel_dist] = 308.13544983416796 (number) 21:26:54.061 [Lua] [one_directional] = false (boolean) 21:26:54.061 [Lua] [id] = boss_1 (string) 21:26:54.061 [Lua] ----> using boss spline path! 21:26:54.061 [Lua] Adding main path event: Vector3Box(9.61384, 141.276, -1.845) boss_event_beastmen_spline_patrol 45 table: 0000000005B32670 21:26:54.061 [Lua] ----> using boss gizmo! 21:26:54.061 [Lua] [LevelAnalysis] section: 3, start-index: 18, end-index: 24, forbidden-dist: -210.9 start-travel-dist: 990.5, end-travel-dist: 1108.3 spawn_distance 769.6 21:26:54.061 [Lua] Adding main path event: Vector3Box(22, 311, 81.5266) boss_event_storm_fiend 45 table: 0000000005B32D70 21:26:54.061 [Lua] [LevelAnalysis] num_event_places_f: 0.77743007278442378 , num_event_places: 0 , trailing_event_fraction: 0.77743007278442378 , num_events: 1 21:26:54.061 [Lua] [LevelAnalysis] Level path distance: 1216.1451091766357 21:26:54.061 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1216.1451091766357 forbidden_dist: -1116.1451091766357 21:26:54.061 [Lua] [LevelAnalysis] wanted_distance: 1058.5238979266414 21:26:54.061 [Lua] [LevelAnalysis] Terror events added: 21:26:54.061 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:26:54.061 [Lua] Adding main path event: Vector3Box(33.9384, 233.673, 76.6488) rare_event_loot_rat 45 table: 0000000005B33260 21:26:54.061 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:26:54.065 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 21:26:54.075 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=68 21:26:54.075 [Lua] [Managers] Calling function on all managers: 21:26:54.076 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:26:54.125 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 38 21:26:54.127 [Lua] player (110000102b4304d,2) was put into party 1 21:26:54.140 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=69 21:26:54.140 [Lua] Assigning peer(110000102b4304d:2) to profile(1) career(2) 21:26:54.140 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(1) career_index(2) 21:26:54.141 [Lua] Set lobby begin: 21:26:54.141 [Lua] Lobby data twitch_enabled = false 21:26:54.141 [Lua] Lobby data power_level = 835 21:26:54.141 [Lua] Lobby data num_players = 3 21:26:54.141 [Lua] Lobby data weave_name = false 21:26:54.141 [Lua] Lobby data game_mode = 2 21:26:54.141 [Lua] Lobby data is_private = false 21:26:54.141 [Lua] Lobby data mechanism = adventure 21:26:54.141 [Lua] Lobby data level_key = dlc_bogenhafen_city 21:26:54.141 [Lua] Lobby data player_slot_1 = 0:0 21:26:54.141 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 21:26:54.141 [Lua] Lobby data unique_server_name = Semagicus 21:26:54.141 [Lua] Lobby data quick_game = true 21:26:54.141 [Lua] Lobby data matchmaking = true 21:26:54.141 [Lua] Lobby data difficulty = hardest 21:26:54.141 [Lua] Lobby data country_code = RU 21:26:54.141 [Lua] Lobby data host = 110000102b4304d 21:26:54.142 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:26:54.142 [Lua] Lobby data player_slot_2 = 0:0 21:26:54.142 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:26:54.142 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:26:54.142 [Lua] Lobby data eac_authorized = true 21:26:54.142 [Lua] Set lobby end. 21:26:54.142 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010323f234 | dr:110000101d893da | bw:0 | es:110000102b4304d 21:26:54.142 [Lua] 21:26:54.142 [Lua] [wwise/crossbow] = false (boolean) 21:26:54.142 [Lua] [wwise/one_handed_swords] = false (boolean) 21:26:54.142 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean) 21:26:54.142 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean) 21:26:54.142 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 21:26:54.142 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean) 21:26:54.142 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 21:26:54.142 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 21:26:54.142 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean) 21:26:54.142 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 21:26:54.142 [Lua] 21:26:54.142 [Lua] 21:26:54.142 [Lua] [wwise/crossbow] = false (boolean) 21:26:54.142 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean) 21:26:54.142 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean) 21:26:54.142 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 21:26:54.142 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 21:26:54.142 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean) 21:26:54.142 [Lua] [wwise/one_handed_swords] = false (boolean) 21:26:54.142 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 21:26:54.142 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean) 21:26:54.142 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 21:26:54.142 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 21:26:54.142 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 21:26:54.142 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 21:26:54.142 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 21:26:54.142 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean) 21:26:54.142 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean) 21:26:54.142 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 21:26:54.142 [Lua] 21:26:54.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 73, name: `unknown` 21:26:54.151 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:24 my_peer_id:110000102b4304d 21:26:54.151 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010323f234 inventory_sync_id:24 my_peer_id:110000102b4304d 21:26:54.151 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:24 my_peer_id:110000102b4304d 21:26:54.520 [Lua] [GameNetworkManager] destroying game object with go_id=69 21:26:54.523 [Lua] player (110000102b4304d,2) was put into party 1 21:26:54.537 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70 21:26:54.537 [Lua] Assigning peer(110000102b4304d:2) to profile(1) career(2) 21:26:54.537 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(1) career_index(2) 21:26:54.537 [Lua] Set lobby begin: 21:26:54.537 [Lua] Lobby data twitch_enabled = false 21:26:54.537 [Lua] Lobby data power_level = 835 21:26:54.537 [Lua] Lobby data num_players = 3 21:26:54.537 [Lua] Lobby data weave_name = false 21:26:54.537 [Lua] Lobby data game_mode = 2 21:26:54.537 [Lua] Lobby data is_private = false 21:26:54.537 [Lua] Lobby data mechanism = adventure 21:26:54.538 [Lua] Lobby data level_key = dlc_bogenhafen_city 21:26:54.538 [Lua] Lobby data player_slot_1 = 0:0 21:26:54.538 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 21:26:54.538 [Lua] Lobby data unique_server_name = Semagicus 21:26:54.538 [Lua] Lobby data quick_game = true 21:26:54.538 [Lua] Lobby data matchmaking = true 21:26:54.538 [Lua] Lobby data difficulty = hardest 21:26:54.538 [Lua] Lobby data country_code = RU 21:26:54.538 [Lua] Lobby data host = 110000102b4304d 21:26:54.538 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:26:54.538 [Lua] Lobby data player_slot_2 = 0:0 21:26:54.538 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:26:54.538 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:26:54.538 [Lua] Lobby data eac_authorized = true 21:26:54.538 [Lua] Set lobby end. 21:26:54.538 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010323f234 | dr:110000101d893da | bw:0 | es:110000102b4304d 21:26:54.539 [Lua] 21:26:54.539 [Lua] [wwise/crossbow] = false (boolean) 21:26:54.539 [Lua] [wwise/one_handed_swords] = false (boolean) 21:26:54.539 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean) 21:26:54.539 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean) 21:26:54.539 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 21:26:54.539 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean) 21:26:54.539 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 21:26:54.539 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 21:26:54.539 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean) 21:26:54.539 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 21:26:54.539 [Lua] 21:26:54.539 [Lua] 21:26:54.539 [Lua] [wwise/crossbow] = false (boolean) 21:26:54.539 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean) 21:26:54.539 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean) 21:26:54.539 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 21:26:54.539 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 21:26:54.539 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean) 21:26:54.539 [Lua] [wwise/one_handed_swords] = false (boolean) 21:26:54.539 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 21:26:54.539 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean) 21:26:54.539 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 21:26:54.539 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 21:26:54.539 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 21:26:54.539 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 21:26:54.539 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 21:26:54.539 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean) 21:26:54.539 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean) 21:26:54.539 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 21:26:54.539 [Lua] 21:26:54.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 73, name: `unknown` 21:26:54.544 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 38 21:26:54.546 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:24 my_peer_id:110000102b4304d 21:26:54.546 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 21:26:54.546 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:26:54.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:26:54.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:26:54.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 21:26:54.546 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read, 21:26:54.546 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 21:26:54.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 21:26:54.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 21:26:54.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:26:54.546 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient, async-read, 21:26:54.546 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:26:54.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 21:26:54.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 21:26:54.546 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:25 my_peer_id:110000102b4304d 21:26:54.546 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010323f234 inventory_sync_id:25 my_peer_id:110000102b4304d 21:26:54.546 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:25 my_peer_id:110000102b4304d 21:26:54.567 [Flow] fireworks_1 21:26:54.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_ambience` for object id: 22, name: `unknown` 21:26:54.567 [Flow] fireworks_2 21:26:54.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_ambience` for object id: 66, name: `unknown` 21:26:54.572 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:25 my_peer_id:110000102b4304d 21:26:54.624 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient 21:26:54.630 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 21:26:54.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, InventoryPackageSynchronizerClient 21:26:54.632 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 21:26:54.633 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient 21:26:54.633 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient 21:26:54.638 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 21:26:54.638 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 21:26:54.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown` 21:26:54.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown` 21:26:54.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 101, name: `unknown` 21:26:54.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 101, name: `unknown` 21:26:54.714 [Flow] BAKE BAKE BAKE 21:26:54.754 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 21:26:54.754 [Lua] [PackageManager] Force_load: wwise/crossbow 21:26:54.755 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 21:26:54.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 101, name: `unknown` 21:26:54.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown` 21:26:54.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 101, name: `unknown` 21:26:55.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown` 21:26:55.394 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 21:26:55.394 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 21:26:55.395 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:26:55.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown` 21:26:55.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown` 21:26:55.594 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:26:55.594 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:26:55.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:26:55.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown` 21:26:55.746 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:26:55.746 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:26:55.747 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 21:26:55.882 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 21:26:55.882 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 21:26:55.883 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 21:26:55.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown` 21:26:56.051 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 21:26:56.051 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 21:26:56.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 21:26:56.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown` 21:26:56.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 21:26:56.247 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 21:26:56.248 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 21:26:56.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown` 21:26:56.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown` 21:26:56.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 21:26:56.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 21:26:56.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 21:26:56.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown` 21:26:56.946 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 21:26:56.946 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 21:26:56.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 21:26:56.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown` 21:26:56.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown` 21:26:57.098 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 21:26:57.098 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 21:26:57.100 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 21:26:57.212 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 21:26:57.212 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 21:26:57.213 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 21:26:57.402 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 21:26:57.402 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 21:26:57.404 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 21:26:57.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown` 21:26:57.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 21:26:57.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 21:26:57.679 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:26:57.795 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:26:57.795 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:26:57.811 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25 21:26:58.099 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown` 21:26:58.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown` 21:26:58.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown` 21:26:58.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown` 21:26:58.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown` 21:26:58.733 [Lua] Set lobby begin: 21:26:58.733 [Lua] Lobby data twitch_enabled = false 21:26:58.733 [Lua] Lobby data power_level = 835 21:26:58.733 [Lua] Lobby data num_players = 3 21:26:58.733 [Lua] Lobby data weave_name = false 21:26:58.733 [Lua] Lobby data game_mode = 2 21:26:58.733 [Lua] Lobby data is_private = false 21:26:58.733 [Lua] Lobby data mechanism = adventure 21:26:58.733 [Lua] Lobby data level_key = dlc_bogenhafen_city 21:26:58.734 [Lua] Lobby data player_slot_1 = 0:0 21:26:58.734 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 21:26:58.734 [Lua] Lobby data unique_server_name = Semagicus 21:26:58.734 [Lua] Lobby data quick_game = true 21:26:58.734 [Lua] Lobby data matchmaking = true 21:26:58.734 [Lua] Lobby data difficulty = hardest 21:26:58.734 [Lua] Lobby data country_code = RU 21:26:58.734 [Lua] Lobby data host = 110000102b4304d 21:26:58.734 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:26:58.735 [Lua] Lobby data player_slot_2 = 0:0 21:26:58.735 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:26:58.735 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:26:58.735 [Lua] Lobby data eac_authorized = true 21:26:58.735 [Lua] Set lobby end. 21:26:58.735 [Lua] [Matchmaking] Assigned player 11000010323f234 to slot 4 when hot join syncing 21:26:58.735 [Lua] Breedfreezer (server) starting a hot join sync 21:26:58.735 [Lua] packing 0 units of breed chaos_marauder 21:26:58.735 [Lua] packing 0 units of breed skaven_clan_rat 21:26:58.735 [Lua] packing 0 units of breed skaven_storm_vermin 21:26:58.735 [Lua] packing 0 units of breed skaven_slave 21:26:58.735 [Lua] packing 0 units of breed chaos_fanatic 21:26:58.735 [Lua] packing 0 units of breed beastmen_ungor_archer 21:26:58.735 [Lua] packing 0 units of breed chaos_raider 21:26:58.735 [Lua] packing 0 units of breed chaos_warrior 21:26:58.735 [Lua] packing 0 units of breed chaos_berzerker 21:26:58.735 [Lua] packing 0 units of breed beastmen_bestigor 21:26:58.735 [Lua] packing 0 units of breed beastmen_ungor 21:26:58.735 [Lua] packing 0 units of breed skaven_plague_monk 21:26:58.735 [Lua] packing 0 units of breed beastmen_gor 21:26:58.735 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:26:58.735 [Lua] 21:26:58.735 [Lua] [1] = 1 (number) 21:26:58.735 [Lua] [2] = 0 (number) 21:26:58.735 [Lua] [3] = 1 (number) 21:26:58.735 [Lua] [4] = 0 (number) 21:26:58.735 [Lua] [5] = 1 (number) 21:26:58.735 [Lua] [6] = 0 (number) 21:26:58.735 [Lua] [7] = 1 (number) 21:26:58.735 [Lua] [8] = 0 (number) 21:26:58.735 [Lua] [9] = 1 (number) 21:26:58.735 [Lua] [10] = 0 (number) 21:26:58.735 [Lua] [11] = 1 (number) 21:26:58.735 [Lua] [12] = 0 (number) 21:26:58.735 [Lua] [13] = 1 (number) 21:26:58.735 [Lua] [14] = 0 (number) 21:26:58.735 [Lua] [15] = 1 (number) 21:26:58.735 [Lua] [16] = 0 (number) 21:26:58.735 [Lua] [17] = 1 (number) 21:26:58.735 [Lua] [18] = 0 (number) 21:26:58.735 [Lua] [19] = 1 (number) 21:26:58.735 [Lua] [20] = 0 (number) 21:26:58.735 [Lua] [21] = 1 (number) 21:26:58.735 [Lua] [22] = 0 (number) 21:26:58.735 [Lua] [23] = 1 (number) 21:26:58.735 [Lua] [24] = 0 (number) 21:26:58.735 [Lua] [25] = 1 (number) 21:26:58.735 [Lua] [26] = 0 (number) 21:26:58.735 [Lua] 21:26:58.735 [Lua] 21:26:58.735 [Lua] 21:26:58.737 [Lua] Set lobby begin: 21:26:58.737 [Lua] Lobby data twitch_enabled = false 21:26:58.737 [Lua] Lobby data power_level = 835 21:26:58.737 [Lua] Lobby data num_players = 3 21:26:58.738 [Lua] Lobby data weave_name = false 21:26:58.738 [Lua] Lobby data game_mode = 2 21:26:58.738 [Lua] Lobby data is_private = false 21:26:58.738 [Lua] Lobby data mechanism = adventure 21:26:58.738 [Lua] Lobby data level_key = dlc_bogenhafen_city 21:26:58.738 [Lua] Lobby data player_slot_1 = 0:0 21:26:58.738 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 21:26:58.738 [Lua] Lobby data unique_server_name = Semagicus 21:26:58.738 [Lua] Lobby data quick_game = true 21:26:58.738 [Lua] Lobby data matchmaking = true 21:26:58.738 [Lua] Lobby data difficulty = hardest 21:26:58.738 [Lua] Lobby data country_code = RU 21:26:58.739 [Lua] Lobby data host = 110000102b4304d 21:26:58.739 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:26:58.739 [Lua] Lobby data player_slot_2 = 0:0 21:26:58.739 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:26:58.739 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:26:58.739 [Lua] Lobby data eac_authorized = true 21:26:58.739 [Lua] Set lobby end. 21:26:58.739 [Lua] [Matchmaking] Assigned player 110000101d893da to slot 3 when hot join syncing 21:26:58.739 [Lua] Breedfreezer (server) starting a hot join sync 21:26:58.739 [Lua] packing 0 units of breed chaos_marauder 21:26:58.739 [Lua] packing 0 units of breed skaven_clan_rat 21:26:58.739 [Lua] packing 0 units of breed skaven_storm_vermin 21:26:58.739 [Lua] packing 0 units of breed skaven_slave 21:26:58.739 [Lua] packing 0 units of breed chaos_fanatic 21:26:58.739 [Lua] packing 0 units of breed beastmen_ungor_archer 21:26:58.739 [Lua] packing 0 units of breed chaos_raider 21:26:58.739 [Lua] packing 0 units of breed chaos_warrior 21:26:58.739 [Lua] packing 0 units of breed chaos_berzerker 21:26:58.739 [Lua] packing 0 units of breed beastmen_bestigor 21:26:58.739 [Lua] packing 0 units of breed beastmen_ungor 21:26:58.739 [Lua] packing 0 units of breed skaven_plague_monk 21:26:58.739 [Lua] packing 0 units of breed beastmen_gor 21:26:58.739 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:26:58.739 [Lua] 21:26:58.739 [Lua] [1] = 1 (number) 21:26:58.739 [Lua] [2] = 0 (number) 21:26:58.739 [Lua] [3] = 1 (number) 21:26:58.739 [Lua] [4] = 0 (number) 21:26:58.739 [Lua] [5] = 1 (number) 21:26:58.739 [Lua] [6] = 0 (number) 21:26:58.739 [Lua] [7] = 1 (number) 21:26:58.739 [Lua] [8] = 0 (number) 21:26:58.739 [Lua] [9] = 1 (number) 21:26:58.739 [Lua] [10] = 0 (number) 21:26:58.739 [Lua] [11] = 1 (number) 21:26:58.739 [Lua] [12] = 0 (number) 21:26:58.739 [Lua] [13] = 1 (number) 21:26:58.739 [Lua] [14] = 0 (number) 21:26:58.739 [Lua] [15] = 1 (number) 21:26:58.739 [Lua] [16] = 0 (number) 21:26:58.739 [Lua] [17] = 1 (number) 21:26:58.739 [Lua] [18] = 0 (number) 21:26:58.739 [Lua] [19] = 1 (number) 21:26:58.739 [Lua] [20] = 0 (number) 21:26:58.739 [Lua] [21] = 1 (number) 21:26:58.739 [Lua] [22] = 0 (number) 21:26:58.739 [Lua] [23] = 1 (number) 21:26:58.739 [Lua] [24] = 0 (number) 21:26:58.739 [Lua] [25] = 1 (number) 21:26:58.739 [Lua] [26] = 0 (number) 21:26:58.739 [Lua] 21:26:58.739 [Lua] 21:26:58.739 [Lua] 21:26:58.740 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=71 21:26:58.740 [Lua] RemotePlayer:create_game_object( ) 71 21:26:58.756 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=72 21:26:58.756 [Lua] RemotePlayer:create_game_object( ) 72 21:26:58.773 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d893da 21:26:58.773 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010323f234 21:26:58.776 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:26:58.776 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 21:26:58.784 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:26:58.784 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:26:58.784 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 21:26:58.801 [Lua] Switching ConflictSettings: to: skaven_beastmen 21:26:58.801 [Lua] pacing=default 21:26:58.801 [Lua] locked_func_name=beastmen 21:26:58.801 [Lua] roaming=nil 21:26:58.801 [Lua] specials=skaven_beastmen 21:26:58.801 [Lua] debug_color=orange 21:26:58.801 [Lua] contained_breeds=nil 21:26:58.801 [Lua] pack_spawning=skaven_beastmen 21:26:58.801 [Lua] disabled=false 21:26:58.801 [Lua] factions=nil 21:26:58.801 [Lua] boss=skaven_beastmen 21:26:58.801 [Lua] horde=beastmen 21:26:58.801 [Lua] name=skaven_beastmen 21:26:58.801 [Lua] intensity=default 21:26:58.801 [Lua] --- 21:26:58.812 [Lua] [GameNetworkManager] destroying game object with go_id=74 21:26:58.815 [Lua] [GameNetworkManager] destroying game object with go_id=70 21:26:58.815 [Lua] player (110000102b4304d,2) was put into party 1 21:26:58.831 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=77 21:26:58.831 [Lua] Assigning peer(110000102b4304d:2) to profile(1) career(2) 21:26:58.831 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(1) career_index(2) 21:26:58.831 [Lua] Set lobby begin: 21:26:58.831 [Lua] Lobby data twitch_enabled = false 21:26:58.831 [Lua] Lobby data power_level = 835 21:26:58.831 [Lua] Lobby data num_players = 3 21:26:58.831 [Lua] Lobby data weave_name = false 21:26:58.831 [Lua] Lobby data game_mode = 2 21:26:58.831 [Lua] Lobby data is_private = false 21:26:58.831 [Lua] Lobby data mechanism = adventure 21:26:58.831 [Lua] Lobby data level_key = dlc_bogenhafen_city 21:26:58.831 [Lua] Lobby data player_slot_1 = 0:0 21:26:58.832 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 21:26:58.832 [Lua] Lobby data unique_server_name = Semagicus 21:26:58.832 [Lua] Lobby data quick_game = true 21:26:58.832 [Lua] Lobby data matchmaking = true 21:26:58.832 [Lua] Lobby data difficulty = hardest 21:26:58.832 [Lua] Lobby data country_code = RU 21:26:58.832 [Lua] Lobby data host = 110000102b4304d 21:26:58.832 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:26:58.832 [Lua] Lobby data player_slot_2 = 0:0 21:26:58.832 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:26:58.832 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:26:58.832 [Lua] Lobby data eac_authorized = true 21:26:58.832 [Lua] Set lobby end. 21:26:58.832 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010323f234 | dr:110000101d893da | bw:0 | es:110000102b4304d 21:26:58.832 [Lua] 21:26:58.832 [Lua] [wwise/crossbow] = false (boolean) 21:26:58.832 [Lua] [wwise/one_handed_swords] = false (boolean) 21:26:58.832 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean) 21:26:58.832 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean) 21:26:58.832 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 21:26:58.832 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean) 21:26:58.832 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 21:26:58.832 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 21:26:58.832 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean) 21:26:58.832 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 21:26:58.832 [Lua] 21:26:58.832 [Lua] 21:26:58.832 [Lua] [wwise/crossbow] = false (boolean) 21:26:58.832 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean) 21:26:58.832 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean) 21:26:58.832 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 21:26:58.832 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 21:26:58.832 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean) 21:26:58.832 [Lua] [wwise/one_handed_swords] = false (boolean) 21:26:58.832 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 21:26:58.832 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean) 21:26:58.832 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean) 21:26:58.832 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 21:26:58.832 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 21:26:58.832 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 21:26:58.832 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 21:26:58.832 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 21:26:58.832 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean) 21:26:58.832 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 21:26:58.832 [Lua] 21:26:58.837 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:26 my_peer_id:110000102b4304d 21:26:58.837 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010323f234 inventory_sync_id:26 my_peer_id:110000102b4304d 21:26:58.837 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:26 my_peer_id:110000102b4304d 21:26:58.858 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:26 my_peer_id:110000102b4304d 21:26:58.861 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26 21:26:58.966 [Lua] [MOD][VMF][INFO] Added 11000010323f234 to the VMF users list. 21:26:58.966 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010323f234 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:26:58.966 [Lua] Adding player sync data to peer=11000010323f234 local_player_id=1 21:26:58.966 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010323f234 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:26:58.967 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 21:26:58.968 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:26:58.993 [Lua] [MOD][VMF][INFO] Added 110000101d893da to the VMF users list. 21:26:58.993 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101d893da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:26:58.993 [Lua] Adding player sync data to peer=110000101d893da local_player_id=1 21:26:58.994 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101d893da go_type=player_unit go_created_func_name=game_object_created_player_unit 21:26:58.995 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 21:26:58.996 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:26:59.007 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:26:59.007 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 21:26:59.049 [Flow] BAKE BAKE BAKE 21:26:59.087 [Lua] StateInGameRunning:_game_actually_starts() 21:26:59.087 [Lua] ################################################################################################################# 21:26:59.088 [Lua] [Loading Time]: 00:00:30 [Transition]: inn_level-dlc_bogenhafen_city [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:26:59.088 [Lua] ################################################################################################################# 21:26:59.088 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 21:26:59.088 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 21:26:59.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 137, name: `unknown` 21:26:59.097 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 21:26:59.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 21:26:59.206 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 21:26:59.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown` 21:26:59.324 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 21:26:59.324 [Lua] Commit load time data 21:26:59.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown` 21:26:59.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown` 21:26:59.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown` 21:27:00.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown` 21:27:00.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 122, name: `unknown` 21:27:00.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 122, name: `unknown` 21:27:00.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 122, name: `unknown` 21:27:01.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 122, name: `unknown` 21:27:01.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 122, name: `unknown` 21:27:01.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 122, name: `unknown` 21:27:01.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 122, name: `unknown` 21:27:01.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 122, name: `unknown` 21:27:02.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 122, name: `unknown` 21:27:02.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 122, name: `unknown` 21:27:02.518 warning: [Steam] Session connect failed 11000010886fe2f, error: 4 21:27:02.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 122, name: `unknown` 21:27:03.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown` 21:27:03.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown` 21:27:03.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown` 21:27:03.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown` 21:27:03.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown` 21:27:04.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown` 21:27:04.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown` 21:27:04.474 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown` 21:27:04.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown` 21:27:04.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown` 21:27:04.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown` 21:27:05.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown` 21:27:05.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown` 21:27:06.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown` 21:27:06.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown` 21:27:06.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 181, name: `unknown` 21:27:06.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 181, name: `unknown` 21:27:07.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 181, name: `unknown` 21:27:07.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 181, name: `unknown` 21:27:07.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 181, name: `unknown` 21:27:07.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 137, name: `unknown` 21:27:07.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 137, name: `unknown` 21:27:08.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 137, name: `unknown` 21:27:08.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 137, name: `unknown` 21:27:08.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 137, name: `unknown` 21:27:08.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 137, name: `unknown` 21:27:09.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 137, name: `unknown` 21:27:09.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 137, name: `unknown` 21:27:09.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 137, name: `unknown` 21:27:09.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 137, name: `unknown` 21:27:09.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 165, name: `unknown` 21:27:10.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 165, name: `unknown` 21:27:10.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 165, name: `unknown` 21:27:10.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 165, name: `unknown` 21:27:10.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 165, name: `unknown` 21:27:10.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 165, name: `unknown` 21:27:11.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 165, name: `unknown` 21:27:11.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 165, name: `unknown` 21:27:11.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 165, name: `unknown` 21:27:12.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 165, name: `unknown` 21:27:12.346 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 165, name: `unknown` 21:27:12.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 165, name: `unknown` 21:27:12.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 22, name: `unknown` 21:27:12.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 66, name: `unknown` 21:27:13.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 22, name: `unknown` 21:27:13.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 7, name: `unknown` 21:27:13.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 165, name: `unknown` 21:27:13.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 7, name: `unknown` 21:27:14.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 7, name: `unknown` 21:27:14.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 7, name: `unknown` 21:27:14.530 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 7, name: `unknown` 21:27:14.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 22, name: `unknown` 21:27:15.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown` 21:27:15.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown` 21:27:15.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown` 21:27:15.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 106, name: `unknown` 21:27:16.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 101, name: `unknown` 21:27:16.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 153, name: `unknown` 21:27:16.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 64, name: `unknown` 21:27:16.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown` 21:27:16.819 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 106, name: `unknown` 21:27:16.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 106, name: `unknown` 21:27:17.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 157, name: `unknown` 21:27:17.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown` 21:27:17.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 64, name: `unknown` 21:27:17.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown` 21:27:18.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown` 21:27:18.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown` 21:27:18.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown` 21:27:18.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 106, name: `unknown` 21:27:18.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 106, name: `unknown` 21:27:19.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown` 21:27:19.524 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown` 21:27:19.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown` 21:27:19.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown` 21:27:20.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 86, name: `unknown` 21:27:20.268 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown` 21:27:20.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 85, name: `unknown` 21:27:21.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 85, name: `unknown` 21:27:21.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 46, name: `unknown` 21:27:21.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 188, name: `unknown` 21:27:21.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 190, name: `unknown` 21:27:21.903 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 85, name: `unknown` 21:27:22.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 101, name: `unknown` 21:27:22.224 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 101, name: `unknown` 21:27:22.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 153, name: `unknown` 21:27:23.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 64, name: `unknown` 21:27:23.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 165, name: `unknown` 21:27:23.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 46, name: `unknown` 21:27:23.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 58, name: `unknown` 21:27:23.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 137, name: `unknown` 21:27:24.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 58, name: `unknown` 21:27:24.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 153, name: `unknown` 21:27:25.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 153, name: `unknown` 21:27:25.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 165, name: `unknown` 21:27:25.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 76, name: `unknown` 21:27:25.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 181, name: `unknown` 21:27:25.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 76, name: `unknown` 21:27:25.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 137, name: `unknown` 21:27:25.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 46, name: `unknown` 21:27:26.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 85, name: `unknown` 21:27:26.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 58, name: `unknown` 21:27:26.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 58, name: `unknown` 21:27:26.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 137, name: `unknown` 21:27:27.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 85, name: `unknown` 21:27:27.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 165, name: `unknown` 21:27:27.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 74, name: `unknown` 21:27:27.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 46, name: `unknown` 21:27:27.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 106, name: `unknown` 21:27:28.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 46, name: `unknown` 21:27:28.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 22, name: `unknown` 21:27:28.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 106, name: `unknown` 21:27:28.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 74, name: `unknown` 21:27:29.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 153, name: `unknown` 21:27:29.462 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 46, name: `unknown` 21:27:29.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 86, name: `unknown` 21:27:30.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 46, name: `unknown` 21:27:30.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 46, name: `unknown` 21:27:30.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 7, name: `unknown` 21:27:30.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 46, name: `unknown` 21:27:31.144 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 86, name: `unknown` 21:27:31.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown` 21:27:31.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown` 21:27:31.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 153, name: `unknown` 21:27:31.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 106, name: `unknown` 21:27:32.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 76, name: `unknown` 21:27:32.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 153, name: `unknown` 21:27:32.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 25, name: `unknown` 21:27:32.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 106, name: `unknown` 21:27:32.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 137, name: `unknown` 21:27:33.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 153, name: `unknown` 21:27:33.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown` 21:27:33.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 25, name: `unknown` 21:27:33.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown` 21:27:34.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 76, name: `unknown` 21:27:34.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 147, name: `unknown` 21:27:34.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 106, name: `unknown` 21:27:34.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown` 21:27:34.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 157, name: `unknown` 21:27:35.624 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:27:35.640 [Lua] Spline already found! 21:27:35.678 [Lua] Init group template: spline_patrol 21:27:35.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 147, name: `unknown` 21:27:35.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown` 21:27:35.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 76, name: `unknown` 21:27:36.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 147, name: `unknown` 21:27:36.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 49, name: `unknown` 21:27:36.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 101, name: `unknown` 21:27:36.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 85, name: `unknown` 21:27:37.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown` 21:27:37.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 49, name: `unknown` 21:27:37.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 101, name: `unknown` 21:27:37.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 76, name: `unknown` 21:27:37.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 157, name: `unknown` 21:27:37.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 74, name: `unknown` 21:27:37.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 157, name: `unknown` 21:27:38.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown` 21:27:38.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown` 21:27:39.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 49, name: `unknown` 21:27:39.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 76, name: `unknown` 21:27:39.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 86, name: `unknown` 21:27:39.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 49, name: `unknown` 21:27:39.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown` 21:27:40.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown` 21:27:40.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 157, name: `unknown` 21:27:41.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 157, name: `unknown` 21:27:41.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 74, name: `unknown` 21:27:41.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown` 21:27:41.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 74, name: `unknown` 21:27:41.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 157, name: `unknown` 21:27:42.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 74, name: `unknown` 21:27:42.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 86, name: `unknown` 21:27:42.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown` 21:27:42.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 86, name: `unknown` 21:27:42.920 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown` 21:27:42.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 86, name: `unknown` 21:27:43.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown` 21:27:43.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 74, name: `unknown` 21:27:44.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 157, name: `unknown` 21:27:44.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 157, name: `unknown` 21:27:44.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 86, name: `unknown` 21:27:44.487 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown` 21:27:44.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown` 21:27:44.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 74, name: `unknown` 21:27:45.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 74, name: `unknown` 21:27:45.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown` 21:27:45.850 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 76, name: `unknown` 21:27:46.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 74, name: `unknown` 21:27:46.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown` 21:27:46.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 157, name: `unknown` 21:27:46.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 74, name: `unknown` 21:27:47.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown` 21:27:47.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown` 21:27:47.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 101, name: `unknown` 21:27:47.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 150, name: `unknown` 21:27:47.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown` 21:27:47.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 86, name: `unknown` 21:27:48.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 157, name: `unknown` 21:27:48.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 190, name: `unknown` 21:27:48.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 86, name: `unknown` 21:27:48.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 101, name: `unknown` 21:27:48.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 64, name: `unknown` 21:27:49.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 147, name: `unknown` 21:27:49.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 147, name: `unknown` 21:27:49.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown` 21:27:50.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 74, name: `unknown` 21:27:50.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 74, name: `unknown` 21:27:50.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 49, name: `unknown` 21:27:50.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 150, name: `unknown` 21:27:50.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 157, name: `unknown` 21:27:51.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 157, name: `unknown` 21:27:51.321 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:27:51.338 [Lua] Spline already found! 21:27:51.377 [Lua] Init group template: spline_patrol 21:27:51.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 49, name: `unknown` 21:27:51.576 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 64, name: `unknown` 21:27:51.620 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:27:51.636 [Lua] Spline already found! 21:27:51.690 [Lua] Init group template: spline_patrol 21:27:51.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown` 21:27:52.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 147, name: `unknown` 21:27:52.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 85, name: `unknown` 21:27:52.581 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 147, name: `unknown` 21:27:52.621 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:27:52.637 [Lua] Spline already found! 21:27:52.672 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:27:52.690 [Lua] Spline already found! 21:27:52.695 [Lua] Init group template: spline_patrol 21:27:52.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 74, name: `unknown` 21:27:52.794 [Lua] Init group template: spline_patrol 21:27:53.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 22, name: `unknown` 21:27:53.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 190, name: `unknown` 21:27:53.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown` 21:27:53.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 85, name: `unknown` 21:27:54.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 121, name: `unknown` 21:27:54.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 103, name: `unknown` 21:27:54.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 15, name: `unknown` 21:27:54.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown` 21:27:54.975 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:27:54.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 52, name: `unknown` 21:27:54.990 [Lua] Spline already found! 21:27:55.076 [Lua] Init group template: spline_patrol 21:27:55.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown` 21:27:55.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 17, name: `unknown` 21:27:55.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 150, name: `unknown` 21:27:56.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 15, name: `unknown` 21:27:56.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 4, name: `unknown` 21:27:56.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 165, name: `unknown` 21:27:56.791 [Lua] Players are leaving the safe zone 21:27:57.069 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 150, name: `unknown` 21:27:57.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 150, name: `unknown` 21:27:57.300 [Flow] fireworks_1_stop 21:27:57.300 [Flow] fireworks_2_stop 21:27:57.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 190, name: `unknown` 21:27:57.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 67, name: `unknown` 21:27:57.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 121, name: `unknown` 21:27:58.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 22, name: `unknown` 21:27:59.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 17, name: `unknown` 21:27:59.499 [Lua] Switching ConflictSettings: to: beastmen 21:27:59.499 [Lua] pacing=beastmen 21:27:59.499 [Lua] locked_func_name=beastmen 21:27:59.499 [Lua] roaming=nil 21:27:59.499 [Lua] specials=beastmen 21:27:59.499 [Lua] debug_color=purple 21:27:59.499 [Lua] contained_breeds=nil 21:27:59.499 [Lua] pack_spawning=beastmen 21:27:59.499 [Lua] disabled=false 21:27:59.499 [Lua] factions=nil 21:27:59.499 [Lua] boss=beastmen 21:27:59.499 [Lua] horde=beastmen 21:27:59.499 [Lua] name=beastmen 21:27:59.499 [Lua] intensity=default 21:27:59.499 [Lua] --- 21:28:00.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown` 21:28:00.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 17, name: `unknown` 21:28:01.083 [Lua] Switching ConflictSettings: to: skaven_beastmen 21:28:01.083 [Lua] pacing=default 21:28:01.083 [Lua] locked_func_name=beastmen 21:28:01.083 [Lua] roaming=nil 21:28:01.083 [Lua] specials=skaven_beastmen 21:28:01.083 [Lua] debug_color=orange 21:28:01.083 [Lua] contained_breeds=nil 21:28:01.083 [Lua] pack_spawning=skaven_beastmen 21:28:01.083 [Lua] disabled=false 21:28:01.083 [Lua] factions=nil 21:28:01.083 [Lua] boss=skaven_beastmen 21:28:01.083 [Lua] horde=beastmen 21:28:01.083 [Lua] name=skaven_beastmen 21:28:01.083 [Lua] intensity=default 21:28:01.083 [Lua] --- 21:28:02.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 29, name: `unknown` 21:28:02.670 [Lua] Switching ConflictSettings: to: beastmen 21:28:02.670 [Lua] pacing=beastmen 21:28:02.670 [Lua] locked_func_name=beastmen 21:28:02.670 [Lua] roaming=nil 21:28:02.670 [Lua] specials=beastmen 21:28:02.670 [Lua] debug_color=purple 21:28:02.670 [Lua] contained_breeds=nil 21:28:02.670 [Lua] pack_spawning=beastmen 21:28:02.670 [Lua] disabled=false 21:28:02.670 [Lua] factions=nil 21:28:02.670 [Lua] boss=beastmen 21:28:02.670 [Lua] horde=beastmen 21:28:02.670 [Lua] name=beastmen 21:28:02.670 [Lua] intensity=default 21:28:02.670 [Lua] --- 21:28:02.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 90, name: `unknown` 21:28:04.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 128, name: `unknown` 21:28:05.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown` 21:28:06.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 69, name: `unknown` 21:28:07.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 199, name: `unknown` 21:28:07.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 84, name: `unknown` 21:28:08.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown` 21:28:09.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 109, name: `unknown` 21:28:10.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 153, name: `unknown` 21:28:11.660 [EACServer] [00:28:11:660][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:28:11.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 114, name: `unknown` 21:28:12.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 153, name: `unknown` 21:28:12.326 [Flow] LUA_WIELD_TORCH 21:28:13.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 12, name: `unknown` 21:28:13.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 89, name: `unknown` 21:28:14.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown` 21:28:15.393 [Lua] spawning mini patrol 21:28:15.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 149, name: `unknown` 21:28:16.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 170, name: `unknown` 21:28:17.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown` 21:28:18.097 [Flow] LUA_WIELD_TORCH 21:28:18.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 154, name: `unknown` 21:28:18.828 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:28:18.849 [Lua] Spline already found! 21:28:18.929 [Lua] Init group template: spline_patrol 21:28:19.061 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 21:28:19.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 22, name: `unknown` 21:28:20.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown` 21:28:21.163 [Lua] Init group template: mini_patrol 21:28:21.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 46, name: `unknown` 21:28:22.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 85, name: `unknown` 21:28:23.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 170, name: `unknown` 21:28:24.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 93, name: `unknown` 21:28:25.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 17, name: `unknown` 21:28:26.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 29, name: `unknown` 21:28:26.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 84, name: `unknown` 21:28:27.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 145, name: `unknown` 21:28:28.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 12, name: `unknown` 21:28:28.267 [Flow] LUA_WIELD_TORCH 21:28:29.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 47, name: `unknown` 21:28:30.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 64, name: `unknown` 21:28:31.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 4, name: `unknown` 21:28:31.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 149, name: `unknown` 21:28:33.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 103, name: `unknown` 21:28:33.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 47, name: `unknown` 21:28:34.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 89, name: `unknown` 21:28:34.764 [Flow] interaction disable 21:28:34.764 [Flow] a brazier has been lit 21:28:35.380 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 29, name: `unknown` 21:28:36.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 52, name: `unknown` 21:28:37.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 25, name: `unknown` 21:28:38.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 170, name: `unknown` 21:28:39.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 52, name: `unknown` 21:28:40.023 [Lua] event horde ends! 21:28:40.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 7, name: `unknown` 21:28:40.935 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:28:40.955 [Lua] Spline already found! 21:28:41.011 [Lua] Init group template: spline_patrol 21:28:41.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 170, name: `unknown` 21:28:42.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown` 21:28:42.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 93, name: `unknown` 21:28:44.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 93, name: `unknown` 21:28:44.838 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 84, name: `unknown` 21:28:46.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 93, name: `unknown` 21:28:46.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 17, name: `unknown` 21:28:46.731 [Flow] LUA_WIELD_TORCH 21:28:47.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 141, name: `unknown` 21:28:48.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 181, name: `unknown` 21:28:49.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 147, name: `unknown` 21:28:49.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 170, name: `unknown` 21:28:51.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 46, name: `unknown` 21:28:51.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 66, name: `unknown` 21:28:52.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 100, name: `unknown` 21:28:53.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 43, name: `unknown` 21:28:54.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 154, name: `unknown` 21:28:55.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 154, name: `unknown` 21:28:56.451 [Lua] spawning mini patrol 21:28:56.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 147, name: `unknown` 21:28:57.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 137, name: `unknown` 21:28:58.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 153, name: `unknown` 21:28:58.372 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 12, name: `unknown` 21:29:00.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 12, name: `unknown` 21:29:00.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 181, name: `unknown` 21:29:01.424 [Lua] Mini patrol killed! 7 21:29:02.142 [Lua] Init group template: mini_patrol 21:29:02.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 52, name: `unknown` 21:29:02.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 147, name: `unknown` 21:29:03.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 145, name: `unknown` 21:29:04.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 154, name: `unknown` 21:29:05.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 7, name: `unknown` 21:29:05.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 66, name: `unknown` 21:29:06.619 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:07.049 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:29:07.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 47, name: `unknown` 21:29:08.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 85, name: `unknown` 21:29:09.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 39, name: `unknown` 21:29:09.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 187, name: `unknown` 21:29:11.218 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 3 8 21 21:29:11.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 147, name: `unknown` 21:29:11.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 52, name: `unknown` 21:29:11.821 [Lua] Mini patrol killed! 10 21:29:12.149 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 3 5 17 21:29:12.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 52, name: `unknown` 21:29:12.799 [Lua] Coordinated attack! 21:29:13.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 190, name: `unknown` 21:29:14.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 149, name: `unknown` 21:29:15.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 74, name: `unknown` 21:29:16.034 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:29:16.051 [Lua] Spline already found! 21:29:16.094 [Lua] Init group template: spline_patrol 21:29:16.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 82, name: `unknown` 21:29:17.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 38, name: `unknown` 21:29:18.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 148, name: `unknown` 21:29:18.424 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:18.425 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:18.425 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:18.425 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:18.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 190, name: `unknown` 21:29:18.767 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:29:18.837 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:29:18.943 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:29:18.946 [Lua] Time for new HOOORDE! multi_first_wave 21:29:18.946 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 21:29:18.946 [Lua] horde requested: vector 21:29:18.946 [Lua] setting up vector-horde 21:29:18.946 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:29:18.946 [Lua] --> horde wants to spawn ahead of players (0.41122340311175/0.67 21:29:18.946 [Lua] -> spawning: 17 21:29:18.946 [Lua] horde crated with id 12 of type vector 21:29:18.947 [Lua] vector horde has started 21:29:18.959 [Lua] MUSIC: explore -> pre_horde 21:29:19.117 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:29:20.064 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 29, name: `unknown` 21:29:20.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 89, name: `unknown` 21:29:21.104 [Lua] event horde ends! 21:29:21.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 47, name: `unknown` 21:29:22.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 181, name: `unknown` 21:29:23.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 12, name: `unknown` 21:29:24.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 66, name: `unknown` 21:29:25.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 29, name: `unknown` 21:29:25.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 69, name: `unknown` 21:29:27.095 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 21:29:27.095 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:29:27.095 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 21:29:27.095 [Lua] horde requested: vector 21:29:27.095 [Lua] setting up vector-horde 21:29:27.095 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:29:27.095 [Lua] --> horde wants to spawn ahead of players (0.07251391599094/0.67 21:29:27.095 [Lua] -> spawning: 19 21:29:27.095 [Lua] horde crated with id 13 of type vector 21:29:27.095 [Lua] vector horde has started 21:29:27.100 [Lua] MUSIC: pre_horde -> horde 21:29:27.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 82, name: `unknown` 21:29:27.366 [Lua] Init group template: horde 21:29:27.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 46, name: `unknown` 21:29:28.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 145, name: `unknown` 21:29:29.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 29, name: `unknown` 21:29:29.178 [Lua] spawning mini patrol 21:29:30.605 [Flow] interaction disable 21:29:30.605 [Flow] a brazier has been lit 21:29:30.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 12, name: `unknown` 21:29:30.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 141, name: `unknown` 21:29:32.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 113, name: `unknown` 21:29:33.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 25, name: `unknown` 21:29:34.306 [Lua] HORDE: last wave, reset to standard horde delay 21:29:34.306 [Lua] Time for new HOOORDE! multi_last_wave 21:29:34.306 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 21:29:34.306 [Lua] horde requested: vector 21:29:34.306 [Lua] setting up vector-horde 21:29:34.306 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:29:34.306 [Lua] --> horde wants to spawn ahead of players (0.31771101312772/0.67 21:29:34.306 [Lua] -> spawning: 18 21:29:34.306 [Lua] horde crated with id 15 of type vector 21:29:34.306 [Lua] vector horde has started 21:29:34.367 [Lua] Init group template: mini_patrol 21:29:34.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 137, name: `unknown` 21:29:34.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 101, name: `unknown` 21:29:35.876 [Lua] Init group template: horde 21:29:36.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 150, name: `unknown` 21:29:36.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 49, name: `unknown` 21:29:38.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 148, name: `unknown` 21:29:38.568 [Lua] Switching ConflictSettings: to: skaven_beastmen 21:29:38.568 [Lua] pacing=default 21:29:38.568 [Lua] locked_func_name=beastmen 21:29:38.568 [Lua] roaming=nil 21:29:38.568 [Lua] specials=skaven_beastmen 21:29:38.568 [Lua] debug_color=orange 21:29:38.568 [Lua] contained_breeds=nil 21:29:38.568 [Lua] pack_spawning=skaven_beastmen 21:29:38.568 [Lua] disabled=false 21:29:38.568 [Lua] factions=nil 21:29:38.568 [Lua] boss=skaven_beastmen 21:29:38.568 [Lua] horde=beastmen 21:29:38.568 [Lua] name=skaven_beastmen 21:29:38.568 [Lua] intensity=default 21:29:38.568 [Lua] --- 21:29:38.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 15, name: `unknown` 21:29:40.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 128, name: `unknown` 21:29:40.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 181, name: `unknown` 21:29:41.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 145, name: `unknown` 21:29:41.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 40, name: `unknown` 21:29:43.073 [Lua] Switching ConflictSettings: to: beastmen 21:29:43.073 [Lua] pacing=beastmen 21:29:43.073 [Lua] locked_func_name=beastmen 21:29:43.073 [Lua] roaming=nil 21:29:43.073 [Lua] specials=beastmen 21:29:43.073 [Lua] debug_color=purple 21:29:43.073 [Lua] contained_breeds=nil 21:29:43.073 [Lua] pack_spawning=beastmen 21:29:43.073 [Lua] disabled=false 21:29:43.073 [Lua] factions=nil 21:29:43.073 [Lua] boss=beastmen 21:29:43.073 [Lua] horde=beastmen 21:29:43.073 [Lua] name=beastmen 21:29:43.073 [Lua] intensity=default 21:29:43.073 [Lua] --- 21:29:43.166 [Lua] Switching ConflictSettings: to: skaven_beastmen 21:29:43.166 [Lua] pacing=default 21:29:43.166 [Lua] locked_func_name=beastmen 21:29:43.166 [Lua] roaming=nil 21:29:43.166 [Lua] specials=skaven_beastmen 21:29:43.166 [Lua] debug_color=orange 21:29:43.166 [Lua] contained_breeds=nil 21:29:43.166 [Lua] pack_spawning=skaven_beastmen 21:29:43.166 [Lua] disabled=false 21:29:43.166 [Lua] factions=nil 21:29:43.166 [Lua] boss=skaven_beastmen 21:29:43.166 [Lua] horde=beastmen 21:29:43.166 [Lua] name=skaven_beastmen 21:29:43.166 [Lua] intensity=default 21:29:43.166 [Lua] --- 21:29:43.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 190, name: `unknown` 21:29:43.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 137, name: `unknown` 21:29:43.633 [Lua] Init group template: horde 21:29:45.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 33, name: `unknown` 21:29:45.669 [Lua] Mini patrol killed! 14 21:29:45.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 147, name: `unknown` 21:29:47.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 140, name: `unknown` 21:29:47.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 85, name: `unknown` 21:29:48.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 127, name: `unknown` 21:29:48.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 105, name: `unknown` 21:29:50.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 79, name: `unknown` 21:29:50.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 85, name: `unknown` 21:29:52.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 103, name: `unknown` 21:29:52.555 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 39, name: `unknown` 21:29:53.630 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:53.679 [Lua] event horde ends! 21:29:53.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 108, name: `unknown` 21:29:54.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 125, name: `unknown` 21:29:54.159 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:29:54.601 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 150 will change to a manual source. 21:29:55.818 [Lua] Horde killed: ? 21:29:56.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 15, name: `unknown` 21:29:56.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 176, name: `unknown` 21:29:57.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 13, name: `unknown` 21:29:57.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 148, name: `unknown` 21:29:58.299 [Lua] Switching ConflictSettings: to: beastmen 21:29:58.299 [Lua] pacing=beastmen 21:29:58.299 [Lua] locked_func_name=beastmen 21:29:58.299 [Lua] roaming=nil 21:29:58.299 [Lua] specials=beastmen 21:29:58.299 [Lua] debug_color=purple 21:29:58.299 [Lua] contained_breeds=nil 21:29:58.299 [Lua] pack_spawning=beastmen 21:29:58.299 [Lua] disabled=false 21:29:58.299 [Lua] factions=nil 21:29:58.299 [Lua] boss=beastmen 21:29:58.299 [Lua] horde=beastmen 21:29:58.299 [Lua] name=beastmen 21:29:58.299 [Lua] intensity=default 21:29:58.299 [Lua] --- 21:29:59.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 85, name: `unknown` 21:29:59.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 79, name: `unknown` 21:30:01.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 8, name: `unknown` 21:30:01.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 13, name: `unknown` 21:30:02.025 [Lua] MUSIC: horde -> explore 21:30:02.852 [Lua] Switching ConflictSettings: to: skaven_beastmen 21:30:02.852 [Lua] pacing=default 21:30:02.852 [Lua] locked_func_name=beastmen 21:30:02.852 [Lua] roaming=nil 21:30:02.852 [Lua] specials=skaven_beastmen 21:30:02.852 [Lua] debug_color=orange 21:30:02.852 [Lua] contained_breeds=nil 21:30:02.852 [Lua] pack_spawning=skaven_beastmen 21:30:02.852 [Lua] disabled=false 21:30:02.852 [Lua] factions=nil 21:30:02.852 [Lua] boss=skaven_beastmen 21:30:02.852 [Lua] horde=beastmen 21:30:02.852 [Lua] name=skaven_beastmen 21:30:02.852 [Lua] intensity=default 21:30:02.852 [Lua] --- 21:30:03.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 6, name: `unknown` 21:30:03.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 22, name: `unknown` 21:30:05.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 17, name: `unknown` 21:30:05.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 15, name: `unknown` 21:30:06.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 67, name: `unknown` 21:30:06.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 134, name: `unknown` 21:30:08.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 149, name: `unknown` 21:30:08.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 108, name: `unknown` 21:30:10.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 125, name: `unknown` 21:30:11.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 130, name: `unknown` 21:30:11.660 [EACServer] [00:30:11:660][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:30:12.118 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 108, name: `unknown` 21:30:12.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 11, name: `unknown` 21:30:12.510 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:12.511 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:12.511 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:12.511 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:12.550 [Lua] Horde killed: ? 21:30:12.648 [Lua] Horde killed: ? 21:30:12.876 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:30:13.026 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:30:13.043 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:30:13.076 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:30:13.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 156, name: `unknown` 21:30:13.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 90, name: `unknown` 21:30:15.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 62, name: `unknown` 21:30:15.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 67, name: `unknown` 21:30:16.875 [Flow] LUA_WIELD_TORCH 21:30:17.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 108, name: `unknown` 21:30:18.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 67, name: `unknown` 21:30:19.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 164, name: `unknown` 21:30:19.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 62, name: `unknown` 21:30:20.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 20, name: `unknown` 21:30:21.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 10, name: `unknown` 21:30:22.309 [Lua] spawning mini patrol 21:30:22.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 10, name: `unknown` 21:30:22.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 58, name: `unknown` 21:30:24.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 20, name: `unknown` 21:30:25.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 29, name: `unknown` 21:30:26.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 58, name: `unknown` 21:30:26.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 20, name: `unknown` 21:30:27.502 [Lua] Init group template: mini_patrol 21:30:28.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 67, name: `unknown` 21:30:28.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 199, name: `unknown` 21:30:29.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 155, name: `unknown` 21:30:30.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 164, name: `unknown` 21:30:32.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 199, name: `unknown` 21:30:32.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 40, name: `unknown` 21:30:33.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 189, name: `unknown` 21:30:34.341 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown` 21:30:34.689 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:30:34.707 [Lua] Spline already found! 21:30:34.758 [Lua] Init group template: spline_patrol 21:30:35.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 108, name: `unknown` 21:30:35.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 74, name: `unknown` 21:30:37.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 129, name: `unknown` 21:30:37.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 156, name: `unknown` 21:30:38.352 [Lua] Mini patrol killed! 16 21:30:38.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 74, name: `unknown` 21:30:39.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 90, name: `unknown` 21:30:40.873 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 130, name: `unknown` 21:30:41.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 100, name: `unknown` 21:30:41.869 [Flow] LUA_WIELD_TORCH 21:30:42.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 20, name: `unknown` 21:30:42.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 79, name: `unknown` 21:30:44.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 153, name: `unknown` 21:30:44.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 39, name: `unknown` 21:30:46.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 157, name: `unknown` 21:30:46.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 39, name: `unknown` 21:30:46.963 [Lua] event horde ends! 21:30:48.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 40, name: `unknown` 21:30:48.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 189, name: `unknown` 21:30:50.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 11, name: `unknown` 21:30:50.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 153, name: `unknown` 21:30:51.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 155, name: `unknown` 21:30:52.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 125, name: `unknown` 21:30:53.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 199, name: `unknown` 21:30:54.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 62, name: `unknown` 21:30:55.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 129, name: `unknown` 21:30:55.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 11, name: `unknown` 21:30:57.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 155, name: `unknown` 21:30:57.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 62, name: `unknown` 21:30:58.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 20, name: `unknown` 21:30:58.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 11, name: `unknown` 21:30:59.096 [Lua] main path terror event triggered: boss_event_beastmen_spline_patrol 21:30:59.096 [Lua] TerrorEventMixer.start_event: boss_event_beastmen_spline_patrol 21:30:59.115 [Lua] > starting new spline, using new navbot: standard , id: boss_1 21:30:59.133 [Lua] > continuing spline boss_1 index: 2 reties: 0 21:30:59.149 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 21:30:59.149 [Lua] > continuing spline boss_1 index: 3 reties: 0 21:30:59.180 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 21:30:59.180 [Lua] > continuing spline boss_1 index: 4 reties: 0 21:30:59.231 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 21:30:59.231 [Lua] > spline completed boss_1 reties: 0 21:30:59.640 [Lua] Init group template: spline_patrol 21:31:00.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 125, name: `unknown` 21:31:01.172 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 58, name: `unknown` 21:31:02.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 58, name: `unknown` 21:31:02.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown` 21:31:03.649 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:31:03.667 [Lua] Spline already found! 21:31:03.730 [Lua] Init group template: spline_patrol 21:31:04.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 149, name: `unknown` 21:31:04.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 181, name: `unknown` 21:31:04.726 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010323f234 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:05.083 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:31:06.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 52, name: `unknown` 21:31:06.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 29, name: `unknown` 21:31:07.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 48, name: `unknown` 21:31:08.071 [Lua] spawning mini patrol 21:31:08.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 85, name: `unknown` 21:31:09.007 [Flow] LUA_WIELD_TORCH 21:31:09.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 176, name: `unknown` 21:31:10.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 6, name: `unknown` 21:31:10.527 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:10.527 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:10.527 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:10.528 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010323f234 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:10.846 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:31:10.846 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:31:10.847 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:31:10.847 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010323f234 21:31:11.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 20, name: `unknown` 21:31:11.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 155, name: `unknown` 21:31:13.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 175, name: `unknown` 21:31:13.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 77, name: `unknown` 21:31:13.709 [Lua] Init group template: mini_patrol 21:31:15.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 85, name: `unknown` 21:31:15.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 17, name: `unknown` 21:31:16.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 139, name: `unknown` 21:31:16.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 74, name: `unknown` 21:31:17.633 [Lua] Error: scripts/managers/backend/statistics_database.lua:339: attempt to index local 'stat' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/managers/backend/statistics_database.lua:339: in function hook_chain [3] @scripts/mods/vmf/modules/core/hooks.lua:180: in function modify_stat_by_amount [4] @scripts/mods/Bestiary/Bestiary.lua:312:in function [5] =[C]: in function xpcall [6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function register_damage [9] @scripts/unit_extensions/default_player_unit/player_unit_health_extension.lua:412: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function add_damage [11] @scripts/helpers/damage_utils.lua:1762: in function add_damage_network_player [12] @scripts/entity_system/systems/area_damage/area_damage_system.lua:384: in function _damage_unit [13] @scripts/entity_system/systems/area_damage/area_damage_system.lua:251: in function _update_aoe_damage_buffer [14] @scripts/entity_system/systems/area_damage/area_damage_system.lua:93:in function <...entity_system/systems/area_damage/area_damage_system.lua:90> [15] @scripts/entity_system/entity_system_bag.lua:56: in function update [16] @scripts/entity_system/entity_system.lua:448: in function system_update [17] @scripts/entity_system/entity_system.lua:417: in function update [18] @scripts/game_state/state_ingame.lua:1007: in function update [19] @foundation/scripts/util/state_machine.lua:145: in function update [20] @scripts/boot.lua:806: in function game_update [21] @scripts/boot.lua:570:in function [1] error_message = "scripts/managers/backend/statistics_database.lua:339: attempt to index local \'stat\' (a nil value)" [2] self = table: 0000000004D335F0; id = "110000102b4304d:1"; stat = nil; arg_n = 3; increment_value = 0 [3] hook_chain = [function] [4] victim_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; damage_data = table: 00000000000748A0; stats_db = table: 0000000004D335F0; player_manager = table: 0000000001B48F00; player = table: 000000000E6AEA00; player_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; status_extension = table: 000000000976A560; breed = table: 00000000009D3880; breed_name = "hero_es_questingknight"; damage_amount = 0 [6] mod = table: 000000000E7CEC20; error_prefix_data = "(safe_hook)"; func = [function] [8] hook_chain = [function]; num_values = 0; values = table: 000000000320D1A0; safe_hooks = table: 000000000C6CFC20; i = 1 [9] self = table: 00000000061E47A0; attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; damage_amount = 0; hit_zone_name = "torso"; damage_type = "push"; hit_position = Vector3(30.2435, 154.231, -0.653194); damage_direction = Vector3(0.561903, 0.827033, 0.0167832); damage_source_name = "beastmen_standard_bearer"; hit_ragdoll_actor = nil; source_attacker_unit = [Unit \'#ID[948c31df8272fb98]\']; hit_react_type = nil; is_critical_strike = false; added_dot = nil; first_hit = false; total_hits = 0; backstab_multiplier = 1; status_extension = table: 000000000976A560; breed = table: 00000000009D3880; unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; damage_table = table: 00000000000748A0 [10] hook_chain = [function] [11] damage_profile = table: 0000000000A8D290; target_index = nil; power_level = 800; hit_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; hit_zone_name = "torso"; hit_position = Vector3(30.2435, 154.231, -0.653194); attack_direction = Vector3(0.561903, 0.827033, 0.0167832); damage_source = "beastmen_standard_bearer"; hit_ragdoll_actor = nil; boost_curve_multiplier = 0; is_critical_strike = false; added_dot = nil; first_hit = false; total_hits = 0; backstab_multiplier = 1; source_attacker_unit = [Unit \'#ID[948c31df8272fb98]\']; network_manager = table: 000000000A0B1F80; player_manager = table: 0000000001B48F00; attacker_player = table: 000000000E6AEA00; target_settings = table: 0000000000A8D5A0; attack_template_name = "basic_sweep_push"; attack_template = table: 00000000009FDA00; damage_type = "push"; charge_value = "grenade"; boost_curve = nil; original_damage_amount = 0; heavy_armor_damage = nil; max_network_damage = 255.75; buffed_damage_amount = 0; damage_amount = 0; buff_extension = table: 0000000009856DC0; hit_unit_health_extension = table: 00000000061E47A0; num_victim_units = 1; t = 259.51062169950455; i = 1; victim_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; target_health_extension = table: 00000000061E47A0; networkified_damage_amount = 0 [12] self = table: 00000000025DF420; aoe_damage_data = table: 000000000C765DF0; hit_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; source_attacker_unit = [Unit \'#ID[948c31df8272fb98]\']; impact_position = Vector3(30.2435, 154.231, -0.653194); shield_blocked = false; do_damage = 800; hit_zone_name = "torso"; damage_source = "beastmen_standard_bearer"; hit_distance = 2.4751996517181398; push_speed = 10; radius = 7; max_damage_radius = 4; radius_min = nil; radius_max = nil; full_power_level = 800; actual_power_level = 800; hit_direction = Vector3(0.561903, 0.827033, 0.0167832); explosion_template_name = "standard_bearer_explosion"; is_critical_strike = false; allow_critical_proc = false; target_number = 9; hit_unit_alive = true; attacker_unit_alive = true; explosion_template = table: 0000000000B1CCD0; explosion_data = table: 0000000000B1CD00; breed = table: 00000000009D3880; is_immune = nil; glancing_hit = false; attacker_player = table: 000000000E6AEA00; attacker_is_player = true; blocking = false; blackboard = table: 0000000006216F60; player = table: 000000000E6AEA00; is_bot = false; hit_ragdoll_actor = nil; bot_damage_profile_name = false; damage_profile_name = "standard_bearer_explosion"; t = 259.51062169950455; damage_profile = table: 0000000000A8D290; target_index = nil; boost_curve_multiplier = 0; backstab_multiplier = 1; added_dot = nil; first_hit = false; total_hits = 0 [13] self = table: 00000000025DF420; aoe_damage_ring_buffer = table: 00000000095D4F10; buffer = table: 00000000095D4FB0; read_index = 15; max_size = 128; num_updates = 15; i = 13; aoe_damage_data = table: 000000000C765DF0 [14] self = table: 00000000025DF420; context = table: 000000000AD75F70; t = 259.51062169950455 [15] self = table: 000000000BE42FF0; entity_system_update_context = table: 000000000AD75F70; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000BE43090; t = 259.51062169950455; i = 46; system = table: 00000000025DF420 [16] self = table: 000000000BEB6480; update_func = "update"; dt = 0.021941347047686577; entity_system_update_context = table: 000000000AD75F70 [17] self = table: 000000000BEB6480; dt = 0.021941347047686577 [18] self = table: 0000000004D33370; dt = 0.021941347047686577; main_t = 6214.0054230270907; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 259.51062169950455; game_mode_ended = false [19] self = table: 000000000E1DEAC0; dt = 0.021941347047686577; t = 6214.0054230270907 [20] self = table: 0000000000096E10; real_world_dt = 0.021941347047686577; dt = 0.021941347047686577; t = 6214.0054230270907 [21] dt = 0.021941347047686577 [2] statistics = table: 000000000598A580; network_event_delegate = table: 000000000C419970; categories = table: 000000000598A620; [9] network_manager = table: 000000000A0B1F80; previous_max_health = 180; statistics_db = table: 0000000004D335F0; is_server = true; _end_reason = ""; _outline_extension = table: 0000000004C16480; buff_extension = table: 0000000009856DC0; wounded_degen_timer = 260.91370517294854; is_local_player = true; game = [GameSession]; network_transmit = table: 0000000001DE6EF0; last_damage_data = table: 0000000004EEEB40; system_data = table: 00000000091B2B70; status_extension = table: 000000000976A560; unit_storage = table: 000000000628B950; is_bot = false; _career_index = 4; predicted_damage = 0; damage = 0; is_invincible = false; previous_state = "alive"; player = table: 000000000E6AEA00; state = "alive"; _shield_amount = 0; damage_buffers = table: 00000000070DBF30; predicted_dead = false; _profile_index = 5; dead = false; unit = [Unit '#ID[0ce871cc53f1ae0a]']; health_game_object_id = 76; _shield_duration_left = 0; [12] liquid_extension_indexes = table: 00000000095D4EE0; entity_manager = table: 00000000064359F0; NAME = "area_damage_system"; unit_storage = table: 000000000628B950; statistics_db = table: 0000000004D335F0; is_server = true; extensions = table: 0000000000A17C90; profiler_names = table: 0000000000A17CC0; update_list = table: 00000000012F2050; system_api = table: 000000000BEB6450; _aoe_damage_ring_buffer = table: 00000000095D4F10; extension_init_context = table: 0000000000279160; num_liquid_extensions = 0; network_event_delegate = table: 000000000C419970; network_transmit = table: 0000000001DE6EF0; world = [World]; name = "area_damage_system"; liquid_extensions = table: 000000000883FD00; [13] liquid_extension_indexes = table: 00000000095D4EE0; entity_manager = table: 00000000064359F0; NAME = "area_damage_system"; unit_storage = table: 000000000628B950; statistics_db = table: 0000000004D335F0; is_server = true; extensions = table: 0000000000A17C90; profiler_names = table: 0000000000A17CC0; update_list = table: 00000000012F2050; system_api = table: 000000000BEB6450; _aoe_damage_ring_buffer = table: 00000000095D4F10; extension_init_context = table: 0000000000279160; num_liquid_extensions = 0; network_event_delegate = table: 000000000C419970; network_transmit = table: 0000000001DE6EF0; world = [World]; name = "area_damage_system"; liquid_extensions = table: 000000000883FD00; [14] liquid_extension_indexes = table: 00000000095D4EE0; entity_manager = table: 00000000064359F0; NAME = "area_damage_system"; unit_storage = table: 000000000628B950; statistics_db = table: 0000000004D335F0; is_server = true; extensions = table: 0000000000A17C90; profiler_names = table: 0000000000A17CC0; update_list = table: 00000000012F2050; system_api = table: 000000000BEB6450; _aoe_damage_ring_buffer = table: 00000000095D4F10; extension_init_context = table: 0000000000279160; num_liquid_extensions = 0; network_event_delegate = table: 000000000C419970; network_transmit = table: 0000000001DE6EF0; world = [World]; name = "area_damage_system"; liquid_extensions = table: 000000000883FD00; [15] num_systems = 0; systems_pre_update = table: 000000000BE430C0; systems = table: 000000000BE43020; systems_update = table: 000000000BE43090; systems_post_update = table: 000000000BE43050; systems_physics_async_update = table: 0000000004F913D0; [16] entity_system_bag = table: 000000000BE42FF0; startup_data = table: 00000000095F4C00; entity_manager = table: 00000000064359F0; unit_spawner = table: 0000000009D06E80; statistics_db = table: 0000000004D335F0; is_server = true; system_update_context = table: 000000000AD75F70; network_transmit = table: 0000000001DE6EF0; network_clock = table: 0000000004F06070; dice_keeper = table: 0000000009958790; world = [World]; [17] entity_system_bag = table: 000000000BE42FF0; startup_data = table: 00000000095F4C00; entity_manager = table: 00000000064359F0; unit_spawner = table: 0000000009D06E80; statistics_db = table: 0000000004D335F0; is_server = true; system_update_context = table: 000000000AD75F70; network_transmit = table: 0000000001DE6EF0; network_clock = table: 0000000004F06070; dice_keeper = table: 0000000009958790; world = [World]; [18] world_name = "level_world"; entity_system_bag = table: 000000000BE42FF0; network_server = table: 0000000003544560; entity_system = table: 000000000BEB6480; parent = table: 0000000000096E10; _level_flow_events = table: 000000000C387D30; statistics_db = table: 0000000004D335F0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000BBAE70; profile_synchronizer = table: 00000000034C5F70; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000888BE90; num_local_human_players = 1; _lobby_host = table: 000000000CF7AC70; world = [World]; dt = 0.021941347047686577; peer_id = "110000102b4304d"; level = [Level]; network_timer_handler = table: 000000000C455730; machines = table: 000000000E6AE9A0; viewport_name = "player_1"; _camera_carrier = table: 0000000003D421C0; network_event_delegate = table: 000000000C419970; free_flight_manager = table: 0000000001B48640; network_transmit = table: 0000000001DE6EF0; level_key = "dlc_bogenhafen_city"; game_mode_key = "adventure"; network_clock = table: 0000000004F06070; dice_keeper = table: 0000000009958790; _gm_event_end_conditions_met = false; level_transition_handler = table: 000000000D6B0140; _debug_gui_immediate = [Gui]; _quit_game = false; [19] _params = table: 000000000160C330; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096E10; _state = table: 0000000004D33370; [20] startup_package_handles = table: 000000000009A7A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A710; flow_return_table = table: 0000000000096E40; _machine = table: 000000000E1DEAC0; startup_timer = 14.024124236777425; has_booted = true; loading_context = table: 0000000003DADF00; 21:31:17.634 [Lua] [MOD][bestiary][ERROR] (safe_hook): scripts/managers/backend/statistics_database.lua:339: attempt to index local 'stat' (a nil value) 21:31:18.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 40, name: `unknown` 21:31:19.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 148, name: `unknown` 21:31:20.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 27, name: `unknown` 21:31:20.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 195, name: `unknown` 21:31:22.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 155, name: `unknown` 21:31:22.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 106, name: `unknown` 21:31:23.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 114, name: `unknown` 21:31:24.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 145, name: `unknown` 21:31:25.217 [Lua] Time for new HOOORDE! multi_first_wave 21:31:25.217 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 21:31:25.217 [Lua] horde requested: vector_blob 21:31:25.217 [Lua] wants to spawn behind within distance: 60 21:31:25.217 [Lua] horde crated with id 21 of type vector_blob 21:31:25.217 [Lua] managed to spawn 21/21 horde enemies 21:31:25.217 [Lua] vector blob horde has started 21:31:25.228 [Lua] MUSIC: explore -> pre_horde 21:31:25.244 [Lua] MUSIC: pre_horde -> horde 21:31:25.589 [Lua] Init group template: horde 21:31:25.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 22, name: `unknown` 21:31:25.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 40, name: `unknown` 21:31:27.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 145, name: `unknown` 21:31:28.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 4, name: `unknown` 21:31:29.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 157, name: `unknown` 21:31:30.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 37, name: `unknown` 21:31:30.494 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010323f234 21:31:30.495 [Lua] [GameNetworkManager] destroying game object with go_id=78 21:31:30.542 [Lua] Error: scripts/managers/backend/statistics_database.lua:339: attempt to index local 'stat' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/managers/backend/statistics_database.lua:339: in function hook_chain [3] @scripts/mods/vmf/modules/core/hooks.lua:180: in function modify_stat_by_amount [4] @scripts/mods/Bestiary/Bestiary.lua:312:in function [5] =[C]: in function xpcall [6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function register_damage [9] @scripts/unit_extensions/default_player_unit/player_unit_health_extension.lua:412: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function add_damage [11] @scripts/helpers/damage_utils.lua:1762: in function add_damage_network_player [12] @scripts/entity_system/systems/area_damage/area_damage_system.lua:384: in function _damage_unit [13] @scripts/entity_system/systems/area_damage/area_damage_system.lua:251: in function _update_aoe_damage_buffer [14] @scripts/entity_system/systems/area_damage/area_damage_system.lua:93:in function <...entity_system/systems/area_damage/area_damage_system.lua:90> [15] @scripts/entity_system/entity_system_bag.lua:56: in function update [16] @scripts/entity_system/entity_system.lua:448: in function system_update [17] @scripts/entity_system/entity_system.lua:417: in function update [18] @scripts/game_state/state_ingame.lua:1007: in function update [19] @foundation/scripts/util/state_machine.lua:145: in function update [20] @scripts/boot.lua:806: in function game_update [21] @scripts/boot.lua:570:in function [1] error_message = "scripts/managers/backend/statistics_database.lua:339: attempt to index local \'stat\' (a nil value)" [2] self = table: 0000000004D335F0; id = "110000102b4304d:1"; stat = nil; arg_n = 3; increment_value = 0 [3] hook_chain = [function] [4] victim_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; damage_data = table: 0000000000074810; stats_db = table: 0000000004D335F0; player_manager = table: 0000000001B48F00; player = table: 000000000E6AEA00; player_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; status_extension = table: 000000000976A560; breed = table: 00000000009D3880; breed_name = "hero_es_questingknight"; damage_amount = 0 [6] mod = table: 000000000E7CEC20; error_prefix_data = "(safe_hook)"; func = [function] [8] hook_chain = [function]; num_values = 0; values = table: 0000000005A17240; safe_hooks = table: 000000000C6CFC20; i = 1 [9] self = table: 00000000061E47A0; attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; damage_amount = 0; hit_zone_name = "torso"; damage_type = "push"; hit_position = Vector3(30.2435, 154.231, -0.653194); damage_direction = Vector3(0.705035, 0.708958, 0.0174453); damage_source_name = "beastmen_standard_bearer"; hit_ragdoll_actor = nil; source_attacker_unit = nil; hit_react_type = nil; is_critical_strike = false; added_dot = nil; first_hit = false; total_hits = 0; backstab_multiplier = 1; status_extension = table: 000000000976A560; breed = table: 00000000009D3880; unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; damage_table = table: 0000000000074810 [10] hook_chain = [function] [11] damage_profile = table: 0000000000A8D5D0; target_index = nil; power_level = 800; hit_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; hit_zone_name = "torso"; hit_position = Vector3(30.2435, 154.231, -0.653194); attack_direction = Vector3(0.705035, 0.708958, 0.0174453); damage_source = "beastmen_standard_bearer"; hit_ragdoll_actor = nil; boost_curve_multiplier = 0; is_critical_strike = false; added_dot = nil; first_hit = false; total_hits = 0; backstab_multiplier = 1; source_attacker_unit = nil; network_manager = table: 000000000A0B1F80; player_manager = table: 0000000001B48F00; attacker_player = table: 000000000E6AEA00; target_settings = table: 0000000000A8D8F0; attack_template_name = "basic_sweep_push"; attack_template = table: 00000000009FDA00; damage_type = "push"; charge_value = "grenade"; boost_curve = nil; original_damage_amount = 0; heavy_armor_damage = nil; max_network_damage = 255.75; buffed_damage_amount = 0; damage_amount = 0; buff_extension = table: 0000000009856DC0; hit_unit_health_extension = table: 00000000061E47A0; num_victim_units = 1; t = 272.16011026781052; i = 1; victim_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; target_health_extension = table: 00000000061E47A0; networkified_damage_amount = 0 [12] self = table: 00000000025DF420; aoe_damage_data = table: 00000000061CE050; hit_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; source_attacker_unit = nil; impact_position = Vector3(30.2435, 154.231, -0.653194); shield_blocked = false; do_damage = 800; hit_zone_name = "torso"; damage_source = "beastmen_standard_bearer"; hit_distance = 2.8756744384765627; push_speed = 10; radius = 4; max_damage_radius = 3; radius_min = nil; radius_max = nil; full_power_level = 800; actual_power_level = 800; hit_direction = Vector3(0.705035, 0.708958, 0.0174453); explosion_template_name = "standard_death_explosion"; is_critical_strike = false; allow_critical_proc = false; target_number = 3; hit_unit_alive = true; attacker_unit_alive = true; explosion_template = table: 0000000000B1D070; explosion_data = table: 0000000000B1D0A0; breed = table: 00000000009D3880; is_immune = nil; glancing_hit = false; attacker_player = table: 000000000E6AEA00; attacker_is_player = true; blocking = false; blackboard = table: 0000000006216F60; player = table: 000000000E6AEA00; is_bot = false; hit_ragdoll_actor = nil; bot_damage_profile_name = false; damage_profile_name = "standard_death_explosion"; t = 272.16011026781052; damage_profile = table: 0000000000A8D5D0; target_index = nil; boost_curve_multiplier = 0; backstab_multiplier = 1; added_dot = nil; first_hit = false; total_hits = 0 [13] self = table: 00000000025DF420; aoe_damage_ring_buffer = table: 00000000095D4F10; buffer = table: 00000000095D4FB0; read_index = 42; max_size = 128; num_updates = 15; i = 11; aoe_damage_data = table: 00000000061CE050 [14] self = table: 00000000025DF420; context = table: 000000000AD75F70; t = 272.16011026781052 [15] self = table: 000000000BE42FF0; entity_system_update_context = table: 000000000AD75F70; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000BE43090; t = 272.16011026781052; i = 46; system = table: 00000000025DF420 [16] self = table: 000000000BEB6480; update_func = "update"; dt = 0.021606739610433578; entity_system_update_context = table: 000000000AD75F70 [17] self = table: 000000000BEB6480; dt = 0.021606739610433578 [18] self = table: 0000000004D33370; dt = 0.021606739610433578; main_t = 6226.6549115953967; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 272.16011026781052; game_mode_ended = false [19] self = table: 000000000E1DEAC0; dt = 0.021606739610433578; t = 6226.6549115953967 [20] self = table: 0000000000096E10; real_world_dt = 0.021606739610433578; dt = 0.021606739610433578; t = 6226.6549115953967 [21] dt = 0.021606739610433578 [2] statistics = table: 000000000598A580; network_event_delegate = table: 000000000C419970; categories = table: 000000000598A620; [9] network_manager = table: 000000000A0B1F80; previous_max_health = 180; statistics_db = table: 0000000004D335F0; is_server = true; _end_reason = ""; _outline_extension = table: 0000000004C16480; buff_extension = table: 0000000009856DC0; wounded_degen_timer = 273.29434608947486; is_local_player = true; game = [GameSession]; network_transmit = table: 0000000001DE6EF0; last_damage_data = table: 0000000004EEEB40; system_data = table: 00000000091B2B70; status_extension = table: 000000000976A560; unit_storage = table: 000000000628B950; is_bot = false; _career_index = 4; predicted_damage = 0; damage = 0; is_invincible = false; previous_state = "alive"; player = table: 000000000E6AEA00; state = "alive"; _shield_amount = 0; damage_buffers = table: 00000000070DBF30; predicted_dead = false; _profile_index = 5; dead = false; unit = [Unit '#ID[0ce871cc53f1ae0a]']; health_game_object_id = 76; _shield_duration_left = 0; [12] liquid_extension_indexes = table: 00000000095D4EE0; entity_manager = table: 00000000064359F0; NAME = "area_damage_system"; unit_storage = table: 000000000628B950; statistics_db = table: 0000000004D335F0; is_server = true; extensions = table: 0000000000A17C90; profiler_names = table: 0000000000A17CC0; update_list = table: 00000000012F2050; system_api = table: 000000000BEB6450; _aoe_damage_ring_buffer = table: 00000000095D4F10; extension_init_context = table: 0000000000279160; num_liquid_extensions = 0; network_event_delegate = table: 000000000C419970; network_transmit = table: 0000000001DE6EF0; world = [World]; name = "area_damage_system"; liquid_extensions = table: 000000000883FD00; [13] liquid_extension_indexes = table: 00000000095D4EE0; entity_manager = table: 00000000064359F0; NAME = "area_damage_system"; unit_storage = table: 000000000628B950; statistics_db = table: 0000000004D335F0; is_server = true; extensions = table: 0000000000A17C90; profiler_names = table: 0000000000A17CC0; update_list = table: 00000000012F2050; system_api = table: 000000000BEB6450; _aoe_damage_ring_buffer = table: 00000000095D4F10; extension_init_context = table: 0000000000279160; num_liquid_extensions = 0; network_event_delegate = table: 000000000C419970; network_transmit = table: 0000000001DE6EF0; world = [World]; name = "area_damage_system"; liquid_extensions = table: 000000000883FD00; [14] liquid_extension_indexes = table: 00000000095D4EE0; entity_manager = table: 00000000064359F0; NAME = "area_damage_system"; unit_storage = table: 000000000628B950; statistics_db = table: 0000000004D335F0; is_server = true; extensions = table: 0000000000A17C90; profiler_names = table: 0000000000A17CC0; update_list = table: 00000000012F2050; system_api = table: 000000000BEB6450; _aoe_damage_ring_buffer = table: 00000000095D4F10; extension_init_context = table: 0000000000279160; num_liquid_extensions = 0; network_event_delegate = table: 000000000C419970; network_transmit = table: 0000000001DE6EF0; world = [World]; name = "area_damage_system"; liquid_extensions = table: 000000000883FD00; [15] num_systems = 0; systems_pre_update = table: 000000000BE430C0; systems = table: 000000000BE43020; systems_update = table: 000000000BE43090; systems_post_update = table: 000000000BE43050; systems_physics_async_update = table: 0000000004F913D0; [16] entity_system_bag = table: 000000000BE42FF0; startup_data = table: 00000000095F4C00; entity_manager = table: 00000000064359F0; unit_spawner = table: 0000000009D06E80; statistics_db = table: 0000000004D335F0; is_server = true; system_update_context = table: 000000000AD75F70; network_transmit = table: 0000000001DE6EF0; network_clock = table: 0000000004F06070; dice_keeper = table: 0000000009958790; world = [World]; [17] entity_system_bag = table: 000000000BE42FF0; startup_data = table: 00000000095F4C00; entity_manager = table: 00000000064359F0; unit_spawner = table: 0000000009D06E80; statistics_db = table: 0000000004D335F0; is_server = true; system_update_context = table: 000000000AD75F70; network_transmit = table: 0000000001DE6EF0; network_clock = table: 0000000004F06070; dice_keeper = table: 0000000009958790; world = [World]; [18] world_name = "level_world"; entity_system_bag = table: 000000000BE42FF0; network_server = table: 0000000003544560; entity_system = table: 000000000BEB6480; parent = table: 0000000000096E10; _level_flow_events = table: 000000000C387D30; statistics_db = table: 0000000004D335F0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000BBAE70; profile_synchronizer = table: 00000000034C5F70; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000888BE90; num_local_human_players = 1; _lobby_host = table: 000000000CF7AC70; world = [World]; dt = 0.021606739610433578; peer_id = "110000102b4304d"; level = [Level]; network_timer_handler = table: 000000000C455730; machines = table: 000000000E6AE9A0; viewport_name = "player_1"; _camera_carrier = table: 0000000003D421C0; network_event_delegate = table: 000000000C419970; free_flight_manager = table: 0000000001B48640; network_transmit = table: 0000000001DE6EF0; level_key = "dlc_bogenhafen_city"; game_mode_key = "adventure"; network_clock = table: 0000000004F06070; dice_keeper = table: 0000000009958790; _gm_event_end_conditions_met = false; level_transition_handler = table: 000000000D6B0140; _debug_gui_immediate = [Gui]; _quit_game = false; [19] _params = table: 000000000160C330; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096E10; _state = table: 0000000004D33370; [20] startup_package_handles = table: 000000000009A7A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A710; flow_return_table = table: 0000000000096E40; _machine = table: 000000000E1DEAC0; startup_timer = 14.024124236777425; has_booted = true; loading_context = table: 0000000003DADF00; 21:31:30.542 [Lua] [MOD][bestiary][ERROR] (safe_hook): scripts/managers/backend/statistics_database.lua:339: attempt to index local 'stat' (a nil value) 21:31:31.