[Log version] 1
[Session] a9ddebd6-78fd-4d04-a21a-df8359a6313e
UTC time stamps
14:01:24.533 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2634
14:01:24.533 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2646
14:01:24.533 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2649
14:01:24.533 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2654
14:01:24.533 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2657
14:01:24.533 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2659
14:01:24.593 [RazerChroma] Setup Razer Chroma resources
14:01:24.593 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2666
14:01:24.622 [Window] Window => active
14:01:24.712 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2689
14:01:24.743 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2694
14:01:25.278 [EAC] Init client 110000102b19409
14:01:25.278 [EAC] EAC client initialized
14:01:25.278 warning: [EAC] Failed to initialize localization
14:01:25.279 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2703
14:01:25.343 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2070)
14:01:25.967 [AFTERMATH] Initialized Aftermath
14:01:25.975 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2705
14:01:26.106 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2711
14:01:27.082 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2713
14:01:27.083 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2716
14:01:28.019 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2718
14:01:28.019 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2720
14:01:28.019 [Save] Save dir: `C:\Users\Roman\AppData\Roaming\fatshark\Vermintide 2`
14:01:28.019 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2734
14:01:28.019 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2753
14:01:28.190 [RazerChroma] Setup Razer Chroma
14:01:28.256 [LightFX ] Loaded DLL.
14:01:28.256 [LightFX ] Init()
14:01:28.258 [LightFX ] LightFX failed to initialize
14:01:28.275 [Lua] boot.lua start, os clock: 5.6890000000000001
14:01:28.275 [Lua] Boot:setup() entered. time: 0 os-clock: 5.6890000000000001
14:01:28.275 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-9700F CPU @ 3.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 13
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16302MB
Available: 6951MB
--- OS
Windows version 10.0 build 18362, 64 bit
Windows 10
Machine ID f04121b9-6db6-432c-9277-605670af1c9e
--- Graphics
Graphics card: NVIDIA GeForce RTX 2070 (DirectX 11.0, 8031MB) Driver version: 45709
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: TAP-Windows Adapter V9 (IPv4, IPv6)
Network interface: TP-LINK Wireless USB Adapter (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Мышь
Input device: Keyboard (19.4): Клавиатура
Input device: Generic (17.0): Gaming Keyboard
Input device: Generic (17.0): USB OPTICAL MOUSE
14:01:28.275 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 3103
14:01:28.286 [SteamStats] RequestCurrentStats success: true
14:01:28.369 [Window] Window => inactive
14:01:32.781 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 6.3523125832434744 os-clock: 10.195
14:01:32.781 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
14:01:32.783 [Lua] Flushing: resource_packages/strings [ResourcePackage]
14:01:32.784 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
14:01:32.788 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
14:01:32.788 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
14:01:32.788 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
14:01:32.788 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
14:01:32.788 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
14:01:32.790 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
14:01:32.793 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
14:01:32.795 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
14:01:32.795 [Lua] *****************************************************************
14:01:32.795 [Lua] ** Initial contents of script_data **
14:01:32.795 [Lua] script_data.beta_level_progression = false
14:01:32.795 [Lua] script_data.build_identifier = 0babd8277d3b
14:01:32.795 [Lua] script_data.debug_interactions = false
14:01:32.795 [Lua] script_data.disable_debug_draw = true
14:01:32.795 [Lua] script_data.disable_intro_trailer = false
14:01:32.795 [Lua] script_data.disable_tutorial_at_start = false
14:01:32.795 [Lua] script_data.eac-untrusted = false
14:01:32.795 [Lua] script_data.enable_detailed_tooltips = false
14:01:32.795 [Lua] script_data.force_debug_disabled = true
14:01:32.795 [Lua] script_data.force_steam = true
14:01:32.795 [Lua] script_data.hide_fps = true
14:01:32.795 [Lua] script_data.hide_version_info = true
14:01:32.795 [Lua] script_data.matchmaking_debug = true
14:01:32.795 [Lua] script_data.network_debug = true
14:01:32.795 [Lua] script_data.package_debug = true
14:01:32.795 [Lua] script_data.packaged_build = true
14:01:32.795 [Lua] script_data.settings = { }
14:01:32.795 [Lua] script_data.show_fps = false
14:01:32.795 [Lua] script_data.spawn_empty_chest = true
14:01:32.795 [Lua] script_data.telemetry_log_interval = 600
14:01:32.795 [Lua] script_data.test_backend = stage_steam_playfab
14:01:32.795 [Lua] script_data.tobii_button = false
14:01:32.795 [Lua] script_data.use_beta_overlay = false
14:01:32.795 [Lua] script_data.use_local_backend = false
14:01:32.795 [Lua] script_data.use_tech_telemetry = true
14:01:32.795 [Lua] script_data.use_telemetry = true
14:01:32.795 [Lua] *****************************************************************
14:01:32.795 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
14:01:32.795 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
14:01:32.795 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
14:01:32.795 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
14:01:32.795 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
14:01:32.795 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
14:01:32.795 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
14:01:32.795 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
14:01:32.795 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
14:01:32.795 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
14:01:32.795 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
14:01:32.795 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
14:01:32.795 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
14:01:32.795 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
14:01:32.795 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
14:01:32.795 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
14:01:32.795 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
14:01:32.795 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
14:01:33.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
14:01:33.375 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
14:01:33.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
14:01:33.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
14:01:33.998 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
14:01:34.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
14:01:34.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
14:01:34.348 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
14:01:34.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
14:01:34.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
14:01:34.698 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
14:01:34.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
14:01:35.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
14:01:35.041 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
14:01:35.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
14:01:35.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
14:01:35.579 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
14:01:35.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
14:01:35.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
14:01:35.682 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
14:01:35.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
14:01:36.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
14:01:36.211 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
14:01:36.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
14:01:36.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
14:01:36.600 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
14:01:36.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
14:01:36.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
14:01:36.752 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
14:01:36.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
14:01:37.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
14:01:37.519 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
14:01:37.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
14:01:37.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
14:01:37.880 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
14:01:37.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
14:01:37.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
14:01:37.930 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
14:01:37.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
14:01:38.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
14:01:38.198 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
14:01:38.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
14:01:38.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
14:01:38.516 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
14:01:38.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
14:01:39.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
14:01:39.004 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
14:01:39.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
14:01:39.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
14:01:39.244 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
14:01:39.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
14:01:39.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
14:01:39.927 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
14:01:39.931 [Lua] Using test backend: stage_steam_playfab
14:01:39.931 [Lua] settings.steam: nil
14:01:39.931 [Lua] Steam: table: 0000000000062D80
14:01:39.931 [Lua] force_steam: true
14:01:39.931 [Lua] BUILD: release
14:01:39.931 [Lua] test_backend: stage_steam_playfab
14:01:39.932 [Lua] DEDICATED_SERVER: false
14:01:39.932 [Lua] Using app_id '552500' to define backend
14:01:39.972 [Lua] [1] = beastmen_minotaur (string)
14:01:39.972 [Lua] [2] = skaven_storm_vermin_champion (string)
14:01:39.972 [Lua] [3] = chaos_dummy_troll (string)
14:01:39.972 [Lua] [4] = skaven_grey_seer (string)
14:01:39.972 [Lua] [5] = chaos_plague_wave_spawner (string)
14:01:39.972 [Lua] [6] = chaos_vortex (string)
14:01:39.972 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
14:01:39.972 [Lua] [8] = chaos_dummy_sorcerer (string)
14:01:39.972 [Lua] [9] = chaos_tentacle (string)
14:01:39.972 [Lua] [10] = skaven_loot_rat (string)
14:01:39.972 [Lua] [11] = skaven_stormfiend_demo (string)
14:01:39.972 [Lua] [12] = critter_rat (string)
14:01:39.972 [Lua] [13] = skaven_explosive_loot_rat (string)
14:01:39.972 [Lua] [14] = chaos_spawn (string)
14:01:39.972 [Lua] [15] = skaven_stormfiend_boss (string)
14:01:39.972 [Lua] [16] = critter_pig (string)
14:01:39.972 [Lua] [17] = chaos_troll (string)
14:01:39.972 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
14:01:39.972 [Lua] [19] = skaven_rat_ogre (string)
14:01:39.972 [Lua] [20] = skaven_stormfiend (string)
14:01:39.972 [Lua] [21] = skaven_storm_vermin_warlord (string)
14:01:39.972 [Lua] [22] = skaven_warpfire_thrower (string)
14:01:39.972 [Lua] [23] = chaos_plague_sorcerer (string)
14:01:39.972 [Lua] [24] = chaos_exalted_champion_warcamp (string)
14:01:39.972 [Lua] [25] = skaven_pack_master (string)
14:01:39.972 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
14:01:39.972 [Lua] [27] = skaven_ratling_gunner (string)
14:01:39.972 [Lua] [28] = chaos_mutator_sorcerer (string)
14:01:39.972 [Lua] [29] = skaven_poison_wind_globadier (string)
14:01:39.972 [Lua] [30] = chaos_tentacle_sorcerer (string)
14:01:39.972 [Lua] [31] = chaos_exalted_champion_norsca (string)
14:01:39.972 [Lua] [32] = chaos_warrior (string)
14:01:39.972 [Lua] [33] = chaos_exalted_sorcerer (string)
14:01:39.972 [Lua] [34] = skaven_gutter_runner (string)
14:01:39.972 [Lua] [35] = chaos_corruptor_sorcerer (string)
14:01:39.972 [Lua] [36] = chaos_vortex_sorcerer (string)
14:01:39.972 [Lua] [37] = skaven_plague_monk (string)
14:01:39.972 [Lua] [38] = chaos_berzerker (string)
14:01:39.972 [Lua] [39] = beastmen_gor (string)
14:01:39.972 [Lua] [40] = beastmen_ungor_archer (string)
14:01:39.972 [Lua] [41] = beastmen_ungor_dummy (string)
14:01:39.972 [Lua] [42] = beastmen_standard_bearer_crater (string)
14:01:39.972 [Lua] [43] = skaven_storm_vermin_commander (string)
14:01:39.972 [Lua] [44] = beastmen_standard_bearer (string)
14:01:39.972 [Lua] [45] = skaven_storm_vermin (string)
14:01:39.972 [Lua] [46] = beastmen_ungor (string)
14:01:39.972 [Lua] [47] = chaos_raider_tutorial (string)
14:01:39.972 [Lua] [48] = chaos_raider (string)
14:01:39.972 [Lua] [49] = beastmen_gor_dummy (string)
14:01:39.972 [Lua] [50] = skaven_storm_vermin_with_shield (string)
14:01:39.972 [Lua] [51] = beastmen_bestigor (string)
14:01:39.972 [Lua] [52] = beastmen_bestigor_dummy (string)
14:01:39.972 [Lua] [53] = skaven_clan_rat_tutorial (string)
14:01:39.972 [Lua] [54] = chaos_marauder (string)
14:01:39.972 [Lua] [55] = skaven_dummy_clan_rat (string)
14:01:39.972 [Lua] [56] = chaos_fanatic (string)
14:01:39.972 [Lua] [57] = chaos_marauder_with_shield (string)
14:01:39.972 [Lua] [58] = chaos_zombie (string)
14:01:39.972 [Lua] [59] = skaven_clan_rat (string)
14:01:39.972 [Lua] [60] = skaven_clan_rat_with_shield (string)
14:01:39.972 [Lua] [61] = chaos_marauder_tutorial (string)
14:01:39.972 [Lua] [62] = skaven_dummy_slave (string)
14:01:39.972 [Lua] [63] = skaven_slave (string)
14:01:40.006 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
14:01:40.006 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
14:01:40.006 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
14:01:40.006 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
14:01:40.006 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
14:01:40.006 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
14:01:40.012 [Lua] level display name dlc_bogenhafen_city
14:01:40.012 [Lua] level display name cemetery
14:01:40.012 [Lua] level display name forest_ambush
14:01:40.012 [Lua] level display name mines
14:01:40.012 [Lua] level display name nurgle
14:01:40.012 [Lua] level display name warcamp
14:01:40.012 [Lua] level display name bell
14:01:40.013 [Lua] level display name skittergate
14:01:40.013 [Lua] level display name prologue
14:01:40.013 [Lua] level display name dlc_celebrate_crawl
14:01:40.013 [Lua] level display name military
14:01:40.013 [Lua] level display name magnus
14:01:40.013 [Lua] level display name skaven_stronghold
14:01:40.013 [Lua] level display name fort
14:01:40.013 [Lua] level display name ground_zero
14:01:40.013 [Lua] level display name elven_ruins
14:01:40.013 [Lua] level display name farmlands
14:01:40.013 [Lua] level display name ussingen
14:01:40.013 [Lua] level display name dlc_portals
14:01:40.013 [Lua] level display name dlc_castle
14:01:40.013 [Lua] level display name catacombs
14:01:40.013 [Lua] level display name crater
14:01:40.013 [Lua] level display name plaza
14:01:40.013 [Lua] level display name dlc_bogenhafen_slum
14:01:40.013 [Lua] level display name dlc_bastion
14:01:40.039 [Lua] TIME: 0.018000000000001
14:01:40.471 [Lua] [ConflictSettings] Contained breeds generated in: 0.3940000000000019
14:01:40.546 [Lua] <>realm = official<>
14:01:40.547 warning: [ModManager] Mod with id 1649932827ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1649932827\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.547 warning: [ModManager] Mod with id 1672222699ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1672222699\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.548 warning: [ModManager] Mod with id 1644080133ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1644080133\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.548 warning: [ModManager] Mod with id 1653236575ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1653236575\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.548 warning: [ModManager] Mod with id 1423536193ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.548 warning: [ModManager] Mod with id 1630463908ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1630463908\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.548 warning: [ModManager] Mod with id 1604586168ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1604586168\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.548 warning: [ModManager] Mod with id 1627137774ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1627137774\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.548 warning: [ModManager] Mod with id 1603335870ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1603335870\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.677 warning: [ModManager] Mod with id 1570226884ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1570226884\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.677 warning: [ModManager] Mod with id 1567822520ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1567822520\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.677 warning: [ModManager] Mod with id 1404005283ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1404005283\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.677 warning: [ModManager] Mod with id 1405372792ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405372792\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.677 warning: [ModManager] Mod with id 1454572219ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1454572219\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.677 warning: [ModManager] Mod with id 1477499789ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1477499789\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.677 warning: [ModManager] Mod with id 1496207483ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1496207483\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.677 warning: [ModManager] Mod with id 1542901373ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1542901373\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.875 warning: [ModManager] Mod with id 1411128135ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1411128135\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.875 warning: [ModManager] Mod with id 1393694530ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.875 warning: [ModManager] Mod with id 1391975678ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.875 warning: [ModManager] Mod with id 1397462184ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1397462184\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.876 warning: [ModManager] Mod with id 1387894846ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.889 warning: [ModManager] Mod with id 1388882435ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.890 warning: [ModManager] Mod with id 1390558948ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1390558948\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.920 warning: [ModManager] Mod with id 1381145345ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.920 warning: [ModManager] Mod with id 1388991228ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.920 warning: [ModManager] Mod with id 1409485499ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.925 warning: [ModManager] Mod with id 1391113873ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.959 warning: [ModManager] Mod with id 1497861728ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:40.960 warning: [ModManager] Mod with id 2033320573ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2033320573\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:41.009 warning: [ModManager] Mod with id 2088889530ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2088889530\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:41.009 warning: [ModManager] Mod with id 2007374303ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2007374303\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:41.009 warning: [ModManager] Mod with id 1498748049ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:41.252 warning: [ModManager] Mod with id 1501691114ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1501691114\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:41.332 warning: [ModManager] Mod with id 1678844573ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1678844573\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:41.332 warning: [ModManager] Mod with id 2134634186ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2134634186\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:41.332 warning: [ModManager] Mod with id 1425249043ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:41.332 warning: [ModManager] Mod with id 1417461746ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:41.333 warning: [ModManager] Mod with id 1422758813ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:41.333 warning: [ModManager] Mod with id 2176605557ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2176605557\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:41.362 warning: [ModManager] Mod with id 1395132559ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:41.393 warning: [ModManager] Mod with id 1619024877ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:41.394 warning: [ModManager] Mod with id 1609917710ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1609917710\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:41.394 warning: [ModManager] Mod with id 1393616748ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:41.394 warning: [ModManager] Mod with id 1747045597ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1747045597\mod.bin can't be added as mod hash catalog to EAC, skipping
14:01:41.394 [Lua]
14:01:41.394 [Lua] [1] = table
14:01:41.394 [Lua] [download_pending] = false (boolean)
14:01:41.394 [Lua] [id] = 1369573612 (string)
14:01:41.394 [Lua] [banned] = false (boolean)
14:01:41.394 [Lua] [author_id] = 58813412 (number)
14:01:41.394 [Lua] [tags] = table
14:01:41.394 [Lua] [1] = approved (string)
14:01:41.394 [Lua] [2] = Tools (string)
14:01:41.394 [Lua] [author] = fetching... (string)
14:01:41.394 [Lua] [sanctioned] = true (boolean)
14:01:41.394 [Lua] [out_of_date] = false (boolean)
14:01:41.394 [Lua] [downloading] = false (boolean)
14:01:41.394 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
14:01:41.394 [Lua] [num_children] = 0 (number)
14:01:41.394 [Lua] [ugc_status] = 3 (number)
14:01:41.394 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
14:01:41.394 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string)
14:01:41.394 [Lua] [installed] = true (boolean)
14:01:41.394 [Lua] [enabled] = true (boolean)
14:01:41.394 [Lua] [name] = Vermintide Mod Framework (string)
14:01:41.394 [Lua] [dependency_error] = (string)
14:01:41.394 [Lua] [2] = table
14:01:41.394 [Lua] [download_pending] = false (boolean)
14:01:41.399 [Lua] [id] = 1374248490 (string)
14:01:41.399 [Lua] [children] = table
14:01:41.399 [Lua] [1] = 1369573612 (string)
14:01:41.399 [Lua] [banned] = false (boolean)
14:01:41.399 [Lua] [author_id] = 45268594 (number)
14:01:41.399 [Lua] [tags] = table
14:01:41.399 [Lua] [1] = approved (string)
14:01:41.399 [Lua] [author] = fetching... (string)
14:01:41.399 [Lua] [sanctioned] = true (boolean)
14:01:41.399 [Lua] [out_of_date] = false (boolean)
14:01:41.399 [Lua] [downloading] = false (boolean)
14:01:41.399 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
14:01:41.399 [Lua] [num_children] = 1 (number)
14:01:41.399 [Lua] [ugc_status] = 3 (number)
14:01:41.399 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
14:01:41.399 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
14:01:41.399 [Lua] [installed] = true (boolean)
14:01:41.399 [Lua] [enabled] = true (boolean)
14:01:41.399 [Lua] [name] = Penlight Lua Libraries (string)
14:01:41.399 [Lua] [dependency_error] = (string)
14:01:41.399 [Lua] [3] = table
14:01:41.399 [Lua] [download_pending] = false (boolean)
14:01:41.399 [Lua] [id] = 1389872347 (string)
14:01:41.399 [Lua] [children] = table
14:01:41.399 [Lua] [1] = 1369573612 (string)
14:01:41.399 [Lua] [banned] = false (boolean)
14:01:41.399 [Lua] [author_id] = 4821406 (number)
14:01:41.399 [Lua] [tags] = table
14:01:41.399 [Lua] [1] = approved (string)
14:01:41.399 [Lua] [2] = UI (string)
14:01:41.399 [Lua] [author] = fetching... (string)
14:01:41.399 [Lua] [sanctioned] = true (boolean)
14:01:41.399 [Lua] [out_of_date] = false (boolean)
14:01:41.399 [Lua] [downloading] = false (boolean)
14:01:41.399 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
14:01:41.399 [Lua] [num_children] = 1 (number)
14:01:41.399 [Lua] [ugc_status] = 3 (number)
14:01:41.399 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
14:01:41.399 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
14:01:41.399 [Lua] [installed] = true (boolean)
14:01:41.399 [Lua] [enabled] = true (boolean)
14:01:41.399 [Lua] [name] = Simple UI (string)
14:01:41.399 [Lua] [dependency_error] = (string)
14:01:41.399 [Lua] [4] = table
14:01:41.399 [Lua] [download_pending] = false (boolean)
14:01:41.399 [Lua] [id] = 1649932827 (string)
14:01:41.399 [Lua] [banned] = false (boolean)
14:01:41.399 [Lua] [author_id] = 44096463 (number)
14:01:41.399 [Lua] [tags] = table
14:01:41.399 [Lua] [1] = Gamemodes (string)
14:01:41.399 [Lua] [author] = fetching... (string)
14:01:41.399 [Lua] [sanctioned] = false (boolean)
14:01:41.399 [Lua] [out_of_date] = false (boolean)
14:01:41.399 [Lua] [downloading] = false (boolean)
14:01:41.399 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951852175329480213/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
14:01:41.399 [Lua] [num_children] = 0 (number)
14:01:41.399 [Lua] [ugc_status] = 3 (number)
14:01:41.399 [Lua] [description] = [h1]Allows 5 players to be in the same game![/h1]
Given the nature of the changes, it is impossible to enable/disable from in-game. (string)
14:01:41.399 [Lua] [last_updated] = 3/3/2019 2:58:15 PM (string)
14:01:41.399 [Lua] [installed] = true (boolean)
14:01:41.399 [Lua] [enabled] = false (boolean)
14:01:41.399 [Lua] [name] = [Beta] Ubersreik Five (string)
14:01:41.399 [Lua] [dependency_error] = (string)
14:01:41.399 [Lua] [5] = table
14:01:41.399 [Lua] [download_pending] = false (boolean)
14:01:41.399 [Lua] [id] = 1672222699 (string)
14:01:41.399 [Lua] [banned] = false (boolean)
14:01:41.399 [Lua] [author_id] = 71964233 (number)
14:01:41.399 [Lua] [tags] = table
14:01:41.399 [Lua] [author] = fetching... (string)
14:01:41.399 [Lua] [sanctioned] = false (boolean)
14:01:41.399 [Lua] [out_of_date] = false (boolean)
14:01:41.399 [Lua] [downloading] = false (boolean)
14:01:41.399 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004771425854808829/632A1E3E7F28205C91F4BA08E5EAA6B7E22994B8/ (string)
14:01:41.399 [Lua] [num_children] = 0 (number)
14:01:41.399 [Lua] [ugc_status] = 3 (number)
14:01:41.399 [Lua] [description] = /die - A chat command to kill youself (string)
14:01:41.399 [Lua] [last_updated] = 4/9/2019 7:07:17 PM (string)
14:01:41.399 [Lua] [installed] = true (boolean)
14:01:41.399 [Lua] [enabled] = false (boolean)
14:01:41.399 [Lua] [name] = Suicide (string)
14:01:41.399 [Lua] [dependency_error] = (string)
14:01:41.399 [Lua] [6] = table
14:01:41.399 [Lua] [download_pending] = false (boolean)
14:01:41.399 [Lua] [id] = 1644080133 (string)
14:01:41.399 [Lua] [banned] = true (boolean)
14:01:41.399 [Lua] [author_id] = 44096463 (number)
14:01:41.399 [Lua] [tags] = table
14:01:41.399 [Lua] [1] = Misc (string)
14:01:41.399 [Lua] [author] = unknown (string)
14:01:41.399 [Lua] [sanctioned] = false (boolean)
14:01:41.399 [Lua] [out_of_date] = false (boolean)
14:01:41.399 [Lua] [downloading] = false (boolean)
14:01:41.399 [Lua] [url] = (string)
14:01:41.399 [Lua] [num_children] = 0 (number)
14:01:41.399 [Lua] [ugc_status] = 2 (number)
14:01:41.399 [Lua] [description] = (string)
14:01:41.399 [Lua] [last_updated] = (string)
14:01:41.399 [Lua] [installed] = true (boolean)
14:01:41.399 [Lua] [enabled] = false (boolean)
14:01:41.399 [Lua] [name] = Mod Request Pack (string)
14:01:41.399 [Lua] [dependency_error] = (string)
14:01:41.399 [Lua] [7] = table
14:01:41.399 [Lua] [download_pending] = false (boolean)
14:01:41.399 [Lua] [id] = 1653236575 (string)
14:01:41.399 [Lua] [children] = table
14:01:41.399 [Lua] [1] = 1369573612 (string)
14:01:41.399 [Lua] [banned] = false (boolean)
14:01:41.399 [Lua] [author_id] = 14284923 (number)
14:01:41.399 [Lua] [tags] = table
14:01:41.399 [Lua] [1] = applied (string)
14:01:41.399 [Lua] [2] = UI (string)
14:01:41.399 [Lua] [3] = Misc (string)
14:01:41.399 [Lua] [author] = fetching... (string)
14:01:41.399 [Lua] [sanctioned] = false (boolean)
14:01:41.399 [Lua] [out_of_date] = false (boolean)
14:01:41.399 [Lua] [downloading] = false (boolean)
14:01:41.399 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408324724873/549F82941F71C484B7CD89B577359CB9D9187911/ (string)
14:01:41.399 [Lua] [num_children] = 1 (number)
14:01:41.399 [Lua] [ugc_status] = 3 (number)
14:01:41.399 [Lua] [description] = Combines the missing lorebook with the features of Bestiary, Armory and more!
Note: This is still a work in progress. Feedback is greatly appreciated!
-----------------------------------------------------------------------------
[h1]Changelog[/h1]
- v0.5.1: Added setting for remembering career customizations between sessions
- v0.5.0: Significant equipment rework.
This fixes a lot of little bugs (skins disappearing, weapon tray showing incorrect rarity)
and introduces the ability to have different weapon skins for different careers!
(string)
14:01:41.399 [Lua] [last_updated] = 3/13/2019 7:45:04 PM (string)
14:01:41.399 [Lua] [installed] = true (boolean)
14:01:41.399 [Lua] [enabled] = false (boolean)
14:01:41.399 [Lua] [name] = Vermitannica Beta (string)
14:01:41.399 [Lua] [dependency_error] = (string)
14:01:41.399 [Lua] [8] = table
14:01:41.399 [Lua] [download_pending] = false (boolean)
14:01:41.399 [Lua] [id] = 1423536193 (string)
14:01:41.399 [Lua] [children] = table
14:01:41.399 [Lua] [1] = 1369573612 (string)
14:01:41.399 [Lua] [2] = 1422758813 (string)
14:01:41.399 [Lua] [banned] = false (boolean)
14:01:41.399 [Lua] [author_id] = 45268594 (number)
14:01:41.399 [Lua] [tags] = table
14:01:41.399 [Lua] [author] = fetching... (string)
14:01:41.399 [Lua] [sanctioned] = false (boolean)
14:01:41.399 [Lua] [out_of_date] = false (boolean)
14:01:41.399 [Lua] [downloading] = false (boolean)
14:01:41.399 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string)
14:01:41.399 [Lua] [num_children] = 2 (number)
14:01:41.399 [Lua] [ugc_status] = 3 (number)
14:01:41.399 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game.
The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff.
Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions.
Use with AnyWeapon for cross-dressing hats.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:01:41.399 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string)
14:01:41.399 [Lua] [installed] = true (boolean)
14:01:41.399 [Lua] [enabled] = false (boolean)
14:01:41.399 [Lua] [name] = Give All Hats, Skins And Paintings (string)
14:01:41.399 [Lua] [dependency_error] = (string)
14:01:41.399 [Lua] [9] = table
14:01:41.399 [Lua] [download_pending] = false (boolean)
14:01:41.399 [Lua] [id] = 1609917710 (string)
14:01:41.399 [Lua] [children] = table
14:01:41.399 [Lua] [1] = 1369573612 (string)
14:01:41.399 [Lua] [banned] = false (boolean)
14:01:41.399 [Lua] [author_id] = 88310447 (number)
14:01:41.399 [Lua] [tags] = table
14:01:41.399 [Lua] [1] = QoL (string)
14:01:41.399 [Lua] [author] = fetching... (string)
14:01:41.399 [Lua] [sanctioned] = false (boolean)
14:01:41.399 [Lua] [out_of_date] = false (boolean)
14:01:41.399 [Lua] [downloading] = false (boolean)
14:01:41.399 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964233394534231800/F66EB18561E7F7FD0DEB1D5667B8B00582295B31/ (string)
14:01:41.399 [Lua] [num_children] = 1 (number)
14:01:41.399 [Lua] [ugc_status] = 3 (number)
14:01:41.399 [Lua] [description] = 'Increase the bodies, the limit is your dreams (the limit of your dreams is 500)'
Increase the number of bodies that can appear on the screen in the mod options
A high number can cause drops of fps
Make sure you are subscribed to the Vermintide Mod Framework and that it is above this mod in the loading order! (string)
14:01:41.399 [Lua] [last_updated] = 9/20/2020 11:17:44 AM (string)
14:01:41.399 [Lua] [installed] = true (boolean)
14:01:41.399 [Lua] [enabled] = false (boolean)
14:01:41.399 [Lua] [name] = More Corpses (string)
14:01:41.399 [Lua] [dependency_error] = (string)
14:01:41.399 [Lua] [10] = table
14:01:41.399 [Lua] [download_pending] = false (boolean)
14:01:41.399 [Lua] [id] = 1630463908 (string)
14:01:41.399 [Lua] [children] = table
14:01:41.399 [Lua] [1] = 1369573612 (string)
14:01:41.399 [Lua] [banned] = false (boolean)
14:01:41.399 [Lua] [author_id] = 18741013 (number)
14:01:41.399 [Lua] [tags] = table
14:01:41.399 [Lua] [1] = applied (string)
14:01:41.399 [Lua] [2] = Misc (string)
14:01:41.399 [Lua] [author] = fetching... (string)
14:01:41.399 [Lua] [sanctioned] = false (boolean)
14:01:41.399 [Lua] [out_of_date] = false (boolean)
14:01:41.399 [Lua] [downloading] = false (boolean)
14:01:41.399 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952976223512711303/01AA3D19A7AB233C803A438F6848AF9D8EDC80B5/ (string)
14:01:41.399 [Lua] [num_children] = 1 (number)
14:01:41.399 [Lua] [ugc_status] = 3 (number)
14:01:41.399 [Lua] [description] = [h1][b]Add some flair to your inspections![/b][/h1]
This mod adds separate idle animations for character inspection (X key) state.
[b]Please note that:[/b][list]
[*]Other players without the mod will NOT see your custom anims.
[*]With the mod enabled all players who enter inspection state will play this animation on your end without any additional input.
[*]Not all weapons look well with the new anims but i haven't implemented any restrictions on when the animation will be played or whether the weapon will be visible.
[/list]
This translates to:
This mod only affects you, when it's installed everyone who inspects their character will have their character play the new animation and it will be only visible to you (unless they also have this mod installed). (string)
14:01:41.399 [Lua] [last_updated] = 5/18/2019 12:09:44 PM (string)
14:01:41.399 [Lua] [installed] = true (boolean)
14:01:41.399 [Lua] [enabled] = false (boolean)
14:01:41.399 [Lua] [name] = Inspect Anims (string)
14:01:41.399 [Lua] [dependency_error] = (string)
14:01:41.399 [Lua] [11] = table
14:01:41.399 [Lua] [download_pending] = false (boolean)
14:01:41.399 [Lua] [id] = 1604586168 (string)
14:01:41.399 [Lua] [children] = table
14:01:41.399 [Lua] [1] = 1369573612 (string)
14:01:41.399 [Lua] [banned] = false (boolean)
14:01:41.399 [Lua] [author_id] = 107014304 (number)
14:01:41.399 [Lua] [tags] = table
14:01:41.399 [Lua] [1] = applied (string)
14:01:41.399 [Lua] [2] = UI (string)
14:01:41.399 [Lua] [author] = fetching... (string)
14:01:41.399 [Lua] [sanctioned] = false (boolean)
14:01:41.399 [Lua] [out_of_date] = false (boolean)
14:01:41.399 [Lua] [downloading] = false (boolean)
14:01:41.399 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946221356515385973/55FE959E7D676F25B7FDE3E699C29905138E5722/ (string)
14:01:41.399 [Lua] [num_children] = 1 (number)
14:01:41.399 [Lua] [ugc_status] = 3 (number)
14:01:41.399 [Lua] [description] =
Add custom messages to your Social Wheel and receive messages from other mod users as visual popups.
[h1]How to use[/h1]
As of now, the Social Wheel can be configured via chat commands:
To add an additional message to the Social Wheel, type:
[code]
/social_wheel add I immediately regret my decision!
[/code]
Everything after the [i]add[/i] will be part of the message, in this case [i]I immediately regret my decision![/i]. However, a limit of 45 characters is applied.
To remove a message, type:
[code]
/social_wheel remove 3
[/code]
where [i]3[/i] is the index of the message when counted from left to right.
Type
[code]
/social_wheel reset
[/code]
to reset the Social Wheel to its default state.
[h1]Planned Features[/h1]
[list]
[*] Add additional wheels to be triggered by different hotkeys
[*] Add a graphical menu to configure the Social Wheel more easily
[*] Allow chosing an icon when adding a message and add a collection of additional icons
[*] Extend and add contexts - wheels that only trigger in certain situations, such as the one when looking at an item
[/list]
[h1]Contributing[/h1]
If you find a bug or if you have a suggestion (both regarding the planned features or something different), feel free to leave a comment below.
(string)
14:01:41.399 [Lua] [last_updated] = 2/25/2019 4:04:10 PM (string)
14:01:41.399 [Lua] [installed] = true (boolean)
14:01:41.399 [Lua] [enabled] = false (boolean)
14:01:41.399 [Lua] [name] = Social Wheel Improvements (string)
14:01:41.399 [Lua] [dependency_error] = (string)
14:01:41.399 [Lua] [12] = table
14:01:41.399 [Lua] [download_pending] = false (boolean)
14:01:41.399 [Lua] [id] = 1627137774 (string)
14:01:41.399 [Lua] [banned] = false (boolean)
14:01:41.399 [Lua] [author_id] = 45192201 (number)
14:01:41.399 [Lua] [tags] = table
14:01:41.399 [Lua] [author] = Lewd Komi-san (string)
14:01:41.399 [Lua] [sanctioned] = false (boolean)
14:01:41.399 [Lua] [out_of_date] = false (boolean)
14:01:41.399 [Lua] [downloading] = false (boolean)
14:01:41.399 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948472271341804001/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
14:01:41.399 [Lua] [num_children] = 0 (number)
14:01:41.399 [Lua] [ugc_status] = 3 (number)
14:01:41.399 [Lua] [description] = TestMod description (string)
14:01:41.399 [Lua] [last_updated] = 1/17/2019 2:03:40 PM (string)
14:01:41.399 [Lua] [installed] = true (boolean)
14:01:41.399 [Lua] [enabled] = false (boolean)
14:01:41.399 [Lua] [name] = TestMod (string)
14:01:41.399 [Lua] [dependency_error] = (string)
14:01:41.399 [Lua] [13] = table
14:01:41.399 [Lua] [download_pending] = false (boolean)
14:01:41.399 [Lua] [id] = 1603335870 (string)
14:01:41.399 [Lua] [children] = table
14:01:41.399 [Lua] [1] = 1369573612 (string)
14:01:41.399 [Lua] [banned] = false (boolean)
14:01:41.399 [Lua] [author_id] = 18741013 (number)
14:01:41.399 [Lua] [tags] = table
14:01:41.399 [Lua] [1] = QoL (string)
14:01:41.399 [Lua] [2] = MiscBalance/Tweaks (string)
14:01:41.399 [Lua] [author] = fetching... (string)
14:01:41.399 [Lua] [sanctioned] = false (boolean)
14:01:41.399 [Lua] [out_of_date] = false (boolean)
14:01:41.399 [Lua] [downloading] = false (boolean)
14:01:41.399 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952973925860273565/34A41BBE63C4AD4C04DCB5DD4C9E7D9A4EE65246/ (string)
14:01:41.399 [Lua] [num_children] = 1 (number)
14:01:41.399 [Lua] [ugc_status] = 3 (number)
14:01:41.399 [Lua] [description] = [h1][b]As the name indicates - this mod adds a key-bound flashlight to the game.[/b][/h1]
[u]BY DEFAULT THE KEY IS [b]NOT[/b] BOUND AND NEEDS TO BE SET IN THE MOD OPTIONS MENU.[/u]
As a bonus the mod features a bunch of customizable parameters such as:
[list]
[*]Separate Red, Green and Blue color values.
[*]Light strength (which also influences effective distance of the flashlight).
[*]Flicker type (ranging from no flicker through small and calm sources like candles and ending with bonfire-esque violent flicker)
[*]Offset on X(left/right) and Z(up down) axes.
[*]Option to enable/disable flashlight shadows to optimize performance/visuals.
[/list]
All of above allow you to emulate various types of light sources from modern LED head lamp to hip mounted candle lantern. (string)
14:01:41.399 [Lua] [last_updated] = 12/26/2018 11:30:01 PM (string)
14:01:41.399 [Lua] [installed] = true (boolean)
14:01:41.399 [Lua] [enabled] = false (boolean)
14:01:41.399 [Lua] [name] = Flashlight (string)
14:01:41.399 [Lua] [dependency_error] = (string)
14:01:41.399 [Lua] [14] = table
14:01:41.399 [Lua] [download_pending] = false (boolean)
14:01:41.399 [Lua] [id] = 1487862316 (string)
14:01:41.399 [Lua] [children] = table
14:01:41.399 [Lua] [1] = 1369573612 (string)
14:01:41.399 [Lua] [banned] = false (boolean)
14:01:41.399 [Lua] [author_id] = 45268594 (number)
14:01:41.399 [Lua] [tags] = table
14:01:41.399 [Lua] [1] = approved (string)
14:01:41.399 [Lua] [2] = UI (string)
14:01:41.399 [Lua] [3] = QoL (string)
14:01:41.399 [Lua] [author] = fetching... (string)
14:01:41.399 [Lua] [sanctioned] = true (boolean)
14:01:41.399 [Lua] [out_of_date] = false (boolean)
14:01:41.399 [Lua] [downloading] = false (boolean)
14:01:41.399 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
14:01:41.399 [Lua] [num_children] = 1 (number)
14:01:41.399 [Lua] [ugc_status] = 3 (number)
14:01:41.399 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:01:41.399 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
14:01:41.399 [Lua] [installed] = true (boolean)
14:01:41.399 [Lua] [enabled] = true (boolean)
14:01:41.399 [Lua] [name] = Reroll Improvements (string)
14:01:41.399 [Lua] [dependency_error] = (string)
14:01:41.399 [Lua] [15] = table
14:01:41.399 [Lua] [download_pending] = false (boolean)
14:01:41.399 [Lua] [id] = 1502859403 (string)
14:01:41.399 [Lua] [children] = table
14:01:41.399 [Lua] [1] = 1369573612 (string)
14:01:41.399 [Lua] [banned] = false (boolean)
14:01:41.399 [Lua] [author_id] = 96578995 (number)
14:01:41.399 [Lua] [tags] = table
14:01:41.399 [Lua] [1] = QoL (string)
14:01:41.399 [Lua] [2] = approved (string)
14:01:41.399 [Lua] [author] = fetching... (string)
14:01:41.399 [Lua] [sanctioned] = true (boolean)
14:01:41.399 [Lua] [out_of_date] = false (boolean)
14:01:41.399 [Lua] [downloading] = false (boolean)
14:01:41.399 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
14:01:41.399 [Lua] [num_children] = 1 (number)
14:01:41.399 [Lua] [ugc_status] = 3 (number)
14:01:41.399 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
14:01:41.399 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
14:01:41.399 [Lua] [installed] = true (boolean)
14:01:41.399 [Lua] [enabled] = true (boolean)
14:01:41.399 [Lua] [name] = Notice Key Pickup (string)
14:01:41.399 [Lua] [dependency_error] = (string)
14:01:41.399 [Lua] [16] = table
14:01:41.399 [Lua] [download_pending] = false (boolean)
14:01:41.399 [Lua] [id] = 1497664830 (string)
14:01:41.399 [Lua] [children] = table
14:01:41.399 [Lua] [1] = 1369573612 (string)
14:01:41.399 [Lua] [2] = 1389872347 (string)
14:01:41.399 [Lua] [banned] = false (boolean)
14:01:41.399 [Lua] [author_id] = 155839973 (number)
14:01:41.399 [Lua] [tags] = table
14:01:41.399 [Lua] [1] = approved (string)
14:01:41.399 [Lua] [2] = UI (string)
14:01:41.399 [Lua] [3] = QoL (string)
14:01:41.399 [Lua] [author] = fetching... (string)
14:01:41.399 [Lua] [sanctioned] = true (boolean)
14:01:41.399 [Lua] [out_of_date] = false (boolean)
14:01:41.399 [Lua] [downloading] = false (boolean)
14:01:41.399 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
14:01:41.399 [Lua] [num_children] = 2 (number)
14:01:41.399 [Lua] [ugc_status] = 3 (number)
14:01:41.399 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
14:01:41.399 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
14:01:41.399 [Lua] [installed] = true (boolean)
14:01:41.399 [Lua] [enabled] = false (boolean)
14:01:41.399 [Lua] [name] = Item Filter (string)
14:01:41.399 [Lua] [dependency_error] = (string)
14:01:41.399 [Lua] [17] = table
14:01:41.399 [Lua] [download_pending] = false (boolean)
14:01:41.399 [Lua] [id] = 1569650837 (string)
14:01:41.399 [Lua] [children] = table
14:01:41.399 [Lua] [1] = 1369573612 (string)
14:01:41.399 [Lua] [banned] = false (boolean)
14:01:41.399 [Lua] [author_id] = 81851809 (number)
14:01:41.399 [Lua] [tags] = table
14:01:41.399 [Lua] [1] = approved (string)
14:01:41.399 [Lua] [2] = UI (string)
14:01:41.399 [Lua] [3] = QoL (string)
14:01:41.399 [Lua] [author] = fetching... (string)
14:01:41.399 [Lua] [sanctioned] = true (boolean)
14:01:41.399 [Lua] [out_of_date] = false (boolean)
14:01:41.399 [Lua] [downloading] = false (boolean)
14:01:41.399 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
14:01:41.399 [Lua] [num_children] = 1 (number)
14:01:41.399 [Lua] [ugc_status] = 3 (number)
14:01:41.399 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15В° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5В° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
14:01:41.399 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
14:01:41.399 [Lua] [installed] = true (boolean)
14:01:41.399 [Lua] [enabled] = true (boolean)
14:01:41.399 [Lua] [name] = Crosshairs Fix (string)
14:01:41.399 [Lua] [dependency_error] = (string)
14:01:41.399 [Lua] [18] = table
14:01:41.399 [Lua] [download_pending] = false (boolean)
14:01:41.399 [Lua] [id] = 1467945840 (string)
14:01:41.399 [Lua] [children] = table
14:01:41.399 [Lua] [1] = 1369573612 (string)
14:01:41.399 [Lua] [banned] = false (boolean)
14:01:41.399 [Lua] [author_id] = 62047250 (number)
14:01:41.399 [Lua] [tags] = table
14:01:41.399 [Lua] [1] = applied (string)
14:01:41.399 [Lua] [2] = approved (string)
14:01:41.399 [Lua] [3] = Cosmetic (string)
14:01:41.399 [Lua] [author] = fetching... (string)
14:01:41.399 [Lua] [sanctioned] = true (boolean)
14:01:41.399 [Lua] [out_of_date] = false (boolean)
14:01:41.399 [Lua] [downloading] = false (boolean)
14:01:41.399 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950709259750275967/FC815700D636AD97CBC2C460CE60B6BAD843D9B5/ (string)
14:01:41.399 [Lua] [num_children] = 1 (number)
14:01:41.399 [Lua] [ugc_status] = 3 (number)
14:01:41.399 [Lua] [description] = Adds blood to your weapons by default. (string)
14:01:41.399 [Lua] [last_updated] = 1/21/2019 8:24:45 PM (string)
14:01:41.399 [Lua] [installed] = true (boolean)
14:01:41.399 [Lua] [enabled] = false (boolean)
14:01:41.399 [Lua] [name] = Blood for the blood god (string)
14:01:41.399 [Lua] [dependency_error] = (string)
14:01:41.399 [Lua] [19] = table
14:01:41.399 [Lua] [download_pending] = false (boolean)
14:01:41.399 [Lua] [id] = 1498189723 (string)
14:01:41.399 [Lua] [children] = table
14:01:41.399 [Lua] [1] = 1369573612 (string)
14:01:41.399 [Lua] [banned] = false (boolean)
14:01:41.399 [Lua] [author_id] = 81851809 (number)
14:01:41.399 [Lua] [tags] = table
14:01:41.399 [Lua] [1] = approved (string)
14:01:41.399 [Lua] [2] = QoL (string)
14:01:41.399 [Lua] [author] = fetching... (string)
14:01:41.399 [Lua] [sanctioned] = true (boolean)
14:01:41.399 [Lua] [out_of_date] = false (boolean)
14:01:41.399 [Lua] [downloading] = false (boolean)
14:01:41.399 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string)
14:01:41.399 [Lua] [num_children] = 1 (number)
14:01:41.399 [Lua] [ugc_status] = 3 (number)
14:01:41.399 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance.
Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI
Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity.
If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%).
To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient.
Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling.
Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov.
To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient.
To match with this mode CS:GO's default use 133.33%
I personally recommend leaving it to scale by zoom ratio with a 100% coefficient.
Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game.
Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity
Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string)
14:01:41.399 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string)
14:01:41.399 [Lua] [installed] = true (boolean)
14:01:41.399 [Lua] [enabled] = true (boolean)
14:01:41.399 [Lua] [name] = Customizable Zoom Sensitivity (string)
14:01:41.399 [Lua] [dependency_error] = (string)
14:01:41.399 [Lua] [20] = table
14:01:41.399 [Lua] [download_pending] = false (boolean)
14:01:41.399 [Lua] [id] = 1460327284 (string)
14:01:41.399 [Lua] [children] = table
14:01:41.399 [Lua] [1] = 1369573612 (string)
14:01:41.399 [Lua] [banned] = false (boolean)
14:01:41.399 [Lua] [author_id] = 96578995 (number)
14:01:41.399 [Lua] [tags] = table
14:01:41.399 [Lua] [1] = applied (string)
14:01:41.399 [Lua] [2] = approved (string)
14:01:41.399 [Lua] [3] = UI (string)
14:01:41.399 [Lua] [author] = fetching... (string)
14:01:41.399 [Lua] [sanctioned] = true (boolean)
14:01:41.399 [Lua] [out_of_date] = false (boolean)
14:01:41.399 [Lua] [downloading] = false (boolean)
14:01:41.399 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
14:01:41.399 [Lua] [num_children] = 1 (number)
14:01:41.399 [Lua] [ugc_status] = 3 (number)
14:01:41.399 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
[h1] Update [Feb 02, 2020] [/h1]
* updated for game version 2.1.0
[h1] Update [Aug 09, 2019] [/h1]
* Fixed a crash that was introduced with patch 2.0 (when playing weaves modus)
* Minotaur fight time will now be tracked.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
14:01:41.399 [Lua] [last_updated] = 2/15/2020 9:39:18 PM (string)
14:01:41.399 [Lua] [installed] = true (boolean)
14:01:41.399 [Lua] [enabled] = true (boolean)
14:01:41.399 [Lua] [name] = BossKillTimer (string)
14:01:41.399 [Lua] [dependency_error] = (string)
14:01:41.399 [Lua] [21] = table
14:01:41.399 [Lua] [download_pending] = false (boolean)
14:01:41.399 [Lua] [id] = 1582230400 (string)
14:01:41.399 [Lua] [children] = table
14:01:41.399 [Lua] [1] = 1369573612 (string)
14:01:41.399 [Lua] [banned] = false (boolean)
14:01:41.399 [Lua] [author_id] = 18741013 (number)
14:01:41.399 [Lua] [tags] = table
14:01:41.399 [Lua] [1] = Misc (string)
14:01:41.399 [Lua] [2] = approved (string)
14:01:41.399 [Lua] [author] = fetching... (string)
14:01:41.399 [Lua] [sanctioned] = true (boolean)
14:01:41.399 [Lua] [out_of_date] = false (boolean)
14:01:41.399 [Lua] [downloading] = false (boolean)
14:01:41.399 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954097729015906353/76E7C1412F18200BD2A71C257F1D58AB648D4A55/ (string)
14:01:41.399 [Lua] [num_children] = 1 (number)
14:01:41.399 [Lua] [ugc_status] = 3 (number)
14:01:41.399 [Lua] [description] = [h1][b]Experience your full body... in first person[/b][/h1]
All this mod does is add visible body in first person perspective and as an option you can force first person so all gameplay events like getting disabled or interacting with objects (with exception of cutscenes and inspecting your player model via X key) will be in first person.
[i]The mod is also compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment mod by grasmann[/url] and will show your equipped models on your body as long as the Third Person Equipment mod is loaded BEFORE Full Body Awareness mod.[/i]
[b][u]WARNING: IF YOU ARE PRONE TO MOTION SICKNESS - THIS MOD IS NOT FOR YOU, IT SLIGHTLY INCREASES WOBBLYNESS OF CAMERA.[/u][/b] (string)
14:01:41.399 [Lua] [last_updated] = 5/14/2020 12:45:38 PM (string)
14:01:41.399 [Lua] [installed] = true (boolean)
14:01:41.399 [Lua] [enabled] = true (boolean)
14:01:41.399 [Lua] [name] = Full Body Awareness (string)
14:01:41.399 [Lua] [dependency_error] = (string)
14:01:41.399 [Lua] [22] = table
14:01:41.399 [Lua] [download_pending] = false (boolean)
14:01:41.399 [Lua] [id] = 1570226884 (string)
14:01:41.399 [Lua] [children] = table
14:01:41.399 [Lua] [1] = 1369573612 (string)
14:01:41.399 [Lua] [banned] = false (boolean)
14:01:41.399 [Lua] [author_id] = 107014304 (number)
14:01:41.399 [Lua] [tags] = table
14:01:41.399 [Lua] [1] = applied (string)
14:01:41.399 [Lua] [2] = UI (string)
14:01:41.399 [Lua] [3] = Art (string)
14:01:41.399 [Lua] [author] = fetching... (string)
14:01:41.399 [Lua] [sanctioned] = false (boolean)
14:01:41.399 [Lua] [out_of_date] = false (boolean)
14:01:41.399 [Lua] [downloading] = false (boolean)
14:01:41.399 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948467195537645009/012315EB80A51890A88712106C31F1E5AE1D7343/ (string)
14:01:41.399 [Lua] [num_children] = 1 (number)
14:01:41.399 [Lua] [ugc_status] = 3 (number)
14:01:41.399 [Lua] [description] =
Tired of the same old loading screens?
Fear no more, now there's plenty and they are randomized.
[h1]Contributing[/h1]
Did you draw an awesome Vermintide scene or did you manage to capture the perfect moment in a screenshot?
Hit me up, I'll be happy to include your contributions.
[h1]Stats[/h1]
Additional loading screens added by this mod:
[code]
Map | Loading Screens
---------------------|----------------
Prologue | 1
Taal's Horn Keep | 6
Righteous Stand | 9
Concovation of Decay | 6
Hunger in the Dark | 4
Halescourge | 3
Athel Yenlui | 10
Screaming Bell | 6
Fort BrachsenbrГјcke | 2
Into the Nest | 7
Against the Grain | 5
Empire in Flames | 13
Festering Grounds | 8
Warcamp | 7
Skittergate | 3
The Pit | 6
The Blightreaper | 1
Other | 6
---------------------|----------------
Total | 103
[/code]
(string)
14:01:41.400 [Lua] [last_updated] = 2/6/2019 11:59:19 AM (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = false (boolean)
14:01:41.400 [Lua] [name] = More Loading Screens (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [23] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1567822520 (string)
14:01:41.400 [Lua] [banned] = false (boolean)
14:01:41.400 [Lua] [author_id] = 44096463 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = Game Modes (string)
14:01:41.400 [Lua] [author] = fetching... (string)
14:01:41.400 [Lua] [sanctioned] = false (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954096156715039752/D51DF0BAADDCBE0B50B36D0350959C0D604B3F34/ (string)
14:01:41.400 [Lua] [num_children] = 0 (number)
14:01:41.400 [Lua] [ugc_status] = 3 (number)
14:01:41.400 [Lua] [description] = Everything dies in one hit -- including YOU! (string)
14:01:41.400 [Lua] [last_updated] = 11/18/2018 9:51:27 AM (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = false (boolean)
14:01:41.400 [Lua] [name] = Fatality (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [24] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1404005283 (string)
14:01:41.400 [Lua] [children] = table
14:01:41.400 [Lua] [1] = 1369573612 (string)
14:01:41.400 [Lua] [banned] = true (boolean)
14:01:41.400 [Lua] [author_id] = 140415807 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [author] = unknown (string)
14:01:41.400 [Lua] [sanctioned] = false (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = (string)
14:01:41.400 [Lua] [num_children] = 1 (number)
14:01:41.400 [Lua] [ugc_status] = 2 (number)
14:01:41.400 [Lua] [description] = (string)
14:01:41.400 [Lua] [last_updated] = (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = false (boolean)
14:01:41.400 [Lua] [name] = Barrels Spawns For The Memes! aka the Barrel Meta (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [25] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1405372792 (string)
14:01:41.400 [Lua] [children] = table
14:01:41.400 [Lua] [1] = 1369573612 (string)
14:01:41.400 [Lua] [banned] = false (boolean)
14:01:41.400 [Lua] [author_id] = 36135210 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = applied (string)
14:01:41.400 [Lua] [author] = fetching... (string)
14:01:41.400 [Lua] [sanctioned] = false (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/929311677223365281/ED7910962F40567A3EAE97918699C07F12E6DD55/ (string)
14:01:41.400 [Lua] [num_children] = 1 (number)
14:01:41.400 [Lua] [ugc_status] = 3 (number)
14:01:41.400 [Lua] [description] = Despite being described as a 'sniper' weapon, the bolt staff has some issues.
This mod adds a zoom to the third charge stage, and corrects the sound queues for the charge stages.
Notes:
Once zoomed, will stay zoomed until the Charge keybind is released.
Once zoomed, the Weapon Special keybind will increase zoom level.
Set the Zoom Level setting to 'No-Zoom' in order to zoom in on button press instead of charge stage.
Requires Vermintide Mod Framework
Adds a mod menu to configure or disable the features of this mod.
A restart is required to apply changes.
Tested to Work:
As Host
As Client
While not using bolt staff (i.e. should not break anything)
Issues
Charge speed does not affect bolt staff in vanilla Vermintide.
There is no camera transition from Zoom-In to No-Zoom. - Fixed!
Let me know if there are any other problems. (string)
14:01:41.400 [Lua] [last_updated] = 6/9/2018 11:38:38 PM (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = false (boolean)
14:01:41.400 [Lua] [name] = Bolt Staff Tweaks (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [26] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1454572219 (string)
14:01:41.400 [Lua] [banned] = true (boolean)
14:01:41.400 [Lua] [author_id] = 140415807 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = applied (string)
14:01:41.400 [Lua] [author] = unknown (string)
14:01:41.400 [Lua] [sanctioned] = false (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = (string)
14:01:41.400 [Lua] [num_children] = 0 (number)
14:01:41.400 [Lua] [ugc_status] = 2 (number)
14:01:41.400 [Lua] [description] = (string)
14:01:41.400 [Lua] [last_updated] = (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = false (boolean)
14:01:41.400 [Lua] [name] = True Level - Show off your level 30+ characters to the world! (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [27] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1495937978 (string)
14:01:41.400 [Lua] [children] = table
14:01:41.400 [Lua] [1] = 1369573612 (string)
14:01:41.400 [Lua] [banned] = false (boolean)
14:01:41.400 [Lua] [author_id] = 96578995 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = approved (string)
14:01:41.400 [Lua] [2] = QoL (string)
14:01:41.400 [Lua] [author] = fetching... (string)
14:01:41.400 [Lua] [sanctioned] = true (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
14:01:41.400 [Lua] [num_children] = 1 (number)
14:01:41.400 [Lua] [ugc_status] = 3 (number)
14:01:41.400 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
14:01:41.400 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = true (boolean)
14:01:41.400 [Lua] [name] = Host your own game (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [28] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1477499789 (string)
14:01:41.400 [Lua] [children] = table
14:01:41.400 [Lua] [1] = 1369573612 (string)
14:01:41.400 [Lua] [banned] = false (boolean)
14:01:41.400 [Lua] [author_id] = 38895286 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = applied (string)
14:01:41.400 [Lua] [2] = QoL (string)
14:01:41.400 [Lua] [author] = fetching... (string)
14:01:41.400 [Lua] [sanctioned] = false (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/976605662768359933/39BD4E3E7E24E54C6078DC9BB0CAF6533A444F7C/ (string)
14:01:41.400 [Lua] [num_children] = 1 (number)
14:01:41.400 [Lua] [ugc_status] = 3 (number)
14:01:41.400 [Lua] [description] = [b]Allows you to disable or control a few aspects of bot behaviour. In particular, provides the option of manually controlling their use of healing items.[/b]
Sometimes the bots seem to suffer from poor impulse control - like when they go haring off after a lurking Globadier instead of dealing with more immediate problems, or when they gulp down the party's last healing item while they still have a good chunk of green health left. This mod gives you a few options to force them to show some restraint.
All options are off by default; go to the Mod Options screen to enable them, and to set the keybindings for manual healing control.
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Acknowledgments[/h1]
Grimalackt and IamLupo contributed to the Vermintide 1 'Bot Improvements' mod, parts of which formed the basis for this mod.
(string)
14:01:41.400 [Lua] [last_updated] = 8/15/2018 11:53:55 AM (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = false (boolean)
14:01:41.400 [Lua] [name] = Bot Improvements - Impulse Control (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [29] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1438220125 (string)
14:01:41.400 [Lua] [installed] = false (boolean)
14:01:41.400 [Lua] [ugc_status] = 2 (number)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [banned] = true (boolean)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [name] = ... (string)
14:01:41.400 [Lua] [description] = (string)
14:01:41.400 [Lua] [url] = (string)
14:01:41.400 [Lua] [enabled] = false (boolean)
14:01:41.400 [Lua] [last_updated] = (string)
14:01:41.400 [Lua] [author] = unknown (string)
14:01:41.400 [Lua] [30] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1496207483 (string)
14:01:41.400 [Lua] [children] = table
14:01:41.400 [Lua] [1] = 1369573612 (string)
14:01:41.400 [Lua] [banned] = false (boolean)
14:01:41.400 [Lua] [author_id] = 96578995 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = applied (string)
14:01:41.400 [Lua] [2] = QoL (string)
14:01:41.400 [Lua] [author] = fetching... (string)
14:01:41.400 [Lua] [sanctioned] = false (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983715074050/C4717EE74E92F3960B84551938E4DB1584B7F994/ (string)
14:01:41.400 [Lua] [num_children] = 1 (number)
14:01:41.400 [Lua] [ugc_status] = 3 (number)
14:01:41.400 [Lua] [description] = When you play quick play, the probability of a map being selected depends on how often your group has beat this map.
This mod changes the algorithm to select all the maps in a random order.
You can also add Fortunes of War to the QuickPlay map pool or entirely exclude maps from the pool to never encounter them again via QuickPlay.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/QuickGameMapSelect]GitHub[/url]
(string)
14:01:41.400 [Lua] [last_updated] = 2/15/2019 11:38:26 PM (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = false (boolean)
14:01:41.400 [Lua] [name] = Quick Play - select maps in random order (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [31] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1542901373 (string)
14:01:41.400 [Lua] [children] = table
14:01:41.400 [Lua] [1] = 1369573612 (string)
14:01:41.400 [Lua] [banned] = false (boolean)
14:01:41.400 [Lua] [author_id] = 44096463 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = denied (string)
14:01:41.400 [Lua] [2] = QoL (string)
14:01:41.400 [Lua] [author] = fetching... (string)
14:01:41.400 [Lua] [sanctioned] = false (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952967626515850904/AA6403E1987C86C65F5BED65460F74F68D64E59A/ (string)
14:01:41.400 [Lua] [num_children] = 1 (number)
14:01:41.400 [Lua] [ugc_status] = 3 (number)
14:01:41.400 [Lua] [description] = [h1]Description[/h1]
Equip a random hat from your collection, because variety is the spice of life.
NOTE: You can roll into the hat you have already equipped.
[h1]How to use[/h1]
Use the [b]/rhat[/b] command to randomize your hat (must be in the inn/keep).
You can also configure the mod to get a random hat whenever you spawn (mod options: F4).
[h1]Configuration[/h1]
[list]
[*][u]Randomize at spawn[/u] -- Get a random hat whenever you load into a level.
[*][u]Equal weights[/u] -- If enabled, all hats will be equally likely even if you own duplicates.
[/list]
Got any comment or suggestion? Post it in the comments below!
Happy rat killing! [img]https://steamcommunity-a.akamaihd.net/economy/emoticon/:chug:[/img] (string)
14:01:41.400 [Lua] [last_updated] = 10/20/2018 2:16:13 AM (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = false (boolean)
14:01:41.400 [Lua] [name] = Hat Randomizer (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [32] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1498992606 (string)
14:01:41.400 [Lua] [children] = table
14:01:41.400 [Lua] [1] = 1369573612 (string)
14:01:41.400 [Lua] [banned] = false (boolean)
14:01:41.400 [Lua] [author_id] = 84308322 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = applied (string)
14:01:41.400 [Lua] [2] = approved (string)
14:01:41.400 [Lua] [author] = fetching... (string)
14:01:41.400 [Lua] [sanctioned] = true (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
14:01:41.400 [Lua] [num_children] = 1 (number)
14:01:41.400 [Lua] [ugc_status] = 3 (number)
14:01:41.400 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
14:01:41.400 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = true (boolean)
14:01:41.400 [Lua] [name] = Countries in Lobby Browser (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [33] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1498748049 (string)
14:01:41.400 [Lua] [children] = table
14:01:41.400 [Lua] [1] = 1369573612 (string)
14:01:41.400 [Lua] [banned] = false (boolean)
14:01:41.400 [Lua] [author_id] = 140415807 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = applied (string)
14:01:41.400 [Lua] [author] = fetching... (string)
14:01:41.400 [Lua] [sanctioned] = false (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string)
14:01:41.400 [Lua] [num_children] = 1 (number)
14:01:41.400 [Lua] [ugc_status] = 3 (number)
14:01:41.400 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string)
14:01:41.400 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = false (boolean)
14:01:41.400 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [34] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1516618647 (string)
14:01:41.400 [Lua] [children] = table
14:01:41.400 [Lua] [1] = 1369573612 (string)
14:01:41.400 [Lua] [banned] = false (boolean)
14:01:41.400 [Lua] [author_id] = 96578995 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = approved (string)
14:01:41.400 [Lua] [2] = UI (string)
14:01:41.400 [Lua] [3] = QoL (string)
14:01:41.400 [Lua] [author] = fetching... (string)
14:01:41.400 [Lua] [sanctioned] = true (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
14:01:41.400 [Lua] [num_children] = 1 (number)
14:01:41.400 [Lua] [ugc_status] = 3 (number)
14:01:41.400 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
14:01:41.400 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = true (boolean)
14:01:41.400 [Lua] [name] = Friendly Fire Indicator (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [35] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1393343095 (string)
14:01:41.400 [Lua] [children] = table
14:01:41.400 [Lua] [1] = 1369573612 (string)
14:01:41.400 [Lua] [2] = 1374248490 (string)
14:01:41.400 [Lua] [banned] = false (boolean)
14:01:41.400 [Lua] [author_id] = 45268594 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = approved (string)
14:01:41.400 [Lua] [2] = UI (string)
14:01:41.400 [Lua] [author] = fetching... (string)
14:01:41.400 [Lua] [sanctioned] = true (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
14:01:41.400 [Lua] [num_children] = 2 (number)
14:01:41.400 [Lua] [ugc_status] = 3 (number)
14:01:41.400 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:01:41.400 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = true (boolean)
14:01:41.400 [Lua] [name] = Scoreboard Tweaks (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [36] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1455893647 (string)
14:01:41.400 [Lua] [banned] = false (boolean)
14:01:41.400 [Lua] [author_id] = 38895286 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = UI (string)
14:01:41.400 [Lua] [2] = QoL (string)
14:01:41.400 [Lua] [3] = Approved (string)
14:01:41.400 [Lua] [author] = fetching... (string)
14:01:41.400 [Lua] [sanctioned] = true (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
14:01:41.400 [Lua] [num_children] = 0 (number)
14:01:41.400 [Lua] [ugc_status] = 3 (number)
14:01:41.400 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
14:01:41.400 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = true (boolean)
14:01:41.400 [Lua] [name] = Player List Plus (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [37] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1459917022 (string)
14:01:41.400 [Lua] [children] = table
14:01:41.400 [Lua] [1] = 1369573612 (string)
14:01:41.400 [Lua] [banned] = false (boolean)
14:01:41.400 [Lua] [author_id] = 155839973 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = approved (string)
14:01:41.400 [Lua] [2] = UI (string)
14:01:41.400 [Lua] [3] = QoL (string)
14:01:41.400 [Lua] [author] = fetching... (string)
14:01:41.400 [Lua] [sanctioned] = true (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
14:01:41.400 [Lua] [num_children] = 1 (number)
14:01:41.400 [Lua] [ugc_status] = 3 (number)
14:01:41.400 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
14:01:41.400 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = true (boolean)
14:01:41.400 [Lua] [name] = Parry Indicator (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [38] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1448714756 (string)
14:01:41.400 [Lua] [children] = table
14:01:41.400 [Lua] [1] = 1369573612 (string)
14:01:41.400 [Lua] [banned] = false (boolean)
14:01:41.400 [Lua] [author_id] = 18741013 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = approved (string)
14:01:41.400 [Lua] [2] = QoL (string)
14:01:41.400 [Lua] [3] = Misc (string)
14:01:41.400 [Lua] [author] = fetching... (string)
14:01:41.400 [Lua] [sanctioned] = true (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
14:01:41.400 [Lua] [num_children] = 1 (number)
14:01:41.400 [Lua] [ugc_status] = 3 (number)
14:01:41.400 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
14:01:41.400 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = true (boolean)
14:01:41.400 [Lua] [name] = No Wobble (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [39] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1445717962 (string)
14:01:41.400 [Lua] [children] = table
14:01:41.400 [Lua] [1] = 1369573612 (string)
14:01:41.400 [Lua] [2] = 1389872347 (string)
14:01:41.400 [Lua] [banned] = false (boolean)
14:01:41.400 [Lua] [author_id] = 38895286 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = UI (string)
14:01:41.400 [Lua] [2] = QoL (string)
14:01:41.400 [Lua] [3] = applied (string)
14:01:41.400 [Lua] [4] = approved (string)
14:01:41.400 [Lua] [author] = fetching... (string)
14:01:41.400 [Lua] [sanctioned] = true (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
14:01:41.400 [Lua] [num_children] = 2 (number)
14:01:41.400 [Lua] [ugc_status] = 3 (number)
14:01:41.400 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
14:01:41.400 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = true (boolean)
14:01:41.400 [Lua] [name] = Loadout Manager (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [40] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1383452616 (string)
14:01:41.400 [Lua] [children] = table
14:01:41.400 [Lua] [1] = 1369573612 (string)
14:01:41.400 [Lua] [2] = 1374248490 (string)
14:01:41.400 [Lua] [banned] = false (boolean)
14:01:41.400 [Lua] [author_id] = 45268594 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = approved (string)
14:01:41.400 [Lua] [2] = UI (string)
14:01:41.400 [Lua] [3] = QoL (string)
14:01:41.400 [Lua] [author] = fetching... (string)
14:01:41.400 [Lua] [sanctioned] = true (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
14:01:41.400 [Lua] [num_children] = 2 (number)
14:01:41.400 [Lua] [ugc_status] = 3 (number)
14:01:41.400 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:01:41.400 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = true (boolean)
14:01:41.400 [Lua] [name] = Killfeed Tweaks (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [41] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1464907434 (string)
14:01:41.400 [Lua] [children] = table
14:01:41.400 [Lua] [1] = 1369573612 (string)
14:01:41.400 [Lua] [banned] = false (boolean)
14:01:41.400 [Lua] [author_id] = 14284923 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = UI (string)
14:01:41.400 [Lua] [2] = Misc (string)
14:01:41.400 [Lua] [author] = fetching... (string)
14:01:41.400 [Lua] [sanctioned] = false (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
14:01:41.400 [Lua] [num_children] = 1 (number)
14:01:41.400 [Lua] [ugc_status] = 3 (number)
14:01:41.400 [Lua] [description] = Updated for Season 3.
- Includes support for the Bretonnian Longsword and the Breton Sword and Shield
- Damage numbers are now based on the Hero Power and property/talent values of the character you are currently playing as. This means you will need to change characters when viewing their weapons in order to see the most accurate data. This will be fixed in a future update.
- Ranged damage data is inaccurate. This will be fixed in a future update.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
14:01:41.400 [Lua] [last_updated] = 8/18/2020 3:35:29 AM (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = true (boolean)
14:01:41.400 [Lua] [name] = Armory (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [42] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1402971136 (string)
14:01:41.400 [Lua] [children] = table
14:01:41.400 [Lua] [1] = 1369573612 (string)
14:01:41.400 [Lua] [banned] = false (boolean)
14:01:41.400 [Lua] [author_id] = 38300192 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = approved (string)
14:01:41.400 [Lua] [2] = UI (string)
14:01:41.400 [Lua] [3] = QoL (string)
14:01:41.400 [Lua] [author] = fetching... (string)
14:01:41.400 [Lua] [sanctioned] = true (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
14:01:41.400 [Lua] [num_children] = 1 (number)
14:01:41.400 [Lua] [ugc_status] = 3 (number)
14:01:41.400 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
14:01:41.400 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = true (boolean)
14:01:41.400 [Lua] [name] = Needii (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [43] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1402835022 (string)
14:01:41.400 [Lua] [children] = table
14:01:41.400 [Lua] [1] = 1369573612 (string)
14:01:41.400 [Lua] [banned] = true (boolean)
14:01:41.400 [Lua] [author_id] = 33103900 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = applied (string)
14:01:41.400 [Lua] [2] = approved (string)
14:01:41.400 [Lua] [3] = QoL (string)
14:01:41.400 [Lua] [author] = unknown (string)
14:01:41.400 [Lua] [sanctioned] = true (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = (string)
14:01:41.400 [Lua] [num_children] = 1 (number)
14:01:41.400 [Lua] [ugc_status] = 2 (number)
14:01:41.400 [Lua] [description] = (string)
14:01:41.400 [Lua] [last_updated] = (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = false (boolean)
14:01:41.400 [Lua] [name] = StickyGrim (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [44] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1431393962 (string)
14:01:41.400 [Lua] [children] = table
14:01:41.400 [Lua] [1] = 1369573612 (string)
14:01:41.400 [Lua] [banned] = false (boolean)
14:01:41.400 [Lua] [author_id] = 14284923 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = approved (string)
14:01:41.400 [Lua] [2] = UI (string)
14:01:41.400 [Lua] [3] = Misc (string)
14:01:41.400 [Lua] [author] = fetching... (string)
14:01:41.400 [Lua] [sanctioned] = true (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
14:01:41.400 [Lua] [num_children] = 1 (number)
14:01:41.400 [Lua] [ugc_status] = 3 (number)
14:01:41.400 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------
Updated for Game Version 2.1.0 (string)
14:01:41.400 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = true (boolean)
14:01:41.400 [Lua] [name] = Bestiary (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [45] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1411128135 (string)
14:01:41.400 [Lua] [children] = table
14:01:41.400 [Lua] [1] = 1369573612 (string)
14:01:41.400 [Lua] [banned] = false (boolean)
14:01:41.400 [Lua] [author_id] = 65038749 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = denied (string)
14:01:41.400 [Lua] [author] = fetching... (string)
14:01:41.400 [Lua] [sanctioned] = false (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/960838928914822714/10DDBC1CD27351ABF8D3973F2CF0CA611A466018/ (string)
14:01:41.400 [Lua] [num_children] = 1 (number)
14:01:41.400 [Lua] [ugc_status] = 3 (number)
14:01:41.400 [Lua] [description] = This mod gives carts more-realistic physics.
Carts in motion will now carry players forward, and will no longer have hilarious knockback. The effect works for the entire lobby while hosting, but has no effect off-host.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
14:01:41.400 [Lua] [last_updated] = 2/21/2019 2:34:38 AM (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = false (boolean)
14:01:41.400 [Lua] [name] = Better Cart Physics (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [46] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1391975678 (string)
14:01:41.400 [Lua] [children] = table
14:01:41.400 [Lua] [1] = 1369573612 (string)
14:01:41.400 [Lua] [2] = 1374248490 (string)
14:01:41.400 [Lua] [banned] = false (boolean)
14:01:41.400 [Lua] [author_id] = 45268594 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [author] = fetching... (string)
14:01:41.400 [Lua] [sanctioned] = false (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string)
14:01:41.400 [Lua] [num_children] = 2 (number)
14:01:41.400 [Lua] [ugc_status] = 3 (number)
14:01:41.400 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
14:01:41.400 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = true (boolean)
14:01:41.400 [Lua] [name] = Item Spawner (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [47] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1397462184 (string)
14:01:41.400 [Lua] [children] = table
14:01:41.400 [Lua] [1] = 1369573612 (string)
14:01:41.400 [Lua] [banned] = false (boolean)
14:01:41.400 [Lua] [author_id] = 59593500 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = denied (string)
14:01:41.400 [Lua] [2] = QoL (string)
14:01:41.400 [Lua] [3] = Misc (string)
14:01:41.400 [Lua] [author] = fetching... (string)
14:01:41.400 [Lua] [sanctioned] = false (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956339616917873624/4D54B5B10EECF7D69B9BA31B555BA0B0903D021D/ (string)
14:01:41.400 [Lua] [num_children] = 1 (number)
14:01:41.400 [Lua] [ugc_status] = 3 (number)
14:01:41.400 [Lua] [description] = Allows your game to survive offline, or without steam connection until a backend call is required.
In the case of a steam maintenance, also allows a group all using this mod to keep playing together. (string)
14:01:41.400 [Lua] [last_updated] = 8/15/2018 10:21:30 PM (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = false (boolean)
14:01:41.400 [Lua] [name] = Disconnection Resilience (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [48] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1387894846 (string)
14:01:41.400 [Lua] [children] = table
14:01:41.400 [Lua] [1] = 1369573612 (string)
14:01:41.400 [Lua] [banned] = false (boolean)
14:01:41.400 [Lua] [author_id] = 45268594 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = applied (string)
14:01:41.400 [Lua] [2] = QoL (string)
14:01:41.400 [Lua] [author] = fetching... (string)
14:01:41.400 [Lua] [sanctioned] = false (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
14:01:41.400 [Lua] [num_children] = 1 (number)
14:01:41.400 [Lua] [ugc_status] = 3 (number)
14:01:41.400 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
14:01:41.400 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = false (boolean)
14:01:41.400 [Lua] [name] = Killbots (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [49] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1387440934 (string)
14:01:41.400 [Lua] [children] = table
14:01:41.400 [Lua] [1] = 1369573612 (string)
14:01:41.400 [Lua] [banned] = false (boolean)
14:01:41.400 [Lua] [author_id] = 4821406 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = applied (string)
14:01:41.400 [Lua] [2] = approved (string)
14:01:41.400 [Lua] [3] = QoL (string)
14:01:41.400 [Lua] [4] = Cosmetic (string)
14:01:41.400 [Lua] [author] = fetching... (string)
14:01:41.400 [Lua] [sanctioned] = true (boolean)
14:01:41.400 [Lua] [out_of_date] = false (boolean)
14:01:41.400 [Lua] [downloading] = false (boolean)
14:01:41.400 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
14:01:41.400 [Lua] [num_children] = 1 (number)
14:01:41.400 [Lua] [ugc_status] = 3 (number)
14:01:41.400 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
14:01:41.400 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
14:01:41.400 [Lua] [installed] = true (boolean)
14:01:41.400 [Lua] [enabled] = true (boolean)
14:01:41.400 [Lua] [name] = Third Person Equipment (string)
14:01:41.400 [Lua] [dependency_error] = (string)
14:01:41.400 [Lua] [50] = table
14:01:41.400 [Lua] [download_pending] = false (boolean)
14:01:41.400 [Lua] [id] = 1388911015 (string)
14:01:41.400 [Lua] [children] = table
14:01:41.400 [Lua] [1] = 1369573612 (string)
14:01:41.400 [Lua] [banned] = false (boolean)
14:01:41.400 [Lua] [author_id] = 4821406 (number)
14:01:41.400 [Lua] [tags] = table
14:01:41.400 [Lua] [1] = approved (string)
14:01:41.400 [Lua] [author] = fetching... (string)
14:01:41.401 [Lua] [sanctioned] = true (boolean)
14:01:41.401 [Lua] [out_of_date] = false (boolean)
14:01:41.401 [Lua] [downloading] = false (boolean)
14:01:41.401 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
14:01:41.401 [Lua] [num_children] = 1 (number)
14:01:41.401 [Lua] [ugc_status] = 3 (number)
14:01:41.401 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
14:01:41.401 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
14:01:41.401 [Lua] [installed] = true (boolean)
14:01:41.401 [Lua] [enabled] = true (boolean)
14:01:41.401 [Lua] [name] = Chat Block (string)
14:01:41.401 [Lua] [dependency_error] = (string)
14:01:41.401 [Lua] [51] = table
14:01:41.401 [Lua] [download_pending] = false (boolean)
14:01:41.401 [Lua] [id] = 1388882435 (string)
14:01:41.401 [Lua] [children] = table
14:01:41.401 [Lua] [1] = 1369573612 (string)
14:01:41.401 [Lua] [banned] = false (boolean)
14:01:41.401 [Lua] [author_id] = 4821406 (number)
14:01:41.401 [Lua] [tags] = table
14:01:41.401 [Lua] [1] = applied (string)
14:01:41.401 [Lua] [author] = fetching... (string)
14:01:41.401 [Lua] [sanctioned] = false (boolean)
14:01:41.401 [Lua] [out_of_date] = false (boolean)
14:01:41.401 [Lua] [downloading] = false (boolean)
14:01:41.401 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
14:01:41.401 [Lua] [num_children] = 1 (number)
14:01:41.401 [Lua] [ugc_status] = 3 (number)
14:01:41.401 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
14:01:41.401 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
14:01:41.401 [Lua] [installed] = true (boolean)
14:01:41.401 [Lua] [enabled] = false (boolean)
14:01:41.401 [Lua] [name] = Show Damage (string)
14:01:41.401 [Lua] [dependency_error] = (string)
14:01:41.401 [Lua] [52] = table
14:01:41.401 [Lua] [download_pending] = false (boolean)
14:01:41.401 [Lua] [id] = 1390558948 (string)
14:01:41.401 [Lua] [children] = table
14:01:41.401 [Lua] [1] = 1369573612 (string)
14:01:41.401 [Lua] [banned] = false (boolean)
14:01:41.401 [Lua] [author_id] = 4821406 (number)
14:01:41.401 [Lua] [tags] = table
14:01:41.401 [Lua] [1] = applied (string)
14:01:41.401 [Lua] [author] = fetching... (string)
14:01:41.401 [Lua] [sanctioned] = false (boolean)
14:01:41.401 [Lua] [out_of_date] = false (boolean)
14:01:41.401 [Lua] [downloading] = false (boolean)
14:01:41.401 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472061018454/9D8909A4954B97D4FDA9DF9CC20ACC778214C0D6/ (string)
14:01:41.401 [Lua] [num_children] = 1 (number)
14:01:41.401 [Lua] [ugc_status] = 3 (number)
14:01:41.401 [Lua] [description] = [b]Shows level of heat generating from ranged weapons during attack.[/b]
Version 2.1.0
[h1]Settings[/h1]
Shows current heat generation as line or color coded rectangle.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
Walterr
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/heat_indicator/readme.txt][h1]Changelog[/h1][/url] (string)
14:01:41.401 [Lua] [last_updated] = 3/21/2019 10:28:34 AM (string)
14:01:41.401 [Lua] [installed] = true (boolean)
14:01:41.401 [Lua] [enabled] = false (boolean)
14:01:41.401 [Lua] [name] = Heat Indicator (string)
14:01:41.401 [Lua] [dependency_error] = (string)
14:01:41.401 [Lua] [53] = table
14:01:41.401 [Lua] [download_pending] = false (boolean)
14:01:41.401 [Lua] [id] = 1395132559 (string)
14:01:41.401 [Lua] [children] = table
14:01:41.401 [Lua] [1] = 1369573612 (string)
14:01:41.401 [Lua] [banned] = false (boolean)
14:01:41.401 [Lua] [author_id] = 65038749 (number)
14:01:41.401 [Lua] [tags] = table
14:01:41.401 [Lua] [author] = fetching... (string)
14:01:41.401 [Lua] [sanctioned] = false (boolean)
14:01:41.401 [Lua] [out_of_date] = false (boolean)
14:01:41.401 [Lua] [downloading] = false (boolean)
14:01:41.401 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
14:01:41.401 [Lua] [num_children] = 1 (number)
14:01:41.401 [Lua] [ugc_status] = 3 (number)
14:01:41.401 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
14:01:41.401 [Lua] [last_updated] = 9/2/2020 3:52:30 AM (string)
14:01:41.401 [Lua] [installed] = true (boolean)
14:01:41.401 [Lua] [enabled] = true (boolean)
14:01:41.401 [Lua] [name] = Creature Spawner (string)
14:01:41.401 [Lua] [dependency_error] = (string)
14:01:41.401 [Lua] [54] = table
14:01:41.401 [Lua] [download_pending] = false (boolean)
14:01:41.401 [Lua] [id] = 1395453301 (string)
14:01:41.401 [Lua] [children] = table
14:01:41.401 [Lua] [1] = 1369573612 (string)
14:01:41.401 [Lua] [banned] = false (boolean)
14:01:41.401 [Lua] [author_id] = 58813412 (number)
14:01:41.401 [Lua] [tags] = table
14:01:41.401 [Lua] [1] = applied (string)
14:01:41.401 [Lua] [2] = approved (string)
14:01:41.401 [Lua] [3] = QoL (string)
14:01:41.401 [Lua] [author] = fetching... (string)
14:01:41.401 [Lua] [sanctioned] = true (boolean)
14:01:41.401 [Lua] [out_of_date] = false (boolean)
14:01:41.401 [Lua] [downloading] = false (boolean)
14:01:41.401 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
14:01:41.401 [Lua] [num_children] = 1 (number)
14:01:41.401 [Lua] [ugc_status] = 3 (number)
14:01:41.401 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
14:01:41.401 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
14:01:41.401 [Lua] [installed] = true (boolean)
14:01:41.401 [Lua] [enabled] = true (boolean)
14:01:41.401 [Lua] [name] = Skip Intro (string)
14:01:41.401 [Lua] [dependency_error] = (string)
14:01:41.401 [Lua] [55] = table
14:01:41.401 [Lua] [download_pending] = false (boolean)
14:01:41.401 [Lua] [id] = 1381145345 (string)
14:01:41.401 [Lua] [children] = table
14:01:41.401 [Lua] [1] = 1369573612 (string)
14:01:41.401 [Lua] [banned] = false (boolean)
14:01:41.401 [Lua] [author_id] = 4821406 (number)
14:01:41.401 [Lua] [tags] = table
14:01:41.401 [Lua] [1] = applied (string)
14:01:41.401 [Lua] [author] = fetching... (string)
14:01:41.401 [Lua] [sanctioned] = false (boolean)
14:01:41.401 [Lua] [out_of_date] = false (boolean)
14:01:41.401 [Lua] [downloading] = false (boolean)
14:01:41.401 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
14:01:41.401 [Lua] [num_children] = 1 (number)
14:01:41.401 [Lua] [ugc_status] = 3 (number)
14:01:41.401 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
14:01:41.401 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
14:01:41.401 [Lua] [installed] = true (boolean)
14:01:41.401 [Lua] [enabled] = true (boolean)
14:01:41.401 [Lua] [name] = Third Person (string)
14:01:41.401 [Lua] [dependency_error] = (string)
14:01:41.401 [Lua] [56] = table
14:01:41.401 [Lua] [download_pending] = false (boolean)
14:01:41.401 [Lua] [id] = 1388991228 (string)
14:01:41.401 [Lua] [children] = table
14:01:41.401 [Lua] [1] = 1369573612 (string)
14:01:41.401 [Lua] [banned] = false (boolean)
14:01:41.401 [Lua] [author_id] = 4821406 (number)
14:01:41.401 [Lua] [tags] = table
14:01:41.401 [Lua] [1] = applied (string)
14:01:41.401 [Lua] [author] = fetching... (string)
14:01:41.401 [Lua] [sanctioned] = false (boolean)
14:01:41.401 [Lua] [out_of_date] = false (boolean)
14:01:41.401 [Lua] [downloading] = false (boolean)
14:01:41.401 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
14:01:41.401 [Lua] [num_children] = 1 (number)
14:01:41.401 [Lua] [ugc_status] = 3 (number)
14:01:41.401 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
14:01:41.401 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
14:01:41.401 [Lua] [installed] = true (boolean)
14:01:41.401 [Lua] [enabled] = false (boolean)
14:01:41.401 [Lua] [name] = Healthbars (string)
14:01:41.401 [Lua] [dependency_error] = (string)
14:01:41.401 [Lua] [57] = table
14:01:41.401 [Lua] [download_pending] = false (boolean)
14:01:41.401 [Lua] [id] = 1409485499 (string)
14:01:41.401 [Lua] [children] = table
14:01:41.401 [Lua] [1] = 1369573612 (string)
14:01:41.401 [Lua] [banned] = false (boolean)
14:01:41.401 [Lua] [author_id] = 65038749 (number)
14:01:41.401 [Lua] [tags] = table
14:01:41.401 [Lua] [1] = applied (string)
14:01:41.401 [Lua] [author] = fetching... (string)
14:01:41.401 [Lua] [sanctioned] = false (boolean)
14:01:41.401 [Lua] [out_of_date] = false (boolean)
14:01:41.401 [Lua] [downloading] = false (boolean)
14:01:41.401 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string)
14:01:41.401 [Lua] [num_children] = 1 (number)
14:01:41.401 [Lua] [ugc_status] = 3 (number)
14:01:41.401 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games.
One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep.
Who doesn't like unused voice lines?
