[Log version] 1 [Session] 5df4b01e-92ec-4868-91f7-d8748f0ce4e9 UTC time stamps 20:38:58.483 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2613 20:38:58.483 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2625 20:38:58.483 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2628 20:38:58.483 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2633 20:38:58.483 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2636 20:38:58.484 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2638 20:38:58.526 [RazerChroma] Setup Razer Chroma resources 20:38:58.526 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2662 20:38:58.557 [Window] Window => active 20:38:58.570 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2681 20:38:58.617 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2686 20:38:59.612 [EAC] Init client 110000104a15d6b 20:38:59.612 [EAC] EAC client initialized 20:38:59.612 warning: [EAC] Failed to initialize localization 20:38:59.613 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2695 20:38:59.780 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 650) 20:39:00.336 [AFTERMATH] Initialized Aftermath 20:39:00.343 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2700 20:39:00.448 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2706 20:39:01.381 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2708 20:39:01.388 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2711 20:39:01.953 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2713 20:39:01.953 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2715 20:39:01.953 [Save] Save dir: `C:\Users\mike_\AppData\Roaming\fatshark\Vermintide 2` 20:39:01.954 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2729 20:39:01.954 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2748 20:39:02.252 [RazerChroma] Setup Razer Chroma 20:39:02.368 [LightFX ] Loaded DLL. 20:39:02.368 [LightFX ] Init() 20:39:02.381 [LightFX ] LightFX failed to initialize 20:39:02.403 [Lua] boot.lua start, os clock: 8.7070000000000007 20:39:02.404 [Lua] Boot:setup() entered. time: 0 os-clock: 8.7080000000000002 20:39:02.404 [Lua] --- CPU CPU: AMD FX(tm)-8150 Eight-Core Processor Vendor: AuthenticAMD Logical processors: 8 Family: 6:15, Model: 0:1 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5 Feature bits: EBX: 00000010 00001000 00001000 00000000 ECX: 00011110 10011000 00100010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16330MB Available: 10441MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID f6fa0748-0a4a-4b78-b26a-aa53e358895d --- Graphics Graphics card: NVIDIA GeForce GTX 650 (DirectX 11.0, 984MB) Driver version: 43200 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6) Network interface: 802.11n USB Wireless LAN Card #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Gaming KB Input device: Generic (17.0): Mass Storage Device Input device: Generic (17.0): USB Receiver 20:39:02.405 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 3098 20:39:02.414 [SteamStats] RequestCurrentStats success: true 20:39:06.065 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.1548728921916336 os-clock: 12.369 20:39:06.065 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 20:39:06.066 [Lua] Flushing: resource_packages/strings [ResourcePackage] 20:39:06.067 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 20:39:06.069 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 20:39:06.069 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 20:39:06.069 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 20:39:06.069 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 20:39:06.069 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 20:39:06.070 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 20:39:06.071 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 20:39:06.072 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 20:39:06.072 [Lua] ***************************************************************** 20:39:06.072 [Lua] ** Initial contents of script_data ** 20:39:06.072 [Lua] script_data.beta_level_progression = false 20:39:06.072 [Lua] script_data.build_identifier = 1754e113916d 20:39:06.072 [Lua] script_data.debug_interactions = false 20:39:06.072 [Lua] script_data.disable_debug_draw = true 20:39:06.072 [Lua] script_data.disable_intro_trailer = false 20:39:06.072 [Lua] script_data.disable_tutorial_at_start = false 20:39:06.072 [Lua] script_data.enable_detailed_tooltips = false 20:39:06.072 [Lua] script_data.force_debug_disabled = true 20:39:06.072 [Lua] script_data.force_steam = true 20:39:06.072 [Lua] script_data.hide_fps = true 20:39:06.072 [Lua] script_data.hide_version_info = true 20:39:06.072 [Lua] script_data.matchmaking_debug = true 20:39:06.072 [Lua] script_data.network_debug = true 20:39:06.072 [Lua] script_data.package_debug = true 20:39:06.072 [Lua] script_data.packaged_build = true 20:39:06.072 [Lua] script_data.settings = { } 20:39:06.072 [Lua] script_data.show_fps = false 20:39:06.072 [Lua] script_data.spawn_empty_chest = true 20:39:06.072 [Lua] script_data.telemetry_log_interval = 600 20:39:06.072 [Lua] script_data.test_backend = stage_steam_playfab 20:39:06.072 [Lua] script_data.tobii_button = false 20:39:06.072 [Lua] script_data.use_beta_overlay = false 20:39:06.072 [Lua] script_data.use_local_backend = false 20:39:06.072 [Lua] script_data.use_tech_telemetry = true 20:39:06.072 [Lua] script_data.use_telemetry = true 20:39:06.072 [Lua] ***************************************************************** 20:39:06.072 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 20:39:06.072 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 20:39:06.072 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 20:39:06.072 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 20:39:06.072 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 20:39:06.072 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 20:39:06.072 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 20:39:06.072 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 20:39:06.072 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 20:39:06.072 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 20:39:06.072 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 20:39:06.072 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 20:39:06.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 20:39:06.253 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 20:39:06.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 20:39:06.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 20:39:06.590 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 20:39:06.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 20:39:06.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 20:39:06.912 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 20:39:06.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 20:39:07.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 20:39:07.492 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 20:39:07.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 20:39:07.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 20:39:07.978 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 20:39:07.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 20:39:08.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 20:39:08.175 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 20:39:08.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 20:39:08.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 20:39:08.201 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 20:39:08.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 20:39:08.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 20:39:08.508 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 20:39:08.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 20:39:08.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 20:39:08.726 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 20:39:08.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 20:39:09.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 20:39:09.342 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 20:39:09.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 20:39:09.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 20:39:09.678 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 20:39:09.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 20:39:11.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 20:39:11.511 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 20:39:11.518 [Lua] Using test backend: stage_steam_playfab 20:39:11.518 [Lua] nil 20:39:11.518 [Lua] table: 000000000005F8E0 20:39:11.611 [Lua] [1] = chaos_tentacle (string) 20:39:11.611 [Lua] [2] = skaven_rat_ogre (string) 20:39:11.611 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string) 20:39:11.611 [Lua] [4] = chaos_dummy_sorcerer (string) 20:39:11.611 [Lua] [5] = critter_rat (string) 20:39:11.611 [Lua] [6] = skaven_loot_rat (string) 20:39:11.611 [Lua] [7] = beastmen_minotaur (string) 20:39:11.611 [Lua] [8] = chaos_troll (string) 20:39:11.611 [Lua] [9] = chaos_vortex (string) 20:39:11.611 [Lua] [10] = skaven_stormfiend (string) 20:39:11.611 [Lua] [11] = chaos_dummy_troll (string) 20:39:11.611 [Lua] [12] = skaven_stormfiend_demo (string) 20:39:11.611 [Lua] [13] = skaven_stormfiend_boss (string) 20:39:11.611 [Lua] [14] = skaven_grey_seer (string) 20:39:11.611 [Lua] [15] = skaven_storm_vermin_champion (string) 20:39:11.611 [Lua] [16] = chaos_spawn (string) 20:39:11.612 [Lua] [17] = skaven_explosive_loot_rat (string) 20:39:11.612 [Lua] [18] = skaven_storm_vermin_warlord (string) 20:39:11.612 [Lua] [19] = chaos_plague_wave_spawner (string) 20:39:11.612 [Lua] [20] = critter_pig (string) 20:39:11.612 [Lua] [21] = skaven_poison_wind_globadier (string) 20:39:11.612 [Lua] [22] = chaos_exalted_champion_norsca (string) 20:39:11.612 [Lua] [23] = chaos_exalted_sorcerer (string) 20:39:11.612 [Lua] [24] = chaos_corruptor_sorcerer (string) 20:39:11.612 [Lua] [25] = chaos_tentacle_sorcerer (string) 20:39:11.612 [Lua] [26] = chaos_plague_sorcerer (string) 20:39:11.612 [Lua] [27] = chaos_exalted_champion_warcamp (string) 20:39:11.612 [Lua] [28] = skaven_warpfire_thrower (string) 20:39:11.612 [Lua] [29] = chaos_vortex_sorcerer (string) 20:39:11.612 [Lua] [30] = chaos_mutator_sorcerer (string) 20:39:11.612 [Lua] [31] = skaven_gutter_runner (string) 20:39:11.612 [Lua] [32] = chaos_warrior (string) 20:39:11.612 [Lua] [33] = skaven_ratling_gunner (string) 20:39:11.612 [Lua] [34] = skaven_pack_master (string) 20:39:11.612 [Lua] [35] = beastmen_bestigor (string) 20:39:11.612 [Lua] [36] = skaven_plague_monk (string) 20:39:11.612 [Lua] [37] = skaven_storm_vermin_with_shield (string) 20:39:11.612 [Lua] [38] = chaos_raider_tutorial (string) 20:39:11.612 [Lua] [39] = beastmen_gor (string) 20:39:11.612 [Lua] [40] = chaos_raider (string) 20:39:11.612 [Lua] [41] = beastmen_standard_bearer (string) 20:39:11.612 [Lua] [42] = beastmen_ungor_archer (string) 20:39:11.612 [Lua] [43] = beastmen_ungor (string) 20:39:11.612 [Lua] [44] = skaven_storm_vermin (string) 20:39:11.612 [Lua] [45] = beastmen_ungor_dummy (string) 20:39:11.612 [Lua] [46] = beastmen_gor_dummy (string) 20:39:11.612 [Lua] [47] = beastmen_bestigor_dummy (string) 20:39:11.612 [Lua] [48] = chaos_berzerker (string) 20:39:11.612 [Lua] [49] = skaven_storm_vermin_commander (string) 20:39:11.612 [Lua] [50] = beastmen_standard_bearer_crater (string) 20:39:11.612 [Lua] [51] = skaven_clan_rat_tutorial (string) 20:39:11.612 [Lua] [52] = chaos_marauder_tutorial (string) 20:39:11.612 [Lua] [53] = skaven_dummy_clan_rat (string) 20:39:11.612 [Lua] [54] = chaos_marauder_with_shield (string) 20:39:11.612 [Lua] [55] = chaos_marauder (string) 20:39:11.612 [Lua] [56] = skaven_clan_rat_with_shield (string) 20:39:11.612 [Lua] [57] = chaos_fanatic (string) 20:39:11.612 [Lua] [58] = chaos_zombie (string) 20:39:11.612 [Lua] [59] = skaven_clan_rat (string) 20:39:11.612 [Lua] [60] = skaven_dummy_slave (string) 20:39:11.612 [Lua] [61] = skaven_slave (string) 20:39:11.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 20:39:11.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded. 20:39:11.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded. 20:39:11.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded. 20:39:11.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded. 20:39:11.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 20:39:11.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 20:39:11.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 20:39:11.703 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 20:39:11.714 [Lua] level display name cemetery 20:39:11.714 [Lua] level display name forest_ambush 20:39:11.714 [Lua] level display name mines 20:39:11.714 [Lua] level display name nurgle 20:39:11.714 [Lua] level display name dlc_celebrate_crawl 20:39:11.714 [Lua] level display name warcamp 20:39:11.714 [Lua] level display name magnus 20:39:11.714 [Lua] level display name bell 20:39:11.714 [Lua] level display name skittergate 20:39:11.714 [Lua] level display name prologue 20:39:11.714 [Lua] level display name military 20:39:11.714 [Lua] level display name skaven_stronghold 20:39:11.714 [Lua] level display name fort 20:39:11.714 [Lua] level display name ground_zero 20:39:11.714 [Lua] level display name elven_ruins 20:39:11.714 [Lua] level display name farmlands 20:39:11.714 [Lua] level display name ussingen 20:39:11.714 [Lua] level display name catacombs 20:39:11.714 [Lua] level display name dlc_bogenhafen_city 20:39:11.714 [Lua] level display name crater 20:39:11.714 [Lua] level display name plaza 20:39:11.714 [Lua] level display name dlc_bogenhafen_slum 20:39:12.649 [Lua] [ConflictSettings] Contained breeds generated in: 0.86799999999999855 20:39:12.820 [Lua] <>realm = official<> 20:39:12.833 warning: [ModManager] Mod with id 1524365529ll and path D:\Steam\steamapps\workshop\content\552500\1524365529\mod.bin can't be added as mod hash catalog to EAC, skipping 20:39:12.847 warning: [ModManager] Mod with id 1384087820ll and path D:\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 20:39:12.860 warning: [ModManager] Mod with id 1387894846ll and path D:\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 20:39:12.870 warning: [ModManager] Mod with id 1395132559ll and path D:\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 20:39:13.504 [Lua] 20:39:13.504 [Lua] [1] = table 20:39:13.504 [Lua] [download_pending] = false (boolean) 20:39:13.504 [Lua] [id] = 1369573612 (string) 20:39:13.504 [Lua] [banned] = false (boolean) 20:39:13.504 [Lua] [author_id] = 58813412 (number) 20:39:13.504 [Lua] [tags] = table 20:39:13.504 [Lua] [1] = Tools (string) 20:39:13.504 [Lua] [2] = approved (string) 20:39:13.504 [Lua] [author] = bIbIbI(rus) (string) 20:39:13.504 [Lua] [sanctioned] = true (boolean) 20:39:13.504 [Lua] [out_of_date] = false (boolean) 20:39:13.504 [Lua] [downloading] = false (boolean) 20:39:13.504 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 20:39:13.504 [Lua] [num_children] = 0 (number) 20:39:13.504 [Lua] [ugc_status] = 3 (number) 20:39:13.504 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 20:39:13.504 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string) 20:39:13.504 [Lua] [installed] = true (boolean) 20:39:13.504 [Lua] [enabled] = true (boolean) 20:39:13.504 [Lua] [name] = Vermintide Mod Framework (string) 20:39:13.504 [Lua] [dependency_error] = (string) 20:39:13.504 [Lua] [2] = table 20:39:13.504 [Lua] [download_pending] = false (boolean) 20:39:13.504 [Lua] [id] = 1374248490 (string) 20:39:13.504 [Lua] [children] = table 20:39:13.504 [Lua] [1] = 1369573612 (string) 20:39:13.504 [Lua] [banned] = false (boolean) 20:39:13.504 [Lua] [author_id] = 45268594 (number) 20:39:13.504 [Lua] [tags] = table 20:39:13.504 [Lua] [1] = approved (string) 20:39:13.504 [Lua] [author] = prop joe (string) 20:39:13.504 [Lua] [sanctioned] = true (boolean) 20:39:13.504 [Lua] [out_of_date] = false (boolean) 20:39:13.504 [Lua] [downloading] = false (boolean) 20:39:13.504 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 20:39:13.504 [Lua] [num_children] = 1 (number) 20:39:13.504 [Lua] [ugc_status] = 3 (number) 20:39:13.504 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 20:39:13.504 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 20:39:13.504 [Lua] [installed] = true (boolean) 20:39:13.504 [Lua] [enabled] = true (boolean) 20:39:13.504 [Lua] [name] = Penlight Lua Libraries (string) 20:39:13.504 [Lua] [dependency_error] = (string) 20:39:13.504 [Lua] [3] = table 20:39:13.504 [Lua] [download_pending] = false (boolean) 20:39:13.504 [Lua] [id] = 1524365529 (string) 20:39:13.504 [Lua] [children] = table 20:39:13.504 [Lua] [1] = 1369573612 (string) 20:39:13.504 [Lua] [banned] = false (boolean) 20:39:13.504 [Lua] [author_id] = 18741013 (number) 20:39:13.504 [Lua] [tags] = table 20:39:13.504 [Lua] [1] = Tools (string) 20:39:13.504 [Lua] [2] = Misc (string) 20:39:13.504 [Lua] [3] = UI (string) 20:39:13.504 [Lua] [4] = applied (string) 20:39:13.504 [Lua] [author] = 🔰SkacikPL🗾 (string) 20:39:13.504 [Lua] [sanctioned] = false (boolean) 20:39:13.504 [Lua] [out_of_date] = false (boolean) 20:39:13.504 [Lua] [downloading] = false (boolean) 20:39:13.504 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/955217945973144601/B8ADA99AF757E9997C9F5CCE3EC57878D1FA00DE/ (string) 20:39:13.504 [Lua] [num_children] = 1 (number) 20:39:13.504 [Lua] [ugc_status] = 3 (number) 20:39:13.504 [Lua] [description] = [h1][b]This mod adds a command console to the game[/b][/h1] The console is accessed via `~ (tilde) key. Commands list can be printed to chat with [i]list[/i] command. If you've ever used a command console in any game/engine, you will know how it works. [u]Please note that there are no safeguards against misuse of the commands, which may result in crashes if invalid parameters are provided for certain commands.[/u] Also please note that unit spawning command requires you to know full unit path (acquired from [url=https://pastebin.com/EefKapUS]HERE(CLICK)[/url] and that the required unit resource package is actually loaded (we don't have paths of those, however if you know one you can load it with an appropriate command), attempting to spawn an unit that is currently not loaded will result in a crash). In current release there are 98 commands, you can list them all via [i]list[/i] command in console. [b][u]Console is now compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1497861728]Photomode mod[/url], if Console is loaded before Photomode, all of its chat commands will be moved to the Console. Aditionally Console can be used while in Photomode.[/u][/b] [b]Lastly, if you wish to see a new command added, feel free to leave feedback in the comments below.[/b] (string) 20:39:13.504 [Lua] [last_updated] = 11/13/2019 9:31:05 PM (string) 20:39:13.504 [Lua] [installed] = true (boolean) 20:39:13.504 [Lua] [enabled] = true (boolean) 20:39:13.504 [Lua] [name] = Console (string) 20:39:13.504 [Lua] [dependency_error] = (string) 20:39:13.504 [Lua] [4] = table 20:39:13.504 [Lua] [download_pending] = false (boolean) 20:39:13.504 [Lua] [id] = 1384087820 (string) 20:39:13.504 [Lua] [children] = table 20:39:13.504 [Lua] [1] = 1369573612 (string) 20:39:13.504 [Lua] [2] = 1374248490 (string) 20:39:13.504 [Lua] [banned] = false (boolean) 20:39:13.504 [Lua] [author_id] = 45268594 (number) 20:39:13.504 [Lua] [tags] = table 20:39:13.504 [Lua] [author] = prop joe (string) 20:39:13.504 [Lua] [sanctioned] = false (boolean) 20:39:13.504 [Lua] [out_of_date] = false (boolean) 20:39:13.504 [Lua] [downloading] = false (boolean) 20:39:13.504 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:39:13.504 [Lua] [num_children] = 2 (number) 20:39:13.504 [Lua] [ugc_status] = 3 (number) 20:39:13.504 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog. Remove bots, hide UI of dead bots and restart level on defeat. