[Log version] 1
[Session] 5df4b01e-92ec-4868-91f7-d8748f0ce4e9
UTC time stamps
20:38:58.483 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2613
20:38:58.483 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2625
20:38:58.483 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2628
20:38:58.483 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2633
20:38:58.483 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2636
20:38:58.484 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2638
20:38:58.526 [RazerChroma] Setup Razer Chroma resources
20:38:58.526 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2662
20:38:58.557 [Window] Window => active
20:38:58.570 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2681
20:38:58.617 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2686
20:38:59.612 [EAC] Init client 110000104a15d6b
20:38:59.612 [EAC] EAC client initialized
20:38:59.612 warning: [EAC] Failed to initialize localization
20:38:59.613 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2695
20:38:59.780 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 650)
20:39:00.336 [AFTERMATH] Initialized Aftermath
20:39:00.343 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2700
20:39:00.448 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2706
20:39:01.381 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2708
20:39:01.388 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2711
20:39:01.953 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2713
20:39:01.953 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2715
20:39:01.953 [Save] Save dir: `C:\Users\mike_\AppData\Roaming\fatshark\Vermintide 2`
20:39:01.954 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2729
20:39:01.954 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2748
20:39:02.252 [RazerChroma] Setup Razer Chroma
20:39:02.368 [LightFX ] Loaded DLL.
20:39:02.368 [LightFX ] Init()
20:39:02.381 [LightFX ] LightFX failed to initialize
20:39:02.403 [Lua] boot.lua start, os clock: 8.7070000000000007
20:39:02.404 [Lua] Boot:setup() entered. time: 0 os-clock: 8.7080000000000002
20:39:02.404 [Lua] --- CPU
CPU: AMD FX(tm)-8150 Eight-Core Processor
Vendor: AuthenticAMD
Logical processors: 8
Family: 6:15, Model: 0:1
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5
Feature bits:
EBX: 00000010 00001000 00001000 00000000
ECX: 00011110 10011000 00100010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16330MB
Available: 10441MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID f6fa0748-0a4a-4b78-b26a-aa53e358895d
--- Graphics
Graphics card: NVIDIA GeForce GTX 650 (DirectX 11.0, 984MB) Driver version: 43200
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6)
Network interface: 802.11n USB Wireless LAN Card #2 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Gaming KB
Input device: Generic (17.0): Mass Storage Device
Input device: Generic (17.0): USB Receiver
20:39:02.405 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 3098
20:39:02.414 [SteamStats] RequestCurrentStats success: true
20:39:06.065 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.1548728921916336 os-clock: 12.369
20:39:06.065 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
20:39:06.066 [Lua] Flushing: resource_packages/strings [ResourcePackage]
20:39:06.067 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
20:39:06.069 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
20:39:06.069 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
20:39:06.069 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
20:39:06.069 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
20:39:06.069 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
20:39:06.070 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
20:39:06.071 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
20:39:06.072 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
20:39:06.072 [Lua] *****************************************************************
20:39:06.072 [Lua] ** Initial contents of script_data **
20:39:06.072 [Lua] script_data.beta_level_progression = false
20:39:06.072 [Lua] script_data.build_identifier = 1754e113916d
20:39:06.072 [Lua] script_data.debug_interactions = false
20:39:06.072 [Lua] script_data.disable_debug_draw = true
20:39:06.072 [Lua] script_data.disable_intro_trailer = false
20:39:06.072 [Lua] script_data.disable_tutorial_at_start = false
20:39:06.072 [Lua] script_data.enable_detailed_tooltips = false
20:39:06.072 [Lua] script_data.force_debug_disabled = true
20:39:06.072 [Lua] script_data.force_steam = true
20:39:06.072 [Lua] script_data.hide_fps = true
20:39:06.072 [Lua] script_data.hide_version_info = true
20:39:06.072 [Lua] script_data.matchmaking_debug = true
20:39:06.072 [Lua] script_data.network_debug = true
20:39:06.072 [Lua] script_data.package_debug = true
20:39:06.072 [Lua] script_data.packaged_build = true
20:39:06.072 [Lua] script_data.settings = { }
20:39:06.072 [Lua] script_data.show_fps = false
20:39:06.072 [Lua] script_data.spawn_empty_chest = true
20:39:06.072 [Lua] script_data.telemetry_log_interval = 600
20:39:06.072 [Lua] script_data.test_backend = stage_steam_playfab
20:39:06.072 [Lua] script_data.tobii_button = false
20:39:06.072 [Lua] script_data.use_beta_overlay = false
20:39:06.072 [Lua] script_data.use_local_backend = false
20:39:06.072 [Lua] script_data.use_tech_telemetry = true
20:39:06.072 [Lua] script_data.use_telemetry = true
20:39:06.072 [Lua] *****************************************************************
20:39:06.072 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
20:39:06.072 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
20:39:06.072 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
20:39:06.072 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
20:39:06.072 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
20:39:06.072 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
20:39:06.072 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
20:39:06.072 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
20:39:06.072 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
20:39:06.072 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
20:39:06.072 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
20:39:06.072 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
20:39:06.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
20:39:06.253 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
20:39:06.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
20:39:06.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
20:39:06.590 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
20:39:06.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
20:39:06.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
20:39:06.912 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
20:39:06.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
20:39:07.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
20:39:07.492 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
20:39:07.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
20:39:07.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
20:39:07.978 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
20:39:07.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
20:39:08.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
20:39:08.175 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
20:39:08.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
20:39:08.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
20:39:08.201 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
20:39:08.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
20:39:08.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
20:39:08.508 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
20:39:08.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
20:39:08.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
20:39:08.726 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
20:39:08.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
20:39:09.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
20:39:09.342 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
20:39:09.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
20:39:09.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
20:39:09.678 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
20:39:09.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
20:39:11.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
20:39:11.511 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
20:39:11.518 [Lua] Using test backend: stage_steam_playfab
20:39:11.518 [Lua] nil
20:39:11.518 [Lua] table: 000000000005F8E0
20:39:11.611 [Lua] [1] = chaos_tentacle (string)
20:39:11.611 [Lua] [2] = skaven_rat_ogre (string)
20:39:11.611 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string)
20:39:11.611 [Lua] [4] = chaos_dummy_sorcerer (string)
20:39:11.611 [Lua] [5] = critter_rat (string)
20:39:11.611 [Lua] [6] = skaven_loot_rat (string)
20:39:11.611 [Lua] [7] = beastmen_minotaur (string)
20:39:11.611 [Lua] [8] = chaos_troll (string)
20:39:11.611 [Lua] [9] = chaos_vortex (string)
20:39:11.611 [Lua] [10] = skaven_stormfiend (string)
20:39:11.611 [Lua] [11] = chaos_dummy_troll (string)
20:39:11.611 [Lua] [12] = skaven_stormfiend_demo (string)
20:39:11.611 [Lua] [13] = skaven_stormfiend_boss (string)
20:39:11.611 [Lua] [14] = skaven_grey_seer (string)
20:39:11.611 [Lua] [15] = skaven_storm_vermin_champion (string)
20:39:11.611 [Lua] [16] = chaos_spawn (string)
20:39:11.612 [Lua] [17] = skaven_explosive_loot_rat (string)
20:39:11.612 [Lua] [18] = skaven_storm_vermin_warlord (string)
20:39:11.612 [Lua] [19] = chaos_plague_wave_spawner (string)
20:39:11.612 [Lua] [20] = critter_pig (string)
20:39:11.612 [Lua] [21] = skaven_poison_wind_globadier (string)
20:39:11.612 [Lua] [22] = chaos_exalted_champion_norsca (string)
20:39:11.612 [Lua] [23] = chaos_exalted_sorcerer (string)
20:39:11.612 [Lua] [24] = chaos_corruptor_sorcerer (string)
20:39:11.612 [Lua] [25] = chaos_tentacle_sorcerer (string)
20:39:11.612 [Lua] [26] = chaos_plague_sorcerer (string)
20:39:11.612 [Lua] [27] = chaos_exalted_champion_warcamp (string)
20:39:11.612 [Lua] [28] = skaven_warpfire_thrower (string)
20:39:11.612 [Lua] [29] = chaos_vortex_sorcerer (string)
20:39:11.612 [Lua] [30] = chaos_mutator_sorcerer (string)
20:39:11.612 [Lua] [31] = skaven_gutter_runner (string)
20:39:11.612 [Lua] [32] = chaos_warrior (string)
20:39:11.612 [Lua] [33] = skaven_ratling_gunner (string)
20:39:11.612 [Lua] [34] = skaven_pack_master (string)
20:39:11.612 [Lua] [35] = beastmen_bestigor (string)
20:39:11.612 [Lua] [36] = skaven_plague_monk (string)
20:39:11.612 [Lua] [37] = skaven_storm_vermin_with_shield (string)
20:39:11.612 [Lua] [38] = chaos_raider_tutorial (string)
20:39:11.612 [Lua] [39] = beastmen_gor (string)
20:39:11.612 [Lua] [40] = chaos_raider (string)
20:39:11.612 [Lua] [41] = beastmen_standard_bearer (string)
20:39:11.612 [Lua] [42] = beastmen_ungor_archer (string)
20:39:11.612 [Lua] [43] = beastmen_ungor (string)
20:39:11.612 [Lua] [44] = skaven_storm_vermin (string)
20:39:11.612 [Lua] [45] = beastmen_ungor_dummy (string)
20:39:11.612 [Lua] [46] = beastmen_gor_dummy (string)
20:39:11.612 [Lua] [47] = beastmen_bestigor_dummy (string)
20:39:11.612 [Lua] [48] = chaos_berzerker (string)
20:39:11.612 [Lua] [49] = skaven_storm_vermin_commander (string)
20:39:11.612 [Lua] [50] = beastmen_standard_bearer_crater (string)
20:39:11.612 [Lua] [51] = skaven_clan_rat_tutorial (string)
20:39:11.612 [Lua] [52] = chaos_marauder_tutorial (string)
20:39:11.612 [Lua] [53] = skaven_dummy_clan_rat (string)
20:39:11.612 [Lua] [54] = chaos_marauder_with_shield (string)
20:39:11.612 [Lua] [55] = chaos_marauder (string)
20:39:11.612 [Lua] [56] = skaven_clan_rat_with_shield (string)
20:39:11.612 [Lua] [57] = chaos_fanatic (string)
20:39:11.612 [Lua] [58] = chaos_zombie (string)
20:39:11.612 [Lua] [59] = skaven_clan_rat (string)
20:39:11.612 [Lua] [60] = skaven_dummy_slave (string)
20:39:11.612 [Lua] [61] = skaven_slave (string)
20:39:11.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
20:39:11.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded.
20:39:11.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded.
20:39:11.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded.
20:39:11.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded.
20:39:11.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
20:39:11.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
20:39:11.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
20:39:11.703 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
20:39:11.714 [Lua] level display name cemetery
20:39:11.714 [Lua] level display name forest_ambush
20:39:11.714 [Lua] level display name mines
20:39:11.714 [Lua] level display name nurgle
20:39:11.714 [Lua] level display name dlc_celebrate_crawl
20:39:11.714 [Lua] level display name warcamp
20:39:11.714 [Lua] level display name magnus
20:39:11.714 [Lua] level display name bell
20:39:11.714 [Lua] level display name skittergate
20:39:11.714 [Lua] level display name prologue
20:39:11.714 [Lua] level display name military
20:39:11.714 [Lua] level display name skaven_stronghold
20:39:11.714 [Lua] level display name fort
20:39:11.714 [Lua] level display name ground_zero
20:39:11.714 [Lua] level display name elven_ruins
20:39:11.714 [Lua] level display name farmlands
20:39:11.714 [Lua] level display name ussingen
20:39:11.714 [Lua] level display name catacombs
20:39:11.714 [Lua] level display name dlc_bogenhafen_city
20:39:11.714 [Lua] level display name crater
20:39:11.714 [Lua] level display name plaza
20:39:11.714 [Lua] level display name dlc_bogenhafen_slum
20:39:12.649 [Lua] [ConflictSettings] Contained breeds generated in: 0.86799999999999855
20:39:12.820 [Lua] <>realm = official<>
20:39:12.833 warning: [ModManager] Mod with id 1524365529ll and path D:\Steam\steamapps\workshop\content\552500\1524365529\mod.bin can't be added as mod hash catalog to EAC, skipping
20:39:12.847 warning: [ModManager] Mod with id 1384087820ll and path D:\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
20:39:12.860 warning: [ModManager] Mod with id 1387894846ll and path D:\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
20:39:12.870 warning: [ModManager] Mod with id 1395132559ll and path D:\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
20:39:13.504 [Lua]
20:39:13.504 [Lua] [1] = table
20:39:13.504 [Lua] [download_pending] = false (boolean)
20:39:13.504 [Lua] [id] = 1369573612 (string)
20:39:13.504 [Lua] [banned] = false (boolean)
20:39:13.504 [Lua] [author_id] = 58813412 (number)
20:39:13.504 [Lua] [tags] = table
20:39:13.504 [Lua] [1] = Tools (string)
20:39:13.504 [Lua] [2] = approved (string)
20:39:13.504 [Lua] [author] = bIbIbI(rus) (string)
20:39:13.504 [Lua] [sanctioned] = true (boolean)
20:39:13.504 [Lua] [out_of_date] = false (boolean)
20:39:13.504 [Lua] [downloading] = false (boolean)
20:39:13.504 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
20:39:13.504 [Lua] [num_children] = 0 (number)
20:39:13.504 [Lua] [ugc_status] = 3 (number)
20:39:13.504 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
20:39:13.504 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string)
20:39:13.504 [Lua] [installed] = true (boolean)
20:39:13.504 [Lua] [enabled] = true (boolean)
20:39:13.504 [Lua] [name] = Vermintide Mod Framework (string)
20:39:13.504 [Lua] [dependency_error] = (string)
20:39:13.504 [Lua] [2] = table
20:39:13.504 [Lua] [download_pending] = false (boolean)
20:39:13.504 [Lua] [id] = 1374248490 (string)
20:39:13.504 [Lua] [children] = table
20:39:13.504 [Lua] [1] = 1369573612 (string)
20:39:13.504 [Lua] [banned] = false (boolean)
20:39:13.504 [Lua] [author_id] = 45268594 (number)
20:39:13.504 [Lua] [tags] = table
20:39:13.504 [Lua] [1] = approved (string)
20:39:13.504 [Lua] [author] = prop joe (string)
20:39:13.504 [Lua] [sanctioned] = true (boolean)
20:39:13.504 [Lua] [out_of_date] = false (boolean)
20:39:13.504 [Lua] [downloading] = false (boolean)
20:39:13.504 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
20:39:13.504 [Lua] [num_children] = 1 (number)
20:39:13.504 [Lua] [ugc_status] = 3 (number)
20:39:13.504 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
20:39:13.504 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
20:39:13.504 [Lua] [installed] = true (boolean)
20:39:13.504 [Lua] [enabled] = true (boolean)
20:39:13.504 [Lua] [name] = Penlight Lua Libraries (string)
20:39:13.504 [Lua] [dependency_error] = (string)
20:39:13.504 [Lua] [3] = table
20:39:13.504 [Lua] [download_pending] = false (boolean)
20:39:13.504 [Lua] [id] = 1524365529 (string)
20:39:13.504 [Lua] [children] = table
20:39:13.504 [Lua] [1] = 1369573612 (string)
20:39:13.504 [Lua] [banned] = false (boolean)
20:39:13.504 [Lua] [author_id] = 18741013 (number)
20:39:13.504 [Lua] [tags] = table
20:39:13.504 [Lua] [1] = Tools (string)
20:39:13.504 [Lua] [2] = Misc (string)
20:39:13.504 [Lua] [3] = UI (string)
20:39:13.504 [Lua] [4] = applied (string)
20:39:13.504 [Lua] [author] = 🔰SkacikPL🗾 (string)
20:39:13.504 [Lua] [sanctioned] = false (boolean)
20:39:13.504 [Lua] [out_of_date] = false (boolean)
20:39:13.504 [Lua] [downloading] = false (boolean)
20:39:13.504 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/955217945973144601/B8ADA99AF757E9997C9F5CCE3EC57878D1FA00DE/ (string)
20:39:13.504 [Lua] [num_children] = 1 (number)
20:39:13.504 [Lua] [ugc_status] = 3 (number)
20:39:13.504 [Lua] [description] = [h1][b]This mod adds a command console to the game[/b][/h1]
The console is accessed via `~ (tilde) key.
Commands list can be printed to chat with [i]list[/i] command.
If you've ever used a command console in any game/engine, you will know how it works.
[u]Please note that there are no safeguards against misuse of the commands, which may result in crashes if invalid parameters are provided for certain commands.[/u]
Also please note that unit spawning command requires you to know full unit path (acquired from [url=https://pastebin.com/EefKapUS]HERE(CLICK)[/url] and that the required unit resource package is actually loaded (we don't have paths of those, however if you know one you can load it with an appropriate command), attempting to spawn an unit that is currently not loaded will result in a crash).
In current release there are 98 commands, you can list them all via [i]list[/i] command in console.
[b][u]Console is now compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1497861728]Photomode mod[/url], if Console is loaded before Photomode, all of its chat commands will be moved to the Console. Aditionally Console can be used while in Photomode.[/u][/b]
[b]Lastly, if you wish to see a new command added, feel free to leave feedback in the comments below.[/b] (string)
20:39:13.504 [Lua] [last_updated] = 11/13/2019 9:31:05 PM (string)
20:39:13.504 [Lua] [installed] = true (boolean)
20:39:13.504 [Lua] [enabled] = true (boolean)
20:39:13.504 [Lua] [name] = Console (string)
20:39:13.504 [Lua] [dependency_error] = (string)
20:39:13.504 [Lua] [4] = table
20:39:13.504 [Lua] [download_pending] = false (boolean)
20:39:13.504 [Lua] [id] = 1384087820 (string)
20:39:13.504 [Lua] [children] = table
20:39:13.504 [Lua] [1] = 1369573612 (string)
20:39:13.504 [Lua] [2] = 1374248490 (string)
20:39:13.504 [Lua] [banned] = false (boolean)
20:39:13.504 [Lua] [author_id] = 45268594 (number)
20:39:13.504 [Lua] [tags] = table
20:39:13.504 [Lua] [author] = prop joe (string)
20:39:13.504 [Lua] [sanctioned] = false (boolean)
20:39:13.504 [Lua] [out_of_date] = false (boolean)
20:39:13.504 [Lua] [downloading] = false (boolean)
20:39:13.504 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:39:13.504 [Lua] [num_children] = 2 (number)
20:39:13.504 [Lua] [ugc_status] = 3 (number)
20:39:13.504 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog.