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
14:01:41.401 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string)
14:01:41.401 [Lua] [installed] = true (boolean)
14:01:41.401 [Lua] [enabled] = true (boolean)
14:01:41.401 [Lua] [name] = Extra Potion Dialogue (string)
14:01:41.401 [Lua] [dependency_error] = (string)
14:01:41.401 [Lua] [58] = table
14:01:41.401 [Lua] [download_pending] = false (boolean)
14:01:41.401 [Lua] [id] = 1397265260 (string)
14:01:41.401 [Lua] [children] = table
14:01:41.401 [Lua] [1] = 1369573612 (string)
14:01:41.401 [Lua] [banned] = false (boolean)
14:01:41.401 [Lua] [author_id] = 26572404 (number)
14:01:41.401 [Lua] [tags] = table
14:01:41.401 [Lua] [1] = approved (string)
14:01:41.401 [Lua] [2] = UI (string)
14:01:41.401 [Lua] [3] = QoL (string)
14:01:41.401 [Lua] [author] = fetching... (string)
14:01:41.401 [Lua] [sanctioned] = true (boolean)
14:01:41.401 [Lua] [out_of_date] = false (boolean)
14:01:41.401 [Lua] [downloading] = false (boolean)
14:01:41.401 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
14:01:41.401 [Lua] [num_children] = 1 (number)
14:01:41.401 [Lua] [ugc_status] = 3 (number)
14:01:41.401 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
14:01:41.401 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
14:01:41.401 [Lua] [installed] = true (boolean)
14:01:41.401 [Lua] [enabled] = true (boolean)
14:01:41.401 [Lua] [name] = Numeric UI (string)
14:01:41.401 [Lua] [dependency_error] = (string)
14:01:41.401 [Lua] [59] = table
14:01:41.401 [Lua] [download_pending] = false (boolean)
14:01:41.401 [Lua] [id] = 1395655171 (string)
14:01:41.401 [Lua] [children] = table
14:01:41.401 [Lua] [1] = 1369573612 (string)
14:01:41.401 [Lua] [banned] = false (boolean)
14:01:41.401 [Lua] [author_id] = 59593500 (number)
14:01:41.401 [Lua] [tags] = table
14:01:41.401 [Lua] [1] = approved (string)
14:01:41.401 [Lua] [2] = QoL (string)
14:01:41.401 [Lua] [3] = Balance/Tweaks (string)
14:01:41.401 [Lua] [author] = fetching... (string)
14:01:41.401 [Lua] [sanctioned] = true (boolean)
14:01:41.401 [Lua] [out_of_date] = false (boolean)
14:01:41.401 [Lua] [downloading] = false (boolean)
14:01:41.401 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
14:01:41.401 [Lua] [num_children] = 1 (number)
14:01:41.401 [Lua] [ugc_status] = 3 (number)
14:01:41.401 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
14:01:41.401 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
14:01:41.401 [Lua] [installed] = true (boolean)
14:01:41.401 [Lua] [enabled] = true (boolean)
14:01:41.401 [Lua] [name] = Bot Improvements - Combat (string)
14:01:41.401 [Lua] [dependency_error] = (string)
14:01:41.401 [Lua] [60] = table
14:01:41.401 [Lua] [download_pending] = false (boolean)
14:01:41.401 [Lua] [id] = 1422758813 (string)
14:01:41.401 [Lua] [children] = table
14:01:41.401 [Lua] [1] = 1369573612 (string)
14:01:41.401 [Lua] [banned] = false (boolean)
14:01:41.401 [Lua] [author_id] = 65038749 (number)
14:01:41.401 [Lua] [tags] = table
14:01:41.401 [Lua] [author] = fetching... (string)
14:01:41.401 [Lua] [sanctioned] = false (boolean)
14:01:41.401 [Lua] [out_of_date] = false (boolean)
14:01:41.401 [Lua] [downloading] = false (boolean)
14:01:41.401 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
14:01:41.401 [Lua] [num_children] = 1 (number)
14:01:41.401 [Lua] [ugc_status] = 3 (number)
14:01:41.401 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
14:01:41.401 [Lua] [last_updated] = 7/19/2020 6:38:45 PM (string)
14:01:41.401 [Lua] [installed] = true (boolean)
14:01:41.401 [Lua] [enabled] = false (boolean)
14:01:41.401 [Lua] [name] = More Items Library (string)
14:01:41.401 [Lua] [dependency_error] = (string)
14:01:41.401 [Lua] [61] = table
14:01:41.401 [Lua] [download_pending] = false (boolean)
14:01:41.401 [Lua] [id] = 1391113873 (string)
14:01:41.401 [Lua] [children] = table
14:01:41.401 [Lua] [1] = 1369573612 (string)
14:01:41.401 [Lua] [banned] = false (boolean)
14:01:41.401 [Lua] [author_id] = 65038749 (number)
14:01:41.401 [Lua] [tags] = table
14:01:41.401 [Lua] [1] = applied (string)
14:01:41.401 [Lua] [author] = fetching... (string)
14:01:41.401 [Lua] [sanctioned] = false (boolean)
14:01:41.401 [Lua] [out_of_date] = false (boolean)
14:01:41.401 [Lua] [downloading] = false (boolean)
14:01:41.401 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
14:01:41.401 [Lua] [num_children] = 1 (number)
14:01:41.401 [Lua] [ugc_status] = 3 (number)
14:01:41.401 [Lua] [description] = Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
14:01:41.401 [Lua] [last_updated] = 2/21/2019 2:38:18 AM (string)
14:01:41.401 [Lua] [installed] = true (boolean)
14:01:41.401 [Lua] [enabled] = false (boolean)
14:01:41.401 [Lua] [name] = More Hats and Frames (string)
14:01:41.401 [Lua] [dependency_error] = (string)
14:01:41.401 [Lua] [62] = table
14:01:41.401 [Lua] [download_pending] = false (boolean)
14:01:41.401 [Lua] [id] = 1391228174 (string)
14:01:41.401 [Lua] [children] = table
14:01:41.401 [Lua] [1] = 1369573612 (string)
14:01:41.401 [Lua] [banned] = false (boolean)
14:01:41.401 [Lua] [author_id] = 4821406 (number)
14:01:41.401 [Lua] [tags] = table
14:01:41.401 [Lua] [1] = UI (string)
14:01:41.401 [Lua] [2] = QoL (string)
14:01:41.401 [Lua] [3] = Approved (string)
14:01:41.401 [Lua] [author] = fetching... (string)
14:01:41.401 [Lua] [sanctioned] = true (boolean)
14:01:41.401 [Lua] [out_of_date] = false (boolean)
14:01:41.401 [Lua] [downloading] = false (boolean)
14:01:41.401 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
14:01:41.401 [Lua] [num_children] = 1 (number)
14:01:41.401 [Lua] [ugc_status] = 3 (number)
14:01:41.401 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
14:01:41.401 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
14:01:41.401 [Lua] [installed] = true (boolean)
14:01:41.401 [Lua] [enabled] = true (boolean)
14:01:41.401 [Lua] [name] = UI Improvements (string)
14:01:41.401 [Lua] [dependency_error] = (string)
14:01:41.401 [Lua] [63] = table
14:01:41.401 [Lua] [download_pending] = false (boolean)
14:01:41.401 [Lua] [id] = 1467751760 (string)
14:01:41.401 [Lua] [children] = table
14:01:41.401 [Lua] [1] = 1369573612 (string)
14:01:41.401 [Lua] [2] = 1374248490 (string)
14:01:41.401 [Lua] [3] = 1389872347 (string)
14:01:41.401 [Lua] [banned] = false (boolean)
14:01:41.401 [Lua] [author_id] = 45268594 (number)
14:01:41.401 [Lua] [tags] = table
14:01:41.401 [Lua] [1] = approved (string)
14:01:41.401 [Lua] [2] = UI (string)
14:01:41.401 [Lua] [3] = QoL (string)
14:01:41.401 [Lua] [author] = fetching... (string)
14:01:41.401 [Lua] [sanctioned] = true (boolean)
14:01:41.401 [Lua] [out_of_date] = false (boolean)
14:01:41.401 [Lua] [downloading] = false (boolean)
14:01:41.401 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
14:01:41.401 [Lua] [num_children] = 3 (number)
14:01:41.401 [Lua] [ugc_status] = 3 (number)
14:01:41.401 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
Check the second video on how to select from presets that are fetched from the server.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
14:01:41.401 [Lua] [last_updated] = 10/31/2019 12:36:46 PM (string)
14:01:41.401 [Lua] [installed] = true (boolean)
14:01:41.401 [Lua] [enabled] = true (boolean)
14:01:41.401 [Lua] [name] = UI Tweaks (string)
14:01:41.401 [Lua] [dependency_error] = (string)
14:01:41.401 [Lua] [64] = table
14:01:41.401 [Lua] [download_pending] = false (boolean)
14:01:41.401 [Lua] [id] = 1504702573 (string)
14:01:41.401 [Lua] [children] = table
14:01:41.401 [Lua] [1] = 1369573612 (string)
14:01:41.401 [Lua] [2] = 1374248490 (string)
14:01:41.401 [Lua] [banned] = false (boolean)
14:01:41.401 [Lua] [author_id] = 45268594 (number)
14:01:41.401 [Lua] [tags] = table
14:01:41.401 [Lua] [1] = approved (string)
14:01:41.401 [Lua] [2] = UI (string)
14:01:41.401 [Lua] [author] = fetching... (string)
14:01:41.401 [Lua] [sanctioned] = true (boolean)
14:01:41.401 [Lua] [out_of_date] = false (boolean)
14:01:41.401 [Lua] [downloading] = false (boolean)
14:01:41.401 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288120919/E5D5F82F1C7030F01FF8D6E42E6F22585FAAD3C0/ (string)
14:01:41.401 [Lua] [num_children] = 2 (number)
14:01:41.401 [Lua] [ugc_status] = 3 (number)
14:01:41.401 [Lua] [description] = Dump information on the screen, aimed at streamers.
Auto-hides when playing the level.
You can use /set_lines to add custom text below the info lines.
To tell it's an onslaught stream, stuff like that.
/info is a way to show some text permanently, look in the mod options to customize it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/StreamingInfo]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:01:41.401 [Lua] [last_updated] = 10/28/2019 3:43:22 PM (string)
14:01:41.401 [Lua] [installed] = true (boolean)
14:01:41.401 [Lua] [enabled] = false (boolean)
14:01:41.401 [Lua] [name] = Info Dump For Streaming (string)
14:01:41.401 [Lua] [dependency_error] = (string)
14:01:41.401 [Lua] [65] = table
14:01:41.401 [Lua] [download_pending] = false (boolean)
14:01:41.401 [Lua] [id] = 1384066089 (string)
14:01:41.401 [Lua] [children] = table
14:01:41.401 [Lua] [1] = 1369573612 (string)
14:01:41.401 [Lua] [2] = 1374248490 (string)
14:01:41.401 [Lua] [banned] = false (boolean)
14:01:41.401 [Lua] [author_id] = 45268594 (number)
14:01:41.401 [Lua] [tags] = table
14:01:41.401 [Lua] [1] = approved (string)
14:01:41.401 [Lua] [2] = QoL (string)
14:01:41.401 [Lua] [author] = fetching... (string)
14:01:41.401 [Lua] [sanctioned] = true (boolean)
14:01:41.401 [Lua] [out_of_date] = false (boolean)
14:01:41.401 [Lua] [downloading] = false (boolean)
14:01:41.401 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
14:01:41.401 [Lua] [num_children] = 2 (number)
14:01:41.401 [Lua] [ugc_status] = 3 (number)
14:01:41.401 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:01:41.401 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
14:01:41.401 [Lua] [installed] = true (boolean)
14:01:41.401 [Lua] [enabled] = true (boolean)
14:01:41.401 [Lua] [name] = Neuter Ult Effects (string)
14:01:41.401 [Lua] [dependency_error] = (string)
14:01:41.401 [Lua] [66] = table
14:01:41.401 [Lua] [download_pending] = false (boolean)
14:01:41.401 [Lua] [id] = 1421155919 (string)
14:01:41.401 [Lua] [children] = table
14:01:41.401 [Lua] [1] = 1369573612 (string)
14:01:41.401 [Lua] [banned] = false (boolean)
14:01:41.402 [Lua] [author_id] = 75308424 (number)
14:01:41.402 [Lua] [tags] = table
14:01:41.402 [Lua] [1] = applied (string)
14:01:41.402 [Lua] [2] = approved (string)
14:01:41.402 [Lua] [author] = fetching... (string)
14:01:41.402 [Lua] [sanctioned] = true (boolean)
14:01:41.402 [Lua] [out_of_date] = false (boolean)
14:01:41.402 [Lua] [downloading] = false (boolean)
14:01:41.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
14:01:41.402 [Lua] [num_children] = 1 (number)
14:01:41.402 [Lua] [ugc_status] = 3 (number)
14:01:41.402 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
14:01:41.402 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
14:01:41.402 [Lua] [installed] = true (boolean)
14:01:41.402 [Lua] [enabled] = true (boolean)
14:01:41.402 [Lua] [name] = Mission timer (string)
14:01:41.402 [Lua] [dependency_error] = (string)
14:01:41.402 [Lua] [67] = table
14:01:41.402 [Lua] [download_pending] = false (boolean)
14:01:41.402 [Lua] [id] = 1384094638 (string)
14:01:41.402 [Lua] [children] = table
14:01:41.402 [Lua] [1] = 1369573612 (string)
14:01:41.402 [Lua] [2] = 1374248490 (string)
14:01:41.402 [Lua] [banned] = false (boolean)
14:01:41.402 [Lua] [author_id] = 45268594 (number)
14:01:41.402 [Lua] [tags] = table
14:01:41.402 [Lua] [1] = approved (string)
14:01:41.402 [Lua] [2] = UI (string)
14:01:41.402 [Lua] [3] = QoL (string)
14:01:41.402 [Lua] [author] = fetching... (string)
14:01:41.402 [Lua] [sanctioned] = true (boolean)
14:01:41.402 [Lua] [out_of_date] = false (boolean)
14:01:41.402 [Lua] [downloading] = false (boolean)
14:01:41.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
14:01:41.402 [Lua] [num_children] = 2 (number)
14:01:41.402 [Lua] [ugc_status] = 3 (number)
14:01:41.402 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
14:01:41.402 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
14:01:41.402 [Lua] [installed] = true (boolean)
14:01:41.402 [Lua] [enabled] = true (boolean)
14:01:41.402 [Lua] [name] = Crosshair Customization (string)
14:01:41.402 [Lua] [dependency_error] = (string)
14:01:41.402 [Lua] [68] = table
14:01:41.402 [Lua] [download_pending] = false (boolean)
14:01:41.402 [Lua] [id] = 1479520507 (string)
14:01:41.402 [Lua] [children] = table
14:01:41.402 [Lua] [1] = 1369573612 (string)
14:01:41.402 [Lua] [banned] = true (boolean)
14:01:41.402 [Lua] [author_id] = 18741013 (number)
14:01:41.402 [Lua] [tags] = table
14:01:41.402 [Lua] [1] = applied (string)
14:01:41.402 [Lua] [2] = approved (string)
14:01:41.402 [Lua] [3] = UI (string)
14:01:41.402 [Lua] [4] = QoL (string)
14:01:41.402 [Lua] [5] = Misc (string)
14:01:41.402 [Lua] [author] = unknown (string)
14:01:41.402 [Lua] [sanctioned] = true (boolean)
14:01:41.402 [Lua] [out_of_date] = false (boolean)
14:01:41.402 [Lua] [downloading] = false (boolean)
14:01:41.402 [Lua] [url] = (string)
14:01:41.402 [Lua] [num_children] = 1 (number)
14:01:41.402 [Lua] [ugc_status] = 2 (number)
14:01:41.402 [Lua] [description] = (string)
14:01:41.402 [Lua] [last_updated] = (string)
14:01:41.402 [Lua] [installed] = true (boolean)
14:01:41.402 [Lua] [enabled] = false (boolean)
14:01:41.402 [Lua] [name] = My Hero (string)
14:01:41.402 [Lua] [dependency_error] = (string)
14:01:41.402 [Lua] [69] = table
14:01:41.402 [Lua] [download_pending] = false (boolean)
14:01:41.402 [Lua] [id] = 1425249043 (string)
14:01:41.402 [Lua] [children] = table
14:01:41.402 [Lua] [1] = 1369573612 (string)
14:01:41.402 [Lua] [2] = 1374248490 (string)
14:01:41.402 [Lua] [3] = 1389872347 (string)
14:01:41.402 [Lua] [4] = 1422758813 (string)
14:01:41.402 [Lua] [banned] = false (boolean)
14:01:41.402 [Lua] [author_id] = 45268594 (number)
14:01:41.402 [Lua] [tags] = table
14:01:41.402 [Lua] [author] = fetching... (string)
14:01:41.402 [Lua] [sanctioned] = false (boolean)
14:01:41.402 [Lua] [out_of_date] = false (boolean)
14:01:41.402 [Lua] [downloading] = false (boolean)
14:01:41.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
14:01:41.402 [Lua] [num_children] = 4 (number)
14:01:41.402 [Lua] [ugc_status] = 3 (number)
14:01:41.402 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:01:41.402 [Lua] [last_updated] = 7/15/2020 6:43:40 PM (string)
14:01:41.402 [Lua] [installed] = true (boolean)
14:01:41.402 [Lua] [enabled] = false (boolean)
14:01:41.402 [Lua] [name] = Give Weapon (string)
14:01:41.402 [Lua] [dependency_error] = (string)
14:01:41.402 [Lua] [70] = table
14:01:41.402 [Lua] [download_pending] = false (boolean)
14:01:41.402 [Lua] [id] = 1417461746 (string)
14:01:41.402 [Lua] [children] = table
14:01:41.402 [Lua] [1] = 1369573612 (string)
14:01:41.402 [Lua] [2] = 1374248490 (string)
14:01:41.402 [Lua] [banned] = false (boolean)
14:01:41.402 [Lua] [author_id] = 45268594 (number)
14:01:41.402 [Lua] [tags] = table
14:01:41.402 [Lua] [author] = fetching... (string)
14:01:41.402 [Lua] [sanctioned] = false (boolean)
14:01:41.402 [Lua] [out_of_date] = false (boolean)
14:01:41.402 [Lua] [downloading] = false (boolean)
14:01:41.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string)
14:01:41.402 [Lua] [num_children] = 2 (number)
14:01:41.402 [Lua] [ugc_status] = 3 (number)
14:01:41.402 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game.
Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well!
Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs.
Bots don't like using weird combos as well and crash the game.
MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string)
14:01:41.402 [Lua] [last_updated] = 7/15/2020 6:40:40 PM (string)
14:01:41.402 [Lua] [installed] = true (boolean)
14:01:41.402 [Lua] [enabled] = false (boolean)
14:01:41.402 [Lua] [name] = Any Weapon (string)
14:01:41.402 [Lua] [dependency_error] = (string)
14:01:41.402 [Lua] [71] = table
14:01:41.402 [Lua] [download_pending] = false (boolean)
14:01:41.402 [Lua] [id] = 1393694530 (string)
14:01:41.402 [Lua] [children] = table
14:01:41.402 [Lua] [1] = 1369573612 (string)
14:01:41.402 [Lua] [2] = 1374248490 (string)
14:01:41.402 [Lua] [3] = 1389872347 (string)
14:01:41.402 [Lua] [banned] = false (boolean)
14:01:41.402 [Lua] [author_id] = 45268594 (number)
14:01:41.402 [Lua] [tags] = table
14:01:41.402 [Lua] [author] = fetching... (string)
14:01:41.402 [Lua] [sanctioned] = false (boolean)
14:01:41.402 [Lua] [out_of_date] = false (boolean)
14:01:41.402 [Lua] [downloading] = false (boolean)
14:01:41.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
14:01:41.402 [Lua] [num_children] = 3 (number)
14:01:41.402 [Lua] [ugc_status] = 3 (number)
14:01:41.402 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:01:41.402 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string)
14:01:41.402 [Lua] [installed] = true (boolean)
14:01:41.402 [Lua] [enabled] = false (boolean)
14:01:41.402 [Lua] [name] = Spawn Tweaks (string)
14:01:41.402 [Lua] [dependency_error] = (string)
14:01:41.402 [Lua] [72] = table
14:01:41.402 [Lua] [download_pending] = false (boolean)
14:01:41.402 [Lua] [id] = 1383542440 (string)
14:01:41.402 [Lua] [children] = table
14:01:41.402 [Lua] [1] = 1369573612 (string)
14:01:41.402 [Lua] [banned] = false (boolean)
14:01:41.402 [Lua] [author_id] = 45268594 (number)
14:01:41.402 [Lua] [tags] = table
14:01:41.402 [Lua] [1] = approved (string)
14:01:41.402 [Lua] [2] = UI (string)
14:01:41.402 [Lua] [author] = fetching... (string)
14:01:41.402 [Lua] [sanctioned] = true (boolean)
14:01:41.402 [Lua] [out_of_date] = false (boolean)
14:01:41.402 [Lua] [downloading] = false (boolean)
14:01:41.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
14:01:41.402 [Lua] [num_children] = 1 (number)
14:01:41.402 [Lua] [ugc_status] = 3 (number)
14:01:41.402 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:01:41.402 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
14:01:41.402 [Lua] [installed] = true (boolean)
14:01:41.402 [Lua] [enabled] = true (boolean)
14:01:41.402 [Lua] [name] = Weapon Kill Counter (string)
14:01:41.402 [Lua] [dependency_error] = (string)
14:01:41.402 [Lua] [73] = table
14:01:41.402 [Lua] [download_pending] = false (boolean)
14:01:41.402 [Lua] [id] = 1497861728 (string)
14:01:41.402 [Lua] [children] = table
14:01:41.402 [Lua] [1] = 1369573612 (string)
14:01:41.402 [Lua] [banned] = false (boolean)
14:01:41.402 [Lua] [author_id] = 18741013 (number)
14:01:41.402 [Lua] [tags] = table
14:01:41.402 [Lua] [1] = Art (string)
14:01:41.402 [Lua] [2] = Tools (string)
14:01:41.402 [Lua] [3] = Misc (string)
14:01:41.402 [Lua] [author] = fetching... (string)
14:01:41.402 [Lua] [sanctioned] = false (boolean)
14:01:41.402 [Lua] [out_of_date] = false (boolean)
14:01:41.402 [Lua] [downloading] = false (boolean)
14:01:41.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
14:01:41.402 [Lua] [num_children] = 1 (number)
14:01:41.402 [Lua] [ugc_status] = 3 (number)
14:01:41.402 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
14:01:41.402 [Lua] [last_updated] = 11/13/2019 9:31:35 PM (string)
14:01:41.402 [Lua] [installed] = true (boolean)
14:01:41.402 [Lua] [enabled] = false (boolean)
14:01:41.402 [Lua] [name] = Photomode (string)
14:01:41.402 [Lua] [dependency_error] = (string)
14:01:41.402 [Lua] [74] = table
14:01:41.402 [Lua] [download_pending] = false (boolean)
14:01:41.402 [Lua] [id] = 2033320573 (string)
14:01:41.402 [Lua] [banned] = false (boolean)
14:01:41.402 [Lua] [author_id] = 71964233 (number)
14:01:41.402 [Lua] [tags] = table
14:01:41.402 [Lua] [1] = applied (string)
14:01:41.402 [Lua] [2] = QoL (string)
14:01:41.402 [Lua] [author] = fetching... (string)
14:01:41.402 [Lua] [sanctioned] = false (boolean)
14:01:41.402 [Lua] [out_of_date] = false (boolean)
14:01:41.402 [Lua] [downloading] = false (boolean)
14:01:41.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/790885445895892090/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
14:01:41.402 [Lua] [num_children] = 0 (number)
14:01:41.402 [Lua] [ugc_status] = 3 (number)
14:01:41.402 [Lua] [description] = It's just No Wobble (string)
14:01:41.402 [Lua] [last_updated] = 3/24/2020 3:43:57 AM (string)
14:01:41.402 [Lua] [installed] = true (boolean)
14:01:41.402 [Lua] [enabled] = false (boolean)
14:01:41.402 [Lua] [name] = New No Wobble (string)
14:01:41.402 [Lua] [dependency_error] = (string)
14:01:41.402 [Lua] [75] = table
14:01:41.402 [Lua] [download_pending] = false (boolean)
14:01:41.402 [Lua] [id] = 2088889530 (string)
14:01:41.402 [Lua] [banned] = false (boolean)
14:01:41.402 [Lua] [author_id] = 150395328 (number)
14:01:41.402 [Lua] [tags] = table
14:01:41.402 [Lua] [author] = fetching... (string)
14:01:41.402 [Lua] [sanctioned] = false (boolean)
14:01:41.402 [Lua] [out_of_date] = false (boolean)
14:01:41.402 [Lua] [downloading] = false (boolean)
14:01:41.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004811252611713813/FCD8D33C08E25518E06AE6F60D1731EC5298B231/ (string)
14:01:41.402 [Lua] [num_children] = 0 (number)
14:01:41.402 [Lua] [ugc_status] = 3 (number)
14:01:41.402 [Lua] [description] = Mod required hostside and clientside. Damage calculation and weapon stats are clientside but damage profiles don't seem to update clientside.
This mod buffs most underperforming weapons for Cataclysm and nerfs a few of the overperforming weapons. All of the changes have been playtested by a few people in developing it, but more feedback is needed.
Patch Notes for Weapon Rebalance Mod
Melee Weapons-------------------------------------------------------------------------
Kruber--------------------------------------------------------------------------------------
1H Sword (Kruber + Sienna)
Finesse multiplier(headshot/crit multiplier) increased to ~2 for all attacks, up from 1.4 for light attacks, 1.5 for heavies
1H Mace / 1H Hammer ( Kruber+ Bardin)
Light attacks 1 and 2 and push attack now have Tank hit mass multiplier
Light attacks 3 & 4 now have the same single target damage profile.
Light attack 3 now has 10% bonus crit to compensate for being an uppercut animation.
2H Hammer (Kruber + Bardin)
The push attack now has the same damage profile as the heavy attacks. No tank hit mass count
Heavy tank attacks now properly puts enemies into stagger level 2 (fixes a bug)
2H Sword (Kruber + Saltzpyre)
Move speed charging heavy attacks increased to 60% from 20%
Light attack animation speed sped up by approximately 10%
Mace + Shield/ Hammer + Shield (Kruber + Bardin)
Heavy Chain now begins with shield bash
Mace + Sword
Lights 1 and 2 now have the same damage profile as 1H Mace
Lights 3 and 4 now have the same damage profile as 1H Sword
Each weapon in the heavy attack now has the same damage profile as the original Falchion Heavy
Heavy attacks and light attacks 3 & 4 now have Linesman hit mass count
Halberd
Heavy chain order reversed, the first heavy is now the Heavy Stab, and the second heavy is now the Heavy Sweep
Intact Attack Chains:
Light chain and push-stab chain remains intact
Light 1-> Light 2-> Heavy stab, Lights->Heavy stab chain intact
New Attack Chains:
Light sweep (L1) chains into Heavy sweep (H2)->repeat
Heavy stab(H1) chains into light stab(L2) into light overhead(L3)->repeat
Heavy stab(H1) chains into light stab(L2)->repeat
Light sweep (L1) chains into Heavy sweep (H2)->repeat
Heavy sweep (H2) chains into Light sweep (L2)
Weapon Changes:
Heavy Linesman added to Heavy Sweep (H2)->Armory mod will not reflect the change in heavy attack order
Dodge range increased from 0.95(-5%) to 1.0 (0%)
Bardin-------------------------------------------------------------------------------------
1H Axe (Bardin + Saltzpyre)
Animation pause after Light 3 reduced from 0.42s to 0.3s
Light attack animation speed increased by roughly 8%
Move speed while performing light attacks increased (from 75% to 85%)
Heavy attack charge time reduced from 0.6s to 0.5s
Heavy attacks now share a damage profile with 2H Hammer light attacks
2H Axe
Heavy attacks now have linesman hit mass count
Light attack 3 now has the same damage profile as light attacks 1 and 2
Push attack now has linesman
Now has 6 stamina (3 shields), up from 5 stamina (2.5 shields)
Axe + Shield
Light attacks sped up slightly
Charge time required for heavy attacks decreased slightly
Dual Axes
Finesses multiplier on all attacks increased to ~ 2.0 (up from ~1.5)
Warpick
Linesman hit mass count added to light attacks
Kerillian----------------------------------------------------------------------------------
Elven 1H Sword
Light attack Finesse multiplier increased to ~2.0 from ~1.4
Heavy 2 changed to the damage profile of Crowbill Heavy 1
Light 3 armor damage increased by 20%
Elven 2H Axe (Glaive)
Reverted WoM nerf. Linesman added back to light attacks
Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields)
Elven Axe
Heavy attacks now share a damage profile with 2H Hammer Light Attacks
20% bonus critical strike chance added to push stab
Elven Dual Daggers
Removed bonus 10% crit from lights 1 and 2
Elven Dual Swords
Dual swords light attack damage increased by 25% against infantry.
Push-stab armor damage increased by 20%
Elven Greatsword
Light attack animation speed increased ~10%
Elven Spear
Push attack, Light 3, & Heavy 1 now all have Linesman hit mass count.
Reverted 25% nerf to light stabs that came with WoM, (base damage up to 0.25 from 0.2)
Elven Spear + Shield
Light 3 changed from a poke into a sweep, added linesman to light 3
Saltzpyre-----------------------------------------------------------------------------------
Axe + Falchion
Removed heavy linesman and bonus 20% crit from push attack
Increased dodge count from 3 to 4
Increased dodge distance from 1.1(10%) to 1.2(20%)
Falchion
Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields)
Heavy attacks 1 & 2 now have the same damage profile as Elf 1H Sword Heavy 1
Light attack 3 now has the same damage profile as Heavy attacks 1 & 2
Flail
Lights 1 & 2 now have Tank hit mass count
Damage of Heavy attacks increased by 30%
Billhook
Increased dodge distance to 1.15(15%) from 1.1(10%)
Decreased dodge count from 99 to 3
Sienna-------------------------------------------------------------------------------------
Dagger (Sienna)
Now has 6 dodge count instead of 3
Mace (Sienna)
Max dodge count increased to 4 from 3
Heavy 1 now has the same damage profile as 2H Hammer Light attack (23% buff to damage)
Animation time of Heavy 1 sped up slightly
Range of Heavy 1 increased slightly
Damage of Heavies 2 & 3 increased by roughly 30%
Range of Heavies 2 & 3 increased slightly
Animation speed of Heavies 2 & 3 increased slightly
Light attack 1 damage profile changed to Halberd L3 Damage profile (30% buff to infantry damage, 60% buff to armor damage)
Range of all light attacks increased slightly
Animation speed of all light attacks increased slightly
Move speed during all light attacks increased to 80% from 60%
Flaming Flail
The explosion of Heavy 1 now deals direct explosion damage (bug fix for intended behaviour)
Ranged Weapons-----------------------------------------------------------------------------
Beam Staff
Overcharge generated by shotgun blast reduced significantly (~33%)
Weapon switching while charging the weapon is reduced from 0.2s to 0s (matching all other staves)
Weapon switch window after a shotgun blast reduced from 0.4s to 0.3s to match the 0.31s animation time of the shotgun blast.
Drakefire Pistols
Overheat of the shotgun blast reduced ~33%
Dodge range buffed from 85% (-15%) to 100% (0%)
Empire Longbow
Forced zoom delay is now 2s instead of 0.4s (allows full charge without being forced to zoom in)
25% move speed while holding a full charge (increased from 0% previously, 25% is similar to the full charge move speed of bolt staff)
Handgun
Reload time reduced from 2.0s to 1.5s
Max ammo = 16, up from 12
Cleave buffed 50% to match crossbow
Repeater Pistol
Linesman is now on the bullet spray ( linesman gives shotgun mass reduction on ranged weapons)
Additionally the bullet spray has been given 50% additional penetration against Chaos Warriors on crit (now deals 75% superarmor damage relative to armor damage on crit, previously 50%)
Swiftbow
Increased armor damage by approximately 100% on charged shots
Increased monster damage by 30% on charged shots
Increased cleave by 100% for quick shots and 100% for charged shots
Throwing Axes
Increased monster and berserker damage by 30%
Volley Crossbow (Saltzpyre)
Ammo pool boosted by 50% (from 30 max ammo to 45)
Cleave increased by 150% to match crossbow
Reload time reduced from 5s to 4s
Dodge count increased to 3 from 1
Volley Crossbow (Shade)
Cleave increased by 150% to match crossbow
Here is a github page with a rationale behind the changes if you are interested:
https://rwaonrddosm.github.io/Rebalance/
(string)
14:01:41.402 [Lua] [last_updated] = 5/13/2020 12:54:42 AM (string)
14:01:41.402 [Lua] [installed] = true (boolean)
14:01:41.402 [Lua] [enabled] = false (boolean)
14:01:41.402 [Lua] [name] = Weapon Rebalance (string)
14:01:41.402 [Lua] [dependency_error] = (string)
14:01:41.402 [Lua] [76] = table
14:01:41.402 [Lua] [download_pending] = false (boolean)
14:01:41.402 [Lua] [id] = 2007374303 (string)
14:01:41.402 [Lua] [children] = table
14:01:41.402 [Lua] [1] = 1369573612 (string)
14:01:41.402 [Lua] [banned] = false (boolean)
14:01:41.402 [Lua] [author_id] = 75094395 (number)
14:01:41.402 [Lua] [tags] = table
14:01:41.402 [Lua] [1] = applied (string)
14:01:41.402 [Lua] [2] = UI (string)
14:01:41.402 [Lua] [author] = fetching... (string)
14:01:41.402 [Lua] [sanctioned] = false (boolean)
14:01:41.402 [Lua] [out_of_date] = false (boolean)
14:01:41.402 [Lua] [downloading] = false (boolean)
14:01:41.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/771742638364035543/867807FA0A1BC301DC29684FA831C83D973A0DED/ (string)
14:01:41.402 [Lua] [num_children] = 1 (number)
14:01:41.402 [Lua] [ugc_status] = 3 (number)
14:01:41.402 [Lua] [description] = This mod adds a keybind that allows you to quickly toggle the UI on or off.
Comes with three modes:
-[b][u]Partial[/u][/b] will allow you turn off most of the UI, but keeps some prompts, subtitles and twitch mode votes. Acts exactly like the Act on Instinct mutator. Better suited for normal gameplay.
-[b][u]Complete[/u][/b] will turn the UI off completely, best suited for screenshots.
-[b][u]Camera[/u][/b] is the same as Complete, but it will also hide the first person arms and weapon. Best suited for taking screenshots of the scenery.
NEW: Also has a checkbox you can toggle to tell the mod that you want to keep the outline system turned on even while my mod is hiding the UI.
This is my first mod! Please let me know if you find any issues.
Special thanks to all these patient, lovely people that helped me make this!
raindish
Zaphio
prop joe
SkacikPL
Sir Aiedail (string)
14:01:41.402 [Lua] [last_updated] = 3/24/2020 4:43:40 PM (string)
14:01:41.402 [Lua] [installed] = true (boolean)
14:01:41.402 [Lua] [enabled] = false (boolean)
14:01:41.402 [Lua] [name] = Hide UI (string)
14:01:41.402 [Lua] [dependency_error] = (string)
14:01:41.402 [Lua] [77] = table
14:01:41.402 [Lua] [download_pending] = false (boolean)
14:01:41.402 [Lua] [id] = 2038263753 (string)
14:01:41.402 [Lua] [children] = table
14:01:41.402 [Lua] [1] = 1369573612 (string)
14:01:41.402 [Lua] [banned] = false (boolean)
14:01:41.402 [Lua] [author_id] = 107014304 (number)
14:01:41.402 [Lua] [tags] = table
14:01:41.402 [Lua] [1] = Misc (string)
14:01:41.402 [Lua] [2] = approved (string)
14:01:41.402 [Lua] [author] = fetching... (string)
14:01:41.402 [Lua] [sanctioned] = true (boolean)
14:01:41.402 [Lua] [out_of_date] = false (boolean)
14:01:41.402 [Lua] [downloading] = false (boolean)
14:01:41.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1012688131496598813/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
14:01:41.402 [Lua] [num_children] = 1 (number)
14:01:41.402 [Lua] [ugc_status] = 3 (number)
14:01:41.402 [Lua] [description] = This mod hides hanged corpses. Physics interaction (e.g. blocking arrows) is left intact. (string)
14:01:41.402 [Lua] [last_updated] = 5/13/2020 2:46:13 PM (string)
14:01:41.402 [Lua] [installed] = true (boolean)
14:01:41.402 [Lua] [enabled] = true (boolean)
14:01:41.402 [Lua] [name] = Remove Hanged Corpses (string)
14:01:41.402 [Lua] [dependency_error] = (string)
14:01:41.402 [Lua] [78] = table
14:01:41.402 [Lua] [download_pending] = false (boolean)
14:01:41.402 [Lua] [id] = 1593460250 (string)
14:01:41.402 [Lua] [children] = table
14:01:41.402 [Lua] [1] = 1369573612 (string)
14:01:41.402 [Lua] [banned] = false (boolean)
14:01:41.402 [Lua] [author_id] = 84308322 (number)
14:01:41.402 [Lua] [tags] = table
14:01:41.402 [Lua] [1] = UI (string)
14:01:41.402 [Lua] [2] = QoL (string)
14:01:41.402 [Lua] [3] = approved (string)
14:01:41.402 [Lua] [author] = fetching... (string)
14:01:41.402 [Lua] [sanctioned] = true (boolean)
14:01:41.402 [Lua] [out_of_date] = false (boolean)
14:01:41.402 [Lua] [downloading] = false (boolean)
14:01:41.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
14:01:41.402 [Lua] [num_children] = 1 (number)
14:01:41.402 [Lua] [ugc_status] = 3 (number)
14:01:41.402 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
14:01:41.402 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
14:01:41.402 [Lua] [installed] = true (boolean)
14:01:41.402 [Lua] [enabled] = true (boolean)
14:01:41.402 [Lua] [name] = Crosshair Kill Confirmation (string)
14:01:41.402 [Lua] [dependency_error] = (string)
14:01:41.402 [Lua] [79] = table
14:01:41.402 [Lua] [download_pending] = false (boolean)
14:01:41.402 [Lua] [id] = 1623948024 (string)
14:01:41.402 [Lua] [children] = table
14:01:41.402 [Lua] [1] = 1369573612 (string)
14:01:41.402 [Lua] [banned] = false (boolean)
14:01:41.402 [Lua] [author_id] = 65038749 (number)
14:01:41.402 [Lua] [tags] = table
14:01:41.402 [Lua] [1] = applied (string)
14:01:41.402 [Lua] [2] = approved (string)
14:01:41.402 [Lua] [author] = fetching... (string)
14:01:41.402 [Lua] [sanctioned] = true (boolean)
14:01:41.402 [Lua] [out_of_date] = false (boolean)
14:01:41.402 [Lua] [downloading] = false (boolean)
14:01:41.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961982620897135125/15D033CC0006E6DE16FABC0B6B8007DC7057EFFD/ (string)
14:01:41.402 [Lua] [num_children] = 1 (number)
14:01:41.402 [Lua] [ugc_status] = 3 (number)
14:01:41.402 [Lua] [description] = Provides fine-tuned control of global UI scaling, independent of the dynamic UI scaling introduced in Patch 1.5. Scaling may now be globally reduced for all resolutions.
This mod was originally part of the Vermintide Mod Framework.
[url=https://imgur.com/a/PYCND]Screenshots from Vermintide 1[/url]
The issue / fix is the same for both games.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
14:01:41.402 [Lua] [last_updated] = 2/25/2019 4:30:55 PM (string)
14:01:41.402 [Lua] [installed] = true (boolean)
14:01:41.402 [Lua] [enabled] = true (boolean)
14:01:41.402 [Lua] [name] = Hi-Def UI Scaling (string)
14:01:41.402 [Lua] [dependency_error] = (string)
14:01:41.402 [Lua] [80] = table
14:01:41.402 [Lua] [download_pending] = false (boolean)
14:01:41.402 [Lua] [id] = 1757271408 (string)
14:01:41.402 [Lua] [children] = table
14:01:41.402 [Lua] [1] = 1369573612 (string)
14:01:41.402 [Lua] [banned] = false (boolean)
14:01:41.402 [Lua] [author_id] = 18741013 (number)
14:01:41.402 [Lua] [tags] = table
14:01:41.402 [Lua] [1] = applied (string)
14:01:41.402 [Lua] [2] = approved (string)
14:01:41.402 [Lua] [3] = UI (string)
14:01:41.402 [Lua] [4] = QoL (string)
14:01:41.402 [Lua] [author] = fetching... (string)
14:01:41.402 [Lua] [sanctioned] = true (boolean)
14:01:41.402 [Lua] [out_of_date] = false (boolean)
14:01:41.402 [Lua] [downloading] = false (boolean)
14:01:41.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/793110129248359656/994924EF1685494D598996295819BBE301927C73/ (string)
14:01:41.402 [Lua] [num_children] = 1 (number)
14:01:41.402 [Lua] [ugc_status] = 3 (number)
14:01:41.402 [Lua] [description] = This mod adds a clock as a configurable HUD element.
It can be configured in numerous ways such as:[list]
[*]Size
[*]X/Y position (in screen percentage)
[*]Color
[*]Opacity
[*]Background opacity
[*]Format (12/24 hours)
[/list]
[u]As an added bonus background turns to red on Tuesdays to remind about Steam maintenance day.[/u] (string)
14:01:41.402 [Lua] [last_updated] = 11/15/2019 1:27:57 PM (string)
14:01:41.402 [Lua] [installed] = true (boolean)
14:01:41.402 [Lua] [enabled] = true (boolean)
14:01:41.402 [Lua] [name] = Clock (string)
14:01:41.402 [Lua] [dependency_error] = (string)
14:01:41.402 [Lua] [81] = table
14:01:41.402 [Lua] [download_pending] = false (boolean)
14:01:41.402 [Lua] [id] = 1501691114 (string)
14:01:41.402 [Lua] [children] = table
14:01:41.402 [Lua] [1] = 1369573612 (string)
14:01:41.402 [Lua] [banned] = false (boolean)
14:01:41.402 [Lua] [author_id] = 4821406 (number)
14:01:41.402 [Lua] [tags] = table
14:01:41.402 [Lua] [1] = applied (string)
14:01:41.402 [Lua] [2] = QoL (string)
14:01:41.402 [Lua] [3] = Cosmetic (string)
14:01:41.402 [Lua] [author] = fetching... (string)
14:01:41.402 [Lua] [sanctioned] = false (boolean)
14:01:41.402 [Lua] [out_of_date] = false (boolean)
14:01:41.402 [Lua] [downloading] = false (boolean)
14:01:41.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011527815315096353/A7EC49B78075B932A2C50AEC95941DF25D772EB6/ (string)
14:01:41.402 [Lua] [num_children] = 1 (number)
14:01:41.402 [Lua] [ugc_status] = 3 (number)
14:01:41.402 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.4.3
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[u]Dwarf Weapon Position[/u]
Dwarf weapons can generally be shown on the back, the hip or on the backpack.
Some weapons can only be shown on the backpack.
[u]Dwarf One-handed Weapon Position[/u]
Dwarven one-handed weapons can be shownon the default dwarf weapon position, the hip or the back.
[u]Downscale big weapons[/u]
Some weapons in the game are very big and can be downscaled with this option.
[u]Support for Back to Ubersreik Weapons[/u]
As of version 2.2.0 the mod supports the weapons added by Back to Ubersreik.
[u]Redesigned System[/u]
As of version 2.2.0 the whole system has been redesigned to be more reliable and performace friendlier.
Hopefully also gets rid of crashes some people had on weapon equip.
[u]Special States Handling[/u]
As of version 2.4.0 special states where weapons are hidden are handled by the mod.
For example hanging on a ledge, being grabbed by a packmaster, picking up another player.