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 20:39:13.504 [Lua] [last_updated] = 9/23/2019 8:49:05 PM (string) 20:39:13.504 [Lua] [installed] = true (boolean) 20:39:13.504 [Lua] [enabled] = false (boolean) 20:39:13.504 [Lua] [name] = True Solo QoL Tweaks (string) 20:39:13.504 [Lua] [dependency_error] = (string) 20:39:13.504 [Lua] [5] = table 20:39:13.504 [Lua] [download_pending] = false (boolean) 20:39:13.504 [Lua] [id] = 1387894846 (string) 20:39:13.504 [Lua] [children] = table 20:39:13.504 [Lua] [1] = 1369573612 (string) 20:39:13.504 [Lua] [banned] = false (boolean) 20:39:13.504 [Lua] [author_id] = 45268594 (number) 20:39:13.504 [Lua] [tags] = table 20:39:13.504 [Lua] [1] = applied (string) 20:39:13.504 [Lua] [2] = QoL (string) 20:39:13.504 [Lua] [author] = prop joe (string) 20:39:13.504 [Lua] [sanctioned] = false (boolean) 20:39:13.504 [Lua] [out_of_date] = false (boolean) 20:39:13.504 [Lua] [downloading] = false (boolean) 20:39:13.504 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:39:13.504 [Lua] [num_children] = 1 (number) 20:39:13.504 [Lua] [ugc_status] = 3 (number) 20:39:13.504 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 20:39:13.504 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 20:39:13.504 [Lua] [installed] = true (boolean) 20:39:13.504 [Lua] [enabled] = false (boolean) 20:39:13.504 [Lua] [name] = Killbots (string) 20:39:13.504 [Lua] [dependency_error] = (string) 20:39:13.504 [Lua] [6] = table 20:39:13.504 [Lua] [download_pending] = false (boolean) 20:39:13.504 [Lua] [id] = 1395132559 (string) 20:39:13.504 [Lua] [children] = table 20:39:13.504 [Lua] [1] = 1369573612 (string) 20:39:13.504 [Lua] [banned] = false (boolean) 20:39:13.504 [Lua] [author_id] = 65038749 (number) 20:39:13.504 [Lua] [tags] = table 20:39:13.504 [Lua] [author] = Aussiemon (string) 20:39:13.504 [Lua] [sanctioned] = false (boolean) 20:39:13.504 [Lua] [out_of_date] = false (boolean) 20:39:13.504 [Lua] [downloading] = false (boolean) 20:39:13.504 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 20:39:13.504 [Lua] [num_children] = 1 (number) 20:39:13.504 [Lua] [ugc_status] = 3 (number) 20:39:13.504 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. In the keep, enemies will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 20:39:13.504 [Lua] [last_updated] = 8/14/2019 4:37:58 AM (string) 20:39:13.504 [Lua] [installed] = true (boolean) 20:39:13.504 [Lua] [enabled] = false (boolean) 20:39:13.504 [Lua] [name] = Creature Spawner (string) 20:39:13.504 [Lua] [dependency_error] = (string) 20:39:13.504 [Lua] [7] = table 20:39:13.504 [Lua] [download_pending] = false (boolean) 20:39:13.504 [Lua] [id] = 1569650837 (string) 20:39:13.504 [Lua] [children] = table 20:39:13.504 [Lua] [1] = 1369573612 (string) 20:39:13.504 [Lua] [banned] = false (boolean) 20:39:13.504 [Lua] [author_id] = 81851809 (number) 20:39:13.504 [Lua] [tags] = table 20:39:13.504 [Lua] [1] = approved (string) 20:39:13.504 [Lua] [2] = UI (string) 20:39:13.504 [Lua] [3] = QoL (string) 20:39:13.504 [Lua] [author] = Skwuruhl (string) 20:39:13.505 [Lua] [sanctioned] = true (boolean) 20:39:13.505 [Lua] [out_of_date] = false (boolean) 20:39:13.505 [Lua] [downloading] = false (boolean) 20:39:13.505 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 20:39:13.505 [Lua] [num_children] = 1 (number) 20:39:13.505 [Lua] [ugc_status] = 3 (number) 20:39:13.505 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 20:39:13.505 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 20:39:13.505 [Lua] [installed] = true (boolean) 20:39:13.505 [Lua] [enabled] = true (boolean) 20:39:13.505 [Lua] [name] = Crosshairs Fix (string) 20:39:13.505 [Lua] [dependency_error] = (string) 20:39:13.505 [Lua] [8] = table 20:39:13.505 [Lua] [download_pending] = false (boolean) 20:39:13.505 [Lua] [id] = 1516618647 (string) 20:39:13.505 [Lua] [children] = table 20:39:13.505 [Lua] [1] = 1369573612 (string) 20:39:13.505 [Lua] [banned] = false (boolean) 20:39:13.505 [Lua] [author_id] = 96578995 (number) 20:39:13.505 [Lua] [tags] = table 20:39:13.505 [Lua] [1] = UI (string) 20:39:13.505 [Lua] [2] = QoL (string) 20:39:13.505 [Lua] [3] = approved (string) 20:39:13.505 [Lua] [author] = NonzeroGeoduck7 (string) 20:39:13.505 [Lua] [sanctioned] = true (boolean) 20:39:13.505 [Lua] [out_of_date] = false (boolean) 20:39:13.505 [Lua] [downloading] = false (boolean) 20:39:13.505 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 20:39:13.505 [Lua] [num_children] = 1 (number) 20:39:13.505 [Lua] [ugc_status] = 3 (number) 20:39:13.505 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 20:39:13.505 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 20:39:13.505 [Lua] [installed] = true (boolean) 20:39:13.505 [Lua] [enabled] = true (boolean) 20:39:13.505 [Lua] [name] = Friendly Fire Indicator (string) 20:39:13.505 [Lua] [dependency_error] = (string) 20:39:13.505 [Lua] [9] = table 20:39:13.505 [Lua] [download_pending] = false (boolean) 20:39:13.505 [Lua] [id] = 1502859403 (string) 20:39:13.505 [Lua] [children] = table 20:39:13.505 [Lua] [1] = 1369573612 (string) 20:39:13.505 [Lua] [banned] = false (boolean) 20:39:13.505 [Lua] [author_id] = 96578995 (number) 20:39:13.505 [Lua] [tags] = table 20:39:13.505 [Lua] [1] = applied (string) 20:39:13.505 [Lua] [2] = approved (string) 20:39:13.505 [Lua] [3] = QoL (string) 20:39:13.505 [Lua] [author] = NonzeroGeoduck7 (string) 20:39:13.505 [Lua] [sanctioned] = true (boolean) 20:39:13.505 [Lua] [out_of_date] = false (boolean) 20:39:13.505 [Lua] [downloading] = false (boolean) 20:39:13.505 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 20:39:13.505 [Lua] [num_children] = 1 (number) 20:39:13.505 [Lua] [ugc_status] = 3 (number) 20:39:13.505 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 20:39:13.505 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string) 20:39:13.505 [Lua] [installed] = true (boolean) 20:39:13.505 [Lua] [enabled] = true (boolean) 20:39:13.505 [Lua] [name] = Notice Key Pickup (string) 20:39:13.505 [Lua] [dependency_error] = (string) 20:39:13.505 [Lua] [10] = table 20:39:13.505 [Lua] [download_pending] = false (boolean) 20:39:13.505 [Lua] [id] = 1498992606 (string) 20:39:13.505 [Lua] [children] = table 20:39:13.505 [Lua] [1] = 1369573612 (string) 20:39:13.505 [Lua] [banned] = false (boolean) 20:39:13.505 [Lua] [author_id] = 84308322 (number) 20:39:13.505 [Lua] [tags] = table 20:39:13.505 [Lua] [1] = applied (string) 20:39:13.505 [Lua] [2] = approved (string) 20:39:13.505 [Lua] [author] = pixaal (string) 20:39:13.505 [Lua] [sanctioned] = true (boolean) 20:39:13.505 [Lua] [out_of_date] = false (boolean) 20:39:13.505 [Lua] [downloading] = false (boolean) 20:39:13.505 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 20:39:13.505 [Lua] [num_children] = 1 (number) 20:39:13.505 [Lua] [ugc_status] = 3 (number) 20:39:13.505 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 20:39:13.505 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 20:39:13.505 [Lua] [installed] = true (boolean) 20:39:13.505 [Lua] [enabled] = true (boolean) 20:39:13.505 [Lua] [name] = Countries in Lobby Browser (string) 20:39:13.505 [Lua] [dependency_error] = (string) 20:39:13.505 [Lua] [11] = table 20:39:13.505 [Lua] [download_pending] = false (boolean) 20:39:13.505 [Lua] [id] = 1389872347 (string) 20:39:13.505 [Lua] [children] = table 20:39:13.505 [Lua] [1] = 1369573612 (string) 20:39:13.505 [Lua] [banned] = false (boolean) 20:39:13.505 [Lua] [author_id] = 4821406 (number) 20:39:13.505 [Lua] [tags] = table 20:39:13.505 [Lua] [1] = UI (string) 20:39:13.505 [Lua] [2] = approved (string) 20:39:13.505 [Lua] [author] = grasmann (string) 20:39:13.505 [Lua] [sanctioned] = true (boolean) 20:39:13.505 [Lua] [out_of_date] = false (boolean) 20:39:13.505 [Lua] [downloading] = false (boolean) 20:39:13.505 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:39:13.505 [Lua] [num_children] = 1 (number) 20:39:13.505 [Lua] [ugc_status] = 3 (number) 20:39:13.505 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 20:39:13.505 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 20:39:13.505 [Lua] [installed] = true (boolean) 20:39:13.505 [Lua] [enabled] = true (boolean) 20:39:13.505 [Lua] [name] = Simple UI (string) 20:39:13.505 [Lua] [dependency_error] = (string) 20:39:13.505 [Lua] [12] = table 20:39:13.505 [Lua] [download_pending] = false (boolean) 20:39:13.505 [Lua] [id] = 1497664830 (string) 20:39:13.505 [Lua] [children] = table 20:39:13.505 [Lua] [1] = 1369573612 (string) 20:39:13.505 [Lua] [2] = 1389872347 (string) 20:39:13.505 [Lua] [banned] = false (boolean) 20:39:13.505 [Lua] [author_id] = 155839973 (number) 20:39:13.505 [Lua] [tags] = table 20:39:13.505 [Lua] [1] = UI (string) 20:39:13.505 [Lua] [2] = QoL (string) 20:39:13.505 [Lua] [3] = approved (string) 20:39:13.505 [Lua] [author] = Gohas (string) 20:39:13.505 [Lua] [sanctioned] = true (boolean) 20:39:13.505 [Lua] [out_of_date] = false (boolean) 20:39:13.505 [Lua] [downloading] = false (boolean) 20:39:13.505 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 20:39:13.506 [Lua] [num_children] = 2 (number) 20:39:13.506 [Lua] [ugc_status] = 3 (number) 20:39:13.506 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 20:39:13.506 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 20:39:13.506 [Lua] [installed] = true (boolean) 20:39:13.506 [Lua] [enabled] = true (boolean) 20:39:13.506 [Lua] [name] = Item Filter (string) 20:39:13.506 [Lua] [dependency_error] = (string) 20:39:13.506 [Lua] [13] = table 20:39:13.506 [Lua] [download_pending] = false (boolean) 20:39:13.506 [Lua] [id] = 1495937978 (string) 20:39:13.506 [Lua] [children] = table 20:39:13.506 [Lua] [1] = 1369573612 (string) 20:39:13.506 [Lua] [banned] = false (boolean) 20:39:13.506 [Lua] [author_id] = 96578995 (number) 20:39:13.506 [Lua] [tags] = table 20:39:13.506 [Lua] [1] = QoL (string) 20:39:13.506 [Lua] [2] = approved (string) 20:39:13.506 [Lua] [author] = NonzeroGeoduck7 (string) 20:39:13.506 [Lua] [sanctioned] = true (boolean) 20:39:13.506 [Lua] [out_of_date] = false (boolean) 20:39:13.506 [Lua] [downloading] = false (boolean) 20:39:13.506 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 20:39:13.506 [Lua] [num_children] = 1 (number) 20:39:13.506 [Lua] [ugc_status] = 3 (number) 20:39:13.506 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Type [b]/host_toggle[/b] into the chat or press the key specified in the options to toggle the mod on and off. [h1] Update [May 5] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 20:39:13.506 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string) 20:39:13.506 [Lua] [installed] = true (boolean) 20:39:13.506 [Lua] [enabled] = true (boolean) 20:39:13.506 [Lua] [name] = Host Solo Quick Play Games (string) 20:39:13.506 [Lua] [dependency_error] = (string) 20:39:13.506 [Lua] [14] = table 20:39:13.506 [Lua] [download_pending] = false (boolean) 20:39:13.506 [Lua] [id] = 1487862316 (string) 20:39:13.506 [Lua] [children] = table 20:39:13.506 [Lua] [1] = 1369573612 (string) 20:39:13.506 [Lua] [banned] = false (boolean) 20:39:13.506 [Lua] [author_id] = 45268594 (number) 20:39:13.506 [Lua] [tags] = table 20:39:13.506 [Lua] [1] = approved (string) 20:39:13.506 [Lua] [2] = UI (string) 20:39:13.506 [Lua] [3] = QoL (string) 20:39:13.506 [Lua] [author] = prop joe (string) 20:39:13.506 [Lua] [sanctioned] = true (boolean) 20:39:13.506 [Lua] [out_of_date] = false (boolean) 20:39:13.506 [Lua] [downloading] = false (boolean) 20:39:13.506 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 20:39:13.506 [Lua] [num_children] = 1 (number) 20:39:13.506 [Lua] [ugc_status] = 3 (number) 20:39:13.506 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:39:13.506 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 20:39:13.506 [Lua] [installed] = true (boolean) 20:39:13.506 [Lua] [enabled] = true (boolean) 20:39:13.506 [Lua] [name] = Reroll Improvements (string) 20:39:13.506 [Lua] [dependency_error] = (string) 20:39:13.506 [Lua] [15] = table 20:39:13.506 [Lua] [download_pending] = false (boolean) 20:39:13.506 [Lua] [id] = 1479520507 (string) 20:39:13.506 [Lua] [children] = table 20:39:13.506 [Lua] [1] = 1369573612 (string) 20:39:13.506 [Lua] [banned] = false (boolean) 20:39:13.506 [Lua] [author_id] = 18741013 (number) 20:39:13.506 [Lua] [tags] = table 20:39:13.506 [Lua] [1] = UI (string) 20:39:13.506 [Lua] [2] = QoL (string) 20:39:13.506 [Lua] [3] = Misc (string) 20:39:13.506 [Lua] [4] = applied (string) 20:39:13.506 [Lua] [5] = approved (string) 20:39:13.506 [Lua] [author] = 🔰SkacikPL🗾 (string) 20:39:13.506 [Lua] [sanctioned] = true (boolean) 20:39:13.506 [Lua] [out_of_date] = false (boolean) 20:39:13.506 [Lua] [downloading] = false (boolean) 20:39:13.506 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 20:39:13.506 [Lua] [num_children] = 1 (number) 20:39:13.506 [Lua] [ugc_status] = 3 (number) 20:39:13.506 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] [h1]New feature - Hero share screen![/h1] While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command! What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url]. On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu). Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string) 20:39:13.506 [Lua] [last_updated] = 11/19/2019 4:36:23 PM (string) 20:39:13.506 [Lua] [installed] = true (boolean) 20:39:13.506 [Lua] [enabled] = true (boolean) 20:39:13.506 [Lua] [name] = My Hero (string) 20:39:13.506 [Lua] [dependency_error] = (string) 20:39:13.506 [Lua] [16] = table 20:39:13.506 [Lua] [download_pending] = false (boolean) 20:39:13.506 [Lua] [id] = 1467751760 (string) 20:39:13.506 [Lua] [children] = table 20:39:13.506 [Lua] [1] = 1369573612 (string) 20:39:13.506 [Lua] [2] = 1374248490 (string) 20:39:13.506 [Lua] [3] = 1389872347 (string) 20:39:13.506 [Lua] [banned] = false (boolean) 20:39:13.506 [Lua] [author_id] = 45268594 (number) 20:39:13.506 [Lua] [tags] = table 20:39:13.506 [Lua] [1] = UI (string) 20:39:13.506 [Lua] [2] = QoL (string) 20:39:13.506 [Lua] [3] = approved (string) 20:39:13.506 [Lua] [author] = prop joe (string) 20:39:13.506 [Lua] [sanctioned] = true (boolean) 20:39:13.506 [Lua] [out_of_date] = false (boolean) 20:39:13.506 [Lua] [downloading] = false (boolean) 20:39:13.506 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 20:39:13.506 [Lua] [num_children] = 3 (number) 20:39:13.506 [Lua] [ugc_status] = 3 (number) 20:39:13.506 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 20:39:13.506 [Lua] [last_updated] = 10/31/2019 12:36:46 PM (string) 20:39:13.506 [Lua] [installed] = true (boolean) 20:39:13.506 [Lua] [enabled] = true (boolean) 20:39:13.506 [Lua] [name] = UI Tweaks (string) 20:39:13.506 [Lua] [dependency_error] = (string) 20:39:13.506 [Lua] [17] = table 20:39:13.506 [Lua] [download_pending] = false (boolean) 20:39:13.506 [Lua] [id] = 1464907434 (string) 20:39:13.506 [Lua] [children] = table 20:39:13.506 [Lua] [1] = 1369573612 (string) 20:39:13.506 [Lua] [banned] = false (boolean) 20:39:13.506 [Lua] [author_id] = 14284923 (number) 20:39:13.506 [Lua] [tags] = table 20:39:13.506 [Lua] [1] = approved (string) 20:39:13.506 [Lua] [2] = UI (string) 20:39:13.506 [Lua] [3] = Misc (string) 20:39:13.506 [Lua] [author] = Fracticality (string) 20:39:13.506 [Lua] [sanctioned] = true (boolean) 20:39:13.506 [Lua] [out_of_date] = false (boolean) 20:39:13.506 [Lua] [downloading] = false (boolean) 20:39:13.506 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 20:39:13.506 [Lua] [num_children] = 1 (number) 20:39:13.506 [Lua] [ugc_status] = 3 (number) 20:39:13.506 [Lua] [description] = - Updated for 2.0 (Winds of Magic) - Note: Damage numbers are based on body hits and do not account for stagger. Simply multiply these values by 1.2, 1.4, or 1.6 as necessary - Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack. This will be fixed to be more intuitive in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 20:39:13.506 [Lua] [last_updated] = 8/17/2019 7:28:18 PM (string) 20:39:13.506 [Lua] [installed] = true (boolean) 20:39:13.506 [Lua] [enabled] = true (boolean) 20:39:13.506 [Lua] [name] = Armory (string) 20:39:13.506 [Lua] [dependency_error] = (string) 20:39:13.506 [Lua] [18] = table 20:39:13.506 [Lua] [download_pending] = false (boolean) 20:39:13.506 [Lua] [id] = 1460327284 (string) 20:39:13.506 [Lua] [children] = table 20:39:13.506 [Lua] [1] = 1369573612 (string) 20:39:13.506 [Lua] [banned] = false (boolean) 20:39:13.506 [Lua] [author_id] = 96578995 (number) 20:39:13.506 [Lua] [tags] = table 20:39:13.506 [Lua] [1] = UI (string) 20:39:13.506 [Lua] [author] = NonzeroGeoduck7 (string) 20:39:13.506 [Lua] [sanctioned] = false (boolean) 20:39:13.506 [Lua] [out_of_date] = false (boolean) 20:39:13.506 [Lua] [downloading] = false (boolean) 20:39:13.506 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 20:39:13.506 [Lua] [num_children] = 1 (number) 20:39:13.506 [Lua] [ugc_status] = 3 (number) 20:39:13.506 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with patch 2.0 (when playing weaves mode) * Minotaur fight time will now be tracked. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 20:39:13.506 [Lua] [last_updated] = 8/9/2019 11:11:45 AM (string) 20:39:13.506 [Lua] [installed] = true (boolean) 20:39:13.506 [Lua] [enabled] = false (boolean) 20:39:13.506 [Lua] [name] = BossKillTimer (string) 20:39:13.506 [Lua] [dependency_error] = (string) 20:39:13.506 [Lua] [19] = table 20:39:13.506 [Lua] [download_pending] = false (boolean) 20:39:13.506 [Lua] [id] = 1459917022 (string) 20:39:13.506 [Lua] [children] = table 20:39:13.506 [Lua] [1] = 1369573612 (string) 20:39:13.506 [Lua] [banned] = false (boolean) 20:39:13.506 [Lua] [author_id] = 155839973 (number) 20:39:13.506 [Lua] [tags] = table 20:39:13.506 [Lua] [1] = approved (string) 20:39:13.506 [Lua] [2] = UI (string) 20:39:13.506 [Lua] [3] = QoL (string) 20:39:13.506 [Lua] [author] = Gohas (string) 20:39:13.506 [Lua] [sanctioned] = true (boolean) 20:39:13.506 [Lua] [out_of_date] = false (boolean) 20:39:13.506 [Lua] [downloading] = false (boolean) 20:39:13.506 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 20:39:13.506 [Lua] [num_children] = 1 (number) 20:39:13.506 [Lua] [ugc_status] = 3 (number) 20:39:13.506 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 20:39:13.506 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 20:39:13.506 [Lua] [installed] = true (boolean) 20:39:13.506 [Lua] [enabled] = true (boolean) 20:39:13.506 [Lua] [name] = Parry Indicator (string) 20:39:13.506 [Lua] [dependency_error] = (string) 20:39:13.506 [Lua] [20] = table 20:39:13.506 [Lua] [download_pending] = false (boolean) 20:39:13.506 [Lua] [id] = 1455893647 (string) 20:39:13.506 [Lua] [banned] = false (boolean) 20:39:13.506 [Lua] [author_id] = 38895286 (number) 20:39:13.506 [Lua] [tags] = table 20:39:13.506 [Lua] [1] = UI (string) 20:39:13.506 [Lua] [2] = QoL (string) 20:39:13.506 [Lua] [3] = applied (string) 20:39:13.506 [Lua] [4] = approved (string) 20:39:13.506 [Lua] [author] = Squatting Bear (string) 20:39:13.506 [Lua] [sanctioned] = true (boolean) 20:39:13.506 [Lua] [out_of_date] = false (boolean) 20:39:13.506 [Lua] [downloading] = false (boolean) 20:39:13.506 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 20:39:13.506 [Lua] [num_children] = 0 (number) 20:39:13.506 [Lua] [ugc_status] = 3 (number) 20:39:13.506 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.4 Changelist: 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting "Small Network Packets" (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 20:39:13.506 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string) 20:39:13.506 [Lua] [installed] = true (boolean) 20:39:13.506 [Lua] [enabled] = true (boolean) 20:39:13.506 [Lua] [name] = Player List Plus (string) 20:39:13.506 [Lua] [dependency_error] = (string) 20:39:13.506 [Lua] [21] = table 20:39:13.506 [Lua] [download_pending] = false (boolean) 20:39:13.506 [Lua] [id] = 1448714756 (string) 20:39:13.506 [Lua] [children] = table 20:39:13.506 [Lua] [1] = 1369573612 (string) 20:39:13.506 [Lua] [banned] = false (boolean) 20:39:13.506 [Lua] [author_id] = 18741013 (number) 20:39:13.506 [Lua] [tags] = table 20:39:13.506 [Lua] [1] = approved (string) 20:39:13.506 [Lua] [2] = QoL (string) 20:39:13.506 [Lua] [3] = Misc (string) 20:39:13.506 [Lua] [author] = 🔰SkacikPL🗾 (string) 20:39:13.506 [Lua] [sanctioned] = true (boolean) 20:39:13.506 [Lua] [out_of_date] = false (boolean) 20:39:13.506 [Lua] [downloading] = false (boolean) 20:39:13.506 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 20:39:13.506 [Lua] [num_children] = 1 (number) 20:39:13.506 [Lua] [ugc_status] = 3 (number) 20:39:13.506 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 20:39:13.506 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 20:39:13.506 [Lua] [installed] = true (boolean) 20:39:13.506 [Lua] [enabled] = true (boolean) 20:39:13.506 [Lua] [name] = No Wobble (string) 20:39:13.506 [Lua] [dependency_error] = (string) 20:39:13.506 [Lua] [22] = table 20:39:13.506 [Lua] [download_pending] = false (boolean) 20:39:13.506 [Lua] [id] = 1445717962 (string) 20:39:13.506 [Lua] [children] = table 20:39:13.506 [Lua] [1] = 1369573612 (string) 20:39:13.506 [Lua] [2] = 1389872347 (string) 20:39:13.506 [Lua] [banned] = false (boolean) 20:39:13.506 [Lua] [author_id] = 38895286 (number) 20:39:13.506 [Lua] [tags] = table 20:39:13.506 [Lua] [1] = UI (string) 20:39:13.506 [Lua] [2] = QoL (string) 20:39:13.506 [Lua] [3] = applied (string) 20:39:13.506 [Lua] [4] = approved (string) 20:39:13.506 [Lua] [author] = Squatting Bear (string) 20:39:13.506 [Lua] [sanctioned] = true (boolean) 20:39:13.506 [Lua] [out_of_date] = false (boolean) 20:39:13.506 [Lua] [downloading] = false (boolean) 20:39:13.506 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 20:39:13.507 [Lua] [num_children] = 2 (number) 20:39:13.507 [Lua] [ugc_status] = 3 (number) 20:39:13.507 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.2 Changelist: 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 20:39:13.507 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string) 20:39:13.507 [Lua] [installed] = true (boolean) 20:39:13.507 [Lua] [enabled] = false (boolean) 20:39:13.507 [Lua] [name] = Loadout Manager (string) 20:39:13.507 [Lua] [dependency_error] = (string) 20:39:13.507 [Lua] [23] = table 20:39:13.507 [Lua] [download_pending] = false (boolean) 20:39:13.507 [Lua] [id] = 1431393962 (string) 20:39:13.507 [Lua] [children] = table 20:39:13.507 [Lua] [1] = 1369573612 (string) 20:39:13.507 [Lua] [banned] = false (boolean) 20:39:13.507 [Lua] [author_id] = 14284923 (number) 20:39:13.507 [Lua] [tags] = table 20:39:13.507 [Lua] [1] = UI (string) 20:39:13.507 [Lua] [2] = Misc (string) 20:39:13.507 [Lua] [3] = approved (string) 20:39:13.507 [Lua] [author] = Fracticality (string) 20:39:13.507 [Lua] [sanctioned] = true (boolean) 20:39:13.507 [Lua] [out_of_date] = false (boolean) 20:39:13.507 [Lua] [downloading] = false (boolean) 20:39:13.507 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 20:39:13.507 [Lua] [num_children] = 1 (number) 20:39:13.507 [Lua] [ugc_status] = 3 (number) 20:39:13.507 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------ Updated for Game Version 2.0 Note: Opening bestiary with the assigned keybind is currently broken; please use the /bestiary command or the Bestiary button located in the PC hero menu (string) 20:39:13.507 [Lua] [last_updated] = 8/17/2019 7:29:56 PM (string) 20:39:13.507 [Lua] [installed] = true (boolean) 20:39:13.507 [Lua] [enabled] = true (boolean) 20:39:13.507 [Lua] [name] = Bestiary (string) 20:39:13.507 [Lua] [dependency_error] = (string) 20:39:13.507 [Lua] [24] = table 20:39:13.507 [Lua] [download_pending] = false (boolean) 20:39:13.507 [Lua] [id] = 1421155919 (string) 20:39:13.507 [Lua] [children] = table 20:39:13.507 [Lua] [1] = 1369573612 (string) 20:39:13.507 [Lua] [banned] = false (boolean) 20:39:13.507 [Lua] [author_id] = 75308424 (number) 20:39:13.507 [Lua] [tags] = table 20:39:13.507 [Lua] [1] = applied (string) 20:39:13.507 [Lua] [2] = approved (string) 20:39:13.507 [Lua] [author] = th-om (string) 20:39:13.507 [Lua] [sanctioned] = true (boolean) 20:39:13.507 [Lua] [out_of_date] = false (boolean) 20:39:13.507 [Lua] [downloading] = false (boolean) 20:39:13.507 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 20:39:13.507 [Lua] [num_children] = 1 (number) 20:39:13.507 [Lua] [ugc_status] = 3 (number) 20:39:13.507 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 20:39:13.507 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 20:39:13.507 [Lua] [installed] = true (boolean) 20:39:13.507 [Lua] [enabled] = true (boolean) 20:39:13.507 [Lua] [name] = Mission timer (string) 20:39:13.507 [Lua] [dependency_error] = (string) 20:39:13.507 [Lua] [25] = table 20:39:13.507 [Lua] [download_pending] = false (boolean) 20:39:13.507 [Lua] [id] = 1402971136 (string) 20:39:13.507 [Lua] [children] = table 20:39:13.507 [Lua] [1] = 1369573612 (string) 20:39:13.507 [Lua] [banned] = false (boolean) 20:39:13.507 [Lua] [author_id] = 38300192 (number) 20:39:13.507 [Lua] [tags] = table 20:39:13.507 [Lua] [1] = approved (string) 20:39:13.507 [Lua] [2] = UI (string) 20:39:13.507 [Lua] [3] = QoL (string) 20:39:13.507 [Lua] [author] = Tomoko 👿 (string) 20:39:13.507 [Lua] [sanctioned] = true (boolean) 20:39:13.507 [Lua] [out_of_date] = false (boolean) 20:39:13.507 [Lua] [downloading] = false (boolean) 20:39:13.507 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 20:39:13.507 [Lua] [num_children] = 1 (number) 20:39:13.507 [Lua] [ugc_status] = 3 (number) 20:39:13.507 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 20:39:13.507 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 20:39:13.507 [Lua] [installed] = true (boolean) 20:39:13.507 [Lua] [enabled] = true (boolean) 20:39:13.507 [Lua] [name] = Needii (string) 20:39:13.507 [Lua] [dependency_error] = (string) 20:39:13.507 [Lua] [26] = table 20:39:13.507 [Lua] [download_pending] = false (boolean) 20:39:13.507 [Lua] [id] = 1402835022 (string) 20:39:13.507 [Lua] [children] = table 20:39:13.507 [Lua] [1] = 1369573612 (string) 20:39:13.507 [Lua] [banned] = false (boolean) 20:39:13.507 [Lua] [author_id] = 33103900 (number) 20:39:13.507 [Lua] [tags] = table 20:39:13.507 [Lua] [1] = applied (string) 20:39:13.507 [Lua] [2] = approved (string) 20:39:13.507 [Lua] [3] = QoL (string) 20:39:13.507 [Lua] [author] = Badwin (string) 20:39:13.507 [Lua] [sanctioned] = true (boolean) 20:39:13.507 [Lua] [out_of_date] = false (boolean) 20:39:13.507 [Lua] [downloading] = false (boolean) 20:39:13.507 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string) 20:39:13.507 [Lua] [num_children] = 1 (number) 20:39:13.507 [Lua] [ugc_status] = 3 (number) 20:39:13.507 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string) 20:39:13.507 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string) 20:39:13.507 [Lua] [installed] = true (boolean) 20:39:13.507 [Lua] [enabled] = true (boolean) 20:39:13.507 [Lua] [name] = StickyGrim (string) 20:39:13.507 [Lua] [dependency_error] = (string) 20:39:13.507 [Lua] [27] = table 20:39:13.507 [Lua] [download_pending] = false (boolean) 20:39:13.507 [Lua] [id] = 1397265260 (string) 20:39:13.507 [Lua] [children] = table 20:39:13.507 [Lua] [1] = 1369573612 (string) 20:39:13.507 [Lua] [banned] = false (boolean) 20:39:13.507 [Lua] [author_id] = 26572404 (number) 20:39:13.507 [Lua] [tags] = table 20:39:13.507 [Lua] [1] = UI (string) 20:39:13.507 [Lua] [2] = QoL (string) 20:39:13.507 [Lua] [3] = approved (string) 20:39:13.507 [Lua] [author] = Necrossin (string) 20:39:13.507 [Lua] [sanctioned] = true (boolean) 20:39:13.507 [Lua] [out_of_date] = false (boolean) 20:39:13.507 [Lua] [downloading] = false (boolean) 20:39:13.507 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 20:39:13.507 [Lua] [num_children] = 1 (number) 20:39:13.507 [Lua] [ugc_status] = 3 (number) 20:39:13.507 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 20:39:13.507 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 20:39:13.507 [Lua] [installed] = true (boolean) 20:39:13.507 [Lua] [enabled] = true (boolean) 20:39:13.507 [Lua] [name] = Numeric UI (string) 20:39:13.507 [Lua] [dependency_error] = (string) 20:39:13.507 [Lua] [28] = table 20:39:13.507 [Lua] [download_pending] = false (boolean) 20:39:13.507 [Lua] [id] = 1395655171 (string) 20:39:13.507 [Lua] [children] = table 20:39:13.507 [Lua] [1] = 1369573612 (string) 20:39:13.507 [Lua] [banned] = false (boolean) 20:39:13.507 [Lua] [author_id] = 59593500 (number) 20:39:13.507 [Lua] [tags] = table 20:39:13.507 [Lua] [1] = QoL (string) 20:39:13.507 [Lua] [2] = Balance/Tweaks (string) 20:39:13.507 [Lua] [3] = approved (string) 20:39:13.507 [Lua] [author] = Grimalackt (string) 20:39:13.507 [Lua] [sanctioned] = true (boolean) 20:39:13.507 [Lua] [out_of_date] = false (boolean) 20:39:13.507 [Lua] [downloading] = false (boolean) 20:39:13.507 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 20:39:13.507 [Lua] [num_children] = 1 (number) 20:39:13.507 [Lua] [ugc_status] = 3 (number) 20:39:13.507 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 20:39:13.507 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 20:39:13.507 [Lua] [installed] = true (boolean) 20:39:13.507 [Lua] [enabled] = true (boolean) 20:39:13.507 [Lua] [name] = Bot Improvements - Combat (string) 20:39:13.507 [Lua] [dependency_error] = (string) 20:39:13.507 [Lua] [29] = table 20:39:13.507 [Lua] [download_pending] = false (boolean) 20:39:13.507 [Lua] [id] = 1393343095 (string) 20:39:13.507 [Lua] [children] = table 20:39:13.507 [Lua] [1] = 1369573612 (string) 20:39:13.507 [Lua] [2] = 1374248490 (string) 20:39:13.507 [Lua] [banned] = false (boolean) 20:39:13.507 [Lua] [author_id] = 45268594 (number) 20:39:13.507 [Lua] [tags] = table 20:39:13.507 [Lua] [1] = approved (string) 20:39:13.507 [Lua] [2] = UI (string) 20:39:13.507 [Lua] [author] = prop joe (string) 20:39:13.507 [Lua] [sanctioned] = true (boolean) 20:39:13.507 [Lua] [out_of_date] = false (boolean) 20:39:13.507 [Lua] [downloading] = false (boolean) 20:39:13.507 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 20:39:13.507 [Lua] [num_children] = 2 (number) 20:39:13.507 [Lua] [ugc_status] = 3 (number) 20:39:13.507 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:39:13.507 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 20:39:13.507 [Lua] [installed] = true (boolean) 20:39:13.507 [Lua] [enabled] = true (boolean) 20:39:13.507 [Lua] [name] = Scoreboard Tweaks (string) 20:39:13.507 [Lua] [dependency_error] = (string) 20:39:13.507 [Lua] [30] = table 20:39:13.507 [Lua] [download_pending] = false (boolean) 20:39:13.507 [Lua] [id] = 1391228174 (string) 20:39:13.507 [Lua] [children] = table 20:39:13.507 [Lua] [1] = 1369573612 (string) 20:39:13.507 [Lua] [banned] = false (boolean) 20:39:13.507 [Lua] [author_id] = 4821406 (number) 20:39:13.507 [Lua] [tags] = table 20:39:13.507 [Lua] [1] = UI (string) 20:39:13.507 [Lua] [2] = QoL (string) 20:39:13.507 [Lua] [3] = approved (string) 20:39:13.507 [Lua] [author] = grasmann (string) 20:39:13.507 [Lua] [sanctioned] = true (boolean) 20:39:13.507 [Lua] [out_of_date] = false (boolean) 20:39:13.507 [Lua] [downloading] = false (boolean) 20:39:13.507 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 20:39:13.507 [Lua] [num_children] = 1 (number) 20:39:13.507 [Lua] [ugc_status] = 3 (number) 20:39:13.507 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.0.0 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 20:39:13.507 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string) 20:39:13.507 [Lua] [installed] = true (boolean) 20:39:13.507 [Lua] [enabled] = true (boolean) 20:39:13.507 [Lua] [name] = UI Improvements (string) 20:39:13.507 [Lua] [dependency_error] = (string) 20:39:13.507 [Lua] [31] = table 20:39:13.507 [Lua] [download_pending] = false (boolean) 20:39:13.507 [Lua] [id] = 1388911015 (string) 20:39:13.507 [Lua] [children] = table 20:39:13.507 [Lua] [1] = 1369573612 (string) 20:39:13.507 [Lua] [banned] = false (boolean) 20:39:13.507 [Lua] [author_id] = 4821406 (number) 20:39:13.507 [Lua] [tags] = table 20:39:13.507 [Lua] [1] = approved (string) 20:39:13.507 [Lua] [author] = grasmann (string) 20:39:13.507 [Lua] [sanctioned] = true (boolean) 20:39:13.507 [Lua] [out_of_date] = false (boolean) 20:39:13.507 [Lua] [downloading] = false (boolean) 20:39:13.507 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 20:39:13.507 [Lua] [num_children] = 1 (number) 20:39:13.507 [Lua] [ugc_status] = 3 (number) 20:39:13.507 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 20:39:13.507 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 20:39:13.507 [Lua] [installed] = true (boolean) 20:39:13.507 [Lua] [enabled] = true (boolean) 20:39:13.507 [Lua] [name] = Chat Block (string) 20:39:13.507 [Lua] [dependency_error] = (string) 20:39:13.507 [Lua] [32] = table 20:39:13.507 [Lua] [download_pending] = false (boolean) 20:39:13.507 [Lua] [id] = 1387440934 (string) 20:39:13.507 [Lua] [children] = table 20:39:13.508 [Lua] [1] = 1369573612 (string) 20:39:13.508 [Lua] [banned] = false (boolean) 20:39:13.508 [Lua] [author_id] = 4821406 (number) 20:39:13.508 [Lua] [tags] = table 20:39:13.508 [Lua] [1] = applied (string) 20:39:13.508 [Lua] [2] = approved (string) 20:39:13.508 [Lua] [3] = QoL (string) 20:39:13.508 [Lua] [4] = Cosmetic (string) 20:39:13.508 [Lua] [author] = grasmann (string) 20:39:13.508 [Lua] [sanctioned] = true (boolean) 20:39:13.508 [Lua] [out_of_date] = false (boolean) 20:39:13.508 [Lua] [downloading] = false (boolean) 20:39:13.508 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 20:39:13.508 [Lua] [num_children] = 1 (number) 20:39:13.508 [Lua] [ugc_status] = 3 (number) 20:39:13.508 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 20:39:13.508 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 20:39:13.508 [Lua] [installed] = true (boolean) 20:39:13.508 [Lua] [enabled] = true (boolean) 20:39:13.508 [Lua] [name] = Third Person Equipment (string) 20:39:13.508 [Lua] [dependency_error] = (string) 20:39:13.508 [Lua] [33] = table 20:39:13.508 [Lua] [download_pending] = false (boolean) 20:39:13.508 [Lua] [id] = 1384094638 (string) 20:39:13.508 [Lua] [children] = table 20:39:13.508 [Lua] [1] = 1369573612 (string) 20:39:13.508 [Lua] [2] = 1374248490 (string) 20:39:13.508 [Lua] [banned] = false (boolean) 20:39:13.508 [Lua] [author_id] = 45268594 (number) 20:39:13.508 [Lua] [tags] = table 20:39:13.508 [Lua] [1] = UI (string) 20:39:13.508 [Lua] [2] = QoL (string) 20:39:13.508 [Lua] [3] = approved (string) 20:39:13.508 [Lua] [author] = prop joe (string) 20:39:13.508 [Lua] [sanctioned] = true (boolean) 20:39:13.508 [Lua] [out_of_date] = false (boolean) 20:39:13.508 [Lua] [downloading] = false (boolean) 20:39:13.508 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 20:39:13.508 [Lua] [num_children] = 2 (number) 20:39:13.508 [Lua] [ugc_status] = 3 (number) 20:39:13.508 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 20:39:13.508 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 20:39:13.508 [Lua] [installed] = true (boolean) 20:39:13.508 [Lua] [enabled] = true (boolean) 20:39:13.508 [Lua] [name] = Crosshair Customization (string) 20:39:13.508 [Lua] [dependency_error] = (string) 20:39:13.508 [Lua] [34] = table 20:39:13.508 [Lua] [download_pending] = false (boolean) 20:39:13.508 [Lua] [id] = 1383542440 (string) 20:39:13.508 [Lua] [children] = table 20:39:13.508 [Lua] [1] = 1369573612 (string) 20:39:13.508 [Lua] [banned] = false (boolean) 20:39:13.508 [Lua] [author_id] = 45268594 (number) 20:39:13.508 [Lua] [tags] = table 20:39:13.508 [Lua] [1] = UI (string) 20:39:13.508 [Lua] [2] = approved (string) 20:39:13.508 [Lua] [author] = prop joe (string) 20:39:13.508 [Lua] [sanctioned] = true (boolean) 20:39:13.508 [Lua] [out_of_date] = false (boolean) 20:39:13.508 [Lua] [downloading] = false (boolean) 20:39:13.508 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 20:39:13.508 [Lua] [num_children] = 1 (number) 20:39:13.508 [Lua] [ugc_status] = 3 (number) 20:39:13.508 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:39:13.508 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 20:39:13.508 [Lua] [installed] = true (boolean) 20:39:13.508 [Lua] [enabled] = true (boolean) 20:39:13.508 [Lua] [name] = Weapon Kill Counter (string) 20:39:13.508 [Lua] [dependency_error] = (string) 20:39:13.508 [Lua] [35] = table 20:39:13.508 [Lua] [download_pending] = false (boolean) 20:39:13.508 [Lua] [id] = 1383452616 (string) 20:39:13.508 [Lua] [children] = table 20:39:13.508 [Lua] [1] = 1369573612 (string) 20:39:13.508 [Lua] [2] = 1374248490 (string) 20:39:13.508 [Lua] [banned] = false (boolean) 20:39:13.508 [Lua] [author_id] = 45268594 (number) 20:39:13.508 [Lua] [tags] = table 20:39:13.508 [Lua] [1] = UI (string) 20:39:13.508 [Lua] [2] = QoL (string) 20:39:13.508 [Lua] [3] = approved (string) 20:39:13.508 [Lua] [author] = prop joe (string) 20:39:13.508 [Lua] [sanctioned] = true (boolean) 20:39:13.508 [Lua] [out_of_date] = false (boolean) 20:39:13.508 [Lua] [downloading] = false (boolean) 20:39:13.508 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 20:39:13.508 [Lua] [num_children] = 2 (number) 20:39:13.508 [Lua] [ugc_status] = 3 (number) 20:39:13.508 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:39:13.508 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 20:39:13.508 [Lua] [installed] = true (boolean) 20:39:13.508 [Lua] [enabled] = true (boolean) 20:39:13.508 [Lua] [name] = Killfeed Tweaks (string) 20:39:13.508 [Lua] [dependency_error] = (string) 20:39:13.508 [Lua] [36] = table 20:39:13.508 [Lua] [download_pending] = false (boolean) 20:39:13.508 [Lua] [id] = 1383433646 (string) 20:39:13.508 [Lua] [children] = table 20:39:13.508 [Lua] [1] = 1369573612 (string) 20:39:13.508 [Lua] [banned] = false (boolean) 20:39:13.508 [Lua] [author_id] = 45268594 (number) 20:39:13.508 [Lua] [tags] = table 20:39:13.508 [Lua] [1] = approved (string) 20:39:13.508 [Lua] [2] = UI (string) 20:39:13.508 [Lua] [3] = QoL (string) 20:39:13.508 [Lua] [author] = prop joe (string) 20:39:13.508 [Lua] [sanctioned] = true (boolean) 20:39:13.508 [Lua] [out_of_date] = false (boolean) 20:39:13.508 [Lua] [downloading] = false (boolean) 20:39:13.508 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:39:13.508 [Lua] [num_children] = 1 (number) 20:39:13.508 [Lua] [ugc_status] = 3 (number) 20:39:13.508 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 20:39:13.508 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 20:39:13.508 [Lua] [installed] = true (boolean) 20:39:13.508 [Lua] [enabled] = true (boolean) 20:39:13.508 [Lua] [name] = Persistent Ammo Counter (string) 20:39:13.508 [Lua] [dependency_error] = (string) 20:39:13.508 [Lua] [37] = table 20:39:13.508 [Lua] [download_pending] = false (boolean) 20:39:13.508 [Lua] [id] = 1395453301 (string) 20:39:13.508 [Lua] [children] = table 20:39:13.508 [Lua] [1] = 1369573612 (string) 20:39:13.508 [Lua] [banned] = false (boolean) 20:39:13.508 [Lua] [author_id] = 58813412 (number) 20:39:13.508 [Lua] [tags] = table 20:39:13.508 [Lua] [1] = QoL (string) 20:39:13.508 [Lua] [2] = applied (string) 20:39:13.508 [Lua] [3] = approved (string) 20:39:13.508 [Lua] [author] = bIbIbI(rus) (string) 20:39:13.508 [Lua] [sanctioned] = true (boolean) 20:39:13.508 [Lua] [out_of_date] = false (boolean) 20:39:13.508 [Lua] [downloading] = false (boolean) 20:39:13.508 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 20:39:13.508 [Lua] [num_children] = 1 (number) 20:39:13.508 [Lua] [ugc_status] = 3 (number) 20:39:13.508 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 20:39:13.508 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 20:39:13.508 [Lua] [installed] = true (boolean) 20:39:13.508 [Lua] [enabled] = true (boolean) 20:39:13.508 [Lua] [name] = Skip Intro (string) 20:39:13.508 [Lua] [dependency_error] = (string) 20:39:13.508 [Lua] 20:39:13.508 [Lua] 20:39:13.508 [Lua] [1479520507] = 7 (number) 20:39:13.508 [Lua] [1391228174] = 22 (number) 20:39:13.508 [Lua] [1516618647] = 1 (number) 20:39:13.508 [Lua] [1455893647] = 12 (number) 20:39:13.508 [Lua] [1402971136] = 17 (number) 20:39:13.508 [Lua] [1431393962] = 15 (number) 20:39:13.508 [Lua] [1495937978] = 5 (number) 20:39:13.508 [Lua] [1487862316] = 6 (number) 20:39:13.508 [Lua] [1502859403] = 2 (number) 20:39:13.508 [Lua] [1374248490] = 30 (number) 20:39:13.508 [Lua] [1383433646] = 29 (number) 20:39:13.508 [Lua] [1384094638] = 26 (number) 20:39:13.508 [Lua] [1387440934] = 25 (number) 20:39:13.508 [Lua] [1369573612] = 31 (number) 20:39:13.508 [Lua] [1467751760] = 8 (number) 20:39:13.508 [Lua] [1459917022] = 11 (number) 20:39:13.508 [Lua] [1388911015] = 24 (number) 20:39:13.508 [Lua] [1395655171] = 20 (number) 20:39:13.508 [Lua] [1421155919] = 16 (number) 20:39:13.508 [Lua] [1383542440] = 27 (number) 20:39:13.508 [Lua] [1383452616] = 28 (number) 20:39:13.508 [Lua] [1497664830] = 4 (number) 20:39:13.508 [Lua] [1389872347] = 23 (number) 20:39:13.508 [Lua] [1448714756] = 13 (number) 20:39:13.508 [Lua] [1569650837] = 0 (number) 20:39:13.508 [Lua] [1395453301] = 32 (number) 20:39:13.508 [Lua] [1393343095] = 21 (number) 20:39:13.508 [Lua] [1445717962] = 14 (number) 20:39:13.508 [Lua] [1464907434] = 9 (number) 20:39:13.508 [Lua] [1498992606] = 3 (number) 20:39:13.508 [Lua] [1397265260] = 19 (number) 20:39:13.508 [Lua] [1402835022] = 18 (number) 20:39:13.508 [Lua] [1460327284] = 10 (number) 20:39:13.508 [Lua] 20:39:15.072 [Lua] 20:39:15.072 [Lua] [1479520507] = 7 (number) 20:39:15.072 [Lua] [1391228174] = 22 (number) 20:39:15.072 [Lua] [1516618647] = 1 (number) 20:39:15.072 [Lua] [1455893647] = 12 (number) 20:39:15.072 [Lua] [1402971136] = 17 (number) 20:39:15.072 [Lua] [1431393962] = 15 (number) 20:39:15.072 [Lua] [1495937978] = 5 (number) 20:39:15.072 [Lua] [1487862316] = 6 (number) 20:39:15.072 [Lua] [1502859403] = 2 (number) 20:39:15.072 [Lua] [1374248490] = 30 (number) 20:39:15.072 [Lua] [1383433646] = 29 (number) 20:39:15.072 [Lua] [1384094638] = 26 (number) 20:39:15.072 [Lua] [1387440934] = 25 (number) 20:39:15.072 [Lua] [1369573612] = 31 (number) 20:39:15.072 [Lua] [1467751760] = 8 (number) 20:39:15.072 [Lua] [1459917022] = 11 (number) 20:39:15.072 [Lua] [1388911015] = 24 (number) 20:39:15.072 [Lua] [1395655171] = 20 (number) 20:39:15.072 [Lua] [1421155919] = 16 (number) 20:39:15.072 [Lua] [1383542440] = 27 (number) 20:39:15.072 [Lua] [1383452616] = 28 (number) 20:39:15.072 [Lua] [1497664830] = 4 (number) 20:39:15.072 [Lua] [1389872347] = 23 (number) 20:39:15.072 [Lua] [1448714756] = 13 (number) 20:39:15.072 [Lua] [1569650837] = 0 (number) 20:39:15.072 [Lua] [1395453301] = 32 (number) 20:39:15.072 [Lua] [1393343095] = 21 (number) 20:39:15.072 [Lua] [1445717962] = 14 (number) 20:39:15.072 [Lua] [1464907434] = 9 (number) 20:39:15.072 [Lua] [1498992606] = 3 (number) 20:39:15.072 [Lua] [1397265260] = 19 (number) 20:39:15.072 [Lua] [1402835022] = 18 (number) 20:39:15.072 [Lua] [1460327284] = 10 (number) 20:39:15.072 [Lua] 20:39:15.073 [Lua] <>modded = true<> 20:39:15.073 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 20:39:15.101 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 20:39:15.123 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 20:39:15.124 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 20:39:15.125 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 20:39:15.125 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0b61f6b0) 20:39:15.125 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0b61f7d0) 20:39:15.125 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02482d40) 20:39:15.125 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02482ed0) 20:39:15.125 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0bbce340) 20:39:15.125 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0bbce530) 20:39:15.125 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0d67b930) 20:39:15.125 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0d67ba80) 20:39:15.125 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0d67bad0) 20:39:15.126 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000cc640) 20:39:15.126 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:39:15.126 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:39:15.126 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0bc9de50) 20:39:15.126 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0bc90aa0) 20:39:15.126 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0c816ef0) 20:39:15.126 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0bc90ae0) 20:39:15.126 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0bc90a80) 20:39:15.126 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:39:15.126 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0d9ef0e0) 20:39:15.127 [Lua] <>modded = true<> 20:39:15.127 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 20:39:15.140 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 20:39:15.142 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 20:39:15.142 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 20:39:15.143 [Lua] <>modded = true<> 20:39:15.143 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 20:39:15.159 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 20:39:15.160 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 20:39:15.160 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 20:39:15.160 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 20:39:15.160 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x0bda8760) 20:39:15.160 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bda85d0) 20:39:15.160 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bda85f0) 20:39:15.160 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bda8610) 20:39:15.160 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bda8630) 20:39:15.160 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0bda8690) 20:39:15.160 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0bda86b0) 20:39:15.160 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 20:39:15.161 [Lua] <>modded = true<> 20:39:15.161 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 20:39:15.174 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 20:39:15.175 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 20:39:15.175 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 20:39:15.175 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0be8a460) 20:39:15.175 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 20:39:15.175 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 20:39:15.176 [Lua] <>modded = true<> 20:39:15.176 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 20:39:15.187 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 20:39:15.188 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 20:39:15.188 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 20:39:15.188 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 20:39:15.188 