Remove bots, hide UI of dead bots and restart level on defeat.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
20:39:13.504 [Lua] [last_updated] = 9/23/2019 8:49:05 PM (string)
20:39:13.504 [Lua] [installed] = true (boolean)
20:39:13.504 [Lua] [enabled] = false (boolean)
20:39:13.504 [Lua] [name] = True Solo QoL Tweaks (string)
20:39:13.504 [Lua] [dependency_error] = (string)
20:39:13.504 [Lua] [5] = table
20:39:13.504 [Lua] [download_pending] = false (boolean)
20:39:13.504 [Lua] [id] = 1387894846 (string)
20:39:13.504 [Lua] [children] = table
20:39:13.504 [Lua] [1] = 1369573612 (string)
20:39:13.504 [Lua] [banned] = false (boolean)
20:39:13.504 [Lua] [author_id] = 45268594 (number)
20:39:13.504 [Lua] [tags] = table
20:39:13.504 [Lua] [1] = applied (string)
20:39:13.504 [Lua] [2] = QoL (string)
20:39:13.504 [Lua] [author] = prop joe (string)
20:39:13.504 [Lua] [sanctioned] = false (boolean)
20:39:13.504 [Lua] [out_of_date] = false (boolean)
20:39:13.504 [Lua] [downloading] = false (boolean)
20:39:13.504 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:39:13.504 [Lua] [num_children] = 1 (number)
20:39:13.504 [Lua] [ugc_status] = 3 (number)
20:39:13.504 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
20:39:13.504 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
20:39:13.504 [Lua] [installed] = true (boolean)
20:39:13.504 [Lua] [enabled] = false (boolean)
20:39:13.504 [Lua] [name] = Killbots (string)
20:39:13.504 [Lua] [dependency_error] = (string)
20:39:13.504 [Lua] [6] = table
20:39:13.504 [Lua] [download_pending] = false (boolean)
20:39:13.504 [Lua] [id] = 1395132559 (string)
20:39:13.504 [Lua] [children] = table
20:39:13.504 [Lua] [1] = 1369573612 (string)
20:39:13.504 [Lua] [banned] = false (boolean)
20:39:13.504 [Lua] [author_id] = 65038749 (number)
20:39:13.504 [Lua] [tags] = table
20:39:13.504 [Lua] [author] = Aussiemon (string)
20:39:13.504 [Lua] [sanctioned] = false (boolean)
20:39:13.504 [Lua] [out_of_date] = false (boolean)
20:39:13.504 [Lua] [downloading] = false (boolean)
20:39:13.504 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
20:39:13.504 [Lua] [num_children] = 1 (number)
20:39:13.504 [Lua] [ugc_status] = 3 (number)
20:39:13.504 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. In the keep, enemies will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
20:39:13.504 [Lua] [last_updated] = 8/14/2019 4:37:58 AM (string)
20:39:13.504 [Lua] [installed] = true (boolean)
20:39:13.504 [Lua] [enabled] = false (boolean)
20:39:13.504 [Lua] [name] = Creature Spawner (string)
20:39:13.504 [Lua] [dependency_error] = (string)
20:39:13.504 [Lua] [7] = table
20:39:13.504 [Lua] [download_pending] = false (boolean)
20:39:13.504 [Lua] [id] = 1569650837 (string)
20:39:13.504 [Lua] [children] = table
20:39:13.504 [Lua] [1] = 1369573612 (string)
20:39:13.504 [Lua] [banned] = false (boolean)
20:39:13.504 [Lua] [author_id] = 81851809 (number)
20:39:13.504 [Lua] [tags] = table
20:39:13.504 [Lua] [1] = approved (string)
20:39:13.504 [Lua] [2] = UI (string)
20:39:13.504 [Lua] [3] = QoL (string)
20:39:13.504 [Lua] [author] = Skwuruhl (string)
20:39:13.505 [Lua] [sanctioned] = true (boolean)
20:39:13.505 [Lua] [out_of_date] = false (boolean)
20:39:13.505 [Lua] [downloading] = false (boolean)
20:39:13.505 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
20:39:13.505 [Lua] [num_children] = 1 (number)
20:39:13.505 [Lua] [ugc_status] = 3 (number)
20:39:13.505 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
20:39:13.505 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
20:39:13.505 [Lua] [installed] = true (boolean)
20:39:13.505 [Lua] [enabled] = true (boolean)
20:39:13.505 [Lua] [name] = Crosshairs Fix (string)
20:39:13.505 [Lua] [dependency_error] = (string)
20:39:13.505 [Lua] [8] = table
20:39:13.505 [Lua] [download_pending] = false (boolean)
20:39:13.505 [Lua] [id] = 1516618647 (string)
20:39:13.505 [Lua] [children] = table
20:39:13.505 [Lua] [1] = 1369573612 (string)
20:39:13.505 [Lua] [banned] = false (boolean)
20:39:13.505 [Lua] [author_id] = 96578995 (number)
20:39:13.505 [Lua] [tags] = table
20:39:13.505 [Lua] [1] = UI (string)
20:39:13.505 [Lua] [2] = QoL (string)
20:39:13.505 [Lua] [3] = approved (string)
20:39:13.505 [Lua] [author] = NonzeroGeoduck7 (string)
20:39:13.505 [Lua] [sanctioned] = true (boolean)
20:39:13.505 [Lua] [out_of_date] = false (boolean)
20:39:13.505 [Lua] [downloading] = false (boolean)
20:39:13.505 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
20:39:13.505 [Lua] [num_children] = 1 (number)
20:39:13.505 [Lua] [ugc_status] = 3 (number)
20:39:13.505 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
20:39:13.505 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
20:39:13.505 [Lua] [installed] = true (boolean)
20:39:13.505 [Lua] [enabled] = true (boolean)
20:39:13.505 [Lua] [name] = Friendly Fire Indicator (string)
20:39:13.505 [Lua] [dependency_error] = (string)
20:39:13.505 [Lua] [9] = table
20:39:13.505 [Lua] [download_pending] = false (boolean)
20:39:13.505 [Lua] [id] = 1502859403 (string)
20:39:13.505 [Lua] [children] = table
20:39:13.505 [Lua] [1] = 1369573612 (string)
20:39:13.505 [Lua] [banned] = false (boolean)
20:39:13.505 [Lua] [author_id] = 96578995 (number)
20:39:13.505 [Lua] [tags] = table
20:39:13.505 [Lua] [1] = applied (string)
20:39:13.505 [Lua] [2] = approved (string)
20:39:13.505 [Lua] [3] = QoL (string)
20:39:13.505 [Lua] [author] = NonzeroGeoduck7 (string)
20:39:13.505 [Lua] [sanctioned] = true (boolean)
20:39:13.505 [Lua] [out_of_date] = false (boolean)
20:39:13.505 [Lua] [downloading] = false (boolean)
20:39:13.505 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
20:39:13.505 [Lua] [num_children] = 1 (number)
20:39:13.505 [Lua] [ugc_status] = 3 (number)
20:39:13.505 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
20:39:13.505 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string)
20:39:13.505 [Lua] [installed] = true (boolean)
20:39:13.505 [Lua] [enabled] = true (boolean)
20:39:13.505 [Lua] [name] = Notice Key Pickup (string)
20:39:13.505 [Lua] [dependency_error] = (string)
20:39:13.505 [Lua] [10] = table
20:39:13.505 [Lua] [download_pending] = false (boolean)
20:39:13.505 [Lua] [id] = 1498992606 (string)
20:39:13.505 [Lua] [children] = table
20:39:13.505 [Lua] [1] = 1369573612 (string)
20:39:13.505 [Lua] [banned] = false (boolean)
20:39:13.505 [Lua] [author_id] = 84308322 (number)
20:39:13.505 [Lua] [tags] = table
20:39:13.505 [Lua] [1] = applied (string)
20:39:13.505 [Lua] [2] = approved (string)
20:39:13.505 [Lua] [author] = pixaal (string)
20:39:13.505 [Lua] [sanctioned] = true (boolean)
20:39:13.505 [Lua] [out_of_date] = false (boolean)
20:39:13.505 [Lua] [downloading] = false (boolean)
20:39:13.505 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
20:39:13.505 [Lua] [num_children] = 1 (number)
20:39:13.505 [Lua] [ugc_status] = 3 (number)
20:39:13.505 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
20:39:13.505 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
20:39:13.505 [Lua] [installed] = true (boolean)
20:39:13.505 [Lua] [enabled] = true (boolean)
20:39:13.505 [Lua] [name] = Countries in Lobby Browser (string)
20:39:13.505 [Lua] [dependency_error] = (string)
20:39:13.505 [Lua] [11] = table
20:39:13.505 [Lua] [download_pending] = false (boolean)
20:39:13.505 [Lua] [id] = 1389872347 (string)
20:39:13.505 [Lua] [children] = table
20:39:13.505 [Lua] [1] = 1369573612 (string)
20:39:13.505 [Lua] [banned] = false (boolean)
20:39:13.505 [Lua] [author_id] = 4821406 (number)
20:39:13.505 [Lua] [tags] = table
20:39:13.505 [Lua] [1] = UI (string)
20:39:13.505 [Lua] [2] = approved (string)
20:39:13.505 [Lua] [author] = grasmann (string)
20:39:13.505 [Lua] [sanctioned] = true (boolean)
20:39:13.505 [Lua] [out_of_date] = false (boolean)
20:39:13.505 [Lua] [downloading] = false (boolean)
20:39:13.505 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:39:13.505 [Lua] [num_children] = 1 (number)
20:39:13.505 [Lua] [ugc_status] = 3 (number)
20:39:13.505 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
20:39:13.505 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
20:39:13.505 [Lua] [installed] = true (boolean)
20:39:13.505 [Lua] [enabled] = true (boolean)
20:39:13.505 [Lua] [name] = Simple UI (string)
20:39:13.505 [Lua] [dependency_error] = (string)
20:39:13.505 [Lua] [12] = table
20:39:13.505 [Lua] [download_pending] = false (boolean)
20:39:13.505 [Lua] [id] = 1497664830 (string)
20:39:13.505 [Lua] [children] = table
20:39:13.505 [Lua] [1] = 1369573612 (string)
20:39:13.505 [Lua] [2] = 1389872347 (string)
20:39:13.505 [Lua] [banned] = false (boolean)
20:39:13.505 [Lua] [author_id] = 155839973 (number)
20:39:13.505 [Lua] [tags] = table
20:39:13.505 [Lua] [1] = UI (string)
20:39:13.505 [Lua] [2] = QoL (string)
20:39:13.505 [Lua] [3] = approved (string)
20:39:13.505 [Lua] [author] = Gohas (string)
20:39:13.505 [Lua] [sanctioned] = true (boolean)
20:39:13.505 [Lua] [out_of_date] = false (boolean)
20:39:13.505 [Lua] [downloading] = false (boolean)
20:39:13.505 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
20:39:13.506 [Lua] [num_children] = 2 (number)
20:39:13.506 [Lua] [ugc_status] = 3 (number)
20:39:13.506 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
20:39:13.506 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
20:39:13.506 [Lua] [installed] = true (boolean)
20:39:13.506 [Lua] [enabled] = true (boolean)
20:39:13.506 [Lua] [name] = Item Filter (string)
20:39:13.506 [Lua] [dependency_error] = (string)
20:39:13.506 [Lua] [13] = table
20:39:13.506 [Lua] [download_pending] = false (boolean)
20:39:13.506 [Lua] [id] = 1495937978 (string)
20:39:13.506 [Lua] [children] = table
20:39:13.506 [Lua] [1] = 1369573612 (string)
20:39:13.506 [Lua] [banned] = false (boolean)
20:39:13.506 [Lua] [author_id] = 96578995 (number)
20:39:13.506 [Lua] [tags] = table
20:39:13.506 [Lua] [1] = QoL (string)
20:39:13.506 [Lua] [2] = approved (string)
20:39:13.506 [Lua] [author] = NonzeroGeoduck7 (string)
20:39:13.506 [Lua] [sanctioned] = true (boolean)
20:39:13.506 [Lua] [out_of_date] = false (boolean)
20:39:13.506 [Lua] [downloading] = false (boolean)
20:39:13.506 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
20:39:13.506 [Lua] [num_children] = 1 (number)
20:39:13.506 [Lua] [ugc_status] = 3 (number)
20:39:13.506 [Lua] [description] = ===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Type [b]/host_toggle[/b] into the chat or press the key specified in the options to toggle the mod on and off.
[h1] Update [May 5] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
20:39:13.506 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string)
20:39:13.506 [Lua] [installed] = true (boolean)
20:39:13.506 [Lua] [enabled] = true (boolean)
20:39:13.506 [Lua] [name] = Host Solo Quick Play Games (string)
20:39:13.506 [Lua] [dependency_error] = (string)
20:39:13.506 [Lua] [14] = table
20:39:13.506 [Lua] [download_pending] = false (boolean)
20:39:13.506 [Lua] [id] = 1487862316 (string)
20:39:13.506 [Lua] [children] = table
20:39:13.506 [Lua] [1] = 1369573612 (string)
20:39:13.506 [Lua] [banned] = false (boolean)
20:39:13.506 [Lua] [author_id] = 45268594 (number)
20:39:13.506 [Lua] [tags] = table
20:39:13.506 [Lua] [1] = approved (string)
20:39:13.506 [Lua] [2] = UI (string)
20:39:13.506 [Lua] [3] = QoL (string)
20:39:13.506 [Lua] [author] = prop joe (string)
20:39:13.506 [Lua] [sanctioned] = true (boolean)
20:39:13.506 [Lua] [out_of_date] = false (boolean)
20:39:13.506 [Lua] [downloading] = false (boolean)
20:39:13.506 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
20:39:13.506 [Lua] [num_children] = 1 (number)
20:39:13.506 [Lua] [ugc_status] = 3 (number)
20:39:13.506 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:39:13.506 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
20:39:13.506 [Lua] [installed] = true (boolean)
20:39:13.506 [Lua] [enabled] = true (boolean)
20:39:13.506 [Lua] [name] = Reroll Improvements (string)
20:39:13.506 [Lua] [dependency_error] = (string)
20:39:13.506 [Lua] [15] = table
20:39:13.506 [Lua] [download_pending] = false (boolean)
20:39:13.506 [Lua] [id] = 1479520507 (string)
20:39:13.506 [Lua] [children] = table
20:39:13.506 [Lua] [1] = 1369573612 (string)
20:39:13.506 [Lua] [banned] = false (boolean)
20:39:13.506 [Lua] [author_id] = 18741013 (number)
20:39:13.506 [Lua] [tags] = table
20:39:13.506 [Lua] [1] = UI (string)
20:39:13.506 [Lua] [2] = QoL (string)
20:39:13.506 [Lua] [3] = Misc (string)
20:39:13.506 [Lua] [4] = applied (string)
20:39:13.506 [Lua] [5] = approved (string)
20:39:13.506 [Lua] [author] = 🔰SkacikPL🗾 (string)
20:39:13.506 [Lua] [sanctioned] = true (boolean)
20:39:13.506 [Lua] [out_of_date] = false (boolean)
20:39:13.506 [Lua] [downloading] = false (boolean)
20:39:13.506 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string)
20:39:13.506 [Lua] [num_children] = 1 (number)
20:39:13.506 [Lua] [ugc_status] = 3 (number)
20:39:13.506 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1]
[b]What this mod WILL do:[/b]
[list]
[*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu.
[*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[b]What this mod [u]WILL NOT[/u] do:[/b]
[list]
[*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus.
[*]Give you an option to select separate customization for heroes in both menus.
[*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i]
[h1]New feature - Hero share screen![/h1]
While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command!
What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url].
On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu).
Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string)
20:39:13.506 [Lua] [last_updated] = 11/19/2019 4:36:23 PM (string)
20:39:13.506 [Lua] [installed] = true (boolean)
20:39:13.506 [Lua] [enabled] = true (boolean)
20:39:13.506 [Lua] [name] = My Hero (string)
20:39:13.506 [Lua] [dependency_error] = (string)
20:39:13.506 [Lua] [16] = table
20:39:13.506 [Lua] [download_pending] = false (boolean)
20:39:13.506 [Lua] [id] = 1467751760 (string)
20:39:13.506 [Lua] [children] = table
20:39:13.506 [Lua] [1] = 1369573612 (string)
20:39:13.506 [Lua] [2] = 1374248490 (string)
20:39:13.506 [Lua] [3] = 1389872347 (string)
20:39:13.506 [Lua] [banned] = false (boolean)
20:39:13.506 [Lua] [author_id] = 45268594 (number)
20:39:13.506 [Lua] [tags] = table
20:39:13.506 [Lua] [1] = UI (string)
20:39:13.506 [Lua] [2] = QoL (string)
20:39:13.506 [Lua] [3] = approved (string)
20:39:13.506 [Lua] [author] = prop joe (string)
20:39:13.506 [Lua] [sanctioned] = true (boolean)
20:39:13.506 [Lua] [out_of_date] = false (boolean)
20:39:13.506 [Lua] [downloading] = false (boolean)
20:39:13.506 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
20:39:13.506 [Lua] [num_children] = 3 (number)
20:39:13.506 [Lua] [ugc_status] = 3 (number)
20:39:13.506 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
20:39:13.506 [Lua] [last_updated] = 10/31/2019 12:36:46 PM (string)
20:39:13.506 [Lua] [installed] = true (boolean)
20:39:13.506 [Lua] [enabled] = true (boolean)
20:39:13.506 [Lua] [name] = UI Tweaks (string)
20:39:13.506 [Lua] [dependency_error] = (string)
20:39:13.506 [Lua] [17] = table
20:39:13.506 [Lua] [download_pending] = false (boolean)
20:39:13.506 [Lua] [id] = 1464907434 (string)
20:39:13.506 [Lua] [children] = table
20:39:13.506 [Lua] [1] = 1369573612 (string)
20:39:13.506 [Lua] [banned] = false (boolean)
20:39:13.506 [Lua] [author_id] = 14284923 (number)
20:39:13.506 [Lua] [tags] = table
20:39:13.506 [Lua] [1] = approved (string)
20:39:13.506 [Lua] [2] = UI (string)
20:39:13.506 [Lua] [3] = Misc (string)
20:39:13.506 [Lua] [author] = Fracticality (string)
20:39:13.506 [Lua] [sanctioned] = true (boolean)
20:39:13.506 [Lua] [out_of_date] = false (boolean)
20:39:13.506 [Lua] [downloading] = false (boolean)
20:39:13.506 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
20:39:13.506 [Lua] [num_children] = 1 (number)
20:39:13.506 [Lua] [ugc_status] = 3 (number)
20:39:13.506 [Lua] [description] =
- Updated for 2.0 (Winds of Magic)
- Note: Damage numbers are based on body hits and do not account for stagger.
Simply multiply these values by 1.2, 1.4, or 1.6 as necessary
- Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack.