In these special states both weapons are shown on the character.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
14:01:41.402 [Lua] [last_updated] = 4/6/2019 12:53:03 PM (string)
14:01:41.402 [Lua] [installed] = true (boolean)
14:01:41.402 [Lua] [enabled] = false (boolean)
14:01:41.402 [Lua] [name] = Third Person Equipment Beta (string)
14:01:41.402 [Lua] [dependency_error] = (string)
14:01:41.402 [Lua] [82] = table
14:01:41.402 [Lua] [download_pending] = false (boolean)
14:01:41.402 [Lua] [id] = 2134634186 (string)
14:01:41.402 [Lua] [banned] = false (boolean)
14:01:41.402 [Lua] [author_id] = 71964233 (number)
14:01:41.402 [Lua] [tags] = table
14:01:41.402 [Lua] [author] = fetching... (string)
14:01:41.402 [Lua] [sanctioned] = false (boolean)
14:01:41.402 [Lua] [out_of_date] = false (boolean)
14:01:41.402 [Lua] [downloading] = false (boolean)
14:01:41.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550969178/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
14:01:41.402 [Lua] [num_children] = 0 (number)
14:01:41.402 [Lua] [ugc_status] = 3 (number)
14:01:41.402 [Lua] [description] = Select which weather you get. Select Environment ID: 1 to force the new weather variant for the maps that support it (string)
14:01:41.402 [Lua] [last_updated] = 6/23/2020 6:35:25 PM (string)
14:01:41.402 [Lua] [installed] = true (boolean)
14:01:41.402 [Lua] [enabled] = false (boolean)
14:01:41.402 [Lua] [name] = Choose Weather (string)
14:01:41.402 [Lua] [dependency_error] = (string)
14:01:41.402 [Lua] [83] = table
14:01:41.402 [Lua] [download_pending] = false (boolean)
14:01:41.402 [Lua] [id] = 1678844573 (string)
14:01:41.402 [Lua] [banned] = false (boolean)
14:01:41.402 [Lua] [author_id] = 45268594 (number)
14:01:41.402 [Lua] [tags] = table
14:01:41.402 [Lua] [1] = Tools (string)
14:01:41.402 [Lua] [author] = fetching... (string)
14:01:41.402 [Lua] [sanctioned] = false (boolean)
14:01:41.402 [Lua] [out_of_date] = false (boolean)
14:01:41.402 [Lua] [downloading] = false (boolean)
14:01:41.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289691366/74A69886F42CE10D179ABEFD74610C4F4416AFE5/ (string)
14:01:41.402 [Lua] [num_children] = 0 (number)
14:01:41.402 [Lua] [ugc_status] = 3 (number)
14:01:41.402 [Lua] [description] = Combined these mods so I have less stuff in the launcher:
Pause, Killbots, Win/Fail/Restart Level, Reset Ult
Also adds some commands for testing:
/bot_toggle to spawn bots in inn
/invincible_toggle to turn invincible
/inn_dmg to take dmg in the inn
Sets initial inn difficulty to Legend, for Creature Spawner purposes.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Helpers]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:01:41.402 [Lua] [last_updated] = 8/9/2019 10:56:13 AM (string)
14:01:41.402 [Lua] [installed] = true (boolean)
14:01:41.402 [Lua] [enabled] = true (boolean)
14:01:41.402 [Lua] [name] = Helpers (string)
14:01:41.402 [Lua] [dependency_error] = (string)
14:01:41.402 [Lua] [84] = table
14:01:41.402 [Lua] [download_pending] = false (boolean)
14:01:41.402 [Lua] [id] = 2176605557 (string)
14:01:41.402 [Lua] [banned] = false (boolean)
14:01:41.402 [Lua] [author_id] = 18741013 (number)
14:01:41.402 [Lua] [tags] = table
14:01:41.402 [Lua] [1] = Misc (string)
14:01:41.402 [Lua] [2] = applied (string)
14:01:41.402 [Lua] [author] = fetching... (string)
14:01:41.402 [Lua] [sanctioned] = false (boolean)
14:01:41.402 [Lua] [out_of_date] = false (boolean)
14:01:41.402 [Lua] [downloading] = false (boolean)
14:01:41.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1473192111205742525/FFBCF7941282F05E1DFE390B7C57896483E73A45/ (string)
14:01:41.402 [Lua] [num_children] = 0 (number)
14:01:41.402 [Lua] [ugc_status] = 3 (number)
14:01:41.402 [Lua] [description] = [h1][b]The Ubersreik Five assembles as a quintet for the first time![/b][/h1]
This mod adds Ubersreik 5 as NPCs to the keep.
NPCs will be spawned for currently unoccupied character slots meaning that when playing solo there will be 4 NPCs in the keep whilst with full lobby there will be only one NPC. NPC count and characters are dynamically managed as players join/leave the session in keep or change characters.
[u]The mod does not affect players without the mod, NPCs and their cosmetics are synced from host to other clients who run the mod. If the host doesn't use the mod, then clients using the mod will not have NPCs in keep hosted by that specific player.[/u]
NPC spawn is also triggered specifically after player is fully loaded into the keep as to not extend loading times of the keep itself.
[b]With currently existing animations within the game, NPCs cannot move nor look at the players, the "Talk" interaction also deliberately does nothing as per sanction regulations mod cannot affect unmodded players (dialogue system is automatically replicated).[/b]
Thanks for [i]Sir Aiedail[/i] and [i]Kaelus Von Sestiaf[/i] for help with testing. (string)
14:01:41.402 [Lua] [last_updated] = 7/31/2020 10:25:33 PM (string)
14:01:41.402 [Lua] [installed] = true (boolean)
14:01:41.402 [Lua] [enabled] = false (boolean)
14:01:41.402 [Lua] [name] = Inhabitants (string)
14:01:41.402 [Lua] [dependency_error] = (string)
14:01:41.402 [Lua] [85] = table
14:01:41.402 [Lua] [download_pending] = false (boolean)
14:01:41.402 [Lua] [id] = 1619024877 (string)
14:01:41.402 [Lua] [children] = table
14:01:41.402 [Lua] [1] = 1369573612 (string)
14:01:41.402 [Lua] [banned] = false (boolean)
14:01:41.402 [Lua] [author_id] = 59593500 (number)
14:01:41.402 [Lua] [tags] = table
14:01:41.402 [Lua] [1] = Game Modes (string)
14:01:41.402 [Lua] [2] = applied (string)
14:01:41.402 [Lua] [author] = fetching... (string)
14:01:41.402 [Lua] [sanctioned] = false (boolean)
14:01:41.402 [Lua] [out_of_date] = false (boolean)
14:01:41.402 [Lua] [downloading] = false (boolean)
14:01:41.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
14:01:41.402 [Lua] [num_children] = 1 (number)
14:01:41.402 [Lua] [ugc_status] = 3 (number)
14:01:41.402 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
14:01:41.402 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string)
14:01:41.402 [Lua] [installed] = true (boolean)
14:01:41.402 [Lua] [enabled] = false (boolean)
14:01:41.402 [Lua] [name] = Onslaught (string)
14:01:41.402 [Lua] [dependency_error] = (string)
14:01:41.402 [Lua] [86] = table
14:01:41.402 [Lua] [download_pending] = false (boolean)
14:01:41.402 [Lua] [id] = 1393616748 (string)
14:01:41.402 [Lua] [children] = table
14:01:41.402 [Lua] [1] = 1369573612 (string)
14:01:41.402 [Lua] [banned] = false (boolean)
14:01:41.402 [Lua] [author_id] = 45268594 (number)
14:01:41.402 [Lua] [tags] = table
14:01:41.402 [Lua] [author] = fetching... (string)
14:01:41.402 [Lua] [sanctioned] = false (boolean)
14:01:41.402 [Lua] [out_of_date] = false (boolean)
14:01:41.402 [Lua] [downloading] = false (boolean)
14:01:41.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string)
14:01:41.402 [Lua] [num_children] = 1 (number)
14:01:41.402 [Lua] [ugc_status] = 3 (number)
14:01:41.402 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally.
The night_mode mutator enables the night version of maps used in the Halloween event!
Some of the unreleased mutators may be unfinished and could crash!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:01:41.402 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string)
14:01:41.402 [Lua] [installed] = true (boolean)
14:01:41.402 [Lua] [enabled] = false (boolean)
14:01:41.402 [Lua] [name] = Deed Mutators Selector (string)
14:01:41.402 [Lua] [dependency_error] = (string)
14:01:41.402 [Lua] [87] = table
14:01:41.402 [Lua] [download_pending] = false (boolean)
14:01:41.402 [Lua] [id] = 1747045597 (string)
14:01:41.402 [Lua] [children] = table
14:01:41.402 [Lua] [1] = 1369573612 (string)
14:01:41.402 [Lua] [banned] = false (boolean)
14:01:41.402 [Lua] [author_id] = 18741013 (number)
14:01:41.402 [Lua] [tags] = table
14:01:41.402 [Lua] [1] = Game Modes (string)
14:01:41.402 [Lua] [author] = fetching... (string)
14:01:41.402 [Lua] [sanctioned] = false (boolean)
14:01:41.402 [Lua] [out_of_date] = false (boolean)
14:01:41.402 [Lua] [downloading] = false (boolean)
14:01:41.402 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/800990260013894248/CB597105A0E0C8ABF9DC6DBF1C2B7DCC5BFBB197/ (string)
14:01:41.402 [Lua] [num_children] = 1 (number)
14:01:41.402 [Lua] [ugc_status] = 3 (number)
14:01:41.402 [Lua] [description] = [h1][b]Welcome to the Campaign[/b][/h1]
Campaign is a modification that connects together all of the existing Vermintide 2 levels into one long and continuous string of levels [u]with persistent health, ammo, items and cooldowns[/u]. Forcing You to strategize in larger scope than just single level, barely ending one level will mean poor start of the next one.
Failure to complete a level will restart it with same parameters as you had on the prior run.
[u]Campaign can be played with only the host player running the mod, however to have ammo and cooldown values carry over between levels (and to be able to access inventory at the beginning of each map), clients are required to have the mod installed and enabled as well.[/u]
Protip#1: You can bring bombs and potions from the keep to make first level easier!
Protip#2: You can access the inventory via its default hotkey at the beginning of each mission.
Protip#3: Finishing level with grimoire will clear all of your wounds in the next level and finishing with tome will max out your health.
Order of levels is following:
[i]Act 1 > Act 2 > Act 3> Skittergate > Shadows over Bogenhafen > Back to Ubersreik > Winds of Magic > Fortunes of War[/i]
(Screenshots on this page are in same order)
Bear in mind that you can start from any level you want as you normally would.
Completion of the entire campaign in one sitting is a feat reserved only for the truest of heroes!
[b]The save system:[/b]
Mod automatically saves your progress upon each level start. Game can be saved/loaded manually via use of following chat commands:
[i]/campaignsave[/i]
[i]/campaignload[/i]
[u]Save files are only compatible with people who participated in given campaign run.[/u]
Save file is named "campaign.sav" and is located at [i]%appdata%\Fatshark\Vermintide 2[/i]
Also if you wish to have your progress counted towards full completion of the campaign make sure to load saved game rather than manually starting from your last played map.
[B]CREDITS:[/B][list]
[*][b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1505588001]Seeded Mode[/url][/b] by [b][url=https://steamcommunity.com/id/doczaius]Zaphio[/url][/b] for seed dependance code allowing repeatable experience after map restart or save load. [i](Please note that a customized version of this mod is already bundled within the Campaign mod and it is not required to have Seeded Mode installed or enabled during the campaign run)[/i]
[/list]
(string)
14:01:41.402 [Lua] [last_updated] = 8/28/2019 11:09:10 AM (string)
14:01:41.402 [Lua] [installed] = true (boolean)
14:01:41.402 [Lua] [enabled] = true (boolean)
14:01:41.402 [Lua] [name] = Campaign (string)
14:01:41.402 [Lua] [dependency_error] = (string)
14:01:41.402 [Lua]
14:01:41.402 [Lua]
14:01:41.402 [Lua] [1384066089] = 13 (number)
14:01:41.402 [Lua] [1582230400] = 34 (number)
14:01:41.403 [Lua] [1391228174] = 40 (number)
14:01:41.403 [Lua] [1516618647] = 9 (number)
14:01:41.403 [Lua] [1498189723] = 5 (number)
14:01:41.403 [Lua] [1569650837] = 2 (number)
14:01:41.403 [Lua] [1402971136] = 19 (number)
14:01:41.403 [Lua] [1431393962] = 29 (number)
14:01:41.403 [Lua] [1495937978] = 30 (number)
14:01:41.403 [Lua] [1623948024] = 33 (number)
14:01:41.403 [Lua] [1487862316] = 0 (number)
14:01:41.403 [Lua] [1497664830] = 1 (number)
14:01:41.403 [Lua] [1498992606] = 8 (number)
14:01:41.403 [Lua] [1464907434] = 39 (number)
14:01:41.403 [Lua] [1384094638] = 16 (number)
14:01:41.403 [Lua] [1387440934] = 21 (number)
14:01:41.403 [Lua] [1369573612] = 27 (number)
14:01:41.403 [Lua] [1467751760] = 3 (number)
14:01:41.403 [Lua] [1459917022] = 11 (number)
14:01:41.403 [Lua] [1388911015] = 22 (number)
14:01:41.403 [Lua] [1467945840] = 4 (number)
14:01:41.403 [Lua] [1389872347] = 26 (number)
14:01:41.403 [Lua] [1421155919] = 14 (number)
14:01:41.403 [Lua] [2038263753] = 31 (number)
14:01:41.403 [Lua] [1383542440] = 28 (number)
14:01:41.403 [Lua] [1383452616] = 15 (number)
14:01:41.403 [Lua] [1455893647] = 38 (number)
14:01:41.403 [Lua] [1445717962] = 37 (number)
14:01:41.403 [Lua] [1502859403] = 36 (number)
14:01:41.403 [Lua] [1504702573] = 7 (number)
14:01:41.403 [Lua] [1757271408] = 35 (number)
14:01:41.403 [Lua] [1402835022] = 20 (number)
14:01:41.403 [Lua] [1395655171] = 25 (number)
14:01:41.403 [Lua] [1395453301] = 23 (number)
14:01:41.403 [Lua] [1393343095] = 10 (number)
14:01:41.403 [Lua] [1593460250] = 32 (number)
14:01:41.403 [Lua] [1448714756] = 12 (number)
14:01:41.403 [Lua] [1479520507] = 18 (number)
14:01:41.403 [Lua] [1397265260] = 24 (number)
14:01:41.403 [Lua] [1374248490] = 17 (number)
14:01:41.403 [Lua] [1460327284] = 6 (number)
14:01:41.403 [Lua]
14:01:41.451 [Lua]
14:01:41.451 [Lua] [1384066089] = 13 (number)
14:01:41.451 [Lua] [1582230400] = 34 (number)
14:01:41.451 [Lua] [1391228174] = 40 (number)
14:01:41.451 [Lua] [1516618647] = 9 (number)
14:01:41.451 [Lua] [1498189723] = 5 (number)
14:01:41.451 [Lua] [1569650837] = 2 (number)
14:01:41.451 [Lua] [1402971136] = 19 (number)
14:01:41.451 [Lua] [1431393962] = 29 (number)
14:01:41.451 [Lua] [1495937978] = 30 (number)
14:01:41.451 [Lua] [1623948024] = 33 (number)
14:01:41.451 [Lua] [1487862316] = 0 (number)
14:01:41.451 [Lua] [1497664830] = 1 (number)
14:01:41.451 [Lua] [1498992606] = 8 (number)
14:01:41.451 [Lua] [1464907434] = 39 (number)
14:01:41.451 [Lua] [1384094638] = 16 (number)
14:01:41.451 [Lua] [1387440934] = 21 (number)
14:01:41.451 [Lua] [1369573612] = 27 (number)
14:01:41.451 [Lua] [1467751760] = 3 (number)
14:01:41.451 [Lua] [1459917022] = 11 (number)
14:01:41.451 [Lua] [1388911015] = 22 (number)
14:01:41.451 [Lua] [1467945840] = 4 (number)
14:01:41.451 [Lua] [1389872347] = 26 (number)
14:01:41.451 [Lua] [1421155919] = 14 (number)
14:01:41.451 [Lua] [2038263753] = 31 (number)
14:01:41.451 [Lua] [1383542440] = 28 (number)
14:01:41.451 [Lua] [1383452616] = 15 (number)
14:01:41.451 [Lua] [1455893647] = 38 (number)
14:01:41.451 [Lua] [1445717962] = 37 (number)
14:01:41.451 [Lua] [1502859403] = 36 (number)
14:01:41.451 [Lua] [1504702573] = 7 (number)
14:01:41.451 [Lua] [1757271408] = 35 (number)
14:01:41.451 [Lua] [1402835022] = 20 (number)
14:01:41.451 [Lua] [1395655171] = 25 (number)
14:01:41.451 [Lua] [1395453301] = 23 (number)
14:01:41.451 [Lua] [1393343095] = 10 (number)
14:01:41.451 [Lua] [1593460250] = 32 (number)
14:01:41.451 [Lua] [1448714756] = 12 (number)
14:01:41.451 [Lua] [1479520507] = 18 (number)
14:01:41.451 [Lua] [1397265260] = 24 (number)
14:01:41.451 [Lua] [1374248490] = 17 (number)
14:01:41.451 [Lua] [1460327284] = 6 (number)
14:01:41.451 [Lua]
14:01:41.451 [Lua] <>modded = true<>
14:01:41.451 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
14:01:41.479 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
14:01:41.487 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
14:01:41.488 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
14:01:41.489 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
14:01:41.489 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0caa3f50)
14:01:41.489 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0caa4070)
14:01:41.489 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02700810)
14:01:41.489 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x027009a0)
14:01:41.489 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0d141c00)
14:01:41.489 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0d141dd0)
14:01:41.489 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0ed959d0)
14:01:41.489 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0ed95d00)
14:01:41.489 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ed95bb0)
14:01:41.489 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d6d90)
14:01:41.489 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
14:01:41.489 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
14:01:41.489 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0d21b3d0)
14:01:41.489 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0d20ddb0)
14:01:41.489 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0dddb730)
14:01:41.489 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0d20ddf0)
14:01:41.489 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0d20dd90)
14:01:41.490 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
14:01:41.490 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0f139bc0)
14:01:41.490 [Lua] <>modded = true<>
14:01:41.490 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
14:01:41.493 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
14:01:41.494 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
14:01:41.494 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
14:01:41.495 [Lua] <>modded = true<>
14:01:41.495 [Lua] <>Mod:1389872347:Simple UI = true<>
14:01:41.497 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
14:01:41.497 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
14:01:41.498 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
14:01:41.498 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
14:01:41.498 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c721b80)
14:01:41.498 [Lua] <>modded = true<>
14:01:41.498 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
14:01:41.519 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
14:01:41.520 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
14:01:41.520 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
14:01:41.520 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
14:01:41.521 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d816210)
14:01:41.521 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d8161f0)
14:01:41.521 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0d816190)
14:01:41.521 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0d815fd0)
14:01:41.521 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d7f9b90)
14:01:41.521 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d7f9b70)
14:01:41.521 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0d7f9b10)
14:01:41.521 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0d7f9950)
14:01:41.521 [Lua] <>modded = true<>
14:01:41.521 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
14:01:41.534 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
14:01:41.535 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
14:01:41.535 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
14:01:41.535 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
14:01:41.535 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02928e10)
14:01:41.536 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x014114f0)
14:01:41.536 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01411420)
14:01:41.536 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
14:01:41.536 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0d3083d0)
14:01:41.536 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
14:01:41.536 [Lua] <>modded = true<>
14:01:41.536 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
14:01:41.537 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
14:01:41.539 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
14:01:41.539 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
14:01:41.539 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
14:01:41.539 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x0d321230)
14:01:41.539 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d3210a0)
14:01:41.539 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d3210c0)
14:01:41.539 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d3210e0)
14:01:41.539 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d321100)
14:01:41.539 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0d321160)
14:01:41.539 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0d321180)
14:01:41.539 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
14:01:41.539 [Lua] <>modded = true<>
14:01:41.539 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<>
14:01:41.541 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]`
14:01:41.542 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]`
14:01:41.542 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723]
14:01:41.542 [Lua] [MOD][zoom sens][INFO] (hook_origin): Hooking 'look' from [CharacterStateHelper] (Origin: function: 0x01dfc640)
14:01:41.542 [Lua] [MOD][zoom sens][INFO] (hooks): Enabling all hooks for mod: zoom sens
14:01:41.542 [Lua] <>modded = true<>
14:01:41.542 [Lua] <>Mod:1460327284:BossKillTimer = true<>
14:01:41.557 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]`
14:01:41.558 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]`
14:01:41.558 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284]
14:01:41.559 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod.
14:01:41.559 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'load_level' from [ScriptWorld] (Origin: function: 0x000c6920)
14:01:41.559 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x0ed95bb0)
14:01:41.559 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024f40)
14:01:41.559 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x0139cb00)
14:01:41.559 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x0c6ead80)
14:01:41.559 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer
14:01:41.577 [Lua] <>modded = true<>
14:01:41.577 [Lua] <>Mod:1582230400:Full Body Awareness = true<>
14:01:41.590 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9d8e36c43761c3b5]`
14:01:41.591 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9d8e36c43761c3b5].#ID[3fcdd69156a46417]`
14:01:41.592 [Lua] Init VMF mod 'FBA' [workshop_name: 'Full Body Awareness', workshop_id: 1582230400]
14:01:41.592 [Lua] [MOD][FBA][WARNING] Using deprecated widget definitions. Please, update your mod.
14:01:41.592 [Lua] [MOD][FBA][INFO] (hook): Hooking 'on_enter' from [PlayerCharacterStateInspecting] (Origin: function: 0x01e15460)
14:01:41.592 [Lua] [MOD][FBA][INFO] (hook): Hooking 'change_camera_state' from [CharacterStateHelper] (Origin: function: 0x01dfd0a0)
14:01:41.592 [Lua] [MOD][FBA][INFO] (hook): Hooking 'calculate_look_rotation' from [PlayerUnitFirstPerson] (Origin: function: 0x013e7510)
14:01:41.592 [Lua] [MOD][FBA][INFO] (hook): Hooking 'update_rotation' from [PlayerUnitFirstPerson] (Origin: function: 0x013e7440)
14:01:41.592 [Lua] [MOD][FBA][INFO] (hook): Hooking 'update_position' from [PlayerUnitFirstPerson] (Origin: function: 0x013e7550)
14:01:41.592 [Lua] [MOD][FBA][INFO] (hook): Hooking 'on_enter' from [PlayerCharacterStateLedgeHanging] (Origin: function: 0x01e08460)
14:01:41.592 [Lua] [MOD][FBA][INFO] (hook): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x01402880)
14:01:41.592 [Lua] [MOD][FBA][INFO] (hook_safe): Hooking 'update' from [PlayerUnitFirstPerson] (Origin: function: 0x013e74d0)
14:01:41.592 [Lua] [MOD][FBA][INFO] (hook_safe): Hooking 'update' from [FadeSystem] (Origin: function: 0x013f7010)
14:01:41.592 [Lua] [MOD][FBA][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x0ca9c750)
14:01:41.592 [Lua] [MOD][FBA][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x0142a0b0)
14:01:41.592 [Lua] [MOD][FBA][INFO] (hooks): Disabling all hooks for mod: FBA
14:01:41.593 [Lua] <>modded = true<>
14:01:41.593 [Lua] <>Mod:1495937978:Host your own game = true<>
14:01:41.605 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
14:01:41.606 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
14:01:41.606 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
14:01:41.607 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0c721e10)
14:01:41.607 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0e303500)
14:01:41.607 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0e3036c0)
14:01:41.607 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0e303680)
14:01:41.607 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0e303630)
14:01:41.607 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0e794690)
14:01:41.607 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0e794870)
14:01:41.607 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0e7949c0)
14:01:41.607 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0e794720)
14:01:41.607 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0e351d90)
14:01:41.607 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0e351fd0)
14:01:41.607 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
14:01:41.607 [Lua] <>modded = true<>
14:01:41.607 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
14:01:41.608 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
14:01:41.610 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
14:01:41.610 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
14:01:41.610 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x0e3cf440)
14:01:41.610 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x0e3cf460)
14:01:41.610 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser
14:01:41.610 [Lua] <>modded = true<>
14:01:41.610 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
14:01:41.611 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
14:01:41.612 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
14:01:41.612 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
14:01:41.612 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0d416190)
14:01:41.612 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
14:01:41.612 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
14:01:41.613 [Lua] <>modded = true<>
14:01:41.613 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
14:01:41.628 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
14:01:41.629 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
14:01:41.629 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
14:01:41.630 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ed1c0)
14:01:41.630 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ee7ca50)
14:01:41.630 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x013b7000)
14:01:41.630 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ee7cd20)
14:01:41.630 [Lua] <>modded = true<>
14:01:41.630 [Lua] <>Mod:1455893647:Player List Plus = true<>
14:01:41.650 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
14:01:41.651 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
14:01:41.651 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
14:01:41.652 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0d2cfa50)
14:01:41.652 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0d2cfb40)
14:01:41.652 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0d2cfd70)
14:01:41.652 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0d2cfc80)
14:01:41.652 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x0142a3c0)
14:01:41.652 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x009098b0)
14:01:41.652 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x0ca9c750)
14:01:41.652 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x02635260)
14:01:41.652 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Disabling all hooks for mod: player_list_show_loadout
14:01:41.652 [Lua] <>modded = true<>
14:01:41.652 [Lua] <>Mod:1459917022:Parry Indicator = true<>
14:01:41.654 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
14:01:41.655 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
14:01:41.655 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
14:01:41.655 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
14:01:41.655 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0d30e460)
14:01:41.655 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x01385f40)
14:01:41.655 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x01385f60)
14:01:41.655 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x01385fe0)
14:01:41.655 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01ad61b0)
14:01:41.655 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01ad6480)
14:01:41.655 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01ad64b0)
14:01:41.655 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01ae11c0)
14:01:41.655 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01ae1990)
14:01:41.655 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00982590] (Origin: function: 0x009824c0)
14:01:41.655 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00982590] (Origin: function: 0x00982600)
14:01:41.655 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00982590] (Origin: function: 0x00982620)
14:01:41.655 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00982a20] (Origin: function: 0x00982950)
14:01:41.655 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00982a20] (Origin: function: 0x00982a90)
14:01:41.655 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00982a20] (Origin: function: 0x00982ab0)
14:01:41.656 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00983370] (Origin: function: 0x009832a0)
14:01:41.656 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00983370] (Origin: function: 0x009833e0)
14:01:41.656 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00983370] (Origin: function: 0x00983400)
14:01:41.656 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
14:01:41.656 [Lua] <>modded = true<>
14:01:41.656 [Lua] <>Mod:1448714756:No Wobble = true<>
14:01:41.657 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
14:01:41.658 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
14:01:41.659 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
14:01:41.659 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
14:01:41.659 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03469c60)
14:01:41.659 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
14:01:41.659 [Lua] <>modded = true<>
14:01:41.659 [Lua] <>Mod:1445717962:Loadout Manager = true<>
14:01:41.680 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
14:01:41.681 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
14:01:41.681 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
14:01:41.681 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
14:01:41.681 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0de4a8f0)
14:01:41.681 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0d5429d0)
14:01:41.681 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0d5428e0)
14:01:41.681 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0d542920)
14:01:41.681 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0d542b40)
14:01:41.681 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0de4ad60)
14:01:41.681 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x034a7920)
14:01:41.681 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x034a79e0)
14:01:41.681 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00908510)
14:01:41.681 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005f8820)
14:01:41.681 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
14:01:41.682 [Lua] <>modded = true<>
14:01:41.682 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
14:01:41.684 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
14:01:41.686 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
14:01:41.686 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
14:01:41.686 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ed1c0)
14:01:41.686 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
14:01:41.686 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0d330190)
14:01:41.686 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0d3302f0)
14:01:41.686 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x027007d0)
14:01:41.686 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0d3305a0)
14:01:41.686 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0d3304c0)
14:01:41.686 [Lua] <>modded = true<>
14:01:41.686 [Lua] <>Mod:1464907434:Armory = true<>
14:01:41.701 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
14:01:41.702 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
14:01:41.702 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
14:01:41.704 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d69ec70)
14:01:41.704 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0e2d4940)
14:01:41.704 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c9821a0)
14:01:41.704 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0c729ce0)
14:01:41.704 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0de4adc0)
14:01:41.704 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0de4a910)
14:01:41.704 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x026f4d30)
14:01:41.705 [Lua] <>modded = true<>
14:01:41.705 [Lua] <>Mod:1402971136:Needii = true<>
14:01:41.706 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
14:01:41.707 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
14:01:41.707 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
14:01:41.707 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
14:01:41.707 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0d41ed00)
14:01:41.707 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
14:01:41.707 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
14:01:41.715 [Lua] <>modded = true<>
14:01:41.715 [Lua] <>Mod:1431393962:Bestiary = true<>
14:01:41.728 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
14:01:41.733 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
14:01:41.733 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962]
14:01:41.734 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d69ec70)
14:01:41.734 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0e2d4940)
14:01:41.734 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02ba4c10)
14:01:41.734 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02ba5a50)
14:01:41.734 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02baafe0)
14:01:41.734 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0c9b1e50)
14:01:41.734 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0c9b1ed0)
14:01:41.734 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x0139cb00)
14:01:41.734 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x013b6f10)
14:01:41.734 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02ab31c0)
14:01:41.735 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02ab32c0)
14:01:41.735 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c9821a0)
14:01:41.735 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0de4adc0)
14:01:41.735 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0de4a910)
14:01:41.735 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x026f4d30)
14:01:41.735 [Lua] <>modded = true<>
14:01:41.735 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
14:01:41.737 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
14:01:41.738 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
14:01:41.738 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
14:01:41.738 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
14:01:41.739 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x01402880)
14:01:41.739 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x0142a0b0)
14:01:41.739 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x0142f580)
14:01:41.739 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x0142a200)
14:01:41.739 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01429f60)
14:01:41.739 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x0142f660)
14:01:41.739 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x0142f390)
14:01:41.739 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x013b7060)
14:01:41.739 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x0008d060)
14:01:41.739 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
14:01:41.739 [Lua] <>modded = true<>
14:01:41.739 [Lua] <>Mod:1388911015:Chat Block = true<>
14:01:41.741 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
14:01:41.743 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
14:01:41.743 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
14:01:41.743 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01dfced0)
14:01:41.743 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
14:01:41.743 [Lua] <>modded = true<>
14:01:41.743 [Lua] <>Mod:1395453301:Skip Intro = true<>
14:01:41.770 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
14:01:41.771 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
14:01:41.771 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
14:01:41.771 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x026c8560)
14:01:41.771 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x026c8610)
14:01:41.771 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
14:01:41.771 [Lua] <>modded = true<>
14:01:41.771 [Lua] <>Mod:1397265260:Numeric UI = true<>
14:01:41.773 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
14:01:41.775 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
14:01:41.775 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
14:01:41.775 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
14:01:41.775 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d454cf0)
14:01:41.775 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0d455f70)
14:01:41.776 [Lua] <>modded = true<>
14:01:41.776 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
14:01:41.777 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
14:01:41.779 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
14:01:41.779 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
14:01:41.779 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
14:01:41.779 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x0009fc30)
14:01:41.779 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01be4ec0)
14:01:41.779 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01cd4200)
14:01:41.779 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01b60ea0)
14:01:41.779 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01cd4050)
14:01:41.779 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01cceb60)
14:01:41.794 [Lua] <>modded = true<>
14:01:41.794 [Lua] <>Mod:1391228174:UI Improvements = true<>
14:01:41.814 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
14:01:41.815 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
14:01:41.815 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
14:01:41.815 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0d7a92e0)
14:01:41.815 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0d7a8bb0)
14:01:41.815 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0d7a9300)
14:01:41.815 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0d7a8d30)
14:01:41.815 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0d7a8c40)
14:01:41.815 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0de4b130)
14:01:41.815 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0de4b0d0)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x027907c0] (Origin: function: 0x02790930)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0d6a5ee0)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0da60fa0)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0da613b0)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0d8ae7d0)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0d8aeb60)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0d8ae9b0)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0d8ae860)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d8ae950)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0d8ae7b0)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x0d8aee90)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0d8aeae0)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0d94d850)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d9db530)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d9db800)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0deecc80)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e58c530)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e58c5a0)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e58c8c0)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e58c710)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0e083320)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0e083350)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0e083390)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0e082ba0)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0e0833f0)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0e082be0)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0e2d5020)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0de4ac20)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0e2d4b60)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0e2d4cf0)
14:01:41.816 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
14:01:41.817 [Lua] <>modded = true<>
14:01:41.817 [Lua] <>Mod:1467751760:UI Tweaks = true<>
14:01:41.819 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
14:01:41.821 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
14:01:41.821 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
14:01:41.822 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod.
14:01:41.822 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x0d4540f0)
14:01:41.822 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x0d4542f0)
14:01:41.822 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x0d454500)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x0d454370)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x0d4542b0)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x0d454600)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x0d454390)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x0d454420)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00022d30)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d454cf0)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x0d456400)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x0d454b80)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x0d37c720)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x0d37c7f0)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x0d37cac0)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x0d3083f0)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x0d4411c0)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x034f8e40)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_component_visibility' from [IngameHud] (Origin: function: 0x0d526670)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x014613a0)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x013e7a70)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x01b1e440)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x0d3e2400)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x0d4e83c0)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x0d4648a0)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x0cac7bc0)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x0d4552f0)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x0d45d730)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x0d45d6f0)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x0d45d910)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x0d45d7f0)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x0d4843d0)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x0d51f5d0)
14:01:41.823 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x0d501a80)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x0d501750)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x0d45d560)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x0d45daa0)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x0d45d780)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x0d45d7a0)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x0d86f400)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x029cc710)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x0288ee90)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x0288ecc0)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0d5016b0)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0d4a9780)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0d5013c0)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0d4a97e0)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x0deedd90)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x0deed1f0)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x0deed810)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x0deed850)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x0d45d8f0)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x0e0efec0)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x013b7040)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x01bc9c10)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x01bc9d10)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x013b7000)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x025d2040)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x0ca88580)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x0009c850)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x0d45d840)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x0d30e480)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x0d30e3e0)
14:01:41.824 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x0d30e400)
14:01:41.826 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x0d462ea0)
14:01:41.826 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x0d462cb0)
14:01:41.826 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs
14:01:41.826 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
14:01:41.827 [Lua] <>modded = true<>
14:01:41.827 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
14:01:41.844 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
14:01:41.846 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
14:01:41.846 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
14:01:41.846 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod.
14:01:41.847 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024c00)
14:01:41.847 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x00076f00)
14:01:41.847 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x0136def0] (Origin: function: 0x0136f150)
14:01:41.847 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x0c982280)
14:01:41.847 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x01402aa0)
14:01:41.847 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x01386130)
14:01:41.847 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x0146cf70)
14:01:41.847 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x01429720)
14:01:41.847 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x013e82b0)
14:01:41.847 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x02687c20)
14:01:41.847 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x0009f5b0)
14:01:41.847 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x02687bb0)
14:01:41.847 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x02688120)
14:01:41.847 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
14:01:41.847 [Lua] <>modded = true<>
14:01:41.847 [Lua] <>Mod:1421155919:Mission timer = true<>
14:01:41.880 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
14:01:41.882 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
14:01:41.882 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
14:01:41.882 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x01396800)
14:01:41.883 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0ca88790)
14:01:41.883 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0ee7c840)
14:01:41.883 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02928e10)
14:01:41.883 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
14:01:41.896 [Lua] <>modded = true<>
14:01:41.896 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
14:01:41.919 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
14:01:41.920 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
14:01:41.920 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
14:01:41.920 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
14:01:41.920 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0d320f70)
14:01:41.920 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d321140)
14:01:41.920 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d321120)
14:01:41.920 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d3210a0)
14:01:41.920 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d3210e0)
14:01:41.920 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d3210c0)
14:01:41.920 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0d321100)
14:01:41.921 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0d320f50)
14:01:41.921 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x025d1200)
14:01:41.921 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0d320f30)
14:01:41.921 [Lua] <>modded = true<>
14:01:41.921 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
14:01:41.922 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
14:01:41.924 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
14:01:41.924 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
14:01:41.924 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02ab31c0)
14:01:41.924 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x027907c0] (Origin: function: 0x027908b0)
14:01:41.924 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
14:01:41.924 [Lua] <>modded = true<>
14:01:41.924 [Lua] <>Mod:2038263753:Remove Hanged Corpses = true<>
14:01:41.966 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[472a77b63d7775a0]`
14:01:41.968 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[472a77b63d7775a0].#ID[3fcdd69156a46417]`
14:01:41.968 [Lua] Init VMF mod 'remove_hanging_corpses' [workshop_name: 'Remove Hanged Corpses', workshop_id: 2038263753]
14:01:41.968 [Lua] [MOD][remove_hanging_corpses][INFO] (hook): Hooking '_set_flow_object_set_unit_enabled' from [GameModeManager] (Origin: function: 0x034f8bd0)
14:01:41.968 [Lua] [MOD][remove_hanging_corpses][INFO] (hook_origin): Hooking '_set_flow_object_set_enabled' from [GameModeManager] (Origin: function: 0x034f8b70)
14:01:41.968 [Lua] [MOD][remove_hanging_corpses][INFO] (hook_safe): Hooking 'on_enter' from [StateInGameRunning] (Origin: function: 0x0c981c90)
14:01:41.968 [Lua] [MOD][remove_hanging_corpses][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x0c982640)
14:01:41.968 [Lua] [MOD][remove_hanging_corpses][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c9821a0)
14:01:41.968 [Lua] [MOD][remove_hanging_corpses][INFO] (hooks): Enabling all hooks for mod: remove_hanging_corpses
14:01:41.968 [Lua] <>modded = true<>
14:01:41.968 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
14:01:42.009 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
14:01:42.013 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
14:01:42.013 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
14:01:42.013 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x025d2040)
14:01:42.013 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x0c982640)
14:01:42.013 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0d320f30)
14:01:42.013 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
14:01:42.014 [Lua] <>modded = true<>
14:01:42.014 [Lua] <>Mod:1623948024:Hi-Def UI Scaling = true<>
14:01:42.029 [Lua] Init VMF mod 'HiDefUIScaling' [workshop_name: 'Hi-Def UI Scaling', workshop_id: 1623948024]
14:01:42.029 [Lua] [MOD][HiDefUIScaling][INFO] (hook_origin): Hooking 'UPDATE_RESOLUTION_LOOKUP' from [_G] (Origin: function: 0x00192350)
14:01:42.029 [Lua] [MOD][HiDefUIScaling][INFO] (hooks): Enabling all hooks for mod: HiDefUIScaling
14:01:42.029 [Lua] <>modded = true<>
14:01:42.029 [Lua] <>Mod:1757271408:Clock = true<>
14:01:42.041 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b7ca8323b08ef1c9]`
14:01:42.043 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b7ca8323b08ef1c9].#ID[3fcdd69156a46417]`
14:01:42.043 [Lua] Init VMF mod 'Clock' [workshop_name: 'Clock', workshop_id: 1757271408]
14:01:42.043 [Lua] Error: scripts/mods/Clock/Clock.lua:75: attempt to index field 'debug_text' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/mods/Clock/Clock.lua:75:in function
[3] =[C]: in function xpcall
[4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[6] @scripts/mods/vmf/modules/core/events.lua:113: in function mod_disabled_event
[7] @scripts/mods/vmf/modules/core/toggling.lua:18: in function set_mod_state
[8] @scripts/mods/vmf/modules/core/toggling.lua:45: in function initialize_mod_state
[9] @scripts/mods/vmf/modules/vmf_mod_manager.lua:128: in function new_mod
[10] return {
run = function()
fassert(rawget(_G, "new_mod"), "Clock must be lower than Vermintide Mod Framework in your launcher's load order.")
new_mod("Clock", {
mod_script = "scripts/mods/Clock/Clock",
mod_data = "scripts/mods/Clock/Clock_data",
mod_localization = "scripts/mods/Clock/Clock_localization"
})
end,
packages = {
"resource_packages/Clock/Clock"
}
}
:5: in function run
[11] @scripts/managers/mod/mod_manager.lua:117: in function update
[12] @scripts/boot.lua:384: in function booting_update
[13] @scripts/boot.lua:572:in function
[1] error_message = "scripts/mods/Clock/Clock.lua:75: attempt to index field \'debug_text\' (a nil value)"
[2] is_first_call = true
[4] mod = table: 00000000034504D0; error_prefix_data = "(event) on_disabled"; func = [function]
[5] mod = table: 00000000034504D0; event_name = "on_disabled"; event = [function]
[6] mod = table: 00000000034504D0; initial_call = true; event_name = "on_disabled"
[7] mod = table: 00000000034504D0; is_enabled = false; initial_call = true
[8] mod = table: 00000000034504D0; state = false
[9] mod_name = "Clock"; mod_resources = table: 000000000CD558D0; mod = table: 00000000034504D0
[11] self = table: 000000000F139CD0; dt = 0.00068182620452716947; print_cache = table: 000000000F139D30; num_delayed_prints = 0; old_state = "loading"; handle = [ResourcePackage]; mod = table: 00000000025435C0; next_index = 2; mod_data = table: 0000000003203200; on_loaded_func = nil
[12] self = table: 0000000000096E70; dt = 0.00068182620452716947; old_time = 14.285523682017811; has_loaded_packages = true
[13] dt = 0.00068182620452716947
[11] _ui_time = 0.012996836681850255; _mod_load_index = 80; _settings = table: 000000000F139D70; _reload_data = table: 000000000F13A150; _state = "loading"; _mods = table: 000000000F139D00; _loading_resource_handle = [ResourcePackage]; _gui = [Gui]; _num_mods = 87; _print_cache = table: 000000000F139D30;
[12] startup_package_handles = table: 000000000009A800; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 000000000009A770; flow_return_table = table: 0000000000096EA0; viewport = [Viewport]; startup_timer = 14.286205508222338; gui = [Gui]; shading_env = [ShadingEnvironment]; world = [World];
14:01:42.044 [Lua] [MOD][Clock][ERROR] (event) on_disabled: scripts/mods/Clock/Clock.lua:75: attempt to index field 'debug_text' (a nil value)
14:01:42.044 [Lua] <>project = vermintide 2<>
14:01:42.044 [Lua] <>build = release<>
14:01:42.044 [Lua] <>platform = win32<>
14:01:42.044 [Lua] <>title_id = 5107<>
14:01:42.044 [Lua] <>content_revision = 14554<>
14:01:42.044 [Lua] <>engine_revision = 0babd8277d3b<>
14:01:42.044 [Lua] <>release_version = 3.3<>
14:01:42.044 [Lua] <>rendering_backend = dx11<>
14:01:42.044 [Lua] <>teamcity_build_id = 74964<>
14:01:42.044 [Lua] <>steam_id = 110000102b19409<>
14:01:42.044 [Lua] <>steam_profile_name = Lewd Komi-san<>
14:01:42.044 [Lua] <>machine_id = f04121b9-6db6-432c-9277-605670af1c9e<>
14:01:42.044 [Lua] [Boot] Application build: release
14:01:42.044 [Lua] [Boot] Content revision: 14554
14:01:42.044 [Lua] [Boot] Engine revision: 0babd8277d3b
14:01:42.044 [Lua] [Boot] Release version: 3.3
14:01:42.045 [Lua] [Boot] User ID: 110000102b19409 Lewd Komi-san
14:01:42.050 [Lua] initializing mechanism to: adventure
14:01:42.050 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level
14:01:42.050 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level
14:01:42.050 [Lua] Game:setup() total time: 0.004999999999999
14:01:42.050 [Lua] handle rev info: 0
14:01:42.050 [Lua] handle gfx quality: 0
14:01:42.050 [Lua] default settings: 0
14:01:42.050 [Lua] user settings: 0
14:01:42.050 [Lua] set frame times: 0
14:01:42.050 [Lua] init random: 0
14:01:42.050 [Lua] managers: 0.0049999999999990052
14:01:42.050 [Lua]
14:01:42.050 [Lua] unaccounted: 0
14:01:42.050 [Lua] [Boot] use baked enemy meshes: false
14:01:42.050 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
14:01:42.050 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
14:01:42.050 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
14:01:42.050 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
14:01:42.050 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
14:01:42.050 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
14:01:42.050 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
14:01:42.097 [Lua] [MOD][VMF][INFO] Attempt to hook 8 delayed hooks
14:01:42.097 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
14:01:42.097 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
14:01:42.097 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
14:01:42.097 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
14:01:42.097 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
14:01:42.097 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
14:01:42.097 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
14:01:42.097 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
14:01:42.097 [Lua] [Testify] Ready!
