[Log version] 1
[Session] e289cc17-11a7-41bd-be4a-5d864ab4fac5
UTC time stamps
01:45:28.762 [Application] STARTUP: setup_crash_report, File: D:\a\d\vt2-stingray\vt2\release\whaling_village_2024_03_01\runtime\application\application.cpp, Line: 3030
01:45:28.762 [Application] STARTUP: DLCList::setup, File: D:\a\d\vt2-stingray\vt2\release\whaling_village_2024_03_01\runtime\application\application.cpp, Line: 3042
01:45:28.762 [Application] STARTUP: setup_timer, File: D:\a\d\vt2-stingray\vt2\release\whaling_village_2024_03_01\runtime\application\application.cpp, Line: 3045
01:45:28.762 [Application] STARTUP: make system_info, File: D:\a\d\vt2-stingray\vt2\release\whaling_village_2024_03_01\runtime\application\application.cpp, Line: 3051
01:45:28.762 [Application] STARTUP: setup_jobs, File: D:\a\d\vt2-stingray\vt2\release\whaling_village_2024_03_01\runtime\application\application.cpp, Line: 3054
01:45:28.766 [Application] STARTUP: setup_resources, File: D:\a\d\vt2-stingray\vt2\release\whaling_village_2024_03_01\runtime\application\application.cpp, Line: 3056
01:45:28.809 [RazerChroma] Setup Razer Chroma resources
01:45:28.809 [Application] STARTUP: setup_imgui, File: D:\a\d\vt2-stingray\vt2\release\whaling_village_2024_03_01\runtime\application\application.cpp, Line: 3059
01:45:28.809 [Application] STARTUP: setup_window, File: D:\a\d\vt2-stingray\vt2\release\whaling_village_2024_03_01\runtime\application\application.cpp, Line: 3065
01:45:28.881 [Window] Window => active
01:45:28.941 [Application] STARTUP: make game, File: D:\a\d\vt2-stingray\vt2\release\whaling_village_2024_03_01\runtime\application\application.cpp, Line: 3088
01:45:29.032 [Application] STARTUP: init steam, File: D:\a\d\vt2-stingray\vt2\release\whaling_village_2024_03_01\runtime\application\application.cpp, Line: 3093
01:45:30.662 [EAC] Init client 110000109ed6c29
01:45:30.662 [EAC] EAC client initialized
01:45:30.662 warning: [EAC] Failed to initialize localization
01:45:30.679 [Application] STARTUP: setup renderer, File: D:\a\d\vt2-stingray\vt2\release\whaling_village_2024_03_01\runtime\application\application.cpp, Line: 3102
01:45:32.018 [DXGIHelper] choosing adapter: 0 (NVIDIA GeForce RTX 2060)
01:45:35.669 [AFTERMATH] Initialized Aftermath
01:45:35.673 [Application] STARTUP: setup input, File: D:\a\d\vt2-stingray\vt2\release\whaling_village_2024_03_01\runtime\application\application.cpp, Line: 3104
01:45:35.868 [Application] STARTUP: setup physics, File: D:\a\d\vt2-stingray\vt2\release\whaling_village_2024_03_01\runtime\application\application.cpp, Line: 3110
01:45:35.872 [Application] STARTUP: config renderer, File: D:\a\d\vt2-stingray\vt2\release\whaling_village_2024_03_01\runtime\application\application.cpp, Line: 3113
01:45:36.326 [Application] STARTUP: setup boot packages, File: D:\a\d\vt2-stingray\vt2\release\whaling_village_2024_03_01\runtime\application\application.cpp, Line: 3116
01:45:36.453 error: [ResourcePackage] Synchronous package load of '#ID[e4a1e23d]'. This is a blocking action and should be avoided.
01:45:39.738 [Application] STARTUP: setup physics properties, File: D:\a\d\vt2-stingray\vt2\release\whaling_village_2024_03_01\runtime\application\application.cpp, Line: 3118
01:45:39.738 [Application] STARTUP: setup network, File: D:\a\d\vt2-stingray\vt2\release\whaling_village_2024_03_01\runtime\application\application.cpp, Line: 3120
01:45:39.738 [Application] STARTUP: setup_save, File: D:\a\d\vt2-stingray\vt2\release\whaling_village_2024_03_01\runtime\application\application.cpp, Line: 3124
01:45:39.739 [Save] Save dir: `C:\Users\allen\AppData\Roaming\fatshark\Vermintide 2`
01:45:39.745 [Application] STARTUP: setup entities, File: D:\a\d\vt2-stingray\vt2\release\whaling_village_2024_03_01\runtime\application\application.cpp, Line: 3137
01:45:39.745 [Application] STARTUP: game init, File: D:\a\d\vt2-stingray\vt2\release\whaling_village_2024_03_01\runtime\application\application.cpp, Line: 3158
01:45:40.017 [RazerChroma] Setup Razer Chroma
01:45:40.224 [LightFX ] Loaded DLL.
01:45:40.224 [LightFX ] Init()
01:45:40.273 [LightFX ] LightFX failed to initialize
01:45:40.289 [Lua] boot.lua start, os clock: 16.434000000000001
01:45:40.289 [Lua] Active feature-flags:
01:45:40.297 [Application] TAGS: ********************************************************
01:45:40.297 [Application] DEBUG_catch_networked_flow_node_dupes - TRUE
01:45:40.297 [Application] DEBUG_validate_unit_storage - TRUE
01:45:40.297 [Application] FEATURE_anniversary_2024 - TRUE
01:45:40.297 [Application] FEATURE_disable_menu_per_mechanism - TRUE
01:45:40.297 [Application] FEATURE_encampments - TRUE
01:45:40.297 [Application] FEATURE_karak_4 - TRUE
01:45:40.297 [Application] FEATURE_lua_profiler - TRUE
01:45:40.297 [Application] FEATURE_pactsworn_ammo_ui - TRUE
01:45:40.297 [Application] FEATURE_ps_pad - TRUE
01:45:40.297 [Application] FEATURE_string_format_validator - TRUE
01:45:40.297 [Application] FEATURE_transient_packages - TRUE
01:45:40.297 [Application] FEATURE_versus_available - TRUE
01:45:40.297 [Application] PLATFORM_win32 - TRUE
01:45:40.297 [Application] PROTOTYPE_better_command_targeting - TRUE
01:45:40.297 [Application] PROTOTYPE_breed_chaos_bulwark - TRUE
01:45:40.297 [Application] PROTOTYPE_darkpact_damage_feedback - TRUE
01:45:40.297 [Application] SUBTRACT_PACKAGES_ON_MORRIS_LEVELS - TRUE
01:45:40.297 [Application] ***************************************************************
01:45:40.297 [Lua]
01:45:40.297 [Lua] Boot:setup() entered. time: 0 os-clock: 16.442
01:45:40.297 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 10:5
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16291MB
Available: 7412MB
--- OS
Windows version 10.0 build 19045, 64 bit
Windows 10
Machine ID 5a31a5b6-c467-45c5-8e7e-5977c9f75d2b
--- Graphics
Graphics card: NVIDIA GeForce RTX 2060 (DirectX 11.0, 5980MB) Driver version: 51700 Hardware Accelerated GPU scheduler: true
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) Driver version: 10.0.19041.3636 Hardware Accelerated GPU scheduler: true
--- Network
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Receiver
Input device: Generic (17.0): HIDI2C Device
Input device: Generic (17.0): ITE Device(8910)
--- Volume
Volume for path 'C:\Program Files (x86)\Steam\steamapps\common\Warhammer Vermintide 2\launcher\..\binaries\..\bundle' is on SSD
01:45:40.297 [Application] STARTUP: pre update loop, File: D:\a\d\vt2-stingray\vt2\release\whaling_village_2024_03_01\runtime\application\application.cpp, Line: 3520
01:45:40.324 [SteamStats] RequestCurrentStats success: true
01:45:42.309 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.5591953471302986 os-clock: 18.454000000000001
01:45:42.310 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
01:45:42.310 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
01:45:42.310 [Lua] Flushing: resource_packages/strings [ResourcePackage]
01:45:42.310 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
01:45:42.311 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
01:45:42.311 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
01:45:42.311 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
01:45:42.311 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
01:45:42.311 [Lua] Development.init_application_parameters
01:45:42.311 [Lua] -----------------------------------------------------------------
01:45:42.311 [Lua] -- Application parameters --
01:45:42.311 [Lua] -----------------------------------------------------------------
01:45:42.311 [Lua] *****************************************************************
01:45:42.311 [Lua] ** Initial contents of script_data **
01:45:42.311 [Lua] script_data.beta_level_progression = false
01:45:42.311 [Lua] script_data.build_identifier = a250fe393f2adf20720f6ca123f98ab4ef2b5def
01:45:42.311 [Lua] script_data.debug_interactions = false
01:45:42.311 [Lua] script_data.disable_debug_draw = true
01:45:42.311 [Lua] script_data.disable_intro_trailer = false
01:45:42.311 [Lua] script_data.disable_tutorial_at_start = false
01:45:42.311 [Lua] script_data.eac-untrusted = false
01:45:42.311 [Lua] script_data.force_debug_disabled = true
01:45:42.311 [Lua] script_data.force_steam = true
01:45:42.311 [Lua] script_data.hide_fps = true
01:45:42.311 [Lua] script_data.hide_version_info = true
01:45:42.311 [Lua] script_data.matchmaking_debug = true
01:45:42.311 [Lua] script_data.network_debug = true
01:45:42.311 [Lua] script_data.package_debug = true
01:45:42.311 [Lua] script_data.packaged_build = true
01:45:42.311 [Lua] script_data.qr_watermark = true
01:45:42.311 [Lua] script_data.settings = { }
01:45:42.311 [Lua] script_data.show_fps = false
01:45:42.311 [Lua] script_data.spawn_empty_chest = true
01:45:42.311 [Lua] script_data.telemetry_log_interval = 600
01:45:42.311 [Lua] script_data.tobii_button = false
01:45:42.311 [Lua] script_data.use_beta_overlay = false
01:45:42.311 [Lua] script_data.use_local_backend = false
01:45:42.311 [Lua] script_data.use_tech_telemetry = true
01:45:42.311 [Lua] script_data.use_telemetry = true
01:45:42.311 [Lua] *****************************************************************
01:45:42.311 [Lua] [Boot] use baked enemy meshes: false
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q3, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/bless, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/karak_azgaraz_part_2, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q1, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/skulls_2023, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/gotwf, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/karak_azgaraz_part_4, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/premium_career_bundle, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/carousel, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2023_q4, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/wizards_part_2, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/menu_cinematics, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2023_q2, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2023_q1, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/karak_azgaraz_part_3, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/karak_azgaraz_part_1, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/wizards_part_1, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/belakor, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/shovel, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q2, boot, async-read,
01:45:42.311 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read,
01:45:42.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q3
01:45:42.442 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q3
01:45:42.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bless
01:45:42.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bless
01:45:42.710 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bless
01:45:42.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/karak_azgaraz_part_2
01:45:42.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/karak_azgaraz_part_2
01:45:42.843 [Lua] [PackageManager] Force_load: resource_packages/dlcs/karak_azgaraz_part_2
01:45:42.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
01:45:42.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
01:45:42.976 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
01:45:42.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q1
01:45:43.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q1
01:45:43.110 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q1
01:45:43.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
01:45:43.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
01:45:43.310 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
01:45:43.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
01:45:43.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
01:45:43.448 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
01:45:43.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/skulls_2023
01:45:43.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/skulls_2023
01:45:43.577 [Lua] [PackageManager] Force_load: resource_packages/dlcs/skulls_2023
01:45:43.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
01:45:43.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
01:45:43.681 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
01:45:43.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gotwf
01:45:43.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gotwf
01:45:43.811 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gotwf
01:45:43.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
01:45:44.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
01:45:44.011 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
01:45:44.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
01:45:44.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
01:45:44.144 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
01:45:44.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
01:45:44.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
01:45:44.378 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
01:45:44.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/karak_azgaraz_part_4
01:45:44.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/karak_azgaraz_part_4
01:45:44.511 [Lua] [PackageManager] Force_load: resource_packages/dlcs/karak_azgaraz_part_4
01:45:44.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
01:45:44.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
01:45:44.645 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
01:45:44.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
01:45:44.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
01:45:44.749 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
01:45:44.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
01:45:44.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
01:45:44.946 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
01:45:44.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bogenhafen
01:45:45.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
01:45:45.079 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
01:45:45.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021
01:45:45.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021
01:45:45.212 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021
01:45:45.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
01:45:45.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
01:45:45.348 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
01:45:45.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/premium_career_bundle
01:45:45.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/premium_career_bundle
01:45:45.480 [Lua] [PackageManager] Force_load: resource_packages/dlcs/premium_career_bundle
01:45:45.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/carousel
01:45:46.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/carousel
01:45:46.047 [Lua] [PackageManager] Force_load: resource_packages/dlcs/carousel
01:45:46.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2023_q4
01:45:46.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2023_q4
01:45:46.181 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2023_q4
01:45:46.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/wizards_part_2
01:45:46.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/wizards_part_2
01:45:46.316 [Lua] [PackageManager] Force_load: resource_packages/dlcs/wizards_part_2
01:45:46.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_cinematics
01:45:46.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_cinematics
01:45:46.449 [Lua] [PackageManager] Force_load: resource_packages/menu_cinematics
01:45:46.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2023_q2
01:45:46.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2023_q2
01:45:46.549 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2023_q2
01:45:46.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2023_q1
01:45:46.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2023_q1
01:45:46.649 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2023_q1
01:45:46.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/karak_azgaraz_part_3
01:45:46.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/karak_azgaraz_part_3
01:45:46.782 [Lua] [PackageManager] Force_load: resource_packages/dlcs/karak_azgaraz_part_3
01:45:46.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/karak_azgaraz_part_1
01:45:46.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/karak_azgaraz_part_1
01:45:46.882 [Lua] [PackageManager] Force_load: resource_packages/dlcs/karak_azgaraz_part_1
01:45:46.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
01:45:47.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
01:45:47.016 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
01:45:47.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
01:45:47.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
01:45:47.149 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
01:45:47.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
01:45:47.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
01:45:47.283 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
01:45:47.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
01:45:47.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
01:45:47.416 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
01:45:47.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
01:45:47.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
01:45:47.553 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
01:45:47.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/wizards_part_1
01:45:47.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/wizards_part_1
01:45:47.683 [Lua] [PackageManager] Force_load: resource_packages/dlcs/wizards_part_1
01:45:47.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021
01:45:47.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021
01:45:47.816 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021
01:45:47.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
01:45:47.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
01:45:47.985 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
01:45:47.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
01:45:48.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
01:45:48.117 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
01:45:48.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
01:45:48.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
01:45:48.251 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
01:45:48.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
01:45:48.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
01:45:48.385 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
01:45:48.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
01:45:48.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
01:45:48.485 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
01:45:48.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belakor
01:45:48.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belakor
01:45:48.618 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belakor
01:45:48.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/shovel
01:45:48.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/shovel
01:45:48.786 [Lua] [PackageManager] Force_load: resource_packages/dlcs/shovel
01:45:48.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q2
01:45:48.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q2
01:45:48.919 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q2
01:45:48.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks
01:45:49.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks
01:45:49.119 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks
01:45:49.173 [Lua] settings.steam: nil
01:45:49.173 [Lua] Steam: table: 0000000000066D70
01:45:49.173 [Lua] force_steam: true
01:45:49.173 [Lua] BUILD: release
01:45:49.173 [Lua] test_backend: nil
01:45:49.173 [Lua] DEDICATED_SERVER: false
01:45:49.173 [Lua] Using app_id '552500' to define backend
01:45:49.173 [Lua] PlayFab Title ID: 5107
01:45:49.283 [Lua] [1] = skaven_storm_vermin_champion (string)
01:45:49.283 [Lua] [2] = critter_rat (string)
01:45:49.283 [Lua] [3] = shadow_skull (string)
01:45:49.283 [Lua] [4] = skaven_explosive_loot_rat (string)
01:45:49.283 [Lua] [5] = skaven_storm_vermin_warlord (string)
01:45:49.283 [Lua] [6] = beastmen_minotaur (string)
01:45:49.283 [Lua] [7] = chaos_plague_wave_spawner (string)
01:45:49.283 [Lua] [8] = skaven_stormfiend_demo (string)
01:45:49.283 [Lua] [9] = skaven_stormfiend (string)
01:45:49.283 [Lua] [10] = chaos_dummy_troll (string)
01:45:49.283 [Lua] [11] = skaven_loot_rat (string)
01:45:49.283 [Lua] [12] = chaos_spawn (string)
01:45:49.283 [Lua] [13] = chaos_greed_pinata (string)
01:45:49.283 [Lua] [14] = chaos_spawn_exalted_champion_norsca (string)
01:45:49.283 [Lua] [15] = chaos_troll (string)
01:45:49.283 [Lua] [16] = shadow_totem (string)
01:45:49.283 [Lua] [17] = critter_nurgling (string)
01:45:49.283 [Lua] [18] = skaven_rat_ogre (string)
01:45:49.283 [Lua] [19] = chaos_dummy_sorcerer (string)
01:45:49.283 [Lua] [20] = training_dummy (string)
01:45:49.283 [Lua] [21] = tower_homing_skull (string)
01:45:49.283 [Lua] [22] = chaos_vortex (string)
01:45:49.283 [Lua] [23] = critter_pig (string)
01:45:49.283 [Lua] [24] = skaven_grey_seer (string)
01:45:49.283 [Lua] [25] = skaven_stormfiend_boss (string)
01:45:49.283 [Lua] [26] = chaos_tentacle (string)
01:45:49.283 [Lua] [27] = chaos_dummy_exalted_sorcerer_drachenfels (string)
01:45:49.283 [Lua] [28] = chaos_corruptor_sorcerer (string)
01:45:49.283 [Lua] [29] = chaos_mutator_sorcerer (string)
01:45:49.283 [Lua] [30] = shadow_lieutenant (string)
01:45:49.283 [Lua] [31] = chaos_warrior (string)
01:45:49.283 [Lua] [32] = skaven_poison_wind_globadier (string)
01:45:49.283 [Lua] [33] = chaos_exalted_champion_norsca (string)
01:45:49.283 [Lua] [34] = skaven_warpfire_thrower (string)
01:45:49.283 [Lua] [35] = skaven_pack_master (string)
01:45:49.283 [Lua] [36] = chaos_exalted_sorcerer (string)
01:45:49.283 [Lua] [37] = chaos_plague_sorcerer (string)
01:45:49.283 [Lua] [38] = chaos_tentacle_sorcerer (string)
01:45:49.283 [Lua] [39] = chaos_bulwark (string)
01:45:49.283 [Lua] [40] = curse_mutator_sorcerer (string)
01:45:49.283 [Lua] [41] = skaven_gutter_runner (string)
01:45:49.283 [Lua] [42] = chaos_exalted_sorcerer_drachenfels (string)
01:45:49.283 [Lua] [43] = skaven_ratling_gunner (string)
01:45:49.283 [Lua] [44] = chaos_exalted_champion_warcamp (string)
01:45:49.283 [Lua] [45] = chaos_vortex_sorcerer (string)
01:45:49.283 [Lua] [46] = beastmen_ungor_dummy (string)
01:45:49.283 [Lua] [47] = chaos_raider (string)
01:45:49.283 [Lua] [48] = beastmen_standard_bearer_crater (string)
01:45:49.283 [Lua] [49] = chaos_berzerker (string)
01:45:49.283 [Lua] [50] = beastmen_standard_bearer (string)
01:45:49.283 [Lua] [51] = beastmen_gor_dummy (string)
01:45:49.283 [Lua] [52] = chaos_raider_tutorial (string)
01:45:49.283 [Lua] [53] = beastmen_ungor (string)
01:45:49.283 [Lua] [54] = beastmen_bestigor (string)
01:45:49.283 [Lua] [55] = skaven_storm_vermin (string)
01:45:49.283 [Lua] [56] = skaven_plague_monk (string)
01:45:49.284 [Lua] [57] = beastmen_ungor_archer (string)
01:45:49.284 [Lua] [58] = skaven_storm_vermin_with_shield (string)
01:45:49.284 [Lua] [59] = beastmen_gor (string)
01:45:49.284 [Lua] [60] = skaven_storm_vermin_commander (string)
01:45:49.284 [Lua] [61] = beastmen_bestigor_dummy (string)
01:45:49.284 [Lua] [62] = skaven_clan_rat_with_shield (string)
01:45:49.284 [Lua] [63] = pet_skeleton_dual_wield (string)
01:45:49.284 [Lua] [64] = ethereal_skeleton_with_shield (string)
01:45:49.284 [Lua] [65] = chaos_marauder_with_shield (string)
01:45:49.284 [Lua] [66] = chaos_marauder_tutorial (string)
01:45:49.284 [Lua] [67] = skaven_clan_rat_tutorial (string)
01:45:49.284 [Lua] [68] = chaos_zombie (string)
01:45:49.284 [Lua] [69] = skaven_clan_rat (string)
01:45:49.284 [Lua] [70] = pet_skeleton (string)
01:45:49.284 [Lua] [71] = pet_skeleton_armored (string)
01:45:49.284 [Lua] [72] = chaos_marauder (string)
01:45:49.284 [Lua] [73] = chaos_skeleton (string)
01:45:49.284 [Lua] [74] = skaven_dummy_clan_rat (string)
01:45:49.284 [Lua] [75] = ethereal_skeleton_with_hammer (string)
01:45:49.284 [Lua] [76] = chaos_fanatic (string)
01:45:49.284 [Lua] [77] = pet_skeleton_with_shield (string)
01:45:49.284 [Lua] [78] = skaven_slave (string)
01:45:49.284 [Lua] [79] = skaven_dummy_slave (string)
01:45:49.362 [Lua] [UIRenderer] Loading
01:45:49.385 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
01:45:49.385 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
01:45:49.385 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
01:45:49.385 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
01:45:49.385 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
01:45:49.385 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
01:45:49.626 [Lua] TIME: 0.038
01:45:49.709 [Lua] [ConflictSettings] Contained breeds generated in: 0.0049999999999990052
01:45:49.984 [Lua] <>realm = official<>
01:45:49.985 [Lua] [ModManager] Mods enabled: true // Bundled: true
01:45:49.985 [Lua] [ModManager] Fetching mod metadata ...
01:45:50.319 [Lua] [ModManager] Metadata request completed. success=true code=200
01:45:50.319 [Lua] [ModManager] Metadata set: [1391228174] = 20500101T010000Z
01:45:50.319 [Lua] [ModManager] Metadata set: [1455893647] = 20211025T010000Z
01:45:50.319 [Lua] [ModManager] Metadata set: [1387440934] = 20211025T010000Z
01:45:50.319 [Lua] [ModManager] Metadata set: [1757271408] = 20211025T010000Z
01:45:50.319 [Lua] [ModManager] Metadata set: [1393343095] = 20211206T010000Z
01:45:50.319 [Lua] [ModManager] Metadata set: [1497664830] = 20211210T020000Z
01:45:50.319 [Lua] [ModManager] Metadata set: [1383542440] = 20230327020000Z
01:45:50.319 [Lua] [ModManager] Metadata set: [1395655171] = 20231001T020000Z
01:45:50.319 [Lua] [ModManager] Metadata set: [1431393962] = 20231001T020000Z
01:45:50.319 [Lua] [ModManager] Metadata set: [1464907434] = 20231001T020000Z
01:45:50.321 warning: [ModManager] Mod with id 1619611242ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping
01:45:50.321 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
01:45:50.321 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
01:45:50.322 warning: [ModManager] Mod with id 2760973758ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2760973758\mod.bin can't be added as mod hash catalog to EAC, skipping
01:45:50.589 warning: [ModManager] Mod with id 1391975678ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
01:45:50.589 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
01:45:50.589 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
01:45:50.590 warning: [ModManager] Mod with id 2819232664ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2819232664\mod.bin can't be added as mod hash catalog to EAC, skipping
01:45:50.590 warning: [ModManager] Mod with id 2780042088ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2780042088\mod.bin can't be added as mod hash catalog to EAC, skipping
01:45:50.605 warning: [ModManager] Mod with id 1422758813ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
01:45:50.606 warning: [ModManager] Mod with id 2659684899ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2659684899\mod.bin can't be added as mod hash catalog to EAC, skipping
01:45:50.653 [Lua]
01:45:50.653 [Lua] [1467751760] = 15 (number)
01:45:50.653 [Lua] [1384066089] = 6 (number)
01:45:50.653 [Lua] [1459917022] = 4 (number)
01:45:50.653 [Lua] [1389872347] = 14 (number)
01:45:50.653 [Lua] [1569650837] = 12 (number)
01:45:50.653 [Lua] [1431393962] = 13 (number)
01:45:50.653 [Lua] [1383542440] = 1 (number)
01:45:50.653 [Lua] [1495937978] = 9 (number)
01:45:50.653 [Lua] [1395655171] = 18 (number)
01:45:50.653 [Lua] [1502859403] = 8 (number)
01:45:50.653 [Lua] [1374248490] = 5 (number)
01:45:50.653 [Lua] [1395453301] = 10 (number)
01:45:50.653 [Lua] [1445717962] = 17 (number)
01:45:50.653 [Lua] [1652856346] = 11 (number)
01:45:50.653 [Lua] [1369573612] = 0 (number)
01:45:50.653 [Lua] [1464907434] = 7 (number)
01:45:50.653 [Lua] [1397265260] = 2 (number)
01:45:50.653 [Lua] [1421155919] = 3 (number)
01:45:50.653 [Lua] [1460327284] = 16 (number)
01:45:50.653 [Lua]
01:45:50.653 [Lua] [ModManager] user_setting.mods =:
01:45:50.653 [Lua] [ModManager][warning] Mod "Item Spawner" with id 1391975678 was not found in the workshop folder.
01:45:50.653 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:45:50.653 [Lua] [ModManager][warning] Mod "Creature Spawner" with id 1395132559 was not found in the workshop folder.
01:45:50.653 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:45:50.653 [Lua] [ModManager][warning] Mod "A Quiet Drink" with id 1694820325 was not found in the workshop folder.
01:45:50.653 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:45:50.653 [Lua] [ModManager][warning] Mod "Classic Sister" with id 2780042088 was not found in the workshop folder.
01:45:50.653 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:45:50.653 [Lua] [ModManager][warning] Mod "Test Assistant" with id 2819232664 was not found in the workshop folder.
01:45:50.653 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:45:50.653 [Lua] [ModManager][warning] Mod "More Items Library" with id 1422758813 was not found in the workshop folder.
01:45:50.653 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:45:50.653 [Lua] [ModManager][warning] Mod "Peregrinaje 4" with id 2659684899 was not found in the workshop folder.
01:45:50.653 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:45:50.653 [Lua] [ModManager][warning] Mod "Headshot Counter" with id 2760973758 was not found in the workshop folder.
01:45:50.653 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:45:50.653 [Lua] [ModManager][warning] Mod "Spawn Tweaks" with id 1393694530 was not found in the workshop folder.
01:45:50.653 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:45:50.653 [Lua] [ModManager][warning] Mod "True Solo QoL Tweaks" with id 1384087820 was not found in the workshop folder.
01:45:50.653 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:45:50.653 [Lua] [ModManager][warning] Mod "Skip Cutscenes Please" with id 1619611242 was not found in the workshop folder.
01:45:50.653 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:45:50.653 [Lua] [ModManager] mods[1] = (id=1369573612, name="Vermintide Mod Framework", enabled="true", last_updated="7/10/2023 11:53:15 AM")
01:45:50.653 [Lua] [ModManager] mods[2] = (id=1374248490, name="Penlight Lua Libraries", enabled="true", last_updated="11/15/2021 5:30:27 PM")
01:45:50.653 [Lua] [ModManager] mods[3] = (id=1389872347, name="Simple UI (Abandoned)", enabled="true", last_updated="10/31/2019 9:17:26 AM")
01:45:50.653 [Lua] [ModManager] mods[4] = (id=1397265260, name="Numeric UI", enabled="true", last_updated="4/25/2024 8:29:34 PM")
01:45:50.653 [Lua] [ModManager] mods[5] = (id=1383542440, name="Weapon Kill Counter", enabled="false", last_updated="10/24/2019 1:57:30 PM")
01:45:50.653 [Lua] [ModManager] mods[6] = (id=1459917022, name="Parry Indicator", enabled="true", last_updated="2/22/2019 8:04:07 AM")
01:45:50.654 [Lua] [ModManager] mods[7] = (id=1421155919, name="Mission timer", enabled="true", last_updated="10/29/2019 7:17:56 PM")
01:45:50.654 [Lua] [ModManager] mods[8] = (id=1464907434, name="Armory", enabled="true", last_updated="11/3/2023 3:28:58 PM")
01:45:50.654 [Lua] [ModManager] mods[9] = (id=1384066089, name="Neuter Ult Effects", enabled="true", last_updated="7/14/2021 7:29:57 PM")
01:45:50.654 [Lua] [ModManager] mods[10] = (id=1502859403, name="Notice Key Pickup", enabled="true", last_updated="12/8/2021 8:05:01 PM")
01:45:50.654 [Lua] [ModManager] mods[11] = (id=1395655171, name="Bot Improvements - Combat", enabled="true", last_updated="12/14/2023 4:30:23 AM")
01:45:50.654 [Lua] [ModManager] mods[12] = (id=1495937978, name="Host your own game", enabled="true", last_updated="4/15/2020 9:05:38 PM")
01:45:50.654 [Lua] [ModManager] mods[13] = (id=1395453301, name="Skip Intro", enabled="true", last_updated="12/6/2019 11:35:09 AM")
01:45:50.654 [Lua] [ModManager] mods[14] = (id=1652856346, name="Dodge Count UI", enabled="true", last_updated="5/25/2021 1:05:41 PM")
01:45:50.654 [Lua] [ModManager] mods[15] = (id=1569650837, name="Crosshairs Fix", enabled="true", last_updated="3/20/2023 5:09:26 AM")
01:45:50.654 [Lua] [ModManager] mods[16] = (id=1431393962, name="Bestiary", enabled="true", last_updated="10/25/2023 5:41:05 AM")
01:45:50.654 [Lua] [ModManager] mods[17] = (id=1467751760, name="UI Tweaks", enabled="true", last_updated="7/12/2022 3:33:54 PM")
01:45:50.654 [Lua] [ModManager] mods[18] = (id=1460327284, name="BossKillTimer", enabled="true", last_updated="12/8/2021 8:07:11 PM")
01:45:50.654 [Lua] [ModManager] mods[19] = (id=1391975678, name="Item Spawner", enabled="true", last_updated="5/24/2019 4:03:43 PM")
01:45:50.654 [Lua] [ModManager] mods[20] = (id=1395132559, name="Creature Spawner", enabled="true", last_updated="4/19/2024 6:14:36 PM")
01:45:50.654 [Lua] [ModManager] mods[21] = (id=1694820325, name="A Quiet Drink", enabled="true", last_updated="7/8/2022 10:11:52 PM")
01:45:50.654 [Lua] [ModManager] mods[22] = (id=2780042088, name="Classic Sister", enabled="false", last_updated="4/23/2024 7:06:59 PM")
01:45:50.654 [Lua] [ModManager] mods[23] = (id=2819232664, name="Test Assistant", enabled="false", last_updated="6/21/2022 8:06:20 PM")
01:45:50.654 [Lua] [ModManager] mods[24] = (id=1445717962, name="Loadout Manager", enabled="true", last_updated="6/15/2021 7:40:12 AM")
01:45:50.654 [Lua] [ModManager] mods[25] = (id=1422758813, name="More Items Library", enabled="false", last_updated="6/30/2022 8:17:21 PM")
01:45:50.654 [Lua] [ModManager] mods[26] = (id=2659684899, name="Peregrinaje 4", enabled="false", last_updated="4/26/2024 3:36:12 PM")
01:45:50.654 [Lua] [ModManager] mods[27] = (id=2760973758, name="Headshot Counter", enabled="true", last_updated="2/22/2024 3:43:39 PM")
01:45:50.654 [Lua] [ModManager] mods[28] = (id=1393694530, name="Spawn Tweaks", enabled="true", last_updated="5/2/2021 9:50:37 AM")
01:45:50.654 [Lua] [ModManager] mods[29] = (id=1384087820, name="True Solo QoL Tweaks", enabled="true", last_updated="11/14/2021 6:40:24 PM")
01:45:50.654 [Lua] [ModManager] mods[30] = (id=1619611242, name="Skip Cutscenes Please", enabled="true", last_updated="2/24/2019 7:53:58 PM")
01:45:50.660 [Lua] <>modded = true<>
01:45:50.660 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
01:45:50.719 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
01:45:50.787 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
01:45:50.787 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
01:45:50.791 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0794c4c0)
01:45:50.791 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0794c940)
01:45:50.791 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x03b62750)
01:45:50.791 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x040c1680)
01:45:50.791 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03af9bc0)
01:45:50.791 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03af9b70)
01:45:50.791 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0a02c460)
01:45:50.791 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0a02d420)
01:45:50.791 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0a02d350)
01:45:50.792 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000f41e0)
01:45:50.792 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
01:45:50.792 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
01:45:50.792 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x07ca07f0)
01:45:50.792 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x07c92030)
01:45:50.792 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x08bc91e0)
01:45:50.792 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x07c92070)
01:45:50.792 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x07c92010)
01:45:50.792 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_setup_components' from [IngameHud] (Origin: function: 0x081a6bb0)
01:45:50.792 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameHud] (Origin: function: 0x081a7190)
01:45:50.792 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
01:45:50.792 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x002cc5f0)
01:45:50.800 [Lua] <>modded = true<>
01:45:50.800 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
01:45:50.853 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
01:45:50.920 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
01:45:50.920 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
01:45:50.927 [Lua] <>modded = true<>
01:45:50.927 [Lua] <>Mod:1389872347:Simple UI (Abandoned) = true<>
01:45:50.986 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
01:45:51.020 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
01:45:51.020 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI (Abandoned)', workshop_id: 1389872347]
01:45:51.020 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI (Abandoned)', workshop_id: 1389872347]
01:45:51.020 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x07430560)
01:45:51.027 [Lua] <>modded = true<>
01:45:51.027 [Lua] <>Mod:1397265260:Numeric UI = true<>
01:45:51.086 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
01:45:51.120 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
01:45:51.120 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
01:45:51.120 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
01:45:51.121 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x07da5fd0)
01:45:51.121 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x07da63f0)
01:45:51.128 [Lua] <>modded = true<>
01:45:51.128 [Lua] <>Mod:1459917022:Parry Indicator = true<>
01:45:51.187 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
01:45:51.220 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
01:45:51.220 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
01:45:51.220 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
01:45:51.220 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x07f18160)
01:45:51.220 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x02713e80)
01:45:51.220 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x02713ea0)
01:45:51.220 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x02713d80)
01:45:51.220 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0296e270)
01:45:51.220 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0296e540)
01:45:51.220 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0296e570)
01:45:51.221 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x02979340)
01:45:51.221 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x02979ae0)
01:45:51.221 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x010025f0] (Origin: function: 0x01002520)
01:45:51.221 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x010025f0] (Origin: function: 0x01002660)
01:45:51.221 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x010025f0] (Origin: function: 0x01002680)
01:45:51.221 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x01002a80] (Origin: function: 0x010029b0)
01:45:51.221 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x01002a80] (Origin: function: 0x01002af0)
01:45:51.221 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x01002a80] (Origin: function: 0x01002b10)
01:45:51.221 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x010033d0] (Origin: function: 0x01003300)
01:45:51.221 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x010033d0] (Origin: function: 0x01003440)
01:45:51.221 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x010033d0] (Origin: function: 0x01003460)
01:45:51.221 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
01:45:51.228 [Lua] <>modded = true<>
01:45:51.228 [Lua] <>Mod:1421155919:Mission timer = true<>
01:45:51.287 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
01:45:51.320 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
01:45:51.320 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
01:45:51.320 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x0272d860)
01:45:51.320 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x079326d0)
01:45:51.320 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0a1103e0)
01:45:51.320 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
01:45:51.320 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
01:45:51.327 [Lua] <>modded = true<>
01:45:51.327 [Lua] <>Mod:1464907434:Armory = true<>
01:45:51.387 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
01:45:51.453 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
01:45:51.453 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
01:45:51.457 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x083e83f0)
01:45:51.457 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x09320520)
01:45:51.457 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x076f4ae0)
01:45:51.457 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x07439b50)
01:45:51.458 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x08cc1d70)
01:45:51.458 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x08cc1810)
01:45:51.458 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x039cea00)
01:45:51.464 [Lua] <>modded = true<>
01:45:51.464 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
01:45:51.520 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
01:45:51.553 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
01:45:51.553 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
01:45:51.554 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod.
01:45:51.555 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x000255e0)
01:45:51.555 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x0007b5f0)
01:45:51.555 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x026f81f0] (Origin: function: 0x026f9690)
01:45:51.555 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x076f4bc0)
01:45:51.555 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x027b0480)
01:45:51.555 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x02713f40)
01:45:51.555 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x0282ca80)
01:45:51.555 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x027dd100)
01:45:51.555 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x0278fbf0)
01:45:51.555 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_trigger_hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0391b610)
01:45:51.555 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x0009a7d0)
01:45:51.555 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0391b3b0)
01:45:51.556 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0391b5f0)
01:45:51.556 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
01:45:51.562 [Lua] <>modded = true<>
01:45:51.562 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
01:45:51.620 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
01:45:51.653 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
01:45:51.654 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
01:45:51.654 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
01:45:51.654 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_current_level' from [LevelTransitionHandler] (Origin: function: 0x043392d0)
01:45:51.654 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x027bfe00)
01:45:51.654 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x027bfd30)
01:45:51.654 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): [ChatManager.add_local_system_message] needs to be delayed.
01:45:51.654 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x07ef92e0)
01:45:51.654 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
01:45:51.661 [Lua] <>modded = true<>
01:45:51.661 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
01:45:51.720 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
01:45:51.753 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
01:45:51.753 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
01:45:51.754 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
01:45:51.754 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x02c37ee0)
01:45:51.754 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x02a38f40)
01:45:51.754 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x02c37d30)
01:45:51.754 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x02c329a0)
01:45:51.754 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_should_heal' from [BTConditions] (Origin: function: 0x02b38840)
01:45:51.754 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_select_ally_by_utility' from [PlayerBotBase] (Origin: function: 0x037db560)
01:45:51.754 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_enemy_path_allowed' from [PlayerBotBase] (Origin: function: 0x037dc0f0)
01:45:51.754 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_in_line_of_fire' from [PlayerBotBase] (Origin: function: 0x037db1e0)
01:45:51.754 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_update_urgent_targets' from [AIBotGroupSystem] (Origin: function: 0x00895fe0)
01:45:51.754 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'can_revive' from [BTConditions] (Origin: function: 0x02b38930)
01:45:51.754 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'dr_ironbreaker' from [table: 0x02b38000] (Origin: function: 0x02b38030)
01:45:51.754 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_mercenary' from [table: 0x02b38000] (Origin: function: 0x02b383e0)
01:45:51.754 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_huntsman' from [table: 0x02b38000] (Origin: function: 0x02b38400)
01:45:51.755 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_maidenguard' from [table: 0x02b38000] (Origin: function: 0x02b38480)
01:45:51.755 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_shade' from [table: 0x02b38000] (Origin: function: 0x02b38580)
01:45:51.755 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'wh_captain' from [table: 0x02b38000] (Origin: function: 0x02b384b0)
01:45:51.755 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bw_unchained' from [table: 0x02b38000] (Origin: function: 0x02b38730)
01:45:51.761 [Lua] <>modded = true<>
01:45:51.761 [Lua] <>Mod:1495937978:Host your own game = true<>
01:45:51.820 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
01:45:51.887 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
01:45:51.887 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
01:45:51.888 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x074307b0)
01:45:51.888 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0934f730)
01:45:51.888 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0934f8f0)
01:45:51.888 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0934f8b0)
01:45:51.888 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0934f860)
01:45:51.888 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x099f1b60)
01:45:51.888 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x099f1d40)
01:45:51.888 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x099f1e90)
01:45:51.888 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x099f1bf0)
01:45:51.888 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0939e250)
01:45:51.888 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0939e490)
01:45:51.888 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
01:45:51.895 [Lua] <>modded = true<>
01:45:51.895 [Lua] <>Mod:1395453301:Skip Intro = true<>
01:45:51.953 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
01:45:51.987 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
01:45:51.987 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
01:45:51.987 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x039a1200)
01:45:51.987 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x039a12b0)
01:45:51.987 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
01:45:51.994 [Lua] <>modded = true<>
01:45:51.994 [Lua] <>Mod:1652856346:Dodge Count UI = true<>
01:45:52.053 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[46258abaf45af33e]`
01:45:52.087 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[46258abaf45af33e].#ID[3fcdd69156a46417]`
01:45:52.087 [Lua] Init VMF mod 'dodge-count-ui' [workshop_name: 'Dodge Count UI', workshop_id: 1652856346]
01:45:52.087 [Lua] [MOD][dodge-count-ui][INFO] (hook_safe): Hooking 'update' from [IngameHud] (Origin: function: 0x081a7150)
01:45:52.087 [Lua] [MOD][dodge-count-ui][INFO] (hooks): Enabling all hooks for mod: dodge-count-ui
01:45:52.094 [Lua] <>modded = true<>
01:45:52.094 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
01:45:52.153 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
01:45:52.187 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
01:45:52.187 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
01:45:52.187 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
01:45:52.187 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x07f0c140)
01:45:52.187 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x07f0c480)
01:45:52.187 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x07f0c2b0)
01:45:52.187 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x07f0c2d0)
01:45:52.187 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x07f0c2f0)
01:45:52.187 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x07f0c370)
01:45:52.187 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x07f0c390)
01:45:52.187 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
01:45:52.194 [Lua] <>modded = true<>
01:45:52.194 [Lua] <>Mod:1431393962:Bestiary = true<>
01:45:52.253 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
01:45:52.320 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
01:45:52.320 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962]
01:45:52.323 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x083e83f0)
01:45:52.323 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x09320520)
01:45:52.323 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x05fc4a00)
01:45:52.323 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x05fc4a20)
01:45:52.323 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x05fb0e30)
01:45:52.323 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x044967d0)
01:45:52.323 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x044983e0)
01:45:52.324 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x027340d0)
01:45:52.324 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x02751740)
01:45:52.324 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x044a8150)
01:45:52.324 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x044a8200)
01:45:52.324 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x076f4ae0)
01:45:52.324 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x08cc1d70)
01:45:52.324 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x08cc1810)
01:45:52.324 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x039cea00)
01:45:52.331 [Lua] <>modded = true<>
01:45:52.331 [Lua] <>Mod:1467751760:UI Tweaks = true<>
01:45:52.387 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
01:45:52.454 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
01:45:52.454 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
01:45:52.455 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod.
01:45:52.456 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x07da3e50)
01:45:52.456 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x07da45b0)
01:45:52.456 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x07da42f0)
01:45:52.456 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x07da46a0)
01:45:52.456 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x07da4030)
01:45:52.456 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x07da43f0)
01:45:52.456 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x07da46c0)
01:45:52.456 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x07da41a0)
01:45:52.457 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00038f20)
01:45:52.457 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x07da5fd0)
01:45:52.457 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x07da6590)
01:45:52.457 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x07da5fa0)
01:45:52.457 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
01:45:52.457 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_apply_crosshair_position' from [EnergyBarUI] (Origin: function: 0x02c1fd30)
01:45:52.457 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [ChallengeTrackerUI] (Origin: function: 0x080b3f60)
01:45:52.457 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x07ee13c0)
01:45:52.457 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x07ee1490)
01:45:52.457 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x07ee1760)
01:45:52.457 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x07ef9500)
01:45:52.457 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x07cec580)
01:45:52.458 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x0701e340)
01:45:52.458 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_components_visibility' from [IngameHud] (Origin: function: 0x081a70b0)
01:45:52.458 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x0281fbf0)
01:45:52.458 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x02790430)
01:45:52.458 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x029f9160)
01:45:52.458 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x07fcec10)
01:45:52.458 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x07e6d430)
01:45:52.458 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x07ccd7c0)
01:45:52.458 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x079739a0)
01:45:52.458 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x07da4ed0)
01:45:52.459 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x07dad3b0)
01:45:52.459 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x07dad7a0)
01:45:52.459 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x07db1e30)
01:45:52.459 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x07e192a0)
01:45:52.459 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x07ddb370)
01:45:52.459 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x07ddb440)
01:45:52.459 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x07dad210)
01:45:52.459 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x07dad330)
01:45:52.459 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x07dad2c0)
01:45:52.459 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x07dad2e0)
01:45:52.459 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x038ac0c0)
01:45:52.459 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x04398ee0)
01:45:52.460 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x04288f30)
01:45:52.460 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x04288d90)
01:45:52.460 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x07ddb1b0)
01:45:52.460 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x07e10e50)
01:45:52.460 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x07ddaec0)
01:45:52.460 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x07e10eb0)
01:45:52.460 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x07dad2a0)
01:45:52.460 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x027519d0)
01:45:52.460 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x02d711c0)
01:45:52.460 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x02d711a0)
01:45:52.460 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x0009d560)
01:45:52.460 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x07dad530)
01:45:52.460 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
01:45:52.460 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x07f18180)
01:45:52.460 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x07f17e50)
01:45:52.461 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x07f17e70)
01:45:52.464 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x07cdb110)
01:45:52.464 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x07cdade0)
01:45:52.464 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [IngameHud] (Origin: function: 0x081a7150)
01:45:52.464 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs
01:45:52.464 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
01:45:52.471 [Lua] <>modded = true<>
01:45:52.471 [Lua] <>Mod:1460327284:BossKillTimer = true<>
01:45:52.520 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]`
01:45:52.554 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]`
01:45:52.554 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284]
01:45:52.554 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod.
01:45:52.554 [Lua] [MOD][BossTimer][INFO] (hook_safe): Hooking 'load_current_level' from [LevelTransitionHandler] (Origin: function: 0x043392d0)
01:45:52.554 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x0a02d350)
01:45:52.554 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00025920)
01:45:52.554 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x027340d0)
01:45:52.554 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x073f1cd0)
01:45:52.554 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer
01:45:52.561 [Lua] <>modded = true<>
01:45:52.561 [Lua] <>Mod:1445717962:Loadout Manager = true<>
01:45:52.620 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
01:45:52.654 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
01:45:52.654 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
01:45:52.654 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
01:45:52.654 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x08cc17d0)
01:45:52.654 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x0a023510)
01:45:52.654 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x0a023440)
01:45:52.654 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x08cc1d10)
01:45:52.654 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x06e86a90)
01:45:52.654 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x06fe7180)
01:45:52.654 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x06e86b50)
01:45:52.654 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x06fe7240)
01:45:52.654 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00f77a40)
01:45:52.654 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00be5790)
01:45:52.654 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
01:45:52.687 [Lua] <>project = vermintide 2<>
01:45:52.687 [Lua] <>project_branch = default<>
01:45:52.687 [Lua] <>build = release<>
01:45:52.687 [Lua] <>platform = win32<>
01:45:52.687 [Lua] <>dedicated_server = false<>
01:45:52.687 [Lua] <>title_id = 5107<>
01:45:52.687 [Lua] <>content_revision = 41184<>
01:45:52.687 [Lua] <>engine_revision = a250fe393f2adf20720f6ca123f98ab4ef2b5def<>
01:45:52.687 [Lua] <>release_version = 5.4.2<>
01:45:52.687 [Lua] <>rendering_backend = dx11<>
01:45:52.687 [Lua] <>teamcity_build_id = 389667<>
01:45:52.687 [Lua] <>steam_id = 110000109ed6c29<>
01:45:52.687 [Lua] <>steam_profile_name = MMMMMMONSTERKILL<>
01:45:52.687 [Lua] <>steam_app_id = 552500<>
01:45:52.688 [Lua] <>machine_id = 5a31a5b6-c467-45c5-8e7e-5977c9f75d2b<>
01:45:52.688 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
01:45:52.711 [Lua] Game:_handle_win32_graphics_quality() total time: 0.023
01:45:52.711 [Lua] save: 0.022999999999999687
01:45:52.711 [Lua]
01:45:52.711 [Lua] unaccounted: 0
01:45:52.711 [Lua] [Boot] User ID: 110000109ed6c29 MMMMMMONSTERKILL
01:45:52.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
01:45:52.723 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil"
01:45:52.723 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "16"
01:45:52.723 [Lua] initializing mechanism to: adventure
01:45:52.723 [Lua] [PartyManager] Clear parties. sync_to_clients: "false"
01:45:52.723 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "16"
01:45:52.723 [Lua] [PartyManager] Register parties
01:45:52.723 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4"
01:45:52.723 [Lua] Game:setup() total time: 0.035
01:45:52.723 [Lua] handle gfx quality: 0.022999999999999687
01:45:52.723 [Lua] default settings: 0
01:45:52.723 [Lua] user settings: 0
01:45:52.723 [Lua] set frame times: 0
01:45:52.723 [Lua] init random: 0
01:45:52.723 [Lua] managers: 0.012000000000000455
01:45:52.723 [Lua]
01:45:52.723 [Lua] unaccounted: 0
01:45:52.723 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
01:45:52.723 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
01:45:52.723 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
01:45:52.723 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
01:45:52.724 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
01:45:52.724 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
01:45:52.724 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
01:45:52.760 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks
01:45:52.760 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
01:45:52.760 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
01:45:52.760 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
01:45:52.760 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): [ChatManager.add_local_system_message] needs to be delayed.
01:45:52.760 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
01:45:52.760 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
01:45:52.760 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
01:45:52.760 [Lua] [Testify] Ready!
01:45:52.761 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x00107dd0)
01:45:52.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
01:45:52.796 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
01:45:52.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
01:45:52.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
01:45:52.949 [Lua] [PackageManager] Force_load: resource_packages/title_screen
01:45:52.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
01:45:52.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
01:45:52.998 [Lua] [PackageManager] Force_load: resource_packages/menu
01:45:52.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
01:45:53.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
01:45:53.065 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
01:45:53.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
01:45:53.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
01:45:53.333 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
01:45:53.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
01:45:53.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
01:45:53.417 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
01:45:53.417 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
01:45:53.417 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
01:45:53.417 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
01:45:53.417 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
01:45:53.417 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
01:45:53.417 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
01:45:53.417 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
01:45:53.417 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
01:45:53.417 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
01:45:53.417 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
01:45:53.417 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
01:45:53.417 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
01:45:53.417 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
01:45:53.417 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
01:45:53.417 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
01:45:53.417 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
01:45:53.417 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
01:45:53.417 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
01:45:53.417 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
01:45:53.417 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
01:45:53.417 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
01:45:53.417 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
01:45:53.417 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
01:45:53.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
01:45:53.466 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
01:45:53.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
01:45:53.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
01:45:53.601 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
01:45:53.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
01:45:53.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
01:45:53.702 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
01:45:53.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
01:45:53.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
01:45:53.821 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
01:45:53.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
01:45:53.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
01:45:53.988 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
01:45:53.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
01:45:54.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
01:45:54.088 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
01:45:54.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
01:45:54.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
01:45:54.188 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
01:45:54.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
01:45:54.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
01:45:54.255 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
01:45:54.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
01:45:54.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
01:45:54.322 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
01:45:54.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
01:45:54.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
01:45:54.939 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
01:45:54.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
01:45:55.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
01:45:55.006 [Lua] [PackageManager] Force_load: resource_packages/inventory
01:45:55.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
01:45:55.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
01:45:55.080 [Lua] [PackageManager] Force_load: resource_packages/careers
01:45:55.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
01:45:55.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
01:45:55.130 [Lua] [PackageManager] Force_load: resource_packages/decals
01:45:55.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
01:45:55.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
01:45:55.197 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
01:45:55.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
01:45:55.348 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
01:45:55.348 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
01:45:55.348 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks
01:45:55.348 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x038f8770)
01:45:55.348 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02b76d80)
01:45:55.348 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0a60b170)
01:45:55.348 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0a608970)
01:45:55.348 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x08393a80)
01:45:55.348 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x03a09d80)
01:45:55.349 [Lua] [Gamestate] Enter StateTitleScreen
01:45:55.383 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
01:45:55.396 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service player_list_input
01:45:55.396 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service chat_input
01:45:55.396 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
01:45:55.396 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service player_list_input
01:45:55.396 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service chat_input
01:45:55.396 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
01:45:55.396 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service player_list_input
01:45:55.396 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service chat_input
01:45:55.396 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
01:45:55.396 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service player_list_input
01:45:55.396 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service chat_input
01:45:55.396 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
01:45:55.396 warning: [Lua] [InputService] No mapped input called SCE Pad 1 for input service player_list_input
01:45:55.396 warning: [Lua] [InputService] No mapped input called SCE Pad 1 for input service chat_input
01:45:55.396 warning: [Lua] [InputService] No mapped input called SCE Pad 1 for input service Player
01:45:55.396 warning: [Lua] [InputService] No mapped input called SCE Pad 2 for input service player_list_input
01:45:55.396 warning: [Lua] [InputService] No mapped input called SCE Pad 2 for input service chat_input
01:45:55.396 warning: [Lua] [InputService] No mapped input called SCE Pad 2 for input service Player
01:45:55.396 warning: [Lua] [InputService] No mapped input called SCE Pad 3 for input service player_list_input
01:45:55.396 warning: [Lua] [InputService] No mapped input called SCE Pad 3 for input service chat_input
01:45:55.396 warning: [Lua] [InputService] No mapped input called SCE Pad 3 for input service Player
01:45:55.396 warning: [Lua] [InputService] No mapped input called SCE Pad 4 for input service player_list_input
01:45:55.396 warning: [Lua] [InputService] No mapped input called SCE Pad 4 for input service chat_input
01:45:55.396 warning: [Lua] [InputService] No mapped input called SCE Pad 4 for input service Player
01:45:55.398 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
01:45:55.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
01:45:55.401 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
01:45:55.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
01:45:55.402 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
01:45:55.402 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
01:45:55.402 [Save] Loading `save_data`
01:45:55.410 [Save] Load done
01:45:55.419 [Lua] [BackendManagerPlayFab] Backend Enabled
01:45:55.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
01:45:55.551 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
01:45:55.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
01:45:55.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
01:45:55.898 [Lua] [PackageManager] Force_load: resource_packages/ingame
01:45:55.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
01:45:56.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3713935785, playing_id: 0x1, position: 0
01:45:56.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
01:45:56.448 [Lua] [PackageManager] Force_load: resource_packages/pickups
01:45:56.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
01:45:56.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
01:45:56.516 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
01:45:56.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
01:45:56.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
01:45:56.565 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
01:45:56.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
01:45:56.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
01:45:56.615 [Lua] [PackageManager] Force_load: resource_packages/breeds
01:45:56.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
01:45:56.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
01:45:56.832 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
01:45:56.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
01:45:56.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
01:45:56.882 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
01:45:56.973 [Lua] <>playfab_id = 7FC74A930CF88E06<>
01:45:56.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3713935785, playing_id: 0x1, position: 27249
01:45:57.159 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyAccountData 1
01:45:57.175 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyAccountData 1
01:45:57.326 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyAccountData 1
01:45:57.326 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request migrateCosmetics 2
01:45:57.343 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript migrateCosmetics 2
01:45:57.595 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript migrateCosmetics 2
01:45:57.595 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 3
01:45:57.610 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 3
01:45:57.929 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 3
01:45:57.930 [Save] Saving `save_data`
01:45:57.931 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 4
01:45:57.935 [Save] Save done
01:45:57.945 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 4 1
01:45:58.966 [Lua] [PlayFabRequestQueue] EAC Enabled! 4
01:45:58.966 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 4
01:45:59.616 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 4
01:45:59.616 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 5
01:45:59.633 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 5
01:46:00.183 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 5
01:46:00.183 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 6
01:46:00.199 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 6
01:46:00.450 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 6
01:46:00.450 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 7
01:46:00.466 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 7
01:46:00.750 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 7
01:46:00.750 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 8
01:46:00.766 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 8
01:46:01.418 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 8
01:46:01.419 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 9
01:46:01.433 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 9
01:46:01.742 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 9
01:46:01.742 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request handleFixDataIds 10
01:46:01.751 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript handleFixDataIds 10
01:46:01.884 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript handleFixDataIds 10
01:46:01.884 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 11
01:46:01.901 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 11
01:46:02.052 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 11
01:46:02.052 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 12
01:46:02.068 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 12
01:46:02.202 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 12
01:46:02.202 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 13
01:46:02.218 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 13
01:46:02.545 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 13
01:46:02.547 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 14
01:46:02.552 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 14
01:46:02.671 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 14
01:46:02.671 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getTwitchAccessToken 15
01:46:02.685 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getTwitchAccessToken 15
01:46:02.786 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getTwitchAccessToken 15
01:46:02.786 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 16
01:46:02.802 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 16
01:46:03.119 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 16
01:46:03.119 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 17
01:46:03.136 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 17
01:46:03.270 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 17
01:46:03.270 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 18
01:46:03.270 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusSetBelakorCurse 19
01:46:03.286 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 18
01:46:03.420 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 18
01:46:03.420 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 20
01:46:03.436 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusSetBelakorCurse 19
01:46:03.653 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusSetBelakorCurse 19
01:46:03.669 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 20
01:46:03.770 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 20
01:46:03.770 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 21
01:46:03.786 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 21
01:46:04.037 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 21
01:46:04.042 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory
01:46:04.347 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
01:46:04.347 [Lua] ISI-> GET_ALL_ITEMS!
01:46:04.348 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
01:46:04.348 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "slayer_hat_1002", "138", "397e1b973297daae", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_slayer_1001", "139", "397e1b9732ebec46", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "unchained_hat_1001", "107", "397e1b97331f5793", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "bountyhunter_hat_1001", "117", "39921c2b04c2d441", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "witchhunter_hat_1003", "142", "39de1cbdbb1b443e", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "ranger_hat_1001", "110", "39de1cbdbb55d063", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_captain_1001", "143", "39de1cbdbb8fa7d1", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "maidenguard_hat_1004", "132", "39de1cbdbc170c5d", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "mercenary_hat_1001", "114", "39de1cbdbc93d2bf", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "shade_hat_1001", "119", "39de1cbdbd063572", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_moonmantle", "133", "39de1cbdbd4dcc09", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "slayer_hat_1001", "112", "3e0e3a290a1463c1", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "scholar_hat_1003", "152", "3e163a50884c910c", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_scholar_1001", "153", "3e163a5088ae9a64", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "huntsman_hat_1001", "113", "3e163a5088f0e7e2", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "scholar_hat_1001", "109", "3e663abcdacb90e1", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "mercenary_hat_1002", "122", "3e663abcdb79ad6e", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_mercenary_1001", "123", "3e663abcdbcc6818", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "zealot_hat_1007", "157", "3e663abcdc0d35e3", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_flagellant", "158", "3e663abcdc559261", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "maidenguard_hat_1001", "120", "3e663abcdd02fb71", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "ironbreaker_hat_1002", "105", "3e663abcdd8821b0", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_ironbreaker_1001", "154", "3e663abcddcea82d", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "witchhunter_hat_1001", "106", "3e663abcdf05f66c", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "waywatcher_hat_1004", "140", "3e663abcdf79b32c", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_waywatcher_1001", "141", "3e663abcdfd0ab1b", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "huntsman_hat_1005", "136", "57fa1c4042ca0076", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_longshark", "137", "57fa1c404342348f", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_myrmidia", "129", "57fa1c40437e25f4", "0", "1"
01:46:04.348 [Lua] [PlayFabMirrorBase] Steam Item: "scholar_hat_1002", "128", "57fa1c4043f15845", "0", "1"
01:46:04.348 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 22
01:46:04.348 [Lua]
01:46:04.348 [Lua] [1] = 138 (number)
01:46:04.348 [Lua] [2] = 397e1b973297daae (string)
01:46:04.348 [Lua] [3] = 0 (number)
01:46:04.348 [Lua] [4] = 1 (number)
01:46:04.348 [Lua] [5] = 139 (number)
01:46:04.348 [Lua] [6] = 397e1b9732ebec46 (string)
01:46:04.348 [Lua] [7] = 0 (number)
01:46:04.348 [Lua] [8] = 1 (number)
01:46:04.348 [Lua] [9] = 107 (number)
01:46:04.348 [Lua] [10] = 397e1b97331f5793 (string)
01:46:04.348 [Lua] [11] = 0 (number)
01:46:04.348 [Lua] [12] = 1 (number)
01:46:04.348 [Lua] [13] = 117 (number)
01:46:04.348 [Lua] [14] = 39921c2b04c2d441 (string)
01:46:04.348 [Lua] [15] = 0 (number)
01:46:04.348 [Lua] [16] = 1 (number)
01:46:04.348 [Lua] [17] = 142 (number)
01:46:04.348 [Lua] [18] = 39de1cbdbb1b443e (string)
01:46:04.348 [Lua] [19] = 0 (number)
01:46:04.348 [Lua] [20] = 1 (number)
01:46:04.348 [Lua] [21] = 110 (number)
01:46:04.348 [Lua] [22] = 39de1cbdbb55d063 (string)
01:46:04.348 [Lua] [23] = 0 (number)
01:46:04.348 [Lua] [24] = 1 (number)
01:46:04.348 [Lua] [25] = 143 (number)
01:46:04.348 [Lua] [26] = 39de1cbdbb8fa7d1 (string)
01:46:04.348 [Lua] [27] = 0 (number)
01:46:04.348 [Lua] [28] = 1 (number)
01:46:04.348 [Lua] [29] = 132 (number)
01:46:04.348 [Lua] [30] = 39de1cbdbc170c5d (string)
01:46:04.348 [Lua] [31] = 0 (number)
01:46:04.348 [Lua] [32] = 1 (number)
01:46:04.348 [Lua] [33] = 114 (number)
01:46:04.348 [Lua] [34] = 39de1cbdbc93d2bf (string)
01:46:04.348 [Lua] [35] = 0 (number)
01:46:04.348 [Lua] [36] = 1 (number)
01:46:04.348 [Lua] [37] = 119 (number)
01:46:04.348 [Lua] [38] = 39de1cbdbd063572 (string)
01:46:04.348 [Lua] [39] = 0 (number)
01:46:04.348 [Lua] [40] = 1 (number)
01:46:04.348 [Lua] [41] = 133 (number)
01:46:04.348 [Lua] [42] = 39de1cbdbd4dcc09 (string)
01:46:04.348 [Lua] [43] = 0 (number)
01:46:04.348 [Lua] [44] = 1 (number)
01:46:04.348 [Lua] [45] = 112 (number)
01:46:04.348 [Lua] [46] = 3e0e3a290a1463c1 (string)
01:46:04.348 [Lua] [47] = 0 (number)
01:46:04.348 [Lua] [48] = 1 (number)
01:46:04.348 [Lua] [49] = 152 (number)
01:46:04.348 [Lua] [50] = 3e163a50884c910c (string)
01:46:04.348 [Lua] [51] = 0 (number)
01:46:04.348 [Lua] [52] = 1 (number)
01:46:04.348 [Lua] [53] = 153 (number)
01:46:04.348 [Lua] [54] = 3e163a5088ae9a64 (string)
01:46:04.348 [Lua] [55] = 0 (number)
01:46:04.348 [Lua] [56] = 1 (number)
01:46:04.348 [Lua] [57] = 113 (number)
01:46:04.348 [Lua] [58] = 3e163a5088f0e7e2 (string)
01:46:04.348 [Lua] [59] = 0 (number)
01:46:04.348 [Lua] [60] = 1 (number)
01:46:04.348 [Lua] [61] = 109 (number)
01:46:04.348 [Lua] [62] = 3e663abcdacb90e1 (string)
01:46:04.348 [Lua] [63] = 0 (number)
01:46:04.348 [Lua] [64] = 1 (number)
01:46:04.348 [Lua] [65] = 122 (number)
01:46:04.348 [Lua] [66] = 3e663abcdb79ad6e (string)
01:46:04.348 [Lua] [67] = 0 (number)
01:46:04.348 [Lua] [68] = 1 (number)
01:46:04.348 [Lua] [69] = 123 (number)
01:46:04.348 [Lua] [70] = 3e663abcdbcc6818 (string)
01:46:04.348 [Lua] [71] = 0 (number)
01:46:04.348 [Lua] [72] = 1 (number)
01:46:04.348 [Lua] [73] = 157 (number)
01:46:04.348 [Lua] [74] = 3e663abcdc0d35e3 (string)
01:46:04.348 [Lua] [75] = 0 (number)
01:46:04.348 [Lua] [76] = 1 (number)
01:46:04.348 [Lua] [77] = 158 (number)
01:46:04.348 [Lua] [78] = 3e663abcdc559261 (string)
01:46:04.348 [Lua] [79] = 0 (number)
01:46:04.348 [Lua] [80] = 1 (number)
01:46:04.348 [Lua] [81] = 120 (number)
01:46:04.348 [Lua] [82] = 3e663abcdd02fb71 (string)
01:46:04.348 [Lua] [83] = 0 (number)
01:46:04.348 [Lua] [84] = 1 (number)
01:46:04.348 [Lua] [85] = 105 (number)
01:46:04.348 [Lua] [86] = 3e663abcdd8821b0 (string)
01:46:04.348 [Lua] [87] = 0 (number)
01:46:04.348 [Lua] [88] = 1 (number)
01:46:04.348 [Lua] [89] = 154 (number)
01:46:04.348 [Lua] [90] = 3e663abcddcea82d (string)
01:46:04.348 [Lua] [91] = 0 (number)
01:46:04.348 [Lua] [92] = 1 (number)
01:46:04.349 [Lua] [93] = 106 (number)
01:46:04.349 [Lua] [94] = 3e663abcdf05f66c (string)
01:46:04.349 [Lua] [95] = 0 (number)
01:46:04.349 [Lua] [96] = 1 (number)
01:46:04.349 [Lua] [97] = 140 (number)
01:46:04.349 [Lua] [98] = 3e663abcdf79b32c (string)
01:46:04.349 [Lua] [99] = 0 (number)
01:46:04.349 [Lua] [100] = 1 (number)
01:46:04.349 [Lua] [101] = 141 (number)
01:46:04.349 [Lua] [102] = 3e663abcdfd0ab1b (string)
01:46:04.349 [Lua] [103] = 0 (number)
01:46:04.349 [Lua] [104] = 1 (number)
01:46:04.349 [Lua] [105] = 136 (number)
01:46:04.349 [Lua] [106] = 57fa1c4042ca0076 (string)
01:46:04.349 [Lua] [107] = 0 (number)
01:46:04.349 [Lua] [108] = 1 (number)
01:46:04.349 [Lua] [109] = 137 (number)
01:46:04.349 [Lua] [110] = 57fa1c404342348f (string)
01:46:04.349 [Lua] [111] = 0 (number)
01:46:04.349 [Lua] [112] = 1 (number)
01:46:04.349 [Lua] [113] = 129 (number)
01:46:04.349 [Lua] [114] = 57fa1c40437e25f4 (string)
01:46:04.349 [Lua] [115] = 0 (number)
01:46:04.349 [Lua] [116] = 1 (number)
01:46:04.349 [Lua] [117] = 128 (number)
01:46:04.349 [Lua] [118] = 57fa1c4043f15845 (string)
01:46:04.349 [Lua] [119] = 0 (number)
01:46:04.349 [Lua] [120] = 1 (number)
01:46:04.349 [Lua]
01:46:04.363 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 22
01:46:04.548 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 22
01:46:04.565 [Save] Saving `save_data`
01:46:04.565 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 23
01:46:04.565 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 24
01:46:04.565 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 25
01:46:04.565 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 26
01:46:04.565 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 27
01:46:04.565 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
01:46:04.565 [Lua] [SteamManager] request_item_prices
01:46:04.566 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreRewards 28
01:46:04.566 warning: [Lua] [BackendInterfaceWeavesPlayFab] Career "vs_undecided" excluded from weaves
01:46:04.566 warning: [Lua] [BackendInterfaceWeavesPlayFab] Career "vs_gutter_runner" excluded from weaves
01:46:04.566 warning: [Lua] [BackendInterfaceWeavesPlayFab] Career "vs_ratling_gunner" excluded from weaves
01:46:04.567 warning: [Lua] [BackendInterfaceWeavesPlayFab] Career "vs_packmaster" excluded from weaves
01:46:04.567 warning: [Lua] [BackendInterfaceWeavesPlayFab] Career "vs_warpfire_thrower" excluded from weaves
01:46:04.567 warning: [Lua] [BackendInterfaceWeavesPlayFab] Career "vs_poison_wind_globadier" excluded from weaves
01:46:04.570 [Save] Save done
01:46:04.580 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 23
01:46:04.915 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 23
01:46:04.915 [Lua] Player statistics loaded!