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01259c10) 20:39:15.188 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01259b40) 20:39:15.188 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 20:39:15.189 [Lua] <>modded = true<> 20:39:15.189 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 20:39:15.191 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 20:39:15.192 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 20:39:15.193 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 20:39:15.193 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x0ccc83b0) 20:39:15.193 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x0ccc83d0) 20:39:15.193 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser 20:39:15.193 [Lua] <>modded = true<> 20:39:15.193 [Lua] <>Mod:1389872347:Simple UI = true<> 20:39:15.212 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 20:39:15.212 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 20:39:15.213 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 20:39:15.213 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 20:39:15.213 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0b289920) 20:39:15.214 [Lua] <>modded = true<> 20:39:15.214 [Lua] <>Mod:1497664830:Item Filter = true<> 20:39:15.231 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]` 20:39:15.232 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]` 20:39:15.232 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830] 20:39:15.232 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod. 20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0c49e160) 20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x0c49e1c0) 20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x0c49e1a0) 20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0c49e4d0) 20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x0c49e5e0) 20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x0c49e600) 20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0c5ab410) 20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0c5ab4e0) 20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0c5ab4c0) 20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0c5ab730) 20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0ce84410) 20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0ce845f0) 20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x0ce845d0) 20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0cffead0) 20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0cffebc0) 20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0cffec90) 20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x0c38a920) 20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x0c38aae0) 20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x0c38aac0) 20:39:15.233 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x0c38aba0) 20:39:15.234 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0c2ebfe0) 20:39:15.234 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x0c2ebf30) 20:39:15.234 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0c775cd0) 20:39:15.234 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0c775d80) 20:39:15.234 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0c775ea0) 20:39:15.234 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0c775fc0) 20:39:15.234 [Lua] [MOD][item_filter][INFO] (hooks): Enabling all hooks for mod: item_filter 20:39:15.234 [Lua] <>modded = true<> 20:39:15.234 [Lua] <>Mod:1495937978:Host Solo Quick Play Games = true<> 20:39:15.295 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 20:39:15.297 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 20:39:15.297 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host Solo Quick Play Games', workshop_id: 1495937978] 20:39:15.298 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0b289bb0) 20:39:15.298 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0cc19bd0) 20:39:15.298 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0cc19d90) 20:39:15.298 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0cc19d50) 20:39:15.298 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0cc19d00) 20:39:15.298 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0d083440) 20:39:15.299 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0d083620) 20:39:15.299 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0d083770) 20:39:15.299 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0d0834d0) 20:39:15.299 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0cc4b290) 20:39:15.299 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0cc4b4d0) 20:39:15.299 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 20:39:15.299 [Lua] <>modded = true<> 20:39:15.299 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 20:39:15.313 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 20:39:15.316 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 20:39:15.317 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 20:39:15.317 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 20:39:15.317 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0c254320) 20:39:15.317 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0c254300) 20:39:15.317 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0c2542a0) 20:39:15.317 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0c2540e0) 20:39:15.317 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0c237d80) 20:39:15.318 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0c237d60) 20:39:15.318 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0c237d00) 20:39:15.318 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0c237b40) 20:39:15.318 [Lua] <>modded = true<> 20:39:15.318 [Lua] <>Mod:1479520507:My Hero = true<> 20:39:15.333 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]` 20:39:15.334 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]` 20:39:15.334 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507] 20:39:15.335 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0c0e7310) 20:39:15.335 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0d1ace90) 20:39:15.335 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0d1aceb0) 20:39:15.336 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0d251650) 20:39:15.336 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0d1ace50) 20:39:15.336 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero 20:39:15.337 [Lua] <>modded = true<> 20:39:15.337 [Lua] <>Mod:1467751760:UI Tweaks = true<> 20:39:15.356 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 20:39:15.362 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 20:39:15.362 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760] 20:39:15.365 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod. 20:39:15.367 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x0bec52d0) 20:39:15.367 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x0bec54d0) 20:39:15.367 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x0bec56e0) 20:39:15.367 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x0bec5550) 20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x0bec5490) 20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x0bec57e0) 20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x0bec5570) 20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x0bec5600) 20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x000367e0) 20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0bec5ed0) 20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x0bec75e0) 20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x0bec5d60) 20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x0be6c770) 20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x0be6c840) 20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x0be6cb10) 20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x0bd9b830) 20:39:15.368 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x0beb22b0) 20:39:15.369 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x02f6ef50) 20:39:15.369 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_component_visibility' from [IngameHud] (Origin: function: 0x0bf9a490) 20:39:15.369 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x012a7690) 20:39:15.369 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x012314d0) 20:39:15.369 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x018f74d0) 20:39:15.369 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x0be2b0f0) 20:39:15.369 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x0bf58e20) 20:39:15.370 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x0bedc130) 20:39:15.370 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x0b642ef0) 20:39:15.370 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x0bec64d0) 20:39:15.371 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x0bed4e70) 20:39:15.371 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x0bed4e30) 20:39:15.371 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x0bed5020) 20:39:15.371 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x0bed4f00) 20:39:15.371 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x0bef53a0) 20:39:15.371 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x0bf8fe40) 20:39:15.371 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x0bf72360) 20:39:15.371 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x0bf72030) 20:39:15.371 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x0bed4c60) 20:39:15.371 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x0bed51b0) 20:39:15.371 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x0bed4ec0) 20:39:15.372 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x0bed4ee0) 20:39:15.372 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x0bfe24a0) 20:39:15.372 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x02739ed0) 20:39:15.372 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x0260e2e0) 20:39:15.372 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x0260e1a0) 20:39:15.372 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0bf71f90) 20:39:15.372 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0bf1a660) 20:39:15.372 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0bf71ca0) 20:39:15.372 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0bf1a6c0) 20:39:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x0c9284b0) 20:39:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x0c927940) 20:39:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x0c927f40) 20:39:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x0c927f80) 20:39:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x0bed5000) 20:39:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x0bfe2660) 20:39:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x01202700) 20:39:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x0199a7f0) 20:39:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x0199a7d0) 20:39:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01202690) 20:39:15.373 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02358a20) 20:39:15.373 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x0b5f8090) 20:39:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x000890d0) 20:39:15.374 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x0bed4f70) 20:39:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 20:39:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x0bd801d0) 20:39:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x0bd80130) 20:39:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x0bd80150) 20:39:15.382 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x0beda5b0) 20:39:15.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x0beda3c0) 20:39:15.382 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs 20:39:15.382 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 20:39:15.384 [Lua] <>modded = true<> 20:39:15.384 [Lua] <>Mod:1464907434:Armory = true<> 20:39:15.401 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 20:39:15.405 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 20:39:15.405 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 20:39:15.405 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod. 20:39:15.411 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0c0e69e0) 20:39:15.411 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0cbebdf0) 20:39:15.411 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0b4dec60) 20:39:15.411 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0b291740) 20:39:15.411 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0c886520) 20:39:15.411 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0c886070) 20:39:15.411 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x024771d0) 20:39:15.412 [Lua] <>modded = true<> 20:39:15.412 [Lua] <>Mod:1459917022:Parry Indicator = true<> 20:39:15.416 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 20:39:15.417 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 20:39:15.418 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 20:39:15.418 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 20:39:15.418 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0bd801b0) 20:39:15.418 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x011d2590) 20:39:15.418 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x011d25b0) 20:39:15.418 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x011d2630) 20:39:15.418 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x018b49a0) 20:39:15.418 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x018b4c70) 20:39:15.418 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x018b4ca0) 20:39:15.418 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x018bf970) 20:39:15.418 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x018c0140) 20:39:15.418 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00871330] (Origin: function: 0x00871260) 20:39:15.418 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00871330] (Origin: function: 0x008713a0) 20:39:15.419 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00871330] (Origin: function: 0x008713c0) 20:39:15.419 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x008717c0] (Origin: function: 0x008716f0) 20:39:15.419 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x008717c0] (Origin: function: 0x00871830) 20:39:15.419 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x008717c0] (Origin: function: 0x00871850) 20:39:15.419 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00872110] (Origin: function: 0x00872040) 20:39:15.419 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00872110] (Origin: function: 0x00872180) 20:39:15.419 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00872110] (Origin: function: 0x008721a0) 20:39:15.419 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 20:39:15.420 [Lua] <>modded = true<> 20:39:15.420 [Lua] <>Mod:1455893647:Player List Plus = true<> 20:39:15.435 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 20:39:15.436 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 20:39:15.436 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 20:39:15.436 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0bd5e680) 20:39:15.436 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0bd5e770) 20:39:15.437 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0bd5e9a0) 20:39:15.437 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0bd5e8b0) 20:39:15.437 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01270f50) 20:39:15.437 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x007fe740) 20:39:15.437 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x0b617ce0) 20:39:15.437 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x023ba3f0) 20:39:15.437 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 20:39:15.437 [Lua] <>modded = true<> 20:39:15.438 [Lua] <>Mod:1448714756:No Wobble = true<> 20:39:15.440 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 20:39:15.442 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 20:39:15.442 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 20:39:15.442 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 20:39:15.442 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x02ee3170) 20:39:15.442 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 20:39:15.443 [Lua] <>modded = true<> 20:39:15.443 [Lua] <>Mod:1431393962:Bestiary = true<> 20:39:15.458 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 20:39:15.466 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 20:39:15.466 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962] 20:39:15.469 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0c0e69e0) 20:39:15.469 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0cbebdf0) 20:39:15.469 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02d94500) 20:39:15.469 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02d1c970) 20:39:15.470 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02d57ef0) 20:39:15.470 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0b50c8e0) 20:39:15.470 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0b50c960) 20:39:15.470 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x011e8830) 20:39:15.470 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x012025a0) 20:39:15.470 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02819b70) 20:39:15.470 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02819c70) 20:39:15.470 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0b4dec60) 20:39:15.470 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0c886520) 20:39:15.470 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0c886070) 20:39:15.470 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x024771d0) 20:39:15.471 [Lua] <>modded = true<> 20:39:15.471 [Lua] <>Mod:1421155919:Mission timer = true<> 20:39:15.473 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 20:39:15.474 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 20:39:15.474 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 20:39:15.474 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x011e2960) 20:39:15.474 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0b5f82a0) 20:39:15.475 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0d761390) 20:39:15.475 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x026a4210) 20:39:15.475 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 20:39:15.475 [Lua] <>modded = true<> 20:39:15.475 [Lua] <>Mod:1402971136:Needii = true<> 20:39:15.477 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 20:39:15.478 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 20:39:15.478 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 20:39:15.478 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 20:39:15.479 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0bef0580) 20:39:15.479 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 20:39:15.479 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 20:39:15.479 [Lua] <>modded = true<> 20:39:15.479 [Lua] <>Mod:1402835022:StickyGrim = true<> 20:39:15.482 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]` 20:39:15.483 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]` 20:39:15.483 [Lua] Init VMF mod 'StickyGrim' [workshop_name: 'StickyGrim', workshop_id: 1402835022] 20:39:15.483 [Lua] [MOD][StickyGrim][INFO] Using deprecated widget definitions. Please, update your mod. 20:39:15.483 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [ActionThrowGrimoire] (Origin: function: 0x018e5fa0) 20:39:15.484 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim 20:39:15.484 [Lua] <>modded = true<> 20:39:15.484 [Lua] <>Mod:1397265260:Numeric UI = true<> 20:39:15.502 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 20:39:15.503 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 20:39:15.503 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 20:39:15.504 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 20:39:15.504 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0bec5ed0) 20:39:15.504 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0bec7150) 20:39:15.516 [Lua] <>modded = true<> 20:39:15.516 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 20:39:15.524 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 20:39:15.525 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 20:39:15.526 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 20:39:15.526 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 20:39:15.526 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x00096f00) 20:39:15.526 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x019b2fc0) 20:39:15.526 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01a9d830) 20:39:15.526 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x019335e0) 20:39:15.526 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01a9d680) 20:39:15.526 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01a98190) 20:39:15.527 [Lua] <>modded = true<> 20:39:15.527 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 20:39:15.536 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 20:39:15.537 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 20:39:15.537 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 20:39:15.537 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e2a00) 20:39:15.537 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0d7615a0) 20:39:15.537 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01202690) 20:39:15.537 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0d761870) 20:39:15.538 [Lua] <>modded = true<> 20:39:15.538 [Lua] <>Mod:1391228174:UI Improvements = true<> 20:39:15.567 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 20:39:15.568 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 20:39:15.569 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 20:39:15.569 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0c1f02e0) 20:39:15.569 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0c1efbb0) 20:39:15.569 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0c1f0300) 20:39:15.569 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0c1efd30) 20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0c1efc40) 20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0c886810) 20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0c8867b0) 20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02511890] (Origin: function: 0x02511a00) 20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0c0edc00) 20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0c49e160) 20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0c49e570) 20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0c2ebe60) 20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0c2ec1f0) 20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0c2ec040) 20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0c2ebef0) 20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0c2ebfe0) 20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0c2ebe40) 20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0c2ec170) 20:39:15.570 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0c38acb0) 20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0c418830) 20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0c418b00) 20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0c9273f0) 20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0ce84410) 20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0ce84480) 20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0ce847a0) 20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0ce845f0) 20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0cabc0c0) 20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0cabc0f0) 20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0cabc130) 20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0cabb930) 20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0cabc190) 20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0cabb9b0) 20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0cbec4d0) 20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0c886380) 20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0cbec010) 20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0cbec1a0) 20:39:15.571 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 20:39:15.572 [Lua] <>modded = true<> 20:39:15.572 [Lua] <>Mod:1388911015:Chat Block = true<> 20:39:15.576 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 20:39:15.580 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 20:39:15.580 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 20:39:15.580 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01bb7860) 20:39:15.580 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 20:39:15.581 [Lua] <>modded = true<> 20:39:15.581 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 20:39:15.602 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 20:39:15.605 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 20:39:15.605 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 20:39:15.605 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 20:39:15.