14:01:42.098 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ea6b0)
14:01:42.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
14:01:42.618 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
14:01:42.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
14:01:43.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
14:01:43.709 [Lua] [PackageManager] Force_load: resource_packages/title_screen
14:01:43.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
14:01:43.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
14:01:43.827 [Lua] [PackageManager] Force_load: resource_packages/menu
14:01:43.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
14:01:44.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
14:01:44.012 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
14:01:44.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
14:01:45.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
14:01:45.076 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
14:01:45.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
14:01:45.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
14:01:45.329 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
14:01:45.329 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
14:01:45.329 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
14:01:45.329 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
14:01:45.329 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
14:01:45.329 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
14:01:45.329 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
14:01:45.329 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
14:01:45.329 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
14:01:45.329 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
14:01:45.329 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
14:01:45.329 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
14:01:45.329 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
14:01:45.329 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
14:01:45.329 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
14:01:45.330 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
14:01:45.330 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
14:01:45.330 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
14:01:45.330 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
14:01:45.330 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
14:01:45.330 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
14:01:45.330 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
14:01:45.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
14:01:45.820 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
14:01:45.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
14:01:46.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
14:01:46.729 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
14:01:46.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
14:01:47.334 [Window] Window => active
14:01:47.342 [Window] Window => active
14:01:47.434 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
14:01:47.434 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
14:01:47.434 [Lua] [MOD][VMF][INFO] Attempt to hook 8 delayed hooks
14:01:47.434 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x005296e0)
14:01:47.434 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02d3a300)
14:01:47.434 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x001b1a30)
14:01:47.434 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x00523fa0)
14:01:47.434 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x00529640)
14:01:47.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x00b3ef10)
14:01:47.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x003b4fd0)
14:01:47.712 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
14:01:47.712 [Lua] [Gamestate] Enter StateTitleScreen
14:01:47.713 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
14:01:47.713 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
14:01:47.713 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
14:01:47.713 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
14:01:47.713 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
14:01:47.715 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
14:01:47.720 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
14:01:47.720 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
14:01:47.720 [Save] Loading `save_data`
14:01:47.723 [Save] Load done
14:01:47.802 [Lua] [BackendManagerPlayFab] Backend Enabled
14:01:48.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
14:01:48.237 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
14:01:48.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
14:01:49.486 [Window] Window => inactive
14:01:49.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
14:01:49.787 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
14:01:49.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
14:01:50.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
14:01:50.668 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
14:01:50.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
14:01:51.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
14:01:51.263 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
14:01:51.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
14:01:51.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
14:01:51.736 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
14:01:51.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
14:01:52.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
14:01:52.160 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
14:01:52.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
14:01:52.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
14:01:52.516 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
14:01:52.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
14:01:53.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
14:01:53.113 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
14:01:53.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
14:01:53.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
14:01:53.861 [Lua] [PackageManager] Force_load: resource_packages/inventory
14:01:53.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
14:01:54.165 [Lua] [PLAYFAB HTTPS CURL] RESENDING REQUEST. Id: 1 | Error Code: 1127
14:01:54.165 warning: [Lua] Following data will be uploaded to Crashify:
<>
14:01:54.165 warning: [Lua] "[Backend_Error] RESENDING REQUEST: table: 0x0129d960", Num ocurrencies: 1, User: 110000102b19409 "Lewd Komi-san"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/managers/backend/playfab_https_curl.lua:91: in function on_error
[3] @scripts/managers/backend/playfab_https_curl.lua:116: in function cb
[4] @scripts/managers/curl/curl_manager.lua:89: in function update
[5] @scripts/boot.lua:831: in function game_update
[6] @scripts/boot.lua:570:in function
[1] system = "Backend_Error"; message = "RESENDING REQUEST: %s"; print_key = "Backend_ErrorRESENDING REQUEST: %s"; print_count = 1; message_formatted = "RESENDING REQUEST: table: 0x0129d960"; body = "\"[Backend_Error] RESENDING REQUEST: table: 0x0129d960\", Num ocurrencies: 1, User: 110000102b19409 \"Lewd Komi-san\""
[2] request_data = table: 000000000129D960; result = table: 00000000002334B0; id = 1; error_override = nil; error_code = 1127; retry = true; url = "https://5107.playfabapi.com//Client/LoginWithSteam"; body = "{\"CreateAccount\":true,\"SteamTicket\":\"140000005256D559BE78DAE90994B10201001001DB10A05F180000000100000002000000D042E20E0000000071F..."; headers = table: 00000000013D32D0; request_cb = [function]; options = table: 00000000013D33D0; request = table: 0000000001BB6670; override = ""
[3] success = true; code = 400; headers = table: 000000000129DA90; data = "{\"code\":400,\"status\":\"BadRequest\",\"error\":\"A third-party downstream provider returned an error to the PlayFab service\",\"errorCod..."; id = 1; request_data = table: 000000000129D960; _ = true; response = table: 00000000002334B0
[4] self = table: 0000000000954630; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000129DA60; code = 400
[5] self = table: 0000000000096E70; real_world_dt = 0.016873300075531006; dt = 0.016873300075531006; t = 12.120030358491931
[6] dt = 0.016873300075531006
[4] _requests = table: 0000000000A58DF0; _multi = [unknown]; _curl = table: 000000000D656E30;
[5] startup_package_handles = table: 000000000009A800; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A770; flow_return_table = table: 0000000000096EA0; _machine = table: 000000000024B790; startup_timer = 14.286888240370899; has_booted = true; loading_context = table: 000000000024B960;
<>
14:01:54.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
14:01:54.333 [Lua] [PackageManager] Force_load: resource_packages/careers
14:01:54.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
14:01:54.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
14:01:54.384 [Lua] [PackageManager] Force_load: resource_packages/decals
14:01:54.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
14:01:54.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
14:01:54.875 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
14:01:54.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
14:01:56.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
14:01:56.450 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
14:01:56.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
14:01:58.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
14:01:58.076 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
14:01:58.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
14:01:59.431 [Lua] [PLAYFAB HTTPS CURL] RESENDING REQUEST. Id: 1 | Error Code: 1127
14:01:59.431 warning: [Lua] Following data will be uploaded to Crashify:
<>
14:01:59.431 warning: [Lua] "[Backend_Error] RESENDING REQUEST: table: 0x0129d960", Num ocurrencies: 2, User: 110000102b19409 "Lewd Komi-san"
<>
14:01:59.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
14:01:59.720 [Lua] [PackageManager] Force_load: resource_packages/ingame
14:01:59.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
14:02:01.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
14:02:01.277 [Lua] [PackageManager] Force_load: resource_packages/pickups
14:02:01.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
14:02:01.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
14:02:01.599 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
14:02:01.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
14:02:01.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
14:02:01.666 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
14:02:01.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
14:02:01.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
14:02:01.750 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
14:02:03.606 [Lua] <>playfab_id = 48EB3E4AA729FC14<>
14:02:10.632 warning: [Lua] Incorrectly configured weapon skins for we_1h_spears_shield_01
14:02:10.633 [Lua] steam item server: requesting user inventory
14:02:10.872 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
14:02:10.872 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
14:02:10.872 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
14:02:10.872 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
14:02:10.872 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
14:02:10.872 [Lua] [SteamManager] request_item_prices
14:02:10.874 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
14:02:11.186 [Lua] [SteamManager] on_price_result 15
14:02:11.186 [Lua] [SteamManager] -> on_price_result ERROR: 15
14:02:11.322 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
14:02:11.322 [Lua] ISI-> GET_ALL_ITEMS!
14:02:11.322 [Lua] [PlayFabMirror] _request_steam_user_inventory got results
14:02:11.322 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
14:02:11.322 [Lua]
14:02:11.322 [Lua]
14:02:11.446 [Lua] Player statistics loaded!
14:02:11.712 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
14:02:11.728 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
14:02:11.969 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
14:02:11.983 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 471 item(s) to the peddler stock
14:02:11.984 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
14:02:13.222 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
14:02:13.238 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
14:02:13.578 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
14:02:13.578 [Lua] [UnlockManager] All unlocks ready
14:02:13.595 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
14:02:14.612 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
14:02:14.613 [Lua] [Managers] Destroying manager group:
14:02:14.613 [Lua] [Gamestate] Enter state StateLoading
14:02:14.614 [Lua] [LevelTransitionHandler] set_next_level( inn_level_halloween, 0 )
14:02:14.614 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
14:02:14.614 [Lua] [LobbyManager] Setting up network options
14:02:14.614 [Lua] state_loading_restart_network JOIN VIA STEAM 0
14:02:14.615 [Lua] registering RPCs
14:02:14.615 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
14:02:14.615 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
14:02:14.615 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
14:02:14.615 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
14:02:14.615 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
14:02:14.615 [Lua] [LevelTransitionHandler] load_level inn_level_halloween 0
14:02:14.615 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level_halloween, async-read,
14:02:14.615 [Lua] [PackageManager] Load: resource_packages/levels/inn, nested_level_package_inn_level_halloween, async-read,
14:02:14.615 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_halloween_tome, tome_package_inn_level_halloween, async-read,
14:02:14.615 [Lua] [LevelTransitionHandler] Loading level: "inn_level_halloween"
14:02:14.615 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn_halloween"
14:02:14.615 [Lua] [PackageManager] Load: resource_packages/levels/inn_halloween, LevelTransitionHandler, async-read,
14:02:14.615 [SteamVoipRoom] Creating room 1a8e860e76735615
14:02:14.615 [SteamVoipRoom] Joining room 1a8e860e76735615
14:02:14.617 [EAC] EAC server 110000102b19409 is initializing
14:02:14.626 [EAC] Server is also client 110000102b19409
14:02:14.626 [EACServer] [17:02:14:625][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF713027090 LogLevel: Info.
14:02:14.626 [Lua] ### Created peer state machine for 110000102b19409
14:02:14.626 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
14:02:14.626 [Lua] MUSIC MANAGER unmute_all_world_sounds 1 0
14:02:14.626 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:02:14.626 warning: [Application] Application.update_render_world is deprecated.
14:02:14.630 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:02:14.630 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
14:02:14.630 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
14:02:14.630 [Lua] Set lobby begin:
14:02:14.630 [Lua] Set lobby end.
14:02:14.630 [Lua] [PSM] Peer 110000102b19409 joined. Want to use profile index "4"
14:02:14.630 [Lua] [LobbyHost] Changed state from 0 to creating
14:02:14.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
14:02:14.730 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
14:02:14.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:02:14.764 [Lua] MUSIC MANAGER Play_loading_screen_music 2 0
14:02:14.882 [SteamLobby] Detected added member 110000102b19409
14:02:14.883 [Lua] [LobbyHost] Changed state from creating to joined
14:02:14.883 [Lua] [PartyManager] Leader is set to 110000102b19409
14:02:14.884 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102b19409 my_peer_id:110000102b19409
14:02:14.884 [Lua] [ChatManager] Registering channel 1
14:02:14.884 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409)
14:02:14.884 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409)
14:02:14.884 [Lua] [PartyManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409)
14:02:14.899 [Lua] [NetworkServer] Changing num_players from nil to 1
14:02:14.899 [Lua] Players: 1
14:02:14.899 [Lua] Set lobby begin:
14:02:14.899 [Lua] Lobby data num_players = 1
14:02:14.899 [Lua] Lobby data level_key = inn_level_halloween
14:02:14.899 [Lua] Lobby data game_mode = 3
14:02:14.899 [Lua] Lobby data matchmaking = false
14:02:14.899 [Lua] Set lobby end.
14:02:15.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:02:15.453 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:02:15.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
14:02:16.636 [Lua] player (110000102b19409,1) was put into party 0
14:02:16.636 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409 inn_level_halloween 0
14:02:16.637 [Lua] [StateLoading] got rpc_load_level 84 inn_level_halloween
14:02:25.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
14:02:25.563 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
14:02:25.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_halloween_tome
14:02:25.714 [Umbra] Loading umbra tome '#ID[56f1f65e3da2e01e]'
14:02:25.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_halloween_tome
14:02:25.765 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_halloween_tome
14:02:25.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_halloween
14:02:26.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_halloween
14:02:26.154 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_halloween
14:02:26.172 [Lua] [LevelTransitionHandler] Level load completed!
14:02:26.172 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_halloween - level_seed: 957813 - weave: nil
14:02:26.174 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:02:26.174 [Lua] checking dlc's against conflict directors
14:02:26.174 [Lua] number of factions to include 2
14:02:26.174 [Lua] Updated list weights for random:
14:02:26.174 [Lua] skaven, 0.42 (0.00-0.42)
14:02:26.174 [Lua] chaos, 0.42 (0.42-0.83)
14:02:26.174 [Lua] beastmen, 0.17 (0.83-1.00)
14:02:26.174 [Lua] Rolled random faction: 0.52398914098739624 chaos
14:02:26.174 [Lua] Updated list weights for random:
14:02:26.174 [Lua] skaven, 0.71 (0.00-0.71)
14:02:26.174 [Lua] beastmen, 0.29 (0.71-1.00)
14:02:26.174 [Lua] Rolled random faction: 0.30398833751678467 skaven
14:02:26.174 [Lua] number of factions added 2
14:02:26.174 [Lua] --- --- ---
14:02:26.174 [Lua] Starting... difficulty 'normal'
14:02:26.174 [Lua] These are the starting conflict directors:
14:02:26.174 [Lua] inn_level
14:02:26.174 [Lua] --- --- ---
14:02:26.174 [Lua]
14:02:26.174 [Lua] DONE! Found the following directors:
14:02:26.174 [Lua] (free: 35), Master hash is:
14:02:26.174 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
14:02:26.174 [Lua] ### Sending rpc_level_loaded
14:02:26.174 [Lua] #### Has state machine: true, sender: 110000102b19409, level_id: 84
14:02:26.174 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded
14:02:26.188 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:0 my_peer_id:110000102b19409
14:02:26.189 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:0 my_peer_id:110000102b19409
14:02:26.207 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
14:02:26.207 [Lua] ### Sending rpc_level_loaded
14:02:26.207 [Lua] #### Has state machine: false, sender: 110000102b19409, level_id: 84
14:02:26.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
14:02:26.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
14:02:26.749 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_halloween game_mode: inn
14:02:26.749 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
14:02:26.749 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:02:27.763 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:02:27.763 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:02:27.763 [Lua] Set lobby begin:
14:02:27.763 [Lua] Lobby data host = 110000102b19409
14:02:27.763 [Lua] Lobby data level_key = inn_level_halloween
14:02:27.763 [Lua] Lobby data game_mode = 3
14:02:27.763 [Lua] Lobby data country_code = RU
14:02:27.764 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:02:27.764 [Lua] Lobby data num_players = 1
14:02:27.764 [Lua] Lobby data matchmaking = false
14:02:27.764 [Lua] Set lobby end.
14:02:27.764 [Lua] [Managers] Destroying manager group:
14:02:27.764 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
14:02:27.764 [Lua] MUSIC MANAGER Stop_loading_screen_music 3 0
14:02:27.764 [Lua] [Gamestate] Enter StateIngame HOST
14:02:27.765 [Lua] [Managers] Calling function on all managers:
14:02:27.765 [Lua] <>level = inn_level_halloween<>
14:02:27.765 [Lua] Set lobby begin:
14:02:27.765 [Lua] Lobby data host = 110000102b19409
14:02:27.765 [Lua] Lobby data level_key = inn_level_halloween
14:02:27.765 [Lua] Lobby data game_mode = 3
14:02:27.765 [Lua] Lobby data selected_level_key = inn_level_halloween
14:02:27.765 [Lua] Lobby data country_code = RU
14:02:27.766 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:02:27.766 [Lua] Lobby data num_players = 1
14:02:27.766 [Lua] Lobby data matchmaking = false
14:02:27.766 [Lua] Set lobby end.
14:02:27.766 [Umbra] Init version: 3.4.15 :: 16 threads
14:02:27.766 [Lua] [StateIngame] Server ingame
14:02:27.771 [Lua] Set lobby begin:
14:02:27.771 [Lua] Lobby data level_key = inn_level_halloween
14:02:27.771 [Lua] Lobby data selected_level_key = inn_level_halloween
14:02:27.771 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:02:27.771 [Lua] Lobby data matchmaking = false
14:02:27.771 [Lua] Lobby data host = 110000102b19409
14:02:27.771 [Lua] Lobby data country_code = RU
14:02:27.771 [Lua] Lobby data game_mode = 3
14:02:27.771 [Lua] Lobby data difficulty = normal
14:02:27.771 [Lua] Lobby data num_players = 1
14:02:27.771 [Lua] Set lobby end.
14:02:27.772 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
14:02:27.772 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
14:02:27.772 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
14:02:27.772 [Lua] [Matchmaking] initializing
14:02:27.772 [Lua] [Matchmaking] my_peer_id: 110000102b19409, I am server
14:02:27.772 [Lua] [Matchmaking] register rpcs
14:02:27.772 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:02:27.772 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409
14:02:27.772 [Lua] [GameNetworkManager] self.is_server = true
14:02:27.772 [Lua] [GameNetworkManager] Network caps: min/peer 341 kbps, total 1024 kbps
14:02:27.772 [Network] Setting artificial MTU limit to 65536
14:02:27.779 [Lua] Switching ConflictSettings: to: inn_level
14:02:27.779 [Lua] pacing=disabled
14:02:27.779 [Lua] roaming=nil
14:02:27.779 [Lua] disabled=false
14:02:27.779 [Lua] pack_spawning=disabled
14:02:27.779 [Lua] contained_breeds=nil
14:02:27.779 [Lua] boss=disabled
14:02:27.779 [Lua] horde=disabled
14:02:27.779 [Lua] specials=disabled
14:02:27.779 [Lua] name=inn_level
14:02:27.779 [Lua] intensity=disabled
14:02:27.779 [Lua] ---
14:02:27.779 [Lua] [LevelAnalysis] set_random_seed( 957813)
14:02:27.783 warning: [GwNav] NavData resource not loaded
14:02:27.783 warning: [GwNav] levels/inn/event_decoration/halloween/world
14:02:27.783 [Lua] nested_level_name levels/inn/world
14:02:27.784 [Lua] [AIInterestPointSystem] Level Seed: 957813
14:02:27.784 [Lua]
14:02:27.784 [Lua] [entity_system_bag] = table
14:02:27.784 [Lua] [entity_system_bag] = metatable
14:02:27.784 [Lua] [startup_data] = table
14:02:27.784 [Lua] [entity_manager] = table
14:02:27.784 [Lua] [entity_manager] = metatable
14:02:27.784 [Lua] [unit_spawner] = table
14:02:27.784 [Lua] [unit_spawner] = metatable
14:02:27.784 [Lua] [unit_storage] = table
14:02:27.784 [Lua] [unit_storage] = metatable
14:02:27.784 [Lua] [dice_keeper] = table
14:02:27.784 [Lua] [dice_keeper] = metatable
14:02:27.784 [Lua] [is_server] = true (boolean)
14:02:27.784 [Lua] [world] = [World]
14:02:27.784 [Lua] [system_api] = table
14:02:27.784 [Lua] [entity_system] = table
14:02:27.784 [Lua] [entity_system] = metatable
14:02:27.784 [Lua] [network_lobby] = table
14:02:27.784 [Lua] [network_lobby] = metatable
14:02:27.784 [Lua] [profile_synchronizer] = table
14:02:27.784 [Lua] [profile_synchronizer] = metatable
14:02:27.784 [Lua] [level_transition_handler] = table
14:02:27.784 [Lua] [level_transition_handler] = metatable
14:02:27.784 [Lua] [num_local_human_players] = 1 (number)
14:02:27.784 [Lua] [statistics_db] = table
14:02:27.784 [Lua] [statistics_db] = metatable
14:02:27.784 [Lua] [network_server] = table
14:02:27.784 [Lua] [network_server] = metatable
14:02:27.784 [Lua] [input_manager] = table
14:02:27.784 [Lua] [input_manager] = metatable
14:02:27.784 [Lua] [network_clock] = table
14:02:27.784 [Lua] [network_clock] = metatable
14:02:27.784 [Lua] [network_transmit] = table
14:02:27.784 [Lua] [network_transmit] = metatable
14:02:27.784 [Lua] [free_flight_manager] = table
14:02:27.784 [Lua] [free_flight_manager] = metatable
14:02:27.784 [Lua] [network_manager] = table
14:02:27.784 [Lua] [network_manager] = metatable
14:02:27.784 [Lua] [network_event_delegate] = table
14:02:27.784 [Lua] [network_event_delegate] = metatable
14:02:27.784 [Lua]
14:02:27.784 [Lua] ignoring extension VersusVolumeObjectiveExtension
14:02:27.784 [Lua] ignoring extension VersusInteractObjectiveExtension
14:02:27.784 [Lua] ignoring extension VersusPayloadObjectiveExtension
14:02:27.784 [Lua] ignoring extension VersusSocketObjectiveExtension
14:02:27.784 [Lua] ignoring extension VersusTargetObjectiveExtension
14:02:27.784 [Lua] ignoring extension VersusMissionObjectiveExtension
14:02:27.785 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:02:27.787 [Lua] [AchievementManager] Achievements using the steam platform
14:02:27.788 [Lua] [StateIngame] Level seed: 957813
14:02:27.788 [World] Spawning level.
14:02:28.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2, async-read,
14:02:28.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
14:02:28.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
14:02:28.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read,
14:02:28.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
14:02:28.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read,
14:02:28.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read,
14:02:28.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
14:02:28.058 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
14:02:28.058 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
14:02:28.058 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
14:02:28.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
14:02:28.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
14:02:28.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read,
14:02:28.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read,
14:02:28.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2, async-read,
14:02:28.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read,
14:02:28.059 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_bugmans_painting_wood_base_1, async-read,
14:02:28.059 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read,
14:02:28.061 [Lua] [LevelAnalysis] set_random_seed( 957813)
14:02:28.061 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 5
14:02:28.077 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
14:02:28.077 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
14:02:28.077 [Lua] [IngameUI] init
14:02:28.086 [SteamVoipClient] select_out(110000102b19409, off)
14:02:28.089 [Lua] cb_razer_chroma_setup
14:02:28.143 [Lua] [Matchmaking] Cancelling matchmaking
14:02:28.143 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
14:02:28.143 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
14:02:28.143 [Lua] Set lobby begin:
14:02:28.143 [Lua] Lobby data level_key = inn_level_halloween
14:02:28.143 [Lua] Lobby data power_level = 0
14:02:28.143 [Lua] Lobby data selected_level_key = inn_level_halloween
14:02:28.143 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:02:28.143 [Lua] Lobby data matchmaking = false
14:02:28.143 [Lua] Lobby data host = 110000102b19409
14:02:28.143 [Lua] Lobby data country_code = RU
14:02:28.143 [Lua] Lobby data game_mode = 3
14:02:28.143 [Lua] Lobby data difficulty = normal
14:02:28.143 [Lua] Lobby data num_players = 1
14:02:28.143 [Lua] Set lobby end.
14:02:28.144 [Flow] complete_skittergate_legend true
14:02:28.144 [Flow] complete_all_helmgart_levels_recruit true
14:02:28.145 [Flow] WitchHunterLevel:35
14:02:28.145 [Flow] LeaderYes
14:02:28.145 [Flow] ALL PC XP:304250
14:02:28.145 [Flow] Has "bogenhafen" DLC:true
14:02:28.145 [Flow] WH XP:60850
14:02:28.145 [Flow] Number of crafted items:8285
14:02:28.145 [Flow] Has "pre_order" DLC:true
14:02:28.145 [Flow] Sum of Powe Levels:1500
14:02:28.145 [Flow] lodestone diff 1:false
14:02:28.145 [Flow] magnus and forest activated
14:02:28.145 [Flow] magnus and forest activated
14:02:28.145 [Flow] cemetery and forest activated
14:02:28.145 [Flow] magnus and cemetery
14:02:28.146 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:02:28.146 [Flow] ALL RUNES ACTIVATED
14:02:28.146 [Flow] magnus and forest activated
14:02:28.146 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:02:28.146 [Flow] ALL RUNES ACTIVATED
14:02:28.146 [Flow] cemetery and forest activated
14:02:28.146 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:02:28.146 [Flow] ALL RUNES ACTIVATED
14:02:28.146 [Flow] magnus and forest activated
14:02:28.146 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:02:28.146 [Flow] ALL RUNES ACTIVATED
14:02:28.146 [Flow] magnus and cemetery
14:02:28.146 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:02:28.146 [Flow] ALL RUNES ACTIVATED
14:02:28.146 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:02:28.148 [Lua] CurrentConflictSettings inn_level
14:02:28.148 [Lua] [ConflictDirector] conflict_director is ai_ready
14:02:28.148 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:02:28.148 [Lua] [MainPathSpawningGenerator] Injecting travel distances
14:02:28.150 [Lua] SpecialsPacing:remove_unwanted_breeds:
14:02:28.150 [Lua] Forming navigation groups in one frame
14:02:28.150 [Lua] Forming navigation groups
14:02:28.169 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999991246
14:02:28.169 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748
14:02:28.169 [Lua] number of nav groups: 45
14:02:28.170 [Lua] number of refined nav groups : 25
14:02:28.172 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999953388
14:02:28.172 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
14:02:28.172 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
14:02:28.172 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
14:02:28.174 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
14:02:28.174 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
14:02:28.174 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
14:02:28.174 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
14:02:28.174 [Lua] [Managers] Calling function on all managers:
14:02:28.174 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:02:28.174 [Save] Loading `ut_tweaks_presets`
14:02:28.174 warning: [Save] Missing filename `ut_tweaks_presets`
14:02:28.198 [Lua] MUSIC: nil -> explore
14:02:28.220 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 5
14:02:28.802 [Lua] player (110000102b19409,1) was put into party 1
14:02:28.802 [Lua] Assigning peer(110000102b19409:1) to profile(4) career(2)
14:02:28.802 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(1) profile_index(4) career_index(2)
14:02:28.802 [Lua] Set lobby begin:
14:02:28.802 [Lua] Lobby data level_key = inn_level_halloween
14:02:28.803 [Lua] Lobby data power_level = 0
14:02:28.803 [Lua] Lobby data selected_level_key = inn_level_halloween
14:02:28.803 [Lua] Lobby data difficulty = normal
14:02:28.803 [Lua] Lobby data player_slot_4 = 110000102b19409:1
14:02:28.803 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:02:28.803 [Lua] Lobby data matchmaking = false
14:02:28.803 [Lua] Lobby data host = 110000102b19409
14:02:28.803 [Lua] Lobby data country_code = RU
14:02:28.803 [Lua] Lobby data game_mode = 3
14:02:28.803 [Lua] Lobby data player_slot_5 = 0:0
14:02:28.803 [Lua] Lobby data player_slot_2 = 0:0
14:02:28.804 [Lua] Lobby data player_slot_1 = 0:0
14:02:28.804 [Lua] Lobby data player_slot_3 = 0:0
14:02:28.804 [Lua] Lobby data num_players = 1
14:02:28.804 [Lua] Set lobby end.
14:02:28.804 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102b19409 | dr:0 | bw:0 | es:0
14:02:28.804 [Lua]
14:02:28.804 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean)
14:02:28.804 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
14:02:28.804 [Lua] [wwise/bow] = false (boolean)
14:02:28.804 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
14:02:28.804 [Lua] [units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_3p] = false (boolean)
14:02:28.804 [Lua] [units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p] = false (boolean)
14:02:28.804 [Lua] [wwise/two_handed_swords] = false (boolean)
14:02:28.804 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
14:02:28.804 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
14:02:28.804 [Lua]
14:02:28.804 [Lua]
14:02:28.804 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean)
14:02:28.804 [Lua] [units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1] = false (boolean)
14:02:28.804 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
14:02:28.804 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
14:02:28.804 [Lua] [wwise/bow] = false (boolean)
14:02:28.804 [Lua] [wwise/two_handed_swords] = false (boolean)
14:02:28.804 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
14:02:28.804 [Lua] [units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_3p] = false (boolean)
14:02:28.804 [Lua] [units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p] = false (boolean)
14:02:28.804 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
14:02:28.804 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
14:02:28.804 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
14:02:28.804 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
14:02:28.804 [Lua] [units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2] = false (boolean)
14:02:28.804 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
14:02:28.804 [Lua]
14:02:28.808 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 5
14:02:28.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:1 my_peer_id:110000102b19409
14:02:28.815 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:1 my_peer_id:110000102b19409
14:02:28.815 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read,
14:02:28.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
14:02:28.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1, InventoryPackageSynchronizerClient, async-read,
14:02:28.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2, InventoryPackageSynchronizerClient, async-read,
14:02:28.815 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
14:02:28.815 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
14:02:28.815 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
14:02:28.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
14:02:28.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
14:02:28.815 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
14:02:28.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
14:02:28.815 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
14:02:28.815 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
14:02:28.815 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
14:02:28.815 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
14:02:28.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
14:02:28.817 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
14:02:28.818 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
14:02:28.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:02:28.907 [Flow] DISABLE
14:02:29.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:02:29.333 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:02:29.334 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
14:02:29.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
14:02:29.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
14:02:29.782 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
14:02:29.782 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
14:02:29.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
14:02:30.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
14:02:30.113 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
14:02:30.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
14:02:30.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
14:02:30.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
14:02:30.179 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
14:02:30.179 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
14:02:30.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
14:02:30.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
14:02:30.260 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
14:02:30.261 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
14:02:30.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
14:02:30.622 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2, async-read,
14:02:30.622 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:02:30.624 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
14:02:30.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:02:30.627 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
14:02:30.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:02:30.629 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read,
14:02:30.629 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:02:30.632 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
14:02:30.632 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:02:30.636 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read,
14:02:30.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:02:30.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
14:02:30.677 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
14:02:30.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
14:02:30.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
14:02:30.706 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read,
14:02:30.706 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:02:31.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
14:02:31.061 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
14:02:31.061 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
14:02:31.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
14:02:31.091 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
14:02:31.091 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:02:31.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
14:02:31.523 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
14:02:31.524 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
14:02:31.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
14:02:31.548 [Window] Window => active
14:02:31.558 [Window] Window => active
14:02:32.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
14:02:32.400 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
14:02:32.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
14:02:32.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
14:02:33.606 [Window] Window => inactive
14:02:33.727 [Lua] PlayFabMirrorBase:_commit_internal 1
14:02:33.727 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:02:33.733 [Lua] generate_backend_stats 110000102b19409:1
14:02:33.764 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:02:33.764 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6
14:02:33.765 [Lua] Set lobby begin:
14:02:33.765 [Lua] Lobby data level_key = inn_level_halloween
14:02:33.765 [Lua] Lobby data power_level = 835
14:02:33.765 [Lua] Lobby data selected_level_key = inn_level_halloween
14:02:33.765 [Lua] Lobby data difficulty = normal
14:02:33.765 [Lua] Lobby data player_slot_4 = 110000102b19409:1
14:02:33.766 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:02:33.766 [Lua] Lobby data matchmaking = false
14:02:33.766 [Lua] Lobby data host = 110000102b19409
14:02:33.766 [Lua] Lobby data country_code = RU
14:02:33.766 [Lua] Lobby data game_mode = 3
14:02:33.766 [Lua] Lobby data player_slot_5 = 0:0
14:02:33.766 [Lua] Lobby data player_slot_2 = 0:0
14:02:33.766 [Lua] Lobby data player_slot_1 = 0:0
14:02:33.766 [Lua] Lobby data player_slot_3 = 0:0
14:02:33.766 [Lua] Lobby data num_players = 1
14:02:33.766 [Lua] Set lobby end.
14:02:33.834 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6
14:02:34.245 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6
14:02:34.247 [Lua] commit result success 1
14:02:35.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
14:02:35.551 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
14:02:35.552 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
14:02:35.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
14:02:36.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
14:02:36.025 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
14:02:36.025 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
14:02:36.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
14:02:36.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
14:02:36.537 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
14:02:36.538 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
14:02:36.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02
14:02:36.547 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2, async-read,
14:02:36.547 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:02:36.943 [Window] Window => active
14:02:36.947 [Window] Window => active
14:02:37.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02
14:02:37.642 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02
14:02:37.643 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
14:02:37.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
14:02:37.808 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read,
14:02:37.808 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:02:37.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
14:02:37.844 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
14:02:37.844 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
14:02:37.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
14:02:38.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
14:02:38.303 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
14:02:38.304 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
14:02:38.304 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
14:02:38.877 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
14:02:38.877 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
14:02:38.878 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
14:02:39.357 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
14:02:39.357 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
14:02:39.358 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1
14:02:40.209 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1
14:02:40.209 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1
14:02:40.210 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2
14:02:40.496 [Window] Window => inactive
14:02:40.958 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2
14:02:40.958 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2
14:02:40.959 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
14:02:41.166 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
14:02:41.166 [Lua] [PackageManager] Force_load: wwise/bow
14:02:41.166 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
14:02:41.401 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
14:02:41.401 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
14:02:41.402 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
14:02:42.469 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
14:02:42.469 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
14:02:42.470 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_3p
14:02:42.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_3p
14:02:42.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_3p
14:02:42.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p
14:02:43.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p
14:02:43.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p
14:02:43.652 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
14:02:44.155 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
14:02:44.155 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
14:02:44.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
14:02:44.696 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
14:02:44.696 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
14:02:44.696 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
14:02:45.239 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
14:02:45.239 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
14:02:45.240 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
14:02:46.216 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
14:02:46.216 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
14:02:46.217 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
14:02:46.598 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
14:02:46.598 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
14:02:46.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
14:02:47.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
14:02:47.028 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
14:02:47.031 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
14:02:47.039 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:02:47.039 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:02:47.039 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
14:02:47.051 [Lua] Players are leaving the safe zone
14:02:47.128 [Lua] StateInGameRunning:_game_actually_starts()
14:02:47.128 [Lua] [IngameUI] menu view on_enter start_menu_view
14:02:47.129 [Lua] hero_fullscreen_menu_on_enter
14:02:47.129 [Lua] #################################################################################################################
14:02:47.129 [Lua] [Loading Time]: 00:00:31 [Transition]: none-inn_level_halloween [Members joined]: 0 [Members Left]: 0 [Is Server]: true
14:02:47.129 [Lua] #################################################################################################################
14:02:47.129 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7
14:02:47.131 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c7927a0
14:02:47.131 [World] Spawning level.
14:02:47.137 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
14:02:47.140 [SteamVoipClient] select_out(110000102b19409, off)
14:02:47.142 [Lua] cb_razer_chroma_setup
14:02:47.147 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7
14:02:47.154 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D5A0, async-read, prioritized
14:02:47.154 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewertable: 000000000273D5A0, async-read, prioritized
14:02:47.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 000000000273D5A0, async-read, prioritized
14:02:47.154 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000273D5A0, async-read, prioritized
14:02:47.632 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 000000000273D5A0
14:02:47.632 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 000000000273D5A0, async-read, prioritized
14:02:47.632 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000273D5A0 -> Package still referenced, NOT unloaded:
14:02:47.632 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000273D5A0, async-read, prioritized
14:02:47.639 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7
14:02:47.639 [Lua] Commit load time data
14:02:48.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
14:02:48.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
14:02:48.131 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3cd1, position: 0
14:02:48.711 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3cd1, position: 27249
14:03:03.806 [Window] Window => active
14:03:03.811 [Window] Window => active
14:03:05.323 [Lua] [IngameUI] menu view on_exit start_menu_view
14:03:05.323 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
14:03:05.323 [Lua] hero_fullscreen_menu_on_exit
14:03:05.325 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c7927a0
14:03:05.325 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D5A0 -> Package still referenced, NOT unloaded:
14:03:05.325 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewertable: 000000000273D5A0 -> Package still referenced, NOT unloaded:
14:03:05.325 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000273D5A0 -> Package still referenced, NOT unloaded:
14:03:05.337 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 000000000273D5A0
14:03:07.002 [Lua] [IngameUI] menu view on_enter hero_view
14:03:07.008 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c790350
14:03:07.008 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
14:03:09.563 [Lua] [IngameUI] menu view on_exit hero_view
14:03:09.568 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c790350
14:03:09.568 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
14:03:09.923 [Lua] [IngameUI] menu view on_enter ingame_menu
14:03:10.860 [Lua] [IngameUI] menu view on_exit ingame_menu
14:03:10.860 [Lua] [IngameUI] menu view on_enter character_selection
14:03:10.860 [Lua] hero_fullscreen_menu_on_enter
14:03:10.864 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c790d30
14:03:10.864 [World] Spawning level.
14:03:10.869 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
14:03:10.883 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D5A0, async-read, prioritized
14:03:10.883 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewertable: 000000000273D5A0, async-read, prioritized
14:03:10.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 000000000273D5A0, async-read, prioritized
14:03:10.884 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000273D5A0, async-read, prioritized
14:03:10.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 000000000273D5A0
14:03:10.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 000000000273D5A0, async-read, prioritized
14:03:10.958 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000273D5A0 -> Package still referenced, NOT unloaded:
14:03:10.958 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000273D5A0, async-read, prioritized
14:03:10.997 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
14:03:10.997 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
14:03:12.137 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D5A0 -> Package still referenced, NOT unloaded:
14:03:12.137 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewertable: 000000000273D5A0 -> Package still referenced, NOT unloaded:
14:03:12.137 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000273D5A0 -> Package still referenced, NOT unloaded:
14:03:12.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 000000000273D5A0
14:03:12.145 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D5A0, async-read, prioritized
14:03:12.145 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white, MenuWorldPreviewertable: 000000000273D5A0, async-read, prioritized
14:03:13.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
14:03:13.080 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
14:03:13.082 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white
14:03:13.099 [Lua] Assigning peer(110000102b19409:1) to profile(2) career(3)
14:03:13.099 [Lua] Set lobby begin:
14:03:13.099 [Lua] Lobby data level_key = inn_level_halloween
14:03:13.099 [Lua] Lobby data power_level = 835
14:03:13.099 [Lua] Lobby data selected_level_key = inn_level_halloween
14:03:13.099 [Lua] Lobby data difficulty = normal
14:03:13.099 [Lua] Lobby data player_slot_4 = 0:0
14:03:13.099 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:03:13.099 [Lua] Lobby data matchmaking = false
14:03:13.099 [Lua] Lobby data host = 110000102b19409
14:03:13.099 [Lua] Lobby data country_code = RU
14:03:13.099 [Lua] Lobby data game_mode = 3
14:03:13.099 [Lua] Lobby data player_slot_5 = 0:0
14:03:13.099 [Lua] Lobby data player_slot_2 = 0:0
14:03:13.099 [Lua] Lobby data player_slot_1 = 0:0
14:03:13.099 [Lua] Lobby data player_slot_3 = 0:0
14:03:13.099 [Lua] Lobby data num_players = 1
14:03:13.099 [Lua] Set lobby end.
14:03:13.099 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(1) profile_index(2) career_index(3)
14:03:13.099 [Lua] Set lobby begin:
14:03:13.099 [Lua] Lobby data level_key = inn_level_halloween
14:03:13.099 [Lua] Lobby data power_level = 835
14:03:13.099 [Lua] Lobby data selected_level_key = inn_level_halloween
14:03:13.099 [Lua] Lobby data difficulty = normal
14:03:13.099 [Lua] Lobby data player_slot_4 = 0:0
14:03:13.099 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:03:13.099 [Lua] Lobby data matchmaking = false
14:03:13.099 [Lua] Lobby data host = 110000102b19409
14:03:13.100 [Lua] Lobby data country_code = RU
14:03:13.100 [Lua] Lobby data game_mode = 3
14:03:13.100 [Lua] Lobby data player_slot_5 = 0:0
14:03:13.100 [Lua] Lobby data player_slot_2 = 110000102b19409:1
14:03:13.100 [Lua] Lobby data player_slot_1 = 0:0
14:03:13.100 [Lua] Lobby data player_slot_3 = 0:0
14:03:13.100 [Lua] Lobby data num_players = 1
14:03:13.100 [Lua] Set lobby end.
14:03:13.100 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000102b19409 | es:0
14:03:13.100 [Lua]
14:03:13.100 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
14:03:13.100 [Lua] [units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p] = false (boolean)
14:03:13.100 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08] = false (boolean)
14:03:13.100 [Lua] [wwise/staff] = false (boolean)
14:03:13.100 [Lua] [units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white] = false (boolean)
14:03:13.100 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
14:03:13.100 [Lua] [wwise/flail] = false (boolean)
14:03:13.100 [Lua] [units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p] = false (boolean)
14:03:13.100 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
14:03:13.100 [Lua]
14:03:13.100 [Lua]
14:03:13.100 [Lua] [units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02] = false (boolean)
14:03:13.100 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
14:03:13.100 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08] = false (boolean)
14:03:13.100 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
14:03:13.100 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
14:03:13.100 [Lua] [wwise/staff] = false (boolean)
14:03:13.100 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
14:03:13.100 [Lua] [units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white] = false (boolean)
14:03:13.100 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
14:03:13.100 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
14:03:13.100 [Lua] [units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p] = false (boolean)
14:03:13.100 [Lua] [units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05] = false (boolean)
14:03:13.100 [Lua] [wwise/flail] = false (boolean)
14:03:13.100 [Lua] [units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p] = false (boolean)
14:03:13.100 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
14:03:13.100 [Lua]
14:03:13.103 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:2 my_peer_id:110000102b19409
14:03:13.114 [Lua] [EquipmentUI] - Destroy
14:03:13.114 [Lua] [GamePadEquipmentUI] - Destroy
14:03:13.115 [Lua] [AbilityUI] - Destroy
14:03:13.115 [Lua] [GamePadAbilityUI] - Destroy
14:03:13.115 [Lua] [GameNetworkManager] destroying game object with go_id=43
14:03:13.117 [Save] Saving `save_data`
14:03:13.120 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:2 my_peer_id:110000102b19409
14:03:13.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02, InventoryPackageSynchronizerClient, async-read,
14:03:13.120 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
14:03:13.120 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08, InventoryPackageSynchronizerClient, async-read,
14:03:13.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
14:03:13.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, InventoryPackageSynchronizerClient, async-read,
14:03:13.120 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
14:03:13.120 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white, InventoryPackageSynchronizerClient, async-read,
14:03:13.120 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
14:03:13.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, InventoryPackageSynchronizerClient, async-read,
14:03:13.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05, InventoryPackageSynchronizerClient, async-read,
14:03:13.120 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
14:03:13.120 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
14:03:13.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
14:03:13.121 [Save] Save done
14:03:13.179 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient
14:03:13.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1, InventoryPackageSynchronizerClient
14:03:13.179 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
14:03:13.180 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
14:03:13.185 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
14:03:13.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_3p, InventoryPackageSynchronizerClient
14:03:13.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, InventoryPackageSynchronizerClient
14:03:13.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
14:03:13.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
14:03:13.187 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
14:03:13.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2, InventoryPackageSynchronizerClient
14:03:13.187 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient
14:03:13.188 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
14:03:13.215 [Lua] [IngameUI] menu view on_exit character_selection
14:03:13.215 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
14:03:13.215 [Lua] hero_fullscreen_menu_on_exit
14:03:13.216 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c790d30
14:03:13.216 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D5A0 -> Package still referenced, NOT unloaded:
14:03:13.216 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white, MenuWorldPreviewertable: 000000000273D5A0 -> Package still referenced, NOT unloaded:
14:03:13.680 [Window] Window => inactive
14:03:14.175 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white
14:03:14.175 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white
14:03:14.176 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02
14:03:15.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02
14:03:15.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02
14:03:15.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
14:03:15.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
14:03:15.938 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
14:03:15.939 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08
14:03:16.399 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08
14:03:16.399 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08
14:03:16.399 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
14:03:16.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
14:03:16.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
14:03:16.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p
14:03:17.395 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p
14:03:17.395 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p
14:03:17.396 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
14:03:17.752 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
14:03:17.752 [Lua] [PackageManager] Force_load: wwise/staff
14:03:17.752 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
14:03:17.944 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
14:03:17.944 [Lua] [PackageManager] Force_load: wwise/flail
14:03:17.944 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
14:03:18.543 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
14:03:18.543 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
14:03:18.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05
14:03:19.331 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05
14:03:19.331 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05
14:03:19.332 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
14:03:19.805 [Lua] PlayFabMirrorBase:_commit_internal 2
14:03:19.805 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:03:19.807 [Lua] generate_backend_stats 110000102b19409:1
14:03:19.824 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:03:19.827 [Lua] commit result success 2
14:03:19.879 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
14:03:19.879 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
14:03:19.880 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
14:03:20.350 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
14:03:20.350 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
14:03:20.354 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
14:03:20.361 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:03:20.362 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:03:20.362 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
14:03:29.726 [Window] Window => active
14:03:29.731 [Window] Window => active
14:03:32.362 [Window] Window => inactive
14:03:42.656 [Window] Window => active
14:03:42.661 [Window] Window => active
14:03:44.519 [Lua] [IngameUI] menu view on_enter hero_view
14:03:44.526 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c790350
14:03:44.526 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
14:03:48.789 [Window] Window => inactive
14:04:24.537 [Window] Window => active
14:04:24.547 [Window] Window => active
14:04:26.897 [Lua] [IngameUI] menu view on_exit hero_view
14:04:26.904 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c790350
14:04:26.904 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
14:04:29.249 [Lua] [IngameUI] menu view on_enter ingame_menu
14:04:30.377 [Lua] [IngameUI] menu view on_exit ingame_menu
14:04:30.377 [Lua] [IngameUI] menu view on_enter character_selection
14:04:30.378 [Lua] hero_fullscreen_menu_on_enter
14:04:30.382 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c790d30
14:04:30.383 [World] Spawning level.