01:46:04.917 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 24
01:46:05.001 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 24
01:46:05.017 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 25
01:46:05.118 [Lua] [SteamManager] on_price_result 1 USD
01:46:05.118 [Lua] _refresh_steam_item_prices_cb
01:46:05.118 [Lua] Missing item masterlist item for steam_itemdefid: 30
01:46:05.194 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 25
01:46:05.222 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 602 item(s) to the peddler stock
01:46:05.224 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 26
01:46:05.409 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 26
01:46:05.425 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 27
01:46:05.626 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 27
01:46:05.642 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getStoreRewards 28
01:46:05.777 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreRewards 28
01:46:05.821 [Lua] cb_razer_chroma_setup
01:46:36.707 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:1421801, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1992116096, lt:load_next_level, extra_packages:{
})
01:46:36.707 [Lua] [LevelTransitionHandler] promote_next_level_data
01:46:36.707 [Lua] initializing mechanism to: adventure
01:46:36.707 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 29
01:46:36.707 [Lua] [PartyManager] Clear parties. sync_to_clients: "false"
01:46:36.707 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "16"
01:46:36.707 [Lua] [PartyManager] Register parties
01:46:36.707 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4"
01:46:36.708 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
01:46:36.708 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 29
01:46:36.876 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 29
01:46:37.913 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
01:46:37.926 [Lua] beta overlay got watermark: vs_goat ALPHA May not be representative of final product.
01:46:37.926 [Lua] [Managers] Destroying manager group:
01:46:37.926 [Lua] [Gamestate] Enter state StateLoading
01:46:37.929 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
01:46:37.929 [Lua] [LobbyManager] Setting up network options
01:46:37.929 [Lua] [start_port_range]: nil
01:46:37.929 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
01:46:37.929 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
01:46:37.929 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
01:46:37.929 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
01:46:37.929 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
01:46:37.929 [Lua] LobbyManager:setup_network_options server_port: 27015
01:46:37.929 [Lua] state_loading_restart_network JOIN VIA STEAM 0
01:46:37.935 [Lua] registering RPCs
01:46:37.935 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
01:46:37.935 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port = 27015,
query_port = 27016,
config_file_name = "global",
max_members = 4,
lobby_port = 27015,
ip_address = "0.0.0.0",
project_hash = "bulldozer",
server_port = 27015,
steam_port = 8766,
map = "None",
} platform_lobby: nil
01:46:37.935 [Lua] [LobbyAux] Making combined_hash: f9acde31fa21b0d1 from network_hash=8d88a5720a7b4e30, trunk_revision=41184, engine_revision=a250fe393f2adf20720f6ca123f98ab4ef2b5def, project_hash=bulldozer, lobby_data_version=2, num_levels=573
01:46:37.935 [Lua] GameServerAux.create_network_hash network_hash: 8d88a5720a7b4e30, trunk_revision/content_revision: 41184, ignore_engine_revision: nil, engine_revision: a250fe393f2adf20720f6ca123f98ab4ef2b5def, , concatenated_dlc_string , use_trunk_revision true, combined_hash f9acde31fa21b0d1, lobby_data_version=2
01:46:37.935 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:1534081, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:868329472, lt:load_next_level, extra_packages:{
})
01:46:37.935 [Lua] [LevelTransitionHandler] promote_next_level_data
01:46:37.935 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
01:46:37.935 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
01:46:37.935 [Lua] [SharedState] network_state_110000109ed6c29: peers:0:0:0:0 = ["110000109ed6c29"]
01:46:37.935 [Lua] [SharedState] network_state_110000109ed6c29: name:set_level_data
01:46:37.935 [Lua] [SharedState] network_state_110000109ed6c29: level_key:0:0:0:0 = inn_level
01:46:37.935 [Lua] [SharedState] network_state_110000109ed6c29: level_seed:0:0:0:0 = 1534081
01:46:37.935 [Lua] [SharedState] network_state_110000109ed6c29: conflict_director:0:0:0:0 = inn_level
01:46:37.935 [Lua] [SharedState] network_state_110000109ed6c29: locked_director_functions:0:0:0:0 = {}
01:46:37.935 [Lua] [SharedState] network_state_110000109ed6c29: game_mode:0:0:0:0 = inn
01:46:37.935 [Lua] [SharedState] network_state_110000109ed6c29: mechanism:0:0:0:0 = adventure
01:46:37.935 [Lua] [SharedState] network_state_110000109ed6c29: environment_variation_id:0:0:0:0 = 0
01:46:37.935 [Lua] [SharedState] network_state_110000109ed6c29: difficulty:0:0:0:0 = normal
01:46:37.935 [Lua] [SharedState] network_state_110000109ed6c29: difficulty_tweak:0:0:0:0 = 0
01:46:37.935 [Lua] [SharedState] network_state_110000109ed6c29: level_session_id:0:0:0:0 = 868329472
01:46:37.935 [Lua] [SharedState] network_state_110000109ed6c29: level_transition_type:0:0:0:0 = load_next_level
01:46:37.935 [Lua] [SharedState] network_state_110000109ed6c29: extra_packages:0:0:0:0 = {}
01:46:37.935 [Lua] [SharedState] network_state_110000109ed6c29: name:set_level_data
01:46:37.935 [SteamVoip] Creating room a3599119633c47a4
01:46:37.935 [SteamVoip] Joining room a3599119633c47a4
01:46:37.938 [EAC] EAC server 110000109ed6c29 is initializing
01:46:37.944 [EAC] Server is also client 110000109ed6c29
01:46:37.944 [EACServer] [20:46:37:944] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF732CF6260 LogLevel: Info.
01:46:37.944 [Lua] ### Created peer state machine for 110000109ed6c29
01:46:37.944 [Lua] [PeerSM] 110000109ed6c29 :: on_enter Connecting
01:46:37.944 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
01:46:37.944 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:46:37.945 warning: [Application] Application.update_render_world is deprecated.
01:46:37.948 [Lua] [LevelTransitionHandler] Level load completed!
01:46:37.948 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:46:37.948 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:46:37.948 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
01:46:37.948 [Lua] Set lobby begin:
01:46:37.948 [Lua] Set lobby end.
01:46:37.948 [Lua] [PSM] Peer 110000109ed6c29 joined. Want to use profile index "1" and join party "nil"
01:46:37.948 [Lua] [LobbyHost] Changed state from 0 to creating
01:46:37.964 [Lua] [StateLoading] load_current_level
01:46:37.964 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
01:46:37.964 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
01:46:37.964 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
01:46:37.964 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
01:46:37.964 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
01:46:38.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
01:46:38.013 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
01:46:38.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
01:46:38.110 [Lua] [LobbyHost] Changed state from creating to joined
01:46:38.111 [Lua] [PartyManager] Leader set to "110000109ed6c29"
01:46:38.111 [Lua] [ChatManager] Setting up network context, host_peer_id:110000109ed6c29 my_peer_id:110000109ed6c29
01:46:38.111 [Lua] [ChatManager] Registering channel 1
01:46:38.111 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000109ed6c29, own_peer_id=110000109ed6c29)
01:46:38.111 [Lua] [TransientPackageLoader] network_context_created (server_peer_id=110000109ed6c29, own_peer_id=110000109ed6c29)
01:46:38.111 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000109ed6c29, own_peer_id=110000109ed6c29)
01:46:38.111 [Lua] [PartyManager] network_context_created (server_peer_id=110000109ed6c29, own_peer_id=110000109ed6c29)
01:46:38.126 [Lua] [NetworkServer] Changing num_players from nil to 1
01:46:38.126 [Lua] [NetworkServer] Players: 1
01:46:38.126 [Lua] Set lobby begin:
01:46:38.126 [Lua] Lobby data matchmaking_type = 3
01:46:38.126 [Lua] Lobby data mission_id = inn_level
01:46:38.126 [Lua] Lobby data selected_mission_id = inn_level
01:46:38.126 [Lua] Lobby data eac_authorized = true
01:46:38.126 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:46:38.126 [Lua] Lobby data mechanism = adventure
01:46:38.126 [Lua] Lobby data num_players = 1
01:46:38.126 [Lua] Lobby data matchmaking = false
01:46:38.126 [Lua] Set lobby end.
01:46:39.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
01:46:39.662 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
01:46:39.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
01:46:39.938 [Lua] [PartyManager] Player (110000109ed6c29:1) was put into party undecided (0)
01:46:39.938 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
01:46:39.938 [Lua] [ProfileSynchronizer] Peer 110000109ed6c29 entered session
01:46:39.938 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000109ed6c29
01:46:39.938 [Lua] [PeerSM] 110000109ed6c29 :: on_exit Connecting
01:46:39.938 [Lua] [PeerSM] 110000109ed6c29 :: on_enter Loading
01:46:42.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
01:46:42.193 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
01:46:42.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
01:46:42.227 [Umbra] Loading umbra tome '#ID[b387475a70e35986]', 1
01:46:42.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
01:46:42.277 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
01:46:42.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:46:42.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:46:42.377 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:46:42.395 [Lua] [LevelTransitionHandler] Level load completed!
01:46:42.395 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1534081 - use_random_directors: true - conflict_director_name: inn_level
01:46:42.398 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:46:42.398 [Lua] checking dlc's against conflict directors
01:46:42.398 [Lua] number of factions to include 2
01:46:42.398 [Lua] Updated list weights for random:
01:46:42.398 [Lua] skaven, 0.42 (0.00-0.42)
01:46:42.398 [Lua] chaos, 0.42 (0.42-0.83)
01:46:42.398 [Lua] beastmen, 0.17 (0.83-1.00)
01:46:42.398 [Lua] Rolled random faction: 0.20133222639560699 skaven
01:46:42.398 [Lua] Updated list weights for random:
01:46:42.398 [Lua] beastmen, 0.29 (0.00-0.29)
01:46:42.398 [Lua] chaos, 0.71 (0.29-1.00)
01:46:42.398 [Lua] Rolled random faction: 0.77067303657531738 chaos
01:46:42.398 [Lua] number of factions added 2
01:46:42.398 [Lua] --- --- ---
01:46:42.398 [Lua] Starting... difficulty 'normal'
01:46:42.398 [Lua] These are the starting conflict directors:
01:46:42.398 [Lua] inn_level
01:46:42.398 [Lua] --- --- ---
01:46:42.398 [Lua]
01:46:42.398 [Lua] DONE! Found the following directors:
01:46:42.398 [Lua] (free: 35), Master hash is:
01:46:42.398 [Lua] [EnemyPackageLoader] breed_lookup: {
}
01:46:42.398 [Lua] load_startup_enemy_packages: --------------
01:46:42.398 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:46:42.398 [Lua] critter_rat
01:46:42.412 [Lua] ### Received rpc_level_loaded
01:46:42.412 [Lua] #### Has state machine: true, peer_id: 110000109ed6c29, level_id: 332
01:46:42.412 [Lua] Peer 110000109ed6c29 has loaded the level and all enemies are loaded
01:46:42.428 [Lua] [PeerSM] 110000109ed6c29 :: on_exit Loading
01:46:42.428 [Lua] [PeerSM] 110000109ed6c29 :: on_enter LoadingProfilePackages
01:46:42.445 [Lua] [PeerSM] 110000109ed6c29 :: on_exit LoadingProfilePackages
01:46:42.445 [Lua] [PeerSM] 110000109ed6c29 :: on_enter WaitingForEnterGame
01:46:42.445 [Lua] ### Received rpc_level_loaded
01:46:42.445 [Lua] #### Has state machine: false, peer_id: 110000109ed6c29, level_id: 332
01:46:42.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:46:42.461 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:46:42.462 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
01:46:42.462 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:46:42.462 [Lua] Starting async level spawning of levels/inn/world
01:46:42.463 [Umbra] Init version: 3.4.15 :: 16 threads
01:46:42.793 [Lua] Async level spawning done
01:46:42.793 [Lua] Spawn additional sub_levels:
01:46:42.793 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:46:43.774 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:46:43.774 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:46:43.774 [Lua] Set lobby begin:
01:46:43.774 [Lua] Lobby data selected_mission_id = inn_level
01:46:43.774 [Lua] Lobby data num_players = 1
01:46:43.774 [Lua] Lobby data matchmaking = false
01:46:43.774 [Lua] Lobby data host = 110000109ed6c29
01:46:43.774 [Lua] Lobby data mission_id = inn_level
01:46:43.774 [Lua] Lobby data matchmaking_type = 3
01:46:43.774 [Lua] Lobby data country_code = us
01:46:43.774 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:46:43.775 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:46:43.775 [Lua] Lobby data mechanism = adventure
01:46:43.775 [Lua] Lobby data eac_authorized = true
01:46:43.775 [Lua] Set lobby end.
01:46:43.775 [Lua] [Managers] Destroying manager group:
01:46:43.776 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
01:46:43.776 [Lua] [Gamestate] Enter StateIngame HOST
01:46:43.776 [Lua] [Managers] Calling function on all managers:
01:46:43.776 [Lua] <>level = inn_level<>
01:46:43.776 [Lua] Set lobby begin:
01:46:43.776 [Lua] Lobby data selected_mission_id = inn_level
01:46:43.776 [Lua] Lobby data num_players = 1
01:46:43.776 [Lua] Lobby data matchmaking = false
01:46:43.776 [Lua] Lobby data host = 110000109ed6c29
01:46:43.777 [Lua] Lobby data mission_id = inn_level
01:46:43.777 [Lua] Lobby data matchmaking_type = 3
01:46:43.777 [Lua] Lobby data country_code = us
01:46:43.777 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:46:43.777 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:46:43.777 [Lua] Lobby data mechanism = adventure
01:46:43.777 [Lua] Lobby data eac_authorized = true
01:46:43.777 [Lua] Set lobby end.
01:46:43.777 [Lua] [StateIngame] Server ingame
01:46:43.784 [Lua] Set lobby begin:
01:46:43.784 [Lua] Lobby data difficulty = normal
01:46:43.784 [Lua] Lobby data selected_mission_id = inn_level
01:46:43.784 [Lua] Lobby data difficulty_tweak = 0
01:46:43.784 [Lua] Lobby data num_players = 1
01:46:43.784 [Lua] Lobby data matchmaking = false
01:46:43.784 [Lua] Lobby data host = 110000109ed6c29
01:46:43.784 [Lua] Lobby data mission_id = inn_level
01:46:43.784 [Lua] Lobby data matchmaking_type = 3
01:46:43.784 [Lua] Lobby data country_code = us
01:46:43.785 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:46:43.785 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:46:43.785 [Lua] Lobby data mechanism = adventure
01:46:43.785 [Lua] Lobby data eac_authorized = true
01:46:43.785 [Lua] Set lobby end.
01:46:43.785 [Lua] [LobbyAux] Making combined_hash: f9acde31fa21b0d1 from network_hash=8d88a5720a7b4e30, trunk_revision=41184, engine_revision=a250fe393f2adf20720f6ca123f98ab4ef2b5def, project_hash=bulldozer, lobby_data_version=2, num_levels=573
01:46:43.785 [Lua] GameServerAux.create_network_hash network_hash: 8d88a5720a7b4e30, trunk_revision/content_revision: 41184, ignore_engine_revision: nil, engine_revision: a250fe393f2adf20720f6ca123f98ab4ef2b5def, , concatenated_dlc_string , use_trunk_revision true, combined_hash f9acde31fa21b0d1, lobby_data_version=2
01:46:43.785 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
01:46:43.785 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:46:43.785 [Lua] [Matchmaking] initializing
01:46:43.785 [Lua] [Matchmaking] my_peer_id: 110000109ed6c29, I am server
01:46:43.785 [Lua] [Matchmaking] register rpcs
01:46:43.785 [Lua] GameNetworkManager:init... creating game session
01:46:43.785 [Lua] Host GameSession.make_game_session_host with session:
01:46:43.785 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:46:43.785 [Lua] [GameNetworkManager] My own peer_id = 110000109ed6c29
01:46:43.785 [Lua] [GameNetworkManager] self.is_server = true
01:46:43.785 [Network] Setting artificial MTU limit to 576
01:46:43.799 [Lua] Switching ConflictSettings: to: inn_level
01:46:43.799 [Lua] pacing=disabled
01:46:43.799 [Lua] roaming=nil
01:46:43.799 [Lua] disabled=false
01:46:43.799 [Lua] pack_spawning=disabled
01:46:43.799 [Lua] contained_breeds=nil
01:46:43.799 [Lua] boss=disabled
01:46:43.799 [Lua] horde=disabled
01:46:43.799 [Lua] specials=disabled
01:46:43.799 [Lua] name=inn_level
01:46:43.799 [Lua] intensity=disabled
01:46:43.799 [Lua] ---
01:46:43.799 [Lua] [LevelAnalysis] set_random_seed( 1534081)
01:46:43.801 [Lua] entity_system: is_versus false
01:46:43.806 [Lua] [AIInterestPointSystem] Level Seed: 1534081
01:46:43.806 [Lua]
01:46:43.806 [Lua] [entity_system_bag] = table
01:46:43.806 [Lua] [entity_system_bag] = metatable
01:46:43.806 [Lua] [startup_data] = table
01:46:43.806 [Lua] [entity_manager] = table
01:46:43.806 [Lua] [entity_manager] = metatable
01:46:43.806 [Lua] [unit_spawner] = table
01:46:43.806 [Lua] [unit_spawner] = metatable
01:46:43.806 [Lua] [unit_storage] = table
01:46:43.806 [Lua] [unit_storage] = metatable
01:46:43.806 [Lua] [dice_keeper] = table
01:46:43.806 [Lua] [dice_keeper] = metatable
01:46:43.806 [Lua] [is_server] = true (boolean)
01:46:43.806 [Lua] [world] = [World]
01:46:43.806 [Lua] [system_api] = table
01:46:43.806 [Lua] [entity_system] = table
01:46:43.806 [Lua] [entity_system] = metatable
01:46:43.806 [Lua] [network_lobby] = table
01:46:43.806 [Lua] [network_lobby] = metatable
01:46:43.806 [Lua] [profile_synchronizer] = table
01:46:43.806 [Lua] [profile_synchronizer] = metatable
01:46:43.806 [Lua] [level_transition_handler] = table
01:46:43.806 [Lua] [level_transition_handler] = metatable
01:46:43.806 [Lua] [num_local_human_players] = 1 (number)
01:46:43.806 [Lua] [statistics_db] = table
01:46:43.806 [Lua] [statistics_db] = metatable
01:46:43.806 [Lua] [network_server] = table
01:46:43.806 [Lua] [network_server] = metatable
01:46:43.806 [Lua] [input_manager] = table
01:46:43.806 [Lua] [input_manager] = metatable
01:46:43.807 [Lua] [network_clock] = table
01:46:43.807 [Lua] [network_clock] = metatable
01:46:43.807 [Lua] [network_transmit] = table
01:46:43.807 [Lua] [network_transmit] = metatable
01:46:43.807 [Lua] [free_flight_manager] = table
01:46:43.807 [Lua] [free_flight_manager] = metatable
01:46:43.807 [Lua] [network_manager] = table
01:46:43.807 [Lua] [network_manager] = metatable
01:46:43.807 [Lua] [network_event_delegate] = table
01:46:43.807 [Lua] [network_event_delegate] = metatable
01:46:43.807 [Lua]
01:46:43.808 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:46:43.825 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
01:46:43.826 [Lua] [AchievementManager] Achievements using the steam platform
01:46:43.826 [Lua] PlayerManager:add_player player_1
01:46:44.007 [Lua] [StateIngame] Level seed: 1534081
01:46:44.018 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read,
01:46:44.018 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
01:46:44.018 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
01:46:44.018 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
01:46:44.018 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_kruber_painting_wood_base_2, async-read,
01:46:44.018 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read,
01:46:44.018 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read,
01:46:44.018 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kerillian_painting_wood_base_1, async-read,
01:46:44.018 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
01:46:44.018 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
01:46:44.018 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
01:46:44.018 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_41, keep_hall_painting_wood_base_5, async-read,
01:46:44.018 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4, async-read,
01:46:44.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_2, async-read,
01:46:44.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_13, keep_hall_painting_wood_base_1, async-read,
01:46:44.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_2, async-read,
01:46:44.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_14, keep_bardin_painting_wood_base_1, async-read,
01:46:44.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_bugmans_painting_wood_base_1, async-read,
01:46:44.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dark_elves_page_58, keep_hall_painting_wood_base_3, async-read,
01:46:44.027 [Lua] [LevelAnalysis] set_random_seed( 1534081)
01:46:44.035 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
01:46:44.035 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
01:46:44.036 [Lua] [IngameUI] init
01:46:44.067 [SteamVoipClient] select_out(110000109ed6c29, off)
01:46:44.074 [Lua] cb_razer_chroma_setup
01:46:44.211 [Lua] [Matchmaking] Cancelling matchmaking
01:46:44.211 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:46:44.211 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:46:44.211 [Lua] Set lobby begin:
01:46:44.211 [Lua] Lobby data difficulty = normal
01:46:44.211 [Lua] Lobby data selected_mission_id = inn_level
01:46:44.212 [Lua] Lobby data power_level = 0
01:46:44.212 [Lua] Lobby data difficulty_tweak = 0
01:46:44.212 [Lua] Lobby data num_players = 1
01:46:44.212 [Lua] Lobby data matchmaking = false
01:46:44.212 [Lua] Lobby data host = 110000109ed6c29
01:46:44.212 [Lua] Lobby data mission_id = inn_level
01:46:44.212 [Lua] Lobby data matchmaking_type = 3
01:46:44.212 [Lua] Lobby data country_code = us
01:46:44.212 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:46:44.212 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:46:44.212 [Lua] Lobby data mechanism = adventure
01:46:44.212 [Lua] Lobby data eac_authorized = true
01:46:44.212 [Lua] Set lobby end.
01:46:44.214 [Flow] complete_skittergate_legend true
01:46:44.214 [Flow] complete_all_helmgart_levels_recruit true
01:46:44.216 [Save] Saving `save_data`
01:46:44.218 [Flow] WitchHunterLevel:35
01:46:44.218 [Flow] LeaderYes
01:46:44.218 [Flow] ALL PC XP:304250
01:46:44.218 [Flow] Has "bogenhafen" DLC:true
01:46:44.218 [Flow] WH XP:60850
01:46:44.218 [Flow] Number of crafted items:9416
01:46:44.218 [Flow] Has "pre_order" DLC:true
01:46:44.218 [Flow] Sum of Powe Levels:1500
01:46:44.218 [Flow] lodestone diff 1:false
01:46:44.218 [Flow] magnus and forest activated
01:46:44.218 [Flow] magnus and forest activated
01:46:44.218 [Flow] cemetery and forest activated
01:46:44.218 [Flow] magnus and cemetery
01:46:44.218 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:46:44.218 [Flow] ALL RUNES ACTIVATED
01:46:44.218 [Flow] magnus and forest activated
01:46:44.218 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:46:44.218 [Flow] ALL RUNES ACTIVATED
01:46:44.218 [Flow] cemetery and forest activated
01:46:44.218 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:46:44.218 [Flow] ALL RUNES ACTIVATED
01:46:44.218 [Flow] magnus and forest activated
01:46:44.218 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:46:44.218 [Flow] ALL RUNES ACTIVATED
01:46:44.218 [Flow] magnus and cemetery
01:46:44.218 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:46:44.218 [Flow] ALL RUNES ACTIVATED
01:46:44.219 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:46:44.221 [Lua] CurrentConflictSettings inn_level
01:46:44.221 [Lua] [ConflictDirector] conflict_director is ai_ready
01:46:44.221 [Save] Save done
01:46:44.221 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:46:44.221 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:46:44.224 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:46:44.224 [Lua] Forming navigation groups in one frame
01:46:44.224 [Lua] Forming navigation groups
01:46:44.254 [Lua] NavigationGroupManager -> calulation time A: 0.028999999999996362
01:46:44.258 [Lua] NavigationGroupManager -> calulation time B: 0.0050000000000096634
01:46:44.258 [Lua] number of nav groups: 58
01:46:44.259 [Lua] number of refined nav groups : 36
01:46:44.263 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999906777
01:46:44.263 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
01:46:44.263 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:46:44.263 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:46:44.268 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 5
01:46:44.268 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 2
01:46:44.268 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 8
01:46:44.268 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
01:46:44.268 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:46:44.269 [Lua] [Managers] Calling function on all managers:
01:46:44.269 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:46:44.269 [Save] Loading `ut_tweaks_presets`
01:46:44.281 [Save] Load done
01:46:44.307 [Lua] [PeerSM] 110000109ed6c29 :: on_exit WaitingForEnterGame
01:46:44.307 [Lua] [PeerSM] 110000109ed6c29 :: on_enter WaitingForGameObjectSync
01:46:44.310 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x010f04a0
01:46:44.584 [Lua] [PartyManager] Player (110000109ed6c29:1) was put into party heroes (1)
01:46:44.584 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
01:46:44.584 [Lua] [IngamePlayerListUI] - Destroy
01:46:44.584 [Lua] [EquipmentUI] - Destroy
01:46:44.584 [Lua] [AbilityUI] - Destroy
01:46:44.584 [Lua] [GamePadEquipmentUI] - Destroy
01:46:44.584 [Lua] [GamePadAbilityUI] - Destroy
01:46:44.602 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000109ed6c29
01:46:44.602 [Lua] [SharedState] network_state_110000109ed6c29: profile_index_reservation:0:0:1:0 = 110000109ed6c29
01:46:44.602 [Lua] Set lobby begin:
01:46:44.602 [Lua] Lobby data selected_mission_id = inn_level
01:46:44.602 [Lua] Lobby data num_players = 1
01:46:44.603 [Lua] Lobby data difficulty_tweak = 0
01:46:44.603 [Lua] Lobby data host = 110000109ed6c29
01:46:44.603 [Lua] Lobby data matchmaking_type = 3
01:46:44.603 [Lua] Lobby data difficulty = normal
01:46:44.603 [Lua] Lobby data player_slot_1 = 110000109ed6c29:1
01:46:44.603 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:46:44.603 [Lua] Lobby data player_slot_4 = 0:0
01:46:44.603 [Lua] Lobby data country_code = us
01:46:44.603 [Lua] Lobby data matchmaking = false
01:46:44.603 [Lua] Lobby data power_level = 0
01:46:44.603 [Lua] Lobby data mission_id = inn_level
01:46:44.603 [Lua] Lobby data mechanism = adventure
01:46:44.603 [Lua] Lobby data player_slot_5 = 0:0
01:46:44.603 [Lua] Lobby data player_slot_2 = 0:0
01:46:44.603 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:46:44.603 [Lua] Lobby data player_slot_3 = 0:0
01:46:44.603 [Lua] Lobby data eac_authorized = true
01:46:44.603 [Lua] Set lobby end.
01:46:44.603 [Lua] [ProfileSynchronizer] Assigning peer(110000109ed6c29:1) to profile(1) career(4)
01:46:44.603 [Lua] [SharedState] network_state_110000109ed6c29: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"110000109ed6c29"}]
01:46:44.604 [Lua] [SharedState] network_state_110000109ed6c29: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_wh_2h_hammer_01\/wpn_wh_2h_hammer_01_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"resource_packages\/careers\/wh_priest":false},"inventory_id":889505683,"first_person":{"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/2h_hammer_priest":false,"units\/beings\/player\/witch_hunter_warrior_priest\/skins\/white\/chr_witch_hunter_warrior_priest_white":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_hammers_priest":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_warrior_priest\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_wh_2h_hammer_01\/wpn_wh_2h_hammer_01":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_wh_2h_hammer_01\/wpn_wh_2h_hammer_01_3p":false,"resource_packages\/careers\/wh_priest":false}}
01:46:44.605 [Lua] [PeerSM] 110000109ed6c29 :: on_exit WaitingForGameObjectSync
01:46:44.605 [Lua] [PeerSM] 110000109ed6c29 :: on_enter WaitingForPlayers
01:46:44.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
01:46:44.605 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
01:46:44.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
01:46:44.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
01:46:44.606 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0d3b07f0
01:46:44.627 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white, ProfileSynchronizer, async-read,
01:46:44.627 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, ProfileSynchronizer, async-read,
01:46:44.627 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
01:46:44.627 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p, ProfileSynchronizer, async-read,
01:46:44.628 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read,
01:46:44.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01, ProfileSynchronizer, async-read,
01:46:44.628 [Lua] [PackageManager] Load: units/beings/player/first_person_base/state_machines/melee/dual_hammers_priest, ProfileSynchronizer, async-read,
01:46:44.628 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
01:46:44.628 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
01:46:44.628 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
01:46:44.628 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
01:46:44.628 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
01:46:44.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01, ProfileSynchronizer, async-read,
01:46:44.628 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, ProfileSynchronizer, async-read,
01:46:44.628 [Lua] [PackageManager] Load: units/beings/player/first_person_base/state_machines/melee/2h_hammer_priest, ProfileSynchronizer, async-read,
01:46:44.628 [Lua] [PackageManager] Load: resource_packages/careers/wh_priest, ProfileSynchronizer, async-read,
01:46:44.628 [Lua] [PeerSM] 110000109ed6c29 :: on_exit WaitingForPlayers
01:46:44.628 [Lua] [PeerSM] 110000109ed6c29 :: on_enter InGame
01:46:44.628 [Lua] [SharedState] network_state_110000109ed6c29: peer_ingame:110000109ed6c29:0:0:0 = true
01:46:44.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
01:46:44.727 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
01:46:44.727 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
01:46:44.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
01:46:44.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
01:46:44.819 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
01:46:44.819 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
01:46:44.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
01:46:44.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
01:46:44.903 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
01:46:44.903 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
01:46:44.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
01:46:44.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
01:46:44.966 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
01:46:44.966 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
01:46:44.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
01:46:44.998 [Flow] DISABLE
01:46:45.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
01:46:45.011 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
01:46:45.011 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
01:46:45.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:46:45.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:46:45.064 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:46:45.064 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
01:46:45.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
01:46:45.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
01:46:45.150 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
01:46:45.150 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
01:46:45.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_41
01:46:45.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_41
01:46:45.195 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_41
01:46:45.195 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
01:46:45.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
01:46:45.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
01:46:45.246 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
01:46:45.246 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
01:46:45.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
01:46:45.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
01:46:45.292 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
01:46:45.292 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
01:46:45.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_13
01:46:45.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_13
01:46:45.341 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_13
01:46:45.341 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
01:46:45.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
01:46:45.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
01:46:45.387 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
01:46:45.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
01:46:45.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_14
01:46:45.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_14
01:46:45.433 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_14
01:46:45.434 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
01:46:45.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
01:46:45.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
01:46:45.479 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
01:46:45.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
01:46:45.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dark_elves_page_58
01:46:45.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dark_elves_page_58
01:46:45.521 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dark_elves_page_58
01:46:45.521 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
01:46:45.521 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white
01:46:45.634 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white
01:46:45.634 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white
01:46:45.634 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p
01:46:45.706 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p
01:46:45.706 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p
01:46:45.706 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
01:46:45.762 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
01:46:45.762 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
01:46:45.763 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p
01:46:45.817 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p
01:46:45.817 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p
01:46:45.817 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
01:46:45.862 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
01:46:45.862 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
01:46:45.862 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01
01:46:45.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01
01:46:45.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01
01:46:45.982 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/state_machines/melee/dual_hammers_priest
01:46:46.038 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/state_machines/melee/dual_hammers_priest
01:46:46.038 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/state_machines/melee/dual_hammers_priest
01:46:46.039 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
01:46:46.315 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
01:46:46.315 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
01:46:46.315 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
01:46:46.363 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
01:46:46.363 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
01:46:46.363 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh
01:46:46.487 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh
01:46:46.487 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh
01:46:46.487 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_warrior_priest/first_person_base/chr_first_person_mesh
01:46:46.587 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_warrior_priest/first_person_base/chr_first_person_mesh
01:46:46.587 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_warrior_priest/first_person_base/chr_first_person_mesh
01:46:46.587 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
01:46:46.647 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
01:46:46.647 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
01:46:46.647 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01
01:46:46.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01
01:46:46.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01
01:46:46.737 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base
01:46:47.025 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base
01:46:47.025 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base
01:46:47.026 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/state_machines/melee/2h_hammer_priest
01:46:47.081 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/state_machines/melee/2h_hammer_priest
01:46:47.081 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/state_machines/melee/2h_hammer_priest
01:46:47.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_priest
01:46:47.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_priest
01:46:47.289 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_priest
01:46:47.301 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:1:0:0 = 889505683
01:46:47.304 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
01:46:47.309 [Lua] self.initial_inventory:
{
additional_items = {
},
slot_grenade = "n/a",
slot_packmaster_claw = "packmaster_claw",
slot_healthkit = "n/a",
slot_potion = "n/a",
}
01:46:47.309 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:46:47.309 [Lua]
01:46:47.309 [Lua] [slot_ranged] = 9CFAFA2366AFF292 (string)
01:46:47.309 [Lua] [slot_ring] = 131EAD2DDD2FDBA8 (string)
01:46:47.309 [Lua] [slot_melee] = A716946FF3E15D6D (string)
01:46:47.309 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:46:47.309 [Lua] [slot_skin] = skin_wh_priest_white (string)
01:46:47.309 [Lua] [slot_trinket_1] = 7558E5951D5E4C32 (string)
01:46:47.309 [Lua] [slot_hat] = priest_hat_0000 (string)
01:46:47.309 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:46:47.309 [Lua]
01:46:47.309 [Lua] self.initial_inventory:
{
additional_items = {
},
slot_grenade = "n/a",
slot_packmaster_claw = "packmaster_claw",
slot_healthkit = "n/a",
slot_potion = "n/a",
}
01:46:47.309 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:46:47.309 [Lua]
01:46:47.309 [Lua] [slot_ranged] = 9CFAFA2366AFF292 (string)
01:46:47.309 [Lua] [slot_ring] = 131EAD2DDD2FDBA8 (string)
01:46:47.309 [Lua] [slot_melee] = A716946FF3E15D6D (string)
01:46:47.309 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:46:47.309 [Lua] [slot_skin] = skin_wh_priest_white (string)
01:46:47.309 [Lua] [slot_trinket_1] = 7558E5951D5E4C32 (string)
01:46:47.309 [Lua] [slot_hat] = priest_hat_0000 (string)
01:46:47.309 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:46:47.309 [Lua]
01:46:47.309 [Lua] self.initial_inventory:
{
additional_items = {
},
slot_grenade = "n/a",
slot_packmaster_claw = "packmaster_claw",
slot_healthkit = "n/a",
slot_potion = "n/a",
}
01:46:47.309 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:46:47.309 [Lua]
01:46:47.309 [Lua] [slot_ranged] = 9CFAFA2366AFF292 (string)
01:46:47.309 [Lua] [slot_ring] = 131EAD2DDD2FDBA8 (string)
01:46:47.309 [Lua] [slot_melee] = A716946FF3E15D6D (string)
01:46:47.309 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:46:47.309 [Lua] [slot_skin] = skin_wh_priest_white (string)
01:46:47.309 [Lua] [slot_trinket_1] = 7558E5951D5E4C32 (string)
01:46:47.309 [Lua] [slot_hat] = priest_hat_0000 (string)
01:46:47.309 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:46:47.309 [Lua]
01:46:47.310 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:46:47.311 [Lua] TalentExtension:_send_rpc_sync_talents 42
01:46:47.311 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:46:47.311 [Lua] PlayerManager:assign_unit_ownership MMMMMMONSTERKILL 110000109ed6c29 1
01:46:47.311 [Lua] [GameNetworkManager] Created game object of type 'priest_career_data' with go_id=43
01:46:47.311 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
01:46:47.330 [Lua] Players are leaving the safe zone
01:46:47.626 [Lua] StateInGameRunning:_game_actually_starts()
01:46:47.627 [Lua] [IngameUI] menu view on_enter character_selection
01:46:47.627 [Lua] hero_fullscreen_menu_on_enter
01:46:47.627 [Lua] [GameModeInn] Start menu opened
01:46:47.627 [Lua] #################################################################################################################
01:46:47.627 [Lua] [Loading Time]: 00:00:10 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:46:47.627 [Lua] #################################################################################################################
01:46:47.627 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 30
01:46:47.627 [Lua] [SharedState] network_state_110000109ed6c29: actually_ingame:110000109ed6c29:0:0:0 = true
01:46:47.632 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0286e8e0
01:46:47.635 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
01:46:47.642 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 30
01:46:47.652 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:46:47.652 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:46:47.652 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:46:47.652 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:46:47.654 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:46:47.654 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:46:47.654 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:46:47.654 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:46:47.654 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:46:47.654 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:46:47.654 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:46:47.654 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:46:47.735 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p
01:46:47.735 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p
01:46:47.752 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 30
01:46:47.752 [Lua] Commit load time data
01:46:48.787 [Lua] [PlayFabMirrorBase] _commit_internal "1"
01:46:48.787 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:46:48.815 [Lua] generate_backend_stats 110000109ed6c29:1
01:46:48.978 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:46:48.978 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31
01:46:48.979 [Lua] Set lobby begin:
01:46:48.979 [Lua] Lobby data selected_mission_id = inn_level
01:46:48.979 [Lua] Lobby data num_players = 1
01:46:48.979 [Lua] Lobby data difficulty_tweak = 0
01:46:48.979 [Lua] Lobby data host = 110000109ed6c29
01:46:48.979 [Lua] Lobby data matchmaking_type = 3
01:46:48.979 [Lua] Lobby data difficulty = normal
01:46:48.979 [Lua] Lobby data player_slot_1 = 110000109ed6c29:1
01:46:48.979 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:46:48.979 [Lua] Lobby data player_slot_4 = 0:0
01:46:48.979 [Lua] Lobby data country_code = us
01:46:48.980 [Lua] Lobby data matchmaking = false
01:46:48.980 [Lua] Lobby data power_level = 835
01:46:48.980 [Lua] Lobby data mission_id = inn_level
01:46:48.980 [Lua] Lobby data mechanism = adventure
01:46:48.980 [Lua] Lobby data player_slot_5 = 0:0
01:46:48.980 [Lua] Lobby data player_slot_2 = 0:0
01:46:48.980 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:46:48.980 [Lua] Lobby data player_slot_3 = 0:0
01:46:48.980 [Lua] Lobby data eac_authorized = true
01:46:48.980 [Lua] Set lobby end.
01:46:48.990 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31
01:46:49.066 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:46:49.066 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:46:49.066 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:46:49.066 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:46:49.066 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:46:49.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:46:49.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:46:49.066 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:46:49.066 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:46:49.066 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:46:49.066 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/white/chr_empire_soldier_knight_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:46:49.278 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31
01:46:49.280 [Lua] [PlayFabMirrorBase] commit result "success", "1"
01:46:49.420 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
01:46:49.420 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
01:46:49.420 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/white/chr_empire_soldier_knight_white
01:46:49.497 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/white/chr_empire_soldier_knight_white
01:46:49.497 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/white/chr_empire_soldier_knight_white
01:46:49.498 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh
01:46:49.589 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh
01:46:49.589 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh
01:46:49.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:46:49.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:46:49.597 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:46:49.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:46:49.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:46:49.598 [Save] Saving `save_data`
01:46:49.598 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:46:49.604 [Save] Save done
01:46:49.617 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
01:46:49.617 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
01:46:49.617 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06
01:46:49.659 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06
01:46:49.659 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06
01:46:49.659 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
01:46:49.685 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
01:46:49.685 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
01:46:49.685 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
01:46:49.711 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
01:46:49.711 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
01:46:49.820 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000109ed6c29
01:46:49.820 [Lua] [SharedState] network_state_110000109ed6c29: profile_index_reservation:0:0:1:0 =
01:46:49.820 [Lua] [SharedState] network_state_110000109ed6c29: profile_index_reservation:0:0:5:0 = 110000109ed6c29
01:46:49.820 [Lua] Set lobby begin:
01:46:49.820 [Lua] Lobby data selected_mission_id = inn_level
01:46:49.820 [Lua] Lobby data num_players = 1
01:46:49.820 [Lua] Lobby data difficulty_tweak = 0
01:46:49.820 [Lua] Lobby data host = 110000109ed6c29
01:46:49.820 [Lua] Lobby data matchmaking_type = 3
01:46:49.820 [Lua] Lobby data difficulty = normal
01:46:49.820 [Lua] Lobby data player_slot_1 = 0:0
01:46:49.820 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:46:49.820 [Lua] Lobby data player_slot_4 = 0:0
01:46:49.820 [Lua] Lobby data country_code = us
01:46:49.821 [Lua] Lobby data matchmaking = false
01:46:49.821 [Lua] Lobby data power_level = 835
01:46:49.821 [Lua] Lobby data mission_id = inn_level
01:46:49.821 [Lua] Lobby data mechanism = adventure
01:46:49.821 [Lua] Lobby data player_slot_5 = 110000109ed6c29:1
01:46:49.821 [Lua] Lobby data player_slot_2 = 0:0
01:46:49.821 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:46:49.821 [Lua] Lobby data player_slot_3 = 0:0
01:46:49.821 [Lua] Lobby data eac_authorized = true
01:46:49.821 [Lua] Set lobby end.
01:46:49.821 [Lua] [ProfileSynchronizer] Assigning peer(110000109ed6c29:1) to profile(5) career(3)
01:46:49.821 [Lua] [SharedState] network_state_110000109ed6c29: full_profile_peers:0:0:0:0 = {}
01:46:49.821 [Lua] [SharedState] network_state_110000109ed6c29: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"110000109ed6c29"}]
01:46:49.822 [Lua] [SharedState] network_state_110000109ed6c29: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"wwise\/es_deus_01":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_es_deus_spear_03\/wpn_es_deus_spear_03_runed_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/white\/chr_empire_soldier_knight_white":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_06":false,"units\/weapons\/player\/wpn_es_deus_shield_03\/wpn_es_deus_shield_03_runed_3p":false},"inventory_id":1784182173,"first_person":{"units\/beings\/player\/first_person_base\/state_machines\/ranged\/handgun":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/weapons\/player\/wpn_es_deus_shield_03\/wpn_es_deus_shield_03_runed":false,"units\/weapons\/player\/wpn_es_deus_spear_03\/wpn_es_deus_spear_03_runed_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/white\/chr_empire_soldier_knight_white":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_es_deus_spear_03\/wpn_es_deus_spear_03_runed":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/es_deus_01":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_06":false,"units\/weapons\/player\/wpn_es_deus_shield_03\/wpn_es_deus_shield_03_runed_3p":false}}
01:46:49.829 [Lua] [PackageManager] Load: units/beings/player/first_person_base/state_machines/ranged/handgun, ProfileSynchronizer, async-read,
01:46:49.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:46:49.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer, async-read,
01:46:49.829 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, ProfileSynchronizer, async-read,
01:46:49.829 [Lua] [PackageManager] Load: units/beings/player/first_person_base/state_machines/melee/es_deus_01, ProfileSynchronizer, async-read,
01:46:49.829 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read,
01:46:49.829 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
01:46:49.829 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
01:46:49.829 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read,
01:46:49.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_03/wpn_es_deus_shield_03_runed, ProfileSynchronizer, async-read,
01:46:49.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_03/wpn_es_deus_spear_03_runed_3p, ProfileSynchronizer, async-read,
01:46:49.829 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/white/chr_empire_soldier_knight_white, ProfileSynchronizer, async-read,
01:46:49.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_03/wpn_es_deus_spear_03_runed, ProfileSynchronizer, async-read,
01:46:49.829 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
01:46:49.829 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read,
01:46:49.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_03/wpn_es_deus_shield_03_runed_3p, ProfileSynchronizer, async-read,
01:46:49.832 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/state_machines/melee/2h_hammer_priest, ProfileSynchronizer
01:46:49.833 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
01:46:49.834 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
01:46:49.834 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer
01:46:49.834 [Lua] [GameNetworkManager] destroying game object with go_id=44
01:46:49.837 [Save] Saving `save_data`
01:46:49.842 [Save] Save done
01:46:49.842 [Save] Saving `save_data`
01:46:49.848 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p, ProfileSynchronizer
01:46:49.848 [Save] Save done
01:46:49.848 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/state_machines/melee/dual_hammers_priest, ProfileSynchronizer
01:46:49.849 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh, ProfileSynchronizer
01:46:49.851 [Lua] [PackageManager] Unload: resource_packages/careers/wh_priest, ProfileSynchronizer
01:46:49.851 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest/skins/white/chr_witch_hunter_warrior_priest_white, ProfileSynchronizer
01:46:49.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01, ProfileSynchronizer
01:46:49.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01, ProfileSynchronizer
01:46:49.854 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest/first_person_base/chr_first_person_mesh, ProfileSynchronizer
01:46:49.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, ProfileSynchronizer
01:46:49.863 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, ProfileSynchronizer
01:46:49.872 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/state_machines/ranged/handgun
01:46:49.872 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/state_machines/ranged/handgun
01:46:49.873 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
01:46:49.897 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
01:46:49.897 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
01:46:49.897 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
01:46:49.956 [Lua] [IngameUI] menu view on_exit character_selection
01:46:49.956 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
01:46:49.956 [Lua] hero_fullscreen_menu_on_exit
01:46:49.956 [Lua] [GameModeInn] Start menu closed
01:46:49.959 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0286e8e0
01:46:49.959 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:46:49.959 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:46:49.959 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:46:49.959 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/white/chr_empire_soldier_knight_white, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:46:49.959 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:46:49.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:46:49.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:46:50.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
01:46:50.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
01:46:50.012 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/state_machines/melee/es_deus_01
01:46:50.075 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/state_machines/melee/es_deus_01
01:46:50.075 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/state_machines/melee/es_deus_01
01:46:50.075 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01
01:46:50.117 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01
01:46:50.117 [Lua] [PackageManager] Force_load: wwise/es_deus_01
01:46:50.117 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
01:46:50.225 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
01:46:50.225 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
01:46:50.226 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
01:46:50.268 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
01:46:50.268 [Lua] [PackageManager] Force_load: wwise/handgun
01:46:50.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
01:46:50.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
01:46:50.375 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
01:46:50.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_03/wpn_es_deus_shield_03_runed
01:46:50.476 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_03/wpn_es_deus_shield_03_runed
01:46:50.476 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_03/wpn_es_deus_shield_03_runed
01:46:50.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_03/wpn_es_deus_spear_03_runed_3p
01:46:50.553 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_03/wpn_es_deus_spear_03_runed_3p
01:46:50.553 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_03/wpn_es_deus_spear_03_runed_3p
01:46:50.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_03/wpn_es_deus_spear_03_runed
01:46:50.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_03/wpn_es_deus_spear_03_runed
01:46:50.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_03/wpn_es_deus_spear_03_runed
01:46:50.708 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_03/wpn_es_deus_shield_03_runed_3p
01:46:50.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_03/wpn_es_deus_shield_03_runed_3p
01:46:50.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_03/wpn_es_deus_shield_03_runed_3p
01:46:50.770 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:1:0:0 = 1784182173
01:46:50.773 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9972, -0.246243, 6.19272), Vector4(0, 0, 0.707106, -0.707107))
01:46:50.777 [Lua] self.initial_inventory:
{
additional_items = {
},
slot_grenade = "n/a",
slot_packmaster_claw = "packmaster_claw",
slot_healthkit = "n/a",
slot_potion = "n/a",
}
01:46:50.777 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:46:50.777 [Lua]
01:46:50.777 [Lua] [slot_ranged] = F557CCA14C1AE248 (string)
01:46:50.777 [Lua] [slot_ring] = C27F1F43A04D8697 (string)
01:46:50.777 [Lua] [slot_melee] = 4F9AC02928AC043B (string)
01:46:50.777 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:46:50.777 [Lua] [slot_skin] = skin_es_knight_white (string)
01:46:50.777 [Lua] [slot_trinket_1] = 118DCCE5222D4EAE (string)
01:46:50.777 [Lua] [slot_hat] = knight_hat_0005 (string)
01:46:50.777 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:46:50.777 [Lua]
01:46:50.777 [Lua] self.initial_inventory:
{
additional_items = {
},
slot_grenade = "n/a",
slot_packmaster_claw = "packmaster_claw",
slot_healthkit = "n/a",
slot_potion = "n/a",
}
01:46:50.777 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:46:50.777 [Lua]
01:46:50.777 [Lua] [slot_ranged] = F557CCA14C1AE248 (string)
01:46:50.777 [Lua] [slot_ring] = C27F1F43A04D8697 (string)
01:46:50.777 [Lua] [slot_melee] = 4F9AC02928AC043B (string)
01:46:50.777 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:46:50.777 [Lua] [slot_skin] = skin_es_knight_white (string)
01:46:50.777 [Lua] [slot_trinket_1] = 118DCCE5222D4EAE (string)
01:46:50.777 [Lua] [slot_hat] = knight_hat_0005 (string)
01:46:50.777 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:46:50.777 [Lua]
01:46:50.777 [Lua] self.initial_inventory:
{
additional_items = {
},
slot_grenade = "n/a",
slot_packmaster_claw = "packmaster_claw",
slot_healthkit = "n/a",
slot_potion = "n/a",
}
01:46:50.777 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:46:50.777 [Lua]
01:46:50.777 [Lua] [slot_ranged] = F557CCA14C1AE248 (string)
01:46:50.777 [Lua] [slot_ring] = C27F1F43A04D8697 (string)
01:46:50.777 [Lua] [slot_melee] = 4F9AC02928AC043B (string)
01:46:50.777 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:46:50.777 [Lua] [slot_skin] = skin_es_knight_white (string)
01:46:50.777 [Lua] [slot_trinket_1] = 118DCCE5222D4EAE (string)
01:46:50.777 [Lua] [slot_hat] = knight_hat_0005 (string)
01:46:50.777 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:46:50.777 [Lua]
01:46:50.778 [Lua] self.initial_inventory:
{
additional_items = {
},
slot_grenade = "n/a",
slot_packmaster_claw = "packmaster_claw",
slot_healthkit = "n/a",
slot_potion = "n/a",
}
01:46:50.778 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:46:50.778 [Lua]
01:46:50.778 [Lua] [slot_ranged] = F557CCA14C1AE248 (string)
01:46:50.778 [Lua] [slot_ring] = C27F1F43A04D8697 (string)
01:46:50.778 [Lua] [slot_melee] = 4F9AC02928AC043B (string)
01:46:50.778 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:46:50.778 [Lua] [slot_skin] = skin_es_knight_white (string)
01:46:50.778 [Lua] [slot_trinket_1] = 118DCCE5222D4EAE (string)
01:46:50.778 [Lua] [slot_hat] = knight_hat_0005 (string)
01:46:50.778 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:46:50.778 [Lua]
01:46:50.778 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:46:50.779 [Lua] TalentExtension:_send_rpc_sync_talents 45
01:46:50.779 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:46:50.779 [Lua] PlayerManager:assign_unit_ownership MMMMMMONSTERKILL 110000109ed6c29 1
01:46:50.779 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
01:46:51.461 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read,
01:46:51.461 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:46:51.476 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
01:46:51.476 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:46:51.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
01:46:51.490 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:46:51.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
01:46:51.504 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:46:51.518 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_kruber_painting_wood_base_2, async-read,
01:46:51.518 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:46:51.532 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read,
01:46:51.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:46:51.547 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read,
01:46:51.547 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:46:51.582 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kerillian_painting_wood_base_1, async-read,
01:46:51.582 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:46:51.748 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_2, async-read,
01:46:51.748 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:46:51.763 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_14, keep_bardin_painting_wood_base_1, async-read,
01:46:51.763 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_14, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:46:52.774 [Lua] [IngameUI] menu view on_enter start_game_view
01:46:52.778 [Lua] [IngameUI] menu view post_update_on_enter table: 0x026781b0
01:46:52.778 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:46:52.823 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - console_lobby_browser
01:46:52.823 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
01:46:52.823 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
01:46:52.823 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowserConsole
01:46:52.823 [Lua] [LobbyAux] Making combined_hash: f9acde31fa21b0d1 from network_hash=8d88a5720a7b4e30, trunk_revision=41184, engine_revision=a250fe393f2adf20720f6ca123f98ab4ef2b5def, project_hash=bulldozer, lobby_data_version=2, num_levels=573
01:46:52.823 [Lua] GameServerAux.create_network_hash network_hash: 8d88a5720a7b4e30, trunk_revision/content_revision: 41184, ignore_engine_revision: nil, engine_revision: a250fe393f2adf20720f6ca123f98ab4ef2b5def, , concatenated_dlc_string , use_trunk_revision true, combined_hash f9acde31fa21b0d1, lobby_data_version=2
01:46:52.824 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
01:46:52.827 [Lua] any lobby_browser_mission Any
01:46:52.827 [Lua] adventure area_selection_campaign Campaign
01:46:52.827 [Lua] versus vs_ui_versus_tag VERSUS {#color(128,128,128,255)}(Alpha)
01:46:52.827 [Lua] deus area_selection_morris_name Chaos Wastes
01:46:52.827 [Lua] weave menu_weave_area_no_wom_title Winds of Magic
01:46:52.828 [Lua] any lobby_browser_mission Any
01:46:52.828 [Lua] adventure area_selection_campaign Campaign
01:46:52.828 [Lua] versus vs_ui_versus_tag VERSUS {#color(128,128,128,255)}(Alpha)
01:46:52.828 [Lua] deus area_selection_morris_name Chaos Wastes
01:46:52.829 [Lua] weave menu_weave_area_no_wom_title Winds of Magic
01:46:52.830 [Lua] [Matchmaking] Filter: Free slots = 1
01:46:52.830 [Lua] [Matchmaking] Filter: Distance = world
01:46:52.830 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=f9acde31fa21b0d1
01:46:52.830 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
01:46:52.830 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:46:52.830 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
01:46:52.830 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:46:53.007 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50
01:46:53.008 [Lua] =======================Found valid lobby!
01:46:53.009 [Lua] =======================Found valid lobby!
01:46:53.011 [Lua] =======================Found valid lobby!
01:46:53.012 [Lua] =======================Found valid lobby!
01:46:53.013 [Lua] =======================Found valid lobby!
01:46:53.014 [Lua] =======================Found valid lobby!
01:46:53.015 [Lua] =======================Found valid lobby!
01:46:53.016 [Lua] =======================Found valid lobby!
01:46:53.017 [Lua] =======================Found valid lobby!
01:46:53.018 [Lua] =======================Found valid lobby!
01:46:53.020 [Lua] =======================Found valid lobby!
01:46:53.021 [Lua] =======================Found valid lobby!
01:46:53.022 [Lua] =======================Found valid lobby!
01:46:53.023 [Lua] =======================Found valid lobby!
01:46:53.024 [Lua] =======================Found valid lobby!
01:46:53.025 [Lua] =======================Found valid lobby!
01:46:53.026 [Lua] =======================Found valid lobby!
01:46:53.028 [Lua] =======================Found valid lobby!
01:46:53.029 [Lua] =======================Found valid lobby!
01:46:53.030 [Lua] =======================Found valid lobby!
01:46:53.031 [Lua] =======================Found valid lobby!
01:46:53.032 [Lua] =======================Found valid lobby!
01:46:53.033 [Lua] =======================Found valid lobby!
01:46:53.034 [Lua] =======================Found valid lobby!
01:46:53.035 [Lua] =======================Found valid lobby!
01:46:53.036 [Lua] =======================Found valid lobby!
01:46:53.038 [Lua] =======================Found valid lobby!
01:46:53.039 [Lua] =======================Found valid lobby!
01:46:53.040 [Lua] =======================Found valid lobby!
01:46:53.041 [Lua] =======================Found valid lobby!
01:46:53.043 [Lua] =======================Found valid lobby!
01:46:53.044 [Lua] =======================Found valid lobby!
01:46:53.045 [Lua] =======================Found valid lobby!
01:46:53.046 [Lua] =======================Found valid lobby!
01:46:53.047 [Lua] =======================Found valid lobby!
01:46:53.048 [Lua] =======================Found valid lobby!
01:46:53.049 [Lua] =======================Found valid lobby!
01:46:53.051 [Lua] =======================Found valid lobby!
01:46:53.052 [Lua] =======================Found valid lobby!
01:46:53.053 [Lua] =======================Found valid lobby!
01:46:53.054 [Lua] =======================Found valid lobby!
01:46:53.055 [Lua] =======================Found valid lobby!
01:46:53.056 [Lua] =======================Found valid lobby!
01:46:53.057 [Lua] =======================Found valid lobby!
01:46:53.059 [Lua] =======================Found valid lobby!
01:46:53.060 [Lua] =======================Found valid lobby!
01:46:53.061 [Lua] =======================Found valid lobby!
01:46:53.062 [Lua] =======================Found valid lobby!
01:46:53.063 [Lua] =======================Found valid lobby!
01:46:53.064 [Lua] =======================Found valid lobby!
01:46:53.698 [Lua] [IngameUI] menu view on_exit start_game_view
01:46:53.698 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:46:53.699 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
01:46:53.699 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
01:46:53.699 [Save] Saving `save_data`
01:46:53.699 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowserConsole
01:46:53.699 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
01:46:53.705 [Save] Save done
01:46:53.708 [Lua] [IngameUI] menu view post_update_on_exit table: 0x026781b0
01:46:54.466 [Lua] [IngameUI] menu view on_enter hero_view
01:46:54.475 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02867cd0
01:46:54.475 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
01:46:55.223 [Lua] [HeroViewStateAchievements] Using search query:
01:46:57.367 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshQuest 32
01:46:57.378 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshQuest 32
01:46:57.666 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshQuest 32
01:46:57.680 [Lua] [HeroViewStateAchievements] Using search query:
01:46:59.004 [Lua] [IngameUI] menu view on_exit hero_view
01:46:59.008 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02867cd0
01:46:59.008 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
01:47:00.281 [Lua] [PlayFabMirrorBase] _commit_internal "2"
01:47:00.281 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:47:00.311 [Lua] generate_backend_stats 110000109ed6c29:1
01:47:00.474 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:47:00.474 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 33
01:47:00.483 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 33
01:47:00.819 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 33
01:47:00.825 [Lua] [PlayFabMirrorBase] commit result "success", "2"
01:47:00.924 [Save] Saving `save_data`
01:47:00.932 [Save] Save done
01:47:08.896 [Lua] [IngameUI] menu view on_enter start_game_view
01:47:08.899 [Lua] [IngameUI] menu view post_update_on_enter table: 0x026781b0
01:47:08.899 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:47:08.955 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - console_lobby_browser
01:47:08.955 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
01:47:08.955 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
01:47:08.955 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowserConsole
01:47:08.955 [Lua] [LobbyAux] Making combined_hash: f9acde31fa21b0d1 from network_hash=8d88a5720a7b4e30, trunk_revision=41184, engine_revision=a250fe393f2adf20720f6ca123f98ab4ef2b5def, project_hash=bulldozer, lobby_data_version=2, num_levels=573
01:47:08.955 [Lua] GameServerAux.create_network_hash network_hash: 8d88a5720a7b4e30, trunk_revision/content_revision: 41184, ignore_engine_revision: nil, engine_revision: a250fe393f2adf20720f6ca123f98ab4ef2b5def, , concatenated_dlc_string , use_trunk_revision true, combined_hash f9acde31fa21b0d1, lobby_data_version=2
01:47:08.955 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
01:47:08.959 [Lua] any lobby_browser_mission Any
01:47:08.959 [Lua] adventure area_selection_campaign Campaign
01:47:08.959 [Lua] versus vs_ui_versus_tag VERSUS {#color(128,128,128,255)}(Alpha)
01:47:08.959 [Lua] deus area_selection_morris_name Chaos Wastes
01:47:08.959 [Lua] weave menu_weave_area_no_wom_title Winds of Magic
01:47:08.960 [Lua] any lobby_browser_mission Any
01:47:08.960 [Lua] adventure area_selection_campaign Campaign
01:47:08.960 [Lua] versus vs_ui_versus_tag VERSUS {#color(128,128,128,255)}(Alpha)
01:47:08.960 [Lua] deus area_selection_morris_name Chaos Wastes
01:47:08.960 [Lua] weave menu_weave_area_no_wom_title Winds of Magic
01:47:08.962 [Lua] [Matchmaking] Filter: Free slots = 1
01:47:08.962 [Lua] [Matchmaking] Filter: Distance = world
01:47:08.962 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=f9acde31fa21b0d1
01:47:08.962 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
01:47:08.962 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:47:08.962 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
01:47:08.962 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:47:09.153 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50
01:47:09.154 [Lua] =======================Found valid lobby!
01:47:09.155 [Lua] =======================Found valid lobby!
01:47:09.156 [Lua] =======================Found valid lobby!
01:47:09.157 [Lua] =======================Found valid lobby!
01:47:09.158 [Lua] =======================Found valid lobby!
01:47:09.159 [Lua] =======================Found valid lobby!
01:47:09.161 [Lua] =======================Found valid lobby!
01:47:09.162 [Lua] =======================Found valid lobby!
01:47:09.163 [Lua] =======================Found valid lobby!
01:47:09.164 [Lua] =======================Found valid lobby!
01:47:09.165 [Lua] =======================Found valid lobby!
01:47:09.166 [Lua] =======================Found valid lobby!
01:47:09.167 [Lua] =======================Found valid lobby!
01:47:09.168 [Lua] =======================Found valid lobby!
01:47:09.169 [Lua] =======================Found valid lobby!
01:47:09.171 [Lua] =======================Found valid lobby!
01:47:09.172 [Lua] =======================Found valid lobby!
01:47:09.173 [Lua] =======================Found valid lobby!
01:47:09.174 [Lua] =======================Found valid lobby!
01:47:09.175 [Lua] =======================Found valid lobby!
01:47:09.176 [Lua] =======================Found valid lobby!
01:47:09.177 [Lua] =======================Found valid lobby!
01:47:09.178 [Lua] =======================Found valid lobby!
01:47:09.179 [Lua] =======================Found valid lobby!
01:47:09.180 [Lua] =======================Found valid lobby!
01:47:09.181 [Lua] =======================Found valid lobby!
01:47:09.183 [Lua] =======================Found valid lobby!
01:47:09.184 [Lua] =======================Found valid lobby!
01:47:09.185 [Lua] =======================Found valid lobby!
01:47:09.186 [Lua] =======================Found valid lobby!
01:47:09.187 [Lua] =======================Found valid lobby!
01:47:09.188 [Lua] =======================Found valid lobby!
01:47:09.190 [Lua] =======================Found valid lobby!
01:47:09.190 [Lua] =======================Found valid lobby!
01:47:09.192 [Lua] =======================Found valid lobby!
01:47:09.193 [Lua] =======================Found valid lobby!
01:47:09.194 [Lua] =======================Found valid lobby!
01:47:09.195 [Lua] =======================Found valid lobby!
01:47:09.197 [Lua] =======================Found valid lobby!
01:47:09.198 [Lua] =======================Found valid lobby!
01:47:09.200 [Lua] =======================Found valid lobby!
01:47:09.201 [Lua] =======================Found valid lobby!
01:47:09.202 [Lua] =======================Found valid lobby!
01:47:09.203 [Lua] =======================Found valid lobby!
01:47:09.204 [Lua] =======================Found valid lobby!
01:47:09.206 [Lua] =======================Found valid lobby!
01:47:09.207 [Lua] =======================Found valid lobby!
01:47:09.208 [Lua] =======================Found valid lobby!
01:47:09.209 [Lua] =======================Found valid lobby!
01:47:09.210 [Lua] =======================Found valid lobby!