This will be fixed to be more intuitive in a future update.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
20:39:13.506 [Lua] [last_updated] = 8/17/2019 7:28:18 PM (string)
20:39:13.506 [Lua] [installed] = true (boolean)
20:39:13.506 [Lua] [enabled] = true (boolean)
20:39:13.506 [Lua] [name] = Armory (string)
20:39:13.506 [Lua] [dependency_error] = (string)
20:39:13.506 [Lua] [18] = table
20:39:13.506 [Lua] [download_pending] = false (boolean)
20:39:13.506 [Lua] [id] = 1460327284 (string)
20:39:13.506 [Lua] [children] = table
20:39:13.506 [Lua] [1] = 1369573612 (string)
20:39:13.506 [Lua] [banned] = false (boolean)
20:39:13.506 [Lua] [author_id] = 96578995 (number)
20:39:13.506 [Lua] [tags] = table
20:39:13.506 [Lua] [1] = UI (string)
20:39:13.506 [Lua] [author] = NonzeroGeoduck7 (string)
20:39:13.506 [Lua] [sanctioned] = false (boolean)
20:39:13.506 [Lua] [out_of_date] = false (boolean)
20:39:13.506 [Lua] [downloading] = false (boolean)
20:39:13.506 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
20:39:13.506 [Lua] [num_children] = 1 (number)
20:39:13.506 [Lua] [ugc_status] = 3 (number)
20:39:13.506 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with patch 2.0 (when playing weaves mode)
* Minotaur fight time will now be tracked.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
20:39:13.506 [Lua] [last_updated] = 8/9/2019 11:11:45 AM (string)
20:39:13.506 [Lua] [installed] = true (boolean)
20:39:13.506 [Lua] [enabled] = false (boolean)
20:39:13.506 [Lua] [name] = BossKillTimer (string)
20:39:13.506 [Lua] [dependency_error] = (string)
20:39:13.506 [Lua] [19] = table
20:39:13.506 [Lua] [download_pending] = false (boolean)
20:39:13.506 [Lua] [id] = 1459917022 (string)
20:39:13.506 [Lua] [children] = table
20:39:13.506 [Lua] [1] = 1369573612 (string)
20:39:13.506 [Lua] [banned] = false (boolean)
20:39:13.506 [Lua] [author_id] = 155839973 (number)
20:39:13.506 [Lua] [tags] = table
20:39:13.506 [Lua] [1] = approved (string)
20:39:13.506 [Lua] [2] = UI (string)
20:39:13.506 [Lua] [3] = QoL (string)
20:39:13.506 [Lua] [author] = Gohas (string)
20:39:13.506 [Lua] [sanctioned] = true (boolean)
20:39:13.506 [Lua] [out_of_date] = false (boolean)
20:39:13.506 [Lua] [downloading] = false (boolean)
20:39:13.506 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
20:39:13.506 [Lua] [num_children] = 1 (number)
20:39:13.506 [Lua] [ugc_status] = 3 (number)
20:39:13.506 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
20:39:13.506 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
20:39:13.506 [Lua] [installed] = true (boolean)
20:39:13.506 [Lua] [enabled] = true (boolean)
20:39:13.506 [Lua] [name] = Parry Indicator (string)
20:39:13.506 [Lua] [dependency_error] = (string)
20:39:13.506 [Lua] [20] = table
20:39:13.506 [Lua] [download_pending] = false (boolean)
20:39:13.506 [Lua] [id] = 1455893647 (string)
20:39:13.506 [Lua] [banned] = false (boolean)
20:39:13.506 [Lua] [author_id] = 38895286 (number)
20:39:13.506 [Lua] [tags] = table
20:39:13.506 [Lua] [1] = UI (string)
20:39:13.506 [Lua] [2] = QoL (string)
20:39:13.506 [Lua] [3] = applied (string)
20:39:13.506 [Lua] [4] = approved (string)
20:39:13.506 [Lua] [author] = Squatting Bear (string)
20:39:13.506 [Lua] [sanctioned] = true (boolean)
20:39:13.506 [Lua] [out_of_date] = false (boolean)
20:39:13.506 [Lua] [downloading] = false (boolean)
20:39:13.506 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
20:39:13.506 [Lua] [num_children] = 0 (number)
20:39:13.506 [Lua] [ugc_status] = 3 (number)
20:39:13.506 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.4
Changelist:
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting "Small Network Packets" (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
20:39:13.506 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string)
20:39:13.506 [Lua] [installed] = true (boolean)
20:39:13.506 [Lua] [enabled] = true (boolean)
20:39:13.506 [Lua] [name] = Player List Plus (string)
20:39:13.506 [Lua] [dependency_error] = (string)
20:39:13.506 [Lua] [21] = table
20:39:13.506 [Lua] [download_pending] = false (boolean)
20:39:13.506 [Lua] [id] = 1448714756 (string)
20:39:13.506 [Lua] [children] = table
20:39:13.506 [Lua] [1] = 1369573612 (string)
20:39:13.506 [Lua] [banned] = false (boolean)
20:39:13.506 [Lua] [author_id] = 18741013 (number)
20:39:13.506 [Lua] [tags] = table
20:39:13.506 [Lua] [1] = approved (string)
20:39:13.506 [Lua] [2] = QoL (string)
20:39:13.506 [Lua] [3] = Misc (string)
20:39:13.506 [Lua] [author] = 🔰SkacikPL🗾 (string)
20:39:13.506 [Lua] [sanctioned] = true (boolean)
20:39:13.506 [Lua] [out_of_date] = false (boolean)
20:39:13.506 [Lua] [downloading] = false (boolean)
20:39:13.506 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
20:39:13.506 [Lua] [num_children] = 1 (number)
20:39:13.506 [Lua] [ugc_status] = 3 (number)
20:39:13.506 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
20:39:13.506 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
20:39:13.506 [Lua] [installed] = true (boolean)
20:39:13.506 [Lua] [enabled] = true (boolean)
20:39:13.506 [Lua] [name] = No Wobble (string)
20:39:13.506 [Lua] [dependency_error] = (string)
20:39:13.506 [Lua] [22] = table
20:39:13.506 [Lua] [download_pending] = false (boolean)
20:39:13.506 [Lua] [id] = 1445717962 (string)
20:39:13.506 [Lua] [children] = table
20:39:13.506 [Lua] [1] = 1369573612 (string)
20:39:13.506 [Lua] [2] = 1389872347 (string)
20:39:13.506 [Lua] [banned] = false (boolean)
20:39:13.506 [Lua] [author_id] = 38895286 (number)
20:39:13.506 [Lua] [tags] = table
20:39:13.506 [Lua] [1] = UI (string)
20:39:13.506 [Lua] [2] = QoL (string)
20:39:13.506 [Lua] [3] = applied (string)
20:39:13.506 [Lua] [4] = approved (string)
20:39:13.506 [Lua] [author] = Squatting Bear (string)
20:39:13.506 [Lua] [sanctioned] = true (boolean)
20:39:13.506 [Lua] [out_of_date] = false (boolean)
20:39:13.506 [Lua] [downloading] = false (boolean)
20:39:13.506 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
20:39:13.507 [Lua] [num_children] = 2 (number)
20:39:13.507 [Lua] [ugc_status] = 3 (number)
20:39:13.507 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.2
Changelist:
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
20:39:13.507 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string)
20:39:13.507 [Lua] [installed] = true (boolean)
20:39:13.507 [Lua] [enabled] = false (boolean)
20:39:13.507 [Lua] [name] = Loadout Manager (string)
20:39:13.507 [Lua] [dependency_error] = (string)
20:39:13.507 [Lua] [23] = table
20:39:13.507 [Lua] [download_pending] = false (boolean)
20:39:13.507 [Lua] [id] = 1431393962 (string)
20:39:13.507 [Lua] [children] = table
20:39:13.507 [Lua] [1] = 1369573612 (string)
20:39:13.507 [Lua] [banned] = false (boolean)
20:39:13.507 [Lua] [author_id] = 14284923 (number)
20:39:13.507 [Lua] [tags] = table
20:39:13.507 [Lua] [1] = UI (string)
20:39:13.507 [Lua] [2] = Misc (string)
20:39:13.507 [Lua] [3] = approved (string)
20:39:13.507 [Lua] [author] = Fracticality (string)
20:39:13.507 [Lua] [sanctioned] = true (boolean)
20:39:13.507 [Lua] [out_of_date] = false (boolean)
20:39:13.507 [Lua] [downloading] = false (boolean)
20:39:13.507 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
20:39:13.507 [Lua] [num_children] = 1 (number)
20:39:13.507 [Lua] [ugc_status] = 3 (number)
20:39:13.507 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------
Updated for Game Version 2.0
Note: Opening bestiary with the assigned keybind is currently broken; please use
the /bestiary command or the Bestiary button located in the PC hero menu (string)
20:39:13.507 [Lua] [last_updated] = 8/17/2019 7:29:56 PM (string)
20:39:13.507 [Lua] [installed] = true (boolean)
20:39:13.507 [Lua] [enabled] = true (boolean)
20:39:13.507 [Lua] [name] = Bestiary (string)
20:39:13.507 [Lua] [dependency_error] = (string)
20:39:13.507 [Lua] [24] = table
20:39:13.507 [Lua] [download_pending] = false (boolean)
20:39:13.507 [Lua] [id] = 1421155919 (string)
20:39:13.507 [Lua] [children] = table
20:39:13.507 [Lua] [1] = 1369573612 (string)
20:39:13.507 [Lua] [banned] = false (boolean)
20:39:13.507 [Lua] [author_id] = 75308424 (number)
20:39:13.507 [Lua] [tags] = table
20:39:13.507 [Lua] [1] = applied (string)
20:39:13.507 [Lua] [2] = approved (string)
20:39:13.507 [Lua] [author] = th-om (string)
20:39:13.507 [Lua] [sanctioned] = true (boolean)
20:39:13.507 [Lua] [out_of_date] = false (boolean)
20:39:13.507 [Lua] [downloading] = false (boolean)
20:39:13.507 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
20:39:13.507 [Lua] [num_children] = 1 (number)
20:39:13.507 [Lua] [ugc_status] = 3 (number)
20:39:13.507 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
20:39:13.507 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
20:39:13.507 [Lua] [installed] = true (boolean)
20:39:13.507 [Lua] [enabled] = true (boolean)
20:39:13.507 [Lua] [name] = Mission timer (string)
20:39:13.507 [Lua] [dependency_error] = (string)
20:39:13.507 [Lua] [25] = table
20:39:13.507 [Lua] [download_pending] = false (boolean)
20:39:13.507 [Lua] [id] = 1402971136 (string)
20:39:13.507 [Lua] [children] = table
20:39:13.507 [Lua] [1] = 1369573612 (string)
20:39:13.507 [Lua] [banned] = false (boolean)
20:39:13.507 [Lua] [author_id] = 38300192 (number)
20:39:13.507 [Lua] [tags] = table
20:39:13.507 [Lua] [1] = approved (string)
20:39:13.507 [Lua] [2] = UI (string)
20:39:13.507 [Lua] [3] = QoL (string)
20:39:13.507 [Lua] [author] = Tomoko 👿 (string)
20:39:13.507 [Lua] [sanctioned] = true (boolean)
20:39:13.507 [Lua] [out_of_date] = false (boolean)
20:39:13.507 [Lua] [downloading] = false (boolean)
20:39:13.507 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
20:39:13.507 [Lua] [num_children] = 1 (number)
20:39:13.507 [Lua] [ugc_status] = 3 (number)
20:39:13.507 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
20:39:13.507 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
20:39:13.507 [Lua] [installed] = true (boolean)
20:39:13.507 [Lua] [enabled] = true (boolean)
20:39:13.507 [Lua] [name] = Needii (string)
20:39:13.507 [Lua] [dependency_error] = (string)
20:39:13.507 [Lua] [26] = table
20:39:13.507 [Lua] [download_pending] = false (boolean)
20:39:13.507 [Lua] [id] = 1402835022 (string)
20:39:13.507 [Lua] [children] = table
20:39:13.507 [Lua] [1] = 1369573612 (string)
20:39:13.507 [Lua] [banned] = false (boolean)
20:39:13.507 [Lua] [author_id] = 33103900 (number)
20:39:13.507 [Lua] [tags] = table
20:39:13.507 [Lua] [1] = applied (string)
20:39:13.507 [Lua] [2] = approved (string)
20:39:13.507 [Lua] [3] = QoL (string)
20:39:13.507 [Lua] [author] = Badwin (string)
20:39:13.507 [Lua] [sanctioned] = true (boolean)
20:39:13.507 [Lua] [out_of_date] = false (boolean)
20:39:13.507 [Lua] [downloading] = false (boolean)
20:39:13.507 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
20:39:13.507 [Lua] [num_children] = 1 (number)
20:39:13.507 [Lua] [ugc_status] = 3 (number)
20:39:13.507 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
20:39:13.507 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string)
20:39:13.507 [Lua] [installed] = true (boolean)
20:39:13.507 [Lua] [enabled] = true (boolean)
20:39:13.507 [Lua] [name] = StickyGrim (string)
20:39:13.507 [Lua] [dependency_error] = (string)
20:39:13.507 [Lua] [27] = table
20:39:13.507 [Lua] [download_pending] = false (boolean)
20:39:13.507 [Lua] [id] = 1397265260 (string)
20:39:13.507 [Lua] [children] = table
20:39:13.507 [Lua] [1] = 1369573612 (string)
20:39:13.507 [Lua] [banned] = false (boolean)
20:39:13.507 [Lua] [author_id] = 26572404 (number)
20:39:13.507 [Lua] [tags] = table
20:39:13.507 [Lua] [1] = UI (string)
20:39:13.507 [Lua] [2] = QoL (string)
20:39:13.507 [Lua] [3] = approved (string)
20:39:13.507 [Lua] [author] = Necrossin (string)
20:39:13.507 [Lua] [sanctioned] = true (boolean)
20:39:13.507 [Lua] [out_of_date] = false (boolean)
20:39:13.507 [Lua] [downloading] = false (boolean)
20:39:13.507 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
20:39:13.507 [Lua] [num_children] = 1 (number)
20:39:13.507 [Lua] [ugc_status] = 3 (number)
20:39:13.507 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
20:39:13.507 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
20:39:13.507 [Lua] [installed] = true (boolean)
20:39:13.507 [Lua] [enabled] = true (boolean)
20:39:13.507 [Lua] [name] = Numeric UI (string)
20:39:13.507 [Lua] [dependency_error] = (string)
20:39:13.507 [Lua] [28] = table
20:39:13.507 [Lua] [download_pending] = false (boolean)
20:39:13.507 [Lua] [id] = 1395655171 (string)
20:39:13.507 [Lua] [children] = table
20:39:13.507 [Lua] [1] = 1369573612 (string)
20:39:13.507 [Lua] [banned] = false (boolean)
20:39:13.507 [Lua] [author_id] = 59593500 (number)
20:39:13.507 [Lua] [tags] = table
20:39:13.507 [Lua] [1] = QoL (string)
20:39:13.507 [Lua] [2] = Balance/Tweaks (string)
20:39:13.507 [Lua] [3] = approved (string)
20:39:13.507 [Lua] [author] = Grimalackt (string)
20:39:13.507 [Lua] [sanctioned] = true (boolean)
20:39:13.507 [Lua] [out_of_date] = false (boolean)
20:39:13.507 [Lua] [downloading] = false (boolean)
20:39:13.507 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
20:39:13.507 [Lua] [num_children] = 1 (number)
20:39:13.507 [Lua] [ugc_status] = 3 (number)
20:39:13.507 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
20:39:13.507 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
20:39:13.507 [Lua] [installed] = true (boolean)
20:39:13.507 [Lua] [enabled] = true (boolean)
20:39:13.507 [Lua] [name] = Bot Improvements - Combat (string)
20:39:13.507 [Lua] [dependency_error] = (string)
20:39:13.507 [Lua] [29] = table
20:39:13.507 [Lua] [download_pending] = false (boolean)
20:39:13.507 [Lua] [id] = 1393343095 (string)
20:39:13.507 [Lua] [children] = table
20:39:13.507 [Lua] [1] = 1369573612 (string)
20:39:13.507 [Lua] [2] = 1374248490 (string)
20:39:13.507 [Lua] [banned] = false (boolean)
20:39:13.507 [Lua] [author_id] = 45268594 (number)
20:39:13.507 [Lua] [tags] = table
20:39:13.507 [Lua] [1] = approved (string)
20:39:13.507 [Lua] [2] = UI (string)
20:39:13.507 [Lua] [author] = prop joe (string)
20:39:13.507 [Lua] [sanctioned] = true (boolean)
20:39:13.507 [Lua] [out_of_date] = false (boolean)
20:39:13.507 [Lua] [downloading] = false (boolean)
20:39:13.507 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
20:39:13.507 [Lua] [num_children] = 2 (number)
20:39:13.507 [Lua] [ugc_status] = 3 (number)
20:39:13.507 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:39:13.507 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
20:39:13.507 [Lua] [installed] = true (boolean)
20:39:13.507 [Lua] [enabled] = true (boolean)
20:39:13.507 [Lua] [name] = Scoreboard Tweaks (string)
20:39:13.507 [Lua] [dependency_error] = (string)
20:39:13.507 [Lua] [30] = table
20:39:13.507 [Lua] [download_pending] = false (boolean)
20:39:13.507 [Lua] [id] = 1391228174 (string)
20:39:13.507 [Lua] [children] = table
20:39:13.507 [Lua] [1] = 1369573612 (string)
20:39:13.507 [Lua] [banned] = false (boolean)
20:39:13.507 [Lua] [author_id] = 4821406 (number)
20:39:13.507 [Lua] [tags] = table
20:39:13.507 [Lua] [1] = UI (string)
20:39:13.507 [Lua] [2] = QoL (string)
20:39:13.507 [Lua] [3] = approved (string)
20:39:13.507 [Lua] [author] = grasmann (string)
20:39:13.507 [Lua] [sanctioned] = true (boolean)
20:39:13.507 [Lua] [out_of_date] = false (boolean)
20:39:13.507 [Lua] [downloading] = false (boolean)
20:39:13.507 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
20:39:13.507 [Lua] [num_children] = 1 (number)
20:39:13.507 [Lua] [ugc_status] = 3 (number)
20:39:13.507 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.0.0
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
20:39:13.507 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string)
20:39:13.507 [Lua] [installed] = true (boolean)
20:39:13.507 [Lua] [enabled] = true (boolean)
20:39:13.507 [Lua] [name] = UI Improvements (string)
20:39:13.507 [Lua] [dependency_error] = (string)
20:39:13.507 [Lua] [31] = table
20:39:13.507 [Lua] [download_pending] = false (boolean)
20:39:13.507 [Lua] [id] = 1388911015 (string)
20:39:13.507 [Lua] [children] = table
20:39:13.507 [Lua] [1] = 1369573612 (string)
20:39:13.507 [Lua] [banned] = false (boolean)
20:39:13.507 [Lua] [author_id] = 4821406 (number)
20:39:13.507 [Lua] [tags] = table
20:39:13.507 [Lua] [1] = approved (string)
20:39:13.507 [Lua] [author] = grasmann (string)
20:39:13.507 [Lua] [sanctioned] = true (boolean)
20:39:13.507 [Lua] [out_of_date] = false (boolean)
20:39:13.507 [Lua] [downloading] = false (boolean)
20:39:13.507 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
20:39:13.507 [Lua] [num_children] = 1 (number)
20:39:13.507 [Lua] [ugc_status] = 3 (number)
20:39:13.507 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
20:39:13.507 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
20:39:13.507 [Lua] [installed] = true (boolean)
20:39:13.507 [Lua] [enabled] = true (boolean)
20:39:13.507 [Lua] [name] = Chat Block (string)
20:39:13.507 [Lua] [dependency_error] = (string)
20:39:13.507 [Lua] [32] = table
20:39:13.507 [Lua] [download_pending] = false (boolean)
20:39:13.507 [Lua] [id] = 1387440934 (string)
20:39:13.507 [Lua] [children] = table
20:39:13.508 [Lua] [1] = 1369573612 (string)
20:39:13.508 [Lua] [banned] = false (boolean)
20:39:13.508 [Lua] [author_id] = 4821406 (number)
20:39:13.508 [Lua] [tags] = table
20:39:13.508 [Lua] [1] = applied (string)
20:39:13.508 [Lua] [2] = approved (string)
20:39:13.508 [Lua] [3] = QoL (string)
20:39:13.508 [Lua] [4] = Cosmetic (string)
20:39:13.508 [Lua] [author] = grasmann (string)
20:39:13.508 [Lua] [sanctioned] = true (boolean)
20:39:13.508 [Lua] [out_of_date] = false (boolean)
20:39:13.508 [Lua] [downloading] = false (boolean)
20:39:13.508 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
20:39:13.508 [Lua] [num_children] = 1 (number)
20:39:13.508 [Lua] [ugc_status] = 3 (number)
20:39:13.508 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
20:39:13.508 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
20:39:13.508 [Lua] [installed] = true (boolean)
20:39:13.508 [Lua] [enabled] = true (boolean)
20:39:13.508 [Lua] [name] = Third Person Equipment (string)
20:39:13.508 [Lua] [dependency_error] = (string)
20:39:13.508 [Lua] [33] = table
20:39:13.508 [Lua] [download_pending] = false (boolean)
20:39:13.508 [Lua] [id] = 1384094638 (string)
20:39:13.508 [Lua] [children] = table
20:39:13.508 [Lua] [1] = 1369573612 (string)
20:39:13.508 [Lua] [2] = 1374248490 (string)
20:39:13.508 [Lua] [banned] = false (boolean)
20:39:13.508 [Lua] [author_id] = 45268594 (number)
20:39:13.508 [Lua] [tags] = table
20:39:13.508 [Lua] [1] = UI (string)
20:39:13.508 [Lua] [2] = QoL (string)
20:39:13.508 [Lua] [3] = approved (string)
20:39:13.508 [Lua] [author] = prop joe (string)
20:39:13.508 [Lua] [sanctioned] = true (boolean)
20:39:13.508 [Lua] [out_of_date] = false (boolean)
20:39:13.508 [Lua] [downloading] = false (boolean)