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 46, name: `unknown` 21:31:31.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 67, name: `unknown` 21:31:32.517 [Lua] event horde ends! 21:31:32.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 121, name: `unknown` 21:31:33.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 86, name: `unknown` 21:31:33.897 [Lua] state dead despawn 21:31:33.912 [Lua] [GameNetworkManager] destroying game object with go_id=81 21:31:34.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 37, name: `unknown` 21:31:35.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 88, name: `unknown` 21:31:36.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 52, name: `unknown` 21:31:37.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 109, name: `unknown` 21:31:38.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 127, name: `unknown` 21:31:38.315 [Lua] Mini patrol killed! 20 21:31:38.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 48, name: `unknown` 21:31:40.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 113, name: `unknown` 21:31:40.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 49, name: `unknown` 21:31:41.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 48, name: `unknown` 21:31:41.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 53, name: `unknown` 21:31:43.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 29, name: `unknown` 21:31:44.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 157, name: `unknown` 21:31:45.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 86, name: `unknown` 21:31:45.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 113, name: `unknown` 21:31:47.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 140, name: `unknown` 21:31:47.787 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:31:47.787 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:31:47.787 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 21:31:47.787 [Lua] horde requested: vector_blob 21:31:47.787 [Lua] wants to spawn behind within distance: 60 21:31:47.787 [Lua] horde crated with id 22 of type vector_blob 21:31:47.787 [Lua] managed to spawn 20/20 horde enemies 21:31:47.787 [Lua] vector blob horde has started 21:31:47.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 157, name: `unknown` 21:31:48.220 [Lua] Init group template: horde 21:31:48.322 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:31:48.322 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:31:48.322 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:31:48.322 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:31:48.322 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:31:48.322 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:31:49.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 27, name: `unknown` 21:31:49.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 36, name: `unknown` 21:31:50.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 79, name: `unknown` 21:31:51.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 139, name: `unknown` 21:31:52.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 148, name: `unknown` 21:31:52.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 74, name: `unknown` 21:31:54.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 4, name: `unknown` 21:31:54.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 30, name: `unknown` 21:31:56.018 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010323f234 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:31:56.020 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=293 21:31:56.021 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 21:31:56.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 89, name: `unknown` 21:31:56.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 127, name: `unknown` 21:31:57.114 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:31:57.114 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:31:57.114 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:31:57.114 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:31:57.114 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:31:57.114 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101d893da 21:31:57.585 [Lua] Horde killed: ? 21:31:57.597 [Lua] HORDE: last wave, reset to standard horde delay 21:31:57.597 [Lua] Time for new HOOORDE! multi_last_wave 21:31:57.597 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 21:31:57.597 [Lua] horde requested: vector_blob 21:31:57.597 [Lua] wants to spawn ahead within distance: 60 21:31:57.598 [Lua] horde crated with id 23 of type vector_blob 21:31:57.598 [Lua] managed to spawn 20/20 horde enemies 21:31:57.598 [Lua] vector blob horde has started 21:31:57.938 [Lua] Init group template: horde 21:31:58.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 100, name: `unknown` 21:31:58.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 6, name: `unknown` 21:31:59.377 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102b4304d, 1) 21:31:59.381 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 21:31:59.382 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=296 21:31:59.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 137, name: `unknown` 21:32:00.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 157, name: `unknown` 21:32:01.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 145, name: `unknown` 21:32:01.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 188, name: `unknown` 21:32:03.487 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 108, name: `unknown` 21:32:04.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 67, name: `unknown` 21:32:05.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 67, name: `unknown` 21:32:05.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 46, name: `unknown` 21:32:07.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 181, name: `unknown` 21:32:07.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 73, name: `unknown` 21:32:08.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 73, name: `unknown` 21:32:08.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 77, name: `unknown` 21:32:10.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 74, name: `unknown` 21:32:10.398 [Flow] LUA_WIELD_TORCH 21:32:10.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 59, name: `unknown` 21:32:11.660 [EACServer] [00:32:11:660][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:32:12.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 114, name: `unknown` 21:32:12.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 121, name: `unknown` 21:32:14.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 7, name: `unknown` 21:32:14.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 157, name: `unknown` 21:32:16.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 105, name: `unknown` 21:32:16.321 [Lua] Horde killed: ? 21:32:16.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 90, name: `unknown` 21:32:17.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 30, name: `unknown` 21:32:18.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 137, name: `unknown` 21:32:19.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 165, name: `unknown` 21:32:19.767 [Lua] MUSIC: horde -> explore 21:32:19.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 151, name: `unknown` 21:32:21.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 181, name: `unknown` 21:32:21.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 187, name: `unknown` 21:32:22.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 29, name: `unknown` 21:32:23.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 105, name: `unknown` 21:32:23.781 [Lua] Switching ConflictSettings: to: beastmen 21:32:23.781 [Lua] pacing=beastmen 21:32:23.781 [Lua] locked_func_name=beastmen 21:32:23.781 [Lua] roaming=nil 21:32:23.781 [Lua] specials=beastmen 21:32:23.781 [Lua] debug_color=purple 21:32:23.781 [Lua] contained_breeds=nil 21:32:23.781 [Lua] pack_spawning=beastmen 21:32:23.781 [Lua] disabled=false 21:32:23.781 [Lua] factions=nil 21:32:23.781 [Lua] boss=beastmen 21:32:23.781 [Lua] horde=beastmen 21:32:23.781 [Lua] name=beastmen 21:32:23.781 [Lua] intensity=default 21:32:23.781 [Lua] --- 21:32:24.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 149, name: `unknown` 21:32:25.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 12, name: `unknown` 21:32:26.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 77, name: `unknown` 21:32:27.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 97, name: `unknown` 21:32:28.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 97, name: `unknown` 21:32:28.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 77, name: `unknown` 21:32:30.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 20, name: `unknown` 21:32:30.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 16, name: `unknown` 21:32:31.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 7, name: `unknown` 21:32:32.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown` 21:32:33.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 97, name: `unknown` 21:32:34.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 20, name: `unknown` 21:32:35.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 109, name: `unknown` 21:32:36.192 [Lua] Horde killed: ? 21:32:36.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown` 21:32:37.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 43, name: `unknown` 21:32:37.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 43, name: `unknown` 21:32:38.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 106, name: `unknown` 21:32:39.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 151, name: `unknown` 21:32:41.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 151, name: `unknown` 21:32:41.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 120, name: `unknown` 21:32:42.397 [Flow] interaction disable 21:32:42.397 [Flow] a brazier has been lit 21:32:42.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 16, name: `unknown` 21:32:42.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 121, name: `unknown` 21:32:43.598 [Flow] interaction disable 21:32:43.598 [Flow] a brazier has been lit 21:32:44.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 128, name: `unknown` 21:32:44.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 16, name: `unknown` 21:32:46.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 21, name: `unknown` 21:32:46.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown` 21:32:47.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 32, name: `unknown` 21:32:48.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown` 21:32:49.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 31, name: `unknown` 21:32:50.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 39, name: `unknown` 21:32:51.873 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 39, name: `unknown` 21:32:52.420 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 32, name: `unknown` 21:32:53.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 106, name: `unknown` 21:32:53.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 127, name: `unknown` 21:32:54.974 [Flow] LUA_WIELD_TORCH 21:32:55.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 109, name: `unknown` 21:32:55.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 109, name: `unknown` 21:32:56.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 31, name: `unknown` 21:32:57.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 106, name: `unknown` 21:32:59.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 20, name: `unknown` 21:32:59.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 128, name: `unknown` 21:33:00.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 153, name: `unknown` 21:33:00.930 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 137, name: `unknown` 21:33:02.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 106, name: `unknown` 21:33:02.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 39, name: `unknown` 21:33:04.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 78, name: `unknown` 21:33:05.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 39, name: `unknown` 21:33:06.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 15, name: `unknown` 21:33:06.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 20, name: `unknown` 21:33:06.843 [Lua] [ChatManager][1]System: Bennings Dekker picked up a bottle of Ruggbroder '68 21:33:06.843 [Flow] bottle event received 21:33:06.843 [Flow] bottle1 21:33:07.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 137, name: `unknown` 21:33:07.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 78, name: `unknown` 21:33:09.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 78, name: `unknown` 21:33:10.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 78, name: `unknown` 21:33:10.346 [Flow] interaction disable 21:33:10.347 [Flow] a brazier has been lit 21:33:10.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa2b66, position: 0 21:33:10.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa2b66, position: 0 21:33:11.062 [Flow] LUA_WIELD_TORCH 21:33:11.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 78, name: `unknown` 21:33:11.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 12, name: `unknown` 21:33:12.621 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa2b66, position: 83264 21:33:13.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 137, name: `unknown` 21:33:13.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 39, name: `unknown` 21:33:15.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 21, name: `unknown` 21:33:15.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 21, name: `unknown` 21:33:16.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 43, name: `unknown` 21:33:17.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown` 21:33:18.909 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 21, name: `unknown` 21:33:19.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 12, name: `unknown` 21:33:20.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 150, name: `unknown` 21:33:21.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 32, name: `unknown` 21:33:22.506 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 21, name: `unknown` 21:33:22.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 121, name: `unknown` 21:33:23.494 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 90 will change to a manual source. 21:33:24.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 151, name: `unknown` 21:33:24.357 [Lua] spawning mini patrol 21:33:24.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 151, name: `unknown` 21:33:25.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 12, name: `unknown` 21:33:26.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 151, name: `unknown` 21:33:27.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 12, name: `unknown` 21:33:27.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 106, name: `unknown` 21:33:29.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 21, name: `unknown` 21:33:29.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa2b66, position: 0 21:33:29.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa2b66, position: 0 21:33:29.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa2b66, position: 0 21:33:29.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 15, name: `unknown` 21:33:30.013 [Lua] Init group template: mini_patrol 21:33:31.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 12, name: `unknown` 21:33:31.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown` 21:33:32.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 53, name: `unknown` 21:33:33.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown` 21:33:34.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 137, name: `unknown` 21:33:35.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 15, name: `unknown` 21:33:36.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 12, name: `unknown` 21:33:37.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 97, name: `unknown` 21:33:38.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 15, name: `unknown` 21:33:38.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 16, name: `unknown` 21:33:40.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 32, name: `unknown` 21:33:40.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 96, name: `unknown` 21:33:42.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 127, name: `unknown` 21:33:42.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 39, name: `unknown` 21:33:43.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 128, name: `unknown` 21:33:43.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 40, name: `unknown` 21:33:44.533 [Lua] Mini patrol killed! 24 21:33:45.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 29, name: `unknown` 21:33:46.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 10, name: `unknown` 21:33:47.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 10, name: `unknown` 21:33:47.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 10, name: `unknown` 21:33:48.630 [Flow] LUA_WIELD_TORCH 21:33:48.792 [Lua] event horde ends! 21:33:48.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 76, name: `unknown` 21:33:49.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown` 21:33:49.725 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:33:49.742 [Lua] Spline already found! 21:33:49.796 [Lua] Init group template: spline_patrol 21:33:51.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 155, name: `unknown` 21:33:51.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown` 21:33:52.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 21, name: `unknown` 21:33:53.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 21, name: `unknown` 21:33:54.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 175, name: `unknown` 21:33:55.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 175, name: `unknown` 21:33:56.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 32, name: `unknown` 21:33:56.486 [Flow] BAKE BAKE BAKE AGAIN 21:33:57.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 121, name: `unknown` 21:33:57.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 29, name: `unknown` 21:33:58.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 181, name: `unknown` 21:34:00.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 128, name: `unknown` 21:34:00.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 21, name: `unknown` 21:34:01.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 181, name: `unknown` 21:34:01.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 151, name: `unknown` 21:34:03.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 21, name: `unknown` 21:34:03.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 43, name: `unknown` 21:34:04.052 [Lua] Time for new HOOORDE! multi_first_wave 21:34:04.052 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 21:34:04.052 [Lua] horde requested: ambush 21:34:04.052 [Lua] setting up ambush-horde 21:34:04.052 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:34:04.052 [Lua] -> spawning: 21 21:34:04.052 [Lua] horde crated with id 26 of type ambush 21:34:04.052 [Lua] ambush horde has started 21:34:04.057 [Lua] MUSIC: explore -> pre_ambush 21:34:05.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 43, name: `unknown` 21:34:05.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 40, name: `unknown` 21:34:06.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 181, name: `unknown` 21:34:07.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 175, name: `unknown` 21:34:08.208 [Lua] Init group template: horde 21:34:08.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 36, name: `unknown` 21:34:09.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 150, name: `unknown` 21:34:09.160 [Lua] MUSIC: pre_ambush -> horde 21:34:09.318 [Flow] interaction disable 21:34:09.318 [Flow] a brazier has been lit 21:34:10.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 130, name: `unknown` 21:34:11.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 130, name: `unknown` 21:34:11.660 [EACServer] [00:34:11:660][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:34:12.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 12, name: `unknown` 21:34:12.272 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 21:34:12.272 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:34:12.272 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 21:34:12.272 [Lua] horde requested: ambush 21:34:12.272 [Lua] setting up ambush-horde 21:34:12.272 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:34:12.273 [Lua] -> spawning: 21 21:34:12.273 [Lua] horde crated with id 27 of type ambush 21:34:12.273 [Lua] ambush horde has started 21:34:12.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 11, name: `unknown` 21:34:13.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 11, name: `unknown` 21:34:14.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 93, name: `unknown` 21:34:15.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 93, name: `unknown` 21:34:16.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 12, name: `unknown` 21:34:16.460 [Lua] Init group template: horde 21:34:16.592 [Lua] spawning mini patrol 21:34:17.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 38, name: `unknown` 21:34:18.057 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 108, name: `unknown` 21:34:19.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 74, name: `unknown` 21:34:19.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 190, name: `unknown` 21:34:21.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 10, name: `unknown` 21:34:21.648 [Lua] Init group template: mini_patrol 21:34:21.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 25, name: `unknown` 21:34:23.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 155, name: `unknown` 21:34:23.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 90, name: `unknown` 21:34:25.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 90, name: `unknown` 21:34:25.462 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 190, name: `unknown` 21:34:25.726 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 714185 0 21:34:26.589 [Lua] MUSIC: horde -> lost 21:34:26.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 58, name: `unknown` 21:34:27.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 67, name: `unknown` 21:34:28.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 140, name: `unknown` 21:34:29.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 77, name: `unknown` 21:34:30.171 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 129, name: `unknown` 21:34:30.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown` 21:34:31.822 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101d893da 21:34:31.823 [Lua] [GameNetworkManager] destroying game object with go_id=79 21:34:32.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 105, name: `unknown` 21:34:32.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 15, name: `unknown` 21:34:32.950 [Lua] state dead despawn 21:34:32.968 [Lua] [EquipmentUI] - Destroy 21:34:32.968 [Lua] [GamePadEquipmentUI] - Destroy 21:34:32.968 [Lua] [AbilityUI] - Destroy 21:34:32.968 [Lua] [GamePadAbilityUI] - Destroy 21:34:32.969 [Lua] [GameNetworkManager] destroying game object with go_id=76 21:34:33.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 96, name: `unknown` 21:34:34.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 28, name: `unknown` 21:34:35.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 153, name: `unknown` 21:34:35.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 106, name: `unknown` 21:34:36.712 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 21:34:36.712 [Lua] gm_event_end_conditions_met false true 21:34:36.712 [Save] Saving `save_data` 21:34:36.724 [Save] Save done 21:34:36.725 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 21:34:36.725 [Save] Saving `save_data` 21:34:36.725 [Lua] Game lost 21:34:36.725 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:34:36.729 [Save] Save done 21:34:36.729 [Lua] generate_backend_stats 110000102b4304d:1 21:34:36.748 [Lua] PlayFabMirrorBase:_commit_internal nil 21:34:36.748 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 40 21:34:36.748 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 41 21:34:36.748 [Save] Saving `save_data` 21:34:36.754 [Save] Save done 21:34:36.760 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 40 10 21:34:37.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 41, name: `unknown` 21:34:37.635 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 21:34:37.635 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 40 21:34:37.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 105, name: `unknown` 21:34:38.166 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 40 21:34:38.178 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 41 21:34:38.636 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 41 21:34:38.645 [Lua] commit result success 17 21:34:38.645 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 42 21:34:38.645 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 21:34:38.661 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 42 11 21:34:39.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 181, name: `unknown` 21:34:39.485 [Lua] [PlayFabRequestQueue] EAC Enabled! 42 21:34:39.485 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 42 21:34:39.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 103, name: `unknown` 21:34:40.201 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 42 21:34:40.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 106, name: `unknown` 21:34:41.569 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 172, name: `unknown` 21:34:42.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 153, name: `unknown` 21:34:42.968 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 172, name: `unknown` 21:34:44.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 178, name: `unknown` 21:34:44.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 28, name: `unknown` 21:34:46.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 178, name: `unknown` 21:34:46.351 [Lua] ConflictDirector - destroy all units 21:34:46.360 [Lua] Horde killed: ? 21:34:46.360 [Lua] Mini patrol killed! 28 21:34:46.361 [Lua] Horde killed: ? 21:34:46.433 [Lua] TRANSITION nil nil inn_level 21:34:46.433 [Lua] Transition type "inn_level", is server: true 21:34:46.433 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:34:46.434 [Lua] [GameNetworkManager] Leaving game... 21:34:46.434 [Lua] [GameNetworkManager] Shutting down game session host. 21:34:46.434 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:34:46.434 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:34:46.434 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=466.57 21:34:46.450 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:34:46.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 28, name: `unknown` 21:34:47.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 188, name: `unknown` 21:34:47.718 [Lua] [PlayerSyncData] Game session is not initialized 21:34:47.718 [Lua] [PlayerSyncData] Game session is not initialized 21:34:47.718 [Lua] Set lobby begin: 21:34:47.718 [Lua] Lobby data twitch_enabled = false 21:34:47.718 [Lua] Lobby data power_level = 0 21:34:47.718 [Lua] Lobby data num_players = 3 21:34:47.718 [Lua] Lobby data weave_name = false 21:34:47.718 [Lua] Lobby data game_mode = 2 21:34:47.718 [Lua] Lobby data is_private = false 21:34:47.718 [Lua] Lobby data mechanism = adventure 21:34:47.719 [Lua] Lobby data level_key = dlc_bogenhafen_city 21:34:47.719 [Lua] Lobby data player_slot_1 = 0:0 21:34:47.719 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 21:34:47.719 [Lua] Lobby data unique_server_name = Semagicus 21:34:47.719 [Lua] Lobby data quick_game = true 21:34:47.719 [Lua] Lobby data matchmaking = true 21:34:47.719 [Lua] Lobby data difficulty = hardest 21:34:47.719 [Lua] Lobby data country_code = RU 21:34:47.719 [Lua] Lobby data host = 110000102b4304d 21:34:47.719 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:34:47.720 [Lua] Lobby data player_slot_2 = 0:0 21:34:47.720 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:34:47.720 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:34:47.720 [Lua] Lobby data eac_authorized = true 21:34:47.721 [Lua] Set lobby end. 21:34:47.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 188, name: `unknown` 21:34:48.435 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:34:48.435 [Lua] [Managers] Calling function on all managers: 21:34:48.436 [Lua] Clearing all global lookup lists 21:34:48.436 [Lua] [IngamePlayerListUI] - Destroy 21:34:48.436 [Lua] [IngameUI] destroy 21:34:48.461 [Lua] [MOD][VMF][INFO] Removed 110000101d893da from the VMF users list. 21:34:48.461 [Lua] [MOD][VMF][INFO] Removed 11000010323f234 from the VMF users list. 21:34:48.608 [Lua] [Managers] Destroying manager group: 21:34:48.621 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:34:48.748 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:34:48.751 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 21:34:48.755 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 21:34:48.760 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 21:34:48.762 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:34:48.766 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 21:34:48.768 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 21:34:48.769 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:34:48.770 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:34:48.775 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 21:34:48.777 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:34:48.779 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:34:48.779 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:34:48.785 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:34:48.789 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:34:48.790 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:34:48.793 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:34:48.802 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:34:48.804 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:34:48.807 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:34:48.808 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 21:34:48.811 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:34:48.815 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:34:48.817 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 21:34:48.821 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:34:48.825 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:34:48.826 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:34:48.827 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:34:48.830 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:34:48.835 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:34:48.848 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 21:34:48.851 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:34:48.855 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:34:48.867 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 21:34:48.867 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010323f234 inn_level 0 21:34:48.867 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d893da inn_level 0 21:34:48.867 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d inn_level 0 21:34:48.867 [Lua] [Matchmaking] unregister rpcs 21:34:48.867 [Lua] ############### UNLOADING PACKAGES ############### 21:34:48.867 [Lua] [Managers] Calling function on all managers: 21:34:48.867 [Lua] [Managers] Destroying manager group: 21:34:48.867 [Lua] [Gamestate] Enter state StateLoading 21:34:48.869 [World] Spawning level. 21:34:48.878 [Lua] Found camera: end_screen_camera 21:34:48.878 [Lua] Found camera: end_screen_camera 21:34:48.878 [Lua] Found camera: end_screen_camera 21:34:48.878 [Lua] Found camera: end_screen_camera 21:34:48.878 [Lua] Found camera: end_screen_camera 21:34:48.878 [Lua] Found camera: end_screen_camera 21:34:48.878 [Lua] Found camera: end_screen_camera 21:34:48.878 [Lua] Found camera: end_screen_camera 21:34:48.878 [Lua] Found camera: end_screen_camera 21:34:48.878 [Lua] Found camera: end_screen_camera 21:34:48.878 [Lua] Found camera: end_screen_camera 21:34:48.878 [Lua] [EndViewState] Enter Substate EndViewStateSummary 21:34:48.878 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:34:48.879 [Lua] [Matchmaking] register rpcs 21:34:48.879 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:34:48.879 [Lua] registering RPCs 21:34:48.879 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:34:48.879 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:34:48.879 [Lua] Set lobby begin: 21:34:48.879 [Lua] Lobby data twitch_enabled = false 21:34:48.879 [Lua] Lobby data power_level = 0 21:34:48.879 [Lua] Lobby data num_players = 3 21:34:48.879 [Lua] Lobby data weave_name = false 21:34:48.879 [Lua] Lobby data game_mode = 3 21:34:48.879 [Lua] Lobby data is_private = false 21:34:48.879 [Lua] Lobby data mechanism = adventure 21:34:48.879 [Lua] Lobby data level_key = inn_level 21:34:48.879 [Lua] Lobby data player_slot_1 = 0:0 21:34:48.880 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 21:34:48.880 [Lua] Lobby data unique_server_name = Semagicus 21:34:48.880 [Lua] Lobby data quick_game = true 21:34:48.880 [Lua] Lobby data matchmaking = false 21:34:48.880 [Lua] Lobby data difficulty = hardest 21:34:48.880 [Lua] Lobby data country_code = RU 21:34:48.880 [Lua] Lobby data host = 110000102b4304d 21:34:48.880 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:34:48.880 [Lua] Lobby data player_slot_2 = 0:0 21:34:48.880 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:34:48.880 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:34:48.880 [Lua] Lobby data eac_authorized = true 21:34:48.880 [Lua] Set lobby end. 21:34:48.880 [Lua] MUSIC MANAGER unmute_all_world_sounds 715780 0 21:34:48.880 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:34:48.886 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:34:48.886 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 21:34:48.886 [Lua] [LevelTransitionHandler] load_level inn_level 0 21:34:48.959 [Umbra] Unload tome 21:34:49.053 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/bogenhafen/city, LevelTransitionHandler 21:34:49.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 21:34:49.053 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 21:34:49.053 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 21:34:49.053 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 21:34:49.053 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 21:34:49.054 [Lua] [StateLoading] got rpc_load_level 50 inn_level 21:34:49.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:34:49.166 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:34:49.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:34:49.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:34:49.257 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:34:49.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 21:34:49.268 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:34:49.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 21:34:49.300 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 21:34:49.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:34:49.991 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xaec05, position: 4813914 21:34:55.093 [Lua] [EndViewState] Exit Substate EndViewStateSummary 21:34:55.093 [Lua] [PlayState] Enter Substate EndViewStateScore 21:34:56.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:34:56.741 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:34:56.759 [Lua] [LevelTransitionHandler] Level load completed! 21:34:56.759 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4244739 - weave: nil 21:34:56.762 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:34:56.762 [Lua] checking dlc's against conflict directors 21:34:56.762 [Lua] number of factions to include 2 21:34:56.762 [Lua] Updated list weights for random: 21:34:56.762 [Lua] skaven, 0.42 (0.00-0.42) 21:34:56.762 [Lua] chaos, 0.42 (0.42-0.83) 21:34:56.762 [Lua] beastmen, 0.17 (0.83-1.00) 21:34:56.762 [Lua] Rolled random faction: 0.088001973927021027 skaven 21:34:56.762 [Lua] Updated list weights for random: 21:34:56.762 [Lua] beastmen, 0.29 (0.00-0.29) 21:34:56.762 [Lua] chaos, 0.71 (0.29-1.00) 21:34:56.762 [Lua] Rolled random faction: 0.72675704956054688 chaos 21:34:56.762 [Lua] number of factions added 2 21:34:56.762 [Lua] --- --- --- 21:34:56.762 [Lua] Starting... difficulty 'hardest' 21:34:56.762 [Lua] These are the starting conflict directors: 21:34:56.762 [Lua] inn_level 21:34:56.762 [Lua] --- --- --- 21:34:56.762 [Lua] 21:34:56.762 [Lua] DONE! Found the following directors: 21:34:56.762 [Lua] (free: 35), Master hash is: 21:34:56.762 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:34:56.765 [Lua] ### Sending rpc_level_loaded 21:34:56.765 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 50 21:34:56.765 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded 21:34:56.797 [Lua] ### Sending rpc_level_loaded 21:34:56.797 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 50 21:34:56.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:34:56.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:34:56.815 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 21:34:56.815 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:34:59.129 [Lua] ### Sending rpc_level_loaded 21:34:59.129 [Lua] #### Has state machine: true, sender: 110000101d893da, level_id: 50 21:34:59.129 [Lua] Peer 110000101d893da has loaded the level and all enemies are loaded 21:35:00.125 [Lua] ### Sending rpc_level_loaded 21:35:00.125 [Lua] #### Has state machine: true, sender: 11000010323f234, level_id: 50 21:35:00.125 [Lua] Peer 11000010323f234 has loaded the level and all enemies are loaded 21:35:09.990 [Lua] [PlayState] Exit Substate EndViewStateScore 21:35:09.995 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:35:11.003 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:35:11.003 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:35:11.003 [Lua] [Matchmaking] unregister rpcs 21:35:11.003 [Lua] Set lobby begin: 21:35:11.003 [Lua] Lobby data twitch_enabled = false 21:35:11.003 [Lua] Lobby data power_level = 0 21:35:11.003 [Lua] Lobby data num_players = 3 21:35:11.003 [Lua] Lobby data weave_name = false 21:35:11.003 [Lua] Lobby data game_mode = 3 21:35:11.003 [Lua] Lobby data is_private = false 21:35:11.003 [Lua] Lobby data mechanism = adventure 21:35:11.004 [Lua] Lobby data level_key = inn_level 21:35:11.004 [Lua] Lobby data player_slot_1 = 0:0 21:35:11.004 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 21:35:11.004 [Lua] Lobby data unique_server_name = Semagicus 21:35:11.004 [Lua] Lobby data quick_game = true 21:35:11.004 [Lua] Lobby data matchmaking = false 21:35:11.004 [Lua] Lobby data difficulty = hardest 21:35:11.004 [Lua] Lobby data country_code = RU 21:35:11.004 [Lua] Lobby data host = 110000102b4304d 21:35:11.004 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:35:11.004 [Lua] Lobby data player_slot_2 = 0:0 21:35:11.004 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:35:11.004 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:35:11.004 [Lua] Lobby data eac_authorized = true 21:35:11.004 [Lua] Set lobby end. 21:35:11.004 [Lua] [Managers] Destroying manager group: 21:35:11.005 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:35:11.005 [Lua] MUSIC MANAGER Stop_loading_screen_music 715823 0 21:35:11.005 [Lua] [Gamestate] Enter StateIngame HOST 21:35:11.005 [Lua] [Managers] Calling function on all managers: 21:35:11.005 [Lua] <>level = inn_level<> 21:35:11.005 [Lua] Set lobby begin: 21:35:11.005 [Lua] Lobby data twitch_enabled = false 21:35:11.005 [Lua] Lobby data power_level = 0 21:35:11.005 [Lua] Lobby data num_players = 3 21:35:11.005 [Lua] Lobby data weave_name = false 21:35:11.005 [Lua] Lobby data game_mode = 3 21:35:11.005 [Lua] Lobby data is_private = false 21:35:11.005 [Lua] Lobby data mechanism = adventure 21:35:11.005 [Lua] Lobby data level_key = inn_level 21:35:11.006 [Lua] Lobby data player_slot_1 = 0:0 21:35:11.006 [Lua] Lobby data selected_level_key = inn_level 21:35:11.006 [Lua] Lobby data unique_server_name = Semagicus 21:35:11.006 [Lua] Lobby data quick_game = true 21:35:11.006 [Lua] Lobby data matchmaking = false 21:35:11.006 [Lua] Lobby data difficulty = hardest 21:35:11.006 [Lua] Lobby data country_code = RU 21:35:11.006 [Lua] Lobby data host = 110000102b4304d 21:35:11.006 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:35:11.006 [Lua] Lobby data player_slot_2 = 0:0 21:35:11.006 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:35:11.006 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:35:11.006 [Lua] Lobby data eac_authorized = true 21:35:11.006 [Lua] Set lobby end. 21:35:11.006 [Umbra] Init version: 3.4.15 :: 16 threads 21:35:11.006 [Lua] [StateIngame] Server ingame 21:35:11.009 [Lua] Set lobby begin: 21:35:11.009 [Lua] Lobby data twitch_enabled = false 21:35:11.009 [Lua] Lobby data power_level = 0 21:35:11.009 [Lua] Lobby data num_players = 3 21:35:11.009 [Lua] Lobby data weave_name = false 21:35:11.009 [Lua] Lobby data game_mode = 3 21:35:11.009 [Lua] Lobby data is_private = false 21:35:11.009 [Lua] Lobby data mechanism = adventure 21:35:11.009 [Lua] Lobby data level_key = inn_level 21:35:11.009 [Lua] Lobby data player_slot_1 = 0:0 21:35:11.009 [Lua] Lobby data selected_level_key = inn_level 21:35:11.009 [Lua] Lobby data unique_server_name = Semagicus 21:35:11.009 [Lua] Lobby data quick_game = true 21:35:11.009 [Lua] Lobby data matchmaking = false 21:35:11.009 [Lua] Lobby data difficulty = hardest 21:35:11.010 [Lua] Lobby data country_code = RU 21:35:11.010 [Lua] Lobby data host = 110000102b4304d 21:35:11.010 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:35:11.010 [Lua] Lobby data player_slot_2 = 0:0 21:35:11.010 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:35:11.010 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:35:11.010 [Lua] Lobby data eac_authorized = true 21:35:11.010 [Lua] Set lobby end. 21:35:11.010 [Lua] [Matchmaking] register rpcs 21:35:11.010 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:35:11.010 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d 21:35:11.010 [Lua] [GameNetworkManager] self.is_server = true 21:35:11.010 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 21:35:11.010 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 21:35:11.010 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 21:35:11.010 [Network] Setting artificial MTU limit to 65536 21:35:11.018 [Lua] Switching ConflictSettings: to: inn_level 21:35:11.018 [Lua] pacing=disabled 21:35:11.018 [Lua] roaming=nil 21:35:11.018 [Lua] disabled=false 21:35:11.018 [Lua] pack_spawning=disabled 21:35:11.018 [Lua] contained_breeds=nil 21:35:11.018 [Lua] boss=disabled 21:35:11.018 [Lua] horde=disabled 21:35:11.018 [Lua] specials=disabled 21:35:11.018 [Lua] name=inn_level 21:35:11.018 [Lua] intensity=disabled 21:35:11.018 [Lua] --- 21:35:11.018 [Lua] [LevelAnalysis] set_random_seed( 4244739) 21:35:11.020 [Lua] [AIInterestPointSystem] Level Seed: 4244739 21:35:11.020 [Lua] 21:35:11.020 [Lua] [entity_system_bag] = table 21:35:11.020 [Lua] [entity_system_bag] = metatable 21:35:11.020 [Lua] [startup_data] = table 21:35:11.020 [Lua] [entity_manager] = table 21:35:11.020 [Lua] [entity_manager] = metatable 21:35:11.020 [Lua] [unit_spawner] = table 21:35:11.020 [Lua] [unit_spawner] = metatable 21:35:11.020 [Lua] [unit_storage] = table 21:35:11.020 [Lua] [unit_storage] = metatable 21:35:11.020 [Lua] [dice_keeper] = table 21:35:11.020 [Lua] [dice_keeper] = metatable 21:35:11.020 [Lua] [is_server] = true (boolean) 21:35:11.020 [Lua] [world] = [World] 21:35:11.020 [Lua] [system_api] = table 21:35:11.020 [Lua] [entity_system] = table 21:35:11.020 [Lua] [entity_system] = metatable 21:35:11.020 [Lua] [network_lobby] = table 21:35:11.020 [Lua] [network_lobby] = metatable 21:35:11.020 [Lua] [profile_synchronizer] = table 21:35:11.020 [Lua] [profile_synchronizer] = metatable 21:35:11.020 [Lua] [level_transition_handler] = table 21:35:11.020 [Lua] [level_transition_handler] = metatable 21:35:11.020 [Lua] [num_local_human_players] = 1 (number) 21:35:11.020 [Lua] [statistics_db] = table 21:35:11.020 [Lua] [statistics_db] = metatable 21:35:11.020 [Lua] [network_server] = table 21:35:11.020 [Lua] [network_server] = metatable 21:35:11.020 [Lua] [input_manager] = table 21:35:11.020 [Lua] [input_manager] = metatable 21:35:11.020 [Lua] [network_clock] = table 21:35:11.020 [Lua] [network_clock] = metatable 21:35:11.020 [Lua] [network_transmit] = table 21:35:11.020 [Lua] [network_transmit] = metatable 21:35:11.020 [Lua] [free_flight_manager] = table 21:35:11.020 [Lua] [free_flight_manager] = metatable 21:35:11.020 [Lua] [network_manager] = table 21:35:11.020 [Lua] [network_manager] = metatable 21:35:11.020 [Lua] [network_event_delegate] = table 21:35:11.020 [Lua] [network_event_delegate] = metatable 21:35:11.021 [Lua] 21:35:11.021 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:35:11.021 [Lua] ignoring extension VersusInteractObjectiveExtension 21:35:11.021 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:35:11.021 [Lua] ignoring extension VersusSocketObjectiveExtension 21:35:11.021 [Lua] ignoring extension VersusTargetObjectiveExtension 21:35:11.021 [Lua] ignoring extension VersusMissionObjectiveExtension 21:35:11.021 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:35:11.023 [Lua] [AchievementManager] Achievements using the steam platform 21:35:11.024 [Lua] [StateIngame] Level seed: 4244739 21:35:11.024 [World] Spawning level. 21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read, 21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read, 21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read, 21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read, 21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read, 21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read, 21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read, 21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 21:35:11.214 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:35:11.214 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:35:11.214 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5, async-read, 21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4, async-read, 21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2, async-read, 21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1, async-read, 21:35:11.214 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:35:11.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read, 21:35:11.215 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1, async-read, 21:35:11.215 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3, async-read, 21:35:11.218 [Lua] [LevelAnalysis] set_random_seed( 4244739) 21:35:11.218 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 43 21:35:11.241 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 21:35:11.241 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 21:35:11.241 [Lua] [IngameUI] init 21:35:11.255 [SteamVoipClient] select_out(110000101d893da, off) 21:35:11.255 [SteamVoipClient] select_out(110000102b4304d, off) 21:35:11.255 [SteamVoipClient] select_out(11000010323f234, off) 21:35:11.259 [Lua] cb_razer_chroma_setup 21:35:11.292 [Lua] [Matchmaking] Cancelling matchmaking 21:35:11.292 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 21:35:11.292 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:35:11.292 [Lua] Set lobby begin: 21:35:11.292 [Lua] Lobby data twitch_enabled = false 21:35:11.292 [Lua] Lobby data power_level = 0 21:35:11.292 [Lua] Lobby data num_players = 3 21:35:11.292 [Lua] Lobby data weave_name = false 21:35:11.292 [Lua] Lobby data game_mode = 3 21:35:11.292 [Lua] Lobby data is_private = false 21:35:11.293 [Lua] Lobby data mechanism = adventure 21:35:11.293 [Lua] Lobby data level_key = inn_level 21:35:11.293 [Lua] Lobby data player_slot_1 = 0:0 21:35:11.293 [Lua] Lobby data selected_level_key = inn_level 21:35:11.293 [Lua] Lobby data unique_server_name = Semagicus 21:35:11.293 [Lua] Lobby data quick_game = true 21:35:11.293 [Lua] Lobby data matchmaking = false 21:35:11.293 [Lua] Lobby data difficulty = normal 21:35:11.293 [Lua] Lobby data country_code = RU 21:35:11.294 [Lua] Lobby data host = 110000102b4304d 21:35:11.294 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:35:11.294 [Lua] Lobby data player_slot_2 = 0:0 21:35:11.294 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:35:11.294 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:35:11.294 [Lua] Lobby data eac_authorized = true 21:35:11.294 [Lua] Set lobby end. 21:35:11.296 [Lua] Set lobby begin: 21:35:11.296 [Lua] Lobby data twitch_enabled = false 21:35:11.296 [Lua] Lobby data power_level = 0 21:35:11.296 [Lua] Lobby data num_players = 3 21:35:11.296 [Lua] Lobby data weave_name = false 21:35:11.296 [Lua] Lobby data game_mode = 3 21:35:11.296 [Lua] Lobby data is_private = false 21:35:11.296 [Lua] Lobby data mechanism = adventure 21:35:11.297 [Lua] Lobby data level_key = inn_level 21:35:11.297 [Lua] Lobby data player_slot_1 = 0:0 21:35:11.297 [Lua] Lobby data selected_level_key = inn_level 21:35:11.297 [Lua] Lobby data unique_server_name = Semagicus 21:35:11.297 [Lua] Lobby data quick_game = true 21:35:11.297 [Lua] Lobby data matchmaking = false 21:35:11.297 [Lua] Lobby data difficulty = normal 21:35:11.297 [Lua] Lobby data country_code = RU 21:35:11.297 [Lua] Lobby data host = 110000102b4304d 21:35:11.297 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:35:11.297 [Lua] Lobby data player_slot_2 = 0:0 21:35:11.297 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:35:11.297 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:35:11.297 [Lua] Lobby data eac_authorized = true 21:35:11.297 [Lua] Set lobby end. 21:35:11.297 [Lua] [PartyManager] Leader is set to 110000102b4304d 21:35:11.297 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 21:35:11.297 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:35:11.297 [Lua] Set lobby begin: 21:35:11.297 [Lua] Lobby data twitch_enabled = false 21:35:11.298 [Lua] Lobby data power_level = 835 21:35:11.298 [Lua] Lobby data num_players = 3 21:35:11.298 [Lua] Lobby data weave_name = false 21:35:11.298 [Lua] Lobby data game_mode = 3 21:35:11.298 [Lua] Lobby data is_private = false 21:35:11.298 [Lua] Lobby data mechanism = adventure 21:35:11.298 [Lua] Lobby data level_key = inn_level 21:35:11.298 [Lua] Lobby data player_slot_1 = 0:0 21:35:11.298 [Lua] Lobby data selected_level_key = inn_level 21:35:11.298 [Lua] Lobby data unique_server_name = Semagicus 21:35:11.298 [Lua] Lobby data quick_game = true 21:35:11.298 [Lua] Lobby data matchmaking = false 21:35:11.298 [Lua] Lobby data difficulty = normal 21:35:11.298 [Lua] Lobby data country_code = RU 21:35:11.298 [Lua] Lobby data host = 110000102b4304d 21:35:11.298 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:35:11.298 [Lua] Lobby data player_slot_2 = 0:0 21:35:11.298 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:35:11.298 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:35:11.299 [Lua] Lobby data eac_authorized = true 21:35:11.299 [Lua] Set lobby end. 21:35:11.299 [Flow] complete_skittergate_legend true 21:35:11.299 [Flow] complete_all_helmgart_levels_recruit true 21:35:11.301 [Flow] WitchHunterLevel:35 21:35:11.301 [Flow] LeaderYes 21:35:11.301 [Flow] ALL PC XP:304250 21:35:11.301 [Flow] Has "bogenhafen" DLC:true 21:35:11.301 [Flow] WH XP:60850 21:35:11.301 [Flow] Number of crafted items:2080 21:35:11.301 [Flow] Sum of Powe Levels:1500 21:35:11.301 [Flow] lodestone diff 1:false 21:35:11.301 [Flow] magnus and forest activated 21:35:11.301 [Flow] magnus and forest activated 21:35:11.301 [Flow] cemetery and forest activated 21:35:11.301 [Flow] magnus and cemetery 21:35:11.302 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:35:11.302 [Flow] ALL RUNES ACTIVATED 21:35:11.302 [Flow] magnus and forest activated 21:35:11.302 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:35:11.302 [Flow] ALL RUNES ACTIVATED 21:35:11.302 [Flow] cemetery and forest activated 21:35:11.302 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:35:11.302 [Flow] ALL RUNES ACTIVATED 21:35:11.302 [Flow] magnus and forest activated 21:35:11.302 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:35:11.302 [Flow] ALL RUNES ACTIVATED 21:35:11.302 [Flow] magnus and cemetery 21:35:11.302 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:35:11.302 [Flow] ALL RUNES ACTIVATED 21:35:11.302 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:35:11.304 [Lua] CurrentConflictSettings inn_level 21:35:11.304 [Lua] [ConflictDirector] conflict_director is ai_ready 21:35:11.304 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:35:11.304 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:35:11.305 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:35:11.305 [Lua] Forming navigation groups in one frame 21:35:11.305 [Lua] Forming navigation groups 21:35:11.326 [Lua] NavigationGroupManager -> calulation time A: 0.02099999999973079 21:35:11.327 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 21:35:11.327 [Lua] number of nav groups: 45 21:35:11.327 [Lua] number of refined nav groups : 25 21:35:11.329 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999994979589 21:35:11.329 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:35:11.329 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:35:11.329 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:35:11.331 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:35:11.331 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:35:11.331 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:35:11.331 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 21:35:11.332 [Lua] [Managers] Calling function on all managers: 21:35:11.332 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:35:11.353 [Lua] MUSIC: lost -> explore 21:35:11.381 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 43 21:35:11.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:35:11.922 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:35:11.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 21:35:11.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:35:11.932 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 43 21:35:11.943 [Lua] Set lobby begin: 21:35:11.943 [Lua] Lobby data twitch_enabled = false 21:35:11.943 [Lua] Lobby data power_level = 835 21:35:11.943 [Lua] Lobby data num_players = 3 21:35:11.943 [Lua] Lobby data weave_name = false 21:35:11.944 [Lua] Lobby data game_mode = 3 21:35:11.944 [Lua] Lobby data is_private = false 21:35:11.944 [Lua] Lobby data mechanism = adventure 21:35:11.944 [Lua] Lobby data level_key = inn_level 21:35:11.944 [Lua] Lobby data player_slot_1 = 0:0 21:35:11.944 [Lua] Lobby data selected_level_key = inn_level 21:35:11.944 [Lua] Lobby data unique_server_name = Semagicus 21:35:11.944 [Lua] Lobby data quick_game = true 21:35:11.944 [Lua] Lobby data matchmaking = false 21:35:11.944 [Lua] Lobby data difficulty = normal 21:35:11.944 [Lua] Lobby data country_code = RU 21:35:11.944 [Lua] Lobby data host = 110000102b4304d 21:35:11.944 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:35:11.944 [Lua] Lobby data player_slot_2 = 0:0 21:35:11.944 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:35:11.945 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:35:11.945 [Lua] Lobby data eac_authorized = true 21:35:11.945 [Lua] Set lobby end. 21:35:11.945 [Lua] [Matchmaking] Assigned player 11000010323f234 to slot 4 when hot join syncing 21:35:11.945 [Lua] Breedfreezer (server) starting a hot join sync 21:35:11.949 [Lua] Set lobby begin: 21:35:11.949 [Lua] Lobby data twitch_enabled = false 21:35:11.949 [Lua] Lobby data power_level = 835 21:35:11.949 [Lua] Lobby data num_players = 3 21:35:11.949 [Lua] Lobby data weave_name = false 21:35:11.949 [Lua] Lobby data game_mode = 3 21:35:11.949 [Lua] Lobby data is_private = false 21:35:11.949 [Lua] Lobby data mechanism = adventure 21:35:11.949 [Lua] Lobby data level_key = inn_level 21:35:11.949 [Lua] Lobby data player_slot_1 = 0:0 21:35:11.949 [Lua] Lobby data selected_level_key = inn_level 21:35:11.949 [Lua] Lobby data unique_server_name = Semagicus 21:35:11.950 [Lua] Lobby data quick_game = true 21:35:11.950 [Lua] Lobby data matchmaking = false 21:35:11.950 [Lua] Lobby data difficulty = normal 21:35:11.950 [Lua] Lobby data country_code = RU 21:35:11.950 [Lua] Lobby data host = 110000102b4304d 21:35:11.950 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:35:11.950 [Lua] Lobby data player_slot_2 = 0:0 21:35:11.950 [Lua] Lobby data player_slot_4 = 11000010323f234:1 21:35:11.950 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:35:11.950 [Lua] Lobby data eac_authorized = true 21:35:11.950 [Lua] Set lobby end. 21:35:11.950 [Lua] [Matchmaking] Assigned player 110000101d893da to slot 3 when hot join syncing 21:35:11.950 [Lua] Breedfreezer (server) starting a hot join sync 21:35:11.951 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 21:35:11.951 [Lua] RemotePlayer:create_game_object( ) 28 21:35:11.968 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 21:35:11.968 [Lua] RemotePlayer:create_game_object( ) 29 21:35:11.982 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d893da 21:35:11.982 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010323f234 21:35:11.994 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:35:11.994 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:35:11.994 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 21:35:12.025 [Lua] Players are leaving the safe zone 21:35:12.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:35:12.038 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 21:35:12.040 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 21:35:12.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:35:12.129 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3, async-read, 21:35:12.129 [Lua] [MOD][VMF][INFO] Added 11000010323f234 to the VMF users list. 21:35:12.129 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010323f234 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:35:12.129 [Lua] Adding player sync data to peer=11000010323f234 local_player_id=1 21:35:12.129 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010323f234 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:35:12.131 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 21:35:12.132 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:35:12.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:35:12.166 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 21:35:12.168 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 21:35:12.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:35:12.198 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2, async-read, 21:35:12.198 [Lua] [MOD][VMF][INFO] Added 110000101d893da to the VMF users list. 21:35:12.198 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101d893da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:35:12.198 [Lua] Adding player sync data to peer=110000101d893da local_player_id=1 21:35:12.198 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101d893da go_type=player_unit go_created_func_name=game_object_created_player_unit 21:35:12.201 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 21:35:12.202 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:35:12.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:35:12.349 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:35:12.350 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 21:35:12.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:35:12.366 [Lua] StateInGameRunning:_game_actually_starts() 21:35:12.366 [Lua] ################################################################################################################# 21:35:12.366 [Lua] [Loading Time]: 00:00:23 [Transition]: dlc_bogenhafen_city-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:35:12.366 [Lua] ################################################################################################################# 21:35:12.366 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44 21:35:12.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:35:12.388 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:35:12.389 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:35:12.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 21:35:12.389 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44 21:35:12.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 21:35:12.416 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 21:35:12.417 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:35:12.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:35:12.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:35:12.461 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:35:12.462 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:35:12.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 21:35:12.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 21:35:12.498 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 21:35:12.499 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:35:12.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60 21:35:12.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60 21:35:12.531 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60 21:35:12.533 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:35:12.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 21:35:12.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 21:35:12.591 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 21:35:12.592 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 21:35:12.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:35:12.598 [Flow] DISABLE 21:35:12.621 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44 21:35:12.621 [Lua] Commit load time data 21:35:12.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:35:12.637 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:35:12.639 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 21:35:12.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 21:35:12.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 21:35:12.667 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 21:35:12.668 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 21:35:12.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 21:35:12.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 21:35:12.705 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 21:35:12.706 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 21:35:12.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 21:35:12.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 21:35:12.732 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 21:35:12.733 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 21:35:12.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 21:35:12.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 21:35:12.768 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 21:35:12.769 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 21:35:12.802 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:35:20.243 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read, 21:35:20.243 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:35:20.260 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read, 21:35:20.260 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:35:20.278 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read, 21:35:20.278 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:35:20.294 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read, 21:35:20.294 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:35:20.310 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read, 21:35:20.311 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:35:20.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read, 21:35:20.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:35:20.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read, 21:35:20.345 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:35:20.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 21:35:20.359 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:35:20.510 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read, 21:35:20.510 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:35:21.694 [Lua] PlayFabMirrorBase:_commit_internal 18 21:35:21.694 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:35:21.698 [Lua] generate_backend_stats 110000102b4304d:1 21:35:21.716 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:35:21.716 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 45 21:35:21.724 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 45 21:35:22.186 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 45 21:35:22.194 [Lua] commit result success 18 21:35:31.383 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010323f234 21:35:31.384 [Lua] [ChatManager][1]System: GAD313 has left the game 21:35:31.384 [Lua] [PSM] Disconnecting peer 11000010323f234 21:35:31.384 [Lua] [PSM] Disconnected peer 11000010323f234 is being removed from session. 21:35:31.384 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010323f234 21:35:31.384 [Lua] [MOD][VMF][INFO] Removed 11000010323f234 from the VMF users list. 21:35:31.384 [Lua] [GameNetworkManager] destroying game object with go_id=28 21:35:31.384 [Lua] Set lobby begin: 21:35:31.384 [Lua] Lobby data twitch_enabled = false 21:35:31.384 [Lua] Lobby data power_level = 835 21:35:31.384 [Lua] Lobby data num_players = 3 21:35:31.385 [Lua] Lobby data weave_name = false 21:35:31.385 [Lua] Lobby data game_mode = 3 21:35:31.385 [Lua] Lobby data is_private = false 21:35:31.385 [Lua] Lobby data mechanism = adventure 21:35:31.385 [Lua] Lobby data level_key = inn_level 21:35:31.385 [Lua] Lobby data player_slot_1 = 0:0 21:35:31.385 [Lua] Lobby data selected_level_key = inn_level 21:35:31.385 [Lua] Lobby data unique_server_name = Semagicus 21:35:31.385 [Lua] Lobby data quick_game = true 21:35:31.385 [Lua] Lobby data matchmaking = false 21:35:31.385 [Lua] Lobby data difficulty = normal 21:35:31.385 [Lua] Lobby data country_code = RU 21:35:31.385 [Lua] Lobby data host = 110000102b4304d 21:35:31.385 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:35:31.386 [Lua] Lobby data player_slot_2 = 0:0 21:35:31.386 [Lua] Lobby data player_slot_4 = 0:0 21:35:31.386 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:35:31.386 [Lua] Lobby data eac_authorized = true 21:35:31.386 [Lua] Set lobby end. 21:35:31.386 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010323f234) 21:35:31.386 [EAC] EAC server lost client 11000010323f234 21:35:31.386 [EACServer] [00:35:31:385][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010323F234 PlayerGUID: 76561198012953140 21:35:31.387 [Lua] [GameNetworkManager] destroying game object with go_id=33 21:35:31.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 21:35:34.136 [SteamLobby] Detected removed member 11000010323f234 21:35:34.136 [Connection] Destroying endpoint 11000010323f234 - explicit request 21:35:34.143 [SteamAuthenticator] CancelAuthTicket 11000010323f234 21:35:34.143 [SteamAuthenticator] EndAuthSession 11000010323f234 21:35:34.143 [Lua] [NetworkServer] Changing num_players from 3 to 2 21:35:34.143 [Lua] Players: 2 21:35:34.143 [Lua] Set lobby begin: 21:35:34.143 [Lua] Lobby data twitch_enabled = false 21:35:34.143 [Lua] Lobby data power_level = 835 21:35:34.143 [Lua] Lobby data num_players = 2 21:35:34.143 [Lua] Lobby data weave_name = false 21:35:34.143 [Lua] Lobby data game_mode = 3 21:35:34.143 [Lua] Lobby data is_private = false 21:35:34.143 [Lua] Lobby data mechanism = adventure 21:35:34.143 [Lua] Lobby data level_key = inn_level 21:35:34.144 [Lua] Lobby data player_slot_1 = 0:0 21:35:34.144 [Lua] Lobby data selected_level_key = inn_level 21:35:34.144 [Lua] Lobby data unique_server_name = Semagicus 21:35:34.144 [Lua] Lobby data quick_game = true 21:35:34.144 [Lua] Lobby data matchmaking = false 21:35:34.144 [Lua] Lobby data difficulty = normal 21:35:34.144 [Lua] Lobby data country_code = RU 21:35:34.144 [Lua] Lobby data host = 110000102b4304d 21:35:34.144 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:35:34.144 [Lua] Lobby data player_slot_2 = 0:0 21:35:34.144 [Lua] Lobby data player_slot_4 = 0:0 21:35:34.144 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:35:34.144 [Lua] Lobby data eac_authorized = true 21:35:34.144 [Lua] Set lobby end. 21:35:34.144 [SteamVoipClient] select_out(11000010323f234, off) 21:35:34.144 [SteamVoipClient] select_in(11000010323f234, off) 21:35:34.144 [Lua] [LobbyMembers] Member left 11000010323f234 21:35:34.653 [Steam] Accepted session request from 11000010323f234 21:35:35.054 [Lua] [Matchmaking] Handshake host removing client 11000010323f234 21:35:44.594 [Lua] [Matchmaking] Cancelling matchmaking 21:35:44.594 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:35:45.812 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:35:45.812 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:35:45.815 [Lua] Set lobby begin: 21:35:45.815 [Lua] Lobby data twitch_enabled = false 21:35:45.815 [Lua] Lobby data power_level = 835 21:35:45.815 [Lua] Lobby data num_players = 2 21:35:45.815 [Lua] Lobby data weave_name = false 21:35:45.816 [Lua] Lobby data game_mode = 3 21:35:45.816 [Lua] Lobby data is_private = false 21:35:45.816 [Lua] Lobby data mechanism = adventure 21:35:45.816 [Lua] Lobby data level_key = inn_level 21:35:45.816 [Lua] Lobby data player_slot_1 = 0:0 21:35:45.816 [Lua] Lobby data selected_level_key = inn_level 21:35:45.816 [Lua] Lobby data unique_server_name = Semagicus 21:35:45.816 [Lua] Lobby data quick_game = true 21:35:45.816 [Lua] Lobby data matchmaking = false 21:35:45.817 [Lua] Lobby data difficulty = hardest 21:35:45.817 [Lua] Lobby data country_code = RU 21:35:45.817 [Lua] Lobby data host = 110000102b4304d 21:35:45.817 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:35:45.817 [Lua] Lobby data player_slot_2 = 0:0 21:35:45.817 [Lua] Lobby data player_slot_4 = 0:0 21:35:45.817 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:35:45.817 [Lua] Lobby data eac_authorized = true 21:35:45.817 [Lua] Set lobby end. 21:35:45.817 [Lua] [PartyManager] Leader is set to 110000102b4304d 21:35:45.818 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 21:35:45.818 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 21:35:45.818 [Lua] Set lobby begin: 21:35:45.818 [Lua] Lobby data twitch_enabled = false 21:35:45.818 [Lua] Lobby data power_level = 835 21:35:45.818 [Lua] Lobby data num_players = 2 21:35:45.818 [Lua] Lobby data weave_name = false 21:35:45.818 [Lua] Lobby data game_mode = 1 21:35:45.818 [Lua] Lobby data is_private = false 21:35:45.818 [Lua] Lobby data mechanism = adventure 21:35:45.819 [Lua] Lobby data level_key = inn_level 21:35:45.819 [Lua] Lobby data player_slot_1 = 0:0 21:35:45.819 [Lua] Lobby data selected_level_key = inn_level 21:35:45.819 [Lua] Lobby data unique_server_name = Semagicus 21:35:45.819 [Lua] Lobby data quick_game = true 21:35:45.819 [Lua] Lobby data matchmaking = true 21:35:45.819 [Lua] Lobby data difficulty = hardest 21:35:45.819 [Lua] Lobby data country_code = RU 21:35:45.819 [Lua] Lobby data host = 110000102b4304d 21:35:45.819 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:35:45.819 [Lua] Lobby data player_slot_2 = 0:0 21:35:45.819 [Lua] Lobby data player_slot_4 = 0:0 21:35:45.819 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:35:45.819 [Lua] Lobby data eac_authorized = true 21:35:45.819 [Lua] Set lobby end. 21:35:45.819 [Lua] Set lobby begin: 21:35:45.819 [Lua] Lobby data twitch_enabled = false 21:35:45.819 [Lua] Lobby data power_level = 835 21:35:45.819 [Lua] Lobby data num_players = 2 21:35:45.819 [Lua] Lobby data weave_name = false 21:35:45.819 [Lua] Lobby data game_mode = 1 21:35:45.820 [Lua] Lobby data is_private = false 21:35:45.820 [Lua] Lobby data mechanism = adventure 21:35:45.820 [Lua] Lobby data level_key = inn_level 21:35:45.820 [Lua] Lobby data player_slot_1 = 0:0 21:35:45.820 [Lua] Lobby data selected_level_key = inn_level 21:35:45.820 [Lua] Lobby data unique_server_name = Semagicus 21:35:45.820 [Lua] Lobby data quick_game = true 21:35:45.820 [Lua] Lobby data matchmaking = true 21:35:45.820 [Lua] Lobby data difficulty = hardest 21:35:45.820 [Lua] Lobby data country_code = RU 21:35:45.820 [Lua] Lobby data host = 110000102b4304d 21:35:45.820 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:35:45.820 [Lua] Lobby data player_slot_2 = 0:0 21:35:45.820 [Lua] Lobby data player_slot_4 = 0:0 21:35:45.820 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:35:45.820 [Lua] Lobby data eac_authorized = true 21:35:45.820 [Lua] Set lobby end. 21:35:45.821 [Lua] [ChatManager][1]System: Starting hosted game... 21:35:45.821 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:35:45.821 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:35:46.413 [Lua] PlayFabMirrorBase:_commit_internal 19 21:35:46.413 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:35:46.421 [Lua] generate_backend_stats 110000102b4304d:1 21:35:46.442 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 46 21:35:46.442 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 47 21:35:46.453 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 46 12 21:35:46.688 [Lua] [PlayFabRequestQueue] EAC Enabled! 46 21:35:46.688 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 46 21:35:47.186 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 46 21:35:47.197 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 47 21:35:47.653 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 47 21:35:47.663 [Lua] commit result success 19 21:35:59.739 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:35:59.739 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:35:59.739 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 1 21:35:59.739 [Lua] [LevelTransitionHandler] set_next_level( bell, 1 ) 21:35:59.739 [Lua] Set lobby begin: 21:35:59.739 [Lua] Lobby data twitch_enabled = false 21:35:59.740 [Lua] Lobby data power_level = 835 21:35:59.740 [Lua] Lobby data num_players = 2 21:35:59.740 [Lua] Lobby data weave_name = false 21:35:59.740 [Lua] Lobby data game_mode = 2 21:35:59.740 [Lua] Lobby data is_private = false 21:35:59.740 [Lua] Lobby data mechanism = adventure 21:35:59.740 [Lua] Lobby data level_key = inn_level 21:35:59.740 [Lua] Lobby data player_slot_1 = 0:0 21:35:59.740 [Lua] Lobby data selected_level_key = bell 21:35:59.740 [Lua] Lobby data unique_server_name = Semagicus 21:35:59.740 [Lua] Lobby data quick_game = true 21:35:59.740 [Lua] Lobby data matchmaking = true 21:35:59.741 [Lua] Lobby data difficulty = hardest 21:35:59.741 [Lua] Lobby data country_code = RU 21:35:59.741 [Lua] Lobby data host = 110000102b4304d 21:35:59.741 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:35:59.741 [Lua] Lobby data player_slot_2 = 0:0 21:35:59.741 [Lua] Lobby data player_slot_4 = 0:0 21:35:59.741 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:35:59.741 [Lua] Lobby data eac_authorized = true 21:35:59.741 [Lua] Set lobby end. 21:35:59.744 [Lua] Set lobby begin: 21:35:59.744 [Lua] Lobby data twitch_enabled = false 21:35:59.744 [Lua] Lobby data power_level = 835 21:35:59.744 [Lua] Lobby data num_players = 2 21:35:59.744 [Lua] Lobby data weave_name = false 21:35:59.744 [Lua] Lobby data game_mode = 2 21:35:59.744 [Lua] Lobby data is_private = false 21:35:59.744 [Lua] Lobby data mechanism = adventure 21:35:59.744 [Lua] Lobby data level_key = inn_level 21:35:59.744 [Lua] Lobby data player_slot_1 = 0:0 21:35:59.745 [Lua] Lobby data selected_level_key = bell 21:35:59.745 [Lua] Lobby data unique_server_name = Semagicus 21:35:59.745 [Lua] Lobby data quick_game = true 21:35:59.745 [Lua] Lobby data matchmaking = true 21:35:59.745 [Lua] Lobby data difficulty = hardest 21:35:59.745 [Lua] Lobby data country_code = RU 21:35:59.745 [Lua] Lobby data host = 110000102b4304d 21:35:59.745 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:35:59.745 [Lua] Lobby data player_slot_2 = 0:0 21:35:59.745 [Lua] Lobby data player_slot_4 = 0:0 21:35:59.746 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:35:59.746 [Lua] Lobby data eac_authorized = true 21:35:59.746 [Lua] Set lobby end. 21:35:59.746 [Lua] Complete level triggered. 21:35:59.747 [Lua] gm_event_end_conditions_met false false 21:35:59.747 [Save] Saving `save_data` 21:35:59.747 [Lua] PlayFabMirrorBase:_commit_internal nil 21:35:59.747 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:35:59.752 [Lua] generate_backend_stats 110000102b4304d:1 21:35:59.753 [Save] Save done 21:35:59.753 [Save] Saving `save_data` 21:35:59.760 [Save] Save done 21:35:59.773 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:35:59.773 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 48 21:35:59.774 [Lua] TRANSITION nil nil bell 21:35:59.774 [Lua] Transition type "bell", is server: true 21:35:59.774 [Save] Saving `save_data` 21:35:59.774 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:35:59.774 [Lua] [GameNetworkManager] Leaving game... 21:35:59.774 [Lua] [GameNetworkManager] Shutting down game session host. 21:35:59.774 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:35:59.774 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:35:59.774 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=49.97 21:35:59.777 [Save] Save done 21:35:59.785 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:35:59.785 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 48 21:36:00.225 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 48 21:36:00.239 [Lua] commit result success 20 21:36:01.774 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:36:01.774 [Lua] [Managers] Calling function on all managers: 21:36:01.774 [Lua] Clearing all global lookup lists 21:36:01.774 [Lua] [IngamePlayerListUI] - Destroy 21:36:01.774 [Lua] [EquipmentUI] - Destroy 21:36:01.774 [Lua] [GamePadEquipmentUI] - Destroy 21:36:01.774 [Lua] [AbilityUI] - Destroy 21:36:01.774 [Lua] [GamePadAbilityUI] - Destroy 21:36:01.775 [Lua] [IngameUI] destroy 21:36:01.789 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2 21:36:01.790 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 21:36:01.790 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2 21:36:01.790 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 21:36:01.791 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2 21:36:01.791 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1 21:36:01.791 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2 21:36:01.791 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 21:36:01.791 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5 21:36:01.791 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4 21:36:01.792 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2 21:36:01.792 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1 21:36:01.792 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 21:36:01.792 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1 21:36:01.793 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3 21:36:01.795 [Lua] [MOD][VMF][INFO] Removed 110000101d893da from the VMF users list. 21:36:01.845 [Lua] [Managers] Destroying manager group: 21:36:01.849 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:36:01.916 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:36:01.917 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d893da bell 1 21:36:01.917 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d bell 1 21:36:01.917 [Lua] [Matchmaking] unregister rpcs 21:36:01.917 [Lua] ############### UNLOADING PACKAGES ############### 21:36:01.917 [Lua] [Managers] Calling function on all managers: 21:36:01.917 [Lua] [Managers] Destroying manager group: 21:36:01.917 [Lua] [Gamestate] Enter state StateLoading 21:36:01.918 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:36:01.918 [Lua] [Matchmaking] register rpcs 21:36:01.919 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 21:36:01.919 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 21:36:01.919 [Lua] Set lobby begin: 21:36:01.919 [Lua] Lobby data twitch_enabled = false 21:36:01.919 [Lua] Lobby data power_level = 0 21:36:01.919 [Lua] Lobby data num_players = 2 21:36:01.919 [Lua] Lobby data weave_name = false 21:36:01.919 [Lua] Lobby data game_mode = 2 21:36:01.919 [Lua] Lobby data is_private = false 21:36:01.919 [Lua] Lobby data mechanism = adventure 21:36:01.919 [Lua] Lobby data level_key = inn_level 21:36:01.920 [Lua] Lobby data player_slot_1 = 0:0 21:36:01.920 [Lua] Lobby data selected_level_key = bell 21:36:01.920 [Lua] Lobby data unique_server_name = Semagicus 21:36:01.920 [Lua] Lobby data quick_game = true 21:36:01.920 [Lua] Lobby data matchmaking = true 21:36:01.920 [Lua] Lobby data difficulty = hardest 21:36:01.920 [Lua] Lobby data country_code = RU 21:36:01.920 [Lua] Lobby data host = 110000102b4304d 21:36:01.920 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:36:01.920 [Lua] Lobby data player_slot_2 = 0:0 21:36:01.920 [Lua] Lobby data player_slot_4 = 0:0 21:36:01.921 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:36:01.921 [Lua] Lobby data eac_authorized = true 21:36:01.921 [Lua] Set lobby end. 21:36:01.921 [Lua] registering RPCs 21:36:01.921 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:36:01.921 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:36:01.921 [Lua] Set lobby begin: 21:36:01.921 [Lua] Lobby data twitch_enabled = false 21:36:01.921 [Lua] Lobby data power_level = 0 21:36:01.921 [Lua] Lobby data num_players = 2 21:36:01.921 [Lua] Lobby data weave_name = false 21:36:01.921 [Lua] Lobby data game_mode = 2 21:36:01.921 [Lua] Lobby data is_private = false 21:36:01.921 [Lua] Lobby data mechanism = adventure 21:36:01.922 [Lua] Lobby data level_key = bell 21:36:01.922 [Lua] Lobby data player_slot_1 = 0:0 21:36:01.922 [Lua] Lobby data selected_level_key = bell 21:36:01.922 [Lua] Lobby data unique_server_name = Semagicus 21:36:01.922 [Lua] Lobby data quick_game = true 21:36:01.922 [Lua] Lobby data matchmaking = true 21:36:01.922 [Lua] Lobby data difficulty = hardest 21:36:01.922 [Lua] Lobby data country_code = RU 21:36:01.922 [Lua] Lobby data host = 110000102b4304d 21:36:01.922 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:36:01.922 [Lua] Lobby data player_slot_2 = 0:0 21:36:01.922 [Lua] Lobby data player_slot_4 = 0:0 21:36:01.922 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:36:01.922 [Lua] Lobby data eac_authorized = true 21:36:01.922 [Lua] Set lobby end. 21:36:01.922 [Lua] MUSIC MANAGER unmute_all_world_sounds 717706 0 21:36:01.922 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:36:01.927 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_1, global_loading_screens, async-read, prioritized 21:36:01.927 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[bell] self.picked_level_key=[nil] self.picked_environment_id=[1] 21:36:01.927 [Lua] [LevelTransitionHandler] load_level bell 1 21:36:02.068 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 21:36:02.068 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 21:36:02.068 [Umbra] Unload tome 21:36:02.069 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 21:36:02.069 [Lua] [LevelTransitionHandler] Loading level: "bell" 21:36:02.069 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/bell" 21:36:02.069 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell, LevelTransitionHandler, async-read, 21:36:02.069 [Lua] [StateLoading] got rpc_load_level 63 bell 21:36:02.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_1 21:36:02.214 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_1 21:36:02.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell 21:36:02.230 [Lua] MUSIC MANAGER nik_loading_screen_bell_02 717707 0 21:36:02.236 [Lua] MUSIC MANAGER Play_loading_screen_music 717708 0 21:36:02.667 [Umbra] Loading umbra tome '#ID[86d4244e2ae95f8f]' 21:36:08.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell 21:36:08.133 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell 21:36:08.152 [Lua] [LevelTransitionHandler] Level load completed! 21:36:08.152 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: bell - level_seed: 5249139 - weave: nil 21:36:08.182 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:36:08.182 [Lua] checking dlc's against conflict directors 21:36:08.182 [Lua] number of factions to include 1 21:36:08.182 [Lua] number of factions added 2 21:36:08.182 [Lua] --- --- --- 21:36:08.182 [Lua] Starting... difficulty 'hardest' 21:36:08.182 [Lua] These are the starting conflict directors: 21:36:08.182 [Lua] skaven 21:36:08.182 [Lua] chaos 21:36:08.182 [Lua] default 21:36:08.182 [Lua] --- --- --- 21:36:08.182 [Lua] 21:36:08.182 [Lua] DONE! Found the following directors: 21:36:08.182 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_loot_rat skaven_plague_monk skaven_clan_rat_with_shield 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:36:08.182 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:36:08.183 [Lua] ### Sending rpc_level_loaded 21:36:08.183 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 63 21:36:08.183 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded 21:36:08.205 [Lua] ### Sending rpc_level_loaded 21:36:08.205 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 63 21:36:08.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:36:08.541 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:36:08.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:36:08.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:36:08.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:36:08.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:36:08.844 [Lua] ### Sending rpc_level_loaded 21:36:08.844 [Lua] #### Has state machine: true, sender: 110000101d893da, level_id: 63 21:36:08.844 [Lua] Peer 110000101d893da has loaded the level and all enemies are loaded 21:36:09.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:36:09.130 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:36:09.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:36:09.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:36:09.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:36:09.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:36:10.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:36:10.397 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:36:10.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:36:10.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:36:10.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:36:10.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:36:10.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:36:10.736 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:36:10.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:36:10.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:36:10.938 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:36:10.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:36:11.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:36:11.207 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:36:11.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:36:11.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:36:11.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:36:11.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:36:11.660 [EACServer] [00:36:11:660][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:36:11.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:36:11.781 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:36:11.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:36:12.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:36:12.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:36:12.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:36:12.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:36:12.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:36:12.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:36:13.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:36:13.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:36:13.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:36:13.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:36:13.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:36:13.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:36:13.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:36:13.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:36:13.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:36:13.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:36:13.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:36:13.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:36:13.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:36:13.801 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:36:13.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:36:14.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:36:14.127 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:36:14.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:36:14.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:36:14.375 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:36:14.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:36:14.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:36:14.813 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:36:14.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:36:15.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:36:15.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:36:15.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:36:15.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:36:15.507 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:36:15.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:36:15.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:36:15.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:36:15.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:36:16.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:36:16.062 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:36:16.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:36:16.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:36:16.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:36:16.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:36:16.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:36:16.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:36:16.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:36:16.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:36:16.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:36:16.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:36:16.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:36:16.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:36:16.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:36:17.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:36:17.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:36:17.333 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: bell game_mode: custom 21:36:17.333 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:36:17.333 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:36:18.347 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:36:18.347 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:36:18.347 [Lua] [Matchmaking] unregister rpcs 21:36:18.347 [Lua] Set lobby begin: 21:36:18.347 [Lua] Lobby data twitch_enabled = false 21:36:18.347 [Lua] Lobby data power_level = 0 21:36:18.347 [Lua] Lobby data num_players = 2 21:36:18.347 [Lua] Lobby data weave_name = false 21:36:18.347 [Lua] Lobby data game_mode = 2 21:36:18.347 [Lua] Lobby data is_private = false 21:36:18.347 [Lua] Lobby data mechanism = adventure 21:36:18.347 [Lua] Lobby data level_key = bell 21:36:18.347 [Lua] Lobby data player_slot_1 = 0:0 21:36:18.347 [Lua] Lobby data selected_level_key = bell 21:36:18.347 [Lua] Lobby data unique_server_name = Semagicus 21:36:18.348 [Lua] Lobby data quick_game = true 21:36:18.348 [Lua] Lobby data matchmaking = true 21:36:18.348 [Lua] Lobby data difficulty = hardest 21:36:18.348 [Lua] Lobby data country_code = RU 21:36:18.348 [Lua] Lobby data host = 110000102b4304d 21:36:18.348 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:36:18.348 [Lua] Lobby data player_slot_2 = 0:0 21:36:18.348 [Lua] Lobby data player_slot_4 = 0:0 21:36:18.348 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:36:18.348 [Lua] Lobby data eac_authorized = true 21:36:18.348 [Lua] Set lobby end. 21:36:18.348 [Lua] [Managers] Destroying manager group: 21:36:18.349 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_1, global_loading_screens 21:36:18.349 [Lua] MUSIC MANAGER Stop_loading_screen_music 717709 0 21:36:18.349 [Lua] [Gamestate] Enter StateIngame HOST 21:36:18.349 [Lua] [Managers] Calling function on all managers: 21:36:18.349 [Lua] <>level = bell<> 21:36:18.349 [Lua] Set lobby begin: 21:36:18.349 [Lua] Lobby data twitch_enabled = false 21:36:18.349 [Lua] Lobby data power_level = 0 21:36:18.349 [Lua] Lobby data num_players = 2 21:36:18.349 [Lua] Lobby data weave_name = false 21:36:18.349 [Lua] Lobby data game_mode = 2 21:36:18.350 [Lua] Lobby data is_private = false 21:36:18.350 [Lua] Lobby data mechanism = adventure 21:36:18.350 [Lua] Lobby data level_key = bell 21:36:18.350 [Lua] Lobby data player_slot_1 = 0:0 21:36:18.350 [Lua] Lobby data selected_level_key = bell 21:36:18.350 [Lua] Lobby data unique_server_name = Semagicus 21:36:18.350 [Lua] Lobby data quick_game = true 21:36:18.350 [Lua] Lobby data matchmaking = true 21:36:18.350 [Lua] Lobby data difficulty = hardest 21:36:18.350 [Lua] Lobby data country_code = RU 21:36:18.350 [Lua] Lobby data host = 110000102b4304d 21:36:18.350 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:36:18.350 [Lua] Lobby data player_slot_2 = 0:0 21:36:18.350 [Lua] Lobby data player_slot_4 = 0:0 21:36:18.350 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:36:18.350 [Lua] Lobby data eac_authorized = true 21:36:18.350 [Lua] Set lobby end. 21:36:18.350 [Umbra] Init version: 3.4.15 :: 16 threads 21:36:18.351 [Lua] [StateIngame] Server ingame 21:36:18.354 [Lua] Set lobby begin: 21:36:18.354 [Lua] Lobby data twitch_enabled = false 21:36:18.355 [Lua] Lobby data power_level = 0 21:36:18.355 [Lua] Lobby data num_players = 2 21:36:18.355 [Lua] Lobby data weave_name = false 21:36:18.355 [Lua] Lobby data game_mode = 2 21:36:18.355 [Lua] Lobby data is_private = false 21:36:18.355 [Lua] Lobby data mechanism = adventure 21:36:18.355 [Lua] Lobby data level_key = bell 21:36:18.355 [Lua] Lobby data player_slot_1 = 0:0 21:36:18.355 [Lua] Lobby data selected_level_key = bell 21:36:18.355 [Lua] Lobby data unique_server_name = Semagicus 21:36:18.355 [Lua] Lobby data quick_game = true 21:36:18.355 [Lua] Lobby data matchmaking = true 21:36:18.355 [Lua] Lobby data difficulty = hardest 21:36:18.356 [Lua] Lobby data country_code = RU 21:36:18.356 [Lua] Lobby data host = 110000102b4304d 21:36:18.356 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:36:18.356 [Lua] Lobby data player_slot_2 = 0:0 21:36:18.356 [Lua] Lobby data player_slot_4 = 0:0 21:36:18.356 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:36:18.356 [Lua] Lobby data eac_authorized = true 21:36:18.356 [Lua] Set lobby end. 21:36:18.356 [Lua] [Matchmaking] register rpcs 21:36:18.356 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:36:18.356 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d 21:36:18.356 [Lua] [GameNetworkManager] self.is_server = true 21:36:18.356 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 21:36:18.356 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 21:36:18.356 [Network] Setting artificial MTU limit to 65536 21:36:18.365 [Lua] Switching ConflictSettings: to: default 21:36:18.365 [Lua] pacing=default 21:36:18.365 [Lua] roaming=nil 21:36:18.365 [Lua] specials=default 21:36:18.365 [Lua] debug_color=maroon 21:36:18.365 [Lua] contained_breeds=nil 21:36:18.365 [Lua] pack_spawning=default 21:36:18.365 [Lua] disabled=false 21:36:18.365 [Lua] factions=nil 21:36:18.365 [Lua] boss=default 21:36:18.365 [Lua] horde=default 21:36:18.365 [Lua] name=default 21:36:18.365 [Lua] intensity=default 21:36:18.365 [Lua] --- 21:36:18.365 [Lua] [LevelAnalysis] set_random_seed( 5249139) 21:36:18.373 [Lua] [AIInterestPointSystem] Level Seed: 5249139 21:36:18.373 [Lua] 21:36:18.373 [Lua] [entity_system_bag] = table 21:36:18.373 [Lua] [entity_system_bag] = metatable 21:36:18.373 [Lua] [startup_data] = table 21:36:18.373 [Lua] [entity_manager] = table 21:36:18.373 [Lua] [entity_manager] = metatable 21:36:18.373 [Lua] [unit_spawner] = table 21:36:18.373 [Lua] [unit_spawner] = metatable 21:36:18.373 [Lua] [unit_storage] = table 21:36:18.373 [Lua] [unit_storage] = metatable 21:36:18.373 [Lua] [dice_keeper] = table 21:36:18.373 [Lua] [dice_keeper] = metatable 21:36:18.373 [Lua] [is_server] = true (boolean) 21:36:18.373 [Lua] [world] = [World] 21:36:18.373 [Lua] [system_api] = table 21:36:18.373 [Lua] [entity_system] = table 21:36:18.373 [Lua] [entity_system] = metatable 21:36:18.373 [Lua] [network_lobby] = table 21:36:18.373 [Lua] [network_lobby] = metatable 21:36:18.373 [Lua] [profile_synchronizer] = table 21:36:18.373 [Lua] [profile_synchronizer] = metatable 21:36:18.373 [Lua] [level_transition_handler] = table 21:36:18.373 [Lua] [level_transition_handler] = metatable 21:36:18.373 [Lua] [num_local_human_players] = 1 (number) 21:36:18.373 [Lua] [statistics_db] = table 21:36:18.373 [Lua] [statistics_db] = metatable 21:36:18.373 [Lua] [network_server] = table 21:36:18.373 [Lua] [network_server] = metatable 21:36:18.373 [Lua] [input_manager] = table 21:36:18.373 [Lua] [input_manager] = metatable 21:36:18.373 [Lua] [network_clock] = table 21:36:18.373 [Lua] [network_clock] = metatable 21:36:18.373 [Lua] [network_transmit] = table 21:36:18.373 [Lua] [network_transmit] = metatable 21:36:18.373 [Lua] [free_flight_manager] = table 21:36:18.373 [Lua] [free_flight_manager] = metatable 21:36:18.373 [Lua] [network_manager] = table 21:36:18.373 [Lua] [network_manager] = metatable 21:36:18.373 [Lua] [network_event_delegate] = table 21:36:18.373 [Lua] [network_event_delegate] = metatable 21:36:18.373 [Lua] 21:36:18.373 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:36:18.373 [Lua] ignoring extension VersusInteractObjectiveExtension 21:36:18.373 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:36:18.373 [Lua] ignoring extension VersusSocketObjectiveExtension 21:36:18.373 [Lua] ignoring extension VersusTargetObjectiveExtension 21:36:18.373 [Lua] ignoring extension VersusMissionObjectiveExtension 21:36:18.376 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:36:18.391 [Lua] [AchievementManager] Achievements using the steam platform 21:36:18.391 [Lua] [StateIngame] Level seed: 5249139 21:36:18.391 [World] Spawning level. 