01:47:10.529 [Lua] [Matchmaking] Filter: Free slots = 1
01:47:10.529 [Lua] [Matchmaking] Filter: Distance = world
01:47:10.529 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=f9acde31fa21b0d1
01:47:10.529 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
01:47:10.529 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
01:47:10.529 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:47:10.529 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
01:47:10.529 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:47:10.698 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 21
01:47:10.699 [Lua] =======================Found valid lobby!
01:47:10.700 [Lua] =======================Found valid lobby!
01:47:10.701 [Lua] =======================Found valid lobby!
01:47:10.702 [Lua] =======================Found valid lobby!
01:47:10.703 [Lua] =======================Found valid lobby!
01:47:10.704 [Lua] =======================Found valid lobby!
01:47:10.706 [Lua] =======================Found valid lobby!
01:47:10.707 [Lua] =======================Found valid lobby!
01:47:10.708 [Lua] =======================Found valid lobby!
01:47:10.709 [Lua] =======================Found valid lobby!
01:47:10.710 [Lua] =======================Found valid lobby!
01:47:10.711 [Lua] =======================Found valid lobby!
01:47:10.712 [Lua] =======================Found valid lobby!
01:47:10.713 [Lua] =======================Found valid lobby!
01:47:10.714 [Lua] =======================Found valid lobby!
01:47:10.715 [Lua] =======================Found valid lobby!
01:47:10.716 [Lua] =======================Found valid lobby!
01:47:10.717 [Lua] =======================Found valid lobby!
01:47:10.719 [Lua] =======================Found valid lobby!
01:47:10.720 [Lua] =======================Found valid lobby!
01:47:10.721 [Lua] =======================Found valid lobby!
01:47:14.120 [Lua] [Matchmaking] Filter: Free slots = 1
01:47:14.120 [Lua] [Matchmaking] Filter: Distance = world
01:47:14.120 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=f9acde31fa21b0d1
01:47:14.120 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
01:47:14.120 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
01:47:14.120 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:47:14.120 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
01:47:14.120 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:47:14.296 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 21
01:47:14.297 [Lua] =======================Found valid lobby!
01:47:14.298 [Lua] =======================Found valid lobby!
01:47:14.298 [Lua] =======================Found valid lobby!
01:47:14.299 [Lua] =======================Found valid lobby!
01:47:14.300 [Lua] =======================Found valid lobby!
01:47:14.300 [Lua] =======================Found valid lobby!
01:47:14.301 [Lua] =======================Found valid lobby!
01:47:14.302 [Lua] =======================Found valid lobby!
01:47:14.302 [Lua] =======================Found valid lobby!
01:47:14.304 [Lua] =======================Found valid lobby!
01:47:14.304 [Lua] =======================Found valid lobby!
01:47:14.305 [Lua] =======================Found valid lobby!
01:47:14.306 [Lua] =======================Found valid lobby!
01:47:14.306 [Lua] =======================Found valid lobby!
01:47:14.307 [Lua] =======================Found valid lobby!
01:47:14.308 [Lua] =======================Found valid lobby!
01:47:14.308 [Lua] =======================Found valid lobby!
01:47:14.309 [Lua] =======================Found valid lobby!
01:47:14.310 [Lua] =======================Found valid lobby!
01:47:14.310 [Lua] =======================Found valid lobby!
01:47:14.311 [Lua] =======================Found valid lobby!
01:47:14.668 [Lua] [Matchmaking] Filter: Free slots = 1
01:47:14.668 [Lua] [Matchmaking] Filter: Distance = world
01:47:14.668 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=f9acde31fa21b0d1
01:47:14.668 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
01:47:14.668 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
01:47:14.668 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:47:14.668 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
01:47:14.668 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:47:14.845 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 21
01:47:14.845 [Lua] =======================Found valid lobby!
01:47:14.846 [Lua] =======================Found valid lobby!
01:47:14.847 [Lua] =======================Found valid lobby!
01:47:14.847 [Lua] =======================Found valid lobby!
01:47:14.848 [Lua] =======================Found valid lobby!
01:47:14.849 [Lua] =======================Found valid lobby!
01:47:14.850 [Lua] =======================Found valid lobby!
01:47:14.850 [Lua] =======================Found valid lobby!
01:47:14.851 [Lua] =======================Found valid lobby!
01:47:14.852 [Lua] =======================Found valid lobby!
01:47:14.853 [Lua] =======================Found valid lobby!
01:47:14.853 [Lua] =======================Found valid lobby!
01:47:14.854 [Lua] =======================Found valid lobby!
01:47:14.855 [Lua] =======================Found valid lobby!
01:47:14.855 [Lua] =======================Found valid lobby!
01:47:14.856 [Lua] =======================Found valid lobby!
01:47:14.857 [Lua] =======================Found valid lobby!
01:47:14.858 [Lua] =======================Found valid lobby!
01:47:14.858 [Lua] =======================Found valid lobby!
01:47:14.859 [Lua] =======================Found valid lobby!
01:47:14.860 [Lua] =======================Found valid lobby!
01:47:15.095 [Lua] [Matchmaking] Filter: Free slots = 1
01:47:15.095 [Lua] [Matchmaking] Filter: Distance = world
01:47:15.095 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=f9acde31fa21b0d1
01:47:15.095 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
01:47:15.095 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
01:47:15.095 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:47:15.095 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
01:47:15.095 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:47:15.246 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 21
01:47:15.247 [Lua] =======================Found valid lobby!
01:47:15.247 [Lua] =======================Found valid lobby!
01:47:15.248 [Lua] =======================Found valid lobby!
01:47:15.249 [Lua] =======================Found valid lobby!
01:47:15.249 [Lua] =======================Found valid lobby!
01:47:15.250 [Lua] =======================Found valid lobby!
01:47:15.251 [Lua] =======================Found valid lobby!
01:47:15.251 [Lua] =======================Found valid lobby!
01:47:15.252 [Lua] =======================Found valid lobby!
01:47:15.253 [Lua] =======================Found valid lobby!
01:47:15.253 [Lua] =======================Found valid lobby!
01:47:15.254 [Lua] =======================Found valid lobby!
01:47:15.255 [Lua] =======================Found valid lobby!
01:47:15.256 [Lua] =======================Found valid lobby!
01:47:15.256 [Lua] =======================Found valid lobby!
01:47:15.257 [Lua] =======================Found valid lobby!
01:47:15.258 [Lua] =======================Found valid lobby!
01:47:15.258 [Lua] =======================Found valid lobby!
01:47:15.259 [Lua] =======================Found valid lobby!
01:47:15.259 [Lua] =======================Found valid lobby!
01:47:15.260 [Lua] =======================Found valid lobby!
01:47:18.411 [Lua] [IngameUI] menu view on_exit start_game_view
01:47:18.411 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:47:18.412 [Save] Saving `save_data`
01:47:18.412 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
01:47:18.412 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
01:47:18.412 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowserConsole
01:47:18.412 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
01:47:18.415 [Save] Save done
01:47:18.418 [Lua] [IngameUI] menu view post_update_on_exit table: 0x026781b0
01:47:18.761 [Lua] [IngameUI] menu view on_enter character_selection
01:47:18.761 [Lua] hero_fullscreen_menu_on_enter
01:47:18.762 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0286e8e0
01:47:18.764 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
01:47:18.775 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:18.775 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:18.775 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:18.775 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/white/chr_empire_soldier_knight_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:18.776 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:18.776 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:18.776 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:18.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:18.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:18.776 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:18.776 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:18.776 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:18.776 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:19.736 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:19.736 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:19.736 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:19.736 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/white/chr_empire_soldier_knight_white, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:19.736 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:19.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:19.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:19.736 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:19.736 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:19.736 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:19.736 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/white/chr_way_watcher_thornsister_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:19.934 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base
01:47:19.934 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base
01:47:19.935 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/white/chr_way_watcher_thornsister_white
01:47:20.002 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/white/chr_way_watcher_thornsister_white
01:47:20.002 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/white/chr_way_watcher_thornsister_white
01:47:20.002 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh
01:47:20.048 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh
01:47:20.048 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh
01:47:20.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:20.054 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:20.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:20.054 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:20.089 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
01:47:20.089 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
01:47:20.089 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
01:47:20.114 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
01:47:20.114 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
01:47:20.443 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000109ed6c29
01:47:20.443 [Lua] [SharedState] network_state_110000109ed6c29: profile_index_reservation:0:0:5:0 =
01:47:20.443 [Lua] [SharedState] network_state_110000109ed6c29: profile_index_reservation:0:0:4:0 = 110000109ed6c29
01:47:20.443 [Lua] Set lobby begin:
01:47:20.443 [Lua] Lobby data selected_mission_id = inn_level
01:47:20.443 [Lua] Lobby data num_players = 1
01:47:20.443 [Lua] Lobby data difficulty_tweak = 0
01:47:20.443 [Lua] Lobby data host = 110000109ed6c29
01:47:20.444 [Lua] Lobby data matchmaking_type = 3
01:47:20.444 [Lua] Lobby data difficulty = normal
01:47:20.444 [Lua] Lobby data player_slot_1 = 0:0
01:47:20.444 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:47:20.444 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
01:47:20.444 [Lua] Lobby data country_code = us
01:47:20.444 [Lua] Lobby data matchmaking = false
01:47:20.444 [Lua] Lobby data power_level = 835
01:47:20.444 [Lua] Lobby data mission_id = inn_level
01:47:20.444 [Lua] Lobby data mechanism = adventure
01:47:20.444 [Lua] Lobby data player_slot_5 = 0:0
01:47:20.444 [Lua] Lobby data player_slot_2 = 0:0
01:47:20.444 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:47:20.444 [Lua] Lobby data player_slot_3 = 0:0
01:47:20.444 [Lua] Lobby data eac_authorized = true
01:47:20.444 [Lua] Set lobby end.
01:47:20.444 [Lua] [ProfileSynchronizer] Assigning peer(110000109ed6c29:1) to profile(4) career(4)
01:47:20.444 [Lua] [SharedState] network_state_110000109ed6c29: full_profile_peers:0:0:0:0 = {}
01:47:20.444 [Lua] [SharedState] network_state_110000109ed6c29: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000109ed6c29"}]
01:47:20.445 [Lua] [SharedState] network_state_110000109ed6c29: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/white\/chr_way_watcher_thornsister_white":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/abilities\/ww_thornsister_thorn_wall_01":false,"units\/beings\/player\/way_watcher_thornsister\/abilities\/ww_thornsister_thorn_wave_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/prj_we_life_staff_01_3ps":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1442829022,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/white\/chr_way_watcher_thornsister_white":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/abilities\/ww_thornsister_thorn_wave_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_life_staff_01\/prj_we_life_staff_01_3ps":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/abilities\/ww_thornsister_thorn_wall_01":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/life_staff":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_daggers":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}}
01:47:20.450 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer, async-read,
01:47:20.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer, async-read,
01:47:20.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01, ProfileSynchronizer, async-read,
01:47:20.450 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/white/chr_way_watcher_thornsister_white, ProfileSynchronizer, async-read,
01:47:20.450 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
01:47:20.450 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read,
01:47:20.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
01:47:20.450 [Lua] [PackageManager] Load: units/beings/player/first_person_base/state_machines/melee/dual_daggers, ProfileSynchronizer, async-read,
01:47:20.450 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
01:47:20.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, ProfileSynchronizer, async-read,
01:47:20.450 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/abilities/ww_thornsister_thorn_wave_01, ProfileSynchronizer, async-read,
01:47:20.450 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/abilities/ww_thornsister_thorn_wall_01, ProfileSynchronizer, async-read,
01:47:20.450 [Lua] [PackageManager] Load: units/beings/player/first_person_base/state_machines/ranged/life_staff, ProfileSynchronizer, async-read,
01:47:20.450 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
01:47:20.450 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read,
01:47:20.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/prj_we_life_staff_01_3ps, ProfileSynchronizer, async-read,
01:47:20.453 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/state_machines/ranged/handgun, ProfileSynchronizer
01:47:20.453 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer
01:47:20.454 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
01:47:20.454 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer
01:47:20.454 [Lua] [GameNetworkManager] destroying game object with go_id=46
01:47:20.457 [Save] Saving `save_data`
01:47:20.461 [Save] Save done
01:47:20.461 [Save] Saving `save_data`
01:47:20.465 [Save] Save done
01:47:20.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer
01:47:20.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_03/wpn_es_deus_spear_03_runed_3p, ProfileSynchronizer
01:47:20.468 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/white/chr_empire_soldier_knight_white, ProfileSynchronizer
01:47:20.471 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer
01:47:20.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer
01:47:20.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_03/wpn_es_deus_spear_03_runed, ProfileSynchronizer
01:47:20.472 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, ProfileSynchronizer
01:47:20.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_03/wpn_es_deus_shield_03_runed_3p, ProfileSynchronizer
01:47:20.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_03/wpn_es_deus_shield_03_runed, ProfileSynchronizer
01:47:20.473 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh, ProfileSynchronizer
01:47:20.473 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, ProfileSynchronizer
01:47:20.473 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/state_machines/melee/es_deus_01, ProfileSynchronizer
01:47:20.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
01:47:20.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
01:47:20.513 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01
01:47:20.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01
01:47:20.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01
01:47:20.563 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
01:47:20.563 [Lua] [IngameUI] menu view on_exit character_selection
01:47:20.565 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
01:47:20.565 [Lua] hero_fullscreen_menu_on_exit
01:47:20.566 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0286e8e0
01:47:20.567 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:20.567 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:20.567 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:20.567 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/white/chr_way_watcher_thornsister_white, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:20.567 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:20.567 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:20.612 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
01:47:20.612 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
01:47:20.612 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
01:47:20.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
01:47:20.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
01:47:20.648 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/state_machines/melee/dual_daggers
01:47:20.696 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/state_machines/melee/dual_daggers
01:47:20.696 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/state_machines/melee/dual_daggers
01:47:20.696 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
01:47:20.765 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
01:47:20.765 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
01:47:20.765 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/abilities/ww_thornsister_thorn_wave_01
01:47:20.854 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/abilities/ww_thornsister_thorn_wave_01
01:47:20.854 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/abilities/ww_thornsister_thorn_wave_01
01:47:20.854 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/abilities/ww_thornsister_thorn_wall_01
01:47:20.895 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/abilities/ww_thornsister_thorn_wall_01
01:47:20.895 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/abilities/ww_thornsister_thorn_wall_01
01:47:20.895 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/state_machines/ranged/life_staff
01:47:20.936 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/state_machines/ranged/life_staff
01:47:20.936 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/state_machines/ranged/life_staff
01:47:20.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister
01:47:21.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister
01:47:21.042 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister
01:47:21.042 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/prj_we_life_staff_01_3ps
01:47:21.069 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/prj_we_life_staff_01_3ps
01:47:21.069 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/prj_we_life_staff_01_3ps
01:47:21.080 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:1:0:0 = 1442829022
01:47:21.083 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(1.67244, -8.31362, 10.7672), Vector4(0, 0, 0.484991, -0.874519))
01:47:21.087 [Lua] self.initial_inventory:
{
additional_items = {
},
slot_grenade = "n/a",
slot_packmaster_claw = "packmaster_claw",
slot_healthkit = "n/a",
slot_potion = "n/a",
}
01:47:21.087 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:47:21.087 [Lua]
01:47:21.087 [Lua] [slot_ranged] = 70643EC76DC16BF (string)
01:47:21.087 [Lua] [slot_ring] = 131EAD2DDD2FDBA8 (string)
01:47:21.087 [Lua] [slot_melee] = 90282F202BCEF414 (string)
01:47:21.087 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:47:21.087 [Lua] [slot_skin] = skin_ww_thornsister_white (string)
01:47:21.087 [Lua] [slot_trinket_1] = 621EADAE650515C4 (string)
01:47:21.087 [Lua] [slot_hat] = thornsister_hat_0000 (string)
01:47:21.087 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:47:21.087 [Lua]
01:47:21.087 [Lua] self.initial_inventory:
{
additional_items = {
},
slot_grenade = "n/a",
slot_packmaster_claw = "packmaster_claw",
slot_healthkit = "n/a",
slot_potion = "n/a",
}
01:47:21.087 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:47:21.087 [Lua]
01:47:21.087 [Lua] [slot_ranged] = 70643EC76DC16BF (string)
01:47:21.087 [Lua] [slot_ring] = 131EAD2DDD2FDBA8 (string)
01:47:21.087 [Lua] [slot_melee] = 90282F202BCEF414 (string)
01:47:21.087 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:47:21.087 [Lua] [slot_skin] = skin_ww_thornsister_white (string)
01:47:21.087 [Lua] [slot_trinket_1] = 621EADAE650515C4 (string)
01:47:21.087 [Lua] [slot_hat] = thornsister_hat_0000 (string)
01:47:21.087 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:47:21.087 [Lua]
01:47:21.087 [Lua] self.initial_inventory:
{
additional_items = {
},
slot_grenade = "n/a",
slot_packmaster_claw = "packmaster_claw",
slot_healthkit = "n/a",
slot_potion = "n/a",
}
01:47:21.087 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:47:21.087 [Lua]
01:47:21.087 [Lua] [slot_ranged] = 70643EC76DC16BF (string)
01:47:21.087 [Lua] [slot_ring] = 131EAD2DDD2FDBA8 (string)
01:47:21.087 [Lua] [slot_melee] = 90282F202BCEF414 (string)
01:47:21.087 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:47:21.087 [Lua] [slot_skin] = skin_ww_thornsister_white (string)
01:47:21.087 [Lua] [slot_trinket_1] = 621EADAE650515C4 (string)
01:47:21.087 [Lua] [slot_hat] = thornsister_hat_0000 (string)
01:47:21.087 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:47:21.087 [Lua]
01:47:21.087 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:47:21.088 [Lua] TalentExtension:_send_rpc_sync_talents 47
01:47:21.088 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:47:21.088 [Lua] PlayerManager:assign_unit_ownership MMMMMMONSTERKILL 110000109ed6c29 1
01:47:21.088 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
01:47:22.129 [Lua] [IngameUI] menu view on_enter start_game_view
01:47:22.131 [Lua] [IngameUI] menu view post_update_on_enter table: 0x026781b0
01:47:22.131 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:47:22.161 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - console_lobby_browser
01:47:22.161 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
01:47:22.161 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
01:47:22.161 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowserConsole
01:47:22.161 [Lua] [LobbyAux] Making combined_hash: f9acde31fa21b0d1 from network_hash=8d88a5720a7b4e30, trunk_revision=41184, engine_revision=a250fe393f2adf20720f6ca123f98ab4ef2b5def, project_hash=bulldozer, lobby_data_version=2, num_levels=573
01:47:22.161 [Lua] GameServerAux.create_network_hash network_hash: 8d88a5720a7b4e30, trunk_revision/content_revision: 41184, ignore_engine_revision: nil, engine_revision: a250fe393f2adf20720f6ca123f98ab4ef2b5def, , concatenated_dlc_string , use_trunk_revision true, combined_hash f9acde31fa21b0d1, lobby_data_version=2
01:47:22.161 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
01:47:22.163 [Lua] any lobby_browser_mission Any
01:47:22.163 [Lua] adventure area_selection_campaign Campaign
01:47:22.163 [Lua] versus vs_ui_versus_tag VERSUS {#color(128,128,128,255)}(Alpha)
01:47:22.163 [Lua] deus area_selection_morris_name Chaos Wastes
01:47:22.163 [Lua] weave menu_weave_area_no_wom_title Winds of Magic
01:47:22.165 [Lua] any lobby_browser_mission Any
01:47:22.165 [Lua] adventure area_selection_campaign Campaign
01:47:22.165 [Lua] versus vs_ui_versus_tag VERSUS {#color(128,128,128,255)}(Alpha)
01:47:22.165 [Lua] deus area_selection_morris_name Chaos Wastes
01:47:22.165 [Lua] weave menu_weave_area_no_wom_title Winds of Magic
01:47:22.166 [Lua] [Matchmaking] Filter: Free slots = 1
01:47:22.166 [Lua] [Matchmaking] Filter: Distance = world
01:47:22.166 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=f9acde31fa21b0d1
01:47:22.166 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
01:47:22.166 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:47:22.166 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
01:47:22.166 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:47:22.370 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50
01:47:22.370 [Lua] =======================Found valid lobby!
01:47:22.371 [Lua] =======================Found valid lobby!
01:47:22.372 [Lua] =======================Found valid lobby!
01:47:22.373 [Lua] =======================Found valid lobby!
01:47:22.373 [Lua] =======================Found valid lobby!
01:47:22.374 [Lua] =======================Found valid lobby!
01:47:22.375 [Lua] =======================Found valid lobby!
01:47:22.375 [Lua] =======================Found valid lobby!
01:47:22.376 [Lua] =======================Found valid lobby!
01:47:22.377 [Lua] =======================Found valid lobby!
01:47:22.377 [Lua] =======================Found valid lobby!
01:47:22.378 [Lua] =======================Found valid lobby!
01:47:22.379 [Lua] =======================Found valid lobby!
01:47:22.379 [Lua] =======================Found valid lobby!
01:47:22.380 [Lua] =======================Found valid lobby!
01:47:22.381 [Lua] =======================Found valid lobby!
01:47:22.381 [Lua] =======================Found valid lobby!
01:47:22.382 [Lua] =======================Found valid lobby!
01:47:22.383 [Lua] =======================Found valid lobby!
01:47:22.383 [Lua] =======================Found valid lobby!
01:47:22.384 [Lua] =======================Found valid lobby!
01:47:22.385 [Lua] =======================Found valid lobby!
01:47:22.385 [Lua] =======================Found valid lobby!
01:47:22.386 [Lua] =======================Found valid lobby!
01:47:22.386 [Lua] =======================Found valid lobby!
01:47:22.387 [Lua] =======================Found valid lobby!
01:47:22.388 [Lua] =======================Found valid lobby!
01:47:22.389 [Lua] =======================Found valid lobby!
01:47:22.390 [Lua] =======================Found valid lobby!
01:47:22.390 [Lua] =======================Found valid lobby!
01:47:22.391 [Lua] =======================Found valid lobby!
01:47:22.392 [Lua] =======================Found valid lobby!
01:47:22.392 [Lua] =======================Found valid lobby!
01:47:22.393 [Lua] =======================Found valid lobby!
01:47:22.393 [Lua] =======================Found valid lobby!
01:47:22.394 [Lua] =======================Found valid lobby!
01:47:22.395 [Lua] =======================Found valid lobby!
01:47:22.395 [Lua] =======================Found valid lobby!
01:47:22.396 [Lua] =======================Found valid lobby!
01:47:22.397 [Lua] =======================Found valid lobby!
01:47:22.397 [Lua] =======================Found valid lobby!
01:47:22.398 [Lua] =======================Found valid lobby!
01:47:22.399 [Lua] =======================Found valid lobby!
01:47:22.400 [Lua] =======================Found valid lobby!
01:47:22.400 [Lua] =======================Found valid lobby!
01:47:22.401 [Lua] =======================Found valid lobby!
01:47:22.402 [Lua] =======================Found valid lobby!
01:47:22.402 [Lua] =======================Found valid lobby!
01:47:22.403 [Lua] =======================Found valid lobby!
01:47:22.404 [Lua] =======================Found valid lobby!
01:47:23.871 [Lua] [Matchmaking] Filter: Free slots = 1
01:47:23.871 [Lua] [Matchmaking] Filter: Distance = world
01:47:23.871 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=f9acde31fa21b0d1
01:47:23.871 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
01:47:23.871 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
01:47:23.871 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:47:23.871 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
01:47:23.871 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:47:24.080 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 18
01:47:24.081 [Lua] =======================Found valid lobby!
01:47:24.082 [Lua] =======================Found valid lobby!
01:47:24.082 [Lua] =======================Found valid lobby!
01:47:24.083 [Lua] =======================Found valid lobby!
01:47:24.084 [Lua] =======================Found valid lobby!
01:47:24.085 [Lua] =======================Found valid lobby!
01:47:24.085 [Lua] =======================Found valid lobby!
01:47:24.086 [Lua] =======================Found valid lobby!
01:47:24.087 [Lua] =======================Found valid lobby!
01:47:24.087 [Lua] =======================Found valid lobby!
01:47:24.088 [Lua] =======================Found valid lobby!
01:47:24.089 [Lua] =======================Found valid lobby!
01:47:24.090 [Lua] =======================Found valid lobby!
01:47:24.090 [Lua] =======================Found valid lobby!
01:47:24.091 [Lua] =======================Found valid lobby!
01:47:24.092 [Lua] =======================Found valid lobby!
01:47:24.092 [Lua] =======================Found valid lobby!
01:47:24.093 [Lua] =======================Found valid lobby!
01:47:27.503 [Lua] [Matchmaking] Filter: Free slots = 1
01:47:27.503 [Lua] [Matchmaking] Filter: Distance = world
01:47:27.503 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=f9acde31fa21b0d1
01:47:27.503 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
01:47:27.503 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
01:47:27.503 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:47:27.503 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
01:47:27.503 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:47:27.770 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 18
01:47:27.771 [Lua] =======================Found valid lobby!
01:47:27.771 [Lua] =======================Found valid lobby!
01:47:27.772 [Lua] =======================Found valid lobby!
01:47:27.773 [Lua] =======================Found valid lobby!
01:47:27.774 [Lua] =======================Found valid lobby!
01:47:27.774 [Lua] =======================Found valid lobby!
01:47:27.775 [Lua] =======================Found valid lobby!
01:47:27.776 [Lua] =======================Found valid lobby!
01:47:27.776 [Lua] =======================Found valid lobby!
01:47:27.777 [Lua] =======================Found valid lobby!
01:47:27.778 [Lua] =======================Found valid lobby!
01:47:27.779 [Lua] =======================Found valid lobby!
01:47:27.779 [Lua] =======================Found valid lobby!
01:47:27.780 [Lua] =======================Found valid lobby!
01:47:27.780 [Lua] =======================Found valid lobby!
01:47:27.781 [Lua] =======================Found valid lobby!
01:47:27.782 [Lua] =======================Found valid lobby!
01:47:27.783 [Lua] =======================Found valid lobby!
01:47:29.831 [Lua] [Matchmaking] Filter: Free slots = 1
01:47:29.831 [Lua] [Matchmaking] Filter: Distance = world
01:47:29.831 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=f9acde31fa21b0d1
01:47:29.831 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
01:47:29.831 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:47:29.831 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
01:47:29.831 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:47:30.000 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 26
01:47:30.001 [Lua] =======================Found valid lobby!
01:47:30.002 [Lua] =======================Found valid lobby!
01:47:30.002 [Lua] =======================Found valid lobby!
01:47:30.003 [Lua] =======================Found valid lobby!
01:47:30.004 [Lua] =======================Found valid lobby!
01:47:30.004 [Lua] =======================Found valid lobby!
01:47:30.005 [Lua] =======================Found valid lobby!
01:47:30.006 [Lua] =======================Found valid lobby!
01:47:30.006 [Lua] =======================Found valid lobby!
01:47:30.007 [Lua] =======================Found valid lobby!
01:47:30.008 [Lua] =======================Found valid lobby!
01:47:30.008 [Lua] =======================Found valid lobby!
01:47:30.009 [Lua] =======================Found valid lobby!
01:47:30.010 [Lua] =======================Found valid lobby!
01:47:30.010 [Lua] =======================Found valid lobby!
01:47:30.011 [Lua] =======================Found valid lobby!
01:47:30.012 [Lua] =======================Found valid lobby!
01:47:30.012 [Lua] =======================Found valid lobby!
01:47:30.013 [Lua] =======================Found valid lobby!
01:47:30.014 [Lua] =======================Found valid lobby!
01:47:30.014 [Lua] =======================Found valid lobby!
01:47:30.016 [Lua] =======================Found valid lobby!
01:47:30.017 [Lua] =======================Found valid lobby!
01:47:30.018 [Lua] =======================Found valid lobby!
01:47:30.019 [Lua] =======================Found valid lobby!
01:47:30.019 [Lua] =======================Found valid lobby!
01:47:30.172 [Lua] [Matchmaking] Filter: Free slots = 1
01:47:30.172 [Lua] [Matchmaking] Filter: Distance = world
01:47:30.172 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=f9acde31fa21b0d1
01:47:30.172 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
01:47:30.172 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:47:30.172 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
01:47:30.172 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:47:30.341 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 26
01:47:30.341 [Lua] =======================Found valid lobby!
01:47:30.342 [Lua] =======================Found valid lobby!
01:47:30.343 [Lua] =======================Found valid lobby!
01:47:30.343 [Lua] =======================Found valid lobby!
01:47:30.344 [Lua] =======================Found valid lobby!
01:47:30.345 [Lua] =======================Found valid lobby!
01:47:30.345 [Lua] =======================Found valid lobby!
01:47:30.346 [Lua] =======================Found valid lobby!
01:47:30.347 [Lua] =======================Found valid lobby!
01:47:30.347 [Lua] =======================Found valid lobby!
01:47:30.348 [Lua] =======================Found valid lobby!
01:47:30.349 [Lua] =======================Found valid lobby!
01:47:30.350 [Lua] =======================Found valid lobby!
01:47:30.350 [Lua] =======================Found valid lobby!
01:47:30.351 [Lua] =======================Found valid lobby!
01:47:30.352 [Lua] =======================Found valid lobby!
01:47:30.352 [Lua] =======================Found valid lobby!
01:47:30.353 [Lua] =======================Found valid lobby!
01:47:30.354 [Lua] =======================Found valid lobby!
01:47:30.354 [Lua] =======================Found valid lobby!
01:47:30.355 [Lua] =======================Found valid lobby!
01:47:30.356 [Lua] =======================Found valid lobby!
01:47:30.356 [Lua] =======================Found valid lobby!
01:47:30.357 [Lua] =======================Found valid lobby!
01:47:30.358 [Lua] =======================Found valid lobby!
01:47:30.358 [Lua] =======================Found valid lobby!
01:47:30.700 [Lua] [PlayFabMirrorBase] _commit_internal "3"
01:47:30.700 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:47:30.721 [Lua] generate_backend_stats 110000109ed6c29:1
01:47:30.827 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:47:30.835 [Lua] [PlayFabMirrorBase] commit result "success", "3"
01:47:30.845 [Lua] [Matchmaking] Filter: Free slots = 1
01:47:30.845 [Lua] [Matchmaking] Filter: Distance = world
01:47:30.845 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=f9acde31fa21b0d1
01:47:30.845 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
01:47:30.845 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:47:30.845 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
01:47:30.845 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:47:30.997 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 26
01:47:30.998 [Lua] =======================Found valid lobby!
01:47:30.998 [Lua] =======================Found valid lobby!
01:47:30.999 [Lua] =======================Found valid lobby!
01:47:31.000 [Lua] =======================Found valid lobby!
01:47:31.001 [Lua] =======================Found valid lobby!
01:47:31.001 [Lua] =======================Found valid lobby!
01:47:31.002 [Lua] =======================Found valid lobby!
01:47:31.003 [Lua] =======================Found valid lobby!
01:47:31.003 [Lua] =======================Found valid lobby!
01:47:31.004 [Lua] =======================Found valid lobby!
01:47:31.005 [Lua] =======================Found valid lobby!
01:47:31.005 [Lua] =======================Found valid lobby!
01:47:31.006 [Lua] =======================Found valid lobby!
01:47:31.007 [Lua] =======================Found valid lobby!
01:47:31.007 [Lua] =======================Found valid lobby!
01:47:31.008 [Lua] =======================Found valid lobby!
01:47:31.009 [Lua] =======================Found valid lobby!
01:47:31.010 [Lua] =======================Found valid lobby!
01:47:31.010 [Lua] =======================Found valid lobby!
01:47:31.011 [Lua] =======================Found valid lobby!
01:47:31.012 [Lua] =======================Found valid lobby!
01:47:31.012 [Lua] =======================Found valid lobby!
01:47:31.013 [Lua] =======================Found valid lobby!
01:47:31.014 [Lua] =======================Found valid lobby!
01:47:31.014 [Lua] =======================Found valid lobby!
01:47:31.015 [Lua] =======================Found valid lobby!
01:47:31.017 [Save] Saving `save_data`
01:47:31.020 [Save] Save done
01:47:31.334 [Lua] [Matchmaking] Filter: Free slots = 1
01:47:31.334 [Lua] [Matchmaking] Filter: Distance = world
01:47:31.334 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=f9acde31fa21b0d1
01:47:31.334 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
01:47:31.334 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:47:31.334 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
01:47:31.334 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:47:31.502 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 25
01:47:31.503 [Lua] =======================Found valid lobby!
01:47:31.504 [Lua] =======================Found valid lobby!
01:47:31.505 [Lua] =======================Found valid lobby!
01:47:31.505 [Lua] =======================Found valid lobby!
01:47:31.506 [Lua] =======================Found valid lobby!
01:47:31.507 [Lua] =======================Found valid lobby!
01:47:31.507 [Lua] =======================Found valid lobby!
01:47:31.508 [Lua] =======================Found valid lobby!
01:47:31.509 [Lua] =======================Found valid lobby!
01:47:31.509 [Lua] =======================Found valid lobby!
01:47:31.510 [Lua] =======================Found valid lobby!
01:47:31.511 [Lua] =======================Found valid lobby!
01:47:31.511 [Lua] =======================Found valid lobby!
01:47:31.512 [Lua] =======================Found valid lobby!
01:47:31.513 [Lua] =======================Found valid lobby!
01:47:31.513 [Lua] =======================Found valid lobby!
01:47:31.514 [Lua] =======================Found valid lobby!
01:47:31.515 [Lua] =======================Found valid lobby!
01:47:31.515 [Lua] =======================Found valid lobby!
01:47:31.516 [Lua] =======================Found valid lobby!
01:47:31.517 [Lua] =======================Found valid lobby!
01:47:31.517 [Lua] =======================Found valid lobby!
01:47:31.518 [Lua] =======================Found valid lobby!
01:47:31.519 [Lua] =======================Found valid lobby!
01:47:31.519 [Lua] =======================Found valid lobby!
01:47:34.920 [Lua] [Matchmaking] Filter: Free slots = 1
01:47:34.920 [Lua] [Matchmaking] Filter: Distance = world
01:47:34.920 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=f9acde31fa21b0d1
01:47:34.920 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
01:47:34.920 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:47:34.920 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
01:47:34.920 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:47:35.011 [Lua] [IngameUI] menu view on_exit start_game_view
01:47:35.011 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:47:35.011 [Save] Saving `save_data`
01:47:35.011 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
01:47:35.011 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
01:47:35.011 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowserConsole
01:47:35.011 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
01:47:35.016 [Save] Save done
01:47:35.019 [Lua] [IngameUI] menu view post_update_on_exit table: 0x026781b0
01:47:38.634 [Lua] [IngameUI] menu view on_enter character_selection
01:47:38.634 [Lua] hero_fullscreen_menu_on_enter
01:47:38.635 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0286e8e0
01:47:38.637 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
01:47:38.649 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:38.649 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:38.649 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:38.649 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/white/chr_way_watcher_thornsister_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:38.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:38.650 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:38.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:38.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:38.651 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:38.651 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:39.417 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:39.417 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:39.417 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:39.417 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/white/chr_way_watcher_thornsister_white, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:39.417 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:39.417 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:39.417 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:39.417 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:39.417 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:39.417 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:39.464 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh
01:47:39.464 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh
01:47:39.465 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white
01:47:39.522 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white
01:47:39.522 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white
01:47:39.529 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:39.529 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:39.529 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:39.529 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:39.529 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:39.529 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:47:39.547 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
01:47:39.547 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
01:47:39.547 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04
01:47:39.572 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04
01:47:39.572 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04
01:47:39.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
01:47:39.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
01:47:39.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
01:47:39.588 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
01:47:39.613 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
01:47:39.613 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
01:47:39.974 [Lua] [ProfileSynchronizer] Assigning peer(110000109ed6c29:1) to profile(4) career(3)
01:47:39.974 [Lua] [SharedState] network_state_110000109ed6c29: full_profile_peers:0:0:0:0 = {}
01:47:39.974 [Lua] [SharedState] network_state_110000109ed6c29: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000109ed6c29"}]
01:47:39.974 [Lua] [SharedState] network_state_110000109ed6c29: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3ps":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_04":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1853840650,"first_person":{"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/longbow":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3ps":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_04":false,"wwise\/we_deus_01":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_daggers":false}}
01:47:39.981 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white, ProfileSynchronizer, async-read,
01:47:39.981 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read,
01:47:39.981 [Lua] [PackageManager] Load: units/beings/player/first_person_base/state_machines/ranged/longbow, ProfileSynchronizer, async-read,
01:47:39.981 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
01:47:39.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read,
01:47:39.981 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
01:47:39.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read,
01:47:39.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read,
01:47:39.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read,
01:47:39.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
01:47:39.981 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, ProfileSynchronizer, async-read,
01:47:39.981 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
01:47:39.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps, ProfileSynchronizer, async-read,
01:47:39.986 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/abilities/ww_thornsister_thorn_wall_01, ProfileSynchronizer
01:47:39.986 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/state_machines/ranged/life_staff, ProfileSynchronizer
01:47:39.986 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/abilities/ww_thornsister_thorn_wave_01, ProfileSynchronizer
01:47:39.992 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer
01:47:39.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/prj_we_life_staff_01_3ps, ProfileSynchronizer
01:47:39.993 [Lua] [GameNetworkManager] destroying game object with go_id=48
01:47:39.995 [Save] Saving `save_data`
01:47:39.999 [Save] Save done
01:47:39.999 [Save] Saving `save_data`
01:47:40.003 [Save] Save done
01:47:40.008 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer
01:47:40.008 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded:
01:47:40.008 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer -> Package still referenced, NOT unloaded:
01:47:40.009 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/white/chr_way_watcher_thornsister_white, ProfileSynchronizer
01:47:40.013 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01, ProfileSynchronizer
01:47:40.013 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer
01:47:40.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
01:47:40.058 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
01:47:40.058 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/state_machines/ranged/longbow
01:47:40.082 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/state_machines/ranged/longbow
01:47:40.082 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/state_machines/ranged/longbow
01:47:40.082 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
01:47:40.115 [Lua] [IngameUI] menu view on_exit character_selection
01:47:40.121 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
01:47:40.121 [Lua] hero_fullscreen_menu_on_exit
01:47:40.123 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0286e8e0
01:47:40.123 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:40.123 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:40.123 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:40.123 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:40.123 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:40.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:40.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:47:40.191 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
01:47:40.191 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
01:47:40.191 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
01:47:40.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
01:47:40.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
01:47:40.277 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
01:47:40.368 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
01:47:40.368 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
01:47:40.368 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
01:47:40.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
01:47:40.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
01:47:40.410 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
01:47:40.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
01:47:40.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
01:47:40.529 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
01:47:40.575 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
01:47:40.575 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
01:47:40.575 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
01:47:40.620 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
01:47:40.620 [Lua] [PackageManager] Force_load: wwise/we_deus_01
01:47:40.620 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps
01:47:40.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps
01:47:40.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3ps
01:47:40.675 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:1:0:0 = 1853840650
01:47:40.678 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(4.22882, -1.31241, 5.01912), Vector4(0, 0, 0.751722, -0.65948))
01:47:40.681 [Lua] self.initial_inventory:
{
additional_items = {
},
slot_grenade = "n/a",
slot_packmaster_claw = "packmaster_claw",
slot_healthkit = "n/a",
slot_potion = "n/a",
}
01:47:40.681 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:47:40.681 [Lua]
01:47:40.681 [Lua] [slot_ranged] = D6B312866DD3F2FD (string)
01:47:40.681 [Lua] [slot_ring] = 131EAD2DDD2FDBA8 (string)
01:47:40.681 [Lua] [slot_melee] = 90282F202BCEF414 (string)
01:47:40.681 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:47:40.681 [Lua] [slot_skin] = skin_ww_shade_white (string)
01:47:40.681 [Lua] [slot_trinket_1] = 621EADAE650515C4 (string)
01:47:40.681 [Lua] [slot_hat] = shade_hat_0003 (string)
01:47:40.681 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:47:40.681 [Lua]
01:47:40.681 [Lua] self.initial_inventory:
{
additional_items = {
},
slot_grenade = "n/a",
slot_packmaster_claw = "packmaster_claw",
slot_healthkit = "n/a",
slot_potion = "n/a",
}
01:47:40.681 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:47:40.681 [Lua]
01:47:40.681 [Lua] [slot_ranged] = D6B312866DD3F2FD (string)
01:47:40.681 [Lua] [slot_ring] = 131EAD2DDD2FDBA8 (string)
01:47:40.681 [Lua] [slot_melee] = 90282F202BCEF414 (string)
01:47:40.681 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:47:40.681 [Lua] [slot_skin] = skin_ww_shade_white (string)
01:47:40.681 [Lua] [slot_trinket_1] = 621EADAE650515C4 (string)
01:47:40.681 [Lua] [slot_hat] = shade_hat_0003 (string)
01:47:40.681 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:47:40.681 [Lua]
01:47:40.681 [Lua] self.initial_inventory:
{
additional_items = {
},
slot_grenade = "n/a",
slot_packmaster_claw = "packmaster_claw",
slot_healthkit = "n/a",
slot_potion = "n/a",
}
01:47:40.681 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:47:40.681 [Lua]
01:47:40.681 [Lua] [slot_ranged] = D6B312866DD3F2FD (string)
01:47:40.681 [Lua] [slot_ring] = 131EAD2DDD2FDBA8 (string)
01:47:40.681 [Lua] [slot_melee] = 90282F202BCEF414 (string)
01:47:40.681 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:47:40.681 [Lua] [slot_skin] = skin_ww_shade_white (string)
01:47:40.681 [Lua] [slot_trinket_1] = 621EADAE650515C4 (string)
01:47:40.681 [Lua] [slot_hat] = shade_hat_0003 (string)
01:47:40.681 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:47:40.681 [Lua]
01:47:40.681 [Lua] self.initial_inventory:
{
additional_items = {
},
slot_grenade = "n/a",
slot_packmaster_claw = "packmaster_claw",
slot_healthkit = "n/a",
slot_potion = "n/a",
}
01:47:40.681 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:47:40.681 [Lua]
01:47:40.681 [Lua] [slot_ranged] = D6B312866DD3F2FD (string)
01:47:40.681 [Lua] [slot_ring] = 131EAD2DDD2FDBA8 (string)
01:47:40.681 [Lua] [slot_melee] = 90282F202BCEF414 (string)
01:47:40.681 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:47:40.681 [Lua] [slot_skin] = skin_ww_shade_white (string)
01:47:40.681 [Lua] [slot_trinket_1] = 621EADAE650515C4 (string)
01:47:40.681 [Lua] [slot_hat] = shade_hat_0003 (string)
01:47:40.681 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:47:40.681 [Lua]
01:47:40.682 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:47:40.682 [Lua] TalentExtension:_send_rpc_sync_talents 49
01:47:40.682 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:47:40.682 [Lua] PlayerManager:assign_unit_ownership MMMMMMONSTERKILL 110000109ed6c29 1
01:47:40.682 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
01:47:42.922 [Lua] [IngameUI] menu view on_enter start_game_view
01:47:42.923 [Lua] [IngameUI] menu view post_update_on_enter table: 0x026781b0
01:47:42.923 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:47:42.956 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - console_lobby_browser
01:47:42.956 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
01:47:42.956 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
01:47:42.956 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowserConsole
01:47:42.956 [Lua] [LobbyAux] Making combined_hash: f9acde31fa21b0d1 from network_hash=8d88a5720a7b4e30, trunk_revision=41184, engine_revision=a250fe393f2adf20720f6ca123f98ab4ef2b5def, project_hash=bulldozer, lobby_data_version=2, num_levels=573
01:47:42.956 [Lua] GameServerAux.create_network_hash network_hash: 8d88a5720a7b4e30, trunk_revision/content_revision: 41184, ignore_engine_revision: nil, engine_revision: a250fe393f2adf20720f6ca123f98ab4ef2b5def, , concatenated_dlc_string , use_trunk_revision true, combined_hash f9acde31fa21b0d1, lobby_data_version=2
01:47:42.956 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
01:47:42.959 [Lua] any lobby_browser_mission Any
01:47:42.959 [Lua] adventure area_selection_campaign Campaign
01:47:42.959 [Lua] versus vs_ui_versus_tag VERSUS {#color(128,128,128,255)}(Alpha)
01:47:42.959 [Lua] deus area_selection_morris_name Chaos Wastes
01:47:42.959 [Lua] weave menu_weave_area_no_wom_title Winds of Magic
01:47:42.960 [Lua] any lobby_browser_mission Any
01:47:42.960 [Lua] adventure area_selection_campaign Campaign
01:47:42.960 [Lua] versus vs_ui_versus_tag VERSUS {#color(128,128,128,255)}(Alpha)
01:47:42.960 [Lua] deus area_selection_morris_name Chaos Wastes
01:47:42.960 [Lua] weave menu_weave_area_no_wom_title Winds of Magic
01:47:42.961 [Lua] [Matchmaking] Filter: Free slots = 1
01:47:42.961 [Lua] [Matchmaking] Filter: Distance = world
01:47:42.961 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=f9acde31fa21b0d1
01:47:42.961 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
01:47:42.961 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:47:42.961 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
01:47:42.961 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:47:43.154 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50
01:47:43.155 [Lua] =======================Found valid lobby!
01:47:43.156 [Lua] =======================Found valid lobby!
01:47:43.157 [Lua] =======================Found valid lobby!
01:47:43.157 [Lua] =======================Found valid lobby!
01:47:43.158 [Lua] =======================Found valid lobby!
01:47:43.159 [Lua] =======================Found valid lobby!
01:47:43.160 [Lua] =======================Found valid lobby!
01:47:43.161 [Lua] =======================Found valid lobby!
01:47:43.161 [Lua] =======================Found valid lobby!
01:47:43.162 [Lua] =======================Found valid lobby!
01:47:43.163 [Lua] =======================Found valid lobby!
01:47:43.164 [Lua] =======================Found valid lobby!
01:47:43.164 [Lua] =======================Found valid lobby!
01:47:43.165 [Lua] =======================Found valid lobby!
01:47:43.166 [Lua] =======================Found valid lobby!
01:47:43.166 [Lua] =======================Found valid lobby!
01:47:43.167 [Lua] =======================Found valid lobby!
01:47:43.168 [Lua] =======================Found valid lobby!
01:47:43.169 [Lua] =======================Found valid lobby!
01:47:43.169 [Lua] =======================Found valid lobby!
01:47:43.170 [Lua] =======================Found valid lobby!
01:47:43.171 [Lua] =======================Found valid lobby!
01:47:43.171 [Lua] =======================Found valid lobby!
01:47:43.172 [Lua] =======================Found valid lobby!
01:47:43.173 [Lua] =======================Found valid lobby!
01:47:43.173 [Lua] =======================Found valid lobby!
01:47:43.174 [Lua] =======================Found valid lobby!
01:47:43.175 [Lua] =======================Found valid lobby!
01:47:43.175 [Lua] =======================Found valid lobby!
01:47:43.176 [Lua] =======================Found valid lobby!
01:47:43.177 [Lua] =======================Found valid lobby!
01:47:43.178 [Lua] =======================Found valid lobby!
01:47:43.179 [Lua] =======================Found valid lobby!
01:47:43.179 [Lua] =======================Found valid lobby!
01:47:43.180 [Lua] =======================Found valid lobby!
01:47:43.181 [Lua] =======================Found valid lobby!
01:47:43.182 [Lua] =======================Found valid lobby!
01:47:43.183 [Lua] =======================Found valid lobby!
01:47:43.183 [Lua] =======================Found valid lobby!
01:47:43.184 [Lua] =======================Found valid lobby!
01:47:43.185 [Lua] =======================Found valid lobby!
01:47:43.186 [Lua] =======================Found valid lobby!
01:47:43.187 [Lua] =======================Found valid lobby!
01:47:43.188 [Lua] =======================Found valid lobby!
01:47:43.189 [Lua] =======================Found valid lobby!
01:47:43.190 [Lua] =======================Found valid lobby!
01:47:43.190 [Lua] =======================Found valid lobby!
01:47:43.191 [Lua] =======================Found valid lobby!
01:47:43.192 [Lua] =======================Found valid lobby!
01:47:43.193 [Lua] =======================Found valid lobby!
01:47:45.219 [Lua] [Matchmaking] Filter: Free slots = 1
01:47:45.219 [Lua] [Matchmaking] Filter: Distance = world
01:47:45.219 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=f9acde31fa21b0d1
01:47:45.219 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
01:47:45.219 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
01:47:45.219 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:47:45.219 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
01:47:45.219 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:47:45.404 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 19
01:47:45.405 [Lua] =======================Found valid lobby!
01:47:45.405 [Lua] =======================Found valid lobby!
01:47:45.406 [Lua] =======================Found valid lobby!
01:47:45.407 [Lua] =======================Found valid lobby!
01:47:45.408 [Lua] =======================Found valid lobby!
01:47:45.409 [Lua] =======================Found valid lobby!
01:47:45.410 [Lua] =======================Found valid lobby!
01:47:45.411 [Lua] =======================Found valid lobby!
01:47:45.411 [Lua] =======================Found valid lobby!
01:47:45.412 [Lua] =======================Found valid lobby!
01:47:45.413 [Lua] =======================Found valid lobby!
01:47:45.413 [Lua] =======================Found valid lobby!
01:47:45.414 [Lua] =======================Found valid lobby!
01:47:45.415 [Lua] =======================Found valid lobby!
01:47:45.415 [Lua] =======================Found valid lobby!
01:47:45.416 [Lua] =======================Found valid lobby!
01:47:45.417 [Lua] =======================Found valid lobby!
01:47:45.418 [Lua] =======================Found valid lobby!
01:47:45.418 [Lua] =======================Found valid lobby!
01:47:46.624 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
01:47:46.624 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowserConsole
01:47:46.624 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
01:47:46.624 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowAdventureOverviewConsole
01:47:47.356 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure)
01:47:47.356 [Lua] ............................................................................................................
01:47:47.356 [Lua] ............................................................................................................
01:47:47.356 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No
01:47:47.356 [Lua] ............................................................................................................
01:47:47.356 [Lua] ............................................................................................................
01:47:47.371 [Lua] [Matchmaking] Cancelling matchmaking
01:47:47.371 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:47:47.379 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
01:47:47.379 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
01:47:47.379 [Lua] [Matchmaking] Filter: Free slots = 1
01:47:47.379 [Lua] [Matchmaking] Filter: Distance = close
01:47:47.379 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
01:47:47.379 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(less_or_equal), value=2
01:47:47.379 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=f9acde31fa21b0d1
01:47:47.379 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:47:47.379 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
01:47:47.379 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
01:47:47.379 [Lua] [Matchmaking] Near Filter: power_level, value=835
01:47:47.380 [Lua] Set lobby begin:
01:47:47.380 [Lua] Lobby data selected_mission_id = inn_level
01:47:47.380 [Lua] Lobby data num_players = 1
01:47:47.380 [Lua] Lobby data difficulty_tweak = 0
01:47:47.380 [Lua] Lobby data host = 110000109ed6c29
01:47:47.380 [Lua] Lobby data time_of_search = 1714182467
01:47:47.380 [Lua] Lobby data matchmaking_type = 3
01:47:47.380 [Lua] Lobby data difficulty = normal
01:47:47.380 [Lua] Lobby data player_slot_1 = 0:0
01:47:47.380 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:47:47.380 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
01:47:47.380 [Lua] Lobby data country_code = us
01:47:47.380 [Lua] Lobby data matchmaking = searching
01:47:47.380 [Lua] Lobby data power_level = 835
01:47:47.380 [Lua] Lobby data mission_id = inn_level
01:47:47.380 [Lua] Lobby data mechanism = adventure
01:47:47.380 [Lua] Lobby data player_slot_5 = 0:0
01:47:47.380 [Lua] Lobby data player_slot_2 = 0:0
01:47:47.380 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:47:47.380 [Lua] Lobby data player_slot_3 = 0:0
01:47:47.380 [Lua] Lobby data eac_authorized = true
01:47:47.380 [Lua] Set lobby end.
01:47:47.380 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:47:47.381 [Lua] [ChatManager][1]System: Starting search
01:47:47.381 [Lua] [ChatManager][1]System: Cataclysm
01:47:47.463 [Lua] [IngameUI] menu view on_exit start_game_view
01:47:47.463 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:47:47.464 [Save] Saving `save_data`
01:47:47.464 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
01:47:47.464 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
01:47:47.464 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowAdventureOverviewConsole
01:47:47.467 [Save] Save done
01:47:47.471 [Lua] [IngameUI] menu view post_update_on_exit table: 0x026781b0
01:47:47.560 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
01:47:47.560 [Lua] [Matchmaking] max_quick_play_search_range: close
01:47:47.560 [Lua]
01:47:47.560 [Lua] [1] = magnus (string)
01:47:47.560 [Lua] [2] = dlc_wizards_trail (string)
01:47:47.560 [Lua] [3] = dlc_dwarf_interior (string)
01:47:47.560 [Lua] [4] = dlc_bastion (string)
01:47:47.560 [Lua] [5] = crater (string)
01:47:47.560 [Lua] [6] = dlc_wizards_tower (string)
01:47:47.560 [Lua] [7] = dlc_dwarf_exterior (string)
01:47:47.560 [Lua] [8] = skittergate (string)
01:47:47.560 [Lua] [9] = dlc_bogenhafen_slum (string)
01:47:47.560 [Lua] [10] = forest_ambush (string)
01:47:47.560 [Lua] [11] = dlc_dwarf_whaling (string)
01:47:47.560 [Lua] [12] = fort (string)
01:47:47.560 [Lua] [13] = dlc_dwarf_beacons (string)
01:47:47.560 [Lua] [14] = catacombs (string)
01:47:47.560 [Lua] [15] = dlc_castle (string)
01:47:47.560 [Lua] [16] = skaven_stronghold (string)
01:47:47.560 [Lua] [17] = dlc_bogenhafen_city (string)
01:47:47.560 [Lua] [18] = bell (string)
01:47:47.560 [Lua] [19] = military (string)
01:47:47.560 [Lua] [20] = farmlands (string)
01:47:47.560 [Lua] [21] = nurgle (string)
01:47:47.560 [Lua] [22] = elven_ruins (string)
01:47:47.560 [Lua] [23] = mines (string)
01:47:47.560 [Lua] [24] = ussingen (string)
01:47:47.560 [Lua] [25] = ground_zero (string)
01:47:47.560 [Lua] [26] = warcamp (string)
01:47:47.560 [Lua] [27] = dlc_portals (string)
01:47:47.560 [Lua] [28] = cemetery (string)
01:47:47.560 [Lua] [29] = inn_level (string)
01:47:47.560 [Lua]
01:47:47.560 [Lua] [ChatManager][1]System: Cannot find any matching games...
01:47:47.560 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
01:47:47.560 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
01:47:47.563 [Lua] Set lobby begin:
01:47:47.563 [Lua] Lobby data selected_mission_id = inn_level
01:47:47.563 [Lua] Lobby data num_players = 1
01:47:47.563 [Lua] Lobby data difficulty_tweak = 0
01:47:47.563 [Lua] Lobby data host = 110000109ed6c29
01:47:47.563 [Lua] Lobby data time_of_search = 1714182467
01:47:47.563 [Lua] Lobby data matchmaking_type = 3
01:47:47.563 [Lua] Lobby data difficulty = cataclysm
01:47:47.563 [Lua] Lobby data player_slot_1 = 0:0
01:47:47.564 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:47:47.564 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
01:47:47.564 [Lua] Lobby data country_code = us
01:47:47.564 [Lua] Lobby data matchmaking = searching
01:47:47.564 [Lua] Lobby data power_level = 835
01:47:47.564 [Lua] Lobby data mission_id = inn_level
01:47:47.564 [Lua] Lobby data mechanism = adventure
01:47:47.564 [Lua] Lobby data player_slot_5 = 0:0
01:47:47.564 [Lua] Lobby data player_slot_2 = 0:0
01:47:47.564 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:47:47.564 [Lua] Lobby data player_slot_3 = 0:0
01:47:47.564 [Lua] Lobby data eac_authorized = true
01:47:47.564 [Lua] Set lobby end.
01:47:47.564 [Lua] [PartyManager] Leader set to "110000109ed6c29"
01:47:47.564 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0
01:47:47.564 [Lua] Set lobby begin:
01:47:47.564 [Lua] Lobby data twitch_enabled = false
01:47:47.564 [Lua] Lobby data selected_mission_id = inn_level
01:47:47.564 [Lua] Lobby data num_players = 1
01:47:47.564 [Lua] Lobby data difficulty_tweak = 0
01:47:47.564 [Lua] Lobby data host = 110000109ed6c29
01:47:47.564 [Lua] Lobby data time_of_search = 1714182467
01:47:47.564 [Lua] Lobby data matchmaking_type = 1
01:47:47.564 [Lua] Lobby data match_started = true
01:47:47.564 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
01:47:47.564 [Lua] Lobby data difficulty = cataclysm
01:47:47.564 [Lua] Lobby data player_slot_1 = 0:0
01:47:47.564 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:47:47.564 [Lua] Lobby data quick_game = true
01:47:47.565 [Lua] Lobby data country_code = us
01:47:47.565 [Lua] Lobby data matchmaking = true
01:47:47.565 [Lua] Lobby data power_level = 835
01:47:47.565 [Lua] Lobby data mission_id = inn_level
01:47:47.565 [Lua] Lobby data mechanism = adventure
01:47:47.565 [Lua] Lobby data player_slot_5 = 0:0
01:47:47.565 [Lua] Lobby data player_slot_2 = 0:0
01:47:47.565 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:47:47.565 [Lua] Lobby data player_slot_3 = 0:0
01:47:47.565 [Lua] Lobby data eac_authorized = true
01:47:47.565 [Lua] Set lobby end.
01:47:47.565 [Lua] Set lobby begin:
01:47:47.565 [Lua] Lobby data twitch_enabled = false
01:47:47.565 [Lua] Lobby data selected_mission_id = inn_level
01:47:47.565 [Lua] Lobby data num_players = 1
01:47:47.565 [Lua] Lobby data difficulty_tweak = 0
01:47:47.565 [Lua] Lobby data host = 110000109ed6c29
01:47:47.565 [Lua] Lobby data time_of_search = 1714182467
01:47:47.565 [Lua] Lobby data matchmaking_type = 1
01:47:47.565 [Lua] Lobby data is_private = false
01:47:47.565 [Lua] Lobby data match_started = true
01:47:47.565 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
01:47:47.565 [Lua] Lobby data difficulty = cataclysm
01:47:47.565 [Lua] Lobby data player_slot_1 = 0:0
01:47:47.565 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:47:47.565 [Lua] Lobby data quick_game = true
01:47:47.565 [Lua] Lobby data country_code = us
01:47:47.565 [Lua] Lobby data matchmaking = true
01:47:47.566 [Lua] Lobby data power_level = 835
01:47:47.566 [Lua] Lobby data mission_id = inn_level
01:47:47.566 [Lua] Lobby data mechanism = adventure
01:47:47.566 [Lua] Lobby data player_slot_5 = 0:0
01:47:47.566 [Lua] Lobby data player_slot_2 = 0:0
01:47:47.566 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:47:47.566 [Lua] Lobby data player_slot_3 = 0:0
01:47:47.566 [Lua] Lobby data eac_authorized = true
01:47:47.566 [Lua] Set lobby end.
01:47:47.566 [Lua] [ChatManager][1]System: Starting hosted game...
01:47:47.572 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
01:47:47.572 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
01:47:54.867 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
01:47:54.867 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
01:47:54.886 [Lua] MatchmakingStateStartGame preferred_level_keys nil
01:47:54.886 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_bastion 0
01:47:54.886 [Lua] Set lobby begin:
01:47:54.886 [Lua] Lobby data twitch_enabled = false
01:47:54.886 [Lua] Lobby data selected_mission_id = dlc_bastion
01:47:54.886 [Lua] Lobby data num_players = 1
01:47:54.886 [Lua] Lobby data difficulty_tweak = 0
01:47:54.886 [Lua] Lobby data host = 110000109ed6c29
01:47:54.887 [Lua] Lobby data time_of_search = 1714182467
01:47:54.887 [Lua] Lobby data matchmaking_type = 2
01:47:54.887 [Lua] Lobby data is_private = false
01:47:54.887 [Lua] Lobby data match_started = true
01:47:54.887 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
01:47:54.887 [Lua] Lobby data difficulty = cataclysm
01:47:54.887 [Lua] Lobby data player_slot_1 = 0:0
01:47:54.887 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:47:54.887 [Lua] Lobby data quick_game = true
01:47:54.887 [Lua] Lobby data country_code = us
01:47:54.887 [Lua] Lobby data matchmaking = true
01:47:54.887 [Lua] Lobby data power_level = 835
01:47:54.887 [Lua] Lobby data mission_id = inn_level
01:47:54.887 [Lua] Lobby data mechanism = adventure
01:47:54.888 [Lua] Lobby data player_slot_5 = 0:0
01:47:54.888 [Lua] Lobby data player_slot_2 = 0:0
01:47:54.888 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:47:54.888 [Lua] Lobby data player_slot_3 = 0:0
01:47:54.888 [Lua] Lobby data eac_authorized = true
01:47:54.888 [Lua] Set lobby end.
01:47:54.888 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
01:47:54.888 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_bastion, mc:adventure, gm:adventure, env:0, seed:1984601, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:830237952, lt:load_next_level, extra_packages:{
})
01:47:54.888 [Lua] [NetworkServer] Entering post game
01:47:54.888 [Lua] [PeerSM] 110000109ed6c29 :: on_exit InGame
01:47:54.888 [Lua] [PeerSM] 110000109ed6c29 :: on_enter InPostGame
01:47:54.888 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:640: in function complete_level
[2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:332: in function _start_game
[3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game
[4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:366: in function update
[5] @scripts/managers/matchmaking/matchmaking_manager.lua:388: in function func
[6] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain
[7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[8] @scripts/game_state/state_ingame.lua:968: in function update
[9] @foundation/scripts/util/state_machine.lua:141: in function update
[10] @scripts/boot.lua:902: in function game_update
[11] @scripts/boot.lua:632:in function
[1] self = table: 00000000077CE750
[2] self = table: 00000000030F20F0; game_server_lobby_client = nil
[3] self = table: 00000000030F20F0
[4] self = table: 00000000030F20F0; dt = nil; t = nil; verify_dlc_data = table: 00000000030F2B80; active_peers = table: 000000000741B3A0; is_done = true; success = true
[5] self = table: 00000000003226F0; dt = 0.0092152124270796776; t = 120.05822247266769; state_name = "MatchmakingStateStartGame"
[6] func = [function]; self = table: 00000000003226F0; dt = 0.0092152124270796776
[7] hook_chain = [function]
[8] self = table: 00000000000BDC20; dt = 0.0092152124270796776; main_t = 120.05822247266769; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; t = 68.939339883625507
[9] self = table: 0000000003A0F430; dt = 0.0092152124270796776; t = 120.05822247266769
[10] self = table: 0000000000012D80; real_world_dt = 0.0092152124270796776; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; dt = 0.0092152124270796776; t = 120.05822247266769
[11] dt = 0.0092152124270796776
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 000000000278EF00; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _object_set_names = table: 0000000007C19F60; _initial_peers_ready = true; _object_sets = table: 0000000007C19F30; _end_conditions_met = false; _round_started = true; _disable_spawning_reasons = table: 00000000077E7960; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000077E7930; _mutator_handler = table: 00000000019278F0; network_server = table: 0000000007CE5A60; _game_mode = table: 000000000794FC30; _profile_synchronizer = table: 0000000006220AD0; _lobby_host = table: 0000000007F54C00; _level_key = "inn_level"; _network_transmit = table: 00000000021042E0; _flow_set_data = table: 00000000019278C0; is_server = true; network_event_delegate = table: 00000000070AC460;
[2] _verifying_dlcs = true; _matchmaking_manager = table: 00000000003226F0; search_config = table: 000000000255C620; _verify_dlc_data = table: 00000000030F2B80; _network_server = table: 0000000007CE5A60; _lobby = table: 0000000007F54C00; _statistics_db = table: 000000000278EF00; _network_transmit = table: 00000000021042E0; state_context = table: 000000000255BB90;
[3] _verifying_dlcs = true; _matchmaking_manager = table: 00000000003226F0; search_config = table: 000000000255C620; _verify_dlc_data = table: 00000000030F2B80; _network_server = table: 0000000007CE5A60; _lobby = table: 0000000007F54C00; _statistics_db = table: 000000000278EF00; _network_transmit = table: 00000000021042E0; state_context = table: 000000000255BB90;
[4] _verifying_dlcs = true; _matchmaking_manager = table: 00000000003226F0; search_config = table: 000000000255C620; _verify_dlc_data = table: 00000000030F2B80; _network_server = table: 0000000007CE5A60; _lobby = table: 0000000007F54C00; _statistics_db = table: 000000000278EF00; _network_transmit = table: 00000000021042E0; state_context = table: 000000000255BB90;
[5] network_server = table: 0000000007CE5A60; _waystone_is_active = false; network_event_delegate = table: 00000000070AC460; debug = table: 0000000006A63A20; _host_matchmaking_data = table: 00000000003C1750; _state = table: 00000000030F20F0; is_server = true; _power_level_timer = 121.2400279212743; lobby_finder = table: 00000000003C1810; peers_to_sync = table: 00000000003C17E0; _level_weights = table: 00000000003C17B0; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000109ed6c29"; lobby_finder_timer = 0; lobby = table: 0000000007F54C00; profile_update_time = 0; params = table: 00000000070F5AD0; profile_synchronizer = table: 0000000006220AD0; _quick_game = true; _local_quick_game = true; is_in_inn = true; state_context = table: 000000000255BB90; statistics_db = table: 000000000278EF00; network_transmit = table: 00000000021042E0; _network_hash = "f9acde31fa21b0d1"; difficulty_manager = table: 0000000003D57FA0; party_owned_dlcs = table: 00000000003C1780;
[6] network_server = table: 0000000007CE5A60; _waystone_is_active = false; network_event_delegate = table: 00000000070AC460; debug = table: 0000000006A63A20; _host_matchmaking_data = table: 00000000003C1750; _state = table: 00000000030F20F0; is_server = true; _power_level_timer = 121.2400279212743; lobby_finder = table: 00000000003C1810; peers_to_sync = table: 00000000003C17E0; _level_weights = table: 00000000003C17B0; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000109ed6c29"; lobby_finder_timer = 0; lobby = table: 0000000007F54C00; profile_update_time = 0; params = table: 00000000070F5AD0; profile_synchronizer = table: 0000000006220AD0; _quick_game = true; _local_quick_game = true; is_in_inn = true; state_context = table: 000000000255BB90; statistics_db = table: 000000000278EF00; network_transmit = table: 00000000021042E0; _network_hash = "f9acde31fa21b0d1"; difficulty_manager = table: 0000000003D57FA0; party_owned_dlcs = table: 00000000003C1780;
[8] world_name = "level_world"; entity_system_bag = table: 0000000001F26860; network_server = table: 0000000007CE5A60; entity_system = table: 0000000000ECA810; parent = table: 0000000000012D80; _level_flow_events = table: 000000000179C980; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000097370; profile_synchronizer = table: 0000000006220AD0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D020760; num_local_human_players = 1; _ping_reporter = table: 000000000D020790; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0092152124270796776; peer_id = "110000109ed6c29"; level = [Level]; network_timer_handler = table: 0000000001DC0BF0; network_event_delegate = table: 00000000070AC460; machines = table: 0000000007013590; _camera_carrier = table: 000000000D01EA20; free_flight_manager = table: 0000000003A06C80; network_transmit = table: 00000000021042E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000278EF00; _lobby_host = table: 0000000007F54C00; dice_keeper = table: 0000000004373770; network_clock = table: 0000000001D236F0; _debug_gui_immediate = [Gui]; _quit_game = false;
[9] _params = table: 0000000003A0F3C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 00000000000BDC20;
[10] startup_package_handles = table: 00000000000A6390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A6320; flow_return_table = table: 00000000000A41F0; _machine = table: 0000000003A0F430; has_booted = true; loading_context = table: 00000000079C6C90; startup_timer = 13.180505678057671; bar_timer = 0; disable_loading_bar = true;
01:47:54.890 [Lua] [LevelTransitionHandler] promote_next_level_data
01:47:54.890 [Lua] [SharedState] network_state_110000109ed6c29: name:set_level_data
01:47:54.890 [Lua] [SharedState] network_state_110000109ed6c29: level_key:0:0:0:0 = dlc_bastion
01:47:54.890 [Lua] [SharedState] network_state_110000109ed6c29: level_seed:0:0:0:0 = 1984601
01:47:54.890 [Lua] [SharedState] network_state_110000109ed6c29: conflict_director:0:0:0:0 = default
01:47:54.890 [Lua] [SharedState] network_state_110000109ed6c29: locked_director_functions:0:0:0:0 = {}
01:47:54.890 [Lua] [SharedState] network_state_110000109ed6c29: game_mode:0:0:0:0 = adventure
01:47:54.890 [Lua] [SharedState] network_state_110000109ed6c29: mechanism:0:0:0:0 = adventure
01:47:54.890 [Lua] [SharedState] network_state_110000109ed6c29: environment_variation_id:0:0:0:0 = 0
01:47:54.890 [Lua] [SharedState] network_state_110000109ed6c29: difficulty:0:0:0:0 = cataclysm
01:47:54.890 [Lua] [SharedState] network_state_110000109ed6c29: difficulty_tweak:0:0:0:0 = 0
01:47:54.890 [Lua] [SharedState] network_state_110000109ed6c29: level_session_id:0:0:0:0 = 830237952
01:47:54.890 [Lua] [SharedState] network_state_110000109ed6c29: level_transition_type:0:0:0:0 = load_next_level
01:47:54.890 [Lua] [SharedState] network_state_110000109ed6c29: extra_packages:0:0:0:0 = {}
01:47:54.890 [Lua] [SharedState] network_state_110000109ed6c29: name:set_level_data
01:47:54.890 [Lua] [NetworkServer] Entering post game
01:47:54.890 [Save] Saving `save_data`
01:47:54.890 [Lua] gm_event_end_conditions_met false false
01:47:54.891 [Lua] [PlayFabMirrorBase] Force commit: Override existing queue "4"
01:47:54.891 [Lua] [PlayFabMirrorBase] _commit_internal "4"
01:47:54.891 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:47:54.891 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 34
01:47:54.892 [Lua] TRANSITION nil nil load_next_level
01:47:54.892 [Lua] Transition type "load_next_level", is server: true
01:47:54.892 [Lua] [GameNetworkManager] Leaving game...