14:04:30.388 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
14:04:30.399 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D5A0, async-read, prioritized
14:04:30.399 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white, MenuWorldPreviewertable: 000000000273D5A0, async-read, prioritized
14:04:30.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 000000000273D5A0, async-read, prioritized
14:04:30.400 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 000000000273D5A0, async-read, prioritized
14:04:31.049 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
14:04:31.049 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 000000000273D5A0
14:04:31.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 000000000273D5A0, async-read, prioritized
14:04:31.523 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
14:04:31.523 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 000000000273D5A0
14:04:31.523 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08, MenuWorldPreviewertable: 000000000273D5A0, async-read, prioritized
14:04:32.034 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
14:04:32.034 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
14:04:32.056 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D5A0 -> Package still referenced, NOT unloaded:
14:04:32.056 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white, MenuWorldPreviewertable: 000000000273D5A0 -> Package still referenced, NOT unloaded:
14:04:32.056 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08, MenuWorldPreviewertable: 000000000273D5A0 -> Package still referenced, NOT unloaded:
14:04:32.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 000000000273D5A0
14:04:32.066 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D5A0, async-read, prioritized
14:04:32.066 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/brown_and_yellow/chr_bright_wizard_adept_brown_and_yellow, MenuWorldPreviewertable: 000000000273D5A0, async-read, prioritized
14:04:32.569 [Lua] Assigning peer(110000102b19409:1) to profile(2) career(1)
14:04:32.569 [Lua] Set lobby begin:
14:04:32.569 [Lua] Lobby data level_key = inn_level_halloween
14:04:32.569 [Lua] Lobby data power_level = 835
14:04:32.569 [Lua] Lobby data selected_level_key = inn_level_halloween
14:04:32.569 [Lua] Lobby data difficulty = normal
14:04:32.569 [Lua] Lobby data player_slot_4 = 0:0
14:04:32.569 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:04:32.569 [Lua] Lobby data matchmaking = false
14:04:32.569 [Lua] Lobby data host = 110000102b19409
14:04:32.569 [Lua] Lobby data country_code = RU
14:04:32.569 [Lua] Lobby data game_mode = 3
14:04:32.569 [Lua] Lobby data player_slot_5 = 0:0
14:04:32.569 [Lua] Lobby data player_slot_2 = 0:0
14:04:32.570 [Lua] Lobby data player_slot_1 = 0:0
14:04:32.570 [Lua] Lobby data player_slot_3 = 0:0
14:04:32.570 [Lua] Lobby data num_players = 1
14:04:32.570 [Lua] Set lobby end.
14:04:32.570 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(1) profile_index(2) career_index(1)
14:04:32.570 [Lua] Set lobby begin:
14:04:32.570 [Lua] Lobby data level_key = inn_level_halloween
14:04:32.570 [Lua] Lobby data power_level = 835
14:04:32.570 [Lua] Lobby data selected_level_key = inn_level_halloween
14:04:32.570 [Lua] Lobby data difficulty = normal
14:04:32.570 [Lua] Lobby data player_slot_4 = 0:0
14:04:32.570 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:04:32.570 [Lua] Lobby data matchmaking = false
14:04:32.570 [Lua] Lobby data host = 110000102b19409
14:04:32.570 [Lua] Lobby data country_code = RU
14:04:32.570 [Lua] Lobby data game_mode = 3
14:04:32.570 [Lua] Lobby data player_slot_5 = 0:0
14:04:32.571 [Lua] Lobby data player_slot_2 = 110000102b19409:1
14:04:32.571 [Lua] Lobby data player_slot_1 = 0:0
14:04:32.571 [Lua] Lobby data player_slot_3 = 0:0
14:04:32.571 [Lua] Lobby data num_players = 1
14:04:32.571 [Lua] Set lobby end.
14:04:32.571 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000102b19409 | es:0
14:04:32.571 [Lua]
14:04:32.571 [Lua] [units/beings/player/bright_wizard_adept/skins/brown_and_yellow/chr_bright_wizard_adept_brown_and_yellow] = false (boolean)
14:04:32.571 [Lua] [wwise/one_handed_swords] = false (boolean)
14:04:32.571 [Lua] [resource_packages/careers/bw_adept] = false (boolean)
14:04:32.571 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
14:04:32.571 [Lua] [units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base] = false (boolean)
14:04:32.571 [Lua] [wwise/staff] = false (boolean)
14:04:32.571 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
14:04:32.571 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_02] = false (boolean)
14:04:32.571 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p] = false (boolean)
14:04:32.571 [Lua]
14:04:32.571 [Lua]
14:04:32.571 [Lua] [wwise/one_handed_swords] = false (boolean)
14:04:32.571 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
14:04:32.571 [Lua] [resource_packages/careers/bw_adept] = false (boolean)
14:04:32.571 [Lua] [units/beings/player/bright_wizard_adept/skins/brown_and_yellow/chr_bright_wizard_adept_brown_and_yellow] = false (boolean)
14:04:32.571 [Lua] [units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base] = false (boolean)
14:04:32.571 [Lua] [wwise/staff] = false (boolean)
14:04:32.571 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
14:04:32.571 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01] = false (boolean)
14:04:32.571 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
14:04:32.571 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
14:04:32.571 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p] = false (boolean)
14:04:32.571 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_02] = false (boolean)
14:04:32.571 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean)
14:04:32.571 [Lua] [units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh] = false (boolean)
14:04:32.571 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
14:04:32.571 [Lua]
14:04:32.574 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:3 my_peer_id:110000102b19409
14:04:32.583 [Lua] [EquipmentUI] - Destroy
14:04:32.583 [Lua] [GamePadEquipmentUI] - Destroy
14:04:32.584 [Lua] [AbilityUI] - Destroy
14:04:32.584 [Lua] [GamePadAbilityUI] - Destroy
14:04:32.584 [Lua] [GameNetworkManager] destroying game object with go_id=45
14:04:32.586 [Save] Saving `save_data`
14:04:32.588 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:3 my_peer_id:110000102b19409
14:04:32.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
14:04:32.588 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
14:04:32.588 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
14:04:32.588 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
14:04:32.588 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/brown_and_yellow/chr_bright_wizard_adept_brown_and_yellow, InventoryPackageSynchronizerClient, async-read,
14:04:32.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:04:32.588 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_02, InventoryPackageSynchronizerClient, async-read,
14:04:32.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient, async-read,
14:04:32.588 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
14:04:32.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:04:32.589 [Save] Save done
14:04:32.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, InventoryPackageSynchronizerClient
14:04:32.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02, InventoryPackageSynchronizerClient
14:04:32.651 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient
14:04:32.651 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08, InventoryPackageSynchronizerClient
14:04:32.655 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
14:04:32.655 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/brown_and_white/chr_bright_wizard_unchained_brown_and_white, InventoryPackageSynchronizerClient
14:04:32.660 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
14:04:32.662 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
14:04:32.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05, InventoryPackageSynchronizerClient
14:04:32.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, InventoryPackageSynchronizerClient
14:04:32.701 [Lua] [IngameUI] menu view on_exit character_selection
14:04:32.701 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
14:04:32.701 [Lua] hero_fullscreen_menu_on_exit
14:04:32.703 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c790d30
14:04:32.703 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000273D5A0 -> Package still referenced, NOT unloaded:
14:04:32.703 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/brown_and_yellow/chr_bright_wizard_adept_brown_and_yellow, MenuWorldPreviewertable: 000000000273D5A0 -> Package still referenced, NOT unloaded:
14:04:32.797 [Window] Window => inactive
14:04:33.537 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
14:04:33.537 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
14:04:33.538 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/brown_and_yellow/chr_bright_wizard_adept_brown_and_yellow
14:04:34.056 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/brown_and_yellow/chr_bright_wizard_adept_brown_and_yellow
14:04:34.056 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/brown_and_yellow/chr_bright_wizard_adept_brown_and_yellow
14:04:34.057 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01
14:04:34.627 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01
14:04:34.627 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01
14:04:34.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
14:04:35.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
14:04:35.383 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
14:04:35.384 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
14:04:35.679 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
14:04:35.679 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
14:04:35.679 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
14:04:36.200 [Lua] Set lobby begin:
14:04:36.200 [Lua] Lobby data level_key = inn_level_halloween
14:04:36.200 [Lua] Lobby data power_level = 717
14:04:36.200 [Lua] Lobby data selected_level_key = inn_level_halloween
14:04:36.200 [Lua] Lobby data difficulty = normal
14:04:36.200 [Lua] Lobby data player_slot_4 = 0:0
14:04:36.200 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:04:36.200 [Lua] Lobby data matchmaking = false
14:04:36.200 [Lua] Lobby data host = 110000102b19409
14:04:36.200 [Lua] Lobby data country_code = RU
14:04:36.200 [Lua] Lobby data game_mode = 3
14:04:36.200 [Lua] Lobby data player_slot_5 = 0:0
14:04:36.200 [Lua] Lobby data player_slot_2 = 110000102b19409:1
14:04:36.200 [Lua] Lobby data player_slot_1 = 0:0
14:04:36.201 [Lua] Lobby data player_slot_3 = 0:0
14:04:36.201 [Lua] Lobby data num_players = 1
14:04:36.201 [Lua] Set lobby end.
14:04:36.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
14:04:36.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
14:04:36.413 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_02
14:04:36.704 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_02
14:04:36.704 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_02
14:04:36.705 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01
14:04:37.461 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01
14:04:37.461 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01
14:04:37.462 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
14:04:37.899 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
14:04:37.899 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
14:04:37.899 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p
14:04:38.151 [Lua] PlayFabMirrorBase:_commit_internal 3
14:04:38.151 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:04:38.153 [Lua] generate_backend_stats 110000102b19409:1
14:04:38.174 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:04:38.174 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8
14:04:38.178 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8
14:04:38.433 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p
14:04:38.433 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p
14:04:38.436 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
14:04:38.445 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:04:38.445 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:04:38.445 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
14:04:39.273 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8
14:04:39.275 [Lua] commit result success 3
14:04:48.022 [Window] Window => active
14:04:48.026 [Window] Window => active
14:04:50.026 [Lua] [IngameUI] menu view on_enter hero_view
14:04:50.034 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c790350
14:04:50.034 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
14:04:50.034 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0de2efb0)
14:04:50.034 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0de25dd0)
14:04:50.034 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0de0f010)
14:04:50.045 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
14:04:50.046 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
14:04:50.046 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
14:04:50.047 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
14:04:50.051 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
14:04:50.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
14:04:50.863 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
14:04:50.874 [World] Spawning level.
14:04:50.894 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDE7810, async-read, prioritized
14:04:50.894 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/brown_and_yellow/chr_bright_wizard_adept_brown_and_yellow, MenuWorldPreviewertable: 000000000DDE7810, async-read, prioritized
14:04:50.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDE7810, async-read, prioritized
14:04:50.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DDE7810, async-read, prioritized
14:04:50.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000DDE7810, async-read, prioritized
14:04:50.938 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_02, MenuWorldPreviewertable: 000000000DDE7810, async-read, prioritized
14:04:50.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDE7810 -> Package still referenced, NOT unloaded:
14:04:50.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDE7810, async-read, prioritized
14:04:50.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DDE7810 -> Package still referenced, NOT unloaded:
14:04:50.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000DDE7810 -> Package still referenced, NOT unloaded:
14:04:50.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DDE7810, async-read, prioritized
14:04:50.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000DDE7810, async-read, prioritized
14:04:51.527 [Lua] [MOD][loadout_manager_vt2][ECHO] Restoring loadout #5 for hero bw_adept ...
14:04:51.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000DDE7810 -> Package still referenced, NOT unloaded:
14:04:51.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, MenuWorldPreviewertable: 000000000DDE7810, async-read, prioritized
14:04:51.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DDE7810 -> Package still referenced, NOT unloaded:
14:04:51.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000DDE7810 -> Package still referenced, NOT unloaded:
14:04:51.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DDE7810, async-read, prioritized
14:04:51.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000DDE7810, async-read, prioritized
14:04:51.564 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:4 my_peer_id:110000102b19409
14:04:51.593 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:4 my_peer_id:110000102b19409
14:04:51.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
14:04:51.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
14:04:51.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01, InventoryPackageSynchronizerClient
14:04:51.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
14:04:52.001 [Window] Window => inactive
14:04:52.367 [Lua] Set lobby begin:
14:04:52.367 [Lua] Lobby data level_key = inn_level_halloween
14:04:52.367 [Lua] Lobby data power_level = 936
14:04:52.367 [Lua] Lobby data selected_level_key = inn_level_halloween
14:04:52.367 [Lua] Lobby data difficulty = normal
14:04:52.367 [Lua] Lobby data player_slot_4 = 0:0
14:04:52.367 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:04:52.367 [Lua] Lobby data matchmaking = false
14:04:52.367 [Lua] Lobby data host = 110000102b19409
14:04:52.367 [Lua] Lobby data country_code = RU
14:04:52.367 [Lua] Lobby data game_mode = 3
14:04:52.367 [Lua] Lobby data player_slot_5 = 0:0
14:04:52.367 [Lua] Lobby data player_slot_2 = 110000102b19409:1
14:04:52.367 [Lua] Lobby data player_slot_1 = 0:0
14:04:52.367 [Lua] Lobby data player_slot_3 = 0:0
14:04:52.367 [Lua] Lobby data num_players = 1
14:04:52.368 [Lua] Set lobby end.
14:04:52.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
14:04:52.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
14:04:52.642 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01
14:04:53.452 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01
14:04:53.452 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01
14:04:53.463 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
14:04:53.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, MenuWorldPreviewertable: 000000000DDE7810 -> Package still referenced, NOT unloaded:
14:04:53.509 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, MenuWorldPreviewertable: 000000000DDE7810, async-read, prioritized
14:04:53.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DDE7810 -> Package still referenced, NOT unloaded:
14:04:53.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000DDE7810 -> Package still referenced, NOT unloaded:
14:04:53.509 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DDE7810, async-read, prioritized
14:04:53.509 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, MenuWorldPreviewertable: 000000000DDE7810, async-read, prioritized
14:04:53.510 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:5 my_peer_id:110000102b19409
14:04:53.522 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:5 my_peer_id:110000102b19409
14:04:53.522 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
14:04:53.522 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01, InventoryPackageSynchronizerClient, async-read,
14:04:53.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient
14:04:53.547 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
14:04:54.527 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
14:04:54.527 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
14:04:54.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01
14:04:55.727 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01
14:04:55.727 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01
14:04:55.737 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
14:04:55.762 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #5 restored for hero bw_adept
14:04:57.330 [Lua] Set lobby begin:
14:04:57.330 [Lua] Lobby data level_key = inn_level_halloween
14:04:57.330 [Lua] Lobby data power_level = 1155
14:04:57.330 [Lua] Lobby data selected_level_key = inn_level_halloween
14:04:57.330 [Lua] Lobby data difficulty = normal
14:04:57.330 [Lua] Lobby data player_slot_4 = 0:0
14:04:57.330 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:04:57.330 [Lua] Lobby data matchmaking = false
14:04:57.330 [Lua] Lobby data host = 110000102b19409
14:04:57.330 [Lua] Lobby data country_code = RU
14:04:57.330 [Lua] Lobby data game_mode = 3
14:04:57.330 [Lua] Lobby data player_slot_5 = 0:0
14:04:57.330 [Lua] Lobby data player_slot_2 = 110000102b19409:1
14:04:57.330 [Lua] Lobby data player_slot_1 = 0:0
14:04:57.330 [Lua] Lobby data player_slot_3 = 0:0
14:04:57.330 [Lua] Lobby data num_players = 1
14:04:57.330 [Lua] Set lobby end.
14:05:12.111 [Window] Window => active
14:05:12.116 [Window] Window => active
14:05:13.635 [Lua] [IngameUI] menu view on_exit hero_view
14:05:13.643 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c790350
14:05:13.643 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
14:05:13.643 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
14:05:13.643 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
14:05:13.644 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DDE7810 -> Package still referenced, NOT unloaded:
14:05:13.644 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/brown_and_yellow/chr_bright_wizard_adept_brown_and_yellow, MenuWorldPreviewertable: 000000000DDE7810 -> Package still referenced, NOT unloaded:
14:05:13.644 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_02, MenuWorldPreviewertable: 000000000DDE7810 -> Package still referenced, NOT unloaded:
14:05:13.644 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, MenuWorldPreviewertable: 000000000DDE7810 -> Package still referenced, NOT unloaded:
14:05:13.644 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DDE7810 -> Package still referenced, NOT unloaded:
14:05:13.644 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, MenuWorldPreviewertable: 000000000DDE7810 -> Package still referenced, NOT unloaded:
14:05:13.657 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
14:05:13.658 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
14:05:13.658 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
14:05:15.519 [Window] Window => inactive
14:05:23.731 [Lua] PlayFabMirrorBase:_commit_internal 4
14:05:23.731 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:05:23.732 [Lua] generate_backend_stats 110000102b19409:1
14:05:23.747 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:05:23.747 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9
14:05:23.751 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9
14:05:24.172 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9
14:05:24.174 [Lua] commit result success 4
14:05:33.823 [Window] Window => active
14:05:33.833 [Window] Window => active
14:05:38.740 [Lua] [IngameUI] menu view on_enter hero_view
14:05:38.745 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c790350
14:05:38.745 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
14:05:38.756 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
14:05:38.757 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
14:05:38.758 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
14:05:38.758 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
14:05:38.762 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
14:05:39.893 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
14:05:39.893 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
14:05:40.015 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
14:05:40.015 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
14:05:40.015 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
14:05:40.020 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
14:05:40.020 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
14:05:40.032 [World] Spawning level.
14:05:40.045 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
14:05:41.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
14:05:41.044 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
14:05:41.077 [Lua] [IngameUI] menu view on_exit hero_view
14:05:41.080 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c790350
14:05:41.080 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
14:05:41.091 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
14:05:41.568 [Window] Window => inactive
14:05:50.458 [Window] Window => active
14:05:50.463 [Window] Window => active
14:05:54.400 [Window] Window => inactive
14:05:57.346 [Lua] PlayFabMirrorBase:_commit_internal 5
14:05:57.346 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:05:57.348 [Lua] generate_backend_stats 110000102b19409:1
14:05:57.364 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:05:57.364 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10
14:05:57.368 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10
14:05:57.790 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10
14:05:57.791 [Lua] commit result success 5
14:07:31.200 [Window] Window => active
14:07:31.205 [Window] Window => active
14:07:46.673 [Window] Window => inactive
14:07:51.242 [Window] Window => active
14:07:51.255 [Window] Window => active
14:07:53.178 [Window] Window => inactive
14:09:48.337 [Window] Window => active
14:09:48.342 [Window] Window => active
14:09:54.268 [Lua] [IngameUI] menu view on_enter start_game_view
14:09:54.273 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c793eb0
14:09:54.273 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
14:09:54.275 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
14:09:54.275 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
14:09:54.275 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
14:09:54.275 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
14:09:57.305 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
14:09:57.305 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
14:09:57.305 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
14:09:57.305 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 11
14:09:57.305 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
14:09:57.305 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
14:09:57.321 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 11
14:09:58.228 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 11
14:10:00.193 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_event
14:10:00.193 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
14:10:00.193 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
14:10:00.194 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
14:10:00.194 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
14:10:01.776 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
14:10:01.776 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
14:10:01.776 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
14:10:01.777 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
14:10:01.777 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
14:10:02.562 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(event)
14:10:02.562 [Lua] ............................................................................................................
14:10:02.562 [Lua] ............................................................................................................
14:10:02.562 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: event
14:10:02.562 [Lua] ............................................................................................................
14:10:02.562 [Lua] ............................................................................................................
14:10:02.562 [Lua] [Matchmaking] Cancelling matchmaking
14:10:02.562 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
14:10:02.577 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
14:10:02.577 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
14:10:02.578 [Lua] Set lobby begin:
14:10:02.578 [Lua] Lobby data level_key = inn_level_halloween
14:10:02.579 [Lua] Lobby data power_level = 1155
14:10:02.579 [Lua] Lobby data selected_level_key = inn_level_halloween
14:10:02.579 [Lua] Lobby data difficulty = hardest
14:10:02.579 [Lua] Lobby data player_slot_4 = 0:0
14:10:02.579 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:10:02.579 [Lua] Lobby data matchmaking = false
14:10:02.579 [Lua] Lobby data host = 110000102b19409
14:10:02.579 [Lua] Lobby data country_code = RU
14:10:02.579 [Lua] Lobby data game_mode = 3
14:10:02.579 [Lua] Lobby data player_slot_5 = 0:0
14:10:02.579 [Lua] Lobby data player_slot_2 = 110000102b19409:1
14:10:02.580 [Lua] Lobby data player_slot_1 = 0:0
14:10:02.580 [Lua] Lobby data player_slot_3 = 0:0
14:10:02.580 [Lua] Lobby data num_players = 1
14:10:02.580 [Lua] Set lobby end.
14:10:02.580 [Lua] [PartyManager] Leader is set to 110000102b19409
14:10:02.580 [Lua] [MATCHMAKING] - Hosting game on level: inn_level_halloween nil 0
14:10:02.580 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
14:10:02.580 [Lua] Set lobby begin:
14:10:02.580 [Lua] Lobby data twitch_enabled = false
14:10:02.580 [Lua] Lobby data power_level = 1155
14:10:02.580 [Lua] Lobby data num_players = 1
14:10:02.580 [Lua] Lobby data weave_name = false
14:10:02.581 [Lua] Lobby data game_mode = 6
14:10:02.581 [Lua] Lobby data mechanism = adventure
14:10:02.581 [Lua] Lobby data level_key = inn_level_halloween
14:10:02.581 [Lua] Lobby data player_slot_1 = 0:0
14:10:02.581 [Lua] Lobby data selected_level_key = inn_level_halloween
14:10:02.581 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:10:02.581 [Lua] Lobby data quick_game = false
14:10:02.581 [Lua] Lobby data matchmaking = true
14:10:02.581 [Lua] Lobby data difficulty = hardest
14:10:02.581 [Lua] Lobby data country_code = RU
14:10:02.581 [Lua] Lobby data host = 110000102b19409
14:10:02.581 [Lua] Lobby data player_slot_5 = 0:0
14:10:02.582 [Lua] Lobby data player_slot_2 = 110000102b19409:1
14:10:02.582 [Lua] Lobby data player_slot_4 = 0:0
14:10:02.582 [Lua] Lobby data player_slot_3 = 0:0
14:10:02.582 [Lua] Lobby data eac_authorized = true
14:10:02.582 [Lua] Set lobby end.
14:10:02.582 [Lua] Set lobby begin:
14:10:02.582 [Lua] Lobby data twitch_enabled = false
14:10:02.582 [Lua] Lobby data power_level = 1155
14:10:02.582 [Lua] Lobby data num_players = 1
14:10:02.582 [Lua] Lobby data weave_name = false
14:10:02.582 [Lua] Lobby data game_mode = 6
14:10:02.582 [Lua] Lobby data is_private = false
14:10:02.582 [Lua] Lobby data mechanism = adventure
14:10:02.582 [Lua] Lobby data level_key = inn_level_halloween
14:10:02.583 [Lua] Lobby data player_slot_1 = 0:0
14:10:02.583 [Lua] Lobby data selected_level_key = inn_level_halloween
14:10:02.583 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:10:02.583 [Lua] Lobby data quick_game = false
14:10:02.583 [Lua] Lobby data matchmaking = true
14:10:02.583 [Lua] Lobby data difficulty = hardest
14:10:02.583 [Lua] Lobby data country_code = RU
14:10:02.583 [Lua] Lobby data host = 110000102b19409
14:10:02.583 [Lua] Lobby data player_slot_5 = 0:0
14:10:02.583 [Lua] Lobby data player_slot_2 = 110000102b19409:1
14:10:02.583 [Lua] Lobby data player_slot_4 = 0:0
14:10:02.583 [Lua] Lobby data player_slot_3 = 0:0
14:10:02.583 [Lua] Lobby data eac_authorized = true
14:10:02.584 [Lua] Set lobby end.
14:10:02.584 [Lua] [ChatManager][1]System: Starting hosted game...
14:10:02.584 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
14:10:02.584 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
14:10:02.661 [Lua] [IngameUI] menu view on_exit start_game_view
14:10:02.661 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
14:10:02.662 [Save] Saving `save_data`
14:10:02.662 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
14:10:02.662 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
14:10:02.662 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
14:10:02.665 [Save] Save done
14:10:02.666 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c793eb0
14:10:04.334 [Window] Window => inactive
14:10:07.284 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
14:10:07.284 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
14:10:07.284 [Lua] [MATCHMAKING] - Hosting game on level: inn_level_halloween military 0
14:10:07.284 [Lua] [LevelTransitionHandler] set_next_level( military, 0 )
14:10:07.284 [Lua] Set lobby begin:
14:10:07.284 [Lua] Lobby data twitch_enabled = false
14:10:07.284 [Lua] Lobby data power_level = 1155
14:10:07.284 [Lua] Lobby data num_players = 1
14:10:07.284 [Lua] Lobby data weave_name = false
14:10:07.284 [Lua] Lobby data game_mode = 6
14:10:07.284 [Lua] Lobby data is_private = false
14:10:07.284 [Lua] Lobby data mechanism = adventure
14:10:07.285 [Lua] Lobby data level_key = inn_level_halloween
14:10:07.285 [Lua] Lobby data player_slot_1 = 0:0
14:10:07.285 [Lua] Lobby data selected_level_key = military
14:10:07.285 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:10:07.285 [Lua] Lobby data quick_game = false
14:10:07.285 [Lua] Lobby data matchmaking = true
14:10:07.285 [Lua] Lobby data difficulty = hardest
14:10:07.285 [Lua] Lobby data country_code = RU
14:10:07.285 [Lua] Lobby data host = 110000102b19409
14:10:07.285 [Lua] Lobby data player_slot_5 = 0:0
14:10:07.285 [Lua] Lobby data player_slot_2 = 110000102b19409:1
14:10:07.285 [Lua] Lobby data player_slot_4 = 0:0
14:10:07.285 [Lua] Lobby data player_slot_3 = 0:0
14:10:07.285 [Lua] Lobby data eac_authorized = true
14:10:07.285 [Lua] Set lobby end.
14:10:07.287 [Lua] Set lobby begin:
14:10:07.287 [Lua] Lobby data twitch_enabled = false
14:10:07.287 [Lua] Lobby data power_level = 1155
14:10:07.287 [Lua] Lobby data num_players = 1
14:10:07.287 [Lua] Lobby data weave_name = false
14:10:07.287 [Lua] Lobby data game_mode = 6
14:10:07.287 [Lua] Lobby data is_private = false
14:10:07.287 [Lua] Lobby data mechanism = adventure
14:10:07.287 [Lua] Lobby data level_key = inn_level_halloween
14:10:07.287 [Lua] Lobby data player_slot_1 = 0:0
14:10:07.287 [Lua] Lobby data selected_level_key = military
14:10:07.287 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:10:07.287 [Lua] Lobby data quick_game = false
14:10:07.287 [Lua] Lobby data matchmaking = true
14:10:07.287 [Lua] Lobby data difficulty = hardest
14:10:07.287 [Lua] Lobby data country_code = RU
14:10:07.287 [Lua] Lobby data host = 110000102b19409
14:10:07.287 [Lua] Lobby data player_slot_5 = 0:0
14:10:07.287 [Lua] Lobby data player_slot_2 = 110000102b19409:1
14:10:07.287 [Lua] Lobby data player_slot_4 = 0:0
14:10:07.287 [Lua] Lobby data player_slot_3 = 0:0
14:10:07.287 [Lua] Lobby data eac_authorized = true
14:10:07.287 [Lua] Set lobby end.
14:10:07.287 [Lua] Complete level triggered.
14:10:07.289 [Save] Saving `save_data`
14:10:07.289 [Lua] gm_event_end_conditions_met false false
14:10:07.290 [Lua] PlayFabMirrorBase:_commit_internal nil
14:10:07.290 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:10:07.291 [Lua] generate_backend_stats 110000102b19409:1
14:10:07.292 [Save] Save done
14:10:07.292 [Save] Saving `save_data`
14:10:07.295 [Save] Save done
14:10:07.307 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:10:07.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 12
14:10:07.308 [Save] Saving `save_data`
14:10:07.308 [Lua] TRANSITION nil nil military
14:10:07.308 [Lua] Transition type "military", is server: true
14:10:07.308 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
14:10:07.308 [Lua] [GameNetworkManager] Leaving game...
14:10:07.308 [Lua] [GameNetworkManager] Shutting down game session host.
14:10:07.308 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
14:10:07.308 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
14:10:07.308 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=441.71
14:10:07.311 [Save] Save done
14:10:07.314 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
14:10:07.314 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 12
14:10:07.739 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 12
14:10:07.741 [Lua] commit result success 6
14:10:07.963 [Lua] Set lobby begin:
14:10:07.963 [Lua] Lobby data twitch_enabled = false
14:10:07.963 [Lua] Lobby data power_level = 0
14:10:07.963 [Lua] Lobby data num_players = 1
14:10:07.963 [Lua] Lobby data weave_name = false
14:10:07.963 [Lua] Lobby data game_mode = 6
14:10:07.963 [Lua] Lobby data is_private = false
14:10:07.963 [Lua] Lobby data mechanism = adventure
14:10:07.963 [Lua] Lobby data level_key = inn_level_halloween
14:10:07.963 [Lua] Lobby data player_slot_1 = 0:0
14:10:07.963 [Lua] Lobby data selected_level_key = military
14:10:07.963 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:10:07.963 [Lua] Lobby data quick_game = false
14:10:07.963 [Lua] Lobby data matchmaking = true
14:10:07.963 [Lua] Lobby data difficulty = hardest
14:10:07.964 [Lua] Lobby data country_code = RU
14:10:07.964 [Lua] Lobby data host = 110000102b19409
14:10:07.964 [Lua] Lobby data player_slot_5 = 0:0
14:10:07.964 [Lua] Lobby data player_slot_2 = 110000102b19409:1
14:10:07.964 [Lua] Lobby data player_slot_4 = 0:0
14:10:07.964 [Lua] Lobby data player_slot_3 = 0:0
14:10:07.964 [Lua] Lobby data eac_authorized = true
14:10:07.964 [Lua] Set lobby end.
14:10:09.372 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
14:10:09.372 [Lua] [Managers] Calling function on all managers:
14:10:09.372 [Lua] Clearing all global lookup lists
14:10:09.372 [Lua] [IngamePlayerListUI] - Destroy
14:10:09.373 [Lua] [EquipmentUI] - Destroy
14:10:09.373 [Lua] [GamePadEquipmentUI] - Destroy
14:10:09.373 [Lua] [AbilityUI] - Destroy
14:10:09.373 [Lua] [GamePadAbilityUI] - Destroy
14:10:09.373 [Lua] [IngameUI] destroy
14:10:09.380 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2
14:10:09.380 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
14:10:09.380 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2
14:10:09.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1
14:10:09.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
14:10:09.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1
14:10:09.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2
14:10:09.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
14:10:09.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
14:10:09.382 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
14:10:09.382 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2
14:10:09.382 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1
14:10:09.382 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2
14:10:09.383 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1
14:10:09.383 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_bugmans_painting_wood_base_1
14:10:09.384 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3
14:10:09.449 [Lua] [Managers] Destroying manager group:
14:10:09.456 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
14:10:09.540 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
14:10:09.540 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409 military 0
14:10:09.540 [Lua] [Matchmaking] unregister rpcs
14:10:09.540 [Lua] ############### UNLOADING PACKAGES ###############
14:10:09.540 [Lua] [Managers] Calling function on all managers:
14:10:09.540 [Lua] [Managers] Destroying manager group:
14:10:09.540 [Lua] [Gamestate] Enter state StateLoading
14:10:09.541 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:10:09.541 [Lua] [Matchmaking] register rpcs
14:10:09.541 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
14:10:09.541 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
14:10:09.541 [Lua] registering RPCs
14:10:09.541 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
14:10:09.541 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
14:10:09.541 [Lua] Set lobby begin:
14:10:09.541 [Lua] Lobby data twitch_enabled = false
14:10:09.542 [Lua] Lobby data power_level = 0
14:10:09.542 [Lua] Lobby data num_players = 1
14:10:09.542 [Lua] Lobby data weave_name = false
14:10:09.542 [Lua] Lobby data game_mode = 6
14:10:09.542 [Lua] Lobby data is_private = false
14:10:09.542 [Lua] Lobby data mechanism = adventure
14:10:09.542 [Lua] Lobby data level_key = military
14:10:09.542 [Lua] Lobby data player_slot_1 = 0:0
14:10:09.542 [Lua] Lobby data selected_level_key = military
14:10:09.542 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:10:09.542 [Lua] Lobby data quick_game = false
14:10:09.542 [Lua] Lobby data matchmaking = true
14:10:09.542 [Lua] Lobby data difficulty = hardest
14:10:09.542 [Lua] Lobby data country_code = RU
14:10:09.542 [Lua] Lobby data host = 110000102b19409
14:10:09.542 [Lua] Lobby data player_slot_5 = 0:0
14:10:09.542 [Lua] Lobby data player_slot_2 = 110000102b19409:1
14:10:09.542 [Lua] Lobby data player_slot_4 = 0:0
14:10:09.542 [Lua] Lobby data player_slot_3 = 0:0
14:10:09.542 [Lua] Lobby data eac_authorized = true
14:10:09.542 [Lua] Set lobby end.
14:10:09.542 [Lua] MUSIC MANAGER unmute_all_world_sounds 321360 0
14:10:09.542 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:10:09.544 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized
14:10:09.544 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[military] self.picked_level_key=[nil] self.picked_environment_id=[0]
14:10:09.544 [Lua] [LevelTransitionHandler] load_level military 0
14:10:09.546 [Lua] [PackageManager] Unload: resource_packages/levels/inn_halloween, LevelTransitionHandler
14:10:09.546 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level_halloween
14:10:09.653 [Lua] [PackageManager] Unload: resource_packages/levels/inn, nested_level_package_inn_level_halloween
14:10:09.653 [Umbra] Unload tome
14:10:09.653 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_halloween_tome, tome_package_inn_level_halloween
14:10:09.653 [Lua] [LevelTransitionHandler] Loading level: "military"
14:10:09.653 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/military"
14:10:09.653 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, LevelTransitionHandler, async-read,
14:10:09.653 [Lua] [StateLoading] got rpc_load_level 71 military
14:10:09.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13
14:10:09.688 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13
14:10:09.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military
14:10:09.707 [Lua] MUSIC MANAGER nik_loading_screen_helmgart_military_02 321361 0
14:10:09.712 [Lua] MUSIC MANAGER Play_loading_screen_music 321362 0
14:10:10.497 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]'
14:10:18.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military
14:10:18.836 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military
14:10:18.853 [Lua] [LevelTransitionHandler] Level load completed!
14:10:18.853 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: military - level_seed: 5949843 - weave: nil
14:10:18.883 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:10:18.883 [Lua] checking dlc's against conflict directors
14:10:18.883 [Lua] number of factions to include 3
14:10:18.883 [Lua] number of factions added 3
14:10:18.883 [Lua] --- --- ---
14:10:18.883 [Lua] Starting... difficulty 'hardest'
14:10:18.883 [Lua] These are the starting conflict directors:
14:10:18.883 [Lua] chaos
14:10:18.883 [Lua] chaos_light
14:10:18.883 [Lua] skaven
14:10:18.883 [Lua] --- --- ---
14:10:18.883 [Lua]
14:10:18.883 [Lua] Looking for a new director:
14:10:18.883 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
14:10:18.883 [Lua] ->trying director: skaven
14:10:18.883 [Lua] --> success!
14:10:18.883 [Lua] --> re-used the same breeds
14:10:18.883 [Lua]
14:10:18.883 [Lua] DONE! Found the following directors:
14:10:18.883 [Lua] skaven
14:10:18.883 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
14:10:18.883 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
14:10:18.884 [Lua] ### Sending rpc_level_loaded
14:10:18.884 [Lua] #### Has state machine: true, sender: 110000102b19409, level_id: 71
14:10:18.884 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded
14:10:18.903 [Lua] ### Sending rpc_level_loaded
14:10:18.903 [Lua] #### Has state machine: false, sender: 110000102b19409, level_id: 71
14:10:20.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
14:10:20.035 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
14:10:20.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
14:10:20.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
14:10:20.913 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
14:10:20.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
14:10:22.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
14:10:22.011 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
14:10:22.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
14:10:22.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
14:10:22.618 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
14:10:22.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
14:10:24.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
14:10:24.226 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
14:10:24.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
14:10:24.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
14:10:24.969 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
14:10:24.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
14:10:25.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
14:10:25.645 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
14:10:25.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
14:10:26.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
14:10:26.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
14:10:26.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
14:10:27.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
14:10:27.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
14:10:27.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
14:10:28.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
14:10:28.421 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
14:10:28.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
14:10:29.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
14:10:29.419 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
14:10:29.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
14:10:30.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
14:10:30.399 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
14:10:30.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
14:10:31.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
14:10:31.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
14:10:31.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
14:10:33.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
14:10:33.240 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
14:10:33.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
14:10:33.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
14:10:33.394 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
14:10:33.394 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
14:10:33.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
14:10:33.461 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
14:10:33.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
14:10:33.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
14:10:33.972 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
14:10:33.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
14:10:35.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
14:10:35.019 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
14:10:35.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
14:10:35.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
14:10:35.968 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
14:10:35.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
14:10:36.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
14:10:36.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
14:10:36.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
14:10:37.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
14:10:37.594 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
14:10:37.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
14:10:38.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
14:10:38.492 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
14:10:38.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
14:10:39.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
14:10:39.406 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
14:10:39.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
14:10:39.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
14:10:39.913 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
14:10:39.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
14:10:40.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
14:10:40.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
14:10:40.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
14:10:41.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
14:10:41.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
14:10:41.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
14:10:42.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
14:10:42.455 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
14:10:42.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
14:10:43.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
14:10:43.165 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
14:10:43.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
14:10:43.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
14:10:43.792 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
14:10:43.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
14:10:44.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
14:10:44.670 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
14:10:44.673 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: event
14:10:44.673 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
14:10:44.673 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:10:45.682 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:10:45.682 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:10:45.682 [Lua] [Matchmaking] unregister rpcs
14:10:45.682 [Lua] Set lobby begin:
14:10:45.682 [Lua] Lobby data twitch_enabled = false
14:10:45.682 [Lua] Lobby data power_level = 0
14:10:45.682 [Lua] Lobby data num_players = 1
14:10:45.682 [Lua] Lobby data weave_name = false
14:10:45.683 [Lua] Lobby data game_mode = 6
14:10:45.683 [Lua] Lobby data is_private = false
14:10:45.683 [Lua] Lobby data mechanism = adventure
14:10:45.683 [Lua] Lobby data level_key = military
14:10:45.683 [Lua] Lobby data player_slot_1 = 0:0
14:10:45.683 [Lua] Lobby data selected_level_key = military
14:10:45.683 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:10:45.683 [Lua] Lobby data quick_game = false
14:10:45.683 [Lua] Lobby data matchmaking = true
14:10:45.683 [Lua] Lobby data difficulty = hardest
14:10:45.683 [Lua] Lobby data country_code = RU
14:10:45.683 [Lua] Lobby data host = 110000102b19409
14:10:45.683 [Lua] Lobby data player_slot_5 = 0:0
14:10:45.683 [Lua] Lobby data player_slot_2 = 110000102b19409:1
14:10:45.683 [Lua] Lobby data player_slot_4 = 0:0
14:10:45.684 [Lua] Lobby data player_slot_3 = 0:0
14:10:45.684 [Lua] Lobby data eac_authorized = true
14:10:45.684 [Lua] Set lobby end.
14:10:45.684 [Lua] [Managers] Destroying manager group:
14:10:45.684 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens
14:10:45.684 [Lua] MUSIC MANAGER Stop_loading_screen_music 321363 0
14:10:45.684 [Lua] [Gamestate] Enter StateIngame HOST
14:10:45.684 [Lua] [Managers] Calling function on all managers:
14:10:45.685 [Lua] <>level = military<>
14:10:45.685 [Lua] Set lobby begin:
14:10:45.685 [Lua] Lobby data twitch_enabled = false
14:10:45.685 [Lua] Lobby data power_level = 0
14:10:45.685 [Lua] Lobby data num_players = 1
14:10:45.685 [Lua] Lobby data weave_name = false
14:10:45.685 [Lua] Lobby data game_mode = 6
14:10:45.685 [Lua] Lobby data is_private = false
14:10:45.685 [Lua] Lobby data mechanism = adventure
14:10:45.685 [Lua] Lobby data level_key = military
14:10:45.685 [Lua] Lobby data player_slot_1 = 0:0
14:10:45.685 [Lua] Lobby data selected_level_key = military
14:10:45.685 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:10:45.685 [Lua] Lobby data quick_game = false
14:10:45.685 [Lua] Lobby data matchmaking = true
14:10:45.685 [Lua] Lobby data difficulty = hardest
14:10:45.686 [Lua] Lobby data country_code = RU
14:10:45.686 [Lua] Lobby data host = 110000102b19409
14:10:45.686 [Lua] Lobby data player_slot_5 = 0:0
14:10:45.686 [Lua] Lobby data player_slot_2 = 110000102b19409:1
14:10:45.686 [Lua] Lobby data player_slot_4 = 0:0
14:10:45.686 [Lua] Lobby data player_slot_3 = 0:0
14:10:45.686 [Lua] Lobby data eac_authorized = true
14:10:45.686 [Lua] Set lobby end.