21:36:18.688 [Lua] respawn_unit_spawned with group id: bell_end_event 21:36:18.688 [Lua] respawn_unit_spawned with group id: bell_end_event 21:36:18.688 [Lua] respawn_unit_spawned with group id: bell_end_event 21:36:18.725 [Lua] [LevelAnalysis] set_random_seed( 5249139) 21:36:18.725 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 49 21:36:18.751 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:36:18.751 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:36:18.751 [Lua] [IngameUI] init 21:36:18.762 [SteamVoipClient] select_out(110000101d893da, off) 21:36:18.762 [SteamVoipClient] select_out(110000102b4304d, off) 21:36:18.767 [Lua] cb_razer_chroma_setup 21:36:18.791 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:36:18.791 [Lua] Set lobby begin: 21:36:18.791 [Lua] Lobby data twitch_enabled = false 21:36:18.791 [Lua] Lobby data power_level = 835 21:36:18.791 [Lua] Lobby data num_players = 2 21:36:18.791 [Lua] Lobby data weave_name = false 21:36:18.791 [Lua] Lobby data game_mode = 2 21:36:18.791 [Lua] Lobby data is_private = false 21:36:18.792 [Lua] Lobby data mechanism = adventure 21:36:18.792 [Lua] Lobby data level_key = bell 21:36:18.792 [Lua] Lobby data player_slot_1 = 0:0 21:36:18.792 [Lua] Lobby data selected_level_key = bell 21:36:18.792 [Lua] Lobby data unique_server_name = Semagicus 21:36:18.792 [Lua] Lobby data quick_game = true 21:36:18.792 [Lua] Lobby data matchmaking = true 21:36:18.792 [Lua] Lobby data difficulty = hardest 21:36:18.793 [Lua] Lobby data country_code = RU 21:36:18.793 [Lua] Lobby data host = 110000102b4304d 21:36:18.793 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:36:18.793 [Lua] Lobby data player_slot_2 = 0:0 21:36:18.793 [Lua] Lobby data player_slot_4 = 0:0 21:36:18.793 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:36:18.793 [Lua] Lobby data eac_authorized = true 21:36:18.793 [Lua] Set lobby end. 21:36:18.794 [Lua] CurrentConflictSettings default 21:36:18.794 [Lua] [ConflictDirector] conflict_director is ai_ready 21:36:18.795 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:36:18.795 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:36:18.798 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:36:18.798 [Lua] Forming navigation groups in one frame 21:36:18.798 [Lua] Forming navigation groups 21:36:18.810 [Lua] NavigationGroupManager -> calulation time A: 0.012000000000625732 21:36:19.002 [Lua] NavigationGroupManager -> calulation time B: 0.19299999999930151 21:36:19.002 [Lua] number of nav groups: 225 21:36:19.006 [Lua] number of refined nav groups : 163 21:36:19.012 [Lua] NavigationGroupManager -> calulation time C: 0.010000000000218279 21:36:19.013 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.915813717246051 Normalized coefficient: 1.5883719126960651 21:36:19.016 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.380872051231561 Normalized coefficient: 1.2721236383695034 21:36:19.020 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.893329270929097 Normalized coefficient: 1.2215619153938693 21:36:19.024 [Lua] -------------> JOW Perfect-density 0.90000000000000002 Sum density 1.7187304198741913 Normalized coefficient: 0.52364232900810515 21:36:19.028 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 21:36:19.028 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 21:36:19.029 [Lua] [LevelAnalysis] Generating boss paths for level: bell 21:36:19.029 [Lua] [LevelAnalysis] This level has a total main-path length of 1126.317 meters. 21:36:19.029 [Lua] [LevelAnalysis] grouping spawners for event_patrol 21:36:19.029 [Lua] [LevelAnalysis] 21:36:19.029 [Lua] [LevelAnalysis] grouping spawners for event_boss 21:36:19.029 [Lua] [LevelAnalysis] 21:36:19.029 [Lua] [LevelAnalysis] Terror events added: 21:36:19.029 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 21:36:19.029 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 21:36:19.029 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 21:36:19.029 [Lua] NORMAL PATROL MAIN PATH 330.20956420898438 21:36:19.029 [Lua] [waypoints] = table 21:36:19.029 [Lua] [astar_points] = table 21:36:19.029 [Lua] [travel_dist] = 331.46515437960625 (number) 21:36:19.029 [Lua] [one_directional] = true (boolean) 21:36:19.029 [Lua] [id] = boss_5 (string) 21:36:19.029 [Lua] ----> using boss spline path! 21:36:19.029 [Lua] Adding main path event: Vector3Box(-58.217, -218.729, -30.529) boss_event_skaven_spline_patrol 45 table: 0000000009FCDEF0 21:36:19.029 [Lua] NORMAL PATROL MAIN PATH 658.28985595703125 21:36:19.029 [Lua] [waypoints] = table 21:36:19.029 [Lua] [astar_points] = table 21:36:19.029 [Lua] [travel_dist] = 651.94964671134949 (number) 21:36:19.029 [Lua] [one_directional] = true (boolean) 21:36:19.029 [Lua] [id] = boss_8 (string) 21:36:19.029 [Lua] ----> using boss spline path! 21:36:19.029 [Lua] Adding main path event: Vector3Box(54, -351, -13.74) boss_event_chaos_spline_patrol 45 table: 0000000009FCE7D0 21:36:19.029 [Lua] [LevelAnalysis] num_event_places_f: 0.71754444758097335 , num_event_places: 0 , trailing_event_fraction: 0.71754444758097335 , num_events: 1 21:36:19.029 [Lua] [LevelAnalysis] Level path distance: 1126.31667137146 21:36:19.029 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1126.31667137146 forbidden_dist: -1026.31667137146 21:36:19.029 [Lua] [LevelAnalysis] wanted_distance: 903.25620098957529 21:36:19.029 [Lua] [LevelAnalysis] Terror events added: 21:36:19.029 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:36:19.030 [Lua] Adding main path event: Vector3Box(-19.8297, -434.804, 38.9236) rare_event_loot_rat 45 table: 000000000D59B010 21:36:19.030 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:36:19.033 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 21:36:19.037 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 21:36:19.038 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 21:36:19.039 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:36:19.040 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57 21:36:19.040 [Lua] [Managers] Calling function on all managers: 21:36:19.041 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:36:19.084 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 49 21:36:19.087 [Lua] player (110000102b4304d,2) was put into party 1 21:36:19.099 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 21:36:19.099 [Lua] Assigning peer(110000102b4304d:2) to profile(4) career(1) 21:36:19.099 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(4) career_index(1) 21:36:19.099 [Lua] Set lobby begin: 21:36:19.099 [Lua] Lobby data twitch_enabled = false 21:36:19.099 [Lua] Lobby data power_level = 835 21:36:19.099 [Lua] Lobby data num_players = 2 21:36:19.099 [Lua] Lobby data weave_name = false 21:36:19.099 [Lua] Lobby data game_mode = 2 21:36:19.099 [Lua] Lobby data is_private = false 21:36:19.100 [Lua] Lobby data mechanism = adventure 21:36:19.100 [Lua] Lobby data level_key = bell 21:36:19.100 [Lua] Lobby data player_slot_1 = 0:0 21:36:19.100 [Lua] Lobby data selected_level_key = bell 21:36:19.100 [Lua] Lobby data unique_server_name = Semagicus 21:36:19.100 [Lua] Lobby data quick_game = true 21:36:19.100 [Lua] Lobby data matchmaking = true 21:36:19.100 [Lua] Lobby data difficulty = hardest 21:36:19.100 [Lua] Lobby data country_code = RU 21:36:19.100 [Lua] Lobby data host = 110000102b4304d 21:36:19.101 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:36:19.101 [Lua] Lobby data player_slot_2 = 0:0 21:36:19.101 [Lua] Lobby data player_slot_4 = 0:0 21:36:19.101 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:36:19.101 [Lua] Lobby data eac_authorized = true 21:36:19.101 [Lua] Set lobby end. 21:36:19.101 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101d893da | bw:0 | es:110000102b4304d 21:36:19.101 [Lua] 21:36:19.101 [Lua] [wwise/one_handed_swords] = false (boolean) 21:36:19.101 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean) 21:36:19.101 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 21:36:19.101 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 21:36:19.101 [Lua] [wwise/bow] = false (boolean) 21:36:19.101 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean) 21:36:19.101 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 21:36:19.101 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean) 21:36:19.101 [Lua] [wwise/one_handed_daggers] = false (boolean) 21:36:19.101 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean) 21:36:19.101 [Lua] 21:36:19.101 [Lua] 21:36:19.101 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2] = false (boolean) 21:36:19.101 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean) 21:36:19.101 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 21:36:19.101 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean) 21:36:19.101 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean) 21:36:19.101 [Lua] [wwise/one_handed_swords] = false (boolean) 21:36:19.101 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2] = false (boolean) 21:36:19.101 [Lua] [wwise/bow] = false (boolean) 21:36:19.101 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 21:36:19.101 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 21:36:19.101 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean) 21:36:19.101 [Lua] [wwise/one_handed_daggers] = false (boolean) 21:36:19.101 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 21:36:19.101 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 21:36:19.101 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 21:36:19.101 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 21:36:19.101 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean) 21:36:19.101 [Lua] 21:36:19.102 [Lua] player (110000102b4304d,3) was put into party 1 21:36:19.114 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 21:36:19.114 [Lua] Assigning peer(110000102b4304d:3) to profile(1) career(2) 21:36:19.114 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(3) profile_index(1) career_index(2) 21:36:19.114 [Lua] Set lobby begin: 21:36:19.114 [Lua] Lobby data twitch_enabled = false 21:36:19.114 [Lua] Lobby data power_level = 835 21:36:19.115 [Lua] Lobby data num_players = 2 21:36:19.115 [Lua] Lobby data weave_name = false 21:36:19.115 [Lua] Lobby data game_mode = 2 21:36:19.115 [Lua] Lobby data is_private = false 21:36:19.115 [Lua] Lobby data mechanism = adventure 21:36:19.115 [Lua] Lobby data level_key = bell 21:36:19.115 [Lua] Lobby data player_slot_1 = 0:0 21:36:19.115 [Lua] Lobby data selected_level_key = bell 21:36:19.115 [Lua] Lobby data unique_server_name = Semagicus 21:36:19.116 [Lua] Lobby data quick_game = true 21:36:19.116 [Lua] Lobby data matchmaking = true 21:36:19.116 [Lua] Lobby data difficulty = hardest 21:36:19.116 [Lua] Lobby data country_code = RU 21:36:19.116 [Lua] Lobby data host = 110000102b4304d 21:36:19.116 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:36:19.116 [Lua] Lobby data player_slot_2 = 0:0 21:36:19.116 [Lua] Lobby data player_slot_4 = 0:0 21:36:19.116 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:36:19.116 [Lua] Lobby data eac_authorized = true 21:36:19.116 [Lua] Set lobby end. 21:36:19.116 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101d893da | bw:0 | es:110000102b4304d 21:36:19.116 [Lua] 21:36:19.116 [Lua] [wwise/crossbow] = false (boolean) 21:36:19.116 [Lua] [wwise/one_handed_swords] = false (boolean) 21:36:19.116 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean) 21:36:19.116 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean) 21:36:19.116 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 21:36:19.116 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean) 21:36:19.116 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 21:36:19.116 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 21:36:19.116 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean) 21:36:19.116 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 21:36:19.116 [Lua] 21:36:19.116 [Lua] 21:36:19.116 [Lua] [wwise/crossbow] = false (boolean) 21:36:19.116 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean) 21:36:19.116 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 21:36:19.116 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 21:36:19.116 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 21:36:19.116 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean) 21:36:19.117 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 21:36:19.117 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 21:36:19.117 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean) 21:36:19.117 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 21:36:19.117 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean) 21:36:19.117 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean) 21:36:19.117 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 21:36:19.117 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean) 21:36:19.117 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 21:36:19.117 [Lua] [wwise/one_handed_swords] = false (boolean) 21:36:19.117 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 21:36:19.117 [Lua] 21:36:19.126 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:27 my_peer_id:110000102b4304d 21:36:19.126 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:27 my_peer_id:110000102b4304d 21:36:19.126 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:28 my_peer_id:110000102b4304d 21:36:19.126 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:28 my_peer_id:110000102b4304d 21:36:19.373 [Lua] [GameNetworkManager] destroying game object with go_id=59 21:36:19.375 [Lua] player (110000102b4304d,3) was put into party 1 21:36:19.388 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 21:36:19.388 [Lua] Assigning peer(110000102b4304d:3) to profile(1) career(2) 21:36:19.388 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(3) profile_index(1) career_index(2) 21:36:19.388 [Lua] Set lobby begin: 21:36:19.388 [Lua] Lobby data twitch_enabled = false 21:36:19.388 [Lua] Lobby data power_level = 835 21:36:19.388 [Lua] Lobby data num_players = 2 21:36:19.388 [Lua] Lobby data weave_name = false 21:36:19.388 [Lua] Lobby data game_mode = 2 21:36:19.388 [Lua] Lobby data is_private = false 21:36:19.388 [Lua] Lobby data mechanism = adventure 21:36:19.389 [Lua] Lobby data level_key = bell 21:36:19.389 [Lua] Lobby data player_slot_1 = 0:0 21:36:19.389 [Lua] Lobby data selected_level_key = bell 21:36:19.389 [Lua] Lobby data unique_server_name = Semagicus 21:36:19.389 [Lua] Lobby data quick_game = true 21:36:19.389 [Lua] Lobby data matchmaking = true 21:36:19.389 [Lua] Lobby data difficulty = hardest 21:36:19.389 [Lua] Lobby data country_code = RU 21:36:19.389 [Lua] Lobby data host = 110000102b4304d 21:36:19.389 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:36:19.390 [Lua] Lobby data player_slot_2 = 0:0 21:36:19.390 [Lua] Lobby data player_slot_4 = 0:0 21:36:19.390 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:36:19.390 [Lua] Lobby data eac_authorized = true 21:36:19.390 [Lua] Set lobby end. 21:36:19.390 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101d893da | bw:0 | es:110000102b4304d 21:36:19.390 [Lua] 21:36:19.390 [Lua] [wwise/crossbow] = false (boolean) 21:36:19.390 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean) 21:36:19.390 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean) 21:36:19.390 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 21:36:19.390 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 21:36:19.390 [Lua] [wwise/one_handed_swords] = false (boolean) 21:36:19.390 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean) 21:36:19.390 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 21:36:19.390 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean) 21:36:19.390 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 21:36:19.390 [Lua] 21:36:19.390 [Lua] 21:36:19.390 [Lua] [wwise/crossbow] = false (boolean) 21:36:19.390 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 21:36:19.390 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean) 21:36:19.390 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean) 21:36:19.390 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean) 21:36:19.390 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 21:36:19.390 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 21:36:19.390 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean) 21:36:19.390 [Lua] [wwise/one_handed_swords] = false (boolean) 21:36:19.390 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 21:36:19.390 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean) 21:36:19.390 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 21:36:19.390 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 21:36:19.390 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 21:36:19.390 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 21:36:19.390 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean) 21:36:19.390 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 21:36:19.390 [Lua] 21:36:19.394 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 49 21:36:19.396 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:27 my_peer_id:110000102b4304d 21:36:19.396 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2, InventoryPackageSynchronizerClient, async-read, 21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2, InventoryPackageSynchronizerClient, async-read, 21:36:19.398 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 21:36:19.398 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:28 my_peer_id:110000102b4304d 21:36:19.398 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:36:19.398 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:36:19.398 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read, 21:36:19.398 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 21:36:19.398 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:36:19.398 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient, async-read, 21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 21:36:19.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 21:36:19.398 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:29 my_peer_id:110000102b4304d 21:36:19.398 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:29 my_peer_id:110000102b4304d 21:36:19.425 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:29 my_peer_id:110000102b4304d 21:36:19.496 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:36:19.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient 21:36:19.500 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 21:36:19.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient 21:36:19.502 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient 21:36:19.502 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:36:19.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, InventoryPackageSynchronizerClient 21:36:19.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01, InventoryPackageSynchronizerClient 21:36:19.505 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 21:36:19.505 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 21:36:19.505 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, InventoryPackageSynchronizerClient 21:36:19.642 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 21:36:19.642 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 21:36:19.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:36:19.643 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, InventoryPackageSynchronizerClient 21:36:19.716 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 21:36:19.716 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 21:36:19.717 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 21:36:19.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 21:36:19.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 21:36:19.843 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2 21:36:20.026 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2 21:36:20.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2 21:36:20.028 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2 21:36:20.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2 21:36:20.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2 21:36:20.165 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 21:36:20.773 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 21:36:20.773 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base 21:36:20.775 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 21:36:20.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 21:36:20.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 21:36:20.825 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 21:36:21.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 21:36:21.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 21:36:21.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 21:36:21.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 21:36:21.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 21:36:21.262 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29 21:36:21.796 [Lua] Set lobby begin: 21:36:21.796 [Lua] Lobby data twitch_enabled = false 21:36:21.796 [Lua] Lobby data power_level = 835 21:36:21.797 [Lua] Lobby data num_players = 2 21:36:21.797 [Lua] Lobby data weave_name = false 21:36:21.797 [Lua] Lobby data game_mode = 2 21:36:21.797 [Lua] Lobby data is_private = false 21:36:21.797 [Lua] Lobby data mechanism = adventure 21:36:21.797 [Lua] Lobby data level_key = bell 21:36:21.797 [Lua] Lobby data player_slot_1 = 0:0 21:36:21.797 [Lua] Lobby data selected_level_key = bell 21:36:21.797 [Lua] Lobby data unique_server_name = Semagicus 21:36:21.797 [Lua] Lobby data quick_game = true 21:36:21.797 [Lua] Lobby data matchmaking = true 21:36:21.797 [Lua] Lobby data difficulty = hardest 21:36:21.797 [Lua] Lobby data country_code = RU 21:36:21.797 [Lua] Lobby data host = 110000102b4304d 21:36:21.797 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:36:21.797 [Lua] Lobby data player_slot_2 = 0:0 21:36:21.797 [Lua] Lobby data player_slot_4 = 0:0 21:36:21.797 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:36:21.797 [Lua] Lobby data eac_authorized = true 21:36:21.797 [Lua] Set lobby end. 21:36:21.797 [Lua] [Matchmaking] Assigned player 110000101d893da to slot 3 when hot join syncing 21:36:21.797 [Lua] Breedfreezer (server) starting a hot join sync 21:36:21.797 [Lua] packing 0 units of breed chaos_marauder 21:36:21.797 [Lua] packing 0 units of breed skaven_clan_rat 21:36:21.797 [Lua] packing 0 units of breed skaven_storm_vermin 21:36:21.797 [Lua] packing 0 units of breed skaven_slave 21:36:21.797 [Lua] packing 0 units of breed chaos_fanatic 21:36:21.797 [Lua] packing 0 units of breed chaos_raider 21:36:21.797 [Lua] packing 0 units of breed chaos_warrior 21:36:21.797 [Lua] packing 0 units of breed chaos_berzerker 21:36:21.797 [Lua] packing 0 units of breed skaven_plague_monk 21:36:21.797 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:36:21.797 [Lua] 21:36:21.797 [Lua] [1] = 1 (number) 21:36:21.797 [Lua] [2] = 0 (number) 21:36:21.797 [Lua] [3] = 1 (number) 21:36:21.797 [Lua] [4] = 0 (number) 21:36:21.797 [Lua] [5] = 1 (number) 21:36:21.797 [Lua] [6] = 0 (number) 21:36:21.797 [Lua] [7] = 1 (number) 21:36:21.797 [Lua] [8] = 0 (number) 21:36:21.797 [Lua] [9] = 1 (number) 21:36:21.798 [Lua] [10] = 0 (number) 21:36:21.798 [Lua] [11] = 1 (number) 21:36:21.798 [Lua] [12] = 0 (number) 21:36:21.798 [Lua] [13] = 1 (number) 21:36:21.798 [Lua] [14] = 0 (number) 21:36:21.798 [Lua] [15] = 1 (number) 21:36:21.798 [Lua] [16] = 0 (number) 21:36:21.798 [Lua] [17] = 1 (number) 21:36:21.798 [Lua] [18] = 0 (number) 21:36:21.798 [Lua] 21:36:21.798 [Lua] 21:36:21.798 [Lua] 21:36:21.798 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 21:36:21.798 [Lua] RemotePlayer:create_game_object( ) 61 21:36:21.818 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101d893da 21:36:21.826 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:36:21.826 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 21:36:21.829 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:36:21.829 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 21:36:21.837 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:36:21.838 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:36:21.838 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 21:36:21.875 [Lua] [GameNetworkManager] destroying game object with go_id=65 21:36:21.879 [Lua] [GameNetworkManager] destroying game object with go_id=60 21:36:21.879 [Lua] player (110000102b4304d,3) was put into party 1 21:36:21.898 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=68 21:36:21.898 [Lua] Assigning peer(110000102b4304d:3) to profile(1) career(2) 21:36:21.898 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(3) profile_index(1) career_index(2) 21:36:21.898 [Lua] Set lobby begin: 21:36:21.898 [Lua] Lobby data twitch_enabled = false 21:36:21.898 [Lua] Lobby data power_level = 835 21:36:21.899 [Lua] Lobby data num_players = 2 21:36:21.899 [Lua] Lobby data weave_name = false 21:36:21.899 [Lua] Lobby data game_mode = 2 21:36:21.899 [Lua] Lobby data is_private = false 21:36:21.899 [Lua] Lobby data mechanism = adventure 21:36:21.899 [Lua] Lobby data level_key = bell 21:36:21.899 [Lua] Lobby data player_slot_1 = 0:0 21:36:21.899 [Lua] Lobby data selected_level_key = bell 21:36:21.899 [Lua] Lobby data unique_server_name = Semagicus 21:36:21.899 [Lua] Lobby data quick_game = true 21:36:21.899 [Lua] Lobby data matchmaking = true 21:36:21.899 [Lua] Lobby data difficulty = hardest 21:36:21.899 [Lua] Lobby data country_code = RU 21:36:21.899 [Lua] Lobby data host = 110000102b4304d 21:36:21.899 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:36:21.900 [Lua] Lobby data player_slot_2 = 0:0 21:36:21.900 [Lua] Lobby data player_slot_4 = 0:0 21:36:21.900 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:36:21.900 [Lua] Lobby data eac_authorized = true 21:36:21.900 [Lua] Set lobby end. 21:36:21.900 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101d893da | bw:0 | es:110000102b4304d 21:36:21.900 [Lua] 21:36:21.900 [Lua] [wwise/crossbow] = false (boolean) 21:36:21.900 [Lua] [wwise/one_handed_swords] = false (boolean) 21:36:21.900 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean) 21:36:21.900 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean) 21:36:21.900 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 21:36:21.900 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 21:36:21.900 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean) 21:36:21.900 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean) 21:36:21.900 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 21:36:21.900 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 21:36:21.900 [Lua] 21:36:21.900 [Lua] 21:36:21.900 [Lua] [wwise/crossbow] = false (boolean) 21:36:21.900 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 21:36:21.900 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean) 21:36:21.900 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean) 21:36:21.900 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 21:36:21.900 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean) 21:36:21.900 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean) 21:36:21.900 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 21:36:21.900 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean) 21:36:21.900 [Lua] [wwise/one_handed_swords] = false (boolean) 21:36:21.900 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 21:36:21.900 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean) 21:36:21.900 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 21:36:21.900 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 21:36:21.900 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 21:36:21.900 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 21:36:21.900 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 21:36:21.900 [Lua] 21:36:21.909 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:30 my_peer_id:110000102b4304d 21:36:21.909 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:30 my_peer_id:110000102b4304d 21:36:21.940 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:30 my_peer_id:110000102b4304d 21:36:21.945 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 30 21:36:22.129 [Lua] [MOD][VMF][INFO] Added 110000101d893da to the VMF users list. 21:36:22.129 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101d893da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:36:22.129 [Lua] Adding player sync data to peer=110000101d893da local_player_id=1 21:36:22.129 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101d893da go_type=player_unit go_created_func_name=game_object_created_player_unit 21:36:22.130 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 21:36:22.130 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:36:22.135 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:36:22.135 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 21:36:22.197 [Lua] StateInGameRunning:_game_actually_starts() 21:36:22.198 [Lua] ################################################################################################################# 21:36:22.198 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level-bell [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:36:22.198 [Lua] ################################################################################################################# 21:36:22.198 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 50 21:36:22.198 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 21:36:22.212 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 50 21:36:22.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 21:36:22.265 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 21:36:22.451 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 50 21:36:22.451 [Lua] Commit load time data 21:36:23.573 [Lua] Set lobby begin: 21:36:23.573 [Lua] Lobby data twitch_enabled = false 21:36:23.573 [Lua] Lobby data power_level = 417 21:36:23.574 [Lua] Lobby data num_players = 2 21:36:23.574 [Lua] Lobby data weave_name = false 21:36:23.574 [Lua] Lobby data game_mode = 2 21:36:23.574 [Lua] Lobby data is_private = false 21:36:23.574 [Lua] Lobby data mechanism = adventure 21:36:23.574 [Lua] Lobby data level_key = bell 21:36:23.574 [Lua] Lobby data player_slot_1 = 0:0 21:36:23.574 [Lua] Lobby data selected_level_key = bell 21:36:23.574 [Lua] Lobby data unique_server_name = Semagicus 21:36:23.574 [Lua] Lobby data quick_game = true 21:36:23.574 [Lua] Lobby data matchmaking = true 21:36:23.574 [Lua] Lobby data difficulty = hardest 21:36:23.574 [Lua] Lobby data country_code = RU 21:36:23.574 [Lua] Lobby data host = 110000102b4304d 21:36:23.574 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:36:23.574 [Lua] Lobby data player_slot_2 = 0:0 21:36:23.574 [Lua] Lobby data player_slot_4 = 0:0 21:36:23.574 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:36:23.575 [Lua] Lobby data eac_authorized = true 21:36:23.575 [Lua] Set lobby end. 21:36:28.596 [Lua] Set lobby begin: 21:36:28.596 [Lua] Lobby data twitch_enabled = false 21:36:28.596 [Lua] Lobby data power_level = 835 21:36:28.596 [Lua] Lobby data num_players = 2 21:36:28.596 [Lua] Lobby data weave_name = false 21:36:28.596 [Lua] Lobby data game_mode = 2 21:36:28.596 [Lua] Lobby data is_private = false 21:36:28.596 [Lua] Lobby data mechanism = adventure 21:36:28.596 [Lua] Lobby data level_key = bell 21:36:28.596 [Lua] Lobby data player_slot_1 = 0:0 21:36:28.596 [Lua] Lobby data selected_level_key = bell 21:36:28.596 [Lua] Lobby data unique_server_name = Semagicus 21:36:28.596 [Lua] Lobby data quick_game = true 21:36:28.597 [Lua] Lobby data matchmaking = true 21:36:28.597 [Lua] Lobby data difficulty = hardest 21:36:28.597 [Lua] Lobby data country_code = RU 21:36:28.597 [Lua] Lobby data host = 110000102b4304d 21:36:28.597 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:36:28.597 [Lua] Lobby data player_slot_2 = 0:0 21:36:28.597 [Lua] Lobby data player_slot_4 = 0:0 21:36:28.597 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:36:28.597 [Lua] Lobby data eac_authorized = true 21:36:28.597 [Lua] Set lobby end. 21:36:56.148 [Lua] Players are leaving the safe zone 21:36:56.535 [Lua] Switching ConflictSettings: to: chaos 21:36:56.535 [Lua] pacing=chaos 21:36:56.535 [Lua] roaming=nil 21:36:56.535 [Lua] specials=chaos 21:36:56.535 [Lua] debug_color=purple 21:36:56.535 [Lua] contained_breeds=nil 21:36:56.535 [Lua] pack_spawning=chaos 21:36:56.535 [Lua] disabled=false 21:36:56.535 [Lua] factions=nil 21:36:56.535 [Lua] boss=chaos 21:36:56.535 [Lua] horde=chaos 21:36:56.535 [Lua] name=chaos 21:36:56.535 [Lua] intensity=default 21:36:56.535 [Lua] --- 21:36:58.559 [Lua] Switching ConflictSettings: to: default 21:36:58.559 [Lua] pacing=default 21:36:58.559 [Lua] roaming=nil 21:36:58.559 [Lua] specials=default 21:36:58.559 [Lua] debug_color=maroon 21:36:58.559 [Lua] contained_breeds=nil 21:36:58.559 [Lua] pack_spawning=default 21:36:58.559 [Lua] disabled=false 21:36:58.559 [Lua] factions=nil 21:36:58.559 [Lua] boss=default 21:36:58.559 [Lua] horde=default 21:36:58.559 [Lua] name=default 21:36:58.559 [Lua] intensity=default 21:36:58.559 [Lua] --- 21:36:58.700 [Lua] Switching ConflictSettings: to: chaos 21:36:58.700 [Lua] pacing=chaos 21:36:58.700 [Lua] roaming=nil 21:36:58.700 [Lua] specials=chaos 21:36:58.700 [Lua] debug_color=purple 21:36:58.700 [Lua] contained_breeds=nil 21:36:58.700 [Lua] pack_spawning=chaos 21:36:58.700 [Lua] disabled=false 21:36:58.700 [Lua] factions=nil 21:36:58.700 [Lua] boss=chaos 21:36:58.700 [Lua] horde=chaos 21:36:58.700 [Lua] name=chaos 21:36:58.700 [Lua] intensity=default 21:36:58.700 [Lua] --- 21:36:59.027 [Lua] Switching ConflictSettings: to: default 21:36:59.027 [Lua] pacing=default 21:36:59.027 [Lua] roaming=nil 21:36:59.027 [Lua] specials=default 21:36:59.027 [Lua] debug_color=maroon 21:36:59.027 [Lua] contained_breeds=nil 21:36:59.027 [Lua] pack_spawning=default 21:36:59.027 [Lua] disabled=false 21:36:59.027 [Lua] factions=nil 21:36:59.027 [Lua] boss=default 21:36:59.027 [Lua] horde=default 21:36:59.027 [Lua] name=default 21:36:59.027 [Lua] intensity=default 21:36:59.027 [Lua] --- 21:37:03.567 [Lua] Switching ConflictSettings: to: chaos 21:37:03.567 [Lua] pacing=chaos 21:37:03.567 [Lua] roaming=nil 21:37:03.567 [Lua] specials=chaos 21:37:03.567 [Lua] debug_color=purple 21:37:03.567 [Lua] contained_breeds=nil 21:37:03.567 [Lua] pack_spawning=chaos 21:37:03.567 [Lua] disabled=false 21:37:03.567 [Lua] factions=nil 21:37:03.567 [Lua] boss=chaos 21:37:03.567 [Lua] horde=chaos 21:37:03.567 [Lua] name=chaos 21:37:03.567 [Lua] intensity=default 21:37:03.567 [Lua] --- 21:37:39.133 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:37:39.148 [Lua] Spline already found! 21:37:39.185 [Lua] Init group template: spline_patrol 21:37:53.957 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source. 21:37:57.116 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 187 will change to a manual source. 21:38:00.957 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 188 will change to a manual source. 21:38:11.661 [EACServer] [00:38:11:660][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:38:25.553 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:38:25.571 [Lua] Spline already found! 21:38:25.633 [Lua] Init group template: spline_patrol 21:38:27.117 [Lua] Time for new HOOORDE! multi_first_wave 21:38:27.117 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 21:38:27.117 [Lua] horde requested: vector_blob 21:38:27.117 [Lua] wants to spawn behind within distance: 60 21:38:27.117 [Lua] horde crated with id 3 of type vector_blob 21:38:27.118 [Lua] managed to spawn 26/26 horde enemies 21:38:27.118 [Lua] vector blob horde has started 21:38:27.129 [Lua] MUSIC: explore -> pre_horde 21:38:27.540 [Lua] Init group template: horde 21:38:34.854 [Lua] MUSIC: pre_horde -> horde 21:38:35.269 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:38:35.269 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:38:35.269 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 21:38:35.269 [Lua] horde requested: vector_blob 21:38:35.269 [Lua] wants to spawn ahead within distance: 60 21:38:35.269 [Lua] horde crated with id 4 of type vector_blob 21:38:35.270 [Lua] managed to spawn 33/33 horde enemies 21:38:35.270 [Lua] vector blob horde has started 21:38:35.909 [Lua] Init group template: horde 21:38:38.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 71207 21:38:51.603 [Lua] Horde killed: ? 21:38:53.133 [Lua] HORDE: last wave, reset to standard horde delay 21:38:53.133 [Lua] Time for new HOOORDE! multi_last_wave 21:38:53.133 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 21:38:53.133 [Lua] horde requested: vector_blob 21:38:53.133 [Lua] wants to spawn ahead within distance: 60 21:38:53.133 [Lua] horde crated with id 5 of type vector_blob 21:38:53.133 [Lua] managed to spawn 27/27 horde enemies 21:38:53.133 [Lua] vector blob horde has started 21:38:53.640 [Lua] Init group template: horde 21:39:03.715 [Lua] Horde killed: ? 21:39:03.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 71207 21:39:13.931 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source. 21:39:15.039 [Lua] MUSIC: horde -> explore 21:39:16.955 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 735977 0 21:39:17.253 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:39:17.253 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:39:17.253 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:39:19.318 [Lua] Horde killed: ? 21:40:02.583 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 2 35 21:40:10.765 [Lua] state dead despawn 21:40:10.779 [Lua] [GameNetworkManager] destroying game object with go_id=63 21:40:11.661 [EACServer] [00:40:11:660][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:40:24.046 [Lua] state dead despawn 21:40:24.059 [Lua] [GameNetworkManager] destroying game object with go_id=72 21:40:30.718 [Lua] Time for new HOOORDE! multi_first_wave 21:40:30.718 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 21:40:30.718 [Lua] horde requested: vector_blob 21:40:30.718 [Lua] wants to spawn behind within distance: 60 21:40:30.718 [Lua] horde crated with id 6 of type vector_blob 21:40:30.718 [Lua] managed to spawn 30/30 horde enemies 21:40:30.718 [Lua] vector blob horde has started 21:40:30.726 [Lua] MUSIC: explore -> pre_horde 21:40:31.204 [Lua] Init group template: horde 21:40:33.682 [Lua] MUSIC: pre_horde -> horde 21:40:34.106 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 740202 0 21:40:36.311 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102b4304d, 4) 21:40:36.316 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 21:40:36.316 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=310 21:40:44.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 1044609 21:40:46.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 1100863 21:40:46.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 1100863 21:40:49.519 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102b4304d, 1) 21:40:49.521 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.96666666666666667) 21:40:49.521 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=318 21:40:52.430 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:40:52.430 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:40:52.431 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 21:40:52.431 [Lua] horde requested: vector_blob 21:40:52.431 [Lua] wants to spawn ahead within distance: 60 21:40:52.431 [Lua] horde crated with id 7 of type vector_blob 21:40:52.431 [Lua] managed to spawn 28/28 horde enemies 21:40:52.431 [Lua] vector blob horde has started 21:40:53.089 [Lua] Init group template: horde 21:41:00.192 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 71207 21:41:09.906 [Lua] HORDE: last wave, reset to standard horde delay 21:41:09.906 [Lua] Time for new HOOORDE! multi_last_wave 21:41:09.906 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 21:41:09.906 [Lua] horde requested: vector_blob 21:41:09.906 [Lua] wants to spawn behind within distance: 60 21:41:09.906 [Lua] horde crated with id 8 of type vector_blob 21:41:09.906 [Lua] managed to spawn 31/31 horde enemies 21:41:09.906 [Lua] vector blob horde has started 21:41:10.513 [Lua] Init group template: horde 21:41:11.816 [SteamLobby] Detected added member 1100001026d6707 21:41:11.817 [Lua] [NetworkServer] Changing num_players from 2 to 3 21:41:11.817 [Lua] Players: 3 21:41:11.817 [Lua] Set lobby begin: 21:41:11.817 [Lua] Lobby data twitch_enabled = false 21:41:11.817 [Lua] Lobby data power_level = 835 21:41:11.817 [Lua] Lobby data num_players = 3 21:41:11.817 [Lua] Lobby data weave_name = false 21:41:11.817 [Lua] Lobby data game_mode = 2 21:41:11.817 [Lua] Lobby data is_private = false 21:41:11.817 [Lua] Lobby data mechanism = adventure 21:41:11.817 [Lua] Lobby data level_key = bell 21:41:11.817 [Lua] Lobby data player_slot_1 = 0:0 21:41:11.817 [Lua] Lobby data selected_level_key = bell 21:41:11.817 [Lua] Lobby data unique_server_name = Semagicus 21:41:11.817 [Lua] Lobby data quick_game = true 21:41:11.817 [Lua] Lobby data matchmaking = true 21:41:11.817 [Lua] Lobby data difficulty = hardest 21:41:11.818 [Lua] Lobby data country_code = RU 21:41:11.818 [Lua] Lobby data host = 110000102b4304d 21:41:11.818 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:41:11.818 [Lua] Lobby data player_slot_2 = 0:0 21:41:11.818 [Lua] Lobby data player_slot_4 = 0:0 21:41:11.818 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:41:11.818 [Lua] Lobby data eac_authorized = true 21:41:11.818 [Lua] Set lobby end. 21:41:11.818 [Lua] [LobbyMembers] Member joined 1100001026d6707 21:41:11.838 [Connection] Creating endpoint 1100001026d6707 - reliable message sent 21:41:11.838 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 21:41:11.866 [SteamAuthenticator] Sent ticket request to 1100001026d6707 21:41:11.866 [Lua] [ChatManager][1]System: Sparrow is joining the game 21:41:14.397 [Lua] [ChatManager][1]System: Semagicus picked up a Grimoire 21:41:16.066 [SteamAuthenticator] Got ticket from 1100001026d6707 21:41:16.066 [SteamAuthenticator] BeginAuthSession 1100001026d6707 21:41:16.066 [SteamAuthenticator] Authenticating 1100001026d6707 21:41:16.066 [SteamAuthenticator] Got ticket request from 1100001026d6707 21:41:16.066 [SteamAuthenticator] GetAuthSessionTicket 1100001026d6707 21:41:16.067 [SteamAuthenticator] Sent ticket to 1100001026d6707 21:41:16.467 [SteamAuthenticator] Steam validation for 1100001026d6707 with response 0 21:41:16.489 [Connection] New session id 228 to 1100001026d6707. 21:41:16.582 [Connection] Established a connection <228.240> to 1100001026d6707 21:41:16.582 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 21:41:16.582 [Lua] [Matchmaking] Got a handshake request from 1100001026d6707 with user name 'Sparrow' 21:41:16.663 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 1100001026d6707, replying lobby_ok 21:41:16.772 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001026d6707 REPLY wh:0 | we:0 | dr:110000101d893da | bw:0 | es:110000102b4304d 21:41:16.856 [Lua] Set lobby begin: 21:41:16.856 [Lua] Lobby data twitch_enabled = false 21:41:16.856 [Lua] Lobby data power_level = 835 21:41:16.856 [Lua] Lobby data num_players = 3 21:41:16.856 [Lua] Lobby data weave_name = false 21:41:16.856 [Lua] Lobby data game_mode = 2 21:41:16.856 [Lua] Lobby data is_private = false 21:41:16.856 [Lua] Lobby data mechanism = adventure 21:41:16.856 [Lua] Lobby data level_key = bell 21:41:16.856 [Lua] Lobby data player_slot_1 = 0:0 21:41:16.856 [Lua] Lobby data selected_level_key = bell 21:41:16.856 [Lua] Lobby data unique_server_name = Semagicus 21:41:16.856 [Lua] Lobby data quick_game = true 21:41:16.856 [Lua] Lobby data matchmaking = true 21:41:16.856 [Lua] Lobby data difficulty = hardest 21:41:16.856 [Lua] Lobby data country_code = RU 21:41:16.857 [Lua] Lobby data host = 110000102b4304d 21:41:16.857 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:41:16.857 [Lua] Lobby data player_slot_2 = 0:0 21:41:16.857 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 21:41:16.857 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:41:16.857 [Lua] Lobby data eac_authorized = true 21:41:16.857 [Lua] Set lobby end. 21:41:16.857 [Lua] [Matchmaking] Assigning profile slot 4 to 1100001026d6707 21:41:16.857 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001026d6707 | dr:110000101d893da | bw:0 | es:110000102b4304d 21:41:18.057 [Lua] Horde killed: ? 21:41:19.033 [Lua] ### CLEARING PEER STATE FOR 1100001026d6707 21:41:19.135 [Lua] [PSM] Peer 1100001026d6707 joined. Want to use profile index "4" 21:41:19.135 [Lua] Mechanism says: a client joined the game! 1100001026d6707 21:41:19.136 [EAC] EAC server has client 1100001026d6707 (and owner 1100001026d6707) 21:41:19.136 [EACServer] [00:41:19:135][Windows][EAC Server] [Info][RegisterClient] Client: 01100001026D6707 PlayerGUID: 76561198000989959 PlayerIP: 0.0.0.0 OwnerGUID: 76561198000989959 PlayerName: Sparrow 21:41:19.136 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001026d6707, connection_key=8) 21:41:19.339 [EACServer] [00:41:19:338][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001026D6707 Session: 9 Status: Client Authenticated Message: Client authenticated. 21:41:19.341 [EAC] Peer 1100001026d6707 switched EAC state to ClientAuthenticatedLocal 21:41:19.454 [EACServer] [00:41:19:454][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001026D6707. 21:41:19.655 [EACServer] [00:41:19:655][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001026D6707 21:41:19.655 [EACServer] [00:41:19:655][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001026D6707 Session: 9 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:41:19.672 [EAC] Peer 1100001026d6707 switched EAC state to ClientAuthenticatedRemote 21:41:21.143 [Lua] player (1100001026d6707,1) was put into party 0 21:41:21.143 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001026d6707 bell 1 21:41:23.974 [SteamVoipClient] select_out(1100001026d6707, on) 21:41:23.974 [SteamVoipClient] select_in(1100001026d6707, on) 21:41:23.974 [SteamVoipClient] select_out(1100001026d6707, off) 21:41:25.682 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 71207 21:41:29.482 [Lua] ### Sending rpc_level_loaded 21:41:29.482 [Lua] #### Has state machine: true, sender: 1100001026d6707, level_id: 63 21:41:29.482 [Lua] Peer 1100001026d6707 has loaded the level but not all enemies, so we wait 21:41:29.845 [Lua] Horde killed: ? 21:41:33.076 [Lua] fence jumping 21:41:34.148 [Lua] MUSIC: horde -> explore 21:41:36.201 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:41:36.201 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:41:36.201 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:41:36.638 [Lua] Horde killed: ? 21:41:45.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 15, name: `unknown` 21:41:45.688 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001026d6707, connection_key=8) 21:41:45.689 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001026d6707 inventory_sync_id:30 my_peer_id:110000102b4304d 21:41:48.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 15, name: `unknown` 21:41:54.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 71, name: `unknown` 21:41:58.827 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 21:41:58.827 [Lua] [Matchmaking] Got a handshake request from 1100001026d6707 with user name 'Sparrow' 21:41:58.854 [Lua] Breedfreezer (server) starting a hot join sync 21:41:58.854 [Lua] packing 13 units of breed chaos_marauder 21:41:58.854 [Lua] packing 2 units of breed skaven_clan_rat 21:41:58.854 [Lua] packing 0 units of breed skaven_storm_vermin 21:41:58.854 [Lua] packing 0 units of breed skaven_slave 21:41:58.854 [Lua] packing 50 units of breed chaos_fanatic 21:41:58.854 [Lua] packing 8 units of breed chaos_raider 21:41:58.854 [Lua] packing 3 units of breed chaos_warrior 21:41:58.854 [Lua] packing 5 units of breed chaos_berzerker 21:41:58.854 [Lua] packing 0 units of breed skaven_plague_monk 21:41:58.854 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:41:58.854 [Lua] 21:41:58.854 [Lua] [1] = 29 (number) 21:41:58.854 [Lua] [2] = 13 (number) 21:41:58.854 [Lua] [3] = 9 (number) 21:41:58.854 [Lua] [4] = 2 (number) 21:41:58.854 [Lua] [5] = 1 (number) 21:41:58.854 [Lua] [6] = 0 (number) 21:41:58.854 [Lua] [7] = 1 (number) 21:41:58.854 [Lua] [8] = 0 (number) 21:41:58.854 [Lua] [9] = 11 (number) 21:41:58.854 [Lua] [10] = 50 (number) 21:41:58.854 [Lua] [11] = 6 (number) 21:41:58.854 [Lua] [12] = 8 (number) 21:41:58.854 [Lua] [13] = 4 (number) 21:41:58.854 [Lua] [14] = 3 (number) 21:41:58.854 [Lua] [15] = 2 (number) 21:41:58.854 [Lua] [16] = 5 (number) 21:41:58.854 [Lua] [17] = 1 (number) 21:41:58.854 [Lua] [18] = 0 (number) 21:41:58.854 [Lua] 21:41:58.854 [Lua] 21:41:58.854 [Lua] [1] = 228 (number) 21:41:58.854 [Lua] [2] = 75 (number) 21:41:58.854 [Lua] [3] = 81 (number) 21:41:58.854 [Lua] [4] = 123 (number) 21:41:58.854 [Lua] [5] = 95 (number) 21:41:58.854 [Lua] [6] = 83 (number) 21:41:58.854 [Lua] [7] = 79 (number) 21:41:58.854 [Lua] [8] = 97 (number) 21:41:58.854 [Lua] [9] = 85 (number) 21:41:58.854 [Lua] [10] = 100 (number) 21:41:58.854 [Lua] [11] = 122 (number) 21:41:58.854 [Lua] [12] = 76 (number) 21:41:58.854 [Lua] [13] = 113 (number) 21:41:58.854 [Lua] [14] = 277 (number) 21:41:58.854 [Lua] [15] = 278 (number) 21:41:58.854 [Lua] [16] = 192 (number) 21:41:58.854 [Lua] [17] = 221 (number) 21:41:58.854 [Lua] [18] = 195 (number) 21:41:58.854 [Lua] [19] = 227 (number) 21:41:58.854 [Lua] [20] = 223 (number) 21:41:58.854 [Lua] [21] = 225 (number) 21:41:58.854 [Lua] [22] = 216 (number) 21:41:58.854 [Lua] [23] = 214 (number) 21:41:58.854 [Lua] [24] = 211 (number) 21:41:58.854 [Lua] [25] = 217 (number) 21:41:58.854 [Lua] [26] = 218 (number) 21:41:58.854 [Lua] [27] = 184 (number) 21:41:58.854 [Lua] [28] = 129 (number) 21:41:58.854 [Lua] [29] = 183 (number) 21:41:58.854 [Lua] [30] = 322 (number) 21:41:58.854 [Lua] [31] = 199 (number) 21:41:58.854 [Lua] [32] = 200 (number) 21:41:58.854 [Lua] [33] = 186 (number) 21:41:58.854 [Lua] [34] = 119 (number) 21:41:58.854 [Lua] [35] = 323 (number) 21:41:58.854 [Lua] [36] = 321 (number) 21:41:58.854 [Lua] [37] = 182 (number) 21:41:58.854 [Lua] [38] = 328 (number) 21:41:58.854 [Lua] [39] = 197 (number) 21:41:58.854 [Lua] [40] = 89 (number) 21:41:58.854 [Lua] [41] = 201 (number) 21:41:58.854 [Lua] [42] = 193 (number) 21:41:58.854 [Lua] [43] = 181 (number) 21:41:58.854 [Lua] [44] = 326 (number) 21:41:58.854 [Lua] [45] = 206 (number) 21:41:58.854 [Lua] [46] = 234 (number) 21:41:58.854 [Lua] [47] = 185 (number) 21:41:58.854 [Lua] [48] = 198 (number) 21:41:58.854 [Lua] [49] = 202 (number) 21:41:58.854 [Lua] [50] = 205 (number) 21:41:58.854 [Lua] [51] = 187 (number) 21:41:58.854 [Lua] [52] = 209 (number) 21:41:58.854 [Lua] [53] = 188 (number) 21:41:58.854 [Lua] [54] = 333 (number) 21:41:58.854 [Lua] [55] = 233 (number) 21:41:58.854 [Lua] [56] = 191 (number) 21:41:58.854 [Lua] [57] = 180 (number) 21:41:58.854 [Lua] [58] = 325 (number) 21:41:58.854 [Lua] [59] = 324 (number) 21:41:58.854 [Lua] [60] = 336 (number) 21:41:58.854 [Lua] [61] = 190 (number) 21:41:58.854 [Lua] [62] = 327 (number) 21:41:58.854 [Lua] [63] = 330 (number) 21:41:58.854 [Lua] [64] = 337 (number) 21:41:58.854 [Lua] [65] = 210 (number) 21:41:58.854 [Lua] [66] = 173 (number) 21:41:58.854 [Lua] [67] = 174 (number) 21:41:58.854 [Lua] [68] = 128 (number) 21:41:58.854 [Lua] [69] = 74 (number) 21:41:58.854 [Lua] [70] = 125 (number) 21:41:58.854 [Lua] [71] = 109 (number) 21:41:58.854 [Lua] [72] = 104 (number) 21:41:58.854 [Lua] [73] = 106 (number) 21:41:58.854 [Lua] [74] = 121 (number) 21:41:58.854 [Lua] [75] = 78 (number) 21:41:58.854 [Lua] [76] = 87 (number) 21:41:58.854 [Lua] [77] = 179 (number) 21:41:58.854 [Lua] [78] = 176 (number) 21:41:58.854 [Lua] [79] = 268 (number) 21:41:58.854 [Lua] [80] = 270 (number) 21:41:58.854 [Lua] [81] = 171 (number) 21:41:58.854 [Lua] 21:41:58.855 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=375 21:41:58.855 [Lua] RemotePlayer:create_game_object( ) 375 21:41:58.868 [Lua] Assigning peer(1100001026d6707:1) to profile(4) career(1) 21:41:58.868 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001026d6707) local_player_id(1) profile_index(4) career_index(1) 21:41:58.868 [Lua] Set lobby begin: 21:41:58.868 [Lua] Lobby data twitch_enabled = false 21:41:58.868 [Lua] Lobby data power_level = 835 21:41:58.868 [Lua] Lobby data num_players = 3 21:41:58.868 [Lua] Lobby data weave_name = false 21:41:58.869 [Lua] Lobby data game_mode = 2 21:41:58.869 [Lua] Lobby data is_private = false 21:41:58.869 [Lua] Lobby data mechanism = adventure 21:41:58.869 [Lua] Lobby data level_key = bell 21:41:58.869 [Lua] Lobby data player_slot_1 = 0:0 21:41:58.869 [Lua] Lobby data selected_level_key = bell 21:41:58.869 [Lua] Lobby data unique_server_name = Semagicus 21:41:58.869 [Lua] Lobby data quick_game = true 21:41:58.869 [Lua] Lobby data matchmaking = true 21:41:58.869 [Lua] Lobby data difficulty = hardest 21:41:58.869 [Lua] Lobby data country_code = RU 21:41:58.869 [Lua] Lobby data host = 110000102b4304d 21:41:58.869 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:41:58.869 [Lua] Lobby data player_slot_2 = 0:0 21:41:58.869 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 21:41:58.869 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:41:58.869 [Lua] Lobby data eac_authorized = true 21:41:58.869 [Lua] Set lobby end. 21:41:58.869 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001026d6707 | dr:110000101d893da | bw:0 | es:110000102b4304d 21:41:59.316 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001026d6707 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:41:59.316 [Lua] Adding player sync data to peer=1100001026d6707 local_player_id=1 21:41:59.317 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:31 my_peer_id:110000102b4304d 21:41:59.317 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001026d6707 inventory_sync_id:31 my_peer_id:110000102b4304d 21:41:59.317 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:31 my_peer_id:110000102b4304d 21:41:59.318 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001026d6707 21:41:59.326 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:31 my_peer_id:110000102b4304d 21:41:59.326 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:41:59.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:41:59.845 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 21:41:59.845 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 21:41:59.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 21:42:00.148 [Lua] Set lobby begin: 21:42:00.148 [Lua] Lobby data twitch_enabled = false 21:42:00.148 [Lua] Lobby data power_level = 556 21:42:00.148 [Lua] Lobby data num_players = 3 21:42:00.148 [Lua] Lobby data weave_name = false 21:42:00.149 [Lua] Lobby data game_mode = 2 21:42:00.149 [Lua] Lobby data is_private = false 21:42:00.149 [Lua] Lobby data mechanism = adventure 21:42:00.149 [Lua] Lobby data level_key = bell 21:42:00.149 [Lua] Lobby data player_slot_1 = 0:0 21:42:00.149 [Lua] Lobby data selected_level_key = bell 21:42:00.149 [Lua] Lobby data unique_server_name = Semagicus 21:42:00.149 [Lua] Lobby data quick_game = true 21:42:00.149 [Lua] Lobby data matchmaking = true 21:42:00.149 [Lua] Lobby data difficulty = hardest 21:42:00.149 [Lua] Lobby data country_code = RU 21:42:00.149 [Lua] Lobby data host = 110000102b4304d 21:42:00.149 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:42:00.149 [Lua] Lobby data player_slot_2 = 0:0 21:42:00.149 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 21:42:00.149 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:42:00.149 [Lua] Lobby data eac_authorized = true 21:42:00.149 [Lua] Set lobby end. 21:42:00.196 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 21:42:00.196 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 21:42:00.215 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 31 21:42:05.217 [Lua] Set lobby begin: 21:42:05.217 [Lua] Lobby data twitch_enabled = false 21:42:05.217 [Lua] Lobby data power_level = 835 21:42:05.217 [Lua] Lobby data num_players = 3 21:42:05.218 [Lua] Lobby data weave_name = false 21:42:05.218 [Lua] Lobby data game_mode = 2 21:42:05.218 [Lua] Lobby data is_private = false 21:42:05.218 [Lua] Lobby data mechanism = adventure 21:42:05.218 [Lua] Lobby data level_key = bell 21:42:05.218 [Lua] Lobby data player_slot_1 = 0:0 21:42:05.218 [Lua] Lobby data selected_level_key = bell 21:42:05.218 [Lua] Lobby data unique_server_name = Semagicus 21:42:05.218 [Lua] Lobby data quick_game = true 21:42:05.218 [Lua] Lobby data matchmaking = true 21:42:05.218 [Lua] Lobby data difficulty = hardest 21:42:05.218 [Lua] Lobby data country_code = RU 21:42:05.218 [Lua] Lobby data host = 110000102b4304d 21:42:05.218 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:42:05.218 [Lua] Lobby data player_slot_2 = 0:0 21:42:05.218 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 21:42:05.218 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:42:05.218 [Lua] Lobby data eac_authorized = true 21:42:05.218 [Lua] Set lobby end. 21:42:06.301 [Lua] player (1100001026d6707,1) was put into party 1 21:42:06.313 [Lua] [GameNetworkManager] destroying game object with go_id=310 21:42:06.318 [Lua] [GameNetworkManager] destroying game object with go_id=58 21:42:06.376 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001026d6707 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:42:06.377 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=387 21:42:06.378 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5) 21:42:07.502 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 21:42:07.502 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol 21:42:07.524 [Lua] > starting new spline, using new navbot: standard , id: boss_5 21:42:07.542 [Lua] > continuing spline boss_5 index: 2 reties: 0 21:42:07.556 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 21:42:07.556 [Lua] > continuing spline boss_5 index: 3 reties: 0 21:42:07.572 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 21:42:07.572 [Lua] > continuing spline boss_5 index: 4 reties: 0 21:42:07.588 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 21:42:07.588 [Lua] > continuing spline boss_5 index: 5 reties: 0 21:42:07.621 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 21:42:07.621 [Lua] > continuing spline boss_5 index: 6 reties: 0 21:42:07.641 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 21:42:07.641 [Lua] > continuing spline boss_5 index: 7 reties: 0 21:42:07.674 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 21:42:07.674 [Lua] > continuing spline boss_5 index: 8 reties: 0 21:42:07.733 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 21:42:07.733 [Lua] > continuing spline boss_5 index: 9 reties: 0 21:42:07.764 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 21:42:07.764 [Lua] > continuing spline boss_5 index: 10 reties: 0 21:42:07.806 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 21:42:07.806 [Lua] > continuing spline boss_5 index: 11 reties: 0 21:42:07.820 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 21:42:07.820 [Lua] > continuing spline boss_5 index: 12 reties: 0 21:42:07.832 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 21:42:07.832 [Lua] > spline completed boss_5 reties: 0 21:42:08.132 [Lua] Init group template: spline_patrol 21:42:09.741 [Lua] Switching ConflictSettings: to: skaven 21:42:09.741 [Lua] pacing=default 21:42:09.741 [Lua] roaming=nil 21:42:09.741 [Lua] specials=skaven 21:42:09.741 [Lua] debug_color=orange 21:42:09.741 [Lua] contained_breeds=nil 21:42:09.741 [Lua] pack_spawning=skaven 21:42:09.741 [Lua] disabled=false 21:42:09.741 [Lua] factions=nil 21:42:09.741 [Lua] boss=skaven 21:42:09.741 [Lua] horde=default 21:42:09.741 [Lua] name=skaven 21:42:09.741 [Lua] intensity=default 21:42:09.741 [Lua] --- 21:42:10.879 [Lua] Switching ConflictSettings: to: chaos 21:42:10.879 [Lua] pacing=chaos 21:42:10.879 [Lua] roaming=nil 21:42:10.879 [Lua] specials=chaos 21:42:10.879 [Lua] debug_color=purple 21:42:10.879 [Lua] contained_breeds=nil 21:42:10.879 [Lua] pack_spawning=chaos 21:42:10.879 [Lua] disabled=false 21:42:10.879 [Lua] factions=nil 21:42:10.879 [Lua] boss=chaos 21:42:10.879 [Lua] horde=chaos 21:42:10.879 [Lua] name=chaos 21:42:10.879 [Lua] intensity=default 21:42:10.879 [Lua] --- 21:42:11.661 [EACServer] [00:42:11:661][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:42:11.712 [Lua] Switching ConflictSettings: to: skaven 21:42:11.712 [Lua] pacing=default 21:42:11.712 [Lua] roaming=nil 21:42:11.712 [Lua] specials=skaven 21:42:11.712 [Lua] debug_color=orange 21:42:11.712 [Lua] contained_breeds=nil 21:42:11.712 [Lua] pack_spawning=skaven 21:42:11.712 [Lua] disabled=false 21:42:11.712 [Lua] factions=nil 21:42:11.712 [Lua] boss=skaven 21:42:11.712 [Lua] horde=default 21:42:11.712 [Lua] name=skaven 21:42:11.712 [Lua] intensity=default 21:42:11.712 [Lua] --- 21:42:11.913 [Lua] Switching ConflictSettings: to: chaos 21:42:11.913 [Lua] pacing=chaos 21:42:11.913 [Lua] roaming=nil 21:42:11.913 [Lua] specials=chaos 21:42:11.913 [Lua] debug_color=purple 21:42:11.913 [Lua] contained_breeds=nil 21:42:11.913 [Lua] pack_spawning=chaos 21:42:11.913 [Lua] disabled=false 21:42:11.913 [Lua] factions=nil 21:42:11.913 [Lua] boss=chaos 21:42:11.913 [Lua] horde=chaos 21:42:11.913 [Lua] name=chaos 21:42:11.913 [Lua] intensity=default 21:42:11.913 [Lua] --- 21:42:28.419 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 19 will change to a manual source. 21:42:35.756 [Lua] Time for new HOOORDE! multi_first_wave 21:42:35.756 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 21:42:35.756 [Lua] horde requested: vector_blob 21:42:35.756 [Lua] wants to spawn ahead within distance: 60 21:42:35.756 [Lua] horde crated with id 10 of type vector_blob 21:42:35.756 [Lua] managed to spawn 32/32 horde enemies 21:42:35.756 [Lua] vector blob horde has started 21:42:35.764 [Lua] MUSIC: explore -> pre_horde 21:42:35.780 [Lua] MUSIC: pre_horde -> horde 21:42:36.315 [Lua] Init group template: horde 21:42:45.573 [Lua] HORDE: Pushing horde in time; too many units out 74 21:42:50.652 [Lua] HORDE: Pushing horde in time; too many units out 63 21:42:55.645 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:42:55.645 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:42:55.645 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 21:42:55.645 [Lua] horde requested: vector_blob 21:42:55.645 [Lua] wants to spawn ahead within distance: 60 21:42:55.645 [Lua] horde crated with id 11 of type vector_blob 21:42:55.645 [Lua] managed to spawn 29/29 horde enemies 21:42:55.645 [Lua] vector blob horde has started 21:42:56.330 [Lua] Init group template: horde 21:43:05.851 [Lua] HORDE: Pushing horde in time; too many units out 71 21:43:06.276 [Lua] Coordinated attack! 21:43:08.887 [Lua] Horde killed: ? 21:43:08.905 [Lua] HORDE: Pushing horde in time; too many units out 64 21:43:13.880 [Lua] HORDE: last wave, reset to standard horde delay 21:43:13.880 [Lua] Time for new HOOORDE! multi_last_wave 21:43:13.880 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 21:43:13.880 [Lua] horde requested: vector_blob 21:43:13.880 [Lua] wants to spawn ahead within distance: 60 21:43:13.880 [Lua] horde crated with id 12 of type vector_blob 21:43:13.880 [Lua] managed to spawn 29/29 horde enemies 21:43:13.880 [Lua] vector blob horde has started 21:43:14.509 [Lua] Init group template: horde 21:43:15.687 [Lua] Switching ConflictSettings: to: skaven 21:43:15.687 [Lua] pacing=default 21:43:15.687 [Lua] roaming=nil 21:43:15.687 [Lua] specials=skaven 21:43:15.687 [Lua] debug_color=orange 21:43:15.687 [Lua] contained_breeds=nil 21:43:15.687 [Lua] pack_spawning=skaven 21:43:15.687 [Lua] disabled=false 21:43:15.687 [Lua] factions=nil 21:43:15.687 [Lua] boss=skaven 21:43:15.687 [Lua] horde=default 21:43:15.687 [Lua] name=skaven 21:43:15.687 [Lua] intensity=default 21:43:15.687 [Lua] --- 21:43:15.727 [Lua] Switching ConflictSettings: to: chaos 21:43:15.727 [Lua] pacing=chaos 21:43:15.727 [Lua] roaming=nil 21:43:15.727 [Lua] specials=chaos 21:43:15.727 [Lua] debug_color=purple 21:43:15.727 [Lua] contained_breeds=nil 21:43:15.727 [Lua] pack_spawning=chaos 21:43:15.727 [Lua] disabled=false 21:43:15.727 [Lua] factions=nil 21:43:15.727 [Lua] boss=chaos 21:43:15.727 [Lua] horde=chaos 21:43:15.727 [Lua] name=chaos 21:43:15.727 [Lua] intensity=default 21:43:15.727 [Lua] --- 21:43:16.465 [Lua] Switching ConflictSettings: to: skaven 21:43:16.465 [Lua] pacing=default 21:43:16.465 [Lua] roaming=nil 21:43:16.465 [Lua] specials=skaven 21:43:16.465 [Lua] debug_color=orange 21:43:16.465 [Lua] contained_breeds=nil 21:43:16.465 [Lua] pack_spawning=skaven 21:43:16.465 [Lua] disabled=false 21:43:16.465 [Lua] factions=nil 21:43:16.465 [Lua] boss=skaven 21:43:16.465 [Lua] horde=default 21:43:16.465 [Lua] name=skaven 21:43:16.465 [Lua] intensity=default 21:43:16.465 [Lua] --- 21:43:16.670 [Lua] Switching ConflictSettings: to: chaos 21:43:16.670 [Lua] pacing=chaos 21:43:16.670 [Lua] roaming=nil 21:43:16.670 [Lua] specials=chaos 21:43:16.670 [Lua] debug_color=purple 21:43:16.670 [Lua] contained_breeds=nil 21:43:16.670 [Lua] pack_spawning=chaos 21:43:16.670 [Lua] disabled=false 21:43:16.670 [Lua] factions=nil 21:43:16.670 [Lua] boss=chaos 21:43:16.670 [Lua] horde=chaos 21:43:16.670 [Lua] name=chaos 21:43:16.670 [Lua] intensity=default 21:43:16.670 [Lua] --- 21:43:17.179 [Lua] Switching ConflictSettings: to: skaven 21:43:17.179 [Lua] pacing=default 21:43:17.179 [Lua] roaming=nil 21:43:17.179 [Lua] specials=skaven 21:43:17.179 [Lua] debug_color=orange 21:43:17.179 [Lua] contained_breeds=nil 21:43:17.179 [Lua] pack_spawning=skaven 21:43:17.179 [Lua] disabled=false 21:43:17.179 [Lua] factions=nil 21:43:17.179 [Lua] boss=skaven 21:43:17.179 [Lua] horde=default 21:43:17.179 [Lua] name=skaven 21:43:17.179 [Lua] intensity=default 21:43:17.179 [Lua] --- 21:43:17.399 [Lua] Switching ConflictSettings: to: chaos 21:43:17.399 [Lua] pacing=chaos 21:43:17.399 [Lua] roaming=nil 21:43:17.399 [Lua] specials=chaos 21:43:17.399 [Lua] debug_color=purple 21:43:17.399 [Lua] contained_breeds=nil 21:43:17.399 [Lua] pack_spawning=chaos 21:43:17.399 [Lua] disabled=false 21:43:17.399 [Lua] factions=nil 21:43:17.399 [Lua] boss=chaos 21:43:17.399 [Lua] horde=chaos 21:43:17.399 [Lua] name=chaos 21:43:17.399 [Lua] intensity=default 21:43:17.399 [Lua] --- 21:43:17.573 [Lua] Switching ConflictSettings: to: skaven 21:43:17.573 [Lua] pacing=default 21:43:17.573 [Lua] roaming=nil 21:43:17.573 [Lua] specials=skaven 21:43:17.573 [Lua] debug_color=orange 21:43:17.573 [Lua] contained_breeds=nil 21:43:17.573 [Lua] pack_spawning=skaven 21:43:17.573 [Lua] disabled=false 21:43:17.573 [Lua] factions=nil 21:43:17.573 [Lua] boss=skaven 21:43:17.573 [Lua] horde=default 21:43:17.573 [Lua] name=skaven 21:43:17.573 [Lua] intensity=default 21:43:17.573 [Lua] --- 21:43:17.824 [Lua] Switching ConflictSettings: to: chaos 21:43:17.824 [Lua] pacing=chaos 21:43:17.824 [Lua] roaming=nil 21:43:17.824 [Lua] specials=chaos 21:43:17.824 [Lua] debug_color=purple 21:43:17.824 [Lua] contained_breeds=nil 21:43:17.824 [Lua] pack_spawning=chaos 21:43:17.824 [Lua] disabled=false 21:43:17.824 [Lua] factions=nil 21:43:17.824 [Lua] boss=chaos 21:43:17.824 [Lua] horde=chaos 21:43:17.824 [Lua] name=chaos 21:43:17.824 [Lua] intensity=default 21:43:17.824 [Lua] --- 21:43:18.044 [Lua] Switching ConflictSettings: to: skaven 21:43:18.044 [Lua] pacing=default 21:43:18.044 [Lua] roaming=nil 21:43:18.044 [Lua] specials=skaven 21:43:18.044 [Lua] debug_color=orange 21:43:18.044 [Lua] contained_breeds=nil 21:43:18.044 [Lua] pack_spawning=skaven 21:43:18.044 [Lua] disabled=false 21:43:18.044 [Lua] factions=nil 21:43:18.044 [Lua] boss=skaven 21:43:18.044 [Lua] horde=default 21:43:18.044 [Lua] name=skaven 21:43:18.044 [Lua] intensity=default 21:43:18.044 [Lua] --- 21:43:18.218 [Lua] Horde killed: ? 21:43:35.412 [Lua] Switching ConflictSettings: to: chaos 21:43:35.412 [Lua] pacing=chaos 21:43:35.412 [Lua] roaming=nil 21:43:35.412 [Lua] specials=chaos 21:43:35.412 [Lua] debug_color=purple 21:43:35.412 [Lua] contained_breeds=nil 21:43:35.412 [Lua] pack_spawning=chaos 21:43:35.412 [Lua] disabled=false 21:43:35.412 [Lua] factions=nil 21:43:35.412 [Lua] boss=chaos 21:43:35.412 [Lua] horde=chaos 21:43:35.412 [Lua] name=chaos 21:43:35.412 [Lua] intensity=default 21:43:35.412 [Lua] --- 21:43:36.050 [Lua] Switching ConflictSettings: to: skaven 21:43:36.050 [Lua] pacing=default 21:43:36.050 [Lua] roaming=nil 21:43:36.050 [Lua] specials=skaven 21:43:36.050 [Lua] debug_color=orange 21:43:36.050 [Lua] contained_breeds=nil 21:43:36.050 [Lua] pack_spawning=skaven 21:43:36.050 [Lua] disabled=false 21:43:36.050 [Lua] factions=nil 21:43:36.050 [Lua] boss=skaven 21:43:36.050 [Lua] horde=default 21:43:36.050 [Lua] name=skaven 21:43:36.050 [Lua] intensity=default 21:43:36.050 [Lua] --- 21:43:36.490 [Lua] Switching ConflictSettings: to: chaos 21:43:36.490 [Lua] pacing=chaos 21:43:36.490 [Lua] roaming=nil 21:43:36.490 [Lua] specials=chaos 21:43:36.490 [Lua] debug_color=purple 21:43:36.490 [Lua] contained_breeds=nil 21:43:36.490 [Lua] pack_spawning=chaos 21:43:36.490 [Lua] disabled=false 21:43:36.490 [Lua] factions=nil 21:43:36.490 [Lua] boss=chaos 21:43:36.490 [Lua] horde=chaos 21:43:36.490 [Lua] name=chaos 21:43:36.490 [Lua] intensity=default 21:43:36.490 [Lua] --- 21:43:37.701 [Lua] Switching ConflictSettings: to: skaven 21:43:37.701 [Lua] pacing=default 21:43:37.701 [Lua] roaming=nil 21:43:37.701 [Lua] specials=skaven 21:43:37.701 [Lua] debug_color=orange 21:43:37.701 [Lua] contained_breeds=nil 21:43:37.701 [Lua] pack_spawning=skaven 21:43:37.701 [Lua] disabled=false 21:43:37.701 [Lua] factions=nil 21:43:37.701 [Lua] boss=skaven 21:43:37.701 [Lua] horde=default 21:43:37.701 [Lua] name=skaven 21:43:37.701 [Lua] intensity=default 21:43:37.701 [Lua] --- 21:43:37.934 [Lua] Switching ConflictSettings: to: chaos 21:43:37.934 [Lua] pacing=chaos 21:43:37.934 [Lua] roaming=nil 21:43:37.934 [Lua] specials=chaos 21:43:37.934 [Lua] debug_color=purple 21:43:37.934 [Lua] contained_breeds=nil 21:43:37.934 [Lua] pack_spawning=chaos 21:43:37.934 [Lua] disabled=false 21:43:37.934 [Lua] factions=nil 21:43:37.934 [Lua] boss=chaos 21:43:37.934 [Lua] horde=chaos 21:43:37.934 [Lua] name=chaos 21:43:37.934 [Lua] intensity=default 21:43:37.934 [Lua] --- 21:43:38.662 [Lua] Switching ConflictSettings: to: skaven 21:43:38.662 [Lua] pacing=default 21:43:38.662 [Lua] roaming=nil 21:43:38.662 [Lua] specials=skaven 21:43:38.662 [Lua] debug_color=orange 21:43:38.662 [Lua] contained_breeds=nil 21:43:38.662 [Lua] pack_spawning=skaven 21:43:38.662 [Lua] disabled=false 21:43:38.662 [Lua] factions=nil 21:43:38.662 [Lua] boss=skaven 21:43:38.662 [Lua] horde=default 21:43:38.662 [Lua] name=skaven 21:43:38.662 [Lua] intensity=default 21:43:38.662 [Lua] --- 21:43:39.190 [Lua] Switching ConflictSettings: to: chaos 21:43:39.190 [Lua] pacing=chaos 21:43:39.190 [Lua] roaming=nil 21:43:39.190 [Lua] specials=chaos 21:43:39.190 [Lua] debug_color=purple 21:43:39.190 [Lua] contained_breeds=nil 21:43:39.190 [Lua] pack_spawning=chaos 21:43:39.190 [Lua] disabled=false 21:43:39.190 [Lua] factions=nil 21:43:39.190 [Lua] boss=chaos 21:43:39.190 [Lua] horde=chaos 21:43:39.190 [Lua] name=chaos 21:43:39.190 [Lua] intensity=default 21:43:39.190 [Lua] --- 21:43:39.518 [Lua] MUSIC: horde -> explore 21:43:39.811 [Lua] Switching ConflictSettings: to: skaven 21:43:39.811 [Lua] pacing=default 21:43:39.811 [Lua] roaming=nil 21:43:39.811 [Lua] specials=skaven 21:43:39.811 [Lua] debug_color=orange 21:43:39.811 [Lua] contained_breeds=nil 21:43:39.811 [Lua] pack_spawning=skaven 21:43:39.811 [Lua] disabled=false 21:43:39.811 [Lua] factions=nil 21:43:39.811 [Lua] boss=skaven 21:43:39.811 [Lua] horde=default 21:43:39.811 [Lua] name=skaven 21:43:39.811 [Lua] intensity=default 21:43:39.811 [Lua] --- 21:43:41.210 [Lua] Horde killed: ? 21:43:41.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:43:41.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:43:41.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:43:41.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:43:52.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 74, name: `unknown` 21:44:11.661 [EACServer] [00:44:11:660][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:44:19.866 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:20.352 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:44:22.592 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Tome 21:44:22.892 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:44:22.911 [Lua] Spline already found! 21:44:23.010 [Lua] Init group template: spline_patrol 21:44:31.787 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:44:31.805 [Lua] Spline already found! 21:44:31.845 [Lua] Init group template: spline_patrol 21:44:41.663 [Lua] fence jumping 21:44:43.039 [Lua] ready to jump failed 21:44:45.816 [Lua] ready to jump failed 21:44:49.256 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 772953 0 21:44:55.498 [Lua] Time for new HOOORDE! multi_first_wave 21:44:55.498 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 21:44:55.498 [Lua] horde requested: vector_blob 21:44:55.498 [Lua] wants to spawn ahead within distance: 60 21:44:55.498 [Lua] horde crated with id 15 of type vector_blob 21:44:55.498 [Lua] managed to spawn 58/58 horde enemies 21:44:55.498 [Lua] vector blob horde has started 21:44:55.507 [Lua] MUSIC: explore -> pre_horde 21:44:56.150 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 773313 0 21:44:56.604 [Lua] Init group template: horde 21:45:02.393 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:02.589 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:02.798 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:45:03.067 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:45:03.534 [Lua] MUSIC: pre_horde -> horde 21:45:09.276 [Lua] HORDE: Pushing horde in time; too many units out 97 21:45:14.298 [Lua] HORDE: Pushing horde in time; too many units out 84 21:45:19.172 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:19.392 [Lua] HORDE: Pushing horde in time; too many units out 74 21:45:19.626 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:45:24.522 [Lua] HORDE: Pushing horde in time; too many units out 74 21:45:26.142 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:45:26.158 [Lua] Spline already found! 21:45:26.221 [Lua] Init group template: spline_patrol 21:45:29.543 [Lua] HORDE: Pushing horde in time; too many units out 80 21:45:32.341 [Lua] Switching ConflictSettings: to: chaos 21:45:32.341 [Lua] pacing=chaos 21:45:32.341 [Lua] roaming=nil 21:45:32.341 [Lua] specials=chaos 21:45:32.341 [Lua] debug_color=purple 21:45:32.341 [Lua] contained_breeds=nil 21:45:32.341 [Lua] pack_spawning=chaos 21:45:32.341 [Lua] disabled=false 21:45:32.341 [Lua] factions=nil 21:45:32.341 [Lua] boss=chaos 21:45:32.341 [Lua] horde=chaos 21:45:32.341 [Lua] name=chaos 21:45:32.341 [Lua] intensity=default 21:45:32.341 [Lua] --- 21:45:33.118 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:33.528 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:45:34.117 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:34.528 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:45:34.666 [Lua] HORDE: Pushing horde in time; too many units out 83 21:45:35.018 [Lua] Coordinated attack! 21:45:36.227 [Lua] Switching ConflictSettings: to: skaven 21:45:36.227 [Lua] pacing=default 21:45:36.227 [Lua] roaming=nil 21:45:36.227 [Lua] specials=skaven 21:45:36.227 [Lua] debug_color=orange 21:45:36.227 [Lua] contained_breeds=nil 21:45:36.227 [Lua] pack_spawning=skaven 21:45:36.227 [Lua] disabled=false 21:45:36.227 [Lua] factions=nil 21:45:36.227 [Lua] boss=skaven 21:45:36.227 [Lua] horde=default 21:45:36.227 [Lua] name=skaven 21:45:36.227 [Lua] intensity=default 21:45:36.227 [Lua] --- 21:45:36.860 [Lua] Switching ConflictSettings: to: chaos 21:45:36.860 [Lua] pacing=chaos 21:45:36.860 [Lua] roaming=nil 21:45:36.860 [Lua] specials=chaos 21:45:36.860 [Lua] debug_color=purple 21:45:36.860 [Lua] contained_breeds=nil 21:45:36.860 [Lua] pack_spawning=chaos 21:45:36.860 [Lua] disabled=false 21:45:36.860 [Lua] factions=nil 21:45:36.860 [Lua] boss=chaos 21:45:36.860 [Lua] horde=chaos 21:45:36.860 [Lua] name=chaos 21:45:36.860 [Lua] intensity=default 21:45:36.860 [Lua] --- 21:45:38.990 [Lua] MUSIC: horde -> explore 21:45:39.728 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:45:39.728 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:45:39.728 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 21:45:39.728 [Lua] horde requested: vector_blob 21:45:39.728 [Lua] wants to spawn ahead within distance: 60 21:45:39.728 [Lua] horde crated with id 17 of type vector_blob 21:45:39.728 [Lua] managed to spawn 31/31 horde enemies 21:45:39.728 [Lua] vector blob horde has started 21:45:39.737 [Lua] MUSIC: explore -> pre_horde 21:45:39.763 [Lua] MUSIC: pre_horde -> horde 21:45:40.371 [Lua] Init group template: horde 21:45:40.456 [Lua] Horde killed: ? 21:45:40.476 [Lua] HORDE: Pushing horde in time; too many units out 81 21:45:40.741 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:45:40.741 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:45:40.741 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:45:42.769 [Lua] Switching ConflictSettings: to: skaven 21:45:42.769 [Lua] pacing=default 21:45:42.769 [Lua] roaming=nil 21:45:42.769 [Lua] specials=skaven 21:45:42.769 [Lua] debug_color=orange 21:45:42.769 [Lua] contained_breeds=nil 21:45:42.769 [Lua] pack_spawning=skaven 21:45:42.769 [Lua] disabled=false 21:45:42.769 [Lua] factions=nil 21:45:42.769 [Lua] boss=skaven 21:45:42.769 [Lua] horde=default 21:45:42.769 [Lua] name=skaven 21:45:42.769 [Lua] intensity=default 21:45:42.769 [Lua] --- 21:45:43.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 135, name: `unknown` 21:45:44.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 71207 21:45:44.202 [Lua] Switching ConflictSettings: to: chaos 21:45:44.202 [Lua] pacing=chaos 21:45:44.202 [Lua] roaming=nil 21:45:44.202 [Lua] specials=chaos 21:45:44.202 [Lua] debug_color=purple 21:45:44.202 [Lua] contained_breeds=nil 21:45:44.202 [Lua] pack_spawning=chaos 21:45:44.202 [Lua] disabled=false 21:45:44.202 [Lua] factions=nil 21:45:44.202 [Lua] boss=chaos 21:45:44.202 [Lua] horde=chaos 21:45:44.202 [Lua] name=chaos 21:45:44.202 [Lua] intensity=default 21:45:44.202 [Lua] --- 21:45:45.550 [Lua] HORDE: Pushing horde in time; too many units out 79 21:45:49.025 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:49.368 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:45:49.616 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:50.212 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:50.579 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:45:50.684 [Lua] HORDE: Pushing horde in time; too many units out 77 21:45:50.962 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:56.540 [Lua] HORDE: Pushing horde in time; too many units out 61 21:45:59.718 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:45:59.788 [Lua] MUSIC: horde -> explore 21:46:00.621 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:46:00.621 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:46:00.621 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:46:01.067 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:46:01.563 [Lua] HORDE: last wave, reset to standard horde delay 21:46:01.563 [Lua] Time for new HOOORDE! multi_last_wave 21:46:01.563 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 21:46:01.563 [Lua] horde requested: vector_blob 21:46:01.563 [Lua] wants to spawn ahead within distance: 60 21:46:01.563 [Lua] horde crated with id 18 of type vector_blob 21:46:01.563 [Lua] managed to spawn 29/29 horde enemies 21:46:01.563 [Lua] vector blob horde has started 21:46:01.573 [Lua] MUSIC: explore -> pre_horde 21:46:01.596 [Lua] MUSIC: pre_horde -> horde 21:46:02.229 [Lua] Init group template: horde 21:46:04.836 [Lua] Horde killed: ? 21:46:11.662 [EACServer] [00:46:11:662][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:46:14.520 [Lua] simple los failed 21:46:15.645 [Lua] ready to jump failed 21:46:23.985 [Lua] MUSIC: horde -> explore 21:46:24.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:46:24.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:46:24.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:46:27.162 [Lua] Horde killed: ? 21:46:28.272 [Lua] Coordinated attack! 21:46:28.455 [Lua] [ChatManager][1]System: Semagicus picked up a piece of Ravaged Art 21:46:30.409 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 3 41 21:46:31.603 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 5 40 21:46:33.774 [Lua] [ChatManager][1]System: Semagicus picked up a Loot Die (1) 21:46:38.963 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:39.392 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:46:39.731 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:40.154 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:46:42.286 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:42.707 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:46:47.612 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:47.987 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:46:49.165 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:49.549 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:46:52.897 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:53.251 [Lua] [ChatManager][1]System: Semagicus picked up a Tome 21:46:53.313 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:46:54.059 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source. 21:46:58.449 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:58.617 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:58.775 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:46:59.382 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:02.874 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source. 21:47:04.892 [Lua] ready to jump failed 21:47:06.014 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source. 21:47:13.023 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:13.421 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:17.852 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:18.052 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:18.252 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:18.569 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:26.867 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:27.027 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:27.165 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:27.392 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:33.633 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:34.034 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:34.528 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:34.791 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:34.958 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:35.443 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:37.577 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:37.761 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:38.175 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:38.660 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:45.423 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:45.975 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:46.457 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:46.912 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:47.857 [Lua] Time for new HOOORDE! multi_first_wave 21:47:47.857 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 21:47:47.857 [Lua] horde requested: vector_blob 21:47:47.857 [Lua] wants to spawn ahead within distance: 60 21:47:47.857 [Lua] horde crated with id 19 of type vector_blob 21:47:47.857 [Lua] managed to spawn 32/32 horde enemies 21:47:47.858 [Lua] vector blob horde has started 21:47:47.870 [Lua] MUSIC: explore -> pre_horde 21:47:48.423 [Lua] Init group template: horde 21:47:48.488 [Lua] main_path_player_far_away_check started 21:47:49.917 [Lua] main_path_player_far_away_check started 21:47:51.382 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:51.561 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:52.002 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:52.167 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:52.369 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:52.756 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:53.031 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:53.397 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:53.539 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:53.996 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:54.164 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:54.602 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:54.712 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:55.172 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:55.314 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:55.839 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:56.006 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:56.006 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:56.007 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:56.217 [Lua] MUSIC: pre_horde -> horde 21:47:56.403 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:56.545 [Lua] main_path_player_far_away_check started 21:47:56.623 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:56.706 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:56.788 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:57.006 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:57.041 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:57.616 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:57.616 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:58.037 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 21:47:58.037 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:47:58.037 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 21:47:58.037 [Lua] horde requested: vector_blob 21:47:58.037 [Lua] wants to spawn ahead within distance: 60 21:47:58.037 [Lua] horde crated with id 20 of type vector_blob 21:47:58.037 [Lua] managed to spawn 29/29 horde enemies 21:47:58.037 [Lua] vector blob horde has started 21:47:58.198 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:58.234 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:58.558 [Lua] Init group template: horde 21:47:58.827 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:58.827 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:59.297 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:47:59.433 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:59.784 [Lua] main_path_player_far_away_check started 21:47:59.890 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:00.037 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:00.522 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:00.658 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:01.125 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:01.274 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:01.727 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:01.997 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:02.346 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:02.678 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:03.112 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:03.450 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:03.845 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:04.105 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:04.479 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:04.480 [Lua] main_path_player_far_away_check started 21:48:04.731 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:05.081 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:07.669 [Lua] main_path_player_far_away_check started 21:48:07.793 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:08.160 [Lua] HORDE: last wave, reset to standard horde delay 21:48:08.160 [Lua] Time for new HOOORDE! multi_last_wave 21:48:08.160 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 21:48:08.160 [Lua] horde requested: vector_blob 21:48:08.160 [Lua] wants to spawn ahead within distance: 60 21:48:08.160 [Lua] horde crated with id 21 of type vector_blob 21:48:08.160 [Lua] managed to spawn 31/31 horde enemies 21:48:08.160 [Lua] vector blob horde has started 21:48:08.397 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:08.397 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:08.696 [Lua] Init group template: horde 21:48:09.010 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:09.010 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:09.593 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:09.628 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:10.164 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:10.228 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:10.731 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:10.845 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:10.887 [Lua] main_path_player_far_away_check started 21:48:11.358 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:11.662 [EACServer] [00:48:11:661][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:48:12.375 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:12.911 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:12.969 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:13.602 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:13.602 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:14.217 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:14.262 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:14.833 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:14.834 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:15.434 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:15.435 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:16.025 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:16.026 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:16.640 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:16.640 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:17.231 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:17.300 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:17.809 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:17.850 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:18.404 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:18.444 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:18.449 [Lua] Horde killed: ? 21:48:19.036 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:19.036 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:19.628 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:19.669 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:20.155 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:20.236 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:20.780 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:20.865 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:21.362 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:21.435 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:21.927 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:22.050 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:22.505 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:22.632 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:23.025 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 100 will change to a manual source. 21:48:23.042 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:23.323 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:23.762 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:23.973 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:24.373 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:24.559 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:24.968 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:28.611 [Lua] Horde killed: ? 21:48:28.948 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:28.979 [Lua] MUSIC: horde -> explore 21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:48:29.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:48:29.146 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:29.384 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:29.681 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:31.302 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 104720 21:48:31.937 [Lua] Horde killed: ? 21:48:49.443 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:49.867 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:48:50.256 [Lua] Coordinated attack! 21:48:53.057 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:53.646 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:49:10.307 [Lua] [ChatManager][1]System: Bennings Dekker picked up a Grimoire 21:49:13.946 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source. 21:49:14.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_amb_bell_rain_open_area_interior_tunnels` for object id: 3, name: `unknown` 21:49:17.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 9, name: `unknown` 21:49:17.583 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 150 will change to a manual source. 21:49:23.248 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:23.784 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:49:25.364 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:25.582 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:25.829 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:49:26.165 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:49:26.816 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:27.336 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:49:27.472 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:27.953 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:49:33.861 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:34.045 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:34.257 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:49:34.505 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:49:46.899 [Lua] Coordinated attack! 21:49:53.903 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:54.370 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:49:56.105 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:56.507 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:49:58.291 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:58.716 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:49:58.909 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:59.226 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:50:01.025 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 2 18 21:50:11.662 [EACServer] [00:50:11:661][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:50:13.987 [Lua] Time for new HOOORDE! multi_first_wave 21:50:13.987 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 21:50:13.987 [Lua] horde requested: vector_blob 21:50:13.987 [Lua] wants to spawn ahead within distance: 60 21:50:13.987 [Lua] horde crated with id 22 of type vector_blob 21:50:13.987 [Lua] managed to spawn 29/29 horde enemies 21:50:13.987 [Lua] vector blob horde has started 21:50:13.994 [Lua] MUSIC: explore -> pre_horde 21:50:14.457 [Lua] Init group template: horde 21:50:15.832 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 5 49 21:50:19.474 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 6 52 21:50:19.582 [Lua] MUSIC: pre_horde -> horde 21:50:20.024 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 4 51 21:50:26.098 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source. 21:50:27.707 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:28.162 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:50:29.218 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:50:29.218 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:50:29.218 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 21:50:29.218 [Lua] horde requested: vector_blob 21:50:29.218 [Lua] wants to spawn ahead within distance: 60 21:50:29.218 [Lua] horde crated with id 23 of type vector_blob 21:50:29.218 [Lua] managed to spawn 26/26 horde enemies 21:50:29.218 [Lua] vector blob horde has started 21:50:29.836 [Lua] Init group template: horde 21:50:30.075 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source. 21:50:30.598 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 157 will change to a manual source. 21:50:41.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 4, name: `unknown` 21:50:45.648 [Lua] HORDE: last wave, reset to standard horde delay 21:50:45.648 [Lua] Time for new HOOORDE! multi_last_wave 21:50:45.648 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 21:50:45.648 [Lua] horde requested: vector_blob 21:50:45.648 [Lua] wants to spawn ahead within distance: 60 21:50:45.648 [Lua] horde crated with id 24 of type vector_blob 21:50:45.648 [Lua] managed to spawn 27/27 horde enemies 21:50:45.648 [Lua] vector blob horde has started 21:50:46.264 [Lua] Init group template: horde 21:50:52.560 [Lua] Horde killed: ? 21:51:04.083 [Lua] Horde killed: ? 21:51:05.012 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 5 4 40 21:51:10.961 [Lua] MUSIC: horde -> explore 21:51:12.242 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:51:12.242 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:51:12.242 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:51:14.370 [Lua] Horde killed: ? 21:51:22.557 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 21:51:22.557 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol 21:51:22.576 [Lua] > starting new spline, using new navbot: standard , id: boss_8 21:51:22.592 [Lua] > continuing spline boss_8 index: 2 reties: 0 21:51:22.630 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 21:51:22.630 [Lua] > continuing spline boss_8 index: 3 reties: 0 21:51:22.646 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 21:51:22.646 [Lua] > continuing spline boss_8 index: 4 reties: 0 21:51:22.661 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 21:51:22.661 [Lua] > continuing spline boss_8 index: 5 reties: 0 21:51:22.678 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 21:51:22.678 [Lua] > continuing spline boss_8 index: 6 reties: 0 21:51:22.693 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 21:51:22.693 [Lua] > continuing spline boss_8 index: 7 reties: 0 21:51:22.708 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 21:51:22.708 [Lua] > continuing spline boss_8 index: 8 reties: 0 21:51:22.759 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.009972836822271347 boss_8 21:51:22.759 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 21:51:22.759 [Lua] > continuing spline boss_8 index: 9 reties: 0 21:51:22.811 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 21:51:22.811 [Lua] > continuing spline boss_8 index: 10 reties: 0 21:51:22.849 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 21:51:22.849 [Lua] > continuing spline boss_8 index: 11 reties: 0 21:51:22.882 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 21:51:22.882 [Lua] > spline completed boss_8 reties: 0 21:51:23.202 [Lua] Init group template: spline_patrol 21:51:23.254 [SteamLobby] Detected added member 110000107b0d336 21:51:23.255 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:51:23.255 [Lua] Players: 4 21:51:23.255 [Lua] Set lobby begin: 21:51:23.255 [Lua] Lobby data twitch_enabled = false 21:51:23.256 [Lua] Lobby data power_level = 835 21:51:23.256 [Lua] Lobby data num_players = 4 21:51:23.256 [Lua] Lobby data weave_name = false 21:51:23.256 [Lua] Lobby data game_mode = 2 21:51:23.256 [Lua] Lobby data is_private = false 21:51:23.256 [Lua] Lobby data mechanism = adventure 21:51:23.256 [Lua] Lobby data level_key = bell 21:51:23.256 [Lua] Lobby data player_slot_1 = 0:0 21:51:23.256 [Lua] Lobby data selected_level_key = bell 21:51:23.256 [Lua] Lobby data unique_server_name = Semagicus 21:51:23.256 [Lua] Lobby data quick_game = true 21:51:23.256 [Lua] Lobby data matchmaking = true 21:51:23.257 [Lua] Lobby data difficulty = hardest 21:51:23.257 [Lua] Lobby data country_code = RU 21:51:23.257 [Lua] Lobby data host = 110000102b4304d 21:51:23.257 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:51:23.257 [Lua] Lobby data player_slot_2 = 0:0 21:51:23.257 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 21:51:23.257 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:51:23.257 [Lua] Lobby data eac_authorized = true 21:51:23.257 [Lua] Set lobby end. 21:51:23.258 [Lua] [LobbyMembers] Member joined 110000107b0d336 21:51:23.280 [Connection] Creating endpoint 110000107b0d336 - reliable message sent 21:51:23.280 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 21:51:23.306 [SteamAuthenticator] Sent ticket request to 110000107b0d336 21:51:23.307 [Lua] [ChatManager][1]System: Ghost is joining the game 21:51:25.742 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:26.091 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:51:27.515 [SteamAuthenticator] Got ticket from 110000107b0d336 21:51:27.515 [SteamAuthenticator] BeginAuthSession 110000107b0d336 21:51:27.515 [SteamAuthenticator] Authenticating 110000107b0d336 21:51:27.515 [SteamAuthenticator] Got ticket request from 110000107b0d336 21:51:27.516 [SteamAuthenticator] GetAuthSessionTicket 110000107b0d336 21:51:27.516 [SteamAuthenticator] Sent ticket to 110000107b0d336 21:51:27.823 [SteamAuthenticator] Steam validation for 110000107b0d336 with response 0 21:51:27.825 [Connection] New session id 151 to 110000107b0d336. 