01:47:54.892 [Lua] [GameNetworkManager] Shutting down game session host.
01:47:54.892 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:47:54.892 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:47:54.892 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=70.94
01:47:54.895 [Save] Save done
01:47:54.895 [Save] Saving `save_data`
01:47:54.896 [Lua] [SharedState] network_state_110000109ed6c29: peer_ingame:110000109ed6c29:0:0:0 = false
01:47:54.896 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:47:54.896 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 34
01:47:54.900 [Save] Save done
01:47:54.900 [Save] Saving `save_data`
01:47:54.905 [Save] Save done
01:47:55.217 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 34
01:47:55.222 [Lua] [PlayFabMirrorBase] commit result "success", "4"
01:47:56.068 [Lua] Set lobby begin:
01:47:56.068 [Lua] Lobby data twitch_enabled = false
01:47:56.068 [Lua] Lobby data selected_mission_id = dlc_bastion
01:47:56.068 [Lua] Lobby data num_players = 1
01:47:56.069 [Lua] Lobby data difficulty_tweak = 0
01:47:56.069 [Lua] Lobby data host = 110000109ed6c29
01:47:56.069 [Lua] Lobby data time_of_search = 1714182467
01:47:56.069 [Lua] Lobby data matchmaking_type = 2
01:47:56.069 [Lua] Lobby data is_private = false
01:47:56.069 [Lua] Lobby data match_started = true
01:47:56.069 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
01:47:56.069 [Lua] Lobby data difficulty = cataclysm
01:47:56.069 [Lua] Lobby data player_slot_1 = 0:0
01:47:56.069 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:47:56.069 [Lua] Lobby data quick_game = true
01:47:56.069 [Lua] Lobby data country_code = us
01:47:56.069 [Lua] Lobby data matchmaking = true
01:47:56.069 [Lua] Lobby data power_level = 0
01:47:56.069 [Lua] Lobby data mission_id = inn_level
01:47:56.069 [Lua] Lobby data mechanism = adventure
01:47:56.069 [Lua] Lobby data player_slot_5 = 0:0
01:47:56.069 [Lua] Lobby data player_slot_2 = 0:0
01:47:56.069 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:47:56.069 [Lua] Lobby data player_slot_3 = 0:0
01:47:56.069 [Lua] Lobby data eac_authorized = true
01:47:56.069 [Lua] Set lobby end.
01:47:56.887 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:47:56.887 [Lua] [Managers] Calling function on all managers:
01:47:56.887 [Lua] PlayerManager:remove_player peer_id=110000109ed6c29 1
01:47:56.887 [Lua] [SharedState] network_state_110000109ed6c29: actually_ingame:110000109ed6c29:0:0:0 = false
01:47:56.887 [Lua] Clearing all global lookup lists
01:47:56.887 [Lua] [IngamePlayerListUI] - Destroy
01:47:56.888 [Lua] [EquipmentUI] - Destroy
01:47:56.888 [Lua] [AbilityUI] - Destroy
01:47:56.888 [Lua] [GamePadEquipmentUI] - Destroy
01:47:56.888 [Lua] [GamePadAbilityUI] - Destroy
01:47:56.888 [Lua] [IngameUI] destroy
01:47:56.893 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2
01:47:56.893 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1
01:47:56.893 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
01:47:56.894 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
01:47:56.894 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_kruber_painting_wood_base_2
01:47:56.894 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1
01:47:56.894 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2
01:47:56.894 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kerillian_painting_wood_base_1
01:47:56.894 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_41, keep_hall_painting_wood_base_5
01:47:56.894 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4
01:47:56.894 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_2
01:47:56.894 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_13, keep_hall_painting_wood_base_1
01:47:56.895 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_2
01:47:56.895 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_14, keep_bardin_painting_wood_base_1
01:47:56.895 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_bugmans_painting_wood_base_1
01:47:56.895 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dark_elves_page_58, keep_hall_painting_wood_base_3
01:47:56.934 [Lua] [Managers] Destroying manager group:
01:47:56.940 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:47:56.996 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:47:56.996 [Lua] [PeerSM] 110000109ed6c29 :: on_exit InPostGame
01:47:56.996 [Lua] [PeerSM] 110000109ed6c29 :: on_enter Loading
01:47:56.996 [Lua] [Matchmaking] unregister rpcs
01:47:56.996 [Lua] ############### UNLOADING PACKAGES ###############
01:47:56.996 [Lua] [Managers] Calling function on all managers:
01:47:56.996 [Lua] [Managers] Destroying manager group:
01:47:56.996 [Lua] [Gamestate] Enter state StateLoading
01:47:56.998 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:47:56.998 [Lua] [Matchmaking] register rpcs
01:47:56.999 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
01:47:56.999 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
01:47:56.999 [Lua] registering RPCs
01:47:56.999 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:47:56.999 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:47:56.999 [Lua] Set lobby begin:
01:47:56.999 [Lua] Lobby data twitch_enabled = false
01:47:56.999 [Lua] Lobby data selected_mission_id = dlc_bastion
01:47:56.999 [Lua] Lobby data num_players = 1
01:47:56.999 [Lua] Lobby data difficulty_tweak = 0
01:47:56.999 [Lua] Lobby data host = 110000109ed6c29
01:47:56.999 [Lua] Lobby data time_of_search = 1714182467
01:47:56.999 [Lua] Lobby data matchmaking_type = 2
01:47:56.999 [Lua] Lobby data is_private = false
01:47:56.999 [Lua] Lobby data match_started = true
01:47:56.999 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
01:47:56.999 [Lua] Lobby data difficulty = cataclysm
01:47:56.999 [Lua] Lobby data player_slot_1 = 0:0
01:47:56.999 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:47:57.000 [Lua] Lobby data quick_game = true
01:47:57.000 [Lua] Lobby data country_code = us
01:47:57.000 [Lua] Lobby data matchmaking = true
01:47:57.000 [Lua] Lobby data power_level = 0
01:47:57.000 [Lua] Lobby data mission_id = dlc_bastion
01:47:57.000 [Lua] Lobby data mechanism = adventure
01:47:57.000 [Lua] Lobby data player_slot_5 = 0:0
01:47:57.000 [Lua] Lobby data player_slot_2 = 0:0
01:47:57.000 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:47:57.000 [Lua] Lobby data player_slot_3 = 0:0
01:47:57.000 [Lua] Lobby data eac_authorized = true
01:47:57.000 [Lua] Set lobby end.
01:47:57.000 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:47:57.002 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_25, global_loading_screens, async-read, prioritized
01:47:57.002 [Lua] [StateLoading] load_current_level
01:47:57.002 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_bastion 0
01:47:57.004 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
01:47:57.004 [Umbra] Unload tome 1
01:47:57.004 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
01:47:57.080 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
01:47:57.098 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
01:47:57.098 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_bastion, dlc_bastion, async-read,
01:47:57.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_25
01:47:57.144 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_25
01:47:57.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_bastion
01:47:57.171 [Umbra] Loading umbra tome '#ID[0c1d82261fb3ad84]', 1
01:47:58.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_bastion
01:47:58.893 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_bastion
01:47:58.909 [Lua] [LevelTransitionHandler] Level load completed!
01:47:58.909 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bastion - level_seed: 1984601 - use_random_directors: true - conflict_director_name: default
01:47:58.932 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:47:58.932 [Lua] checking dlc's against conflict directors
01:47:58.932 [Lua] number of factions to include 1
01:47:58.932 [Lua] number of factions added 2
01:47:58.932 [Lua] --- --- ---
01:47:58.932 [Lua] Starting... difficulty 'cataclysm'
01:47:58.932 [Lua] These are the starting conflict directors:
01:47:58.932 [Lua] chaos
01:47:58.932 [Lua] default
01:47:58.932 [Lua] --- --- ---
01:47:58.932 [Lua]
01:47:58.932 [Lua] Looking for a new director:
01:47:58.932 [Lua] (free: 8) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_loot_rat skaven_stormfiend skaven_clan_rat chaos_bulwark skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
01:47:58.932 [Lua] ->trying director: skaven
01:47:58.932 [Lua] --> success!
01:47:58.932 [Lua] --> re-used the same breeds
01:47:58.932 [Lua]
01:47:58.932 [Lua] Looking for a new director:
01:47:58.932 [Lua] (free: 8) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_loot_rat skaven_stormfiend skaven_clan_rat chaos_bulwark skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
01:47:58.932 [Lua] ->trying director: default
01:47:58.932 [Lua] --> success!
01:47:58.932 [Lua] --> re-used the same breeds
01:47:58.932 [Lua]
01:47:58.932 [Lua] Looking for a new director:
01:47:58.932 [Lua] (free: 8) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_loot_rat skaven_stormfiend skaven_clan_rat chaos_bulwark skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
01:47:58.932 [Lua] ->trying director: chaos
01:47:58.932 [Lua] --> success!
01:47:58.932 [Lua] --> re-used the same breeds
01:47:58.932 [Lua]
01:47:58.932 [Lua] Looking for a new director:
01:47:58.932 [Lua] (free: 8) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_loot_rat skaven_stormfiend skaven_clan_rat chaos_bulwark skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
01:47:58.932 [Lua] ->trying director: default
01:47:58.932 [Lua] --> success!
01:47:58.932 [Lua] --> re-used the same breeds
01:47:58.932 [Lua]
01:47:58.932 [Lua] DONE! Found the following directors:
01:47:58.932 [Lua] skaven
01:47:58.932 [Lua] default
01:47:58.932 [Lua] chaos
01:47:58.932 [Lua] default
01:47:58.932 [Lua] (free: 8), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_loot_rat skaven_stormfiend skaven_clan_rat chaos_bulwark skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
01:47:58.932 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder = true,
skaven_storm_vermin = true,
skaven_storm_vermin_commander = true,
chaos_corruptor_sorcerer = true,
chaos_spawn = true,
chaos_troll = true,
chaos_dummy_exalted_sorcerer_drachenfels = true,
skaven_rat_ogre = true,
chaos_warrior = true,
skaven_storm_vermin_with_shield = true,
skaven_loot_rat = true,
skaven_stormfiend = true,
skaven_clan_rat = true,
chaos_bulwark = true,
skaven_pack_master = true,
skaven_slave = true,
chaos_fanatic = true,
chaos_vortex_sorcerer = true,
chaos_marauder_with_shield = true,
skaven_gutter_runner = true,
chaos_raider = true,
skaven_warpfire_thrower = true,
skaven_poison_wind_globadier = true,
chaos_berzerker = true,
skaven_clan_rat_with_shield = true,
skaven_plague_monk = true,
skaven_ratling_gunner = true,
}
01:47:58.932 [Lua] load_startup_enemy_packages: --------------
01:47:58.932 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
01:47:58.932 [Lua] chaos_spawn
01:47:58.932 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
01:47:58.932 [Lua] chaos_troll
01:47:58.932 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
01:47:58.932 [Lua] skaven_rat_ogre
01:47:58.932 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
01:47:58.932 [Lua] skaven_stormfiend
01:47:58.932 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
01:47:58.932 [Lua] beastmen_minotaur
01:47:58.932 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
01:47:58.932 [Lua] chaos_plague_sorcerer
01:47:58.932 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
01:47:58.932 [Lua] chaos_corruptor_sorcerer
01:47:58.932 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
01:47:58.932 [Lua] skaven_gutter_runner
01:47:58.932 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
01:47:58.932 [Lua] skaven_pack_master
01:47:58.932 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
01:47:58.932 [Lua] skaven_poison_wind_globadier
01:47:58.932 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
01:47:58.932 [Lua] skaven_ratling_gunner
01:47:58.932 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
01:47:58.932 [Lua] skaven_warpfire_thrower
01:47:58.932 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
01:47:58.932 [Lua] chaos_vortex_sorcerer
01:47:58.932 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
01:47:58.932 [Lua] beastmen_standard_bearer
01:47:58.932 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
01:47:58.933 [Lua] chaos_vortex
01:47:58.933 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:47:58.933 [Lua] critter_rat
01:47:58.933 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
01:47:58.933 [Lua] critter_pig
01:47:58.933 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
01:47:58.933 [Lua] chaos_marauder
01:47:58.933 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
01:47:58.933 [Lua] skaven_storm_vermin
01:47:58.933 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels, EnemyPackageLoader, async-read,
01:47:58.933 [Lua] chaos_dummy_exalted_sorcerer_drachenfels
01:47:58.933 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
01:47:58.933 [Lua] chaos_warrior
01:47:58.933 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
01:47:58.933 [Lua] skaven_storm_vermin_with_shield
01:47:58.933 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
01:47:58.933 [Lua] skaven_loot_rat
01:47:58.933 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
01:47:58.933 [Lua] skaven_clan_rat
01:47:58.933 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
01:47:58.933 [Lua] skaven_slave
01:47:58.933 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
01:47:58.933 [Lua] chaos_fanatic
01:47:58.933 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
01:47:58.933 [Lua] chaos_marauder_with_shield
01:47:58.933 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
01:47:58.933 [Lua] chaos_raider
01:47:58.933 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
01:47:58.933 [Lua] chaos_berzerker
01:47:58.933 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
01:47:58.933 [Lua] skaven_clan_rat_with_shield
01:47:58.933 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
01:47:58.933 [Lua] skaven_plague_monk
01:47:58.935 [Lua] ### Received rpc_level_loaded
01:47:58.935 [Lua] #### Has state machine: true, peer_id: 110000109ed6c29, level_id: 115
01:47:58.935 [Lua] Peer 110000109ed6c29 has loaded the level and all enemies are loaded
01:47:58.951 [Lua] [PeerSM] 110000109ed6c29 :: on_exit Loading
01:47:58.951 [Lua] [PeerSM] 110000109ed6c29 :: on_enter LoadingProfilePackages
01:47:58.969 [Lua] [PeerSM] 110000109ed6c29 :: on_exit LoadingProfilePackages
01:47:58.969 [Lua] [PeerSM] 110000109ed6c29 :: on_enter WaitingForEnterGame
01:47:58.969 [Lua] ### Received rpc_level_loaded
01:47:58.969 [Lua] #### Has state machine: false, peer_id: 110000109ed6c29, level_id: 115
01:47:59.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
01:47:59.085 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
01:47:59.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
01:47:59.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
01:47:59.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
01:47:59.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
01:47:59.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
01:47:59.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
01:47:59.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
01:47:59.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
01:47:59.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
01:47:59.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
01:47:59.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
01:47:59.619 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
01:47:59.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
01:47:59.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
01:47:59.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
01:47:59.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
01:47:59.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
01:47:59.787 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
01:47:59.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
01:47:59.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
01:47:59.871 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
01:47:59.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
01:47:59.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
01:47:59.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
01:47:59.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
01:48:00.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
01:48:00.072 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
01:48:00.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
01:48:00.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
01:48:00.156 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
01:48:00.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
01:48:00.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
01:48:00.272 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
01:48:00.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
01:48:00.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
01:48:00.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
01:48:00.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
01:48:00.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
01:48:00.522 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
01:48:00.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
01:48:00.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
01:48:00.589 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
01:48:00.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
01:48:00.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:48:00.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:48:00.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
01:48:00.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
01:48:00.706 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
01:48:00.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
01:48:00.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
01:48:00.889 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
01:48:00.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
01:48:01.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
01:48:01.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
01:48:01.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels
01:48:01.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels
01:48:01.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels
01:48:01.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
01:48:01.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
01:48:01.274 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
01:48:01.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:48:01.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:48:01.408 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
01:48:01.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
01:48:01.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
01:48:01.493 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
01:48:01.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
01:48:01.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
01:48:01.693 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
01:48:01.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
01:48:01.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
01:48:01.859 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
01:48:01.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
01:48:01.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
01:48:01.993 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
01:48:01.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
01:48:02.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
01:48:02.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
01:48:02.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
01:48:02.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
01:48:02.277 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
01:48:02.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
01:48:02.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
01:48:02.394 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
01:48:02.394 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
01:48:02.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
01:48:02.561 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
01:48:02.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
01:48:02.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
01:48:02.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
01:48:02.663 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bastion game_mode: adventure
01:48:02.663 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:48:02.663 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_bastion/world
01:48:02.663 [Umbra] Init version: 3.4.15 :: 16 threads
01:48:03.850 [Lua] Async level spawning done
01:48:03.850 [Lua] Spawn additional sub_levels:
01:48:03.850 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:48:04.811 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:48:04.812 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:48:04.812 [Lua] [Matchmaking] unregister rpcs
01:48:04.812 [Lua] Set lobby begin:
01:48:04.812 [Lua] Lobby data twitch_enabled = false
01:48:04.812 [Lua] Lobby data selected_mission_id = dlc_bastion
01:48:04.812 [Lua] Lobby data num_players = 1
01:48:04.812 [Lua] Lobby data difficulty_tweak = 0
01:48:04.812 [Lua] Lobby data host = 110000109ed6c29
01:48:04.812 [Lua] Lobby data time_of_search = 1714182467
01:48:04.812 [Lua] Lobby data matchmaking_type = 2
01:48:04.812 [Lua] Lobby data is_private = false
01:48:04.812 [Lua] Lobby data match_started = true
01:48:04.812 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
01:48:04.812 [Lua] Lobby data difficulty = cataclysm
01:48:04.812 [Lua] Lobby data player_slot_1 = 0:0
01:48:04.812 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:48:04.812 [Lua] Lobby data quick_game = true
01:48:04.812 [Lua] Lobby data country_code = us
01:48:04.812 [Lua] Lobby data matchmaking = true
01:48:04.812 [Lua] Lobby data power_level = 0
01:48:04.812 [Lua] Lobby data mission_id = dlc_bastion
01:48:04.812 [Lua] Lobby data mechanism = adventure
01:48:04.813 [Lua] Lobby data player_slot_5 = 0:0
01:48:04.814 [Lua] Lobby data player_slot_2 = 0:0
01:48:04.814 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:48:04.814 [Lua] Lobby data player_slot_3 = 0:0
01:48:04.814 [Lua] Lobby data eac_authorized = true
01:48:04.814 [Lua] Set lobby end.
01:48:04.814 [Lua] [Managers] Destroying manager group:
01:48:04.815 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_25, global_loading_screens
01:48:04.815 [Lua] [Gamestate] Enter StateIngame HOST
01:48:04.815 [Lua] [Managers] Calling function on all managers:
01:48:04.815 [Lua] <>level = dlc_bastion<>
01:48:04.815 [Lua] Set lobby begin:
01:48:04.815 [Lua] Lobby data twitch_enabled = false
01:48:04.816 [Lua] Lobby data selected_mission_id = dlc_bastion
01:48:04.816 [Lua] Lobby data num_players = 1
01:48:04.816 [Lua] Lobby data difficulty_tweak = 0
01:48:04.816 [Lua] Lobby data host = 110000109ed6c29
01:48:04.816 [Lua] Lobby data time_of_search = 1714182467
01:48:04.816 [Lua] Lobby data matchmaking_type = 2
01:48:04.816 [Lua] Lobby data is_private = false
01:48:04.816 [Lua] Lobby data match_started = true
01:48:04.816 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
01:48:04.816 [Lua] Lobby data difficulty = cataclysm
01:48:04.816 [Lua] Lobby data player_slot_1 = 0:0
01:48:04.816 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:48:04.816 [Lua] Lobby data quick_game = true
01:48:04.816 [Lua] Lobby data country_code = us
01:48:04.816 [Lua] Lobby data matchmaking = true
01:48:04.816 [Lua] Lobby data power_level = 0
01:48:04.816 [Lua] Lobby data mission_id = dlc_bastion
01:48:04.816 [Lua] Lobby data mechanism = adventure
01:48:04.817 [Lua] Lobby data player_slot_5 = 0:0
01:48:04.817 [Lua] Lobby data player_slot_2 = 0:0
01:48:04.817 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:48:04.817 [Lua] Lobby data player_slot_3 = 0:0
01:48:04.817 [Lua] Lobby data eac_authorized = true
01:48:04.817 [Lua] Set lobby end.
01:48:04.817 [Lua] [StateIngame] Server ingame
01:48:04.821 [Lua] Set lobby begin:
01:48:04.821 [Lua] Lobby data twitch_enabled = false
01:48:04.821 [Lua] Lobby data selected_mission_id = dlc_bastion
01:48:04.821 [Lua] Lobby data num_players = 1
01:48:04.821 [Lua] Lobby data difficulty_tweak = 0
01:48:04.821 [Lua] Lobby data host = 110000109ed6c29
01:48:04.821 [Lua] Lobby data time_of_search = 1714182467
01:48:04.821 [Lua] Lobby data matchmaking_type = 2
01:48:04.821 [Lua] Lobby data is_private = false
01:48:04.821 [Lua] Lobby data match_started = true
01:48:04.821 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
01:48:04.821 [Lua] Lobby data difficulty = cataclysm
01:48:04.821 [Lua] Lobby data player_slot_1 = 0:0
01:48:04.822 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:48:04.822 [Lua] Lobby data quick_game = true
01:48:04.822 [Lua] Lobby data country_code = us
01:48:04.822 [Lua] Lobby data matchmaking = true
01:48:04.822 [Lua] Lobby data power_level = 0
01:48:04.822 [Lua] Lobby data mission_id = dlc_bastion
01:48:04.822 [Lua] Lobby data mechanism = adventure
01:48:04.822 [Lua] Lobby data player_slot_5 = 0:0
01:48:04.822 [Lua] Lobby data player_slot_2 = 0:0
01:48:04.822 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:48:04.822 [Lua] Lobby data player_slot_3 = 0:0
01:48:04.822 [Lua] Lobby data eac_authorized = true
01:48:04.822 [Lua] Set lobby end.
01:48:04.822 [Lua] [Matchmaking] register rpcs
01:48:04.822 [Lua] GameNetworkManager:init... creating game session
01:48:04.822 [Lua] Host GameSession.make_game_session_host with session:
01:48:04.822 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:48:04.822 [Lua] [GameNetworkManager] My own peer_id = 110000109ed6c29
01:48:04.822 [Lua] [GameNetworkManager] self.is_server = true
01:48:04.822 [Network] Setting artificial MTU limit to 576
01:48:04.834 [Lua] Switching ConflictSettings: to: default
01:48:04.834 [Lua] pacing=default
01:48:04.834 [Lua] roaming=nil
01:48:04.834 [Lua] specials=default
01:48:04.834 [Lua] debug_color=maroon
01:48:04.834 [Lua] contained_breeds=nil
01:48:04.834 [Lua] pack_spawning=default
01:48:04.834 [Lua] disabled=false
01:48:04.834 [Lua] factions=nil
01:48:04.834 [Lua] boss=default
01:48:04.834 [Lua] horde=default
01:48:04.834 [Lua] name=default
01:48:04.834 [Lua] intensity=default
01:48:04.834 [Lua] ---
01:48:04.834 [Lua] [LevelAnalysis] set_random_seed( 1984601)
01:48:04.834 [Lua] entity_system: is_versus false
01:48:04.842 [Lua] [AIInterestPointSystem] Level Seed: 1984601
01:48:04.842 [Lua]
01:48:04.842 [Lua] [entity_system_bag] = table
01:48:04.842 [Lua] [entity_system_bag] = metatable
01:48:04.842 [Lua] [startup_data] = table
01:48:04.842 [Lua] [entity_manager] = table
01:48:04.842 [Lua] [entity_manager] = metatable
01:48:04.842 [Lua] [unit_spawner] = table
01:48:04.842 [Lua] [unit_spawner] = metatable
01:48:04.842 [Lua] [unit_storage] = table
01:48:04.842 [Lua] [unit_storage] = metatable
01:48:04.842 [Lua] [dice_keeper] = table
01:48:04.842 [Lua] [dice_keeper] = metatable
01:48:04.842 [Lua] [is_server] = true (boolean)
01:48:04.842 [Lua] [world] = [World]
01:48:04.842 [Lua] [system_api] = table
01:48:04.842 [Lua] [entity_system] = table
01:48:04.842 [Lua] [entity_system] = metatable
01:48:04.842 [Lua] [network_lobby] = table
01:48:04.842 [Lua] [network_lobby] = metatable
01:48:04.842 [Lua] [profile_synchronizer] = table
01:48:04.842 [Lua] [profile_synchronizer] = metatable
01:48:04.842 [Lua] [level_transition_handler] = table
01:48:04.842 [Lua] [level_transition_handler] = metatable
01:48:04.842 [Lua] [num_local_human_players] = 1 (number)
01:48:04.842 [Lua] [statistics_db] = table
01:48:04.842 [Lua] [statistics_db] = metatable
01:48:04.842 [Lua] [network_server] = table
01:48:04.842 [Lua] [network_server] = metatable
01:48:04.842 [Lua] [input_manager] = table
01:48:04.842 [Lua] [input_manager] = metatable
01:48:04.842 [Lua] [network_clock] = table
01:48:04.842 [Lua] [network_clock] = metatable
01:48:04.842 [Lua] [network_transmit] = table
01:48:04.842 [Lua] [network_transmit] = metatable
01:48:04.842 [Lua] [free_flight_manager] = table
01:48:04.842 [Lua] [free_flight_manager] = metatable
01:48:04.842 [Lua] [network_manager] = table
01:48:04.842 [Lua] [network_manager] = metatable
01:48:04.842 [Lua] [network_event_delegate] = table
01:48:04.842 [Lua] [network_event_delegate] = metatable
01:48:04.842 [Lua]
01:48:04.844 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:48:04.868 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
01:48:04.869 [Lua] [AchievementManager] Achievements using the steam platform
01:48:04.869 [Lua] PlayerManager:add_player player_1
01:48:05.025 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
01:48:05.025 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
01:48:05.025 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
01:48:05.026 [Lua] respawn_unit_spawned with group id: respawn_end_event
01:48:05.026 [Lua] respawn_unit_spawned with group id: respawn_end_event
01:48:05.026 [Lua] respawn_unit_spawned with group id: respawn_end_event
01:48:05.026 [Lua] respawn_unit_spawned with group id: respawn_end_event
01:48:05.026 [Lua] respawn_unit_spawned with group id: respawn_end_event
01:48:05.026 [Lua] respawn_unit_spawned with group id: respawn_end_event
01:48:05.026 [Lua] respawn_unit_spawned with group id: respawn_end_event
01:48:05.026 [Lua] respawn_unit_spawned with group id: respawn_end_event
01:48:05.026 [Lua] respawn_unit_spawned with group id: respawn_end_event
01:48:05.026 [Lua] respawn_unit_spawned with group id: respawn_pris_yard
01:48:05.026 [Lua] respawn_unit_spawned with group id: respawn_pris_yard
01:48:05.026 [Lua] respawn_unit_spawned with group id: respawn_pris_yard
01:48:05.027 [Lua] respawn_unit_spawned with group id: gate_respawn
01:48:05.027 [Lua] respawn_unit_spawned with group id: gate_respawn
01:48:05.027 [Lua] respawn_unit_spawned with group id: gate_respawn
01:48:05.027 [Lua] [StateIngame] Level seed: 1984601
01:48:05.059 [Flow] interaction disable
01:48:05.062 [Lua] [LevelAnalysis] set_random_seed( 1984601)
01:48:05.073 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:48:05.073 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:48:05.073 [Lua] [IngameUI] init
01:48:05.090 [SteamVoipClient] select_out(110000109ed6c29, off)
01:48:05.095 [Lua] cb_razer_chroma_setup
01:48:05.145 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:48:05.146 [Save] Saving `save_data`
01:48:05.146 [Lua] Set lobby begin:
01:48:05.146 [Lua] Lobby data twitch_enabled = false
01:48:05.146 [Lua] Lobby data selected_mission_id = dlc_bastion
01:48:05.146 [Lua] Lobby data num_players = 1
01:48:05.146 [Lua] Lobby data difficulty_tweak = 0
01:48:05.146 [Lua] Lobby data host = 110000109ed6c29
01:48:05.146 [Lua] Lobby data time_of_search = 1714182467
01:48:05.146 [Lua] Lobby data matchmaking_type = 2
01:48:05.146 [Lua] Lobby data is_private = false
01:48:05.146 [Lua] Lobby data match_started = true
01:48:05.147 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
01:48:05.147 [Lua] Lobby data difficulty = cataclysm
01:48:05.147 [Lua] Lobby data player_slot_1 = 0:0
01:48:05.147 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:48:05.147 [Lua] Lobby data quick_game = true
01:48:05.147 [Lua] Lobby data country_code = us
01:48:05.147 [Lua] Lobby data matchmaking = true
01:48:05.147 [Lua] Lobby data power_level = 835
01:48:05.147 [Lua] Lobby data mission_id = dlc_bastion
01:48:05.147 [Lua] Lobby data mechanism = adventure
01:48:05.147 [Lua] Lobby data player_slot_5 = 0:0
01:48:05.147 [Lua] Lobby data player_slot_2 = 0:0
01:48:05.147 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:48:05.147 [Lua] Lobby data player_slot_3 = 0:0
01:48:05.147 [Lua] Lobby data eac_authorized = true
01:48:05.147 [Lua] Set lobby end.
01:48:05.148 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:48:05.148 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:48:05.148 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:48:05.148 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:48:05.148 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:48:05.149 [Lua] CurrentConflictSettings default
01:48:05.149 [Lua] [ConflictDirector] conflict_director is ai_ready
01:48:05.150 [Save] Save done
01:48:05.152 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:48:05.152 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:48:05.159 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:48:05.159 [Lua] Forming navigation groups in one frame
01:48:05.159 [Lua] Forming navigation groups
01:48:05.169 [Lua] NavigationGroupManager -> calulation time A: 0.0090000000000145519
01:48:05.326 [Lua] NavigationGroupManager -> calulation time B: 0.15799999999998704
01:48:05.326 [Lua] number of nav groups: 229
01:48:05.328 [Lua] number of refined nav groups : 158
01:48:05.331 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525
01:48:05.332 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.37738501504063 Normalized coefficient: 1.1773601479131945
01:48:05.335 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.200635808706288 Normalized coefficient: 1.406170173639381
01:48:05.337 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.877841620147233 Normalized coefficient: 1.3259984855569036
01:48:05.340 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 11.675550350546839 Normalized coefficient: 1.0020940896762105
01:48:05.346 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
01:48:05.346 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
01:48:05.346 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
01:48:05.346 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
01:48:05.346 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
01:48:05.352 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bastion
01:48:05.352 [Lua] [LevelAnalysis] This level has a total main-path length of 1353.273 meters.
01:48:05.352 [Lua] [LevelAnalysis] grouping spawners for event_patrol
01:48:05.352 [Lua] [LevelAnalysis]
01:48:05.352 [Lua] [LevelAnalysis] grouping spawners for event_boss
01:48:05.352 [Lua] [LevelAnalysis]
01:48:05.352 [Lua] [LevelAnalysis] Terror events added:
01:48:05.352 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
01:48:05.352 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
01:48:05.352 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
01:48:05.352 [Lua] NORMAL PATROL MAIN PATH 431.91732788085938
01:48:05.352 [Lua] [waypoints] = table
01:48:05.352 [Lua] [astar_points] = table
01:48:05.352 [Lua] [travel_dist] = 430.94081893563271 (number)
01:48:05.352 [Lua] [one_directional] = true (boolean)
01:48:05.352 [Lua] [id] = patrol1_01 (string)
01:48:05.352 [Lua] ----> using boss spline path!
01:48:05.352 [Lua] Adding main path event: Vector3Box(77.75, -2.75, -32.226) boss_event_spline_patrol 45 table: 000000001142A290
01:48:05.352 [Lua] ----> using boss gizmo!
01:48:05.352 [Lua] [LevelAnalysis] section: 2, start-index: 7, end-index: 9, forbidden-dist: -71.7 start-travel-dist: 513.6, end-travel-dist: 482.5 spawn_distance 431.9
01:48:05.352 [Lua] Adding main path event: Vector3Box(38.5, -10.125, -29.134) boss_event_chaos_troll 45 table: 000000001142A920
01:48:05.352 [Lua] NORMAL PATROL MAIN PATH 856.799560546875
01:48:05.352 [Lua] [waypoints] = table
01:48:05.352 [Lua] [astar_points] = table
01:48:05.352 [Lua] [travel_dist] = 854.95745059847832 (number)
01:48:05.352 [Lua] [one_directional] = true (boolean)
01:48:05.352 [Lua] [id] = boss3_01 (string)
01:48:05.352 [Lua] ----> using boss spline path!
01:48:05.352 [Lua] Adding main path event: Vector3Box(71.25, 11.75, 11.653) boss_event_chaos_spline_patrol 45 table: 000000001142ABF0
01:48:05.352 [Lua] [LevelAnalysis] num_event_places_f: 0.86884873167673748 , num_event_places: 0 , trailing_event_fraction: 0.86884873167673748 , num_events: 0
01:48:05.352 [Lua] [LevelAnalysis] Level path distance: 1353.2730975151062
01:48:05.353 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:48:05.356 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
01:48:05.358 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 3
01:48:05.358 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 3
01:48:05.359 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 3
01:48:05.360 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 2
01:48:05.360 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 2
01:48:05.360 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=37
01:48:05.360 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:48:05.361 [Lua] [Managers] Calling function on all managers:
01:48:05.361 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:48:05.361 [Save] Loading `ut_tweaks_presets`
01:48:05.362 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0d76e040
01:48:05.362 [Save] Load done
01:48:05.385 [Lua] [PeerSM] 110000109ed6c29 :: on_exit WaitingForEnterGame
01:48:05.385 [Lua] [PeerSM] 110000109ed6c29 :: on_enter WaitingForGameObjectSync
01:48:05.388 [Lua] [PartyManager] Player (110000109ed6c29:4) was put into party heroes (1)
01:48:05.388 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
01:48:05.470 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=38
01:48:05.470 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=39
01:48:05.470 [Lua] [ProfileSynchronizer] Assigning peer(110000109ed6c29:4) to profile(3) career(2)
01:48:05.470 [Lua] [SharedState] network_state_110000109ed6c29: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000109ed6c29"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000109ed6c29"}]
01:48:05.471 [Lua] [SharedState] network_state_110000109ed6c29: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":1053172659,"first_person":{"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/handgun_dr":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false}}
01:48:05.471 [Lua] [PartyManager] Player (110000109ed6c29:6) was put into party heroes (1)
01:48:05.471 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
01:48:05.577 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=40
01:48:05.577 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=41
01:48:05.577 [Lua] [ProfileSynchronizer] Assigning peer(110000109ed6c29:6) to profile(5) career(1)
01:48:05.577 [Lua] [SharedState] network_state_110000109ed6c29: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000109ed6c29"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000109ed6c29"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000109ed6c29"}]
01:48:05.578 [Lua] [SharedState] network_state_110000109ed6c29: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_sword_02_t1\/wpn_emp_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"wwise\/handgun":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/white\/chr_empire_soldier_mercenary_white":false,"resource_packages\/careers\/es_mercenary":false},"inventory_id":1198531140,"first_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t1\/wpn_emp_sword_02_t1_runed_01":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_sword_02_t1\/wpn_emp_sword_02_t1_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_sword":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/white\/chr_empire_soldier_mercenary_white":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/handgun":false}}
01:48:05.578 [Lua] [PartyManager] Player (110000109ed6c29:3) was put into party heroes (1)
01:48:05.578 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
01:48:05.669 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=42
01:48:05.669 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=43
01:48:05.669 [Lua] [ProfileSynchronizer] Assigning peer(110000109ed6c29:3) to profile(2) career(4)
01:48:05.669 [Lua] [SharedState] network_state_110000109ed6c29: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000109ed6c29"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000109ed6c29"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000109ed6c29"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":4,"peer_id":"110000109ed6c29"}]
01:48:05.669 [Lua] [SharedState] network_state_110000109ed6c29: inventory_list:0:3:0:0 = {"third_person":{"units\/beings\/player\/bright_wizard_necromancer\/talents\/trapped_soul_skull":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_bw_necromancer_ability\/wpn_bw_necromancer_ability_3p":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_necromancer\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/spear_projectile\/spear_3ps":false,"units\/beings\/player\/bright_wizard_necromancer\/skins\/white\/chr_bright_wizard_necromancer_white":false,"resource_packages\/careers\/bw_necromancer":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/weapons\/player\/wpn_brw_spear_staff_04\/wpn_brw_spear_staff_04_runed_01_3p":false,"units\/beings\/player\/bright_wizard_necromancer\/headpiece\/bw_n_hat_01":false,"units\/weapons\/player\/spear_projectile\/spark_3ps":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_sword_01_t1_runed_01_3p":false},"inventory_id":510397473,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_sword":false,"resource_packages\/careers\/bw_necromancer":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_bw_necromancer_ability\/wpn_bw_necromancer_ability_3p":false,"units\/weapons\/player\/wpn_bw_necromancer_ability\/wpn_bw_necromancer_ability":false,"units\/beings\/player\/bright_wizard_necromancer\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/beings\/player\/bright_wizard_necromancer\/talents\/trapped_soul_skull":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_04\/wpn_brw_spear_staff_04_runed_01":false,"units\/beings\/player\/bright_wizard_necromancer\/first_person_base\/chr_first_person_mesh":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/spear_projectile\/spear_3ps":false,"units\/beings\/player\/bright_wizard_necromancer\/skins\/white\/chr_bright_wizard_necromancer_white":false,"units\/beings\/player\/bright_wizard_necromancer\/headpiece\/bw_n_hat_01":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_sword_01_t1_runed_01":false,"units\/weapons\/player\/wpn_brw_spear_staff_04\/wpn_brw_spear_staff_04_runed_01_3p":false,"units\/weapons\/player\/spear_projectile\/spark_3ps":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_sword_01_t1_runed_01_3p":false}}
01:48:05.895 [Lua] [PackageManager] Load: units/beings/player/first_person_base/state_machines/ranged/handgun, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/beings/player/first_person_base/state_machines/melee/1h_sword, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_necromancer_ability/wpn_bw_necromancer_ability, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/white/chr_empire_soldier_mercenary_white, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_necromancer/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/beings/player/first_person_base/state_machines/melee/dual_hammers, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spark_3ps, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_necromancer/headpiece/bw_n_hat_01, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_necromancer/skins/white/chr_bright_wizard_necromancer_white, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spear_3ps, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_necromancer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/beings/player/first_person_base/state_machines/ranged/staff, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_necromancer/talents/trapped_soul_skull, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_necromancer_ability/wpn_bw_necromancer_ability_3p, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: resource_packages/careers/bw_necromancer, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/beings/player/first_person_base/state_machines/ranged/handgun_dr, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/white/chr_dwarf_ranger_ironbreaker_white, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:48:05.895 [Lua] [SharedState] network_state_110000109ed6c29: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000109ed6c29"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000109ed6c29"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000109ed6c29"}]
01:48:05.895 [Lua] PlayerManager:remove_player peer_id=110000109ed6c29 3
01:48:05.895 [Lua] [GameNetworkManager] destroying game object with go_id=42
01:48:05.895 [Lua] [GameNetworkManager] destroying game object with go_id=43
01:48:05.895 [Lua] [PeerSM] 110000109ed6c29 :: on_exit WaitingForGameObjectSync
01:48:05.895 [Lua] [PeerSM] 110000109ed6c29 :: on_enter WaitingForPlayers
01:48:05.897 [Lua] [PartyManager] Player (110000109ed6c29:3) was put into party heroes (1)
01:48:05.897 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
01:48:05.990 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=44
01:48:05.990 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=45
01:48:05.990 [Lua] [ProfileSynchronizer] Assigning peer(110000109ed6c29:3) to profile(2) career(4)
01:48:05.990 [Lua] [SharedState] network_state_110000109ed6c29: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000109ed6c29"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000109ed6c29"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000109ed6c29"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":4,"peer_id":"110000109ed6c29"}]
01:48:05.990 [Lua] [SharedState] network_state_110000109ed6c29: inventory_list:0:3:0:0 = {"third_person":{"units\/beings\/player\/bright_wizard_necromancer\/talents\/trapped_soul_skull":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_bw_necromancer_ability\/wpn_bw_necromancer_ability_3p":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_necromancer\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/spear_projectile\/spear_3ps":false,"units\/beings\/player\/bright_wizard_necromancer\/skins\/white\/chr_bright_wizard_necromancer_white":false,"resource_packages\/careers\/bw_necromancer":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/weapons\/player\/wpn_brw_spear_staff_04\/wpn_brw_spear_staff_04_runed_01_3p":false,"units\/beings\/player\/bright_wizard_necromancer\/headpiece\/bw_n_hat_01":false,"units\/weapons\/player\/spear_projectile\/spark_3ps":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_sword_01_t1_runed_01_3p":false},"inventory_id":1763780271,"first_person":{"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_sword":false,"resource_packages\/careers\/bw_necromancer":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_bw_necromancer_ability\/wpn_bw_necromancer_ability_3p":false,"units\/weapons\/player\/wpn_bw_necromancer_ability\/wpn_bw_necromancer_ability":false,"units\/beings\/player\/bright_wizard_necromancer\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/beings\/player\/bright_wizard_necromancer\/talents\/trapped_soul_skull":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_04\/wpn_brw_spear_staff_04_runed_01":false,"units\/beings\/player\/bright_wizard_necromancer\/first_person_base\/chr_first_person_mesh":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/spear_projectile\/spear_3ps":false,"units\/beings\/player\/bright_wizard_necromancer\/skins\/white\/chr_bright_wizard_necromancer_white":false,"units\/beings\/player\/bright_wizard_necromancer\/headpiece\/bw_n_hat_01":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_sword_01_t1_runed_01":false,"units\/weapons\/player\/wpn_brw_spear_staff_04\/wpn_brw_spear_staff_04_runed_01_3p":false,"units\/weapons\/player\/spear_projectile\/spark_3ps":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_sword_01_t1_runed_01_3p":false}}
01:48:06.249 [Lua] [PeerSM] 110000109ed6c29 :: on_exit WaitingForPlayers
01:48:06.249 [Lua] [PeerSM] 110000109ed6c29 :: on_enter InGame
01:48:06.249 [Lua] [SharedState] network_state_110000109ed6c29: peer_ingame:110000109ed6c29:0:0:0 = true
01:48:06.258 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/state_machines/ranged/handgun
01:48:06.258 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/state_machines/ranged/handgun
01:48:06.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
01:48:06.372 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
01:48:06.372 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
01:48:06.372 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
01:48:06.418 [Flow] Urn DeadNO BOSS I AM ALIVE
01:48:06.473 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
01:48:06.473 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
01:48:06.473 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/state_machines/melee/1h_sword
01:48:06.532 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/state_machines/melee/1h_sword
01:48:06.532 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/state_machines/melee/1h_sword
01:48:06.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_necromancer_ability/wpn_bw_necromancer_ability
01:48:06.627 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_necromancer_ability/wpn_bw_necromancer_ability
01:48:06.627 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_necromancer_ability/wpn_bw_necromancer_ability
01:48:06.627 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
01:48:06.648 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
01:48:06.648 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
01:48:06.649 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/white/chr_empire_soldier_mercenary_white
01:48:06.707 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/white/chr_empire_soldier_mercenary_white
01:48:06.707 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/white/chr_empire_soldier_mercenary_white
01:48:06.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
01:48:06.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
01:48:06.834 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
01:48:06.834 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
01:48:07.101 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
01:48:07.101 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
01:48:07.102 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
01:48:07.126 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
01:48:07.126 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
01:48:07.126 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_necromancer/third_person_base/chr_third_person_mesh
01:48:07.198 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_necromancer/third_person_base/chr_third_person_mesh
01:48:07.198 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_necromancer/third_person_base/chr_third_person_mesh
01:48:07.199 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
01:48:07.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
01:48:07.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
01:48:07.248 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p
01:48:07.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p
01:48:07.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p
01:48:07.272 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
01:48:07.330 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
01:48:07.330 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
01:48:07.331 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
01:48:07.372 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
01:48:07.372 [Lua] [PackageManager] Force_load: wwise/staff
01:48:07.372 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
01:48:07.405 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
01:48:07.405 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
01:48:07.405 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/state_machines/melee/dual_hammers
01:48:07.430 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/state_machines/melee/dual_hammers
01:48:07.430 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/state_machines/melee/dual_hammers
01:48:07.430 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
01:48:07.454 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
01:48:07.454 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
01:48:07.454 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
01:48:07.516 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
01:48:07.516 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
01:48:07.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spark_3ps
01:48:07.541 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spark_3ps
01:48:07.541 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spark_3ps
01:48:07.541 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01
01:48:07.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01
01:48:07.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01
01:48:07.591 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
01:48:07.821 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
01:48:07.821 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
01:48:07.821 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
01:48:07.837 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
01:48:07.837 [Lua] [PackageManager] Force_load: wwise/handgun
01:48:07.837 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_necromancer/headpiece/bw_n_hat_01
01:48:07.870 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_necromancer/headpiece/bw_n_hat_01
01:48:07.870 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_necromancer/headpiece/bw_n_hat_01
01:48:07.870 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_necromancer/skins/white/chr_bright_wizard_necromancer_white
01:48:07.977 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_necromancer/skins/white/chr_bright_wizard_necromancer_white
01:48:07.977 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_necromancer/skins/white/chr_bright_wizard_necromancer_white
01:48:07.977 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh
01:48:08.027 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh
01:48:08.027 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh
01:48:08.027 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spear_3ps
01:48:08.060 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spear_3ps
01:48:08.060 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spear_3ps
01:48:08.060 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_necromancer/first_person_base/chr_first_person_mesh
01:48:08.151 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_necromancer/first_person_base/chr_first_person_mesh
01:48:08.151 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_necromancer/first_person_base/chr_first_person_mesh
01:48:08.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01
01:48:08.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01
01:48:08.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01
01:48:08.250 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/state_machines/ranged/staff
01:48:08.283 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/state_machines/ranged/staff
01:48:08.283 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/state_machines/ranged/staff
01:48:08.283 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
01:48:08.316 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
01:48:08.316 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
01:48:08.316 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_necromancer/talents/trapped_soul_skull
01:48:08.357 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_necromancer/talents/trapped_soul_skull
01:48:08.357 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_necromancer/talents/trapped_soul_skull
01:48:08.357 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
01:48:08.390 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
01:48:08.390 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
01:48:08.391 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_necromancer_ability/wpn_bw_necromancer_ability_3p
01:48:08.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_necromancer_ability/wpn_bw_necromancer_ability_3p
01:48:08.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_necromancer_ability/wpn_bw_necromancer_ability_3p
01:48:08.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
01:48:08.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
01:48:08.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
01:48:08.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_necromancer
01:48:08.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_necromancer
01:48:08.703 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_necromancer
01:48:08.704 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01
01:48:08.753 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01
01:48:08.753 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01
01:48:08.753 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
01:48:08.785 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
01:48:08.785 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
01:48:08.785 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
01:48:08.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
01:48:08.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
01:48:08.835 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/state_machines/ranged/handgun_dr
01:48:08.860 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/state_machines/ranged/handgun_dr
01:48:08.860 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/state_machines/ranged/handgun_dr
01:48:08.860 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/white/chr_dwarf_ranger_ironbreaker_white
01:48:08.960 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/white/chr_dwarf_ranger_ironbreaker_white
01:48:08.960 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/white/chr_dwarf_ranger_ironbreaker_white
01:48:08.960 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
01:48:09.034 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
01:48:09.034 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
01:48:09.034 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
01:48:09.058 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
01:48:09.058 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
01:48:09.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
01:48:09.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
01:48:09.108 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
01:48:09.108 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
01:48:09.116 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:6:0:0 = 1198531140
01:48:09.141 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
01:48:09.141 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
01:48:09.141 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/bright_wizard/chr_third_person_base
01:48:09.340 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_base
01:48:09.340 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base
01:48:09.341 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
01:48:09.348 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:3:0:0 = 1763780271
01:48:09.365 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
01:48:09.365 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
01:48:09.373 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:4:0:0 = 1053172659
01:48:09.374 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000109ed6c29 4
01:48:09.376 [Lua] self.initial_inventory:
{
slot_packmaster_claw = "packmaster_claw",
}
01:48:09.376 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:48:09.376 [Lua]
01:48:09.376 [Lua] [slot_ranged] = BD9D841CBF21A608 (string)
01:48:09.376 [Lua] [slot_ring] = 7F2DC218F0E3D8EF (string)
01:48:09.376 [Lua] [slot_melee] = 2C1220A72AC4AE93 (string)
01:48:09.376 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:48:09.376 [Lua] [slot_skin] = skin_dr_ironbreaker_white (string)
01:48:09.376 [Lua] [slot_trinket_1] = F7425AA7C411907A (string)
01:48:09.376 [Lua] [slot_hat] = ironbreaker_hat_0013 (string)
01:48:09.376 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:48:09.376 [Lua]
01:48:09.376 [Lua] self.initial_inventory:
{
slot_packmaster_claw = "packmaster_claw",
}
01:48:09.376 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:48:09.376 [Lua]
01:48:09.376 [Lua] [slot_ranged] = BD9D841CBF21A608 (string)
01:48:09.376 [Lua] [slot_ring] = 7F2DC218F0E3D8EF (string)
01:48:09.376 [Lua] [slot_melee] = 2C1220A72AC4AE93 (string)
01:48:09.376 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:48:09.376 [Lua] [slot_skin] = skin_dr_ironbreaker_white (string)
01:48:09.376 [Lua] [slot_trinket_1] = F7425AA7C411907A (string)
01:48:09.376 [Lua] [slot_hat] = ironbreaker_hat_0013 (string)
01:48:09.376 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:48:09.376 [Lua]
01:48:09.376 [Lua] self.initial_inventory:
{
slot_packmaster_claw = "packmaster_claw",
}
01:48:09.376 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:48:09.376 [Lua]
01:48:09.376 [Lua] [slot_ranged] = BD9D841CBF21A608 (string)
01:48:09.376 [Lua] [slot_ring] = 7F2DC218F0E3D8EF (string)
01:48:09.376 [Lua] [slot_melee] = 2C1220A72AC4AE93 (string)
01:48:09.376 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:48:09.376 [Lua] [slot_skin] = skin_dr_ironbreaker_white (string)
01:48:09.376 [Lua] [slot_trinket_1] = F7425AA7C411907A (string)
01:48:09.376 [Lua] [slot_hat] = ironbreaker_hat_0013 (string)
01:48:09.376 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:48:09.376 [Lua]
01:48:09.376 [Lua] self.initial_inventory:
{
slot_packmaster_claw = "packmaster_claw",
}
01:48:09.376 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:48:09.376 [Lua]
01:48:09.376 [Lua] [slot_ranged] = BD9D841CBF21A608 (string)
01:48:09.376 [Lua] [slot_ring] = 7F2DC218F0E3D8EF (string)
01:48:09.376 [Lua] [slot_melee] = 2C1220A72AC4AE93 (string)
01:48:09.376 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:48:09.376 [Lua] [slot_skin] = skin_dr_ironbreaker_white (string)
01:48:09.376 [Lua] [slot_trinket_1] = F7425AA7C411907A (string)
01:48:09.376 [Lua] [slot_hat] = ironbreaker_hat_0013 (string)
01:48:09.376 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:48:09.376 [Lua]
01:48:09.377 [Lua] TalentExtension:_send_rpc_sync_talents 46
01:48:09.377 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:48:09.377 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
01:48:09.378 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000109ed6c29 6
01:48:09.379 [Lua] self.initial_inventory:
{
slot_packmaster_claw = "packmaster_claw",
}
01:48:09.379 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:48:09.379 [Lua]
01:48:09.379 [Lua] [slot_ranged] = 5FF4493BD27D22F6 (string)
01:48:09.379 [Lua] [slot_ring] = B23D2A5ECE6F3B95 (string)
01:48:09.379 [Lua] [slot_melee] = D52F5135FAF91043 (string)
01:48:09.379 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:48:09.379 [Lua] [slot_skin] = skin_es_mercenary_white (string)
01:48:09.379 [Lua] [slot_trinket_1] = 7558E5951D5E4C32 (string)
01:48:09.379 [Lua] [slot_hat] = mercenary_hat_0007 (string)
01:48:09.379 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:48:09.379 [Lua]
01:48:09.379 [Lua] self.initial_inventory:
{
slot_packmaster_claw = "packmaster_claw",
}
01:48:09.379 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:48:09.379 [Lua]
01:48:09.379 [Lua] [slot_ranged] = 5FF4493BD27D22F6 (string)
01:48:09.379 [Lua] [slot_ring] = B23D2A5ECE6F3B95 (string)
01:48:09.379 [Lua] [slot_melee] = D52F5135FAF91043 (string)
01:48:09.379 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:48:09.379 [Lua] [slot_skin] = skin_es_mercenary_white (string)
01:48:09.379 [Lua] [slot_trinket_1] = 7558E5951D5E4C32 (string)
01:48:09.379 [Lua] [slot_hat] = mercenary_hat_0007 (string)
01:48:09.379 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:48:09.379 [Lua]
01:48:09.379 [Lua] self.initial_inventory:
{
slot_packmaster_claw = "packmaster_claw",
}
01:48:09.379 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:48:09.379 [Lua]
01:48:09.379 [Lua] [slot_ranged] = 5FF4493BD27D22F6 (string)
01:48:09.379 [Lua] [slot_ring] = B23D2A5ECE6F3B95 (string)
01:48:09.379 [Lua] [slot_melee] = D52F5135FAF91043 (string)
01:48:09.379 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:48:09.379 [Lua] [slot_skin] = skin_es_mercenary_white (string)
01:48:09.379 [Lua] [slot_trinket_1] = 7558E5951D5E4C32 (string)
01:48:09.379 [Lua] [slot_hat] = mercenary_hat_0007 (string)
01:48:09.379 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:48:09.379 [Lua]
01:48:09.379 [Lua] self.initial_inventory:
{
slot_packmaster_claw = "packmaster_claw",
}
01:48:09.379 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:48:09.379 [Lua]
01:48:09.379 [Lua] [slot_ranged] = 5FF4493BD27D22F6 (string)
01:48:09.379 [Lua] [slot_ring] = B23D2A5ECE6F3B95 (string)
01:48:09.379 [Lua] [slot_melee] = D52F5135FAF91043 (string)
01:48:09.379 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:48:09.379 [Lua] [slot_skin] = skin_es_mercenary_white (string)
01:48:09.379 [Lua] [slot_trinket_1] = 7558E5951D5E4C32 (string)
01:48:09.379 [Lua] [slot_hat] = mercenary_hat_0007 (string)
01:48:09.379 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:48:09.379 [Lua]
01:48:09.380 [Lua] TalentExtension:_send_rpc_sync_talents 48
01:48:09.380 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:48:09.380 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
01:48:09.381 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000109ed6c29 3
01:48:09.383 [Lua] Necromancer - Warm up skeletons:
01:48:09.383 [Lua] -> pet_skeleton_dual_wield
01:48:09.383 [Lua] [PackageManager] Load: resource_packages/breeds/pet_skeleton_dual_wield, EnemyPackageLoader, async-read, prioritized
01:48:09.383 [Lua] self.initial_inventory:
{
slot_packmaster_claw = "packmaster_claw",
}
01:48:09.383 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:48:09.383 [Lua]
01:48:09.383 [Lua] [slot_ranged] = 44D4F47CE6734343 (string)
01:48:09.383 [Lua] [slot_ring] = C27F1F43A04D8697 (string)
01:48:09.383 [Lua] [slot_melee] = F8F6E06A223CCDCE (string)
01:48:09.383 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:48:09.383 [Lua] [slot_skin] = skin_bw_necromancer_white (string)
01:48:09.383 [Lua] [slot_trinket_1] = 621EADAE650515C4 (string)
01:48:09.383 [Lua] [slot_hat] = bw_necromancer_hat_0000 (string)
01:48:09.383 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:48:09.383 [Lua]
01:48:09.383 [Lua] self.initial_inventory:
{
slot_packmaster_claw = "packmaster_claw",
}
01:48:09.383 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:48:09.383 [Lua]
01:48:09.383 [Lua] [slot_ranged] = 44D4F47CE6734343 (string)
01:48:09.383 [Lua] [slot_ring] = C27F1F43A04D8697 (string)
01:48:09.383 [Lua] [slot_melee] = F8F6E06A223CCDCE (string)
01:48:09.383 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:48:09.383 [Lua] [slot_skin] = skin_bw_necromancer_white (string)
01:48:09.383 [Lua] [slot_trinket_1] = 621EADAE650515C4 (string)
01:48:09.383 [Lua] [slot_hat] = bw_necromancer_hat_0000 (string)
01:48:09.383 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:48:09.383 [Lua]
01:48:09.383 [Lua] self.initial_inventory:
{
slot_packmaster_claw = "packmaster_claw",
}
01:48:09.383 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:48:09.383 [Lua]
01:48:09.383 [Lua] [slot_ranged] = 44D4F47CE6734343 (string)
01:48:09.383 [Lua] [slot_ring] = C27F1F43A04D8697 (string)
01:48:09.383 [Lua] [slot_melee] = F8F6E06A223CCDCE (string)
01:48:09.383 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:48:09.383 [Lua] [slot_skin] = skin_bw_necromancer_white (string)
01:48:09.383 [Lua] [slot_trinket_1] = 621EADAE650515C4 (string)
01:48:09.383 [Lua] [slot_hat] = bw_necromancer_hat_0000 (string)
01:48:09.383 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:48:09.383 [Lua]
01:48:09.384 [Lua] TalentExtension:_send_rpc_sync_talents 50
01:48:09.384 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:48:09.384 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
01:48:09.386 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.5119, 128.273, 9.483), Vector4(-7.72892e-19, 3.93643e-19, 0.891084, -0.453839))
01:48:09.389 [Lua] self.initial_inventory:
{
additional_items = {
},
slot_grenade = "n/a",
slot_packmaster_claw = "packmaster_claw",
slot_healthkit = "n/a",
slot_potion = "n/a",
}
01:48:09.389 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:48:09.389 [Lua]
01:48:09.389 [Lua] [slot_ranged] = D6B312866DD3F2FD (string)
01:48:09.389 [Lua] [slot_ring] = 131EAD2DDD2FDBA8 (string)
01:48:09.389 [Lua] [slot_melee] = 90282F202BCEF414 (string)
01:48:09.389 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:48:09.389 [Lua] [slot_skin] = skin_ww_shade_white (string)
01:48:09.389 [Lua] [slot_trinket_1] = 621EADAE650515C4 (string)
01:48:09.389 [Lua] [slot_hat] = shade_hat_0003 (string)
01:48:09.389 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:48:09.389 [Lua]
01:48:09.389 [Lua] self.initial_inventory:
{
additional_items = {
},
slot_grenade = "n/a",
slot_packmaster_claw = "packmaster_claw",
slot_healthkit = "n/a",
slot_potion = "n/a",
}
01:48:09.389 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:48:09.389 [Lua]
01:48:09.389 [Lua] [slot_ranged] = D6B312866DD3F2FD (string)
01:48:09.389 [Lua] [slot_ring] = 131EAD2DDD2FDBA8 (string)
01:48:09.389 [Lua] [slot_melee] = 90282F202BCEF414 (string)
01:48:09.389 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:48:09.389 [Lua] [slot_skin] = skin_ww_shade_white (string)
01:48:09.389 [Lua] [slot_trinket_1] = 621EADAE650515C4 (string)
01:48:09.389 [Lua] [slot_hat] = shade_hat_0003 (string)
01:48:09.389 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:48:09.389 [Lua]
01:48:09.389 [Lua] self.initial_inventory:
{
additional_items = {
},
slot_grenade = "n/a",
slot_packmaster_claw = "packmaster_claw",
slot_healthkit = "n/a",
slot_potion = "n/a",
}
01:48:09.389 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:48:09.389 [Lua]
01:48:09.389 [Lua] [slot_ranged] = D6B312866DD3F2FD (string)
01:48:09.389 [Lua] [slot_ring] = 131EAD2DDD2FDBA8 (string)
01:48:09.389 [Lua] [slot_melee] = 90282F202BCEF414 (string)
01:48:09.389 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:48:09.389 [Lua] [slot_skin] = skin_ww_shade_white (string)
01:48:09.389 [Lua] [slot_trinket_1] = 621EADAE650515C4 (string)
01:48:09.389 [Lua] [slot_hat] = shade_hat_0003 (string)
01:48:09.389 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:48:09.389 [Lua]
01:48:09.389 [Lua] self.initial_inventory:
{
additional_items = {
},
slot_grenade = "n/a",
slot_packmaster_claw = "packmaster_claw",
slot_healthkit = "n/a",
slot_potion = "n/a",
}
01:48:09.389 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:48:09.389 [Lua]
01:48:09.389 [Lua] [slot_ranged] = D6B312866DD3F2FD (string)
01:48:09.389 [Lua] [slot_ring] = 131EAD2DDD2FDBA8 (string)
01:48:09.389 [Lua] [slot_melee] = 90282F202BCEF414 (string)
01:48:09.389 [Lua] [slot_frame] = frame_scorpion_complete_plaza_cataclysm (string)
01:48:09.389 [Lua] [slot_skin] = skin_ww_shade_white (string)
01:48:09.389 [Lua] [slot_trinket_1] = 621EADAE650515C4 (string)
01:48:09.389 [Lua] [slot_hat] = shade_hat_0003 (string)
01:48:09.389 [Lua] [slot_necklace] = 54A03B7B67350E7F (string)
01:48:09.389 [Lua]
01:48:09.390 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:48:09.390 [Lua] TalentExtension:_send_rpc_sync_talents 52
01:48:09.390 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:48:09.390 [Lua] PlayerManager:assign_unit_ownership MMMMMMONSTERKILL 110000109ed6c29 1
01:48:09.390 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
01:48:09.396 [Lua] updating bot weapon metadata for weapon: one_handed_swords_template_1
01:48:09.396 [Lua] updating bot weapon metadata for weapon: handgun_template_1
01:48:09.396 [Lua] updating bot weapon metadata for weapon: dual_wield_hammers_template
01:48:09.396 [Lua] updating bot weapon metadata for weapon: handgun_template_2
01:48:09.396 [Lua] updating bot weapon metadata for weapon: one_handed_swords_template_1
01:48:09.396 [Lua] updating bot weapon metadata for weapon: staff_spark_spear_template_1
01:48:09.572 [Lua] StateInGameRunning:_game_actually_starts()
01:48:09.572 [Lua] #################################################################################################################
01:48:09.572 [Lua] [Loading Time]: 00:00:13 [Transition]: inn_level-dlc_bastion [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:48:09.572 [Lua] #################################################################################################################
01:48:09.572 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35
01:48:09.573 [Lua] [SharedState] network_state_110000109ed6c29: actually_ingame:110000109ed6c29:0:0:0 = true
01:48:09.583 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35
01:48:09.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/pet_skeleton_dual_wield
01:48:09.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/pet_skeleton_dual_wield
01:48:09.713 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35
01:48:09.713 [Lua] Commit load time data
01:48:35.062 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 1013904223)
01:48:35.070 [Lua] Spline already found!