14:10:45.686 [Umbra] Init version: 3.4.15 :: 16 threads
14:10:45.686 [Lua] [StateIngame] Server ingame
14:10:45.689 [Lua] Set lobby begin:
14:10:45.689 [Lua] Lobby data twitch_enabled = false
14:10:45.689 [Lua] Lobby data power_level = 0
14:10:45.689 [Lua] Lobby data num_players = 1
14:10:45.689 [Lua] Lobby data weave_name = false
14:10:45.690 [Lua] Lobby data game_mode = 6
14:10:45.690 [Lua] Lobby data is_private = false
14:10:45.690 [Lua] Lobby data mechanism = adventure
14:10:45.690 [Lua] Lobby data level_key = military
14:10:45.690 [Lua] Lobby data player_slot_1 = 0:0
14:10:45.690 [Lua] Lobby data selected_level_key = military
14:10:45.690 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:10:45.690 [Lua] Lobby data quick_game = false
14:10:45.690 [Lua] Lobby data matchmaking = true
14:10:45.690 [Lua] Lobby data difficulty = hardest
14:10:45.690 [Lua] Lobby data country_code = RU
14:10:45.690 [Lua] Lobby data host = 110000102b19409
14:10:45.690 [Lua] Lobby data player_slot_5 = 0:0
14:10:45.690 [Lua] Lobby data player_slot_2 = 110000102b19409:1
14:10:45.691 [Lua] Lobby data player_slot_4 = 0:0
14:10:45.691 [Lua] Lobby data player_slot_3 = 0:0
14:10:45.691 [Lua] Lobby data eac_authorized = true
14:10:45.691 [Lua] Set lobby end.
14:10:45.691 [Lua] [Matchmaking] register rpcs
14:10:45.691 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:10:45.691 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409
14:10:45.691 [Lua] [GameNetworkManager] self.is_server = true
14:10:45.691 [Lua] [GameNetworkManager] Network caps: min/peer 341 kbps, total 1024 kbps
14:10:45.691 [Network] Setting artificial MTU limit to 65536
14:10:45.697 [Lua] Switching ConflictSettings: to: default
14:10:45.697 [Lua] pacing=default
14:10:45.697 [Lua] roaming=nil
14:10:45.697 [Lua] specials=default
14:10:45.697 [Lua] debug_color=maroon
14:10:45.697 [Lua] contained_breeds=nil
14:10:45.697 [Lua] pack_spawning=default
14:10:45.697 [Lua] disabled=false
14:10:45.697 [Lua] factions=nil
14:10:45.697 [Lua] boss=default
14:10:45.697 [Lua] horde=default
14:10:45.697 [Lua] name=default
14:10:45.697 [Lua] intensity=default
14:10:45.697 [Lua] ---
14:10:45.697 [Lua] [LevelAnalysis] set_random_seed( 5949843)
14:10:45.706 [Lua] [AIInterestPointSystem] Level Seed: 5949843
14:10:45.706 [Lua]
14:10:45.706 [Lua] [entity_system_bag] = table
14:10:45.706 [Lua] [entity_system_bag] = metatable
14:10:45.706 [Lua] [startup_data] = table
14:10:45.706 [Lua] [entity_manager] = table
14:10:45.706 [Lua] [entity_manager] = metatable
14:10:45.706 [Lua] [unit_spawner] = table
14:10:45.706 [Lua] [unit_spawner] = metatable
14:10:45.706 [Lua] [unit_storage] = table
14:10:45.706 [Lua] [unit_storage] = metatable
14:10:45.706 [Lua] [dice_keeper] = table
14:10:45.706 [Lua] [dice_keeper] = metatable
14:10:45.706 [Lua] [is_server] = true (boolean)
14:10:45.706 [Lua] [world] = [World]
14:10:45.706 [Lua] [system_api] = table
14:10:45.706 [Lua] [entity_system] = table
14:10:45.706 [Lua] [entity_system] = metatable
14:10:45.706 [Lua] [network_lobby] = table
14:10:45.706 [Lua] [network_lobby] = metatable
14:10:45.706 [Lua] [profile_synchronizer] = table
14:10:45.706 [Lua] [profile_synchronizer] = metatable
14:10:45.706 [Lua] [level_transition_handler] = table
14:10:45.706 [Lua] [level_transition_handler] = metatable
14:10:45.706 [Lua] [num_local_human_players] = 1 (number)
14:10:45.706 [Lua] [statistics_db] = table
14:10:45.706 [Lua] [statistics_db] = metatable
14:10:45.706 [Lua] [network_server] = table
14:10:45.706 [Lua] [network_server] = metatable
14:10:45.706 [Lua] [input_manager] = table
14:10:45.706 [Lua] [input_manager] = metatable
14:10:45.706 [Lua] [network_clock] = table
14:10:45.706 [Lua] [network_clock] = metatable
14:10:45.706 [Lua] [network_transmit] = table
14:10:45.706 [Lua] [network_transmit] = metatable
14:10:45.706 [Lua] [free_flight_manager] = table
14:10:45.706 [Lua] [free_flight_manager] = metatable
14:10:45.706 [Lua] [network_manager] = table
14:10:45.706 [Lua] [network_manager] = metatable
14:10:45.706 [Lua] [network_event_delegate] = table
14:10:45.706 [Lua] [network_event_delegate] = metatable
14:10:45.706 [Lua]
14:10:45.706 [Lua] ignoring extension VersusVolumeObjectiveExtension
14:10:45.706 [Lua] ignoring extension VersusInteractObjectiveExtension
14:10:45.706 [Lua] ignoring extension VersusPayloadObjectiveExtension
14:10:45.706 [Lua] ignoring extension VersusSocketObjectiveExtension
14:10:45.706 [Lua] ignoring extension VersusTargetObjectiveExtension
14:10:45.706 [Lua] ignoring extension VersusMissionObjectiveExtension
14:10:45.709 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:10:45.724 [Lua] [AchievementManager] Achievements using the steam platform
14:10:45.724 [Lua] [StateIngame] Level seed: 5949843
14:10:45.724 [World] Spawning level.
14:10:46.621 [Lua] respawn_unit_spawned with group id: cannon_event
14:10:46.621 [Lua] respawn_unit_spawned with group id: cannon_event
14:10:46.621 [Lua] respawn_unit_spawned with group id: cannon_event
14:10:46.628 [Lua] respawn_unit_spawned with group id: end_event
14:10:46.628 [Lua] respawn_unit_spawned with group id: end_event
14:10:46.628 [Lua] respawn_unit_spawned with group id: end_event
14:10:46.680 [Lua] respawn_unit_spawned with group id: gate_event
14:10:46.680 [Lua] respawn_unit_spawned with group id: gate_event
14:10:46.680 [Lua] respawn_unit_spawned with group id: gate_event
14:10:46.747 [Lua] [LevelAnalysis] set_random_seed( 5949843)
14:10:46.747 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 13
14:10:46.776 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
14:10:46.776 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
14:10:46.777 [Lua] [IngameUI] init
14:10:46.785 [SteamVoipClient] select_out(110000102b19409, off)
14:10:46.788 [Lua] cb_razer_chroma_setup
14:10:46.825 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
14:10:46.826 [Lua] Set lobby begin:
14:10:46.826 [Lua] Lobby data twitch_enabled = false
14:10:46.826 [Lua] Lobby data power_level = 1155
14:10:46.826 [Lua] Lobby data num_players = 1
14:10:46.826 [Lua] Lobby data weave_name = false
14:10:46.826 [Lua] Lobby data game_mode = 6
14:10:46.826 [Lua] Lobby data is_private = false
14:10:46.826 [Lua] Lobby data mechanism = adventure
14:10:46.826 [Lua] Lobby data level_key = military
14:10:46.826 [Lua] Lobby data player_slot_1 = 0:0
14:10:46.827 [Lua] Lobby data selected_level_key = military
14:10:46.827 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:10:46.827 [Lua] Lobby data quick_game = false
14:10:46.827 [Lua] Lobby data matchmaking = true
14:10:46.827 [Lua] Lobby data difficulty = hardest
14:10:46.827 [Lua] Lobby data country_code = RU
14:10:46.827 [Lua] Lobby data host = 110000102b19409
14:10:46.827 [Lua] Lobby data player_slot_5 = 0:0
14:10:46.827 [Lua] Lobby data player_slot_2 = 110000102b19409:1
14:10:46.827 [Lua] Lobby data player_slot_4 = 0:0
14:10:46.827 [Lua] Lobby data player_slot_3 = 0:0
14:10:46.827 [Lua] Lobby data eac_authorized = true
14:10:46.827 [Lua] Set lobby end.
14:10:46.828 [Lua] CurrentConflictSettings default
14:10:46.828 [Lua] [ConflictDirector] conflict_director is ai_ready
14:10:46.832 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:10:46.832 [Lua] [MainPathSpawningGenerator] Injecting travel distances
14:10:46.836 [Lua] SpecialsPacing:remove_unwanted_breeds:
14:10:46.836 [Lua] Forming navigation groups in one frame
14:10:46.836 [Lua] Forming navigation groups
14:10:46.837 [Lua] NavigationGroupManager -> calulation time A: 0
14:10:47.072 [Lua] NavigationGroupManager -> calulation time B: 0.23500000000001364
14:10:47.072 [Lua] number of nav groups: 341
14:10:47.074 [Lua] number of refined nav groups : 267
14:10:47.079 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000000381988
14:10:47.080 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.363351666927338 Normalized coefficient: 1.3860347247581757
14:10:47.081 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.8673136740922907 Normalized coefficient: 1.5961791142155877
14:10:47.083 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.175711239129308 Normalized coefficient: 1.2935589297965546
14:10:47.085 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 1.6267758578062057 Normalized coefficient: 0.82986232769679003
14:10:47.089 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
14:10:47.089 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
14:10:47.089 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
14:10:47.089 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
14:10:47.089 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
14:10:47.097 [Lua] [LevelAnalysis] Generating boss paths for level: military
14:10:47.097 [Lua] [LevelAnalysis] This level has a total main-path length of 1115.830 meters.
14:10:47.097 [Lua] [LevelAnalysis] grouping spawners for event_patrol
14:10:47.097 [Lua] [LevelAnalysis]
14:10:47.097 [Lua] [LevelAnalysis] grouping spawners for event_boss
14:10:47.097 [Lua] [LevelAnalysis]
14:10:47.097 [Lua] [LevelAnalysis] Terror events added:
14:10:47.097 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
14:10:47.097 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
14:10:47.097 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
14:10:47.097 [Lua] ----> using boss gizmo!
14:10:47.097 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 22, forbidden-dist: -153.1 start-travel-dist: 163.1, end-travel-dist: 341.0 spawn_distance 0.0
14:10:47.097 [Lua] Adding main path event: Vector3Box(93, 68.4477, 4.53239) boss_event_rat_ogre 45 table: 0000000004E450D0
14:10:47.097 [Lua] NORMAL PATROL MAIN PATH 720.5589599609375
14:10:47.097 [Lua] [waypoints] = table
14:10:47.097 [Lua] [astar_points] = table
14:10:47.097 [Lua] [travel_dist] = 720.55898115038872 (number)
14:10:47.097 [Lua] [one_directional] = true (boolean)
14:10:47.097 [Lua] [id] = boss9 (string)
14:10:47.097 [Lua] ----> using boss spline path!
14:10:47.098 [Lua] Adding main path event: Vector3Box(54.772, 8.90911, 66.5) boss_event_skaven_spline_patrol 45 table: 0000000004E45350
14:10:47.098 [Lua] ----> using boss gizmo!
14:10:47.098 [Lua] [LevelAnalysis] section: 3, start-index: 49, end-index: 72, forbidden-dist: -12.9 start-travel-dist: 743.5, end-travel-dist: 991.9 spawn_distance 720.6
14:10:47.098 [Lua] Adding main path event: Vector3Box(9, 8, 73.466) boss_event_rat_ogre 45 table: 0000000004E459B0
14:10:47.098 [Lua] [LevelAnalysis] num_event_places_f: 0.7105533328056336 , num_event_places: 0 , trailing_event_fraction: 0.7105533328056336 , num_events: 1
14:10:47.098 [Lua] [LevelAnalysis] Level path distance: 1115.8299992084503
14:10:47.098 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1115.8299992084503 forbidden_dist: -1015.8299992084503
14:10:47.098 [Lua] [LevelAnalysis] wanted_distance: 723.70737948273177
14:10:47.098 [Lua] [LevelAnalysis] Terror events added:
14:10:47.098 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
14:10:47.098 [Lua] Adding main path event: Vector3Box(46.0125, 8.34501, 71.0431) rare_event_loot_rat 45 table: 0000000004E45EB0
14:10:47.098 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
14:10:47.100 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
14:10:47.105 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58
14:10:47.105 [Lua] [Managers] Calling function on all managers:
14:10:47.105 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:10:47.105 [Save] Loading `ut_tweaks_presets`
14:10:47.105 warning: [Save] Missing filename `ut_tweaks_presets`
14:10:47.152 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 13
14:10:47.157 [Lua] FIRST UPDATE @0.16218438744545
14:10:47.157 [Lua] player (110000102b19409,2) was put into party 1
14:10:47.167 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
14:10:47.167 [Lua] Assigning peer(110000102b19409:2) to profile(5) career(1)
14:10:47.167 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(2) profile_index(5) career_index(1)
14:10:47.167 [Lua] Set lobby begin:
14:10:47.167 [Lua] Lobby data twitch_enabled = false
14:10:47.168 [Lua] Lobby data power_level = 1155
14:10:47.168 [Lua] Lobby data num_players = 1
14:10:47.168 [Lua] Lobby data weave_name = false
14:10:47.168 [Lua] Lobby data game_mode = 6
14:10:47.168 [Lua] Lobby data is_private = false
14:10:47.168 [Lua] Lobby data mechanism = adventure
14:10:47.168 [Lua] Lobby data level_key = military
14:10:47.168 [Lua] Lobby data player_slot_1 = 0:0
14:10:47.168 [Lua] Lobby data selected_level_key = military
14:10:47.168 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:10:47.168 [Lua] Lobby data quick_game = false
14:10:47.168 [Lua] Lobby data matchmaking = true
14:10:47.168 [Lua] Lobby data difficulty = hardest
14:10:47.168 [Lua] Lobby data country_code = RU
14:10:47.168 [Lua] Lobby data host = 110000102b19409
14:10:47.168 [Lua] Lobby data player_slot_5 = 0:0
14:10:47.168 [Lua] Lobby data player_slot_2 = 110000102b19409:1
14:10:47.168 [Lua] Lobby data player_slot_4 = 0:0
14:10:47.168 [Lua] Lobby data player_slot_3 = 0:0
14:10:47.168 [Lua] Lobby data eac_authorized = true
14:10:47.168 [Lua] Set lobby end.
14:10:47.168 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000102b19409 | es:0
14:10:47.169 [Lua]
14:10:47.169 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p] = false (boolean)
14:10:47.169 [Lua] [wwise/handgun_rifle] = false (boolean)
14:10:47.169 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
14:10:47.169 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
14:10:47.169 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p] = false (boolean)
14:10:47.169 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
14:10:47.169 [Lua] [wwise/two_handed_swords] = false (boolean)
14:10:47.169 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
14:10:47.169 [Lua]
14:10:47.169 [Lua]
14:10:47.169 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p] = false (boolean)
14:10:47.169 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
14:10:47.169 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01] = false (boolean)
14:10:47.169 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01] = false (boolean)
14:10:47.169 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
14:10:47.169 [Lua] [wwise/two_handed_swords] = false (boolean)
14:10:47.169 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
14:10:47.169 [Lua] [wwise/handgun_rifle] = false (boolean)
14:10:47.169 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
14:10:47.169 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p] = false (boolean)
14:10:47.169 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
14:10:47.169 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
14:10:47.169 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
14:10:47.169 [Lua]
14:10:47.169 [Lua] player (110000102b19409,3) was put into party 1
14:10:47.180 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
14:10:47.180 [Lua] Assigning peer(110000102b19409:3) to profile(3) career(2)
14:10:47.180 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(3) profile_index(3) career_index(2)
14:10:47.180 [Lua] Set lobby begin:
14:10:47.180 [Lua] Lobby data twitch_enabled = false
14:10:47.180 [Lua] Lobby data power_level = 1155
14:10:47.180 [Lua] Lobby data num_players = 1
14:10:47.180 [Lua] Lobby data weave_name = false
14:10:47.180 [Lua] Lobby data game_mode = 6
14:10:47.180 [Lua] Lobby data is_private = false
14:10:47.180 [Lua] Lobby data mechanism = adventure
14:10:47.180 [Lua] Lobby data level_key = military
14:10:47.180 [Lua] Lobby data player_slot_1 = 0:0
14:10:47.180 [Lua] Lobby data selected_level_key = military
14:10:47.180 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:10:47.180 [Lua] Lobby data quick_game = false
14:10:47.180 [Lua] Lobby data matchmaking = true
14:10:47.180 [Lua] Lobby data difficulty = hardest
14:10:47.180 [Lua] Lobby data country_code = RU
14:10:47.180 [Lua] Lobby data host = 110000102b19409
14:10:47.180 [Lua] Lobby data player_slot_5 = 0:0
14:10:47.180 [Lua] Lobby data player_slot_2 = 110000102b19409:1
14:10:47.181 [Lua] Lobby data player_slot_4 = 0:0
14:10:47.181 [Lua] Lobby data player_slot_3 = 0:0
14:10:47.181 [Lua] Lobby data eac_authorized = true
14:10:47.181 [Lua] Set lobby end.
14:10:47.181 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000102b19409 | es:0
14:10:47.181 [Lua]
14:10:47.181 [Lua] [wwise/two_handed_hammers] = false (boolean)
14:10:47.181 [Lua] [units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p] = false (boolean)
14:10:47.181 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
14:10:47.181 [Lua] [units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p] = false (boolean)
14:10:47.181 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
14:10:47.181 [Lua] [wwise/one_handed_hammers] = false (boolean)
14:10:47.181 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
14:10:47.181 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean)
14:10:47.181 [Lua] [wwise/handgun_rifle] = false (boolean)
14:10:47.181 [Lua] [units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p] = false (boolean)
14:10:47.181 [Lua]
14:10:47.181 [Lua]
14:10:47.181 [Lua] [units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01] = false (boolean)
14:10:47.181 [Lua] [units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01] = false (boolean)
14:10:47.181 [Lua] [wwise/two_handed_hammers] = false (boolean)
14:10:47.181 [Lua] [units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p] = false (boolean)
14:10:47.181 [Lua] [units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01] = false (boolean)
14:10:47.181 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
14:10:47.181 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
14:10:47.181 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
14:10:47.181 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
14:10:47.181 [Lua] [units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p] = false (boolean)
14:10:47.181 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
14:10:47.181 [Lua] [wwise/one_handed_hammers] = false (boolean)
14:10:47.181 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
14:10:47.181 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean)
14:10:47.181 [Lua] [wwise/handgun_rifle] = false (boolean)
14:10:47.181 [Lua] [units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p] = false (boolean)
14:10:47.181 [Lua]
14:10:47.181 [Lua] player (110000102b19409,4) was put into party 1
14:10:47.192 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61
14:10:47.192 [Lua] Assigning peer(110000102b19409:4) to profile(1) career(3)
14:10:47.192 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(4) profile_index(1) career_index(3)
14:10:47.192 [Lua] Set lobby begin:
14:10:47.192 [Lua] Lobby data twitch_enabled = false
14:10:47.192 [Lua] Lobby data power_level = 1155
14:10:47.192 [Lua] Lobby data num_players = 1
14:10:47.192 [Lua] Lobby data weave_name = false
14:10:47.192 [Lua] Lobby data game_mode = 6
14:10:47.192 [Lua] Lobby data is_private = false
14:10:47.192 [Lua] Lobby data mechanism = adventure
14:10:47.192 [Lua] Lobby data level_key = military
14:10:47.192 [Lua] Lobby data player_slot_1 = 0:0
14:10:47.192 [Lua] Lobby data selected_level_key = military
14:10:47.192 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:10:47.192 [Lua] Lobby data quick_game = false
14:10:47.192 [Lua] Lobby data matchmaking = true
14:10:47.192 [Lua] Lobby data difficulty = hardest
14:10:47.192 [Lua] Lobby data country_code = RU
14:10:47.193 [Lua] Lobby data host = 110000102b19409
14:10:47.193 [Lua] Lobby data player_slot_5 = 0:0
14:10:47.193 [Lua] Lobby data player_slot_2 = 110000102b19409:1
14:10:47.193 [Lua] Lobby data player_slot_4 = 0:0
14:10:47.193 [Lua] Lobby data player_slot_3 = 0:0
14:10:47.193 [Lua] Lobby data eac_authorized = true
14:10:47.193 [Lua] Set lobby end.
14:10:47.193 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000102b19409 | es:0
14:10:47.193 [Lua]
14:10:47.193 [Lua] [wwise/one_handed_swords] = false (boolean)
14:10:47.193 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
14:10:47.193 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
14:10:47.193 [Lua] [wwise/one_handed_axes] = false (boolean)
14:10:47.193 [Lua] [wwise/handgun_rifle] = false (boolean)
14:10:47.193 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04] = false (boolean)
14:10:47.193 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p] = false (boolean)
14:10:47.193 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
14:10:47.193 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
14:10:47.193 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p] = false (boolean)
14:10:47.193 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p] = false (boolean)
14:10:47.193 [Lua]
14:10:47.193 [Lua]
14:10:47.193 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
14:10:47.193 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01] = false (boolean)
14:10:47.193 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
14:10:47.193 [Lua] [wwise/one_handed_axes] = false (boolean)
14:10:47.193 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
14:10:47.193 [Lua] [wwise/one_handed_swords] = false (boolean)
14:10:47.193 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
14:10:47.193 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01] = false (boolean)
14:10:47.193 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
14:10:47.193 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01] = false (boolean)
14:10:47.193 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p] = false (boolean)
14:10:47.193 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04] = false (boolean)
14:10:47.193 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
14:10:47.193 [Lua] [wwise/handgun_rifle] = false (boolean)
14:10:47.193 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p] = false (boolean)
14:10:47.193 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p] = false (boolean)
14:10:47.193 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
14:10:47.193 [Lua]
14:10:47.198 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:6 my_peer_id:110000102b19409
14:10:47.198 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:7 my_peer_id:110000102b19409
14:10:47.198 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:8 my_peer_id:110000102b19409
14:10:47.421 [Lua] [GameNetworkManager] destroying game object with go_id=61
14:10:47.424 [Lua] player (110000102b19409,4) was put into party 1
14:10:47.435 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62
14:10:47.435 [Lua] Assigning peer(110000102b19409:4) to profile(1) career(3)
14:10:47.435 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(4) profile_index(1) career_index(3)
14:10:47.435 [Lua] Set lobby begin:
14:10:47.435 [Lua] Lobby data twitch_enabled = false
14:10:47.435 [Lua] Lobby data power_level = 1155
14:10:47.435 [Lua] Lobby data num_players = 1
14:10:47.435 [Lua] Lobby data weave_name = false
14:10:47.435 [Lua] Lobby data game_mode = 6
14:10:47.435 [Lua] Lobby data is_private = false
14:10:47.435 [Lua] Lobby data mechanism = adventure
14:10:47.435 [Lua] Lobby data level_key = military
14:10:47.435 [Lua] Lobby data player_slot_1 = 0:0
14:10:47.435 [Lua] Lobby data selected_level_key = military
14:10:47.435 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:10:47.436 [Lua] Lobby data quick_game = false
14:10:47.436 [Lua] Lobby data matchmaking = true
14:10:47.436 [Lua] Lobby data difficulty = hardest
14:10:47.436 [Lua] Lobby data country_code = RU
14:10:47.436 [Lua] Lobby data host = 110000102b19409
14:10:47.436 [Lua] Lobby data player_slot_5 = 0:0
14:10:47.436 [Lua] Lobby data player_slot_2 = 110000102b19409:1
14:10:47.436 [Lua] Lobby data player_slot_4 = 0:0
14:10:47.436 [Lua] Lobby data player_slot_3 = 0:0
14:10:47.436 [Lua] Lobby data eac_authorized = true
14:10:47.436 [Lua] Set lobby end.
14:10:47.436 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000102b19409 | es:0
14:10:47.436 [Lua]
14:10:47.436 [Lua] [wwise/one_handed_swords] = false (boolean)
14:10:47.436 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
14:10:47.436 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
14:10:47.436 [Lua] [wwise/one_handed_axes] = false (boolean)
14:10:47.436 [Lua] [wwise/handgun_rifle] = false (boolean)
14:10:47.436 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04] = false (boolean)
14:10:47.436 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p] = false (boolean)
14:10:47.436 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
14:10:47.436 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
14:10:47.436 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p] = false (boolean)
14:10:47.436 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p] = false (boolean)
14:10:47.436 [Lua]
14:10:47.436 [Lua]
14:10:47.436 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
14:10:47.436 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01] = false (boolean)
14:10:47.436 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
14:10:47.436 [Lua] [wwise/one_handed_axes] = false (boolean)
14:10:47.436 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
14:10:47.436 [Lua] [wwise/one_handed_swords] = false (boolean)
14:10:47.436 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
14:10:47.436 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01] = false (boolean)
14:10:47.436 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
14:10:47.436 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01] = false (boolean)
14:10:47.436 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p] = false (boolean)
14:10:47.436 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04] = false (boolean)
14:10:47.436 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
14:10:47.436 [Lua] [wwise/handgun_rifle] = false (boolean)
14:10:47.436 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p] = false (boolean)
14:10:47.436 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p] = false (boolean)
14:10:47.436 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
14:10:47.436 [Lua]
14:10:47.440 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 13
14:10:47.440 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:6 my_peer_id:110000102b19409
14:10:47.440 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:7 my_peer_id:110000102b19409
14:10:47.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:8 my_peer_id:110000102b19409
14:10:47.441 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
14:10:47.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:9 my_peer_id:110000102b19409
14:10:47.454 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:9 my_peer_id:110000102b19409
14:10:48.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01
14:10:48.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01
14:10:48.780 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
14:10:49.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
14:10:49.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
14:10:49.783 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01
14:10:50.972 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01
14:10:50.972 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01
14:10:50.973 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
14:10:51.722 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
14:10:51.722 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
14:10:51.723 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
14:10:51.920 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
14:10:51.920 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
14:10:51.921 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
14:10:52.203 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
14:10:52.203 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
14:10:52.203 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
14:10:52.766 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
14:10:52.766 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
14:10:52.767 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
14:10:53.309 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
14:10:53.309 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
14:10:53.310 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
14:10:54.181 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
14:10:54.181 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
14:10:54.182 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
14:10:55.395 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
14:10:55.395 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
14:10:55.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
14:10:55.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
14:10:55.796 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
14:10:55.797 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01
14:10:56.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01
14:10:56.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01
14:10:56.685 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
14:10:56.861 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
14:10:56.861 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
14:10:56.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
14:10:57.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
14:10:57.493 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
14:10:57.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
14:10:58.366 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
14:10:58.366 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
14:10:58.367 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
14:10:59.159 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
14:10:59.159 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
14:10:59.160 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
14:10:59.720 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
14:10:59.720 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
14:10:59.721 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
14:11:00.939 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
14:11:00.939 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
14:11:00.941 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p
14:11:02.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p
14:11:02.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p
14:11:02.033 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
14:11:03.034 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
14:11:03.034 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
14:11:03.035 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
14:11:03.229 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
14:11:03.229 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
14:11:03.230 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01
14:11:04.234 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01
14:11:04.234 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01
14:11:04.235 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
14:11:04.879 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
14:11:04.879 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
14:11:04.879 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
14:11:05.225 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
14:11:05.225 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
14:11:05.226 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
14:11:05.691 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
14:11:05.691 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
14:11:05.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
14:11:06.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
14:11:06.130 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
14:11:06.130 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01
14:11:07.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01
14:11:07.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01
14:11:07.110 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
14:11:07.407 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
14:11:07.407 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
14:11:07.407 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
14:11:07.464 [Window] Window => active
14:11:07.470 [Window] Window => active
14:11:08.816 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
14:11:08.816 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
14:11:08.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01
14:11:09.062 [Window] Window => inactive
14:11:09.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01
14:11:09.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01
14:11:09.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01
14:11:10.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01
14:11:10.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01
14:11:10.893 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
14:11:11.328 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
14:11:11.328 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
14:11:11.329 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
14:11:12.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
14:11:12.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
14:11:12.154 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
14:11:12.939 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
14:11:12.939 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
14:11:12.940 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04
14:11:13.375 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04
14:11:13.375 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04
14:11:13.376 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
14:11:14.499 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
14:11:14.499 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
14:11:14.500 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
14:11:15.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
14:11:15.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
14:11:15.429 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
14:11:15.434 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:11:15.434 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
14:11:15.436 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:11:15.436 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
14:11:15.438 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:11:15.438 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
14:11:15.442 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:11:15.442 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:11:15.442 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70
14:11:15.453 [Lua] Switching ConflictSettings: to: chaos_light
14:11:15.453 [Lua] pacing=chaos
14:11:15.453 [Lua] roaming=nil
14:11:15.453 [Lua] specials=chaos_light
14:11:15.453 [Lua] debug_color=purple
14:11:15.453 [Lua] contained_breeds=nil
14:11:15.453 [Lua] pack_spawning=chaos_light
14:11:15.453 [Lua] disabled=false
14:11:15.453 [Lua] factions=nil
14:11:15.453 [Lua] boss=chaos_light
14:11:15.453 [Lua] horde=chaos
14:11:15.453 [Lua] name=chaos_light
14:11:15.453 [Lua] intensity=default
14:11:15.453 [Lua] ---
14:11:15.598 [Lua] StateInGameRunning:_game_actually_starts()
14:11:15.599 [Lua] #################################################################################################################
14:11:15.599 [Lua] [Loading Time]: 00:01:05 [Transition]: inn_level_halloween-military [Members joined]: 0 [Members Left]: 0 [Is Server]: true
14:11:15.599 [Lua] #################################################################################################################
14:11:15.599 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 14
14:11:15.599 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
14:11:15.603 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 14
14:11:15.838 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 14
14:11:15.838 [Lua] Commit load time data
14:11:16.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
14:11:16.004 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
14:11:35.519 [Window] Window => active
14:11:35.523 [Window] Window => active
14:11:37.749 [Lua] privat: true
14:11:37.749 [Save] Saving `save_data`
14:11:37.749 [Lua] Set lobby begin:
14:11:37.749 [Lua] Lobby data twitch_enabled = false
14:11:37.750 [Lua] Lobby data power_level = 1155
14:11:37.750 [Lua] Lobby data num_players = 1
14:11:37.750 [Lua] Lobby data weave_name = false
14:11:37.750 [Lua] Lobby data game_mode = 6
14:11:37.750 [Lua] Lobby data is_private = true
14:11:37.750 [Lua] Lobby data mechanism = adventure
14:11:37.750 [Lua] Lobby data level_key = military
14:11:37.750 [Lua] Lobby data player_slot_1 = 0:0
14:11:37.750 [Lua] Lobby data selected_level_key = military
14:11:37.750 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:11:37.750 [Lua] Lobby data quick_game = false
14:11:37.750 [Lua] Lobby data matchmaking = true
14:11:37.750 [Lua] Lobby data difficulty = hardest
14:11:37.750 [Lua] Lobby data country_code = RU
14:11:37.750 [Lua] Lobby data host = 110000102b19409
14:11:37.750 [Lua] Lobby data player_slot_5 = 0:0
14:11:37.750 [Lua] Lobby data player_slot_2 = 110000102b19409:1
14:11:37.750 [Lua] Lobby data player_slot_4 = 0:0
14:11:37.750 [Lua] Lobby data player_slot_3 = 0:0
14:11:37.750 [Lua] Lobby data eac_authorized = true
14:11:37.750 [Lua] Set lobby end.
14:11:37.750 [Lua] Set lobby begin:
14:11:37.750 [Lua] Lobby data twitch_enabled = false
14:11:37.751 [Lua] Lobby data power_level = 1155
14:11:37.751 [Lua] Lobby data num_players = 1
14:11:37.751 [Lua] Lobby data weave_name = false
14:11:37.751 [Lua] Lobby data game_mode = 6
14:11:37.751 [Lua] Lobby data is_private = true
14:11:37.751 [Lua] Lobby data mechanism = adventure
14:11:37.751 [Lua] Lobby data level_key = military
14:11:37.751 [Lua] Lobby data player_slot_1 = 0:0
14:11:37.751 [Lua] Lobby data selected_level_key = military
14:11:37.751 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:11:37.751 [Lua] Lobby data quick_game = false
14:11:37.751 [Lua] Lobby data matchmaking = false
14:11:37.751 [Lua] Lobby data difficulty = hardest
14:11:37.751 [Lua] Lobby data country_code = RU
14:11:37.751 [Lua] Lobby data host = 110000102b19409
14:11:37.751 [Lua] Lobby data player_slot_5 = 0:0
14:11:37.751 [Lua] Lobby data player_slot_2 = 110000102b19409:1
14:11:37.751 [Lua] Lobby data player_slot_4 = 0:0
14:11:37.751 [Lua] Lobby data player_slot_3 = 0:0
14:11:37.751 [Lua] Lobby data eac_authorized = true
14:11:37.751 [Lua] Set lobby end.
14:11:37.751 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
14:11:37.751 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
14:11:37.753 [Save] Save done
14:11:37.764 [Lua] [IngamePlayerWiew] - settings saved
14:11:41.009 [Window] Window => inactive
14:12:09.345 [Window] Window => active
14:12:09.352 [Window] Window => active
14:12:28.320 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:12:28.336 [Lua] Spline already found!
14:12:28.370 [Lua] Init group template: spline_patrol
14:12:29.794 [Lua] Switching ConflictSettings: to: skaven
14:12:29.794 [Lua] pacing=default
14:12:29.794 [Lua] roaming=nil
14:12:29.794 [Lua] specials=skaven
14:12:29.794 [Lua] debug_color=orange
14:12:29.794 [Lua] contained_breeds=nil
14:12:29.794 [Lua] pack_spawning=skaven
14:12:29.794 [Lua] disabled=false
14:12:29.794 [Lua] factions=nil
14:12:29.794 [Lua] boss=skaven
14:12:29.794 [Lua] horde=default
14:12:29.794 [Lua] name=skaven
14:12:29.794 [Lua] intensity=default
14:12:29.794 [Lua] ---
14:12:30.771 [Lua] Players are leaving the safe zone
14:13:05.178 [Lua] [ChatManager][1]System: Lewd Komi-san picked up a piece of Ravaged Art
14:13:21.811 [Lua] Time for new HOOORDE! multi_first_wave
14:13:21.811 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
14:13:21.811 [Lua] horde requested: ambush
14:13:21.811 [Lua] setting up ambush-horde
14:13:21.811 [Lua] Composing horde 'large' .. using variant 'plain'
14:13:21.811 [Lua] -> spawning: 57
14:13:21.811 [Lua] horde crated with id 2 of type ambush
14:13:21.811 [Lua] ambush horde has started
14:13:21.818 [Lua] MUSIC: explore -> pre_ambush
14:13:22.662 [Lua] Coordinated attack!
14:13:23.335 [Lua] MUSIC: pre_ambush -> horde
14:13:25.789 [Lua] MUSIC: horde -> explore
14:13:26.886 [Lua] Init group template: horde
14:13:27.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:13:27.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:13:27.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:13:40.408 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
14:13:40.408 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:13:40.408 [Lua] HORDE: Spawning hordes while 49 other ai are spawned
14:13:40.408 [Lua] horde requested: ambush
14:13:40.408 [Lua] setting up ambush-horde
14:13:40.408 [Lua] Composing horde 'large' .. using variant 'plain'
14:13:40.408 [Lua] -> spawning: 54
14:13:40.408 [Lua] horde crated with id 3 of type ambush
14:13:40.408 [Lua] ambush horde has started
14:13:40.415 [Lua] MUSIC: explore -> pre_ambush
14:13:41.943 [Lua] MUSIC: pre_ambush -> horde
14:13:43.872 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:13:43.872 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.872 [Lua] ->moving spawner
14:13:43.889 [Lua] replace_hidden_spawners -> first try found: 3 cover points
14:13:43.889 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:43.889 [Lua] ->moving spawner
14:13:44.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:13:44.421 [Lua] MUSIC: horde -> explore
14:13:45.546 [Lua] Init group template: horde
14:13:45.581 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:13:45.581 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:13:45.581 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:13:51.607 [Lua] HORDE: Pushing horde in time; too many units out 63
14:13:56.616 [Lua] HORDE: last wave, reset to standard horde delay
14:13:56.616 [Lua] Time for new HOOORDE! multi_last_wave
14:13:56.616 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
14:13:56.616 [Lua] horde requested: ambush
14:13:56.616 [Lua] setting up ambush-horde
14:13:56.616 [Lua] Composing horde 'large' .. using variant 'plain'
14:13:56.616 [Lua] -> spawning: 54
14:13:56.616 [Lua] horde crated with id 4 of type ambush
14:13:56.616 [Lua] ambush horde has started
14:13:56.623 [Lua] MUSIC: explore -> pre_ambush
14:13:58.145 [Lua] MUSIC: pre_ambush -> horde
14:14:00.007 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source.
14:14:00.662 [Lua] MUSIC: horde -> explore
14:14:01.692 [Lua] Init group template: horde
14:14:02.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:14:02.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:14:02.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:14:03.925 [Lua] Horde killed: ?
14:14:05.515 [Lua] Horde killed: ?
14:14:24.234 [Lua] Horde killed: ?
14:15:36.763 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:15:36.779 [Lua] Spline already found!
14:15:36.816 [Lua] Init group template: spline_patrol
14:15:56.178 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:15:56.196 [Lua] Spline already found!
14:15:56.231 [Lua] Init group template: spline_patrol
14:16:12.297 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome
14:16:23.776 [Lua] ready to jump failed
14:16:28.881 [Lua] simple los failed
14:16:29.565 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source.
14:16:31.551 [Lua] fence jumping
14:16:32.970 [Lua] ready to jump failed
14:16:34.354 [Lua] fence jumping
14:16:34.387 [Lua] ready to jump failed
14:16:52.240 [Lua] Coordinated attack!
14:17:15.206 [Lua] Switching ConflictSettings: to: chaos
14:17:15.206 [Lua] pacing=chaos
14:17:15.206 [Lua] roaming=nil
14:17:15.206 [Lua] specials=chaos
14:17:15.206 [Lua] debug_color=purple
14:17:15.206 [Lua] contained_breeds=nil
14:17:15.206 [Lua] pack_spawning=chaos
14:17:15.206 [Lua] disabled=false
14:17:15.206 [Lua] factions=nil
14:17:15.206 [Lua] boss=chaos
14:17:15.206 [Lua] horde=chaos
14:17:15.206 [Lua] name=chaos
14:17:15.206 [Lua] intensity=default
14:17:15.206 [Lua] ---
14:17:17.517 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start
14:17:26.177 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:17:26.194 [Lua] Spline already found!
14:17:26.230 [Lua] Init group template: spline_patrol
14:17:31.066 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 356881 0
14:17:57.728 [Lua] Coordinated attack!
14:18:00.170 [Lua] Switching ConflictSettings: to: skaven
14:18:00.170 [Lua] pacing=default
14:18:00.170 [Lua] roaming=nil
14:18:00.170 [Lua] specials=skaven
14:18:00.170 [Lua] debug_color=orange
14:18:00.170 [Lua] contained_breeds=nil
14:18:00.170 [Lua] pack_spawning=skaven
14:18:00.170 [Lua] disabled=false
14:18:00.170 [Lua] factions=nil
14:18:00.170 [Lua] boss=skaven
14:18:00.170 [Lua] horde=default
14:18:00.170 [Lua] name=skaven
14:18:00.170 [Lua] intensity=default
14:18:00.170 [Lua] ---
14:18:02.589 [Lua] Switching ConflictSettings: to: chaos
14:18:02.589 [Lua] pacing=chaos
14:18:02.589 [Lua] roaming=nil
14:18:02.589 [Lua] specials=chaos
14:18:02.589 [Lua] debug_color=purple
14:18:02.589 [Lua] contained_breeds=nil
14:18:02.589 [Lua] pack_spawning=chaos
14:18:02.589 [Lua] disabled=false
14:18:02.589 [Lua] factions=nil
14:18:02.589 [Lua] boss=chaos
14:18:02.589 [Lua] horde=chaos
14:18:02.589 [Lua] name=chaos
14:18:02.589 [Lua] intensity=default
14:18:02.589 [Lua] ---
14:18:18.267 [Lua] main path terror event triggered: boss_event_rat_ogre
14:18:18.267 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre
14:18:18.301 [Flow] Boss DoorStormfiend
14:18:18.302 [Lua] Boss gave [Unit '#ID[728d2e5d7d31a2af]'] initial aggro
14:18:18.304 [Lua] Init group template: boss_door_closers
14:18:19.121 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:18:19.121 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:18:19.121 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:18:19.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:18:19.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:18:19.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:18:20.611 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:18:20.611 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:18:20.611 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:18:29.012 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 82 will change to a manual source.
14:18:30.531 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source.
14:18:40.516 [Lua] Override Player Respawning gate_event true
14:18:52.647 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source.
14:19:34.839 [Lua] [ChatManager][1]System: Rat Ogre died after 1 minute 16 seconds.
14:19:34.839 [Lua] rat ogre died!
14:19:34.840 [Lua] rat ogre was despawned!
14:19:35.685 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 371828 0
14:19:39.573 [Lua] fence jumping
14:19:42.548 [Lua] [ChatManager][1]System: Lewd Komi-san picked up a Loot Die (1)
14:19:50.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5b4d0, position: 0
14:20:06.620 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event -> military_courtyard_event_01
14:20:06.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object id: 54, name: `unknown`
14:20:06.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object id: 71, name: `unknown`
14:20:06.635 [Lua] TerrorEventMixer.start_event: military_courtyard_event_01
14:20:06.725 [Lua] MUSIC: explore -> pre_horde
14:20:06.741 [Lua] MUSIC: pre_horde -> horde
14:20:06.992 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:20:20.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5c282, position: 0
14:20:21.736 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_05
14:20:21.742 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_05
14:20:30.895 [Lua] event horde ends!
14:20:30.911 [Lua] event horde ends!
14:20:30.936 [Lua] MUSIC: horde -> explore
14:20:39.580 [Lua] MUSIC: explore -> pre_horde
14:20:39.595 [Lua] MUSIC: pre_horde -> horde
14:20:44.248 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 381454 0
14:21:03.680 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_02
14:21:03.686 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_02
14:21:03.793 [Lua] event horde ends!
14:21:03.793 [Lua] event horde ends!
14:21:03.828 [Lua] MUSIC: horde -> explore
14:21:04.384 [Lua] fence jumping
14:21:04.969 [Lua] ready to jump failed
14:21:06.468 [Lua] simple los failed
14:21:08.342 [Lua] simple los failed
14:21:09.175 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 144 will change to a manual source.
14:21:13.058 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 389306 0
14:21:14.036 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source.
14:21:21.052 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 390626 0
14:21:24.097 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 391041 0
14:21:26.301 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:21:26.301 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:21:28.032 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 83264
14:21:36.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:21:37.226 [Flow] -------------- STOPPED FROM OPENING
14:21:37.226 [Flow] -------------- REAL STOPPED
14:21:37.226 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP
14:21:37.226 [Flow] opening_stopped
14:21:37.226 [Lua] TerrorEventMixer.stop_event: military_courtyard_event
14:21:37.226 [Lua] Override Player Respawning gate_event false
14:21:37.235 [Lua] TerrorEventMixer.start_event: military_courtyard_event_end
14:21:39.412 [Lua] MUSIC: explore -> pre_horde
14:21:39.429 [Lua] MUSIC: pre_horde -> horde
14:22:03.539 [Lua] event horde ends!
14:22:03.556 [Lua] event horde ends!
14:22:03.583 [Lua] MUSIC: horde -> explore
14:22:10.477 [Lua] MUSIC: explore -> pre_horde
14:22:10.494 [Lua] MUSIC: pre_horde -> horde
14:22:34.661 [Lua] event horde ends!
14:22:34.661 [Lua] event horde ends!
14:22:34.688 [Lua] MUSIC: horde -> explore
14:22:35.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:22:35.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:22:35.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:22:40.309 [Lua] MUSIC: explore -> pre_horde
14:22:40.327 [Lua] MUSIC: pre_horde -> horde
14:22:41.081 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:23:01.192 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:23:01.208 [Lua] Spline already found!