21:51:27.911 [Connection] Established a connection <78.151> to 110000107b0d336 21:51:27.911 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 21:51:27.911 [Lua] [Matchmaking] Got a handshake request from 110000107b0d336 with user name 'Ghost' 21:51:27.987 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 110000107b0d336, replying lobby_ok 21:51:28.070 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107b0d336 REPLY wh:0 | we:1100001026d6707 | dr:110000101d893da | bw:0 | es:110000102b4304d 21:51:29.730 [Lua] Set lobby begin: 21:51:29.730 [Lua] Lobby data twitch_enabled = false 21:51:29.730 [Lua] Lobby data power_level = 835 21:51:29.730 [Lua] Lobby data num_players = 4 21:51:29.730 [Lua] Lobby data weave_name = false 21:51:29.730 [Lua] Lobby data game_mode = 2 21:51:29.730 [Lua] Lobby data is_private = false 21:51:29.730 [Lua] Lobby data mechanism = adventure 21:51:29.730 [Lua] Lobby data level_key = bell 21:51:29.730 [Lua] Lobby data player_slot_1 = 110000107b0d336:1 21:51:29.730 [Lua] Lobby data selected_level_key = bell 21:51:29.731 [Lua] Lobby data unique_server_name = Semagicus 21:51:29.731 [Lua] Lobby data quick_game = true 21:51:29.731 [Lua] Lobby data matchmaking = true 21:51:29.731 [Lua] Lobby data difficulty = hardest 21:51:29.731 [Lua] Lobby data country_code = RU 21:51:29.731 [Lua] Lobby data host = 110000102b4304d 21:51:29.731 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:51:29.731 [Lua] Lobby data player_slot_2 = 0:0 21:51:29.731 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 21:51:29.731 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:51:29.731 [Lua] Lobby data eac_authorized = true 21:51:29.731 [Lua] Set lobby end. 21:51:29.731 [Lua] [Matchmaking] Assigning profile slot 1 to 110000107b0d336 21:51:29.731 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000107b0d336 | we:1100001026d6707 | dr:110000101d893da | bw:0 | es:110000102b4304d 21:51:32.020 [Lua] ### CLEARING PEER STATE FOR 110000107b0d336 21:51:32.021 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 9 26 21:51:32.068 [Lua] [PSM] Peer 110000107b0d336 joined. Want to use profile index "1" 21:51:32.068 [Lua] Mechanism says: a client joined the game! 110000107b0d336 21:51:32.069 [EAC] EAC server has client 110000107b0d336 (and owner 110000107b0d336) 21:51:32.069 [EACServer] [00:51:32:068][Windows][EAC Server] [Info][RegisterClient] Client: 0110000107B0D336 PlayerGUID: 76561198089294646 PlayerIP: 0.0.0.0 OwnerGUID: 76561198089294646 PlayerName: Ghost 21:51:32.069 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107b0d336, connection_key=9) 21:51:32.275 [EACServer] [00:51:32:274][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B0D336 Session: 10 Status: Client Authenticated Message: Client authenticated. 21:51:32.279 [EAC] Peer 110000107b0d336 switched EAC state to ClientAuthenticatedLocal 21:51:32.433 [EACServer] [00:51:32:433][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000107B0D336. 21:51:32.597 [Lua] Coordinated attack! 21:51:32.633 [EACServer] [00:51:32:633][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000107B0D336 21:51:32.633 [EACServer] [00:51:32:633][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B0D336 Session: 10 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:51:32.646 [EAC] Peer 110000107b0d336 switched EAC state to ClientAuthenticatedRemote 21:51:34.159 [Lua] player (110000107b0d336,1) was put into party 0 21:51:34.159 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107b0d336 bell 1 21:51:36.616 [SteamVoipClient] select_out(110000107b0d336, on) 21:51:36.616 [SteamVoipClient] select_in(110000107b0d336, on) 21:51:36.616 [SteamVoipClient] select_out(110000107b0d336, off) 21:51:40.869 [Lua] ### Sending rpc_level_loaded 21:51:40.869 [Lua] #### Has state machine: true, sender: 110000107b0d336, level_id: 63 21:51:40.869 [Lua] Peer 110000107b0d336 has loaded the level but not all enemies, so we wait 21:51:49.900 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000107b0d336, connection_key=9) 21:51:49.901 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107b0d336 inventory_sync_id:31 my_peer_id:110000102b4304d 21:51:50.382 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 51 21:51:50.397 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 51 21:51:51.288 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 51 21:51:57.319 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:57.782 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:51:57.986 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 21:51:57.986 [Lua] [Matchmaking] Got a handshake request from 110000107b0d336 with user name 'Ghost' 21:51:58.014 [Lua] Breedfreezer (server) starting a hot join sync 21:51:58.014 [Lua] packing 27 units of breed chaos_marauder 21:51:58.014 [Lua] packing 7 units of breed skaven_clan_rat 21:51:58.014 [Lua] packing 11 units of breed skaven_storm_vermin 21:51:58.014 [Lua] packing 50 units of breed skaven_slave 21:51:58.014 [Lua] --> rpc-package size reached, sending rpc now 21:51:58.014 [Lua] packing 50 units of breed chaos_fanatic 21:51:58.014 [Lua] packing 5 units of breed chaos_raider 21:51:58.014 [Lua] packing 0 units of breed chaos_warrior 21:51:58.014 [Lua] packing 7 units of breed chaos_berzerker 21:51:58.014 [Lua] packing 0 units of breed skaven_plague_monk 21:51:58.014 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:51:58.014 [Lua] 21:51:58.014 [Lua] [1] = 43 (number) 21:51:58.014 [Lua] [2] = 50 (number) 21:51:58.014 [Lua] [3] = 8 (number) 21:51:58.014 [Lua] [4] = 5 (number) 21:51:58.014 [Lua] [5] = 6 (number) 21:51:58.014 [Lua] [6] = 0 (number) 21:51:58.014 [Lua] [7] = 7 (number) 21:51:58.014 [Lua] [8] = 7 (number) 21:51:58.014 [Lua] [9] = 1 (number) 21:51:58.014 [Lua] [10] = 0 (number) 21:51:58.014 [Lua] 21:51:58.014 [Lua] 21:51:58.014 [Lua] [1] = 337 (number) 21:51:58.014 [Lua] [2] = 218 (number) 21:51:58.014 [Lua] [3] = 778 (number) 21:51:58.014 [Lua] [4] = 774 (number) 21:51:58.014 [Lua] [5] = 214 (number) 21:51:58.014 [Lua] [6] = 773 (number) 21:51:58.014 [Lua] [7] = 699 (number) 21:51:58.014 [Lua] [8] = 777 (number) 21:51:58.014 [Lua] [9] = 191 (number) 21:51:58.014 [Lua] [10] = 190 (number) 21:51:58.014 [Lua] [11] = 216 (number) 21:51:58.014 [Lua] [12] = 325 (number) 21:51:58.014 [Lua] [13] = 119 (number) 21:51:58.014 [Lua] [14] = 186 (number) 21:51:58.014 [Lua] [15] = 704 (number) 21:51:58.014 [Lua] [16] = 776 (number) 21:51:58.014 [Lua] [17] = 181 (number) 21:51:58.014 [Lua] [18] = 709 (number) 21:51:58.014 [Lua] [19] = 198 (number) 21:51:58.014 [Lua] [20] = 193 (number) 21:51:58.014 [Lua] [21] = 324 (number) 21:51:58.014 [Lua] [22] = 233 (number) 21:51:58.014 [Lua] [23] = 322 (number) 21:51:58.014 [Lua] [24] = 779 (number) 21:51:58.014 [Lua] [25] = 211 (number) 21:51:58.014 [Lua] [26] = 209 (number) 21:51:58.014 [Lua] [27] = 202 (number) 21:51:58.014 [Lua] [28] = 772 (number) 21:51:58.014 [Lua] [29] = 201 (number) 21:51:58.014 [Lua] [30] = 225 (number) 21:51:58.014 [Lua] [31] = 775 (number) 21:51:58.014 [Lua] [32] = 192 (number) 21:51:58.014 [Lua] [33] = 703 (number) 21:51:58.014 [Lua] [34] = 790 (number) 21:51:58.014 [Lua] [35] = 789 (number) 21:51:58.014 [Lua] [36] = 205 (number) 21:51:58.014 [Lua] [37] = 701 (number) 21:51:58.014 [Lua] [38] = 217 (number) 21:51:58.014 [Lua] [39] = 336 (number) 21:51:58.014 [Lua] [40] = 707 (number) 21:51:58.014 [Lua] [41] = 706 (number) 21:51:58.014 [Lua] [42] = 197 (number) 21:51:58.014 [Lua] [43] = 105 (number) 21:51:58.014 [Lua] [44] = 234 (number) 21:51:58.014 [Lua] [45] = 129 (number) 21:51:58.014 [Lua] [46] = 215 (number) 21:51:58.014 [Lua] [47] = 188 (number) 21:51:58.014 [Lua] [48] = 200 (number) 21:51:58.014 [Lua] [49] = 326 (number) 21:51:58.014 [Lua] [50] = 185 (number) 21:51:58.014 [Lua] [51] = 174 (number) 21:51:58.014 [Lua] [52] = 128 (number) 21:51:58.014 [Lua] [53] = 104 (number) 21:51:58.014 [Lua] [54] = 106 (number) 21:51:58.014 [Lua] [55] = 109 (number) 21:51:58.014 [Lua] [56] = 166 (number) 21:51:58.014 [Lua] [57] = 268 (number) 21:51:58.014 [Lua] [58] = 179 (number) 21:51:58.014 [Lua] [59] = 176 (number) 21:51:58.014 [Lua] [60] = 171 (number) 21:51:58.014 [Lua] [61] = 270 (number) 21:51:58.014 [Lua] [62] = 168 (number) 21:51:58.014 [Lua] 21:51:58.015 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=813 21:51:58.015 [Lua] RemotePlayer:create_game_object( ) 813 21:51:58.027 [Lua] Assigning peer(110000107b0d336:1) to profile(1) career(2) 21:51:58.027 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000107b0d336) local_player_id(1) profile_index(1) career_index(2) 21:51:58.027 [Lua] Set lobby begin: 21:51:58.027 [Lua] Lobby data twitch_enabled = false 21:51:58.027 [Lua] Lobby data power_level = 835 21:51:58.027 [Lua] Lobby data num_players = 4 21:51:58.027 [Lua] Lobby data weave_name = false 21:51:58.027 [Lua] Lobby data game_mode = 2 21:51:58.027 [Lua] Lobby data is_private = false 21:51:58.027 [Lua] Lobby data mechanism = adventure 21:51:58.027 [Lua] Lobby data level_key = bell 21:51:58.027 [Lua] Lobby data player_slot_1 = 110000107b0d336:1 21:51:58.028 [Lua] Lobby data selected_level_key = bell 21:51:58.028 [Lua] Lobby data unique_server_name = Semagicus 21:51:58.028 [Lua] Lobby data quick_game = true 21:51:58.028 [Lua] Lobby data matchmaking = true 21:51:58.028 [Lua] Lobby data difficulty = hardest 21:51:58.028 [Lua] Lobby data country_code = RU 21:51:58.028 [Lua] Lobby data host = 110000102b4304d 21:51:58.028 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:51:58.028 [Lua] Lobby data player_slot_2 = 0:0 21:51:58.028 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 21:51:58.028 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:51:58.028 [Lua] Lobby data eac_authorized = true 21:51:58.028 [Lua] Set lobby end. 21:51:58.028 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000107b0d336 | we:1100001026d6707 | dr:110000101d893da | bw:0 | es:110000102b4304d 21:51:58.231 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:58.393 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000107b0d336 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:51:58.393 [Lua] Adding player sync data to peer=110000107b0d336 local_player_id=1 21:51:58.393 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001026d6707 inventory_sync_id:32 my_peer_id:110000102b4304d 21:51:58.393 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d893da inventory_sync_id:32 my_peer_id:110000102b4304d 21:51:58.393 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107b0d336 inventory_sync_id:32 my_peer_id:110000102b4304d 21:51:58.393 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:32 my_peer_id:110000102b4304d 21:51:58.395 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000107b0d336 21:51:58.409 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:32 my_peer_id:110000102b4304d 21:51:58.409 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:51:58.411 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient, async-read, 21:51:58.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:51:58.746 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:51:59.233 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 21:51:59.233 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 21:51:59.235 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 21:51:59.377 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 21:51:59.377 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 21:51:59.378 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:51:59.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:51:59.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:51:59.722 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 32 21:52:02.319 [Lua] Set lobby begin: 21:52:02.319 [Lua] Lobby data twitch_enabled = false 21:52:02.319 [Lua] Lobby data power_level = 626 21:52:02.319 [Lua] Lobby data num_players = 4 21:52:02.319 [Lua] Lobby data weave_name = false 21:52:02.319 [Lua] Lobby data game_mode = 2 21:52:02.319 [Lua] Lobby data is_private = false 21:52:02.319 [Lua] Lobby data mechanism = adventure 21:52:02.319 [Lua] Lobby data level_key = bell 21:52:02.319 [Lua] Lobby data player_slot_1 = 110000107b0d336:1 21:52:02.319 [Lua] Lobby data selected_level_key = bell 21:52:02.320 [Lua] Lobby data unique_server_name = Semagicus 21:52:02.320 [Lua] Lobby data quick_game = true 21:52:02.320 [Lua] Lobby data matchmaking = true 21:52:02.320 [Lua] Lobby data difficulty = hardest 21:52:02.320 [Lua] Lobby data country_code = RU 21:52:02.320 [Lua] Lobby data host = 110000102b4304d 21:52:02.320 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:52:02.320 [Lua] Lobby data player_slot_2 = 0:0 21:52:02.320 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 21:52:02.320 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:52:02.320 [Lua] Lobby data eac_authorized = true 21:52:02.320 [Lua] Set lobby end. 21:52:02.648 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:02.852 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:03.094 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source. 21:52:03.194 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:52:03.597 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:52:04.037 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:04.211 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:04.466 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:52:04.882 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:52:06.531 [Lua] Coordinated attack! 21:52:07.416 [Lua] Set lobby begin: 21:52:07.416 [Lua] Lobby data twitch_enabled = false 21:52:07.416 [Lua] Lobby data power_level = 835 21:52:07.416 [Lua] Lobby data num_players = 4 21:52:07.416 [Lua] Lobby data weave_name = false 21:52:07.416 [Lua] Lobby data game_mode = 2 21:52:07.416 [Lua] Lobby data is_private = false 21:52:07.416 [Lua] Lobby data mechanism = adventure 21:52:07.416 [Lua] Lobby data level_key = bell 21:52:07.416 [Lua] Lobby data player_slot_1 = 110000107b0d336:1 21:52:07.416 [Lua] Lobby data selected_level_key = bell 21:52:07.416 [Lua] Lobby data unique_server_name = Semagicus 21:52:07.416 [Lua] Lobby data quick_game = true 21:52:07.416 [Lua] Lobby data matchmaking = true 21:52:07.416 [Lua] Lobby data difficulty = hardest 21:52:07.416 [Lua] Lobby data country_code = RU 21:52:07.417 [Lua] Lobby data host = 110000102b4304d 21:52:07.417 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:52:07.417 [Lua] Lobby data player_slot_2 = 0:0 21:52:07.417 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 21:52:07.417 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:52:07.417 [Lua] Lobby data eac_authorized = true 21:52:07.417 [Lua] Set lobby end. 21:52:07.608 [Lua] player (110000107b0d336,1) was put into party 1 21:52:07.622 [Lua] [GameNetworkManager] destroying game object with go_id=318 21:52:07.635 [Lua] [GameNetworkManager] destroying game object with go_id=68 21:52:07.738 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000107b0d336 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:52:07.740 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=837 21:52:07.740 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.85017421602787457) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:52:11.662 [EACServer] [00:52:11:661][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:52:15.324 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:15.757 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:52:23.707 [Lua] [ChatManager][1]System: Ghost picked up a Tome 21:52:36.977 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source. 21:52:45.325 [Lua] Time for new HOOORDE! multi_first_wave 21:52:45.325 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 21:52:45.325 [Lua] horde requested: vector_blob 21:52:45.325 [Lua] wants to spawn behind within distance: 60 21:52:45.325 [Lua] horde crated with id 26 of type vector_blob 21:52:45.325 [Lua] managed to spawn 28/28 horde enemies 21:52:45.325 [Lua] vector blob horde has started 21:52:45.334 [Lua] MUSIC: explore -> pre_horde 21:52:45.819 [Lua] Init group template: horde 21:52:46.044 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:46.214 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:46.441 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:52:46.699 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:52:47.634 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:47.634 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:47.634 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:48.267 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:52:48.618 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:52:52.431 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:52.861 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:52:53.033 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:53.543 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:52:55.915 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:56.300 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:52:56.681 [Lua] MUSIC: pre_horde -> horde 21:52:57.736 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:52:59.417 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:59.990 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:53:00.383 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:00.881 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:53:02.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 16, name: `unknown` 21:53:06.789 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:06.789 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:07.222 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:53:07.222 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:53:08.859 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 21:53:08.859 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:53:08.859 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 21:53:08.859 [Lua] horde requested: vector_blob 21:53:08.859 [Lua] wants to spawn behind within distance: 60 21:53:08.859 [Lua] horde crated with id 27 of type vector_blob 21:53:08.859 [Lua] managed to spawn 28/28 horde enemies 21:53:08.859 [Lua] vector blob horde has started 21:53:08.882 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:08.990 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:09.231 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:53:09.404 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:53:09.479 [Lua] Init group template: horde 21:53:11.021 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:11.443 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:53:12.644 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:13.198 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:53:13.529 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:14.110 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:53:16.083 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:16.580 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:53:17.088 [Lua] HORDE: last wave, reset to standard horde delay 21:53:17.088 [Lua] Time for new HOOORDE! multi_last_wave 21:53:17.088 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 21:53:17.088 [Lua] horde requested: vector_blob 21:53:17.088 [Lua] wants to spawn ahead within distance: 60 21:53:17.088 [Lua] horde crated with id 28 of type vector_blob 21:53:17.088 [Lua] managed to spawn 31/31 horde enemies 21:53:17.088 [Lua] vector blob horde has started 21:53:17.424 [Lua] Coordinated attack! 21:53:17.709 [Lua] Init group template: horde 21:53:19.184 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:19.736 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:53:20.094 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:20.637 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:53:21.271 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:21.525 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:21.742 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:53:22.087 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:53:23.753 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:23.864 [Lua] Horde killed: ? 21:53:24.251 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:53:24.337 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:24.475 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:24.816 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:53:24.926 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:24.986 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:53:25.195 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:25.418 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:53:25.521 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:25.659 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:53:25.868 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:25.923 [Lua] Horde killed: ? 21:53:26.020 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:53:26.364 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:53:26.598 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:27.087 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:53:27.278 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:27.811 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:53:27.978 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:28.479 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:53:28.703 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:29.175 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:53:29.409 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:29.916 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:53:30.134 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:30.617 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:53:36.214 [Lua] MUSIC: horde -> explore 21:53:38.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:53:38.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:53:38.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:53:38.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:53:40.530 [Lua] Horde killed: ? 21:53:43.413 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 6 21:53:55.328 [Lua] fence jumping 21:53:55.356 [Lua] ready to jump failed 21:53:55.839 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source. 21:53:56.342 [Lua] fence jumping 21:53:57.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 71, name: `unknown` 21:53:57.221 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:57.357 [Lua] simple los failed 21:53:57.667 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:53:58.441 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:58.897 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:53:59.337 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:59.724 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:00.349 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:00.769 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:00.930 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:01.225 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:54:01.305 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:01.797 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:02.596 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 842630 0 21:54:03.894 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:03.963 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 5 6 15 21:54:04.341 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:07.097 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:07.495 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:07.999 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:08.393 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:08.970 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:09.362 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:09.828 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:10.221 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:10.804 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:11.161 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:11.662 [EACServer] [00:54:11:662][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:54:11.762 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:12.096 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:12.649 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:12.966 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:21.464 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:21.465 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:21.829 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:54:21.890 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:54:26.506 [Lua] Override Player Respawning bell_end_event true 21:54:31.047 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:31.215 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:31.397 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:31.660 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:37.611 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:37.779 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:37.994 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:38.269 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:38.819 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:39.525 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:39.786 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:40.271 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:40.378 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:40.905 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:41.721 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:42.310 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:43.149 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:43.626 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:44.049 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:44.385 [Lua] [ChatManager][1]System: Ghost picked up a piece of Ravaged Art 21:54:44.659 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:44.947 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:45.432 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:45.988 [Lua] Time for new HOOORDE! multi_first_wave 21:54:45.988 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 21:54:45.988 [Lua] horde requested: vector_blob 21:54:45.988 [Lua] wants to spawn behind within distance: 60 21:54:45.988 [Lua] horde crated with id 29 of type vector_blob 21:54:45.988 [Lua] managed to spawn 27/27 horde enemies 21:54:45.988 [Lua] vector blob horde has started 21:54:45.997 [Lua] MUSIC: explore -> pre_horde 21:54:46.163 [Lua] [ChatManager][1]System: Semagicus picked up a piece of Ravaged Art 21:54:46.405 [Lua] Init group template: horde 21:54:47.672 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:47.672 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:48.041 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:54:48.117 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:54:48.662 [Lua] [ChatManager][1]System: Sparrow picked up a piece of Ravaged Art 21:54:50.964 [Lua] MUSIC: pre_horde -> horde 21:54:52.028 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:52.516 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:52.897 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:53.165 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:54:53.165 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:54:53.165 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 21:54:53.165 [Lua] horde requested: vector_blob 21:54:53.165 [Lua] wants to spawn behind within distance: 60 21:54:53.165 [Lua] horde crated with id 30 of type vector_blob 21:54:53.165 [Lua] managed to spawn 31/31 horde enemies 21:54:53.165 [Lua] vector blob horde has started 21:54:53.339 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:53.716 [Lua] Init group template: horde 21:54:53.770 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 153 will change to a manual source. 21:54:53.826 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:54.027 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:54.271 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:54.571 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:55.076 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:55.264 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:55.542 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:55.769 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:55.903 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:56.316 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:56.465 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:56.913 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:57.060 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:57.469 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:57.672 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:58.081 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:54:58.153 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:58.643 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:54:59.851 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:00.360 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:55:00.852 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:01.399 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:55:01.715 [Lua] Horde killed: ? 21:55:01.731 [Lua] HORDE: last wave, reset to standard horde delay 21:55:01.731 [Lua] Time for new HOOORDE! multi_last_wave 21:55:01.731 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 21:55:01.731 [Lua] horde requested: vector_blob 21:55:01.731 [Lua] wants to spawn ahead within distance: 60 21:55:01.731 [Lua] horde crated with id 31 of type vector_blob 21:55:01.731 [Lua] managed to spawn 27/27 horde enemies 21:55:01.731 [Lua] vector blob horde has started 21:55:01.820 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:02.294 [Lua] Init group template: horde 21:55:02.355 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:55:02.820 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:03.048 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:03.307 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:03.345 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:55:03.587 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:55:03.731 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:55:04.062 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:04.284 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:04.533 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:55:04.757 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:55:05.299 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:05.468 [Lua] main path terror event triggered: rare_event_loot_rat 21:55:05.468 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 21:55:05.505 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:05.706 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:55:05.997 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:55:06.598 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:06.830 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:07.057 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:55:07.309 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:55:07.911 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:08.083 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:08.285 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:55:08.514 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:55:09.357 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:09.734 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:55:13.538 [Lua] Horde killed: ? 21:55:21.860 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:22.130 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:22.269 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:55:22.491 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:55:23.348 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:23.708 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:55:23.816 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 4 30 21:55:24.252 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:24.651 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:55:24.929 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:25.135 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:25.252 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:55:25.464 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:55:26.086 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:26.334 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:26.489 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:55:26.598 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:26.774 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:55:26.983 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:55:27.465 [Lua] MUSIC: horde -> explore 21:55:29.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:55:29.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:55:29.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:55:29.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaf391, position: 0 21:55:36.146 [Lua] Horde killed: ? 21:55:38.129 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:38.130 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:38.130 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:38.855 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:55:38.961 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:55:39.342 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:55:40.742 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:41.233 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:55:43.407 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:43.758 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:55:50.238 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:50.666 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:55:51.092 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:51.498 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:55:52.283 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:52.779 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:55:53.211 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:53.641 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:55:53.909 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:54.348 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:55:54.745 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:55.243 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:55:55.428 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:55.978 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:55:58.350 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:58.846 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:56:00.380 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:00.781 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:56:01.215 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:01.599 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:56:02.490 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:02.879 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:56:03.269 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:03.707 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:56:04.019 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:04.520 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:56:04.806 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:05.280 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:56:11.663 [EACServer] [00:56:11:662][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:56:17.285 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 186 will change to a manual source. 21:56:24.283 [Lua] ready to jump failed 21:56:24.616 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:25.015 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:56:25.320 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:25.728 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:56:25.904 [Lua] Coordinated attack! 21:56:29.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 193, name: `unknown` 21:56:30.128 [Lua] TerrorEventMixer.start_event: canyon_bell_event 21:56:30.264 [Lua] MUSIC: explore -> pre_horde 21:56:34.402 [Lua] MUSIC: pre_horde -> horde 21:56:45.039 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:45.040 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:45.040 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:45.655 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:56:45.725 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:56:45.791 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:56:47.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd1955, position: 0 21:56:47.921 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xd1950, position: 0 21:56:47.942 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xd1950, position: 0 21:56:48.371 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd19b5, position: 0 21:56:49.986 [Lua] Switching ConflictSettings: to: skaven 21:56:49.986 [Lua] pacing=default 21:56:49.986 [Lua] roaming=nil 21:56:49.986 [Lua] specials=skaven 21:56:49.986 [Lua] debug_color=orange 21:56:49.986 [Lua] contained_breeds=nil 21:56:49.986 [Lua] pack_spawning=skaven 21:56:49.986 [Lua] disabled=false 21:56:49.986 [Lua] factions=nil 21:56:49.986 [Lua] boss=skaven 21:56:49.986 [Lua] horde=default 21:56:49.986 [Lua] name=skaven 21:56:49.986 [Lua] intensity=default 21:56:49.986 [Lua] --- 21:56:50.761 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xd1b17, position: 0 21:56:50.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xd1b17, position: 0 21:56:51.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd1b67, position: 0 21:56:54.413 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101d893da 21:56:54.414 [Lua] [GameNetworkManager] destroying game object with go_id=70 21:56:54.443 [Lua] Switching ConflictSettings: to: chaos 21:56:54.443 [Lua] pacing=chaos 21:56:54.443 [Lua] roaming=nil 21:56:54.443 [Lua] specials=chaos 21:56:54.443 [Lua] debug_color=purple 21:56:54.443 [Lua] contained_breeds=nil 21:56:54.443 [Lua] pack_spawning=chaos 21:56:54.443 [Lua] disabled=false 21:56:54.443 [Lua] factions=nil 21:56:54.443 [Lua] boss=chaos 21:56:54.443 [Lua] horde=chaos 21:56:54.443 [Lua] name=chaos 21:56:54.443 [Lua] intensity=default 21:56:54.443 [Lua] --- 21:56:54.470 [Lua] Switching ConflictSettings: to: skaven 21:56:54.470 [Lua] pacing=default 21:56:54.470 [Lua] roaming=nil 21:56:54.470 [Lua] specials=skaven 21:56:54.470 [Lua] debug_color=orange 21:56:54.470 [Lua] contained_breeds=nil 21:56:54.470 [Lua] pack_spawning=skaven 21:56:54.470 [Lua] disabled=false 21:56:54.470 [Lua] factions=nil 21:56:54.470 [Lua] boss=skaven 21:56:54.470 [Lua] horde=default 21:56:54.470 [Lua] name=skaven 21:56:54.470 [Lua] intensity=default 21:56:54.470 [Lua] --- 21:56:54.700 [Lua] event horde ends! 21:56:54.735 [Lua] event horde ends! 21:56:58.905 [Lua] Switching ConflictSettings: to: chaos 21:56:58.905 [Lua] pacing=chaos 21:56:58.905 [Lua] roaming=nil 21:56:58.905 [Lua] specials=chaos 21:56:58.905 [Lua] debug_color=purple 21:56:58.905 [Lua] contained_breeds=nil 21:56:58.905 [Lua] pack_spawning=chaos 21:56:58.905 [Lua] disabled=false 21:56:58.905 [Lua] factions=nil 21:56:58.905 [Lua] boss=chaos 21:56:58.905 [Lua] horde=chaos 21:56:58.905 [Lua] name=chaos 21:56:58.905 [Lua] intensity=default 21:56:58.905 [Lua] --- 21:56:59.859 [Lua] event horde ends! 21:57:00.041 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd21c5, position: 0 21:57:00.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd2202, position: 0 21:57:01.593 [Lua] Switching ConflictSettings: to: skaven 21:57:01.593 [Lua] pacing=default 21:57:01.593 [Lua] roaming=nil 21:57:01.593 [Lua] specials=skaven 21:57:01.593 [Lua] debug_color=orange 21:57:01.593 [Lua] contained_breeds=nil 21:57:01.593 [Lua] pack_spawning=skaven 21:57:01.593 [Lua] disabled=false 21:57:01.593 [Lua] factions=nil 21:57:01.593 [Lua] boss=skaven 21:57:01.593 [Lua] horde=default 21:57:01.593 [Lua] name=skaven 21:57:01.593 [Lua] intensity=default 21:57:01.593 [Lua] --- 21:57:03.252 [Lua] Switching ConflictSettings: to: chaos 21:57:03.252 [Lua] pacing=chaos 21:57:03.252 [Lua] roaming=nil 21:57:03.252 [Lua] specials=chaos 21:57:03.252 [Lua] debug_color=purple 21:57:03.252 [Lua] contained_breeds=nil 21:57:03.252 [Lua] pack_spawning=chaos 21:57:03.252 [Lua] disabled=false 21:57:03.252 [Lua] factions=nil 21:57:03.252 [Lua] boss=chaos 21:57:03.252 [Lua] horde=chaos 21:57:03.252 [Lua] name=chaos 21:57:03.252 [Lua] intensity=default 21:57:03.252 [Lua] --- 21:57:03.735 [Lua] TerrorEventMixer.stop_event: canyon_bell_event 21:57:04.010 [Lua] MUSIC: horde -> explore 21:57:08.208 [Lua] Switching ConflictSettings: to: skaven 21:57:08.208 [Lua] pacing=default 21:57:08.208 [Lua] roaming=nil 21:57:08.208 [Lua] specials=skaven 21:57:08.208 [Lua] debug_color=orange 21:57:08.208 [Lua] contained_breeds=nil 21:57:08.208 [Lua] pack_spawning=skaven 21:57:08.208 [Lua] disabled=false 21:57:08.208 [Lua] factions=nil 21:57:08.208 [Lua] boss=skaven 21:57:08.208 [Lua] horde=default 21:57:08.208 [Lua] name=skaven 21:57:08.208 [Lua] intensity=default 21:57:08.208 [Lua] --- 21:57:08.675 [Lua] Switching ConflictSettings: to: chaos 21:57:08.675 [Lua] pacing=chaos 21:57:08.675 [Lua] roaming=nil 21:57:08.675 [Lua] specials=chaos 21:57:08.675 [Lua] debug_color=purple 21:57:08.675 [Lua] contained_breeds=nil 21:57:08.675 [Lua] pack_spawning=chaos 21:57:08.675 [Lua] disabled=false 21:57:08.675 [Lua] factions=nil 21:57:08.675 [Lua] boss=chaos 21:57:08.675 [Lua] horde=chaos 21:57:08.675 [Lua] name=chaos 21:57:08.675 [Lua] intensity=default 21:57:08.675 [Lua] --- 21:57:14.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 178, name: `unknown` 21:57:16.199 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:16.640 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:57:16.932 [Lua] Override Player Respawning bell_end_event false 21:57:16.941 [Lua] TerrorEventMixer.start_event: canyon_ogre_boss 21:57:16.943 [Lua] Boss gave [Unit '#ID[0ce871cc53f1ae0a]'] initial aggro 21:57:19.882 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101d893da go_type=player_unit go_created_func_name=game_object_created_player_unit 21:57:19.883 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=1010 21:57:19.883 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.33070865273475647) 21:57:20.615 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:21.014 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:57:21.492 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:21.974 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:57:22.403 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:22.848 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:57:22.869 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:22.869 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:23.287 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:23.305 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:57:23.305 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:57:23.790 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:57:24.166 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:24.602 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:24.602 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:24.602 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:57:24.987 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:57:24.987 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:57:25.098 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:25.548 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:57:26.105 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:26.516 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:26.517 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:26.517 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:57:26.904 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:57:26.904 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:57:26.984 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:27.489 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:57:27.965 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:28.475 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:57:28.896 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:29.393 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:57:30.139 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:30.816 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:57:31.554 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:31.554 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:31.939 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:57:31.939 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:57:33.234 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:33.234 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:33.321 [Lua] rat ogre died! 21:57:33.634 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:57:33.667 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:57:36.107 [Lua] [ChatManager][1]System: Ghost discarded a Tome 21:57:38.562 [Lua] [ChatManager][1]System: Ghost picked up a Loot Die (2) 21:57:41.016 [Lua] [ChatManager][1]System: Sparrow picked up a Tome 21:57:45.212 [Lua] [ChatManager][1]System: Ghost picked up a Tome 21:57:51.568 [Lua] TerrorEventMixer.start_event: canyon_escape_event 21:57:51.627 [Lua] MUSIC: explore -> pre_horde 21:57:52.308 [Lua] Switching ConflictSettings: to: skaven 21:57:52.308 [Lua] pacing=default 21:57:52.308 [Lua] roaming=nil 21:57:52.308 [Lua] specials=skaven 21:57:52.308 [Lua] debug_color=orange 21:57:52.308 [Lua] contained_breeds=nil 21:57:52.308 [Lua] pack_spawning=skaven 21:57:52.308 [Lua] disabled=false 21:57:52.308 [Lua] factions=nil 21:57:52.308 [Lua] boss=skaven 21:57:52.308 [Lua] horde=default 21:57:52.308 [Lua] name=skaven 21:57:52.308 [Lua] intensity=default 21:57:52.308 [Lua] --- 21:57:53.760 [Lua] [GameNetworkManager] game object created go_id=2242, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:53.946 [Lua] [GameNetworkManager] game object created go_id=2243, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:54.276 [Lua] [GameNetworkManager] game object was destroyed id=2242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:57:54.607 [Lua] [GameNetworkManager] game object was destroyed id=2243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:57:55.107 [Lua] [GameNetworkManager] game object created go_id=2244, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:55.303 [Lua] [GameNetworkManager] game object created go_id=2245, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:55.444 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:55.565 [Lua] [GameNetworkManager] game object was destroyed id=2244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:57:55.712 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6 21:57:55.730 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6 21:57:55.745 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6 21:57:55.761 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6 21:57:55.817 [Lua] [GameNetworkManager] game object was destroyed id=2245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:57:55.985 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:57:56.240 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 8 8 21:57:56.257 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 8 8 21:57:56.290 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 8 9 21:57:56.307 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 8 9 21:57:56.757 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 11 11 21:57:56.762 [Lua] MUSIC: pre_horde -> horde 21:57:56.791 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 11 12 21:57:56.812 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 11 12 21:57:56.849 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 11 12 21:57:57.278 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 13 13 21:57:57.754 [Lua] TerrorEventMixer.start_event: canyon_escape_event 21:58:00.897 [Lua] [GameNetworkManager] game object created go_id=2246, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:00.897 [Lua] [GameNetworkManager] game object created go_id=2247, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:00.898 [Lua] [GameNetworkManager] game object created go_id=2248, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:01.345 [Lua] [GameNetworkManager] game object was destroyed id=2246 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:01.595 [Lua] [GameNetworkManager] game object was destroyed id=2247 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:01.843 [Lua] [GameNetworkManager] game object was destroyed id=2248 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:01.912 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 5 21:58:01.928 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 5 21:58:01.948 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 5 21:58:01.966 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 5 21:58:02.427 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 7 21:58:02.444 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 7 7 21:58:02.461 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 7 7 21:58:02.477 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 7 7 21:58:02.967 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 10 21:58:02.985 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 9 10 21:58:03.020 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 11 21:58:03.020 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 10 10 21:58:03.465 [Lua] rat ogre was despawned! 21:58:03.484 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 13 14 21:58:03.525 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 13 14 21:58:03.583 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 13 13 21:58:03.968 [Lua] TerrorEventMixer.start_event: canyon_escape_event 21:58:04.050 [Lua] [GameNetworkManager] game object created go_id=2249, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:04.605 [Lua] [GameNetworkManager] game object was destroyed id=2249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:04.838 [Lua] [GameNetworkManager] game object created go_id=2250, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:05.303 [Lua] [GameNetworkManager] game object was destroyed id=2250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:05.494 [Lua] [GameNetworkManager] game object created go_id=2251, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:06.003 [Lua] [GameNetworkManager] game object was destroyed id=2251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:06.878 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:07.103 [Lua] [GameNetworkManager] game object created go_id=2252, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:07.104 [Lua] [GameNetworkManager] game object created go_id=2253, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:07.104 [Lua] [GameNetworkManager] game object created go_id=2254, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:07.315 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:58:07.608 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:07.668 [Lua] [GameNetworkManager] game object was destroyed id=2252 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:08.050 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:58:08.132 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6 21:58:08.168 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 7 21:58:08.190 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 7 7 21:58:08.631 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 10 21:58:08.647 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 10 10 21:58:08.684 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 10 11 21:58:09.149 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 14 14 21:58:09.215 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 15 16 21:58:09.255 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 15 16 21:58:09.665 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 18 19 21:58:11.663 [EACServer] [00:58:11:662][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:58:15.310 [Lua] [GameNetworkManager] game object created go_id=2255, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:15.310 [Lua] [GameNetworkManager] game object created go_id=2256, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:15.310 [Lua] [GameNetworkManager] game object created go_id=2257, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:16.007 [Lua] event horde ends! 21:58:16.042 [Lua] [GameNetworkManager] game object was destroyed id=2255 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:16.182 [Lua] [GameNetworkManager] game object was destroyed id=2257 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:16.302 [Lua] [GameNetworkManager] game object was destroyed id=2256 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:16.409 [Lua] [GameNetworkManager] game object was destroyed id=2253 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:17.240 [Lua] [GameNetworkManager] game object was destroyed id=2254 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:18.805 [Lua] TerrorEventMixer.start_event: canyon_escape_event 21:58:22.173 [Lua] event horde ends! 21:58:22.985 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 12 12 21:58:23.515 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 16 17 21:58:24.016 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 21 22 21:58:24.174 [Lua] [GameNetworkManager] game object created go_id=2258, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:24.362 [Lua] [GameNetworkManager] game object created go_id=2259, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:24.424 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:24.568 [Lua] [GameNetworkManager] game object was destroyed id=2258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:24.861 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:58:24.913 [Lua] [GameNetworkManager] game object was destroyed id=2259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:25.444 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:25.720 [Lua] [GameNetworkManager] game object created go_id=2260, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:25.911 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:58:26.061 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:26.137 [Lua] [GameNetworkManager] game object was destroyed id=2260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:26.506 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:58:26.826 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:27.217 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:58:28.351 [Lua] event horde ends! 21:58:35.924 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:36.183 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:36.316 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:58:36.401 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:36.600 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:58:36.686 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:36.846 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:58:37.080 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:58:37.277 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:37.530 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:37.769 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:37.815 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:58:38.030 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:58:38.129 [Lua] [GameNetworkManager] game object created go_id=2261, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:38.129 [Lua] [GameNetworkManager] game object created go_id=2262, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:38.130 [Lua] [GameNetworkManager] game object created go_id=2263, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:38.233 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:38.257 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:58:38.691 [Lua] [GameNetworkManager] game object was destroyed id=2261 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:38.746 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:58:42.587 [Lua] [GameNetworkManager] game object created go_id=2264, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:43.214 [Lua] event horde ends! 21:58:43.237 [Lua] MUSIC: horde -> explore 21:58:43.380 [Lua] [GameNetworkManager] game object was destroyed id=2264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:45.289 [Lua] [GameNetworkManager] game object created go_id=2265, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:45.791 [Lua] [GameNetworkManager] game object was destroyed id=2265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:46.135 [Lua] TerrorEventMixer.start_event: canyon_escape_event 21:58:46.197 [Lua] MUSIC: explore -> pre_horde 21:58:46.214 [Lua] MUSIC: pre_horde -> horde 21:58:48.215 [Lua] [GameNetworkManager] game object was destroyed id=2262 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:48.215 [Lua] [GameNetworkManager] game object was destroyed id=2263 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:49.447 [Lua] Switching ConflictSettings: to: chaos 21:58:49.447 [Lua] pacing=chaos 21:58:49.447 [Lua] roaming=nil 21:58:49.447 [Lua] specials=chaos 21:58:49.447 [Lua] debug_color=purple 21:58:49.447 [Lua] contained_breeds=nil 21:58:49.447 [Lua] pack_spawning=chaos 21:58:49.447 [Lua] disabled=false 21:58:49.447 [Lua] factions=nil 21:58:49.447 [Lua] boss=chaos 21:58:49.447 [Lua] horde=chaos 21:58:49.447 [Lua] name=chaos 21:58:49.447 [Lua] intensity=default 21:58:49.447 [Lua] --- 21:58:50.589 [Lua] [GameNetworkManager] game object created go_id=2266, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:50.787 [Lua] [GameNetworkManager] game object created go_id=2267, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:51.027 [Lua] [GameNetworkManager] game object was destroyed id=2266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:51.303 [Lua] [GameNetworkManager] game object was destroyed id=2267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:53.939 [Lua] [GameNetworkManager] game object created go_id=2268, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:54.446 [Lua] [GameNetworkManager] game object was destroyed id=2268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:54.613 [Lua] [GameNetworkManager] game object created go_id=2269, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:55.103 [Lua] [GameNetworkManager] game object was destroyed id=2269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:55.198 [Lua] [GameNetworkManager] game object created go_id=2270, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:55.702 [Lua] [GameNetworkManager] game object was destroyed id=2270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:55.894 [Lua] [GameNetworkManager] game object created go_id=2271, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:56.028 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:56.285 [Lua] [GameNetworkManager] game object was destroyed id=2271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:58:56.450 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:59:06.822 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:07.055 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:07.180 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:59:07.456 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:59:07.628 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000107b0d336 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:08.041 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b0d336 21:59:10.542 [Lua] event horde ends! 21:59:10.567 [Lua] MUSIC: horde -> explore 21:59:16.067 [Lua] [GameNetworkManager] game object created go_id=2272, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:16.429 [Lua] [GameNetworkManager] game object was destroyed id=2272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 21:59:20.311 [Lua] TerrorEventMixer.start_event: canyon_escape_event_completion_check 21:59:22.419 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 5 11 21:59:28.584 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:59:28.584 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:59:28.584 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:59:28.585 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:59:28.585 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000101d893da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:59:28.585 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000101d893da go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:59:31.398 [Lua] Complete level triggered. 21:59:31.398 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 21:59:31.398 [Lua] gm_event_end_conditions_met true false 21:59:31.398 [Save] Saving `save_data` 21:59:31.411 [Save] Save done 21:59:31.415 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 21:59:31.415 [Save] Saving `save_data` 21:59:31.415 [Lua] Game won 21:59:31.415 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:59:31.419 [Lua] generate_backend_stats 110000102b4304d:1 21:59:31.419 [Save] Save done 21:59:31.436 [Lua] PlayFabMirrorBase:_commit_internal nil 21:59:31.436 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 52 21:59:31.436 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 53 21:59:31.437 [Save] Saving `save_data` 21:59:31.440 [Lua] MUSIC: explore -> won 21:59:31.443 [Save] Save done 21:59:31.447 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 52 13 21:59:31.450 [Lua] Complete level triggered. 21:59:31.465 [Lua] Complete level triggered. 21:59:31.478 [Lua] Complete level triggered. 21:59:31.492 [Lua] Complete level triggered. 21:59:31.505 [Lua] Complete level triggered. 21:59:31.518 [Lua] Complete level triggered. 21:59:31.531 [Lua] Complete level triggered. 21:59:31.547 [Lua] Complete level triggered. 21:59:31.560 [Lua] Complete level triggered. 21:59:31.575 [Lua] Complete level triggered. 21:59:31.586 [Lua] Complete level triggered. 21:59:31.599 [Lua] Complete level triggered. 21:59:31.612 [Lua] Complete level triggered. 21:59:32.350 [Lua] [PlayFabRequestQueue] EAC Enabled! 52 21:59:32.350 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 52 21:59:32.809 [SteamVoipClient] select_out(110000101d893da, on) 21:59:32.809 [SteamVoipClient] select_out(1100001026d6707, on) 21:59:32.809 [SteamVoipClient] select_out(110000102b4304d, on) 21:59:32.809 [SteamVoipClient] select_out(110000107b0d336, on) 21:59:32.892 [SteamVoipClient] select_out(110000101d893da, off) 21:59:32.892 [SteamVoipClient] select_out(1100001026d6707, off) 21:59:32.892 [SteamVoipClient] select_out(110000102b4304d, off) 21:59:32.892 [SteamVoipClient] select_out(110000107b0d336, off) 21:59:32.964 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 52 21:59:32.975 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 53 21:59:33.092 [SteamVoipClient] select_out(110000101d893da, on) 21:59:33.092 [SteamVoipClient] select_out(1100001026d6707, on) 21:59:33.092 [SteamVoipClient] select_out(110000102b4304d, on) 21:59:33.092 [SteamVoipClient] select_out(110000107b0d336, on) 21:59:33.193 [SteamVoipClient] select_out(110000101d893da, off) 21:59:33.193 [SteamVoipClient] select_out(1100001026d6707, off) 21:59:33.193 [SteamVoipClient] select_out(110000102b4304d, off) 21:59:33.193 [SteamVoipClient] select_out(110000107b0d336, off) 21:59:33.418 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 53 21:59:33.427 [Lua] commit result success 21 21:59:33.428 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 54 21:59:33.428 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 21:59:33.444 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 54 14 21:59:34.267 [Lua] [PlayFabRequestQueue] EAC Enabled! 54 21:59:34.267 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 54 21:59:35.149 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 54 21:59:35.149 [Save] Saving `save_data` 21:59:35.154 [Save] Save done 21:59:35.154 [Save] Saving `save_data` 21:59:35.161 [Save] Save done 21:59:41.134 [Lua] ConflictDirector - destroy all units 21:59:41.316 [Lua] TRANSITION nil nil inn_level 21:59:41.316 [Lua] Transition type "inn_level", is server: true 21:59:41.316 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:59:41.317 [Lua] [GameNetworkManager] Leaving game... 21:59:41.317 [Lua] [GameNetworkManager] Shutting down game session host. 21:59:41.317 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:59:41.317 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:59:41.317 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1379.28 21:59:41.333 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:59:41.467 [Lua] [PlayerSyncData] Game session is not initialized 21:59:41.467 [Lua] [PlayerSyncData] Game session is not initialized 21:59:41.467 [Lua] [PlayerSyncData] Game session is not initialized 21:59:41.467 [Lua] Set lobby begin: 21:59:41.467 [Lua] Lobby data twitch_enabled = false 21:59:41.467 [Lua] Lobby data power_level = 0 21:59:41.467 [Lua] Lobby data num_players = 4 21:59:41.467 [Lua] Lobby data weave_name = false 21:59:41.467 [Lua] Lobby data game_mode = 2 21:59:41.467 [Lua] Lobby data is_private = false 21:59:41.467 [Lua] Lobby data mechanism = adventure 21:59:41.467 [Lua] Lobby data level_key = bell 21:59:41.467 [Lua] Lobby data player_slot_1 = 110000107b0d336:1 21:59:41.467 [Lua] Lobby data selected_level_key = bell 21:59:41.467 [Lua] Lobby data unique_server_name = Semagicus 21:59:41.467 [Lua] Lobby data quick_game = true 21:59:41.467 [Lua] Lobby data matchmaking = true 21:59:41.467 [Lua] Lobby data difficulty = hardest 21:59:41.467 [Lua] Lobby data country_code = RU 21:59:41.468 [Lua] Lobby data host = 110000102b4304d 21:59:41.468 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:59:41.468 [Lua] Lobby data player_slot_2 = 0:0 21:59:41.468 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 21:59:41.468 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:59:41.468 [Lua] Lobby data eac_authorized = true 21:59:41.468 [Lua] Set lobby end. 21:59:43.334 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:59:43.334 [Lua] [Managers] Calling function on all managers: 21:59:43.335 [Lua] Clearing all global lookup lists 21:59:43.335 [Lua] [IngamePlayerListUI] - Destroy 21:59:43.335 [Lua] [EquipmentUI] - Destroy 21:59:43.335 [Lua] [GamePadEquipmentUI] - Destroy 21:59:43.335 [Lua] [AbilityUI] - Destroy 21:59:43.335 [Lua] [GamePadAbilityUI] - Destroy 21:59:43.336 [Lua] [IngameUI] destroy 21:59:43.366 [Lua] [MOD][VMF][INFO] Removed 110000101d893da from the VMF users list. 21:59:43.453 [Lua] [Managers] Destroying manager group: 21:59:43.463 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:59:43.575 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:59:43.578 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 21:59:43.579 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:59:43.585 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 21:59:43.586 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 21:59:43.586 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:59:43.587 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:59:43.590 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:59:43.602 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:59:43.602 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:59:43.607 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:59:43.611 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:59:43.611 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:59:43.615 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:59:43.624 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:59:43.625 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:59:43.629 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:59:43.630 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 21:59:43.634 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:59:43.638 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:59:43.639 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 21:59:43.650 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:59:43.653 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:59:43.654 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:59:43.655 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:59:43.658 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:59:43.663 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:59:43.666 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:59:43.670 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:59:43.675 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 21:59:43.675 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001026d6707 inn_level 0 21:59:43.675 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d893da inn_level 0 21:59:43.675 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107b0d336 inn_level 0 21:59:43.675 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d inn_level 0 21:59:43.675 [Lua] [Matchmaking] unregister rpcs 21:59:43.675 [Lua] ############### UNLOADING PACKAGES ############### 21:59:43.675 [Lua] [Managers] Calling function on all managers: 21:59:43.675 [Lua] [Managers] Destroying manager group: 21:59:43.675 [Lua] [Gamestate] Enter state StateLoading 21:59:43.677 [World] Spawning level. 21:59:43.685 [Lua] Found camera: end_screen_camera 21:59:43.685 [Lua] Found camera: end_screen_camera 21:59:43.685 [Lua] Found camera: end_screen_camera 21:59:43.685 [Lua] Found camera: end_screen_camera 21:59:43.685 [Lua] Found camera: end_screen_camera 21:59:43.685 [Lua] Found camera: end_screen_camera 21:59:43.685 [Lua] Found camera: end_screen_camera 21:59:43.685 [Lua] Found camera: end_screen_camera 21:59:43.685 [Lua] Found camera: end_screen_camera 21:59:43.685 [Lua] Found camera: end_screen_camera 21:59:43.685 [Lua] Found camera: end_screen_camera 21:59:43.685 [Lua] [EndViewState] Enter Substate EndViewStateSummary 21:59:43.685 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:59:43.685 [Lua] [Matchmaking] register rpcs 21:59:43.685 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:59:43.685 [Lua] registering RPCs 21:59:43.685 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:59:43.685 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:59:43.685 [Lua] Set lobby begin: 21:59:43.685 [Lua] Lobby data twitch_enabled = false 21:59:43.686 [Lua] Lobby data power_level = 0 21:59:43.686 [Lua] Lobby data num_players = 4 21:59:43.686 [Lua] Lobby data weave_name = false 21:59:43.686 [Lua] Lobby data game_mode = 3 21:59:43.686 [Lua] Lobby data is_private = false 21:59:43.686 [Lua] Lobby data mechanism = adventure 21:59:43.686 [Lua] Lobby data level_key = inn_level 21:59:43.686 [Lua] Lobby data player_slot_1 = 110000107b0d336:1 21:59:43.687 [Lua] Lobby data selected_level_key = bell 21:59:43.687 [Lua] Lobby data unique_server_name = Semagicus 21:59:43.687 [Lua] Lobby data quick_game = true 21:59:43.687 [Lua] Lobby data matchmaking = false 21:59:43.687 [Lua] Lobby data difficulty = hardest 21:59:43.687 [Lua] Lobby data country_code = RU 21:59:43.687 [Lua] Lobby data host = 110000102b4304d 21:59:43.687 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:59:43.687 [Lua] Lobby data player_slot_2 = 0:0 21:59:43.687 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 21:59:43.687 [Lua] Lobby data player_slot_3 = 110000101d893da:1 21:59:43.687 [Lua] Lobby data eac_authorized = true 21:59:43.687 [Lua] Set lobby end. 21:59:43.687 [Lua] MUSIC MANAGER unmute_all_world_sounds 872142 0 21:59:43.688 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:59:43.693 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:59:43.693 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 21:59:43.693 [Lua] [LevelTransitionHandler] load_level inn_level 0 21:59:43.759 [Umbra] Unload tome 21:59:43.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xd4ecf, position: 0 21:59:43.848 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell, LevelTransitionHandler 21:59:43.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 21:59:43.848 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 21:59:43.848 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 21:59:43.848 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 21:59:43.848 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 21:59:43.848 [Lua] [StateLoading] got rpc_load_level 50 inn_level 21:59:43.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:59:43.990 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:59:43.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:59:44.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:59:44.082 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:59:44.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 21:59:44.115 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:59:44.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 21:59:44.150 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 21:59:44.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:59:44.604 [SteamLobby] Detected removed member 110000101d893da 21:59:44.605 [Connection] Destroying endpoint 110000101d893da - explicit request 21:59:44.621 [SteamAuthenticator] CancelAuthTicket 110000101d893da 21:59:44.622 [SteamAuthenticator] EndAuthSession 110000101d893da 21:59:44.622 [Lua] [ChatManager][1]System: Bennings Dekker has left the game 21:59:44.622 [Lua] [PSM] Disconnecting peer 110000101d893da 21:59:44.622 [Lua] Set lobby begin: 21:59:44.622 [Lua] Lobby data twitch_enabled = false 21:59:44.622 [Lua] Lobby data power_level = 0 21:59:44.622 [Lua] Lobby data num_players = 4 21:59:44.622 [Lua] Lobby data weave_name = false 21:59:44.622 [Lua] Lobby data game_mode = 3 21:59:44.623 [Lua] Lobby data is_private = false 21:59:44.623 [Lua] Lobby data mechanism = adventure 21:59:44.623 [Lua] Lobby data level_key = inn_level 21:59:44.623 [Lua] Lobby data player_slot_1 = 110000107b0d336:1 21:59:44.623 [Lua] Lobby data selected_level_key = bell 21:59:44.623 [Lua] Lobby data unique_server_name = Semagicus 21:59:44.623 [Lua] Lobby data quick_game = true 21:59:44.623 [Lua] Lobby data matchmaking = false 21:59:44.623 [Lua] Lobby data difficulty = hardest 21:59:44.623 [Lua] Lobby data country_code = RU 21:59:44.623 [Lua] Lobby data host = 110000102b4304d 21:59:44.623 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:59:44.623 [Lua] Lobby data player_slot_2 = 0:0 21:59:44.623 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 21:59:44.623 [Lua] Lobby data player_slot_3 = 0:0 21:59:44.623 [Lua] Lobby data eac_authorized = true 21:59:44.623 [Lua] Set lobby end. 21:59:44.624 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101d893da) 21:59:44.624 [EAC] EAC server lost client 110000101d893da 21:59:44.624 [EACServer] [00:59:44:623][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000101D893DA PlayerGUID: 76561197991236570 21:59:44.625 [Lua] [NetworkServer] Changing num_players from 4 to 3 21:59:44.625 [Lua] Players: 3 21:59:44.625 [Lua] Set lobby begin: 21:59:44.625 [Lua] Lobby data twitch_enabled = false 21:59:44.625 [Lua] Lobby data power_level = 0 21:59:44.625 [Lua] Lobby data num_players = 3 21:59:44.625 [Lua] Lobby data weave_name = false 21:59:44.625 [Lua] Lobby data game_mode = 3 21:59:44.625 [Lua] Lobby data is_private = false 21:59:44.626 [Lua] Lobby data mechanism = adventure 21:59:44.626 [Lua] Lobby data level_key = inn_level 21:59:44.626 [Lua] Lobby data player_slot_1 = 110000107b0d336:1 21:59:44.626 [Lua] Lobby data selected_level_key = bell 21:59:44.626 [Lua] Lobby data unique_server_name = Semagicus 21:59:44.626 [Lua] Lobby data quick_game = true 21:59:44.626 [Lua] Lobby data matchmaking = false 21:59:44.626 [Lua] Lobby data difficulty = hardest 21:59:44.626 [Lua] Lobby data country_code = RU 21:59:44.626 [Lua] Lobby data host = 110000102b4304d 21:59:44.627 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 21:59:44.627 [Lua] Lobby data player_slot_2 = 0:0 21:59:44.627 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 21:59:44.627 [Lua] Lobby data player_slot_3 = 0:0 21:59:44.627 [Lua] Lobby data eac_authorized = true 21:59:44.627 [Lua] Set lobby end. 21:59:44.627 [SteamVoipClient] select_out(110000101d893da, off) 21:59:44.627 [SteamVoipClient] select_in(110000101d893da, off) 21:59:44.628 [Lua] [LobbyMembers] Member left 110000101d893da 21:59:44.629 [Lua] [LoadTimeManager] Member left 21:59:45.836 [Lua] [Matchmaking] Handshake host removing client 110000101d893da 21:59:50.126 [Lua] ### Sending rpc_level_loaded 21:59:50.126 [Lua] #### Has state machine: true, sender: 110000107b0d336, level_id: 50 21:59:50.126 [Lua] Peer 110000107b0d336 has loaded the level and all enemies are loaded 21:59:52.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:59:52.222 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:59:52.240 [Lua] [LevelTransitionHandler] Level load completed! 21:59:52.240 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3212802 - weave: nil 21:59:52.244 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:59:52.244 [Lua] checking dlc's against conflict directors 21:59:52.244 [Lua] number of factions to include 2 21:59:52.244 [Lua] Updated list weights for random: 21:59:52.244 [Lua] skaven, 0.42 (0.00-0.42) 21:59:52.244 [Lua] chaos, 0.42 (0.42-0.83) 21:59:52.244 [Lua] beastmen, 0.17 (0.83-1.00) 21:59:52.244 [Lua] Rolled random faction: 0.51669079065322876 chaos 21:59:52.244 [Lua] Updated list weights for random: 21:59:52.244 [Lua] skaven, 0.71 (0.00-0.71) 21:59:52.244 [Lua] beastmen, 0.29 (0.71-1.00) 21:59:52.244 [Lua] Rolled random faction: 0.9263235330581665 beastmen 21:59:52.244 [Lua] number of factions added 2 21:59:52.244 [Lua] --- --- --- 21:59:52.244 [Lua] Starting... difficulty 'hardest' 21:59:52.244 [Lua] These are the starting conflict directors: 21:59:52.244 [Lua] inn_level 21:59:52.244 [Lua] --- --- --- 21:59:52.244 [Lua] 21:59:52.244 [Lua] DONE! Found the following directors: 21:59:52.244 [Lua] (free: 35), Master hash is: 21:59:52.244 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:59:52.246 [Lua] ### Sending rpc_level_loaded 21:59:52.246 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 50 21:59:52.246 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded 21:59:52.275 [Lua] ### Sending rpc_level_loaded 21:59:52.275 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 50 21:59:52.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:59:52.307 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:59:52.311 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 21:59:52.311 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:59:53.960 [Lua] min_height 90.329146248953677 21:59:55.110 [Lua] ### Sending rpc_level_loaded 21:59:55.110 [Lua] #### Has state machine: true, sender: 1100001026d6707, level_id: 50 21:59:55.110 [Lua] Peer 1100001026d6707 has loaded the level and all enemies are loaded 21:59:59.639 warning: [Steam] Session connect failed 110000101d893da, error: 4 22:00:00.723 [Lua] [EndViewState] Exit Substate EndViewStateSummary 22:00:00.723 [Lua] [PlayState] Enter Substate EndViewStateChest 22:00:11.663 [EACServer] [01:00:11:662][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:00:12.632 [Lua] [PlayState] Exit Substate EndViewStateChest 22:00:12.638 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:00:13.645 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:00:13.645 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:00:13.645 [Lua] [Matchmaking] unregister rpcs 22:00:13.645 [Lua] Set lobby begin: 22:00:13.645 [Lua] Lobby data twitch_enabled = false 22:00:13.645 [Lua] Lobby data power_level = 0 22:00:13.645 [Lua] Lobby data num_players = 3 22:00:13.645 [Lua] Lobby data weave_name = false 22:00:13.645 [Lua] Lobby data game_mode = 3 22:00:13.645 [Lua] Lobby data is_private = false 22:00:13.645 [Lua] Lobby data mechanism = adventure 22:00:13.645 [Lua] Lobby data level_key = inn_level 22:00:13.645 [Lua] Lobby data player_slot_1 = 110000107b0d336:1 22:00:13.645 [Lua] Lobby data selected_level_key = bell 22:00:13.645 [Lua] Lobby data unique_server_name = Semagicus 22:00:13.646 [Lua] Lobby data quick_game = true 22:00:13.646 [Lua] Lobby data matchmaking = false 22:00:13.646 [Lua] Lobby data difficulty = hardest 22:00:13.646 [Lua] Lobby data country_code = RU 22:00:13.646 [Lua] Lobby data host = 110000102b4304d 22:00:13.646 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:00:13.646 [Lua] Lobby data player_slot_2 = 0:0 22:00:13.646 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:00:13.646 [Lua] Lobby data player_slot_3 = 0:0 22:00:13.646 [Lua] Lobby data eac_authorized = true 22:00:13.646 [Lua] Set lobby end. 22:00:13.646 [Lua] [Managers] Destroying manager group: 22:00:13.647 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 22:00:13.647 [Lua] MUSIC MANAGER Stop_loading_screen_music 872331 0 22:00:13.647 [Lua] [Gamestate] Enter StateIngame HOST 22:00:13.647 [Lua] [Managers] Calling function on all managers: 22:00:13.647 [Lua] <>level = inn_level<> 22:00:13.647 [Lua] Set lobby begin: 22:00:13.647 [Lua] Lobby data twitch_enabled = false 22:00:13.647 [Lua] Lobby data power_level = 0 22:00:13.647 [Lua] Lobby data num_players = 3 22:00:13.647 [Lua] Lobby data weave_name = false 22:00:13.647 [Lua] Lobby data game_mode = 3 22:00:13.647 [Lua] Lobby data is_private = false 22:00:13.647 [Lua] Lobby data mechanism = adventure 22:00:13.647 [Lua] Lobby data level_key = inn_level 22:00:13.648 [Lua] Lobby data player_slot_1 = 110000107b0d336:1 22:00:13.648 [Lua] Lobby data selected_level_key = inn_level 22:00:13.648 [Lua] Lobby data unique_server_name = Semagicus 22:00:13.648 [Lua] Lobby data quick_game = true 22:00:13.648 [Lua] Lobby data matchmaking = false 22:00:13.648 [Lua] Lobby data difficulty = hardest 22:00:13.648 [Lua] Lobby data country_code = RU 22:00:13.648 [Lua] Lobby data host = 110000102b4304d 22:00:13.648 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:00:13.648 [Lua] Lobby data player_slot_2 = 0:0 22:00:13.648 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:00:13.648 [Lua] Lobby data player_slot_3 = 0:0 22:00:13.648 [Lua] Lobby data eac_authorized = true 22:00:13.648 [Lua] Set lobby end. 22:00:13.648 [Umbra] Init version: 3.4.15 :: 16 threads 22:00:13.648 [Lua] [StateIngame] Server ingame 22:00:13.652 [Lua] Set lobby begin: 22:00:13.652 [Lua] Lobby data twitch_enabled = false 22:00:13.652 [Lua] Lobby data power_level = 0 22:00:13.652 [Lua] Lobby data num_players = 3 22:00:13.653 [Lua] Lobby data weave_name = false 22:00:13.653 [Lua] Lobby data game_mode = 3 22:00:13.653 [Lua] Lobby data is_private = false 22:00:13.653 [Lua] Lobby data mechanism = adventure 22:00:13.653 [Lua] Lobby data level_key = inn_level 22:00:13.653 [Lua] Lobby data player_slot_1 = 110000107b0d336:1 22:00:13.653 [Lua] Lobby data selected_level_key = inn_level 22:00:13.653 [Lua] Lobby data unique_server_name = Semagicus 22:00:13.654 [Lua] Lobby data quick_game = true 22:00:13.654 [Lua] Lobby data matchmaking = false 22:00:13.654 [Lua] Lobby data difficulty = hardest 22:00:13.654 [Lua] Lobby data country_code = RU 22:00:13.654 [Lua] Lobby data host = 110000102b4304d 22:00:13.654 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:00:13.654 [Lua] Lobby data player_slot_2 = 0:0 22:00:13.654 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:00:13.654 [Lua] Lobby data player_slot_3 = 0:0 22:00:13.654 [Lua] Lobby data eac_authorized = true 22:00:13.654 [Lua] Set lobby end. 22:00:13.654 [Lua] [Matchmaking] register rpcs 22:00:13.655 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:00:13.655 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d 22:00:13.655 [Lua] [GameNetworkManager] self.is_server = true 22:00:13.655 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 22:00:13.655 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 22:00:13.655 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 22:00:13.655 [Network] Setting artificial MTU limit to 65536 22:00:13.667 [Lua] Switching ConflictSettings: to: inn_level 22:00:13.667 [Lua] pacing=disabled 22:00:13.667 [Lua] roaming=nil 22:00:13.667 [Lua] disabled=false 22:00:13.667 [Lua] pack_spawning=disabled 22:00:13.667 [Lua] contained_breeds=nil 22:00:13.667 [Lua] boss=disabled 22:00:13.667 [Lua] horde=disabled 22:00:13.667 [Lua] specials=disabled 22:00:13.667 [Lua] name=inn_level 22:00:13.667 [Lua] intensity=disabled 22:00:13.667 [Lua] --- 22:00:13.668 [Lua] [LevelAnalysis] set_random_seed( 3212802) 22:00:13.672 [Lua] [AIInterestPointSystem] Level Seed: 3212802 22:00:13.672 [Lua] 22:00:13.672 [Lua] [entity_system_bag] = table 22:00:13.672 [Lua] [entity_system_bag] = metatable 22:00:13.672 [Lua] [startup_data] = table 22:00:13.672 [Lua] [entity_manager] = table 22:00:13.672 [Lua] [entity_manager] = metatable 22:00:13.672 [Lua] [unit_spawner] = table 22:00:13.672 [Lua] [unit_spawner] = metatable 22:00:13.672 [Lua] [unit_storage] = table 22:00:13.672 [Lua] [unit_storage] = metatable 22:00:13.672 [Lua] [dice_keeper] = table 22:00:13.672 [Lua] [dice_keeper] = metatable 22:00:13.672 [Lua] [is_server] = true (boolean) 22:00:13.672 [Lua] [world] = [World] 22:00:13.672 [Lua] [system_api] = table 22:00:13.672 [Lua] [entity_system] = table 22:00:13.672 [Lua] [entity_system] = metatable 22:00:13.672 [Lua] [network_lobby] = table 22:00:13.672 [Lua] [network_lobby] = metatable 22:00:13.672 [Lua] [profile_synchronizer] = table 22:00:13.672 [Lua] [profile_synchronizer] = metatable 22:00:13.672 [Lua] [level_transition_handler] = table 22:00:13.672 [Lua] [level_transition_handler] = metatable 22:00:13.672 [Lua] [num_local_human_players] = 1 (number) 22:00:13.672 [Lua] [statistics_db] = table 22:00:13.672 [Lua] [statistics_db] = metatable 22:00:13.672 [Lua] [network_server] = table 22:00:13.672 [Lua] [network_server] = metatable 22:00:13.672 [Lua] [input_manager] = table 22:00:13.672 [Lua] [input_manager] = metatable 22:00:13.672 [Lua] [network_clock] = table 22:00:13.672 [Lua] [network_clock] = metatable 22:00:13.672 [Lua] [network_transmit] = table 22:00:13.672 [Lua] [network_transmit] = metatable 22:00:13.672 [Lua] [free_flight_manager] = table 22:00:13.672 [Lua] [free_flight_manager] = metatable 22:00:13.672 [Lua] [network_manager] = table 22:00:13.672 [Lua] [network_manager] = metatable 22:00:13.672 [Lua] [network_event_delegate] = table 22:00:13.672 [Lua] [network_event_delegate] = metatable 22:00:13.672 [Lua] 22:00:13.672 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:00:13.672 [Lua] ignoring extension VersusInteractObjectiveExtension 22:00:13.672 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:00:13.672 [Lua] ignoring extension VersusSocketObjectiveExtension 22:00:13.672 [Lua] ignoring extension VersusTargetObjectiveExtension 22:00:13.672 [Lua] ignoring extension VersusMissionObjectiveExtension 22:00:13.673 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:00:13.676 [Lua] [AchievementManager] Achievements using the steam platform 22:00:13.677 [Lua] [StateIngame] Level seed: 3212802 22:00:13.677 [World] Spawning level. 22:00:13.888 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read, 22:00:13.888 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read, 22:00:13.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read, 22:00:13.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read, 22:00:13.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read, 22:00:13.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read, 22:00:13.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read, 22:00:13.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 22:00:13.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 22:00:13.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 22:00:13.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 22:00:13.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5, async-read, 22:00:13.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4, async-read, 22:00:13.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2, async-read, 22:00:13.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1, async-read, 22:00:13.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 22:00:13.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read, 22:00:13.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1, async-read, 22:00:13.892 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3, async-read, 22:00:13.895 [Lua] [LevelAnalysis] set_random_seed( 3212802) 22:00:13.895 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 55 22:00:13.922 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 22:00:13.922 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 22:00:13.922 [Lua] [IngameUI] init 22:00:13.935 [SteamVoipClient] select_out(1100001026d6707, off) 22:00:13.935 [SteamVoipClient] select_out(110000102b4304d, off) 22:00:13.935 [SteamVoipClient] select_out(110000107b0d336, off) 22:00:13.943 [Lua] cb_razer_chroma_setup 22:00:13.983 [Lua] [Matchmaking] Cancelling matchmaking 22:00:13.983 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 22:00:13.983 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:00:13.983 [Lua] Set lobby begin: 22:00:13.983 [Lua] Lobby data twitch_enabled = false 22:00:13.983 [Lua] Lobby data power_level = 0 22:00:13.983 [Lua] Lobby data num_players = 3 22:00:13.983 [Lua] Lobby data weave_name = false 22:00:13.984 [Lua] Lobby data game_mode = 3 22:00:13.984 [Lua] Lobby data is_private = false 22:00:13.984 [Lua] Lobby data mechanism = adventure 22:00:13.984 [Lua] Lobby data level_key = inn_level 22:00:13.984 [Lua] Lobby data player_slot_1 = 110000107b0d336:1 22:00:13.984 [Lua] Lobby data selected_level_key = inn_level 22:00:13.984 [Lua] Lobby data unique_server_name = Semagicus 22:00:13.984 [Lua] Lobby data quick_game = true 22:00:13.984 [Lua] Lobby data matchmaking = false 22:00:13.985 [Lua] Lobby data difficulty = normal 22:00:13.985 [Lua] Lobby data country_code = RU 22:00:13.985 [Lua] Lobby data host = 110000102b4304d 22:00:13.985 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:00:13.985 [Lua] Lobby data player_slot_2 = 0:0 22:00:13.985 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:00:13.985 [Lua] Lobby data player_slot_3 = 0:0 22:00:13.985 [Lua] Lobby data eac_authorized = true 22:00:13.985 [Lua] Set lobby end. 22:00:13.987 [Lua] Set lobby begin: 22:00:13.987 [Lua] Lobby data twitch_enabled = false 22:00:13.988 [Lua] Lobby data power_level = 0 22:00:13.988 [Lua] Lobby data num_players = 3 22:00:13.988 [Lua] Lobby data weave_name = false 22:00:13.988 [Lua] Lobby data game_mode = 3 22:00:13.988 [Lua] Lobby data is_private = false 22:00:13.988 [Lua] Lobby data mechanism = adventure 22:00:13.988 [Lua] Lobby data level_key = inn_level 22:00:13.988 [Lua] Lobby data player_slot_1 = 110000107b0d336:1 22:00:13.989 [Lua] Lobby data selected_level_key = inn_level 22:00:13.989 [Lua] Lobby data unique_server_name = Semagicus 22:00:13.989 [Lua] Lobby data quick_game = true 22:00:13.989 [Lua] Lobby data matchmaking = false 22:00:13.989 [Lua] Lobby data difficulty = normal 22:00:13.989 [Lua] Lobby data country_code = RU 22:00:13.989 [Lua] Lobby data host = 110000102b4304d 22:00:13.989 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:00:13.989 [Lua] Lobby data player_slot_2 = 0:0 22:00:13.989 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:00:13.989 [Lua] Lobby data player_slot_3 = 0:0 22:00:13.989 [Lua] Lobby data eac_authorized = true 22:00:13.989 [Lua] Set lobby end. 22:00:13.989 [Lua] [PartyManager] Leader is set to 110000102b4304d 22:00:13.989 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 22:00:13.990 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:00:13.990 [Lua] Set lobby begin: 22:00:13.990 [Lua] Lobby data twitch_enabled = false 22:00:13.990 [Lua] Lobby data power_level = 835 22:00:13.990 [Lua] Lobby data num_players = 3 22:00:13.990 [Lua] Lobby data weave_name = false 22:00:13.990 [Lua] Lobby data game_mode = 3 22:00:13.990 [Lua] Lobby data is_private = false 22:00:13.990 [Lua] Lobby data mechanism = adventure 22:00:13.990 [Lua] Lobby data level_key = inn_level 22:00:13.990 [Lua] Lobby data player_slot_1 = 110000107b0d336:1 22:00:13.990 [Lua] Lobby data selected_level_key = inn_level 22:00:13.990 [Lua] Lobby data unique_server_name = Semagicus 22:00:13.990 [Lua] Lobby data quick_game = true 22:00:13.991 [Lua] Lobby data matchmaking = false 22:00:13.991 [Lua] Lobby data difficulty = normal 22:00:13.991 [Lua] Lobby data country_code = RU 22:00:13.991 [Lua] Lobby data host = 110000102b4304d 22:00:13.991 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:00:13.991 [Lua] Lobby data player_slot_2 = 0:0 22:00:13.991 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:00:13.991 [Lua] Lobby data player_slot_3 = 0:0 22:00:13.991 [Lua] Lobby data eac_authorized = true 22:00:13.991 [Lua] Set lobby end. 22:00:13.992 [Flow] complete_skittergate_legend true 22:00:13.992 [Flow] complete_all_helmgart_levels_recruit true 22:00:13.994 [Flow] WitchHunterLevel:35 22:00:13.994 [Flow] LeaderYes 22:00:13.994 [Flow] ALL PC XP:304250 22:00:13.994 [Flow] Has "bogenhafen" DLC:true 22:00:13.994 [Flow] WH XP:60850 22:00:13.994 [Flow] Number of crafted items:2080 22:00:13.994 [Flow] Sum of Powe Levels:1500 22:00:13.994 [Flow] lodestone diff 1:false 22:00:13.994 [Flow] magnus and forest activated 22:00:13.994 [Flow] magnus and forest activated 22:00:13.994 [Flow] cemetery and forest activated 22:00:13.994 [Flow] magnus and cemetery 22:00:13.994 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:00:13.994 [Flow] ALL RUNES ACTIVATED 22:00:13.994 [Flow] magnus and forest activated 22:00:13.994 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:00:13.994 [Flow] ALL RUNES ACTIVATED 22:00:13.994 [Flow] cemetery and forest activated 22:00:13.994 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:00:13.994 [Flow] ALL RUNES ACTIVATED 22:00:13.994 [Flow] magnus and forest activated 22:00:13.994 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:00:13.994 [Flow] ALL RUNES ACTIVATED 22:00:13.994 [Flow] magnus and cemetery 22:00:13.994 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:00:13.994 [Flow] ALL RUNES ACTIVATED 22:00:13.995 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:00:13.997 [Lua] CurrentConflictSettings inn_level 22:00:13.997 [Lua] [ConflictDirector] conflict_director is ai_ready 22:00:13.997 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:00:13.997 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:00:13.998 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:00:13.998 [Lua] Forming navigation groups in one frame 22:00:13.998 [Lua] Forming navigation groups 22:00:14.019 [Lua] NavigationGroupManager -> calulation time A: 0.021000000000640284 22:00:14.020 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 22:00:14.020 [Lua] number of nav groups: 45 22:00:14.021 [Lua] number of refined nav groups : 25 22:00:14.023 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857 22:00:14.023 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 22:00:14.023 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:00:14.023 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 22:00:14.027 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:00:14.027 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:00:14.027 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:00:14.027 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 22:00:14.027 [Lua] [Managers] Calling function on all managers: 22:00:14.027 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:00:14.048 [Lua] MUSIC: won -> explore 22:00:14.075 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 55 22:00:14.619 [Lua] Set lobby begin: 22:00:14.619 [Lua] Lobby data twitch_enabled = false 22:00:14.620 [Lua] Lobby data power_level = 835 22:00:14.620 [Lua] Lobby data num_players = 3 22:00:14.620 [Lua] Lobby data weave_name = false 22:00:14.620 [Lua] Lobby data game_mode = 3 22:00:14.620 [Lua] Lobby data is_private = false 22:00:14.620 [Lua] Lobby data mechanism = adventure 22:00:14.620 [Lua] Lobby data level_key = inn_level 22:00:14.620 [Lua] Lobby data player_slot_1 = 110000107b0d336:1 22:00:14.620 [Lua] Lobby data selected_level_key = inn_level 22:00:14.620 [Lua] Lobby data unique_server_name = Semagicus 22:00:14.621 [Lua] Lobby data quick_game = true 22:00:14.621 [Lua] Lobby data matchmaking = false 22:00:14.621 [Lua] Lobby data difficulty = normal 22:00:14.621 [Lua] Lobby data country_code = RU 22:00:14.621 [Lua] Lobby data host = 110000102b4304d 22:00:14.621 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:00:14.621 [Lua] Lobby data player_slot_2 = 0:0 22:00:14.621 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:00:14.621 [Lua] Lobby data player_slot_3 = 0:0 22:00:14.621 [Lua] Lobby data eac_authorized = true 22:00:14.621 [Lua] Set lobby end. 22:00:14.621 [Lua] [Matchmaking] Assigned player 110000107b0d336 to slot 1 when hot join syncing 22:00:14.621 [Lua] Breedfreezer (server) starting a hot join sync 22:00:14.623 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 22:00:14.623 [Lua] RemotePlayer:create_game_object( ) 27 22:00:14.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 22:00:14.643 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 22:00:14.644 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 22:00:14.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:00:14.644 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000107b0d336 22:00:14.649 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 55 22:00:14.662 [Lua] Set lobby begin: 22:00:14.662 [Lua] Lobby data twitch_enabled = false 22:00:14.662 [Lua] Lobby data power_level = 835 22:00:14.662 [Lua] Lobby data num_players = 3 22:00:14.662 [Lua] Lobby data weave_name = false 22:00:14.662 [Lua] Lobby data game_mode = 3 22:00:14.663 [Lua] Lobby data is_private = false 22:00:14.663 [Lua] Lobby data mechanism = adventure 22:00:14.663 [Lua] Lobby data level_key = inn_level 22:00:14.663 [Lua] Lobby data player_slot_1 = 110000107b0d336:1 22:00:14.663 [Lua] Lobby data selected_level_key = inn_level 22:00:14.663 [Lua] Lobby data unique_server_name = Semagicus 22:00:14.663 [Lua] Lobby data quick_game = true 22:00:14.663 [Lua] Lobby data matchmaking = false 22:00:14.663 [Lua] Lobby data difficulty = normal 22:00:14.663 [Lua] Lobby data country_code = RU 22:00:14.663 [Lua] Lobby data host = 110000102b4304d 22:00:14.663 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:00:14.664 [Lua] Lobby data player_slot_2 = 0:0 22:00:14.664 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:00:14.664 [Lua] Lobby data player_slot_3 = 0:0 22:00:14.664 [Lua] Lobby data eac_authorized = true 22:00:14.664 [Lua] Set lobby end. 22:00:14.664 [Lua] [Matchmaking] Assigned player 1100001026d6707 to slot 4 when hot join syncing 22:00:14.664 [Lua] Breedfreezer (server) starting a hot join sync 22:00:14.665 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 22:00:14.665 [Lua] RemotePlayer:create_game_object( ) 29 22:00:14.685 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001026d6707 22:00:14.696 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:00:14.696 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:00:14.696 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 22:00:14.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read, 22:00:14.739 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000107b0d336 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:00:14.739 [Lua] Adding player sync data to peer=110000107b0d336 local_player_id=1 22:00:14.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:00:14.743 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 22:00:14.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 22:00:14.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 22:00:14.745 [Lua] Players are leaving the safe zone 22:00:14.792 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000107b0d336 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:00:14.794 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 22:00:14.795 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:00:14.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read, 22:00:14.796 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001026d6707 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:00:14.796 [Lua] Adding player sync data to peer=1100001026d6707 local_player_id=1 22:00:14.796 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001026d6707 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:00:14.797 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 22:00:14.798 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:00:14.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 22:00:14.855 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 22:00:14.856 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 22:00:14.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:00:14.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:00:14.938 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:00:14.940 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 22:00:14.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:00:15.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:00:15.018 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:00:15.019 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 22:00:15.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 22:00:15.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 22:00:15.062 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 22:00:15.063 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 22:00:15.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 22:00:15.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 22:00:15.118 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 22:00:15.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 22:00:15.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:00:15.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:00:15.151 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:00:15.153 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 22:00:15.