01:48:35.093 [Lua] Init group template: spline_patrol
01:48:36.105 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 1013904223)
01:48:36.114 [Lua] Spline already found!
01:48:36.136 [Lua] Init group template: spline_patrol
01:48:36.310 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 1013904223)
01:48:36.319 [Lua] Spline already found!
01:48:36.341 [Lua] Init group template: spline_patrol
01:48:40.224 [Lua] Players are leaving the safe zone
01:48:40.482 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 1013904223)
01:48:40.490 [Lua] Spline already found!
01:48:40.516 [Lua] Init group template: spline_patrol
01:48:43.974 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 1013904223)
01:48:43.988 [Lua] Spline already found!
01:48:44.024 [Lua] Init group template: spline_patrol
01:48:46.477 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 1013904223)
01:48:46.490 [Lua] Spline already found!
01:48:46.526 [Lua] Init group template: spline_patrol
01:48:47.081 [Lua] Switching ConflictSettings: to: skaven
01:48:47.081 [Lua] pacing=default
01:48:47.081 [Lua] roaming=nil
01:48:47.081 [Lua] specials=skaven
01:48:47.081 [Lua] debug_color=orange
01:48:47.081 [Lua] contained_breeds=nil
01:48:47.081 [Lua] pack_spawning=skaven
01:48:47.081 [Lua] disabled=false
01:48:47.081 [Lua] factions=nil
01:48:47.081 [Lua] boss=skaven
01:48:47.081 [Lua] horde=default
01:48:47.081 [Lua] name=skaven
01:48:47.081 [Lua] intensity=default
01:48:47.081 [Lua] ---
01:48:47.896 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 1013904223)
01:48:47.908 [Lua] Spline already found!
01:48:47.959 [Lua] Init group template: spline_patrol
01:48:51.933 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 1013904223)
01:48:51.943 [Lua] Spline already found!
01:48:51.969 [Lua] Init group template: spline_patrol
01:48:52.190 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 1013904223)
01:48:52.200 [Lua] Spline already found!
01:48:52.215 [Lua] Init group template: spline_patrol
01:48:59.907 [Lua] Switching ConflictSettings: to: chaos
01:48:59.907 [Lua] pacing=chaos
01:48:59.907 [Lua] roaming=nil
01:48:59.907 [Lua] specials=chaos
01:48:59.907 [Lua] debug_color=purple
01:48:59.907 [Lua] contained_breeds=nil
01:48:59.907 [Lua] pack_spawning=chaos
01:48:59.907 [Lua] disabled=false
01:48:59.907 [Lua] factions=nil
01:48:59.907 [Lua] boss=chaos
01:48:59.907 [Lua] horde=chaos
01:48:59.907 [Lua] name=chaos
01:48:59.907 [Lua] intensity=default
01:48:59.907 [Lua] ---
01:49:05.091 [Lua] Switching ConflictSettings: to: skaven
01:49:05.091 [Lua] pacing=default
01:49:05.091 [Lua] roaming=nil
01:49:05.091 [Lua] specials=skaven
01:49:05.091 [Lua] debug_color=orange
01:49:05.091 [Lua] contained_breeds=nil
01:49:05.091 [Lua] pack_spawning=skaven
01:49:05.091 [Lua] disabled=false
01:49:05.091 [Lua] factions=nil
01:49:05.091 [Lua] boss=skaven
01:49:05.091 [Lua] horde=default
01:49:05.091 [Lua] name=skaven
01:49:05.091 [Lua] intensity=default
01:49:05.091 [Lua] ---
01:49:05.107 [Lua] Switching ConflictSettings: to: chaos
01:49:05.107 [Lua] pacing=chaos
01:49:05.107 [Lua] roaming=nil
01:49:05.107 [Lua] specials=chaos
01:49:05.107 [Lua] debug_color=purple
01:49:05.107 [Lua] contained_breeds=nil
01:49:05.107 [Lua] pack_spawning=chaos
01:49:05.107 [Lua] disabled=false
01:49:05.107 [Lua] factions=nil
01:49:05.107 [Lua] boss=chaos
01:49:05.107 [Lua] horde=chaos
01:49:05.107 [Lua] name=chaos
01:49:05.107 [Lua] intensity=default
01:49:05.107 [Lua] ---
01:49:06.743 [Lua] Switching ConflictSettings: to: skaven
01:49:06.743 [Lua] pacing=default
01:49:06.743 [Lua] roaming=nil
01:49:06.743 [Lua] specials=skaven
01:49:06.743 [Lua] debug_color=orange
01:49:06.743 [Lua] contained_breeds=nil
01:49:06.743 [Lua] pack_spawning=skaven
01:49:06.743 [Lua] disabled=false
01:49:06.743 [Lua] factions=nil
01:49:06.743 [Lua] boss=skaven
01:49:06.743 [Lua] horde=default
01:49:06.743 [Lua] name=skaven
01:49:06.743 [Lua] intensity=default
01:49:06.743 [Lua] ---
01:49:12.426 [Lua] Switching ConflictSettings: to: chaos
01:49:12.426 [Lua] pacing=chaos
01:49:12.426 [Lua] roaming=nil
01:49:12.426 [Lua] specials=chaos
01:49:12.426 [Lua] debug_color=purple
01:49:12.426 [Lua] contained_breeds=nil
01:49:12.426 [Lua] pack_spawning=chaos
01:49:12.426 [Lua] disabled=false
01:49:12.426 [Lua] factions=nil
01:49:12.426 [Lua] boss=chaos
01:49:12.426 [Lua] horde=chaos
01:49:12.426 [Lua] name=chaos
01:49:12.426 [Lua] intensity=default
01:49:12.426 [Lua] ---
01:49:22.385 [Lua] Switching ConflictSettings: to: default
01:49:22.385 [Lua] pacing=default
01:49:22.385 [Lua] roaming=nil
01:49:22.385 [Lua] specials=default
01:49:22.385 [Lua] debug_color=maroon
01:49:22.385 [Lua] contained_breeds=nil
01:49:22.385 [Lua] pack_spawning=default
01:49:22.385 [Lua] disabled=false
01:49:22.385 [Lua] factions=nil
01:49:22.385 [Lua] boss=default
01:49:22.385 [Lua] horde=default
01:49:22.385 [Lua] name=default
01:49:22.385 [Lua] intensity=default
01:49:22.385 [Lua] ---
01:49:34.702 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source.
01:49:36.630 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 12 will change to a manual source.
01:49:39.285 [Lua] simple los failed
01:49:40.125 [Lua] ready to jump failed
01:49:41.092 [Lua] simple los failed
01:49:41.956 [Lua] simple los failed
01:49:44.813 [Lua] [AIPlayerSlotExtension] force releaseing slot 40 2
01:49:45.402 [Lua] [AIPlayerSlotExtension] force releaseing slot 42 9
01:49:46.455 [Lua] fence jumping
01:49:47.313 [Lua] fence jumping
01:49:47.362 [Lua] ready to jump failed
01:49:48.248 [Lua] ready to jump failed
01:49:53.512 [Lua] fence jumping
01:49:54.412 [Lua] fence jumping
01:49:54.447 [Lua] ready to jump failed
01:49:55.311 [Lua] ready to jump failed
01:49:56.972 [Lua] fence jumping
01:49:57.453 [Lua] simple los failed
01:49:57.900 [Lua] fence jumping
01:49:58.375 [Lua] simple los failed
01:50:00.023 [Lua] simple los failed
01:50:03.892 [Lua] simple los failed
01:50:09.974 [Lua] fence jumping
01:50:10.897 [Lua] ready to jump failed
01:50:12.765 [Lua] fence jumping
01:50:13.673 [Lua] ready to jump failed
01:50:16.406 [Lua] fence jumping
01:50:17.339 [Lua] simple los failed
01:50:19.187 [Lua] fence jumping
01:50:20.116 [Lua] simple los failed
01:50:26.841 [Lua] fence jumping
01:50:27.768 [Lua] ready to jump failed
01:50:29.080 [Lua] fence jumping
01:50:30.016 [Lua] ready to jump failed
01:50:33.297 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields
01:50:33.297 [Lua] Time for new HOOORDE! multi_first_wave
01:50:33.297 [Lua] HORDE: Spawning hordes while 23 other ai are spawned
01:50:33.297 [Lua] horde requested: vector
01:50:33.297 [Lua] setting up vector-horde
01:50:33.297 [Lua] Composing horde 'huge' .. using variant 'plain'
01:50:33.297 [Lua] --> horde wants to spawn behind players (0.90930092377039/0.67
01:50:33.297 [Lua] -> spawning: 60
01:50:33.297 [Lua] horde crated with id 10 of type vector
01:50:33.297 [Lua] vector horde has started
01:50:33.943 [Lua] fence jumping
01:50:34.874 [Lua] ready to jump failed
01:50:35.836 [Lua] fence jumping
01:50:36.329 [Lua] ready to jump failed
01:50:38.283 [Lua] simple los failed
01:50:39.168 [Lua] fence jumping
01:50:39.658 [Lua] simple los failed
01:50:39.925 [Lua] simple los failed
01:50:41.354 [Lua] ready to jump failed
01:50:42.176 [Lua] Init group template: horde
01:50:52.483 [Lua] fence jumping
01:50:53.312 [Flow] [43348] Globadier flow spawned. Loop activated. //1
01:50:53.411 [Lua] ready to jump failed
01:50:57.842 [Lua] [AIPlayerSlotExtension] force releaseing slot 198 4
01:50:58.406 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
01:50:58.406 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:50:58.406 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
01:50:58.406 [Lua] horde requested: vector
01:50:58.406 [Lua] setting up vector-horde
01:50:58.406 [Lua] Composing horde 'huge_shields' .. using variant 'plain'
01:50:58.406 [Lua] --> horde wants to spawn behind players (0.69113015835782/0.67
01:50:58.406 [Lua] -> spawning: 56
01:50:58.406 [Lua] horde crated with id 11 of type vector
01:50:58.406 [Lua] vector horde has started
01:50:59.601 [Lua] fence jumping
01:51:00.500 [Lua] ready to jump failed
01:51:02.732 [Lua] fence jumping
01:51:03.210 [Lua] simple los failed
01:51:04.922 [Lua] ready to jump failed
01:51:05.439 [Lua] HORDE: last wave, reset to standard horde delay
01:51:05.439 [Lua] Time for new HOOORDE! multi_last_wave
01:51:05.439 [Lua] HORDE: Spawning hordes while 48 other ai are spawned
01:51:05.439 [Lua] horde requested: vector
01:51:05.439 [Lua] setting up vector-horde
01:51:05.439 [Lua] Composing horde 'huge' .. using variant 'plain'
01:51:05.439 [Lua] --> horde wants to spawn ahead of players (0.51918435567247/0.67
01:51:05.439 [Lua] -> spawning: 56
01:51:05.439 [Lua] horde crated with id 12 of type vector
01:51:05.439 [Lua] vector horde has started
01:51:07.313 [Lua] Init group template: horde
01:51:14.748 [Lua] Init group template: horde
01:51:19.149 [Lua] ready to jump failed
01:51:25.731 [Lua] fence jumping
01:51:26.634 [Lua] simple los failed
01:51:28.812 [Lua] [HON-43348] Globadier (1) died. damage_table:
{
22.75,
"light_slashing_linesman_hs",
[Unit '#ID[234365eae1f907fa]'],
"left_arm",
{
67.02447509765625,
68.865684509277344,
-41.248771667480469,
},
{
0.0022640898823738098,
0.99717587232589722,
-0.075067713856697083,
},
"bw_sword",
"n/a",
[Unit '#ID[234365eae1f907fa]'],
"light",
false,
true,
0,
"light_attack",
1,
}
01:51:28.812 [Lua] [HON-43348] Globadier (1) killing unit. extension: 'table: 0x0c8b90b0', killing_blow:
{
22.75,
"light_slashing_linesman_hs",
[Unit '#ID[234365eae1f907fa]'],
"left_arm",
{
67.02447509765625,
68.865684509277344,
-41.248771667480469,
},
{
0.0022640898823738098,
0.99717587232589722,
-0.075067713856697083,
},
"bw_sword",
"n/a",
[Unit '#ID[234365eae1f907fa]'],
"light",
false,
true,
0,
"light_attack",
1,
}
01:51:28.812 [Lua] [HON-43348] Globadier (1) pre-starting death reaction. template: 'poison_globadier', network_type: 'unit'
01:51:28.813 [Lua] [HON-43348] Globadier (1) starting death reaction. temlate_name: 'poison_globadier', network_type: 'unit', killing_blow:
{
22.75,
"light_slashing_linesman_hs",
[Unit '#ID[234365eae1f907fa]'],
"left_arm",
{
67.02447509765625,
68.865684509277344,
-41.248771667480469,
},
{
0.0022640898823738098,
0.99717587232589722,
-0.075067713856697083,
},
"bw_sword",
"n/a",
[Unit '#ID[234365eae1f907fa]'],
"light",
false,
true,
0,
"light_attack",
1,
}
01:51:28.813 [Lua] [HON-43348] Globadier (1) inside death reaction. Playing sound.
01:51:28.813 [Lua] [HON-43348] Globadier (1) play audio unit event. unit_id: '564', unit: '[Unit '#ID[e364c8b32ac02a58]']'
01:51:29.756 [Lua] simple los failed
01:51:31.294 [Lua] simple los failed
01:51:31.836 [Lua] [AIPlayerSlotExtension] force releaseing slot 285 8
01:51:32.248 [Flow] [43348] Globadier flow. Loop deactivated.
01:51:32.248 [Flow] [43348] Globadier flow despawned. //1
01:51:33.252 [Lua] simple los failed
01:51:37.396 [Lua] Horde killed: multi_first_wave
01:51:41.395 [Lua] fence jumping
01:51:41.875 [Lua] simple los failed
01:51:43.254 [Lua] simple los failed
01:51:44.091 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source.
01:51:45.125 [Lua] ready to jump failed
01:51:49.552 [Lua] [AIPlayerSlotExtension] force releaseing slot 262 1
01:51:51.306 [Lua] Hide #ID[233c8ea27a2d7450]
01:51:51.306 [Lua] Hide #ID[1d365b472cb6f5ce]
01:51:51.306 [Lua] Hide #ID[02b18cb2d1f27424]
01:51:51.306 [Lua] Hide #ID[de1056bd514e4cea]
01:51:51.306 [Lua] Hide #ID[591e8680614ecb40]
01:51:51.306 [Lua] Hide #ID[fed3662539c310a8]
01:51:51.306 [Lua] Hide #ID[e84fa4e151670188]
01:51:51.306 [Lua] Hide #ID[591e8680614ecb40]
01:51:51.306 [Lua] Hide #ID[fca690732932b14d]
01:51:51.306 [Lua] Hide #ID[fca690732932b14d]
01:51:51.355 [Lua] Hide #ID[ea69171f36ddeabb]
01:51:51.355 [Lua] Hide #ID[3fcf9d1d90c95d89]
01:51:51.355 [Lua] Hide #ID[591e8680614ecb40]
01:51:51.355 [Lua] Hide #ID[de1056bd514e4cea]
01:51:51.355 [Lua] Hide #ID[78923f207de7092e]
01:51:51.355 [Lua] Hide #ID[fed3662539c310a8]
01:51:51.355 [Lua] Hide #ID[e84fa4e151670188]
01:51:51.355 [Lua] Hide #ID[a182c476f5d35653]
01:51:51.355 [Lua] Hide #ID[4a5b63339a401af9]
01:51:51.355 [Lua] Hide #ID[fca690732932b14d]
01:51:51.355 [Lua] Hide #ID[ea69171f36ddeabb]
01:51:51.355 [Lua] Hide #ID[3fcf9d1d90c95d89]
01:51:51.355 [Lua] Hide #ID[f4eabfa3547fff1b]
01:51:51.355 [Lua] Hide #ID[591e8680614ecb40]
01:51:51.355 [Lua] Hide #ID[591e8680614ecb40]
01:51:51.355 [Lua] Hide #ID[fed3662539c310a8]
01:51:51.355 [Lua] Hide #ID[591e8680614ecb40]
01:51:51.355 [Lua] Hide #ID[a182c476f5d35653]
01:51:51.355 [Lua] Hide #ID[4a5b63339a401af9]
01:51:51.355 [Lua] Hide #ID[fca690732932b14d]
01:51:51.355 [Lua] Hide #ID[ea69171f36ddeabb]
01:51:51.355 [Lua] Hide #ID[3fcf9d1d90c95d89]
01:51:51.355 [Lua] Hide #ID[02b18cb2d1f27424]
01:51:51.355 [Lua] Hide #ID[733ff75b41d1d37d]
01:51:51.355 [Lua] Hide #ID[78923f207de7092e]
01:51:51.355 [Lua] Hide #ID[fed3662539c310a8]
01:51:51.355 [Lua] Hide #ID[591e8680614ecb40]
01:51:51.355 [Lua] Hide #ID[591e8680614ecb40]
01:51:51.355 [Lua] Hide #ID[fca690732932b14d]
01:51:51.355 [Lua] Hide #ID[fca690732932b14d]
01:51:51.355 [Lua] Hide #ID[233c8ea27a2d7450]
01:51:51.355 [Lua] Hide #ID[591e8680614ecb40]
01:51:51.355 [Lua] Hide #ID[591e8680614ecb40]
01:51:51.355 [Lua] Hide #ID[de1056bd514e4cea]
01:51:51.355 [Lua] Hide #ID[78923f207de7092e]
01:51:51.355 [Lua] Hide #ID[fed3662539c310a8]
01:51:51.355 [Lua] Hide #ID[e84fa4e151670188]
01:51:51.355 [Lua] Hide #ID[591e8680614ecb40]
01:51:51.355 [Lua] Hide #ID[fca690732932b14d]
01:51:51.355 [Lua] Hide #ID[4a5b63339a401af9]
01:51:51.960 [Lua] [AIPlayerSlotExtension] force releaseing slot 270 1
01:52:01.469 [Lua] Horde killed: multi_consecutive_wave
01:52:01.469 [Lua] Horde killed: multi_last_wave
01:52:17.232 [Lua] Destroying unit since outside mesh or world
01:52:23.426 [Lua] [AIPlayerSlotExtension] force releaseing slot 104 1
01:52:23.855 [Lua] [AIPlayerSlotExtension] force releaseing slot 104 2
01:52:24.791 [Lua] [AIPlayerSlotExtension] force releaseing slot 104 3
01:52:29.560 [Flow] [43348] Globadier flow spawned. Loop activated. //2
01:52:34.042 [Lua] Hide #ID[27b958eb9f7c87d7]
01:52:34.042 [Lua] Hide #ID[1d365b472cb6f5ce]
01:52:34.042 [Lua] Hide #ID[f4eabfa3547fff1b]
01:52:34.042 [Lua] Hide #ID[733ff75b41d1d37d]
01:52:34.042 [Lua] Hide #ID[78923f207de7092e]
01:52:34.042 [Lua] Hide #ID[fed3662539c310a8]
01:52:34.042 [Lua] Hide #ID[591e8680614ecb40]
01:52:34.042 [Lua] Hide #ID[a182c476f5d35653]
01:52:34.042 [Lua] Hide #ID[fca690732932b14d]
01:52:34.042 [Lua] Hide #ID[fca690732932b14d]
01:52:34.790 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 1013904223)
01:52:34.799 [Lua] Spline already found!
01:52:34.833 [Lua] Init group template: spline_patrol
01:52:35.130 [Lua] Hide #ID[27b958eb9f7c87d7]
01:52:35.130 [Lua] Hide #ID[0242f230fa7a3087]
01:52:35.130 [Lua] Hide #ID[02b18cb2d1f27424]
01:52:35.130 [Lua] Hide #ID[733ff75b41d1d37d]
01:52:35.130 [Lua] Hide #ID[78923f207de7092e]
01:52:35.130 [Lua] Hide #ID[591e8680614ecb40]
01:52:35.130 [Lua] Hide #ID[591e8680614ecb40]
01:52:35.130 [Lua] Hide #ID[591e8680614ecb40]
01:52:35.130 [Lua] Hide #ID[fca690732932b14d]
01:52:35.130 [Lua] Hide #ID[4a5b63339a401af9]
01:52:41.261 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 1 12 22
01:52:41.269 [Flow] [43348] Globadier flow. Loop deactivated.
01:52:41.269 [Flow] [43348] Globadier flow despawned. //2
01:52:47.986 [Lua] ready to jump failed
01:52:49.537 [Lua] ready to jump failed
01:52:55.421 [Lua] fence jumping
01:52:56.340 [Lua] ready to jump failed
01:53:01.657 [Lua] ready to jump failed
01:53:04.004 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor
01:53:04.004 [Lua] Time for new HOOORDE! multi_first_wave
01:53:04.004 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
01:53:04.004 [Lua] horde requested: ambush
01:53:04.004 [Lua] setting up ambush-horde
01:53:04.004 [Lua] Composing horde 'huge_armor' .. using variant 'plain'
01:53:04.004 [Lua] -> spawning: 53
01:53:04.004 [Lua] horde crated with id 14 of type ambush
01:53:04.004 [Lua] ambush horde has started
01:53:10.281 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 48 will change to a manual source.
01:53:12.271 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
01:53:12.271 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:53:12.271 [Lua] HORDE: Spawning hordes while 49 other ai are spawned
01:53:12.271 [Lua] horde requested: ambush
01:53:12.271 [Lua] setting up ambush-horde
01:53:12.271 [Lua] Composing horde 'huge' .. using variant 'plain'
01:53:12.271 [Lua] -> spawning: 61
01:53:12.271 [Lua] horde crated with id 15 of type ambush
01:53:12.271 [Lua] ambush horde has started
01:53:21.415 [Lua] Init group template: horde
01:53:22.215 [Lua] [AIPlayerSlotExtension] force releaseing slot 246 1
01:53:33.222 [Lua] Destroying unit since outside mesh or world
01:53:33.809 [Lua] Hide #ID[ea69171f36ddeabb]
01:53:33.809 [Lua] Hide #ID[591e8680614ecb40]
01:53:33.809 [Lua] Hide #ID[591e8680614ecb40]
01:53:33.809 [Lua] Hide #ID[733ff75b41d1d37d]
01:53:33.809 [Lua] Hide #ID[78923f207de7092e]
01:53:33.809 [Lua] Hide #ID[fed3662539c310a8]
01:53:33.809 [Lua] Hide #ID[e84fa4e151670188]
01:53:33.809 [Lua] Hide #ID[a182c476f5d35653]
01:53:33.809 [Lua] Hide #ID[4a5b63339a401af9]
01:53:33.809 [Lua] Hide #ID[4a5b63339a401af9]
01:53:36.780 [Lua] [AIPlayerSlotExtension] force releaseing slot 331 1
01:53:37.684 [Lua] HORDE: Pushing horde in time; too many units out 75
01:53:42.105 [Lua] [LobbyMembers] Member joined 11000010ae4da1b
01:53:42.117 [Lua] [NetworkServer] Changing num_players from 1 to 2
01:53:42.117 [Lua] [NetworkServer] Players: 2
01:53:42.117 [Lua] Set lobby begin:
01:53:42.117 [Lua] Lobby data twitch_enabled = false
01:53:42.117 [Lua] Lobby data selected_mission_id = dlc_bastion
01:53:42.117 [Lua] Lobby data num_players = 2
01:53:42.117 [Lua] Lobby data difficulty_tweak = 0
01:53:42.118 [Lua] Lobby data host = 110000109ed6c29
01:53:42.118 [Lua] Lobby data time_of_search = 1714182467
01:53:42.118 [Lua] Lobby data matchmaking_type = 2
01:53:42.118 [Lua] Lobby data is_private = false
01:53:42.118 [Lua] Lobby data match_started = true
01:53:42.118 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
01:53:42.118 [Lua] Lobby data difficulty = cataclysm
01:53:42.118 [Lua] Lobby data player_slot_1 = 0:0
01:53:42.118 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:53:42.118 [Lua] Lobby data quick_game = true
01:53:42.118 [Lua] Lobby data country_code = us
01:53:42.118 [Lua] Lobby data matchmaking = true
01:53:42.118 [Lua] Lobby data power_level = 835
01:53:42.118 [Lua] Lobby data mission_id = dlc_bastion
01:53:42.118 [Lua] Lobby data mechanism = adventure
01:53:42.118 [Lua] Lobby data player_slot_5 = 0:0
01:53:42.118 [Lua] Lobby data player_slot_2 = 0:0
01:53:42.118 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:53:42.119 [Lua] Lobby data player_slot_3 = 0:0
01:53:42.119 [Lua] Lobby data eac_authorized = true
01:53:42.119 [Lua] Set lobby end.
01:53:43.071 [Lua] HORDE: last wave, reset to standard horde delay
01:53:43.071 [Lua] Time for new HOOORDE! multi_last_wave
01:53:43.071 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
01:53:43.071 [Lua] horde requested: ambush
01:53:43.071 [Lua] setting up ambush-horde
01:53:43.071 [Lua] Composing horde 'huge' .. using variant 'plain'
01:53:43.071 [Lua] -> spawning: 57
01:53:43.071 [Lua] horde crated with id 16 of type ambush
01:53:43.071 [Lua] ambush horde has started
01:53:44.470 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source.
01:53:44.721 [Lua] GOT approve_channel 1 11000010ae4da1b 1860000be09f41c
01:53:44.721 [EAC] EAC server has client 11000010ae4da1b and channel 1 (and owner 11000010ae4da1b)
01:53:44.722 [EACServer] [20:53:44:721] [Windows] [EAC Server] [Info] [RegisterClient] Client: 011000010AE4DA1B PlayerGUID: 76561198143035931 PlayerIP: 0.0.0.0 OwnerGUID: 76561198143035931 PlayerName: DiogenesTheWeasel
01:53:44.722 [Lua] Client with peer_id 11000010ae4da1b got APPROVED by server
01:53:44.722 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010ae4da1b'
01:53:44.722 [Lua] [ChatManager][1]System: DiogenesTheWeasel is joining the game
01:53:44.722 [Lua] [NetworkServer] Peer 11000010ae4da1b joined server lobby.
01:53:44.722 [Lua] [NetworkServer] Creating peer info.
01:53:44.722 [Lua] [PeerSM] 11000010ae4da1b :: on_enter Connecting
01:53:44.845 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000be09f41c from 11000010ae4da1b, replying lobby_ok
01:53:44.916 [EACServer] [20:53:44:916] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Connection established.
01:53:44.949 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010ae4da1b REPLY wh:0 | we:110000109ed6c29 | dr:0 | bw:0 | es:0
01:53:47.304 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000010ae4da1b
01:53:47.304 [Lua] [SharedState] network_state_110000109ed6c29: profile_index_reservation:0:0:3:0 = 11000010ae4da1b
01:53:47.304 [Lua] Set lobby begin:
01:53:47.304 [Lua] Lobby data twitch_enabled = false
01:53:47.304 [Lua] Lobby data selected_mission_id = dlc_bastion
01:53:47.304 [Lua] Lobby data num_players = 2
01:53:47.304 [Lua] Lobby data difficulty_tweak = 0
01:53:47.304 [Lua] Lobby data host = 110000109ed6c29
01:53:47.304 [Lua] Lobby data time_of_search = 1714182467
01:53:47.305 [Lua] Lobby data matchmaking_type = 2
01:53:47.305 [Lua] Lobby data is_private = false
01:53:47.305 [Lua] Lobby data match_started = true
01:53:47.305 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
01:53:47.305 [Lua] Lobby data difficulty = cataclysm
01:53:47.305 [Lua] Lobby data player_slot_1 = 0:0
01:53:47.305 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:53:47.305 [Lua] Lobby data quick_game = true
01:53:47.305 [Lua] Lobby data country_code = us
01:53:47.305 [Lua] Lobby data matchmaking = true
01:53:47.305 [Lua] Lobby data power_level = 835
01:53:47.305 [Lua] Lobby data mission_id = dlc_bastion
01:53:47.305 [Lua] Lobby data mechanism = adventure
01:53:47.305 [Lua] Lobby data player_slot_5 = 0:0
01:53:47.305 [Lua] Lobby data player_slot_2 = 0:0
01:53:47.305 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:53:47.305 [Lua] Lobby data player_slot_3 = 11000010ae4da1b:1
01:53:47.305 [Lua] Lobby data eac_authorized = true
01:53:47.305 [Lua] Set lobby end.
01:53:49.610 [Lua] ### CLEARING PEER STATE FOR 11000010ae4da1b
01:53:49.610 [Lua] [PeerSM] 11000010ae4da1b :: on_exit Connecting
01:53:49.610 [Lua] [PeerSM] 11000010ae4da1b :: on_enter Connecting
01:53:49.705 [Lua] [NetworkServer] Peer 11000010ae4da1b has sent rpc_notify_lobby_joined
01:53:49.705 [Lua] [PSM] Peer 11000010ae4da1b joined. Want to use profile index "3" and join party "0"
01:53:49.705 [Lua] [SharedState] network_state_110000109ed6c29: peers:0:0:0:0 = ["110000109ed6c29","11000010ae4da1b"]
01:53:49.705 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010ae4da1b, connection_key=0)
01:53:49.705 [Lua] Sync dynamic to client:
01:53:49.705 [Lua] breed_name: pet_skeleton_dual_wield, bitmask: 2, bit_index: 16
01:53:49.867 [Lua] ### Received rpc_level_load_started
01:53:49.867 [Lua] #### Has state machine: true, peer_id: 11000010ae4da1b, level_session_id: 830237952
01:53:49.867 [Lua] [PartyManager] Player (11000010ae4da1b:1) was put into party undecided (0)
01:53:49.867 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
01:53:49.867 [Lua] [ProfileSynchronizer] Peer 11000010ae4da1b entered session
01:53:49.867 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010ae4da1b
01:53:49.867 [Lua] Mechanism says: a client has initialized the mechanism! 11000010ae4da1b
01:53:50.152 [SteamVoipClient] select_out(11000010ae4da1b, on)
01:53:50.302 [SteamVoipClient] select_out(11000010ae4da1b, on)
01:53:50.302 [SteamVoipClient] select_in(11000010ae4da1b, on)
01:53:50.302 [SteamVoipClient] select_out(11000010ae4da1b, off)
01:53:50.317 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010ae4da1b, connection_key=0)
01:53:50.607 [EACServer] [20:53:50:607] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010AE4DA1B Session: 1 Status: Client Authenticated Message: Client authenticated.
01:53:50.608 [EAC] Peer 11000010ae4da1b switched EAC state to ClientAuthenticatedLocal
01:53:51.754 [EACServer] [20:53:51:754] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 011000010AE4DA1B.
01:53:51.919 [Lua] [NetworkServer] Peer 11000010ae4da1b has sent rpc_post_game_notified
01:53:51.920 [Lua] [PeerSM] 11000010ae4da1b :: on_exit Connecting
01:53:51.920 [Lua] [PeerSM] 11000010ae4da1b :: on_enter Loading
01:53:52.154 [EACServer] [20:53:52:154] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 011000010AE4DA1B
01:53:52.154 [EACServer] [20:53:52:154] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010AE4DA1B Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:53:52.156 [EAC] Peer 11000010ae4da1b switched EAC state to ClientAuthenticatedRemote
01:53:52.926 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:3:0:0 = 1763780271
01:53:53.179 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:6:0:0 = 1198531140
01:53:53.292 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:4:0:0 = 1053172659
01:53:53.489 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:1:0:0 = 1853840650
01:53:56.189 [Lua] ### Received rpc_level_loaded
01:53:56.189 [Lua] #### Has state machine: true, peer_id: 11000010ae4da1b, level_id: 115
01:53:56.189 [Lua] Peer 11000010ae4da1b has loaded the level and all enemies are loaded
01:53:56.189 [Lua] [PeerSM] 11000010ae4da1b :: on_exit Loading
01:53:56.189 [Lua] [PeerSM] 11000010ae4da1b :: on_enter LoadingProfilePackages
01:53:56.201 [Lua] [PeerSM] 11000010ae4da1b :: on_exit LoadingProfilePackages
01:53:56.201 [Lua] [PeerSM] 11000010ae4da1b :: on_enter WaitingForEnterGame
01:54:02.079 [Lua] [PeerSM] 11000010ae4da1b :: on_exit WaitingForEnterGame
01:54:02.079 [Lua] [PeerSM] 11000010ae4da1b :: on_enter WaitingForGameObjectSync
01:54:02.092 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010ae4da1b
01:54:02.128 [Lua] Breedfreezer (server) starting a hot join sync
01:54:02.128 [Lua] packing 16 units of breed chaos_marauder
01:54:02.129 [Lua] packing 15 units of breed skaven_clan_rat
01:54:02.129 [Lua] packing 0 units of breed skaven_storm_vermin
01:54:02.129 [Lua] packing 34 units of breed skaven_slave
01:54:02.129 [Lua] packing 4 units of breed chaos_fanatic
01:54:02.129 [Lua] packing 4 units of breed chaos_raider
01:54:02.129 [Lua] packing 2 units of breed chaos_warrior
01:54:02.129 [Lua] packing 2 units of breed chaos_berzerker
01:54:02.129 [Lua] packing 0 units of breed skaven_plague_monk
01:54:02.129 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:54:02.129 [Lua]
01:54:02.129 [Lua] [1] = 8 (number)
01:54:02.129 [Lua] [2] = 16 (number)
01:54:02.129 [Lua] [3] = 17 (number)
01:54:02.129 [Lua] [4] = 15 (number)
01:54:02.129 [Lua] [5] = 1 (number)
01:54:02.129 [Lua] [6] = 0 (number)
01:54:02.129 [Lua] [7] = 13 (number)
01:54:02.129 [Lua] [8] = 34 (number)
01:54:02.129 [Lua] [9] = 27 (number)
01:54:02.129 [Lua] [10] = 4 (number)
01:54:02.129 [Lua] [11] = 2 (number)
01:54:02.129 [Lua] [12] = 4 (number)
01:54:02.129 [Lua] [13] = 6 (number)
01:54:02.129 [Lua] [14] = 2 (number)
01:54:02.129 [Lua] [15] = 3 (number)
01:54:02.129 [Lua] [16] = 2 (number)
01:54:02.129 [Lua] [17] = 1 (number)
01:54:02.129 [Lua] [18] = 0 (number)
01:54:02.129 [Lua]
01:54:02.129 [Lua]
01:54:02.129 [Lua] [1] = 169 (number)
01:54:02.129 [Lua] [2] = 55 (number)
01:54:02.129 [Lua] [3] = 177 (number)
01:54:02.129 [Lua] [4] = 166 (number)
01:54:02.129 [Lua] [5] = 85 (number)
01:54:02.129 [Lua] [6] = 87 (number)
01:54:02.129 [Lua] [7] = 104 (number)
01:54:02.129 [Lua] [8] = 78 (number)
01:54:02.129 [Lua] [9] = 92 (number)
01:54:02.129 [Lua] [10] = 80 (number)
01:54:02.129 [Lua] [11] = 106 (number)
01:54:02.129 [Lua] [12] = 64 (number)
01:54:02.129 [Lua] [13] = 57 (number)
01:54:02.129 [Lua] [14] = 173 (number)
01:54:02.129 [Lua] [15] = 168 (number)
01:54:02.129 [Lua] [16] = 69 (number)
01:54:02.129 [Lua] [17] = 545 (number)
01:54:02.129 [Lua] [18] = 93 (number)
01:54:02.129 [Lua] [19] = 620 (number)
01:54:02.129 [Lua] [20] = 531 (number)
01:54:02.129 [Lua] [21] = 619 (number)
01:54:02.129 [Lua] [22] = 616 (number)
01:54:02.129 [Lua] [23] = 121 (number)
01:54:02.129 [Lua] [24] = 297 (number)
01:54:02.129 [Lua] [25] = 154 (number)
01:54:02.129 [Lua] [26] = 631 (number)
01:54:02.129 [Lua] [27] = 153 (number)
01:54:02.129 [Lua] [28] = 111 (number)
01:54:02.129 [Lua] [29] = 553 (number)
01:54:02.129 [Lua] [30] = 151 (number)
01:54:02.129 [Lua] [31] = 544 (number)
01:54:02.129 [Lua] [32] = 759 (number)
01:54:02.129 [Lua] [33] = 516 (number)
01:54:02.129 [Lua] [34] = 530 (number)
01:54:02.129 [Lua] [35] = 538 (number)
01:54:02.129 [Lua] [36] = 621 (number)
01:54:02.129 [Lua] [37] = 764 (number)
01:54:02.129 [Lua] [38] = 514 (number)
01:54:02.129 [Lua] [39] = 554 (number)
01:54:02.129 [Lua] [40] = 558 (number)
01:54:02.129 [Lua] [41] = 598 (number)
01:54:02.129 [Lua] [42] = 526 (number)
01:54:02.129 [Lua] [43] = 623 (number)
01:54:02.129 [Lua] [44] = 747 (number)
01:54:02.129 [Lua] [45] = 742 (number)
01:54:02.129 [Lua] [46] = 608 (number)
01:54:02.129 [Lua] [47] = 559 (number)
01:54:02.129 [Lua] [48] = 757 (number)
01:54:02.129 [Lua] [49] = 744 (number)
01:54:02.129 [Lua] [50] = 527 (number)
01:54:02.129 [Lua] [51] = 763 (number)
01:54:02.129 [Lua] [52] = 624 (number)
01:54:02.129 [Lua] [53] = 743 (number)
01:54:02.129 [Lua] [54] = 573 (number)
01:54:02.129 [Lua] [55] = 752 (number)
01:54:02.129 [Lua] [56] = 555 (number)
01:54:02.129 [Lua] [57] = 756 (number)
01:54:02.129 [Lua] [58] = 579 (number)
01:54:02.129 [Lua] [59] = 615 (number)
01:54:02.129 [Lua] [60] = 599 (number)
01:54:02.129 [Lua] [61] = 600 (number)
01:54:02.129 [Lua] [62] = 745 (number)
01:54:02.129 [Lua] [63] = 609 (number)
01:54:02.129 [Lua] [64] = 617 (number)
01:54:02.129 [Lua] [65] = 750 (number)
01:54:02.129 [Lua] [66] = 238 (number)
01:54:02.129 [Lua] [67] = 171 (number)
01:54:02.129 [Lua] [68] = 150 (number)
01:54:02.129 [Lua] [69] = 170 (number)
01:54:02.129 [Lua] [70] = 299 (number)
01:54:02.129 [Lua] [71] = 162 (number)
01:54:02.129 [Lua] [72] = 265 (number)
01:54:02.129 [Lua] [73] = 254 (number)
01:54:02.129 [Lua] [74] = 91 (number)
01:54:02.129 [Lua] [75] = 66 (number)
01:54:02.129 [Lua] [76] = 62 (number)
01:54:02.129 [Lua] [77] = 73 (number)
01:54:02.129 [Lua]
01:54:02.129 [Lua] PlayerManager:add_remote_player 11000010ae4da1b
01:54:02.129 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=802
01:54:02.129 [Lua] RemotePlayer:create_game_object( ) 802
01:54:02.206 [Lua] [ProfileSynchronizer] Assigning peer(11000010ae4da1b:1) to profile(3) career(3)
01:54:02.206 [Lua] [SharedState] network_state_110000109ed6c29: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000109ed6c29"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000109ed6c29"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000109ed6c29"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":4,"peer_id":"110000109ed6c29"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010ae4da1b"}]
01:54:02.206 [Lua] [PeerSM] 11000010ae4da1b :: on_exit WaitingForGameObjectSync
01:54:02.206 [Lua] [PeerSM] 11000010ae4da1b :: on_enter WaitingForPlayers
01:54:02.219 [Lua] [PeerSM] 11000010ae4da1b :: on_exit WaitingForPlayers
01:54:02.219 [Lua] [PeerSM] 11000010ae4da1b :: on_enter InGame
01:54:02.219 [Lua] [SharedState] network_state_110000109ed6c29: peer_ingame:11000010ae4da1b:0:0:0 = true
01:54:02.761 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010ae4da1b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:54:02.761 [Lua] Adding player sync data to peer=11000010ae4da1b local_player_id=1
01:54:02.762 [Lua] [SharedState] network_state_110000109ed6c29: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_00":false,"resource_packages\/careers\/dr_slayer":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_slayer\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_axes":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_slayer\/third_person_base\/chr_dwarf_ranger_slayer_hair_02":false,"units\/beings\/player\/dwarf_ranger_slayer\/skins\/dragon\/chr_dwarf_ranger_slayer_dragon":false,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":418931513,"first_person":{"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_00":false,"resource_packages\/careers\/dr_slayer":false,"units\/beings\/player\/dwarf_ranger_slayer\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_axes":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_slayer\/skins\/dragon\/chr_dwarf_ranger_slayer_dragon":false,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_slayer\/third_person_base\/chr_dwarf_ranger_slayer_hair_02":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/dwarf_ranger_slayer\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_axes":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2_3p":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_hammers":false}}
01:54:02.762 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, ProfileSynchronizer, async-read,
01:54:02.762 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, ProfileSynchronizer, async-read,
01:54:02.762 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, ProfileSynchronizer, async-read,
01:54:02.762 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer, async-read,
01:54:02.762 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
01:54:02.762 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
01:54:02.762 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02, ProfileSynchronizer, async-read,
01:54:02.762 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, ProfileSynchronizer, async-read,
01:54:02.793 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
01:54:02.793 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
01:54:02.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
01:54:02.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
01:54:02.869 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
01:54:02.869 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon
01:54:02.945 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon
01:54:02.945 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon
01:54:02.945 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base
01:54:03.138 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base
01:54:03.138 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base
01:54:03.138 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_mesh
01:54:03.201 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_mesh
01:54:03.201 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_mesh
01:54:03.201 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
01:54:03.232 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
01:54:03.232 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
01:54:03.232 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02
01:54:03.263 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02
01:54:03.263 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_02
01:54:03.263 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
01:54:03.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
01:54:03.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
01:54:03.305 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:11000010ae4da1b:1:0:0 = 418931513
01:54:03.740 [Lua] Set lobby begin:
01:54:03.740 [Lua] Lobby data twitch_enabled = false
01:54:03.740 [Lua] Lobby data selected_mission_id = dlc_bastion
01:54:03.740 [Lua] Lobby data num_players = 2
01:54:03.740 [Lua] Lobby data difficulty_tweak = 0
01:54:03.740 [Lua] Lobby data host = 110000109ed6c29
01:54:03.740 [Lua] Lobby data time_of_search = 1714182467
01:54:03.740 [Lua] Lobby data matchmaking_type = 2
01:54:03.740 [Lua] Lobby data is_private = false
01:54:03.740 [Lua] Lobby data match_started = true
01:54:03.740 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
01:54:03.740 [Lua] Lobby data difficulty = cataclysm
01:54:03.740 [Lua] Lobby data player_slot_1 = 0:0
01:54:03.740 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:54:03.740 [Lua] Lobby data quick_game = true
01:54:03.740 [Lua] Lobby data country_code = us
01:54:03.740 [Lua] Lobby data matchmaking = true
01:54:03.740 [Lua] Lobby data power_level = 417
01:54:03.740 [Lua] Lobby data mission_id = dlc_bastion
01:54:03.740 [Lua] Lobby data mechanism = adventure
01:54:03.740 [Lua] Lobby data player_slot_5 = 0:0
01:54:03.740 [Lua] Lobby data player_slot_2 = 0:0
01:54:03.741 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:54:03.741 [Lua] Lobby data player_slot_3 = 11000010ae4da1b:1
01:54:03.741 [Lua] Lobby data eac_authorized = true
01:54:03.741 [Lua] Set lobby end.
01:54:03.849 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:11000010ae4da1b:1:0:0 = 418931513
01:54:03.854 [Lua] [PartyManager] Player (11000010ae4da1b:1) was put into party heroes (1)
01:54:03.854 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
01:54:03.863 [Lua] [GameNetworkManager] destroying game object with go_id=47
01:54:03.868 [Lua] [SharedState] network_state_110000109ed6c29: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000109ed6c29"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000109ed6c29"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":4,"peer_id":"110000109ed6c29"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010ae4da1b"}]
01:54:03.868 [Lua] PlayerManager:remove_player peer_id=110000109ed6c29 4
01:54:03.868 [Lua] [GameNetworkManager] destroying game object with go_id=38
01:54:03.868 [Lua] [GameNetworkManager] destroying game object with go_id=39
01:54:03.888 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer
01:54:03.889 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/white/chr_dwarf_ranger_ironbreaker_white, ProfileSynchronizer
01:54:03.889 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer
01:54:03.898 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer
01:54:03.898 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/state_machines/melee/dual_hammers, ProfileSynchronizer
01:54:03.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer
01:54:03.900 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer
01:54:03.900 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/state_machines/ranged/handgun_dr, ProfileSynchronizer
01:54:03.901 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer
01:54:03.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer
01:54:03.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer
01:54:04.041 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010ae4da1b go_type=player_unit go_created_func_name=game_object_created_player_unit
01:54:04.041 [Lua] [NetworkServer] Peer 11000010ae4da1b spawned player.
01:54:04.043 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=804
01:54:04.043 [Lua] PlayerManager:assign_unit_ownership DiogenesTheWeasel 11000010ae4da1b 1
01:54:04.043 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.75)
01:54:04.044 [Lua] TalentSystem:rpc_sync_talents 1 1025
01:54:04.289 [Lua] [SharedState] network_state_110000109ed6c29: actually_ingame:11000010ae4da1b:0:0:0 = true
01:54:04.605 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source.
01:54:08.768 [Lua] Set lobby begin:
01:54:08.768 [Lua] Lobby data twitch_enabled = false
01:54:08.768 [Lua] Lobby data selected_mission_id = dlc_bastion
01:54:08.768 [Lua] Lobby data num_players = 2
01:54:08.768 [Lua] Lobby data difficulty_tweak = 0
01:54:08.768 [Lua] Lobby data host = 110000109ed6c29
01:54:08.768 [Lua] Lobby data time_of_search = 1714182467
01:54:08.768 [Lua] Lobby data matchmaking_type = 2
01:54:08.768 [Lua] Lobby data is_private = false
01:54:08.768 [Lua] Lobby data match_started = true
01:54:08.768 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
01:54:08.768 [Lua] Lobby data difficulty = cataclysm
01:54:08.768 [Lua] Lobby data player_slot_1 = 0:0
01:54:08.768 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:54:08.768 [Lua] Lobby data quick_game = true
01:54:08.768 [Lua] Lobby data country_code = us
01:54:08.768 [Lua] Lobby data matchmaking = true
01:54:08.768 [Lua] Lobby data power_level = 835
01:54:08.768 [Lua] Lobby data mission_id = dlc_bastion
01:54:08.768 [Lua] Lobby data mechanism = adventure
01:54:08.768 [Lua] Lobby data player_slot_5 = 0:0
01:54:08.768 [Lua] Lobby data player_slot_2 = 0:0
01:54:08.768 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:54:08.768 [Lua] Lobby data player_slot_3 = 11000010ae4da1b:1
01:54:08.768 [Lua] Lobby data eac_authorized = true
01:54:08.768 [Lua] Set lobby end.
01:54:09.659 [Lua] Horde killed: multi_consecutive_wave
01:54:12.395 [Lua] main path terror event triggered: boss_event_spline_patrol
01:54:12.395 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 1013904223)
01:54:12.410 [Lua] > starting new spline, using new navbot: standard , id: patrol1_01
01:54:12.440 [Lua] > continuing spline patrol1_01 index: 2 retries: 0
01:54:12.466 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 patrol1_01
01:54:12.466 [Lua] > continuing spline patrol1_01 index: 3 retries: 0
01:54:12.494 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 patrol1_01
01:54:12.494 [Lua] > continuing spline patrol1_01 index: 4 retries: 0
01:54:12.535 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 patrol1_01
01:54:12.535 [Lua] > continuing spline patrol1_01 index: 5 retries: 0
01:54:12.563 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 patrol1_01
01:54:12.563 [Lua] > continuing spline patrol1_01 index: 6 retries: 0
01:54:12.600 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 patrol1_01
01:54:12.600 [Lua] > continuing spline patrol1_01 index: 7 retries: 0
01:54:12.669 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 patrol1_01
01:54:12.669 [Lua] > spline completed patrol1_01 retries: 0
01:54:13.013 [Lua] Init group template: spline_patrol
01:54:23.638 [Lua] PlayerManager:assign_unit_ownership MMMMMMONSTERKILL 110000109ed6c29 1
01:54:26.282 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010ae4da1b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:27.026 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae4da1b
01:54:30.740 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
01:54:31.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0xef70, position: 0
01:54:37.827 [Lua] Hide #ID[27b958eb9f7c87d7]
01:54:37.827 [Lua] Hide #ID[591e8680614ecb40]
01:54:37.827 [Lua] Hide #ID[02b18cb2d1f27424]
01:54:37.827 [Lua] Hide #ID[de1056bd514e4cea]
01:54:37.827 [Lua] Hide #ID[78923f207de7092e]
01:54:37.827 [Lua] Hide #ID[fed3662539c310a8]
01:54:37.827 [Lua] Hide #ID[591e8680614ecb40]
01:54:37.827 [Lua] Hide #ID[a182c476f5d35653]
01:54:37.827 [Lua] Hide #ID[4a5b63339a401af9]
01:54:37.827 [Lua] Hide #ID[fca690732932b14d]
01:54:43.656 [Lua] Switching ConflictSettings: to: chaos
01:54:43.657 [Lua] pacing=chaos
01:54:43.657 [Lua] roaming=nil
01:54:43.657 [Lua] specials=chaos
01:54:43.657 [Lua] debug_color=purple
01:54:43.657 [Lua] contained_breeds=nil
01:54:43.657 [Lua] pack_spawning=chaos
01:54:43.657 [Lua] disabled=false
01:54:43.657 [Lua] factions=nil
01:54:43.657 [Lua] boss=chaos
01:54:43.657 [Lua] horde=chaos
01:54:43.657 [Lua] name=chaos
01:54:43.657 [Lua] intensity=default
01:54:43.657 [Lua] ---
01:54:45.361 [Lua] main path terror event triggered: boss_event_chaos_troll
01:54:45.361 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll (seed: 1013904223)
01:54:45.383 [Flow] Boss DoorTroll
01:54:45.386 [Lua] Init group template: boss_door_closers
01:54:46.665 [Lua] [AIPlayerSlotExtension] force releaseing slot 13 1
01:54:55.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0xfa8b, position: 0
01:54:58.086 [Lua] [AIPlayerSlotExtension] force releaseing slot 23 2
01:54:59.076 [Lua] [AIPlayerSlotExtension] force releaseing slot 23 4
01:55:25.270 [Lua] Hide #ID[27b958eb9f7c87d7]
01:55:25.270 [Lua] Hide #ID[3fcf9d1d90c95d89]
01:55:25.270 [Lua] Hide #ID[02b18cb2d1f27424]
01:55:25.270 [Lua] Hide #ID[591e8680614ecb40]
01:55:25.270 [Lua] Hide #ID[78923f207de7092e]
01:55:25.270 [Lua] Hide #ID[591e8680614ecb40]
01:55:25.270 [Lua] Hide #ID[591e8680614ecb40]
01:55:25.270 [Lua] Hide #ID[a182c476f5d35653]
01:55:25.270 [Lua] Hide #ID[fca690732932b14d]
01:55:25.270 [Lua] Hide #ID[4a5b63339a401af9]
01:55:25.300 [Lua] Hide #ID[ea69171f36ddeabb]
01:55:25.300 [Lua] Hide #ID[0242f230fa7a3087]
01:55:25.300 [Lua] Hide #ID[02b18cb2d1f27424]
01:55:25.300 [Lua] Hide #ID[de1056bd514e4cea]
01:55:25.300 [Lua] Hide #ID[591e8680614ecb40]
01:55:25.300 [Lua] Hide #ID[fed3662539c310a8]
01:55:25.300 [Lua] Hide #ID[e84fa4e151670188]
01:55:25.300 [Lua] Hide #ID[a182c476f5d35653]
01:55:25.300 [Lua] Hide #ID[fca690732932b14d]
01:55:25.300 [Lua] Hide #ID[4a5b63339a401af9]
01:55:25.300 [Lua] Hide #ID[27b958eb9f7c87d7]
01:55:25.300 [Lua] Hide #ID[0242f230fa7a3087]
01:55:25.300 [Lua] Hide #ID[f4eabfa3547fff1b]
01:55:25.300 [Lua] Hide #ID[de1056bd514e4cea]
01:55:25.300 [Lua] Hide #ID[78923f207de7092e]
01:55:25.300 [Lua] Hide #ID[fed3662539c310a8]
01:55:25.300 [Lua] Hide #ID[591e8680614ecb40]
01:55:25.300 [Lua] Hide #ID[a182c476f5d35653]
01:55:25.300 [Lua] Hide #ID[4a5b63339a401af9]
01:55:25.300 [Lua] Hide #ID[4a5b63339a401af9]
01:55:25.301 [Lua] Hide #ID[233c8ea27a2d7450]
01:55:25.301 [Lua] Hide #ID[591e8680614ecb40]
01:55:25.301 [Lua] Hide #ID[f4eabfa3547fff1b]
01:55:25.301 [Lua] Hide #ID[591e8680614ecb40]
01:55:25.301 [Lua] Hide #ID[78923f207de7092e]
01:55:25.301 [Lua] Hide #ID[591e8680614ecb40]
01:55:25.301 [Lua] Hide #ID[e84fa4e151670188]
01:55:25.301 [Lua] Hide #ID[a182c476f5d35653]
01:55:25.301 [Lua] Hide #ID[4a5b63339a401af9]
01:55:25.301 [Lua] Hide #ID[4a5b63339a401af9]
01:55:25.301 [Lua] Hide #ID[233c8ea27a2d7450]
01:55:25.301 [Lua] Hide #ID[3fcf9d1d90c95d89]
01:55:25.301 [Lua] Hide #ID[02b18cb2d1f27424]
01:55:25.301 [Lua] Hide #ID[de1056bd514e4cea]
01:55:25.301 [Lua] Hide #ID[78923f207de7092e]
01:55:25.301 [Lua] Hide #ID[591e8680614ecb40]
01:55:25.301 [Lua] Hide #ID[e84fa4e151670188]
01:55:25.301 [Lua] Hide #ID[a182c476f5d35653]
01:55:25.301 [Lua] Hide #ID[fca690732932b14d]
01:55:25.301 [Lua] Hide #ID[fca690732932b14d]
01:55:25.625 [Lua] [ChatManager][1]System: Bile Troll died after 39 seconds.
01:55:25.628 [Lua] chaos troll died!
01:55:28.530 [Lua] [ChatManager][1]System: MMMMMMONSTERKILL picked up a Loot Die (1)
01:55:28.530 [Lua] [ChatManager][1]System: MMMMMMONSTERKILL picked up a Loot Die
01:55:39.889 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 1013904223)
01:55:39.902 [Lua] Spline already found!
01:55:39.960 [Lua] Init group template: spline_patrol
01:55:44.971 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 3 large medium
01:55:52.484 [Lua] Override Player Respawning gate_respawn true
01:55:52.486 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 1013904223)
01:56:00.928 [Lua] TerrorEventMixer.start_event: bastion_gate_event (seed: 1013904223)
01:56:02.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5ff, position: 0
01:56:09.822 [Lua] chaos troll was despawned!
01:56:11.859 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 4 medium normal
01:56:12.719 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 3 medium normal
01:56:13.620 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 medium normal
01:56:14.480 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
01:56:26.235 [Lua] event horde ends!
01:56:30.331 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
01:56:30.518 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 7 medium normal
01:56:38.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1385f, position: 0
01:56:39.409 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x13948, position: 0
01:56:40.533 [Lua] [AIPlayerSlotExtension] force releaseing slot 211 6
01:56:48.265 [Lua] event horde ends!
01:56:48.276 [Lua] event horde ends!
01:56:50.056 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 8 medium normal
01:56:58.879 [Lua] [AIPlayerSlotExtension] force releaseing slot 53 8
01:57:02.834 [Lua] [AIPlayerSlotExtension] force releaseing slot 193 8
01:57:03.392 [Lua] [AIPlayerSlotExtension] force releaseing slot 249 6
01:57:03.902 [Lua] [AIPlayerSlotExtension] force releaseing slot 296 5
01:57:06.506 [Flow] -------------- STOPPED FROM OPENING
01:57:06.506 [Flow] -------------- REAL STOPPED
01:57:06.506 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP
01:57:06.506 [Flow] opening_stopped
01:57:06.506 [Lua] Override Player Respawning gate_respawn false
01:57:09.026 [Lua] [AIPlayerSlotExtension] force releaseing slot 299 3
01:57:09.149 [Lua] event horde ends!
01:57:12.664 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 8 medium normal
01:57:20.446 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 3 medium normal
01:57:21.873 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 3 medium normal
01:57:23.247 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 4 medium normal
01:57:26.064 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
01:57:26.406 [Lua] Hide #ID[27b958eb9f7c87d7]
01:57:26.406 [Lua] Hide #ID[1d365b472cb6f5ce]
01:57:26.406 [Lua] Hide #ID[02b18cb2d1f27424]
01:57:26.406 [Lua] Hide #ID[de1056bd514e4cea]
01:57:26.406 [Lua] Hide #ID[78923f207de7092e]
01:57:26.406 [Lua] Hide #ID[fed3662539c310a8]
01:57:26.406 [Lua] Hide #ID[591e8680614ecb40]
01:57:26.406 [Lua] Hide #ID[a182c476f5d35653]
01:57:26.406 [Lua] Hide #ID[fca690732932b14d]
01:57:26.406 [Lua] Hide #ID[fca690732932b14d]
01:57:26.406 [Lua] Hide #ID[233c8ea27a2d7450]
01:57:26.406 [Lua] Hide #ID[591e8680614ecb40]
01:57:26.406 [Lua] Hide #ID[591e8680614ecb40]
01:57:26.406 [Lua] Hide #ID[de1056bd514e4cea]
01:57:26.406 [Lua] Hide #ID[78923f207de7092e]
01:57:26.406 [Lua] Hide #ID[fed3662539c310a8]
01:57:26.406 [Lua] Hide #ID[591e8680614ecb40]
01:57:26.406 [Lua] Hide #ID[a182c476f5d35653]
01:57:26.406 [Lua] Hide #ID[fca690732932b14d]
01:57:26.406 [Lua] Hide #ID[fca690732932b14d]
01:57:26.407 [Lua] Hide #ID[ea69171f36ddeabb]
01:57:26.407 [Lua] Hide #ID[0242f230fa7a3087]
01:57:26.407 [Lua] Hide #ID[f4eabfa3547fff1b]
01:57:26.407 [Lua] Hide #ID[de1056bd514e4cea]
01:57:26.407 [Lua] Hide #ID[591e8680614ecb40]
01:57:26.407 [Lua] Hide #ID[fed3662539c310a8]
01:57:26.407 [Lua] Hide #ID[591e8680614ecb40]
01:57:26.407 [Lua] Hide #ID[a182c476f5d35653]
01:57:26.407 [Lua] Hide #ID[fca690732932b14d]
01:57:26.407 [Lua] Hide #ID[4a5b63339a401af9]
01:57:26.407 [Lua] Hide #ID[ea69171f36ddeabb]
01:57:26.407 [Lua] Hide #ID[1d365b472cb6f5ce]
01:57:26.407 [Lua] Hide #ID[591e8680614ecb40]
01:57:26.407 [Lua] Hide #ID[591e8680614ecb40]
01:57:26.407 [Lua] Hide #ID[591e8680614ecb40]
01:57:26.407 [Lua] Hide #ID[fed3662539c310a8]
01:57:26.407 [Lua] Hide #ID[591e8680614ecb40]
01:57:26.407 [Lua] Hide #ID[591e8680614ecb40]
01:57:26.407 [Lua] Hide #ID[fca690732932b14d]
01:57:26.407 [Lua] Hide #ID[4a5b63339a401af9]
01:57:26.407 [Lua] Hide #ID[ea69171f36ddeabb]
01:57:26.407 [Lua] Hide #ID[0242f230fa7a3087]
01:57:26.407 [Lua] Hide #ID[591e8680614ecb40]
01:57:26.407 [Lua] Hide #ID[de1056bd514e4cea]
01:57:26.407 [Lua] Hide #ID[591e8680614ecb40]
01:57:26.407 [Lua] Hide #ID[fed3662539c310a8]
01:57:26.407 [Lua] Hide #ID[e84fa4e151670188]
01:57:26.407 [Lua] Hide #ID[591e8680614ecb40]
01:57:26.407 [Lua] Hide #ID[4a5b63339a401af9]
01:57:26.407 [Lua] Hide #ID[4a5b63339a401af9]
01:57:26.407 [Lua] Hide #ID[233c8ea27a2d7450]
01:57:26.407 [Lua] Hide #ID[1d365b472cb6f5ce]
01:57:26.407 [Lua] Hide #ID[591e8680614ecb40]
01:57:26.407 [Lua] Hide #ID[591e8680614ecb40]
01:57:26.407 [Lua] Hide #ID[78923f207de7092e]
01:57:26.407 [Lua] Hide #ID[591e8680614ecb40]
01:57:26.407 [Lua] Hide #ID[e84fa4e151670188]
01:57:26.407 [Lua] Hide #ID[591e8680614ecb40]
01:57:26.407 [Lua] Hide #ID[4a5b63339a401af9]
01:57:26.407 [Lua] Hide #ID[4a5b63339a401af9]
01:57:28.588 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
01:57:29.866 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
01:57:31.098 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
01:57:33.839 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 4 medium normal
01:57:34.553 [Lua] event horde ends!
01:57:34.570 [Lua] event horde ends!
01:57:34.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x16aaa, position: 0
01:57:34.684 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_bulwark, EnemyPackageLoader, async-read, prioritized
01:57:34.758 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 1013904223)
01:57:34.776 [Lua] Spline already found!
01:57:34.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_bulwark
01:57:34.808 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_bulwark
01:57:34.830 [Lua] Init group template: spline_patrol
01:57:34.960 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010ae4da1b, connection_key=0, breed_name=chaos_bulwark)
01:57:41.029 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 8 medium normal
01:57:41.029 [Lua] [AIPlayerSlotExtension] force releaseing slot 308 8
01:57:41.570 [Lua] [AIPlayerSlotExtension] force releaseing slot 285 7
01:57:41.973 [Lua] [AIPlayerSlotExtension] force releaseing slot 422 3
01:57:43.780 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
01:57:46.539 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
01:57:47.002 [Lua] [AIPlayerSlotExtension] force releaseing slot 417 3
01:57:48.212 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 3 medium normal
01:57:49.193 [Lua] [AIPlayerSlotExtension] force releaseing slot 121 3
01:57:50.639 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 4 medium normal
01:57:51.306 [Lua] fence jumping
01:57:52.216 [Lua] ready to jump failed
01:57:53.840 [Lua] simple los failed
01:57:54.951 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
01:57:58.401 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 8 medium normal
01:57:59.792 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
01:58:00.746 [Lua] TerrorEventMixer.stop_event: bastion_gate_event
01:58:00.909 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 medium normal
01:58:02.245 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
01:58:05.288 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 8 medium normal
01:58:05.405 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 4 medium normal
01:58:05.503 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 1013904223)
01:58:05.516 [Lua] Spline already found!
01:58:05.548 [Lua] Init group template: spline_patrol
01:58:06.432 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 7 medium normal
01:58:07.646 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
01:58:10.992 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
01:58:13.756 [Lua] event horde ends!
01:58:13.771 [Lua] event horde ends!
01:58:15.822 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
01:58:18.360 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
01:58:22.172 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 3 normal medium
01:58:22.512 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
01:58:24.011 [Lua] [LobbyMembers] Member joined 110000147a7757c
01:58:24.023 [Lua] [NetworkServer] Changing num_players from 2 to 3
01:58:24.023 [Lua] [NetworkServer] Players: 3
01:58:24.023 [Lua] Set lobby begin:
01:58:24.023 [Lua] Lobby data twitch_enabled = false
01:58:24.023 [Lua] Lobby data selected_mission_id = dlc_bastion
01:58:24.023 [Lua] Lobby data num_players = 3
01:58:24.023 [Lua] Lobby data difficulty_tweak = 0
01:58:24.024 [Lua] Lobby data host = 110000109ed6c29
01:58:24.024 [Lua] Lobby data time_of_search = 1714182467
01:58:24.024 [Lua] Lobby data matchmaking_type = 2
01:58:24.024 [Lua] Lobby data is_private = false
01:58:24.024 [Lua] Lobby data match_started = true
01:58:24.024 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
01:58:24.024 [Lua] Lobby data difficulty = cataclysm
01:58:24.024 [Lua] Lobby data player_slot_1 = 0:0
01:58:24.024 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:58:24.024 [Lua] Lobby data quick_game = true
01:58:24.024 [Lua] Lobby data country_code = us
01:58:24.024 [Lua] Lobby data matchmaking = true
01:58:24.024 [Lua] Lobby data power_level = 835
01:58:24.024 [Lua] Lobby data mission_id = dlc_bastion
01:58:24.024 [Lua] Lobby data mechanism = adventure
01:58:24.024 [Lua] Lobby data player_slot_5 = 0:0
01:58:24.024 [Lua] Lobby data player_slot_2 = 0:0
01:58:24.024 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:58:24.024 [Lua] Lobby data player_slot_3 = 11000010ae4da1b:1
01:58:24.024 [Lua] Lobby data eac_authorized = true
01:58:24.024 [Lua] Set lobby end.