20:39:13.508 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
20:39:13.508 [Lua] [num_children] = 2 (number)
20:39:13.508 [Lua] [ugc_status] = 3 (number)
20:39:13.508 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
20:39:13.508 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
20:39:13.508 [Lua] [installed] = true (boolean)
20:39:13.508 [Lua] [enabled] = true (boolean)
20:39:13.508 [Lua] [name] = Crosshair Customization (string)
20:39:13.508 [Lua] [dependency_error] = (string)
20:39:13.508 [Lua] [34] = table
20:39:13.508 [Lua] [download_pending] = false (boolean)
20:39:13.508 [Lua] [id] = 1383542440 (string)
20:39:13.508 [Lua] [children] = table
20:39:13.508 [Lua] [1] = 1369573612 (string)
20:39:13.508 [Lua] [banned] = false (boolean)
20:39:13.508 [Lua] [author_id] = 45268594 (number)
20:39:13.508 [Lua] [tags] = table
20:39:13.508 [Lua] [1] = UI (string)
20:39:13.508 [Lua] [2] = approved (string)
20:39:13.508 [Lua] [author] = prop joe (string)
20:39:13.508 [Lua] [sanctioned] = true (boolean)
20:39:13.508 [Lua] [out_of_date] = false (boolean)
20:39:13.508 [Lua] [downloading] = false (boolean)
20:39:13.508 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
20:39:13.508 [Lua] [num_children] = 1 (number)
20:39:13.508 [Lua] [ugc_status] = 3 (number)
20:39:13.508 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:39:13.508 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
20:39:13.508 [Lua] [installed] = true (boolean)
20:39:13.508 [Lua] [enabled] = true (boolean)
20:39:13.508 [Lua] [name] = Weapon Kill Counter (string)
20:39:13.508 [Lua] [dependency_error] = (string)
20:39:13.508 [Lua] [35] = table
20:39:13.508 [Lua] [download_pending] = false (boolean)
20:39:13.508 [Lua] [id] = 1383452616 (string)
20:39:13.508 [Lua] [children] = table
20:39:13.508 [Lua] [1] = 1369573612 (string)
20:39:13.508 [Lua] [2] = 1374248490 (string)
20:39:13.508 [Lua] [banned] = false (boolean)
20:39:13.508 [Lua] [author_id] = 45268594 (number)
20:39:13.508 [Lua] [tags] = table
20:39:13.508 [Lua] [1] = UI (string)
20:39:13.508 [Lua] [2] = QoL (string)
20:39:13.508 [Lua] [3] = approved (string)
20:39:13.508 [Lua] [author] = prop joe (string)
20:39:13.508 [Lua] [sanctioned] = true (boolean)
20:39:13.508 [Lua] [out_of_date] = false (boolean)
20:39:13.508 [Lua] [downloading] = false (boolean)
20:39:13.508 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
20:39:13.508 [Lua] [num_children] = 2 (number)
20:39:13.508 [Lua] [ugc_status] = 3 (number)
20:39:13.508 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:39:13.508 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
20:39:13.508 [Lua] [installed] = true (boolean)
20:39:13.508 [Lua] [enabled] = true (boolean)
20:39:13.508 [Lua] [name] = Killfeed Tweaks (string)
20:39:13.508 [Lua] [dependency_error] = (string)
20:39:13.508 [Lua] [36] = table
20:39:13.508 [Lua] [download_pending] = false (boolean)
20:39:13.508 [Lua] [id] = 1383433646 (string)
20:39:13.508 [Lua] [children] = table
20:39:13.508 [Lua] [1] = 1369573612 (string)
20:39:13.508 [Lua] [banned] = false (boolean)
20:39:13.508 [Lua] [author_id] = 45268594 (number)
20:39:13.508 [Lua] [tags] = table
20:39:13.508 [Lua] [1] = approved (string)
20:39:13.508 [Lua] [2] = UI (string)
20:39:13.508 [Lua] [3] = QoL (string)
20:39:13.508 [Lua] [author] = prop joe (string)
20:39:13.508 [Lua] [sanctioned] = true (boolean)
20:39:13.508 [Lua] [out_of_date] = false (boolean)
20:39:13.508 [Lua] [downloading] = false (boolean)
20:39:13.508 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:39:13.508 [Lua] [num_children] = 1 (number)
20:39:13.508 [Lua] [ugc_status] = 3 (number)
20:39:13.508 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
20:39:13.508 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
20:39:13.508 [Lua] [installed] = true (boolean)
20:39:13.508 [Lua] [enabled] = true (boolean)
20:39:13.508 [Lua] [name] = Persistent Ammo Counter (string)
20:39:13.508 [Lua] [dependency_error] = (string)
20:39:13.508 [Lua] [37] = table
20:39:13.508 [Lua] [download_pending] = false (boolean)
20:39:13.508 [Lua] [id] = 1395453301 (string)
20:39:13.508 [Lua] [children] = table
20:39:13.508 [Lua] [1] = 1369573612 (string)
20:39:13.508 [Lua] [banned] = false (boolean)
20:39:13.508 [Lua] [author_id] = 58813412 (number)
20:39:13.508 [Lua] [tags] = table
20:39:13.508 [Lua] [1] = QoL (string)
20:39:13.508 [Lua] [2] = applied (string)
20:39:13.508 [Lua] [3] = approved (string)
20:39:13.508 [Lua] [author] = bIbIbI(rus) (string)
20:39:13.508 [Lua] [sanctioned] = true (boolean)
20:39:13.508 [Lua] [out_of_date] = false (boolean)
20:39:13.508 [Lua] [downloading] = false (boolean)
20:39:13.508 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
20:39:13.508 [Lua] [num_children] = 1 (number)
20:39:13.508 [Lua] [ugc_status] = 3 (number)
20:39:13.508 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
20:39:13.508 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
20:39:13.508 [Lua] [installed] = true (boolean)
20:39:13.508 [Lua] [enabled] = true (boolean)
20:39:13.508 [Lua] [name] = Skip Intro (string)
20:39:13.508 [Lua] [dependency_error] = (string)
20:39:13.508 [Lua]
20:39:13.508 [Lua]
20:39:13.508 [Lua] [1479520507] = 7 (number)
20:39:13.508 [Lua] [1391228174] = 22 (number)
20:39:13.508 [Lua] [1516618647] = 1 (number)
20:39:13.508 [Lua] [1455893647] = 12 (number)
20:39:13.508 [Lua] [1402971136] = 17 (number)
20:39:13.508 [Lua] [1431393962] = 15 (number)
20:39:13.508 [Lua] [1495937978] = 5 (number)
20:39:13.508 [Lua] [1487862316] = 6 (number)
20:39:13.508 [Lua] [1502859403] = 2 (number)
20:39:13.508 [Lua] [1374248490] = 30 (number)
20:39:13.508 [Lua] [1383433646] = 29 (number)
20:39:13.508 [Lua] [1384094638] = 26 (number)
20:39:13.508 [Lua] [1387440934] = 25 (number)
20:39:13.508 [Lua] [1369573612] = 31 (number)
20:39:13.508 [Lua] [1467751760] = 8 (number)
20:39:13.508 [Lua] [1459917022] = 11 (number)
20:39:13.508 [Lua] [1388911015] = 24 (number)
20:39:13.508 [Lua] [1395655171] = 20 (number)
20:39:13.508 [Lua] [1421155919] = 16 (number)
20:39:13.508 [Lua] [1383542440] = 27 (number)
20:39:13.508 [Lua] [1383452616] = 28 (number)
20:39:13.508 [Lua] [1497664830] = 4 (number)
20:39:13.508 [Lua] [1389872347] = 23 (number)
20:39:13.508 [Lua] [1448714756] = 13 (number)
20:39:13.508 [Lua] [1569650837] = 0 (number)
20:39:13.508 [Lua] [1395453301] = 32 (number)
20:39:13.508 [Lua] [1393343095] = 21 (number)
20:39:13.508 [Lua] [1445717962] = 14 (number)
20:39:13.508 [Lua] [1464907434] = 9 (number)
20:39:13.508 [Lua] [1498992606] = 3 (number)
20:39:13.508 [Lua] [1397265260] = 19 (number)
20:39:13.508 [Lua] [1402835022] = 18 (number)
20:39:13.508 [Lua] [1460327284] = 10 (number)
20:39:13.508 [Lua]
20:39:15.072 [Lua]
20:39:15.072 [Lua] [1479520507] = 7 (number)
20:39:15.072 [Lua] [1391228174] = 22 (number)
20:39:15.072 [Lua] [1516618647] = 1 (number)
20:39:15.072 [Lua] [1455893647] = 12 (number)
20:39:15.072 [Lua] [1402971136] = 17 (number)
20:39:15.072 [Lua] [1431393962] = 15 (number)
20:39:15.072 [Lua] [1495937978] = 5 (number)
20:39:15.072 [Lua] [1487862316] = 6 (number)
20:39:15.072 [Lua] [1502859403] = 2 (number)
20:39:15.072 [Lua] [1374248490] = 30 (number)
20:39:15.072 [Lua] [1383433646] = 29 (number)
20:39:15.072 [Lua] [1384094638] = 26 (number)
20:39:15.072 [Lua] [1387440934] = 25 (number)
20:39:15.072 [Lua] [1369573612] = 31 (number)
20:39:15.072 [Lua] [1467751760] = 8 (number)
20:39:15.072 [Lua] [1459917022] = 11 (number)
20:39:15.072 [Lua] [1388911015] = 24 (number)
20:39:15.072 [Lua] [1395655171] = 20 (number)
20:39:15.072 [Lua] [1421155919] = 16 (number)
20:39:15.072 [Lua] [1383542440] = 27 (number)
20:39:15.072 [Lua] [1383452616] = 28 (number)
20:39:15.072 [Lua] [1497664830] = 4 (number)
20:39:15.072 [Lua] [1389872347] = 23 (number)
20:39:15.072 [Lua] [1448714756] = 13 (number)
20:39:15.072 [Lua] [1569650837] = 0 (number)
20:39:15.072 [Lua] [1395453301] = 32 (number)
20:39:15.072 [Lua] [1393343095] = 21 (number)
20:39:15.072 [Lua] [1445717962] = 14 (number)
20:39:15.072 [Lua] [1464907434] = 9 (number)
20:39:15.072 [Lua] [1498992606] = 3 (number)
20:39:15.072 [Lua] [1397265260] = 19 (number)
20:39:15.072 [Lua] [1402835022] = 18 (number)
20:39:15.072 [Lua] [1460327284] = 10 (number)
20:39:15.072 [Lua]
20:39:15.073 [Lua] <>modded = true<>
20:39:15.073 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
20:39:15.101 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
20:39:15.123 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
20:39:15.124 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
20:39:15.125 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
20:39:15.125 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0b61f6b0)
20:39:15.125 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0b61f7d0)
20:39:15.125 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02482d40)
20:39:15.125 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02482ed0)
20:39:15.125 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0bbce340)
20:39:15.125 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0bbce530)
20:39:15.125 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0d67b930)
20:39:15.125 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0d67ba80)
20:39:15.125 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0d67bad0)
20:39:15.126 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000cc640)
20:39:15.126 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
20:39:15.126 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
20:39:15.126 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0bc9de50)
20:39:15.126 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0bc90aa0)
20:39:15.126 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0c816ef0)
20:39:15.126 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0bc90ae0)
20:39:15.126 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0bc90a80)
20:39:15.126 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
20:39:15.126 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0d9ef0e0)
20:39:15.127 [Lua] <>modded = true<>
20:39:15.127 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
20:39:15.140 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
20:39:15.142 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
20:39:15.142 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
20:39:15.143 [Lua] <>modded = true<>
20:39:15.143 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
20:39:15.159 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
20:39:15.160 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
20:39:15.160 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
20:39:15.160 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
20:39:15.160 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x0bda8760)
20:39:15.160 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bda85d0)
20:39:15.160 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bda85f0)
20:39:15.160 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bda8610)
20:39:15.160 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bda8630)
20:39:15.160 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0bda8690)
20:39:15.160 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0bda86b0)
20:39:15.160 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
20:39:15.161 [Lua] <>modded = true<>
20:39:15.161 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
20:39:15.174 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
20:39:15.175 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
20:39:15.175 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
20:39:15.175 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0be8a460)
20:39:15.175 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
20:39:15.175 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
20:39:15.176 [Lua] <>modded = true<>
20:39:15.176 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
20:39:15.187 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
20:39:15.188 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
20:39:15.188 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
20:39:15.188 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
20:39:15.188 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01259c10)
20:39:15.188 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01259b40)
20:39:15.188 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
20:39:15.189 [Lua] <>modded = true<>
20:39:15.189 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
20:39:15.191 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
20:39:15.192 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
20:39:15.193 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
20:39:15.193 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x0ccc83b0)
20:39:15.193 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x0ccc83d0)
20:39:15.193 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser
20:39:15.193 [Lua] <>modded = true<>
20:39:15.193 [Lua] <>Mod:1389872347:Simple UI = true<>
20:39:15.212 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
20:39:15.212 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
20:39:15.213 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
20:39:15.213 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
20:39:15.213 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0b289920)
20:39:15.214 [Lua] <>modded = true<>
20:39:15.214 [Lua] <>Mod:1497664830:Item Filter = true<>
20:39:15.231 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]`
20:39:15.232 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]`
20:39:15.232 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830]
20:39:15.232 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod.
20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0c49e160)
20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x0c49e1c0)
20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x0c49e1a0)
20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0c49e4d0)
20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x0c49e5e0)
20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x0c49e600)
20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0c5ab410)
20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0c5ab4e0)
20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0c5ab4c0)
20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0c5ab730)
20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0ce84410)
20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0ce845f0)
20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x0ce845d0)
20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0cffead0)
20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0cffebc0)
20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0cffec90)
20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x0c38a920)
20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x0c38aae0)
20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x0c38aac0)
20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x0c38aba0)
20:39:15.234 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0c2ebfe0)
20:39:15.234 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x0c2ebf30)
20:39:15.234 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0c775cd0)
20:39:15.234 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0c775d80)
20:39:15.234 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0c775ea0)
20:39:15.234 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0c775fc0)
20:39:15.234 [Lua] [MOD][item_filter][INFO] (hooks): Enabling all hooks for mod: item_filter
20:39:15.234 [Lua] <>modded = true<>
20:39:15.234 [Lua] <>Mod:1495937978:Host Solo Quick Play Games = true<>
20:39:15.295 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
20:39:15.297 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
20:39:15.297 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host Solo Quick Play Games', workshop_id: 1495937978]
20:39:15.298 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0b289bb0)
20:39:15.298 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0cc19bd0)
20:39:15.298 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0cc19d90)
20:39:15.298 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0cc19d50)
20:39:15.298 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0cc19d00)
20:39:15.298 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0d083440)
20:39:15.299 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0d083620)
20:39:15.299 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0d083770)
20:39:15.299 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0d0834d0)
20:39:15.299 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0cc4b290)
20:39:15.299 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0cc4b4d0)
20:39:15.299 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
20:39:15.299 [Lua] <>modded = true<>
20:39:15.299 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
20:39:15.313 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
20:39:15.316 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
20:39:15.317 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
20:39:15.317 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
20:39:15.317 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0c254320)
20:39:15.317 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0c254300)
20:39:15.317 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0c2542a0)
20:39:15.317 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0c2540e0)
20:39:15.317 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0c237d80)
20:39:15.318 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0c237d60)
20:39:15.318 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0c237d00)
20:39:15.318 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0c237b40)
20:39:15.318 [Lua] <>modded = true<>
20:39:15.318 [Lua] <>Mod:1479520507:My Hero = true<>
20:39:15.333 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]`
20:39:15.334 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]`
20:39:15.334 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507]
20:39:15.335 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0c0e7310)
20:39:15.335 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0d1ace90)
20:39:15.335 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0d1aceb0)
20:39:15.336 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0d251650)
20:39:15.336 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0d1ace50)
20:39:15.336 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero
20:39:15.337 [Lua] <>modded = true<>
20:39:15.337 [Lua] <>Mod:1467751760:UI Tweaks = true<>
20:39:15.356 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
20:39:15.362 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
20:39:15.362 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
20:39:15.365 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod.