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x0124b270) 20:39:15.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x01270c40) 20:39:15.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x01275b70) 20:39:15.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x01270d90) 20:39:15.606 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01270ad0) 20:39:15.607 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x01275a90) 20:39:15.607 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x012759a0) 20:39:15.607 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x01202720) 20:39:15.607 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x00073b80) 20:39:15.607 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 20:39:15.607 [Lua] <>modded = true<> 20:39:15.607 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 20:39:15.618 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 20:39:15.619 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 20:39:15.620 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 20:39:15.620 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 20:39:15.620 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0bda84a0) 20:39:15.620 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bda8670) 20:39:15.620 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bda8650) 20:39:15.620 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bda85d0) 20:39:15.620 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bda8610) 20:39:15.620 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bda85f0) 20:39:15.620 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bda8630) 20:39:15.620 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0bda8480) 20:39:15.620 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02357d10) 20:39:15.620 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0bda8460) 20:39:15.621 [Lua] <>modded = true<> 20:39:15.621 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 20:39:15.633 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 20:39:15.634 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 20:39:15.634 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 20:39:15.634 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02819b70) 20:39:15.634 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x02511890] (Origin: function: 0x02511980) 20:39:15.634 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 20:39:15.635 [Lua] <>modded = true<> 20:39:15.635 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 20:39:15.647 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 20:39:15.648 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 20:39:15.648 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 20:39:15.648 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e2a00) 20:39:15.648 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 20:39:15.648 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0be28900) 20:39:15.648 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0be28a60) 20:39:15.649 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02482d00) 20:39:15.649 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0be28d10) 20:39:15.649 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0be28c30) 20:39:15.649 [Lua] <>modded = true<> 20:39:15.649 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 20:39:15.652 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 20:39:15.653 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 20:39:15.653 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 20:39:15.653 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0bf71f90) 20:39:15.654 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0bf1a660) 20:39:15.654 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0bf71ca0) 20:39:15.654 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0bf1a6c0) 20:39:15.654 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 20:39:15.654 [Lua] <>modded = true<> 20:39:15.654 [Lua] <>Mod:1395453301:Skip Intro = true<> 20:39:15.664 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 20:39:15.665 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 20:39:15.665 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 20:39:15.665 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0244a830) 20:39:15.666 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0244a8e0) 20:39:15.666 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 20:39:15.666 [Lua] <>project = vermintide 2<> 20:39:15.666 [Lua] <>build = release<> 20:39:15.666 [Lua] <>platform = win32<> 20:39:15.666 [Lua] <>title_id = 5107<> 20:39:15.666 [Lua] <>content_revision = 4622<> 20:39:15.666 [Lua] <>engine_revision = 1754e113916d<> 20:39:15.666 [Lua] <>release_version = 2.1.1<> 20:39:15.666 [Lua] <>rendering_backend = dx11<> 20:39:15.666 [Lua] <>teamcity_build_id = 53711<> 20:39:15.667 [Lua] <>steam_id = 110000104a15d6b<> 20:39:15.667 [Lua] <>steam_profile_name = Giant Friend Crab<> 20:39:15.667 [Lua] <>machine_id = f6fa0748-0a4a-4b78-b26a-aa53e358895d<> 20:39:15.667 [Lua] [Boot] Application build: release 20:39:15.667 [Lua] [Boot] Content revision: 4622 20:39:15.667 [Lua] [Boot] Engine revision: 1754e113916d 20:39:15.667 [Lua] [Boot] Release version: 2.1.1 20:39:15.884 [Lua] Game:_handle_win32_graphics_quality() total time: 0.216 20:39:15.884 [Lua] save: 0.21599999999999753 20:39:15.884 [Lua] 20:39:15.884 [Lua] unaccounted: 0 20:39:15.884 [Lua] [Boot] User ID: 110000104a15d6b Giant Friend Crab 20:39:15.895 [Lua] [SmokeTest] Disabled 20:39:15.895 [Lua] initializing mechanism to: adventure 20:39:15.895 [Lua] Game:setup() total time: 0.228 20:39:15.895 [Lua] handle rev info: 0 20:39:15.895 [Lua] handle gfx quality: 0.21599999999999753 20:39:15.896 [Lua] default settings: 0 20:39:15.896 [Lua] user settings: 0 20:39:15.896 [Lua] set frame times: 0 20:39:15.896 [Lua] init random: 0 20:39:15.896 [Lua] managers: 0.010999999999999233 20:39:15.896 [Lua] 20:39:15.896 [Lua] unaccounted: 0.0010000000000012221 20:39:15.896 [Lua] [Boot] use baked enemy meshes: false 20:39:15.896 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 20:39:15.896 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 20:39:15.896 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 20:39:15.896 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 20:39:15.896 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 20:39:15.896 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 20:39:15.896 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 20:39:16.109 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks 20:39:16.109 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 20:39:16.109 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 20:39:16.109 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 20:39:16.109 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:39:16.109 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:39:16.109 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:39:16.109 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 20:39:16.114 [Lua] [MOD][HideBuffs][ECHO] -------------------------- UI Tweaks -------------------------- 20:39:16.114 [Lua] [MOD][HideBuffs][ECHO] Presets have been added to UI Tweaks. Open the chat to choose between them. 20:39:16.114 [Lua] [MOD][HideBuffs][ECHO] If you have an UI Tweaks configuration you'd like to share with others you can do so with /ut_upload_settings 20:39:16.114 [Lua] [MOD][HideBuffs][ECHO] You can stop this message from showing in the mod options. 20:39:16.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 20:39:16.304 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 20:39:16.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 20:39:16.626 [Window] Window => inactive 20:39:17.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 20:39:17.064 [Lua] [PackageManager] Force_load: resource_packages/title_screen 20:39:17.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 20:39:17.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 20:39:17.166 [Lua] [PackageManager] Force_load: resource_packages/menu 20:39:17.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 20:39:17.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 20:39:17.269 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 20:39:17.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 20:39:18.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 20:39:18.320 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 20:39:18.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 20:39:18.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 20:39:18.505 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 20:39:18.506 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 20:39:18.506 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 20:39:18.506 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 20:39:18.506 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 20:39:18.506 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 20:39:18.506 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 20:39:18.506 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 20:39:18.506 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 20:39:18.506 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 20:39:18.506 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 20:39:18.506 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 20:39:18.506 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 20:39:18.506 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 20:39:18.506 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 20:39:18.506 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 20:39:18.506 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 20:39:18.506 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 20:39:18.506 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 20:39:18.506 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 20:39:18.506 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 20:39:18.506 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 20:39:18.506 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read, 20:39:18.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 20:39:18.642 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 20:39:18.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 20:39:19.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 20:39:19.506 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 20:39:19.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 20:39:20.511 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 20:39:20.511 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 20:39:20.511 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks 20:39:20.511 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x00238fe0) 20:39:20.511 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x01096e10) 20:39:20.511 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02199d80) 20:39:20.511 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x010e84b0) 20:39:20.512 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x02417e60) 20:39:20.512 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x02341a40) 20:39:20.513 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 20:39:20.513 [Lua] [Gamestate] Enter StateTitleScreen 20:39:20.515 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 20:39:20.515 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 20:39:20.515 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 20:39:20.515 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 20:39:20.515 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 20:39:20.520 warning: [Lua] CHAT FONT SIZE DISABLED 20:39:20.521 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 20:39:20.528 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 20:39:20.528 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 20:39:20.528 [Save] Loading `save_data` 20:39:20.536 [Save] Load done 20:39:20.546 [Lua] [BackendManagerPlayFab] Backend Enabled 20:39:21.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 20:39:21.116 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 20:39:21.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 20:39:22.369 [Lua] <>playfab_id = E56DD0CEC2ADE134<> 20:39:22.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 20:39:22.573 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 20:39:22.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 20:39:23.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 20:39:23.935 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 20:39:23.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:39:24.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:39:24.442 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:39:24.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 20:39:25.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 20:39:25.007 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 20:39:25.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 20:39:25.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 20:39:25.226 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 20:39:25.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 20:39:25.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 20:39:25.362 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 20:39:25.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 20:39:26.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 20:39:26.112 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 20:39:26.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 20:39:26.425 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_swords_skin 20:39:26.425 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_skin 20:39:26.425 warning: [Lua] Incorrectly configured weapon skins for es_sword_shield_skin 20:39:26.425 warning: [Lua] Incorrectly configured weapon skins for es_2h_hammer_skin 20:39:26.425 warning: [Lua] Incorrectly configured weapon skins for es_mace_shield_skin 20:39:26.425 warning: [Lua] Incorrectly configured weapon skins for bw_flame_sword_skin 20:39:26.425 warning: [Lua] Incorrectly configured weapon skins for es_repeating_handgun_skin 20:39:26.425 warning: [Lua] Incorrectly configured weapon skins for we_2h_sword_skin 20:39:26.425 warning: [Lua] Incorrectly configured weapon skins for dr_dual_wield_axes_skin 20:39:26.425 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_spear_skin 20:39:26.425 warning: [Lua] Incorrectly configured weapon skins for we_2h_axe_skin 20:39:26.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 20:39:26.467 [Lua] [PackageManager] Force_load: resource_packages/inventory 20:39:26.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 20:39:26.582 [Lua] Populating data for character 1 15 20:39:26.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 20:39:26.682 [Lua] [PackageManager] Force_load: resource_packages/careers 20:39:26.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 20:39:26.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 20:39:26.734 [Lua] [PackageManager] Force_load: resource_packages/decals 20:39:26.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 20:39:26.737 [Lua] Requesting character data for index 2 15 20:39:26.737 [Lua] Populating data for character 2 15 20:39:26.887 [Lua] Requesting character data for index 3 15 20:39:26.887 [Lua] Populating data for character 3 15 20:39:26.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 20:39:26.937 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 20:39:26.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 20:39:27.056 [Lua] Requesting character data for index 4 15 20:39:27.056 [Lua] Populating data for character 4 15 20:39:27.207 [Lua] Requesting character data for index 5 15 20:39:27.207 [Lua] Populating data for character 5 15 20:39:27.375 [Lua] Requesting character data for index 6 15 20:39:27.375 [Lua] Populating data for character 6 15 20:39:27.546 [Lua] Requesting character data for index 7 15 20:39:27.546 [Lua] Populating data for character 7 15 20:39:27.715 [Lua] Requesting character data for index 8 15 20:39:27.715 [Lua] Populating data for character 8 15 20:39:27.867 [Lua] Requesting character data for index 9 15 20:39:27.867 [Lua] Populating data for character 9 15 20:39:28.019 [Lua] Requesting character data for index 10 15 20:39:28.019 [Lua] Populating data for character 10 15 20:39:28.192 [Lua] Requesting character data for index 11 15 20:39:28.192 [Lua] Populating data for character 11 15 20:39:28.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 20:39:28.325 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 20:39:28.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 20:39:28.361 [Lua] Requesting character data for index 12 15 20:39:28.361 [Lua] Populating data for character 12 15 20:39:28.512 [Lua] Requesting character data for index 13 15 20:39:28.512 [Lua] Populating data for character 13 15 20:39:28.685 [Lua] Requesting character data for index 14 15 20:39:28.685 [Lua] Populating data for character 14 15 20:39:28.835 [Lua] Requesting character data for index 15 15 20:39:28.835 [Lua] Populating data for character 15 15 20:39:29.225 [Lua] Player statistics loaded! 20:39:29.236 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 20:39:30.255 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 20:39:30.256 [Lua] [Managers] Destroying state managers... 20:39:30.256 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 20:39:30.256 [Lua] [Gamestate] Enter state StateLoading 20:39:30.260 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 20:39:30.261 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:39:30.261 [Lua] [LobbyManager] Setting up network options 20:39:30.261 [Lua] state_loading_restart_network JOIN VIA STEAM 0 20:39:30.261 [Lua] registering RPCs 20:39:30.261 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 20:39:30.261 [Lua] [LobbyAux] Making combined_hash: 8043d676dbdf51b from network_hash=fd2be4fb9265c6d0, trunk_revision=4622, engine_revision=1754e113916d, project_hash=bulldozer 20:39:30.261 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:39:30.261 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 20:39:30.261 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:39:30.261 [Lua] [LevelTransitionHandler] load_level inn_level 20:39:30.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:39:30.261 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:39:30.261 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 20:39:30.261 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:39:30.262 [SteamVoipRoom] Creating room 71eac3fa3c5cc92 20:39:30.262 [SteamVoipRoom] Joining room 71eac3fa3c5cc92 20:39:30.270 [EAC] EAC server 110000104a15d6b is initializing 20:39:30.294 [EAC] Server is also client 110000104a15d6b 20:39:30.294 [EACServer] [12:39:30:293][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF61EFC1D70 LogLevel: Info. 20:39:30.294 [Lua] ### Created peer state machine for 110000104a15d6b 20:39:30.294 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 20:39:30.294 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 20:39:30.294 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 20:39:30.294 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:39:30.295 warning: [Application] Application.update_render_world is deprecated. 