01:58:25.745 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 normal medium
01:58:26.036 [Lua] GOT approve_channel 4 110000147a7757c 1860000be09f41c
01:58:26.036 [EAC] EAC server has client 110000147a7757c and channel 4 (and owner 110000147a7757c)
01:58:26.036 [EACServer] [20:58:26:036] [Windows] [EAC Server] [Info] [RegisterClient] Client: 0110000147A7757C PlayerGUID: 76561199162422652 PlayerIP: 0.0.0.0 OwnerGUID: 76561199162422652 PlayerName: CABLE420
01:58:26.036 [Lua] Client with peer_id 110000147a7757c got APPROVED by server
01:58:26.036 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000147a7757c'
01:58:26.036 [Lua] [ChatManager][1]System: CABLE420 is joining the game
01:58:26.036 [Lua] [NetworkServer] Peer 110000147a7757c joined server lobby.
01:58:26.036 [Lua] [NetworkServer] Creating peer info.
01:58:26.036 [Lua] [PeerSM] 110000147a7757c :: on_enter Connecting
01:58:26.171 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000be09f41c from 110000147a7757c, replying lobby_ok
01:58:26.263 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000147a7757c REPLY wh:0 | we:110000109ed6c29 | dr:11000010ae4da1b | bw:0 | es:0
01:58:26.358 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000147a7757c
01:58:26.358 [Lua] [SharedState] network_state_110000109ed6c29: profile_index_reservation:0:0:5:0 = 110000147a7757c
01:58:26.359 [Lua] Set lobby begin:
01:58:26.359 [Lua] Lobby data twitch_enabled = false
01:58:26.359 [Lua] Lobby data selected_mission_id = dlc_bastion
01:58:26.359 [Lua] Lobby data num_players = 3
01:58:26.359 [Lua] Lobby data difficulty_tweak = 0
01:58:26.359 [Lua] Lobby data host = 110000109ed6c29
01:58:26.359 [Lua] Lobby data time_of_search = 1714182467
01:58:26.359 [Lua] Lobby data matchmaking_type = 2
01:58:26.359 [Lua] Lobby data is_private = false
01:58:26.359 [Lua] Lobby data match_started = true
01:58:26.359 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
01:58:26.359 [Lua] Lobby data difficulty = cataclysm
01:58:26.359 [Lua] Lobby data player_slot_1 = 0:0
01:58:26.359 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
01:58:26.359 [Lua] Lobby data quick_game = true
01:58:26.359 [Lua] Lobby data country_code = us
01:58:26.359 [Lua] Lobby data matchmaking = true
01:58:26.359 [Lua] Lobby data power_level = 835
01:58:26.359 [Lua] Lobby data mission_id = dlc_bastion
01:58:26.359 [Lua] Lobby data mechanism = adventure
01:58:26.359 [Lua] Lobby data player_slot_5 = 110000147a7757c:1
01:58:26.359 [Lua] Lobby data player_slot_2 = 0:0
01:58:26.359 [Lua] Lobby data network_hash = f9acde31fa21b0d1
01:58:26.359 [Lua] Lobby data player_slot_3 = 11000010ae4da1b:1
01:58:26.360 [Lua] Lobby data eac_authorized = true
01:58:26.360 [Lua] Set lobby end.
01:58:28.593 [Lua] ### CLEARING PEER STATE FOR 110000147a7757c
01:58:28.593 [Lua] [PeerSM] 110000147a7757c :: on_exit Connecting
01:58:28.593 [Lua] [PeerSM] 110000147a7757c :: on_enter Connecting
01:58:28.664 [Lua] [NetworkServer] Peer 110000147a7757c has sent rpc_notify_lobby_joined
01:58:28.664 [Lua] [PSM] Peer 110000147a7757c joined. Want to use profile index "5" and join party "0"
01:58:28.664 [Lua] [SharedState] network_state_110000109ed6c29: peers:0:0:0:0 = ["110000109ed6c29","11000010ae4da1b","110000147a7757c"]
01:58:28.664 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000147a7757c, connection_key=1)
01:58:28.664 [Lua] Sync dynamic to client:
01:58:28.664 [Lua] breed_name: chaos_bulwark, bitmask: 2, bit_index: 3
01:58:28.664 [Lua] breed_name: pet_skeleton_dual_wield, bitmask: 2, bit_index: 16
01:58:28.839 [Lua] ### Received rpc_level_load_started
01:58:28.839 [Lua] #### Has state machine: true, peer_id: 110000147a7757c, level_session_id: 830237952
01:58:28.839 [Lua] [PartyManager] Player (110000147a7757c:1) was put into party undecided (0)
01:58:28.839 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
01:58:28.839 [Lua] [ProfileSynchronizer] Peer 110000147a7757c entered session
01:58:28.839 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000147a7757c
01:58:28.839 [Lua] Mechanism says: a client has initialized the mechanism! 110000147a7757c
01:58:28.974 [SteamVoipClient] select_out(110000147a7757c, on)
01:58:29.109 [SteamVoipClient] select_out(110000147a7757c, on)
01:58:29.109 [SteamVoipClient] select_in(110000147a7757c, on)
01:58:29.109 [SteamVoipClient] select_out(110000147a7757c, off)
01:58:29.206 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000147a7757c, connection_key=1)
01:58:30.353 [EACServer] [20:58:30:353] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000147A7757C Session: 2 Status: Client Authenticated Message: Client authenticated.
01:58:30.354 [EAC] Peer 110000147a7757c switched EAC state to ClientAuthenticatedLocal
01:58:30.579 [EACServer] [20:58:30:578] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 0110000147A7757C.
01:58:30.635 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:11000010ae4da1b:1:0:0 = 418931513
01:58:30.829 [Lua] [NetworkServer] Peer 110000147a7757c has sent rpc_post_game_notified
01:58:30.830 [Lua] [PeerSM] 110000147a7757c :: on_exit Connecting
01:58:30.830 [Lua] [PeerSM] 110000147a7757c :: on_enter Loading
01:58:30.979 [EACServer] [20:58:30:979] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 0110000147A7757C
01:58:30.979 [EACServer] [20:58:30:979] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000147A7757C Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:58:30.986 [EAC] Peer 110000147a7757c switched EAC state to ClientAuthenticatedRemote
01:58:31.136 [Lua] TerrorEventMixer.start_event: generic_enable_pacing (seed: 1013904223)
01:58:32.135 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:3:0:0 = 1763780271
01:58:32.174 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:6:0:0 = 1198531140
01:58:32.504 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:1:0:0 = 1853840650
01:58:33.189 [Flow] [43348] Globadier flow spawned. Loop activated. //3
01:58:34.641 [Lua] ### Received rpc_level_loaded
01:58:34.641 [Lua] #### Has state machine: true, peer_id: 110000147a7757c, level_id: 115
01:58:34.641 [Lua] Peer 110000147a7757c has loaded the level and all enemies are loaded
01:58:34.641 [Lua] [PeerSM] 110000147a7757c :: on_exit Loading
01:58:34.641 [Lua] [PeerSM] 110000147a7757c :: on_enter LoadingProfilePackages
01:58:34.653 [Lua] [PeerSM] 110000147a7757c :: on_exit LoadingProfilePackages
01:58:34.653 [Lua] [PeerSM] 110000147a7757c :: on_enter WaitingForEnterGame
01:58:36.983 [Lua] [AIPlayerSlotExtension] force releaseing slot 7 7
01:58:40.506 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 5 medium normal
01:58:41.410 [Lua] [PeerSM] 110000147a7757c :: on_exit WaitingForEnterGame
01:58:41.410 [Lua] [PeerSM] 110000147a7757c :: on_enter WaitingForGameObjectSync
01:58:41.410 [Lua] main_path_player_far_away_check started
01:58:41.422 [Lua] [NetworkServer] Game_object_sync_done for peer 110000147a7757c
01:58:41.459 [Lua] Breedfreezer (server) starting a hot join sync
01:58:41.459 [Lua] packing 0 units of breed chaos_marauder
01:58:41.459 [Lua] packing 27 units of breed skaven_clan_rat
01:58:41.459 [Lua] packing 16 units of breed skaven_storm_vermin
01:58:41.459 [Lua] packing 45 units of breed skaven_slave
01:58:41.459 [Lua] packing 1 units of breed chaos_fanatic
01:58:41.459 [Lua] packing 5 units of breed chaos_raider
01:58:41.459 [Lua] packing 1 units of breed chaos_warrior
01:58:41.459 [Lua] packing 1 units of breed chaos_berzerker
01:58:41.459 [Lua] packing 8 units of breed skaven_plague_monk
01:58:41.459 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:58:41.459 [Lua]
01:58:41.459 [Lua] [1] = 23 (number)
01:58:41.459 [Lua] [2] = 0 (number)
01:58:41.459 [Lua] [3] = 3 (number)
01:58:41.459 [Lua] [4] = 27 (number)
01:58:41.459 [Lua] [5] = 1 (number)
01:58:41.459 [Lua] [6] = 16 (number)
01:58:41.459 [Lua] [7] = 30 (number)
01:58:41.459 [Lua] [8] = 45 (number)
01:58:41.459 [Lua] [9] = 22 (number)
01:58:41.459 [Lua] [10] = 1 (number)
01:58:41.459 [Lua] [11] = 3 (number)
01:58:41.459 [Lua] [12] = 5 (number)
01:58:41.459 [Lua] [13] = 3 (number)
01:58:41.459 [Lua] [14] = 1 (number)
01:58:41.459 [Lua] [15] = 1 (number)
01:58:41.459 [Lua] [16] = 1 (number)
01:58:41.459 [Lua] [17] = 8 (number)
01:58:41.459 [Lua] [18] = 8 (number)
01:58:41.459 [Lua]
01:58:41.459 [Lua]
01:58:41.459 [Lua] [1] = 634 (number)
01:58:41.459 [Lua] [2] = 551 (number)
01:58:41.459 [Lua] [3] = 616 (number)
01:58:41.459 [Lua] [4] = 541 (number)
01:58:41.459 [Lua] [5] = 531 (number)
01:58:41.459 [Lua] [6] = 122 (number)
01:58:41.459 [Lua] [7] = 280 (number)
01:58:41.459 [Lua] [8] = 130 (number)
01:58:41.459 [Lua] [9] = 100 (number)
01:58:41.459 [Lua] [10] = 532 (number)
01:58:41.459 [Lua] [11] = 277 (number)
01:58:41.459 [Lua] [12] = 307 (number)
01:58:41.459 [Lua] [13] = 60 (number)
01:58:41.459 [Lua] [14] = 154 (number)
01:58:41.459 [Lua] [15] = 151 (number)
01:58:41.459 [Lua] [16] = 297 (number)
01:58:41.459 [Lua] [17] = 111 (number)
01:58:41.459 [Lua] [18] = 93 (number)
01:58:41.459 [Lua] [19] = 544 (number)
01:58:41.459 [Lua] [20] = 94 (number)
01:58:41.459 [Lua] [21] = 56 (number)
01:58:41.459 [Lua] [22] = 619 (number)
01:58:41.459 [Lua] [23] = 620 (number)
01:58:41.459 [Lua] [24] = 152 (number)
01:58:41.459 [Lua] [25] = 153 (number)
01:58:41.459 [Lua] [26] = 72 (number)
01:58:41.459 [Lua] [27] = 121 (number)
01:58:41.459 [Lua] [28] = 826 (number)
01:58:41.459 [Lua] [29] = 829 (number)
01:58:41.459 [Lua] [30] = 828 (number)
01:58:41.459 [Lua] [31] = 815 (number)
01:58:41.459 [Lua] [32] = 827 (number)
01:58:41.459 [Lua] [33] = 817 (number)
01:58:41.459 [Lua] [34] = 824 (number)
01:58:41.459 [Lua] [35] = 825 (number)
01:58:41.459 [Lua] [36] = 820 (number)
01:58:41.459 [Lua] [37] = 823 (number)
01:58:41.459 [Lua] [38] = 819 (number)
01:58:41.459 [Lua] [39] = 818 (number)
01:58:41.459 [Lua] [40] = 830 (number)
01:58:41.459 [Lua] [41] = 831 (number)
01:58:41.459 [Lua] [42] = 832 (number)
01:58:41.459 [Lua] [43] = 821 (number)
01:58:41.459 [Lua] [44] = 537 (number)
01:58:41.459 [Lua] [45] = 518 (number)
01:58:41.459 [Lua] [46] = 741 (number)
01:58:41.459 [Lua] [47] = 760 (number)
01:58:41.459 [Lua] [48] = 746 (number)
01:58:41.459 [Lua] [49] = 579 (number)
01:58:41.459 [Lua] [50] = 534 (number)
01:58:41.459 [Lua] [51] = 754 (number)
01:58:41.459 [Lua] [52] = 526 (number)
01:58:41.459 [Lua] [53] = 535 (number)
01:58:41.459 [Lua] [54] = 761 (number)
01:58:41.459 [Lua] [55] = 598 (number)
01:58:41.459 [Lua] [56] = 624 (number)
01:58:41.459 [Lua] [57] = 617 (number)
01:58:41.459 [Lua] [58] = 763 (number)
01:58:41.459 [Lua] [59] = 757 (number)
01:58:41.459 [Lua] [60] = 764 (number)
01:58:41.459 [Lua] [61] = 554 (number)
01:58:41.459 [Lua] [62] = 538 (number)
01:58:41.459 [Lua] [63] = 573 (number)
01:58:41.459 [Lua] [64] = 753 (number)
01:58:41.459 [Lua] [65] = 743 (number)
01:58:41.459 [Lua] [66] = 529 (number)
01:58:41.459 [Lua] [67] = 608 (number)
01:58:41.459 [Lua] [68] = 599 (number)
01:58:41.459 [Lua] [69] = 516 (number)
01:58:41.459 [Lua] [70] = 756 (number)
01:58:41.459 [Lua] [71] = 519 (number)
01:58:41.459 [Lua] [72] = 527 (number)
01:58:41.459 [Lua] [73] = 570 (number)
01:58:41.459 [Lua] [74] = 600 (number)
01:58:41.459 [Lua] [75] = 621 (number)
01:58:41.459 [Lua] [76] = 759 (number)
01:58:41.459 [Lua] [77] = 750 (number)
01:58:41.459 [Lua] [78] = 744 (number)
01:58:41.459 [Lua] [79] = 546 (number)
01:58:41.459 [Lua] [80] = 752 (number)
01:58:41.459 [Lua] [81] = 623 (number)
01:58:41.459 [Lua] [82] = 745 (number)
01:58:41.459 [Lua] [83] = 555 (number)
01:58:41.459 [Lua] [84] = 514 (number)
01:58:41.459 [Lua] [85] = 609 (number)
01:58:41.459 [Lua] [86] = 742 (number)
01:58:41.459 [Lua] [87] = 530 (number)
01:58:41.459 [Lua] [88] = 615 (number)
01:58:41.459 [Lua] [89] = 171 (number)
01:58:41.459 [Lua] [90] = 133 (number)
01:58:41.459 [Lua] [91] = 254 (number)
01:58:41.459 [Lua] [92] = 79 (number)
01:58:41.459 [Lua] [93] = 162 (number)
01:58:41.459 [Lua] [94] = 265 (number)
01:58:41.459 [Lua] [95] = 935 (number)
01:58:41.459 [Lua] [96] = 73 (number)
01:58:41.459 [Lua] [97] = 70 (number)
01:58:41.459 [Lua] [98] = 984 (number)
01:58:41.459 [Lua] [99] = 987 (number)
01:58:41.459 [Lua] [100] = 985 (number)
01:58:41.459 [Lua] [101] = 986 (number)
01:58:41.459 [Lua] [102] = 988 (number)
01:58:41.459 [Lua] [103] = 990 (number)
01:58:41.459 [Lua] [104] = 989 (number)
01:58:41.459 [Lua]
01:58:41.460 [Lua] PlayerManager:add_remote_player 110000147a7757c
01:58:41.460 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=256
01:58:41.460 [Lua] RemotePlayer:create_game_object( ) 256
01:58:41.533 [Lua] [ProfileSynchronizer] Assigning peer(110000147a7757c:1) to profile(5) career(3)
01:58:41.533 [Lua] [SharedState] network_state_110000109ed6c29: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000109ed6c29"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000109ed6c29"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":4,"peer_id":"110000109ed6c29"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010ae4da1b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"110000147a7757c"}]
01:58:41.533 [Lua] [PeerSM] 110000147a7757c :: on_exit WaitingForGameObjectSync
01:58:41.533 [Lua] [PeerSM] 110000147a7757c :: on_enter WaitingForPlayers
01:58:41.547 [Lua] [PeerSM] 110000147a7757c :: on_exit WaitingForPlayers
01:58:41.547 [Lua] [PeerSM] 110000147a7757c :: on_enter InGame
01:58:41.547 [Lua] [SharedState] network_state_110000109ed6c29: peer_ingame:110000147a7757c:0:0:0 = true
01:58:42.221 [Lua] [MOD][VMF][INFO] Added 110000147a7757c to the VMF users list.
01:58:42.221 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000147a7757c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:58:42.221 [Lua] Adding player sync data to peer=110000147a7757c local_player_id=1
01:58:42.236 [Lua] [SharedState] network_state_110000109ed6c29: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_knight_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01_3p":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_13":false},"inventory_id":2028435825,"first_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_13":false,"wwise\/one_handed_swords":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_sword_shield":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01":false,"units\/beings\/player\/empire_soldier_knight_skin_02\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false}}
01:58:42.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, ProfileSynchronizer, async-read,
01:58:42.237 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
01:58:42.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:58:42.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read,
01:58:42.237 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
01:58:42.237 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read,
01:58:42.237 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight_skin_02/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
01:58:42.237 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_13, ProfileSynchronizer, async-read,
01:58:42.237 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base, ProfileSynchronizer, async-read,
01:58:42.282 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
01:58:42.282 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
01:58:42.282 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
01:58:42.315 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
01:58:42.315 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
01:58:42.315 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
01:58:42.346 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
01:58:42.346 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
01:58:42.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
01:58:42.377 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
01:58:42.377 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
01:58:42.377 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
01:58:42.407 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
01:58:42.407 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
01:58:42.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
01:58:42.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
01:58:42.470 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
01:58:42.470 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight_skin_02/third_person_base/chr_third_person_mesh
01:58:42.547 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight_skin_02/third_person_base/chr_third_person_mesh
01:58:42.547 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight_skin_02/third_person_base/chr_third_person_mesh
01:58:42.548 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_13
01:58:42.577 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_13
01:58:42.577 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_13
01:58:42.577 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base
01:58:42.769 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000147a7757c:1:0:0 = 2028435825
01:58:42.816 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base
01:58:42.816 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base
01:58:42.830 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000147a7757c:1:0:0 = 2028435825
01:58:43.633 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000147a7757c:1:0:0 = 2028435825
01:58:43.638 [Lua] [PartyManager] Player (110000147a7757c:1) was put into party heroes (1)
01:58:43.638 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
01:58:43.648 [Lua] [GameNetworkManager] destroying game object with go_id=49
01:58:43.652 [Lua] [SharedState] network_state_110000109ed6c29: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000109ed6c29"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":4,"peer_id":"110000109ed6c29"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010ae4da1b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"110000147a7757c"}]
01:58:43.652 [Lua] PlayerManager:remove_player peer_id=110000109ed6c29 6
01:58:43.652 [Lua] [GameNetworkManager] destroying game object with go_id=40
01:58:43.652 [Lua] [GameNetworkManager] destroying game object with go_id=41
01:58:43.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer
01:58:43.668 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer
01:58:43.669 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
01:58:43.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01, ProfileSynchronizer
01:58:43.669 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, ProfileSynchronizer
01:58:43.669 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/white/chr_empire_soldier_mercenary_white, ProfileSynchronizer
01:58:43.669 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer
01:58:43.670 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
01:58:43.670 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer
01:58:43.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_runed_01_3p, ProfileSynchronizer
01:58:43.671 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/state_machines/ranged/handgun, ProfileSynchronizer
01:58:43.671 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer
01:58:43.676 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source.
01:58:43.792 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000147a7757c go_type=player_unit go_created_func_name=game_object_created_player_unit
01:58:43.792 [Lua] [NetworkServer] Peer 110000147a7757c spawned player.
01:58:43.793 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=270
01:58:43.793 [Lua] PlayerManager:assign_unit_ownership CABLE420 110000147a7757c 1
01:58:43.794 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.12) temporary_health_percentage (0.28666666666666668) melee slot ammo (1) ranged slot ammo (0.625)
01:58:43.794 [Lua] TalentSystem:rpc_sync_talents 4 2049
01:58:43.962 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
01:58:43.962 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 1013904223)
01:58:43.978 [Lua] > starting new spline, using new navbot: standard , id: boss3_01
01:58:44.006 [Lua] > continuing spline boss3_01 index: 2 retries: 0
01:58:44.020 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_01
01:58:44.020 [Lua] > continuing spline boss3_01 index: 3 retries: 0
01:58:44.048 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_01
01:58:44.049 [Lua] > continuing spline boss3_01 index: 4 retries: 0
01:58:44.092 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0055651781149208546 boss3_01
01:58:44.092 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.005585965234786272 boss3_01
01:58:44.092 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_01
01:58:44.092 [Lua] > continuing spline boss3_01 index: 5 retries: 0
01:58:44.106 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_01
01:58:44.106 [Lua] > continuing spline boss3_01 index: 6 retries: 0
01:58:44.136 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_01
01:58:44.136 [Lua] > continuing spline boss3_01 index: 7 retries: 0
01:58:44.151 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_01
01:58:44.151 [Lua] > continuing spline boss3_01 index: 8 retries: 0
01:58:44.197 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_01
01:58:44.197 [Lua] > spline completed boss3_01 retries: 0
01:58:44.412 [Lua] [SharedState] network_state_110000109ed6c29: actually_ingame:110000147a7757c:0:0:0 = true
01:58:44.509 [Lua] Init group template: spline_patrol
01:58:44.645 [Lua] main_path_player_far_away_check started
01:58:46.741 [Lua] main_path_player_far_away_check started
01:58:47.211 [Lua] main_path_player_far_away_check started
01:58:49.686 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
01:59:07.179 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 large medium
01:59:11.259 [Flow] destructible planks state 1
01:59:11.259 [Flow] destructible planks state 2
01:59:11.259 [Flow] destructible planks state 3 - destroyed
01:59:11.295 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
01:59:11.668 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
01:59:14.553 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
01:59:15.848 [Lua] Hide #ID[27b958eb9f7c87d7]
01:59:15.848 [Lua] Hide #ID[0242f230fa7a3087]
01:59:15.848 [Lua] Hide #ID[591e8680614ecb40]
01:59:15.848 [Lua] Hide #ID[de1056bd514e4cea]
01:59:15.848 [Lua] Hide #ID[78923f207de7092e]
01:59:15.848 [Lua] Hide #ID[591e8680614ecb40]
01:59:15.848 [Lua] Hide #ID[591e8680614ecb40]
01:59:15.848 [Lua] Hide #ID[a182c476f5d35653]
01:59:15.848 [Lua] Hide #ID[4a5b63339a401af9]
01:59:15.848 [Lua] Hide #ID[4a5b63339a401af9]
01:59:19.544 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
01:59:30.053 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:59:30.824 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
01:59:32.108 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 4 normal medium
01:59:51.425 [Lua] [HON-43348] Globadier (3) died. damage_table:
{
255.75,
"burn_sniper",
[Unit '#ID[234365eae1f907fa]'],
"torso",
{
41.853462219238281,
55.646430969238281,
13.564165115356445,
},
{
-0.74448668956756592,
0.66747713088989258,
0.014625024981796741,
},
"bw_skullstaff_spear",
"n/a",
[Unit '#ID[234365eae1f907fa]'],
"light",
true,
true,
0,
"projectile",
1,
}
01:59:51.425 [Lua] [HON-43348] Globadier (3) killing unit. extension: 'table: 0x087f2920', killing_blow:
{
255.75,
"burn_sniper",
[Unit '#ID[234365eae1f907fa]'],
"torso",
{
41.853462219238281,
55.646430969238281,
13.564165115356445,
},
{
-0.74448668956756592,
0.66747713088989258,
0.014625024981796741,
},
"bw_skullstaff_spear",
"n/a",
[Unit '#ID[234365eae1f907fa]'],
"light",
true,
true,
0,
"projectile",
1,
}
01:59:51.425 [Lua] [HON-43348] Globadier (3) pre-starting death reaction. template: 'poison_globadier', network_type: 'unit'
01:59:51.426 [Lua] [HON-43348] Globadier (3) starting death reaction. temlate_name: 'poison_globadier', network_type: 'unit', killing_blow:
{
255.75,
"burn_sniper",
[Unit '#ID[234365eae1f907fa]'],
"torso",
{
41.853462219238281,
55.646430969238281,
13.564165115356445,
},
{
-0.74448668956756592,
0.66747713088989258,
0.014625024981796741,
},
"bw_skullstaff_spear",
"n/a",
[Unit '#ID[234365eae1f907fa]'],
"light",
true,
true,
0,
"projectile",
1,
}
01:59:51.426 [Lua] [HON-43348] Globadier (3) inside death reaction. Playing sound.
01:59:51.426 [Lua] [HON-43348] Globadier (3) play audio unit event. unit_id: '239', unit: '[Unit '#ID[e364c8b32ac02a58]']'
02:00:00.135 [Lua] Hide #ID[ea69171f36ddeabb]
02:00:00.135 [Lua] Hide #ID[0242f230fa7a3087]
02:00:00.135 [Lua] Hide #ID[591e8680614ecb40]
02:00:00.135 [Lua] Hide #ID[733ff75b41d1d37d]
02:00:00.135 [Lua] Hide #ID[78923f207de7092e]
02:00:00.135 [Lua] Hide #ID[fed3662539c310a8]
02:00:00.135 [Lua] Hide #ID[e84fa4e151670188]
02:00:00.135 [Lua] Hide #ID[591e8680614ecb40]
02:00:00.135 [Lua] Hide #ID[4a5b63339a401af9]
02:00:00.135 [Lua] Hide #ID[4a5b63339a401af9]
02:00:00.196 [Lua] Hide #ID[ea69171f36ddeabb]
02:00:00.196 [Lua] Hide #ID[3fcf9d1d90c95d89]
02:00:00.196 [Lua] Hide #ID[591e8680614ecb40]
02:00:00.197 [Lua] Hide #ID[733ff75b41d1d37d]
02:00:00.197 [Lua] Hide #ID[591e8680614ecb40]
02:00:00.197 [Lua] Hide #ID[591e8680614ecb40]
02:00:00.197 [Lua] Hide #ID[e84fa4e151670188]
02:00:00.197 [Lua] Hide #ID[a182c476f5d35653]
02:00:00.197 [Lua] Hide #ID[4a5b63339a401af9]
02:00:00.197 [Lua] Hide #ID[4a5b63339a401af9]
02:00:00.197 [Lua] Hide #ID[233c8ea27a2d7450]
02:00:00.197 [Lua] Hide #ID[591e8680614ecb40]
02:00:00.197 [Lua] Hide #ID[02b18cb2d1f27424]
02:00:00.197 [Lua] Hide #ID[733ff75b41d1d37d]
02:00:00.197 [Lua] Hide #ID[78923f207de7092e]
02:00:00.197 [Lua] Hide #ID[fed3662539c310a8]
02:00:00.197 [Lua] Hide #ID[591e8680614ecb40]
02:00:00.197 [Lua] Hide #ID[a182c476f5d35653]
02:00:00.197 [Lua] Hide #ID[fca690732932b14d]
02:00:00.197 [Lua] Hide #ID[fca690732932b14d]
02:00:00.197 [Lua] Hide #ID[233c8ea27a2d7450]
02:00:00.197 [Lua] Hide #ID[3fcf9d1d90c95d89]
02:00:00.197 [Lua] Hide #ID[02b18cb2d1f27424]
02:00:00.197 [Lua] Hide #ID[733ff75b41d1d37d]
02:00:00.197 [Lua] Hide #ID[591e8680614ecb40]
02:00:00.197 [Lua] Hide #ID[591e8680614ecb40]
02:00:00.197 [Lua] Hide #ID[e84fa4e151670188]
02:00:00.197 [Lua] Hide #ID[a182c476f5d35653]
02:00:00.197 [Lua] Hide #ID[4a5b63339a401af9]
02:00:00.197 [Lua] Hide #ID[fca690732932b14d]
02:00:00.197 [Lua] Hide #ID[ea69171f36ddeabb]
02:00:00.197 [Lua] Hide #ID[591e8680614ecb40]
02:00:00.197 [Lua] Hide #ID[591e8680614ecb40]
02:00:00.197 [Lua] Hide #ID[733ff75b41d1d37d]
02:00:00.197 [Lua] Hide #ID[78923f207de7092e]
02:00:00.197 [Lua] Hide #ID[591e8680614ecb40]
02:00:00.197 [Lua] Hide #ID[591e8680614ecb40]
02:00:00.197 [Lua] Hide #ID[591e8680614ecb40]
02:00:00.197 [Lua] Hide #ID[4a5b63339a401af9]
02:00:00.197 [Lua] Hide #ID[fca690732932b14d]
02:00:03.184 [Flow] [43348] Globadier flow. Loop deactivated.
02:00:03.184 [Flow] [43348] Globadier flow despawned. //3
02:00:06.232 [Lua] Hide #ID[233c8ea27a2d7450]
02:00:06.232 [Lua] Hide #ID[3fcf9d1d90c95d89]
02:00:06.232 [Lua] Hide #ID[02b18cb2d1f27424]
02:00:06.232 [Lua] Hide #ID[733ff75b41d1d37d]
02:00:06.232 [Lua] Hide #ID[591e8680614ecb40]
02:00:06.232 [Lua] Hide #ID[fed3662539c310a8]
02:00:06.232 [Lua] Hide #ID[e84fa4e151670188]
02:00:06.232 [Lua] Hide #ID[a182c476f5d35653]
02:00:06.232 [Lua] Hide #ID[4a5b63339a401af9]
02:00:06.232 [Lua] Hide #ID[4a5b63339a401af9]
02:00:07.091 [Lua] Hide #ID[233c8ea27a2d7450]
02:00:07.091 [Lua] Hide #ID[591e8680614ecb40]
02:00:07.091 [Lua] Hide #ID[02b18cb2d1f27424]
02:00:07.091 [Lua] Hide #ID[591e8680614ecb40]
02:00:07.091 [Lua] Hide #ID[591e8680614ecb40]
02:00:07.091 [Lua] Hide #ID[fed3662539c310a8]
02:00:07.091 [Lua] Hide #ID[e84fa4e151670188]
02:00:07.091 [Lua] Hide #ID[a182c476f5d35653]
02:00:07.091 [Lua] Hide #ID[fca690732932b14d]
02:00:07.091 [Lua] Hide #ID[4a5b63339a401af9]
02:00:07.645 [Lua] Hide #ID[ea69171f36ddeabb]
02:00:07.645 [Lua] Hide #ID[3fcf9d1d90c95d89]
02:00:07.645 [Lua] Hide #ID[591e8680614ecb40]
02:00:07.645 [Lua] Hide #ID[733ff75b41d1d37d]
02:00:07.645 [Lua] Hide #ID[591e8680614ecb40]
02:00:07.645 [Lua] Hide #ID[591e8680614ecb40]
02:00:07.645 [Lua] Hide #ID[591e8680614ecb40]
02:00:07.645 [Lua] Hide #ID[a182c476f5d35653]
02:00:07.645 [Lua] Hide #ID[fca690732932b14d]
02:00:07.645 [Lua] Hide #ID[fca690732932b14d]
02:00:07.837 [Lua] Hide #ID[27b958eb9f7c87d7]
02:00:07.837 [Lua] Hide #ID[0242f230fa7a3087]
02:00:07.837 [Lua] Hide #ID[02b18cb2d1f27424]
02:00:07.837 [Lua] Hide #ID[591e8680614ecb40]
02:00:07.837 [Lua] Hide #ID[591e8680614ecb40]
02:00:07.837 [Lua] Hide #ID[fed3662539c310a8]
02:00:07.837 [Lua] Hide #ID[591e8680614ecb40]
02:00:07.837 [Lua] Hide #ID[a182c476f5d35653]
02:00:07.837 [Lua] Hide #ID[4a5b63339a401af9]
02:00:07.837 [Lua] Hide #ID[4a5b63339a401af9]
02:00:08.398 [Lua] Hide #ID[ea69171f36ddeabb]
02:00:08.398 [Lua] Hide #ID[591e8680614ecb40]
02:00:08.398 [Lua] Hide #ID[f4eabfa3547fff1b]
02:00:08.398 [Lua] Hide #ID[591e8680614ecb40]
02:00:08.398 [Lua] Hide #ID[78923f207de7092e]
02:00:08.398 [Lua] Hide #ID[591e8680614ecb40]
02:00:08.398 [Lua] Hide #ID[e84fa4e151670188]
02:00:08.398 [Lua] Hide #ID[591e8680614ecb40]
02:00:08.398 [Lua] Hide #ID[4a5b63339a401af9]
02:00:08.398 [Lua] Hide #ID[fca690732932b14d]
02:00:08.548 [Lua] Hide #ID[ea69171f36ddeabb]
02:00:08.548 [Lua] Hide #ID[1d365b472cb6f5ce]
02:00:08.548 [Lua] Hide #ID[f4eabfa3547fff1b]
02:00:08.548 [Lua] Hide #ID[591e8680614ecb40]
02:00:08.548 [Lua] Hide #ID[78923f207de7092e]
02:00:08.548 [Lua] Hide #ID[591e8680614ecb40]
02:00:08.548 [Lua] Hide #ID[591e8680614ecb40]
02:00:08.548 [Lua] Hide #ID[591e8680614ecb40]
02:00:08.548 [Lua] Hide #ID[4a5b63339a401af9]
02:00:08.548 [Lua] Hide #ID[4a5b63339a401af9]
02:00:08.568 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 5 medium normal
02:00:09.409 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5ff, position: 0
02:00:14.640 [Lua] [AIPlayerSlotExtension] force releaseing slot 70 3
02:00:22.997 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:00:24.688 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:00:25.920 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:00:39.375 [Lua] players are progressing too fast, leave relax
02:00:45.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5ff, position: 0
02:00:45.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5ff, position: 1728181
02:00:48.100 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 4 medium large
02:00:48.296 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium large
02:00:48.329 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 5 medium large
02:00:49.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x1dbdb, position: 0
02:00:51.662 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 8
02:00:57.410 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:01:02.164 [Lua] Override Player Respawning respawn_pris_yard true
02:01:06.162 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:01:08.582 [Lua] ready to jump failed
02:01:11.404 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 35 will change to a manual source.
02:01:18.968 [Lua] fence jumping
02:01:19.003 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:01:19.457 [Lua] simple los failed
02:01:20.489 [Lua] fence jumping
02:01:20.954 [Lua] simple los failed
02:01:21.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5ff, position: 0
02:01:21.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5ff, position: 1728181
02:01:22.783 [Lua] fence jumping
02:01:22.935 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:01:23.203 [Lua] simple los failed
02:01:25.126 [Flow] [43348] Globadier flow spawned. Loop activated. //4
02:01:26.720 [Lua] simple los failed
02:01:31.376 [Lua] ready to jump failed
02:01:37.899 [Lua] Destroying unit since outside mesh or world
02:01:38.722 [Lua] main_path_player_far_away_check started
02:01:40.923 [Lua] fence jumping
02:01:41.400 [Lua] ready to jump failed
02:01:41.474 [Lua] main_path_player_far_away_check started
02:01:41.706 [Lua] main_path_player_far_away_check started
02:01:41.791 [Lua] main_path_player_far_away_check started
02:01:42.161 [Lua] main_path_player_far_away_check started
02:01:43.455 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:01:44.122 [Lua] fence jumping
02:01:44.636 [Lua] main_path_player_far_away_check started
02:01:44.830 [Lua] main_path_player_far_away_check started
02:01:44.928 [Lua] main_path_player_far_away_check started
02:01:45.078 [Lua] ready to jump failed
02:01:47.744 [Lua] main_path_player_far_away_check started
02:01:47.978 [Lua] main_path_player_far_away_check started
02:01:48.079 [Lua] main_path_player_far_away_check started
02:01:50.879 [Lua] main_path_player_far_away_check started
02:01:51.722 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:01:54.303 [Lua] fence jumping
02:01:54.785 [Lua] ready to jump failed
02:01:55.610 [Lua] main_path_player_far_away_check started
02:01:56.169 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 4 normal medium
02:01:57.031 [Lua] main_path_player_far_away_check started
02:01:57.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5ff, position: 0
02:01:57.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5ff, position: 1728181
02:02:00.288 [Lua] main_path_player_far_away_check started
02:02:02.402 [Lua] [HON-43348] Globadier (4) died. damage_table:
{
255.75,
"kinetic",
[Unit '#ID[e364c8b32ac02a58]'],
"full",
{
51.010673522949219,
-9.6048555374145508,
10.401015281677246,
},
{
0,
0,
1,
},
"suicide",
"n/a",
[Unit '#ID[234365eae1f907fa]'],
"light",
false,
false,
0,
"n/a",
false,
}
02:02:02.402 [Lua] [HON-43348] Globadier (4) killing unit. extension: 'table: 0x120ddbe0', killing_blow:
{
255.75,
"kinetic",
[Unit '#ID[e364c8b32ac02a58]'],
"full",
{
51.010673522949219,
-9.6048555374145508,
10.401015281677246,
},
{
0,
0,
1,
},
"suicide",
"n/a",
[Unit '#ID[234365eae1f907fa]'],
"light",
false,
false,
0,
"n/a",
false,
}
02:02:02.403 [Lua] [HON-43348] Globadier (4) pre-starting death reaction. template: 'poison_globadier', network_type: 'unit'
02:02:02.405 [Lua] [HON-43348] Globadier (4) starting death reaction. temlate_name: 'poison_globadier', network_type: 'unit', killing_blow:
{
255.75,
"kinetic",
[Unit '#ID[e364c8b32ac02a58]'],
"full",
{
51.010673522949219,
-9.6048555374145508,
10.401015281677246,
},
{
0,
0,
1,
},
"suicide",
"n/a",
[Unit '#ID[234365eae1f907fa]'],
"light",
false,
false,
0,
"n/a",
false,
}
02:02:02.405 [Lua] [HON-43348] Globadier (4) inside death reaction. Playing sound.
02:02:02.405 [Lua] [HON-43348] Globadier (4) play audio unit event. unit_id: '403', unit: '[Unit '#ID[e364c8b32ac02a58]']'
02:02:02.410 [Flow] [43348] Globadier flow. Loop deactivated.
02:02:02.410 [Flow] [43348] Globadier flow despawned. //4
02:02:03.365 [Lua] main_path_player_far_away_check started
02:02:03.373 [Lua] Coordinated attack!
02:02:06.504 [Lua] main_path_player_far_away_check started
02:02:06.558 [Lua] main_path_player_far_away_check started
02:02:09.619 [Lua] main_path_player_far_away_check started
02:02:09.669 [Lua] main_path_player_far_away_check started
02:02:10.532 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker
02:02:10.532 [Lua] Time for new HOOORDE! multi_first_wave
02:02:10.532 [Lua] HORDE: Spawning hordes while 21 other ai are spawned
02:02:10.532 [Lua] horde requested: vector_blob
02:02:10.532 [Lua] wants to spawn ahead within distance: 60
02:02:10.532 [Lua] horde crated with id 23 of type vector_blob
02:02:10.533 [Lua] managed to spawn 38/38 horde enemies
02:02:10.533 [Lua] vector blob horde has started
02:02:10.956 [Lua] Init group template: horde
02:02:12.483 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 8 medium normal
02:02:12.719 [Lua] main_path_player_far_away_check started
02:02:12.776 [Lua] main_path_player_far_away_check started
02:02:13.161 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 6 medium normal
02:02:13.374 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
02:02:13.598 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 4 medium normal
02:02:18.906 [Lua] Override Player Respawning respawn_pris_yard false
02:02:18.907 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
02:02:20.061 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
02:02:20.372 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 4 medium normal
02:02:21.046 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 3 medium normal
02:02:21.232 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
02:02:22.724 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source.
02:02:26.826 [Flow] [43348] Globadier flow spawned. Loop activated. //5
02:02:28.353 [Flow] [43348] Globadier flow spawned. Loop activated. //6
02:02:29.599 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
02:02:30.849 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
02:02:30.893 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source.
02:02:32.683 [Lua] [AIPlayerSlotExtension] force releaseing slot 513 7
02:02:32.947 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 4 medium normal
02:02:35.165 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
02:02:40.581 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
02:02:40.581 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:02:40.581 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
02:02:40.581 [Lua] horde requested: vector_blob
02:02:40.581 [Lua] wants to spawn ahead within distance: 60
02:02:40.581 [Lua] horde crated with id 24 of type vector_blob
02:02:40.581 [Lua] managed to spawn 39/39 horde enemies
02:02:40.581 [Lua] vector blob horde has started
02:02:40.778 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 normal medium
02:02:41.155 [Lua] Init group template: horde
02:02:47.002 [Lua] [AIPlayerSlotExtension] force releaseing slot 17 5
02:02:47.782 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
02:02:48.997 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
02:02:51.280 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
02:02:52.658 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
02:02:54.000 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
02:02:54.074 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 3 medium normal
02:02:55.468 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
02:02:55.722 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 8 medium normal
02:02:55.969 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 51
02:02:56.165 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 6 medium normal
02:02:57.849 [Lua] HORDE: last wave, reset to standard horde delay
02:02:57.849 [Lua] Time for new HOOORDE! multi_last_wave
02:02:57.849 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
02:02:57.849 [Lua] horde requested: vector_blob
02:02:57.849 [Lua] wants to spawn ahead within distance: 60
02:02:57.849 [Lua] could not, tries to spawnbehind
02:02:57.849 [Lua] horde crated with id 25 of type vector_blob
02:02:57.849 [Lua] managed to spawn 39/39 horde enemies
02:02:57.849 [Lua] vector blob horde has started
02:02:58.442 [Lua] Init group template: horde
02:03:01.093 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
02:03:05.853 [Lua] Override Player Respawning respawn_end_event true
02:03:07.722 [Lua] Horde killed: multi_first_wave
02:03:10.618 [Lua] [HON-43348] Globadier (5) died. damage_table:
{
6.25,
"burninating",
[Unit '#ID[6432ab0ddbd3d248]'],
"full",
{
33.798683166503906,
-13.832195281982422,
-1.7991459369659424,
},
{
0,
0,
-1,
},
"dot_debuff",
"n/a",
[Unit '#ID[6432ab0ddbd3d248]'],
"light",
false,
false,
0,
"n/a",
false,
}
02:03:10.618 [Lua] [HON-43348] Globadier (5) killing unit. extension: 'table: 0x15d4c090', killing_blow:
{
6.25,
"burninating",
[Unit '#ID[6432ab0ddbd3d248]'],
"full",
{
33.798683166503906,
-13.832195281982422,
-1.7991459369659424,
},
{
0,
0,
-1,
},
"dot_debuff",
"n/a",
[Unit '#ID[6432ab0ddbd3d248]'],
"light",
false,
false,
0,
"n/a",
false,
}
02:03:10.618 [Lua] [HON-43348] Globadier (5) pre-starting death reaction. template: 'poison_globadier', network_type: 'unit'
02:03:10.619 [Lua] [HON-43348] Globadier (5) starting death reaction. temlate_name: 'poison_globadier', network_type: 'unit', killing_blow:
{
6.25,
"burninating",
[Unit '#ID[6432ab0ddbd3d248]'],
"full",
{
33.798683166503906,
-13.832195281982422,
-1.7991459369659424,
},
{
0,
0,
-1,
},
"dot_debuff",
"n/a",
[Unit '#ID[6432ab0ddbd3d248]'],
"light",
false,
false,
0,
"n/a",
false,
}
02:03:10.619 [Lua] [HON-43348] Globadier (5) inside death reaction. Playing sound.
02:03:10.619 [Lua] [HON-43348] Globadier (5) play audio unit event. unit_id: '442', unit: '[Unit '#ID[e364c8b32ac02a58]']'
02:03:10.789 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 7 medium normal
02:03:10.863 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 medium normal
02:03:13.008 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
02:03:13.161 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 medium normal
02:03:13.332 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 7 medium normal
02:03:13.609 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 medium normal
02:03:13.994 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 7 medium normal
02:03:14.750 [Lua] [AIPlayerSlotExtension] force releaseing slot 17 8
02:03:14.750 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 8 medium normal
02:03:15.225 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
02:03:16.332 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 medium normal
02:03:16.375 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 5 medium normal
02:03:16.384 [Lua] [HON-43348] Globadier (6) died. damage_table:
{
92.5,
"burn_sniper",
[Unit '#ID[234365eae1f907fa]'],
"aux",
{
40.325405120849609,
-16.481121063232422,
-0.77825164794921875,
},
{
0.85012036561965942,
-0.50304019451141357,
-0.15571080148220062,
},
"bw_skullstaff_spear",
"n/a",
[Unit '#ID[234365eae1f907fa]'],
"light",
false,
true,
0,
"projectile",
1,
}
02:03:16.384 [Lua] [HON-43348] Globadier (6) killing unit. extension: 'table: 0x037fedc0', killing_blow:
{
92.5,
"burn_sniper",
[Unit '#ID[234365eae1f907fa]'],
"aux",
{
40.325405120849609,
-16.481121063232422,
-0.77825164794921875,
},
{
0.85012036561965942,
-0.50304019451141357,
-0.15571080148220062,
},
"bw_skullstaff_spear",
"n/a",
[Unit '#ID[234365eae1f907fa]'],
"light",
false,
true,
0,
"projectile",
1,
}
02:03:16.385 [Lua] [HON-43348] Globadier (6) pre-starting death reaction. template: 'poison_globadier', network_type: 'unit'
02:03:16.386 [Lua] [HON-43348] Globadier (6) starting death reaction. temlate_name: 'poison_globadier', network_type: 'unit', killing_blow:
{
92.5,
"burn_sniper",
[Unit '#ID[234365eae1f907fa]'],
"aux",
{
40.325405120849609,
-16.481121063232422,
-0.77825164794921875,
},
{
0.85012036561965942,
-0.50304019451141357,
-0.15571080148220062,
},
"bw_skullstaff_spear",
"n/a",
[Unit '#ID[234365eae1f907fa]'],
"light",
false,
true,
0,
"projectile",
1,
}
02:03:16.386 [Lua] [HON-43348] Globadier (6) inside death reaction. Playing sound.
02:03:16.386 [Lua] [HON-43348] Globadier (6) play audio unit event. unit_id: '443', unit: '[Unit '#ID[e364c8b32ac02a58]']'
02:03:17.496 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 medium normal
02:03:20.018 [Lua] Hide #ID[233c8ea27a2d7450]
02:03:20.018 [Lua] Hide #ID[1d365b472cb6f5ce]
02:03:20.018 [Lua] Hide #ID[591e8680614ecb40]
02:03:20.018 [Lua] Hide #ID[de1056bd514e4cea]
02:03:20.018 [Lua] Hide #ID[591e8680614ecb40]
02:03:20.018 [Lua] Hide #ID[fed3662539c310a8]
02:03:20.018 [Lua] Hide #ID[e84fa4e151670188]
02:03:20.018 [Lua] Hide #ID[a182c476f5d35653]
02:03:20.018 [Lua] Hide #ID[fca690732932b14d]
02:03:20.018 [Lua] Hide #ID[4a5b63339a401af9]
02:03:20.133 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 3 medium normal
02:03:20.835 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 medium normal
02:03:21.960 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 6 medium normal
02:03:22.077 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 7 medium normal
02:03:22.103 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 8 medium normal
02:03:23.101 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 5 medium normal
02:03:23.128 [Flow] [43348] Globadier flow. Loop deactivated.
02:03:23.128 [Flow] [43348] Globadier flow despawned. //6
02:03:23.359 [Lua] [AIPlayerSlotExtension] force releaseing slot 504 8
02:03:23.604 [Flow] [43348] Globadier flow. Loop deactivated.
02:03:23.604 [Flow] [43348] Globadier flow despawned. //6
02:03:26.554 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 medium normal
02:03:27.229 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 8 medium normal
02:03:29.189 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 medium normal
02:03:29.561 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
02:03:29.818 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 4 medium normal
02:03:30.108 [Lua] [AIPlayerSlotExtension] force releaseing slot 530 7
02:03:30.120 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
02:03:30.838 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 7 medium normal
02:03:30.852 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 8 medium normal
02:03:31.961 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 8 medium normal
02:03:35.789 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5ff, position: 0
02:03:45.975 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 2 medium normal
02:03:49.308 [Lua] [AIPlayerSlotExtension] dispersing queue due to wrong slot type preference got -> expected 1 medium normal
02:03:54.543 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 8 8
02:03:55.781 [Lua] Horde killed: multi_consecutive_wave
02:04:08.549 [Lua] Hide #ID[27b958eb9f7c87d7]
02:04:08.549 [Lua] Hide #ID[591e8680614ecb40]
02:04:08.549 [Lua] Hide #ID[02b18cb2d1f27424]
02:04:08.549 [Lua] Hide #ID[733ff75b41d1d37d]
02:04:08.549 [Lua] Hide #ID[78923f207de7092e]
02:04:08.549 [Lua] Hide #ID[fed3662539c310a8]
02:04:08.549 [Lua] Hide #ID[e84fa4e151670188]
02:04:08.549 [Lua] Hide #ID[a182c476f5d35653]
02:04:08.549 [Lua] Hide #ID[fca690732932b14d]
02:04:08.549 [Lua] Hide #ID[4a5b63339a401af9]
02:04:16.586 [Lua] Hide #ID[ea69171f36ddeabb]
02:04:16.586 [Lua] Hide #ID[0242f230fa7a3087]
02:04:16.586 [Lua] Hide #ID[02b18cb2d1f27424]
02:04:16.586 [Lua] Hide #ID[591e8680614ecb40]
02:04:16.586 [Lua] Hide #ID[78923f207de7092e]
02:04:16.586 [Lua] Hide #ID[fed3662539c310a8]
02:04:16.586 [Lua] Hide #ID[591e8680614ecb40]
02:04:16.586 [Lua] Hide #ID[a182c476f5d35653]
02:04:16.586 [Lua] Hide #ID[4a5b63339a401af9]
02:04:16.586 [Lua] Hide #ID[fca690732932b14d]
02:04:16.860 [Lua] Hide #ID[233c8ea27a2d7450]
02:04:16.860 [Lua] Hide #ID[0242f230fa7a3087]
02:04:16.860 [Lua] Hide #ID[02b18cb2d1f27424]
02:04:16.860 [Lua] Hide #ID[de1056bd514e4cea]
02:04:16.860 [Lua] Hide #ID[591e8680614ecb40]
02:04:16.860 [Lua] Hide #ID[fed3662539c310a8]
02:04:16.860 [Lua] Hide #ID[e84fa4e151670188]
02:04:16.860 [Lua] Hide #ID[a182c476f5d35653]
02:04:16.860 [Lua] Hide #ID[4a5b63339a401af9]
02:04:16.860 [Lua] Hide #ID[fca690732932b14d]
02:04:35.163 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 1013904223)
02:04:38.422 [Lua] [LobbyMembers] Member joined 11000011a47bad8
02:04:38.432 [Lua] [NetworkServer] Changing num_players from 3 to 4
02:04:38.432 [Lua] [NetworkServer] Players: 4
02:04:38.432 [Lua] Set lobby begin:
02:04:38.432 [Lua] Lobby data twitch_enabled = false
02:04:38.432 [Lua] Lobby data selected_mission_id = dlc_bastion
02:04:38.432 [Lua] Lobby data num_players = 4
02:04:38.433 [Lua] Lobby data difficulty_tweak = 0
02:04:38.433 [Lua] Lobby data host = 110000109ed6c29
02:04:38.433 [Lua] Lobby data time_of_search = 1714182467
02:04:38.433 [Lua] Lobby data matchmaking_type = 2
02:04:38.433 [Lua] Lobby data is_private = false
02:04:38.433 [Lua] Lobby data match_started = true
02:04:38.433 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
02:04:38.433 [Lua] Lobby data difficulty = cataclysm
02:04:38.433 [Lua] Lobby data player_slot_1 = 0:0
02:04:38.433 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
02:04:38.433 [Lua] Lobby data quick_game = true
02:04:38.433 [Lua] Lobby data country_code = us
02:04:38.433 [Lua] Lobby data matchmaking = true
02:04:38.433 [Lua] Lobby data power_level = 835
02:04:38.433 [Lua] Lobby data mission_id = dlc_bastion
02:04:38.433 [Lua] Lobby data mechanism = adventure
02:04:38.433 [Lua] Lobby data player_slot_5 = 110000147a7757c:1
02:04:38.433 [Lua] Lobby data player_slot_2 = 0:0
02:04:38.433 [Lua] Lobby data network_hash = f9acde31fa21b0d1
02:04:38.433 [Lua] Lobby data player_slot_3 = 11000010ae4da1b:1
02:04:38.433 [Lua] Lobby data eac_authorized = true
02:04:38.433 [Lua] Set lobby end.
02:04:40.553 [Lua] GOT approve_channel 7 11000011a47bad8 1860000be09f41c
02:04:40.553 [EAC] EAC server has client 11000011a47bad8 and channel 7 (and owner 11000011a47bad8)
02:04:40.553 [EACServer] [21:04:40:553] [Windows] [EAC Server] [Info] [RegisterClient] Client: 011000011A47BAD8 PlayerGUID: 76561198401174232 PlayerIP: 0.0.0.0 OwnerGUID: 76561198401174232 PlayerName: Reverend Reven
02:04:40.553 [Lua] Client with peer_id 11000011a47bad8 got APPROVED by server
02:04:40.554 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000011a47bad8'
02:04:40.554 [Lua] [ChatManager][1]System: Reverend Reven is joining the game
02:04:40.554 [Lua] [NetworkServer] Peer 11000011a47bad8 joined server lobby.
02:04:40.554 [Lua] [NetworkServer] Creating peer info.
02:04:40.554 [Lua] [PeerSM] 11000011a47bad8 :: on_enter Connecting
02:04:40.665 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000be09f41c from 11000011a47bad8, replying lobby_ok
02:04:40.745 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000011a47bad8 REPLY wh:0 | we:110000109ed6c29 | dr:11000010ae4da1b | bw:0 | es:110000147a7757c
02:04:43.056 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000011a47bad8
02:04:43.056 [Lua] [SharedState] network_state_110000109ed6c29: profile_index_reservation:0:0:1:0 = 11000011a47bad8
02:04:43.056 [Lua] Set lobby begin:
02:04:43.056 [Lua] Lobby data twitch_enabled = false
02:04:43.056 [Lua] Lobby data selected_mission_id = dlc_bastion
02:04:43.056 [Lua] Lobby data num_players = 4
02:04:43.056 [Lua] Lobby data difficulty_tweak = 0
02:04:43.056 [Lua] Lobby data host = 110000109ed6c29
02:04:43.056 [Lua] Lobby data time_of_search = 1714182467
02:04:43.056 [Lua] Lobby data matchmaking_type = 2
02:04:43.056 [Lua] Lobby data is_private = false
02:04:43.056 [Lua] Lobby data match_started = true
02:04:43.056 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
02:04:43.056 [Lua] Lobby data difficulty = cataclysm
02:04:43.056 [Lua] Lobby data player_slot_1 = 11000011a47bad8:1
02:04:43.056 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
02:04:43.056 [Lua] Lobby data quick_game = true
02:04:43.057 [Lua] Lobby data country_code = us
02:04:43.057 [Lua] Lobby data matchmaking = true
02:04:43.057 [Lua] Lobby data power_level = 835
02:04:43.057 [Lua] Lobby data mission_id = dlc_bastion
02:04:43.057 [Lua] Lobby data mechanism = adventure
02:04:43.057 [Lua] Lobby data player_slot_5 = 110000147a7757c:1
02:04:43.057 [Lua] Lobby data player_slot_2 = 0:0
02:04:43.057 [Lua] Lobby data network_hash = f9acde31fa21b0d1
02:04:43.057 [Lua] Lobby data player_slot_3 = 11000010ae4da1b:1
02:04:43.057 [Lua] Lobby data eac_authorized = true
02:04:43.057 [Lua] Set lobby end.
02:04:45.266 [Lua] ### CLEARING PEER STATE FOR 11000011a47bad8
02:04:45.266 [Lua] [PeerSM] 11000011a47bad8 :: on_exit Connecting
02:04:45.266 [Lua] [PeerSM] 11000011a47bad8 :: on_enter Connecting
02:04:45.334 [Lua] [NetworkServer] Peer 11000011a47bad8 has sent rpc_notify_lobby_joined
02:04:45.334 [Lua] [PSM] Peer 11000011a47bad8 joined. Want to use profile index "1" and join party "0"
02:04:45.334 [Lua] [SharedState] network_state_110000109ed6c29: peers:0:0:0:0 = ["110000109ed6c29","11000010ae4da1b","110000147a7757c","11000011a47bad8"]
02:04:45.334 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000011a47bad8, connection_key=2)
02:04:45.334 [Lua] Sync dynamic to client:
02:04:45.334 [Lua] breed_name: chaos_bulwark, bitmask: 2, bit_index: 3
02:04:45.334 [Lua] breed_name: pet_skeleton_dual_wield, bitmask: 2, bit_index: 16
02:04:45.484 [Lua] ### Received rpc_level_load_started
02:04:45.484 [Lua] #### Has state machine: true, peer_id: 11000011a47bad8, level_session_id: 830237952
02:04:45.484 [Lua] [PartyManager] Player (11000011a47bad8:1) was put into party undecided (0)
02:04:45.484 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
02:04:45.484 [Lua] [ProfileSynchronizer] Peer 11000011a47bad8 entered session
02:04:45.484 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000011a47bad8
02:04:45.484 [Lua] Mechanism says: a client has initialized the mechanism! 11000011a47bad8
02:04:45.571 [SteamVoipClient] select_out(11000011a47bad8, on)
02:04:45.697 [SteamVoipClient] select_out(11000011a47bad8, on)
02:04:45.697 [SteamVoipClient] select_in(11000011a47bad8, on)
02:04:45.697 [SteamVoipClient] select_out(11000011a47bad8, off)
02:04:45.797 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000011a47bad8, connection_key=2)
02:04:46.342 [EACServer] [21:04:46:342] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000011A47BAD8 Session: 3 Status: Client Authenticated Message: Client authenticated.
02:04:46.343 [EAC] Peer 11000011a47bad8 switched EAC state to ClientAuthenticatedLocal
02:04:46.560 [EACServer] [21:04:46:559] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 011000011A47BAD8.
02:04:46.961 [EACServer] [21:04:46:961] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 011000011A47BAD8
02:04:46.961 [EACServer] [21:04:46:961] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000011A47BAD8 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
02:04:46.967 [EAC] Peer 11000011a47bad8 switched EAC state to ClientAuthenticatedRemote
02:04:47.089 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5ff, position: 71207
02:04:47.505 [Lua] [NetworkServer] Peer 11000011a47bad8 has sent rpc_post_game_notified
02:04:47.506 [Lua] [PeerSM] 11000011a47bad8 :: on_exit Connecting
02:04:47.506 [Lua] [PeerSM] 11000011a47bad8 :: on_enter Loading
02:04:47.801 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:11000010ae4da1b:1:0:0 = 418931513
02:04:48.532 [Lua] Switching ConflictSettings: to: default
02:04:48.532 [Lua] pacing=default
02:04:48.532 [Lua] roaming=nil
02:04:48.532 [Lua] specials=default
02:04:48.532 [Lua] debug_color=maroon
02:04:48.532 [Lua] contained_breeds=nil
02:04:48.532 [Lua] pack_spawning=default
02:04:48.532 [Lua] disabled=false
02:04:48.532 [Lua] factions=nil
02:04:48.532 [Lua] boss=default
02:04:48.532 [Lua] horde=default
02:04:48.532 [Lua] name=default
02:04:48.532 [Lua] intensity=default
02:04:48.532 [Lua] ---
02:04:48.837 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000147a7757c:1:0:0 = 2028435825
02:04:48.969 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:3:0:0 = 1763780271
02:04:49.175 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:1:0:0 = 1853840650
02:04:50.520 [Lua] ### Received rpc_level_loaded
02:04:50.520 [Lua] #### Has state machine: true, peer_id: 11000011a47bad8, level_id: 115
02:04:50.520 [Lua] Peer 11000011a47bad8 has loaded the level and all enemies are loaded
02:04:50.521 [Lua] [PeerSM] 11000011a47bad8 :: on_exit Loading
02:04:50.521 [Lua] [PeerSM] 11000011a47bad8 :: on_enter LoadingProfilePackages
02:04:50.531 [Lua] [PeerSM] 11000011a47bad8 :: on_exit LoadingProfilePackages
02:04:50.531 [Lua] [PeerSM] 11000011a47bad8 :: on_enter WaitingForEnterGame
02:04:55.532 [Lua] [PeerSM] 11000011a47bad8 :: on_exit WaitingForEnterGame
02:04:55.532 [Lua] [PeerSM] 11000011a47bad8 :: on_enter WaitingForGameObjectSync
02:04:55.540 [Lua] [NetworkServer] Game_object_sync_done for peer 11000011a47bad8
02:04:55.579 [Lua] Breedfreezer (server) starting a hot join sync
02:04:55.579 [Lua] packing 24 units of breed chaos_marauder
02:04:55.579 [Lua] packing 31 units of breed skaven_clan_rat
02:04:55.579 [Lua] packing 16 units of breed skaven_storm_vermin
02:04:55.579 [Lua] packing 50 units of breed skaven_slave
02:04:55.579 [Lua] --> rpc-package size reached, sending rpc now
02:04:55.579 [Lua] packing 49 units of breed chaos_fanatic
02:04:55.579 [Lua] packing 4 units of breed chaos_raider
02:04:55.579 [Lua] packing 6 units of breed chaos_warrior
02:04:55.579 [Lua] packing 7 units of breed chaos_berzerker
02:04:55.579 [Lua] packing 8 units of breed skaven_plague_monk
02:04:55.579 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:04:55.579 [Lua]
02:04:55.579 [Lua] [1] = 9 (number)
02:04:55.579 [Lua] [2] = 49 (number)
02:04:55.579 [Lua] [3] = 2 (number)
02:04:55.579 [Lua] [4] = 4 (number)
02:04:55.579 [Lua] [5] = 1 (number)
02:04:55.579 [Lua] [6] = 6 (number)
02:04:55.579 [Lua] [7] = 7 (number)
02:04:55.579 [Lua] [8] = 7 (number)
02:04:55.579 [Lua] [9] = 8 (number)
02:04:55.579 [Lua] [10] = 8 (number)
02:04:55.579 [Lua]
02:04:55.579 [Lua]
02:04:55.579 [Lua] [1] = 460 (number)
02:04:55.579 [Lua] [2] = 454 (number)
02:04:55.579 [Lua] [3] = 467 (number)
02:04:55.579 [Lua] [4] = 410 (number)
02:04:55.579 [Lua] [5] = 468 (number)
02:04:55.579 [Lua] [6] = 457 (number)
02:04:55.579 [Lua] [7] = 456 (number)
02:04:55.579 [Lua] [8] = 431 (number)
02:04:55.579 [Lua] [9] = 426 (number)
02:04:55.579 [Lua] [10] = 419 (number)
02:04:55.579 [Lua] [11] = 238 (number)
02:04:55.579 [Lua] [12] = 96 (number)
02:04:55.579 [Lua] [13] = 458 (number)
02:04:55.579 [Lua] [14] = 455 (number)
02:04:55.579 [Lua] [15] = 437 (number)
02:04:55.579 [Lua] [16] = 150 (number)
02:04:55.579 [Lua] [17] = 428 (number)
02:04:55.579 [Lua] [18] = 481 (number)
02:04:55.579 [Lua] [19] = 430 (number)
02:04:55.579 [Lua] [20] = 947 (number)
02:04:55.579 [Lua] [21] = 436 (number)
02:04:55.579 [Lua] [22] = 171 (number)
02:04:55.579 [Lua] [23] = 408 (number)
02:04:55.579 [Lua] [24] = 433 (number)
02:04:55.579 [Lua] [25] = 417 (number)
02:04:55.579 [Lua] [26] = 464 (number)
02:04:55.579 [Lua] [27] = 461 (number)
02:04:55.579 [Lua] [28] = 452 (number)
02:04:55.579 [Lua] [29] = 406 (number)
02:04:55.579 [Lua] [30] = 482 (number)
02:04:55.579 [Lua] [31] = 411 (number)
02:04:55.579 [Lua] [32] = 432 (number)
02:04:55.579 [Lua] [33] = 420 (number)
02:04:55.579 [Lua] [34] = 478 (number)
02:04:55.579 [Lua] [35] = 412 (number)
02:04:55.579 [Lua] [36] = 462 (number)
02:04:55.579 [Lua] [37] = 465 (number)
02:04:55.579 [Lua] [38] = 435 (number)
02:04:55.579 [Lua] [39] = 414 (number)
02:04:55.579 [Lua] [40] = 470 (number)
02:04:55.579 [Lua] [41] = 434 (number)
02:04:55.579 [Lua] [42] = 459 (number)
02:04:55.579 [Lua] [43] = 466 (number)
02:04:55.579 [Lua] [44] = 427 (number)
02:04:55.579 [Lua] [45] = 474 (number)
02:04:55.579 [Lua] [46] = 27 (number)
02:04:55.579 [Lua] [47] = 170 (number)
02:04:55.579 [Lua] [48] = 409 (number)
02:04:55.579 [Lua] [49] = 429 (number)
02:04:55.579 [Lua] [50] = 185 (number)
02:04:55.579 [Lua] [51] = 299 (number)
02:04:55.579 [Lua] [52] = 133 (number)
02:04:55.579 [Lua] [53] = 254 (number)
02:04:55.579 [Lua] [54] = 115 (number)
02:04:55.579 [Lua] [55] = 23 (number)
02:04:55.579 [Lua] [56] = 116 (number)
02:04:55.579 [Lua] [57] = 296 (number)
02:04:55.579 [Lua] [58] = 952 (number)
02:04:55.579 [Lua] [59] = 250 (number)
02:04:55.579 [Lua] [60] = 73 (number)
02:04:55.579 [Lua] [61] = 243 (number)
02:04:55.579 [Lua] [62] = 449 (number)
02:04:55.579 [Lua] [63] = 249 (number)
02:04:55.579 [Lua] [64] = 298 (number)
02:04:55.579 [Lua] [65] = 451 (number)
02:04:55.579 [Lua] [66] = 62 (number)
02:04:55.579 [Lua] [67] = 70 (number)
02:04:55.579 [Lua] [68] = 984 (number)
02:04:55.579 [Lua] [69] = 987 (number)
02:04:55.579 [Lua] [70] = 985 (number)
02:04:55.579 [Lua] [71] = 986 (number)
02:04:55.579 [Lua] [72] = 988 (number)
02:04:55.579 [Lua] [73] = 990 (number)
02:04:55.579 [Lua] [74] = 989 (number)
02:04:55.579 [Lua]
02:04:55.580 [Lua] PlayerManager:add_remote_player 11000011a47bad8
02:04:55.580 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=494
02:04:55.580 [Lua] RemotePlayer:create_game_object( ) 494
02:04:55.656 [Lua] [ProfileSynchronizer] Assigning peer(11000011a47bad8:1) to profile(1) career(1)
02:04:55.656 [Lua] [SharedState] network_state_110000109ed6c29: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000109ed6c29"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":4,"peer_id":"110000109ed6c29"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010ae4da1b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"110000147a7757c"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000011a47bad8"}]
02:04:55.656 [Lua] [PeerSM] 11000011a47bad8 :: on_exit WaitingForGameObjectSync
02:04:55.656 [Lua] [PeerSM] 11000011a47bad8 :: on_enter WaitingForPlayers
02:04:55.666 [Lua] [PeerSM] 11000011a47bad8 :: on_exit WaitingForPlayers
02:04:55.666 [Lua] [PeerSM] 11000011a47bad8 :: on_enter InGame
02:04:55.667 [Lua] [SharedState] network_state_110000109ed6c29: peer_ingame:11000011a47bad8:0:0:0 = true
02:04:56.180 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000011a47bad8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:04:56.180 [Lua] Adding player sync data to peer=11000011a47bad8 local_player_id=1
02:04:56.852 [Lua] [SharedState] network_state_110000109ed6c29: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false},"inventory_id":1887283672,"first_person":{"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dual_pistol":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/fencing_sword":false}}
02:04:56.853 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer, async-read,
02:04:56.853 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
02:04:56.853 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read,
02:04:56.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
02:04:56.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, ProfileSynchronizer, async-read,
02:04:56.853 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base, ProfileSynchronizer, async-read,
02:04:56.853 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
02:04:56.853 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
02:04:56.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps, ProfileSynchronizer, async-read,
02:04:56.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, ProfileSynchronizer, async-read,
02:04:56.897 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
02:04:56.897 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
02:04:56.897 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
02:04:56.920 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
02:04:56.920 [Lua] [PackageManager] Force_load: wwise/pistol
02:04:56.920 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
02:04:56.986 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
02:04:56.986 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
02:04:56.987 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
02:04:57.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
02:04:57.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
02:04:57.018 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
02:04:57.039 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
02:04:57.039 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
02:04:57.040 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base
02:04:57.231 [Lua] Set lobby begin:
02:04:57.231 [Lua] Lobby data twitch_enabled = false
02:04:57.231 [Lua] Lobby data selected_mission_id = dlc_bastion
02:04:57.231 [Lua] Lobby data num_players = 4
02:04:57.231 [Lua] Lobby data difficulty_tweak = 0
02:04:57.231 [Lua] Lobby data host = 110000109ed6c29
02:04:57.231 [Lua] Lobby data time_of_search = 1714182467
02:04:57.231 [Lua] Lobby data matchmaking_type = 2
02:04:57.231 [Lua] Lobby data is_private = false
02:04:57.231 [Lua] Lobby data match_started = true
02:04:57.231 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
02:04:57.232 [Lua] Lobby data difficulty = cataclysm
02:04:57.232 [Lua] Lobby data player_slot_1 = 11000011a47bad8:1
02:04:57.232 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
02:04:57.232 [Lua] Lobby data quick_game = true
02:04:57.232 [Lua] Lobby data country_code = us
02:04:57.232 [Lua] Lobby data matchmaking = true
02:04:57.232 [Lua] Lobby data power_level = 626
02:04:57.232 [Lua] Lobby data mission_id = dlc_bastion
02:04:57.232 [Lua] Lobby data mechanism = adventure
02:04:57.232 [Lua] Lobby data player_slot_5 = 110000147a7757c:1
02:04:57.232 [Lua] Lobby data player_slot_2 = 0:0
02:04:57.232 [Lua] Lobby data network_hash = f9acde31fa21b0d1
02:04:57.232 [Lua] Lobby data player_slot_3 = 11000010ae4da1b:1
02:04:57.232 [Lua] Lobby data eac_authorized = true
02:04:57.232 [Lua] Set lobby end.