20:39:15.367 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x0bec52d0)
20:39:15.367 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x0bec54d0)
20:39:15.367 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x0bec56e0)
20:39:15.367 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x0bec5550)
20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x0bec5490)
20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x0bec57e0)
20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x0bec5570)
20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x0bec5600)
20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x000367e0)
20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0bec5ed0)
20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x0bec75e0)
20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x0bec5d60)
20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x0be6c770)
20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x0be6c840)
20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x0be6cb10)
20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x0bd9b830)
20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x0beb22b0)
20:39:15.369 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x02f6ef50)
20:39:15.369 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_component_visibility' from [IngameHud] (Origin: function: 0x0bf9a490)
20:39:15.369 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x012a7690)
20:39:15.369 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x012314d0)
20:39:15.369 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x018f74d0)
20:39:15.369 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x0be2b0f0)
20:39:15.369 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x0bf58e20)
20:39:15.370 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x0bedc130)
20:39:15.370 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x0b642ef0)
20:39:15.370 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x0bec64d0)
20:39:15.371 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x0bed4e70)
20:39:15.371 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x0bed4e30)
20:39:15.371 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x0bed5020)
20:39:15.371 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x0bed4f00)
20:39:15.371 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x0bef53a0)
20:39:15.371 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x0bf8fe40)
20:39:15.371 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x0bf72360)
20:39:15.371 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x0bf72030)
20:39:15.371 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x0bed4c60)
20:39:15.371 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x0bed51b0)
20:39:15.371 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x0bed4ec0)
20:39:15.372 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x0bed4ee0)
20:39:15.372 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x0bfe24a0)
20:39:15.372 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x02739ed0)
20:39:15.372 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x0260e2e0)
20:39:15.372 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x0260e1a0)
20:39:15.372 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0bf71f90)
20:39:15.372 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0bf1a660)
20:39:15.372 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0bf71ca0)
20:39:15.372 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0bf1a6c0)
20:39:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x0c9284b0)
20:39:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x0c927940)
20:39:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x0c927f40)
20:39:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x0c927f80)
20:39:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x0bed5000)
20:39:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x0bfe2660)
20:39:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x01202700)
20:39:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x0199a7f0)
20:39:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x0199a7d0)
20:39:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01202690)
20:39:15.373 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02358a20)
20:39:15.373 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x0b5f8090)
20:39:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x000890d0)
20:39:15.374 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x0bed4f70)
20:39:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
20:39:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x0bd801d0)
20:39:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x0bd80130)
20:39:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x0bd80150)
20:39:15.382 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x0beda5b0)
20:39:15.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x0beda3c0)
20:39:15.382 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs
20:39:15.382 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
20:39:15.384 [Lua] <>modded = true<>
20:39:15.384 [Lua] <>Mod:1464907434:Armory = true<>
20:39:15.401 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
20:39:15.405 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
20:39:15.405 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
20:39:15.405 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod.
20:39:15.411 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0c0e69e0)
20:39:15.411 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0cbebdf0)
20:39:15.411 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0b4dec60)
20:39:15.411 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0b291740)
20:39:15.411 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0c886520)
20:39:15.411 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0c886070)
20:39:15.411 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x024771d0)
20:39:15.412 [Lua] <>modded = true<>
20:39:15.412 [Lua] <>Mod:1459917022:Parry Indicator = true<>
20:39:15.416 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
20:39:15.417 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
20:39:15.418 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
20:39:15.418 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
20:39:15.418 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0bd801b0)
20:39:15.418 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x011d2590)
20:39:15.418 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x011d25b0)
20:39:15.418 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x011d2630)
20:39:15.418 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x018b49a0)
20:39:15.418 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x018b4c70)
20:39:15.418 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x018b4ca0)
20:39:15.418 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x018bf970)
20:39:15.418 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x018c0140)
20:39:15.418 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00871330] (Origin: function: 0x00871260)
20:39:15.418 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00871330] (Origin: function: 0x008713a0)
20:39:15.419 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00871330] (Origin: function: 0x008713c0)
20:39:15.419 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x008717c0] (Origin: function: 0x008716f0)
20:39:15.419 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x008717c0] (Origin: function: 0x00871830)
20:39:15.419 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x008717c0] (Origin: function: 0x00871850)
20:39:15.419 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00872110] (Origin: function: 0x00872040)
20:39:15.419 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00872110] (Origin: function: 0x00872180)
20:39:15.419 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00872110] (Origin: function: 0x008721a0)
20:39:15.419 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
20:39:15.420 [Lua] <>modded = true<>
20:39:15.420 [Lua] <>Mod:1455893647:Player List Plus = true<>
20:39:15.435 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
20:39:15.436 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
20:39:15.436 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
20:39:15.436 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0bd5e680)
20:39:15.436 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0bd5e770)
20:39:15.437 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0bd5e9a0)
20:39:15.437 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0bd5e8b0)
20:39:15.437 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01270f50)
20:39:15.437 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x007fe740)
20:39:15.437 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x0b617ce0)
20:39:15.437 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x023ba3f0)
20:39:15.437 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
20:39:15.437 [Lua] <>modded = true<>
20:39:15.438 [Lua] <>Mod:1448714756:No Wobble = true<>
20:39:15.440 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
20:39:15.442 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
20:39:15.442 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
20:39:15.442 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
20:39:15.442 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x02ee3170)
20:39:15.442 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
20:39:15.443 [Lua] <>modded = true<>
20:39:15.443 [Lua] <>Mod:1431393962:Bestiary = true<>
20:39:15.458 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
20:39:15.466 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
20:39:15.466 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962]
20:39:15.469 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0c0e69e0)
20:39:15.469 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0cbebdf0)
20:39:15.469 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02d94500)
20:39:15.469 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02d1c970)
20:39:15.470 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02d57ef0)
20:39:15.470 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0b50c8e0)
20:39:15.470 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0b50c960)
20:39:15.470 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x011e8830)
20:39:15.470 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x012025a0)
20:39:15.470 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02819b70)
20:39:15.470 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02819c70)
20:39:15.470 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0b4dec60)
20:39:15.470 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0c886520)
20:39:15.470 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0c886070)
20:39:15.470 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x024771d0)
20:39:15.471 [Lua] <>modded = true<>
20:39:15.471 [Lua] <>Mod:1421155919:Mission timer = true<>
20:39:15.473 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
20:39:15.474 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
20:39:15.474 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
20:39:15.474 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x011e2960)
20:39:15.474 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0b5f82a0)
20:39:15.475 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0d761390)
20:39:15.475 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x026a4210)
20:39:15.475 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
20:39:15.475 [Lua] <>modded = true<>
20:39:15.475 [Lua] <>Mod:1402971136:Needii = true<>
20:39:15.477 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
20:39:15.478 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
20:39:15.478 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
20:39:15.478 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
20:39:15.479 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0bef0580)
20:39:15.479 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
20:39:15.479 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
20:39:15.479 [Lua] <>modded = true<>
20:39:15.479 [Lua] <>Mod:1402835022:StickyGrim = true<>
20:39:15.482 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]`
20:39:15.483 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]`
20:39:15.483 [Lua] Init VMF mod 'StickyGrim' [workshop_name: 'StickyGrim', workshop_id: 1402835022]
20:39:15.483 [Lua] [MOD][StickyGrim][INFO] Using deprecated widget definitions. Please, update your mod.
20:39:15.483 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [ActionThrowGrimoire] (Origin: function: 0x018e5fa0)
20:39:15.484 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
20:39:15.484 [Lua] <>modded = true<>
20:39:15.484 [Lua] <>Mod:1397265260:Numeric UI = true<>
20:39:15.502 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
20:39:15.503 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
20:39:15.503 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
20:39:15.504 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
20:39:15.504 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0bec5ed0)
20:39:15.504 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0bec7150)
20:39:15.516 [Lua] <>modded = true<>
20:39:15.516 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
20:39:15.524 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
20:39:15.525 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
20:39:15.526 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
20:39:15.526 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
20:39:15.526 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x00096f00)
20:39:15.526 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x019b2fc0)
20:39:15.526 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01a9d830)
20:39:15.526 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x019335e0)
20:39:15.526 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01a9d680)
20:39:15.526 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01a98190)
20:39:15.527 [Lua] <>modded = true<>
20:39:15.527 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
20:39:15.536 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
20:39:15.537 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
20:39:15.537 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
20:39:15.537 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e2a00)
20:39:15.537 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0d7615a0)
20:39:15.537 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01202690)
20:39:15.537 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0d761870)
20:39:15.538 [Lua] <>modded = true<>
20:39:15.538 [Lua] <>Mod:1391228174:UI Improvements = true<>
20:39:15.567 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
20:39:15.568 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
20:39:15.569 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
20:39:15.569 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0c1f02e0)
20:39:15.569 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0c1efbb0)
20:39:15.569 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0c1f0300)
20:39:15.569 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0c1efd30)
20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0c1efc40)
20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0c886810)
20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0c8867b0)
20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02511890] (Origin: function: 0x02511a00)
20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0c0edc00)
20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0c49e160)
20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0c49e570)
20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0c2ebe60)
20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0c2ec1f0)
20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0c2ec040)
20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0c2ebef0)
20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0c2ebfe0)
20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0c2ebe40)
20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0c2ec170)
20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0c38acb0)
20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0c418830)
20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0c418b00)
20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0c9273f0)
20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0ce84410)
20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0ce84480)
20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0ce847a0)
20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0ce845f0)
20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0cabc0c0)
20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0cabc0f0)
20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0cabc130)
20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0cabb930)
20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0cabc190)
20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0cabb9b0)
20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0cbec4d0)
20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0c886380)
20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0cbec010)
20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0cbec1a0)
20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
20:39:15.572 [Lua] <>modded = true<>
20:39:15.572 [Lua] <>Mod:1388911015:Chat Block = true<>
20:39:15.576 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
20:39:15.580 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
20:39:15.580 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
20:39:15.580 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01bb7860)
20:39:15.580 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
20:39:15.581 [Lua] <>modded = true<>
20:39:15.581 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
20:39:15.602 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
20:39:15.605 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
20:39:15.605 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
20:39:15.605 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
20:39:15.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x0124b270)
20:39:15.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x01270c40)
20:39:15.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x01275b70)
20:39:15.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x01270d90)
20:39:15.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01270ad0)
20:39:15.607 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x01275a90)
20:39:15.607 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x012759a0)
20:39:15.607 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x01202720)
20:39:15.607 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x00073b80)
20:39:15.607 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
20:39:15.607 [Lua] <>modded = true<>
20:39:15.607 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
20:39:15.618 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
20:39:15.619 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
20:39:15.620 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
20:39:15.620 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
20:39:15.620 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0bda84a0)
20:39:15.620 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bda8670)
20:39:15.620 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bda8650)
20:39:15.620 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bda85d0)
20:39:15.620 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bda8610)
20:39:15.620 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bda85f0)
20:39:15.620 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bda8630)
20:39:15.620 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0bda8480)
20:39:15.620 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02357d10)
20:39:15.620 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0bda8460)
20:39:15.621 [Lua] <>modded = true<>
20:39:15.621 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
20:39:15.633 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
20:39:15.634 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
20:39:15.634 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
20:39:15.634 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02819b70)
20:39:15.634 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x02511890] (Origin: function: 0x02511980)
20:39:15.634 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
20:39:15.635 [Lua] <>modded = true<>
20:39:15.635 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
20:39:15.647 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
20:39:15.648 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
20:39:15.648 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
20:39:15.648 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e2a00)
20:39:15.648 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
20:39:15.648 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0be28900)
20:39:15.648 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0be28a60)
20:39:15.649 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02482d00)
20:39:15.649 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0be28d10)
20:39:15.649 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0be28c30)
20:39:15.649 [Lua] <>modded = true<>
20:39:15.649 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
20:39:15.652 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
20:39:15.653 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
20:39:15.653 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
20:39:15.653 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0bf71f90)
20:39:15.654 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0bf1a660)
20:39:15.654 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0bf71ca0)
20:39:15.654 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0bf1a6c0)
20:39:15.654 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
20:39:15.654 [Lua] <>modded = true<>
20:39:15.654 [Lua] <>Mod:1395453301:Skip Intro = true<>
20:39:15.664 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
20:39:15.665 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
20:39:15.665 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
20:39:15.665 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0244a830)
20:39:15.666 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0244a8e0)
20:39:15.666 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
20:39:15.666 [Lua] <>project = vermintide 2<>
20:39:15.666 [Lua] <>build = release<>
20:39:15.666 [Lua] <>platform = win32<>
20:39:15.666 [Lua] <>title_id = 5107<>
20:39:15.666 [Lua] <>content_revision = 4622<>
20:39:15.666 [Lua] <>engine_revision = 1754e113916d<>
20:39:15.666 [Lua] <>release_version = 2.1.1<>
20:39:15.666 [Lua] <>rendering_backend = dx11<>
20:39:15.666 [Lua] <>teamcity_build_id = 53711<>
20:39:15.667 [Lua] <>steam_id = 110000104a15d6b<>
20:39:15.667 [Lua] <>steam_profile_name = Giant Friend Crab<>
20:39:15.667 [Lua] <>machine_id = f6fa0748-0a4a-4b78-b26a-aa53e358895d<>
20:39:15.667 [Lua] [Boot] Application build: release
20:39:15.667 [Lua] [Boot] Content revision: 4622
20:39:15.667 [Lua] [Boot] Engine revision: 1754e113916d
20:39:15.667 [Lua] [Boot] Release version: 2.1.1
20:39:15.884 [Lua] Game:_handle_win32_graphics_quality() total time: 0.216
20:39:15.884 [Lua] save: 0.21599999999999753
20:39:15.884 [Lua]
20:39:15.884 [Lua] unaccounted: 0
20:39:15.884 [Lua] [Boot] User ID: 110000104a15d6b Giant Friend Crab
20:39:15.895 [Lua] [SmokeTest] Disabled
20:39:15.895 [Lua] initializing mechanism to: adventure
20:39:15.895 [Lua] Game:setup() total time: 0.228
20:39:15.895 [Lua] handle rev info: 0
20:39:15.895 [Lua] handle gfx quality: 0.21599999999999753
20:39:15.896 [Lua] default settings: 0
20:39:15.896 [Lua] user settings: 0
20:39:15.896 [Lua] set frame times: 0
20:39:15.896 [Lua] init random: 0
20:39:15.896 [Lua] managers: 0.010999999999999233
20:39:15.896 [Lua]
20:39:15.896 [Lua] unaccounted: 0.0010000000000012221
20:39:15.896 [Lua] [Boot] use baked enemy meshes: false
20:39:15.896 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
20:39:15.896 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
20:39:15.896 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
20:39:15.896 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
20:39:15.896 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
20:39:15.896 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
20:39:15.896 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
20:39:16.109 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks
20:39:16.109 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
20:39:16.109 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
20:39:16.109 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
20:39:16.109 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
20:39:16.109 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
20:39:16.109 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
20:39:16.109 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
20:39:16.114 [Lua] [MOD][HideBuffs][ECHO] -------------------------- UI Tweaks --------------------------
20:39:16.114 [Lua] [MOD][HideBuffs][ECHO] Presets have been added to UI Tweaks. Open the chat to choose between them.
20:39:16.114 [Lua] [MOD][HideBuffs][ECHO] If you have an UI Tweaks configuration you'd like to share with others you can do so with /ut_upload_settings
20:39:16.114 [Lua] [MOD][HideBuffs][ECHO] You can stop this message from showing in the mod options.