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60 22:00:15.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60 22:00:15.192 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60 22:00:15.193 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 22:00:15.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 22:00:15.194 [Lua] StateInGameRunning:_game_actually_starts() 22:00:15.194 [Lua] ################################################################################################################# 22:00:15.194 [Lua] [Loading Time]: 00:00:31 [Transition]: bell-inn_level [Members joined]: 0 [Members Left]: 1 [Is Server]: true 22:00:15.194 [Lua] ################################################################################################################# 22:00:15.194 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 56 22:00:15.207 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 56 22:00:15.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 22:00:15.224 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 22:00:15.225 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 22:00:15.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 22:00:15.234 [Flow] DISABLE 22:00:15.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 22:00:15.272 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 22:00:15.274 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 22:00:15.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 22:00:15.293 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read, 22:00:15.293 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 22:00:15.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 22:00:15.306 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 22:00:15.307 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 22:00:15.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 22:00:15.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 22:00:15.336 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 22:00:15.337 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 22:00:15.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 22:00:15.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 22:00:15.369 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 22:00:15.370 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 22:00:15.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 22:00:15.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 22:00:15.400 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 22:00:15.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 22:00:15.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:00:15.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:00:15.447 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:00:15.454 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 56 22:00:15.454 [Lua] Commit load time data 22:00:17.511 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107b0d336 22:00:17.513 [Lua] [ChatManager][1]System: Ghost has left the game 22:00:17.514 [Lua] [PSM] Disconnecting peer 110000107b0d336 22:00:17.514 [Lua] [PSM] Disconnected peer 110000107b0d336 is being removed from session. 22:00:17.514 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107b0d336 22:00:17.514 [Lua] [GameNetworkManager] destroying game object with go_id=27 22:00:17.514 [Lua] Set lobby begin: 22:00:17.514 [Lua] Lobby data twitch_enabled = false 22:00:17.514 [Lua] Lobby data power_level = 835 22:00:17.514 [Lua] Lobby data num_players = 3 22:00:17.514 [Lua] Lobby data weave_name = false 22:00:17.514 [Lua] Lobby data game_mode = 3 22:00:17.514 [Lua] Lobby data is_private = false 22:00:17.514 [Lua] Lobby data mechanism = adventure 22:00:17.514 [Lua] Lobby data level_key = inn_level 22:00:17.514 [Lua] Lobby data player_slot_1 = 0:0 22:00:17.514 [Lua] Lobby data selected_level_key = inn_level 22:00:17.514 [Lua] Lobby data unique_server_name = Semagicus 22:00:17.515 [Lua] Lobby data quick_game = true 22:00:17.515 [Lua] Lobby data matchmaking = false 22:00:17.515 [Lua] Lobby data difficulty = normal 22:00:17.515 [Lua] Lobby data country_code = RU 22:00:17.515 [Lua] Lobby data host = 110000102b4304d 22:00:17.515 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:00:17.515 [Lua] Lobby data player_slot_2 = 0:0 22:00:17.515 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:00:17.515 [Lua] Lobby data player_slot_3 = 0:0 22:00:17.515 [Lua] Lobby data eac_authorized = true 22:00:17.515 [Lua] Set lobby end. 22:00:17.515 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107b0d336) 22:00:17.516 [EAC] EAC server lost client 110000107b0d336 22:00:17.516 [EACServer] [01:00:17:515][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000107B0D336 PlayerGUID: 76561198089294646 22:00:17.516 [Lua] [GameNetworkManager] destroying game object with go_id=33 22:00:17.519 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 22:00:17.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 22:00:17.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 22:00:19.327 [Lua] PlayFabMirrorBase:_commit_internal 22 22:00:19.327 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:00:19.332 [Lua] generate_backend_stats 110000102b4304d:1 22:00:19.354 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:00:19.354 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 57 22:00:19.363 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 57 22:00:19.818 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 57 22:00:19.827 [Lua] commit result success 22 22:00:19.960 [SteamLobby] Detected removed member 110000107b0d336 22:00:19.960 [Connection] Destroying endpoint 110000107b0d336 - explicit request 22:00:19.970 [SteamAuthenticator] CancelAuthTicket 110000107b0d336 22:00:19.972 [SteamAuthenticator] EndAuthSession 110000107b0d336 22:00:19.972 [Lua] [NetworkServer] Changing num_players from 3 to 2 22:00:19.972 [Lua] Players: 2 22:00:19.972 [Lua] Set lobby begin: 22:00:19.972 [Lua] Lobby data twitch_enabled = false 22:00:19.972 [Lua] Lobby data power_level = 835 22:00:19.972 [Lua] Lobby data num_players = 2 22:00:19.972 [Lua] Lobby data weave_name = false 22:00:19.972 [Lua] Lobby data game_mode = 3 22:00:19.972 [Lua] Lobby data is_private = false 22:00:19.972 [Lua] Lobby data mechanism = adventure 22:00:19.972 [Lua] Lobby data level_key = inn_level 22:00:19.972 [Lua] Lobby data player_slot_1 = 0:0 22:00:19.972 [Lua] Lobby data selected_level_key = inn_level 22:00:19.972 [Lua] Lobby data unique_server_name = Semagicus 22:00:19.972 [Lua] Lobby data quick_game = true 22:00:19.972 [Lua] Lobby data matchmaking = false 22:00:19.972 [Lua] Lobby data difficulty = normal 22:00:19.972 [Lua] Lobby data country_code = RU 22:00:19.972 [Lua] Lobby data host = 110000102b4304d 22:00:19.972 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:00:19.973 [Lua] Lobby data player_slot_2 = 0:0 22:00:19.973 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:00:19.973 [Lua] Lobby data player_slot_3 = 0:0 22:00:19.973 [Lua] Lobby data eac_authorized = true 22:00:19.973 [Lua] Set lobby end. 22:00:19.973 [SteamVoipClient] select_out(110000107b0d336, off) 22:00:19.973 [SteamVoipClient] select_in(110000107b0d336, off) 22:00:19.973 [Lua] [LobbyMembers] Member left 110000107b0d336 22:00:21.479 [Lua] [Matchmaking] Handshake host removing client 110000107b0d336 22:00:23.084 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read, 22:00:23.084 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:00:23.099 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read, 22:00:23.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:00:23.115 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read, 22:00:23.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:00:23.132 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read, 22:00:23.132 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:00:23.150 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read, 22:00:23.150 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:00:23.165 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read, 22:00:23.165 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:00:23.182 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read, 22:00:23.182 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:00:23.199 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 22:00:23.199 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:00:23.348 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read, 22:00:23.348 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:00:41.383 [Lua] [IngameUI] menu view on_enter start_game_view 22:00:41.395 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a24bcb0 22:00:41.395 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 22:00:41.397 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 22:00:41.397 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:00:41.399 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 22:00:41.399 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 22:00:43.233 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 22:00:43.233 [Lua] ............................................................................................................ 22:00:43.233 [Lua] ............................................................................................................ 22:00:43.233 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 22:00:43.233 [Lua] ............................................................................................................ 22:00:43.233 [Lua] ............................................................................................................ 22:00:43.233 [Lua] [Matchmaking] Cancelling matchmaking 22:00:43.233 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:00:43.330 [Lua] [IngameUI] menu view on_exit start_game_view 22:00:43.330 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 22:00:43.331 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:00:43.331 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 22:00:43.331 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 22:00:43.331 [Save] Saving `save_data` 22:00:43.336 [Save] Save done 22:00:43.348 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a24bcb0 22:00:49.753 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 22:00:49.753 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 22:00:49.755 [Lua] Set lobby begin: 22:00:49.755 [Lua] Lobby data twitch_enabled = false 22:00:49.755 [Lua] Lobby data power_level = 835 22:00:49.755 [Lua] Lobby data num_players = 2 22:00:49.755 [Lua] Lobby data weave_name = false 22:00:49.755 [Lua] Lobby data game_mode = 3 22:00:49.755 [Lua] Lobby data is_private = false 22:00:49.756 [Lua] Lobby data mechanism = adventure 22:00:49.756 [Lua] Lobby data level_key = inn_level 22:00:49.756 [Lua] Lobby data player_slot_1 = 0:0 22:00:49.756 [Lua] Lobby data selected_level_key = inn_level 22:00:49.756 [Lua] Lobby data unique_server_name = Semagicus 22:00:49.756 [Lua] Lobby data quick_game = true 22:00:49.756 [Lua] Lobby data matchmaking = false 22:00:49.756 [Lua] Lobby data difficulty = hardest 22:00:49.756 [Lua] Lobby data country_code = RU 22:00:49.756 [Lua] Lobby data host = 110000102b4304d 22:00:49.756 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:00:49.756 [Lua] Lobby data player_slot_2 = 0:0 22:00:49.756 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:00:49.756 [Lua] Lobby data player_slot_3 = 0:0 22:00:49.756 [Lua] Lobby data eac_authorized = true 22:00:49.756 [Lua] Set lobby end. 22:00:49.757 [Lua] [PartyManager] Leader is set to 110000102b4304d 22:00:49.757 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 22:00:49.757 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 22:00:49.757 [Lua] Set lobby begin: 22:00:49.757 [Lua] Lobby data twitch_enabled = false 22:00:49.757 [Lua] Lobby data power_level = 835 22:00:49.757 [Lua] Lobby data num_players = 2 22:00:49.757 [Lua] Lobby data weave_name = false 22:00:49.757 [Lua] Lobby data game_mode = 1 22:00:49.757 [Lua] Lobby data is_private = false 22:00:49.757 [Lua] Lobby data mechanism = adventure 22:00:49.757 [Lua] Lobby data level_key = inn_level 22:00:49.757 [Lua] Lobby data player_slot_1 = 0:0 22:00:49.757 [Lua] Lobby data selected_level_key = inn_level 22:00:49.757 [Lua] Lobby data unique_server_name = Semagicus 22:00:49.757 [Lua] Lobby data quick_game = true 22:00:49.757 [Lua] Lobby data matchmaking = true 22:00:49.757 [Lua] Lobby data difficulty = hardest 22:00:49.757 [Lua] Lobby data country_code = RU 22:00:49.757 [Lua] Lobby data host = 110000102b4304d 22:00:49.757 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:00:49.758 [Lua] Lobby data player_slot_2 = 0:0 22:00:49.758 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:00:49.758 [Lua] Lobby data player_slot_3 = 0:0 22:00:49.758 [Lua] Lobby data eac_authorized = true 22:00:49.758 [Lua] Set lobby end. 22:00:49.758 [Lua] Set lobby begin: 22:00:49.758 [Lua] Lobby data twitch_enabled = false 22:00:49.758 [Lua] Lobby data power_level = 835 22:00:49.758 [Lua] Lobby data num_players = 2 22:00:49.758 [Lua] Lobby data weave_name = false 22:00:49.758 [Lua] Lobby data game_mode = 1 22:00:49.758 [Lua] Lobby data is_private = false 22:00:49.758 [Lua] Lobby data mechanism = adventure 22:00:49.758 [Lua] Lobby data level_key = inn_level 22:00:49.758 [Lua] Lobby data player_slot_1 = 0:0 22:00:49.758 [Lua] Lobby data selected_level_key = inn_level 22:00:49.758 [Lua] Lobby data unique_server_name = Semagicus 22:00:49.758 [Lua] Lobby data quick_game = true 22:00:49.758 [Lua] Lobby data matchmaking = true 22:00:49.758 [Lua] Lobby data difficulty = hardest 22:00:49.759 [Lua] Lobby data country_code = RU 22:00:49.759 [Lua] Lobby data host = 110000102b4304d 22:00:49.759 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:00:49.759 [Lua] Lobby data player_slot_2 = 0:0 22:00:49.759 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:00:49.759 [Lua] Lobby data player_slot_3 = 0:0 22:00:49.759 [Lua] Lobby data eac_authorized = true 22:00:49.759 [Lua] Set lobby end. 22:00:49.759 [Lua] [ChatManager][1]System: Starting hosted game... 22:00:49.759 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 22:00:49.759 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 22:02:11.663 [EACServer] [01:02:11:662][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:02:51.759 [SteamLobby] Detected added member 11000010a08d36f 22:02:51.760 [Lua] [NetworkServer] Changing num_players from 2 to 3 22:02:51.760 [Lua] Players: 3 22:02:51.760 [Lua] Set lobby begin: 22:02:51.760 [Lua] Lobby data twitch_enabled = false 22:02:51.760 [Lua] Lobby data power_level = 835 22:02:51.760 [Lua] Lobby data num_players = 3 22:02:51.760 [Lua] Lobby data weave_name = false 22:02:51.760 [Lua] Lobby data game_mode = 1 22:02:51.760 [Lua] Lobby data is_private = false 22:02:51.760 [Lua] Lobby data mechanism = adventure 22:02:51.760 [Lua] Lobby data level_key = inn_level 22:02:51.760 [Lua] Lobby data player_slot_1 = 0:0 22:02:51.760 [Lua] Lobby data selected_level_key = inn_level 22:02:51.760 [Lua] Lobby data unique_server_name = Semagicus 22:02:51.760 [Lua] Lobby data quick_game = true 22:02:51.760 [Lua] Lobby data matchmaking = true 22:02:51.760 [Lua] Lobby data difficulty = hardest 22:02:51.760 [Lua] Lobby data country_code = RU 22:02:51.761 [Lua] Lobby data host = 110000102b4304d 22:02:51.761 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:02:51.761 [Lua] Lobby data player_slot_2 = 0:0 22:02:51.761 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:02:51.761 [Lua] Lobby data player_slot_3 = 0:0 22:02:51.761 [Lua] Lobby data eac_authorized = true 22:02:51.761 [Lua] Set lobby end. 22:02:51.761 [Lua] [LobbyMembers] Member joined 11000010a08d36f 22:02:51.776 [Connection] Creating endpoint 11000010a08d36f - reliable message sent 22:02:51.776 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 22:02:51.792 [SteamAuthenticator] Sent ticket request to 11000010a08d36f 22:02:51.793 [Lua] [ChatManager][1]System: Synoecium is joining the game 22:02:56.362 [SteamAuthenticator] Got ticket from 11000010a08d36f 22:02:56.362 [SteamAuthenticator] BeginAuthSession 11000010a08d36f 22:02:56.362 [SteamAuthenticator] Authenticating 11000010a08d36f 22:02:56.379 [SteamAuthenticator] Got ticket request from 11000010a08d36f 22:02:56.379 [SteamAuthenticator] GetAuthSessionTicket 11000010a08d36f 22:02:56.379 [SteamAuthenticator] Sent ticket to 11000010a08d36f 22:02:56.716 [SteamAuthenticator] Steam validation for 11000010a08d36f with response 0 22:02:56.862 [Connection] New session id 124 to 11000010a08d36f. 22:02:56.985 [Connection] Established a connection <106.124> to 11000010a08d36f 22:02:56.985 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:02:56.985 [Lua] [Matchmaking] Got a handshake request from 11000010a08d36f with user name 'Synoecium' 22:02:57.114 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 11000010a08d36f, replying lobby_ok 22:02:57.229 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010a08d36f REPLY wh:0 | we:1100001026d6707 | dr:0 | bw:0 | es:110000102b4304d 22:02:57.346 [Lua] Set lobby begin: 22:02:57.346 [Lua] Lobby data twitch_enabled = false 22:02:57.346 [Lua] Lobby data power_level = 835 22:02:57.346 [Lua] Lobby data num_players = 3 22:02:57.346 [Lua] Lobby data weave_name = false 22:02:57.346 [Lua] Lobby data game_mode = 1 22:02:57.346 [Lua] Lobby data is_private = false 22:02:57.346 [Lua] Lobby data mechanism = adventure 22:02:57.346 [Lua] Lobby data level_key = inn_level 22:02:57.346 [Lua] Lobby data player_slot_1 = 0:0 22:02:57.346 [Lua] Lobby data selected_level_key = inn_level 22:02:57.346 [Lua] Lobby data unique_server_name = Semagicus 22:02:57.346 [Lua] Lobby data quick_game = true 22:02:57.346 [Lua] Lobby data matchmaking = true 22:02:57.346 [Lua] Lobby data difficulty = hardest 22:02:57.346 [Lua] Lobby data country_code = RU 22:02:57.346 [Lua] Lobby data host = 110000102b4304d 22:02:57.346 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:02:57.346 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:02:57.346 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:02:57.347 [Lua] Lobby data player_slot_3 = 0:0 22:02:57.347 [Lua] Lobby data eac_authorized = true 22:02:57.347 [Lua] Set lobby end. 22:02:57.347 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010a08d36f 22:02:57.347 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001026d6707 | dr:0 | bw:11000010a08d36f | es:110000102b4304d 22:02:59.714 [Lua] ### CLEARING PEER STATE FOR 11000010a08d36f 22:02:59.814 [Lua] [PSM] Peer 11000010a08d36f joined. Want to use profile index "2" 22:02:59.814 [Lua] Mechanism says: a client joined the game! 11000010a08d36f 22:02:59.814 [EAC] EAC server has client 11000010a08d36f (and owner 11000010a08d36f) 22:02:59.815 [EACServer] [01:02:59:814][Windows][EAC Server] [Info][RegisterClient] Client: 011000010A08D36F PlayerGUID: 76561198128616303 PlayerIP: 0.0.0.0 OwnerGUID: 76561198128616303 PlayerName: Synoecium 22:02:59.815 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010a08d36f, connection_key=10) 22:03:00.147 [EACServer] [01:03:00:146][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010A08D36F Session: 11 Status: Client Authenticated Message: Client authenticated. 22:03:00.149 [EAC] Peer 11000010a08d36f switched EAC state to ClientAuthenticatedLocal 22:03:00.336 [EACServer] [01:03:00:336][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010A08D36F. 22:03:00.638 [EACServer] [01:03:00:638][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010A08D36F 22:03:00.638 [EACServer] [01:03:00:638][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010A08D36F Session: 11 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:03:00.650 [EAC] Peer 11000010a08d36f switched EAC state to ClientAuthenticatedRemote 22:03:01.833 [Lua] player (11000010a08d36f,1) was put into party 0 22:03:01.834 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010a08d36f inn_level 0 22:03:01.932 [Lua] ### Sending rpc_level_loaded 22:03:01.932 [Lua] #### Has state machine: true, sender: 11000010a08d36f, level_id: 50 22:03:01.932 [Lua] Peer 11000010a08d36f has loaded the level but not all enemies, so we wait 22:03:02.033 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010a08d36f, connection_key=10) 22:03:02.034 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010a08d36f inventory_sync_id:32 my_peer_id:110000102b4304d 22:03:04.720 [SteamVoipClient] select_out(11000010a08d36f, on) 22:03:04.720 [SteamVoipClient] select_in(11000010a08d36f, on) 22:03:04.720 [SteamVoipClient] select_out(11000010a08d36f, off) 22:03:12.091 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:03:12.091 [Lua] [Matchmaking] Got a handshake request from 11000010a08d36f with user name 'Synoecium' 22:03:12.113 [Lua] Breedfreezer (server) starting a hot join sync 22:03:12.114 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 22:03:12.114 [Lua] RemotePlayer:create_game_object( ) 48 22:03:12.134 [Lua] player (11000010a08d36f,1) was put into party 1 22:03:12.134 [Lua] Assigning peer(11000010a08d36f:1) to profile(2) career(2) 22:03:12.134 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010a08d36f) local_player_id(1) profile_index(2) career_index(2) 22:03:12.134 [Lua] Set lobby begin: 22:03:12.134 [Lua] Lobby data twitch_enabled = false 22:03:12.134 [Lua] Lobby data power_level = 835 22:03:12.134 [Lua] Lobby data num_players = 3 22:03:12.134 [Lua] Lobby data weave_name = false 22:03:12.134 [Lua] Lobby data game_mode = 1 22:03:12.134 [Lua] Lobby data is_private = false 22:03:12.134 [Lua] Lobby data mechanism = adventure 22:03:12.134 [Lua] Lobby data level_key = inn_level 22:03:12.134 [Lua] Lobby data player_slot_1 = 0:0 22:03:12.134 [Lua] Lobby data selected_level_key = inn_level 22:03:12.134 [Lua] Lobby data unique_server_name = Semagicus 22:03:12.134 [Lua] Lobby data quick_game = true 22:03:12.134 [Lua] Lobby data matchmaking = true 22:03:12.134 [Lua] Lobby data difficulty = hardest 22:03:12.135 [Lua] Lobby data country_code = RU 22:03:12.135 [Lua] Lobby data host = 110000102b4304d 22:03:12.135 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:03:12.135 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:03:12.135 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:03:12.135 [Lua] Lobby data player_slot_3 = 0:0 22:03:12.135 [Lua] Lobby data eac_authorized = true 22:03:12.135 [Lua] Set lobby end. 22:03:12.135 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001026d6707 | dr:0 | bw:11000010a08d36f | es:110000102b4304d 22:03:12.136 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 22:03:12.136 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 22:03:12.442 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_client_3, async-read, 22:03:12.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read, 22:03:12.444 [Lua] [MOD][VMF][INFO] Added 11000010a08d36f to the VMF users list. 22:03:12.444 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010a08d36f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:03:12.444 [Lua] Adding player sync data to peer=11000010a08d36f local_player_id=1 22:03:12.444 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001026d6707 inventory_sync_id:33 my_peer_id:110000102b4304d 22:03:12.444 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010a08d36f inventory_sync_id:33 my_peer_id:110000102b4304d 22:03:12.444 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:33 my_peer_id:110000102b4304d 22:03:12.445 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010a08d36f 22:03:12.452 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:33 my_peer_id:110000102b4304d 22:03:12.452 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 22:03:12.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:03:12.452 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, InventoryPackageSynchronizerClient, async-read, 22:03:12.452 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, InventoryPackageSynchronizerClient, async-read, 22:03:12.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 22:03:12.452 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 22:03:12.452 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 22:03:12.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:03:12.507 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 22:03:12.507 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 22:03:12.507 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient 22:03:12.526 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient 22:03:12.526 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient 22:03:12.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient 22:03:12.528 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 22:03:12.529 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 22:03:12.548 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 22:03:12.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 22:03:12.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 22:03:12.574 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 22:03:12.575 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 22:03:12.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 22:03:12.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 22:03:12.925 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 22:03:12.928 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 22:03:13.128 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 22:03:13.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 22:03:13.129 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05 22:03:13.241 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05 22:03:13.241 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05 22:03:13.243 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_crowbills 22:03:13.309 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills 22:03:13.309 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills 22:03:13.310 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:03:13.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:03:13.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:03:13.393 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 22:03:13.892 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 22:03:13.892 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 22:03:13.894 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 22:03:14.043 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 22:03:14.043 [Lua] [PackageManager] Force_load: wwise/staff 22:03:14.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p 22:03:14.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p 22:03:14.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p 22:03:14.175 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 33 22:03:16.112 [Lua] Set lobby begin: 22:03:16.112 [Lua] Lobby data twitch_enabled = false 22:03:16.112 [Lua] Lobby data power_level = 556 22:03:16.113 [Lua] Lobby data num_players = 3 22:03:16.113 [Lua] Lobby data weave_name = false 22:03:16.113 [Lua] Lobby data game_mode = 1 22:03:16.113 [Lua] Lobby data is_private = false 22:03:16.113 [Lua] Lobby data mechanism = adventure 22:03:16.113 [Lua] Lobby data level_key = inn_level 22:03:16.113 [Lua] Lobby data player_slot_1 = 0:0 22:03:16.113 [Lua] Lobby data selected_level_key = inn_level 22:03:16.113 [Lua] Lobby data unique_server_name = Semagicus 22:03:16.113 [Lua] Lobby data quick_game = true 22:03:16.113 [Lua] Lobby data matchmaking = true 22:03:16.113 [Lua] Lobby data difficulty = hardest 22:03:16.113 [Lua] Lobby data country_code = RU 22:03:16.113 [Lua] Lobby data host = 110000102b4304d 22:03:16.113 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:03:16.113 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:03:16.113 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:03:16.114 [Lua] Lobby data player_slot_3 = 0:0 22:03:16.114 [Lua] Lobby data eac_authorized = true 22:03:16.114 [Lua] Set lobby end. 22:03:17.262 [Lua] PlayFabMirrorBase:_commit_internal 23 22:03:17.262 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:03:17.267 [Lua] generate_backend_stats 110000102b4304d:1 22:03:17.289 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:03:17.289 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 58 22:03:17.296 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 58 22:03:18.370 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 58 22:03:18.380 [Lua] commit result success 23 22:03:20.213 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010a08d36f go_type=player_unit go_created_func_name=game_object_created_player_unit 22:03:20.214 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 22:03:20.215 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:03:21.182 [Lua] Set lobby begin: 22:03:21.182 [Lua] Lobby data twitch_enabled = false 22:03:21.182 [Lua] Lobby data power_level = 835 22:03:21.182 [Lua] Lobby data num_players = 3 22:03:21.182 [Lua] Lobby data weave_name = false 22:03:21.182 [Lua] Lobby data game_mode = 1 22:03:21.182 [Lua] Lobby data is_private = false 22:03:21.183 [Lua] Lobby data mechanism = adventure 22:03:21.183 [Lua] Lobby data level_key = inn_level 22:03:21.183 [Lua] Lobby data player_slot_1 = 0:0 22:03:21.183 [Lua] Lobby data selected_level_key = inn_level 22:03:21.183 [Lua] Lobby data unique_server_name = Semagicus 22:03:21.183 [Lua] Lobby data quick_game = true 22:03:21.183 [Lua] Lobby data matchmaking = true 22:03:21.183 [Lua] Lobby data difficulty = hardest 22:03:21.183 [Lua] Lobby data country_code = RU 22:03:21.183 [Lua] Lobby data host = 110000102b4304d 22:03:21.183 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:03:21.183 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:03:21.183 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:03:21.183 [Lua] Lobby data player_slot_3 = 0:0 22:03:21.183 [Lua] Lobby data eac_authorized = true 22:03:21.183 [Lua] Set lobby end. 22:03:36.677 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 22:03:36.677 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 22:03:36.678 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ground_zero 1 22:03:36.678 [Lua] [LevelTransitionHandler] set_next_level( ground_zero, 1 ) 22:03:36.678 [Lua] Set lobby begin: 22:03:36.678 [Lua] Lobby data twitch_enabled = false 22:03:36.678 [Lua] Lobby data power_level = 835 22:03:36.678 [Lua] Lobby data num_players = 3 22:03:36.678 [Lua] Lobby data weave_name = false 22:03:36.678 [Lua] Lobby data game_mode = 2 22:03:36.678 [Lua] Lobby data is_private = false 22:03:36.678 [Lua] Lobby data mechanism = adventure 22:03:36.678 [Lua] Lobby data level_key = inn_level 22:03:36.678 [Lua] Lobby data player_slot_1 = 0:0 22:03:36.678 [Lua] Lobby data selected_level_key = ground_zero 22:03:36.678 [Lua] Lobby data unique_server_name = Semagicus 22:03:36.678 [Lua] Lobby data quick_game = true 22:03:36.678 [Lua] Lobby data matchmaking = true 22:03:36.678 [Lua] Lobby data difficulty = hardest 22:03:36.679 [Lua] Lobby data country_code = RU 22:03:36.679 [Lua] Lobby data host = 110000102b4304d 22:03:36.679 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:03:36.679 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:03:36.679 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:03:36.679 [Lua] Lobby data player_slot_3 = 0:0 22:03:36.679 [Lua] Lobby data eac_authorized = true 22:03:36.679 [Lua] Set lobby end. 22:03:36.681 [Lua] Set lobby begin: 22:03:36.681 [Lua] Lobby data twitch_enabled = false 22:03:36.681 [Lua] Lobby data power_level = 835 22:03:36.681 [Lua] Lobby data num_players = 3 22:03:36.681 [Lua] Lobby data weave_name = false 22:03:36.681 [Lua] Lobby data game_mode = 2 22:03:36.681 [Lua] Lobby data is_private = false 22:03:36.681 [Lua] Lobby data mechanism = adventure 22:03:36.681 [Lua] Lobby data level_key = inn_level 22:03:36.681 [Lua] Lobby data player_slot_1 = 0:0 22:03:36.681 [Lua] Lobby data selected_level_key = ground_zero 22:03:36.681 [Lua] Lobby data unique_server_name = Semagicus 22:03:36.682 [Lua] Lobby data quick_game = true 22:03:36.682 [Lua] Lobby data matchmaking = true 22:03:36.682 [Lua] Lobby data difficulty = hardest 22:03:36.682 [Lua] Lobby data country_code = RU 22:03:36.682 [Lua] Lobby data host = 110000102b4304d 22:03:36.682 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:03:36.682 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:03:36.682 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:03:36.682 [Lua] Lobby data player_slot_3 = 0:0 22:03:36.682 [Lua] Lobby data eac_authorized = true 22:03:36.682 [Lua] Set lobby end. 22:03:36.682 [Lua] Complete level triggered. 22:03:36.684 [Save] Saving `save_data` 22:03:36.684 [Lua] gm_event_end_conditions_met false false 22:03:36.685 [Lua] PlayFabMirrorBase:_commit_internal nil 22:03:36.685 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:03:36.689 [Save] Save done 22:03:36.689 [Save] Saving `save_data` 22:03:36.689 [Lua] generate_backend_stats 110000102b4304d:1 22:03:36.696 [Save] Save done 22:03:36.712 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:03:36.712 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 59 22:03:36.712 [Save] Saving `save_data` 22:03:36.712 [Lua] TRANSITION nil nil ground_zero 22:03:36.712 [Lua] Transition type "ground_zero", is server: true 22:03:36.712 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 22:03:36.712 [Lua] [GameNetworkManager] Leaving game... 22:03:36.712 [Lua] [GameNetworkManager] Shutting down game session host. 22:03:36.712 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:03:36.712 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:03:36.712 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=202.65 22:03:36.719 [Save] Save done 22:03:36.725 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:03:36.725 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 59 22:03:37.165 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 59 22:03:37.176 [Lua] commit result success 24 22:03:38.711 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:03:38.711 [Lua] [Managers] Calling function on all managers: 22:03:38.712 [Lua] Clearing all global lookup lists 22:03:38.712 [Lua] [IngamePlayerListUI] - Destroy 22:03:38.712 [Lua] [EquipmentUI] - Destroy 22:03:38.712 [Lua] [GamePadEquipmentUI] - Destroy 22:03:38.712 [Lua] [AbilityUI] - Destroy 22:03:38.712 [Lua] [GamePadAbilityUI] - Destroy 22:03:38.713 [Lua] [IngameUI] destroy 22:03:38.728 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2 22:03:38.728 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 22:03:38.728 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2 22:03:38.728 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 22:03:38.728 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2 22:03:38.728 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1 22:03:38.729 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2 22:03:38.729 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 22:03:38.729 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_client_3 22:03:38.729 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2 22:03:38.729 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5 22:03:38.729 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4 22:03:38.729 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2 22:03:38.729 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1 22:03:38.730 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 22:03:38.730 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1 22:03:38.730 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3 22:03:38.732 [Lua] [MOD][VMF][INFO] Removed 11000010a08d36f from the VMF users list. 22:03:38.784 [Lua] [Managers] Destroying manager group: 22:03:38.789 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:03:38.855 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:03:38.855 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001026d6707 ground_zero 1 22:03:38.855 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010a08d36f ground_zero 1 22:03:38.855 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d ground_zero 1 22:03:38.855 [Lua] [Matchmaking] unregister rpcs 22:03:38.855 [Lua] ############### UNLOADING PACKAGES ############### 22:03:38.855 [Lua] [Managers] Calling function on all managers: 22:03:38.855 [Lua] [Managers] Destroying manager group: 22:03:38.855 [Lua] [Gamestate] Enter state StateLoading 22:03:38.857 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:03:38.857 [Lua] [Matchmaking] register rpcs 22:03:38.857 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 22:03:38.857 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 22:03:38.857 [Lua] Set lobby begin: 22:03:38.857 [Lua] Lobby data twitch_enabled = false 22:03:38.857 [Lua] Lobby data power_level = 0 22:03:38.857 [Lua] Lobby data num_players = 3 22:03:38.857 [Lua] Lobby data weave_name = false 22:03:38.857 [Lua] Lobby data game_mode = 2 22:03:38.857 [Lua] Lobby data is_private = false 22:03:38.858 [Lua] Lobby data mechanism = adventure 22:03:38.858 [Lua] Lobby data level_key = inn_level 22:03:38.858 [Lua] Lobby data player_slot_1 = 0:0 22:03:38.858 [Lua] Lobby data selected_level_key = ground_zero 22:03:38.858 [Lua] Lobby data unique_server_name = Semagicus 22:03:38.858 [Lua] Lobby data quick_game = true 22:03:38.858 [Lua] Lobby data matchmaking = true 22:03:38.858 [Lua] Lobby data difficulty = hardest 22:03:38.858 [Lua] Lobby data country_code = RU 22:03:38.858 [Lua] Lobby data host = 110000102b4304d 22:03:38.859 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:03:38.859 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:03:38.859 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:03:38.859 [Lua] Lobby data player_slot_3 = 0:0 22:03:38.859 [Lua] Lobby data eac_authorized = true 22:03:38.859 [Lua] Set lobby end. 22:03:38.859 [Lua] registering RPCs 22:03:38.859 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:03:38.859 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:03:38.859 [Lua] Set lobby begin: 22:03:38.859 [Lua] Lobby data twitch_enabled = false 22:03:38.859 [Lua] Lobby data power_level = 0 22:03:38.859 [Lua] Lobby data num_players = 3 22:03:38.859 [Lua] Lobby data weave_name = false 22:03:38.859 [Lua] Lobby data game_mode = 2 22:03:38.860 [Lua] Lobby data is_private = false 22:03:38.860 [Lua] Lobby data mechanism = adventure 22:03:38.860 [Lua] Lobby data level_key = ground_zero 22:03:38.860 [Lua] Lobby data player_slot_1 = 0:0 22:03:38.860 [Lua] Lobby data selected_level_key = ground_zero 22:03:38.860 [Lua] Lobby data unique_server_name = Semagicus 22:03:38.860 [Lua] Lobby data quick_game = true 22:03:38.860 [Lua] Lobby data matchmaking = true 22:03:38.860 [Lua] Lobby data difficulty = hardest 22:03:38.860 [Lua] Lobby data country_code = RU 22:03:38.860 [Lua] Lobby data host = 110000102b4304d 22:03:38.860 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:03:38.860 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:03:38.860 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:03:38.861 [Lua] Lobby data player_slot_3 = 0:0 22:03:38.861 [Lua] Lobby data eac_authorized = true 22:03:38.861 [Lua] Set lobby end. 22:03:38.861 [Lua] MUSIC MANAGER unmute_all_world_sounds 882082 0 22:03:38.861 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:03:38.866 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_10, global_loading_screens, async-read, prioritized 22:03:38.868 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[ground_zero] self.picked_level_key=[nil] self.picked_environment_id=[1] 22:03:38.868 [Lua] [LevelTransitionHandler] load_level ground_zero 1 22:03:39.062 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 22:03:39.062 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 22:03:39.062 [Umbra] Unload tome 22:03:39.063 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 22:03:39.063 [Lua] [LevelTransitionHandler] Loading level: "ground_zero" 22:03:39.063 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/ground_zero" 22:03:39.063 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero, LevelTransitionHandler, async-read, 22:03:39.063 [Lua] [StateLoading] got rpc_load_level 78 ground_zero 22:03:39.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_10 22:03:39.181 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_10 22:03:39.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero 22:03:39.200 [Lua] MUSIC MANAGER nik_loading_screen_ground_zero_02 882083 0 22:03:39.207 [Lua] MUSIC MANAGER Play_loading_screen_music 882084 0 22:03:39.522 [Umbra] Loading umbra tome '#ID[4e98ce3d991159c4]' 22:03:46.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero 22:03:46.398 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero 22:03:46.416 [Lua] [LevelTransitionHandler] Level load completed! 22:03:46.416 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ground_zero - level_seed: 5989852 - weave: nil 22:03:46.461 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:03:46.461 [Lua] checking dlc's against conflict directors 22:03:46.461 [Lua] number of factions to include 1 22:03:46.461 [Lua] number of factions added 2 22:03:46.461 [Lua] --- --- --- 22:03:46.461 [Lua] Starting... difficulty 'hardest' 22:03:46.461 [Lua] These are the starting conflict directors: 22:03:46.461 [Lua] chaos 22:03:46.461 [Lua] skaven 22:03:46.461 [Lua] --- --- --- 22:03:46.461 [Lua] 22:03:46.461 [Lua] DONE! Found the following directors: 22:03:46.461 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_exalted_sorcerer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower chaos_berzerker skaven_poison_wind_globadier skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 22:03:46.461 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 22:03:46.462 [Lua] ### Sending rpc_level_loaded 22:03:46.462 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 78 22:03:46.462 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded 22:03:46.484 [Lua] ### Sending rpc_level_loaded 22:03:46.484 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 78 22:03:46.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:03:46.853 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:03:46.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:03:47.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:03:47.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:03:47.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:03:47.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:03:47.479 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:03:47.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:03:47.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:03:47.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:03:47.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:03:48.153 [Lua] ### Sending rpc_level_loaded 22:03:48.153 [Lua] #### Has state machine: true, sender: 11000010a08d36f, level_id: 78 22:03:48.153 [Lua] Peer 11000010a08d36f has loaded the level and all enemies are loaded 22:03:48.709 [Lua] ### Sending rpc_level_loaded 22:03:48.709 [Lua] #### Has state machine: true, sender: 1100001026d6707, level_id: 78 22:03:48.709 [Lua] Peer 1100001026d6707 has loaded the level and all enemies are loaded 22:03:48.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:03:48.810 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:03:48.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:03:48.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:03:48.995 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:03:48.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:03:49.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:03:49.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:03:49.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:03:49.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:03:49.350 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:03:49.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:03:49.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:03:49.652 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:03:49.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:03:50.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:03:50.091 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:03:50.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:03:50.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:03:50.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:03:50.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:03:50.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:03:50.632 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:03:50.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:03:50.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:03:50.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:03:50.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:03:51.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:03:51.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:03:51.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:03:51.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:03:51.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:03:51.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:03:51.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:03:51.866 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:03:51.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:03:51.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:03:51.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:03:51.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:03:52.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:03:52.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:03:52.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:03:52.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:03:52.692 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:03:52.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 22:03:53.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 22:03:53.014 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 22:03:53.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:03:53.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:03:53.485 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:03:53.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:03:53.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:03:53.856 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:03:53.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 22:03:54.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:03:54.260 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:03:54.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 22:03:54.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 22:03:54.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 22:03:54.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 22:03:54.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 22:03:54.730 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 22:03:54.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:03:55.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:03:55.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:03:55.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 22:03:55.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 22:03:55.305 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 22:03:55.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:03:55.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:03:55.593 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:03:55.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 22:03:55.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 22:03:55.829 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 22:03:55.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 22:03:56.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 22:03:56.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 22:03:56.087 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ground_zero game_mode: custom 22:03:56.087 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:03:56.087 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:03:57.100 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:03:57.100 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:03:57.100 [Lua] [Matchmaking] unregister rpcs 22:03:57.101 [Lua] Set lobby begin: 22:03:57.101 [Lua] Lobby data twitch_enabled = false 22:03:57.101 [Lua] Lobby data power_level = 0 22:03:57.101 [Lua] Lobby data num_players = 3 22:03:57.101 [Lua] Lobby data weave_name = false 22:03:57.101 [Lua] Lobby data game_mode = 2 22:03:57.101 [Lua] Lobby data is_private = false 22:03:57.101 [Lua] Lobby data mechanism = adventure 22:03:57.101 [Lua] Lobby data level_key = ground_zero 22:03:57.101 [Lua] Lobby data player_slot_1 = 0:0 22:03:57.102 [Lua] Lobby data selected_level_key = ground_zero 22:03:57.102 [Lua] Lobby data unique_server_name = Semagicus 22:03:57.102 [Lua] Lobby data quick_game = true 22:03:57.102 [Lua] Lobby data matchmaking = true 22:03:57.102 [Lua] Lobby data difficulty = hardest 22:03:57.102 [Lua] Lobby data country_code = RU 22:03:57.102 [Lua] Lobby data host = 110000102b4304d 22:03:57.102 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:03:57.102 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:03:57.102 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:03:57.102 [Lua] Lobby data player_slot_3 = 0:0 22:03:57.102 [Lua] Lobby data eac_authorized = true 22:03:57.102 [Lua] Set lobby end. 22:03:57.102 [Lua] [Managers] Destroying manager group: 22:03:57.103 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_10, global_loading_screens 22:03:57.103 [Lua] MUSIC MANAGER Stop_loading_screen_music 882085 0 22:03:57.103 [Lua] [Gamestate] Enter StateIngame HOST 22:03:57.103 [Lua] [Managers] Calling function on all managers: 22:03:57.103 [Lua] <>level = ground_zero<> 22:03:57.103 [Lua] Set lobby begin: 22:03:57.103 [Lua] Lobby data twitch_enabled = false 22:03:57.104 [Lua] Lobby data power_level = 0 22:03:57.104 [Lua] Lobby data num_players = 3 22:03:57.104 [Lua] Lobby data weave_name = false 22:03:57.104 [Lua] Lobby data game_mode = 2 22:03:57.104 [Lua] Lobby data is_private = false 22:03:57.104 [Lua] Lobby data mechanism = adventure 22:03:57.104 [Lua] Lobby data level_key = ground_zero 22:03:57.104 [Lua] Lobby data player_slot_1 = 0:0 22:03:57.104 [Lua] Lobby data selected_level_key = ground_zero 22:03:57.104 [Lua] Lobby data unique_server_name = Semagicus 22:03:57.104 [Lua] Lobby data quick_game = true 22:03:57.104 [Lua] Lobby data matchmaking = true 22:03:57.105 [Lua] Lobby data difficulty = hardest 22:03:57.105 [Lua] Lobby data country_code = RU 22:03:57.105 [Lua] Lobby data host = 110000102b4304d 22:03:57.105 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:03:57.105 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:03:57.105 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:03:57.105 [Lua] Lobby data player_slot_3 = 0:0 22:03:57.105 [Lua] Lobby data eac_authorized = true 22:03:57.105 [Lua] Set lobby end. 22:03:57.105 [Umbra] Init version: 3.4.15 :: 16 threads 22:03:57.106 [Lua] [StateIngame] Server ingame 22:03:57.110 [Lua] Set lobby begin: 22:03:57.110 [Lua] Lobby data twitch_enabled = false 22:03:57.110 [Lua] Lobby data power_level = 0 22:03:57.111 [Lua] Lobby data num_players = 3 22:03:57.111 [Lua] Lobby data weave_name = false 22:03:57.111 [Lua] Lobby data game_mode = 2 22:03:57.111 [Lua] Lobby data is_private = false 22:03:57.111 [Lua] Lobby data mechanism = adventure 22:03:57.111 [Lua] Lobby data level_key = ground_zero 22:03:57.111 [Lua] Lobby data player_slot_1 = 0:0 22:03:57.111 [Lua] Lobby data selected_level_key = ground_zero 22:03:57.112 [Lua] Lobby data unique_server_name = Semagicus 22:03:57.112 [Lua] Lobby data quick_game = true 22:03:57.112 [Lua] Lobby data matchmaking = true 22:03:57.112 [Lua] Lobby data difficulty = hardest 22:03:57.112 [Lua] Lobby data country_code = RU 22:03:57.112 [Lua] Lobby data host = 110000102b4304d 22:03:57.112 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:03:57.112 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:03:57.112 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:03:57.112 [Lua] Lobby data player_slot_3 = 0:0 22:03:57.113 [Lua] Lobby data eac_authorized = true 22:03:57.113 [Lua] Set lobby end. 22:03:57.113 [Lua] [Matchmaking] register rpcs 22:03:57.113 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:03:57.113 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d 22:03:57.113 [Lua] [GameNetworkManager] self.is_server = true 22:03:57.113 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 22:03:57.113 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 22:03:57.113 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 22:03:57.113 [Network] Setting artificial MTU limit to 65536 22:03:57.123 [Lua] Switching ConflictSettings: to: default 22:03:57.123 [Lua] pacing=default 22:03:57.123 [Lua] roaming=nil 22:03:57.123 [Lua] specials=default 22:03:57.123 [Lua] debug_color=maroon 22:03:57.123 [Lua] contained_breeds=nil 22:03:57.123 [Lua] pack_spawning=default 22:03:57.123 [Lua] disabled=false 22:03:57.123 [Lua] factions=nil 22:03:57.123 [Lua] boss=default 22:03:57.123 [Lua] horde=default 22:03:57.123 [Lua] name=default 22:03:57.123 [Lua] intensity=default 22:03:57.123 [Lua] --- 22:03:57.123 [Lua] [LevelAnalysis] set_random_seed( 5989852) 22:03:57.133 [Lua] [AIInterestPointSystem] Level Seed: 5989852 22:03:57.133 [Lua] 22:03:57.133 [Lua] [entity_system_bag] = table 22:03:57.133 [Lua] [entity_system_bag] = metatable 22:03:57.133 [Lua] [startup_data] = table 22:03:57.133 [Lua] [entity_manager] = table 22:03:57.133 [Lua] [entity_manager] = metatable 22:03:57.133 [Lua] [unit_spawner] = table 22:03:57.133 [Lua] [unit_spawner] = metatable 22:03:57.133 [Lua] [unit_storage] = table 22:03:57.133 [Lua] [unit_storage] = metatable 22:03:57.133 [Lua] [dice_keeper] = table 22:03:57.133 [Lua] [dice_keeper] = metatable 22:03:57.133 [Lua] [is_server] = true (boolean) 22:03:57.133 [Lua] [world] = [World] 22:03:57.133 [Lua] [system_api] = table 22:03:57.133 [Lua] [entity_system] = table 22:03:57.133 [Lua] [entity_system] = metatable 22:03:57.133 [Lua] [network_lobby] = table 22:03:57.133 [Lua] [network_lobby] = metatable 22:03:57.133 [Lua] [profile_synchronizer] = table 22:03:57.133 [Lua] [profile_synchronizer] = metatable 22:03:57.133 [Lua] [level_transition_handler] = table 22:03:57.133 [Lua] [level_transition_handler] = metatable 22:03:57.133 [Lua] [num_local_human_players] = 1 (number) 22:03:57.133 [Lua] [statistics_db] = table 22:03:57.133 [Lua] [statistics_db] = metatable 22:03:57.133 [Lua] [network_server] = table 22:03:57.133 [Lua] [network_server] = metatable 22:03:57.133 [Lua] [input_manager] = table 22:03:57.133 [Lua] [input_manager] = metatable 22:03:57.133 [Lua] [network_clock] = table 22:03:57.133 [Lua] [network_clock] = metatable 22:03:57.133 [Lua] [network_transmit] = table 22:03:57.133 [Lua] [network_transmit] = metatable 22:03:57.133 [Lua] [free_flight_manager] = table 22:03:57.133 [Lua] [free_flight_manager] = metatable 22:03:57.133 [Lua] [network_manager] = table 22:03:57.133 [Lua] [network_manager] = metatable 22:03:57.133 [Lua] [network_event_delegate] = table 22:03:57.133 [Lua] [network_event_delegate] = metatable 22:03:57.133 [Lua] 22:03:57.133 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:03:57.133 [Lua] ignoring extension VersusInteractObjectiveExtension 22:03:57.133 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:03:57.133 [Lua] ignoring extension VersusSocketObjectiveExtension 22:03:57.133 [Lua] ignoring extension VersusTargetObjectiveExtension 22:03:57.133 [Lua] ignoring extension VersusMissionObjectiveExtension 22:03:57.138 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:03:57.160 [Lua] [AchievementManager] Achievements using the steam platform 22:03:57.160 [Lua] [StateIngame] Level seed: 5989852 22:03:57.161 [World] Spawning level. 22:03:57.668 [Lua] respawn_unit_spawned with group id: boss_group 22:03:57.668 [Lua] respawn_unit_spawned with group id: boss_group 22:03:57.668 [Lua] respawn_unit_spawned with group id: boss_group 22:03:57.752 [Lua] [LevelAnalysis] set_random_seed( 5989852) 22:03:57.752 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 60 22:03:57.780 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:03:57.780 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:03:57.781 [Lua] [IngameUI] init 22:03:57.792 [SteamVoipClient] select_out(1100001026d6707, off) 22:03:57.792 [SteamVoipClient] select_out(110000102b4304d, off) 22:03:57.792 [SteamVoipClient] select_out(11000010a08d36f, off) 22:03:57.796 [Lua] cb_razer_chroma_setup 22:03:57.823 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:03:57.824 [Lua] Set lobby begin: 22:03:57.824 [Lua] Lobby data twitch_enabled = false 22:03:57.824 [Lua] Lobby data power_level = 835 22:03:57.824 [Lua] Lobby data num_players = 3 22:03:57.824 [Lua] Lobby data weave_name = false 22:03:57.824 [Lua] Lobby data game_mode = 2 22:03:57.824 [Lua] Lobby data is_private = false 22:03:57.825 [Lua] Lobby data mechanism = adventure 22:03:57.825 [Lua] Lobby data level_key = ground_zero 22:03:57.825 [Lua] Lobby data player_slot_1 = 0:0 22:03:57.825 [Lua] Lobby data selected_level_key = ground_zero 22:03:57.825 [Lua] Lobby data unique_server_name = Semagicus 22:03:57.825 [Lua] Lobby data quick_game = true 22:03:57.825 [Lua] Lobby data matchmaking = true 22:03:57.825 [Lua] Lobby data difficulty = hardest 22:03:57.826 [Lua] Lobby data country_code = RU 22:03:57.826 [Lua] Lobby data host = 110000102b4304d 22:03:57.826 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:03:57.826 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:03:57.826 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:03:57.826 [Lua] Lobby data player_slot_3 = 0:0 22:03:57.826 [Lua] Lobby data eac_authorized = true 22:03:57.826 [Lua] Set lobby end. 22:03:57.827 [Lua] CurrentConflictSettings default 22:03:57.827 [Lua] [ConflictDirector] conflict_director is ai_ready 22:03:57.831 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:03:57.831 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:03:57.835 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:03:57.835 [Lua] Forming navigation groups in one frame 22:03:57.835 [Lua] Forming navigation groups 22:03:57.842 [Lua] NavigationGroupManager -> calulation time A: 0.0069999999996070983 22:03:58.134 [Lua] NavigationGroupManager -> calulation time B: 0.29199999999946158 22:03:58.134 [Lua] number of nav groups: 385 22:03:58.137 [Lua] number of refined nav groups : 256 22:03:58.144 [Lua] NavigationGroupManager -> calulation time C: 0.010000000000218279 22:03:58.144 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.344566481560468 Normalized coefficient: 1.3883298251722656 22:03:58.149 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.894624850153921 Normalized coefficient: 1.4456670345815048 22:03:58.154 [Lua] -------------> JOW Perfect-density 9 Sum density 5.9400967836380003 Normalized coefficient: 1.5151268283692791 22:03:58.170 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 22:03:58.170 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 22:03:58.172 [Lua] [LevelAnalysis] Generating boss paths for level: ground_zero 22:03:58.172 [Lua] [LevelAnalysis] This level has a total main-path length of 948.025 meters. 22:03:58.172 [Lua] [LevelAnalysis] grouping spawners for event_patrol 22:03:58.172 [Lua] [LevelAnalysis] 22:03:58.172 [Lua] [LevelAnalysis] grouping spawners for event_boss 22:03:58.172 [Lua] [LevelAnalysis] 22:03:58.172 [Lua] [LevelAnalysis] Terror events added: 22:03:58.172 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 22:03:58.172 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 22:03:58.172 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 22:03:58.172 [Lua] NORMAL PATROL MAIN PATH 159.23129272460938 22:03:58.172 [Lua] [waypoints] = table 22:03:58.172 [Lua] [astar_points] = table 22:03:58.172 [Lua] [travel_dist] = 152.34353123605251 (number) 22:03:58.172 [Lua] [one_directional] = true (boolean) 22:03:58.172 [Lua] [id] = boss3 (string) 22:03:58.172 [Lua] ----> using boss spline path! 22:03:58.172 [Lua] Adding main path event: Vector3Box(-94, 68, 31.911) boss_event_skaven_spline_patrol 45 table: 0000000005730600 22:03:58.172 [Lua] ----> using boss gizmo! 22:03:58.172 [Lua] [LevelAnalysis] section: 2, start-index: 4, end-index: 8, forbidden-dist: -250.1 start-travel-dist: 419.3, end-travel-dist: 553.2 spawn_distance 159.2 22:03:58.172 [Lua] Adding main path event: Vector3Box(119.149, 7.71139, -24.7254) boss_event_chaos_troll 45 table: 0000000005730B40 22:03:58.172 [Lua] NORMAL PATROL MAIN PATH 714.490966796875 22:03:58.172 [Lua] [waypoints] = table 22:03:58.172 [Lua] [astar_points] = table 22:03:58.172 [Lua] [travel_dist] = 702.1568861156702 (number) 22:03:58.172 [Lua] [one_directional] = true (boolean) 22:03:58.172 [Lua] [id] = boss11 (string) 22:03:58.172 [Lua] ----> using boss spline path! 22:03:58.172 [Lua] Adding main path event: Vector3Box(227, 120.5, -10.669) boss_event_skaven_spline_patrol 45 table: 000000000BFCA530 22:03:58.173 [Lua] [LevelAnalysis] num_event_places_f: 0.5986836655934652 , num_event_places: 0 , trailing_event_fraction: 0.5986836655934652 , num_events: 1 22:03:58.173 [Lua] [LevelAnalysis] Level path distance: 948.02549839019775 22:03:58.173 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 948.02549839019775 forbidden_dist: -848.02549839019775 22:03:58.173 [Lua] [LevelAnalysis] wanted_distance: 815.72358926531456 22:03:58.173 [Lua] [LevelAnalysis] Terror events added: 22:03:58.173 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 22:03:58.173 [Lua] Adding main path event: Vector3Box(282.663, 101.186, -13.8612) rare_event_loot_rat 45 table: 000000000BFCAC70 22:03:58.173 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:03:58.178 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 22:03:58.182 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:03:58.184 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=52 22:03:58.185 [Lua] [Managers] Calling function on all managers: 22:03:58.185 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:03:58.249 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 60 22:03:58.257 [Lua] player (110000102b4304d,2) was put into party 1 22:03:58.270 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53 22:03:58.270 [Lua] Assigning peer(110000102b4304d:2) to profile(3) career(2) 22:03:58.270 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(3) career_index(2) 22:03:58.270 [Lua] Set lobby begin: 22:03:58.270 [Lua] Lobby data twitch_enabled = false 22:03:58.270 [Lua] Lobby data power_level = 835 22:03:58.270 [Lua] Lobby data num_players = 3 22:03:58.270 [Lua] Lobby data weave_name = false 22:03:58.271 [Lua] Lobby data game_mode = 2 22:03:58.271 [Lua] Lobby data is_private = false 22:03:58.271 [Lua] Lobby data mechanism = adventure 22:03:58.271 [Lua] Lobby data level_key = ground_zero 22:03:58.271 [Lua] Lobby data player_slot_1 = 0:0 22:03:58.271 [Lua] Lobby data selected_level_key = ground_zero 22:03:58.271 [Lua] Lobby data unique_server_name = Semagicus 22:03:58.271 [Lua] Lobby data quick_game = true 22:03:58.271 [Lua] Lobby data matchmaking = true 22:03:58.272 [Lua] Lobby data difficulty = hardest 22:03:58.272 [Lua] Lobby data country_code = RU 22:03:58.272 [Lua] Lobby data host = 110000102b4304d 22:03:58.272 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:03:58.272 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:03:58.272 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:03:58.272 [Lua] Lobby data player_slot_3 = 0:0 22:03:58.272 [Lua] Lobby data eac_authorized = true 22:03:58.272 [Lua] Set lobby end. 22:03:58.272 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001026d6707 | dr:0 | bw:11000010a08d36f | es:110000102b4304d 22:03:58.273 [Lua] 22:03:58.273 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 22:03:58.273 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 22:03:58.273 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 22:03:58.273 [Lua] [wwise/flamethrower] = false (boolean) 22:03:58.273 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p] = false (boolean) 22:03:58.273 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 22:03:58.273 [Lua] [wwise/drakegun] = false (boolean) 22:03:58.273 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 22:03:58.273 [Lua] [wwise/two_handed_hammers] = false (boolean) 22:03:58.273 [Lua] 22:03:58.273 [Lua] 22:03:58.273 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 22:03:58.273 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01] = false (boolean) 22:03:58.273 [Lua] [wwise/drakegun] = false (boolean) 22:03:58.273 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 22:03:58.273 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 22:03:58.273 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p] = false (boolean) 22:03:58.273 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:03:58.273 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 22:03:58.273 [Lua] [wwise/two_handed_hammers] = false (boolean) 22:03:58.273 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 22:03:58.273 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:03:58.273 [Lua] [wwise/flamethrower] = false (boolean) 22:03:58.273 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 22:03:58.273 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01] = false (boolean) 22:03:58.273 [Lua] 22:03:58.312 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001026d6707 inventory_sync_id:34 my_peer_id:110000102b4304d 22:03:58.312 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010a08d36f inventory_sync_id:34 my_peer_id:110000102b4304d 22:03:58.312 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:34 my_peer_id:110000102b4304d 22:03:58.835 [Lua] [GameNetworkManager] destroying game object with go_id=53 22:03:58.839 [Lua] player (110000102b4304d,2) was put into party 1 22:03:58.852 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 22:03:58.852 [Lua] Assigning peer(110000102b4304d:2) to profile(3) career(2) 22:03:58.852 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(3) career_index(2) 22:03:58.852 [Lua] Set lobby begin: 22:03:58.852 [Lua] Lobby data twitch_enabled = false 22:03:58.852 [Lua] Lobby data power_level = 835 22:03:58.852 [Lua] Lobby data num_players = 3 22:03:58.852 [Lua] Lobby data weave_name = false 22:03:58.853 [Lua] Lobby data game_mode = 2 22:03:58.853 [Lua] Lobby data is_private = false 22:03:58.853 [Lua] Lobby data mechanism = adventure 22:03:58.853 [Lua] Lobby data level_key = ground_zero 22:03:58.853 [Lua] Lobby data player_slot_1 = 0:0 22:03:58.853 [Lua] Lobby data selected_level_key = ground_zero 22:03:58.853 [Lua] Lobby data unique_server_name = Semagicus 22:03:58.853 [Lua] Lobby data quick_game = true 22:03:58.853 [Lua] Lobby data matchmaking = true 22:03:58.853 [Lua] Lobby data difficulty = hardest 22:03:58.853 [Lua] Lobby data country_code = RU 22:03:58.853 [Lua] Lobby data host = 110000102b4304d 22:03:58.853 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:03:58.853 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:03:58.853 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:03:58.854 [Lua] Lobby data player_slot_3 = 0:0 22:03:58.854 [Lua] Lobby data eac_authorized = true 22:03:58.854 [Lua] Set lobby end. 22:03:58.854 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001026d6707 | dr:0 | bw:11000010a08d36f | es:110000102b4304d 22:03:58.854 [Lua] 22:03:58.854 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 22:03:58.854 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 22:03:58.854 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 22:03:58.854 [Lua] [wwise/flamethrower] = false (boolean) 22:03:58.854 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p] = false (boolean) 22:03:58.854 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 22:03:58.854 [Lua] [wwise/drakegun] = false (boolean) 22:03:58.854 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 22:03:58.854 [Lua] [wwise/two_handed_hammers] = false (boolean) 22:03:58.854 [Lua] 22:03:58.854 [Lua] 22:03:58.854 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 22:03:58.854 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01] = false (boolean) 22:03:58.854 [Lua] [wwise/drakegun] = false (boolean) 22:03:58.854 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 22:03:58.854 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 22:03:58.854 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:03:58.854 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 22:03:58.854 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p] = false (boolean) 22:03:58.854 [Lua] [wwise/two_handed_hammers] = false (boolean) 22:03:58.854 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 22:03:58.854 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:03:58.854 [Lua] [wwise/flamethrower] = false (boolean) 22:03:58.854 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 22:03:58.854 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01] = false (boolean) 22:03:58.854 [Lua] 22:03:58.858 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 60 22:03:58.860 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:34 my_peer_id:110000102b4304d 22:03:58.860 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 22:03:58.861 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 22:03:58.861 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 22:03:58.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:03:58.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 22:03:58.861 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 22:03:58.861 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 22:03:58.861 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 22:03:58.861 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read, 22:03:58.861 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 22:03:58.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:03:58.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read, 22:03:58.861 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001026d6707 inventory_sync_id:35 my_peer_id:110000102b4304d 22:03:58.861 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010a08d36f inventory_sync_id:35 my_peer_id:110000102b4304d 22:03:58.861 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:35 my_peer_id:110000102b4304d 22:03:58.914 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:35 my_peer_id:110000102b4304d 22:03:59.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2, InventoryPackageSynchronizerClient 22:03:59.140 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 22:03:59.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 22:03:59.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2, InventoryPackageSynchronizerClient 22:03:59.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 22:03:59.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient 22:03:59.146 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 22:04:00.144 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 22:04:00.144 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 22:04:00.147 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 22:04:00.382 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 22:04:00.382 [Lua] [PackageManager] Force_load: wwise/drakegun 22:04:00.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 22:04:00.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 22:04:00.800 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 22:04:00.802 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p 22:04:01.498 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p 22:04:01.498 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p 22:04:01.501 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01 22:04:01.960 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01 22:04:01.960 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01 22:04:01.962 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 22:04:02.049 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 22:04:02.049 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 22:04:02.050 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 22:04:02.646 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 22:04:02.646 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 22:04:02.647 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 22:04:02.846 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 22:04:02.846 [Lua] [PackageManager] Force_load: wwise/flamethrower 22:04:02.846 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 22:04:02.998 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 22:04:02.998 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 22:04:03.000 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 22:04:03.279 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 22:04:03.279 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 22:04:03.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 22:04:03.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 22:04:03.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 22:04:03.666 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 22:04:04.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 22:04:04.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 22:04:04.996 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 35 22:04:09.473 [Lua] Set lobby begin: 22:04:09.473 [Lua] Lobby data twitch_enabled = false 22:04:09.473 [Lua] Lobby data power_level = 835 22:04:09.473 [Lua] Lobby data num_players = 3 22:04:09.473 [Lua] Lobby data weave_name = false 22:04:09.473 [Lua] Lobby data game_mode = 2 22:04:09.473 [Lua] Lobby data is_private = false 22:04:09.473 [Lua] Lobby data mechanism = adventure 22:04:09.473 [Lua] Lobby data level_key = ground_zero 22:04:09.473 [Lua] Lobby data player_slot_1 = 0:0 22:04:09.473 [Lua] Lobby data selected_level_key = ground_zero 22:04:09.473 [Lua] Lobby data unique_server_name = Semagicus 22:04:09.473 [Lua] Lobby data quick_game = true 22:04:09.473 [Lua] Lobby data matchmaking = true 22:04:09.473 [Lua] Lobby data difficulty = hardest 22:04:09.473 [Lua] Lobby data country_code = RU 22:04:09.473 [Lua] Lobby data host = 110000102b4304d 22:04:09.473 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:04:09.474 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:04:09.474 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:04:09.474 [Lua] Lobby data player_slot_3 = 0:0 22:04:09.474 [Lua] Lobby data eac_authorized = true 22:04:09.474 [Lua] Set lobby end. 22:04:09.474 [Lua] [Matchmaking] Assigned player 1100001026d6707 to slot 4 when hot join syncing 22:04:09.474 [Lua] Breedfreezer (server) starting a hot join sync 22:04:09.474 [Lua] packing 0 units of breed chaos_marauder 22:04:09.474 [Lua] packing 0 units of breed skaven_clan_rat 22:04:09.474 [Lua] packing 0 units of breed skaven_storm_vermin 22:04:09.474 [Lua] packing 0 units of breed skaven_slave 22:04:09.474 [Lua] packing 0 units of breed chaos_fanatic 22:04:09.474 [Lua] packing 0 units of breed chaos_raider 22:04:09.474 [Lua] packing 0 units of breed chaos_warrior 22:04:09.474 [Lua] packing 0 units of breed chaos_berzerker 22:04:09.474 [Lua] packing 0 units of breed skaven_plague_monk 22:04:09.474 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:04:09.474 [Lua] 22:04:09.474 [Lua] [1] = 1 (number) 22:04:09.474 [Lua] [2] = 0 (number) 22:04:09.474 [Lua] [3] = 1 (number) 22:04:09.474 [Lua] [4] = 0 (number) 22:04:09.474 [Lua] [5] = 1 (number) 22:04:09.474 [Lua] [6] = 0 (number) 22:04:09.474 [Lua] [7] = 1 (number) 22:04:09.474 [Lua] [8] = 0 (number) 22:04:09.474 [Lua] [9] = 1 (number) 22:04:09.474 [Lua] [10] = 0 (number) 22:04:09.474 [Lua] [11] = 1 (number) 22:04:09.474 [Lua] [12] = 0 (number) 22:04:09.474 [Lua] [13] = 1 (number) 22:04:09.474 [Lua] [14] = 0 (number) 22:04:09.474 [Lua] [15] = 1 (number) 22:04:09.474 [Lua] [16] = 0 (number) 22:04:09.474 [Lua] [17] = 1 (number) 22:04:09.474 [Lua] [18] = 0 (number) 22:04:09.474 [Lua] 22:04:09.474 [Lua] 22:04:09.474 [Lua] 22:04:09.478 [Lua] Set lobby begin: 22:04:09.478 [Lua] Lobby data twitch_enabled = false 22:04:09.478 [Lua] Lobby data power_level = 835 22:04:09.478 [Lua] Lobby data num_players = 3 22:04:09.478 [Lua] Lobby data weave_name = false 22:04:09.478 [Lua] Lobby data game_mode = 2 22:04:09.478 [Lua] Lobby data is_private = false 22:04:09.478 [Lua] Lobby data mechanism = adventure 22:04:09.479 [Lua] Lobby data level_key = ground_zero 22:04:09.479 [Lua] Lobby data player_slot_1 = 0:0 22:04:09.479 [Lua] Lobby data selected_level_key = ground_zero 22:04:09.479 [Lua] Lobby data unique_server_name = Semagicus 22:04:09.479 [Lua] Lobby data quick_game = true 22:04:09.479 [Lua] Lobby data matchmaking = true 22:04:09.479 [Lua] Lobby data difficulty = hardest 22:04:09.479 [Lua] Lobby data country_code = RU 22:04:09.479 [Lua] Lobby data host = 110000102b4304d 22:04:09.479 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:04:09.479 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:04:09.479 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:04:09.479 [Lua] Lobby data player_slot_3 = 0:0 22:04:09.479 [Lua] Lobby data eac_authorized = true 22:04:09.479 [Lua] Set lobby end. 22:04:09.479 [Lua] [Matchmaking] Assigned player 11000010a08d36f to slot 2 when hot join syncing 22:04:09.479 [Lua] Breedfreezer (server) starting a hot join sync 22:04:09.479 [Lua] packing 0 units of breed chaos_marauder 22:04:09.479 [Lua] packing 0 units of breed skaven_clan_rat 22:04:09.479 [Lua] packing 0 units of breed skaven_storm_vermin 22:04:09.479 [Lua] packing 0 units of breed skaven_slave 22:04:09.479 [Lua] packing 0 units of breed chaos_fanatic 22:04:09.479 [Lua] packing 0 units of breed chaos_raider 22:04:09.479 [Lua] packing 0 units of breed chaos_warrior 22:04:09.479 [Lua] packing 0 units of breed chaos_berzerker 22:04:09.479 [Lua] packing 0 units of breed skaven_plague_monk 22:04:09.479 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:04:09.479 [Lua] 22:04:09.479 [Lua] [1] = 1 (number) 22:04:09.479 [Lua] [2] = 0 (number) 22:04:09.479 [Lua] [3] = 1 (number) 22:04:09.479 [Lua] [4] = 0 (number) 22:04:09.479 [Lua] [5] = 1 (number) 22:04:09.479 [Lua] [6] = 0 (number) 22:04:09.479 [Lua] [7] = 1 (number) 22:04:09.479 [Lua] [8] = 0 (number) 22:04:09.479 [Lua] [9] = 1 (number) 22:04:09.479 [Lua] [10] = 0 (number) 22:04:09.479 [Lua] [11] = 1 (number) 22:04:09.479 [Lua] [12] = 0 (number) 22:04:09.479 [Lua] [13] = 1 (number) 22:04:09.479 [Lua] [14] = 0 (number) 22:04:09.479 [Lua] [15] = 1 (number) 22:04:09.479 [Lua] [16] = 0 (number) 22:04:09.479 [Lua] [17] = 1 (number) 22:04:09.479 [Lua] [18] = 0 (number) 22:04:09.479 [Lua] 22:04:09.479 [Lua] 22:04:09.479 [Lua] 22:04:09.480 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55 22:04:09.480 [Lua] RemotePlayer:create_game_object( ) 55 22:04:09.496 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 22:04:09.496 [Lua] RemotePlayer:create_game_object( ) 56 22:04:09.517 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001026d6707 22:04:09.517 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010a08d36f 22:04:09.524 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:04:09.524 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 22:04:09.530 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:04:09.530 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:04:09.530 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 22:04:09.549 [Lua] Switching ConflictSettings: to: chaos 22:04:09.549 [Lua] pacing=chaos 22:04:09.549 [Lua] roaming=nil 22:04:09.549 [Lua] specials=chaos 22:04:09.549 [Lua] debug_color=purple 22:04:09.549 [Lua] contained_breeds=nil 22:04:09.549 [Lua] pack_spawning=chaos 22:04:09.549 [Lua] disabled=false 22:04:09.549 [Lua] factions=nil 22:04:09.549 [Lua] boss=chaos 22:04:09.549 [Lua] horde=chaos 22:04:09.549 [Lua] name=chaos 22:04:09.549 [Lua] intensity=default 22:04:09.549 [Lua] --- 22:04:09.563 [Lua] [GameNetworkManager] destroying game object with go_id=58 22:04:09.567 [Lua] [GameNetworkManager] destroying game object with go_id=54 22:04:09.567 [Lua] player (110000102b4304d,2) was put into party 1 22:04:09.590 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61 22:04:09.590 [Lua] Assigning peer(110000102b4304d:2) to profile(3) career(2) 22:04:09.590 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(3) career_index(2) 22:04:09.590 [Lua] Set lobby begin: 22:04:09.590 [Lua] Lobby data twitch_enabled = false 22:04:09.590 [Lua] Lobby data power_level = 835 22:04:09.590 [Lua] Lobby data num_players = 3 22:04:09.590 [Lua] Lobby data weave_name = false 22:04:09.590 [Lua] Lobby data game_mode = 2 22:04:09.590 [Lua] Lobby data is_private = false 22:04:09.590 [Lua] Lobby data mechanism = adventure 22:04:09.590 [Lua] Lobby data level_key = ground_zero 22:04:09.590 [Lua] Lobby data player_slot_1 = 0:0 22:04:09.590 [Lua] Lobby data selected_level_key = ground_zero 22:04:09.590 [Lua] Lobby data unique_server_name = Semagicus 22:04:09.590 [Lua] Lobby data quick_game = true 22:04:09.590 [Lua] Lobby data matchmaking = true 22:04:09.590 [Lua] Lobby data difficulty = hardest 22:04:09.590 [Lua] Lobby data country_code = RU 22:04:09.590 [Lua] Lobby data host = 110000102b4304d 22:04:09.590 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:04:09.591 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:04:09.591 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:04:09.591 [Lua] Lobby data player_slot_3 = 0:0 22:04:09.591 [Lua] Lobby data eac_authorized = true 22:04:09.591 [Lua] Set lobby end. 22:04:09.591 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001026d6707 | dr:0 | bw:11000010a08d36f | es:110000102b4304d 22:04:09.591 [Lua] 22:04:09.591 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 22:04:09.591 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 22:04:09.591 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 22:04:09.591 [Lua] [wwise/flamethrower] = false (boolean) 22:04:09.591 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p] = false (boolean) 22:04:09.591 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 22:04:09.591 [Lua] [wwise/drakegun] = false (boolean) 22:04:09.591 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 22:04:09.591 [Lua] [wwise/two_handed_hammers] = false (boolean) 22:04:09.591 [Lua] 22:04:09.591 [Lua] 22:04:09.591 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 22:04:09.591 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01] = false (boolean) 22:04:09.591 [Lua] [wwise/drakegun] = false (boolean) 22:04:09.591 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 22:04:09.591 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 22:04:09.591 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p] = false (boolean) 22:04:09.591 [Lua] [wwise/two_handed_hammers] = false (boolean) 22:04:09.591 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 22:04:09.591 [Lua] [wwise/flamethrower] = false (boolean) 22:04:09.591 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:04:09.591 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 22:04:09.591 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 22:04:09.591 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01] = false (boolean) 22:04:09.591 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:04:09.591 [Lua] 22:04:09.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001026d6707 inventory_sync_id:36 my_peer_id:110000102b4304d 22:04:09.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010a08d36f inventory_sync_id:36 my_peer_id:110000102b4304d 22:04:09.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:36 my_peer_id:110000102b4304d 22:04:09.629 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:36 my_peer_id:110000102b4304d 22:04:09.631 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 36 22:04:09.691 [Lua] [MOD][VMF][INFO] Added 11000010a08d36f to the VMF users list. 22:04:09.691 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010a08d36f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:04:09.691 [Lua] Adding player sync data to peer=11000010a08d36f local_player_id=1 22:04:09.692 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010a08d36f go_type=player_unit go_created_func_name=game_object_created_player_unit 22:04:09.693 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 22:04:09.694 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:04:09.705 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001026d6707 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:04:09.706 [Lua] Adding player sync data to peer=1100001026d6707 local_player_id=1 22:04:09.706 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001026d6707 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:04:09.707 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 22:04:09.707 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:04:09.839 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:04:09.839 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 22:04:09.889 [Lua] StateInGameRunning:_game_actually_starts() 22:04:09.889 [Lua] ################################################################################################################# 22:04:09.889 [Lua] [Loading Time]: 00:00:31 [Transition]: inn_level-ground_zero [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:04:09.889 [Lua] ################################################################################################################# 22:04:09.889 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 61 22:04:09.889 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 22:04:09.902 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 61 22:04:09.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 22:04:09.984 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 22:04:10.160 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 61 22:04:10.160 [Lua] Commit load time data 22:04:10.891 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3053943888, playing_id: 0xd75d8, position: 0 22:04:11.663 [EACServer] [01:04:11:662][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:04:31.221 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:04:31.235 [Lua] Spline already found! 22:04:31.288 [Lua] Init group template: spline_patrol 22:04:33.071 [Lua] Players are leaving the safe zone 22:04:35.754 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:36.306 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:04:36.948 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:04:36.964 [Lua] Spline already found! 22:04:37.004 [Lua] Init group template: spline_patrol 22:04:49.310 [Lua] Switching ConflictSettings: to: skaven 22:04:49.310 [Lua] pacing=default 22:04:49.310 [Lua] roaming=nil 22:04:49.310 [Lua] specials=skaven 22:04:49.310 [Lua] debug_color=orange 22:04:49.310 [Lua] contained_breeds=nil 22:04:49.310 [Lua] pack_spawning=skaven 22:04:49.310 [Lua] disabled=false 22:04:49.310 [Lua] factions=nil 22:04:49.310 [Lua] boss=skaven 22:04:49.310 [Lua] horde=default 22:04:49.310 [Lua] name=skaven 22:04:49.310 [Lua] intensity=default 22:04:49.310 [Lua] --- 22:04:49.734 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:50.140 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:04:52.667 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:53.259 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:04:53.368 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:53.784 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:04:54.035 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:54.438 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:04:55.254 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:55.743 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:04:55.943 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 22:04:55.943 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol 22:04:55.974 [Lua] > starting new spline, using new navbot: standard , id: boss3 22:04:56.056 [Lua] > continuing spline boss3 index: 2 reties: 0 22:04:56.074 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3 22:04:56.074 [Lua] > continuing spline boss3 index: 3 reties: 0 22:04:56.095 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3 22:04:56.095 [Lua] > continuing spline boss3 index: 4 reties: 0 22:04:56.115 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3 22:04:56.115 [Lua] > continuing spline boss3 index: 5 reties: 0 22:04:56.132 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3 22:04:56.132 [Lua] > continuing spline boss3 index: 6 reties: 0 22:04:56.149 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3 22:04:56.149 [Lua] > continuing spline boss3 index: 7 reties: 0 22:04:56.171 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3 22:04:56.171 [Lua] > continuing spline boss3 index: 8 reties: 0 22:04:56.210 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3 22:04:56.210 [Lua] > spline completed boss3 reties: 0 22:04:56.511 [Lua] Init group template: spline_patrol 22:04:57.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xd7c74, position: 0 22:04:59.340 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:59.651 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xd7d31, position: 0 22:04:59.808 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 22:04:59.808 [Lua] ERROR: Tried to freeze unit twice in the same frame. 22:04:59.823 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:05:00.267 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:00.786 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:05:01.217 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:01.693 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:05:01.964 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:02.579 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:05:03.890 [Lua] [ChatManager][1]System: Synoecium picked up a Tome 22:05:22.060 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:22.350 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source. 22:05:22.474 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:05:22.713 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:23.128 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:05:26.427 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:26.751 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:26.800 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:05:27.195 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:05:31.395 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:31.577 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:31.745 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source. 22:05:31.755 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:05:31.993 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:05:42.051 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:05:42.069 [Lua] Spline already found! 22:05:42.132 [Lua] Init group template: spline_patrol 22:05:46.932 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:05:46.956 [Lua] Spline already found! 22:05:47.017 [Lua] Init group template: spline_patrol 22:05:49.148 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:49.583 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:05:50.105 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:50.525 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:05:51.070 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:51.507 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:05:51.976 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:52.441 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:05:59.629 [Lua] Time for new HOOORDE! multi_first_wave 22:05:59.629 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 22:05:59.629 [Lua] horde requested: vector_blob 22:05:59.629 [Lua] wants to spawn ahead within distance: 60 22:05:59.629 [Lua] horde crated with id 6 of type vector_blob 22:05:59.630 [Lua] managed to spawn 58/58 horde enemies 22:05:59.630 [Lua] vector blob horde has started 22:05:59.640 [Lua] MUSIC: explore -> pre_horde 22:06:00.341 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 53 81 22:06:00.950 [Lua] Init group template: horde 22:06:01.141 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 52 104 22:06:05.112 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:05.725 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:06:06.059 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:06.472 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:06:06.965 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:07.405 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:06:08.237 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:08.643 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:06:09.575 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:10.041 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:06:10.041 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:10.773 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:06:10.883 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 34 94 22:06:11.033 [Lua] HORDE: Pushing horde in time; too many units out 93 22:06:11.663 [EACServer] [01:06:11:662][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:06:12.243 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 38 size: 93 action: nil 22:06:12.383 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:12.980 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:06:13.179 [Lua] Coordinated attack! 22:06:13.796 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 75 size: 90 action: follow 22:06:13.817 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 81 size: 89 action: follow 22:06:14.101 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 86 size: 88 action: follow 22:06:14.229 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 87 action: follow 22:06:14.251 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 86 action: follow 22:06:14.459 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 85 action: follow 22:06:14.521 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 84 action: follow 22:06:14.543 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 83 action: follow 22:06:16.168 [Lua] HORDE: Pushing horde in time; too many units out 82 22:06:16.894 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 62 size: 80 action: follow 22:06:16.913 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 63 size: 79 action: follow 22:06:16.913 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 67 size: 78 action: follow 22:06:16.913 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 68 size: 77 action: follow 22:06:17.066 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 76 action: follow 22:06:17.854 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 72 action: follow 22:06:19.725 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 71 action: follow 22:06:20.039 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 70 action: follow 22:06:20.120 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 69 action: follow 22:06:20.290 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 68 action: nil 22:06:20.464 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 67 action: follow 22:06:20.555 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 66 action: follow 22:06:20.657 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 65 action: follow 22:06:21.046 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 9 size: 64 action: follow 22:06:21.220 [Lua] HORDE: Pushing horde in time; too many units out 63 22:06:21.553 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:22.033 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:06:23.523 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 61 action: nil 22:06:23.565 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 60 action: follow 22:06:24.379 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 58 action: follow 22:06:24.419 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:24.866 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:06:26.347 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:06:26.347 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:06:26.347 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 22:06:26.347 [Lua] horde requested: vector_blob 22:06:26.347 [Lua] wants to spawn ahead within distance: 60 22:06:26.347 [Lua] horde crated with id 7 of type vector_blob 22:06:26.347 [Lua] managed to spawn 57/57 horde enemies 22:06:26.347 [Lua] vector blob horde has started 22:06:27.772 [Lua] Init group template: horde 22:06:28.647 [Lua] MUSIC: pre_horde -> horde 22:06:29.873 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:06:31.134 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 109 action: nil 22:06:32.398 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 51 size: 107 action: nil 22:06:33.068 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 104 action: nil 22:06:33.424 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:34.097 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:06:37.295 [Lua] TerrorEventMixer.start_random_event: gz_elevator_guards -> gz_elevator_guards_a 22:06:37.300 [Lua] TerrorEventMixer.start_event: gz_elevator_guards_a 22:06:37.471 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:06:37.493 [Lua] Spline already found! 22:06:37.576 [Lua] Init group template: spline_patrol 22:06:38.596 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:06:38.616 [Lua] Spline already found! 22:06:38.639 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:06:38.660 [Lua] Spline already found! 22:06:38.686 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:06:38.706 [Lua] Spline already found! 22:06:38.737 [Lua] Init group template: spline_patrol 22:06:38.894 [Lua] Init group template: spline_patrol 22:06:39.059 [Lua] Init group template: spline_patrol 22:06:39.287 [SteamLobby] Detected added member 110000101eca35a 22:06:39.288 [Lua] [NetworkServer] Changing num_players from 3 to 4 22:06:39.288 [Lua] Players: 4 22:06:39.288 [Lua] Set lobby begin: 22:06:39.288 [Lua] Lobby data twitch_enabled = false 22:06:39.288 [Lua] Lobby data power_level = 835 22:06:39.288 [Lua] Lobby data num_players = 4 22:06:39.288 [Lua] Lobby data weave_name = false 22:06:39.288 [Lua] Lobby data game_mode = 2 22:06:39.288 [Lua] Lobby data is_private = false 22:06:39.288 [Lua] Lobby data mechanism = adventure 22:06:39.288 [Lua] Lobby data level_key = ground_zero 22:06:39.288 [Lua] Lobby data player_slot_1 = 0:0 22:06:39.288 [Lua] Lobby data selected_level_key = ground_zero 22:06:39.288 [Lua] Lobby data unique_server_name = Semagicus 22:06:39.288 [Lua] Lobby data quick_game = true 22:06:39.289 [Lua] Lobby data matchmaking = true 22:06:39.289 [Lua] Lobby data difficulty = hardest 22:06:39.289 [Lua] Lobby data country_code = RU 22:06:39.289 [Lua] Lobby data host = 110000102b4304d 22:06:39.289 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:06:39.289 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:06:39.289 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:06:39.289 [Lua] Lobby data player_slot_3 = 0:0 22:06:39.289 [Lua] Lobby data eac_authorized = true 22:06:39.289 [Lua] Set lobby end. 22:06:39.289 [Lua] [LobbyMembers] Member joined 110000101eca35a 22:06:39.308 [Connection] Creating endpoint 110000101eca35a - reliable message sent 22:06:39.311 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 22:06:39.332 [SteamAuthenticator] Sent ticket request to 110000101eca35a 22:06:39.334 [Lua] [ChatManager][1]System: brbzl is joining the game 22:06:41.604 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:43.073 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:06:43.660 [SteamAuthenticator] Got ticket from 110000101eca35a 22:06:43.660 [SteamAuthenticator] BeginAuthSession 110000101eca35a 22:06:43.660 [SteamAuthenticator] Authenticating 110000101eca35a 22:06:43.680 [SteamAuthenticator] Got ticket request from 110000101eca35a 22:06:43.680 [SteamAuthenticator] GetAuthSessionTicket 110000101eca35a 22:06:43.680 [SteamAuthenticator] Sent ticket to 110000101eca35a 22:06:44.022 [SteamAuthenticator] Steam validation for 110000101eca35a with response 0 22:06:44.071 [Connection] New session id 116 to 110000101eca35a. 22:06:44.173 [Connection] Established a connection <116.236> to 110000101eca35a 22:06:44.173 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:06:44.173 [Lua] [Matchmaking] Got a handshake request from 110000101eca35a with user name 'brbzl' 22:06:44.270 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cdebdf from 110000101eca35a, replying lobby_ok 22:06:44.338 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101eca35a REPLY wh:0 | we:1100001026d6707 | dr:0 | bw:11000010a08d36f | es:110000102b4304d 22:06:45.137 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:45.351 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:45.605 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:06:45.969 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:06:46.456 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:46.481 [Lua] Set lobby begin: 22:06:46.481 [Lua] Lobby data twitch_enabled = false 22:06:46.481 [Lua] Lobby data power_level = 835 22:06:46.481 [Lua] Lobby data num_players = 4 22:06:46.481 [Lua] Lobby data weave_name = false 22:06:46.481 [Lua] Lobby data game_mode = 2 22:06:46.481 [Lua] Lobby data is_private = false 22:06:46.481 [Lua] Lobby data mechanism = adventure 22:06:46.482 [Lua] Lobby data level_key = ground_zero 22:06:46.482 [Lua] Lobby data player_slot_1 = 0:0 22:06:46.482 [Lua] Lobby data selected_level_key = ground_zero 22:06:46.482 [Lua] Lobby data unique_server_name = Semagicus 22:06:46.482 [Lua] Lobby data quick_game = true 22:06:46.482 [Lua] Lobby data matchmaking = true 22:06:46.482 [Lua] Lobby data difficulty = hardest 22:06:46.482 [Lua] Lobby data country_code = RU 22:06:46.482 [Lua] Lobby data host = 110000102b4304d 22:06:46.482 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:06:46.482 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:06:46.482 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:06:46.482 [Lua] Lobby data player_slot_3 = 110000101eca35a:1 22:06:46.482 [Lua] Lobby data eac_authorized = true 22:06:46.482 [Lua] Set lobby end. 22:06:46.482 [Lua] [Matchmaking] Assigning profile slot 3 to 110000101eca35a 22:06:46.482 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001026d6707 | dr:110000101eca35a | bw:11000010a08d36f | es:110000102b4304d 22:06:46.664 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:46.930 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:06:47.258 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:06:48.568 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:48.779 [Lua] ### CLEARING PEER STATE FOR 110000101eca35a 22:06:48.843 [Lua] [PSM] Peer 110000101eca35a joined. Want to use profile index "3" 22:06:48.843 [Lua] Mechanism says: a client joined the game! 110000101eca35a 22:06:48.844 [EAC] EAC server has client 110000101eca35a (and owner 110000101eca35a) 22:06:48.845 [EACServer] [01:06:48:845][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101ECA35A PlayerGUID: 76561197992551258 PlayerIP: 0.0.0.0 OwnerGUID: 76561197992551258 PlayerName: brbzl 22:06:48.845 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101eca35a, connection_key=11) 22:06:48.984 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:06:49.027 [EACServer] [01:06:49:027][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101ECA35A Session: 12 Status: Client Authenticated Message: Client authenticated. 