02:04:57.274 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base
02:04:57.274 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base
02:04:57.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
02:04:57.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
02:04:57.318 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
02:04:57.318 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh
02:04:57.365 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh
02:04:57.365 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh
02:04:57.365 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps
02:04:57.395 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps
02:04:57.395 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps
02:04:57.395 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
02:04:57.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
02:04:57.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
02:04:57.434 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:11000011a47bad8:1:0:0 = 1887283672
02:04:57.777 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:11000011a47bad8:1:0:0 = 1887283672
02:04:58.354 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:11000011a47bad8:1:0:0 = 1887283672
02:04:59.993 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:11000011a47bad8:1:0:0 = 1887283672
02:04:59.997 [Lua] [PartyManager] Player (11000011a47bad8:1) was put into party heroes (1)
02:04:59.997 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
02:05:00.004 [Lua] [GameNetworkManager] destroying game object with go_id=51
02:05:00.007 [Lua] [SharedState] network_state_110000109ed6c29: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000109ed6c29"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010ae4da1b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"110000147a7757c"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000011a47bad8"}]
02:05:00.007 [Lua] PlayerManager:remove_player peer_id=110000109ed6c29 3
02:05:00.007 [Lua] [GameNetworkManager] destroying game object with go_id=44
02:05:00.007 [Lua] [GameNetworkManager] destroying game object with go_id=45
02:05:00.020 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/state_machines/melee/1h_sword, ProfileSynchronizer
02:05:00.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_necromancer_ability/wpn_bw_necromancer_ability, ProfileSynchronizer
02:05:00.021 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_necromancer/headpiece/bw_n_hat_01, ProfileSynchronizer
02:05:00.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01, ProfileSynchronizer
02:05:00.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_necromancer_ability/wpn_bw_necromancer_ability_3p, ProfileSynchronizer
02:05:00.022 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
02:05:00.027 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_necromancer/talents/trapped_soul_skull, ProfileSynchronizer
02:05:00.027 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/state_machines/ranged/staff, ProfileSynchronizer
02:05:00.028 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, ProfileSynchronizer
02:05:00.030 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
02:05:00.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, ProfileSynchronizer
02:05:00.048 [Lua] [PackageManager] Unload: resource_packages/careers/bw_necromancer, ProfileSynchronizer
02:05:00.048 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_necromancer/first_person_base/chr_first_person_mesh, ProfileSynchronizer
02:05:00.050 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_necromancer/skins/white/chr_bright_wizard_necromancer_white, ProfileSynchronizer
02:05:00.050 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, ProfileSynchronizer
02:05:00.052 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_necromancer/third_person_base/chr_third_person_mesh, ProfileSynchronizer
02:05:00.052 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spark_3ps, ProfileSynchronizer
02:05:00.052 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spear_3ps, ProfileSynchronizer
02:05:00.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer
02:05:00.062 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, ProfileSynchronizer
02:05:00.064 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
02:05:00.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 123, name: `unknown`
02:05:00.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 123, name: `unknown`
02:05:00.170 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000011a47bad8 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:05:00.170 [Lua] [NetworkServer] Peer 11000011a47bad8 spawned player.
02:05:00.171 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=501
02:05:00.171 [Lua] PlayerManager:assign_unit_ownership Reverend Reven 11000011a47bad8 1
02:05:00.172 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0) temporary_health_percentage (0.029166666666666667) melee slot ammo (1) ranged slot ammo (1)
02:05:00.172 [Lua] TalentSystem:rpc_sync_talents 7 3073
02:05:00.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 48, name: `unknown`
02:05:00.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 107, name: `unknown`
02:05:00.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_run_vce` for object id: 43, name: `unknown`
02:05:00.339 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_run_vce` for object id: 58, name: `unknown`
02:05:00.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 58, name: `unknown`
02:05:00.404 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 43, name: `unknown`
02:05:00.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 43, name: `unknown`
02:05:00.421 [Lua] [SharedState] network_state_110000109ed6c29: actually_ingame:11000011a47bad8:0:0:0 = true
02:05:00.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 43, name: `unknown`
02:05:00.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 51, name: `unknown`
02:05:00.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 40, name: `unknown`
02:05:00.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 24, name: `unknown`
02:05:00.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 24, name: `unknown`
02:05:00.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 101, name: `unknown`
02:05:00.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 48, name: `unknown`
02:05:00.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 51, name: `unknown`
02:05:00.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 51, name: `unknown`
02:05:00.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 51, name: `unknown`
02:05:00.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 51, name: `unknown`
02:05:01.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 40, name: `unknown`
02:05:01.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 51, name: `unknown`
02:05:01.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 51, name: `unknown`
02:05:01.119 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 101, name: `unknown`
02:05:01.202 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_run_vce` for object id: 74, name: `unknown`
02:05:01.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 51, name: `unknown`
02:05:01.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 101, name: `unknown`
02:05:01.388 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 101, name: `unknown`
02:05:01.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 40, name: `unknown`
02:05:01.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 40, name: `unknown`
02:05:01.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_run_vce` for object id: 51, name: `unknown`
02:05:01.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 51, name: `unknown`
02:05:01.670 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_run_vce` for object id: 24, name: `unknown`
02:05:01.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 51, name: `unknown`
02:05:01.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 51, name: `unknown`
02:05:01.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 51, name: `unknown`
02:05:01.873 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 51, name: `unknown`
02:05:02.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 51, name: `unknown`
02:05:02.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 40, name: `unknown`
02:05:02.320 [Lua] Set lobby begin:
02:05:02.320 [Lua] Lobby data twitch_enabled = false
02:05:02.320 [Lua] Lobby data selected_mission_id = dlc_bastion
02:05:02.320 [Lua] Lobby data num_players = 4
02:05:02.320 [Lua] Lobby data difficulty_tweak = 0
02:05:02.320 [Lua] Lobby data host = 110000109ed6c29
02:05:02.320 [Lua] Lobby data time_of_search = 1714182467
02:05:02.320 [Lua] Lobby data matchmaking_type = 2
02:05:02.320 [Lua] Lobby data is_private = false
02:05:02.320 [Lua] Lobby data match_started = true
02:05:02.320 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
02:05:02.320 [Lua] Lobby data difficulty = cataclysm
02:05:02.320 [Lua] Lobby data player_slot_1 = 11000011a47bad8:1
02:05:02.320 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
02:05:02.321 [Lua] Lobby data quick_game = true
02:05:02.321 [Lua] Lobby data country_code = us
02:05:02.321 [Lua] Lobby data matchmaking = true
02:05:02.321 [Lua] Lobby data power_level = 835
02:05:02.321 [Lua] Lobby data mission_id = dlc_bastion
02:05:02.321 [Lua] Lobby data mechanism = adventure
02:05:02.321 [Lua] Lobby data player_slot_5 = 110000147a7757c:1
02:05:02.321 [Lua] Lobby data player_slot_2 = 0:0
02:05:02.321 [Lua] Lobby data network_hash = f9acde31fa21b0d1
02:05:02.321 [Lua] Lobby data player_slot_3 = 11000010ae4da1b:1
02:05:02.321 [Lua] Lobby data eac_authorized = true
02:05:02.321 [Lua] Set lobby end.
02:05:02.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 74, name: `unknown`
02:05:02.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 74, name: `unknown`
02:05:02.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 101, name: `unknown`
02:05:02.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 48, name: `unknown`
02:05:02.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 48, name: `unknown`
02:05:02.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 48, name: `unknown`
02:05:02.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 74, name: `unknown`
02:05:02.818 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 74, name: `unknown`
02:05:02.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 51, name: `unknown`
02:05:02.893 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 51, name: `unknown`
02:05:02.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 51, name: `unknown`
02:05:02.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_run_vce` for object id: 51, name: `unknown`
02:05:03.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 24, name: `unknown`
02:05:04.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 51, name: `unknown`
02:05:04.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 48, name: `unknown`
02:05:04.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 48, name: `unknown`
02:05:04.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 74, name: `unknown`
02:05:04.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 40, name: `unknown`
02:05:04.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 40, name: `unknown`
02:05:05.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 51, name: `unknown`
02:05:05.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 101, name: `unknown`
02:05:05.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 40, name: `unknown`
02:05:05.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 48, name: `unknown`
02:05:05.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 101, name: `unknown`
02:05:06.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 40, name: `unknown`
02:05:06.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 74, name: `unknown`
02:05:06.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 107, name: `unknown`
02:05:07.279 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 101, name: `unknown`
02:05:07.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 116, name: `unknown`
02:05:08.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 101, name: `unknown`
02:05:09.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 101, name: `unknown`
02:05:09.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 101, name: `unknown`
02:05:09.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 3, name: `unknown`
02:05:09.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 55, name: `unknown`
02:05:10.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 88, name: `unknown`
02:05:10.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 101, name: `unknown`
02:05:10.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 125, name: `unknown`
02:05:10.917 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 40, name: `unknown`
02:05:11.019 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 26, name: `unknown`
02:05:11.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 125, name: `unknown`
02:05:11.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 24, name: `unknown`
02:05:11.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 17, name: `unknown`
02:05:11.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 92, name: `unknown`
02:05:11.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 54, name: `unknown`
02:05:12.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 55, name: `unknown`
02:05:12.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 117, name: `unknown`
02:05:12.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5ff, position: 71207
02:05:12.725 [Lua] TerrorEventMixer.start_event: bastion_finale_sorcerer (seed: 1013904223)
02:05:13.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 58, name: `unknown`
02:05:14.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 39, name: `unknown`
02:05:14.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 39, name: `unknown`
02:05:15.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 17, name: `unknown`
02:05:15.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 75, name: `unknown`
02:05:15.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 103, name: `unknown`
02:05:15.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 113, name: `unknown`
02:05:15.781 [Lua] TerrorEventMixer.start_event: bastion_finale_event (seed: 1013904223)
02:05:15.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 117, name: `unknown`
02:05:15.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 117, name: `unknown`
02:05:16.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 125, name: `unknown`
02:05:16.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 55, name: `unknown`
02:05:16.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 47, name: `unknown`
02:05:16.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 47, name: `unknown`
02:05:16.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 117, name: `unknown`
02:05:17.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 125, name: `unknown`
02:05:17.067 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 125, name: `unknown`
02:05:17.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 113, name: `unknown`
02:05:17.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 101, name: `unknown`
02:05:17.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 113, name: `unknown`
02:05:17.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 101, name: `unknown`
02:05:18.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 47, name: `unknown`
02:05:18.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 5, name: `unknown`
02:05:18.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 5, name: `unknown`
02:05:18.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 74, name: `unknown`
02:05:18.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 47, name: `unknown`
02:05:19.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 17, name: `unknown`
02:05:19.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 88, name: `unknown`
02:05:19.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 117, name: `unknown`
02:05:19.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 5, name: `unknown`
02:05:20.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 58, name: `unknown`
02:05:21.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 60, name: `unknown`
02:05:21.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 113, name: `unknown`
02:05:22.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 122, name: `unknown`
02:05:22.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 122, name: `unknown`
02:05:22.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 122, name: `unknown`
02:05:23.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 9, name: `unknown`
02:05:23.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 9, name: `unknown`
02:05:23.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 50, name: `unknown`
02:05:23.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 50, name: `unknown`
02:05:23.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 88, name: `unknown`
02:05:23.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 75, name: `unknown`
02:05:24.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 105, name: `unknown`
02:05:24.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 24, name: `unknown`
02:05:24.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 9, name: `unknown`
02:05:24.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 33, name: `unknown`
02:05:25.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 24, name: `unknown`
02:05:26.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 108, name: `unknown`
02:05:26.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 10, name: `unknown`
02:05:27.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 108, name: `unknown`
02:05:27.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 33, name: `unknown`
02:05:28.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 9, name: `unknown`
02:05:28.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 108, name: `unknown`
02:05:28.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 9, name: `unknown`
02:05:28.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 122, name: `unknown`
02:05:29.279 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 5, name: `unknown`
02:05:29.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 58, name: `unknown`
02:05:29.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 92, name: `unknown`
02:05:29.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 5, name: `unknown`
02:05:29.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 58, name: `unknown`
02:05:30.369 [Lua] Horde killed: multi_last_wave
02:05:31.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 73, name: `unknown`
02:05:31.581 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 5, name: `unknown`
02:05:31.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 5, name: `unknown`
02:05:31.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 117, name: `unknown`
02:05:32.468 [Flow] blob unit spawned
02:05:33.064 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 43, name: `unknown`
02:05:33.171 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 85, name: `unknown`
02:05:33.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 43, name: `unknown`
02:05:34.134 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:05:34.194 [Flow] blob unit unspawned
02:05:34.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 105, name: `unknown`
02:05:34.491 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:05:35.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 122, name: `unknown`
02:05:35.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 120, name: `unknown`
02:05:35.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 6, name: `unknown`
02:05:36.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 120, name: `unknown`
02:05:36.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 83, name: `unknown`
02:05:38.835 [Flow] blob unit spawned
02:05:38.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_spawn` for object id: 31, name: `unknown`
02:05:38.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 22, name: `unknown`
02:05:39.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 10, name: `unknown`
02:05:39.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 76, name: `unknown`
02:05:39.452 [Flow] blob unit unspawned
02:05:39.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 59, name: `unknown`
02:05:39.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 117, name: `unknown`
02:05:41.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 35, name: `unknown`
02:05:42.017 [Lua] Hide #ID[ea69171f36ddeabb]
02:05:42.017 [Lua] Hide #ID[3fcf9d1d90c95d89]
02:05:42.017 [Lua] Hide #ID[02b18cb2d1f27424]
02:05:42.017 [Lua] Hide #ID[de1056bd514e4cea]
02:05:42.017 [Lua] Hide #ID[78923f207de7092e]
02:05:42.017 [Lua] Hide #ID[fed3662539c310a8]
02:05:42.017 [Lua] Hide #ID[591e8680614ecb40]
02:05:42.017 [Lua] Hide #ID[a182c476f5d35653]
02:05:42.017 [Lua] Hide #ID[fca690732932b14d]
02:05:42.017 [Lua] Hide #ID[fca690732932b14d]
02:05:42.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 53, name: `unknown`
02:05:42.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x278ad, position: 0
02:05:42.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 54, name: `unknown`
02:05:42.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 31, name: `unknown`
02:05:42.404 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 120, name: `unknown`
02:05:42.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x278ff, position: 0
02:05:42.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 14, name: `unknown`
02:05:42.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 120, name: `unknown`
02:05:42.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 53, name: `unknown`
02:05:42.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 7, name: `unknown`
02:05:43.043 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 59, name: `unknown`
02:05:43.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 78, name: `unknown`
02:05:43.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_spawn` for object id: 58, name: `unknown`
02:05:43.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 80, name: `unknown`
02:05:43.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 9, name: `unknown`
02:05:43.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 110, name: `unknown`
02:05:43.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 100, name: `unknown`
02:05:45.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 89, name: `unknown`
02:05:45.335 [Lua] [AIPlayerSlotExtension] force releaseing slot 36 9
02:05:45.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 124, name: `unknown`
02:05:45.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 85, name: `unknown`
02:05:46.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 96, name: `unknown`
02:05:46.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x27cfa, position: 0
02:05:46.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 22, name: `unknown`
02:05:46.917 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 77, name: `unknown`
02:05:47.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 54, name: `unknown`
02:05:47.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 88, name: `unknown`
02:05:47.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 53, name: `unknown`
02:05:48.016 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 90, name: `unknown`
02:05:50.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 38, name: `unknown`
02:05:50.291 [Lua] event horde ends!
02:05:50.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 11, name: `unknown`
02:05:50.563 [Lua] [AIPlayerSlotExtension] force releaseing slot 292 2
02:05:50.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 58, name: `unknown`
02:05:51.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 93, name: `unknown`
02:05:51.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 76, name: `unknown`
02:05:51.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 85, name: `unknown`
02:05:51.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 85, name: `unknown`
02:05:51.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 30, name: `unknown`
02:05:51.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 98, name: `unknown`
02:05:51.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 109, name: `unknown`
02:05:52.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 30, name: `unknown`
02:05:52.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 5, name: `unknown`
02:05:53.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 8, name: `unknown`
02:05:53.521 [Lua] [AIPlayerSlotExtension] force releaseing slot 334 3
02:05:54.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 74, name: `unknown`
02:05:54.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 30, name: `unknown`
02:05:54.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 20, name: `unknown`
02:05:54.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 90, name: `unknown`
02:05:55.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 20, name: `unknown`
02:05:55.451 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 16, name: `unknown`
02:05:56.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 41, name: `unknown`
02:05:56.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 48, name: `unknown`
02:05:58.945 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 74, name: `unknown`
02:05:59.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 45, name: `unknown`
02:05:59.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 68, name: `unknown`
02:06:00.049 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x2864a, position: 0
02:06:00.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 115, name: `unknown`
02:06:00.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 96, name: `unknown`
02:06:03.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 110, name: `unknown`
02:06:03.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 90, name: `unknown`
02:06:04.402 [Lua] [AIPlayerSlotExtension] force releaseing slot 236 1
02:06:04.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 80, name: `unknown`
02:06:05.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 9, name: `unknown`
02:06:05.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 96, name: `unknown`
02:06:05.506 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 116, name: `unknown`
02:06:06.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 105, name: `unknown`
02:06:07.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 48, name: `unknown`
02:06:08.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 5, name: `unknown`
02:06:09.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 50, name: `unknown`
02:06:09.519 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5ff, position: 0
02:06:10.036 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:10.402 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:06:10.465 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 27, name: `unknown`
02:06:10.506 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:10.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 121, name: `unknown`
02:06:10.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 121, name: `unknown`
02:06:10.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 50, name: `unknown`
02:06:10.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 38, name: `unknown`
02:06:10.823 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:06:10.919 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:11.362 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:06:11.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 27, name: `unknown`
02:06:11.576 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 22, name: `unknown`
02:06:12.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 8, name: `unknown`
02:06:12.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 109, name: `unknown`
02:06:12.873 [Lua] event horde ends!
02:06:12.968 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 17, name: `unknown`
02:06:13.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 90, name: `unknown`
02:06:13.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 6, name: `unknown`
02:06:13.498 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:13.873 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:06:13.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 91, name: `unknown`
02:06:14.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 62, name: `unknown`
02:06:14.329 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:14.805 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:06:15.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 109, name: `unknown`
02:06:15.653 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 22, name: `unknown`
02:06:16.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 22, name: `unknown`
02:06:16.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 73, name: `unknown`
02:06:16.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 22, name: `unknown`
02:06:17.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 59, name: `unknown`
02:06:17.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 59, name: `unknown`
02:06:17.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 8, name: `unknown`
02:06:17.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 101, name: `unknown`
02:06:17.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 97, name: `unknown`
02:06:18.279 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 69, name: `unknown`
02:06:18.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 35, name: `unknown`
02:06:19.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 10, name: `unknown`
02:06:19.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 76, name: `unknown`
02:06:19.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 23, name: `unknown`
02:06:20.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 97, name: `unknown`
02:06:20.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 113, name: `unknown`
02:06:21.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 69, name: `unknown`
02:06:21.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 33, name: `unknown`
02:06:21.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 94, name: `unknown`
02:06:22.099 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 107, name: `unknown`
02:06:22.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 43, name: `unknown`
02:06:23.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 35, name: `unknown`
02:06:23.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 90, name: `unknown`
02:06:23.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 62, name: `unknown`
02:06:23.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 122, name: `unknown`
02:06:23.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 26, name: `unknown`
02:06:24.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 88, name: `unknown`
02:06:24.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 92, name: `unknown`
02:06:25.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 22, name: `unknown`
02:06:25.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 51, name: `unknown`
02:06:25.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 106, name: `unknown`
02:06:25.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 70, name: `unknown`
02:06:25.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 27, name: `unknown`
02:06:25.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 70, name: `unknown`
02:06:26.243 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 53, name: `unknown`
02:06:26.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 69, name: `unknown`
02:06:27.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 65, name: `unknown`
02:06:27.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 50, name: `unknown`
02:06:28.547 [Flow] blob unit spawned
02:06:28.673 [Flow] [43348] Globadier flow spawned. Loop activated. //7
02:06:29.096 [Lua] event horde ends!
02:06:29.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 113, name: `unknown`
02:06:29.576 [Flow] blob unit unspawned
02:06:29.618 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_spawn` for object id: 29, name: `unknown`
02:06:30.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 62, name: `unknown`
02:06:31.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 23, name: `unknown`
02:06:31.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 89, name: `unknown`
02:06:31.569 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 100, name: `unknown`
02:06:31.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 26, name: `unknown`
02:06:32.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 59, name: `unknown`
02:06:32.665 [Lua] Hide #ID[ea69171f36ddeabb]
02:06:32.665 [Lua] Hide #ID[591e8680614ecb40]
02:06:32.665 [Lua] Hide #ID[02b18cb2d1f27424]
02:06:32.665 [Lua] Hide #ID[591e8680614ecb40]
02:06:32.665 [Lua] Hide #ID[591e8680614ecb40]
02:06:32.665 [Lua] Hide #ID[591e8680614ecb40]
02:06:32.665 [Lua] Hide #ID[591e8680614ecb40]
02:06:32.665 [Lua] Hide #ID[a182c476f5d35653]
02:06:32.665 [Lua] Hide #ID[4a5b63339a401af9]
02:06:32.665 [Lua] Hide #ID[4a5b63339a401af9]
02:06:33.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 50, name: `unknown`
02:06:33.502 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 96, name: `unknown`
02:06:33.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 47, name: `unknown`
02:06:36.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 23, name: `unknown`
02:06:37.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 7, name: `unknown`
02:06:37.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 24, name: `unknown`
02:06:38.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 23, name: `unknown`
02:06:39.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 124, name: `unknown`
02:06:39.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 14, name: `unknown`
02:06:41.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 25, name: `unknown`
02:06:41.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 103, name: `unknown`
02:06:41.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 38, name: `unknown`
02:06:41.858 [Lua] [AIPlayerSlotExtension] force releaseing slot 234 8
02:06:42.852 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 59, name: `unknown`
02:06:43.119 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 24, name: `unknown`
02:06:43.268 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 68, name: `unknown`
02:06:43.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 68, name: `unknown`
02:06:43.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 68, name: `unknown`
02:06:43.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 95, name: `unknown`
02:06:44.041 [Lua] [AIPlayerSlotExtension] force releaseing slot 195 7
02:06:44.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 38, name: `unknown`
02:06:44.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x2a611, position: 0
02:06:44.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 99, name: `unknown`
02:06:45.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 108, name: `unknown`
02:06:45.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 95, name: `unknown`
02:06:46.121 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:46.340 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:46.489 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:06:46.536 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:46.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 59, name: `unknown`
02:06:46.705 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:06:46.860 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:46.940 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:06:47.081 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:47.108 [Flow] blob unit spawned
02:06:47.282 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:47.319 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:06:47.511 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:06:47.511 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:47.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 56, name: `unknown`
02:06:47.610 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:06:47.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 100, name: `unknown`
02:06:47.850 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:06:48.005 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 35, name: `unknown`
02:06:48.703 [Lua] [AIPlayerSlotExtension] force releaseing slot 217 6
02:06:49.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 8, name: `unknown`
02:06:49.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 8, name: `unknown`
02:06:49.487 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:49.860 [Lua] event horde ends!
02:06:49.880 [Lua] event horde ends!
02:06:49.889 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:06:49.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 80, name: `unknown`
02:06:50.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 77, name: `unknown`
02:06:50.268 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 10, name: `unknown`
02:06:50.293 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:50.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 97, name: `unknown`
02:06:50.603 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:06:50.661 [Flow] [43348] Globadier flow spawned. Loop activated. //8
02:06:50.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 92, name: `unknown`
02:06:51.033 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:51.415 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:06:51.783 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:51.814 [Flow] blob unit unspawned
02:06:51.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 91, name: `unknown`
02:06:51.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 45, name: `unknown`
02:06:51.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 27, name: `unknown`
02:06:52.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 91, name: `unknown`
02:06:52.117 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:06:52.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 80, name: `unknown`
02:06:52.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 29, name: `unknown`
02:06:52.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 105, name: `unknown`
02:06:53.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 112, name: `unknown`
02:06:53.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 103, name: `unknown`
02:06:53.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 105, name: `unknown`
02:06:53.763 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source.
02:06:53.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 71, name: `unknown`
02:06:54.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 90, name: `unknown`
02:06:54.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 17, name: `unknown`
02:06:55.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 51, name: `unknown`
02:06:55.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 49, name: `unknown`
02:06:56.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 55, name: `unknown`
02:06:56.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 111, name: `unknown`
02:06:56.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 121, name: `unknown`
02:06:56.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_spawn` for object id: 22, name: `unknown`
02:06:57.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 56, name: `unknown`
02:06:58.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 88, name: `unknown`
02:06:58.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 3, name: `unknown`
02:06:58.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 51, name: `unknown`
02:06:58.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 120, name: `unknown`
02:06:58.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 94, name: `unknown`
02:06:59.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 3, name: `unknown`
02:06:59.974 [Lua] Hide #ID[ea69171f36ddeabb]
02:06:59.974 [Lua] Hide #ID[3fcf9d1d90c95d89]
02:06:59.974 [Lua] Hide #ID[591e8680614ecb40]
02:06:59.974 [Lua] Hide #ID[733ff75b41d1d37d]
02:06:59.974 [Lua] Hide #ID[591e8680614ecb40]
02:06:59.974 [Lua] Hide #ID[591e8680614ecb40]
02:06:59.974 [Lua] Hide #ID[591e8680614ecb40]
02:06:59.974 [Lua] Hide #ID[a182c476f5d35653]
02:06:59.974 [Lua] Hide #ID[fca690732932b14d]
02:06:59.974 [Lua] Hide #ID[4a5b63339a401af9]
02:06:59.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 112, name: `unknown`
02:07:00.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 63, name: `unknown`
02:07:01.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 4, name: `unknown`
02:07:01.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 29, name: `unknown`
02:07:01.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 107, name: `unknown`
02:07:01.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 74, name: `unknown`
02:07:02.064 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_spawn` for object id: 58, name: `unknown`
02:07:02.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 65, name: `unknown`
02:07:03.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_skeleton_minion_idle_vce` for object id: 15, name: `unknown`
02:07:03.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_necro_skeleton_foley_light` for object id: 10, name: `unknown`
02:07:04.534 [Lua] [HON-43348] Globadier (7) died. damage_table:
{
7.5,
"burninating",
[Unit '#ID[6432ab0ddbd3d248]'],
"full",
{
46.074974060058594,
-36.993392944335938,
-18.828126907348633,
},
{
0,
0,
-1,
},
"dot_debuff",
"n/a",
[Unit '#ID[6432ab0ddbd3d248]'],
"light",
false,
false,
0,
"n/a",
false,
}
02:07:04.534 [Lua] [HON-43348] Globadier (7) killing unit. extension: 'table: 0x072df3d0', killing_blow:
{
7.5,
"burninating",
[Unit '#ID[6432ab0ddbd3d248]'],
"full",
{
46.074974060058594,
-36.993392944335938,
-18.828126907348633,
},
{
0,
0,
-1,
},
"dot_debuff",
"n/a",
[Unit '#ID[6432ab0ddbd3d248]'],
"light",
false,
false,
0,
"n/a",
false,
}
02:07:04.534 [Lua] [HON-43348] Globadier (7) pre-starting death reaction. template: 'poison_globadier', network_type: 'unit'
02:07:04.535 [Lua] [HON-43348] Globadier (7) starting death reaction. temlate_name: 'poison_globadier', network_type: 'unit', killing_blow:
{
7.5,
"burninating",
[Unit '#ID[6432ab0ddbd3d248]'],
"full",
{
46.074974060058594,
-36.993392944335938,
-18.828126907348633,
},
{
0,
0,
-1,
},
"dot_debuff",
"n/a",
[Unit '#ID[6432ab0ddbd3d248]'],
"light",
false,
false,
0,
"n/a",
false,
}
02:07:04.535 [Lua] [HON-43348] Globadier (7) inside death reaction. Playing sound.
02:07:04.535 [Lua] [HON-43348] Globadier (7) play audio unit event. unit_id: '629', unit: '[Unit '#ID[e364c8b32ac02a58]']'
02:07:05.118 [Lua] Hide #ID[27b958eb9f7c87d7]
02:07:05.118 [Lua] Hide #ID[591e8680614ecb40]
02:07:05.118 [Lua] Hide #ID[f4eabfa3547fff1b]
02:07:05.118 [Lua] Hide #ID[733ff75b41d1d37d]
02:07:05.118 [Lua] Hide #ID[78923f207de7092e]
02:07:05.118 [Lua] Hide #ID[fed3662539c310a8]
02:07:05.118 [Lua] Hide #ID[e84fa4e151670188]
02:07:05.118 [Lua] Hide #ID[591e8680614ecb40]
02:07:05.118 [Lua] Hide #ID[fca690732932b14d]
02:07:05.118 [Lua] Hide #ID[4a5b63339a401af9]
02:07:05.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2b3b2, position: 0
02:07:06.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2b405, position: 0
02:07:06.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 45, name: `unknown`
02:07:06.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 85, name: `unknown`
02:07:06.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_footstep` for object id: 25, name: `unknown`
02:07:07.768 [Lua] [AIPlayerSlotExtension] force releaseing slot 342 5
02:07:08.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `career_necro_skeleton_spawn` for object id: 119, name: `unknown`
02:07:09.510 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5ff, position: 2880000
02:07:10.736 [Flow] blob unit spawned
02:07:11.319 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2b6d4, position: 0
02:07:11.521 [Lua] Hide #ID[233c8ea27a2d7450]
02:07:11.521 [Lua] Hide #ID[1d365b472cb6f5ce]
02:07:11.521 [Lua] Hide #ID[f4eabfa3547fff1b]
02:07:11.521 [Lua] Hide #ID[733ff75b41d1d37d]
02:07:11.521 [Lua] Hide #ID[78923f207de7092e]
02:07:11.521 [Lua] Hide #ID[591e8680614ecb40]
02:07:11.521 [Lua] Hide #ID[591e8680614ecb40]
02:07:11.521 [Lua] Hide #ID[a182c476f5d35653]
02:07:11.521 [Lua] Hide #ID[4a5b63339a401af9]
02:07:11.521 [Lua] Hide #ID[4a5b63339a401af9]
02:07:11.858 [Lua] event horde ends!
02:07:12.505 [Flow] [43348] Globadier flow. Loop deactivated.
02:07:12.505 [Flow] [43348] Globadier flow despawned. //8
02:07:13.078 [Lua] [NetworkServer] Peer 11000010ae4da1b despawned player.
02:07:13.078 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010ae4da1b
02:07:13.079 [Lua] [GameNetworkManager] destroying game object with go_id=804
02:07:18.329 [Lua] [NetworkServer] Peer 11000011a47bad8 despawned player.
02:07:18.329 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011a47bad8
02:07:18.330 [Lua] [GameNetworkManager] destroying game object with go_id=501
02:07:19.515 [Lua] [NetworkServer] Peer 110000147a7757c despawned player.
02:07:19.515 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000147a7757c
02:07:19.516 [Lua] [GameNetworkManager] destroying game object with go_id=270
02:07:19.524 [Flow] blob unit unspawned
02:07:22.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2bac2, position: 0
02:07:22.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2bafd, position: 0
02:07:28.865 [Lua] [AIPlayerSlotExtension] force releaseing slot 299 2
02:07:33.332 [Lua] [HON-43348] Globadier (8) died. damage_table:
{
7,
"burninating",
[Unit '#ID[6432ab0ddbd3d248]'],
"full",
{
35.443004608154297,
-30.982023239135742,
-18.53887939453125,
},
{
0,
0,
-1,
},
"dot_debuff",
"n/a",
[Unit '#ID[6432ab0ddbd3d248]'],
"light",
false,
false,
0,
"n/a",
false,
}
02:07:33.332 [Lua] [HON-43348] Globadier (8) killing unit. extension: 'table: 0x116afca0', killing_blow:
{
7,
"burninating",
[Unit '#ID[6432ab0ddbd3d248]'],
"full",
{
35.443004608154297,
-30.982023239135742,
-18.53887939453125,
},
{
0,
0,
-1,
},
"dot_debuff",
"n/a",
[Unit '#ID[6432ab0ddbd3d248]'],
"light",
false,
false,
0,
"n/a",
false,
}
02:07:33.332 [Lua] [HON-43348] Globadier (8) pre-starting death reaction. template: 'poison_globadier', network_type: 'unit'
02:07:33.332 [Lua] [HON-43348] Globadier (8) starting death reaction. temlate_name: 'poison_globadier', network_type: 'unit', killing_blow:
{
7,
"burninating",
[Unit '#ID[6432ab0ddbd3d248]'],
"full",
{
35.443004608154297,
-30.982023239135742,
-18.53887939453125,
},
{
0,
0,
-1,
},
"dot_debuff",
"n/a",
[Unit '#ID[6432ab0ddbd3d248]'],
"light",
false,
false,
0,
"n/a",
false,
}
02:07:33.332 [Lua] [HON-43348] Globadier (8) inside death reaction. Playing sound.
02:07:33.332 [Lua] [HON-43348] Globadier (8) play audio unit event. unit_id: '613', unit: '[Unit '#ID[e364c8b32ac02a58]']'
02:07:38.060 [Lua] [RespawnHandler] Picking spawn point at 1290.32, params: min_dist 1284.03, max_dist inf, ahead_unit_travel_dist 1317.79
02:07:38.060 [Lua] [RespawnHandler] Ahead player position Vector3(23.4018, -30.7379, -18.489)
02:07:38.218 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010ae4da1b go_type=player_unit go_created_func_name=game_object_created_player_unit
02:07:38.218 [Lua] [NetworkServer] Peer 11000010ae4da1b spawned player.
02:07:38.220 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=125
02:07:38.220 [Lua] PlayerManager:assign_unit_ownership DiogenesTheWeasel 11000010ae4da1b 1
02:07:38.221 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
02:07:38.221 [Lua] TalentSystem:rpc_sync_talents 1 1027
02:07:43.570 [Lua] [RespawnHandler] Picking spawn point at 1293.06, params: min_dist 1284.03, max_dist inf, ahead_unit_travel_dist 1298.85
02:07:43.570 [Lua] [RespawnHandler] Ahead player position Vector3(42.0949, -35.6199, -18.777)
02:07:43.774 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000011a47bad8 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:07:43.774 [Lua] [NetworkServer] Peer 11000011a47bad8 spawned player.
02:07:43.775 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=677
02:07:43.775 [Lua] PlayerManager:assign_unit_ownership Reverend Reven 11000011a47bad8 1
02:07:43.776 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (0.5669291615486145) ranged slot ammo (0.5669291615486145)
02:07:43.776 [Lua] TalentSystem:rpc_sync_talents 7 3091
02:07:44.699 [Lua] [RespawnHandler] Picking spawn point at 1294.71, params: min_dist 1284.03, max_dist inf, ahead_unit_travel_dist 1292.25
02:07:44.699 [Lua] [RespawnHandler] Ahead player position Vector3(46.3792, -35.8389, -18.9445)
02:07:44.896 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000147a7757c go_type=player_unit go_created_func_name=game_object_created_player_unit
02:07:44.896 [Lua] [NetworkServer] Peer 110000147a7757c spawned player.
02:07:44.897 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=678
02:07:44.897 [Lua] PlayerManager:assign_unit_ownership CABLE420 110000147a7757c 1
02:07:44.898 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.95275592803955078)
02:07:44.898 [Lua] TalentSystem:rpc_sync_talents 4 2050
02:07:50.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2c193, position: 0
02:07:53.514 [Lua] [AIPlayerSlotExtension] force releaseing slot 196 7
02:07:55.865 [Flow] [43348] Globadier flow. Loop deactivated.
02:07:55.865 [Flow] [43348] Globadier flow despawned. //8
02:08:00.409 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5ff, position: 0
02:08:02.726 [Lua] event horde ends!
02:08:03.130 [Flow] blob unit spawned
02:08:04.534 [Flow] blob unit unspawned
02:08:08.363 [Lua] [AIPlayerSlotExtension] force releaseing slot 284 6
02:08:08.461 [Lua] [AIPlayerSlotExtension] force releaseing slot 195 4
02:08:11.454 [Lua] TerrorEventMixer.start_event: bastion_event_storm_fiend (seed: 1013904223)
02:08:11.476 [Lua] Boss gave [Unit '#ID[fd8f3a9f82f6c729]'] initial aggro
02:08:21.310 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:21.540 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:21.662 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:08:21.815 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:21.883 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:08:22.061 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:22.120 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:08:22.317 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:22.397 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:08:22.582 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:22.651 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:08:22.820 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:22.927 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:08:23.051 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:23.209 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:08:23.321 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:23.440 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:08:23.610 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:23.718 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:08:23.861 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:23.954 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:08:24.109 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:24.219 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:08:24.487 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:08:26.901 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:27.222 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:27.275 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:08:27.609 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:08:27.611 [Lua] ready to jump failed
02:08:32.562 [Flow] blob unit spawned
02:08:35.617 [Lua] fence jumping
02:08:37.169 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x2d51c, position: 0
02:08:37.866 [Flow] blob unit unspawned
02:08:38.325 [Flow] blob unit spawned
02:08:40.190 [Flow] blob unit unspawned
02:08:42.811 [Lua] [ChatManager][1]System: Stormfiend died after 30 seconds.
02:08:42.812 [Lua] stormfiend died!
02:08:43.845 [Lua] Override Player Respawning respawn_end_event false
02:08:43.846 [Lua] Override Player Respawning respawn_after_end_event true
02:08:43.846 [Lua] Trying to unlock package
02:08:43.848 [Lua] TerrorEventMixer.start_event: bastion_finale_event_gauntlet (seed: 1013904223)
02:08:44.209 [Lua] [ChatManager][1]System: CABLE420 picked up a Loot Die (2)
02:08:44.209 [Lua] [ChatManager][1]System: CABLE420 picked up a Loot Die
02:08:44.993 [Flow] blob unit spawned
02:08:46.987 [Flow] blob unit unspawned
02:09:00.568 [Lua] [AIPlayerSlotExtension] force releaseing slot 211 5
02:09:08.104 [Lua] event horde ends!
02:09:15.174 [Lua] event horde ends!
02:09:22.263 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:22.585 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:09:23.023 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:23.446 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:09:23.950 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=11000011a47bad8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:24.312 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011a47bad8
02:09:31.315 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:640: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:485: in function system_update
[10] @scripts/entity_system/entity_system.lua:454: in function update
[11] @scripts/game_state/state_ingame.lua:1048: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:902: in function game_update
[14] @scripts/boot.lua:632:in function
[1] self = table: 0000000002889FA0
[2] self = table: 000000000B4F8420; dt = 0.0097220242023468018; all_inside = true
[3] self = table: 000000000B4F8420; dt = 0.0097220242023468018; t = 1272.2472229860723; all_inside = true; any_inside = true; players_outside_portal = table: 0000000013A27A20; buff_system = table: 00000000025485E0
[4] self = table: 000000000B4F8420; dt = 0.0097220242023468018; t = 1272.2472229860723
[5] self = table: 000000000B4F8420; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000007F97B0; dt = 0.0097220242023468018; context = table: 000000000261A450; t = 1272.2472229860723
[6] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.2472229860723; dt = 0.0097220242023468018; update_list = table: 00000000031EA0E0; dummy_input = table: 00000000007F97B0; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B4F8420
[7] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.2472229860723
[8] self = table: 000000000261D9F0; entity_system_update_context = table: 000000000261A450; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000261DA90; t = 1272.2472229860723; i = 84; system = table: 00000000031EA0B0
[9] self = table: 000000000261A420; update_func = "update"; dt = 0.0097220242023468018; entity_system_update_context = table: 000000000261A450
[10] self = table: 000000000261A420; dt = 0.0097220242023468018
[11] self = table: 0000000003D1C1C0; dt = 0.0097220242023468018; main_t = 1402.2377565596253; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; t = 1272.2472229860723; game_mode_ended = false
[12] self = table: 0000000003A0F430; dt = 0.0097220242023468018; t = 1402.2377565596253
[13] self = table: 0000000000012D80; real_world_dt = 0.0097220242023468018; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; dt = 0.0097220242023468018; t = 1402.2377565596253
[14] dt = 0.0097220242023468018
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000003D1CA10; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _object_set_names = table: 000000000B253F00; _initial_peers_ready = true; _object_sets = table: 000000000B253CE0; _end_conditions_met = false; _round_started = true; _disable_spawning_reasons = table: 000000000288F360; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000288F180; _mutator_handler = table: 000000000288E320; network_server = table: 0000000007CE5A60; _game_mode = table: 000000000288A040; _profile_synchronizer = table: 0000000006220AD0; _lobby_host = table: 0000000007F54C00; _level_key = "dlc_bastion"; _network_transmit = table: 00000000021042E0; _flow_set_data = table: 000000000288E140; is_server = true; network_event_delegate = table: 0000000003AE1B70;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[7] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[8] num_systems = 0; systems_pre_update = table: 000000000261DB30; systems = table: 000000000261DA20; systems_update = table: 000000000261DA90; systems_post_update = table: 000000000261DA50; systems_physics_async_update = table: 000000000261B0C0;
[9] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[10] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 000000000261D9F0; network_server = table: 0000000007CE5A60; entity_system = table: 000000000261A420; parent = table: 0000000000012D80; _level_flow_events = table: 000000000B1F3490; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000234F820; profile_synchronizer = table: 0000000006220AD0; _debug_gui = [Gui]; network_transmit = table: 00000000021042E0; _max_local_players = 4; _fps_reporter = table: 0000000011473C40; num_local_human_players = 1; _ping_reporter = table: 0000000011473C70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0097220242023468018; peer_id = "110000109ed6c29"; level = [Level]; network_timer_handler = table: 00000000025505A0; machines = table: 00000000030CED40; _camera_carrier = table: 00000000114724D0; _quit_game = false; network_clock = table: 000000000286C9D0; _onclose_called = false; _lobby_host = table: 0000000007F54C00; statistics_db = table: 0000000003D1CA10; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003A06C80; dice_keeper = table: 0000000002871B30; network_event_delegate = table: 0000000003AE1B70;
[12] _params = table: 0000000003A0F3C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 0000000003D1C1C0;
[13] startup_package_handles = table: 00000000000A6390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A6320; flow_return_table = table: 00000000000A41F0; _machine = table: 0000000003A0F430; has_booted = true; loading_context = table: 00000000038FF8D0; startup_timer = 13.180505678057671; bar_timer = 0; disable_loading_bar = true;
02:09:31.315 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:14651981, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:212994592, lt:load_next_level, extra_packages:{
})
02:09:31.315 [Lua] [NetworkServer] Entering post game
02:09:31.315 [Lua] [PeerSM] 11000011a47bad8 :: on_exit InGame
02:09:31.315 [Lua] [PeerSM] 11000011a47bad8 :: on_enter InPostGame
02:09:31.315 [Lua] [PeerSM] 110000109ed6c29 :: on_exit InGame
02:09:31.315 [Lua] [PeerSM] 110000109ed6c29 :: on_enter InPostGame
02:09:31.315 [Lua] [PeerSM] 11000010ae4da1b :: on_exit InGame
02:09:31.315 [Lua] [PeerSM] 11000010ae4da1b :: on_enter InPostGame
02:09:31.315 [Lua] [PeerSM] 110000147a7757c :: on_exit InGame
02:09:31.315 [Lua] [PeerSM] 110000147a7757c :: on_enter InPostGame
02:09:31.316 [Save] Saving `save_data`
02:09:31.316 [Lua] gm_event_end_conditions_met true false
02:09:31.317 [Lua] Game won
02:09:31.317 [Lua] [Challenge] Speedrun invalidated. Likely due to hot-join.