20:39:30.297 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 20:39:30.298 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:39:30.298 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:39:30.298 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 20:39:30.298 [Lua] Set lobby begin: 20:39:30.298 [Lua] Set lobby end. 20:39:30.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 20:39:30.415 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 20:39:30.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15 20:39:30.432 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 20:39:30.465 [SteamLobby] Detected added member 110000104a15d6b 20:39:30.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:39:30.498 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:39:30.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 20:39:30.568 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 20:39:32.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 20:39:32.125 [Lua] [PackageManager] Force_load: resource_packages/ingame 20:39:32.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 20:39:34.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 20:39:34.146 [Lua] [PackageManager] Force_load: resource_packages/pickups 20:39:34.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 20:39:34.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 20:39:34.301 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 20:39:34.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 20:39:34.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 20:39:34.350 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 20:39:34.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 20:39:34.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 20:39:34.402 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 20:39:34.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 20:39:34.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 20:39:34.876 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 20:39:34.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:39:34.879 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "3" 20:39:34.879 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "3" 20:39:34.879 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "3" 20:39:34.879 [Lua] [LobbyHost] Changed state from 0 to joined 20:39:34.880 [Lua] [PartyManager] Leader is set to 110000104a15d6b 20:39:34.880 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b 20:39:34.880 [Lua] [ChatManager] Registering channel 1 20:39:34.880 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 20:39:34.880 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 20:39:34.880 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 20:39:34.894 [Lua] player (110000104a15d6b,1) was put into party 0 20:39:34.894 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104a15d6b 20:39:34.894 [Lua] [NetworkServer] Changing num_players from nil to 1 20:39:34.894 [Lua] Players: 1 20:39:34.894 [Lua] Set lobby begin: 20:39:34.894 [Lua] Lobby data num_players = 1 20:39:34.894 [Lua] Lobby data level_key = inn_level 20:39:34.894 [Lua] Lobby data game_mode = 3 20:39:34.894 [Lua] Lobby data matchmaking = false 20:39:34.894 [Lua] Set lobby end. 20:39:34.895 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:39:34.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:39:34.927 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:39:34.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:39:35.245 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:39:50.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:39:50.160 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:39:50.177 [Lua] [LevelTransitionHandler] Level load completed! 20:39:50.177 [Lua] [EnemyPackageLoader] setup_startup_enemies 20:39:50.177 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:39:50.178 [Lua] ### Sending rpc_level_loaded 20:39:50.178 [Lua] #### Has state machine: true, sender: 110000104a15d6b, level_id: 50 20:39:50.178 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 20:39:50.178 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:39:50.178 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:39:50.194 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:0 my_peer_id:110000104a15d6b 20:39:50.194 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:0 my_peer_id:110000104a15d6b 20:39:50.211 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 20:39:50.211 [Lua] ### Sending rpc_level_loaded 20:39:50.211 [Lua] #### Has state machine: false, sender: 110000104a15d6b, level_id: 50 20:39:50.211 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:39:51.225 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:39:51.225 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:39:51.225 [Lua] Set lobby begin: 20:39:51.225 [Lua] Lobby data host = 110000104a15d6b 20:39:51.225 [Lua] Lobby data level_key = inn_level 20:39:51.226 [Lua] Lobby data game_mode = 3 20:39:51.226 [Lua] Lobby data country_code = US 20:39:51.226 [Lua] Lobby data unique_server_name = Giant Friend Crab 20:39:51.226 [Lua] Lobby data num_players = 1 20:39:51.226 [Lua] Lobby data matchmaking = false 20:39:51.227 [Lua] Set lobby end. 20:39:51.227 [Lua] [Managers] Destroying state managers... 20:39:51.228 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:39:51.228 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 20:39:51.228 [Lua] [Gamestate] Enter StateIngame HOST 20:39:51.229 [Lua] <>level = inn_level<> 20:39:51.229 [Lua] Set lobby begin: 20:39:51.229 [Lua] Lobby data host = 110000104a15d6b 20:39:51.229 [Lua] Lobby data level_key = inn_level 20:39:51.230 [Lua] Lobby data game_mode = 3 20:39:51.230 [Lua] Lobby data selected_level_key = inn_level 20:39:51.230 [Lua] Lobby data country_code = US 20:39:51.230 [Lua] Lobby data unique_server_name = Giant Friend Crab 20:39:51.230 [Lua] Lobby data num_players = 1 20:39:51.230 [Lua] Lobby data matchmaking = false 20:39:51.230 [Lua] Set lobby end. 20:39:51.230 [Umbra] Init version: 3.4.15 :: 16 threads 20:39:51.231 [Lua] [StateIngame] Server ingame 20:39:51.237 [Lua] Set lobby begin: 20:39:51.237 [Lua] Lobby data level_key = inn_level 20:39:51.237 [Lua] Lobby data selected_level_key = inn_level 20:39:51.237 [Lua] Lobby data unique_server_name = Giant Friend Crab 20:39:51.237 [Lua] Lobby data matchmaking = false 20:39:51.237 [Lua] Lobby data host = 110000104a15d6b 20:39:51.238 [Lua] Lobby data country_code = US 20:39:51.238 [Lua] Lobby data game_mode = 3 20:39:51.238 [Lua] Lobby data difficulty = normal 20:39:51.238 [Lua] Lobby data num_players = 1 20:39:51.238 [Lua] Set lobby end. 20:39:51.238 [Lua] [LobbyAux] Making combined_hash: 8043d676dbdf51b from network_hash=fd2be4fb9265c6d0, trunk_revision=4622, engine_revision=1754e113916d, project_hash=bulldozer 20:39:51.238 [Lua] [LobbyAux] Making combined_hash: 8043d676dbdf51b from network_hash=fd2be4fb9265c6d0, trunk_revision=4622, engine_revision=1754e113916d, project_hash=bulldozer 20:39:51.238 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:39:51.238 [Lua] [Matchmaking] initializing 20:39:51.238 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server 20:39:51.238 [Lua] [Matchmaking] register rpcs 20:39:51.238 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:39:51.239 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 20:39:51.239 [Lua] [GameNetworkManager] self.is_server = true 20:39:51.239 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 20:39:51.239 [Network] Setting artificial MTU limit to 65536 20:39:51.250 [Lua] Switching ConflictSettings: to: disabled 20:39:51.250 [Lua] pacing=disabled 20:39:51.250 [Lua] roaming=nil 20:39:51.250 [Lua] specials=disabled 20:39:51.250 [Lua] debug_color=black 20:39:51.250 [Lua] pack_spawning=disabled 20:39:51.250 [Lua] contained_breeds=nil 20:39:51.250 [Lua] disabled=true 20:39:51.250 [Lua] boss=disabled 20:39:51.250 [Lua] horde=disabled 20:39:51.250 [Lua] name=disabled 20:39:51.250 [Lua] intensity=disabled 20:39:51.250 [Lua] --- 20:39:51.250 [Lua] [LevelAnalysis] set_random_seed( 439497) 20:39:51.258 [Lua] [AIInterestPointSystem] Level Seed: 439497 20:39:51.259 [Lua] 20:39:51.259 [Lua] [entity_system_bag] = table 20:39:51.259 [Lua] [entity_system_bag] = metatable 20:39:51.259 [Lua] [startup_data] = table 20:39:51.259 [Lua] [entity_manager] = table 20:39:51.259 [Lua] [entity_manager] = metatable 20:39:51.259 [Lua] [unit_spawner] = table 20:39:51.259 [Lua] [unit_spawner] = metatable 20:39:51.259 [Lua] [unit_storage] = table 20:39:51.259 [Lua] [unit_storage] = metatable 20:39:51.259 [Lua] [dice_keeper] = table 20:39:51.259 [Lua] [dice_keeper] = metatable 20:39:51.259 [Lua] [is_server] = true (boolean) 20:39:51.259 [Lua] [world] = [World] 20:39:51.259 [Lua] [system_api] = table 20:39:51.259 [Lua] [entity_system] = table 20:39:51.259 [Lua] [entity_system] = metatable 20:39:51.259 [Lua] [network_lobby] = table 20:39:51.259 [Lua] [network_lobby] = metatable 20:39:51.259 [Lua] [profile_synchronizer] = table 20:39:51.259 [Lua] [profile_synchronizer] = metatable 20:39:51.259 [Lua] [level_transition_handler] = table 20:39:51.259 [Lua] [level_transition_handler] = metatable 20:39:51.259 [Lua] [num_local_human_players] = 1 (number) 20:39:51.259 [Lua] [statistics_db] = table 20:39:51.259 [Lua] [statistics_db] = metatable 20:39:51.259 [Lua] [network_server] = table 20:39:51.259 [Lua] [network_server] = metatable 20:39:51.259 [Lua] [input_manager] = table 20:39:51.259 [Lua] [input_manager] = metatable 20:39:51.259 [Lua] [network_clock] = table 20:39:51.259 [Lua] [network_clock] = metatable 20:39:51.259 [Lua] [network_transmit] = table 20:39:51.259 [Lua] [network_transmit] = metatable 20:39:51.259 [Lua] [free_flight_manager] = table 20:39:51.259 [Lua] [free_flight_manager] = metatable 20:39:51.259 [Lua] [network_manager] = table 20:39:51.259 [Lua] [network_manager] = metatable 20:39:51.259 [Lua] [network_event_delegate] = table 20:39:51.259 [Lua] [network_event_delegate] = metatable 20:39:51.259 [Lua] 20:39:51.259 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:39:51.259 [Lua] ignoring extension VersusInteractObjectiveExtension 20:39:51.259 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:39:51.259 [Lua] ignoring extension VersusSocketObjectiveExtension 20:39:51.259 [Lua] ignoring extension VersusTargetObjectiveExtension 20:39:51.260 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:39:51.267 [Lua] [AchievementManager] Achievements using the steam platform 20:39:51.269 [Lua] [StateIngame] Level seed: 439497 20:39:51.269 [World] Spawning level. 20:39:51.934 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:39:51.934 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:39:51.934 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:39:51.934 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:39:51.935 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 20:39:51.935 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 20:39:51.935 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 20:39:51.935 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 20:39:51.935 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 20:39:51.935 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 20:39:51.935 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 20:39:51.935 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 20:39:51.936 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 20:39:51.936 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_2, async-read, 20:39:51.936 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read, 20:39:51.936 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 20:39:51.936 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 20:39:51.937 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 20:39:51.939 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 20:39:51.942 [Lua] [LevelAnalysis] set_random_seed( 439497) 20:39:51.966 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 20:39:51.966 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 20:39:51.967 [Lua] [IngameUI] init 20:39:51.992 [SteamVoipClient] select_out(110000104a15d6b, off) 20:39:51.999 [Lua] cb_razer_chroma_setup 20:39:52.103 [Lua] [Matchmaking] Cancelling matchmaking 20:39:52.103 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:39:52.104 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:39:52.104 [Lua] Set lobby begin: 20:39:52.104 [Lua] Lobby data level_key = inn_level 20:39:52.104 [Lua] Lobby data power_level = 0 20:39:52.104 [Lua] Lobby data selected_level_key = inn_level 20:39:52.104 [Lua] Lobby data unique_server_name = Giant Friend Crab 20:39:52.104 [Lua] Lobby data matchmaking = false 20:39:52.104 [Lua] Lobby data host = 110000104a15d6b 20:39:52.104 [Lua] Lobby data country_code = US 20:39:52.104 [Lua] Lobby data game_mode = 3 20:39:52.104 [Lua] Lobby data difficulty = normal 20:39:52.104 [Lua] Lobby data num_players = 1 20:39:52.104 [Lua] Set lobby end. 20:39:52.106 [Flow] complete_skittergate_legend true 20:39:52.106 [Flow] complete_all_helmgart_levels_recruit true 20:39:52.108 [Flow] WitchHunterLevel:35 20:39:52.108 [Flow] LeaderYes 20:39:52.108 [Flow] ALL PC XP:304250 20:39:52.108 [Flow] Has "bogenhafen" DLC:true 20:39:52.108 [Flow] WH XP:60850 20:39:52.108 [Flow] Number of crafted items:2033 20:39:52.108 [Flow] Has "pre_order" DLC:true 20:39:52.108 [Flow] Sum of Powe Levels:1500 20:39:52.108 [Flow] lodestone diff 1:false 20:39:52.108 [Flow] magnus and forest activated 20:39:52.108 [Flow] magnus and forest activated 20:39:52.108 [Flow] cemetery and forest activated 20:39:52.108 [Flow] magnus and cemetery 20:39:52.108 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:39:52.108 [Flow] ALL RUNES ACTIVATED 20:39:52.108 [Flow] magnus and forest activated 20:39:52.108 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:39:52.108 [Flow] ALL RUNES ACTIVATED 20:39:52.108 [Flow] cemetery and forest activated 20:39:52.108 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:39:52.108 [Flow] ALL RUNES ACTIVATED 20:39:52.109 [Flow] magnus and forest activated 20:39:52.109 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:39:52.109 [Flow] ALL RUNES ACTIVATED 20:39:52.109 [Flow] magnus and cemetery 20:39:52.109 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:39:52.109 [Flow] ALL RUNES ACTIVATED 20:39:52.109 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:39:52.112 [Lua] CurrentConflictSettings disabled 20:39:52.112 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:39:52.116 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:39:52.116 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:39:52.116 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:39:52.116 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 20:39:52.116 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:39:52.116 [Save] Loading `ut_tweaks_presets` 20:39:52.116 warning: [Save] Missing filename `ut_tweaks_presets` 20:39:52.118 [Lua] MUSIC: nil -> explore 20:39:52.616 [Lua] player (110000104a15d6b,1) was put into party 1 20:39:52.616 [Lua] Assigning peer(110000104a15d6b:1) to profile(3) career(3) 20:39:52.616 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(1) profile_index(3) career_index(3) 20:39:52.616 [Lua] Set lobby begin: 20:39:52.616 [Lua] Lobby data level_key = inn_level 20:39:52.616 [Lua] Lobby data power_level = 0 20:39:52.616 [Lua] Lobby data selected_level_key = inn_level 20:39:52.616 [Lua] Lobby data difficulty = normal 20:39:52.616 [Lua] Lobby data player_slot_4 = 0:0 20:39:52.616 [Lua] Lobby data unique_server_name = Giant Friend Crab 20:39:52.616 [Lua] Lobby data matchmaking = false 20:39:52.616 [Lua] Lobby data host = 110000104a15d6b 20:39:52.616 [Lua] Lobby data country_code = US 20:39:52.616 [Lua] Lobby data game_mode = 3 20:39:52.616 [Lua] Lobby data player_slot_5 = 0:0 20:39:52.616 [Lua] Lobby data player_slot_2 = 0:0 20:39:52.616 [Lua] Lobby data player_slot_1 = 0:0 20:39:52.617 [Lua] Lobby data player_slot_3 = 110000104a15d6b:1 20:39:52.617 [Lua] Lobby data num_players = 1 20:39:52.617 [Lua] Set lobby end. 20:39:52.617 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000104a15d6b | bw:0 | es:0 20:39:52.617 [Lua] 20:39:52.617 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing] = false (boolean) 20:39:52.617 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01] = false (boolean) 20:39:52.617 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00] = false (boolean) 20:39:52.617 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 20:39:52.617 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base] = false (boolean) 20:39:52.617 [Lua] [wwise/one_handed_axes] = false (boolean) 20:39:52.617 [Lua] [units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p] = false (boolean) 20:39:52.617 [Lua] [wwise/one_handed_hammers] = false (boolean) 20:39:52.617 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean) 20:39:52.617 [Lua] 20:39:52.617 [Lua] 20:39:52.618 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing] = false (boolean) 20:39:52.618 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1] = false (boolean) 20:39:52.618 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01] = false (boolean) 20:39:52.618 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00] = false (boolean) 20:39:52.618 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 20:39:52.618 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:39:52.618 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:39:52.618 [Lua] [wwise/one_handed_axes] = false (boolean) 20:39:52.618 [Lua] [units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p] = false (boolean) 20:39:52.618 [Lua] [wwise/one_handed_hammers] = false (boolean) 20:39:52.618 [Lua] [units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh] = false (boolean) 20:39:52.618 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base] = false (boolean) 20:39:52.618 [Lua] [units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1] = false (boolean) 20:39:52.618 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean) 20:39:52.618 [Lua] 20:39:52.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:39:52.618 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:39:52.619 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:39:52.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:39:52.629 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:1 my_peer_id:110000104a15d6b 20:39:52.655 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:1 my_peer_id:110000104a15d6b 20:39:52.655 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, InventoryPackageSynchronizerClient, async-read, 20:39:52.655 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient, async-read, 20:39:52.655 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read, 20:39:52.655 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 20:39:52.655 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 20:39:52.655 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:39:52.655 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:39:52.655 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:39:52.655 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:39:52.655 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:39:52.655 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:39:52.655 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:39:52.655 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient, async-read, 20:39:52.655 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:39:52.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:39:52.834 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:39:52.835 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:39:52.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:39:53.005 [Flow] DISABLE 20:39:53.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:39:53.346 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:39:53.347 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:39:53.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 20:39:53.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 20:39:53.397 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 20:39:53.397 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:39:53.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 20:39:53.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 20:39:53.441 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 20:39:53.442 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:39:53.442 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing 20:39:53.755 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing 20:39:53.755 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing 20:39:53.756 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 20:39:54.079 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 20:39:54.079 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 20:39:54.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 20:39:54.193 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 20:39:54.193 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 20:39:54.194 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 20:39:54.337 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 20:39:54.337 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 20:39:54.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 20:39:54.