22:06:49.030 [EAC] Peer 110000101eca35a switched EAC state to ClientAuthenticatedLocal 22:06:49.170 [EACServer] [01:06:49:170][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101ECA35A. 22:06:49.371 [EACServer] [01:06:49:370][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101ECA35A 22:06:49.371 [EACServer] [01:06:49:370][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101ECA35A Session: 12 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:06:49.385 [EAC] Peer 110000101eca35a switched EAC state to ClientAuthenticatedRemote 22:06:49.549 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:49.968 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:06:50.013 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:50.243 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 105 action: nil 22:06:50.432 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 104 action: nil 22:06:50.432 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 57 size: 103 action: nil 22:06:50.536 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:50.857 [Lua] player (110000101eca35a,1) was put into party 0 22:06:50.857 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101eca35a ground_zero 1 22:06:50.922 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 95 size: 102 action: nil 22:06:50.943 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:06:50.943 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:06:51.293 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 93 size: 101 action: follow 22:06:51.468 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:51.889 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:06:52.215 [SteamVoipClient] select_out(110000101eca35a, on) 22:06:52.215 [SteamVoipClient] select_in(110000101eca35a, on) 22:06:52.215 [SteamVoipClient] select_out(110000101eca35a, off) 22:06:52.449 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:52.816 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:06:53.381 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:53.381 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:53.459 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 93 action: follow 22:06:53.459 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 92 action: nil 22:06:53.553 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 90 action: nil 22:06:53.581 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 53 size: 89 action: follow 22:06:53.600 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 88 action: follow 22:06:53.636 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 61 size: 87 action: follow 22:06:53.636 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 62 size: 86 action: follow 22:06:53.653 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 67 size: 85 action: follow 22:06:53.653 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 69 size: 84 action: nil 22:06:53.704 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 80 action: follow 22:06:53.726 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 79 action: nil 22:06:53.745 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 78 action: follow 22:06:53.788 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:06:53.837 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 76 action: follow 22:06:53.925 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 58 size: 74 action: follow 22:06:53.925 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 73 action: follow 22:06:53.925 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 72 action: follow 22:06:53.949 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 71 action: nil 22:06:53.971 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 70 size: 70 action: follow 22:06:53.991 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 9 size: 69 action: nil 22:06:54.070 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 67 action: nil 22:06:54.093 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 66 action: follow 22:06:54.111 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:06:54.112 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 65 action: follow 22:06:54.112 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 64 action: follow 22:06:54.112 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 63 action: follow 22:06:54.152 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 57 size: 62 action: follow 22:06:54.193 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 61 action: follow 22:06:54.272 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 60 action: follow 22:06:54.362 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 59 action: follow 22:06:54.490 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:54.702 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 57 action: nil 22:06:55.131 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:06:55.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 1212304 22:06:55.247 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:06:56.566 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:56.676 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 55 action: follow 22:06:56.819 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 54 action: nil 22:06:57.196 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:06:57.369 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 53 action: nil 22:06:57.497 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 32 size: 52 action: nil 22:06:57.519 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 51 action: follow 22:06:57.682 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 50 action: follow 22:06:57.716 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 49 action: follow 22:06:57.919 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:58.486 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:06:59.038 [Lua] ### Sending rpc_level_loaded 22:06:59.038 [Lua] #### Has state machine: true, sender: 110000101eca35a, level_id: 78 22:06:59.038 [Lua] Peer 110000101eca35a has loaded the level but not all enemies, so we wait 22:06:59.171 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:59.726 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 7 size: 52 action: follow 22:06:59.745 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:06:59.834 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 51 action: follow 22:06:59.848 [Lua] Horde killed: ? 22:06:59.871 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 50 action: nil 22:06:59.959 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 49 action: nil 22:07:00.074 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 48 action: nil 22:07:00.461 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 46 action: nil 22:07:00.616 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 45 action: nil 22:07:00.698 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 44 action: nil 22:07:00.698 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 43 action: nil 22:07:00.741 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 42 action: nil 22:07:00.760 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 41 action: nil 22:07:00.781 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 40 action: nil 22:07:00.800 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 39 action: nil 22:07:00.935 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 39 action: nil 22:07:00.983 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 38 action: nil 22:07:00.983 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 37 action: nil 22:07:01.004 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 36 action: nil 22:07:01.371 [Lua] HORDE: last wave, reset to standard horde delay 22:07:01.371 [Lua] Time for new HOOORDE! multi_last_wave 22:07:01.371 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 22:07:01.371 [Lua] horde requested: vector_blob 22:07:01.372 [Lua] wants to spawn ahead within distance: 60 22:07:01.372 [Lua] horde crated with id 12 of type vector_blob 22:07:01.372 [Lua] managed to spawn 57/57 horde enemies 22:07:01.372 [Lua] vector blob horde has started 22:07:01.583 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 46 action: nil 22:07:02.603 [Lua] Init group template: horde 22:07:02.934 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:03.534 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:07:03.855 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:04.463 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:07:04.725 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:07:04.747 [Lua] Spline already found! 22:07:04.837 [Lua] Init group template: spline_patrol 22:07:05.905 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:07:05.940 [Lua] Spline already found! 22:07:06.030 [Lua] Init group template: spline_patrol 22:07:06.756 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:07:06.776 [Lua] Spline already found! 22:07:06.854 [Lua] Init group template: spline_patrol 22:07:07.844 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:08.472 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:07:09.403 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:10.008 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:07:10.207 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:07:10.230 [Lua] Spline already found! 22:07:10.317 [Lua] Init group template: spline_patrol 22:07:10.360 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:10.980 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:07:12.667 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:13.055 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000101eca35a, connection_key=11) 22:07:13.056 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101eca35a inventory_sync_id:36 my_peer_id:110000102b4304d 22:07:13.546 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:13.633 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:07:14.753 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:14.778 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:07:14.934 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:15.187 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:07:15.467 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:15.467 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:15.467 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:15.491 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:07:15.655 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:15.912 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:07:15.991 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 31 22:07:16.116 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:07:16.488 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:16.602 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:16.657 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:07:16.759 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:16.762 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 164 will change to a manual source. 22:07:17.084 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:07:17.133 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:07:17.163 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:07:17.189 [Lua] Spline already found! 22:07:17.276 [Lua] Init group template: spline_patrol 22:07:17.395 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:07:17.488 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 16 37 22:07:17.519 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 20 36 22:07:17.811 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:07:17.836 [Lua] Spline already found! 22:07:17.908 [Lua] Init group template: spline_patrol 22:07:17.939 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:18.174 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 38 22:07:18.645 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:07:19.132 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:19.756 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:07:20.349 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:20.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:07:20.392 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 1212304 22:07:20.663 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:20.815 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:07:21.013 [Lua] MUSIC: horde -> explore 22:07:21.475 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:21.558 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:07:21.951 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:07:21.972 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:07:21.972 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:07:21.972 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:07:21.972 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:07:22.678 [Lua] Horde killed: ? 22:07:23.059 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:07:23.089 [Lua] Spline already found! 22:07:23.150 [Lua] Init group template: spline_patrol 22:07:23.236 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:07:23.263 [Lua] Spline already found! 22:07:23.344 [Lua] Init group template: spline_patrol 22:07:25.209 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:25.533 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:07:25.555 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:07:25.557 [Lua] Spline already found! 22:07:25.666 [Lua] Init group template: spline_patrol 22:07:25.694 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:07:25.694 [Lua] [Matchmaking] Got a handshake request from 110000101eca35a with user name 'brbzl' 22:07:25.727 [Lua] Breedfreezer (server) starting a hot join sync 22:07:25.727 [Lua] packing 4 units of breed chaos_marauder 22:07:25.727 [Lua] packing 12 units of breed skaven_clan_rat 22:07:25.727 [Lua] packing 11 units of breed skaven_storm_vermin 22:07:25.727 [Lua] packing 50 units of breed skaven_slave 22:07:25.727 [Lua] packing 2 units of breed chaos_fanatic 22:07:25.727 [Lua] packing 1 units of breed chaos_raider 22:07:25.727 [Lua] packing 0 units of breed chaos_warrior 22:07:25.727 [Lua] packing 0 units of breed chaos_berzerker 22:07:25.727 [Lua] packing 0 units of breed skaven_plague_monk 22:07:25.727 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:07:25.727 [Lua] 22:07:25.727 [Lua] [1] = 7 (number) 22:07:25.727 [Lua] [2] = 4 (number) 22:07:25.727 [Lua] [3] = 31 (number) 22:07:25.727 [Lua] [4] = 12 (number) 22:07:25.727 [Lua] [5] = 1 (number) 22:07:25.727 [Lua] [6] = 11 (number) 22:07:25.727 [Lua] [7] = 27 (number) 22:07:25.727 [Lua] [8] = 50 (number) 22:07:25.727 [Lua] [9] = 7 (number) 22:07:25.727 [Lua] [10] = 2 (number) 22:07:25.727 [Lua] [11] = 5 (number) 22:07:25.727 [Lua] [12] = 1 (number) 22:07:25.727 [Lua] [13] = 2 (number) 22:07:25.727 [Lua] [14] = 0 (number) 22:07:25.727 [Lua] [15] = 1 (number) 22:07:25.727 [Lua] [16] = 0 (number) 22:07:25.727 [Lua] [17] = 1 (number) 22:07:25.727 [Lua] [18] = 0 (number) 22:07:25.727 [Lua] 22:07:25.727 [Lua] 22:07:25.727 [Lua] [1] = 89 (number) 22:07:25.727 [Lua] [2] = 76 (number) 22:07:25.727 [Lua] [3] = 74 (number) 22:07:25.727 [Lua] [4] = 79 (number) 22:07:25.727 [Lua] [5] = 80 (number) 22:07:25.727 [Lua] [6] = 90 (number) 22:07:25.727 [Lua] [7] = 291 (number) 22:07:25.727 [Lua] [8] = 297 (number) 22:07:25.727 [Lua] [9] = 295 (number) 22:07:25.727 [Lua] [10] = 290 (number) 22:07:25.727 [Lua] [11] = 144 (number) 22:07:25.727 [Lua] [12] = 249 (number) 22:07:25.727 [Lua] [13] = 188 (number) 22:07:25.727 [Lua] [14] = 292 (number) 22:07:25.727 [Lua] [15] = 106 (number) 22:07:25.727 [Lua] [16] = 190 (number) 22:07:25.727 [Lua] [17] = 118 (number) 22:07:25.727 [Lua] [18] = 120 (number) 22:07:25.727 [Lua] [19] = 121 (number) 22:07:25.727 [Lua] [20] = 122 (number) 22:07:25.727 [Lua] [21] = 123 (number) 22:07:25.727 [Lua] [22] = 124 (number) 22:07:25.727 [Lua] [23] = 125 (number) 22:07:25.727 [Lua] [24] = 126 (number) 22:07:25.727 [Lua] [25] = 127 (number) 22:07:25.727 [Lua] [26] = 128 (number) 22:07:25.727 [Lua] [27] = 129 (number) 22:07:25.727 [Lua] [28] = 273 (number) 22:07:25.727 [Lua] [29] = 276 (number) 22:07:25.727 [Lua] [30] = 275 (number) 22:07:25.727 [Lua] [31] = 252 (number) 22:07:25.727 [Lua] [32] = 224 (number) 22:07:25.727 [Lua] [33] = 228 (number) 22:07:25.727 [Lua] [34] = 264 (number) 22:07:25.727 [Lua] [35] = 219 (number) 22:07:25.727 [Lua] [36] = 213 (number) 22:07:25.727 [Lua] [37] = 220 (number) 22:07:25.727 [Lua] [38] = 215 (number) 22:07:25.727 [Lua] [39] = 254 (number) 22:07:25.727 [Lua] [40] = 235 (number) 22:07:25.727 [Lua] [41] = 242 (number) 22:07:25.727 [Lua] [42] = 246 (number) 22:07:25.727 [Lua] [43] = 272 (number) 22:07:25.727 [Lua] [44] = 207 (number) 22:07:25.728 [Lua] [45] = 278 (number) 22:07:25.728 [Lua] [46] = 255 (number) 22:07:25.728 [Lua] [47] = 227 (number) 22:07:25.728 [Lua] [48] = 230 (number) 22:07:25.728 [Lua] [49] = 206 (number) 22:07:25.728 [Lua] [50] = 205 (number) 22:07:25.728 [Lua] [51] = 212 (number) 22:07:25.728 [Lua] [52] = 217 (number) 22:07:25.728 [Lua] [53] = 241 (number) 22:07:25.728 [Lua] [54] = 274 (number) 22:07:25.728 [Lua] [55] = 202 (number) 22:07:25.728 [Lua] [56] = 216 (number) 22:07:25.728 [Lua] [57] = 260 (number) 22:07:25.728 [Lua] [58] = 223 (number) 22:07:25.728 [Lua] [59] = 247 (number) 22:07:25.728 [Lua] [60] = 245 (number) 22:07:25.728 [Lua] [61] = 234 (number) 22:07:25.728 [Lua] [62] = 240 (number) 22:07:25.728 [Lua] [63] = 203 (number) 22:07:25.728 [Lua] [64] = 253 (number) 22:07:25.728 [Lua] [65] = 258 (number) 22:07:25.728 [Lua] [66] = 262 (number) 22:07:25.728 [Lua] [67] = 236 (number) 22:07:25.728 [Lua] [68] = 237 (number) 22:07:25.728 [Lua] [69] = 233 (number) 22:07:25.728 [Lua] [70] = 201 (number) 22:07:25.728 [Lua] [71] = 309 (number) 22:07:25.728 [Lua] [72] = 263 (number) 22:07:25.728 [Lua] [73] = 204 (number) 22:07:25.728 [Lua] [74] = 210 (number) 22:07:25.728 [Lua] [75] = 243 (number) 22:07:25.728 [Lua] [76] = 231 (number) 22:07:25.728 [Lua] [77] = 250 (number) 22:07:25.728 [Lua] [78] = 329 (number) 22:07:25.728 [Lua] [79] = 328 (number) 22:07:25.728 [Lua] [80] = 71 (number) 22:07:25.728 [Lua] 22:07:25.728 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=340 22:07:25.728 [Lua] RemotePlayer:create_game_object( ) 340 22:07:25.744 [Lua] Assigning peer(110000101eca35a:1) to profile(3) career(3) 22:07:25.744 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101eca35a) local_player_id(1) profile_index(3) career_index(3) 22:07:25.744 [Lua] Set lobby begin: 22:07:25.744 [Lua] Lobby data twitch_enabled = false 22:07:25.744 [Lua] Lobby data power_level = 835 22:07:25.744 [Lua] Lobby data num_players = 4 22:07:25.744 [Lua] Lobby data weave_name = false 22:07:25.744 [Lua] Lobby data game_mode = 2 22:07:25.744 [Lua] Lobby data is_private = false 22:07:25.744 [Lua] Lobby data mechanism = adventure 22:07:25.744 [Lua] Lobby data level_key = ground_zero 22:07:25.744 [Lua] Lobby data player_slot_1 = 0:0 22:07:25.744 [Lua] Lobby data selected_level_key = ground_zero 22:07:25.744 [Lua] Lobby data unique_server_name = Semagicus 22:07:25.744 [Lua] Lobby data quick_game = true 22:07:25.745 [Lua] Lobby data matchmaking = true 22:07:25.745 [Lua] Lobby data difficulty = hardest 22:07:25.745 [Lua] Lobby data country_code = RU 22:07:25.745 [Lua] Lobby data host = 110000102b4304d 22:07:25.745 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:07:25.745 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:07:25.745 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:07:25.745 [Lua] Lobby data player_slot_3 = 110000101eca35a:1 22:07:25.745 [Lua] Lobby data eac_authorized = true 22:07:25.745 [Lua] Set lobby end. 22:07:25.745 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001026d6707 | dr:110000101eca35a | bw:11000010a08d36f | es:110000102b4304d 22:07:25.826 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:07:25.940 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:26.519 [Lua] [MOD][VMF][INFO] Added 110000101eca35a to the VMF users list. 22:07:26.519 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101eca35a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:07:26.519 [Lua] Adding player sync data to peer=110000101eca35a local_player_id=1 22:07:26.520 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010a08d36f inventory_sync_id:37 my_peer_id:110000102b4304d 22:07:26.520 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001026d6707 inventory_sync_id:37 my_peer_id:110000102b4304d 22:07:26.520 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101eca35a inventory_sync_id:37 my_peer_id:110000102b4304d 22:07:26.520 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:37 my_peer_id:110000102b4304d 22:07:26.520 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:07:26.521 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101eca35a 22:07:26.537 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:37 my_peer_id:110000102b4304d 22:07:26.537 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, InventoryPackageSynchronizerClient, async-read, 22:07:26.537 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, InventoryPackageSynchronizerClient, async-read, 22:07:26.537 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 22:07:26.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:07:26.537 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, InventoryPackageSynchronizerClient, async-read, 22:07:26.537 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 22:07:26.537 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 22:07:26.537 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read, 22:07:26.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:07:26.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read, 22:07:26.627 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:26.713 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 22:07:26.713 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 22:07:26.714 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06 22:07:26.927 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06 22:07:26.927 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06 22:07:26.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 22:07:27.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 22:07:27.123 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 22:07:27.124 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 22:07:27.276 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:07:27.344 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:27.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 22:07:27.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 22:07:27.414 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 22:07:27.500 [Lua] Horde killed: ? 22:07:27.648 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 22:07:27.648 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 22:07:27.650 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:07:27.741 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:07:27.741 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:07:27.742 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 22:07:28.017 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:07:28.745 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 22:07:28.745 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 22:07:28.747 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 22:07:28.903 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 22:07:28.903 [Lua] [PackageManager] Force_load: wwise/throwing_axe 22:07:28.904 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 22:07:29.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 22:07:29.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 22:07:29.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 22:07:29.289 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 22:07:29.289 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 22:07:29.309 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 37 22:07:33.993 [Lua] [flow] string="Door Interacted" 22:07:34.014 [Lua] [flow] string="Cellar Door Equal" 22:07:37.320 [Lua] player (110000101eca35a,1) was put into party 1 22:07:37.336 [Lua] [GameNetworkManager] destroying game object with go_id=69 22:07:37.340 [Lua] [GameNetworkManager] destroying game object with go_id=61 22:07:37.442 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101eca35a go_type=player_unit go_created_func_name=game_object_created_player_unit 22:07:37.443 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=355 22:07:37.444 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:07:39.232 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:39.581 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:07:39.614 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:07:39.631 [Lua] Spline already found! 22:07:39.671 [Lua] Init group template: spline_patrol 22:07:39.895 [Lua] Coordinated attack! 22:07:50.314 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:50.657 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:07:51.185 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:51.529 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:07:52.139 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:52.486 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:07:55.169 [Lua] [flow] string="Door Interacted" 22:07:55.201 [Lua] [flow] string="Cellar Door Equal" 22:08:02.697 [Lua] [ChatManager][1]System: Sparrow picked up a piece of Ravaged Art 22:08:03.506 [Lua] [ChatManager][1]System: Synoecium picked up a piece of Ravaged Art 22:08:08.676 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:09.392 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:08:10.229 [Lua] [ChatManager][1]System: brbzl picked up a piece of Ravaged Art 22:08:11.663 [EACServer] [01:08:11:662][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:08:16.541 [Lua] [ChatManager][1]System: Semagicus picked up a piece of Ravaged Art 22:08:20.459 [Lua] Time for new HOOORDE! multi_first_wave 22:08:20.459 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 22:08:20.459 [Lua] horde requested: vector 22:08:20.459 [Lua] setting up vector-horde 22:08:20.459 [Lua] Composing horde 'large' .. using variant 'plain' 22:08:20.459 [Lua] --> horde wants to spawn behind players (0.72055079586449/0.67 22:08:20.459 [Lua] -> spawning: 56 22:08:20.459 [Lua] horde crated with id 23 of type vector 22:08:20.459 [Lua] vector horde has started 22:08:20.467 [Lua] MUSIC: explore -> pre_horde 22:08:22.415 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010a08d36f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:25.496 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:26.066 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:08:26.389 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:26.954 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:08:27.142 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:27.448 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:27.581 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:08:27.680 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 22:08:27.680 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:08:27.680 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 22:08:27.680 [Lua] horde requested: vector 22:08:27.680 [Lua] setting up vector-horde 22:08:27.680 [Lua] Composing horde 'large' .. using variant 'plain' 22:08:27.680 [Lua] --> horde wants to spawn ahead of players (0.27909409769229/0.67 22:08:27.680 [Lua] -> spawning: 54 22:08:27.680 [Lua] horde crated with id 24 of type vector 22:08:27.680 [Lua] vector horde has started 22:08:27.779 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:08:28.885 [Lua] MUSIC: pre_horde -> horde 22:08:30.789 [Lua] Init group template: horde 22:08:31.144 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:31.568 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:08:32.035 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:32.527 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:08:32.645 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:08:33.586 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:33.940 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:08:39.635 [Lua] Init group template: horde 22:08:39.799 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:40.181 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:08:46.317 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:46.317 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:46.317 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:46.685 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:08:46.886 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:08:47.034 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:08:51.382 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xdfc31, position: 0 22:08:58.427 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:58.841 [Lua] HORDE: last wave, reset to standard horde delay 22:08:58.841 [Lua] Time for new HOOORDE! multi_last_wave 22:08:58.841 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 22:08:58.841 [Lua] horde requested: vector 22:08:58.841 [Lua] setting up vector-horde 22:08:58.841 [Lua] Composing horde 'large' .. using variant 'plain' 22:08:58.841 [Lua] --> horde wants to spawn ahead of players (0.24337982771778/0.67 22:08:58.841 [Lua] -> spawning: 56 22:08:58.841 [Lua] horde crated with id 25 of type vector 22:08:58.841 [Lua] vector horde has started 22:08:58.965 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:08:59.216 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:59.741 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:08:59.770 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:00.312 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:09:00.385 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:00.896 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:09:00.918 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:01.414 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:09:01.414 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:01.881 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:09:01.925 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:02.438 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:09:02.720 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:03.105 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:09:03.443 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:03.958 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:09:04.115 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:04.554 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:09:04.793 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:05.275 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:09:09.516 [Lua] Init group template: horde 22:09:12.220 [Lua] Horde killed: ? 22:09:13.433 [Lua] Horde killed: ? 22:09:17.667 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:18.105 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:18.105 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:09:18.281 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:18.604 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:09:18.728 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:09:18.876 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:19.145 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:19.395 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:09:19.520 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:19.673 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:09:20.039 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:09:23.786 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:24.259 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:09:30.315 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 22:09:33.484 [Lua] MUSIC: horde -> explore 22:09:34.092 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:09:34.092 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:09:34.092 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:09:38.433 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:39.179 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:09:41.371 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 165 will change to a manual source. 22:09:45.715 [Lua] Horde killed: ? 22:09:47.732 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:47.962 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:48.214 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:09:48.591 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:09:48.628 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:49.109 [Lua] Coordinated attack! 22:09:49.210 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:09:53.057 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:53.354 [Lua] Switching ConflictSettings: to: chaos 22:09:53.354 [Lua] pacing=chaos 22:09:53.354 [Lua] roaming=nil 22:09:53.354 [Lua] specials=chaos 22:09:53.354 [Lua] debug_color=purple 22:09:53.354 [Lua] contained_breeds=nil 22:09:53.354 [Lua] pack_spawning=chaos 22:09:53.354 [Lua] disabled=false 22:09:53.354 [Lua] factions=nil 22:09:53.354 [Lua] boss=chaos 22:09:53.354 [Lua] horde=chaos 22:09:53.354 [Lua] name=chaos 22:09:53.354 [Lua] intensity=default 22:09:53.354 [Lua] --- 22:09:53.540 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:09:53.996 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:54.296 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:54.469 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:09:54.871 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:09:54.927 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:54.979 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:55.488 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:09:55.591 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:09:55.849 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:56.505 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:56.553 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:09:57.355 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:09:57.637 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:57.978 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:58.265 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:09:58.600 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:58.729 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:09:59.198 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:09:59.394 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:00.279 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:10:05.701 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:06.276 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:10:06.752 [Lua] main_path_player_far_away_check started 22:10:07.714 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 45 will change to a manual source. 22:10:08.644 [Lua] [ChatManager][1]System: brbzl picked up a Tome 22:10:09.906 [Lua] main_path_player_far_away_check started 22:10:10.108 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:10.307 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:10.634 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:10:11.015 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:10:11.664 [EACServer] [01:10:11:663][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:10:18.631 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:18.840 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:19.085 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:10:19.407 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:10:24.880 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:25.345 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:10:26.051 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:27.508 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:10:34.383 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 3 6 22:10:39.079 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:39.513 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:10:40.064 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:40.482 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:10:41.047 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:41.442 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 4 22:10:41.457 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:10:43.036 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 5 22:10:48.176 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 6 22:10:56.381 [Lua] Time for new HOOORDE! multi_first_wave 22:10:56.381 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 22:10:56.381 [Lua] horde requested: vector_blob 22:10:56.381 [Lua] wants to spawn behind within distance: 60 22:10:56.381 [Lua] horde crated with id 26 of type vector_blob 22:10:56.381 [Lua] managed to spawn 28/28 horde enemies 22:10:56.381 [Lua] vector blob horde has started 22:10:56.386 [Lua] MUSIC: explore -> pre_horde 22:10:56.458 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:56.832 [Lua] Init group template: horde 22:10:57.260 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:10:57.563 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:58.320 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:10:59.268 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:00.204 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:11:01.343 [Lua] Switching ConflictSettings: to: skaven 22:11:01.344 [Lua] pacing=default 22:11:01.344 [Lua] roaming=nil 22:11:01.344 [Lua] specials=skaven 22:11:01.344 [Lua] debug_color=orange 22:11:01.344 [Lua] contained_breeds=nil 22:11:01.344 [Lua] pack_spawning=skaven 22:11:01.344 [Lua] disabled=false 22:11:01.344 [Lua] factions=nil 22:11:01.344 [Lua] boss=skaven 22:11:01.344 [Lua] horde=default 22:11:01.344 [Lua] name=skaven 22:11:01.344 [Lua] intensity=default 22:11:01.344 [Lua] --- 22:11:01.796 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:01.796 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:01.796 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:02.357 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:02.393 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:02.574 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:02.685 [Lua] MUSIC: pre_horde -> horde 22:11:03.286 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:03.626 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 22:11:03.626 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:11:03.626 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 22:11:03.626 [Lua] horde requested: vector_blob 22:11:03.626 [Lua] wants to spawn ahead within distance: 60 22:11:03.626 [Lua] horde crated with id 27 of type vector_blob 22:11:03.626 [Lua] managed to spawn 58/58 horde enemies 22:11:03.626 [Lua] vector blob horde has started 22:11:03.965 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:04.305 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:04.894 [Lua] Init group template: horde 22:11:04.975 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:05.275 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:05.955 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:08.435 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:08.913 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:09.088 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:09.329 [Lua] Switching ConflictSettings: to: chaos 22:11:09.329 [Lua] pacing=chaos 22:11:09.329 [Lua] roaming=nil 22:11:09.329 [Lua] specials=chaos 22:11:09.329 [Lua] debug_color=purple 22:11:09.329 [Lua] contained_breeds=nil 22:11:09.329 [Lua] pack_spawning=chaos 22:11:09.329 [Lua] disabled=false 22:11:09.329 [Lua] factions=nil 22:11:09.329 [Lua] boss=chaos 22:11:09.329 [Lua] horde=chaos 22:11:09.329 [Lua] name=chaos 22:11:09.329 [Lua] intensity=default 22:11:09.329 [Lua] --- 22:11:09.565 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:09.721 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:10.328 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:13.696 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:14.119 [Lua] Switching ConflictSettings: to: skaven 22:11:14.119 [Lua] pacing=default 22:11:14.119 [Lua] roaming=nil 22:11:14.119 [Lua] specials=skaven 22:11:14.119 [Lua] debug_color=orange 22:11:14.119 [Lua] contained_breeds=nil 22:11:14.119 [Lua] pack_spawning=skaven 22:11:14.119 [Lua] disabled=false 22:11:14.119 [Lua] factions=nil 22:11:14.119 [Lua] boss=skaven 22:11:14.119 [Lua] horde=default 22:11:14.119 [Lua] name=skaven 22:11:14.119 [Lua] intensity=default 22:11:14.119 [Lua] --- 22:11:14.255 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:11:14.377 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:15.025 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:11:15.081 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:15.737 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:11:16.762 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:11:16.786 [Lua] Spline already found! 22:11:16.860 [Lua] Init group template: spline_patrol 22:11:19.078 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:19.534 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:19.707 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:20.137 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:20.316 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:20.776 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:20.936 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:21.359 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:22.285 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:23.103 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:23.801 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:24.135 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:11:24.936 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:11:25.640 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:11:27.338 [Lua] HORDE: last wave, reset to standard horde delay 22:11:27.338 [Lua] Time for new HOOORDE! multi_last_wave 22:11:27.338 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 22:11:27.338 [Lua] horde requested: vector_blob 22:11:27.338 [Lua] wants to spawn ahead within distance: 60 22:11:27.338 [Lua] horde crated with id 29 of type vector_blob 22:11:27.338 [Lua] managed to spawn 54/54 horde enemies 22:11:27.338 [Lua] vector blob horde has started 22:11:28.738 [Lua] Init group template: horde 22:11:29.906 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:30.691 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:11:33.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xe5087, position: 0 22:11:36.859 [Lua] Horde killed: ? 22:11:39.348 [Lua] Horde killed: ? 22:11:40.752 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:41.295 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:41.380 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:41.816 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:42.042 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:42.387 [Lua] main path terror event triggered: boss_event_chaos_troll 22:11:42.387 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll 22:11:42.428 [Flow] Boss DoorTroll 22:11:42.428 [Flow] Boss DoorTroll 22:11:42.432 [Lua] Init group template: boss_door_closers 22:11:42.541 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:42.726 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:43.179 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:43.384 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:43.947 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:44.044 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:44.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:11:44.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:11:44.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:11:44.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:11:44.504 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:44.678 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:45.100 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:45.278 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:45.710 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:45.782 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:11:45.798 [Lua] Spline already found! 22:11:45.840 [Lua] Init group template: spline_patrol 22:11:45.923 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:46.334 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:46.527 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:46.918 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:47.176 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:47.521 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:52.612 [Lua] MUSIC: horde -> explore 22:11:56.830 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:57.225 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:57.259 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:11:57.572 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:57.791 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:57.885 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:57.996 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:11:58.272 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:58.363 [Lua] Horde killed: ? 22:11:58.659 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:11:58.659 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:11:58.994 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:59.563 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:11:59.631 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:00.094 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:00.178 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:12:00.264 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:00.460 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:00.683 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:12:00.805 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:12:00.859 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:01.138 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:01.204 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:12:01.427 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:12:01.506 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:01.557 [Lua] Error: scripts/managers/backend/statistics_database.lua:339: attempt to index local 'stat' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/managers/backend/statistics_database.lua:339: in function hook_chain [3] @scripts/mods/vmf/modules/core/hooks.lua:180: in function modify_stat_by_amount [4] @scripts/mods/Bestiary/Bestiary.lua:312:in function [5] =[C]: in function xpcall [6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function register_damage [9] @scripts/unit_extensions/default_player_unit/player_unit_health_extension.lua:412: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function add_damage [11] @scripts/helpers/damage_utils.lua:1762: in function add_damage_network_player [12] @scripts/entity_system/systems/area_damage/area_damage_system.lua:384: in function _damage_unit [13] @scripts/entity_system/systems/area_damage/area_damage_system.lua:251: in function _update_aoe_damage_buffer [14] @scripts/entity_system/systems/area_damage/area_damage_system.lua:93:in function <...entity_system/systems/area_damage/area_damage_system.lua:90> [15] @scripts/entity_system/entity_system_bag.lua:56: in function update [16] @scripts/entity_system/entity_system.lua:448: in function system_update [17] @scripts/entity_system/entity_system.lua:417: in function update [18] @scripts/game_state/state_ingame.lua:1007: in function update [19] @foundation/scripts/util/state_machine.lua:145: in function update [20] @scripts/boot.lua:806: in function game_update [21] @scripts/boot.lua:570:in function [1] error_message = "scripts/managers/backend/statistics_database.lua:339: attempt to index local \'stat\' (a nil value)" [2] self = table: 00000000081AA080; id = "110000102b4304d:1"; stat = nil; arg_n = 3; increment_value = 33.5 [3] hook_chain = [function] [4] victim_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; damage_data = table: 00000000000745D0; stats_db = table: 00000000081AA080; player_manager = table: 0000000001B48F00; player = table: 0000000008AE9940; player_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; status_extension = table: 0000000006417B30; breed = table: 00000000009D3880; breed_name = "hero_es_questingknight"; damage_amount = 33.5 [6] mod = table: 000000000E7CEC20; error_prefix_data = "(safe_hook)"; func = [function] [8] hook_chain = [function]; num_values = 0; values = table: 000000000A16BD90; safe_hooks = table: 000000000C6CFC20; i = 1 [9] self = table: 00000000056CD2E0; attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; damage_amount = 33.5; hit_zone_name = "torso"; damage_type = "grenade"; hit_position = Vector3(80.7691, 32.2748, -27.8156); damage_direction = Vector3(-0.979598, 0.200966, 0); damage_source_name = "grenade_frag_02"; hit_ragdoll_actor = nil; source_attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; hit_react_type = nil; is_critical_strike = false; added_dot = nil; first_hit = false; total_hits = 0; backstab_multiplier = 1; status_extension = table: 0000000006417B30; breed = table: 00000000009D3880; unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; damage_table = table: 00000000000745D0 [10] hook_chain = [function] [11] damage_profile = table: 0000000000A7F200; target_index = nil; power_level = 1000; hit_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; hit_zone_name = "torso"; hit_position = Vector3(80.7691, 32.2748, -27.8156); attack_direction = Vector3(-0.979598, 0.200966, 0); damage_source = "grenade_frag_02"; hit_ragdoll_actor = nil; boost_curve_multiplier = 0; is_critical_strike = false; added_dot = nil; first_hit = false; total_hits = 0; backstab_multiplier = 1; source_attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; network_manager = table: 000000000BE06A90; player_manager = table: 0000000001B48F00; attacker_player = table: 0000000008AE9940; target_settings = table: 0000000000A7F110; attack_template_name = "drakegun"; attack_template = table: 00000000009FF620; damage_type = "grenade"; charge_value = "grenade"; boost_curve = nil; original_damage_amount = 33.394344190140842; heavy_armor_damage = nil; max_network_damage = 255.75; buffed_damage_amount = 33.394344190140842; damage_amount = 33.394344190140842; buff_extension = table: 00000000015EF4A0; hit_unit_health_extension = table: 00000000056CD2E0; num_victim_units = 1; t = 475.60877541545779; i = 1; victim_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; target_health_extension = table: 00000000056CD2E0; networkified_damage_amount = 33.5 [12] self = table: 00000000071E9520; aoe_damage_data = table: 0000000001542390; hit_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; source_attacker_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; impact_position = Vector3(80.7691, 32.2748, -27.8156); shield_blocked = false; do_damage = 1000; hit_zone_name = "torso"; damage_source = "grenade_frag_02"; hit_distance = 1.4967585325241088; push_speed = nil; radius = 5; max_damage_radius = 2; radius_min = nil; radius_max = nil; full_power_level = 1000; actual_power_level = 1000; hit_direction = Vector3(-0.979598, 0.200966, 0); explosion_template_name = "grenade"; is_critical_strike = false; allow_critical_proc = false; target_number = 2; hit_unit_alive = true; attacker_unit_alive = true; explosion_template = table: 0000000000B12280; explosion_data = table: 0000000000B122F0; breed = table: 00000000009D3880; is_immune = nil; glancing_hit = false; attacker_player = table: 0000000008AE9940; attacker_is_player = true; blocking = false; blackboard = table: 000000000AA51D60; player = table: 0000000008AE9940; is_bot = false; hit_ragdoll_actor = nil; bot_damage_profile_name = false; damage_profile_name = "frag_grenade"; t = 475.60877541545779; damage_profile = table: 0000000000A7F200; target_index = nil; boost_curve_multiplier = 0; backstab_multiplier = 1; added_dot = nil; first_hit = false; total_hits = 0 [13] self = table: 00000000071E9520; aoe_damage_ring_buffer = table: 0000000007FA6010; buffer = table: 0000000007FA6040; read_index = 11; max_size = 128; num_updates = 4; i = 2; aoe_damage_data = table: 0000000001542390 [14] self = table: 00000000071E9520; context = table: 0000000005D76190; t = 475.60877541545779 [15] self = table: 0000000006AC9DC0; entity_system_update_context = table: 0000000005D76190; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000701E770; t = 475.60877541545779; i = 46; system = table: 00000000071E9520 [16] self = table: 0000000005D76160; update_func = "update"; dt = 0.021292466670274734; entity_system_update_context = table: 0000000005D76190 [17] self = table: 0000000005D76160; dt = 0.021292466670274734 [18] self = table: 0000000008849220; dt = 0.021292466670274734; main_t = 8616.4792389115319; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 475.60877541545779; game_mode_ended = false [19] self = table: 000000000E1DEAC0; dt = 0.021292466670274734; t = 8616.4792389115319 [20] self = table: 0000000000096E10; real_world_dt = 0.021292466670274734; dt = 0.021292466670274734; t = 8616.4792389115319 [21] dt = 0.021292466670274734 [2] statistics = table: 000000000956B580; network_event_delegate = table: 000000000A5B2C40; categories = table: 000000000527A940; [9] network_manager = table: 000000000BE06A90; previous_max_health = 180; statistics_db = table: 00000000081AA080; is_server = true; _end_reason = ""; _outline_extension = table: 00000000073537D0; buff_extension = table: 00000000015EF4A0; wounded_degen_timer = 475.85877541545779; is_local_player = true; game = [GameSession]; network_transmit = table: 0000000001DE6EF0; last_damage_data = table: 000000000593B2D0; system_data = table: 0000000004F6E750; status_extension = table: 0000000006417B30; unit_storage = table: 0000000004E77670; is_bot = false; _career_index = 4; predicted_damage = 0; damage = 0; is_invincible = false; previous_state = "alive"; player = table: 0000000008AE9940; state = "alive"; _shield_amount = 0; damage_buffers = table: 000000000B51FD80; predicted_dead = false; _profile_index = 5; dead = false; unit = [Unit '#ID[0ce871cc53f1ae0a]']; health_game_object_id = 60; _shield_duration_left = 0; [12] liquid_extension_indexes = table: 0000000001EEE310; entity_manager = table: 0000000003F60DE0; NAME = "area_damage_system"; unit_storage = table: 0000000004E77670; statistics_db = table: 00000000081AA080; is_server = true; extensions = table: 000000000C3FFAD0; profiler_names = table: 000000000C3FFB00; update_list = table: 000000000987FD60; system_api = table: 000000000576B480; _aoe_damage_ring_buffer = table: 0000000007FA6010; extension_init_context = table: 000000000987FD30; num_liquid_extensions = 1; network_event_delegate = table: 000000000A5B2C40; network_transmit = table: 0000000001DE6EF0; world = [World]; name = "area_damage_system"; liquid_extensions = table: 0000000001EEE2E0; [13] liquid_extension_indexes = table: 0000000001EEE310; entity_manager = table: 0000000003F60DE0; NAME = "area_damage_system"; unit_storage = table: 0000000004E77670; statistics_db = table: 00000000081AA080; is_server = true; extensions = table: 000000000C3FFAD0; profiler_names = table: 000000000C3FFB00; update_list = table: 000000000987FD60; system_api = table: 000000000576B480; _aoe_damage_ring_buffer = table: 0000000007FA6010; extension_init_context = table: 000000000987FD30; num_liquid_extensions = 1; network_event_delegate = table: 000000000A5B2C40; network_transmit = table: 0000000001DE6EF0; world = [World]; name = "area_damage_system"; liquid_extensions = table: 0000000001EEE2E0; [14] liquid_extension_indexes = table: 0000000001EEE310; entity_manager = table: 0000000003F60DE0; NAME = "area_damage_system"; unit_storage = table: 0000000004E77670; statistics_db = table: 00000000081AA080; is_server = true; extensions = table: 000000000C3FFAD0; profiler_names = table: 000000000C3FFB00; update_list = table: 000000000987FD60; system_api = table: 000000000576B480; _aoe_damage_ring_buffer = table: 0000000007FA6010; extension_init_context = table: 000000000987FD30; num_liquid_extensions = 1; network_event_delegate = table: 000000000A5B2C40; network_transmit = table: 0000000001DE6EF0; world = [World]; name = "area_damage_system"; liquid_extensions = table: 0000000001EEE2E0; [15] num_systems = 0; systems_pre_update = table: 000000000701E730; systems = table: 0000000006AC9DF0; systems_update = table: 000000000701E770; systems_post_update = table: 000000000A5F2F40; systems_physics_async_update = table: 000000000A5F2F70; [16] entity_system_bag = table: 0000000006AC9DC0; startup_data = table: 00000000099F70F0; entity_manager = table: 0000000003F60DE0; unit_spawner = table: 0000000003DD6F60; statistics_db = table: 00000000081AA080; is_server = true; system_update_context = table: 0000000005D76190; network_transmit = table: 0000000001DE6EF0; network_clock = table: 00000000042E3140; dice_keeper = table: 0000000006BF7550; world = [World]; [17] entity_system_bag = table: 0000000006AC9DC0; startup_data = table: 00000000099F70F0; entity_manager = table: 0000000003F60DE0; unit_spawner = table: 0000000003DD6F60; statistics_db = table: 00000000081AA080; is_server = true; system_update_context = table: 0000000005D76190; network_transmit = table: 0000000001DE6EF0; network_clock = table: 00000000042E3140; dice_keeper = table: 0000000006BF7550; world = [World]; [18] world_name = "level_world"; entity_system_bag = table: 0000000006AC9DC0; network_server = table: 0000000003544560; entity_system = table: 0000000005D76160; parent = table: 0000000000096E10; _level_flow_events = table: 000000000BC87C90; statistics_db = table: 00000000081AA080; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000006F1C790; profile_synchronizer = table: 00000000034C5F70; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000006050C70; num_local_human_players = 1; _lobby_host = table: 000000000CF7AC70; world = [World]; dt = 0.021292466670274734; peer_id = "110000102b4304d"; level = [Level]; network_timer_handler = table: 0000000006DB6B00; machines = table: 0000000006B5F340; viewport_name = "player_1"; _camera_carrier = table: 0000000004DC2F40; network_event_delegate = table: 000000000A5B2C40; free_flight_manager = table: 0000000001B48640; network_transmit = table: 0000000001DE6EF0; level_key = "ground_zero"; game_mode_key = "adventure"; network_clock = table: 00000000042E3140; dice_keeper = table: 0000000006BF7550; _gm_event_end_conditions_met = false; level_transition_handler = table: 000000000D6B0140; _debug_gui_immediate = [Gui]; _quit_game = false; [19] _params = table: 000000000160C330; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096E10; _state = table: 0000000008849220; [20] startup_package_handles = table: 000000000009A7A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A710; flow_return_table = table: 0000000000096E40; _machine = table: 000000000E1DEAC0; startup_timer = 14.024124236777425; has_booted = true; loading_context = table: 0000000000EA0280; 22:12:01.557 [Lua] [MOD][bestiary][ERROR] (safe_hook): scripts/managers/backend/statistics_database.lua:339: attempt to index local 'stat' (a nil value) 22:12:01.881 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:12:02.037 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:12:02.081 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:02.660 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:12:03.508 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:03.896 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:12:04.415 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:04.427 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 176 will change to a manual source. 22:12:04.511 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010a08d36f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:04.839 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:12:04.956 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:12:05.376 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:05.788 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:12:06.130 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:06.130 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:06.130 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:06.569 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:12:06.569 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:12:06.607 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:12:06.992 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:07.380 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:12:07.911 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:08.348 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:12:09.565 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:09.776 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:09.968 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:12:10.168 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:12:10.490 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:10.919 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:12:11.433 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:11.664 [EACServer] [01:12:11:663][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:12:11.815 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:12:12.379 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:12.747 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:12:12.803 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010a08d36f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:13.245 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:12:13.397 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:13.471 [Lua] chaos troll died! 22:12:13.776 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:12:14.874 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:12:14.874 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:12:14.874 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:12:15.217 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:15.774 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:12:17.161 [Lua] [ChatManager][1]System: Semagicus picked up a Loot Die (1) 22:12:19.708 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:20.331 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:12:20.636 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:21.273 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:12:21.723 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:22.091 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:12:22.348 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:22.701 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:12:23.348 [Lua] Coordinated attack! 22:12:24.322 [Lua] [ChatManager][1]System: brbzl picked up a Grimoire 22:12:28.505 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:12:28.522 [Lua] Spline already found! 22:12:28.625 [Lua] Init group template: spline_patrol 22:12:39.263 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:40.413 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:12:40.578 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:41.557 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:12:42.009 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:42.840 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:12:49.245 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:49.880 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:12:50.069 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:50.462 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:12:50.719 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:51.134 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:12:51.392 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:51.827 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:12:52.654 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:53.007 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:12:53.888 [Lua] simple los failed 22:12:54.068 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:54.449 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:12:54.831 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:55.256 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:12:55.336 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source. 22:12:55.366 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:55.484 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:55.852 [Lua] ready to jump failed 22:12:55.934 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:12:56.050 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:12:59.120 [Lua] fence jumping 22:12:59.705 [Lua] simple los failed 22:13:02.447 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:02.507 [Lua] [ChatManager][1]System: Semagicus picked up a Tome 22:13:03.199 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:13:08.883 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:09.163 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:09.410 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:13:09.455 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:13:09.490 [Lua] Spline already found! 22:13:09.540 [Lua] chaos troll was despawned! 22:13:09.556 [Lua] Init group template: spline_patrol 22:13:09.573 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:10.071 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:13:10.184 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:13:10.264 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:10.584 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:10.739 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:13:10.892 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:11.402 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:13:11.479 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:13:11.780 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:11.913 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:12.361 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:13:12.629 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:13:16.979 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:17.531 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:13:17.531 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:18.199 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:13:18.384 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:13:18.400 [Lua] Spline already found! 22:13:18.437 [Lua] Init group template: spline_patrol 22:13:19.451 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:20.046 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:13:20.487 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:21.159 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:13:21.377 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:22.013 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:13:28.568 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:29.415 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:13:30.336 [Lua] Time for new HOOORDE! multi_first_wave 22:13:30.336 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 22:13:30.336 [Lua] horde requested: vector_blob 22:13:30.336 [Lua] wants to spawn ahead within distance: 60 22:13:30.336 [Lua] horde crated with id 35 of type vector_blob 22:13:30.336 [Lua] managed to spawn 59/59 horde enemies 22:13:30.336 [Lua] vector blob horde has started 22:13:30.345 [Lua] MUSIC: explore -> pre_horde 22:13:30.582 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 22:13:31.559 [Lua] Init group template: horde 22:13:35.168 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:13:35.194 [Lua] Spline already found! 22:13:35.289 [Lua] Init group template: spline_patrol 22:13:35.385 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:13:35.413 [Lua] Spline already found! 22:13:35.483 [Lua] Init group template: spline_patrol 22:13:36.162 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:13:36.189 [Lua] Spline already found! 22:13:36.335 [Lua] Init group template: spline_patrol 22:13:36.592 [Lua] MUSIC: pre_horde -> horde 22:13:37.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:13:42.408 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:43.256 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:13:43.305 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:43.976 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:13:44.130 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:44.458 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 22:13:44.458 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:13:44.459 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 22:13:44.459 [Lua] horde requested: vector_blob 22:13:44.459 [Lua] wants to spawn behind within distance: 60 22:13:44.459 [Lua] horde crated with id 39 of type vector_blob 22:13:44.459 [Lua] managed to spawn 58/58 horde enemies 22:13:44.459 [Lua] vector blob horde has started 22:13:44.757 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:13:45.103 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:45.746 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:13:46.027 [Lua] Init group template: horde 22:13:46.984 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:47.587 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:13:51.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xe8991, position: 0 22:13:57.241 [Lua] Horde killed: ? 22:13:57.335 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:58.054 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:13:58.733 [Lua] HORDE: last wave, reset to standard horde delay 22:13:58.733 [Lua] Time for new HOOORDE! multi_last_wave 22:13:58.733 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 22:13:58.733 [Lua] horde requested: vector_blob 22:13:58.733 [Lua] wants to spawn ahead within distance: 60 22:13:58.733 [Lua] horde crated with id 40 of type vector_blob 22:13:58.734 [Lua] managed to spawn 56/56 horde enemies 22:13:58.734 [Lua] vector blob horde has started 22:14:00.220 [Lua] Init group template: horde 22:14:03.101 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:14:03.103 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 1212304 22:14:09.062 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:09.754 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:10.199 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:14:10.199 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:10.443 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:10.635 [Lua] Horde killed: ? 22:14:10.790 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:14:10.810 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:14:10.854 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:11.406 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:14:11.446 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:14:11.664 [EACServer] [01:14:11:664][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:14:12.815 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:13.263 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:14:14.183 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:14.972 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:14:15.117 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:15.745 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:14:16.463 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:16.464 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:16.464 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:16.990 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:14:17.230 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:14:17.296 [Lua] Coordinated attack! 22:14:17.575 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:14:19.352 [Lua] MUSIC: horde -> explore 22:14:19.588 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000010a08d36f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:20.043 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:14:20.464 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:14:20.464 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:14:20.464 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:14:22.686 [Lua] Horde killed: ? 22:14:24.665 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:14:24.696 [Lua] Spline already found! 22:14:24.755 [Lua] Init group template: spline_patrol 22:14:26.237 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:14:26.257 [Lua] Spline already found! 22:14:26.349 [Lua] Init group template: spline_patrol 22:14:31.774 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:32.312 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:14:32.553 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:32.968 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:32.968 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:14:33.418 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:14:33.451 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:33.641 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:33.851 [Flow] ----- ANIM ENDED 22:14:33.867 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:14:34.178 [Flow] ---- SPLASH START 22:14:34.198 [Flow] ---- SPLASH START 22:14:34.427 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:14:34.571 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:35.418 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:14:35.832 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:36.515 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:36.547 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:14:37.016 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:14:38.497 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:14:38.520 [Lua] Spline already found! 22:14:38.583 [Lua] Init group template: spline_patrol 22:14:38.901 [Lua] [ChatManager][1]System: Semagicus picked up a Grimoire 22:14:38.918 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:39.630 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:14:41.134 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:14:41.149 [Lua] Spline already found! 22:14:41.207 [Lua] Init group template: spline_patrol 22:14:43.351 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:43.691 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:14:46.902 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 22:14:46.902 [Lua] ERROR: Tried to freeze unit twice in the same frame. 22:14:46.971 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 22:14:46.971 [Lua] ERROR: Tried to freeze unit twice in the same frame. 22:14:46.971 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 22:14:46.971 [Lua] ERROR: Tried to freeze unit twice in the same frame. 22:14:52.975 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:14:52.990 [Lua] Spline already found! 22:14:53.029 [Lua] Init group template: spline_patrol 22:14:54.787 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 22:14:54.787 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol 22:14:54.802 [Lua] > starting new spline, using new navbot: standard , id: boss11 22:14:54.829 [Lua] > continuing spline boss11 index: 2 reties: 0 22:14:54.881 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss11 22:14:54.881 [Lua] > continuing spline boss11 index: 3 reties: 0 22:14:54.926 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss11 22:14:54.926 [Lua] > continuing spline boss11 index: 4 reties: 0 22:14:54.981 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss11 22:14:54.981 [Lua] > continuing spline boss11 index: 5 reties: 0 22:14:55.009 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss11 22:14:55.010 [Lua] > continuing spline boss11 index: 6 reties: 0 22:14:55.026 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss11 22:14:55.026 [Lua] > spline completed boss11 reties: 0 22:14:55.309 [Lua] Init group template: spline_patrol 22:14:55.660 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:55.845 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:56.139 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:14:56.479 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:14:57.063 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:57.249 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:57.528 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:14:57.719 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:14:58.683 [Lua] [ChatManager][1]System: Semagicus discarded a Tome 22:14:58.822 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:59.101 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xeaf8b, position: 0 22:14:59.201 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:59.288 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:14:59.542 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:15:00.309 [Lua] [ChatManager][1]System: Semagicus picked up a Tome 22:15:04.715 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:05.203 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:15:09.134 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:09.770 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:15:16.486 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:17.216 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:15:18.413 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:18.728 [Lua] Time for new HOOORDE! multi_first_wave 22:15:18.728 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 22:15:18.729 [Lua] horde requested: vector_blob 22:15:18.729 [Lua] wants to spawn ahead within distance: 60 22:15:18.729 [Lua] horde crated with id 47 of type vector_blob 22:15:18.729 [Lua] managed to spawn 57/57 horde enemies 22:15:18.729 [Lua] vector blob horde has started 22:15:18.736 [Lua] MUSIC: explore -> pre_horde 22:15:18.820 [Lua] MUSIC: pre_horde -> horde 22:15:18.877 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:15:19.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:15:19.897 [Lua] Init group template: horde 22:15:20.918 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:21.445 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:15:21.538 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:22.070 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:15:30.072 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:30.072 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:30.072 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:30.594 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:15:30.765 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:15:30.853 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:15:33.352 [Lua] HORDE: Pushing horde in time; too many units out 73 22:15:38.397 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:15:38.397 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:15:38.397 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 22:15:38.397 [Lua] horde requested: vector_blob 22:15:38.397 [Lua] wants to spawn behind within distance: 60 22:15:38.397 [Lua] horde crated with id 48 of type vector_blob 22:15:38.397 [Lua] managed to spawn 58/58 horde enemies 22:15:38.397 [Lua] vector blob horde has started 22:15:39.964 [Lua] Init group template: horde 22:15:44.418 [Lua] Switching ConflictSettings: to: chaos 22:15:44.418 [Lua] pacing=chaos 22:15:44.418 [Lua] roaming=nil 22:15:44.418 [Lua] specials=chaos 22:15:44.418 [Lua] debug_color=purple 22:15:44.418 [Lua] contained_breeds=nil 22:15:44.418 [Lua] pack_spawning=chaos 22:15:44.418 [Lua] disabled=false 22:15:44.418 [Lua] factions=nil 22:15:44.418 [Lua] boss=chaos 22:15:44.418 [Lua] horde=chaos 22:15:44.418 [Lua] name=chaos 22:15:44.418 [Lua] intensity=default 22:15:44.418 [Lua] --- 22:15:44.822 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:15:44.822 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 1212304 22:15:45.945 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:46.278 [Lua] Horde killed: ? 22:15:46.804 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:15:46.849 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 20 89 22:15:47.038 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:15:47.054 [Lua] Spline already found! 22:15:47.118 [Lua] Init group template: spline_patrol 22:15:47.217 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:47.588 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:15:48.204 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:49.087 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:15:53.038 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:53.787 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:15:53.890 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:54.337 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:15:57.587 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 88 22:15:58.384 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:58.961 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:59.146 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:15:59.146 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:59.356 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:59.549 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:59.616 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:15:59.704 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:15:59.985 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:00.122 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:16:00.410 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:00.621 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:00.974 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:01.043 [Lua] HORDE: Pushing horde in time; too many units out 70 22:16:01.196 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:01.868 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:02.110 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:02.322 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:02.440 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:02.781 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:03.453 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:03.454 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:16:03.507 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:03.695 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:04.165 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:04.384 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:04.630 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:16:05.131 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:05.361 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:05.791 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:06.009 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:06.123 [Lua] HORDE: last wave, reset to standard horde delay 22:16:06.123 [Lua] Time for new HOOORDE! multi_last_wave 22:16:06.123 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 22:16:06.123 [Lua] horde requested: vector_blob 22:16:06.123 [Lua] wants to spawn ahead within distance: 60 22:16:06.124 [Lua] horde crated with id 50 of type vector_blob 22:16:06.124 [Lua] managed to spawn 31/31 horde enemies 22:16:06.124 [Lua] vector blob horde has started 22:16:06.402 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:06.616 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:06.845 [Lua] Init group template: horde 22:16:07.039 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:07.422 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:07.973 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:08.145 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:08.650 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:08.734 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:08.772 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:09.531 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:09.707 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:09.755 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:16:10.029 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:10.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:16:10.073 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 1212304 22:16:10.154 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:10.277 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:10.820 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:10.991 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:11.085 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:16:11.447 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:11.616 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:11.665 [EACServer] [01:16:11:664][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:16:12.023 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:13.048 [Lua] Horde killed: ? 22:16:13.217 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:13.240 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:16:13.423 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:13.833 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:14.222 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:14.451 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:14.628 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:15.046 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:15.433 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:15.780 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:15.934 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:16.329 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:16.731 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:16.983 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:17.169 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:17.489 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:17.818 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:18.236 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:18.287 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:18.403 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:18.698 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:16:18.718 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:18.990 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:19.011 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:19.483 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:16:19.483 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:19.617 [Lua] MUSIC: horde -> explore 22:16:19.672 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:19.900 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:20.103 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:16:20.123 [Lua] Spline already found! 22:16:20.189 [Lua] Init group template: spline_patrol 22:16:20.226 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:21.134 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:16:21.134 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:16:21.134 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:16:21.134 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:16:21.134 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 0 22:16:22.187 [Lua] Horde killed: ? 22:16:23.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 97882 22:16:23.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 97882 22:16:23.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd75a8, position: 97882 22:16:23.859 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:16:23.881 [Lua] Spline already found! 22:16:23.946 [Lua] Init group template: spline_patrol 22:16:24.381 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:24.975 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:25.403 [Lua] main path terror event triggered: rare_event_loot_rat 22:16:25.403 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 22:16:25.949 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:25.949 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:25.949 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:26.683 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:26.758 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:26.890 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:27.933 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:28.380 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:28.710 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:29.393 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:30.470 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:30.503 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:30.660 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:30.897 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:30.934 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:16:31.187 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:31.753 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:32.192 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:32.380 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:32.659 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:32.691 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:16:33.039 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:35.867 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:36.438 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:16:36.548 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:36.819 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:37.098 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:37.621 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:16:37.736 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:37.753 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=11000010a08d36f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:38.004 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:38.098 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:16:38.535 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:39.057 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:39.569 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:40.968 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:41.437 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:41.793 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:42.270 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:42.471 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:42.958 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:43.557 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:16:44.137 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:16:45.375 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:16:45.392 [Lua] Spline already found! 22:16:45.394 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming28 group_type: roaming_patrol, wanted_spawn_pos: Vector3(321.866, 82.4478, -15.9345) 22:16:45.427 [Lua] Init group template: spline_patrol 22:16:45.640 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:45.823 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:45.992 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:46.292 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:46.773 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:47.201 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:47.488 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:47.825 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:47.903 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:16:48.401 [Lua] [ChatManager][1]System: Synoecium picked up a Loot Die (2) 22:16:54.396 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:54.546 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:54.830 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:16:55.064 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:17:05.268 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:05.414 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:05.684 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:17:05.976 [Lua] [GameNetworkManager] game object was destroyed id=1233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:17:06.270 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:07.030 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:17:12.206 [Lua] Override Player Respawning boss_group true 22:17:12.419 [Lua] [ChatManager][1]System: Synoecium discarded a Tome 22:17:13.069 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 4 22:17:13.153 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 3 3 22:17:14.999 [Lua] [ChatManager][1]System: Synoecium picked up a Tome 22:17:17.665 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 1 2 22:17:19.415 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:19.833 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:17:20.079 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:20.517 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:17:22.136 [Lua] TerrorEventMixer.start_event: generic_disable_specials 22:17:22.136 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 22:17:27.881 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:17:27.894 [Lua] Spline already found! 22:17:27.928 [Lua] Init group template: spline_patrol 22:17:31.911 [Lua] TerrorEventMixer.start_event: gz_chaos_boss 22:17:31.948 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader, async-read, prioritized 22:17:32.380 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000101eca35a, connection_key=11, breed_name=chaos_exalted_sorcerer) 22:17:32.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_sorcerer 22:17:32.408 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_sorcerer 22:17:33.143 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010a08d36f, connection_key=10, breed_name=chaos_exalted_sorcerer) 22:17:33.215 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001026d6707, connection_key=8, breed_name=chaos_exalted_sorcerer) 22:17:56.586 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:56.666 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:56.989 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:17:57.097 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:17:57.233 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=11000010a08d36f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:57.775 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:17:57.792 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:58.150 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:17:58.994 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:59.100 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:59.535 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:17:59.631 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:59.662 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:00.127 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:18:00.142 [Lua] [GameNetworkManager] game object created go_id=1237, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:00.495 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:18:00.517 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:00.627 [Lua] [GameNetworkManager] game object was destroyed id=1237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:00.663 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:01.023 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:18:01.118 [Lua] [GameNetworkManager] game object created go_id=1238, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:01.207 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:18:01.284 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:01.402 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:18:01.576 [Lua] [GameNetworkManager] game object was destroyed id=1238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:01.803 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:18:01.966 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:02.252 [Lua] [GameNetworkManager] game object created go_id=1239, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:02.732 [Lua] [GameNetworkManager] game object was destroyed id=1239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:02.749 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:03.033 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:18:03.216 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:18:03.415 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:03.504 [Lua] [GameNetworkManager] game object created go_id=1240, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:03.867 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:18:03.903 [Lua] [GameNetworkManager] game object was destroyed id=1240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:04.103 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:04.510 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:18:04.593 [Lua] [GameNetworkManager] game object created go_id=1241, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:04.734 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:05.038 [Lua] [GameNetworkManager] game object was destroyed id=1241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:05.169 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:18:05.399 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:05.452 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0xf0387, position: 0 22:18:05.550 [Lua] [GameNetworkManager] game object created go_id=1242, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:05.801 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:18:06.010 [Lua] [GameNetworkManager] game object was destroyed id=1242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:06.058 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:06.458 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:18:06.546 [Lua] [GameNetworkManager] game object created go_id=1243, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:06.746 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:07.007 [Lua] [GameNetworkManager] game object was destroyed id=1243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:07.149 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:18:07.447 [Lua] [GameNetworkManager] game object created go_id=1244, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:07.556 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:07.888 [Lua] [GameNetworkManager] game object was destroyed id=1244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:08.006 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:18:08.347 [Lua] [GameNetworkManager] game object created go_id=1245, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:08.768 [Lua] [GameNetworkManager] game object was destroyed id=1245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:09.237 [Lua] [GameNetworkManager] game object created go_id=1246, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:09.702 [Lua] [GameNetworkManager] game object was destroyed id=1246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:10.979 [Lua] [GameNetworkManager] game object created go_id=1247, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:11.391 [Lua] [GameNetworkManager] game object was destroyed id=1247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:11.665 [EACServer] [01:18:11:665][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:18:11.850 [Lua] [GameNetworkManager] game object created go_id=1248, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:11.882 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:12.245 [Lua] [GameNetworkManager] game object was destroyed id=1248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:12.762 [Lua] [GameNetworkManager] game object created go_id=1249, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:13.168 [Lua] [GameNetworkManager] game object was destroyed id=1249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:13.199 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:18:13.610 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:13.930 [Lua] [GameNetworkManager] game object created go_id=1250, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:14.090 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:14.325 [Lua] [GameNetworkManager] game object was destroyed id=1250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:14.394 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:18:14.560 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:14.790 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:18:14.860 [Lua] [GameNetworkManager] game object created go_id=1251, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:15.261 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:18:15.261 [Lua] [GameNetworkManager] game object was destroyed id=1251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:16.643 [Lua] [GameNetworkManager] game object created go_id=1252, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:16.994 [Lua] [GameNetworkManager] game object was destroyed id=1252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:17.576 [Lua] [GameNetworkManager] game object created go_id=1253, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:17.777 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:17.894 [Lua] [GameNetworkManager] game object was destroyed id=1253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:18.348 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:18:18.392 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:18.551 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 22:18:18.551 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 22:18:18.618 [Lua] [GameNetworkManager] game object created go_id=1254, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:18.961 [Lua] [GameNetworkManager] game object was destroyed id=1254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:19.115 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:18:20.738 [Lua] [GameNetworkManager] game object created go_id=1255, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:21.134 [Lua] [GameNetworkManager] game object was destroyed id=1255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:21.705 [Lua] Init group template: horde 22:18:22.770 [Lua] [GameNetworkManager] game object created go_id=1256, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:24.379 [Lua] [GameNetworkManager] game object was destroyed id=1256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:24.820 [Lua] [GameNetworkManager] game object created go_id=1257, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:24.821 [Lua] [GameNetworkManager] game object created go_id=1258, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:24.821 [Lua] [GameNetworkManager] game object created go_id=1259, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:25.223 [Lua] [GameNetworkManager] game object was destroyed id=1257 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:25.591 [Lua] [GameNetworkManager] game object was destroyed id=1258 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:25.695 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=11000010a08d36f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:26.092 [Lua] [GameNetworkManager] game object was destroyed id=1259 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:26.284 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:18:27.761 [Lua] Horde killed: ? 