14:23:01.245 [Lua] Init group template: spline_patrol
14:23:01.269 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:23:01.281 [Lua] Spline already found!
14:23:01.312 [Lua] Init group template: spline_patrol
14:23:03.779 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:23:03.799 [Lua] Spline already found!
14:23:03.803 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:23:03.812 [Lua] Spline already found!
14:23:03.881 [Lua] Init group template: spline_patrol
14:23:03.934 [Lua] Init group template: spline_patrol
14:23:04.195 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:23:04.212 [Lua] Spline already found!
14:23:04.248 [Lua] Init group template: spline_patrol
14:23:04.313 [Lua] event horde ends!
14:23:04.336 [Lua] MUSIC: horde -> explore
14:23:04.729 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:23:04.746 [Lua] Spline already found!
14:23:04.761 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:23:04.761 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:23:04.761 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:23:04.786 [Lua] Init group template: spline_patrol
14:23:10.002 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:23:10.020 [Lua] Spline already found!
14:23:10.057 [Lua] Init group template: spline_patrol
14:23:10.753 [Lua] main_path_player_far_away_check started
14:23:11.654 [Lua] main_path_player_far_away_check started
14:23:11.871 [Lua] main_path_player_far_away_check started
14:23:11.893 [Flow] 1
14:23:11.893 [Flow] 2
14:23:12.291 [Flow] 3
14:23:12.342 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
14:23:12.372 [Lua] main_path_player_far_away_check started
14:23:13.822 [Lua] main_path_player_far_away_check started
14:23:14.724 [Lua] main_path_player_far_away_check started
14:23:14.941 [Lua] main_path_player_far_away_check started
14:23:15.441 [Lua] main_path_player_far_away_check started
14:23:16.959 [Lua] main_path_player_far_away_check started
14:23:17.027 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 62 action: follow
14:23:17.245 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 30 size: 61 action: follow
14:23:17.861 [Lua] main_path_player_far_away_check started
14:23:18.077 [Lua] main_path_player_far_away_check started
14:23:19.113 [Lua] main_path_player_far_away_check started
14:23:20.098 [Lua] main_path_player_far_away_check started
14:23:20.237 [Lua] Switching ConflictSettings: to: skaven
14:23:20.237 [Lua] pacing=default
14:23:20.237 [Lua] roaming=nil
14:23:20.237 [Lua] specials=skaven
14:23:20.237 [Lua] debug_color=orange
14:23:20.237 [Lua] contained_breeds=nil
14:23:20.237 [Lua] pack_spawning=skaven
14:23:20.237 [Lua] disabled=false
14:23:20.237 [Lua] factions=nil
14:23:20.237 [Lua] boss=skaven
14:23:20.237 [Lua] horde=default
14:23:20.237 [Lua] name=skaven
14:23:20.237 [Lua] intensity=default
14:23:20.237 [Lua] ---
14:23:20.998 [Lua] main_path_player_far_away_check started
14:23:21.223 [Lua] main_path_player_far_away_check started
14:23:23.435 [Lua] main_path_player_far_away_check started
14:23:23.791 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:23:23.808 [Lua] Spline already found!
14:23:23.853 [Lua] Init group template: spline_patrol
14:23:24.141 [Lua] main_path_player_far_away_check started
14:23:24.360 [Lua] main_path_player_far_away_check started
14:23:26.606 [Lua] main_path_player_far_away_check started
14:23:27.074 [Flow] 1
14:23:27.238 [Lua] main_path_player_far_away_check started
14:23:27.455 [Lua] main_path_player_far_away_check started
14:23:27.660 [Flow] 2
14:23:27.678 [Flow] 3
14:23:27.726 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
14:23:29.692 [Lua] main_path_player_far_away_check started
14:23:30.225 [Lua] main_path_player_far_away_check started
14:23:30.307 [Lua] main_path_player_far_away_check started
14:23:30.591 [Lua] main_path_player_far_away_check started
14:23:31.230 [Lua] Switching ConflictSettings: to: chaos
14:23:31.230 [Lua] pacing=chaos
14:23:31.230 [Lua] roaming=nil
14:23:31.230 [Lua] specials=chaos
14:23:31.230 [Lua] debug_color=purple
14:23:31.230 [Lua] contained_breeds=nil
14:23:31.230 [Lua] pack_spawning=chaos
14:23:31.230 [Lua] disabled=false
14:23:31.230 [Lua] factions=nil
14:23:31.230 [Lua] boss=chaos
14:23:31.230 [Lua] horde=chaos
14:23:31.230 [Lua] name=chaos
14:23:31.230 [Lua] intensity=default
14:23:31.230 [Lua] ---
14:23:32.834 [Lua] main_path_player_far_away_check started
14:23:33.362 [Lua] main_path_player_far_away_check started
14:23:33.448 [Lua] main_path_player_far_away_check started
14:23:33.746 [Lua] main_path_player_far_away_check started
14:23:35.973 [Lua] main_path_player_far_away_check started
14:23:36.459 [Lua] main_path_player_far_away_check started
14:23:37.836 [Lua] main_path_player_far_away_check started
14:23:39.056 [Lua] main_path_player_far_away_check started
14:23:40.943 [Lua] main_path_player_far_away_check started
14:23:41.359 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source.
14:23:41.554 [Lua] main_path_player_far_away_check started
14:23:41.778 [Lua] Switching ConflictSettings: to: skaven
14:23:41.778 [Lua] pacing=default
14:23:41.778 [Lua] roaming=nil
14:23:41.778 [Lua] specials=skaven
14:23:41.778 [Lua] debug_color=orange
14:23:41.778 [Lua] contained_breeds=nil
14:23:41.778 [Lua] pack_spawning=skaven
14:23:41.778 [Lua] disabled=false
14:23:41.778 [Lua] factions=nil
14:23:41.778 [Lua] boss=skaven
14:23:41.778 [Lua] horde=default
14:23:41.778 [Lua] name=skaven
14:23:41.778 [Lua] intensity=default
14:23:41.778 [Lua] ---
14:23:41.987 [Lua] main_path_player_far_away_check started
14:23:42.312 [Lua] Switching ConflictSettings: to: chaos
14:23:42.312 [Lua] pacing=chaos
14:23:42.312 [Lua] roaming=nil
14:23:42.312 [Lua] specials=chaos
14:23:42.312 [Lua] debug_color=purple
14:23:42.312 [Lua] contained_breeds=nil
14:23:42.312 [Lua] pack_spawning=chaos
14:23:42.312 [Lua] disabled=false
14:23:42.312 [Lua] factions=nil
14:23:42.312 [Lua] boss=chaos
14:23:42.312 [Lua] horde=chaos
14:23:42.312 [Lua] name=chaos
14:23:42.312 [Lua] intensity=default
14:23:42.312 [Lua] ---
14:23:42.395 [Lua] Switching ConflictSettings: to: skaven
14:23:42.395 [Lua] pacing=default
14:23:42.395 [Lua] roaming=nil
14:23:42.395 [Lua] specials=skaven
14:23:42.395 [Lua] debug_color=orange
14:23:42.395 [Lua] contained_breeds=nil
14:23:42.395 [Lua] pack_spawning=skaven
14:23:42.395 [Lua] disabled=false
14:23:42.395 [Lua] factions=nil
14:23:42.395 [Lua] boss=skaven
14:23:42.396 [Lua] horde=default
14:23:42.396 [Lua] name=skaven
14:23:42.396 [Lua] intensity=default
14:23:42.396 [Lua] ---
14:23:42.516 [Lua] main_path_player_far_away_check started
14:23:44.406 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 22 size: 29 action: skulk_approach
14:23:46.243 [Lua] main_path_player_far_away_check started
14:23:48.281 [Lua] main_path_player_far_away_check started
14:23:49.128 [Lua] main_path_player_far_away_check started
14:23:51.913 [Lua] main_path_player_far_away_check started
14:23:54.216 [Lua] main_path_player_far_away_check started
14:23:54.807 [Lua] Switching ConflictSettings: to: chaos
14:23:54.807 [Lua] pacing=chaos
14:23:54.807 [Lua] roaming=nil
14:23:54.807 [Lua] specials=chaos
14:23:54.807 [Lua] debug_color=purple
14:23:54.807 [Lua] contained_breeds=nil
14:23:54.807 [Lua] pack_spawning=chaos
14:23:54.807 [Lua] disabled=false
14:23:54.807 [Lua] factions=nil
14:23:54.807 [Lua] boss=chaos
14:23:54.807 [Lua] horde=chaos
14:23:54.807 [Lua] name=chaos
14:23:54.807 [Lua] intensity=default
14:23:54.807 [Lua] ---
14:23:55.539 [Lua] main_path_player_far_away_check started
14:23:55.718 [Lua] main_path_player_far_away_check started
14:23:58.397 [Lua] Switching ConflictSettings: to: skaven
14:23:58.397 [Lua] pacing=default
14:23:58.397 [Lua] roaming=nil
14:23:58.397 [Lua] specials=skaven
14:23:58.397 [Lua] debug_color=orange
14:23:58.397 [Lua] contained_breeds=nil
14:23:58.397 [Lua] pack_spawning=skaven
14:23:58.397 [Lua] disabled=false
14:23:58.397 [Lua] factions=nil
14:23:58.397 [Lua] boss=skaven
14:23:58.397 [Lua] horde=default
14:23:58.397 [Lua] name=skaven
14:23:58.397 [Lua] intensity=default
14:23:58.397 [Lua] ---
14:23:58.672 [Lua] main_path_player_far_away_check started
14:24:05.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x661b2, position: 0
14:24:10.235 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 2 17
14:24:13.988 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:24:14.004 [Lua] Spline already found!
14:24:14.057 [Lua] Init group template: spline_patrol
14:24:36.281 [Lua] ready to jump failed
14:24:40.199 [Lua] Time for new HOOORDE! multi_first_wave
14:24:40.199 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
14:24:40.199 [Lua] horde requested: vector_blob
14:24:40.199 [Lua] wants to spawn ahead within distance: 60
14:24:40.199 [Lua] horde crated with id 18 of type vector_blob
14:24:40.199 [Lua] managed to spawn 58/58 horde enemies
14:24:40.199 [Lua] vector blob horde has started
14:24:40.208 [Lua] MUSIC: explore -> pre_horde
14:24:40.223 [Lua] MUSIC: pre_horde -> explore
14:24:41.154 [Lua] Init group template: horde
14:24:43.338 [Lua] ready to jump failed
14:24:44.339 [Lua] simple los failed
14:24:46.257 [Lua] simple los failed
14:24:53.566 [Lua] simple los failed
14:24:55.049 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire
14:24:56.183 [Lua] simple los failed
14:25:00.626 [Lua] ready to jump failed
14:25:01.422 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
14:25:01.422 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:25:01.422 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
14:25:01.422 [Lua] horde requested: vector_blob
14:25:01.422 [Lua] wants to spawn ahead within distance: 60
14:25:01.422 [Lua] horde crated with id 19 of type vector_blob
14:25:01.422 [Lua] managed to spawn 57/57 horde enemies
14:25:01.422 [Lua] vector blob horde has started
14:25:01.432 [Lua] MUSIC: explore -> pre_horde
14:25:01.452 [Lua] MUSIC: pre_horde -> horde
14:25:01.474 [Lua] MUSIC: horde -> explore
14:25:02.650 [Lua] Init group template: horde
14:25:04.804 [Lua] simple los failed
14:25:05.277 [Lua] fence jumping
14:25:05.890 [Lua] simple los failed
14:25:06.955 [Lua] Horde killed: ?
14:25:12.208 [Lua] ready to jump failed
14:25:13.912 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x683d9, position: 0
14:25:14.673 [Lua] HORDE: last wave, reset to standard horde delay
14:25:14.673 [Lua] Time for new HOOORDE! multi_last_wave
14:25:14.673 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
14:25:14.673 [Lua] horde requested: vector_blob
14:25:14.673 [Lua] wants to spawn ahead within distance: 60
14:25:14.673 [Lua] horde crated with id 20 of type vector_blob
14:25:14.673 [Lua] managed to spawn 56/56 horde enemies
14:25:14.673 [Lua] vector blob horde has started
14:25:14.686 [Lua] MUSIC: explore -> pre_horde
14:25:14.708 [Lua] MUSIC: pre_horde -> horde
14:25:14.732 [Lua] MUSIC: horde -> explore
14:25:15.883 [Lua] Init group template: horde
14:25:22.534 [Lua] fence jumping
14:25:22.935 [Lua] fence jumping
14:25:23.319 [Lua] Horde killed: ?
14:25:23.530 [Lua] ready to jump failed
14:25:29.464 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 18 size: 31 action: lurk
14:25:30.044 [Lua] simple los failed
14:25:34.765 [Lua] fence jumping
14:25:35.328 [Lua] simple los failed
14:25:40.267 [Lua] simple los failed
14:25:40.520 [Lua] ready to jump failed
14:25:42.807 [Lua] fence jumping
14:25:43.023 [Lua] Horde killed: ?
14:25:43.398 [Lua] ready to jump failed
14:25:49.130 [Lua] ready to jump failed
14:26:10.165 [Lua] ready to jump failed
14:26:14.920 [Lua] ready to jump failed
14:26:46.421 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source.
14:26:53.945 [Lua] Coordinated attack!
14:27:15.136 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source.
14:27:17.304 [Lua] Time for new HOOORDE! multi_first_wave
14:27:17.304 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
14:27:17.304 [Lua] horde requested: ambush
14:27:17.304 [Lua] setting up ambush-horde
14:27:17.304 [Lua] Composing horde 'large' .. using variant 'plain'
14:27:17.305 [Lua] -> spawning: 53
14:27:17.305 [Lua] horde crated with id 21 of type ambush
14:27:17.305 [Lua] ambush horde has started
14:27:17.310 [Lua] MUSIC: explore -> pre_ambush
14:27:18.122 [Lua] main_path_player_far_away_check started
14:27:19.974 [Lua] simple los failed
14:27:21.192 [Lua] main_path_player_far_away_check started
14:27:21.283 [Lua] MUSIC: pre_ambush -> explore
14:27:22.081 [Lua] main_path_player_far_away_check started
14:27:22.310 [Lua] main_path_player_far_away_check started
14:27:22.313 [Lua] Init group template: horde
14:27:24.330 [Lua] main_path_player_far_away_check started
14:27:25.447 [Lua] main_path_player_far_away_check started
14:27:26.299 [Lua] main_path_player_far_away_check started
14:27:32.373 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 442670 0
14:27:33.139 [Lua] HORDE: Pushing horde in time; too many units out 63
14:27:38.126 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
14:27:38.126 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:27:38.126 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
14:27:38.126 [Lua] horde requested: ambush
14:27:38.126 [Lua] setting up ambush-horde
14:27:38.126 [Lua] Composing horde 'large' .. using variant 'plain'
14:27:38.126 [Lua] -> spawning: 56
14:27:38.126 [Lua] horde crated with id 22 of type ambush
14:27:38.126 [Lua] ambush horde has started
14:27:38.135 [Lua] MUSIC: explore -> pre_ambush
14:27:38.153 [Lua] MUSIC: pre_ambush -> horde
14:27:38.901 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:27:42.217 [Lua] MUSIC: horde -> explore
14:27:43.296 [Lua] Init group template: horde
14:27:43.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:27:43.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:27:43.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:27:43.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:27:52.416 [Lua] HORDE: Pushing horde in time; too many units out 71
14:27:57.415 [Lua] HORDE: last wave, reset to standard horde delay
14:27:57.415 [Lua] Time for new HOOORDE! multi_last_wave
14:27:57.415 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
14:27:57.415 [Lua] horde requested: ambush
14:27:57.415 [Lua] setting up ambush-horde
14:27:57.415 [Lua] Composing horde 'large' .. using variant 'plain'
14:27:57.415 [Lua] -> spawning: 55
14:27:57.415 [Lua] horde crated with id 23 of type ambush
14:27:57.415 [Lua] ambush horde has started
14:27:57.426 [Lua] MUSIC: explore -> pre_ambush
14:27:58.974 [Lua] MUSIC: pre_ambush -> horde
14:28:01.022 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:28:01.431 [Lua] MUSIC: horde -> explore
14:28:02.466 [Lua] Init group template: horde
14:28:02.601 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:28:02.601 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:28:02.601 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:28:20.480 [Lua] Horde killed: ?
14:28:36.307 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:28:36.323 [Lua] Spline already found!
14:28:36.360 [Lua] Init group template: spline_patrol
14:28:45.138 [Lua] Horde killed: ?
14:29:05.875 [Lua] Horde killed: ?
14:29:51.858 [Lua] [ChatManager][1]System: Lewd Komi-san picked up a piece of Ravaged Art
14:29:53.959 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:29:53.976 [Lua] Spline already found!
14:29:54.027 [Lua] Init group template: spline_patrol
14:29:57.012 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
14:29:57.012 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol
14:29:57.031 [Lua] > starting new spline, using new navbot: standard , id: boss9
14:29:57.065 [Lua] > continuing spline boss9 index: 2 reties: 0
14:29:57.097 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9
14:29:57.097 [Lua] > continuing spline boss9 index: 3 reties: 0
14:29:57.130 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9
14:29:57.130 [Lua] > continuing spline boss9 index: 4 reties: 0
14:29:57.164 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9
14:29:57.164 [Lua] > spline completed boss9 reties: 0
14:29:57.447 [Lua] Init group template: spline_patrol
14:30:02.885 [Lua] main path terror event triggered: rare_event_loot_rat
14:30:02.885 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
14:30:03.169 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:30:03.186 [Lua] Spline already found!
14:30:03.237 [Lua] Init group template: spline_patrol
14:30:06.340 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:30:06.355 [Lua] Spline already found!
14:30:06.408 [Lua] Init group template: spline_patrol
14:30:12.631 [Flow] 1
14:30:13.734 [Flow] 2
14:30:13.734 [Flow] 3
14:30:13.784 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
14:30:18.371 [Lua] main path terror event triggered: boss_event_rat_ogre
14:30:18.371 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre
14:30:18.402 [Flow] Boss DoorStormfiend
14:30:18.402 [Lua] Boss gave [Unit '#ID[fce42f915cd697bd]'] initial aggro
14:30:18.404 [Lua] Init group template: boss_door_closers
14:30:19.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:30:19.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:30:19.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:30:19.751 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:30:19.751 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:30:19.751 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:30:20.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:30:20.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:30:20.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:30:22.867 [Lua] Override Player Respawning cannon_event true
14:30:29.612 [Lua] [ChatManager][1]System: Rat Ogre died after 11 seconds.
14:30:29.626 [Lua] rat ogre died!
14:30:29.626 [Lua] rat ogre was despawned!
14:30:33.007 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 466152 0
14:30:39.042 [Lua] Switching ConflictSettings: to: chaos
14:30:39.042 [Lua] pacing=chaos
14:30:39.042 [Lua] roaming=nil
14:30:39.042 [Lua] specials=chaos
14:30:39.042 [Lua] debug_color=purple
14:30:39.042 [Lua] contained_breeds=nil
14:30:39.042 [Lua] pack_spawning=chaos
14:30:39.042 [Lua] disabled=false
14:30:39.042 [Lua] factions=nil
14:30:39.042 [Lua] boss=chaos
14:30:39.042 [Lua] horde=chaos
14:30:39.042 [Lua] name=chaos
14:30:39.042 [Lua] intensity=default
14:30:39.042 [Lua] ---
14:30:52.895 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 469560 0
14:30:55.776 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:30:55.792 [Lua] Spline already found!
14:30:55.833 [Lua] Init group template: spline_patrol
14:30:59.382 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 30 size: 41 action: engage
14:31:08.425 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 5 19 36
14:31:20.271 [Lua] Destroying unit since outside mesh or world
14:31:33.584 [Lua] Coordinated attack!
14:31:45.632 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
14:31:51.289 [Lua] Time for new HOOORDE! multi_first_wave
14:31:51.289 [Lua] HORDE: Spawning hordes while 19 other ai are spawned
14:31:51.289 [Lua] horde requested: vector_blob
14:31:51.289 [Lua] wants to spawn ahead within distance: 60
14:31:51.289 [Lua] horde crated with id 31 of type vector_blob
14:31:51.289 [Lua] managed to spawn 29/29 horde enemies
14:31:51.289 [Lua] vector blob horde has started
14:31:51.297 [Lua] MUSIC: explore -> pre_horde
14:31:51.311 [Lua] MUSIC: pre_horde -> horde
14:31:51.329 [Lua] MUSIC: horde -> explore
14:31:51.757 [Lua] Init group template: horde
14:31:58.321 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
14:31:58.321 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:31:58.321 [Lua] HORDE: Spawning hordes while 48 other ai are spawned
14:31:58.321 [Lua] horde requested: vector_blob
14:31:58.321 [Lua] wants to spawn ahead within distance: 60
14:31:58.321 [Lua] horde crated with id 32 of type vector_blob
14:31:58.321 [Lua] managed to spawn 29/29 horde enemies
14:31:58.321 [Lua] vector blob horde has started
14:31:58.332 [Lua] MUSIC: explore -> pre_horde
14:31:58.347 [Lua] MUSIC: pre_horde -> horde
14:31:58.363 [Lua] MUSIC: horde -> explore
14:31:58.797 [Lua] Init group template: horde
14:31:59.379 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source.
14:32:11.809 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 58 size: 67 action: fallback_idle
14:32:11.809 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 59 size: 66 action: fallback_idle
14:32:11.809 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 61 size: 65 action: fallback_idle
14:32:11.825 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 62 size: 64 action: fallback_idle
14:32:11.825 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 63 size: 63 action: fallback_idle
14:32:11.994 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 61 size: 62 action: fallback_idle
14:32:24.523 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 57 action: fallback_idle
14:32:36.964 [Lua] Override Player Respawning cannon_event false
14:32:42.993 [Lua] HORDE: last wave, reset to standard horde delay
14:32:42.993 [Lua] Time for new HOOORDE! multi_last_wave
14:32:42.993 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
14:32:42.993 [Lua] horde requested: vector_blob
14:32:42.993 [Lua] wants to spawn behind within distance: 60
14:32:42.993 [Lua] horde crated with id 33 of type vector_blob
14:32:42.993 [Lua] managed to spawn 33/33 horde enemies
14:32:42.993 [Lua] vector blob horde has started
14:32:43.000 [Lua] MUSIC: explore -> pre_horde
14:32:43.022 [Lua] MUSIC: pre_horde -> horde
14:32:43.036 [Lua] MUSIC: horde -> explore
14:32:43.535 [Lua] Init group template: horde
14:32:55.643 [Lua] Horde killed: ?
14:33:00.448 [Lua] Horde killed: ?
14:33:16.705 [Lua] Horde killed: ?
14:33:30.720 [Lua] Switching ConflictSettings: to: skaven
14:33:30.720 [Lua] pacing=default
14:33:30.720 [Lua] roaming=nil
14:33:30.720 [Lua] specials=skaven
14:33:30.720 [Lua] debug_color=orange
14:33:30.720 [Lua] contained_breeds=nil
14:33:30.720 [Lua] pack_spawning=skaven
14:33:30.720 [Lua] disabled=false
14:33:30.720 [Lua] factions=nil
14:33:30.720 [Lua] boss=skaven
14:33:30.720 [Lua] horde=default
14:33:30.720 [Lua] name=skaven
14:33:30.720 [Lua] intensity=default
14:33:30.720 [Lua] ---
14:33:32.512 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:33:32.530 [Lua] Spline already found!
14:33:32.566 [Lua] Init group template: spline_patrol
14:33:35.149 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:33:35.166 [Lua] Spline already found!
14:33:35.238 [Lua] Init group template: spline_patrol
14:33:46.665 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
14:33:57.201 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x79f23, position: 0
14:34:08.202 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:34:08.218 [Lua] Spline already found!
14:34:08.272 [Lua] Init group template: spline_patrol
14:34:16.096 [Lua] [ChatManager][1]System: Lewd Komi-san picked up a piece of Ravaged Art
14:34:25.637 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:34:25.654 [Lua] Spline already found!
14:34:25.708 [Lua] Init group template: spline_patrol
14:35:03.015 [Flow] 1
14:35:03.016 [Flow] 2
14:35:03.016 [Flow] 3
14:35:09.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7ba8b, position: 0
14:35:09.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x7ba89, position: 0
14:35:09.351 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x7ba89, position: 0
14:35:52.952 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Grimoire
14:36:03.194 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
14:36:12.461 [Lua] Switching ConflictSettings: to: chaos
14:36:12.461 [Lua] pacing=chaos
14:36:12.461 [Lua] roaming=nil
14:36:12.461 [Lua] specials=chaos
14:36:12.461 [Lua] debug_color=purple
14:36:12.461 [Lua] contained_breeds=nil
14:36:12.461 [Lua] pack_spawning=chaos
14:36:12.461 [Lua] disabled=false
14:36:12.461 [Lua] factions=nil
14:36:12.461 [Lua] boss=chaos
14:36:12.461 [Lua] horde=chaos
14:36:12.461 [Lua] name=chaos
14:36:12.461 [Lua] intensity=default
14:36:12.461 [Lua] ---
14:36:21.564 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source.
14:36:31.658 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source.
14:36:39.234 [Lua] fence jumping
14:36:43.292 [Lua] fence jumping
14:36:44.692 [Lua] simple los failed
14:36:51.631 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 513830 0
14:36:52.882 [Lua] Coordinated attack!
14:36:55.278 [Lua] Switching ConflictSettings: to: skaven
14:36:55.278 [Lua] pacing=default
14:36:55.278 [Lua] roaming=nil
14:36:55.278 [Lua] specials=skaven
14:36:55.278 [Lua] debug_color=orange
14:36:55.278 [Lua] contained_breeds=nil
14:36:55.278 [Lua] pack_spawning=skaven
14:36:55.278 [Lua] disabled=false
14:36:55.278 [Lua] factions=nil
14:36:55.278 [Lua] boss=skaven
14:36:55.278 [Lua] horde=default
14:36:55.278 [Lua] name=skaven
14:36:55.278 [Lua] intensity=default
14:36:55.278 [Lua] ---
14:36:55.295 [Lua] Switching ConflictSettings: to: chaos
14:36:55.295 [Lua] pacing=chaos
14:36:55.295 [Lua] roaming=nil
14:36:55.295 [Lua] specials=chaos
14:36:55.295 [Lua] debug_color=purple
14:36:55.295 [Lua] contained_breeds=nil
14:36:55.295 [Lua] pack_spawning=chaos
14:36:55.295 [Lua] disabled=false
14:36:55.295 [Lua] factions=nil
14:36:55.295 [Lua] boss=chaos
14:36:55.295 [Lua] horde=chaos
14:36:55.295 [Lua] name=chaos
14:36:55.295 [Lua] intensity=default
14:36:55.295 [Lua] ---
14:36:57.109 [Lua] Switching ConflictSettings: to: skaven
14:36:57.109 [Lua] pacing=default
14:36:57.109 [Lua] roaming=nil
14:36:57.109 [Lua] specials=skaven
14:36:57.109 [Lua] debug_color=orange
14:36:57.109 [Lua] contained_breeds=nil
14:36:57.109 [Lua] pack_spawning=skaven
14:36:57.109 [Lua] disabled=false
14:36:57.109 [Lua] factions=nil
14:36:57.109 [Lua] boss=skaven
14:36:57.109 [Lua] horde=default
14:36:57.109 [Lua] name=skaven
14:36:57.109 [Lua] intensity=default
14:36:57.109 [Lua] ---
14:36:57.127 [Lua] Switching ConflictSettings: to: chaos
14:36:57.127 [Lua] pacing=chaos
14:36:57.127 [Lua] roaming=nil
14:36:57.127 [Lua] specials=chaos
14:36:57.127 [Lua] debug_color=purple
14:36:57.127 [Lua] contained_breeds=nil
14:36:57.127 [Lua] pack_spawning=chaos
14:36:57.127 [Lua] disabled=false
14:36:57.127 [Lua] factions=nil
14:36:57.127 [Lua] boss=chaos
14:36:57.127 [Lua] horde=chaos
14:36:57.127 [Lua] name=chaos
14:36:57.127 [Lua] intensity=default
14:36:57.127 [Lua] ---
14:36:57.466 [Lua] Switching ConflictSettings: to: skaven
14:36:57.466 [Lua] pacing=default
14:36:57.466 [Lua] roaming=nil
14:36:57.466 [Lua] specials=skaven
14:36:57.466 [Lua] debug_color=orange
14:36:57.466 [Lua] contained_breeds=nil
14:36:57.466 [Lua] pack_spawning=skaven
14:36:57.466 [Lua] disabled=false
14:36:57.466 [Lua] factions=nil
14:36:57.466 [Lua] boss=skaven
14:36:57.466 [Lua] horde=default
14:36:57.466 [Lua] name=skaven
14:36:57.466 [Lua] intensity=default
14:36:57.466 [Lua] ---
14:36:57.812 [Lua] Switching ConflictSettings: to: chaos
14:36:57.812 [Lua] pacing=chaos
14:36:57.812 [Lua] roaming=nil
14:36:57.812 [Lua] specials=chaos
14:36:57.812 [Lua] debug_color=purple
14:36:57.812 [Lua] contained_breeds=nil
14:36:57.812 [Lua] pack_spawning=chaos
14:36:57.812 [Lua] disabled=false
14:36:57.812 [Lua] factions=nil
14:36:57.812 [Lua] boss=chaos
14:36:57.812 [Lua] horde=chaos
14:36:57.812 [Lua] name=chaos
14:36:57.812 [Lua] intensity=default
14:36:57.812 [Lua] ---
14:36:58.310 [Lua] Switching ConflictSettings: to: skaven
14:36:58.310 [Lua] pacing=default
14:36:58.310 [Lua] roaming=nil
14:36:58.310 [Lua] specials=skaven
14:36:58.310 [Lua] debug_color=orange
14:36:58.310 [Lua] contained_breeds=nil
14:36:58.310 [Lua] pack_spawning=skaven
14:36:58.310 [Lua] disabled=false
14:36:58.310 [Lua] factions=nil
14:36:58.310 [Lua] boss=skaven
14:36:58.310 [Lua] horde=default
14:36:58.310 [Lua] name=skaven
14:36:58.310 [Lua] intensity=default
14:36:58.310 [Lua] ---
14:36:58.346 [Lua] Switching ConflictSettings: to: chaos
14:36:58.346 [Lua] pacing=chaos
14:36:58.346 [Lua] roaming=nil
14:36:58.346 [Lua] specials=chaos
14:36:58.346 [Lua] debug_color=purple
14:36:58.346 [Lua] contained_breeds=nil
14:36:58.346 [Lua] pack_spawning=chaos
14:36:58.346 [Lua] disabled=false
14:36:58.346 [Lua] factions=nil
14:36:58.346 [Lua] boss=chaos
14:36:58.346 [Lua] horde=chaos
14:36:58.346 [Lua] name=chaos
14:36:58.346 [Lua] intensity=default
14:36:58.346 [Lua] ---
14:37:22.831 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source.
14:37:24.353 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 138 will change to a manual source.
14:37:24.666 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:37:24.682 [Lua] Spline already found!
14:37:24.737 [Lua] Init group template: spline_patrol
14:37:42.094 [Lua] Time for new HOOORDE! multi_first_wave
14:37:42.094 [Lua] HORDE: Spawning hordes while 20 other ai are spawned
14:37:42.094 [Lua] horde requested: vector_blob
14:37:42.094 [Lua] wants to spawn ahead within distance: 60
14:37:42.094 [Lua] horde crated with id 39 of type vector_blob
14:37:42.094 [Lua] managed to spawn 29/29 horde enemies
14:37:42.094 [Lua] vector blob horde has started
14:37:42.104 [Lua] MUSIC: explore -> pre_horde
14:37:42.128 [Lua] MUSIC: pre_horde -> horde
14:37:42.152 [Lua] MUSIC: horde -> explore
14:37:42.670 [Lua] Init group template: horde
14:38:00.455 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
14:38:00.455 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:38:00.455 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
14:38:00.455 [Lua] horde requested: vector_blob
14:38:00.455 [Lua] wants to spawn ahead within distance: 60
14:38:00.455 [Lua] horde crated with id 40 of type vector_blob
14:38:00.455 [Lua] managed to spawn 26/26 horde enemies
14:38:00.455 [Lua] vector blob horde has started
14:38:00.464 [Lua] MUSIC: explore -> pre_horde
14:38:00.481 [Lua] MUSIC: pre_horde -> horde
14:38:00.497 [Lua] MUSIC: horde -> explore
14:38:00.854 [Lua] Init group template: horde
14:38:07.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x80750, position: 0
14:38:13.812 [Lua] HORDE: last wave, reset to standard horde delay
14:38:13.812 [Lua] Time for new HOOORDE! multi_last_wave
14:38:13.812 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
14:38:13.812 [Lua] horde requested: vector_blob
14:38:13.812 [Lua] wants to spawn ahead within distance: 60
14:38:13.813 [Lua] horde crated with id 41 of type vector_blob
14:38:13.813 [Lua] managed to spawn 31/31 horde enemies
14:38:13.813 [Lua] vector blob horde has started
14:38:13.825 [Lua] MUSIC: explore -> pre_horde
14:38:13.846 [Lua] MUSIC: pre_horde -> horde
14:38:13.868 [Lua] MUSIC: horde -> explore
14:38:14.113 [Lua] Horde killed: ?
14:38:14.173 [Lua] Coordinated attack!
14:38:14.484 [Lua] Init group template: horde
14:38:27.547 [Lua] Horde killed: ?
14:38:34.280 [Lua] Horde killed: ?
14:38:46.806 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:38:46.824 [Lua] Spline already found!
14:38:46.878 [Lua] Init group template: spline_patrol
14:38:53.436 [Lua] TerrorEventMixer.start_event: military_temple_guards
14:39:05.962 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
14:40:02.522 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source.
14:40:03.121 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 67 will change to a manual source.
14:40:23.522 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source.
14:40:30.301 [Lua] TerrorEventMixer.start_event: military_end_event_disable_pacing
14:40:50.461 [Lua] Override Player Respawning end_event true
14:41:01.936 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 1 size: 1 action: skulk_approach
14:41:13.698 [Lua] TerrorEventMixer.start_event: military_end_event_survival_start
14:41:13.789 [Lua] MUSIC: explore -> pre_horde
14:41:25.871 [Lua] MUSIC: pre_horde -> horde
14:41:28.810 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_06
14:41:28.817 [Lua] TerrorEventMixer.start_event: military_end_event_specials_06
14:41:37.903 [Lua] event horde ends!
14:41:37.921 [Lua] event horde ends!
14:41:37.947 [Lua] MUSIC: horde -> explore
14:42:09.136 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_01 -> military_end_event_survival_01_right
14:42:09.136 [Lua] TerrorEventMixer.start_event: military_end_event_survival_01_right
14:42:09.152 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_06
14:42:09.155 [Lua] TerrorEventMixer.start_event: military_end_event_specials_06
14:42:09.225 [Lua] MUSIC: explore -> pre_horde
14:42:09.246 [Lua] MUSIC: pre_horde -> horde
14:42:10.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:42:22.626 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 3 size: 60 action: advance_towards_players
14:42:33.542 [Lua] event horde ends!
14:42:33.565 [Lua] event horde ends!
14:42:33.602 [Lua] MUSIC: horde -> explore
14:42:38.541 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x89209, position: 0
14:42:40.978 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_02 -> military_end_event_survival_02_right
14:42:40.978 [Lua] TerrorEventMixer.start_event: military_end_event_survival_02_right
14:42:41.048 [Lua] MUSIC: explore -> pre_horde
14:42:41.061 [Lua] MUSIC: pre_horde -> horde
14:42:45.432 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_06
14:42:45.436 [Lua] TerrorEventMixer.start_event: military_end_event_specials_06
14:43:05.244 [Lua] event horde ends!
14:43:10.052 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 2880000
14:43:14.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x8a907, position: 0
14:43:14.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x8a8fa, position: 0
14:43:14.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x8a8fa, position: 0
14:43:14.631 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x8a977, position: 0
14:43:15.473 [Lua] event horde ends!
14:43:16.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x8aacf, position: 0
14:43:16.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x8aac9, position: 0
14:43:25.561 [Lua] event horde ends!
14:43:25.590 [Lua] MUSIC: horde -> explore
14:43:27.786 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_05
14:43:27.795 [Lua] TerrorEventMixer.start_event: military_end_event_specials_05
14:43:27.843 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 105 will change to a manual source.
14:43:27.866 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 38 will change to a manual source.
14:43:37.005 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_03 -> military_end_event_survival_03_back
14:43:37.005 [Lua] TerrorEventMixer.start_event: military_end_event_survival_03_back
14:43:37.097 [Lua] MUSIC: explore -> pre_horde
14:43:37.113 [Lua] MUSIC: pre_horde -> horde
14:43:47.687 [Lua] [ChatManager][1]System: Lewd Komi-san picked up a Tome
14:43:48.050 [Lua] state dead despawn
14:43:48.065 [Lua] [GameNetworkManager] destroying game object with go_id=64
14:43:59.304 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_02
14:43:59.312 [Lua] TerrorEventMixer.start_event: military_end_event_specials_02
14:44:01.297 [Lua] event horde ends!
14:44:11.484 [Lua] event horde ends!
14:44:11.515 [Lua] MUSIC: horde -> explore
14:44:13.260 [Lua] Returning override respawn unit
14:44:13.273 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102b19409, 5)
14:44:13.276 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5)
14:44:13.277 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=989
14:44:15.238 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 579947 0
14:44:26.811 warning: [Physics] Create Actor: Shape density varies. Using average.
14:44:26.811 warning: [Physics] Create Actor: Shape density varies. Using average.
14:44:26.811 warning: [Physics] Create Actor: Shape density varies. Using average.
14:44:26.811 warning: [Physics] Create Actor: Shape density varies. Using average.
14:44:26.811 warning: [Physics] Create Actor: Shape density varies. Using average.
14:44:26.811 warning: [Physics] Create Actor: Shape density varies. Using average.
14:44:26.811 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_04 -> military_end_event_survival_04_back
14:44:26.811 [Lua] TerrorEventMixer.start_event: military_end_event_survival_04_back
14:44:26.870 warning: [Physics] Create Actor: Shape density varies. Using average.
14:44:26.870 warning: [Physics] Create Actor: Shape density varies. Using average.
14:44:26.870 warning: [Physics] Create Actor: Shape density varies. Using average.
14:44:26.870 warning: [Physics] Create Actor: Shape density varies. Using average.
14:44:26.870 warning: [Physics] Create Actor: Shape density varies. Using average.
14:44:26.870 warning: [Physics] Create Actor: Shape density varies. Using average.
14:44:26.870 warning: [Physics] Create Actor: Shape density varies. Using average.
14:44:26.870 warning: [Physics] Create Actor: Shape density varies. Using average.
14:44:26.882 [Lua] MUSIC: explore -> pre_horde
14:44:26.899 [Lua] MUSIC: pre_horde -> horde
14:44:27.020 warning: [Physics] Create Actor: Shape density varies. Using average.
14:44:27.020 warning: [Physics] Create Actor: Shape density varies. Using average.
14:44:27.020 warning: [Physics] Create Actor: Shape density varies. Using average.
14:44:27.020 warning: [Physics] Create Actor: Shape density varies. Using average.
14:44:27.020 warning: [Physics] Create Actor: Shape density varies. Using average.
14:44:27.020 warning: [Physics] Create Actor: Shape density varies. Using average.
14:44:37.201 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x8e50b, position: 0
14:44:37.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 0
14:44:51.183 [Lua] event horde ends!
14:44:51.202 [Lua] event horde ends!
14:44:51.229 [Lua] MUSIC: horde -> explore
14:44:53.997 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_05 -> military_end_event_survival_05_left
14:44:53.997 [Lua] TerrorEventMixer.start_event: military_end_event_survival_05_left
14:44:54.090 [Lua] MUSIC: explore -> pre_horde
14:44:54.113 [Lua] MUSIC: pre_horde -> horde
14:45:18.225 [Lua] event horde ends!
14:45:24.622 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 1 size: 22 action: move_to_players
14:45:28.359 [Lua] event horde ends!
14:45:37.322 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e755, position: 2880000
14:45:38.470 [Lua] event horde ends!
14:45:38.500 [Lua] MUSIC: horde -> explore
14:45:40.660 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_back
14:45:40.660 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_middle
14:45:40.660 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_right
14:45:40.721 [Lua] MUSIC: explore -> pre_horde
14:45:40.740 [Lua] MUSIC: pre_horde -> horde
14:45:44.853 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_03
14:45:44.861 [Lua] TerrorEventMixer.start_event: military_end_event_specials_03
14:45:44.928 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 118 will change to a manual source.
14:45:44.944 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 158 will change to a manual source.
14:46:04.901 [Lua] event horde ends!
14:46:04.901 [Lua] event horde ends!
14:46:04.901 [Lua] event horde ends!
14:46:07.418 <>Access violation (0xc0000005) in build 0babd8277d3b
accessing address 00000000000037C0 from 00007FF712D61284<>
<>
{00007ff712c50000, 00cf1000, 5f6c2c36, 331e4786-703a-4ba0-a9aa-b750cc77ca88, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_2020_05_04\engine\win64\release\vermintide2.pdb}
{00007ffe7e700000, 001f0000, 468a1bf2, a51c8ba2-310a-54f9-0511-6b3491998f76, 00000001, ntdll.pdb}
{00007ffe7e0b0000, 000b2000, 2d28261f, f0ae5255-9529-da20-0447-bec418dfe962, 00000001, kernel32.pdb}
0x00007ff712c50000:0x0000000000111284
0x00007ff712c50000:0x000000000011d3de
0x00007ff712c50000:0x00000000002f1fe6
0x00007ff712c50000:0x00000000002fcc3f
0x00007ff712c50000:0x00000000002f26aa
0x00007ff712c50000:0x00000000001267b1
0x00007ff712c50000:0x0000000000121972
0x00007ff712c50000:0x00000000000adcea
0x00007ff712c50000:0x00000000000af371
0x00007ff712c50000:0x00000000000b0b0a
0x00007ff712c50000:0x000000000009c685
0x00007ff712c50000:0x00000000000643dc
0x00007ff712c50000:0x0000000000066926
0x00007ff712c50000:0x00000000002f3682
0x00007ffe7e0b0000:0x0000000000017c24 BaseThreadInitThunk
0x00007ffe7e700000:0x000000000006cea1 RtlUserThreadStart
<>
<>1<>
<>renderer<>
<>win32<>
<>0babd8277d3b<>
<>release<>
<>Developer Build (1.3.6396.0)<>
<>a9ddebd6-78fd-4d04-a21a-df8359a6313e<>
<>--- CPU
CPU: Intel(R) Core(TM) i7-9700F CPU @ 3.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 13
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16302MB
Available: 6951MB
--- OS
Windows version 10.0 build 18362, 64 bit
Windows 10
Machine ID f04121b9-6db6-432c-9277-605670af1c9e
--- Graphics
Graphics card: NVIDIA GeForce RTX 2070 (DirectX 11.0, 8031MB) Driver version: 45709
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: TAP-Windows Adapter V9 (IPv4, IPv6)
Network interface: TP-LINK Wireless USB Adapter (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Мышь
Input device: Keyboard (19.4): Клавиатура
Input device: Generic (17.0): Gaming Keyboard
Input device: Generic (17.0): USB OPTICAL MOUSE
<>
<>C:\Users\Roman\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-11-02-14.01.24-a9ddebd6-78fd-4d04-a21a-df8359a6313e.log<>
<>C:\Users\Roman\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-11-02-14.01.24-a9ddebd6-78fd-4d04-a21a-df8359a6313e.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
[Log end]