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 20:39:54.600 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 20:39:54.600 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:39:55.058 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:39:55.058 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:39:55.059 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:39:55.756 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:39:55.756 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:39:55.757 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:39:55.901 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:39:55.901 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:39:55.901 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:39:56.286 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:39:56.286 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:39:56.288 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 20:39:56.383 [Lua] PlayFabMirror:_commit_internal 1 20:39:56.383 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:39:56.386 [Lua] generate_backend_stats 110000104a15d6b:1 20:39:56.402 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:39:56.402 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 2 20:39:56.402 [Lua] Set lobby begin: 20:39:56.402 [Lua] Lobby data level_key = inn_level 20:39:56.402 [Lua] Lobby data power_level = 835 20:39:56.403 [Lua] Lobby data selected_level_key = inn_level 20:39:56.403 [Lua] Lobby data difficulty = normal 20:39:56.403 [Lua] Lobby data player_slot_4 = 0:0 20:39:56.403 [Lua] Lobby data unique_server_name = Giant Friend Crab 20:39:56.403 [Lua] Lobby data matchmaking = false 20:39:56.403 [Lua] Lobby data host = 110000104a15d6b 20:39:56.403 [Lua] Lobby data country_code = US 20:39:56.403 [Lua] Lobby data game_mode = 3 20:39:56.403 [Lua] Lobby data player_slot_5 = 0:0 20:39:56.403 [Lua] Lobby data player_slot_2 = 0:0 20:39:56.403 [Lua] Lobby data player_slot_1 = 0:0 20:39:56.403 [Lua] Lobby data player_slot_3 = 110000104a15d6b:1 20:39:56.403 [Lua] Lobby data num_players = 1 20:39:56.403 [Lua] Set lobby end. 20:39:56.411 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 20:39:56.411 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 20:39:56.411 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 20:39:56.411 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 2 20:39:56.625 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 2 20:39:56.635 [Lua] commit result success 1 20:39:57.146 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 20:39:57.146 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 20:39:57.149 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 20:39:57.362 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 20:39:57.362 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 20:39:57.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 20:39:57.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 20:39:57.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 20:39:57.682 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 20:39:57.917 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 20:39:57.917 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 20:39:57.941 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 20:39:57.976 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:39:57.976 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:39:57.976 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 20:39:58.473 [Lua] StateInGameRunning:_game_actually_starts() 20:39:58.473 [Lua] [IngameUI] menu view on_enter start_menu_view 20:39:58.473 [Lua] hero_fullscreen_menu_on_enter 20:39:58.473 [Lua] ################################################################################################################# 20:39:58.473 [Lua] [Loading Time]: 00:00:28 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:39:58.473 [Lua] ################################################################################################################# 20:39:58.473 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 3 20:39:58.478 [Lua] [IngameUI] menu view post_update_on_enter table: 0x015476e0 20:39:58.479 [World] Spawning level. 20:39:58.490 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 20:39:58.497 [SteamVoipClient] select_out(110000104a15d6b, off) 20:39:58.504 [Lua] cb_razer_chroma_setup 20:39:58.515 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 3 20:39:58.523 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:39:58.523 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:39:58.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:39:58.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:39:58.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:39:58.695 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 3 20:39:58.695 [Lua] Commit load time data 20:39:59.502 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x40a, position: 0 20:40:00.082 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x40a, position: 27249 20:40:46.637 [Window] Window => active 20:40:51.186 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 20:40:51.186 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 20:40:51.208 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:40:51.208 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:40:51.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:40:51.208 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:40:51.208 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:40:51.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:40:51.209 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:40:51.209 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:40:51.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:40:51.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:40:57.175 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 20:40:57.175 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 20:40:57.181 [SteamVoipClient] select_out(110000104a15d6b, off) 20:40:57.188 [Lua] cb_razer_chroma_setup 20:40:57.204 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:40:57.204 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:40:57.204 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:40:57.204 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:40:57.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:40:57.204 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:40:57.204 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:40:57.204 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:40:57.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:40:57.204 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:40:59.171 [Lua] [IngameUI] menu view on_exit start_menu_view 20:40:59.171 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 20:40:59.172 [Lua] hero_fullscreen_menu_on_exit 20:40:59.179 [Lua] [IngameUI] menu view post_update_on_exit table: 0x015476e0 20:40:59.179 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:40:59.179 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:40:59.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:41:00.362 [Lua] [IngameUI] menu view on_enter ingame_menu 20:41:03.987 [Lua] [IngameUI] menu view on_exit ingame_menu 20:41:05.453 [Lua] [IngameUI] menu view on_enter hero_view 20:41:05.477 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c1cabe0 20:41:05.477 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 20:41:27.993 [Lua] [IngameUI] menu view on_exit hero_view 20:41:28.001 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c1cabe0 20:41:28.001 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 20:41:30.135 [Lua] [IngameUI] menu view on_enter character_selection 20:41:30.136 [Lua] hero_fullscreen_menu_on_enter 20:41:30.140 [Lua] [IngameUI] menu view post_update_on_enter table: 0x011f3cc0 20:41:30.140 [World] Spawning level. 20:41:30.151 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 20:41:30.169 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:30.169 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:30.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:30.170 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:30.170 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:30.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:41:30.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:31.509 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:41:31.509 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:41:31.509 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:41:31.509 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:41:31.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:41:31.509 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:31.509 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:32.227 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 20:41:32.227 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 20:41:32.229 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 20:41:32.495 [Lua] Assigning peer(110000104a15d6b:1) to profile(3) career(2) 20:41:32.495 [Lua] Set lobby begin: 20:41:32.495 [Lua] Lobby data level_key = inn_level 20:41:32.495 [Lua] Lobby data power_level = 835 20:41:32.495 [Lua] Lobby data selected_level_key = inn_level 20:41:32.495 [Lua] Lobby data difficulty = normal 20:41:32.495 [Lua] Lobby data player_slot_4 = 0:0 20:41:32.495 [Lua] Lobby data unique_server_name = Giant Friend Crab 20:41:32.495 [Lua] Lobby data matchmaking = false 20:41:32.495 [Lua] Lobby data host = 110000104a15d6b 20:41:32.496 [Lua] Lobby data country_code = US 20:41:32.496 [Lua] Lobby data game_mode = 3 20:41:32.496 [Lua] Lobby data player_slot_5 = 0:0 20:41:32.496 [Lua] Lobby data player_slot_2 = 0:0 20:41:32.496 [Lua] Lobby data player_slot_1 = 0:0 20:41:32.496 [Lua] Lobby data player_slot_3 = 0:0 20:41:32.496 [Lua] Lobby data num_players = 1 20:41:32.496 [Lua] Set lobby end. 20:41:32.496 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(1) profile_index(3) career_index(2) 20:41:32.496 [Lua] Set lobby begin: 20:41:32.496 [Lua] Lobby data level_key = inn_level 20:41:32.497 [Lua] Lobby data power_level = 835 20:41:32.497 [Lua] Lobby data selected_level_key = inn_level 20:41:32.497 [Lua] Lobby data difficulty = normal 20:41:32.497 [Lua] Lobby data player_slot_4 = 0:0 20:41:32.497 [Lua] Lobby data unique_server_name = Giant Friend Crab 20:41:32.497 [Lua] Lobby data matchmaking = false 20:41:32.497 [Lua] Lobby data host = 110000104a15d6b 20:41:32.497 [Lua] Lobby data country_code = US 20:41:32.497 [Lua] Lobby data game_mode = 3 20:41:32.497 [Lua] Lobby data player_slot_5 = 0:0 20:41:32.498 [Lua] Lobby data player_slot_2 = 0:0 20:41:32.498 [Lua] Lobby data player_slot_1 = 0:0 20:41:32.498 [Lua] Lobby data player_slot_3 = 110000104a15d6b:1 20:41:32.498 [Lua] Lobby data num_players = 1 20:41:32.498 [Lua] Set lobby end. 20:41:32.498 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000104a15d6b | bw:0 | es:0 20:41:32.499 [Lua] 20:41:32.499 [Lua] [units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p] = false (boolean) 20:41:32.499 [Lua] [wwise/handgun_rifle] = false (boolean) 20:41:32.499 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 20:41:32.499 [Lua] [wwise/one_handed_hammers] = false (boolean) 20:41:32.499 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 20:41:32.499 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 20:41:32.499 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean) 20:41:32.499 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 20:41:32.499 [Lua] 20:41:32.499 [Lua] 20:41:32.499 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean) 20:41:32.499 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1] = false (boolean) 20:41:32.499 [Lua] [units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1] = false (boolean) 20:41:32.499 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:41:32.499 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:41:32.499 [Lua] [units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p] = false (boolean) 20:41:32.499 [Lua] [wwise/handgun_rifle] = false (boolean) 20:41:32.499 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 20:41:32.499 [Lua] [wwise/one_handed_hammers] = false (boolean) 20:41:32.499 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 20:41:32.499 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 20:41:32.499 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean) 20:41:32.499 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 20:41:32.499 [Lua] 20:41:32.504 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:2 my_peer_id:110000104a15d6b 20:41:32.507 [Lua] [EquipmentUI] - Destroy 20:41:32.507 [Lua] [GamePadEquipmentUI] - Destroy 20:41:32.507 [Lua] [AbilityUI] - Destroy 20:41:32.507 [Lua] [GamePadAbilityUI] - Destroy 20:41:32.507 [Lua] [GameNetworkManager] destroying game object with go_id=43 20:41:32.509 [Save] Saving `save_data` 20:41:32.516 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:2 my_peer_id:110000104a15d6b 20:41:32.516 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read, 20:41:32.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1, InventoryPackageSynchronizerClient, async-read, 20:41:32.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:41:32.516 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 20:41:32.516 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:41:32.516 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:41:32.516 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 20:41:32.516 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read, 20:41:32.517 [Save] Save done 20:41:32.520 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 20:41:32.520 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 20:41:32.520 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 20:41:32.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:32.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:32.527 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:32.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000024BF9C0 20:41:32.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0 20:41:32.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:32.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:32.560 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, InventoryPackageSynchronizerClient 20:41:32.565 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:41:32.565 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient 20:41:32.565 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient 20:41:32.569 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 20:41:32.571 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:41:32.571 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 20:41:32.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient 20:41:32.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient 20:41:32.614 [Lua] [IngameUI] menu view on_exit character_selection 20:41:32.614 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 20:41:32.614 [Lua] hero_fullscreen_menu_on_exit 20:41:32.621 [Lua] [IngameUI] menu view post_update_on_exit table: 0x011f3cc0 20:41:32.621 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:41:32.621 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:41:32.621 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:41:32.621 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000024BF9C0 20:41:32.621 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0 20:41:32.673 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 20:41:32.673 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 20:41:32.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1 20:41:32.919 [Lua] PlayFabMirror:_commit_internal 2 20:41:32.919 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:41:32.921 [Lua] generate_backend_stats 110000104a15d6b:1 20:41:32.936 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:41:32.936 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 4 20:41:32.946 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 4 20:41:33.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1 20:41:33.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1 20:41:33.087 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 20:41:33.436 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 20:41:33.436 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 20:41:33.438 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 20:41:33.537 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 4 20:41:33.553 [Lua] commit result success 2 20:41:33.694 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 20:41:33.694 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 20:41:33.694 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 20:41:33.976 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 20:41:33.976 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 20:41:33.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 20:41:34.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 20:41:34.467 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 20:41:34.490 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 20:41:34.523 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:41:34.524 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:41:34.524 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 20:41:37.129 [Lua] [IngameUI] menu view on_enter character_selection 20:41:37.130 [Lua] hero_fullscreen_menu_on_enter 20:41:37.134 [Lua] [IngameUI] menu view post_update_on_enter table: 0x011f3cc0 20:41:37.134 [World] Spawning level. 20:41:37.146 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 20:41:37.161 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:37.161 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:37.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:37.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:37.163 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:37.382 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 20:41:37.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000024BF9C0 20:41:37.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0 20:41:37.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:37.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:37.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 20:41:37.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 20:41:37.591 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 20:41:37.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 20:41:37.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 20:41:38.553 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:41:38.553 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:41:38.553 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:41:38.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000024BF9C0 20:41:38.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000024BF9C0 20:41:38.555 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:38.555 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:39.463 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 20:41:39.463 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 20:41:39.465 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 20:41:39.586 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 20:41:39.586 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 20:41:39.596 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:39.596 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:39.787 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03 20:41:39.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000024BF9C0 20:41:39.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000024BF9C0, async-read, prioritized 20:41:39.984 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03 20:41:39.984 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03 20:41:39.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 20:41:40.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 20:41:40.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 20:41:41.236 [Lua] Assigning peer(110000104a15d6b:1) to profile(5) career(1) 20:41:41.236 [Lua] Set lobby begin: 20:41:41.236 [Lua] Lobby data level_key = inn_level 20:41:41.236 [Lua] Lobby data power_level = 835 20:41:41.236 [Lua] Lobby data selected_level_key = inn_level 20:41:41.236 [Lua] Lobby data difficulty = normal 20:41:41.236 [Lua] Lobby data player_slot_4 = 0:0 20:41:41.236 [Lua] Lobby data unique_server_name = Giant Friend Crab 20:41:41.236 [Lua] Lobby data matchmaking = false 20:41:41.236 [Lua] Lobby data host = 110000104a15d6b 20:41:41.236 [Lua] Lobby data country_code = US 20:41:41.236 [Lua] Lobby data game_mode = 3 20:41:41.236 [Lua] Lobby data player_slot_5 = 0:0 20:41:41.236 [Lua] Lobby data player_slot_2 = 0:0 20:41:41.237 [Lua] Lobby data player_slot_1 = 0:0 20:41:41.237 [Lua] Lobby data player_slot_3 = 0:0 20:41:41.237 [Lua] Lobby data num_players = 1 20:41:41.237 [Lua] Set lobby end. 20:41:41.237 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(1) profile_index(5) career_index(1) 20:41:41.237 [Lua] Set lobby begin: 20:41:41.237 [Lua] Lobby data level_key = inn_level 20:41:41.237 [Lua] Lobby data power_level = 835 20:41:41.237 [Lua] Lobby data selected_level_key = inn_level 20:41:41.237 [Lua] Lobby data difficulty = normal 20:41:41.237 [Lua] Lobby data player_slot_4 = 0:0 20:41:41.237 [Lua] Lobby data unique_server_name = Giant Friend Crab 20:41:41.237 [Lua] Lobby data matchmaking = false 20:41:41.237 [Lua] Lobby data host = 110000104a15d6b 20:41:41.237 [Lua] Lobby data country_code = US 20:41:41.237 [Lua] Lobby data game_mode = 3 20:41:41.237 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 20:41:41.237 [Lua] Lobby data player_slot_2 = 0:0 20:41:41.238 [Lua] Lobby data player_slot_1 = 0:0 20:41:41.238 [Lua] Lobby data player_slot_3 = 0:0 20:41:41.238 [Lua] Lobby data num_players = 1 20:41:41.238 [Lua] Set lobby end. 20:41:41.238 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104a15d6b 20:41:41.238 [Lua] 20:41:41.238 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean) 20:41:41.238 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 20:41:41.238 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 20:41:41.238 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 20:41:41.238 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 20:41:41.238 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean) 20:41:41.238 [Lua] [wwise/two_handed_swords] = false (boolean) 20:41:41.238 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p] = false (boolean) 20:41:41.238 [Lua] 20:41:41.238 [Lua] 20:41:41.238 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1] = false (boolean) 20:41:41.238 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 20:41:41.238 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 20:41:41.238 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p] = false (boolean) 20:41:41.238 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 20:41:41.238 [Lua] [wwise/two_handed_swords] = false (boolean) 20:41:41.238 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:41:41.238 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean) 20:41:41.238 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 20:41:41.238 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03] = false (boolean) 20:41:41.238 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:41:41.238 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 20:41:41.238 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 20:41:41.238 [Lua] 20:41:41.244 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:3 my_peer_id:110000104a15d6b 20:41:41.252 [Lua] [EquipmentUI] - Destroy 20:41:41.252 [Lua] [GamePadEquipmentUI] - Destroy 20:41:41.252 [Lua] [AbilityUI] - Destroy 20:41:41.252 [Lua] [GamePadAbilityUI] - Destroy 20:41:41.252 [Lua] [GameNetworkManager] destroying game object with go_id=45 20:41:41.254 [Save] Saving `save_data` 20:41:41.260 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104a15d6b inventory_sync_id:3 my_peer_id:110000104a15d6b 20:41:41.