22:18:29.072 [Lua] [GameNetworkManager] game object created go_id=1260, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:29.072 [Lua] [GameNetworkManager] game object created go_id=1261, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:29.072 [Lua] [GameNetworkManager] game object created go_id=1262, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:29.540 [Lua] [GameNetworkManager] game object was destroyed id=1260 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:29.575 [Lua] [GameNetworkManager] game object was destroyed id=1261 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:29.612 [Lua] [GameNetworkManager] game object was destroyed id=1262 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:30.114 [Lua] [GameNetworkManager] game object created go_id=1263, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:30.280 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=11000010a08d36f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:30.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 72, name: `unknown` 22:18:30.988 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:18:31.083 [Lua] [GameNetworkManager] game object created go_id=1264, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:31.488 [Lua] [GameNetworkManager] game object was destroyed id=1264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:31.984 [Lua] [GameNetworkManager] game object created go_id=1265, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:32.217 [Lua] [GameNetworkManager] game object was destroyed id=1263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:32.417 [Lua] [GameNetworkManager] game object was destroyed id=1265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:32.857 [Lua] [GameNetworkManager] game object created go_id=1266, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:33.285 [Lua] [GameNetworkManager] game object was destroyed id=1266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:33.791 [Lua] [GameNetworkManager] game object created go_id=1267, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:33.791 [Lua] [GameNetworkManager] game object created go_id=1268, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:33.791 [Lua] [GameNetworkManager] game object created go_id=1269, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:34.257 [Lua] [GameNetworkManager] game object was destroyed id=1267 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:34.257 [Lua] [GameNetworkManager] game object was destroyed id=1268 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:34.292 [Lua] [GameNetworkManager] game object was destroyed id=1269 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:34.310 [Lua] Override Player Respawning boss_group false 22:18:34.491 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=11000010a08d36f go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:36.784 [Lua] [ChatManager][1]System: Semagicus picked up a Loot Die (3) 22:18:37.245 [Lua] [ChatManager][1]System: Semagicus picked up a Loot Die (4) 22:18:38.317 [Lua] [GameNetworkManager] game object created go_id=1270, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:38.317 [Lua] [GameNetworkManager] game object created go_id=1271, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:38.318 [Lua] [GameNetworkManager] game object created go_id=1272, owner_id=1100001026d6707 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:39.051 [Lua] [GameNetworkManager] game object was destroyed id=1270 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:39.111 [Lua] [GameNetworkManager] game object was destroyed id=1271 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:39.111 [Lua] [GameNetworkManager] game object was destroyed id=1272 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:18:40.698 [Lua] event horde ends! 22:18:44.533 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:18:44.648 [Lua] Switching ConflictSettings: to: skaven 22:18:44.648 [Lua] pacing=default 22:18:44.648 [Lua] roaming=nil 22:18:44.648 [Lua] specials=skaven 22:18:44.648 [Lua] debug_color=orange 22:18:44.648 [Lua] contained_breeds=nil 22:18:44.648 [Lua] pack_spawning=skaven 22:18:44.648 [Lua] disabled=false 22:18:44.648 [Lua] factions=nil 22:18:44.648 [Lua] boss=skaven 22:18:44.648 [Lua] horde=default 22:18:44.648 [Lua] name=skaven 22:18:44.648 [Lua] intensity=default 22:18:44.648 [Lua] --- 22:19:03.133 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:03.194 [Lua] [GameNetworkManager] game object created go_id=1273, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:03.701 [Lua] [GameNetworkManager] game object was destroyed id=1273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:19:03.894 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:19:04.194 [Lua] [GameNetworkManager] game object created go_id=1274, owner_id=1100001026d6707 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:04.679 [Lua] [GameNetworkManager] game object was destroyed id=1274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001026d6707 22:19:04.745 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:06.331 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:19:20.708 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=11000010a08d36f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:21.458 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a08d36f 22:19:23.009 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000101eca35a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:23.344 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101eca35a 22:19:23.465 [Lua] Complete level triggered. 22:19:23.465 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 22:19:23.465 [Lua] gm_event_end_conditions_met true false 22:19:23.465 [Save] Saving `save_data` 22:19:23.472 [Save] Save done 22:19:23.480 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 22:19:23.480 [Save] Saving `save_data` 22:19:23.480 [Lua] Game won 22:19:23.481 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:19:23.484 [Save] Save done 22:19:23.484 [Lua] generate_backend_stats 110000102b4304d:1 22:19:23.504 [Lua] PlayFabMirrorBase:_commit_internal nil 22:19:23.504 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 62 22:19:23.504 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 63 22:19:23.505 [Save] Saving `save_data` 22:19:23.507 [Lua] MUSIC: explore -> won 22:19:23.512 [Save] Save done 22:19:23.517 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 62 15 22:19:23.520 [Lua] Complete level triggered. 22:19:23.533 [Lua] Complete level triggered. 22:19:23.546 [Lua] Complete level triggered. 22:19:23.559 [Lua] Complete level triggered. 22:19:23.569 [Lua] Complete level triggered. 22:19:23.583 [Lua] Complete level triggered. 22:19:23.598 [Lua] Complete level triggered. 22:19:23.611 [Lua] Complete level triggered. 22:19:23.627 [Lua] Complete level triggered. 22:19:23.637 [Lua] Complete level triggered. 22:19:23.651 [Lua] Complete level triggered. 22:19:23.665 [Lua] Complete level triggered. 22:19:23.680 [Lua] Complete level triggered. 22:19:24.351 [Lua] [PlayFabRequestQueue] EAC Enabled! 62 22:19:24.351 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 62 22:19:24.936 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 62 22:19:24.945 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 63 22:19:25.401 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 63 22:19:25.412 [Lua] commit result success 25 22:19:25.413 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 64 22:19:25.413 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 22:19:25.429 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 64 16 22:19:26.235 [Lua] [PlayFabRequestQueue] EAC Enabled! 64 22:19:26.235 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 64 22:19:27.036 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 64 22:19:27.037 [Save] Saving `save_data` 22:19:27.041 [Save] Save done 22:19:33.103 [Lua] ConflictDirector - destroy all units 22:19:33.469 [Lua] TRANSITION nil nil inn_level 22:19:33.469 [Lua] Transition type "inn_level", is server: true 22:19:33.469 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 22:19:33.469 [Lua] [GameNetworkManager] Leaving game... 22:19:33.469 [Lua] [GameNetworkManager] Shutting down game session host. 22:19:33.469 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:19:33.469 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:19:33.469 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=920.77 22:19:33.484 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:19:35.486 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:19:35.486 [Lua] [Managers] Calling function on all managers: 22:19:35.487 [Lua] Clearing all global lookup lists 22:19:35.487 [Lua] [IngamePlayerListUI] - Destroy 22:19:35.487 [Lua] [EquipmentUI] - Destroy 22:19:35.487 [Lua] [GamePadEquipmentUI] - Destroy 22:19:35.487 [Lua] [AbilityUI] - Destroy 22:19:35.487 [Lua] [GamePadAbilityUI] - Destroy 22:19:35.487 [Lua] [IngameUI] destroy 22:19:35.532 [Lua] [MOD][VMF][INFO] Removed 110000101eca35a from the VMF users list. 22:19:35.532 [Lua] [MOD][VMF][INFO] Removed 11000010a08d36f from the VMF users list. 22:19:35.630 [Lua] [Managers] Destroying manager group: 22:19:35.643 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:19:35.771 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:19:35.774 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 22:19:35.776 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:19:35.781 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 22:19:35.783 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 22:19:35.784 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 22:19:35.785 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 22:19:35.788 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 22:19:35.790 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:19:35.790 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:19:35.795 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:19:35.800 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:19:35.800 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:19:35.804 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:19:35.806 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader 22:19:35.811 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:19:35.813 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:19:35.817 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:19:35.818 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 22:19:35.821 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:19:35.824 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:19:35.826 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 22:19:35.837 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:19:35.841 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:19:35.842 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:19:35.843 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:19:35.846 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:19:35.851 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:19:35.854 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:19:35.860 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 22:19:35.863 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 22:19:35.863 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101eca35a inn_level 0 22:19:35.863 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001026d6707 inn_level 0 22:19:35.863 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010a08d36f inn_level 0 22:19:35.863 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d inn_level 0 22:19:35.863 [Lua] [Matchmaking] unregister rpcs 22:19:35.863 [Lua] ############### UNLOADING PACKAGES ############### 22:19:35.863 [Lua] [Managers] Calling function on all managers: 22:19:35.863 [Lua] [Managers] Destroying manager group: 22:19:35.863 [Lua] [Gamestate] Enter state StateLoading 22:19:35.865 [World] Spawning level. 22:19:35.873 [Lua] Found camera: end_screen_camera 22:19:35.873 [Lua] Found camera: end_screen_camera 22:19:35.873 [Lua] Found camera: end_screen_camera 22:19:35.873 [Lua] Found camera: end_screen_camera 22:19:35.873 [Lua] Found camera: end_screen_camera 22:19:35.873 [Lua] Found camera: end_screen_camera 22:19:35.873 [Lua] Found camera: end_screen_camera 22:19:35.873 [Lua] Found camera: end_screen_camera 22:19:35.873 [Lua] Found camera: end_screen_camera 22:19:35.873 [Lua] Found camera: end_screen_camera 22:19:35.873 [Lua] Found camera: end_screen_camera 22:19:35.873 [Lua] [EndViewState] Enter Substate EndViewStateSummary 22:19:35.874 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:19:35.874 [Lua] [Matchmaking] register rpcs 22:19:35.874 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:19:35.874 [Lua] Set lobby begin: 22:19:35.874 [Lua] Lobby data twitch_enabled = false 22:19:35.874 [Lua] Lobby data power_level = 0 22:19:35.874 [Lua] Lobby data num_players = 4 22:19:35.874 [Lua] Lobby data weave_name = false 22:19:35.874 [Lua] Lobby data game_mode = 2 22:19:35.875 [Lua] Lobby data is_private = false 22:19:35.875 [Lua] Lobby data mechanism = adventure 22:19:35.875 [Lua] Lobby data level_key = ground_zero 22:19:35.875 [Lua] Lobby data player_slot_1 = 0:0 22:19:35.875 [Lua] Lobby data selected_level_key = ground_zero 22:19:35.875 [Lua] Lobby data unique_server_name = Semagicus 22:19:35.875 [Lua] Lobby data quick_game = true 22:19:35.875 [Lua] Lobby data matchmaking = true 22:19:35.875 [Lua] Lobby data difficulty = hardest 22:19:35.876 [Lua] Lobby data country_code = RU 22:19:35.876 [Lua] Lobby data host = 110000102b4304d 22:19:35.876 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:19:35.876 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:19:35.876 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:19:35.876 [Lua] Lobby data player_slot_3 = 110000101eca35a:1 22:19:35.876 [Lua] Lobby data eac_authorized = true 22:19:35.876 [Lua] Set lobby end. 22:19:35.876 [Lua] registering RPCs 22:19:35.876 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:19:35.876 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:19:35.876 [Lua] Set lobby begin: 22:19:35.876 [Lua] Lobby data twitch_enabled = false 22:19:35.876 [Lua] Lobby data power_level = 0 22:19:35.876 [Lua] Lobby data num_players = 4 22:19:35.876 [Lua] Lobby data weave_name = false 22:19:35.876 [Lua] Lobby data game_mode = 3 22:19:35.876 [Lua] Lobby data is_private = false 22:19:35.876 [Lua] Lobby data mechanism = adventure 22:19:35.877 [Lua] Lobby data level_key = inn_level 22:19:35.877 [Lua] Lobby data player_slot_1 = 0:0 22:19:35.877 [Lua] Lobby data selected_level_key = ground_zero 22:19:35.877 [Lua] Lobby data unique_server_name = Semagicus 22:19:35.877 [Lua] Lobby data quick_game = true 22:19:35.877 [Lua] Lobby data matchmaking = false 22:19:35.877 [Lua] Lobby data difficulty = hardest 22:19:35.877 [Lua] Lobby data country_code = RU 22:19:35.877 [Lua] Lobby data host = 110000102b4304d 22:19:35.877 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:19:35.877 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:19:35.877 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:19:35.877 [Lua] Lobby data player_slot_3 = 110000101eca35a:1 22:19:35.877 [Lua] Lobby data eac_authorized = true 22:19:35.877 [Lua] Set lobby end. 22:19:35.877 [Lua] MUSIC MANAGER unmute_all_world_sounds 987863 0 22:19:35.877 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:19:35.883 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 22:19:35.883 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 22:19:35.883 [Lua] [LevelTransitionHandler] load_level inn_level 0 22:19:35.962 [Umbra] Unload tome 22:19:35.982 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xf12d8, position: 0 22:19:36.056 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero, LevelTransitionHandler 22:19:36.056 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 22:19:36.056 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 22:19:36.056 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 22:19:36.056 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 22:19:36.056 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 22:19:36.056 [Lua] [StateLoading] got rpc_load_level 50 inn_level 22:19:36.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 22:19:36.158 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 22:19:36.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:19:36.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:19:36.267 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:19:36.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 22:19:36.284 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 22:19:36.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 22:19:36.318 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 22:19:36.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 22:19:43.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 22:19:43.799 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 22:19:43.816 [Lua] [LevelTransitionHandler] Level load completed! 22:19:43.816 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 15326422 - weave: nil 22:19:43.819 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:19:43.819 [Lua] checking dlc's against conflict directors 22:19:43.819 [Lua] number of factions to include 3 22:19:43.819 [Lua] number of factions added 3 22:19:43.819 [Lua] --- --- --- 22:19:43.819 [Lua] Starting... difficulty 'hardest' 22:19:43.819 [Lua] These are the starting conflict directors: 22:19:43.819 [Lua] inn_level 22:19:43.819 [Lua] --- --- --- 22:19:43.819 [Lua] 22:19:43.819 [Lua] DONE! Found the following directors: 22:19:43.819 [Lua] (free: 35), Master hash is: 22:19:43.819 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:19:43.820 [Lua] ### Sending rpc_level_loaded 22:19:43.820 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 50 22:19:43.820 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded 22:19:43.852 [Lua] ### Sending rpc_level_loaded 22:19:43.852 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 50 22:19:43.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:19:43.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:19:43.885 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 22:19:43.885 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:19:44.642 [Lua] ### Sending rpc_level_loaded 22:19:44.642 [Lua] #### Has state machine: true, sender: 11000010a08d36f, level_id: 50 22:19:44.642 [Lua] Peer 11000010a08d36f has loaded the level and all enemies are loaded 22:19:44.709 [Lua] ### Sending rpc_level_loaded 22:19:44.709 [Lua] #### Has state machine: true, sender: 110000101eca35a, level_id: 50 22:19:44.709 [Lua] Peer 110000101eca35a has loaded the level and all enemies are loaded 22:19:47.210 [Lua] [EndViewState] Exit Substate EndViewStateSummary 22:19:47.210 [Lua] [PlayState] Enter Substate EndViewStateChest 22:19:47.391 [Lua] ### Sending rpc_level_loaded 22:19:47.391 [Lua] #### Has state machine: true, sender: 1100001026d6707, level_id: 50 22:19:47.391 [Lua] Peer 1100001026d6707 has loaded the level and all enemies are loaded 22:20:11.665 [EACServer] [01:20:11:665][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:20:15.759 [Lua] min_height 90.329146248953677 22:20:19.877 [Lua] [PlayState] Exit Substate EndViewStateChest 22:20:19.881 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:20:20.889 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:20:20.889 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:20:20.889 [Lua] [Matchmaking] unregister rpcs 22:20:20.889 [Lua] Set lobby begin: 22:20:20.889 [Lua] Lobby data twitch_enabled = false 22:20:20.890 [Lua] Lobby data power_level = 0 22:20:20.890 [Lua] Lobby data num_players = 4 22:20:20.890 [Lua] Lobby data weave_name = false 22:20:20.890 [Lua] Lobby data game_mode = 3 22:20:20.890 [Lua] Lobby data is_private = false 22:20:20.890 [Lua] Lobby data mechanism = adventure 22:20:20.890 [Lua] Lobby data level_key = inn_level 22:20:20.890 [Lua] Lobby data player_slot_1 = 0:0 22:20:20.890 [Lua] Lobby data selected_level_key = ground_zero 22:20:20.891 [Lua] Lobby data unique_server_name = Semagicus 22:20:20.891 [Lua] Lobby data quick_game = true 22:20:20.891 [Lua] Lobby data matchmaking = false 22:20:20.891 [Lua] Lobby data difficulty = hardest 22:20:20.891 [Lua] Lobby data country_code = RU 22:20:20.891 [Lua] Lobby data host = 110000102b4304d 22:20:20.891 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:20:20.891 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:20:20.891 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:20:20.891 [Lua] Lobby data player_slot_3 = 110000101eca35a:1 22:20:20.892 [Lua] Lobby data eac_authorized = true 22:20:20.892 [Lua] Set lobby end. 22:20:20.892 [Lua] [Managers] Destroying manager group: 22:20:20.892 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 22:20:20.892 [Lua] MUSIC MANAGER Stop_loading_screen_music 988073 0 22:20:20.892 [Lua] [Gamestate] Enter StateIngame HOST 22:20:20.892 [Lua] [Managers] Calling function on all managers: 22:20:20.893 [Lua] <>level = inn_level<> 22:20:20.893 [Lua] Set lobby begin: 22:20:20.893 [Lua] Lobby data twitch_enabled = false 22:20:20.893 [Lua] Lobby data power_level = 0 22:20:20.893 [Lua] Lobby data num_players = 4 22:20:20.893 [Lua] Lobby data weave_name = false 22:20:20.893 [Lua] Lobby data game_mode = 3 22:20:20.893 [Lua] Lobby data is_private = false 22:20:20.893 [Lua] Lobby data mechanism = adventure 22:20:20.893 [Lua] Lobby data level_key = inn_level 22:20:20.893 [Lua] Lobby data player_slot_1 = 0:0 22:20:20.894 [Lua] Lobby data selected_level_key = inn_level 22:20:20.894 [Lua] Lobby data unique_server_name = Semagicus 22:20:20.894 [Lua] Lobby data quick_game = true 22:20:20.894 [Lua] Lobby data matchmaking = false 22:20:20.894 [Lua] Lobby data difficulty = hardest 22:20:20.894 [Lua] Lobby data country_code = RU 22:20:20.894 [Lua] Lobby data host = 110000102b4304d 22:20:20.894 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:20:20.894 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:20:20.894 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:20:20.894 [Lua] Lobby data player_slot_3 = 110000101eca35a:1 22:20:20.894 [Lua] Lobby data eac_authorized = true 22:20:20.894 [Lua] Set lobby end. 22:20:20.894 [Umbra] Init version: 3.4.15 :: 16 threads 22:20:20.894 [Lua] [StateIngame] Server ingame 22:20:20.897 [Lua] Set lobby begin: 22:20:20.897 [Lua] Lobby data twitch_enabled = false 22:20:20.897 [Lua] Lobby data power_level = 0 22:20:20.897 [Lua] Lobby data num_players = 4 22:20:20.897 [Lua] Lobby data weave_name = false 22:20:20.898 [Lua] Lobby data game_mode = 3 22:20:20.898 [Lua] Lobby data is_private = false 22:20:20.898 [Lua] Lobby data mechanism = adventure 22:20:20.898 [Lua] Lobby data level_key = inn_level 22:20:20.898 [Lua] Lobby data player_slot_1 = 0:0 22:20:20.898 [Lua] Lobby data selected_level_key = inn_level 22:20:20.898 [Lua] Lobby data unique_server_name = Semagicus 22:20:20.898 [Lua] Lobby data quick_game = true 22:20:20.898 [Lua] Lobby data matchmaking = false 22:20:20.898 [Lua] Lobby data difficulty = hardest 22:20:20.898 [Lua] Lobby data country_code = RU 22:20:20.898 [Lua] Lobby data host = 110000102b4304d 22:20:20.899 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:20:20.899 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:20:20.899 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:20:20.899 [Lua] Lobby data player_slot_3 = 110000101eca35a:1 22:20:20.899 [Lua] Lobby data eac_authorized = true 22:20:20.899 [Lua] Set lobby end. 22:20:20.899 [Lua] [Matchmaking] register rpcs 22:20:20.899 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:20:20.899 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d 22:20:20.899 [Lua] [GameNetworkManager] self.is_server = true 22:20:20.899 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 22:20:20.899 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 22:20:20.899 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 22:20:20.899 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 22:20:20.899 [Network] Setting artificial MTU limit to 65536 22:20:20.910 [Lua] Switching ConflictSettings: to: inn_level 22:20:20.910 [Lua] pacing=disabled 22:20:20.910 [Lua] roaming=nil 22:20:20.910 [Lua] disabled=false 22:20:20.910 [Lua] pack_spawning=disabled 22:20:20.910 [Lua] contained_breeds=nil 22:20:20.910 [Lua] boss=disabled 22:20:20.910 [Lua] horde=disabled 22:20:20.910 [Lua] specials=disabled 22:20:20.910 [Lua] name=inn_level 22:20:20.910 [Lua] intensity=disabled 22:20:20.910 [Lua] --- 22:20:20.910 [Lua] [LevelAnalysis] set_random_seed( 15326422) 22:20:20.912 [Lua] [AIInterestPointSystem] Level Seed: 15326422 22:20:20.912 [Lua] 22:20:20.912 [Lua] [entity_system_bag] = table 22:20:20.912 [Lua] [entity_system_bag] = metatable 22:20:20.912 [Lua] [startup_data] = table 22:20:20.912 [Lua] [entity_manager] = table 22:20:20.912 [Lua] [entity_manager] = metatable 22:20:20.912 [Lua] [unit_spawner] = table 22:20:20.912 [Lua] [unit_spawner] = metatable 22:20:20.912 [Lua] [unit_storage] = table 22:20:20.912 [Lua] [unit_storage] = metatable 22:20:20.912 [Lua] [dice_keeper] = table 22:20:20.912 [Lua] [dice_keeper] = metatable 22:20:20.912 [Lua] [is_server] = true (boolean) 22:20:20.912 [Lua] [world] = [World] 22:20:20.912 [Lua] [system_api] = table 22:20:20.912 [Lua] [entity_system] = table 22:20:20.912 [Lua] [entity_system] = metatable 22:20:20.912 [Lua] [network_lobby] = table 22:20:20.912 [Lua] [network_lobby] = metatable 22:20:20.912 [Lua] [profile_synchronizer] = table 22:20:20.912 [Lua] [profile_synchronizer] = metatable 22:20:20.912 [Lua] [level_transition_handler] = table 22:20:20.912 [Lua] [level_transition_handler] = metatable 22:20:20.912 [Lua] [num_local_human_players] = 1 (number) 22:20:20.912 [Lua] [statistics_db] = table 22:20:20.912 [Lua] [statistics_db] = metatable 22:20:20.912 [Lua] [network_server] = table 22:20:20.912 [Lua] [network_server] = metatable 22:20:20.912 [Lua] [input_manager] = table 22:20:20.912 [Lua] [input_manager] = metatable 22:20:20.912 [Lua] [network_clock] = table 22:20:20.912 [Lua] [network_clock] = metatable 22:20:20.912 [Lua] [network_transmit] = table 22:20:20.912 [Lua] [network_transmit] = metatable 22:20:20.913 [Lua] [free_flight_manager] = table 22:20:20.913 [Lua] [free_flight_manager] = metatable 22:20:20.913 [Lua] [network_manager] = table 22:20:20.913 [Lua] [network_manager] = metatable 22:20:20.913 [Lua] [network_event_delegate] = table 22:20:20.913 [Lua] [network_event_delegate] = metatable 22:20:20.913 [Lua] 22:20:20.913 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:20:20.913 [Lua] ignoring extension VersusInteractObjectiveExtension 22:20:20.913 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:20:20.913 [Lua] ignoring extension VersusSocketObjectiveExtension 22:20:20.913 [Lua] ignoring extension VersusTargetObjectiveExtension 22:20:20.913 [Lua] ignoring extension VersusMissionObjectiveExtension 22:20:20.913 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:20:20.916 [Lua] [AchievementManager] Achievements using the steam platform 22:20:20.916 [Lua] [StateIngame] Level seed: 15326422 22:20:20.916 [World] Spawning level. 22:20:21.118 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read, 22:20:21.118 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read, 22:20:21.119 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read, 22:20:21.119 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read, 22:20:21.119 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read, 22:20:21.119 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read, 22:20:21.119 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read, 22:20:21.119 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 22:20:21.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 22:20:21.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 22:20:21.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 22:20:21.119 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5, async-read, 22:20:21.119 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4, async-read, 22:20:21.119 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2, async-read, 22:20:21.119 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1, async-read, 22:20:21.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 22:20:21.119 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read, 22:20:21.120 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1, async-read, 22:20:21.122 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3, async-read, 22:20:21.124 [Lua] [LevelAnalysis] set_random_seed( 15326422) 22:20:21.124 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 65 22:20:21.152 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 22:20:21.152 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 22:20:21.153 [Lua] [IngameUI] init 22:20:21.164 [SteamVoipClient] select_out(110000101eca35a, off) 22:20:21.164 [SteamVoipClient] select_out(1100001026d6707, off) 22:20:21.164 [SteamVoipClient] select_out(110000102b4304d, off) 22:20:21.164 [SteamVoipClient] select_out(11000010a08d36f, off) 22:20:21.168 [Lua] cb_razer_chroma_setup 22:20:21.206 [Lua] [Matchmaking] Cancelling matchmaking 22:20:21.206 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 22:20:21.206 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:20:21.206 [Lua] Set lobby begin: 22:20:21.206 [Lua] Lobby data twitch_enabled = false 22:20:21.206 [Lua] Lobby data power_level = 0 22:20:21.207 [Lua] Lobby data num_players = 4 22:20:21.207 [Lua] Lobby data weave_name = false 22:20:21.207 [Lua] Lobby data game_mode = 3 22:20:21.207 [Lua] Lobby data is_private = false 22:20:21.207 [Lua] Lobby data mechanism = adventure 22:20:21.207 [Lua] Lobby data level_key = inn_level 22:20:21.207 [Lua] Lobby data player_slot_1 = 0:0 22:20:21.207 [Lua] Lobby data selected_level_key = inn_level 22:20:21.207 [Lua] Lobby data unique_server_name = Semagicus 22:20:21.208 [Lua] Lobby data quick_game = true 22:20:21.208 [Lua] Lobby data matchmaking = false 22:20:21.208 [Lua] Lobby data difficulty = normal 22:20:21.208 [Lua] Lobby data country_code = RU 22:20:21.208 [Lua] Lobby data host = 110000102b4304d 22:20:21.208 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:20:21.208 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:20:21.208 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:20:21.208 [Lua] Lobby data player_slot_3 = 110000101eca35a:1 22:20:21.208 [Lua] Lobby data eac_authorized = true 22:20:21.208 [Lua] Set lobby end. 22:20:21.210 [Lua] Set lobby begin: 22:20:21.210 [Lua] Lobby data twitch_enabled = false 22:20:21.210 [Lua] Lobby data power_level = 0 22:20:21.210 [Lua] Lobby data num_players = 4 22:20:21.210 [Lua] Lobby data weave_name = false 22:20:21.210 [Lua] Lobby data game_mode = 3 22:20:21.210 [Lua] Lobby data is_private = false 22:20:21.210 [Lua] Lobby data mechanism = adventure 22:20:21.210 [Lua] Lobby data level_key = inn_level 22:20:21.210 [Lua] Lobby data player_slot_1 = 0:0 22:20:21.210 [Lua] Lobby data selected_level_key = inn_level 22:20:21.211 [Lua] Lobby data unique_server_name = Semagicus 22:20:21.211 [Lua] Lobby data quick_game = true 22:20:21.211 [Lua] Lobby data matchmaking = false 22:20:21.211 [Lua] Lobby data difficulty = normal 22:20:21.211 [Lua] Lobby data country_code = RU 22:20:21.211 [Lua] Lobby data host = 110000102b4304d 22:20:21.211 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:20:21.211 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:20:21.211 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:20:21.211 [Lua] Lobby data player_slot_3 = 110000101eca35a:1 22:20:21.211 [Lua] Lobby data eac_authorized = true 22:20:21.211 [Lua] Set lobby end. 22:20:21.211 [Lua] [PartyManager] Leader is set to 110000102b4304d 22:20:21.211 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 22:20:21.211 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:20:21.211 [Lua] Set lobby begin: 22:20:21.211 [Lua] Lobby data twitch_enabled = false 22:20:21.211 [Lua] Lobby data power_level = 835 22:20:21.211 [Lua] Lobby data num_players = 4 22:20:21.211 [Lua] Lobby data weave_name = false 22:20:21.212 [Lua] Lobby data game_mode = 3 22:20:21.212 [Lua] Lobby data is_private = false 22:20:21.212 [Lua] Lobby data mechanism = adventure 22:20:21.212 [Lua] Lobby data level_key = inn_level 22:20:21.212 [Lua] Lobby data player_slot_1 = 0:0 22:20:21.212 [Lua] Lobby data selected_level_key = inn_level 22:20:21.212 [Lua] Lobby data unique_server_name = Semagicus 22:20:21.212 [Lua] Lobby data quick_game = true 22:20:21.212 [Lua] Lobby data matchmaking = false 22:20:21.212 [Lua] Lobby data difficulty = normal 22:20:21.212 [Lua] Lobby data country_code = RU 22:20:21.212 [Lua] Lobby data host = 110000102b4304d 22:20:21.212 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:20:21.212 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:20:21.212 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:20:21.212 [Lua] Lobby data player_slot_3 = 110000101eca35a:1 22:20:21.212 [Lua] Lobby data eac_authorized = true 22:20:21.212 [Lua] Set lobby end. 22:20:21.213 [Flow] complete_skittergate_legend true 22:20:21.213 [Flow] complete_all_helmgart_levels_recruit true 22:20:21.214 [Flow] WitchHunterLevel:35 22:20:21.214 [Flow] LeaderYes 22:20:21.214 [Flow] ALL PC XP:304250 22:20:21.214 [Flow] Has "bogenhafen" DLC:true 22:20:21.214 [Flow] WH XP:60850 22:20:21.214 [Flow] Number of crafted items:2080 22:20:21.214 [Flow] Sum of Powe Levels:1500 22:20:21.214 [Flow] lodestone diff 1:false 22:20:21.215 [Flow] magnus and forest activated 22:20:21.215 [Flow] magnus and forest activated 22:20:21.215 [Flow] cemetery and forest activated 22:20:21.215 [Flow] magnus and cemetery 22:20:21.215 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:20:21.215 [Flow] ALL RUNES ACTIVATED 22:20:21.215 [Flow] magnus and forest activated 22:20:21.215 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:20:21.215 [Flow] ALL RUNES ACTIVATED 22:20:21.215 [Flow] cemetery and forest activated 22:20:21.215 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:20:21.215 [Flow] ALL RUNES ACTIVATED 22:20:21.215 [Flow] magnus and forest activated 22:20:21.215 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:20:21.215 [Flow] ALL RUNES ACTIVATED 22:20:21.215 [Flow] magnus and cemetery 22:20:21.215 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:20:21.215 [Flow] ALL RUNES ACTIVATED 22:20:21.215 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:20:21.217 [Lua] CurrentConflictSettings inn_level 22:20:21.217 [Lua] [ConflictDirector] conflict_director is ai_ready 22:20:21.217 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:20:21.217 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:20:21.218 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:20:21.218 [Lua] Forming navigation groups in one frame 22:20:21.218 [Lua] Forming navigation groups 22:20:21.240 [Lua] NavigationGroupManager -> calulation time A: 0.021000000000640284 22:20:21.240 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 22:20:21.240 [Lua] number of nav groups: 45 22:20:21.241 [Lua] number of refined nav groups : 25 22:20:21.243 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999985884642 22:20:21.243 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 22:20:21.243 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:20:21.243 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 22:20:21.245 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:20:21.245 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:20:21.245 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:20:21.245 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 22:20:21.245 [Lua] [Managers] Calling function on all managers: 22:20:21.245 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:20:21.265 [Lua] MUSIC: won -> explore 22:20:21.294 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 65 22:20:21.808 [Lua] Set lobby begin: 22:20:21.808 [Lua] Lobby data twitch_enabled = false 22:20:21.808 [Lua] Lobby data power_level = 835 22:20:21.808 [Lua] Lobby data num_players = 4 22:20:21.808 [Lua] Lobby data weave_name = false 22:20:21.808 [Lua] Lobby data game_mode = 3 22:20:21.808 [Lua] Lobby data is_private = false 22:20:21.808 [Lua] Lobby data mechanism = adventure 22:20:21.808 [Lua] Lobby data level_key = inn_level 22:20:21.808 [Lua] Lobby data player_slot_1 = 0:0 22:20:21.808 [Lua] Lobby data selected_level_key = inn_level 22:20:21.809 [Lua] Lobby data unique_server_name = Semagicus 22:20:21.809 [Lua] Lobby data quick_game = true 22:20:21.809 [Lua] Lobby data matchmaking = false 22:20:21.809 [Lua] Lobby data difficulty = normal 22:20:21.809 [Lua] Lobby data country_code = RU 22:20:21.809 [Lua] Lobby data host = 110000102b4304d 22:20:21.809 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:20:21.810 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:20:21.810 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:20:21.810 [Lua] Lobby data player_slot_3 = 110000101eca35a:1 22:20:21.810 [Lua] Lobby data eac_authorized = true 22:20:21.810 [Lua] Set lobby end. 22:20:21.810 [Lua] [Matchmaking] Assigned player 1100001026d6707 to slot 4 when hot join syncing 22:20:21.810 [Lua] Breedfreezer (server) starting a hot join sync 22:20:21.811 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 22:20:21.811 [Lua] RemotePlayer:create_game_object( ) 27 22:20:21.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 22:20:21.826 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 22:20:21.827 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 22:20:21.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:20:21.827 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001026d6707 22:20:21.832 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 65 22:20:21.844 [Lua] Set lobby begin: 22:20:21.844 [Lua] Lobby data twitch_enabled = false 22:20:21.845 [Lua] Lobby data power_level = 835 22:20:21.845 [Lua] Lobby data num_players = 4 22:20:21.845 [Lua] Lobby data weave_name = false 22:20:21.845 [Lua] Lobby data game_mode = 3 22:20:21.846 [Lua] Lobby data is_private = false 22:20:21.846 [Lua] Lobby data mechanism = adventure 22:20:21.846 [Lua] Lobby data level_key = inn_level 22:20:21.846 [Lua] Lobby data player_slot_1 = 0:0 22:20:21.846 [Lua] Lobby data selected_level_key = inn_level 22:20:21.846 [Lua] Lobby data unique_server_name = Semagicus 22:20:21.846 [Lua] Lobby data quick_game = true 22:20:21.846 [Lua] Lobby data matchmaking = false 22:20:21.846 [Lua] Lobby data difficulty = normal 22:20:21.846 [Lua] Lobby data country_code = RU 22:20:21.847 [Lua] Lobby data host = 110000102b4304d 22:20:21.847 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:20:21.847 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:20:21.847 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:20:21.847 [Lua] Lobby data player_slot_3 = 110000101eca35a:1 22:20:21.847 [Lua] Lobby data eac_authorized = true 22:20:21.847 [Lua] Set lobby end. 22:20:21.847 [Lua] [Matchmaking] Assigned player 110000101eca35a to slot 3 when hot join syncing 22:20:21.847 [Lua] Breedfreezer (server) starting a hot join sync 22:20:21.853 [Lua] Set lobby begin: 22:20:21.853 [Lua] Lobby data twitch_enabled = false 22:20:21.853 [Lua] Lobby data power_level = 835 22:20:21.853 [Lua] Lobby data num_players = 4 22:20:21.853 [Lua] Lobby data weave_name = false 22:20:21.853 [Lua] Lobby data game_mode = 3 22:20:21.853 [Lua] Lobby data is_private = false 22:20:21.853 [Lua] Lobby data mechanism = adventure 22:20:21.853 [Lua] Lobby data level_key = inn_level 22:20:21.854 [Lua] Lobby data player_slot_1 = 0:0 22:20:21.854 [Lua] Lobby data selected_level_key = inn_level 22:20:21.854 [Lua] Lobby data unique_server_name = Semagicus 22:20:21.854 [Lua] Lobby data quick_game = true 22:20:21.854 [Lua] Lobby data matchmaking = false 22:20:21.854 [Lua] Lobby data difficulty = normal 22:20:21.854 [Lua] Lobby data country_code = RU 22:20:21.854 [Lua] Lobby data host = 110000102b4304d 22:20:21.854 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:20:21.854 [Lua] Lobby data player_slot_2 = 11000010a08d36f:1 22:20:21.854 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:20:21.854 [Lua] Lobby data player_slot_3 = 110000101eca35a:1 22:20:21.854 [Lua] Lobby data eac_authorized = true 22:20:21.855 [Lua] Set lobby end. 22:20:21.855 [Lua] [Matchmaking] Assigned player 11000010a08d36f to slot 2 when hot join syncing 22:20:21.855 [Lua] Breedfreezer (server) starting a hot join sync 22:20:21.856 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 22:20:21.856 [Lua] RemotePlayer:create_game_object( ) 29 22:20:21.870 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 22:20:21.870 [Lua] RemotePlayer:create_game_object( ) 30 22:20:21.887 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010a08d36f 22:20:21.887 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101eca35a 22:20:21.898 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:20:21.898 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:20:21.898 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 22:20:21.927 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 22:20:21.927 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001026d6707 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:20:21.927 [Lua] Adding player sync data to peer=1100001026d6707 local_player_id=1 22:20:21.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:20:21.930 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 22:20:21.931 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 22:20:21.931 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 22:20:21.931 [Lua] Players are leaving the safe zone 22:20:22.008 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001026d6707 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:20:22.010 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 22:20:22.011 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:20:22.025 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read, 22:20:22.025 [Lua] [MOD][VMF][INFO] Added 11000010a08d36f to the VMF users list. 22:20:22.025 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010a08d36f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:20:22.025 [Lua] Adding player sync data to peer=11000010a08d36f local_player_id=1 22:20:22.026 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010a08d36f go_type=player_unit go_created_func_name=game_object_created_player_unit 22:20:22.027 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 22:20:22.028 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:20:22.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 22:20:22.030 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 22:20:22.031 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 22:20:22.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:20:22.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:20:22.083 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:20:22.084 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 22:20:22.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:20:22.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:20:22.151 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:20:22.152 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 22:20:22.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 22:20:22.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 22:20:22.181 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 22:20:22.182 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 22:20:22.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 22:20:22.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 22:20:22.233 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 22:20:22.234 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 22:20:22.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:20:22.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:20:22.266 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:20:22.267 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 22:20:22.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60 22:20:22.282 [Lua] StateInGameRunning:_game_actually_starts() 22:20:22.283 [Lua] ################################################################################################################# 22:20:22.283 [Lua] [Loading Time]: 00:00:46 [Transition]: ground_zero-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:20:22.283 [Lua] ################################################################################################################# 22:20:22.283 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 66 22:20:22.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60 22:20:22.298 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60 22:20:22.300 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 22:20:22.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 22:20:22.300 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 66 22:20:22.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 22:20:22.342 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 22:20:22.343 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 22:20:22.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 22:20:22.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 22:20:22.371 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 22:20:22.373 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 22:20:22.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 22:20:22.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 22:20:22.413 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 22:20:22.414 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 22:20:22.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 22:20:22.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 22:20:22.446 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 22:20:22.447 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 22:20:22.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 22:20:22.461 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read, 22:20:22.461 [Lua] [MOD][VMF][INFO] Added 110000101eca35a to the VMF users list. 22:20:22.461 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101eca35a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:20:22.461 [Lua] Adding player sync data to peer=110000101eca35a local_player_id=1 22:20:22.461 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101eca35a go_type=player_unit go_created_func_name=game_object_created_player_unit 22:20:22.463 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 22:20:22.463 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:20:22.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 22:20:22.477 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 22:20:22.478 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 22:20:22.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 22:20:22.484 [Flow] DISABLE 22:20:22.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 22:20:22.516 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 22:20:22.517 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 22:20:22.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:20:22.526 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 66 22:20:22.526 [Lua] Commit load time data 22:20:22.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:20:22.587 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:20:22.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 22:20:22.751 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 22:20:22.780 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_client_2, async-read, 22:20:22.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 22:20:22.824 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 22:20:22.826 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 22:20:25.740 [Lua] [ChatManager][1]System: Synoecium has left the game 22:20:25.740 [Lua] [PSM] Disconnecting peer 11000010a08d36f 22:20:25.740 [Lua] [PSM] Disconnected peer 11000010a08d36f is being removed from session. 22:20:25.740 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010a08d36f 22:20:25.740 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010a08d36f 22:20:25.740 [Lua] [MOD][VMF][INFO] Removed 11000010a08d36f from the VMF users list. 22:20:25.741 [Lua] [GameNetworkManager] destroying game object with go_id=30 22:20:25.741 [Lua] Set lobby begin: 22:20:25.741 [Lua] Lobby data twitch_enabled = false 22:20:25.741 [Lua] Lobby data power_level = 835 22:20:25.741 [Lua] Lobby data num_players = 4 22:20:25.741 [Lua] Lobby data weave_name = false 22:20:25.741 [Lua] Lobby data game_mode = 3 22:20:25.741 [Lua] Lobby data is_private = false 22:20:25.741 [Lua] Lobby data mechanism = adventure 22:20:25.741 [Lua] Lobby data level_key = inn_level 22:20:25.741 [Lua] Lobby data player_slot_1 = 0:0 22:20:25.741 [Lua] Lobby data selected_level_key = inn_level 22:20:25.741 [Lua] Lobby data unique_server_name = Semagicus 22:20:25.741 [Lua] Lobby data quick_game = true 22:20:25.741 [Lua] Lobby data matchmaking = false 22:20:25.742 [Lua] Lobby data difficulty = normal 22:20:25.742 [Lua] Lobby data country_code = RU 22:20:25.742 [Lua] Lobby data host = 110000102b4304d 22:20:25.742 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:20:25.742 [Lua] Lobby data player_slot_2 = 0:0 22:20:25.742 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:20:25.742 [Lua] Lobby data player_slot_3 = 110000101eca35a:1 22:20:25.742 [Lua] Lobby data eac_authorized = true 22:20:25.742 [Lua] Set lobby end. 22:20:25.742 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010a08d36f) 22:20:25.742 [EAC] EAC server lost client 11000010a08d36f 22:20:25.742 [EACServer] [01:20:25:742][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010A08D36F PlayerGUID: 76561198128616303 22:20:25.743 [Lua] [GameNetworkManager] destroying game object with go_id=35 22:20:25.745 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 22:20:25.745 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 22:20:25.745 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 22:20:25.755 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_client_2 22:20:25.755 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 22:20:28.242 [SteamLobby] Detected removed member 11000010a08d36f 22:20:28.242 [Connection] Destroying endpoint 11000010a08d36f - explicit request 22:20:28.246 [SteamAuthenticator] CancelAuthTicket 11000010a08d36f 22:20:28.246 [SteamAuthenticator] EndAuthSession 11000010a08d36f 22:20:28.247 [Lua] [NetworkServer] Changing num_players from 4 to 3 22:20:28.247 [Lua] Players: 3 22:20:28.247 [Lua] Set lobby begin: 22:20:28.247 [Lua] Lobby data twitch_enabled = false 22:20:28.247 [Lua] Lobby data power_level = 835 22:20:28.247 [Lua] Lobby data num_players = 3 22:20:28.247 [Lua] Lobby data weave_name = false 22:20:28.247 [Lua] Lobby data game_mode = 3 22:20:28.247 [Lua] Lobby data is_private = false 22:20:28.247 [Lua] Lobby data mechanism = adventure 22:20:28.247 [Lua] Lobby data level_key = inn_level 22:20:28.247 [Lua] Lobby data player_slot_1 = 0:0 22:20:28.247 [Lua] Lobby data selected_level_key = inn_level 22:20:28.247 [Lua] Lobby data unique_server_name = Semagicus 22:20:28.247 [Lua] Lobby data quick_game = true 22:20:28.247 [Lua] Lobby data matchmaking = false 22:20:28.247 [Lua] Lobby data difficulty = normal 22:20:28.247 [Lua] Lobby data country_code = RU 22:20:28.248 [Lua] Lobby data host = 110000102b4304d 22:20:28.248 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:20:28.248 [Lua] Lobby data player_slot_2 = 0:0 22:20:28.248 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:20:28.248 [Lua] Lobby data player_slot_3 = 110000101eca35a:1 22:20:28.248 [Lua] Lobby data eac_authorized = true 22:20:28.248 [Lua] Set lobby end. 22:20:28.248 [SteamVoipClient] select_out(11000010a08d36f, off) 22:20:28.248 [SteamVoipClient] select_in(11000010a08d36f, off) 22:20:28.248 [Lua] [LobbyMembers] Member left 11000010a08d36f 22:20:29.042 [Steam] Accepted session request from 11000010a08d36f 22:20:29.562 [Lua] [Matchmaking] Handshake host removing client 11000010a08d36f 22:20:30.212 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read, 22:20:30.212 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:20:30.228 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read, 22:20:30.228 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:20:30.245 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read, 22:20:30.245 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:20:30.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read, 22:20:30.261 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:20:30.278 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read, 22:20:30.278 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:20:30.295 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read, 22:20:30.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:20:30.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read, 22:20:30.312 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:20:30.327 [Lua] [ChatManager][1]System: brbzl has left the game 22:20:30.327 [Lua] [PSM] Disconnecting peer 110000101eca35a 22:20:30.327 [Lua] [PSM] Disconnected peer 110000101eca35a is being removed from session. 22:20:30.327 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101eca35a 22:20:30.327 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101eca35a 22:20:30.327 [Lua] [MOD][VMF][INFO] Removed 110000101eca35a from the VMF users list. 22:20:30.327 [Lua] [GameNetworkManager] destroying game object with go_id=29 22:20:30.327 [Lua] Set lobby begin: 22:20:30.327 [Lua] Lobby data twitch_enabled = false 22:20:30.327 [Lua] Lobby data power_level = 835 22:20:30.327 [Lua] Lobby data num_players = 3 22:20:30.327 [Lua] Lobby data weave_name = false 22:20:30.327 [Lua] Lobby data game_mode = 3 22:20:30.327 [Lua] Lobby data is_private = false 22:20:30.327 [Lua] Lobby data mechanism = adventure 22:20:30.327 [Lua] Lobby data level_key = inn_level 22:20:30.328 [Lua] Lobby data player_slot_1 = 0:0 22:20:30.328 [Lua] Lobby data selected_level_key = inn_level 22:20:30.328 [Lua] Lobby data unique_server_name = Semagicus 22:20:30.328 [Lua] Lobby data quick_game = true 22:20:30.328 [Lua] Lobby data matchmaking = false 22:20:30.328 [Lua] Lobby data difficulty = normal 22:20:30.328 [Lua] Lobby data country_code = RU 22:20:30.328 [Lua] Lobby data host = 110000102b4304d 22:20:30.328 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:20:30.328 [Lua] Lobby data player_slot_2 = 0:0 22:20:30.328 [Lua] Lobby data player_slot_4 = 1100001026d6707:1 22:20:30.328 [Lua] Lobby data player_slot_3 = 0:0 22:20:30.328 [Lua] Lobby data eac_authorized = true 22:20:30.328 [Lua] Set lobby end. 22:20:30.328 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101eca35a) 22:20:30.328 [EAC] EAC server lost client 110000101eca35a 22:20:30.328 [EACServer] [01:20:30:328][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000101ECA35A PlayerGUID: 76561197992551258 22:20:30.329 [Lua] [GameNetworkManager] destroying game object with go_id=47 22:20:30.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 22:20:30.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:20:30.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 22:20:30.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 22:20:30.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 22:20:30.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read, 22:20:30.478 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:20:31.678 [Lua] PlayFabMirrorBase:_commit_internal 26 22:20:31.678 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:20:31.684 [Lua] generate_backend_stats 110000102b4304d:1 22:20:31.703 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:20:31.703 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 67 22:20:31.710 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 67 22:20:32.168 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 67 22:20:32.179 [Lua] commit result success 26 22:20:32.778 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001026d6707 22:20:32.779 [Lua] [ChatManager][1]System: Sparrow has left the game 22:20:32.779 [Lua] [PSM] Disconnecting peer 1100001026d6707 22:20:32.779 [Lua] [PSM] Disconnected peer 1100001026d6707 is being removed from session. 22:20:32.779 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001026d6707 22:20:32.779 [Lua] [GameNetworkManager] destroying game object with go_id=27 22:20:32.779 [Lua] Set lobby begin: 22:20:32.779 [Lua] Lobby data twitch_enabled = false 22:20:32.779 [Lua] Lobby data power_level = 835 22:20:32.779 [Lua] Lobby data num_players = 3 22:20:32.780 [Lua] Lobby data weave_name = false 22:20:32.780 [Lua] Lobby data game_mode = 3 22:20:32.781 [Lua] Lobby data is_private = false 22:20:32.781 [Lua] Lobby data mechanism = adventure 22:20:32.781 [Lua] Lobby data level_key = inn_level 22:20:32.781 [Lua] Lobby data player_slot_1 = 0:0 22:20:32.781 [Lua] Lobby data selected_level_key = inn_level 22:20:32.781 [Lua] Lobby data unique_server_name = Semagicus 22:20:32.782 [Lua] Lobby data quick_game = true 22:20:32.782 [Lua] Lobby data matchmaking = false 22:20:32.782 [Lua] Lobby data difficulty = normal 22:20:32.782 [Lua] Lobby data country_code = RU 22:20:32.782 [Lua] Lobby data host = 110000102b4304d 22:20:32.782 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:20:32.782 [Lua] Lobby data player_slot_2 = 0:0 22:20:32.782 [Lua] Lobby data player_slot_4 = 0:0 22:20:32.782 [Lua] Lobby data player_slot_3 = 0:0 22:20:32.782 [Lua] Lobby data eac_authorized = true 22:20:32.782 [Lua] Set lobby end. 22:20:32.782 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001026d6707) 22:20:32.782 [EAC] EAC server lost client 1100001026d6707 22:20:32.782 [EACServer] [01:20:32:782][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001026D6707 PlayerGUID: 76561198000989959 22:20:32.783 [Lua] [GameNetworkManager] destroying game object with go_id=34 22:20:32.793 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 22:20:32.800 [SteamLobby] Detected removed member 110000101eca35a 22:20:32.800 [Connection] Destroying endpoint 110000101eca35a - explicit request 22:20:32.810 [SteamAuthenticator] CancelAuthTicket 110000101eca35a 22:20:32.810 [SteamAuthenticator] EndAuthSession 110000101eca35a 22:20:32.811 [Lua] [NetworkServer] Changing num_players from 3 to 2 22:20:32.811 [Lua] Players: 2 22:20:32.811 [Lua] Set lobby begin: 22:20:32.811 [Lua] Lobby data twitch_enabled = false 22:20:32.811 [Lua] Lobby data power_level = 835 22:20:32.811 [Lua] Lobby data num_players = 2 22:20:32.811 [Lua] Lobby data weave_name = false 22:20:32.811 [Lua] Lobby data game_mode = 3 22:20:32.811 [Lua] Lobby data is_private = false 22:20:32.811 [Lua] Lobby data mechanism = adventure 22:20:32.811 [Lua] Lobby data level_key = inn_level 22:20:32.811 [Lua] Lobby data player_slot_1 = 0:0 22:20:32.811 [Lua] Lobby data selected_level_key = inn_level 22:20:32.811 [Lua] Lobby data unique_server_name = Semagicus 22:20:32.811 [Lua] Lobby data quick_game = true 22:20:32.812 [Lua] Lobby data matchmaking = false 22:20:32.812 [Lua] Lobby data difficulty = normal 22:20:32.812 [Lua] Lobby data country_code = RU 22:20:32.812 [Lua] Lobby data host = 110000102b4304d 22:20:32.812 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:20:32.812 [Lua] Lobby data player_slot_2 = 0:0 22:20:32.812 [Lua] Lobby data player_slot_4 = 0:0 22:20:32.812 [Lua] Lobby data player_slot_3 = 0:0 22:20:32.812 [Lua] Lobby data eac_authorized = true 22:20:32.812 [Lua] Set lobby end. 22:20:32.812 [SteamVoipClient] select_out(110000101eca35a, off) 22:20:32.812 [SteamVoipClient] select_in(110000101eca35a, off) 22:20:32.812 [Lua] [LobbyMembers] Member left 110000101eca35a 22:20:33.495 [Steam] Accepted session request from 110000101eca35a 22:20:33.596 [Lua] [Matchmaking] Handshake host removing client 110000101eca35a 22:20:35.296 [SteamLobby] Detected removed member 1100001026d6707 22:20:35.296 [Connection] Destroying endpoint 1100001026d6707 - explicit request 22:20:35.299 [SteamAuthenticator] CancelAuthTicket 1100001026d6707 22:20:35.300 [SteamAuthenticator] EndAuthSession 1100001026d6707 22:20:35.300 [Lua] [NetworkServer] Changing num_players from 2 to 1 22:20:35.300 [Lua] Players: 1 22:20:35.300 [Lua] Set lobby begin: 22:20:35.300 [Lua] Lobby data twitch_enabled = false 22:20:35.300 [Lua] Lobby data power_level = 835 22:20:35.300 [Lua] Lobby data num_players = 1 22:20:35.300 [Lua] Lobby data weave_name = false 22:20:35.300 [Lua] Lobby data game_mode = 3 22:20:35.300 [Lua] Lobby data is_private = false 22:20:35.300 [Lua] Lobby data mechanism = adventure 22:20:35.300 [Lua] Lobby data level_key = inn_level 22:20:35.300 [Lua] Lobby data player_slot_1 = 0:0 22:20:35.300 [Lua] Lobby data selected_level_key = inn_level 22:20:35.301 [Lua] Lobby data unique_server_name = Semagicus 22:20:35.301 [Lua] Lobby data quick_game = true 22:20:35.301 [Lua] Lobby data matchmaking = false 22:20:35.301 [Lua] Lobby data difficulty = normal 22:20:35.301 [Lua] Lobby data country_code = RU 22:20:35.301 [Lua] Lobby data host = 110000102b4304d 22:20:35.302 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:20:35.302 [Lua] Lobby data player_slot_2 = 0:0 22:20:35.302 [Lua] Lobby data player_slot_4 = 0:0 22:20:35.302 [Lua] Lobby data player_slot_3 = 0:0 22:20:35.302 [Lua] Lobby data eac_authorized = true 22:20:35.302 [Lua] Set lobby end. 22:20:35.302 [SteamVoipClient] select_out(1100001026d6707, off) 22:20:35.302 [SteamVoipClient] select_in(1100001026d6707, off) 22:20:35.302 [Lua] [LobbyMembers] Member left 1100001026d6707 22:20:35.614 [Lua] [Matchmaking] Handshake host removing client 1100001026d6707 22:20:38.335 [Lua] [IngameUI] menu view on_enter ingame_menu 22:20:39.186 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 22:20:40.986 [Lua] PopupManager:query_result returned result: cancel_popup 22:20:42.771 [Lua] [IngameUI] menu view on_exit ingame_menu 22:20:42.771 [Lua] [IngameUI] menu view on_enter options_view 22:20:47.840 [Lua] PlayFabMirrorBase:_commit_internal 27 22:20:47.840 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:20:47.849 [Lua] generate_backend_stats 110000102b4304d:1 22:20:47.870 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:20:47.870 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 68 22:20:47.879 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 68 22:20:48.332 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 68 22:20:48.340 [Lua] commit result success 27 22:20:48.378 [Window] Window => inactive 22:21:33.094 warning: [Steam] Session connect failed 11000010a08d36f, error: 4 22:21:37.053 [Window] Window => active 22:21:37.055 [Window] Window => active 22:21:46.404 [Lua] [IngameUI] menu view on_exit options_view 22:21:46.404 [Lua] [IngameUI] menu view on_enter ingame_menu 22:21:47.391 [Lua] [IngameUI] menu view on_exit ingame_menu 22:22:36.610 [Lua] [IngameUI] menu view on_enter ingame_menu 22:22:37.519 [Lua] [IngameUI] menu view on_exit ingame_menu 22:22:37.519 [Lua] [IngameUI] menu view on_enter options_view 22:22:44.735 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high 22:22:44.735 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high 22:23:22.094 [Network] Setting artificial MTU limit to 65536 22:23:22.094 [Save] Saving `save_data` 22:23:22.102 [Save] Save done 22:23:22.111 [Application] apply_user_settings 22:23:22.968 [Lua] PopupManager:queue_default_popup: Settings have been changed. Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes 22:23:25.640 [Lua] PopupManager:query_result returned result: keep_changes 22:23:26.764 [Lua] [IngameUI] menu view on_exit options_view 22:23:26.765 [Lua] [IngameUI] menu view on_enter ingame_menu 22:23:27.500 [Lua] [IngameUI] menu view on_exit ingame_menu 22:23:38.190 [Lua] [IngameUI] menu view on_enter start_game_view 22:23:38.193 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01fccd40 22:23:38.193 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 22:23:38.195 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 22:23:38.195 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:23:38.196 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 22:23:38.196 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 22:23:39.308 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 22:23:39.308 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 22:23:39.308 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 22:23:39.308 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 69 22:23:39.308 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 22:23:39.308 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 22:23:39.322 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 69 22:23:39.592 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 22:23:39.592 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 22:23:39.592 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 22:23:39.592 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 22:23:39.592 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 22:23:40.152 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 69 22:23:41.728 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 22:23:41.728 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:23:41.728 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 22:23:41.729 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 22:23:41.729 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 22:23:43.195 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 22:23:43.195 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 22:23:43.195 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:23:43.196 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 22:23:43.196 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 22:23:45.415 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 22:23:45.415 [Lua] ............................................................................................................ 22:23:45.415 [Lua] ............................................................................................................ 22:23:45.415 [Lua] GAME START SETTINGS -> Level: magnus | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 22:23:45.415 [Lua] ............................................................................................................ 22:23:45.415 [Lua] ............................................................................................................ 22:23:45.415 [Lua] [Matchmaking] Cancelling matchmaking 22:23:45.415 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:23:45.427 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 22:23:45.427 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 22:23:45.430 [Lua] Set lobby begin: 22:23:45.430 [Lua] Lobby data twitch_enabled = false 22:23:45.430 [Lua] Lobby data power_level = 835 22:23:45.430 [Lua] Lobby data num_players = 1 22:23:45.430 [Lua] Lobby data weave_name = false 22:23:45.430 [Lua] Lobby data game_mode = 3 22:23:45.430 [Lua] Lobby data is_private = false 22:23:45.430 [Lua] Lobby data mechanism = adventure 22:23:45.430 [Lua] Lobby data level_key = inn_level 22:23:45.431 [Lua] Lobby data player_slot_1 = 0:0 22:23:45.431 [Lua] Lobby data selected_level_key = inn_level 22:23:45.431 [Lua] Lobby data unique_server_name = Semagicus 22:23:45.431 [Lua] Lobby data quick_game = true 22:23:45.431 [Lua] Lobby data matchmaking = false 22:23:45.431 [Lua] Lobby data difficulty = hardest 22:23:45.431 [Lua] Lobby data country_code = RU 22:23:45.431 [Lua] Lobby data host = 110000102b4304d 22:23:45.431 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:23:45.431 [Lua] Lobby data player_slot_2 = 0:0 22:23:45.431 [Lua] Lobby data player_slot_4 = 0:0 22:23:45.431 [Lua] Lobby data player_slot_3 = 0:0 22:23:45.431 [Lua] Lobby data eac_authorized = true 22:23:45.431 [Lua] Set lobby end. 22:23:45.431 [Lua] [PartyManager] Leader is set to 110000102b4304d 22:23:45.432 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 0 22:23:45.432 [Lua] [LevelTransitionHandler] set_next_level( magnus, 0 ) 22:23:45.432 [Lua] Set lobby begin: 22:23:45.432 [Lua] Lobby data twitch_enabled = false 22:23:45.432 [Lua] Lobby data power_level = 835 22:23:45.432 [Lua] Lobby data num_players = 1 22:23:45.432 [Lua] Lobby data weave_name = false 22:23:45.432 [Lua] Lobby data game_mode = 2 22:23:45.432 [Lua] Lobby data is_private = false 22:23:45.432 [Lua] Lobby data mechanism = adventure 22:23:45.432 [Lua] Lobby data level_key = inn_level 22:23:45.432 [Lua] Lobby data player_slot_1 = 0:0 22:23:45.432 [Lua] Lobby data selected_level_key = magnus 22:23:45.433 [Lua] Lobby data unique_server_name = Semagicus 22:23:45.433 [Lua] Lobby data quick_game = false 22:23:45.433 [Lua] Lobby data matchmaking = false 22:23:45.433 [Lua] Lobby data difficulty = hardest 22:23:45.433 [Lua] Lobby data country_code = RU 22:23:45.433 [Lua] Lobby data host = 110000102b4304d 22:23:45.433 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:23:45.433 [Lua] Lobby data player_slot_2 = 0:0 22:23:45.433 [Lua] Lobby data player_slot_4 = 0:0 22:23:45.433 [Lua] Lobby data player_slot_3 = 0:0 22:23:45.433 [Lua] Lobby data eac_authorized = true 22:23:45.433 [Lua] Set lobby end. 22:23:45.433 [Lua] Set lobby begin: 22:23:45.433 [Lua] Lobby data twitch_enabled = false 22:23:45.433 [Lua] Lobby data power_level = 835 22:23:45.433 [Lua] Lobby data num_players = 1 22:23:45.433 [Lua] Lobby data weave_name = false 22:23:45.433 [Lua] Lobby data game_mode = 2 22:23:45.433 [Lua] Lobby data is_private = true 22:23:45.434 [Lua] Lobby data mechanism = adventure 22:23:45.434 [Lua] Lobby data level_key = inn_level 22:23:45.434 [Lua] Lobby data player_slot_1 = 0:0 22:23:45.434 [Lua] Lobby data selected_level_key = magnus 22:23:45.434 [Lua] Lobby data unique_server_name = Semagicus 22:23:45.434 [Lua] Lobby data quick_game = false 22:23:45.434 [Lua] Lobby data matchmaking = false 22:23:45.434 [Lua] Lobby data difficulty = hardest 22:23:45.434 [Lua] Lobby data country_code = RU 22:23:45.434 [Lua] Lobby data host = 110000102b4304d 22:23:45.434 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:23:45.434 [Lua] Lobby data player_slot_2 = 0:0 22:23:45.434 [Lua] Lobby data player_slot_4 = 0:0 22:23:45.434 [Lua] Lobby data player_slot_3 = 0:0 22:23:45.434 [Lua] Lobby data eac_authorized = true 22:23:45.435 [Lua] Set lobby end. 22:23:45.435 [Lua] [ChatManager][1]System: Starting hosted game... 22:23:45.435 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 22:23:45.435 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 22:23:45.534 [Lua] [IngameUI] menu view on_exit start_game_view 22:23:45.535 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 22:23:45.535 [Save] Saving `save_data` 22:23:45.535 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:23:45.535 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 22:23:45.535 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 22:23:45.541 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01fccd40 22:23:45.547 [Save] Save done 22:23:50.998 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 22:23:50.998 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 22:23:50.998 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 0 22:23:50.998 [Lua] [LevelTransitionHandler] set_next_level( magnus, 0 ) 22:23:50.998 [Lua] Set lobby begin: 22:23:50.998 [Lua] Lobby data twitch_enabled = false 22:23:50.999 [Lua] Lobby data power_level = 835 22:23:50.999 [Lua] Lobby data num_players = 1 22:23:50.999 [Lua] Lobby data weave_name = false 22:23:50.999 [Lua] Lobby data game_mode = 2 22:23:50.999 [Lua] Lobby data is_private = true 22:23:50.999 [Lua] Lobby data mechanism = adventure 22:23:50.999 [Lua] Lobby data level_key = inn_level 22:23:50.999 [Lua] Lobby data player_slot_1 = 0:0 22:23:50.999 [Lua] Lobby data selected_level_key = magnus 22:23:50.999 [Lua] Lobby data unique_server_name = Semagicus 22:23:51.000 [Lua] Lobby data quick_game = false 22:23:51.000 [Lua] Lobby data matchmaking = false 22:23:51.000 [Lua] Lobby data difficulty = hardest 22:23:51.000 [Lua] Lobby data country_code = RU 22:23:51.000 [Lua] Lobby data host = 110000102b4304d 22:23:51.000 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:23:51.000 [Lua] Lobby data player_slot_2 = 0:0 22:23:51.000 [Lua] Lobby data player_slot_4 = 0:0 22:23:51.000 [Lua] Lobby data player_slot_3 = 0:0 22:23:51.000 [Lua] Lobby data eac_authorized = true 22:23:51.000 [Lua] Set lobby end. 22:23:51.003 [Lua] Set lobby begin: 22:23:51.003 [Lua] Lobby data twitch_enabled = false 22:23:51.003 [Lua] Lobby data power_level = 835 22:23:51.003 [Lua] Lobby data num_players = 1 22:23:51.003 [Lua] Lobby data weave_name = false 22:23:51.003 [Lua] Lobby data game_mode = 2 22:23:51.004 [Lua] Lobby data is_private = true 22:23:51.004 [Lua] Lobby data mechanism = adventure 22:23:51.004 [Lua] Lobby data level_key = inn_level 22:23:51.004 [Lua] Lobby data player_slot_1 = 0:0 22:23:51.004 [Lua] Lobby data selected_level_key = magnus 22:23:51.004 [Lua] Lobby data unique_server_name = Semagicus 22:23:51.004 [Lua] Lobby data quick_game = false 22:23:51.004 [Lua] Lobby data matchmaking = false 22:23:51.005 [Lua] Lobby data difficulty = hardest 22:23:51.005 [Lua] Lobby data country_code = RU 22:23:51.005 [Lua] Lobby data host = 110000102b4304d 22:23:51.005 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:23:51.005 [Lua] Lobby data player_slot_2 = 0:0 22:23:51.005 [Lua] Lobby data player_slot_4 = 0:0 22:23:51.005 [Lua] Lobby data player_slot_3 = 0:0 22:23:51.005 [Lua] Lobby data eac_authorized = true 22:23:51.005 [Lua] Set lobby end. 22:23:51.005 [Lua] Complete level triggered. 22:23:51.006 [Lua] gm_event_end_conditions_met false false 22:23:51.006 [Save] Saving `save_data` 22:23:51.007 [Lua] PlayFabMirrorBase:_commit_internal nil 22:23:51.007 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:23:51.011 [Lua] generate_backend_stats 110000102b4304d:1 22:23:51.015 [Save] Save done 22:23:51.015 [Save] Saving `save_data` 22:23:51.021 [Save] Save done 22:23:51.034 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:23:51.034 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 70 22:23:51.034 [Lua] TRANSITION nil nil magnus 22:23:51.034 [Save] Saving `save_data` 22:23:51.034 [Lua] Transition type "magnus", is server: true 22:23:51.034 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 22:23:51.034 [Lua] [GameNetworkManager] Leaving game... 22:23:51.034 [Lua] [GameNetworkManager] Shutting down game session host. 22:23:51.034 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:23:51.034 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:23:51.034 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=205.54 22:23:51.040 [Save] Save done 22:23:51.043 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:23:51.043 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 70 22:23:51.528 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 70 22:23:51.533 [Lua] commit result success 28 22:23:52.799 [Lua] Set lobby begin: 22:23:52.799 [Lua] Lobby data twitch_enabled = false 22:23:52.799 [Lua] Lobby data power_level = 0 22:23:52.800 [Lua] Lobby data num_players = 1 22:23:52.800 [Lua] Lobby data weave_name = false 22:23:52.800 [Lua] Lobby data game_mode = 2 22:23:52.800 [Lua] Lobby data is_private = true 22:23:52.800 [Lua] Lobby data mechanism = adventure 22:23:52.800 [Lua] Lobby data level_key = inn_level 22:23:52.800 [Lua] Lobby data player_slot_1 = 0:0 22:23:52.800 [Lua] Lobby data selected_level_key = magnus 22:23:52.800 [Lua] Lobby data unique_server_name = Semagicus 22:23:52.800 [Lua] Lobby data quick_game = false 22:23:52.800 [Lua] Lobby data matchmaking = false 22:23:52.800 [Lua] Lobby data difficulty = hardest 22:23:52.800 [Lua] Lobby data country_code = RU 22:23:52.801 [Lua] Lobby data host = 110000102b4304d 22:23:52.801 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:23:52.801 [Lua] Lobby data player_slot_2 = 0:0 22:23:52.801 [Lua] Lobby data player_slot_4 = 0:0 22:23:52.801 [Lua] Lobby data player_slot_3 = 0:0 22:23:52.801 [Lua] Lobby data eac_authorized = true 22:23:52.801 [Lua] Set lobby end. 22:23:53.033 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:23:53.033 [Lua] [Managers] Calling function on all managers: 22:23:53.034 [Lua] Clearing all global lookup lists 22:23:53.034 [Lua] [IngamePlayerListUI] - Destroy 22:23:53.034 [Lua] [EquipmentUI] - Destroy 22:23:53.034 [Lua] [GamePadEquipmentUI] - Destroy 22:23:53.034 [Lua] [AbilityUI] - Destroy 22:23:53.034 [Lua] [GamePadAbilityUI] - Destroy 22:23:53.036 [Lua] [IngameUI] destroy 22:23:53.049 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2 22:23:53.049 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 22:23:53.049 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2 22:23:53.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 22:23:53.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2 22:23:53.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1 22:23:53.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2 22:23:53.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 22:23:53.051 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5 22:23:53.051 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4 22:23:53.051 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2 22:23:53.051 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1 22:23:53.051 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 22:23:53.052 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1 22:23:53.052 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3 22:23:53.106 [Lua] [Managers] Destroying manager group: 22:23:53.111 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:23:53.192 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:23:53.192 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d magnus 0 22:23:53.192 [Lua] [Matchmaking] unregister rpcs 22:23:53.192 [Lua] ############### UNLOADING PACKAGES ############### 22:23:53.192 [Lua] [Managers] Calling function on all managers: 22:23:53.192 [Lua] [Managers] Destroying manager group: 22:23:53.192 [Lua] [Gamestate] Enter state StateLoading 22:23:53.193 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:23:53.193 [Lua] [Matchmaking] register rpcs 22:23:53.194 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 22:23:53.194 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:23:53.194 [Lua] registering RPCs 22:23:53.194 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:23:53.194 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:23:53.194 [Lua] Set lobby begin: 22:23:53.194 [Lua] Lobby data twitch_enabled = false 22:23:53.194 [Lua] Lobby data power_level = 0 22:23:53.194 [Lua] Lobby data num_players = 1 22:23:53.194 [Lua] Lobby data weave_name = false 22:23:53.194 [Lua] Lobby data game_mode = 2 22:23:53.194 [Lua] Lobby data is_private = true 22:23:53.194 [Lua] Lobby data mechanism = adventure 22:23:53.194 [Lua] Lobby data level_key = magnus 22:23:53.195 [Lua] Lobby data player_slot_1 = 0:0 22:23:53.195 [Lua] Lobby data selected_level_key = magnus 22:23:53.195 [Lua] Lobby data unique_server_name = Semagicus 22:23:53.195 [Lua] Lobby data quick_game = false 22:23:53.195 [Lua] Lobby data matchmaking = false 22:23:53.195 [Lua] Lobby data difficulty = hardest 22:23:53.195 [Lua] Lobby data country_code = RU 22:23:53.195 [Lua] Lobby data host = 110000102b4304d 22:23:53.196 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:23:53.196 [Lua] Lobby data player_slot_2 = 0:0 22:23:53.196 [Lua] Lobby data player_slot_4 = 0:0 22:23:53.196 [Lua] Lobby data player_slot_3 = 0:0 22:23:53.196 [Lua] Lobby data eac_authorized = true 22:23:53.196 [Lua] Set lobby end. 22:23:53.196 [Lua] MUSIC MANAGER unmute_all_world_sounds 992241 0 22:23:53.196 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:23:53.203 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized 22:23:53.203 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[magnus] self.picked_level_key=[nil] self.picked_environment_id=[0] 22:23:53.203 [Lua] [LevelTransitionHandler] load_level magnus 0 22:23:53.338 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 22:23:53.338 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 22:23:53.338 [Umbra] Unload tome 22:23:53.339 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 22:23:53.339 [Lua] [LevelTransitionHandler] Loading level: "magnus" 22:23:53.339 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/magnus" 22:23:53.339 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler, async-read, 22:23:53.339 [Lua] [StateLoading] got rpc_load_level 73 magnus 22:23:53.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19 22:23:53.451 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19 22:23:53.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus 22:23:53.469 [Lua] MUSIC MANAGER nfl_magnus_tower_loading_screen_01 992242 0 22:23:53.475 [Lua] MUSIC MANAGER Play_loading_screen_music 992243 0 22:23:53.719 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]' 22:23:59.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus 22:23:59.060 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus 22:23:59.078 [Lua] [LevelTransitionHandler] Level load completed! 22:23:59.078 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: magnus - level_seed: 2169305 - weave: nil 22:23:59.113 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:23:59.113 [Lua] checking dlc's against conflict directors 22:23:59.113 [Lua] number of factions to include 2 22:23:59.113 [Lua] Updated list weights for random: 22:23:59.113 [Lua] skaven, 0.42 (0.00-0.42) 22:23:59.113 [Lua] chaos, 0.42 (0.42-0.83) 22:23:59.113 [Lua] beastmen, 0.17 (0.83-1.00) 22:23:59.113 [Lua] Rolled random faction: 0.21520474553108215 skaven 22:23:59.113 [Lua] Updated list weights for random: 22:23:59.113 [Lua] beastmen, 0.29 (0.00-0.29) 22:23:59.113 [Lua] chaos, 0.71 (0.29-1.00) 22:23:59.113 [Lua] Rolled random faction: 0.90620940923690796 chaos 22:23:59.113 [Lua] number of factions added 2 22:23:59.113 [Lua] --- --- --- 22:23:59.113 [Lua] Starting... difficulty 'hardest' 22:23:59.113 [Lua] There are no starting conflict directors! 22:23:59.113 [Lua] --- --- --- 22:23:59.113 [Lua] 22:23:59.113 [Lua] Looking for a new director: 22:23:59.113 [Lua] (free: 18) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 22:23:59.113 [Lua] ->trying director: skaven 22:23:59.113 [Lua] --> success! 22:23:59.113 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_loot_rat skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend 22:23:59.113 [Lua] 22:23:59.113 [Lua] Looking for a new director: 22:23:59.113 [Lua] (free: 12) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 22:23:59.113 [Lua] ->trying director: skaven 22:23:59.113 [Lua] --> success! 22:23:59.113 [Lua] --> re-used the same breeds 22:23:59.113 [Lua] 22:23:59.113 [Lua] Looking for a new director: 22:23:59.113 [Lua] (free: 12) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 22:23:59.113 [Lua] ->trying director: skaven 22:23:59.113 [Lua] --> success! 22:23:59.113 [Lua] --> re-used the same breeds 22:23:59.113 [Lua] 22:23:59.113 [Lua] Looking for a new director: 22:23:59.113 [Lua] (free: 12) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 22:23:59.113 [Lua] ->trying director: chaos 22:23:59.113 [Lua] --> success! 22:23:59.113 [Lua] --> Added these breeds: chaos_spawn chaos_troll 22:23:59.113 [Lua] 22:23:59.113 [Lua] Looking for a new director: 22:23:59.113 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 22:23:59.113 [Lua] ->trying director: skaven 22:23:59.113 [Lua] --> success! 22:23:59.113 [Lua] --> re-used the same breeds 22:23:59.113 [Lua] 22:23:59.113 [Lua] Looking for a new director: 22:23:59.113 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 22:23:59.113 [Lua] ->trying director: skaven 22:23:59.113 [Lua] --> success! 22:23:59.113 [Lua] --> re-used the same breeds 22:23:59.113 [Lua] 22:23:59.113 [Lua] Looking for a new director: 22:23:59.113 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 22:23:59.113 [Lua] ->trying director: default 22:23:59.113 [Lua] --> success! 22:23:59.113 [Lua] --> re-used the same breeds 22:23:59.113 [Lua] 22:23:59.113 [Lua] Looking for a new director: 22:23:59.113 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 22:23:59.113 [Lua] ->trying director: default 22:23:59.113 [Lua] --> success! 22:23:59.113 [Lua] --> re-used the same breeds 22:23:59.113 [Lua] 22:23:59.113 [Lua] Looking for a new director: 22:23:59.113 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 22:23:59.113 [Lua] ->trying director: skaven 22:23:59.113 [Lua] --> success! 22:23:59.113 [Lua] --> re-used the same breeds 22:23:59.113 [Lua] 22:23:59.113 [Lua] Looking for a new director: 22:23:59.113 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 22:23:59.113 [Lua] ->trying director: skaven 22:23:59.113 [Lua] --> success! 22:23:59.113 [Lua] --> re-used the same breeds 22:23:59.113 [Lua] 22:23:59.113 [Lua] Looking for a new director: 22:23:59.113 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 22:23:59.113 [Lua] ->trying director: default 22:23:59.113 [Lua] --> success! 22:23:59.113 [Lua] --> re-used the same breeds 22:23:59.113 [Lua] 22:23:59.113 [Lua] Looking for a new director: 22:23:59.113 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 22:23:59.113 [Lua] ->trying director: skaven 22:23:59.113 [Lua] --> success! 22:23:59.113 [Lua] --> re-used the same breeds 22:23:59.113 [Lua] 22:23:59.113 [Lua] Looking for a new director: 22:23:59.113 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 22:23:59.113 [Lua] ->trying director: chaos 22:23:59.113 [Lua] --> success! 22:23:59.113 [Lua] --> re-used the same breeds 22:23:59.113 [Lua] 22:23:59.113 [Lua] Looking for a new director: 22:23:59.113 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 22:23:59.113 [Lua] ->trying director: skaven 22:23:59.113 [Lua] --> success! 22:23:59.113 [Lua] --> re-used the same breeds 22:23:59.113 [Lua] 22:23:59.113 [Lua] DONE! Found the following directors: 22:23:59.113 [Lua] skaven 22:23:59.113 [Lua] skaven 22:23:59.113 [Lua] skaven 22:23:59.113 [Lua] chaos 22:23:59.113 [Lua] skaven 22:23:59.113 [Lua] skaven 22:23:59.113 [Lua] default 22:23:59.113 [Lua] default 22:23:59.113 [Lua] skaven 22:23:59.113 [Lua] skaven 22:23:59.113 [Lua] default 22:23:59.113 [Lua] skaven 22:23:59.113 [Lua] chaos 22:23:59.113 [Lua] skaven 22:23:59.113 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 22:23:59.113 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:23:59.114 [Lua] ### Sending rpc_level_loaded 22:23:59.114 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 73 22:23:59.114 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded 22:23:59.135 [Lua] ### Sending rpc_level_loaded 22:23:59.135 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 73 22:23:59.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:23:59.472 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:23:59.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:23:59.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:23:59.743 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:23:59.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:24:00.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:24:00.047 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:24:00.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:24:00.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:24:00.384 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:24:00.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:24:01.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:24:01.347 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:24:01.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:24:01.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:24:01.516 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:24:01.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:24:01.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:24:01.668 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:24:01.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:24:01.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:24:01.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:24:01.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:24:02.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:24:02.156 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:24:02.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:24:02.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:24:02.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:24:02.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:24:02.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:24:02.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:24:02.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:24:03.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:24:03.102 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:24:03.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:24:03.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:24:03.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:24:03.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:24:04.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:24:04.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:24:04.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:24:04.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:24:04.506 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:24:04.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:24:04.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:24:04.553 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:24:04.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:24:04.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:24:04.619 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:24:04.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:24:05.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:24:05.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:24:05.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 22:24:05.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 22:24:05.345 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 22:24:05.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:24:05.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:24:05.783 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:24:05.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:24:06.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:24:06.137 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:24:06.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 22:24:06.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 22:24:06.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 22:24:06.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 22:24:06.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:24:06.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:24:06.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 22:24:07.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 22:24:07.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 22:24:07.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:24:07.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:24:07.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:24:07.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 22:24:07.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 22:24:07.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 22:24:07.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 22:24:07.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 22:24:07.845 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 22:24:07.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 22:24:08.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 22:24:08.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 22:24:08.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:24:08.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:24:08.318 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:24:08.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:24:08.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:24:08.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:24:08.590 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: magnus game_mode: custom 22:24:08.590 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:24:08.590 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:24:09.603 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:24:09.603 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:24:09.603 [Lua] [Matchmaking] unregister rpcs 22:24:09.603 [Lua] Set lobby begin: 22:24:09.603 [Lua] Lobby data twitch_enabled = false 22:24:09.603 [Lua] Lobby data power_level = 0 22:24:09.603 [Lua] Lobby data num_players = 1 22:24:09.603 [Lua] Lobby data weave_name = false 22:24:09.603 [Lua] Lobby data game_mode = 2 22:24:09.604 [Lua] Lobby data is_private = true 22:24:09.604 [Lua] Lobby data mechanism = adventure 22:24:09.604 [Lua] Lobby data level_key = magnus 22:24:09.604 [Lua] Lobby data player_slot_1 = 0:0 22:24:09.604 [Lua] Lobby data selected_level_key = magnus 22:24:09.604 [Lua] Lobby data unique_server_name = Semagicus 22:24:09.604 [Lua] Lobby data quick_game = false 22:24:09.604 [Lua] Lobby data matchmaking = false 22:24:09.604 [Lua] Lobby data difficulty = hardest 22:24:09.604 [Lua] Lobby data country_code = RU 22:24:09.604 [Lua] Lobby data host = 110000102b4304d 22:24:09.604 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:24:09.604 [Lua] Lobby data player_slot_2 = 0:0 22:24:09.604 [Lua] Lobby data player_slot_4 = 0:0 22:24:09.604 [Lua] Lobby data player_slot_3 = 0:0 22:24:09.604 [Lua] Lobby data eac_authorized = true 22:24:09.604 [Lua] Set lobby end. 22:24:09.604 [Lua] [Managers] Destroying manager group: 22:24:09.605 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens 22:24:09.605 [Lua] MUSIC MANAGER Stop_loading_screen_music 992244 0 22:24:09.605 [Lua] [Gamestate] Enter StateIngame HOST 22:24:09.605 [Lua] [Managers] Calling function on all managers: 22:24:09.605 [Lua] <>level = magnus<> 22:24:09.605 [Lua] Set lobby begin: 22:24:09.605 [Lua] Lobby data twitch_enabled = false 22:24:09.605 [Lua] Lobby data power_level = 0 22:24:09.606 [Lua] Lobby data num_players = 1 22:24:09.606 [Lua] Lobby data weave_name = false 22:24:09.606 [Lua] Lobby data game_mode = 2 22:24:09.606 [Lua] Lobby data is_private = true 22:24:09.606 [Lua] Lobby data mechanism = adventure 22:24:09.606 [Lua] Lobby data level_key = magnus 22:24:09.606 [Lua] Lobby data player_slot_1 = 0:0 22:24:09.606 [Lua] Lobby data selected_level_key = magnus 22:24:09.606 [Lua] Lobby data unique_server_name = Semagicus 22:24:09.606 [Lua] Lobby data quick_game = false 22:24:09.606 [Lua] Lobby data matchmaking = false 22:24:09.606 [Lua] Lobby data difficulty = hardest 22:24:09.606 [Lua] Lobby data country_code = RU 22:24:09.606 [Lua] Lobby data host = 110000102b4304d 22:24:09.606 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:24:09.607 [Lua] Lobby data player_slot_2 = 0:0 22:24:09.607 [Lua] Lobby data player_slot_4 = 0:0 22:24:09.607 [Lua] Lobby data player_slot_3 = 0:0 22:24:09.607 [Lua] Lobby data eac_authorized = true 22:24:09.607 [Lua] Set lobby end. 22:24:09.607 [Umbra] Init version: 3.4.15 :: 16 threads 22:24:09.607 [Lua] [StateIngame] Server ingame 22:24:09.610 [Lua] Set lobby begin: 22:24:09.610 [Lua] Lobby data twitch_enabled = false 22:24:09.610 [Lua] Lobby data power_level = 0 22:24:09.610 [Lua] Lobby data num_players = 1 22:24:09.610 [Lua] Lobby data weave_name = false 22:24:09.611 [Lua] Lobby data game_mode = 2 22:24:09.611 [Lua] Lobby data is_private = true 22:24:09.611 [Lua] Lobby data mechanism = adventure 22:24:09.611 [Lua] Lobby data level_key = magnus 22:24:09.611 [Lua] Lobby data player_slot_1 = 0:0 22:24:09.611 [Lua] Lobby data selected_level_key = magnus 22:24:09.611 [Lua] Lobby data unique_server_name = Semagicus 22:24:09.611 [Lua] Lobby data quick_game = false 22:24:09.612 [Lua] Lobby data matchmaking = false 22:24:09.612 [Lua] Lobby data difficulty = hardest 22:24:09.612 [Lua] Lobby data country_code = RU 22:24:09.612 [Lua] Lobby data host = 110000102b4304d 22:24:09.612 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:24:09.612 [Lua] Lobby data player_slot_2 = 0:0 22:24:09.612 [Lua] Lobby data player_slot_4 = 0:0 22:24:09.612 [Lua] Lobby data player_slot_3 = 0:0 22:24:09.612 [Lua] Lobby data eac_authorized = true 22:24:09.612 [Lua] Set lobby end. 22:24:09.612 [Lua] [Matchmaking] register rpcs 22:24:09.612 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:24:09.613 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d 22:24:09.613 [Lua] [GameNetworkManager] self.is_server = true 22:24:09.613 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 22:24:09.613 [Network] Setting artificial MTU limit to 65536 22:24:09.622 [Lua] Switching ConflictSettings: to: default 22:24:09.622 [Lua] pacing=default 22:24:09.622 [Lua] roaming=nil 22:24:09.622 [Lua] specials=default 22:24:09.622 [Lua] debug_color=maroon 22:24:09.622 [Lua] contained_breeds=nil 22:24:09.622 [Lua] pack_spawning=default 22:24:09.622 [Lua] disabled=false 22:24:09.622 [Lua] factions=nil 22:24:09.622 [Lua] boss=default 22:24:09.622 [Lua] horde=default 22:24:09.622 [Lua] name=default 22:24:09.622 [Lua] intensity=default 22:24:09.622 [Lua] --- 22:24:09.622 [Lua] [LevelAnalysis] set_random_seed( 2169305) 22:24:09.632 [Lua] [AIInterestPointSystem] Level Seed: 2169305 22:24:09.632 [Lua] 22:24:09.632 [Lua] [entity_system_bag] = table 22:24:09.632 [Lua] [entity_system_bag] = metatable 22:24:09.632 [Lua] [startup_data] = table 22:24:09.632 [Lua] [entity_manager] = table 22:24:09.632 [Lua] [entity_manager] = metatable 22:24:09.632 [Lua] [unit_spawner] = table 22:24:09.632 [Lua] [unit_spawner] = metatable 22:24:09.632 [Lua] [unit_storage] = table 22:24:09.632 [Lua] [unit_storage] = metatable 22:24:09.632 [Lua] [dice_keeper] = table 22:24:09.632 [Lua] [dice_keeper] = metatable 22:24:09.632 [Lua] [is_server] = true (boolean) 22:24:09.632 [Lua] [world] = [World] 22:24:09.632 [Lua] [system_api] = table 22:24:09.632 [Lua] [entity_system] = table 22:24:09.632 [Lua] [entity_system] = metatable 22:24:09.632 [Lua] [network_lobby] = table 22:24:09.632 [Lua] [network_lobby] = metatable 22:24:09.632 [Lua] [profile_synchronizer] = table 22:24:09.632 [Lua] [profile_synchronizer] = metatable 22:24:09.632 [Lua] [level_transition_handler] = table 22:24:09.632 [Lua] [level_transition_handler] = metatable 22:24:09.632 [Lua] [num_local_human_players] = 1 (number) 22:24:09.632 [Lua] [statistics_db] = table 22:24:09.632 [Lua] [statistics_db] = metatable 22:24:09.632 [Lua] [network_server] = table 22:24:09.632 [Lua] [network_server] = metatable 22:24:09.632 [Lua] [input_manager] = table 22:24:09.632 [Lua] [input_manager] = metatable 22:24:09.632 [Lua] [network_clock] = table 22:24:09.632 [Lua] [network_clock] = metatable 22:24:09.632 [Lua] [network_transmit] = table 22:24:09.632 [Lua] [network_transmit] = metatable 22:24:09.632 [Lua] [free_flight_manager] = table 22:24:09.632 [Lua] [free_flight_manager] = metatable 22:24:09.632 [Lua] [network_manager] = table 22:24:09.632 [Lua] [network_manager] = metatable 22:24:09.632 [Lua] [network_event_delegate] = table 22:24:09.632 [Lua] [network_event_delegate] = metatable 22:24:09.632 [Lua] 22:24:09.632 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:24:09.632 [Lua] ignoring extension VersusInteractObjectiveExtension 22:24:09.632 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:24:09.632 [Lua] ignoring extension VersusSocketObjectiveExtension 22:24:09.632 [Lua] ignoring extension VersusTargetObjectiveExtension 22:24:09.632 [Lua] ignoring extension VersusMissionObjectiveExtension 22:24:09.637 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:24:09.652 [Lua] [AchievementManager] Achievements using the steam platform 22:24:09.653 [Lua] [StateIngame] Level seed: 2169305 22:24:09.653 [World] Spawning level. 22:24:10.432 [Lua] respawn_unit_spawned with group id: respawn_end_event 22:24:10.432 [Lua] respawn_unit_spawned with group id: respawn_end_event 22:24:10.432 [Lua] respawn_unit_spawned with group id: respawn_end_event 22:24:10.432 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 22:24:10.432 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 22:24:10.432 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 22:24:10.432 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 22:24:10.432 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 22:24:10.432 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 22:24:10.432 [Lua] respawn_unit_spawned with group id: respawn_end_event 22:24:10.432 [Lua] respawn_unit_spawned with group id: respawn_end_event 22:24:10.432 [Lua] respawn_unit_spawned with group id: respawn_end_event 22:24:10.509 [Lua] [LevelAnalysis] set_random_seed( 2169305) 22:24:10.509 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 71 22:24:10.543 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:24:10.543 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:24:10.544 [Lua] [IngameUI] init 22:24:10.554 [SteamVoipClient] select_out(110000102b4304d, off) 22:24:10.558 [Lua] cb_razer_chroma_setup 22:24:10.581 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:24:10.581 [Lua] Set lobby begin: 22:24:10.581 [Lua] Lobby data twitch_enabled = false 22:24:10.581 [Lua] Lobby data power_level = 835 22:24:10.581 [Lua] Lobby data num_players = 1 22:24:10.582 [Lua] Lobby data weave_name = false 22:24:10.582 [Lua] Lobby data game_mode = 2 22:24:10.582 [Lua] Lobby data is_private = true 22:24:10.582 [Lua] Lobby data mechanism = adventure 22:24:10.582 [Lua] Lobby data level_key = magnus 22:24:10.582 [Lua] Lobby data player_slot_1 = 0:0 22:24:10.582 [Lua] Lobby data selected_level_key = magnus 22:24:10.582 [Lua] Lobby data unique_server_name = Semagicus 22:24:10.582 [Lua] Lobby data quick_game = false 22:24:10.583 [Lua] Lobby data matchmaking = false 22:24:10.583 [Lua] Lobby data difficulty = hardest 22:24:10.583 [Lua] Lobby data country_code = RU 22:24:10.583 [Lua] Lobby data host = 110000102b4304d 22:24:10.583 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:24:10.583 [Lua] Lobby data player_slot_2 = 0:0 22:24:10.583 [Lua] Lobby data player_slot_4 = 0:0 22:24:10.583 [Lua] Lobby data player_slot_3 = 0:0 22:24:10.583 [Lua] Lobby data eac_authorized = true 22:24:10.583 [Lua] Set lobby end. 22:24:10.599 [Lua] Override Player Respawning respawn_end_event false 22:24:10.599 [Lua] CurrentConflictSettings default 22:24:10.599 [Lua] [ConflictDirector] conflict_director is ai_ready 22:24:10.600 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:24:10.600 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:24:10.604 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:24:10.604 [Lua] Forming navigation groups in one frame 22:24:10.604 [Lua] Forming navigation groups 22:24:10.608 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999991996447 22:24:10.764 [Lua] Increasing frame table size to 512 22:24:10.867 [Lua] NavigationGroupManager -> calulation time B: 0.25799999999981083 22:24:10.867 [Lua] number of nav groups: 446 22:24:10.873 [Lua] number of refined nav groups : 243 22:24:10.879 [Lua] NavigationGroupManager -> calulation time C: 0.012000000000625732 22:24:10.879 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.430596359819175 Normalized coefficient: 1.0206993710892815 22:24:10.883 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.786352972686295 Normalized coefficient: 1.3362912205751052 22:24:10.887 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 7.4276024371385585 Normalized coefficient: 1.5146206457886289 22:24:10.901 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 22:24:10.901 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 22:24:10.901 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 22:24:10.901 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 22:24:10.905 [Lua] [LevelAnalysis] Generating boss paths for level: magnus 22:24:10.905 [Lua] [LevelAnalysis] This level has a total main-path length of 997.923 meters. 