20:39:16.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
20:39:16.304 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
20:39:16.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
20:39:16.626 [Window] Window => inactive
20:39:17.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
20:39:17.064 [Lua] [PackageManager] Force_load: resource_packages/title_screen
20:39:17.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
20:39:17.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
20:39:17.166 [Lua] [PackageManager] Force_load: resource_packages/menu
20:39:17.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
20:39:17.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
20:39:17.269 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
20:39:17.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
20:39:18.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
20:39:18.320 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
20:39:18.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
20:39:18.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
20:39:18.505 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
20:39:18.506 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
20:39:18.506 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
20:39:18.506 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
20:39:18.506 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
20:39:18.506 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
20:39:18.506 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
20:39:18.506 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
20:39:18.506 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
20:39:18.506 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
20:39:18.506 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
20:39:18.506 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
20:39:18.506 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
20:39:18.506 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
20:39:18.506 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
20:39:18.506 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
20:39:18.506 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
20:39:18.506 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
20:39:18.506 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
20:39:18.506 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
20:39:18.506 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
20:39:18.506 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
20:39:18.506 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read,
20:39:18.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
20:39:18.642 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
20:39:18.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
20:39:19.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
20:39:19.506 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
20:39:19.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
20:39:20.511 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
20:39:20.511 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
20:39:20.511 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks
20:39:20.511 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x00238fe0)
20:39:20.511 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x01096e10)
20:39:20.511 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02199d80)
20:39:20.511 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x010e84b0)
20:39:20.512 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x02417e60)
20:39:20.512 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x02341a40)
20:39:20.513 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
20:39:20.513 [Lua] [Gamestate] Enter StateTitleScreen
20:39:20.515 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
20:39:20.515 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
20:39:20.515 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
20:39:20.515 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
20:39:20.515 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
20:39:20.520 warning: [Lua] CHAT FONT SIZE DISABLED
20:39:20.521 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
20:39:20.528 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
20:39:20.528 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
20:39:20.528 [Save] Loading `save_data`
20:39:20.536 [Save] Load done
20:39:20.546 [Lua] [BackendManagerPlayFab] Backend Enabled
20:39:21.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
20:39:21.116 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
20:39:21.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
20:39:22.369 [Lua] <>playfab_id = E56DD0CEC2ADE134<>
20:39:22.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
20:39:22.573 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
20:39:22.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
20:39:23.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
20:39:23.935 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
20:39:23.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:39:24.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:39:24.442 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:39:24.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
20:39:25.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
20:39:25.007 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
20:39:25.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
20:39:25.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
20:39:25.226 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
20:39:25.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
20:39:25.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
20:39:25.362 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
20:39:25.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
20:39:26.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
20:39:26.112 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
20:39:26.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
20:39:26.425 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_swords_skin
20:39:26.425 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_skin
20:39:26.425 warning: [Lua] Incorrectly configured weapon skins for es_sword_shield_skin
20:39:26.425 warning: [Lua] Incorrectly configured weapon skins for es_2h_hammer_skin
20:39:26.425 warning: [Lua] Incorrectly configured weapon skins for es_mace_shield_skin
20:39:26.425 warning: [Lua] Incorrectly configured weapon skins for bw_flame_sword_skin
20:39:26.425 warning: [Lua] Incorrectly configured weapon skins for es_repeating_handgun_skin
20:39:26.425 warning: [Lua] Incorrectly configured weapon skins for we_2h_sword_skin
20:39:26.425 warning: [Lua] Incorrectly configured weapon skins for dr_dual_wield_axes_skin
20:39:26.425 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_spear_skin
20:39:26.425 warning: [Lua] Incorrectly configured weapon skins for we_2h_axe_skin
20:39:26.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
20:39:26.467 [Lua] [PackageManager] Force_load: resource_packages/inventory
20:39:26.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
20:39:26.582 [Lua] Populating data for character 1 15
20:39:26.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
20:39:26.682 [Lua] [PackageManager] Force_load: resource_packages/careers
20:39:26.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
20:39:26.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
20:39:26.734 [Lua] [PackageManager] Force_load: resource_packages/decals
20:39:26.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
20:39:26.737 [Lua] Requesting character data for index 2 15
20:39:26.737 [Lua] Populating data for character 2 15
20:39:26.887 [Lua] Requesting character data for index 3 15
20:39:26.887 [Lua] Populating data for character 3 15
20:39:26.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
20:39:26.937 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
20:39:26.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
20:39:27.056 [Lua] Requesting character data for index 4 15
20:39:27.056 [Lua] Populating data for character 4 15
20:39:27.207 [Lua] Requesting character data for index 5 15
20:39:27.207 [Lua] Populating data for character 5 15
20:39:27.375 [Lua] Requesting character data for index 6 15
20:39:27.375 [Lua] Populating data for character 6 15
20:39:27.546 [Lua] Requesting character data for index 7 15
20:39:27.546 [Lua] Populating data for character 7 15
20:39:27.715 [Lua] Requesting character data for index 8 15
20:39:27.715 [Lua] Populating data for character 8 15
20:39:27.867 [Lua] Requesting character data for index 9 15
20:39:27.867 [Lua] Populating data for character 9 15
20:39:28.019 [Lua] Requesting character data for index 10 15
20:39:28.019 [Lua] Populating data for character 10 15
20:39:28.192 [Lua] Requesting character data for index 11 15
20:39:28.192 [Lua] Populating data for character 11 15
20:39:28.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
20:39:28.325 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
20:39:28.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
20:39:28.361 [Lua] Requesting character data for index 12 15
20:39:28.361 [Lua] Populating data for character 12 15
20:39:28.512 [Lua] Requesting character data for index 13 15
20:39:28.512 [Lua] Populating data for character 13 15
20:39:28.685 [Lua] Requesting character data for index 14 15
20:39:28.685 [Lua] Populating data for character 14 15
20:39:28.835 [Lua] Requesting character data for index 15 15
20:39:28.835 [Lua] Populating data for character 15 15
20:39:29.225 [Lua] Player statistics loaded!
20:39:29.236 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
20:39:30.255 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
20:39:30.256 [Lua] [Managers] Destroying state managers...
20:39:30.256 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
20:39:30.256 [Lua] [Gamestate] Enter state StateLoading
20:39:30.260 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
20:39:30.261 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
20:39:30.261 [Lua] [LobbyManager] Setting up network options
20:39:30.261 [Lua] state_loading_restart_network JOIN VIA STEAM 0
20:39:30.261 [Lua] registering RPCs
20:39:30.261 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
20:39:30.261 [Lua] [LobbyAux] Making combined_hash: 8043d676dbdf51b from network_hash=fd2be4fb9265c6d0, trunk_revision=4622, engine_revision=1754e113916d, project_hash=bulldozer
20:39:30.261 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:39:30.261 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
20:39:30.261 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:39:30.261 [Lua] [LevelTransitionHandler] load_level inn_level
20:39:30.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:39:30.261 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:39:30.261 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
20:39:30.261 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:39:30.262 [SteamVoipRoom] Creating room 71eac3fa3c5cc92
20:39:30.262 [SteamVoipRoom] Joining room 71eac3fa3c5cc92
20:39:30.270 [EAC] EAC server 110000104a15d6b is initializing
20:39:30.294 [EAC] Server is also client 110000104a15d6b
20:39:30.294 [EACServer] [12:39:30:293][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF61EFC1D70 LogLevel: Info.
20:39:30.294 [Lua] ### Created peer state machine for 110000104a15d6b
20:39:30.294 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
20:39:30.294 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
20:39:30.294 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
20:39:30.294 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:39:30.295 warning: [Application] Application.update_render_world is deprecated.
20:39:30.297 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
20:39:30.298 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:39:30.298 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:39:30.298 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
20:39:30.298 [Lua] Set lobby begin:
20:39:30.298 [Lua] Set lobby end.
20:39:30.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
20:39:30.415 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
20:39:30.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15
20:39:30.432 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
20:39:30.465 [SteamLobby] Detected added member 110000104a15d6b
20:39:30.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:39:30.498 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:39:30.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
20:39:30.568 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
20:39:32.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
20:39:32.125 [Lua] [PackageManager] Force_load: resource_packages/ingame
20:39:32.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
20:39:34.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
20:39:34.146 [Lua] [PackageManager] Force_load: resource_packages/pickups
20:39:34.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
20:39:34.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
20:39:34.301 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
20:39:34.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
20:39:34.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
20:39:34.350 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
20:39:34.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
20:39:34.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
20:39:34.402 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
20:39:34.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
20:39:34.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
20:39:34.876 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
20:39:34.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:39:34.879 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "3"
20:39:34.879 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "3"
20:39:34.879 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "3"
20:39:34.879 [Lua] [LobbyHost] Changed state from 0 to joined
20:39:34.880 [Lua] [PartyManager] Leader is set to 110000104a15d6b
20:39:34.880 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b
20:39:34.880 [Lua] [ChatManager] Registering channel 1
20:39:34.880 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b)
20:39:34.880 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b)
20:39:34.880 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b)
20:39:34.894 [Lua] player (110000104a15d6b,1) was put into party 0
20:39:34.894 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104a15d6b
20:39:34.894 [Lua] [NetworkServer] Changing num_players from nil to 1
20:39:34.894 [Lua] Players: 1
20:39:34.894 [Lua] Set lobby begin:
20:39:34.894 [Lua] Lobby data num_players = 1
20:39:34.894 [Lua] Lobby data level_key = inn_level
20:39:34.894 [Lua] Lobby data game_mode = 3
20:39:34.894 [Lua] Lobby data matchmaking = false
20:39:34.894 [Lua] Set lobby end.
20:39:34.895 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:39:34.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:39:34.927 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:39:34.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:39:35.245 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:39:50.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:39:50.160 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:39:50.177 [Lua] [LevelTransitionHandler] Level load completed!
20:39:50.177 [Lua] [EnemyPackageLoader] setup_startup_enemies
20:39:50.177 [Lua] [EnemyPackageLoader] Load no enemies on this level
20:39:50.178 [Lua] ### Sending rpc_level_loaded
20:39:50.178 [Lua] #### Has state machine: true, sender: 110000104a15d6b, level_id: 50
20:39:50.178 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded
20:39:50.178 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:39:50.178 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:39:50.194 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:0 my_peer_id:110000104a15d6b
20:39:50.194 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:0 my_peer_id:110000104a15d6b
20:39:50.211 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
20:39:50.211 [Lua] ### Sending rpc_level_loaded
20:39:50.211 [Lua] #### Has state machine: false, sender: 110000104a15d6b, level_id: 50
20:39:50.211 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:39:51.225 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:39:51.225 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:39:51.225 [Lua] Set lobby begin:
20:39:51.225 [Lua] Lobby data host = 110000104a15d6b
20:39:51.225 [Lua] Lobby data level_key = inn_level
20:39:51.226 [Lua] Lobby data game_mode = 3
20:39:51.226 [Lua] Lobby data country_code = US
20:39:51.226 [Lua] Lobby data unique_server_name = Giant Friend Crab
20:39:51.226 [Lua] Lobby data num_players = 1
20:39:51.226 [Lua] Lobby data matchmaking = false
20:39:51.227 [Lua] Set lobby end.
20:39:51.227 [Lua] [Managers] Destroying state managers...
20:39:51.228 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:39:51.228 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
20:39:51.228 [Lua] [Gamestate] Enter StateIngame HOST
20:39:51.229 [Lua] <>level = inn_level<>
20:39:51.229 [Lua] Set lobby begin:
20:39:51.229 [Lua] Lobby data host = 110000104a15d6b
20:39:51.229 [Lua] Lobby data level_key = inn_level
20:39:51.230 [Lua] Lobby data game_mode = 3
20:39:51.230 [Lua] Lobby data selected_level_key = inn_level
20:39:51.230 [Lua] Lobby data country_code = US
20:39:51.230 [Lua] Lobby data unique_server_name = Giant Friend Crab
20:39:51.230 [Lua] Lobby data num_players = 1
20:39:51.230 [Lua] Lobby data matchmaking = false
20:39:51.230 [Lua] Set lobby end.
20:39:51.230 [Umbra] Init version: 3.4.15 :: 16 threads
20:39:51.231 [Lua] [StateIngame] Server ingame
20:39:51.237 [Lua] Set lobby begin:
20:39:51.237 [Lua] Lobby data level_key = inn_level
20:39:51.237 [Lua] Lobby data selected_level_key = inn_level
20:39:51.237 [Lua] Lobby data unique_server_name = Giant Friend Crab
20:39:51.237 [Lua] Lobby data matchmaking = false
20:39:51.237 [Lua] Lobby data host = 110000104a15d6b
20:39:51.238 [Lua] Lobby data country_code = US
20:39:51.238 [Lua] Lobby data game_mode = 3
20:39:51.238 [Lua] Lobby data difficulty = normal
20:39:51.238 [Lua] Lobby data num_players = 1
20:39:51.238 [Lua] Set lobby end.
20:39:51.238 [Lua] [LobbyAux] Making combined_hash: 8043d676dbdf51b from network_hash=fd2be4fb9265c6d0, trunk_revision=4622, engine_revision=1754e113916d, project_hash=bulldozer
20:39:51.238 [Lua] [LobbyAux] Making combined_hash: 8043d676dbdf51b from network_hash=fd2be4fb9265c6d0, trunk_revision=4622, engine_revision=1754e113916d, project_hash=bulldozer
20:39:51.238 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:39:51.238 [Lua] [Matchmaking] initializing
20:39:51.238 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server
20:39:51.238 [Lua] [Matchmaking] register rpcs
20:39:51.238 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:39:51.239 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b
20:39:51.239 [Lua] [GameNetworkManager] self.is_server = true
20:39:51.239 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
20:39:51.239 [Network] Setting artificial MTU limit to 65536
20:39:51.250 [Lua] Switching ConflictSettings: to: disabled
20:39:51.250 [Lua] pacing=disabled
20:39:51.250 [Lua] roaming=nil
20:39:51.250 [Lua] specials=disabled
20:39:51.250 [Lua] debug_color=black
20:39:51.250 [Lua] pack_spawning=disabled
20:39:51.250 [Lua] contained_breeds=nil
20:39:51.250 [Lua] disabled=true
20:39:51.250 [Lua] boss=disabled
20:39:51.250 [Lua] horde=disabled
20:39:51.250 [Lua] name=disabled
20:39:51.250 [Lua] intensity=disabled
20:39:51.250 [Lua] ---
20:39:51.250 [Lua] [LevelAnalysis] set_random_seed( 439497)
20:39:51.258 [Lua] [AIInterestPointSystem] Level Seed: 439497
20:39:51.259 [Lua]
20:39:51.259 [Lua] [entity_system_bag] = table
20:39:51.259 [Lua] [entity_system_bag] = metatable
20:39:51.259 [Lua] [startup_data] = table
20:39:51.259 [Lua] [entity_manager] = table
20:39:51.259 [Lua] [entity_manager] = metatable
20:39:51.259 [Lua] [unit_spawner] = table
20:39:51.259 [Lua] [unit_spawner] = metatable
20:39:51.259 [Lua] [unit_storage] = table
20:39:51.259 [Lua] [unit_storage] = metatable
20:39:51.259 [Lua] [dice_keeper] = table
20:39:51.259 [Lua] [dice_keeper] = metatable
20:39:51.259 [Lua] [is_server] = true (boolean)
20:39:51.259 [Lua] [world] = [World]
20:39:51.259 [Lua] [system_api] = table
20:39:51.259 [Lua] [entity_system] = table
20:39:51.259 [Lua] [entity_system] = metatable
20:39:51.259 [Lua] [network_lobby] = table
20:39:51.259 [Lua] [network_lobby] = metatable
20:39:51.259 [Lua] [profile_synchronizer] = table
20:39:51.259 [Lua] [profile_synchronizer] = metatable
20:39:51.259 [Lua] [level_transition_handler] = table
20:39:51.259 [Lua] [level_transition_handler] = metatable
20:39:51.259 [Lua] [num_local_human_players] = 1 (number)
20:39:51.259 [Lua] [statistics_db] = table
20:39:51.259 [Lua] [statistics_db] = metatable
20:39:51.259 [Lua] [network_server] = table
20:39:51.259 [Lua] [network_server] = metatable
20:39:51.259 [Lua] [input_manager] = table
20:39:51.259 [Lua] [input_manager] = metatable
20:39:51.259 [Lua] [network_clock] = table
20:39:51.259 [Lua] [network_clock] = metatable
20:39:51.259 [Lua] [network_transmit] = table
20:39:51.259 [Lua] [network_transmit] = metatable
20:39:51.259 [Lua] [free_flight_manager] = table
20:39:51.259 [Lua] [free_flight_manager] = metatable
20:39:51.259 [Lua] [network_manager] = table
20:39:51.259 [Lua] [network_manager] = metatable
20:39:51.259 [Lua] [network_event_delegate] = table
20:39:51.259 [Lua] [network_event_delegate] = metatable
20:39:51.259 [Lua]
20:39:51.259 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:39:51.259 [Lua] ignoring extension VersusInteractObjectiveExtension
20:39:51.259 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:39:51.259 [Lua] ignoring extension VersusSocketObjectiveExtension
20:39:51.259 [Lua] ignoring extension VersusTargetObjectiveExtension
20:39:51.260 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:39:51.267 [Lua] [AchievementManager] Achievements using the steam platform
20:39:51.269 [Lua] [StateIngame] Level seed: 439497
20:39:51.269 [World] Spawning level.
20:39:51.934 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:39:51.934 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:39:51.934 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:39:51.934 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
20:39:51.935 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
20:39:51.935 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
20:39:51.935 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
20:39:51.935 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
20:39:51.935 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
20:39:51.935 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
20:39:51.935 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
20:39:51.935 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read,
20:39:51.936 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
20:39:51.936 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read,
20:39:51.936 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read,
20:39:51.936 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
20:39:51.936 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
20:39:51.937 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
20:39:51.939 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read,
20:39:51.942 [Lua] [LevelAnalysis] set_random_seed( 439497)
20:39:51.966 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14
20:39:51.966 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15
20:39:51.967 [Lua] [IngameUI] init
20:39:51.992 [SteamVoipClient] select_out(110000104a15d6b, off)
20:39:51.999 [Lua] cb_razer_chroma_setup
20:39:52.103 [Lua] [Matchmaking] Cancelling matchmaking
20:39:52.103 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:39:52.104 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:39:52.104 [Lua] Set lobby begin:
20:39:52.104 [Lua] Lobby data level_key = inn_level
20:39:52.104 [Lua] Lobby data power_level = 0
20:39:52.104 [Lua] Lobby data selected_level_key = inn_level
20:39:52.104 [Lua] Lobby data unique_server_name = Giant Friend Crab
20:39:52.104 [Lua] Lobby data matchmaking = false
20:39:52.104 [Lua] Lobby data host = 110000104a15d6b
20:39:52.104 [Lua] Lobby data country_code = US
20:39:52.104 [Lua] Lobby data game_mode = 3
20:39:52.104 [Lua] Lobby data difficulty = normal
20:39:52.104 [Lua] Lobby data num_players = 1
20:39:52.104 [Lua] Set lobby end.
20:39:52.106 [Flow] complete_skittergate_legend true
20:39:52.106 [Flow] complete_all_helmgart_levels_recruit true
20:39:52.108 [Flow] WitchHunterLevel:35
20:39:52.108 [Flow] LeaderYes
20:39:52.108 [Flow] ALL PC XP:304250
20:39:52.108 [Flow] Has "bogenhafen" DLC:true
20:39:52.108 [Flow] WH XP:60850
20:39:52.108 [Flow] Number of crafted items:2033
20:39:52.108 [Flow] Has "pre_order" DLC:true
20:39:52.108 [Flow] Sum of Powe Levels:1500
20:39:52.108 [Flow] lodestone diff 1:false
20:39:52.108 [Flow] magnus and forest activated
20:39:52.108 [Flow] magnus and forest activated
20:39:52.108 [Flow] cemetery and forest activated
20:39:52.108 [Flow] magnus and cemetery
20:39:52.108 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:39:52.108 [Flow] ALL RUNES ACTIVATED
20:39:52.108 [Flow] magnus and forest activated
20:39:52.108 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:39:52.108 [Flow] ALL RUNES ACTIVATED
20:39:52.108 [Flow] cemetery and forest activated
20:39:52.108 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:39:52.108 [Flow] ALL RUNES ACTIVATED
20:39:52.109 [Flow] magnus and forest activated
20:39:52.109 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:39:52.109 [Flow] ALL RUNES ACTIVATED
20:39:52.109 [Flow] magnus and cemetery
20:39:52.109 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:39:52.109 [Flow] ALL RUNES ACTIVATED
20:39:52.109 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:39:52.112 [Lua] CurrentConflictSettings disabled
20:39:52.112 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:39:52.116 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:39:52.116 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:39:52.116 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:39:52.116 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36
20:39:52.116 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:39:52.116 [Save] Loading `ut_tweaks_presets`
20:39:52.116 warning: [Save] Missing filename `ut_tweaks_presets`
20:39:52.118 [Lua] MUSIC: nil -> explore
20:39:52.616 [Lua] player (110000104a15d6b,1) was put into party 1
20:39:52.616 [Lua] Assigning peer(110000104a15d6b:1) to profile(3) career(3)
20:39:52.616 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(1) profile_index(3) career_index(3)
20:39:52.616 [Lua] Set lobby begin:
20:39:52.616 [Lua] Lobby data level_key = inn_level
20:39:52.616 [Lua] Lobby data power_level = 0
20:39:52.616 [Lua] Lobby data selected_level_key = inn_level
20:39:52.616 [Lua] Lobby data difficulty = normal
20:39:52.616 [Lua] Lobby data player_slot_4 = 0:0
20:39:52.616 [Lua] Lobby data unique_server_name = Giant Friend Crab
20:39:52.616 [Lua] Lobby data matchmaking = false
20:39:52.616 [Lua] Lobby data host = 110000104a15d6b
20:39:52.616 [Lua] Lobby data country_code = US
20:39:52.616 [Lua] Lobby data game_mode = 3
20:39:52.616 [Lua] Lobby data player_slot_5 = 0:0
20:39:52.616 [Lua] Lobby data player_slot_2 = 0:0
20:39:52.616 [Lua] Lobby data player_slot_1 = 0:0
20:39:52.617 [Lua] Lobby data player_slot_3 = 110000104a15d6b:1
20:39:52.617 [Lua] Lobby data num_players = 1
20:39:52.617 [Lua] Set lobby end.