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, InventoryPackageSynchronizerClient, async-read, 20:41:41.260 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 20:41:41.260 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 20:41:41.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:41:41.260 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:41:41.260 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:41:41.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 20:41:41.260 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, InventoryPackageSynchronizerClient, async-read, 20:41:41.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:41:41.260 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:41:41.260 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient, async-read, 20:41:41.260 [Save] Save done 20:41:41.320 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient 20:41:41.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient 20:41:41.322 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1, InventoryPackageSynchronizerClient 20:41:41.322 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient 20:41:41.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, InventoryPackageSynchronizerClient 20:41:41.328 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 20:41:41.329 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:41:41.329 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 20:41:41.340 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 20:41:41.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient 20:41:41.355 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:41:41.388 [Lua] [IngameUI] menu view on_exit character_selection 20:41:41.393 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 20:41:41.393 [Lua] hero_fullscreen_menu_on_exit 20:41:41.397 [Lua] [IngameUI] menu view post_update_on_exit table: 0x011f3cc0 20:41:41.398 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:41:41.398 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:41:41.398 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, MenuWorldPreviewertable: 00000000024BF9C0 -> Package still referenced, NOT unloaded: 20:41:41.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000024BF9C0 20:41:41.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 20:41:41.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 20:41:41.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 20:41:41.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 20:41:41.812 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 20:41:41.813 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 20:41:42.139 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 20:41:42.139 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 20:41:42.139 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 20:41:42.443 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 20:41:42.443 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 20:41:42.444 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:41:42.748 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:41:42.748 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:41:42.749 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 20:41:42.910 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 20:41:42.910 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 20:41:42.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 20:41:43.498 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 20:41:43.498 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 20:41:43.499 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 20:41:43.705 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 20:41:43.705 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 20:41:43.728 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 20:41:43.762 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:41:43.763 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:41:43.763 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 20:41:50.447 [Lua] [IngameUI] menu view on_enter hero_view 20:41:50.470 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c1cabe0 20:41:50.470 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:41:50.493 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:41:50.494 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:41:50.496 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:41:50.496 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:41:50.555 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:41:51.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:41:51.062 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:41:51.080 [World] Spawning level. 20:41:51.129 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized 20:41:51.130 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized 20:41:51.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized 20:41:51.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized 20:41:51.183 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized 20:41:51.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded: 20:41:51.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized 20:41:51.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded: 20:41:51.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized 20:41:51.696 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:41:51.696 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded: 20:41:51.696 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded: 20:41:51.696 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded: 20:41:51.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded: 20:41:51.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded: 20:41:51.718 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:41:51.718 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 20:41:51.721 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:41:51.721 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:42:04.828 [Window] Window => inactive 20:44:57.490 [Window] Window => active 20:45:30.292 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 20:45:30.293 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:45:30.295 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:45:30.295 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:45:30.356 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:45:31.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:45:31.299 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:45:31.317 [World] Spawning level. 20:45:31.360 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized 20:45:31.360 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized 20:45:31.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized 20:45:31.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized 20:45:31.421 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized 20:45:31.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded: 20:45:31.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized 20:45:31.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded: 20:45:31.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewertable: 000000000C822FC0, async-read, prioritized 20:45:51.141 [Lua] [IngameUI] menu view on_exit hero_view 20:45:51.150 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c1cabe0 20:45:51.150 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:45:51.150 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:45:51.150 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:45:51.150 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded: 20:45:51.150 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded: 20:45:51.150 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded: 20:45:51.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded: 20:45:51.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewertable: 000000000C822FC0 -> Package still referenced, NOT unloaded: 20:45:51.175 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:45:51.175 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:45:51.175 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:45:55.925 [Lua] PlayFabMirror:_commit_internal 3 20:45:55.925 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 5 20:45:55.925 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:45:55.927 [Lua] generate_backend_stats 110000104a15d6b:1 20:45:55.941 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:45:55.950 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 5 20:45:56.564 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 5 20:45:56.575 [Lua] commit result success 3 20:45:57.576 [Lua] [IngameUI] menu view on_enter hero_view 20:45:57.592 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c1cabe0 20:45:57.592 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:45:57.617 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:45:57.618 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:45:57.620 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:45:57.620 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:45:57.679 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:46:01.466 <>scripts/ui/ui_passes_tooltips.lua:884: attempt to index local 'property_data' (a nil value)<> <> {00007ff61ec00000, 00ce1000, 5df23d53, 4932b1c0-ba95-455d-b3ee-9f0d9b716526, 00000001, E:\agent-work\tmp-builds\engine_release_hon_2019_10_02\engine\win64\release\vermintide2.pdb} {00007fff01d20000, 001f0000, 99ca0526, 0c2e19ea-1901-e9b8-2e45-67d2d21e56d2, 00000001, ntdll.pdb} {00007fff01c20000, 000b2000, d0cecc10, 5a77de8c-e8d5-8731-f0ea-38f1c92f48d8, 00000001, kernel32.pdb} {00007ffed0fb0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x00007ff61ec00000:0x00000000002c1630 0x00007ff61ec00000:0x00000000002c2f62 0x00007ff61ec00000:0x00000000002c321b 0x00007ff61ec00000:0x00000000002bfc40 0x00007ff61ec00000:0x000000000030f754 0x00007ff61ec00000:0x0000000000084b87 0x00007ff61ec00000:0x0000000000141087 0x00007ff61ec00000:0x000000000007cd38 0x00007ff61ec00000:0x0000000000141197 0x00007ffed0fb0000:0x000000000000286e 0x00007ffed0fb0000:0x000000000000bb8d lua_pcall 0x00007ff61ec00000:0x000000000030f0e9 0x00007ff61ec00000:0x0000000000030079 0x00007ff61ec00000:0x000000000002facb 0x00007ff61ec00000:0x0000000000021706 0x00007ff61ec00000:0x0000000000021cd9 0x00007ff61ec00000:0x0000000000021de2 0x00007ff61ec00000:0x0000000000498a77 cJSON_free 0x00007fff01c20000:0x0000000000017bd4 BaseThreadInitThunk 0x00007fff01d20000:0x000000000006ced1 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>1754e113916d<> <>release<> <>Developer Build (1.3.0.0)<> <>5df4b01e-92ec-4868-91f7-d8748f0ce4e9<> <>--- CPU CPU: AMD FX(tm)-8150 Eight-Core Processor Vendor: AuthenticAMD Logical processors: 8 Family: 6:15, Model: 0:1 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5 Feature bits: EBX: 00000010 00001000 00001000 00000000 ECX: 00011110 10011000 00100010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16330MB Available: 10441MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID f6fa0748-0a4a-4b78-b26a-aa53e358895d --- Graphics Graphics card: NVIDIA GeForce GTX 650 (DirectX 11.0, 984MB) Driver version: 43200 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6) Network interface: 802.11n USB Wireless LAN Card #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Gaming KB Input device: Generic (17.0): Mass Storage Device Input device: Generic (17.0): USB Receiver <> <>C:\Users\mike_\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-12-30-20.38.58-5df4b01e-92ec-4868-91f7-d8748f0ce4e9.log<> <>C:\Users\mike_\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-12-30-20.38.58-5df4b01e-92ec-4868-91f7-d8748f0ce4e9.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> <> [1] @scripts/ui/ui_passes_tooltips.lua:884: in function draw [2] @scripts/ui/ui_passes.lua:3240: in function func [3] @scripts/mods/ui_improvements/ui_improvements_items.lua:93: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function draw [5] @scripts/ui/ui_renderer.lua:570: in function draw_element [6] @scripts/ui/ui_renderer.lua:402: in function hook_chain [7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function draw_widget [8] @scripts/ui/views/hero_view/windows/hero_window_loadout_inventory.lua:505: in function draw [9] @scripts/ui/views/hero_view/windows/hero_window_loadout_inventory.lua:282: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:398: in function _windows_update [12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:528: in function update [13] @foundation/scripts/util/state_machine.lua:145: in function update [14] @scripts/ui/views/hero_view/hero_view.lua:277: in function update [15] @scripts/ui/views/ingame_ui.lua:559: in function hook_chain [16] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [17] @scripts/game_state/state_ingame_running.lua:906: in function update_ui [18] @scripts/game_state/state_ingame.lua:606:in function [19] =[C]: in function update_animations_with_callback [20] @foundation/scripts/util/script_world.lua:358: in function update [21] @foundation/scripts/managers/world/world_manager.lua:102: in function update [22] @scripts/boot.lua:788: in function game_update [23] @scripts/boot.lua:544:in function <> <> [1] data = table: 0000000007A13C90; draw = false; draw_downwards = true; ui_renderer = table: 000000000B79B8A0; pass_data = table: 0000000007B20190; ui_scenegraph = table: 000000000A625D70; pass_definition = table: 000000000C424E80; ui_style = table: 0000000009875440; ui_content = table: 0000000001FBC280; position = Vector3(878, 716.854, 996); size = table: 0000000006FDC7B0; input_service = table: 00000000014BAF90; dt = 0.10917679965496063; ui_style_global = table: 0000000007B200A0; item = table: 000000000A8D1B70; alpha_multiplier = 1; alpha = 255; start_layer = 994; bottom_spacing = 20; frame_margin = 10; properties = table: 000000000A8D1C00; style = table: 0000000007A14280; content = table: 0000000007A14010; position_x = 868; position_y = 742; position_z = 511; total_height = 25.146000003814699; loop_func = [function]; show_advanced_description = nil; text_style = table: 0000000007A142B0; title_text_pass_data = table: 0000000007A13D50; title_text = "Properties:"; text_size = table: 0000000007A13CC0; title_text_height = 25.146000003814699; index = 1; property_key = "weave_power_vs_chaos"; property_value = 0.59999999999999998; property_data = nil [2] ui_renderer = table: 000000000B79B8A0; pass_data = table: 0000000007B20190; ui_scenegraph = table: 000000000A625D70; pass_definition = table: 000000000C424E80; ui_style = table: 0000000009875440; ui_content = table: 0000000001FBC280; position = Vector3(878, 716.854, 996); parent_size = Vector3(80, 80, 0); input_service = table: 00000000014BAF90; dt = 0.10917679965496063; ui_style_global = table: 0000000007B200A0; preview_item = table: 000000000A8D1B70; items = table: 0000000006FDC7F0; preview_item_backend_id = "ABAD0090700433AD"; preview_item_data = table: 000000000A8D1C70; slot_type = "melee"; scale = 1; scale_inversed = 1; wanted_max_height = nil; size = table: 0000000006FDC7B0; res_w = 1920; res_h = 1080; direction = -1; start_position_x = 868; start_position_y = 742; start_position_z = 511; tooltip_sizes = table: 0000000006FDC990; index = 1; item = table: 000000000A8D1B70; end_pass = table: 0000000006FDC3F0; frame_margin = 10; passes = table: 0000000007B202D0; draw = false; draw_downwards = true; loop_func = [function]; tooltip_total_height = 169.41200275421141; _ = 12; tooltip_pass = table: 0000000007A13C60; data = table: 0000000007A13C90 [3] func = [function] [4] hook_chain = [function] [5] self = table: 000000000B79B8A0; ui_element = table: 0000000009A23A10; ui_style = table: 0000000009A40270; ui_style_global = table: 0000000007B200A0; scenegraph_id = "item_grid"; ui_content = table: 0000000001FBC280; ui_animations = table: 0000000009A23C00; offset = table: 0000000007B200D0; ui_scenegraph = table: 000000000A625D70; position = Vector3(1245, 167, 508); widget_optional_scale = nil; size = Vector3(520, 690, 0); input_service = table: 00000000014BAF90; global_visible = true; input_manager = table: 000000000062DDF0; dt = 0.10917679965496063; pass_datas = table: 0000000007B20160; UIPasses = table: 000000000250E740; UISceneGraph_get_size_scaled = [function]; UISceneGraph_get_world_position = [function]; Vector3 = table: 000000000001B8A0; Vector2 = [function]; i = 8; pass_info = table: 000000000C424E80; pass_type = "item_tooltip"; content_id = nil; element_content = table: 0000000001FBC280; visible = table: 000000000A8D1B70; style_id = "item_tooltip_1_1"; style_data = table: 0000000009875440; ui_pass = table: 0000000002511890; content_check_function = [function]; content_change_function = nil; pass_data = table: 0000000007B20190; pass_size = Vector3(80, 80, 0); pass_position = Vector3(878, 716.854, 996); pass_scenegraph_id = nil; style_data_size = table: 0000000009875470; style_offset = table: 0000000009875640 [6] self = table: 000000000B79B8A0; ui_widget = table: 0000000007B20130; animations = table: 0000000009A23C00 [7] hook_chain = [function] [8] self = table: 000000000A624B80; dt = 0.10917679965496063; ui_renderer = table: 000000000B79B4D0; ui_top_renderer = table: 000000000B79B8A0; ui_scenegraph = table: 000000000A625D70; input_service = table: 0000000001<> <> [5] video_players = table: 00000000013C7E60; gui = [Gui]; clipping_rects = table: 00000000013C7D80; input_service = table: 00000000014BAF90; world = [World]; dt = 0.10917679965496063; wwise_world = [WwiseWorld]; vmf_data = table: 00000000013C7BE0; render_settings = table: 000000000A624D80; ui_scenegraph_queue = table: 00000000013C7E20; ui_scenegraph = table: 000000000A625D70; gui_retained = [Gui]; [6] video_players = table: 00000000013C7E60; gui = [Gui]; clipping_rects = table: 00000000013C7D80; input_service = table: 00000000014BAF90; world = [World]; dt = 0.10917679965496063; wwise_world = [WwiseWorld]; vmf_data = table: 00000000013C7BE0; render_settings = table: 000000000A624D80; ui_scenegraph_queue = table: 00000000013C7E20; ui_scenegraph = table: 000000000A625D70; gui_retained = [Gui]; [8] _widgets_by_name = table: 000000000A626B10; parent = table: 0000000009CABCB0; _item_grid = table: 00000000079E42E0; _animations = table: 000000000A625D40; statistics_db = table: 0000000000639450; hero_name = "empire_soldier"; _loadout_sync_id = 0; ui_top_renderer = table: 000000000B79B8A0; peer_id = "110000104a15d6b"; _category_index = 1; ui_renderer = table: 000000000B79B4D0; _categories = table: 000000000A624F80; _selected_loadout_slot_index = 1; input_manager = table: 000000000062DDF0; _total_pages = 5; _current_page = 1; _widgets = table: 000000000A626AE0; _strict_slot_name = "slot_melee"; ui_animator = table: 0000000009A24360; player_manager = table: 0000000002F539C0; profile_index = 5; career_index = 1; _stats_id = "110000104a15d6b:1"; ui_scenegraph = table: 000000000A625D70; render_settings = table: 000000000A624D80; [9] _widgets_by_name = table: 000000000A626B10; parent = table: 0000000009CABCB0; _item_grid = table: 00000000079E42E0; _animations = table: 000000000A625D40; statistics_db = table: 0000000000639450; hero_name = "empire_soldier"; _loadout_sync_id = 0; ui_top_renderer = table: 000000000B79B8A0; peer_id = "110000104a15d6b"; _category_index = 1; ui_renderer = table: 000000000B79B4D0; _categories = table: 000000000A624F80; _selected_loadout_slot_index = 1; input_manager = table: 000000000062DDF0; _total_pages = 5; _current_page = 1; _widgets = table: 000000000A626AE0; _strict_slot_name = "slot_melee"; ui_animator = table: 0000000009A24360; player_manager = table: 0000000002F539C0; profile_index = 5; career_index = 1; _stats_id = "110000104a15d6b:1"; ui_scenegraph = table: 000000000A625D70; render_settings = table: 000000000A624D80; [11] _widgets_by_name = table: 0000000009B5ABE0; parent = table: 000000000C1CABE0; _animations = table: 0000000009CABC00; statistics_db = table: 0000000000639450; hero_name = "empire_soldier"; ingame_ui_context = table: 00000000013C8280; loadout_sync_id = 0; ui_renderer = table: 000000000B79B4D0; ui_animator = table: 0000000009AF2520; _friends_component_ui = table: 000000000AAFE370; input_manager = table: 000000000062DDF0; profile_synchronizer = table: 000000000B8D4590; render_settings = table: 0000000009CABCE0; profile_index = 5; _window_layouts = table: 0000000007D42940; career_index = 1; _ui_animations = table: 000000000AAFE310; _layout_settings = table: 0000000007D06350; local_player_id = 1; _selected_loadout_slot_index = 1; fake_input_service = table: 000000000C885D40; _close_on_exit = true; player = table: 00000000014A9C00; _stats_id = "110000104a15d6b:1"; _window_params = table: 00000000097E2DC0; ui_scenegraph = table: 000000000A5C2E30; wwise_world = [WwiseWorld]; ui_top_renderer = table: 000000000B79B8A0; _active_windows = table: 00000000097E3050; peer_id = "110000104a15d6b"; _disabled_backend_ids = table: 000000000AAFE340; _max_active_windows = 5; ingame_ui = table: 000000000B799390; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; is_server = true; voting_manager = table: 00000000014D60A0; _widgets = table: 0000000009B5ABB0; _gamepad_style_active = false; is_in_inn = true; player_manager = table: 0000000002F539C0; inventory_sync_id = 0; platform = "win32"; _windows_settings = table: 0000000007BC6460; talent_sync_id = 0; _selected_game_mode_index = 1; [12] _<> [Log end]