22:24:10.905 [Lua] [LevelAnalysis] grouping spawners for event_patrol 22:24:10.905 [Lua] [LevelAnalysis] 22:24:10.905 [Lua] [LevelAnalysis] grouping spawners for event_boss 22:24:10.906 [Lua] [LevelAnalysis] 22:24:10.906 [Lua] [LevelAnalysis] Terror events added: 22:24:10.906 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 22:24:10.906 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 22:24:10.906 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 22:24:10.906 [Lua] NORMAL PATROL MAIN PATH 474.65933227539063 22:24:10.906 [Lua] [waypoints] = table 22:24:10.906 [Lua] [astar_points] = table 22:24:10.906 [Lua] [travel_dist] = 474.65933707356453 (number) 22:24:10.906 [Lua] [one_directional] = false (boolean) 22:24:10.906 [Lua] [id] = boss_5 (string) 22:24:10.906 [Lua] ----> using boss spline path! 22:24:10.906 [Lua] Adding main path event: Vector3Box(49.2108, -5.87943, 3.218) boss_event_spline_patrol 45 table: 00000000056EB600 22:24:10.906 [Lua] [LevelAnalysis] num_event_places_f: 0.63194877592722576 , num_event_places: 0 , trailing_event_fraction: 0.63194877592722576 , num_events: 1 22:24:10.906 [Lua] [LevelAnalysis] Level path distance: 997.92316389083862 22:24:10.906 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 997.92316389083862 forbidden_dist: -897.92316389083862 22:24:10.906 [Lua] [LevelAnalysis] wanted_distance: 176.10440537840952 22:24:10.906 [Lua] [LevelAnalysis] Terror events added: 22:24:10.906 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 22:24:10.906 [Lua] Adding main path event: Vector3Box(-127.673, 87.7666, 7.40872) rare_event_loot_rat 45 table: 00000000056EBF50 22:24:10.906 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:24:10.909 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 22:24:10.916 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=64 22:24:10.916 [Lua] [Managers] Calling function on all managers: 22:24:10.916 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:24:10.955 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 71 22:24:10.962 [Lua] player (110000102b4304d,2) was put into party 1 22:24:10.973 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=65 22:24:10.973 [Lua] Assigning peer(110000102b4304d:2) to profile(4) career(1) 22:24:10.973 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(2) profile_index(4) career_index(1) 22:24:10.973 [Lua] Set lobby begin: 22:24:10.973 [Lua] Lobby data twitch_enabled = false 22:24:10.974 [Lua] Lobby data power_level = 835 22:24:10.974 [Lua] Lobby data num_players = 1 22:24:10.974 [Lua] Lobby data weave_name = false 22:24:10.974 [Lua] Lobby data game_mode = 2 22:24:10.974 [Lua] Lobby data is_private = true 22:24:10.974 [Lua] Lobby data mechanism = adventure 22:24:10.974 [Lua] Lobby data level_key = magnus 22:24:10.974 [Lua] Lobby data player_slot_1 = 0:0 22:24:10.974 [Lua] Lobby data selected_level_key = magnus 22:24:10.974 [Lua] Lobby data unique_server_name = Semagicus 22:24:10.975 [Lua] Lobby data quick_game = false 22:24:10.975 [Lua] Lobby data matchmaking = false 22:24:10.975 [Lua] Lobby data difficulty = hardest 22:24:10.975 [Lua] Lobby data country_code = RU 22:24:10.975 [Lua] Lobby data host = 110000102b4304d 22:24:10.975 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:24:10.975 [Lua] Lobby data player_slot_2 = 0:0 22:24:10.975 [Lua] Lobby data player_slot_4 = 0:0 22:24:10.975 [Lua] Lobby data player_slot_3 = 0:0 22:24:10.975 [Lua] Lobby data eac_authorized = true 22:24:10.975 [Lua] Set lobby end. 22:24:10.975 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102b4304d 22:24:10.976 [Lua] 22:24:10.976 [Lua] [wwise/one_handed_swords] = false (boolean) 22:24:10.976 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean) 22:24:10.976 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 22:24:10.976 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 22:24:10.976 [Lua] [wwise/bow] = false (boolean) 22:24:10.976 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean) 22:24:10.976 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 22:24:10.976 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean) 22:24:10.976 [Lua] [wwise/one_handed_daggers] = false (boolean) 22:24:10.976 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean) 22:24:10.976 [Lua] 22:24:10.976 [Lua] 22:24:10.976 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean) 22:24:10.976 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean) 22:24:10.976 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 22:24:10.976 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 22:24:10.976 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p] = false (boolean) 22:24:10.976 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11] = false (boolean) 22:24:10.976 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 22:24:10.976 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2] = false (boolean) 22:24:10.976 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2] = false (boolean) 22:24:10.976 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 22:24:10.976 [Lua] [wwise/one_handed_daggers] = false (boolean) 22:24:10.976 [Lua] [wwise/bow] = false (boolean) 22:24:10.976 [Lua] [wwise/one_handed_swords] = false (boolean) 22:24:10.976 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:24:10.976 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 22:24:10.976 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:24:10.976 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p] = false (boolean) 22:24:10.976 [Lua] 22:24:10.976 [Lua] player (110000102b4304d,3) was put into party 1 22:24:10.988 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66 22:24:10.988 [Lua] Assigning peer(110000102b4304d:3) to profile(3) career(2) 22:24:10.988 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(3) profile_index(3) career_index(2) 22:24:10.988 [Lua] Set lobby begin: 22:24:10.988 [Lua] Lobby data twitch_enabled = false 22:24:10.988 [Lua] Lobby data power_level = 835 22:24:10.988 [Lua] Lobby data num_players = 1 22:24:10.988 [Lua] Lobby data weave_name = false 22:24:10.988 [Lua] Lobby data game_mode = 2 22:24:10.989 [Lua] Lobby data is_private = true 22:24:10.989 [Lua] Lobby data mechanism = adventure 22:24:10.989 [Lua] Lobby data level_key = magnus 22:24:10.989 [Lua] Lobby data player_slot_1 = 0:0 22:24:10.989 [Lua] Lobby data selected_level_key = magnus 22:24:10.989 [Lua] Lobby data unique_server_name = Semagicus 22:24:10.989 [Lua] Lobby data quick_game = false 22:24:10.989 [Lua] Lobby data matchmaking = false 22:24:10.989 [Lua] Lobby data difficulty = hardest 22:24:10.989 [Lua] Lobby data country_code = RU 22:24:10.989 [Lua] Lobby data host = 110000102b4304d 22:24:10.989 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:24:10.990 [Lua] Lobby data player_slot_2 = 0:0 22:24:10.990 [Lua] Lobby data player_slot_4 = 0:0 22:24:10.990 [Lua] Lobby data player_slot_3 = 0:0 22:24:10.990 [Lua] Lobby data eac_authorized = true 22:24:10.990 [Lua] Set lobby end. 22:24:10.990 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102b4304d 22:24:10.990 [Lua] 22:24:10.990 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 22:24:10.990 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 22:24:10.990 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 22:24:10.990 [Lua] [wwise/flamethrower] = false (boolean) 22:24:10.990 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p] = false (boolean) 22:24:10.990 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 22:24:10.990 [Lua] [wwise/drakegun] = false (boolean) 22:24:10.990 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 22:24:10.990 [Lua] [wwise/two_handed_hammers] = false (boolean) 22:24:10.990 [Lua] 22:24:10.990 [Lua] 22:24:10.990 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 22:24:10.990 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01] = false (boolean) 22:24:10.990 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01] = false (boolean) 22:24:10.990 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 22:24:10.990 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:24:10.990 [Lua] [wwise/flamethrower] = false (boolean) 22:24:10.990 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p] = false (boolean) 22:24:10.990 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 22:24:10.990 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 22:24:10.990 [Lua] [wwise/drakegun] = false (boolean) 22:24:10.990 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:24:10.990 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 22:24:10.990 [Lua] [wwise/two_handed_hammers] = false (boolean) 22:24:10.990 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 22:24:10.990 [Lua] 22:24:10.990 [Lua] player (110000102b4304d,4) was put into party 1 22:24:11.004 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=67 22:24:11.004 [Lua] Assigning peer(110000102b4304d:4) to profile(1) career(2) 22:24:11.004 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(4) profile_index(1) career_index(2) 22:24:11.004 [Lua] Set lobby begin: 22:24:11.004 [Lua] Lobby data twitch_enabled = false 22:24:11.005 [Lua] Lobby data power_level = 835 22:24:11.005 [Lua] Lobby data num_players = 1 22:24:11.005 [Lua] Lobby data weave_name = false 22:24:11.005 [Lua] Lobby data game_mode = 2 22:24:11.005 [Lua] Lobby data is_private = true 22:24:11.005 [Lua] Lobby data mechanism = adventure 22:24:11.005 [Lua] Lobby data level_key = magnus 22:24:11.005 [Lua] Lobby data player_slot_1 = 0:0 22:24:11.005 [Lua] Lobby data selected_level_key = magnus 22:24:11.005 [Lua] Lobby data unique_server_name = Semagicus 22:24:11.005 [Lua] Lobby data quick_game = false 22:24:11.005 [Lua] Lobby data matchmaking = false 22:24:11.005 [Lua] Lobby data difficulty = hardest 22:24:11.006 [Lua] Lobby data country_code = RU 22:24:11.006 [Lua] Lobby data host = 110000102b4304d 22:24:11.006 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:24:11.006 [Lua] Lobby data player_slot_2 = 0:0 22:24:11.006 [Lua] Lobby data player_slot_4 = 0:0 22:24:11.006 [Lua] Lobby data player_slot_3 = 0:0 22:24:11.006 [Lua] Lobby data eac_authorized = true 22:24:11.006 [Lua] Set lobby end. 22:24:11.006 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102b4304d 22:24:11.006 [Lua] 22:24:11.006 [Lua] [wwise/crossbow] = false (boolean) 22:24:11.006 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 22:24:11.006 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 22:24:11.006 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 22:24:11.006 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean) 22:24:11.006 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 22:24:11.006 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean) 22:24:11.006 [Lua] [wwise/one_handed_swords] = false (boolean) 22:24:11.006 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean) 22:24:11.006 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean) 22:24:11.006 [Lua] 22:24:11.006 [Lua] 22:24:11.006 [Lua] [wwise/crossbow] = false (boolean) 22:24:11.006 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean) 22:24:11.006 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean) 22:24:11.006 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 22:24:11.006 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 22:24:11.006 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean) 22:24:11.006 [Lua] [wwise/one_handed_swords] = false (boolean) 22:24:11.006 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 22:24:11.006 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean) 22:24:11.006 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:24:11.006 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 22:24:11.006 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:24:11.006 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 22:24:11.006 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 22:24:11.006 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean) 22:24:11.006 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean) 22:24:11.006 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 22:24:11.006 [Lua] 22:24:11.015 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:38 my_peer_id:110000102b4304d 22:24:11.015 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:39 my_peer_id:110000102b4304d 22:24:11.015 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:40 my_peer_id:110000102b4304d 22:24:11.610 [Lua] [GameNetworkManager] destroying game object with go_id=67 22:24:11.613 [Lua] player (110000102b4304d,4) was put into party 1 22:24:11.628 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=68 22:24:11.628 [Lua] Assigning peer(110000102b4304d:4) to profile(1) career(2) 22:24:11.628 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b4304d) local_player_id(4) profile_index(1) career_index(2) 22:24:11.628 [Lua] Set lobby begin: 22:24:11.628 [Lua] Lobby data twitch_enabled = false 22:24:11.628 [Lua] Lobby data power_level = 835 22:24:11.628 [Lua] Lobby data num_players = 1 22:24:11.628 [Lua] Lobby data weave_name = false 22:24:11.628 [Lua] Lobby data game_mode = 2 22:24:11.629 [Lua] Lobby data is_private = true 22:24:11.629 [Lua] Lobby data mechanism = adventure 22:24:11.629 [Lua] Lobby data level_key = magnus 22:24:11.629 [Lua] Lobby data player_slot_1 = 0:0 22:24:11.629 [Lua] Lobby data selected_level_key = magnus 22:24:11.629 [Lua] Lobby data unique_server_name = Semagicus 22:24:11.629 [Lua] Lobby data quick_game = false 22:24:11.629 [Lua] Lobby data matchmaking = false 22:24:11.629 [Lua] Lobby data difficulty = hardest 22:24:11.629 [Lua] Lobby data country_code = RU 22:24:11.629 [Lua] Lobby data host = 110000102b4304d 22:24:11.630 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:24:11.630 [Lua] Lobby data player_slot_2 = 0:0 22:24:11.630 [Lua] Lobby data player_slot_4 = 0:0 22:24:11.630 [Lua] Lobby data player_slot_3 = 0:0 22:24:11.630 [Lua] Lobby data eac_authorized = true 22:24:11.630 [Lua] Set lobby end. 22:24:11.630 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102b4304d 22:24:11.630 [Lua] 22:24:11.630 [Lua] [wwise/crossbow] = false (boolean) 22:24:11.630 [Lua] [wwise/one_handed_swords] = false (boolean) 22:24:11.630 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean) 22:24:11.630 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean) 22:24:11.630 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 22:24:11.630 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean) 22:24:11.630 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 22:24:11.630 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 22:24:11.630 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean) 22:24:11.630 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 22:24:11.630 [Lua] 22:24:11.630 [Lua] 22:24:11.630 [Lua] [wwise/crossbow] = false (boolean) 22:24:11.631 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean) 22:24:11.631 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean) 22:24:11.631 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 22:24:11.631 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 22:24:11.631 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean) 22:24:11.631 [Lua] [wwise/one_handed_swords] = false (boolean) 22:24:11.631 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 22:24:11.631 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean) 22:24:11.631 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:24:11.631 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 22:24:11.631 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:24:11.631 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 22:24:11.631 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04] = false (boolean) 22:24:11.631 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean) 22:24:11.631 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 22:24:11.631 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 22:24:11.631 [Lua] 22:24:11.635 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 71 22:24:11.638 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:38 my_peer_id:110000102b4304d 22:24:11.638 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:39 my_peer_id:110000102b4304d 22:24:11.639 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:40 my_peer_id:110000102b4304d 22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 22:24:11.639 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b4304d inventory_sync_id:41 my_peer_id:110000102b4304d 22:24:11.666 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b4304d inventory_sync_id:41 my_peer_id:110000102b4304d 22:24:11.711 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 22:24:11.740 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 22:24:11.740 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, InventoryPackageSynchronizerClient 22:24:11.746 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient 22:24:11.746 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, InventoryPackageSynchronizerClient 22:24:11.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 22:24:11.833 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 22:24:11.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, InventoryPackageSynchronizerClient 22:24:11.834 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, InventoryPackageSynchronizerClient 22:24:11.835 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 22:24:11.842 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 22:24:11.844 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 22:24:11.845 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient 22:24:11.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 22:24:11.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 22:24:11.846 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, InventoryPackageSynchronizerClient 22:24:11.847 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, InventoryPackageSynchronizerClient 22:24:11.847 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient 22:24:11.849 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 22:24:11.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p, InventoryPackageSynchronizerClient 22:24:11.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 22:24:11.981 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 22:24:11.981 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 22:24:11.983 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 22:24:12.552 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 22:24:12.552 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base 22:24:12.554 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 22:24:12.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 22:24:12.855 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 22:24:12.857 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2 22:24:13.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2 22:24:13.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2 22:24:13.020 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 22:24:13.199 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 22:24:13.199 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 22:24:13.200 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 22:24:13.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 22:24:13.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 22:24:13.304 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2 22:24:13.482 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2 22:24:13.482 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2 22:24:13.500 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 41 22:24:13.528 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:24:13.528 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 22:24:13.535 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:24:13.536 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 22:24:13.543 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:24:13.543 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 22:24:13.554 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:24:13.554 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:24:13.555 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 22:24:13.570 [Lua] Switching ConflictSettings: to: skaven 22:24:13.570 [Lua] pacing=default 22:24:13.570 [Lua] roaming=nil 22:24:13.570 [Lua] specials=skaven 22:24:13.570 [Lua] debug_color=orange 22:24:13.570 [Lua] contained_breeds=nil 22:24:13.570 [Lua] pack_spawning=skaven 22:24:13.570 [Lua] disabled=false 22:24:13.570 [Lua] factions=nil 22:24:13.570 [Lua] boss=skaven 22:24:13.570 [Lua] horde=default 22:24:13.570 [Lua] name=skaven 22:24:13.570 [Lua] intensity=default 22:24:13.570 [Lua] --- 22:24:13.924 [Lua] StateInGameRunning:_game_actually_starts() 22:24:13.924 [Lua] ################################################################################################################# 22:24:13.924 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-magnus [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:24:13.924 [Lua] ################################################################################################################# 22:24:13.924 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 72 22:24:13.924 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 22:24:13.936 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 72 22:24:13.941 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0xf242b, position: 0 22:24:13.941 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0xf242b, position: 0 22:24:13.941 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0xf242b, position: 0 22:24:13.942 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0xf242b, position: 0 22:24:14.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 22:24:14.061 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 22:24:14.175 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 72 22:24:14.175 [Lua] Commit load time data 22:24:51.477 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:24:51.494 [Lua] Spline already found! 22:24:51.549 [Lua] Init group template: spline_patrol 22:25:05.372 [Lua] Players are leaving the safe zone 22:25:07.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xf288f, position: 0 22:25:32.342 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0xf242b, position: 3763978 22:25:42.903 [Lua] [ChatManager][1]System: Semagicus picked up a piece of Ravaged Art 22:26:12.342 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x734155265, playing_id: 0xf389f, position: 0 22:26:12.531 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:26:12.551 [Lua] Spline already found! 22:26:12.609 [Lua] Init group template: spline_patrol 22:26:12.710 [Lua] main path terror event triggered: rare_event_loot_rat 22:26:12.710 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 22:26:32.672 [Lua] Coordinated attack! 22:26:39.960 [Lua] Time for new HOOORDE! multi_first_wave 22:26:39.960 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 22:26:39.960 [Lua] horde requested: vector 22:26:39.960 [Lua] setting up vector-horde 22:26:39.960 [Lua] Composing horde 'large' .. using variant 'plain' 22:26:39.960 [Lua] --> horde wants to spawn behind players (0.83829746783811/0.67 22:26:39.960 [Lua] -> spawning: 54 22:26:39.960 [Lua] horde crated with id 3 of type vector 22:26:39.960 [Lua] vector horde has started 22:26:39.967 [Lua] MUSIC: explore -> pre_horde 22:26:42.866 [Lua] [ChatManager][1]System: Semagicus picked up a Tome 22:26:48.178 [Lua] MUSIC: pre_horde -> horde 22:26:49.412 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:26:50.174 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 22:26:50.174 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:26:50.174 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 22:26:50.174 [Lua] horde requested: vector 22:26:50.174 [Lua] setting up vector-horde 22:26:50.174 [Lua] Composing horde 'large' .. using variant 'plain' 22:26:50.174 [Lua] --> horde wants to spawn behind players (0.94120362859472/0.67 22:26:50.175 [Lua] -> spawning: 56 22:26:50.175 [Lua] horde crated with id 4 of type vector 22:26:50.175 [Lua] vector horde has started 22:26:52.407 [Lua] Init group template: horde 22:26:58.353 [Lua] HORDE: Pushing horde in time; too many units out 67 22:27:03.139 [Lua] Init group template: horde 22:27:10.012 [Lua] HORDE: Pushing horde in time; too many units out 75 22:27:12.784 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source. 22:27:14.673 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:27:14.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 1212304 22:27:17.151 [Lua] HORDE: last wave, reset to standard horde delay 22:27:17.151 [Lua] Time for new HOOORDE! multi_last_wave 22:27:17.151 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 22:27:17.151 [Lua] horde requested: vector 22:27:17.151 [Lua] setting up vector-horde 22:27:17.151 [Lua] Composing horde 'large' .. using variant 'plain' 22:27:17.151 [Lua] --> horde wants to spawn behind players (0.93047122092439/0.67 22:27:17.151 [Lua] -> spawning: 53 22:27:17.151 [Lua] horde crated with id 5 of type vector 22:27:17.151 [Lua] vector horde has started 22:27:21.860 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1007000 0 22:27:27.075 [Lua] Init group template: horde 22:27:28.841 [Lua] Horde killed: ? 22:27:32.528 [Lua] Horde killed: ? 22:27:39.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:27:39.934 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 1212304 22:27:51.138 [Lua] MUSIC: horde -> explore 22:27:52.562 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:27:52.562 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:27:52.562 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:27:52.780 [Lua] Horde killed: ? 22:28:02.926 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:28:02.946 [Lua] Spline already found! 22:28:03.013 [Lua] Init group template: spline_patrol 22:28:13.561 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:28:13.586 [Lua] Spline already found! 22:28:13.639 [Lua] Init group template: spline_patrol 22:28:14.717 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:28:14.740 [Lua] Spline already found! 22:28:14.818 [Lua] Init group template: spline_patrol 22:28:19.742 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xf7ea1, position: 0 22:28:21.682 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xf7f7b, position: 0 22:28:21.703 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xf7f7b, position: 0 22:28:23.845 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 74 22:28:25.603 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 1 71 22:28:26.573 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xf81c9, position: 0 22:28:27.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xf822f, position: 0 22:28:28.944 [Lua] [ChatManager][1]System: Semagicus discarded a Tome 22:28:31.192 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xf8426, position: 0 22:28:47.140 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 1 2 42 22:28:48.879 [Lua] simple los failed 22:28:50.924 [Lua] fence jumping 22:28:52.114 [Lua] simple los failed 22:28:56.016 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 22:28:58.478 [Lua] fence jumping 22:28:59.057 [Lua] ready to jump failed 22:29:00.734 [Lua] fence jumping 22:29:01.768 [Lua] ready to jump failed 22:29:07.419 [Lua] Switching ConflictSettings: to: chaos 22:29:07.419 [Lua] pacing=chaos 22:29:07.419 [Lua] roaming=nil 22:29:07.419 [Lua] specials=chaos 22:29:07.419 [Lua] debug_color=purple 22:29:07.419 [Lua] contained_breeds=nil 22:29:07.419 [Lua] pack_spawning=chaos 22:29:07.419 [Lua] disabled=false 22:29:07.419 [Lua] factions=nil 22:29:07.419 [Lua] boss=chaos 22:29:07.419 [Lua] horde=chaos 22:29:07.419 [Lua] name=chaos 22:29:07.419 [Lua] intensity=default 22:29:07.419 [Lua] --- 22:29:07.702 [Lua] Switching ConflictSettings: to: skaven 22:29:07.702 [Lua] pacing=default 22:29:07.702 [Lua] roaming=nil 22:29:07.702 [Lua] specials=skaven 22:29:07.702 [Lua] debug_color=orange 22:29:07.702 [Lua] contained_breeds=nil 22:29:07.702 [Lua] pack_spawning=skaven 22:29:07.702 [Lua] disabled=false 22:29:07.702 [Lua] factions=nil 22:29:07.702 [Lua] boss=skaven 22:29:07.702 [Lua] horde=default 22:29:07.702 [Lua] name=skaven 22:29:07.702 [Lua] intensity=default 22:29:07.702 [Lua] --- 22:29:11.565 [Lua] Switching ConflictSettings: to: chaos 22:29:11.565 [Lua] pacing=chaos 22:29:11.565 [Lua] roaming=nil 22:29:11.565 [Lua] specials=chaos 22:29:11.565 [Lua] debug_color=purple 22:29:11.565 [Lua] contained_breeds=nil 22:29:11.565 [Lua] pack_spawning=chaos 22:29:11.565 [Lua] disabled=false 22:29:11.565 [Lua] factions=nil 22:29:11.565 [Lua] boss=chaos 22:29:11.565 [Lua] horde=chaos 22:29:11.565 [Lua] name=chaos 22:29:11.565 [Lua] intensity=default 22:29:11.565 [Lua] --- 22:29:13.752 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2987877924, playing_id: 0xf9222, position: 0 22:29:17.599 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:29:17.613 [Lua] Spline already found! 22:29:17.667 [Lua] Init group template: spline_patrol 22:29:24.417 [Lua] Time for new HOOORDE! multi_first_wave 22:29:24.417 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 22:29:24.417 [Lua] horde requested: ambush 22:29:24.417 [Lua] setting up ambush-horde 22:29:24.417 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 22:29:24.418 [Lua] -> spawning: 26 22:29:24.418 [Lua] horde crated with id 10 of type ambush 22:29:24.418 [Lua] ambush horde has started 22:29:24.426 [Lua] MUSIC: explore -> pre_ambush 22:29:25.448 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 8 38 22:29:26.382 [Lua] Switching ConflictSettings: to: skaven 22:29:26.382 [Lua] pacing=default 22:29:26.382 [Lua] roaming=nil 22:29:26.382 [Lua] specials=skaven 22:29:26.382 [Lua] debug_color=orange 22:29:26.382 [Lua] contained_breeds=nil 22:29:26.382 [Lua] pack_spawning=skaven 22:29:26.382 [Lua] disabled=false 22:29:26.382 [Lua] factions=nil 22:29:26.382 [Lua] boss=skaven 22:29:26.382 [Lua] horde=default 22:29:26.382 [Lua] name=skaven 22:29:26.382 [Lua] intensity=default 22:29:26.382 [Lua] --- 22:29:26.461 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:29:26.478 [Lua] Spline already found! 22:29:26.553 [Lua] Init group template: spline_patrol 22:29:27.836 [Lua] Switching ConflictSettings: to: chaos 22:29:27.836 [Lua] pacing=chaos 22:29:27.836 [Lua] roaming=nil 22:29:27.836 [Lua] specials=chaos 22:29:27.836 [Lua] debug_color=purple 22:29:27.836 [Lua] contained_breeds=nil 22:29:27.836 [Lua] pack_spawning=chaos 22:29:27.836 [Lua] disabled=false 22:29:27.836 [Lua] factions=nil 22:29:27.836 [Lua] boss=chaos 22:29:27.836 [Lua] horde=chaos 22:29:27.836 [Lua] name=chaos 22:29:27.836 [Lua] intensity=default 22:29:27.836 [Lua] --- 22:29:27.989 [Lua] replace_hidden_spawners -> first try found: 5 cover points 22:29:27.989 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:29:27.989 [Lua] ->moving spawner 22:29:27.989 [Lua] ->moving spawner 22:29:27.989 [Lua] ->moving spawner 22:29:27.989 [Lua] ->moving spawner 22:29:27.989 [Lua] ->moving spawner 22:29:27.989 [Lua] ->moving spawner 22:29:27.989 [Lua] ->moving spawner 22:29:27.989 [Lua] ->moving spawner 22:29:27.989 [Lua] ->moving spawner 22:29:27.989 [Lua] ->moving spawner 22:29:27.989 [Lua] ->moving spawner 22:29:27.989 [Lua] ->moving spawner 22:29:27.989 [Lua] ->moving spawner 22:29:28.008 [Lua] replace_hidden_spawners -> first try found: 4 cover points 22:29:28.008 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:29:28.008 [Lua] ->moving spawner 22:29:28.008 [Lua] ->moving spawner 22:29:28.008 [Lua] ->moving spawner 22:29:28.008 [Lua] ->moving spawner 22:29:28.008 [Lua] ->moving spawner 22:29:28.008 [Lua] ->moving spawner 22:29:28.008 [Lua] ->moving spawner 22:29:28.008 [Lua] ->moving spawner 22:29:28.008 [Lua] ->moving spawner 22:29:28.008 [Lua] ->moving spawner 22:29:28.008 [Lua] ->moving spawner 22:29:28.008 [Lua] ->moving spawner 22:29:28.008 [Lua] ->moving spawner 22:29:28.026 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:29:28.026 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:29:28.026 [Lua] ->moving spawner 22:29:28.026 [Lua] ->moving spawner 22:29:28.026 [Lua] ->moving spawner 22:29:28.026 [Lua] ->moving spawner 22:29:28.026 [Lua] ->moving spawner 22:29:28.026 [Lua] ->moving spawner 22:29:28.026 [Lua] ->moving spawner 22:29:28.026 [Lua] ->moving spawner 22:29:28.026 [Lua] ->moving spawner 22:29:28.026 [Lua] ->moving spawner 22:29:28.026 [Lua] ->moving spawner 22:29:28.848 [Lua] Switching ConflictSettings: to: skaven 22:29:28.848 [Lua] pacing=default 22:29:28.848 [Lua] roaming=nil 22:29:28.848 [Lua] specials=skaven 22:29:28.848 [Lua] debug_color=orange 22:29:28.848 [Lua] contained_breeds=nil 22:29:28.848 [Lua] pack_spawning=skaven 22:29:28.848 [Lua] disabled=false 22:29:28.848 [Lua] factions=nil 22:29:28.848 [Lua] boss=skaven 22:29:28.848 [Lua] horde=default 22:29:28.848 [Lua] name=skaven 22:29:28.848 [Lua] intensity=default 22:29:28.848 [Lua] --- 22:29:29.595 [Lua] MUSIC: pre_ambush -> horde 22:29:29.628 [Lua] Init group template: horde 22:29:32.933 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 71207 22:29:40.268 [Lua] HORDE: Pushing horde in time; too many units out 64 22:29:41.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xf9fb7, position: 0 22:29:45.230 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 22:29:45.230 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:29:45.230 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 22:29:45.230 [Lua] horde requested: ambush 22:29:45.230 [Lua] setting up ambush-horde 22:29:45.230 [Lua] Composing horde 'large' .. using variant 'plain' 22:29:45.230 [Lua] -> spawning: 54 22:29:45.230 [Lua] horde crated with id 12 of type ambush 22:29:45.230 [Lua] ambush horde has started 22:29:47.883 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 4 will change to a manual source. 22:29:48.732 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:29:48.732 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:29:48.732 [Lua] ->moving spawner 22:29:48.732 [Lua] ->moving spawner 22:29:48.732 [Lua] ->moving spawner 22:29:48.732 [Lua] ->moving spawner 22:29:48.732 [Lua] ->moving spawner 22:29:48.732 [Lua] ->moving spawner 22:29:48.732 [Lua] ->moving spawner 22:29:48.732 [Lua] ->moving spawner 22:29:48.732 [Lua] ->moving spawner 22:29:48.732 [Lua] ->moving spawner 22:29:48.732 [Lua] ->moving spawner 22:29:48.732 [Lua] ->moving spawner 22:29:48.732 [Lua] ->moving spawner 22:29:48.732 [Lua] ->moving spawner 22:29:48.732 [Lua] ->moving spawner 22:29:48.732 [Lua] ->moving spawner 22:29:48.732 [Lua] ->moving spawner 22:29:48.732 [Lua] ->moving spawner 22:29:48.732 [Lua] ->moving spawner 22:29:48.732 [Lua] ->moving spawner 22:29:48.732 [Lua] ->moving spawner 22:29:50.390 [Lua] Init group template: horde 22:29:50.901 [Lua] Horde killed: ? 22:29:50.915 [Lua] HORDE: Pushing horde in time; too many units out 86 22:29:51.330 [Lua] Switching ConflictSettings: to: chaos 22:29:51.330 [Lua] pacing=chaos 22:29:51.330 [Lua] roaming=nil 22:29:51.330 [Lua] specials=chaos 22:29:51.330 [Lua] debug_color=purple 22:29:51.330 [Lua] contained_breeds=nil 22:29:51.330 [Lua] pack_spawning=chaos 22:29:51.330 [Lua] disabled=false 22:29:51.330 [Lua] factions=nil 22:29:51.330 [Lua] boss=chaos 22:29:51.330 [Lua] horde=chaos 22:29:51.330 [Lua] name=chaos 22:29:51.330 [Lua] intensity=default 22:29:51.330 [Lua] --- 22:29:52.323 [Lua] Switching ConflictSettings: to: skaven 22:29:52.323 [Lua] pacing=default 22:29:52.323 [Lua] roaming=nil 22:29:52.323 [Lua] specials=skaven 22:29:52.323 [Lua] debug_color=orange 22:29:52.323 [Lua] contained_breeds=nil 22:29:52.323 [Lua] pack_spawning=skaven 22:29:52.323 [Lua] disabled=false 22:29:52.323 [Lua] factions=nil 22:29:52.323 [Lua] boss=skaven 22:29:52.323 [Lua] horde=default 22:29:52.323 [Lua] name=skaven 22:29:52.323 [Lua] intensity=default 22:29:52.323 [Lua] --- 22:29:57.661 [Lua] HORDE: Pushing horde in time; too many units out 85 22:29:58.452 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 71207 22:29:59.698 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source. 22:30:02.748 [Lua] HORDE: Pushing horde in time; too many units out 75 22:30:06.759 [Lua] MUSIC: horde -> explore 22:30:06.986 [Lua] Horde killed: ? 22:30:07.002 [Lua] HORDE: last wave, reset to standard horde delay 22:30:07.002 [Lua] Time for new HOOORDE! multi_last_wave 22:30:07.002 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 22:30:07.002 [Lua] horde requested: ambush 22:30:07.002 [Lua] setting up ambush-horde 22:30:07.002 [Lua] Composing horde 'large' .. using variant 'plain' 22:30:07.002 [Lua] -> spawning: 56 22:30:07.002 [Lua] horde crated with id 13 of type ambush 22:30:07.002 [Lua] ambush horde has started 22:30:07.010 [Lua] MUSIC: explore -> pre_ambush 22:30:08.319 [Lua] Coordinated attack! 22:30:08.974 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:30:08.974 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:30:08.974 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:30:12.083 [Lua] MUSIC: pre_ambush -> horde 22:30:12.170 [Lua] Init group template: horde 22:30:13.674 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 17 97 22:30:14.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:30:14.203 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 95 22:30:14.257 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 16 94 22:30:30.049 [Lua] MUSIC: horde -> explore 22:30:31.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:30:31.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:30:31.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:30:34.380 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source. 22:30:38.529 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source. 22:30:38.753 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xfc5e5, position: 0 22:30:43.055 [Lua] simple los failed 22:30:43.697 [Lua] Horde killed: ? 22:30:52.813 [Lua] simple los failed 22:30:58.666 [Lua] Coordinated attack! 22:31:12.872 [Lua] Override Player Respawning respawn_barrel_event true 22:31:23.084 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:31:23.102 [Lua] Spline already found! 22:31:23.199 [Lua] Init group template: spline_patrol 22:31:23.388 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:31:23.404 [Lua] Spline already found! 22:31:23.443 [Lua] Init group template: spline_patrol 22:31:36.542 [Lua] TerrorEventMixer.start_event: magnus_door_event_guards 22:31:37.032 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:31:38.347 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source. 22:31:41.125 [Lua] TerrorEventMixer.start_random_event: magnus_door -> magnus_door_a 22:31:41.130 [Lua] TerrorEventMixer.start_event: magnus_door_a 22:31:41.210 [Lua] MUSIC: explore -> pre_horde 22:31:42.283 [Lua] ready to jump failed 22:31:44.743 [Lua] simple los failed 22:31:45.351 [Lua] MUSIC: pre_horde -> horde 22:31:48.756 [Lua] fence jumping 22:31:50.125 [Lua] fence jumping 22:31:51.666 [Lua] ready to jump failed 22:31:52.943 [Lua] fence jumping 22:31:53.979 [Lua] ready to jump failed 22:31:56.004 [Lua] ready to jump failed 22:32:03.003 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1041333 0 22:32:05.795 [Lua] event horde ends! 22:32:11.895 [Lua] event horde ends! 22:32:11.938 [Lua] MUSIC: horde -> explore 22:32:15.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:32:25.232 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 22:32:26.142 [Lua] MUSIC: explore -> pre_horde 22:32:29.065 [Lua] [ChatManager][1]System: Bardin Goreksson discarded a Tome 22:32:30.279 [Lua] MUSIC: pre_horde -> horde 22:32:30.706 [Lua] [ChatManager][1]System: Kerillian picked up a Tome 22:32:50.684 [Lua] event horde ends! 22:32:50.708 [Lua] MUSIC: horde -> explore 22:32:52.864 [Lua] MUSIC: explore -> pre_horde 22:32:52.890 [Lua] MUSIC: pre_horde -> horde 22:33:01.564 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 22:33:01.564 [Flow] Socket 2 occupied 22:33:01.564 [Lua] [flow:Sockets occupied:] float=1.000000 22:33:06.928 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:33:06.950 [Lua] Spline already found! 22:33:07.063 [Lua] Init group template: spline_patrol 22:33:17.263 [Lua] event horde ends! 22:33:17.292 [Lua] MUSIC: horde -> explore 22:33:19.282 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:33:20.304 [Lua] MUSIC: explore -> pre_horde 22:33:24.379 [Lua] MUSIC: pre_horde -> horde 22:33:28.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x100d3a, position: 0 22:33:28.622 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x100d71, position: 0 22:33:32.964 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 22:33:32.964 [Lua] [flow:Sockets occupied:] float=2.000000 22:33:32.964 [Flow] Socket 3 occupied 22:33:44.713 [Lua] event horde ends! 22:34:03.139 [Lua] event horde ends! 22:34:05.498 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 22:34:05.498 [Flow] Socket 1 occupied 22:34:05.498 [Lua] [flow:Sockets occupied:] float=3.000000 22:34:05.504 [Lua] TerrorEventMixer.start_event: magnus_door_event_stop 22:34:05.504 [Lua] stopping terror event: magnus_door_a 22:34:05.537 [Lua] stopping terror event: magnus_door_b 22:34:11.688 [Lua] [flow] string="Magnus Gate Destroyed" 22:34:17.780 [Lua] Override Player Respawning respawn_barrel_event false 22:34:19.544 [Lua] event horde ends! 22:34:19.574 [Lua] MUSIC: horde -> explore 22:34:24.503 [Lua] main path terror event triggered: boss_event_spline_patrol 22:34:24.503 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 22:34:24.540 [Lua] > starting new spline, using new navbot: standard , id: boss_5 22:34:24.572 [Lua] > continuing spline boss_5 index: 2 reties: 0 22:34:24.599 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 22:34:24.599 [Lua] > continuing spline boss_5 index: 3 reties: 0 22:34:24.620 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 22:34:24.620 [Lua] > continuing spline boss_5 index: 4 reties: 0 22:34:24.642 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 22:34:24.642 [Lua] > continuing spline boss_5 index: 5 reties: 0 22:34:24.689 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 22:34:24.689 [Lua] > continuing spline boss_5 index: 6 reties: 0 22:34:24.714 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 22:34:24.714 [Lua] > continuing spline boss_5 index: 7 reties: 0 22:34:24.733 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 22:34:24.733 [Lua] > spline completed boss_5 reties: 0 22:34:25.103 [Lua] Init group template: spline_patrol 22:34:26.157 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 5 67 22:34:26.882 [Lua] Switching ConflictSettings: to: default 22:34:26.882 [Lua] pacing=default 22:34:26.882 [Lua] roaming=nil 22:34:26.882 [Lua] specials=default 22:34:26.882 [Lua] debug_color=maroon 22:34:26.882 [Lua] contained_breeds=nil 22:34:26.882 [Lua] pack_spawning=default 22:34:26.882 [Lua] disabled=false 22:34:26.882 [Lua] factions=nil 22:34:26.882 [Lua] boss=default 22:34:26.882 [Lua] horde=default 22:34:26.882 [Lua] name=default 22:34:26.882 [Lua] intensity=default 22:34:26.882 [Lua] --- 22:34:30.366 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 13 68 22:34:30.681 [Lua] [ChatManager][1]System: Kerillian discarded a Tome 22:34:45.033 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 12 65 22:34:50.466 [Lua] Coordinated attack! 22:35:02.718 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source. 22:35:05.910 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 22:35:16.739 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 47 22:35:17.186 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 46 22:35:20.776 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1062962 0 22:35:31.073 [Lua] Time for new HOOORDE! multi_first_wave 22:35:31.073 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 22:35:31.073 [Lua] horde requested: ambush 22:35:31.073 [Lua] setting up ambush-horde 22:35:31.073 [Lua] Composing horde 'large' .. using variant 'plain' 22:35:31.073 [Lua] -> spawning: 55 22:35:31.073 [Lua] horde crated with id 18 of type ambush 22:35:31.073 [Lua] ambush horde has started 22:35:31.083 [Lua] MUSIC: explore -> pre_ambush 22:35:36.717 [Lua] MUSIC: pre_ambush -> horde 22:35:36.776 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1064974 0 22:35:37.304 [Lua] Init group template: horde 22:35:45.432 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x104835, position: 0 22:35:53.958 [Lua] HORDE: Pushing horde in time; too many units out 61 22:35:54.032 [Lua] Coordinated attack! 22:35:59.129 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 22:35:59.129 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:35:59.129 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 22:35:59.129 [Lua] horde requested: ambush 22:35:59.129 [Lua] setting up ambush-horde 22:35:59.129 [Lua] Composing horde 'large' .. using variant 'plain' 22:35:59.129 [Lua] -> spawning: 54 22:35:59.129 [Lua] horde crated with id 19 of type ambush 22:35:59.129 [Lua] ambush horde has started 22:36:06.715 [Lua] Init group template: horde 22:36:07.911 [Lua] Horde killed: ? 22:36:07.926 [Lua] HORDE: Pushing horde in time; too many units out 69 22:36:12.972 [Lua] HORDE: Pushing horde in time; too many units out 65 22:36:18.126 [Lua] HORDE: last wave, reset to standard horde delay 22:36:18.126 [Lua] Time for new HOOORDE! multi_last_wave 22:36:18.126 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 22:36:18.126 [Lua] horde requested: ambush 22:36:18.126 [Lua] setting up ambush-horde 22:36:18.126 [Lua] Composing horde 'large' .. using variant 'plain' 22:36:18.126 [Lua] -> spawning: 52 22:36:18.126 [Lua] horde crated with id 20 of type ambush 22:36:18.127 [Lua] ambush horde has started 22:36:20.991 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 16 35 22:36:24.328 [Lua] Init group template: horde 22:36:31.708 [Lua] Horde killed: ? 22:36:43.425 [Lua] MUSIC: horde -> explore 22:36:44.764 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:36:44.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:36:44.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:36:44.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:36:44.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:36:44.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:36:44.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:36:44.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:36:44.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:36:44.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:36:46.020 [Lua] Horde killed: ? 22:36:53.427 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:36:53.446 [Lua] Spline already found! 22:36:53.488 [Lua] Init group template: spline_patrol 22:37:04.328 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 2 12 22:37:31.105 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 22:37:38.329 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 22:37:50.893 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 22:37:53.273 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 22:38:00.047 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 22:38:13.921 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 22:38:26.817 [Lua] Coordinated attack! 22:38:44.161 [Lua] Switching ConflictSettings: to: skaven 22:38:44.161 [Lua] pacing=default 22:38:44.161 [Lua] roaming=nil 22:38:44.161 [Lua] specials=skaven 22:38:44.161 [Lua] debug_color=orange 22:38:44.161 [Lua] contained_breeds=nil 22:38:44.161 [Lua] pack_spawning=skaven 22:38:44.161 [Lua] disabled=false 22:38:44.161 [Lua] factions=nil 22:38:44.161 [Lua] boss=skaven 22:38:44.161 [Lua] horde=default 22:38:44.161 [Lua] name=skaven 22:38:44.161 [Lua] intensity=default 22:38:44.161 [Lua] --- 22:38:44.356 [Lua] Switching ConflictSettings: to: default 22:38:44.356 [Lua] pacing=default 22:38:44.356 [Lua] roaming=nil 22:38:44.356 [Lua] specials=default 22:38:44.356 [Lua] debug_color=maroon 22:38:44.356 [Lua] contained_breeds=nil 22:38:44.356 [Lua] pack_spawning=default 22:38:44.356 [Lua] disabled=false 22:38:44.356 [Lua] factions=nil 22:38:44.356 [Lua] boss=default 22:38:44.356 [Lua] horde=default 22:38:44.356 [Lua] name=default 22:38:44.356 [Lua] intensity=default 22:38:44.356 [Lua] --- 22:38:46.982 [Lua] Switching ConflictSettings: to: skaven 22:38:46.982 [Lua] pacing=default 22:38:46.982 [Lua] roaming=nil 22:38:46.982 [Lua] specials=skaven 22:38:46.982 [Lua] debug_color=orange 22:38:46.982 [Lua] contained_breeds=nil 22:38:46.982 [Lua] pack_spawning=skaven 22:38:46.982 [Lua] disabled=false 22:38:46.982 [Lua] factions=nil 22:38:46.982 [Lua] boss=skaven 22:38:46.982 [Lua] horde=default 22:38:46.982 [Lua] name=skaven 22:38:46.982 [Lua] intensity=default 22:38:46.982 [Lua] --- 22:38:47.089 [Lua] Switching ConflictSettings: to: default 22:38:47.089 [Lua] pacing=default 22:38:47.089 [Lua] roaming=nil 22:38:47.089 [Lua] specials=default 22:38:47.089 [Lua] debug_color=maroon 22:38:47.089 [Lua] contained_breeds=nil 22:38:47.089 [Lua] pack_spawning=default 22:38:47.089 [Lua] disabled=false 22:38:47.089 [Lua] factions=nil 22:38:47.089 [Lua] boss=default 22:38:47.089 [Lua] horde=default 22:38:47.089 [Lua] name=default 22:38:47.089 [Lua] intensity=default 22:38:47.089 [Lua] --- 22:38:47.782 [Lua] Switching ConflictSettings: to: skaven 22:38:47.782 [Lua] pacing=default 22:38:47.782 [Lua] roaming=nil 22:38:47.782 [Lua] specials=skaven 22:38:47.782 [Lua] debug_color=orange 22:38:47.782 [Lua] contained_breeds=nil 22:38:47.782 [Lua] pack_spawning=skaven 22:38:47.782 [Lua] disabled=false 22:38:47.782 [Lua] factions=nil 22:38:47.782 [Lua] boss=skaven 22:38:47.782 [Lua] horde=default 22:38:47.782 [Lua] name=skaven 22:38:47.782 [Lua] intensity=default 22:38:47.782 [Lua] --- 22:38:51.844 [Lua] Time for new HOOORDE! multi_first_wave 22:38:51.844 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 22:38:51.844 [Lua] horde requested: vector_blob 22:38:51.844 [Lua] wants to spawn ahead within distance: 60 22:38:51.844 [Lua] horde crated with id 22 of type vector_blob 22:38:51.844 [Lua] managed to spawn 56/56 horde enemies 22:38:51.844 [Lua] vector blob horde has started 22:38:51.853 [Lua] MUSIC: explore -> pre_horde 22:38:53.031 [Lua] Init group template: horde 22:38:55.792 [Lua] MUSIC: pre_horde -> horde 22:38:59.567 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 22:39:15.278 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 22:39:15.278 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:39:15.278 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 22:39:15.278 [Lua] horde requested: vector_blob 22:39:15.278 [Lua] wants to spawn ahead within distance: 60 22:39:15.278 [Lua] horde crated with id 23 of type vector_blob 22:39:15.278 [Lua] managed to spawn 59/59 horde enemies 22:39:15.278 [Lua] vector blob horde has started 22:39:17.045 [Lua] Init group template: horde 22:39:19.147 [Lua] Horde killed: ? 22:39:32.831 [Lua] HORDE: Pushing horde in time; too many units out 77 22:39:33.963 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source. 22:39:35.112 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source. 22:39:43.106 [Lua] HORDE: last wave, reset to standard horde delay 22:39:43.106 [Lua] Time for new HOOORDE! multi_last_wave 22:39:43.106 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 22:39:43.106 [Lua] horde requested: vector_blob 22:39:43.106 [Lua] wants to spawn behind within distance: 60 22:39:43.106 [Lua] horde crated with id 24 of type vector_blob 22:39:43.106 [Lua] managed to spawn 55/57 horde enemies 22:39:43.106 [Lua] vector blob horde has started 22:39:47.201 [Lua] Horde killed: ? 22:39:57.285 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 70 size: 83 action: nil 22:39:57.631 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 65 size: 82 action: nil 22:39:57.683 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 77 size: 81 action: nil 22:40:03.097 [Lua] Coordinated attack! 22:40:11.129 [Lua] MUSIC: horde -> explore 22:40:13.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:40:13.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:40:13.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:40:30.325 [Lua] [ChatManager][1]System: Semagicus picked up a piece of Ravaged Art 22:40:39.813 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 6 11 22:40:42.835 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 22:40:48.119 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 10 22:40:48.360 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 9 22:40:48.360 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 8 22:40:48.395 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 7 22:40:48.987 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 6 22:41:02.806 [Lua] Override Player Respawning respawn_end_event true 22:41:02.806 [Lua] Override Player Respawning respawn_after_end_event false 22:41:04.073 [Lua] Switching ConflictSettings: to: default 22:41:04.073 [Lua] pacing=default 22:41:04.073 [Lua] roaming=nil 22:41:04.073 [Lua] specials=default 22:41:04.073 [Lua] debug_color=maroon 22:41:04.073 [Lua] contained_breeds=nil 22:41:04.073 [Lua] pack_spawning=default 22:41:04.073 [Lua] disabled=false 22:41:04.073 [Lua] factions=nil 22:41:04.073 [Lua] boss=default 22:41:04.073 [Lua] horde=default 22:41:04.073 [Lua] name=default 22:41:04.073 [Lua] intensity=default 22:41:04.073 [Lua] --- 22:41:05.748 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 23 22:41:59.057 [Lua] TerrorEventMixer.start_event: magnus_disable_pacing 22:42:03.334 [Lua] Switching ConflictSettings: to: skaven 22:42:03.334 [Lua] pacing=default 22:42:03.334 [Lua] roaming=nil 22:42:03.334 [Lua] specials=skaven 22:42:03.334 [Lua] debug_color=orange 22:42:03.334 [Lua] contained_breeds=nil 22:42:03.334 [Lua] pack_spawning=skaven 22:42:03.334 [Lua] disabled=false 22:42:03.334 [Lua] factions=nil 22:42:03.334 [Lua] boss=skaven 22:42:03.334 [Lua] horde=default 22:42:03.334 [Lua] name=skaven 22:42:03.334 [Lua] intensity=default 22:42:03.334 [Lua] --- 22:42:24.912 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2150287146, playing_id: 0x10ea67, position: 0 22:42:34.023 [Lua] [ChatManager][1]System: Victor Saltzpyre discarded a Tome 22:42:50.015 [Lua] [ChatManager][1]System: Kerillian picked up a Tome 22:43:01.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2150287146, playing_id: 0x10ea67, position: 1766112 22:43:06.199 [Lua] Switching ConflictSettings: to: chaos 22:43:06.199 [Lua] pacing=chaos 22:43:06.199 [Lua] roaming=nil 22:43:06.199 [Lua] specials=chaos 22:43:06.199 [Lua] debug_color=purple 22:43:06.199 [Lua] contained_breeds=nil 22:43:06.199 [Lua] pack_spawning=chaos 22:43:06.199 [Lua] disabled=false 22:43:06.199 [Lua] factions=nil 22:43:06.199 [Lua] boss=chaos 22:43:06.199 [Lua] horde=chaos 22:43:06.199 [Lua] name=chaos 22:43:06.199 [Lua] intensity=default 22:43:06.199 [Lua] --- 22:43:16.125 [Lua] Switching ConflictSettings: to: skaven 22:43:16.125 [Lua] pacing=default 22:43:16.125 [Lua] roaming=nil 22:43:16.125 [Lua] specials=skaven 22:43:16.125 [Lua] debug_color=orange 22:43:16.125 [Lua] contained_breeds=nil 22:43:16.125 [Lua] pack_spawning=skaven 22:43:16.125 [Lua] disabled=false 22:43:16.125 [Lua] factions=nil 22:43:16.125 [Lua] boss=skaven 22:43:16.125 [Lua] horde=default 22:43:16.125 [Lua] name=skaven 22:43:16.125 [Lua] intensity=default 22:43:16.125 [Lua] --- 22:43:20.895 [Lua] Switching ConflictSettings: to: chaos 22:43:20.895 [Lua] pacing=chaos 22:43:20.895 [Lua] roaming=nil 22:43:20.895 [Lua] specials=chaos 22:43:20.895 [Lua] debug_color=purple 22:43:20.895 [Lua] contained_breeds=nil 22:43:20.895 [Lua] pack_spawning=chaos 22:43:20.895 [Lua] disabled=false 22:43:20.895 [Lua] factions=nil 22:43:20.895 [Lua] boss=chaos 22:43:20.895 [Lua] horde=chaos 22:43:20.895 [Lua] name=chaos 22:43:20.895 [Lua] intensity=default 22:43:20.895 [Lua] --- 22:43:45.121 [Lua] [flow] string="Horn Blown" 22:43:55.311 [Lua] TerrorEventMixer.start_event: magnus_end_event 22:43:55.400 [Lua] MUSIC: explore -> pre_horde 22:43:55.754 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf23f6, position: 0 22:43:59.455 [Lua] MUSIC: pre_horde -> horde 22:44:19.931 [Lua] event horde ends! 22:44:19.958 [Lua] event horde ends! 22:44:19.990 [Lua] MUSIC: horde -> explore 22:44:20.486 [Lua] MUSIC: explore -> pre_horde 22:44:20.528 [Lua] MUSIC: pre_horde -> horde 22:44:23.580 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source. 22:44:44.826 [Lua] event horde ends! 22:44:47.878 [Lua] event horde ends! 22:45:06.908 [Lua] event horde ends! 22:45:10.058 [Lua] event horde ends! 22:45:10.102 [Lua] MUSIC: horde -> explore 22:45:22.611 [Lua] MUSIC: explore -> pre_horde 22:45:22.648 [Lua] MUSIC: pre_horde -> horde 22:45:46.962 [Lua] event horde ends! 22:45:47.595 [Lua] Switching ConflictSettings: to: skaven 22:45:47.595 [Lua] pacing=default 22:45:47.595 [Lua] roaming=nil 22:45:47.595 [Lua] specials=skaven 22:45:47.595 [Lua] debug_color=orange 22:45:47.595 [Lua] contained_breeds=nil 22:45:47.595 [Lua] pack_spawning=skaven 22:45:47.595 [Lua] disabled=false 22:45:47.595 [Lua] factions=nil 22:45:47.595 [Lua] boss=skaven 22:45:47.595 [Lua] horde=default 22:45:47.595 [Lua] name=skaven 22:45:47.595 [Lua] intensity=default 22:45:47.595 [Lua] --- 22:45:50.008 [Lua] event horde ends! 22:45:55.184 [Lua] event horde ends! 22:45:55.217 [Lua] MUSIC: horde -> explore 22:46:02.157 [Lua] MUSIC: explore -> pre_horde 22:46:02.181 [Lua] MUSIC: pre_horde -> horde 22:46:07.495 [Lua] MUSIC: horde -> lost 22:46:08.589 [Lua] state dead despawn 22:46:08.606 [Lua] [GameNetworkManager] destroying game object with go_id=70 22:46:11.619 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 22:46:11.619 [Lua] gm_event_end_conditions_met false true 22:46:11.619 [Save] Saving `save_data` 22:46:11.635 [Save] Save done 22:46:11.636 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 22:46:11.636 [Save] Saving `save_data` 22:46:11.636 [Lua] Game lost 22:46:11.636 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:46:11.639 [Lua] generate_backend_stats 110000102b4304d:1 22:46:11.639 [Save] Save done 22:46:11.659 [Lua] PlayFabMirrorBase:_commit_internal nil 22:46:11.659 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 73 22:46:11.659 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 74 22:46:11.660 [Save] Saving `save_data` 22:46:11.666 [Save] Save done 22:46:11.674 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 73 17 22:46:12.603 [Lua] [PlayFabRequestQueue] EAC Enabled! 73 22:46:12.603 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 73 22:46:13.129 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 73 22:46:13.136 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 74 22:46:13.605 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 74 22:46:13.611 [Lua] commit result success 29 22:46:13.611 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 75 22:46:13.611 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 22:46:13.631 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 75 18 22:46:14.462 [Lua] [PlayFabRequestQueue] EAC Enabled! 75 22:46:14.462 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 75 22:46:15.150 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 75 22:46:21.326 [Lua] ConflictDirector - destroy all units 22:46:21.356 [Lua] TRANSITION nil nil inn_level 22:46:21.356 [Lua] Transition type "inn_level", is server: true 22:46:21.356 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 22:46:21.356 [Lua] [GameNetworkManager] Leaving game... 22:46:21.356 [Lua] [GameNetworkManager] Shutting down game session host. 22:46:21.356 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:46:21.356 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:46:21.356 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1311.06 22:46:21.375 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:46:23.372 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:46:23.372 [Lua] [Managers] Calling function on all managers: 22:46:23.379 [Lua] Clearing all global lookup lists 22:46:23.380 [Lua] [IngamePlayerListUI] - Destroy 22:46:23.380 [Lua] [EquipmentUI] - Destroy 22:46:23.380 [Lua] [GamePadEquipmentUI] - Destroy 22:46:23.380 [Lua] [AbilityUI] - Destroy 22:46:23.380 [Lua] [GamePadAbilityUI] - Destroy 22:46:23.381 [Lua] [IngameUI] destroy 22:46:23.613 [Lua] [Managers] Destroying manager group: 22:46:23.628 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:46:23.780 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:46:23.783 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 22:46:23.784 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:46:23.791 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 22:46:23.792 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 22:46:23.793 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 22:46:23.793 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 22:46:23.796 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 22:46:23.797 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:46:23.798 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:46:23.804 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:46:23.810 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:46:23.810 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:46:23.813 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:46:23.824 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:46:23.828 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:46:23.832 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:46:23.832 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 22:46:23.835 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:46:23.839 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:46:23.840 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 22:46:23.850 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:46:23.855 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:46:23.857 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:46:23.857 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:46:23.862 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:46:23.867 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:46:23.870 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:46:23.875 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 22:46:23.882 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 22:46:23.882 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b4304d inn_level 0 22:46:23.882 [Lua] [Matchmaking] unregister rpcs 22:46:23.882 [Lua] ############### UNLOADING PACKAGES ############### 22:46:23.882 [Lua] [Managers] Calling function on all managers: 22:46:23.882 [Lua] [Managers] Destroying manager group: 22:46:23.882 [Lua] [Gamestate] Enter state StateLoading 22:46:23.884 [World] Spawning level. 22:46:23.893 [Lua] Found camera: end_screen_camera 22:46:23.893 [Lua] Found camera: end_screen_camera 22:46:23.893 [Lua] Found camera: end_screen_camera 22:46:23.893 [Lua] Found camera: end_screen_camera 22:46:23.893 [Lua] Found camera: end_screen_camera 22:46:23.893 [Lua] Found camera: end_screen_camera 22:46:23.893 [Lua] Found camera: end_screen_camera 22:46:23.893 [Lua] Found camera: end_screen_camera 22:46:23.893 [Lua] Found camera: end_screen_camera 22:46:23.893 [Lua] Found camera: end_screen_camera 22:46:23.893 [Lua] Found camera: end_screen_camera 22:46:23.893 [Lua] [EndViewState] Enter Substate EndViewStateSummary 22:46:23.893 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:46:23.893 [Lua] [Matchmaking] register rpcs 22:46:23.894 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:46:23.894 [Lua] Set lobby begin: 22:46:23.894 [Lua] Lobby data twitch_enabled = false 22:46:23.894 [Lua] Lobby data power_level = 0 22:46:23.894 [Lua] Lobby data num_players = 1 22:46:23.894 [Lua] Lobby data weave_name = false 22:46:23.894 [Lua] Lobby data game_mode = 2 22:46:23.894 [Lua] Lobby data is_private = true 22:46:23.894 [Lua] Lobby data mechanism = adventure 22:46:23.895 [Lua] Lobby data level_key = magnus 22:46:23.895 [Lua] Lobby data player_slot_1 = 0:0 22:46:23.895 [Lua] Lobby data selected_level_key = magnus 22:46:23.895 [Lua] Lobby data unique_server_name = Semagicus 22:46:23.895 [Lua] Lobby data quick_game = false 22:46:23.895 [Lua] Lobby data matchmaking = false 22:46:23.895 [Lua] Lobby data difficulty = hardest 22:46:23.895 [Lua] Lobby data country_code = RU 22:46:23.895 [Lua] Lobby data host = 110000102b4304d 22:46:23.895 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:46:23.895 [Lua] Lobby data player_slot_2 = 0:0 22:46:23.895 [Lua] Lobby data player_slot_4 = 0:0 22:46:23.895 [Lua] Lobby data player_slot_3 = 0:0 22:46:23.895 [Lua] Lobby data eac_authorized = true 22:46:23.895 [Lua] Set lobby end. 22:46:23.895 [Lua] registering RPCs 22:46:23.895 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:46:23.896 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:46:23.896 [Lua] Set lobby begin: 22:46:23.896 [Lua] Lobby data twitch_enabled = false 22:46:23.896 [Lua] Lobby data power_level = 0 22:46:23.896 [Lua] Lobby data num_players = 1 22:46:23.896 [Lua] Lobby data weave_name = false 22:46:23.896 [Lua] Lobby data game_mode = 3 22:46:23.896 [Lua] Lobby data is_private = true 22:46:23.896 [Lua] Lobby data mechanism = adventure 22:46:23.896 [Lua] Lobby data level_key = inn_level 22:46:23.896 [Lua] Lobby data player_slot_1 = 0:0 22:46:23.896 [Lua] Lobby data selected_level_key = magnus 22:46:23.896 [Lua] Lobby data unique_server_name = Semagicus 22:46:23.896 [Lua] Lobby data quick_game = false 22:46:23.896 [Lua] Lobby data matchmaking = false 22:46:23.896 [Lua] Lobby data difficulty = hardest 22:46:23.896 [Lua] Lobby data country_code = RU 22:46:23.896 [Lua] Lobby data host = 110000102b4304d 22:46:23.896 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:46:23.897 [Lua] Lobby data player_slot_2 = 0:0 22:46:23.897 [Lua] Lobby data player_slot_4 = 0:0 22:46:23.897 [Lua] Lobby data player_slot_3 = 0:0 22:46:23.897 [Lua] Lobby data eac_authorized = true 22:46:23.897 [Lua] Set lobby end. 22:46:23.897 [Lua] MUSIC MANAGER unmute_all_world_sounds 1134928 0 22:46:23.897 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:46:23.902 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 22:46:23.902 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 22:46:23.902 [Lua] [LevelTransitionHandler] load_level inn_level 0 22:46:23.986 [Umbra] Unload tome 22:46:24.117 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler 22:46:24.117 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 22:46:24.117 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 22:46:24.117 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 22:46:24.117 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 22:46:24.117 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 22:46:24.117 [Lua] [StateLoading] got rpc_load_level 50 inn_level 22:46:24.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 22:46:24.308 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 22:46:24.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:46:24.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:46:24.408 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:46:24.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 22:46:24.424 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 22:46:24.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 22:46:24.459 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 22:46:24.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 22:46:25.022 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x115151, position: 4813914 22:46:31.045 [Lua] [EndViewState] Exit Substate EndViewStateSummary 22:46:31.045 [Lua] [PlayState] Enter Substate EndViewStateScore 22:46:31.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 22:46:31.885 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 22:46:31.903 [Lua] [LevelTransitionHandler] Level load completed! 22:46:31.903 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 239758 - weave: nil 22:46:31.906 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:46:31.906 [Lua] checking dlc's against conflict directors 22:46:31.906 [Lua] number of factions to include 3 22:46:31.906 [Lua] number of factions added 3 22:46:31.906 [Lua] --- --- --- 22:46:31.906 [Lua] Starting... difficulty 'hardest' 22:46:31.906 [Lua] These are the starting conflict directors: 22:46:31.906 [Lua] inn_level 22:46:31.906 [Lua] --- --- --- 22:46:31.906 [Lua] 22:46:31.906 [Lua] DONE! Found the following directors: 22:46:31.906 [Lua] (free: 35), Master hash is: 22:46:31.906 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:46:31.910 [Lua] ### Sending rpc_level_loaded 22:46:31.910 [Lua] #### Has state machine: true, sender: 110000102b4304d, level_id: 50 22:46:31.910 [Lua] Peer 110000102b4304d has loaded the level and all enemies are loaded 22:46:31.941 [Lua] ### Sending rpc_level_loaded 22:46:31.941 [Lua] #### Has state machine: false, sender: 110000102b4304d, level_id: 50 22:46:31.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:46:31.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:46:31.976 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 22:46:31.976 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:47:28.208 [Lua] [PlayState] Exit Substate EndViewStateScore 22:47:28.213 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:47:29.217 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:47:29.217 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:47:29.217 [Lua] [Matchmaking] unregister rpcs 22:47:29.217 [Lua] Set lobby begin: 22:47:29.217 [Lua] Lobby data twitch_enabled = false 22:47:29.217 [Lua] Lobby data power_level = 0 22:47:29.217 [Lua] Lobby data num_players = 1 22:47:29.218 [Lua] Lobby data weave_name = false 22:47:29.218 [Lua] Lobby data game_mode = 3 22:47:29.218 [Lua] Lobby data is_private = true 22:47:29.218 [Lua] Lobby data mechanism = adventure 22:47:29.218 [Lua] Lobby data level_key = inn_level 22:47:29.218 [Lua] Lobby data player_slot_1 = 0:0 22:47:29.218 [Lua] Lobby data selected_level_key = magnus 22:47:29.218 [Lua] Lobby data unique_server_name = Semagicus 22:47:29.218 [Lua] Lobby data quick_game = false 22:47:29.218 [Lua] Lobby data matchmaking = false 22:47:29.218 [Lua] Lobby data difficulty = hardest 22:47:29.218 [Lua] Lobby data country_code = RU 22:47:29.218 [Lua] Lobby data host = 110000102b4304d 22:47:29.218 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:47:29.219 [Lua] Lobby data player_slot_2 = 0:0 22:47:29.219 [Lua] Lobby data player_slot_4 = 0:0 22:47:29.219 [Lua] Lobby data player_slot_3 = 0:0 22:47:29.219 [Lua] Lobby data eac_authorized = true 22:47:29.219 [Lua] Set lobby end. 22:47:29.219 [Lua] [Managers] Destroying manager group: 22:47:29.220 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 22:47:29.220 [Lua] MUSIC MANAGER Stop_loading_screen_music 1134971 0 22:47:29.220 [Lua] [Gamestate] Enter StateIngame HOST 22:47:29.220 [Lua] [Managers] Calling function on all managers: 22:47:29.220 [Lua] <>level = inn_level<> 22:47:29.220 [Lua] Set lobby begin: 22:47:29.220 [Lua] Lobby data twitch_enabled = false 22:47:29.220 [Lua] Lobby data power_level = 0 22:47:29.220 [Lua] Lobby data num_players = 1 22:47:29.220 [Lua] Lobby data weave_name = false 22:47:29.220 [Lua] Lobby data game_mode = 3 22:47:29.220 [Lua] Lobby data is_private = true 22:47:29.221 [Lua] Lobby data mechanism = adventure 22:47:29.221 [Lua] Lobby data level_key = inn_level 22:47:29.221 [Lua] Lobby data player_slot_1 = 0:0 22:47:29.221 [Lua] Lobby data selected_level_key = inn_level 22:47:29.221 [Lua] Lobby data unique_server_name = Semagicus 22:47:29.221 [Lua] Lobby data quick_game = false 22:47:29.221 [Lua] Lobby data matchmaking = false 22:47:29.221 [Lua] Lobby data difficulty = hardest 22:47:29.221 [Lua] Lobby data country_code = RU 22:47:29.221 [Lua] Lobby data host = 110000102b4304d 22:47:29.221 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:47:29.221 [Lua] Lobby data player_slot_2 = 0:0 22:47:29.221 [Lua] Lobby data player_slot_4 = 0:0 22:47:29.221 [Lua] Lobby data player_slot_3 = 0:0 22:47:29.222 [Lua] Lobby data eac_authorized = true 22:47:29.222 [Lua] Set lobby end. 22:47:29.222 [Umbra] Init version: 3.4.15 :: 16 threads 22:47:29.222 [Lua] [StateIngame] Server ingame 22:47:29.225 [Lua] Set lobby begin: 22:47:29.225 [Lua] Lobby data twitch_enabled = false 22:47:29.225 [Lua] Lobby data power_level = 0 22:47:29.225 [Lua] Lobby data num_players = 1 22:47:29.225 [Lua] Lobby data weave_name = false 22:47:29.225 [Lua] Lobby data game_mode = 3 22:47:29.225 [Lua] Lobby data is_private = true 22:47:29.225 [Lua] Lobby data mechanism = adventure 22:47:29.225 [Lua] Lobby data level_key = inn_level 22:47:29.225 [Lua] Lobby data player_slot_1 = 0:0 22:47:29.225 [Lua] Lobby data selected_level_key = inn_level 22:47:29.225 [Lua] Lobby data unique_server_name = Semagicus 22:47:29.225 [Lua] Lobby data quick_game = false 22:47:29.225 [Lua] Lobby data matchmaking = false 22:47:29.225 [Lua] Lobby data difficulty = hardest 22:47:29.225 [Lua] Lobby data country_code = RU 22:47:29.225 [Lua] Lobby data host = 110000102b4304d 22:47:29.225 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:47:29.226 [Lua] Lobby data player_slot_2 = 0:0 22:47:29.226 [Lua] Lobby data player_slot_4 = 0:0 22:47:29.226 [Lua] Lobby data player_slot_3 = 0:0 22:47:29.226 [Lua] Lobby data eac_authorized = true 22:47:29.226 [Lua] Set lobby end. 22:47:29.226 [Lua] [Matchmaking] register rpcs 22:47:29.226 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:47:29.226 [Lua] [GameNetworkManager] My own peer_id = 110000102b4304d 22:47:29.226 [Lua] [GameNetworkManager] self.is_server = true 22:47:29.226 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 22:47:29.226 [Network] Setting artificial MTU limit to 65536 22:47:29.235 [Lua] Switching ConflictSettings: to: inn_level 22:47:29.235 [Lua] pacing=disabled 22:47:29.235 [Lua] roaming=nil 22:47:29.235 [Lua] disabled=false 22:47:29.235 [Lua] pack_spawning=disabled 22:47:29.235 [Lua] contained_breeds=nil 22:47:29.235 [Lua] boss=disabled 22:47:29.235 [Lua] horde=disabled 22:47:29.235 [Lua] specials=disabled 22:47:29.235 [Lua] name=inn_level 22:47:29.235 [Lua] intensity=disabled 22:47:29.235 [Lua] --- 22:47:29.235 [Lua] [LevelAnalysis] set_random_seed( 239758) 22:47:29.237 [Lua] [AIInterestPointSystem] Level Seed: 239758 22:47:29.238 [Lua] 22:47:29.238 [Lua] [entity_system_bag] = table 22:47:29.238 [Lua] [entity_system_bag] = metatable 22:47:29.238 [Lua] [startup_data] = table 22:47:29.238 [Lua] [entity_manager] = table 22:47:29.238 [Lua] [entity_manager] = metatable 22:47:29.238 [Lua] [unit_spawner] = table 22:47:29.238 [Lua] [unit_spawner] = metatable 22:47:29.238 [Lua] [unit_storage] = table 22:47:29.238 [Lua] [unit_storage] = metatable 22:47:29.238 [Lua] [dice_keeper] = table 22:47:29.238 [Lua] [dice_keeper] = metatable 22:47:29.238 [Lua] [is_server] = true (boolean) 22:47:29.238 [Lua] [world] = [World] 22:47:29.238 [Lua] [system_api] = table 22:47:29.238 [Lua] [entity_system] = table 22:47:29.238 [Lua] [entity_system] = metatable 22:47:29.238 [Lua] [network_lobby] = table 22:47:29.238 [Lua] [network_lobby] = metatable 22:47:29.238 [Lua] [profile_synchronizer] = table 22:47:29.238 [Lua] [profile_synchronizer] = metatable 22:47:29.238 [Lua] [level_transition_handler] = table 22:47:29.238 [Lua] [level_transition_handler] = metatable 22:47:29.238 [Lua] [num_local_human_players] = 1 (number) 22:47:29.238 [Lua] [statistics_db] = table 22:47:29.238 [Lua] [statistics_db] = metatable 22:47:29.238 [Lua] [network_server] = table 22:47:29.238 [Lua] [network_server] = metatable 22:47:29.238 [Lua] [input_manager] = table 22:47:29.238 [Lua] [input_manager] = metatable 22:47:29.238 [Lua] [network_clock] = table 22:47:29.238 [Lua] [network_clock] = metatable 22:47:29.238 [Lua] [network_transmit] = table 22:47:29.238 [Lua] [network_transmit] = metatable 22:47:29.238 [Lua] [free_flight_manager] = table 22:47:29.238 [Lua] [free_flight_manager] = metatable 22:47:29.238 [Lua] [network_manager] = table 22:47:29.238 [Lua] [network_manager] = metatable 22:47:29.238 [Lua] [network_event_delegate] = table 22:47:29.238 [Lua] [network_event_delegate] = metatable 22:47:29.238 [Lua] 22:47:29.238 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:47:29.238 [Lua] ignoring extension VersusInteractObjectiveExtension 22:47:29.238 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:47:29.238 [Lua] ignoring extension VersusSocketObjectiveExtension 22:47:29.238 [Lua] ignoring extension VersusTargetObjectiveExtension 22:47:29.238 [Lua] ignoring extension VersusMissionObjectiveExtension 22:47:29.239 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:47:29.241 [Lua] [AchievementManager] Achievements using the steam platform 22:47:29.242 [Lua] [StateIngame] Level seed: 239758 22:47:29.242 [World] Spawning level. 22:47:29.435 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2, async-read, 22:47:29.435 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1, async-read, 22:47:29.435 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2, async-read, 22:47:29.435 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read, 22:47:29.435 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2, async-read, 22:47:29.435 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1, async-read, 22:47:29.435 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2, async-read, 22:47:29.435 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 22:47:29.435 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 22:47:29.435 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 22:47:29.435 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 22:47:29.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5, async-read, 22:47:29.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4, async-read, 22:47:29.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2, async-read, 22:47:29.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1, async-read, 22:47:29.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 22:47:29.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read, 22:47:29.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1, async-read, 22:47:29.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3, async-read, 22:47:29.439 [Lua] [LevelAnalysis] set_random_seed( 239758) 22:47:29.439 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 76 22:47:29.461 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 22:47:29.461 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 22:47:29.462 [Lua] [IngameUI] init 22:47:29.473 [SteamVoipClient] select_out(110000102b4304d, off) 22:47:29.477 [Lua] cb_razer_chroma_setup 22:47:29.518 [Lua] [Matchmaking] Cancelling matchmaking 22:47:29.518 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:47:29.518 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:47:29.518 [Lua] Set lobby begin: 22:47:29.518 [Lua] Lobby data twitch_enabled = false 22:47:29.519 [Lua] Lobby data power_level = 835 22:47:29.519 [Lua] Lobby data num_players = 1 22:47:29.519 [Lua] Lobby data weave_name = false 22:47:29.519 [Lua] Lobby data game_mode = 3 22:47:29.519 [Lua] Lobby data is_private = true 22:47:29.519 [Lua] Lobby data mechanism = adventure 22:47:29.519 [Lua] Lobby data level_key = inn_level 22:47:29.519 [Lua] Lobby data player_slot_1 = 0:0 22:47:29.519 [Lua] Lobby data selected_level_key = inn_level 22:47:29.519 [Lua] Lobby data unique_server_name = Semagicus 22:47:29.520 [Lua] Lobby data quick_game = false 22:47:29.520 [Lua] Lobby data matchmaking = false 22:47:29.520 [Lua] Lobby data difficulty = hardest 22:47:29.520 [Lua] Lobby data country_code = RU 22:47:29.520 [Lua] Lobby data host = 110000102b4304d 22:47:29.520 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:47:29.520 [Lua] Lobby data player_slot_2 = 0:0 22:47:29.520 [Lua] Lobby data player_slot_4 = 0:0 22:47:29.520 [Lua] Lobby data player_slot_3 = 0:0 22:47:29.520 [Lua] Lobby data eac_authorized = true 22:47:29.521 [Lua] Set lobby end. 22:47:29.521 [Flow] complete_skittergate_legend true 22:47:29.521 [Flow] complete_all_helmgart_levels_recruit true 22:47:29.523 [Flow] WitchHunterLevel:35 22:47:29.523 [Flow] LeaderYes 22:47:29.523 [Flow] ALL PC XP:304250 22:47:29.523 [Flow] Has "bogenhafen" DLC:true 22:47:29.523 [Flow] WH XP:60850 22:47:29.523 [Flow] Number of crafted items:2080 22:47:29.523 [Flow] Sum of Powe Levels:1500 22:47:29.523 [Flow] lodestone diff 1:false 22:47:29.524 [Flow] magnus and forest activated 22:47:29.524 [Flow] magnus and forest activated 22:47:29.524 [Flow] cemetery and forest activated 22:47:29.524 [Flow] magnus and cemetery 22:47:29.524 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:47:29.524 [Flow] ALL RUNES ACTIVATED 22:47:29.524 [Flow] magnus and forest activated 22:47:29.524 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:47:29.524 [Flow] ALL RUNES ACTIVATED 22:47:29.524 [Flow] cemetery and forest activated 22:47:29.524 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:47:29.524 [Flow] ALL RUNES ACTIVATED 22:47:29.524 [Flow] magnus and forest activated 22:47:29.524 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:47:29.524 [Flow] ALL RUNES ACTIVATED 22:47:29.524 [Flow] magnus and cemetery 22:47:29.524 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:47:29.524 [Flow] ALL RUNES ACTIVATED 22:47:29.524 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:47:29.526 [Lua] CurrentConflictSettings inn_level 22:47:29.526 [Lua] [ConflictDirector] conflict_director is ai_ready 22:47:29.526 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:47:29.526 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:47:29.527 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:47:29.527 [Lua] Forming navigation groups in one frame 22:47:29.527 [Lua] Forming navigation groups 22:47:29.548 [Lua] NavigationGroupManager -> calulation time A: 0.020999999998821295 22:47:29.549 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 22:47:29.549 [Lua] number of nav groups: 45 22:47:29.549 [Lua] number of refined nav groups : 25 22:47:29.552 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000006111804 22:47:29.552 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 22:47:29.552 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:47:29.552 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 22:47:29.555 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:47:29.555 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:47:29.555 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:47:29.555 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 22:47:29.555 [Lua] [Managers] Calling function on all managers: 22:47:29.555 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:47:29.573 [Lua] MUSIC: lost -> explore 22:47:29.598 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 76 22:47:30.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 22:47:30.084 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 22:47:30.086 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 22:47:30.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:47:30.112 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:47:30.112 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:47:30.113 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 22:47:30.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:47:30.124 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 22:47:30.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 22:47:30.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 22:47:30.150 [Lua] Players are leaving the safe zone 22:47:30.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 22:47:30.255 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 22:47:30.256 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 22:47:30.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:47:30.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:47:30.294 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:47:30.295 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 22:47:30.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:47:30.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:47:30.376 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:47:30.377 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 22:47:30.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 22:47:30.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 22:47:30.434 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 22:47:30.435 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 22:47:30.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 22:47:30.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 22:47:30.477 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 22:47:30.478 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 22:47:30.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:47:30.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:47:30.521 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:47:30.523 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 22:47:30.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60 22:47:30.523 [Lua] StateInGameRunning:_game_actually_starts() 22:47:30.523 [Lua] ################################################################################################################# 22:47:30.523 [Lua] [Loading Time]: 00:01:07 [Transition]: magnus-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:47:30.523 [Lua] ################################################################################################################# 22:47:30.523 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 77 22:47:30.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60 22:47:30.597 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60 22:47:30.598 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 22:47:30.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 22:47:30.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 22:47:30.683 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 22:47:30.684 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 22:47:30.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 22:47:30.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 22:47:30.737 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 22:47:30.738 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 22:47:30.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 22:47:30.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 22:47:30.778 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 22:47:30.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 22:47:30.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 22:47:30.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 22:47:30.824 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 22:47:30.825 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 22:47:30.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 22:47:30.832 [Flow] DISABLE 22:47:30.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 22:47:30.869 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 22:47:30.870 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 22:47:30.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 22:47:30.898 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 76 22:47:30.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 22:47:30.916 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 22:47:30.917 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 22:47:30.917 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 77 22:47:31.161 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 77 22:47:31.161 [Lua] Commit load time data 22:47:31.563 [Lua] [IngameUI] menu view on_enter ingame_menu 22:47:33.009 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 22:47:33.571 [Lua] PopupManager:query_result returned result: end_game 22:47:33.571 [Lua] FORCE COMMIT 30 22:47:33.571 [Lua] PlayFabMirrorBase:_commit_internal 30 22:47:33.571 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:47:33.577 [Lua] generate_backend_stats 110000102b4304d:1 22:47:33.595 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:47:33.595 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 78 22:47:33.601 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 78 22:47:34.051 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 78 22:47:34.061 [Lua] commit result success 30 22:47:34.062 [Lua] [Matchmaking] Doing transition quit_game from UI 22:47:34.062 [Lua] TRANSITION quit_game nil nil 22:47:34.062 [Lua] [GameNetworkManager] Leaving game... 22:47:34.062 [Lua] [GameNetworkManager] Shutting down game session host. 22:47:34.062 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:47:34.062 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:47:34.062 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=6.21 22:47:34.079 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:47:34.895 [Lua] Set lobby begin: 22:47:34.895 [Lua] Lobby data twitch_enabled = false 22:47:34.895 [Lua] Lobby data power_level = 0 22:47:34.895 [Lua] Lobby data num_players = 1 22:47:34.895 [Lua] Lobby data weave_name = false 22:47:34.895 [Lua] Lobby data game_mode = 3 22:47:34.895 [Lua] Lobby data is_private = true 22:47:34.895 [Lua] Lobby data mechanism = adventure 22:47:34.895 [Lua] Lobby data level_key = inn_level 22:47:34.895 [Lua] Lobby data player_slot_1 = 0:0 22:47:34.895 [Lua] Lobby data selected_level_key = inn_level 22:47:34.895 [Lua] Lobby data unique_server_name = Semagicus 22:47:34.895 [Lua] Lobby data quick_game = false 22:47:34.896 [Lua] Lobby data matchmaking = false 22:47:34.896 [Lua] Lobby data difficulty = hardest 22:47:34.896 [Lua] Lobby data country_code = RU 22:47:34.896 [Lua] Lobby data host = 110000102b4304d 22:47:34.896 [Lua] Lobby data player_slot_5 = 110000102b4304d:1 22:47:34.896 [Lua] Lobby data player_slot_2 = 0:0 22:47:34.896 [Lua] Lobby data player_slot_4 = 0:0 22:47:34.896 [Lua] Lobby data player_slot_3 = 0:0 22:47:34.896 [Lua] Lobby data eac_authorized = true 22:47:34.896 [Lua] Set lobby end. 22:47:36.065 [Application] Lua signals application exit. 22:47:36.157 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:47:36.157 [Lua] [Managers] Calling function on all managers: 22:47:36.157 [Lua] Clearing all global lookup lists 22:47:36.157 [Lua] [IngamePlayerListUI] - Destroy 22:47:36.157 [Lua] [EquipmentUI] - Destroy 22:47:36.157 [Lua] [GamePadEquipmentUI] - Destroy 22:47:36.157 [Lua] [AbilityUI] - Destroy 22:47:36.157 [Lua] [GamePadAbilityUI] - Destroy 22:47:36.158 [Lua] [IngameUI] destroy 22:47:36.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_2 22:47:36.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_1 22:47:36.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_salty_painting_wood_base_2 22:47:36.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 22:47:36.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kruber_painting_wood_base_2 22:47:36.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_kruber_painting_wood_base_1 22:47:36.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kerillian_painting_wood_base_2 22:47:36.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 22:47:36.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5 22:47:36.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4 22:47:36.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_2 22:47:36.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_1 22:47:36.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 22:47:36.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bugmans_painting_wood_base_1 22:47:36.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_3 22:47:36.214 [Lua] [Managers] Destroying manager group: 22:47:36.219 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:47:36.274 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:47:36.274 [Lua] [Matchmaking] unregister rpcs 22:47:36.274 [Lua] [Matchmaking] destroying 22:47:36.274 [Lua] [ChatManager] Unregistering channel 1 22:47:36.274 [Lua] [EnemyPackageLoader] network_context_destroyed 22:47:36.274 [Lua] [PartyManager] network_context_destroyed 22:47:36.274 [Lua] [GameMechanismManager] network_context_destroyed 22:47:36.274 [Lua] initializing mechanism to: adventure 22:47:36.274 [EACServer] [01:47:36:274][Windows][EAC Server] [Info][Destroy] Called 22:47:36.285 [SteamVoipRoom] Leaving room 61c83159c8f3eae4 22:47:36.286 [SteamVoipRoom] Destroying room 61c83159c8f3eae4 22:47:36.304 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 22:47:36.312 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 22:47:36.313 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 22:47:36.313 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, InventoryPackageSynchronizerClient 22:47:36.313 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient 22:47:36.313 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.313 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.313 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.313 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.313 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 22:47:36.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient 22:47:36.314 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 22:47:36.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.328 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 22:47:36.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient 22:47:36.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.328 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 22:47:36.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, InventoryPackageSynchronizerClient 22:47:36.329 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.329 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.329 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.329 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, InventoryPackageSynchronizerClient 22:47:36.330 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 22:47:36.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 22:47:36.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.331 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2, InventoryPackageSynchronizerClient 22:47:36.331 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, InventoryPackageSynchronizerClient 22:47:36.332 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 22:47:36.332 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2, InventoryPackageSynchronizerClient 22:47:36.332 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 22:47:36.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.334 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 22:47:36.338 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 22:47:36.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.338 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.339 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 22:47:36.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01, InventoryPackageSynchronizerClient 22:47:36.486 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 22:47:36.486 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 22:47:36.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:36.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient 22:47:36.487 [Lua] [LobbyHost] Destroying 22:47:36.641 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 22:47:36.641 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 22:47:36.641 [Umbra] Unload tome 22:47:36.642 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 22:47:36.642 [Lua] ############### UNLOADING PACKAGES ############### 22:47:36.642 [Lua] [Managers] Calling function on all managers: 22:47:36.642 [Lua] [Managers] Destroying manager group: 22:47:36.642 [Lua] [Managers] Destroying manager group: 22:47:36.642 [Lua] [Managers] Destroying manager group: 22:47:36.642 [Lua] [Managers] Destroying manager group: 22:47:36.847 [Lua] VMF:ON_UNLOAD() 22:47:36.865 [Lua] [PackageManager] Destroy() 22:47:36.878 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 22:47:36.888 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 22:47:37.022 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 22:47:37.089 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 22:47:37.115 [Lua] [PackageManager] Unload: resource_packages/inventory, global 22:47:37.119 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 22:47:37.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:37.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 22:47:37.119 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 22:47:37.120 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 22:47:37.120 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient 22:47:37.120 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 22:47:37.127 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 22:47:37.127 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:37.129 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 22:47:37.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient 22:47:37.138 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 22:47:37.142 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 22:47:37.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:37.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient 22:47:37.187 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 22:47:37.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:37.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 22:47:37.187 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 22:47:37.191 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 22:47:37.191 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 22:47:37.191 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 22:47:37.191 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 22:47:37.191 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 22:47:37.191 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 22:47:37.191 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 22:47:37.192 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 22:47:37.195 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 22:47:37.197 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 22:47:37.197 [Lua] [PackageManager] Unload: resource_packages/decals, global 22:47:37.198 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 22:47:37.237 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 22:47:37.238 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 22:47:37.247 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 22:47:37.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:37.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 22:47:37.258 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 22:47:37.259 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 22:47:37.259 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:37.260 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 22:47:37.262 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 22:47:37.262 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 22:47:37.273 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 22:47:37.279 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 22:47:37.282 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 22:47:37.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:37.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 22:47:37.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01, InventoryPackageSynchronizerClient 22:47:37.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:37.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 22:47:37.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 22:47:37.296 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:37.297 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient 22:47:37.328 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 22:47:37.330 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 22:47:37.330 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:37.330 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient 22:47:37.331 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient 22:47:37.334 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 22:47:37.334 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 22:47:37.338 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 22:47:37.475 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 22:47:37.478 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 22:47:37.478 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:37.478 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 22:47:37.480 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 22:47:37.501 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 22:47:37.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:37.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient 22:47:37.527 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 22:47:37.539 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 22:47:37.539 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 22:47:37.539 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:37.668 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 22:47:37.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:47:37.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 22:47:37.676 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 22:47:37.681 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 22:47:37.681 [Lua] [PackageManager] Unload: resource_packages/careers, global 22:47:37.697 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 22:47:37.698 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 22:47:37.891 [Lua] [PackageManager] Unload: resource_packages/ingame, global 22:47:37.904 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 22:47:37.923 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 22:47:38.026 [Lua] [PackageManager] Unload: resource_packages/pickups, global 22:47:38.036 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 22:47:38.036 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 22:47:38.755 [RazerChroma] Shutdown Razer Chroma 22:47:39.796 [EAC] Shutdown [Log end]