20:39:52.617 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000104a15d6b | bw:0 | es:0
20:39:52.617 [Lua]
20:39:52.617 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing] = false (boolean)
20:39:52.617 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01] = false (boolean)
20:39:52.617 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00] = false (boolean)
20:39:52.617 [Lua] [resource_packages/careers/dr_slayer] = false (boolean)
20:39:52.617 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base] = false (boolean)
20:39:52.617 [Lua] [wwise/one_handed_axes] = false (boolean)
20:39:52.617 [Lua] [units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p] = false (boolean)
20:39:52.617 [Lua] [wwise/one_handed_hammers] = false (boolean)
20:39:52.617 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean)
20:39:52.617 [Lua]
20:39:52.617 [Lua]
20:39:52.618 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing] = false (boolean)
20:39:52.618 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1] = false (boolean)
20:39:52.618 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01] = false (boolean)
20:39:52.618 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00] = false (boolean)
20:39:52.618 [Lua] [resource_packages/careers/dr_slayer] = false (boolean)
20:39:52.618 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:39:52.618 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:39:52.618 [Lua] [wwise/one_handed_axes] = false (boolean)
20:39:52.618 [Lua] [units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p] = false (boolean)
20:39:52.618 [Lua] [wwise/one_handed_hammers] = false (boolean)
20:39:52.618 [Lua] [units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh] = false (boolean)
20:39:52.618 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base] = false (boolean)
20:39:52.618 [Lua] [units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1] = false (boolean)
20:39:52.618 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean)
20:39:52.618 [Lua]
20:39:52.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:39:52.618 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:39:52.619 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:39:52.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:39:52.629 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:1 my_peer_id:110000104a15d6b
20:39:52.655 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:1 my_peer_id:110000104a15d6b
20:39:52.655 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, InventoryPackageSynchronizerClient, async-read,
20:39:52.655 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient, async-read,
20:39:52.655 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read,
20:39:52.655 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read,
20:39:52.655 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
20:39:52.655 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
20:39:52.655 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
20:39:52.655 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
20:39:52.655 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:39:52.655 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:39:52.655 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:39:52.655 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:39:52.655 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient, async-read,
20:39:52.655 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:39:52.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:39:52.834 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
20:39:52.835 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:39:52.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:39:53.005 [Flow] DISABLE
20:39:53.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:39:53.346 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:39:53.347 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:39:53.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
20:39:53.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
20:39:53.397 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
20:39:53.397 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:39:53.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
20:39:53.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
20:39:53.441 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
20:39:53.442 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:39:53.442 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing
20:39:53.755 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing
20:39:53.755 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing
20:39:53.756 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
20:39:54.079 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
20:39:54.079 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
20:39:54.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
20:39:54.193 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
20:39:54.193 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
20:39:54.194 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
20:39:54.337 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
20:39:54.337 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
20:39:54.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
20:39:54.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
20:39:54.600 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
20:39:54.600 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
20:39:55.058 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
20:39:55.058 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
20:39:55.059 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
20:39:55.756 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
20:39:55.756 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
20:39:55.757 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
20:39:55.901 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
20:39:55.901 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
20:39:55.901 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
20:39:56.286 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
20:39:56.286 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
20:39:56.288 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
20:39:56.383 [Lua] PlayFabMirror:_commit_internal 1
20:39:56.383 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:39:56.386 [Lua] generate_backend_stats 110000104a15d6b:1
20:39:56.402 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:39:56.402 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 2
20:39:56.402 [Lua] Set lobby begin:
20:39:56.402 [Lua] Lobby data level_key = inn_level
20:39:56.402 [Lua] Lobby data power_level = 835
20:39:56.403 [Lua] Lobby data selected_level_key = inn_level
20:39:56.403 [Lua] Lobby data difficulty = normal
20:39:56.403 [Lua] Lobby data player_slot_4 = 0:0
20:39:56.403 [Lua] Lobby data unique_server_name = Giant Friend Crab
20:39:56.403 [Lua] Lobby data matchmaking = false
20:39:56.403 [Lua] Lobby data host = 110000104a15d6b
20:39:56.403 [Lua] Lobby data country_code = US
20:39:56.403 [Lua] Lobby data game_mode = 3
20:39:56.403 [Lua] Lobby data player_slot_5 = 0:0
20:39:56.403 [Lua] Lobby data player_slot_2 = 0:0
20:39:56.403 [Lua] Lobby data player_slot_1 = 0:0
20:39:56.403 [Lua] Lobby data player_slot_3 = 110000104a15d6b:1
20:39:56.403 [Lua] Lobby data num_players = 1
20:39:56.403 [Lua] Set lobby end.
20:39:56.411 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
20:39:56.411 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
20:39:56.411 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
20:39:56.411 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 2
20:39:56.625 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 2
20:39:56.635 [Lua] commit result success 1
20:39:57.146 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
20:39:57.146 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
20:39:57.149 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
20:39:57.362 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
20:39:57.362 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
20:39:57.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
20:39:57.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
20:39:57.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
20:39:57.682 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
20:39:57.917 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
20:39:57.917 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
20:39:57.941 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
20:39:57.976 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:39:57.976 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:39:57.976 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
20:39:58.473 [Lua] StateInGameRunning:_game_actually_starts()
20:39:58.473 [Lua] [IngameUI] menu view on_enter start_menu_view
20:39:58.473 [Lua] hero_fullscreen_menu_on_enter
20:39:58.473 [Lua] #################################################################################################################
20:39:58.473 [Lua] [Loading Time]: 00:00:28 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:39:58.473 [Lua] #################################################################################################################
20:39:58.473 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 3
20:39:58.478 [Lua] [IngameUI] menu view post_update_on_enter table: 0x015476e0
20:39:58.479 [World] Spawning level.
20:39:58.490 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
20:39:58.497 [SteamVoipClient] select_out(110000104a15d6b, off)
20:39:58.504 [Lua] cb_razer_chroma_setup
20:39:58.515 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 3
20:39:58.523 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:39:58.523 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:39:58.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:39:58.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:39:58.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:39:58.695 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 3
20:39:58.695 [Lua] Commit load time data
20:39:59.502 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x40a, position: 0
20:40:00.082 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x40a, position: 27249
20:40:46.637 [Window] Window => active
20:40:51.186 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
20:40:51.186 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
20:40:51.208 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:40:51.208 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:40:51.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:40:51.208 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:40:51.208 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:40:51.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:40:51.209 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:40:51.209 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:40:51.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:40:51.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:40:57.175 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
20:40:57.175 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
20:40:57.181 [SteamVoipClient] select_out(110000104a15d6b, off)
20:40:57.188 [Lua] cb_razer_chroma_setup
20:40:57.204 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:40:57.204 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:40:57.204 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:40:57.204 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:40:57.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:40:57.204 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:40:57.204 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:40:57.204 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:40:57.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:40:57.204 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:40:59.171 [Lua] [IngameUI] menu view on_exit start_menu_view
20:40:59.171 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
20:40:59.172 [Lua] hero_fullscreen_menu_on_exit
20:40:59.179 [Lua] [IngameUI] menu view post_update_on_exit table: 0x015476e0
20:40:59.179 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:40:59.179 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:40:59.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:41:00.362 [Lua] [IngameUI] menu view on_enter ingame_menu
20:41:03.987 [Lua] [IngameUI] menu view on_exit ingame_menu
20:41:05.453 [Lua] [IngameUI] menu view on_enter hero_view
20:41:05.477 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c1cabe0
20:41:05.477 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
20:41:27.993 [Lua] [IngameUI] menu view on_exit hero_view
20:41:28.001 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c1cabe0
20:41:28.001 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
20:41:30.135 [Lua] [IngameUI] menu view on_enter character_selection
20:41:30.136 [Lua] hero_fullscreen_menu_on_enter
20:41:30.140 [Lua] [IngameUI] menu view post_update_on_enter table: 0x011f3cc0
20:41:30.140 [World] Spawning level.
20:41:30.151 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
20:41:30.169 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:30.169 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:30.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:30.170 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:30.170 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:30.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:41:30.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:31.509 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:41:31.509 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:41:31.509 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:41:31.509 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:41:31.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:41:31.509 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:31.509 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:32.227 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
20:41:32.227 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
20:41:32.229 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
20:41:32.495 [Lua] Assigning peer(110000104a15d6b:1) to profile(3) career(2)
20:41:32.495 [Lua] Set lobby begin:
20:41:32.495 [Lua] Lobby data level_key = inn_level
20:41:32.495 [Lua] Lobby data power_level = 835
20:41:32.495 [Lua] Lobby data selected_level_key = inn_level
20:41:32.495 [Lua] Lobby data difficulty = normal
20:41:32.495 [Lua] Lobby data player_slot_4 = 0:0
20:41:32.495 [Lua] Lobby data unique_server_name = Giant Friend Crab
20:41:32.495 [Lua] Lobby data matchmaking = false
20:41:32.495 [Lua] Lobby data host = 110000104a15d6b
20:41:32.496 [Lua] Lobby data country_code = US
20:41:32.496 [Lua] Lobby data game_mode = 3
20:41:32.496 [Lua] Lobby data player_slot_5 = 0:0
20:41:32.496 [Lua] Lobby data player_slot_2 = 0:0
20:41:32.496 [Lua] Lobby data player_slot_1 = 0:0
20:41:32.496 [Lua] Lobby data player_slot_3 = 0:0
20:41:32.496 [Lua] Lobby data num_players = 1
20:41:32.496 [Lua] Set lobby end.
20:41:32.496 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(1) profile_index(3) career_index(2)
20:41:32.496 [Lua] Set lobby begin:
20:41:32.496 [Lua] Lobby data level_key = inn_level
20:41:32.497 [Lua] Lobby data power_level = 835
20:41:32.497 [Lua] Lobby data selected_level_key = inn_level
20:41:32.497 [Lua] Lobby data difficulty = normal
20:41:32.497 [Lua] Lobby data player_slot_4 = 0:0
20:41:32.497 [Lua] Lobby data unique_server_name = Giant Friend Crab
20:41:32.497 [Lua] Lobby data matchmaking = false
20:41:32.497 [Lua] Lobby data host = 110000104a15d6b
20:41:32.497 [Lua] Lobby data country_code = US
20:41:32.497 [Lua] Lobby data game_mode = 3
20:41:32.497 [Lua] Lobby data player_slot_5 = 0:0
20:41:32.498 [Lua] Lobby data player_slot_2 = 0:0
20:41:32.498 [Lua] Lobby data player_slot_1 = 0:0
20:41:32.498 [Lua] Lobby data player_slot_3 = 110000104a15d6b:1
20:41:32.498 [Lua] Lobby data num_players = 1
20:41:32.498 [Lua] Set lobby end.
20:41:32.498 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000104a15d6b | bw:0 | es:0
20:41:32.499 [Lua]
20:41:32.499 [Lua] [units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p] = false (boolean)
20:41:32.499 [Lua] [wwise/handgun_rifle] = false (boolean)
20:41:32.499 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
20:41:32.499 [Lua] [wwise/one_handed_hammers] = false (boolean)
20:41:32.499 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
20:41:32.499 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
20:41:32.499 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean)
20:41:32.499 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
20:41:32.499 [Lua]
20:41:32.499 [Lua]
20:41:32.499 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
20:41:32.499 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1] = false (boolean)
20:41:32.499 [Lua] [units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1] = false (boolean)
20:41:32.499 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:41:32.499 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:41:32.499 [Lua] [units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p] = false (boolean)
20:41:32.499 [Lua] [wwise/handgun_rifle] = false (boolean)
20:41:32.499 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
20:41:32.499 [Lua] [wwise/one_handed_hammers] = false (boolean)
20:41:32.499 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
20:41:32.499 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
20:41:32.499 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean)
20:41:32.499 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
20:41:32.499 [Lua]
20:41:32.504 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:2 my_peer_id:110000104a15d6b
20:41:32.507 [Lua] [EquipmentUI] - Destroy
20:41:32.507 [Lua] [GamePadEquipmentUI] - Destroy
20:41:32.507 [Lua] [AbilityUI] - Destroy
20:41:32.507 [Lua] [GamePadAbilityUI] - Destroy
20:41:32.507 [Lua] [GameNetworkManager] destroying game object with go_id=43
20:41:32.509 [Save] Saving `save_data`
20:41:32.516 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:2 my_peer_id:110000104a15d6b
20:41:32.516 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read,
20:41:32.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1, InventoryPackageSynchronizerClient, async-read,
20:41:32.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:41:32.516 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
20:41:32.516 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:41:32.516 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:41:32.516 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
20:41:32.516 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read,
20:41:32.517 [Save] Save done
20:41:32.520 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
20:41:32.520 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
20:41:32.520 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
20:41:32.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:32.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:32.527 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:32.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000024BF9C0
20:41:32.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0
20:41:32.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:32.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:32.560 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, InventoryPackageSynchronizerClient
20:41:32.565 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:41:32.565 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient
20:41:32.565 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient
20:41:32.569 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
20:41:32.571 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:41:32.571 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
20:41:32.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient
20:41:32.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient
20:41:32.614 [Lua] [IngameUI] menu view on_exit character_selection
20:41:32.614 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
20:41:32.614 [Lua] hero_fullscreen_menu_on_exit
20:41:32.621 [Lua] [IngameUI] menu view post_update_on_exit table: 0x011f3cc0
20:41:32.621 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:41:32.621 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:41:32.621 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:41:32.621 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000024BF9C0
20:41:32.621 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0
20:41:32.673 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
20:41:32.673 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
20:41:32.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1
20:41:32.919 [Lua] PlayFabMirror:_commit_internal 2
20:41:32.919 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:41:32.921 [Lua] generate_backend_stats 110000104a15d6b:1
20:41:32.936 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:41:32.936 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 4
20:41:32.946 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 4
20:41:33.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1
20:41:33.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1
20:41:33.087 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p
20:41:33.436 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p
20:41:33.436 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p
20:41:33.438 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
20:41:33.537 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 4
20:41:33.553 [Lua] commit result success 2
20:41:33.694 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
20:41:33.694 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
20:41:33.694 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
20:41:33.976 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
20:41:33.976 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
20:41:33.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
20:41:34.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
20:41:34.467 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
20:41:34.490 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
20:41:34.523 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:41:34.524 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:41:34.524 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
20:41:37.129 [Lua] [IngameUI] menu view on_enter character_selection
20:41:37.130 [Lua] hero_fullscreen_menu_on_enter
20:41:37.134 [Lua] [IngameUI] menu view post_update_on_enter table: 0x011f3cc0
20:41:37.134 [World] Spawning level.
20:41:37.146 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
20:41:37.161 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:37.161 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:37.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:37.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:37.163 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:37.382 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
20:41:37.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000024BF9C0
20:41:37.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0
20:41:37.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:37.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:37.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
20:41:37.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
20:41:37.591 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
20:41:37.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
20:41:37.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
20:41:38.553 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:41:38.553 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:41:38.553 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:41:38.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000024BF9C0
20:41:38.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0
20:41:38.555 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:38.555 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:39.463 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
20:41:39.463 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
20:41:39.465 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
20:41:39.586 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
20:41:39.586 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
20:41:39.596 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:39.596 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:39.787 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03
20:41:39.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000024BF9C0
20:41:39.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized
20:41:39.984 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03
20:41:39.984 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03
20:41:39.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
20:41:40.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
20:41:40.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
20:41:41.236 [Lua] Assigning peer(110000104a15d6b:1) to profile(5) career(1)
20:41:41.236 [Lua] Set lobby begin:
20:41:41.236 [Lua] Lobby data level_key = inn_level
20:41:41.236 [Lua] Lobby data power_level = 835
20:41:41.236 [Lua] Lobby data selected_level_key = inn_level
20:41:41.236 [Lua] Lobby data difficulty = normal
20:41:41.236 [Lua] Lobby data player_slot_4 = 0:0
20:41:41.236 [Lua] Lobby data unique_server_name = Giant Friend Crab
20:41:41.236 [Lua] Lobby data matchmaking = false
20:41:41.236 [Lua] Lobby data host = 110000104a15d6b
20:41:41.236 [Lua] Lobby data country_code = US
20:41:41.236 [Lua] Lobby data game_mode = 3
20:41:41.236 [Lua] Lobby data player_slot_5 = 0:0
20:41:41.236 [Lua] Lobby data player_slot_2 = 0:0
20:41:41.237 [Lua] Lobby data player_slot_1 = 0:0
20:41:41.237 [Lua] Lobby data player_slot_3 = 0:0
20:41:41.237 [Lua] Lobby data num_players = 1
20:41:41.237 [Lua] Set lobby end.
20:41:41.237 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(1) profile_index(5) career_index(1)
20:41:41.237 [Lua] Set lobby begin:
20:41:41.237 [Lua] Lobby data level_key = inn_level
20:41:41.237 [Lua] Lobby data power_level = 835
20:41:41.237 [Lua] Lobby data selected_level_key = inn_level
20:41:41.237 [Lua] Lobby data difficulty = normal
20:41:41.237 [Lua] Lobby data player_slot_4 = 0:0
20:41:41.237 [Lua] Lobby data unique_server_name = Giant Friend Crab
20:41:41.237 [Lua] Lobby data matchmaking = false
20:41:41.237 [Lua] Lobby data host = 110000104a15d6b
20:41:41.237 [Lua] Lobby data country_code = US
20:41:41.237 [Lua] Lobby data game_mode = 3
20:41:41.237 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1
20:41:41.237 [Lua] Lobby data player_slot_2 = 0:0
20:41:41.238 [Lua] Lobby data player_slot_1 = 0:0
20:41:41.238 [Lua] Lobby data player_slot_3 = 0:0
20:41:41.238 [Lua] Lobby data num_players = 1
20:41:41.238 [Lua] Set lobby end.
20:41:41.238 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104a15d6b
20:41:41.238 [Lua]
20:41:41.238 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean)
20:41:41.238 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
20:41:41.238 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
20:41:41.238 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
20:41:41.238 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
20:41:41.238 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean)
20:41:41.238 [Lua] [wwise/two_handed_swords] = false (boolean)
20:41:41.238 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p] = false (boolean)
20:41:41.238 [Lua]
20:41:41.238 [Lua]
20:41:41.238 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1] = false (boolean)
20:41:41.238 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
20:41:41.238 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
20:41:41.238 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p] = false (boolean)
20:41:41.238 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
20:41:41.238 [Lua] [wwise/two_handed_swords] = false (boolean)
20:41:41.238 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:41:41.238 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean)
20:41:41.238 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
20:41:41.238 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean)
20:41:41.238 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:41:41.238 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
20:41:41.238 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
20:41:41.238 [Lua]
20:41:41.244 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:3 my_peer_id:110000104a15d6b
20:41:41.252 [Lua] [EquipmentUI] - Destroy
20:41:41.252 [Lua] [GamePadEquipmentUI] - Destroy
20:41:41.252 [Lua] [AbilityUI] - Destroy
20:41:41.252 [Lua] [GamePadAbilityUI] - Destroy
20:41:41.252 [Lua] [GameNetworkManager] destroying game object with go_id=45
20:41:41.254 [Save] Saving `save_data`
20:41:41.260 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:3 my_peer_id:110000104a15d6b
20:41:41.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, InventoryPackageSynchronizerClient, async-read,
20:41:41.260 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
20:41:41.260 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
20:41:41.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:41:41.260 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:41:41.260 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
20:41:41.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
20:41:41.260 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, InventoryPackageSynchronizerClient, async-read,
20:41:41.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:41:41.260 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:41:41.260 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient, async-read,
20:41:41.260 [Save] Save done
20:41:41.320 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient
20:41:41.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient
20:41:41.322 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1, InventoryPackageSynchronizerClient
20:41:41.322 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient
20:41:41.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, InventoryPackageSynchronizerClient
20:41:41.328 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
20:41:41.329 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
20:41:41.329 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
20:41:41.340 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
20:41:41.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient
20:41:41.355 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
20:41:41.388 [Lua] [IngameUI] menu view on_exit character_selection
20:41:41.393 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
20:41:41.393 [Lua] hero_fullscreen_menu_on_exit
20:41:41.397 [Lua] [IngameUI] menu view post_update_on_exit table: 0x011f3cc0
20:41:41.398 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:41:41.398 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:41:41.398 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded:
20:41:41.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000024BF9C0
20:41:41.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
20:41:41.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
20:41:41.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
20:41:41.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
20:41:41.812 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
20:41:41.813 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
20:41:42.139 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
20:41:42.139 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
20:41:42.139 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
20:41:42.443 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
20:41:42.443 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
20:41:42.444 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
20:41:42.748 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
20:41:42.748 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
20:41:42.749 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
20:41:42.910 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
20:41:42.910 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
20:41:42.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
20:41:43.498 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
20:41:43.498 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
20:41:43.499 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
20:41:43.705 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
20:41:43.705 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
20:41:43.728 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
20:41:43.762 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:41:43.763 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:41:43.763 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
20:41:50.447 [Lua] [IngameUI] menu view on_enter hero_view
20:41:50.470 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c1cabe0
20:41:50.470 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
20:41:50.493 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
20:41:50.494 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
20:41:50.496 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
20:41:50.496 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
20:41:50.555 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
20:41:51.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
20:41:51.062 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
20:41:51.080 [World] Spawning level.
20:41:51.129 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized
20:41:51.130 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized
20:41:51.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized
20:41:51.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized
20:41:51.183 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized
20:41:51.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded:
20:41:51.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized
20:41:51.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded:
20:41:51.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized
20:41:51.696 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
20:41:51.696 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded:
20:41:51.696 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded:
20:41:51.696 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded:
20:41:51.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded:
20:41:51.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded:
20:41:51.718 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
20:41:51.718 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
20:41:51.721 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
20:41:51.721 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
20:42:04.828 [Window] Window => inactive
20:44:57.490 [Window] Window => active
20:45:30.292 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
20:45:30.293 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
20:45:30.295 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
20:45:30.295 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
20:45:30.356 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
20:45:31.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
20:45:31.299 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
20:45:31.317 [World] Spawning level.
20:45:31.360 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized
20:45:31.360 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized
20:45:31.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized
20:45:31.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized
20:45:31.421 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized
20:45:31.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded:
20:45:31.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized
20:45:31.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded:
20:45:31.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized
20:45:51.141 [Lua] [IngameUI] menu view on_exit hero_view
20:45:51.150 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c1cabe0
20:45:51.150 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
20:45:51.150 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
20:45:51.150 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
20:45:51.150 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded:
20:45:51.150 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded:
20:45:51.150 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded:
20:45:51.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded:
20:45:51.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded:
20:45:51.175 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
20:45:51.175 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
20:45:51.175 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
20:45:55.925 [Lua] PlayFabMirror:_commit_internal 3
20:45:55.925 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 5
20:45:55.925 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:45:55.927 [Lua] generate_backend_stats 110000104a15d6b:1
20:45:55.941 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:45:55.950 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 5
20:45:56.564 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 5
20:45:56.575 [Lua] commit result success 3
20:45:57.576 [Lua] [IngameUI] menu view on_enter hero_view
20:45:57.592 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c1cabe0
20:45:57.592 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
20:45:57.617 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
20:45:57.618 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
20:45:57.620 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
20:45:57.620 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
20:45:57.679 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
20:46:01.466 <>scripts/ui/ui_passes_tooltips.lua:884: attempt to index local 'property_data' (a nil value)<>
<>
{00007ff61ec00000, 00ce1000, 5df23d53, 4932b1c0-ba95-455d-b3ee-9f0d9b716526, 00000001, E:\agent-work\tmp-builds\engine_release_hon_2019_10_02\engine\win64\release\vermintide2.pdb}
{00007fff01d20000, 001f0000, 99ca0526, 0c2e19ea-1901-e9b8-2e45-67d2d21e56d2, 00000001, ntdll.pdb}
{00007fff01c20000, 000b2000, d0cecc10, 5a77de8c-e8d5-8731-f0ea-38f1c92f48d8, 00000001, kernel32.pdb}
{00007ffed0fb0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
0x00007ff61ec00000:0x00000000002c1630
0x00007ff61ec00000:0x00000000002c2f62
0x00007ff61ec00000:0x00000000002c321b
0x00007ff61ec00000:0x00000000002bfc40
0x00007ff61ec00000:0x000000000030f754
0x00007ff61ec00000:0x0000000000084b87
0x00007ff61ec00000:0x0000000000141087
0x00007ff61ec00000:0x000000000007cd38
0x00007ff61ec00000:0x0000000000141197
0x00007ffed0fb0000:0x000000000000286e
0x00007ffed0fb0000:0x000000000000bb8d lua_pcall
0x00007ff61ec00000:0x000000000030f0e9
0x00007ff61ec00000:0x0000000000030079
0x00007ff61ec00000:0x000000000002facb
0x00007ff61ec00000:0x0000000000021706
0x00007ff61ec00000:0x0000000000021cd9
0x00007ff61ec00000:0x0000000000021de2
0x00007ff61ec00000:0x0000000000498a77 cJSON_free
0x00007fff01c20000:0x0000000000017bd4 BaseThreadInitThunk
0x00007fff01d20000:0x000000000006ced1 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>1754e113916d<>
<>release<>
<>Developer Build (1.3.0.0)<>
<>5df4b01e-92ec-4868-91f7-d8748f0ce4e9<>
<>--- CPU
CPU: AMD FX(tm)-8150 Eight-Core Processor
Vendor: AuthenticAMD
Logical processors: 8
Family: 6:15, Model: 0:1
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5
Feature bits:
EBX: 00000010 00001000 00001000 00000000
ECX: 00011110 10011000 00100010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16330MB
Available: 10441MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID f6fa0748-0a4a-4b78-b26a-aa53e358895d
--- Graphics
Graphics card: NVIDIA GeForce GTX 650 (DirectX 11.0, 984MB) Driver version: 43200
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6)
Network interface: 802.11n USB Wireless LAN Card #2 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Gaming KB
Input device: Generic (17.0): Mass Storage Device
Input device: Generic (17.0): USB Receiver
<>
<>C:\Users\mike_\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-12-30-20.38.58-5df4b01e-92ec-4868-91f7-d8748f0ce4e9.log<>
<>C:\Users\mike_\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-12-30-20.38.58-5df4b01e-92ec-4868-91f7-d8748f0ce4e9.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
<> [1] @scripts/ui/ui_passes_tooltips.lua:884: in function draw
[2] @scripts/ui/ui_passes.lua:3240: in function func
[3] @scripts/mods/ui_improvements/ui_improvements_items.lua:93: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function draw
[5] @scripts/ui/ui_renderer.lua:570: in function draw_element
[6] @scripts/ui/ui_renderer.lua:402: in function hook_chain
[7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function draw_widget
[8] @scripts/ui/views/hero_view/windows/hero_window_loadout_inventory.lua:505: in function draw
[9] @scripts/ui/views/hero_view/windows/hero_window_loadout_inventory.lua:282: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:398: in function _windows_update
[12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:528: in function update
[13] @foundation/scripts/util/state_machine.lua:145: in function update
[14] @scripts/ui/views/hero_view/hero_view.lua:277: in function update
[15] @scripts/ui/views/ingame_ui.lua:559: in function hook_chain
[16] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[17] @scripts/game_state/state_ingame_running.lua:906: in function update_ui
[18] @scripts/game_state/state_ingame.lua:606:in function
[19] =[C]: in function update_animations_with_callback
[20] @foundation/scripts/util/script_world.lua:358: in function update
[21] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[22] @scripts/boot.lua:788: in function game_update
[23] @scripts/boot.lua:544:in function
<>
<> [1] data = table: 0000000007A13C90; draw = false; draw_downwards = true; ui_renderer = table: 000000000B79B8A0; pass_data = table: 0000000007B20190; ui_scenegraph = table: 000000000A625D70; pass_definition = table: 000000000C424E80; ui_style = table: 0000000009875440; ui_content = table: 0000000001FBC280; position = Vector3(878, 716.854, 996); size = table: 0000000006FDC7B0; input_service = table: 00000000014BAF90; dt = 0.10917679965496063; ui_style_global = table: 0000000007B200A0; item = table: 000000000A8D1B70; alpha_multiplier = 1; alpha = 255; start_layer = 994; bottom_spacing = 20; frame_margin = 10; properties = table: 000000000A8D1C00; style = table: 0000000007A14280; content = table: 0000000007A14010; position_x = 868; position_y = 742; position_z = 511; total_height = 25.146000003814699; loop_func = [function]; show_advanced_description = nil; text_style = table: 0000000007A142B0; title_text_pass_data = table: 0000000007A13D50; title_text = "Properties:"; text_size = table: 0000000007A13CC0; title_text_height = 25.146000003814699; index = 1; property_key = "weave_power_vs_chaos"; property_value = 0.59999999999999998; property_data = nil
[2] ui_renderer = table: 000000000B79B8A0; pass_data = table: 0000000007B20190; ui_scenegraph = table: 000000000A625D70; pass_definition = table: 000000000C424E80; ui_style = table: 0000000009875440; ui_content = table: 0000000001FBC280; position = Vector3(878, 716.854, 996); parent_size = Vector3(80, 80, 0); input_service = table: 00000000014BAF90; dt = 0.10917679965496063; ui_style_global = table: 0000000007B200A0; preview_item = table: 000000000A8D1B70; items = table: 0000000006FDC7F0; preview_item_backend_id = "ABAD0090700433AD"; preview_item_data = table: 000000000A8D1C70; slot_type = "melee"; scale = 1; scale_inversed = 1; wanted_max_height = nil; size = table: 0000000006FDC7B0; res_w = 1920; res_h = 1080; direction = -1; start_position_x = 868; start_position_y = 742; start_position_z = 511; tooltip_sizes = table: 0000000006FDC990; index = 1; item = table: 000000000A8D1B70; end_pass = table: 0000000006FDC3F0; frame_margin = 10; passes = table: 0000000007B202D0; draw = false; draw_downwards = true; loop_func = [function]; tooltip_total_height = 169.41200275421141; _ = 12; tooltip_pass = table: 0000000007A13C60; data = table: 0000000007A13C90
[3] func = [function]
[4] hook_chain = [function]
[5] self = table: 000000000B79B8A0; ui_element = table: 0000000009A23A10; ui_style = table: 0000000009A40270; ui_style_global = table: 0000000007B200A0; scenegraph_id = "item_grid"; ui_content = table: 0000000001FBC280; ui_animations = table: 0000000009A23C00; offset = table: 0000000007B200D0; ui_scenegraph = table: 000000000A625D70; position = Vector3(1245, 167, 508); widget_optional_scale = nil; size = Vector3(520, 690, 0); input_service = table: 00000000014BAF90; global_visible = true; input_manager = table: 000000000062DDF0; dt = 0.10917679965496063; pass_datas = table: 0000000007B20160; UIPasses = table: 000000000250E740; UISceneGraph_get_size_scaled = [function]; UISceneGraph_get_world_position = [function]; Vector3 = table: 000000000001B8A0; Vector2 = [function]; i = 8; pass_info = table: 000000000C424E80; pass_type = "item_tooltip"; content_id = nil; element_content = table: 0000000001FBC280; visible = table: 000000000A8D1B70; style_id = "item_tooltip_1_1"; style_data = table: 0000000009875440; ui_pass = table: 0000000002511890; content_check_function = [function]; content_change_function = nil; pass_data = table: 0000000007B20190; pass_size = Vector3(80, 80, 0); pass_position = Vector3(878, 716.854, 996); pass_scenegraph_id = nil; style_data_size = table: 0000000009875470; style_offset = table: 0000000009875640
[6] self = table: 000000000B79B8A0; ui_widget = table: 0000000007B20130; animations = table: 0000000009A23C00
[7] hook_chain = [function]
[8] self = table: 000000000A624B80; dt = 0.10917679965496063; ui_renderer = table: 000000000B79B4D0; ui_top_renderer = table: 000000000B79B8A0; ui_scenegraph = table: 000000000A625D70; input_service = table: 0000000001<>
<> [5] video_players = table: 00000000013C7E60; gui = [Gui]; clipping_rects = table: 00000000013C7D80; input_service = table: 00000000014BAF90; world = [World]; dt = 0.10917679965496063; wwise_world = [WwiseWorld]; vmf_data = table: 00000000013C7BE0; render_settings = table: 000000000A624D80; ui_scenegraph_queue = table: 00000000013C7E20; ui_scenegraph = table: 000000000A625D70; gui_retained = [Gui];
[6] video_players = table: 00000000013C7E60; gui = [Gui]; clipping_rects = table: 00000000013C7D80; input_service = table: 00000000014BAF90; world = [World]; dt = 0.10917679965496063; wwise_world = [WwiseWorld]; vmf_data = table: 00000000013C7BE0; render_settings = table: 000000000A624D80; ui_scenegraph_queue = table: 00000000013C7E20; ui_scenegraph = table: 000000000A625D70; gui_retained = [Gui];
[8] _widgets_by_name = table: 000000000A626B10; parent = table: 0000000009CABCB0; _item_grid = table: 00000000079E42E0; _animations = table: 000000000A625D40; statistics_db = table: 0000000000639450; hero_name = "empire_soldier"; _loadout_sync_id = 0; ui_top_renderer = table: 000000000B79B8A0; peer_id = "110000104a15d6b"; _category_index = 1; ui_renderer = table: 000000000B79B4D0; _categories = table: 000000000A624F80; _selected_loadout_slot_index = 1; input_manager = table: 000000000062DDF0; _total_pages = 5; _current_page = 1; _widgets = table: 000000000A626AE0; _strict_slot_name = "slot_melee"; ui_animator = table: 0000000009A24360; player_manager = table: 0000000002F539C0; profile_index = 5; career_index = 1; _stats_id = "110000104a15d6b:1"; ui_scenegraph = table: 000000000A625D70; render_settings = table: 000000000A624D80;
[9] _widgets_by_name = table: 000000000A626B10; parent = table: 0000000009CABCB0; _item_grid = table: 00000000079E42E0; _animations = table: 000000000A625D40; statistics_db = table: 0000000000639450; hero_name = "empire_soldier"; _loadout_sync_id = 0; ui_top_renderer = table: 000000000B79B8A0; peer_id = "110000104a15d6b"; _category_index = 1; ui_renderer = table: 000000000B79B4D0; _categories = table: 000000000A624F80; _selected_loadout_slot_index = 1; input_manager = table: 000000000062DDF0; _total_pages = 5; _current_page = 1; _widgets = table: 000000000A626AE0; _strict_slot_name = "slot_melee"; ui_animator = table: 0000000009A24360; player_manager = table: 0000000002F539C0; profile_index = 5; career_index = 1; _stats_id = "110000104a15d6b:1"; ui_scenegraph = table: 000000000A625D70; render_settings = table: 000000000A624D80;
[11] _widgets_by_name = table: 0000000009B5ABE0; parent = table: 000000000C1CABE0; _animations = table: 0000000009CABC00; statistics_db = table: 0000000000639450; hero_name = "empire_soldier"; ingame_ui_context = table: 00000000013C8280; loadout_sync_id = 0; ui_renderer = table: 000000000B79B4D0; ui_animator = table: 0000000009AF2520; _friends_component_ui = table: 000000000AAFE370; input_manager = table: 000000000062DDF0; profile_synchronizer = table: 000000000B8D4590; render_settings = table: 0000000009CABCE0; profile_index = 5; _window_layouts = table: 0000000007D42940; career_index = 1; _ui_animations = table: 000000000AAFE310; _layout_settings = table: 0000000007D06350; local_player_id = 1; _selected_loadout_slot_index = 1; fake_input_service = table: 000000000C885D40; _close_on_exit = true; player = table: 00000000014A9C00; _stats_id = "110000104a15d6b:1"; _window_params = table: 00000000097E2DC0; ui_scenegraph = table: 000000000A5C2E30; wwise_world = [WwiseWorld]; ui_top_renderer = table: 000000000B79B8A0; _active_windows = table: 00000000097E3050; peer_id = "110000104a15d6b"; _disabled_backend_ids = table: 000000000AAFE340; _max_active_windows = 5; ingame_ui = table: 000000000B799390; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; is_server = true; voting_manager = table: 00000000014D60A0; _widgets = table: 0000000009B5ABB0; _gamepad_style_active = false; is_in_inn = true; player_manager = table: 0000000002F539C0; inventory_sync_id = 0; platform = "win32"; _windows_settings = table: 0000000007BC6460; talent_sync_id = 0; _selected_game_mode_index = 1;
[12] _<>
[Log end]