02:09:31.317 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:09:31.320 [Save] Save done
02:09:31.320 [Save] Saving `save_data`
02:09:31.324 [Save] Save done
02:09:31.342 [Lua] generate_backend_stats 110000109ed6c29:1
02:09:31.446 [Lua] [PlayFabMirrorBase] Force commit
02:09:31.446 [Lua] [PlayFabMirrorBase] _commit_internal "nil"
02:09:31.446 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 36
02:09:31.472 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 37
02:09:31.473 [Save] Saving `save_data`
02:09:31.477 [Save] Save done
02:09:31.481 [Lua] [SharedState] network_state_110000109ed6c29: peer_ingame:11000011a47bad8:0:0:0 = false
02:09:31.481 [Lua] [SharedState] network_state_110000109ed6c29: peer_ingame:110000109ed6c29:0:0:0 = false
02:09:31.481 [Lua] [SharedState] network_state_110000109ed6c29: peer_ingame:11000010ae4da1b:0:0:0 = false
02:09:31.481 [Lua] [SharedState] network_state_110000109ed6c29: peer_ingame:110000147a7757c:0:0:0 = false
02:09:31.481 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 36 2
02:09:31.485 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:640: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:485: in function system_update
[10] @scripts/entity_system/entity_system.lua:454: in function update
[11] @scripts/game_state/state_ingame.lua:1048: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:902: in function game_update
[14] @scripts/boot.lua:632:in function
[1] self = table: 0000000002889FA0
[2] self = table: 000000000B4F8420; dt = 0.0097326738759875298; all_inside = true
[3] self = table: 000000000B4F8420; dt = 0.0097326738759875298; t = 1272.2569556599483; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D4D1540; buff_system = table: 00000000025485E0
[4] self = table: 000000000B4F8420; dt = 0.0097326738759875298; t = 1272.2569556599483
[5] self = table: 000000000B4F8420; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000007F97B0; dt = 0.0097326738759875298; context = table: 000000000261A450; t = 1272.2569556599483
[6] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.2569556599483; dt = 0.0097326738759875298; update_list = table: 00000000031EA0E0; dummy_input = table: 00000000007F97B0; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B4F8420
[7] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.2569556599483
[8] self = table: 000000000261D9F0; entity_system_update_context = table: 000000000261A450; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000261DA90; t = 1272.2569556599483; i = 84; system = table: 00000000031EA0B0
[9] self = table: 000000000261A420; update_func = "update"; dt = 0.0097326738759875298; entity_system_update_context = table: 000000000261A450
[10] self = table: 000000000261A420; dt = 0.0097326738759875298
[11] self = table: 0000000003D1C1C0; dt = 0.0097326738759875298; main_t = 1402.2474892335013; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; t = 1272.2569556599483; game_mode_ended = true
[12] self = table: 0000000003A0F430; dt = 0.0097326738759875298; t = 1402.2474892335013
[13] self = table: 0000000000012D80; real_world_dt = 0.0097326738759875298; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; dt = 0.0097326738759875298; t = 1402.2474892335013
[14] dt = 0.0097326738759875298
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; _ready_for_transition = table: 00000000158F0800; statistics_db = table: 0000000003D1CA10; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _object_set_names = table: 000000000B253F00; _initial_peers_ready = true; _object_sets = table: 000000000B253CE0; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 000000000288F360; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000288F180; _mutator_handler = table: 000000000288E320; network_server = table: 0000000007CE5A60; _game_mode = table: 000000000288A040; _profile_synchronizer = table: 0000000006220AD0; _lobby_host = table: 0000000007F54C00; _level_key = "dlc_bastion"; _network_transmit = table: 00000000021042E0; _flow_set_data = table: 000000000288E140; is_server = true; network_event_delegate = table: 0000000003AE1B70;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[7] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[8] num_systems = 0; systems_pre_update = table: 000000000261DB30; systems = table: 000000000261DA20; systems_update = table: 000000000261DA90; systems_post_update = table: 000000000261DA50; systems_physics_async_update = table: 000000000261B0C0;
[9] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[10] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 000000000261D9F0; network_server = table: 0000000007CE5A60; entity_system = table: 000000000261A420; parent = table: 0000000000012D80; _level_flow_events = table: 000000000B1F3490; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1272.4569556599483; input_manager = table: 000000000234F820; profile_synchronizer = table: 0000000006220AD0; _debug_gui = [Gui]; network_transmit = table: 00000000021042E0; _max_local_players = 4; _fps_reporter = table: 0000000011473C40; num_local_human_players = 1; _ping_reporter = table: 0000000011473C70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0097326738759875298; peer_id = "110000109ed6c29"; level = [Level]; network_timer_handler = table: 00000000025505A0; _gm_event_end_reason = "won"; machines = table: 00000000030CED40; _camera_carrier = table: 00000000114724D0; _quit_game = false; network_clock = table: 000000000286C9D0; _onclose_called = false; _lobby_host = table: 0000000007F54C00; statistics_db = table: 0000000003D1CA10; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003A06C80; dice_keeper = table: 0000000002871B30; network_event_delegate = table: 0000000003AE1B70;
[12] _params = table: 0000000003A0F3C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 0000000003D1C1C0;
[13] startup_package_handles = table: 00000000000A6390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A6320; flow_return_table = table: 00000000000A41F0; _machine = table: 0000000003A0F430; has_booted = true; loading_context = table: 00000000038FF8D0; startup_timer = 13.180505678057671; bar_timer = 0; disable_loading_bar = true;
02:09:31.495 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:640: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:485: in function system_update
[10] @scripts/entity_system/entity_system.lua:454: in function update
[11] @scripts/game_state/state_ingame.lua:1048: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:902: in function game_update
[14] @scripts/boot.lua:632:in function
[1] self = table: 0000000002889FA0
[2] self = table: 000000000B4F8420; dt = 0.0097422590479254723; all_inside = true
[3] self = table: 000000000B4F8420; dt = 0.0097422590479254723; t = 1272.2666979189962; all_inside = true; any_inside = true; players_outside_portal = table: 000000000A8DF4B0; buff_system = table: 00000000025485E0
[4] self = table: 000000000B4F8420; dt = 0.0097422590479254723; t = 1272.2666979189962
[5] self = table: 000000000B4F8420; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000007F97B0; dt = 0.0097422590479254723; context = table: 000000000261A450; t = 1272.2666979189962
[6] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.2666979189962; dt = 0.0097422590479254723; update_list = table: 00000000031EA0E0; dummy_input = table: 00000000007F97B0; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B4F8420
[7] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.2666979189962
[8] self = table: 000000000261D9F0; entity_system_update_context = table: 000000000261A450; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000261DA90; t = 1272.2666979189962; i = 84; system = table: 00000000031EA0B0
[9] self = table: 000000000261A420; update_func = "update"; dt = 0.0097422590479254723; entity_system_update_context = table: 000000000261A450
[10] self = table: 000000000261A420; dt = 0.0097422590479254723
[11] self = table: 0000000003D1C1C0; dt = 0.0097422590479254723; main_t = 1402.2572314925492; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; t = 1272.2666979189962; game_mode_ended = true
[12] self = table: 0000000003A0F430; dt = 0.0097422590479254723; t = 1402.2572314925492
[13] self = table: 0000000000012D80; real_world_dt = 0.0097422590479254723; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; dt = 0.0097422590479254723; t = 1402.2572314925492
[14] dt = 0.0097422590479254723
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; _ready_for_transition = table: 00000000158F0800; statistics_db = table: 0000000003D1CA10; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _object_set_names = table: 000000000B253F00; _initial_peers_ready = true; _object_sets = table: 000000000B253CE0; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 000000000288F360; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000288F180; _mutator_handler = table: 000000000288E320; network_server = table: 0000000007CE5A60; _game_mode = table: 000000000288A040; _profile_synchronizer = table: 0000000006220AD0; _lobby_host = table: 0000000007F54C00; _level_key = "dlc_bastion"; _network_transmit = table: 00000000021042E0; _flow_set_data = table: 000000000288E140; is_server = true; network_event_delegate = table: 0000000003AE1B70;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[7] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[8] num_systems = 0; systems_pre_update = table: 000000000261DB30; systems = table: 000000000261DA20; systems_update = table: 000000000261DA90; systems_post_update = table: 000000000261DA50; systems_physics_async_update = table: 000000000261B0C0;
[9] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[10] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 000000000261D9F0; network_server = table: 0000000007CE5A60; entity_system = table: 000000000261A420; parent = table: 0000000000012D80; _level_flow_events = table: 000000000B1F3490; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1272.4569556599483; input_manager = table: 000000000234F820; profile_synchronizer = table: 0000000006220AD0; _debug_gui = [Gui]; network_transmit = table: 00000000021042E0; _max_local_players = 4; _fps_reporter = table: 0000000011473C40; num_local_human_players = 1; _ping_reporter = table: 0000000011473C70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0097422590479254723; peer_id = "110000109ed6c29"; level = [Level]; network_timer_handler = table: 00000000025505A0; _gm_event_end_reason = "won"; machines = table: 00000000030CED40; _camera_carrier = table: 00000000114724D0; _quit_game = false; network_clock = table: 000000000286C9D0; _onclose_called = false; _lobby_host = table: 0000000007F54C00; statistics_db = table: 0000000003D1CA10; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003A06C80; dice_keeper = table: 0000000002871B30; network_event_delegate = table: 0000000003AE1B70;
[12] _params = table: 0000000003A0F3C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 0000000003D1C1C0;
[13] startup_package_handles = table: 00000000000A6390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A6320; flow_return_table = table: 00000000000A41F0; _machine = table: 0000000003A0F430; has_booted = true; loading_context = table: 00000000038FF8D0; startup_timer = 13.180505678057671; bar_timer = 0; disable_loading_bar = true;
02:09:31.505 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:640: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:485: in function system_update
[10] @scripts/entity_system/entity_system.lua:454: in function update
[11] @scripts/game_state/state_ingame.lua:1048: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:902: in function game_update
[14] @scripts/boot.lua:632:in function
[1] self = table: 0000000002889FA0
[2] self = table: 000000000B4F8420; dt = 0.0097477491945028305; all_inside = true
[3] self = table: 000000000B4F8420; dt = 0.0097477491945028305; t = 1272.2764456681907; all_inside = true; any_inside = true; players_outside_portal = table: 00000000109C3650; buff_system = table: 00000000025485E0
[4] self = table: 000000000B4F8420; dt = 0.0097477491945028305; t = 1272.2764456681907
[5] self = table: 000000000B4F8420; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000007F97B0; dt = 0.0097477491945028305; context = table: 000000000261A450; t = 1272.2764456681907
[6] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.2764456681907; dt = 0.0097477491945028305; update_list = table: 00000000031EA0E0; dummy_input = table: 00000000007F97B0; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B4F8420
[7] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.2764456681907
[8] self = table: 000000000261D9F0; entity_system_update_context = table: 000000000261A450; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000261DA90; t = 1272.2764456681907; i = 84; system = table: 00000000031EA0B0
[9] self = table: 000000000261A420; update_func = "update"; dt = 0.0097477491945028305; entity_system_update_context = table: 000000000261A450
[10] self = table: 000000000261A420; dt = 0.0097477491945028305
[11] self = table: 0000000003D1C1C0; dt = 0.0097477491945028305; main_t = 1402.2669792417437; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; t = 1272.2764456681907; game_mode_ended = true
[12] self = table: 0000000003A0F430; dt = 0.0097477491945028305; t = 1402.2669792417437
[13] self = table: 0000000000012D80; real_world_dt = 0.0097477491945028305; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; dt = 0.0097477491945028305; t = 1402.2669792417437
[14] dt = 0.0097477491945028305
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; _ready_for_transition = table: 00000000158F0800; statistics_db = table: 0000000003D1CA10; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _object_set_names = table: 000000000B253F00; _initial_peers_ready = true; _object_sets = table: 000000000B253CE0; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 000000000288F360; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000288F180; _mutator_handler = table: 000000000288E320; network_server = table: 0000000007CE5A60; _game_mode = table: 000000000288A040; _profile_synchronizer = table: 0000000006220AD0; _lobby_host = table: 0000000007F54C00; _level_key = "dlc_bastion"; _network_transmit = table: 00000000021042E0; _flow_set_data = table: 000000000288E140; is_server = true; network_event_delegate = table: 0000000003AE1B70;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[7] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[8] num_systems = 0; systems_pre_update = table: 000000000261DB30; systems = table: 000000000261DA20; systems_update = table: 000000000261DA90; systems_post_update = table: 000000000261DA50; systems_physics_async_update = table: 000000000261B0C0;
[9] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[10] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 000000000261D9F0; network_server = table: 0000000007CE5A60; entity_system = table: 000000000261A420; parent = table: 0000000000012D80; _level_flow_events = table: 000000000B1F3490; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1272.4569556599483; input_manager = table: 000000000234F820; profile_synchronizer = table: 0000000006220AD0; _debug_gui = [Gui]; network_transmit = table: 00000000021042E0; _max_local_players = 4; _fps_reporter = table: 0000000011473C40; num_local_human_players = 1; _ping_reporter = table: 0000000011473C70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0097477491945028305; peer_id = "110000109ed6c29"; level = [Level]; network_timer_handler = table: 00000000025505A0; _gm_event_end_reason = "won"; machines = table: 00000000030CED40; _camera_carrier = table: 00000000114724D0; _quit_game = false; network_clock = table: 000000000286C9D0; _onclose_called = false; _lobby_host = table: 0000000007F54C00; statistics_db = table: 0000000003D1CA10; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003A06C80; dice_keeper = table: 0000000002871B30; network_event_delegate = table: 0000000003AE1B70;
[12] _params = table: 0000000003A0F3C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 0000000003D1C1C0;
[13] startup_package_handles = table: 00000000000A6390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A6320; flow_return_table = table: 00000000000A41F0; _machine = table: 0000000003A0F430; has_booted = true; loading_context = table: 00000000038FF8D0; startup_timer = 13.180505678057671; bar_timer = 0; disable_loading_bar = true;
02:09:31.514 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:640: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:485: in function system_update
[10] @scripts/entity_system/entity_system.lua:454: in function update
[11] @scripts/game_state/state_ingame.lua:1048: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:902: in function game_update
[14] @scripts/boot.lua:632:in function
[1] self = table: 0000000002889FA0
[2] self = table: 000000000B4F8420; dt = 0.0097577208653092384; all_inside = true
[3] self = table: 000000000B4F8420; dt = 0.0097577208653092384; t = 1272.286203389056; all_inside = true; any_inside = true; players_outside_portal = table: 00000000148CC800; buff_system = table: 00000000025485E0
[4] self = table: 000000000B4F8420; dt = 0.0097577208653092384; t = 1272.286203389056
[5] self = table: 000000000B4F8420; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000007F97B0; dt = 0.0097577208653092384; context = table: 000000000261A450; t = 1272.286203389056
[6] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.286203389056; dt = 0.0097577208653092384; update_list = table: 00000000031EA0E0; dummy_input = table: 00000000007F97B0; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B4F8420
[7] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.286203389056
[8] self = table: 000000000261D9F0; entity_system_update_context = table: 000000000261A450; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000261DA90; t = 1272.286203389056; i = 84; system = table: 00000000031EA0B0
[9] self = table: 000000000261A420; update_func = "update"; dt = 0.0097577208653092384; entity_system_update_context = table: 000000000261A450
[10] self = table: 000000000261A420; dt = 0.0097577208653092384
[11] self = table: 0000000003D1C1C0; dt = 0.0097577208653092384; main_t = 1402.276736962609; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; t = 1272.286203389056; game_mode_ended = true
[12] self = table: 0000000003A0F430; dt = 0.0097577208653092384; t = 1402.276736962609
[13] self = table: 0000000000012D80; real_world_dt = 0.0097577208653092384; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; dt = 0.0097577208653092384; t = 1402.276736962609
[14] dt = 0.0097577208653092384
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; _ready_for_transition = table: 00000000158F0800; statistics_db = table: 0000000003D1CA10; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _object_set_names = table: 000000000B253F00; _initial_peers_ready = true; _object_sets = table: 000000000B253CE0; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 000000000288F360; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000288F180; _mutator_handler = table: 000000000288E320; network_server = table: 0000000007CE5A60; _game_mode = table: 000000000288A040; _profile_synchronizer = table: 0000000006220AD0; _lobby_host = table: 0000000007F54C00; _level_key = "dlc_bastion"; _network_transmit = table: 00000000021042E0; _flow_set_data = table: 000000000288E140; is_server = true; network_event_delegate = table: 0000000003AE1B70;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[7] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[8] num_systems = 0; systems_pre_update = table: 000000000261DB30; systems = table: 000000000261DA20; systems_update = table: 000000000261DA90; systems_post_update = table: 000000000261DA50; systems_physics_async_update = table: 000000000261B0C0;
[9] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[10] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 000000000261D9F0; network_server = table: 0000000007CE5A60; entity_system = table: 000000000261A420; parent = table: 0000000000012D80; _level_flow_events = table: 000000000B1F3490; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1272.4569556599483; input_manager = table: 000000000234F820; profile_synchronizer = table: 0000000006220AD0; _debug_gui = [Gui]; network_transmit = table: 00000000021042E0; _max_local_players = 4; _fps_reporter = table: 0000000011473C40; num_local_human_players = 1; _ping_reporter = table: 0000000011473C70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0097577208653092384; peer_id = "110000109ed6c29"; level = [Level]; network_timer_handler = table: 00000000025505A0; _gm_event_end_reason = "won"; machines = table: 00000000030CED40; _camera_carrier = table: 00000000114724D0; _quit_game = false; network_clock = table: 000000000286C9D0; _onclose_called = false; _lobby_host = table: 0000000007F54C00; statistics_db = table: 0000000003D1CA10; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003A06C80; dice_keeper = table: 0000000002871B30; network_event_delegate = table: 0000000003AE1B70;
[12] _params = table: 0000000003A0F3C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 0000000003D1C1C0;
[13] startup_package_handles = table: 00000000000A6390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A6320; flow_return_table = table: 00000000000A41F0; _machine = table: 0000000003A0F430; has_booted = true; loading_context = table: 00000000038FF8D0; startup_timer = 13.180505678057671; bar_timer = 0; disable_loading_bar = true;
02:09:31.525 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:640: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:485: in function system_update
[10] @scripts/entity_system/entity_system.lua:454: in function update
[11] @scripts/game_state/state_ingame.lua:1048: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:902: in function game_update
[14] @scripts/boot.lua:632:in function
[1] self = table: 0000000002889FA0
[2] self = table: 000000000B4F8420; dt = 0.0097708525136113167; all_inside = true
[3] self = table: 000000000B4F8420; dt = 0.0097708525136113167; t = 1272.2959742415696; all_inside = true; any_inside = true; players_outside_portal = table: 0000000014ADD650; buff_system = table: 00000000025485E0
[4] self = table: 000000000B4F8420; dt = 0.0097708525136113167; t = 1272.2959742415696
[5] self = table: 000000000B4F8420; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000007F97B0; dt = 0.0097708525136113167; context = table: 000000000261A450; t = 1272.2959742415696
[6] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.2959742415696; dt = 0.0097708525136113167; update_list = table: 00000000031EA0E0; dummy_input = table: 00000000007F97B0; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B4F8420
[7] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.2959742415696
[8] self = table: 000000000261D9F0; entity_system_update_context = table: 000000000261A450; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000261DA90; t = 1272.2959742415696; i = 84; system = table: 00000000031EA0B0
[9] self = table: 000000000261A420; update_func = "update"; dt = 0.0097708525136113167; entity_system_update_context = table: 000000000261A450
[10] self = table: 000000000261A420; dt = 0.0097708525136113167
[11] self = table: 0000000003D1C1C0; dt = 0.0097708525136113167; main_t = 1402.2865078151226; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; t = 1272.2959742415696; game_mode_ended = true
[12] self = table: 0000000003A0F430; dt = 0.0097708525136113167; t = 1402.2865078151226
[13] self = table: 0000000000012D80; real_world_dt = 0.0097708525136113167; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; dt = 0.0097708525136113167; t = 1402.2865078151226
[14] dt = 0.0097708525136113167
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; _ready_for_transition = table: 00000000158F0800; statistics_db = table: 0000000003D1CA10; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _object_set_names = table: 000000000B253F00; _initial_peers_ready = true; _object_sets = table: 000000000B253CE0; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 000000000288F360; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000288F180; _mutator_handler = table: 000000000288E320; network_server = table: 0000000007CE5A60; _game_mode = table: 000000000288A040; _profile_synchronizer = table: 0000000006220AD0; _lobby_host = table: 0000000007F54C00; _level_key = "dlc_bastion"; _network_transmit = table: 00000000021042E0; _flow_set_data = table: 000000000288E140; is_server = true; network_event_delegate = table: 0000000003AE1B70;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[7] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[8] num_systems = 0; systems_pre_update = table: 000000000261DB30; systems = table: 000000000261DA20; systems_update = table: 000000000261DA90; systems_post_update = table: 000000000261DA50; systems_physics_async_update = table: 000000000261B0C0;
[9] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[10] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 000000000261D9F0; network_server = table: 0000000007CE5A60; entity_system = table: 000000000261A420; parent = table: 0000000000012D80; _level_flow_events = table: 000000000B1F3490; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1272.4569556599483; input_manager = table: 000000000234F820; profile_synchronizer = table: 0000000006220AD0; _debug_gui = [Gui]; network_transmit = table: 00000000021042E0; _max_local_players = 4; _fps_reporter = table: 0000000011473C40; num_local_human_players = 1; _ping_reporter = table: 0000000011473C70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0097708525136113167; peer_id = "110000109ed6c29"; level = [Level]; network_timer_handler = table: 00000000025505A0; _gm_event_end_reason = "won"; machines = table: 00000000030CED40; _camera_carrier = table: 00000000114724D0; _quit_game = false; network_clock = table: 000000000286C9D0; _onclose_called = false; _lobby_host = table: 0000000007F54C00; statistics_db = table: 0000000003D1CA10; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003A06C80; dice_keeper = table: 0000000002871B30; network_event_delegate = table: 0000000003AE1B70;
[12] _params = table: 0000000003A0F3C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 0000000003D1C1C0;
[13] startup_package_handles = table: 00000000000A6390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A6320; flow_return_table = table: 00000000000A41F0; _machine = table: 0000000003A0F430; has_booted = true; loading_context = table: 00000000038FF8D0; startup_timer = 13.180505678057671; bar_timer = 0; disable_loading_bar = true;
02:09:31.535 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:640: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:485: in function system_update
[10] @scripts/entity_system/entity_system.lua:454: in function update
[11] @scripts/game_state/state_ingame.lua:1048: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:902: in function game_update
[14] @scripts/boot.lua:632:in function
[1] self = table: 0000000002889FA0
[2] self = table: 000000000B4F8420; dt = 0.0097939837723970413; all_inside = true
[3] self = table: 000000000B4F8420; dt = 0.0097939837723970413; t = 1272.305768225342; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011CBADE0; buff_system = table: 00000000025485E0
[4] self = table: 000000000B4F8420; dt = 0.0097939837723970413; t = 1272.305768225342
[5] self = table: 000000000B4F8420; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000007F97B0; dt = 0.0097939837723970413; context = table: 000000000261A450; t = 1272.305768225342
[6] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.305768225342; dt = 0.0097939837723970413; update_list = table: 00000000031EA0E0; dummy_input = table: 00000000007F97B0; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B4F8420
[7] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.305768225342
[8] self = table: 000000000261D9F0; entity_system_update_context = table: 000000000261A450; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000261DA90; t = 1272.305768225342; i = 84; system = table: 00000000031EA0B0
[9] self = table: 000000000261A420; update_func = "update"; dt = 0.0097939837723970413; entity_system_update_context = table: 000000000261A450
[10] self = table: 000000000261A420; dt = 0.0097939837723970413
[11] self = table: 0000000003D1C1C0; dt = 0.0097939837723970413; main_t = 1402.296301798895; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; t = 1272.305768225342; game_mode_ended = true
[12] self = table: 0000000003A0F430; dt = 0.0097939837723970413; t = 1402.296301798895
[13] self = table: 0000000000012D80; real_world_dt = 0.0097939837723970413; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; dt = 0.0097939837723970413; t = 1402.296301798895
[14] dt = 0.0097939837723970413
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; _ready_for_transition = table: 00000000158F0800; statistics_db = table: 0000000003D1CA10; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _object_set_names = table: 000000000B253F00; _initial_peers_ready = true; _object_sets = table: 000000000B253CE0; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 000000000288F360; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000288F180; _mutator_handler = table: 000000000288E320; network_server = table: 0000000007CE5A60; _game_mode = table: 000000000288A040; _profile_synchronizer = table: 0000000006220AD0; _lobby_host = table: 0000000007F54C00; _level_key = "dlc_bastion"; _network_transmit = table: 00000000021042E0; _flow_set_data = table: 000000000288E140; is_server = true; network_event_delegate = table: 0000000003AE1B70;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[7] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[8] num_systems = 0; systems_pre_update = table: 000000000261DB30; systems = table: 000000000261DA20; systems_update = table: 000000000261DA90; systems_post_update = table: 000000000261DA50; systems_physics_async_update = table: 000000000261B0C0;
[9] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[10] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 000000000261D9F0; network_server = table: 0000000007CE5A60; entity_system = table: 000000000261A420; parent = table: 0000000000012D80; _level_flow_events = table: 000000000B1F3490; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1272.4569556599483; input_manager = table: 000000000234F820; profile_synchronizer = table: 0000000006220AD0; _debug_gui = [Gui]; network_transmit = table: 00000000021042E0; _max_local_players = 4; _fps_reporter = table: 0000000011473C40; num_local_human_players = 1; _ping_reporter = table: 0000000011473C70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0097939837723970413; peer_id = "110000109ed6c29"; level = [Level]; network_timer_handler = table: 00000000025505A0; _gm_event_end_reason = "won"; machines = table: 00000000030CED40; _camera_carrier = table: 00000000114724D0; _quit_game = false; network_clock = table: 000000000286C9D0; _onclose_called = false; _lobby_host = table: 0000000007F54C00; statistics_db = table: 0000000003D1CA10; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003A06C80; dice_keeper = table: 0000000002871B30; network_event_delegate = table: 0000000003AE1B70;
[12] _params = table: 0000000003A0F3C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 0000000003D1C1C0;
[13] startup_package_handles = table: 00000000000A6390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A6320; flow_return_table = table: 00000000000A41F0; _machine = table: 0000000003A0F430; has_booted = true; loading_context = table: 00000000038FF8D0; startup_timer = 13.180505678057671; bar_timer = 0; disable_loading_bar = true;
02:09:31.545 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:640: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:485: in function system_update
[10] @scripts/entity_system/entity_system.lua:454: in function update
[11] @scripts/game_state/state_ingame.lua:1048: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:902: in function game_update
[14] @scripts/boot.lua:632:in function
[1] self = table: 0000000002889FA0
[2] self = table: 000000000B4F8420; dt = 0.0098046325147151947; all_inside = true
[3] self = table: 000000000B4F8420; dt = 0.0098046325147151947; t = 1272.3155728578568; all_inside = true; any_inside = true; players_outside_portal = table: 0000000013A09810; buff_system = table: 00000000025485E0
[4] self = table: 000000000B4F8420; dt = 0.0098046325147151947; t = 1272.3155728578568
[5] self = table: 000000000B4F8420; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000007F97B0; dt = 0.0098046325147151947; context = table: 000000000261A450; t = 1272.3155728578568
[6] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.3155728578568; dt = 0.0098046325147151947; update_list = table: 00000000031EA0E0; dummy_input = table: 00000000007F97B0; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B4F8420
[7] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.3155728578568
[8] self = table: 000000000261D9F0; entity_system_update_context = table: 000000000261A450; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000261DA90; t = 1272.3155728578568; i = 84; system = table: 00000000031EA0B0
[9] self = table: 000000000261A420; update_func = "update"; dt = 0.0098046325147151947; entity_system_update_context = table: 000000000261A450
[10] self = table: 000000000261A420; dt = 0.0098046325147151947
[11] self = table: 0000000003D1C1C0; dt = 0.0098046325147151947; main_t = 1402.3061064314097; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; t = 1272.3155728578568; game_mode_ended = true
[12] self = table: 0000000003A0F430; dt = 0.0098046325147151947; t = 1402.3061064314097
[13] self = table: 0000000000012D80; real_world_dt = 0.0098046325147151947; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; dt = 0.0098046325147151947; t = 1402.3061064314097
[14] dt = 0.0098046325147151947
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; _ready_for_transition = table: 00000000158F0800; statistics_db = table: 0000000003D1CA10; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _object_set_names = table: 000000000B253F00; _initial_peers_ready = true; _object_sets = table: 000000000B253CE0; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 000000000288F360; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000288F180; _mutator_handler = table: 000000000288E320; network_server = table: 0000000007CE5A60; _game_mode = table: 000000000288A040; _profile_synchronizer = table: 0000000006220AD0; _lobby_host = table: 0000000007F54C00; _level_key = "dlc_bastion"; _network_transmit = table: 00000000021042E0; _flow_set_data = table: 000000000288E140; is_server = true; network_event_delegate = table: 0000000003AE1B70;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[7] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[8] num_systems = 0; systems_pre_update = table: 000000000261DB30; systems = table: 000000000261DA20; systems_update = table: 000000000261DA90; systems_post_update = table: 000000000261DA50; systems_physics_async_update = table: 000000000261B0C0;
[9] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[10] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 000000000261D9F0; network_server = table: 0000000007CE5A60; entity_system = table: 000000000261A420; parent = table: 0000000000012D80; _level_flow_events = table: 000000000B1F3490; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1272.4569556599483; input_manager = table: 000000000234F820; profile_synchronizer = table: 0000000006220AD0; _debug_gui = [Gui]; network_transmit = table: 00000000021042E0; _max_local_players = 4; _fps_reporter = table: 0000000011473C40; num_local_human_players = 1; _ping_reporter = table: 0000000011473C70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0098046325147151947; peer_id = "110000109ed6c29"; level = [Level]; network_timer_handler = table: 00000000025505A0; _gm_event_end_reason = "won"; machines = table: 00000000030CED40; _camera_carrier = table: 00000000114724D0; _quit_game = false; network_clock = table: 000000000286C9D0; _onclose_called = false; _lobby_host = table: 0000000007F54C00; statistics_db = table: 0000000003D1CA10; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003A06C80; dice_keeper = table: 0000000002871B30; network_event_delegate = table: 0000000003AE1B70;
[12] _params = table: 0000000003A0F3C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 0000000003D1C1C0;
[13] startup_package_handles = table: 00000000000A6390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A6320; flow_return_table = table: 00000000000A41F0; _machine = table: 0000000003A0F430; has_booted = true; loading_context = table: 00000000038FF8D0; startup_timer = 13.180505678057671; bar_timer = 0; disable_loading_bar = true;
02:09:31.555 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:640: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:485: in function system_update
[10] @scripts/entity_system/entity_system.lua:454: in function update
[11] @scripts/game_state/state_ingame.lua:1048: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:902: in function game_update
[14] @scripts/boot.lua:632:in function
[1] self = table: 0000000002889FA0
[2] self = table: 000000000B4F8420; dt = 0.0098067214712500572; all_inside = true
[3] self = table: 000000000B4F8420; dt = 0.0098067214712500572; t = 1272.325379579328; all_inside = true; any_inside = true; players_outside_portal = table: 000000001318F5F0; buff_system = table: 00000000025485E0
[4] self = table: 000000000B4F8420; dt = 0.0098067214712500572; t = 1272.325379579328
[5] self = table: 000000000B4F8420; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000007F97B0; dt = 0.0098067214712500572; context = table: 000000000261A450; t = 1272.325379579328
[6] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.325379579328; dt = 0.0098067214712500572; update_list = table: 00000000031EA0E0; dummy_input = table: 00000000007F97B0; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B4F8420
[7] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.325379579328
[8] self = table: 000000000261D9F0; entity_system_update_context = table: 000000000261A450; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000261DA90; t = 1272.325379579328; i = 84; system = table: 00000000031EA0B0
[9] self = table: 000000000261A420; update_func = "update"; dt = 0.0098067214712500572; entity_system_update_context = table: 000000000261A450
[10] self = table: 000000000261A420; dt = 0.0098067214712500572
[11] self = table: 0000000003D1C1C0; dt = 0.0098067214712500572; main_t = 1402.315913152881; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; t = 1272.325379579328; game_mode_ended = true
[12] self = table: 0000000003A0F430; dt = 0.0098067214712500572; t = 1402.315913152881
[13] self = table: 0000000000012D80; real_world_dt = 0.0098067214712500572; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; dt = 0.0098067214712500572; t = 1402.315913152881
[14] dt = 0.0098067214712500572
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; _ready_for_transition = table: 00000000158F0800; statistics_db = table: 0000000003D1CA10; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _object_set_names = table: 000000000B253F00; _initial_peers_ready = true; _object_sets = table: 000000000B253CE0; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 000000000288F360; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000288F180; _mutator_handler = table: 000000000288E320; network_server = table: 0000000007CE5A60; _game_mode = table: 000000000288A040; _profile_synchronizer = table: 0000000006220AD0; _lobby_host = table: 0000000007F54C00; _level_key = "dlc_bastion"; _network_transmit = table: 00000000021042E0; _flow_set_data = table: 000000000288E140; is_server = true; network_event_delegate = table: 0000000003AE1B70;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[7] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[8] num_systems = 0; systems_pre_update = table: 000000000261DB30; systems = table: 000000000261DA20; systems_update = table: 000000000261DA90; systems_post_update = table: 000000000261DA50; systems_physics_async_update = table: 000000000261B0C0;
[9] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[10] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 000000000261D9F0; network_server = table: 0000000007CE5A60; entity_system = table: 000000000261A420; parent = table: 0000000000012D80; _level_flow_events = table: 000000000B1F3490; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1272.4569556599483; input_manager = table: 000000000234F820; profile_synchronizer = table: 0000000006220AD0; _debug_gui = [Gui]; network_transmit = table: 00000000021042E0; _max_local_players = 4; _fps_reporter = table: 0000000011473C40; num_local_human_players = 1; _ping_reporter = table: 0000000011473C70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0098067214712500572; peer_id = "110000109ed6c29"; level = [Level]; network_timer_handler = table: 00000000025505A0; _gm_event_end_reason = "won"; machines = table: 00000000030CED40; _camera_carrier = table: 00000000114724D0; _quit_game = false; network_clock = table: 000000000286C9D0; _onclose_called = false; _lobby_host = table: 0000000007F54C00; statistics_db = table: 0000000003D1CA10; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003A06C80; dice_keeper = table: 0000000002871B30; network_event_delegate = table: 0000000003AE1B70;
[12] _params = table: 0000000003A0F3C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 0000000003D1C1C0;
[13] startup_package_handles = table: 00000000000A6390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A6320; flow_return_table = table: 00000000000A41F0; _machine = table: 0000000003A0F430; has_booted = true; loading_context = table: 00000000038FF8D0; startup_timer = 13.180505678057671; bar_timer = 0; disable_loading_bar = true;
02:09:31.565 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:640: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:485: in function system_update
[10] @scripts/entity_system/entity_system.lua:454: in function update
[11] @scripts/game_state/state_ingame.lua:1048: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:902: in function game_update
[14] @scripts/boot.lua:632:in function
[1] self = table: 0000000002889FA0
[2] self = table: 000000000B4F8420; dt = 0.0098312757909297943; all_inside = true
[3] self = table: 000000000B4F8420; dt = 0.0098312757909297943; t = 1272.3352108551189; all_inside = true; any_inside = true; players_outside_portal = table: 0000000013462520; buff_system = table: 00000000025485E0
[4] self = table: 000000000B4F8420; dt = 0.0098312757909297943; t = 1272.3352108551189
[5] self = table: 000000000B4F8420; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000007F97B0; dt = 0.0098312757909297943; context = table: 000000000261A450; t = 1272.3352108551189
[6] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.3352108551189; dt = 0.0098312757909297943; update_list = table: 00000000031EA0E0; dummy_input = table: 00000000007F97B0; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B4F8420
[7] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.3352108551189
[8] self = table: 000000000261D9F0; entity_system_update_context = table: 000000000261A450; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000261DA90; t = 1272.3352108551189; i = 84; system = table: 00000000031EA0B0
[9] self = table: 000000000261A420; update_func = "update"; dt = 0.0098312757909297943; entity_system_update_context = table: 000000000261A450
[10] self = table: 000000000261A420; dt = 0.0098312757909297943
[11] self = table: 0000000003D1C1C0; dt = 0.0098312757909297943; main_t = 1402.3257444286719; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; t = 1272.3352108551189; game_mode_ended = true
[12] self = table: 0000000003A0F430; dt = 0.0098312757909297943; t = 1402.3257444286719
[13] self = table: 0000000000012D80; real_world_dt = 0.0098312757909297943; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; dt = 0.0098312757909297943; t = 1402.3257444286719
[14] dt = 0.0098312757909297943
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; _ready_for_transition = table: 00000000158F0800; statistics_db = table: 0000000003D1CA10; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _object_set_names = table: 000000000B253F00; _initial_peers_ready = true; _object_sets = table: 000000000B253CE0; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 000000000288F360; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000288F180; _mutator_handler = table: 000000000288E320; network_server = table: 0000000007CE5A60; _game_mode = table: 000000000288A040; _profile_synchronizer = table: 0000000006220AD0; _lobby_host = table: 0000000007F54C00; _level_key = "dlc_bastion"; _network_transmit = table: 00000000021042E0; _flow_set_data = table: 000000000288E140; is_server = true; network_event_delegate = table: 0000000003AE1B70;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[7] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[8] num_systems = 0; systems_pre_update = table: 000000000261DB30; systems = table: 000000000261DA20; systems_update = table: 000000000261DA90; systems_post_update = table: 000000000261DA50; systems_physics_async_update = table: 000000000261B0C0;
[9] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[10] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 000000000261D9F0; network_server = table: 0000000007CE5A60; entity_system = table: 000000000261A420; parent = table: 0000000000012D80; _level_flow_events = table: 000000000B1F3490; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1272.4569556599483; input_manager = table: 000000000234F820; profile_synchronizer = table: 0000000006220AD0; _debug_gui = [Gui]; network_transmit = table: 00000000021042E0; _max_local_players = 4; _fps_reporter = table: 0000000011473C40; num_local_human_players = 1; _ping_reporter = table: 0000000011473C70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0098312757909297943; peer_id = "110000109ed6c29"; level = [Level]; network_timer_handler = table: 00000000025505A0; _gm_event_end_reason = "won"; machines = table: 00000000030CED40; _camera_carrier = table: 00000000114724D0; _quit_game = false; network_clock = table: 000000000286C9D0; _onclose_called = false; _lobby_host = table: 0000000007F54C00; statistics_db = table: 0000000003D1CA10; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003A06C80; dice_keeper = table: 0000000002871B30; network_event_delegate = table: 0000000003AE1B70;
[12] _params = table: 0000000003A0F3C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 0000000003D1C1C0;
[13] startup_package_handles = table: 00000000000A6390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A6320; flow_return_table = table: 00000000000A41F0; _machine = table: 0000000003A0F430; has_booted = true; loading_context = table: 00000000038FF8D0; startup_timer = 13.180505678057671; bar_timer = 0; disable_loading_bar = true;
02:09:31.575 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:640: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:485: in function system_update
[10] @scripts/entity_system/entity_system.lua:454: in function update
[11] @scripts/game_state/state_ingame.lua:1048: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:902: in function game_update
[14] @scripts/boot.lua:632:in function
[1] self = table: 0000000002889FA0
[2] self = table: 000000000B4F8420; dt = 0.0098472153767943382; all_inside = true
[3] self = table: 000000000B4F8420; dt = 0.0098472153767943382; t = 1272.3450580704957; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011E107D0; buff_system = table: 00000000025485E0
[4] self = table: 000000000B4F8420; dt = 0.0098472153767943382; t = 1272.3450580704957
[5] self = table: 000000000B4F8420; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000007F97B0; dt = 0.0098472153767943382; context = table: 000000000261A450; t = 1272.3450580704957
[6] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.3450580704957; dt = 0.0098472153767943382; update_list = table: 00000000031EA0E0; dummy_input = table: 00000000007F97B0; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B4F8420
[7] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.3450580704957
[8] self = table: 000000000261D9F0; entity_system_update_context = table: 000000000261A450; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000261DA90; t = 1272.3450580704957; i = 84; system = table: 00000000031EA0B0
[9] self = table: 000000000261A420; update_func = "update"; dt = 0.0098472153767943382; entity_system_update_context = table: 000000000261A450
[10] self = table: 000000000261A420; dt = 0.0098472153767943382
[11] self = table: 0000000003D1C1C0; dt = 0.0098472153767943382; main_t = 1402.3355916440487; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; t = 1272.3450580704957; game_mode_ended = true
[12] self = table: 0000000003A0F430; dt = 0.0098472153767943382; t = 1402.3355916440487
[13] self = table: 0000000000012D80; real_world_dt = 0.0098472153767943382; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; dt = 0.0098472153767943382; t = 1402.3355916440487
[14] dt = 0.0098472153767943382
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; _ready_for_transition = table: 00000000158F0800; statistics_db = table: 0000000003D1CA10; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _object_set_names = table: 000000000B253F00; _initial_peers_ready = true; _object_sets = table: 000000000B253CE0; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 000000000288F360; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000288F180; _mutator_handler = table: 000000000288E320; network_server = table: 0000000007CE5A60; _game_mode = table: 000000000288A040; _profile_synchronizer = table: 0000000006220AD0; _lobby_host = table: 0000000007F54C00; _level_key = "dlc_bastion"; _network_transmit = table: 00000000021042E0; _flow_set_data = table: 000000000288E140; is_server = true; network_event_delegate = table: 0000000003AE1B70;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[7] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[8] num_systems = 0; systems_pre_update = table: 000000000261DB30; systems = table: 000000000261DA20; systems_update = table: 000000000261DA90; systems_post_update = table: 000000000261DA50; systems_physics_async_update = table: 000000000261B0C0;
[9] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[10] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 000000000261D9F0; network_server = table: 0000000007CE5A60; entity_system = table: 000000000261A420; parent = table: 0000000000012D80; _level_flow_events = table: 000000000B1F3490; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1272.4569556599483; input_manager = table: 000000000234F820; profile_synchronizer = table: 0000000006220AD0; _debug_gui = [Gui]; network_transmit = table: 00000000021042E0; _max_local_players = 4; _fps_reporter = table: 0000000011473C40; num_local_human_players = 1; _ping_reporter = table: 0000000011473C70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0098472153767943382; peer_id = "110000109ed6c29"; level = [Level]; network_timer_handler = table: 00000000025505A0; _gm_event_end_reason = "won"; machines = table: 00000000030CED40; _camera_carrier = table: 00000000114724D0; _quit_game = false; network_clock = table: 000000000286C9D0; _onclose_called = false; _lobby_host = table: 0000000007F54C00; statistics_db = table: 0000000003D1CA10; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003A06C80; dice_keeper = table: 0000000002871B30; network_event_delegate = table: 0000000003AE1B70;
[12] _params = table: 0000000003A0F3C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 0000000003D1C1C0;
[13] startup_package_handles = table: 00000000000A6390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A6320; flow_return_table = table: 00000000000A41F0; _machine = table: 0000000003A0F430; has_booted = true; loading_context = table: 00000000038FF8D0; startup_timer = 13.180505678057671; bar_timer = 0; disable_loading_bar = true;
02:09:31.586 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:640: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:485: in function system_update
[10] @scripts/entity_system/entity_system.lua:454: in function update
[11] @scripts/game_state/state_ingame.lua:1048: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:902: in function game_update
[14] @scripts/boot.lua:632:in function
[1] self = table: 0000000002889FA0
[2] self = table: 000000000B4F8420; dt = 0.0098867220804095268; all_inside = true
[3] self = table: 000000000B4F8420; dt = 0.0098867220804095268; t = 1272.3549447925761; all_inside = true; any_inside = true; players_outside_portal = table: 0000000015CE6DC0; buff_system = table: 00000000025485E0
[4] self = table: 000000000B4F8420; dt = 0.0098867220804095268; t = 1272.3549447925761
[5] self = table: 000000000B4F8420; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000007F97B0; dt = 0.0098867220804095268; context = table: 000000000261A450; t = 1272.3549447925761
[6] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.3549447925761; dt = 0.0098867220804095268; update_list = table: 00000000031EA0E0; dummy_input = table: 00000000007F97B0; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B4F8420
[7] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.3549447925761
[8] self = table: 000000000261D9F0; entity_system_update_context = table: 000000000261A450; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000261DA90; t = 1272.3549447925761; i = 84; system = table: 00000000031EA0B0
[9] self = table: 000000000261A420; update_func = "update"; dt = 0.0098867220804095268; entity_system_update_context = table: 000000000261A450
[10] self = table: 000000000261A420; dt = 0.0098867220804095268
[11] self = table: 0000000003D1C1C0; dt = 0.0098867220804095268; main_t = 1402.3454783661291; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; t = 1272.3549447925761; game_mode_ended = true
[12] self = table: 0000000003A0F430; dt = 0.0098867220804095268; t = 1402.3454783661291
[13] self = table: 0000000000012D80; real_world_dt = 0.0098867220804095268; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; dt = 0.0098867220804095268; t = 1402.3454783661291
[14] dt = 0.0098867220804095268
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; _ready_for_transition = table: 00000000158F0800; statistics_db = table: 0000000003D1CA10; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _object_set_names = table: 000000000B253F00; _initial_peers_ready = true; _object_sets = table: 000000000B253CE0; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 000000000288F360; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000288F180; _mutator_handler = table: 000000000288E320; network_server = table: 0000000007CE5A60; _game_mode = table: 000000000288A040; _profile_synchronizer = table: 0000000006220AD0; _lobby_host = table: 0000000007F54C00; _level_key = "dlc_bastion"; _network_transmit = table: 00000000021042E0; _flow_set_data = table: 000000000288E140; is_server = true; network_event_delegate = table: 0000000003AE1B70;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[7] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[8] num_systems = 0; systems_pre_update = table: 000000000261DB30; systems = table: 000000000261DA20; systems_update = table: 000000000261DA90; systems_post_update = table: 000000000261DA50; systems_physics_async_update = table: 000000000261B0C0;
[9] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[10] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 000000000261D9F0; network_server = table: 0000000007CE5A60; entity_system = table: 000000000261A420; parent = table: 0000000000012D80; _level_flow_events = table: 000000000B1F3490; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1272.4569556599483; input_manager = table: 000000000234F820; profile_synchronizer = table: 0000000006220AD0; _debug_gui = [Gui]; network_transmit = table: 00000000021042E0; _max_local_players = 4; _fps_reporter = table: 0000000011473C40; num_local_human_players = 1; _ping_reporter = table: 0000000011473C70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0098867220804095268; peer_id = "110000109ed6c29"; level = [Level]; network_timer_handler = table: 00000000025505A0; _gm_event_end_reason = "won"; machines = table: 00000000030CED40; _camera_carrier = table: 00000000114724D0; _quit_game = false; network_clock = table: 000000000286C9D0; _onclose_called = false; _lobby_host = table: 0000000007F54C00; statistics_db = table: 0000000003D1CA10; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003A06C80; dice_keeper = table: 0000000002871B30; network_event_delegate = table: 0000000003AE1B70;
[12] _params = table: 0000000003A0F3C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 0000000003D1C1C0;
[13] startup_package_handles = table: 00000000000A6390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A6320; flow_return_table = table: 00000000000A41F0; _machine = table: 0000000003A0F430; has_booted = true; loading_context = table: 00000000038FF8D0; startup_timer = 13.180505678057671; bar_timer = 0; disable_loading_bar = true;
02:09:31.597 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:640: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:485: in function system_update
[10] @scripts/entity_system/entity_system.lua:454: in function update
[11] @scripts/game_state/state_ingame.lua:1048: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:902: in function game_update
[14] @scripts/boot.lua:632:in function
[1] self = table: 0000000002889FA0
[2] self = table: 000000000B4F8420; dt = 0.0099146496504545212; all_inside = true
[3] self = table: 000000000B4F8420; dt = 0.0099146496504545212; t = 1272.3648594422266; all_inside = true; any_inside = true; players_outside_portal = table: 00000000160DB730; buff_system = table: 00000000025485E0
[4] self = table: 000000000B4F8420; dt = 0.0099146496504545212; t = 1272.3648594422266
[5] self = table: 000000000B4F8420; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000007F97B0; dt = 0.0099146496504545212; context = table: 000000000261A450; t = 1272.3648594422266
[6] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.3648594422266; dt = 0.0099146496504545212; update_list = table: 00000000031EA0E0; dummy_input = table: 00000000007F97B0; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B4F8420
[7] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.3648594422266
[8] self = table: 000000000261D9F0; entity_system_update_context = table: 000000000261A450; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000261DA90; t = 1272.3648594422266; i = 84; system = table: 00000000031EA0B0
[9] self = table: 000000000261A420; update_func = "update"; dt = 0.0099146496504545212; entity_system_update_context = table: 000000000261A450
[10] self = table: 000000000261A420; dt = 0.0099146496504545212
[11] self = table: 0000000003D1C1C0; dt = 0.0099146496504545212; main_t = 1402.3553930157796; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; t = 1272.3648594422266; game_mode_ended = true
[12] self = table: 0000000003A0F430; dt = 0.0099146496504545212; t = 1402.3553930157796
[13] self = table: 0000000000012D80; real_world_dt = 0.0099146496504545212; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; dt = 0.0099146496504545212; t = 1402.3553930157796
[14] dt = 0.0099146496504545212
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; _ready_for_transition = table: 00000000158F0800; statistics_db = table: 0000000003D1CA10; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _object_set_names = table: 000000000B253F00; _initial_peers_ready = true; _object_sets = table: 000000000B253CE0; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 000000000288F360; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000288F180; _mutator_handler = table: 000000000288E320; network_server = table: 0000000007CE5A60; _game_mode = table: 000000000288A040; _profile_synchronizer = table: 0000000006220AD0; _lobby_host = table: 0000000007F54C00; _level_key = "dlc_bastion"; _network_transmit = table: 00000000021042E0; _flow_set_data = table: 000000000288E140; is_server = true; network_event_delegate = table: 0000000003AE1B70;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[7] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[8] num_systems = 0; systems_pre_update = table: 000000000261DB30; systems = table: 000000000261DA20; systems_update = table: 000000000261DA90; systems_post_update = table: 000000000261DA50; systems_physics_async_update = table: 000000000261B0C0;
[9] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[10] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 000000000261D9F0; network_server = table: 0000000007CE5A60; entity_system = table: 000000000261A420; parent = table: 0000000000012D80; _level_flow_events = table: 000000000B1F3490; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1272.4569556599483; input_manager = table: 000000000234F820; profile_synchronizer = table: 0000000006220AD0; _debug_gui = [Gui]; network_transmit = table: 00000000021042E0; _max_local_players = 4; _fps_reporter = table: 0000000011473C40; num_local_human_players = 1; _ping_reporter = table: 0000000011473C70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0099146496504545212; peer_id = "110000109ed6c29"; level = [Level]; network_timer_handler = table: 00000000025505A0; _gm_event_end_reason = "won"; machines = table: 00000000030CED40; _camera_carrier = table: 00000000114724D0; _quit_game = false; network_clock = table: 000000000286C9D0; _onclose_called = false; _lobby_host = table: 0000000007F54C00; statistics_db = table: 0000000003D1CA10; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003A06C80; dice_keeper = table: 0000000002871B30; network_event_delegate = table: 0000000003AE1B70;
[12] _params = table: 0000000003A0F3C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 0000000003D1C1C0;
[13] startup_package_handles = table: 00000000000A6390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A6320; flow_return_table = table: 00000000000A41F0; _machine = table: 0000000003A0F430; has_booted = true; loading_context = table: 00000000038FF8D0; startup_timer = 13.180505678057671; bar_timer = 0; disable_loading_bar = true;
02:09:31.607 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:640: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:485: in function system_update
[10] @scripts/entity_system/entity_system.lua:454: in function update
[11] @scripts/game_state/state_ingame.lua:1048: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:902: in function game_update
[14] @scripts/boot.lua:632:in function
[1] self = table: 0000000002889FA0
[2] self = table: 000000000B4F8420; dt = 0.0099387643858790398; all_inside = true
[3] self = table: 000000000B4F8420; dt = 0.0099387643858790398; t = 1272.3747982066125; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012D7BF30; buff_system = table: 00000000025485E0
[4] self = table: 000000000B4F8420; dt = 0.0099387643858790398; t = 1272.3747982066125
[5] self = table: 000000000B4F8420; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000007F97B0; dt = 0.0099387643858790398; context = table: 000000000261A450; t = 1272.3747982066125
[6] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.3747982066125; dt = 0.0099387643858790398; update_list = table: 00000000031EA0E0; dummy_input = table: 00000000007F97B0; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B4F8420
[7] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.3747982066125
[8] self = table: 000000000261D9F0; entity_system_update_context = table: 000000000261A450; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000261DA90; t = 1272.3747982066125; i = 84; system = table: 00000000031EA0B0
[9] self = table: 000000000261A420; update_func = "update"; dt = 0.0099387643858790398; entity_system_update_context = table: 000000000261A450
[10] self = table: 000000000261A420; dt = 0.0099387643858790398
[11] self = table: 0000000003D1C1C0; dt = 0.0099387643858790398; main_t = 1402.3653317801654; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; t = 1272.3747982066125; game_mode_ended = true
[12] self = table: 0000000003A0F430; dt = 0.0099387643858790398; t = 1402.3653317801654
[13] self = table: 0000000000012D80; real_world_dt = 0.0099387643858790398; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; dt = 0.0099387643858790398; t = 1402.3653317801654
[14] dt = 0.0099387643858790398
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; _ready_for_transition = table: 00000000158F0800; statistics_db = table: 0000000003D1CA10; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _object_set_names = table: 000000000B253F00; _initial_peers_ready = true; _object_sets = table: 000000000B253CE0; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 000000000288F360; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000288F180; _mutator_handler = table: 000000000288E320; network_server = table: 0000000007CE5A60; _game_mode = table: 000000000288A040; _profile_synchronizer = table: 0000000006220AD0; _lobby_host = table: 0000000007F54C00; _level_key = "dlc_bastion"; _network_transmit = table: 00000000021042E0; _flow_set_data = table: 000000000288E140; is_server = true; network_event_delegate = table: 0000000003AE1B70;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[7] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[8] num_systems = 0; systems_pre_update = table: 000000000261DB30; systems = table: 000000000261DA20; systems_update = table: 000000000261DA90; systems_post_update = table: 000000000261DA50; systems_physics_async_update = table: 000000000261B0C0;
[9] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[10] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 000000000261D9F0; network_server = table: 0000000007CE5A60; entity_system = table: 000000000261A420; parent = table: 0000000000012D80; _level_flow_events = table: 000000000B1F3490; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1272.4569556599483; input_manager = table: 000000000234F820; profile_synchronizer = table: 0000000006220AD0; _debug_gui = [Gui]; network_transmit = table: 00000000021042E0; _max_local_players = 4; _fps_reporter = table: 0000000011473C40; num_local_human_players = 1; _ping_reporter = table: 0000000011473C70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0099387643858790398; peer_id = "110000109ed6c29"; level = [Level]; network_timer_handler = table: 00000000025505A0; _gm_event_end_reason = "won"; machines = table: 00000000030CED40; _camera_carrier = table: 00000000114724D0; _quit_game = false; network_clock = table: 000000000286C9D0; _onclose_called = false; _lobby_host = table: 0000000007F54C00; statistics_db = table: 0000000003D1CA10; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003A06C80; dice_keeper = table: 0000000002871B30; network_event_delegate = table: 0000000003AE1B70;
[12] _params = table: 0000000003A0F3C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 0000000003D1C1C0;
[13] startup_package_handles = table: 00000000000A6390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A6320; flow_return_table = table: 00000000000A41F0; _machine = table: 0000000003A0F430; has_booted = true; loading_context = table: 00000000038FF8D0; startup_timer = 13.180505678057671; bar_timer = 0; disable_loading_bar = true;
02:09:31.617 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:640: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:485: in function system_update
[10] @scripts/entity_system/entity_system.lua:454: in function update
[11] @scripts/game_state/state_ingame.lua:1048: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:902: in function game_update
[14] @scripts/boot.lua:632:in function
[1] self = table: 0000000002889FA0
[2] self = table: 000000000B4F8420; dt = 0.0099581535905599594; all_inside = true
[3] self = table: 000000000B4F8420; dt = 0.0099581535905599594; t = 1272.384756360203; all_inside = true; any_inside = true; players_outside_portal = table: 00000000145EF200; buff_system = table: 00000000025485E0
[4] self = table: 000000000B4F8420; dt = 0.0099581535905599594; t = 1272.384756360203
[5] self = table: 000000000B4F8420; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000007F97B0; dt = 0.0099581535905599594; context = table: 000000000261A450; t = 1272.384756360203
[6] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.384756360203; dt = 0.0099581535905599594; update_list = table: 00000000031EA0E0; dummy_input = table: 00000000007F97B0; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B4F8420
[7] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.384756360203
[8] self = table: 000000000261D9F0; entity_system_update_context = table: 000000000261A450; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000261DA90; t = 1272.384756360203; i = 84; system = table: 00000000031EA0B0
[9] self = table: 000000000261A420; update_func = "update"; dt = 0.0099581535905599594; entity_system_update_context = table: 000000000261A450
[10] self = table: 000000000261A420; dt = 0.0099581535905599594
[11] self = table: 0000000003D1C1C0; dt = 0.0099581535905599594; main_t = 1402.375289933756; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; t = 1272.384756360203; game_mode_ended = true
[12] self = table: 0000000003A0F430; dt = 0.0099581535905599594; t = 1402.375289933756
[13] self = table: 0000000000012D80; real_world_dt = 0.0099581535905599594; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; dt = 0.0099581535905599594; t = 1402.375289933756
[14] dt = 0.0099581535905599594
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; _ready_for_transition = table: 00000000158F0800; statistics_db = table: 0000000003D1CA10; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _object_set_names = table: 000000000B253F00; _initial_peers_ready = true; _object_sets = table: 000000000B253CE0; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 000000000288F360; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000288F180; _mutator_handler = table: 000000000288E320; network_server = table: 0000000007CE5A60; _game_mode = table: 000000000288A040; _profile_synchronizer = table: 0000000006220AD0; _lobby_host = table: 0000000007F54C00; _level_key = "dlc_bastion"; _network_transmit = table: 00000000021042E0; _flow_set_data = table: 000000000288E140; is_server = true; network_event_delegate = table: 0000000003AE1B70;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[7] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[8] num_systems = 0; systems_pre_update = table: 000000000261DB30; systems = table: 000000000261DA20; systems_update = table: 000000000261DA90; systems_post_update = table: 000000000261DA50; systems_physics_async_update = table: 000000000261B0C0;
[9] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[10] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 000000000261D9F0; network_server = table: 0000000007CE5A60; entity_system = table: 000000000261A420; parent = table: 0000000000012D80; _level_flow_events = table: 000000000B1F3490; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1272.4569556599483; input_manager = table: 000000000234F820; profile_synchronizer = table: 0000000006220AD0; _debug_gui = [Gui]; network_transmit = table: 00000000021042E0; _max_local_players = 4; _fps_reporter = table: 0000000011473C40; num_local_human_players = 1; _ping_reporter = table: 0000000011473C70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0099581535905599594; peer_id = "110000109ed6c29"; level = [Level]; network_timer_handler = table: 00000000025505A0; _gm_event_end_reason = "won"; machines = table: 00000000030CED40; _camera_carrier = table: 00000000114724D0; _quit_game = false; network_clock = table: 000000000286C9D0; _onclose_called = false; _lobby_host = table: 0000000007F54C00; statistics_db = table: 0000000003D1CA10; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003A06C80; dice_keeper = table: 0000000002871B30; network_event_delegate = table: 0000000003AE1B70;
[12] _params = table: 0000000003A0F3C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 0000000003D1C1C0;
[13] startup_package_handles = table: 00000000000A6390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A6320; flow_return_table = table: 00000000000A41F0; _machine = table: 0000000003A0F430; has_booted = true; loading_context = table: 00000000038FF8D0; startup_timer = 13.180505678057671; bar_timer = 0; disable_loading_bar = true;
02:09:31.626 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:640: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:485: in function system_update
[10] @scripts/entity_system/entity_system.lua:454: in function update
[11] @scripts/game_state/state_ingame.lua:1048: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:902: in function game_update
[14] @scripts/boot.lua:632:in function
[1] self = table: 0000000002889FA0
[2] self = table: 000000000B4F8420; dt = 0.0099750980734825134; all_inside = true
[3] self = table: 000000000B4F8420; dt = 0.0099750980734825134; t = 1272.3947314582765; all_inside = true; any_inside = true; players_outside_portal = table: 00000000139E7720; buff_system = table: 00000000025485E0
[4] self = table: 000000000B4F8420; dt = 0.0099750980734825134; t = 1272.3947314582765
[5] self = table: 000000000B4F8420; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000007F97B0; dt = 0.0099750980734825134; context = table: 000000000261A450; t = 1272.3947314582765
[6] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.3947314582765; dt = 0.0099750980734825134; update_list = table: 00000000031EA0E0; dummy_input = table: 00000000007F97B0; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B4F8420
[7] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.3947314582765
[8] self = table: 000000000261D9F0; entity_system_update_context = table: 000000000261A450; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000261DA90; t = 1272.3947314582765; i = 84; system = table: 00000000031EA0B0
[9] self = table: 000000000261A420; update_func = "update"; dt = 0.0099750980734825134; entity_system_update_context = table: 000000000261A450
[10] self = table: 000000000261A420; dt = 0.0099750980734825134
[11] self = table: 0000000003D1C1C0; dt = 0.0099750980734825134; main_t = 1402.3852650318295; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; t = 1272.3947314582765; game_mode_ended = true
[12] self = table: 0000000003A0F430; dt = 0.0099750980734825134; t = 1402.3852650318295
[13] self = table: 0000000000012D80; real_world_dt = 0.0099750980734825134; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; dt = 0.0099750980734825134; t = 1402.3852650318295
[14] dt = 0.0099750980734825134
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; _ready_for_transition = table: 00000000158F0800; statistics_db = table: 0000000003D1CA10; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _object_set_names = table: 000000000B253F00; _initial_peers_ready = true; _object_sets = table: 000000000B253CE0; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 000000000288F360; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000288F180; _mutator_handler = table: 000000000288E320; network_server = table: 0000000007CE5A60; _game_mode = table: 000000000288A040; _profile_synchronizer = table: 0000000006220AD0; _lobby_host = table: 0000000007F54C00; _level_key = "dlc_bastion"; _network_transmit = table: 00000000021042E0; _flow_set_data = table: 000000000288E140; is_server = true; network_event_delegate = table: 0000000003AE1B70;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[7] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[8] num_systems = 0; systems_pre_update = table: 000000000261DB30; systems = table: 000000000261DA20; systems_update = table: 000000000261DA90; systems_post_update = table: 000000000261DA50; systems_physics_async_update = table: 000000000261B0C0;
[9] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[10] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 000000000261D9F0; network_server = table: 0000000007CE5A60; entity_system = table: 000000000261A420; parent = table: 0000000000012D80; _level_flow_events = table: 000000000B1F3490; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1272.4569556599483; input_manager = table: 000000000234F820; profile_synchronizer = table: 0000000006220AD0; _debug_gui = [Gui]; network_transmit = table: 00000000021042E0; _max_local_players = 4; _fps_reporter = table: 0000000011473C40; num_local_human_players = 1; _ping_reporter = table: 0000000011473C70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0099750980734825134; peer_id = "110000109ed6c29"; level = [Level]; network_timer_handler = table: 00000000025505A0; _gm_event_end_reason = "won"; machines = table: 00000000030CED40; _camera_carrier = table: 00000000114724D0; _quit_game = false; network_clock = table: 000000000286C9D0; _onclose_called = false; _lobby_host = table: 0000000007F54C00; statistics_db = table: 0000000003D1CA10; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003A06C80; dice_keeper = table: 0000000002871B30; network_event_delegate = table: 0000000003AE1B70;
[12] _params = table: 0000000003A0F3C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 0000000003D1C1C0;
[13] startup_package_handles = table: 00000000000A6390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A6320; flow_return_table = table: 00000000000A41F0; _machine = table: 0000000003A0F430; has_booted = true; loading_context = table: 00000000038FF8D0; startup_timer = 13.180505678057671; bar_timer = 0; disable_loading_bar = true;
02:09:31.637 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:640: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:485: in function system_update
[10] @scripts/entity_system/entity_system.lua:454: in function update
[11] @scripts/game_state/state_ingame.lua:1048: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:902: in function game_update
[14] @scripts/boot.lua:632:in function
[1] self = table: 0000000002889FA0
[2] self = table: 000000000B4F8420; dt = 0.0099858967587351799; all_inside = true
[3] self = table: 000000000B4F8420; dt = 0.0099858967587351799; t = 1272.4047173550352; all_inside = true; any_inside = true; players_outside_portal = table: 00000000162519A0; buff_system = table: 00000000025485E0
[4] self = table: 000000000B4F8420; dt = 0.0099858967587351799; t = 1272.4047173550352
[5] self = table: 000000000B4F8420; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000007F97B0; dt = 0.0099858967587351799; context = table: 000000000261A450; t = 1272.4047173550352
[6] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.4047173550352; dt = 0.0099858967587351799; update_list = table: 00000000031EA0E0; dummy_input = table: 00000000007F97B0; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B4F8420
[7] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.4047173550352
[8] self = table: 000000000261D9F0; entity_system_update_context = table: 000000000261A450; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000261DA90; t = 1272.4047173550352; i = 84; system = table: 00000000031EA0B0
[9] self = table: 000000000261A420; update_func = "update"; dt = 0.0099858967587351799; entity_system_update_context = table: 000000000261A450
[10] self = table: 000000000261A420; dt = 0.0099858967587351799
[11] self = table: 0000000003D1C1C0; dt = 0.0099858967587351799; main_t = 1402.3952509285882; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; t = 1272.4047173550352; game_mode_ended = true
[12] self = table: 0000000003A0F430; dt = 0.0099858967587351799; t = 1402.3952509285882
[13] self = table: 0000000000012D80; real_world_dt = 0.0099858967587351799; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; dt = 0.0099858967587351799; t = 1402.3952509285882
[14] dt = 0.0099858967587351799
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; _ready_for_transition = table: 00000000158F0800; statistics_db = table: 0000000003D1CA10; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _object_set_names = table: 000000000B253F00; _initial_peers_ready = true; _object_sets = table: 000000000B253CE0; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 000000000288F360; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000288F180; _mutator_handler = table: 000000000288E320; network_server = table: 0000000007CE5A60; _game_mode = table: 000000000288A040; _profile_synchronizer = table: 0000000006220AD0; _lobby_host = table: 0000000007F54C00; _level_key = "dlc_bastion"; _network_transmit = table: 00000000021042E0; _flow_set_data = table: 000000000288E140; is_server = true; network_event_delegate = table: 0000000003AE1B70;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[7] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[8] num_systems = 0; systems_pre_update = table: 000000000261DB30; systems = table: 000000000261DA20; systems_update = table: 000000000261DA90; systems_post_update = table: 000000000261DA50; systems_physics_async_update = table: 000000000261B0C0;
[9] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[10] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 000000000261D9F0; network_server = table: 0000000007CE5A60; entity_system = table: 000000000261A420; parent = table: 0000000000012D80; _level_flow_events = table: 000000000B1F3490; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1272.4569556599483; input_manager = table: 000000000234F820; profile_synchronizer = table: 0000000006220AD0; _debug_gui = [Gui]; network_transmit = table: 00000000021042E0; _max_local_players = 4; _fps_reporter = table: 0000000011473C40; num_local_human_players = 1; _ping_reporter = table: 0000000011473C70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0099858967587351799; peer_id = "110000109ed6c29"; level = [Level]; network_timer_handler = table: 00000000025505A0; _gm_event_end_reason = "won"; machines = table: 00000000030CED40; _camera_carrier = table: 00000000114724D0; _quit_game = false; network_clock = table: 000000000286C9D0; _onclose_called = false; _lobby_host = table: 0000000007F54C00; statistics_db = table: 0000000003D1CA10; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003A06C80; dice_keeper = table: 0000000002871B30; network_event_delegate = table: 0000000003AE1B70;
[12] _params = table: 0000000003A0F3C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 0000000003D1C1C0;
[13] startup_package_handles = table: 00000000000A6390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A6320; flow_return_table = table: 00000000000A41F0; _machine = table: 0000000003A0F430; has_booted = true; loading_context = table: 00000000038FF8D0; startup_timer = 13.180505678057671; bar_timer = 0; disable_loading_bar = true;
02:09:31.646 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:640: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:485: in function system_update
[10] @scripts/entity_system/entity_system.lua:454: in function update
[11] @scripts/game_state/state_ingame.lua:1048: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:902: in function game_update
[14] @scripts/boot.lua:632:in function
[1] self = table: 0000000002889FA0
[2] self = table: 000000000B4F8420; dt = 0.0099819637835025787; all_inside = true
[3] self = table: 000000000B4F8420; dt = 0.0099819637835025787; t = 1272.4146993188187; all_inside = true; any_inside = true; players_outside_portal = table: 0000000015073BF0; buff_system = table: 00000000025485E0
[4] self = table: 000000000B4F8420; dt = 0.0099819637835025787; t = 1272.4146993188187
[5] self = table: 000000000B4F8420; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000007F97B0; dt = 0.0099819637835025787; context = table: 000000000261A450; t = 1272.4146993188187
[6] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.4146993188187; dt = 0.0099819637835025787; update_list = table: 00000000031EA0E0; dummy_input = table: 00000000007F97B0; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B4F8420
[7] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.4146993188187
[8] self = table: 000000000261D9F0; entity_system_update_context = table: 000000000261A450; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000261DA90; t = 1272.4146993188187; i = 84; system = table: 00000000031EA0B0
[9] self = table: 000000000261A420; update_func = "update"; dt = 0.0099819637835025787; entity_system_update_context = table: 000000000261A450
[10] self = table: 000000000261A420; dt = 0.0099819637835025787
[11] self = table: 0000000003D1C1C0; dt = 0.0099819637835025787; main_t = 1402.4052328923717; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; t = 1272.4146993188187; game_mode_ended = true
[12] self = table: 0000000003A0F430; dt = 0.0099819637835025787; t = 1402.4052328923717
[13] self = table: 0000000000012D80; real_world_dt = 0.0099819637835025787; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; dt = 0.0099819637835025787; t = 1402.4052328923717
[14] dt = 0.0099819637835025787
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; _ready_for_transition = table: 00000000158F0800; statistics_db = table: 0000000003D1CA10; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _object_set_names = table: 000000000B253F00; _initial_peers_ready = true; _object_sets = table: 000000000B253CE0; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 000000000288F360; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000288F180; _mutator_handler = table: 000000000288E320; network_server = table: 0000000007CE5A60; _game_mode = table: 000000000288A040; _profile_synchronizer = table: 0000000006220AD0; _lobby_host = table: 0000000007F54C00; _level_key = "dlc_bastion"; _network_transmit = table: 00000000021042E0; _flow_set_data = table: 000000000288E140; is_server = true; network_event_delegate = table: 0000000003AE1B70;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[7] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[8] num_systems = 0; systems_pre_update = table: 000000000261DB30; systems = table: 000000000261DA20; systems_update = table: 000000000261DA90; systems_post_update = table: 000000000261DA50; systems_physics_async_update = table: 000000000261B0C0;
[9] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[10] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 000000000261D9F0; network_server = table: 0000000007CE5A60; entity_system = table: 000000000261A420; parent = table: 0000000000012D80; _level_flow_events = table: 000000000B1F3490; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1272.4569556599483; input_manager = table: 000000000234F820; profile_synchronizer = table: 0000000006220AD0; _debug_gui = [Gui]; network_transmit = table: 00000000021042E0; _max_local_players = 4; _fps_reporter = table: 0000000011473C40; num_local_human_players = 1; _ping_reporter = table: 0000000011473C70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0099819637835025787; peer_id = "110000109ed6c29"; level = [Level]; network_timer_handler = table: 00000000025505A0; _gm_event_end_reason = "won"; machines = table: 00000000030CED40; _camera_carrier = table: 00000000114724D0; _quit_game = false; network_clock = table: 000000000286C9D0; _onclose_called = false; _lobby_host = table: 0000000007F54C00; statistics_db = table: 0000000003D1CA10; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003A06C80; dice_keeper = table: 0000000002871B30; network_event_delegate = table: 0000000003AE1B70;
[12] _params = table: 0000000003A0F3C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 0000000003D1C1C0;
[13] startup_package_handles = table: 00000000000A6390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A6320; flow_return_table = table: 00000000000A41F0; _machine = table: 0000000003A0F430; has_booted = true; loading_context = table: 00000000038FF8D0; startup_timer = 13.180505678057671; bar_timer = 0; disable_loading_bar = true;
02:09:31.655 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:640: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:485: in function system_update
[10] @scripts/entity_system/entity_system.lua:454: in function update
[11] @scripts/game_state/state_ingame.lua:1048: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:902: in function game_update
[14] @scripts/boot.lua:632:in function
[1] self = table: 0000000002889FA0
[2] self = table: 000000000B4F8420; dt = 0.0099801858887076378; all_inside = true
[3] self = table: 000000000B4F8420; dt = 0.0099801858887076378; t = 1272.4246795047075; all_inside = true; any_inside = true; players_outside_portal = table: 00000000115F0880; buff_system = table: 00000000025485E0
[4] self = table: 000000000B4F8420; dt = 0.0099801858887076378; t = 1272.4246795047075
[5] self = table: 000000000B4F8420; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000007F97B0; dt = 0.0099801858887076378; context = table: 000000000261A450; t = 1272.4246795047075
[6] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.4246795047075; dt = 0.0099801858887076378; update_list = table: 00000000031EA0E0; dummy_input = table: 00000000007F97B0; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B4F8420
[7] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.4246795047075
[8] self = table: 000000000261D9F0; entity_system_update_context = table: 000000000261A450; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000261DA90; t = 1272.4246795047075; i = 84; system = table: 00000000031EA0B0
[9] self = table: 000000000261A420; update_func = "update"; dt = 0.0099801858887076378; entity_system_update_context = table: 000000000261A450
[10] self = table: 000000000261A420; dt = 0.0099801858887076378
[11] self = table: 0000000003D1C1C0; dt = 0.0099801858887076378; main_t = 1402.4152130782604; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; t = 1272.4246795047075; game_mode_ended = true
[12] self = table: 0000000003A0F430; dt = 0.0099801858887076378; t = 1402.4152130782604
[13] self = table: 0000000000012D80; real_world_dt = 0.0099801858887076378; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; dt = 0.0099801858887076378; t = 1402.4152130782604
[14] dt = 0.0099801858887076378
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; _ready_for_transition = table: 00000000158F0800; statistics_db = table: 0000000003D1CA10; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _object_set_names = table: 000000000B253F00; _initial_peers_ready = true; _object_sets = table: 000000000B253CE0; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 000000000288F360; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000288F180; _mutator_handler = table: 000000000288E320; network_server = table: 0000000007CE5A60; _game_mode = table: 000000000288A040; _profile_synchronizer = table: 0000000006220AD0; _lobby_host = table: 0000000007F54C00; _level_key = "dlc_bastion"; _network_transmit = table: 00000000021042E0; _flow_set_data = table: 000000000288E140; is_server = true; network_event_delegate = table: 0000000003AE1B70;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[7] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[8] num_systems = 0; systems_pre_update = table: 000000000261DB30; systems = table: 000000000261DA20; systems_update = table: 000000000261DA90; systems_post_update = table: 000000000261DA50; systems_physics_async_update = table: 000000000261B0C0;
[9] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[10] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 000000000261D9F0; network_server = table: 0000000007CE5A60; entity_system = table: 000000000261A420; parent = table: 0000000000012D80; _level_flow_events = table: 000000000B1F3490; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1272.4569556599483; input_manager = table: 000000000234F820; profile_synchronizer = table: 0000000006220AD0; _debug_gui = [Gui]; network_transmit = table: 00000000021042E0; _max_local_players = 4; _fps_reporter = table: 0000000011473C40; num_local_human_players = 1; _ping_reporter = table: 0000000011473C70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0099801858887076378; peer_id = "110000109ed6c29"; level = [Level]; network_timer_handler = table: 00000000025505A0; _gm_event_end_reason = "won"; machines = table: 00000000030CED40; _camera_carrier = table: 00000000114724D0; _quit_game = false; network_clock = table: 000000000286C9D0; _onclose_called = false; _lobby_host = table: 0000000007F54C00; statistics_db = table: 0000000003D1CA10; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003A06C80; dice_keeper = table: 0000000002871B30; network_event_delegate = table: 0000000003AE1B70;
[12] _params = table: 0000000003A0F3C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 0000000003D1C1C0;
[13] startup_package_handles = table: 00000000000A6390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A6320; flow_return_table = table: 00000000000A41F0; _machine = table: 0000000003A0F430; has_booted = true; loading_context = table: 00000000038FF8D0; startup_timer = 13.180505678057671; bar_timer = 0; disable_loading_bar = true;
02:09:31.668 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:640: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:485: in function system_update
[10] @scripts/entity_system/entity_system.lua:454: in function update
[11] @scripts/game_state/state_ingame.lua:1048: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:902: in function game_update
[14] @scripts/boot.lua:632:in function
[1] self = table: 0000000002889FA0
[2] self = table: 000000000B4F8420; dt = 0.0099785849452018738; all_inside = true
[3] self = table: 000000000B4F8420; dt = 0.0099785849452018738; t = 1272.4346580896527; all_inside = true; any_inside = true; players_outside_portal = table: 0000000014A584C0; buff_system = table: 00000000025485E0
[4] self = table: 000000000B4F8420; dt = 0.0099785849452018738; t = 1272.4346580896527
[5] self = table: 000000000B4F8420; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000007F97B0; dt = 0.0099785849452018738; context = table: 000000000261A450; t = 1272.4346580896527
[6] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.4346580896527; dt = 0.0099785849452018738; update_list = table: 00000000031EA0E0; dummy_input = table: 00000000007F97B0; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B4F8420
[7] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.4346580896527
[8] self = table: 000000000261D9F0; entity_system_update_context = table: 000000000261A450; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000261DA90; t = 1272.4346580896527; i = 84; system = table: 00000000031EA0B0
[9] self = table: 000000000261A420; update_func = "update"; dt = 0.0099785849452018738; entity_system_update_context = table: 000000000261A450
[10] self = table: 000000000261A420; dt = 0.0099785849452018738
[11] self = table: 0000000003D1C1C0; dt = 0.0099785849452018738; main_t = 1402.4251916632056; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; t = 1272.4346580896527; game_mode_ended = true
[12] self = table: 0000000003A0F430; dt = 0.0099785849452018738; t = 1402.4251916632056
[13] self = table: 0000000000012D80; real_world_dt = 0.0099785849452018738; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; dt = 0.0099785849452018738; t = 1402.4251916632056
[14] dt = 0.0099785849452018738
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; _ready_for_transition = table: 00000000158F0800; statistics_db = table: 0000000003D1CA10; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _object_set_names = table: 000000000B253F00; _initial_peers_ready = true; _object_sets = table: 000000000B253CE0; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 000000000288F360; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000288F180; _mutator_handler = table: 000000000288E320; network_server = table: 0000000007CE5A60; _game_mode = table: 000000000288A040; _profile_synchronizer = table: 0000000006220AD0; _lobby_host = table: 0000000007F54C00; _level_key = "dlc_bastion"; _network_transmit = table: 00000000021042E0; _flow_set_data = table: 000000000288E140; is_server = true; network_event_delegate = table: 0000000003AE1B70;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[7] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[8] num_systems = 0; systems_pre_update = table: 000000000261DB30; systems = table: 000000000261DA20; systems_update = table: 000000000261DA90; systems_post_update = table: 000000000261DA50; systems_physics_async_update = table: 000000000261B0C0;
[9] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[10] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 000000000261D9F0; network_server = table: 0000000007CE5A60; entity_system = table: 000000000261A420; parent = table: 0000000000012D80; _level_flow_events = table: 000000000B1F3490; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1272.4569556599483; input_manager = table: 000000000234F820; profile_synchronizer = table: 0000000006220AD0; _debug_gui = [Gui]; network_transmit = table: 00000000021042E0; _max_local_players = 4; _fps_reporter = table: 0000000011473C40; num_local_human_players = 1; _ping_reporter = table: 0000000011473C70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0099785849452018738; peer_id = "110000109ed6c29"; level = [Level]; network_timer_handler = table: 00000000025505A0; _gm_event_end_reason = "won"; machines = table: 00000000030CED40; _camera_carrier = table: 00000000114724D0; _quit_game = false; network_clock = table: 000000000286C9D0; _onclose_called = false; _lobby_host = table: 0000000007F54C00; statistics_db = table: 0000000003D1CA10; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003A06C80; dice_keeper = table: 0000000002871B30; network_event_delegate = table: 0000000003AE1B70;
[12] _params = table: 0000000003A0F3C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 0000000003D1C1C0;
[13] startup_package_handles = table: 00000000000A6390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A6320; flow_return_table = table: 00000000000A41F0; _machine = table: 0000000003A0F430; has_booted = true; loading_context = table: 00000000038FF8D0; startup_timer = 13.180505678057671; bar_timer = 0; disable_loading_bar = true;
02:09:31.677 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:640: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:485: in function system_update
[10] @scripts/entity_system/entity_system.lua:454: in function update
[11] @scripts/game_state/state_ingame.lua:1048: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:902: in function game_update
[14] @scripts/boot.lua:632:in function
[1] self = table: 0000000002889FA0
[2] self = table: 000000000B4F8420; dt = 0.0099780960008502007; all_inside = true
[3] self = table: 000000000B4F8420; dt = 0.0099780960008502007; t = 1272.4446361856535; all_inside = true; any_inside = true; players_outside_portal = table: 000000001376C540; buff_system = table: 00000000025485E0
[4] self = table: 000000000B4F8420; dt = 0.0099780960008502007; t = 1272.4446361856535
[5] self = table: 000000000B4F8420; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000007F97B0; dt = 0.0099780960008502007; context = table: 000000000261A450; t = 1272.4446361856535
[6] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.4446361856535; dt = 0.0099780960008502007; update_list = table: 00000000031EA0E0; dummy_input = table: 00000000007F97B0; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B4F8420
[7] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.4446361856535
[8] self = table: 000000000261D9F0; entity_system_update_context = table: 000000000261A450; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000261DA90; t = 1272.4446361856535; i = 84; system = table: 00000000031EA0B0
[9] self = table: 000000000261A420; update_func = "update"; dt = 0.0099780960008502007; entity_system_update_context = table: 000000000261A450
[10] self = table: 000000000261A420; dt = 0.0099780960008502007
[11] self = table: 0000000003D1C1C0; dt = 0.0099780960008502007; main_t = 1402.4351697592065; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; t = 1272.4446361856535; game_mode_ended = true
[12] self = table: 0000000003A0F430; dt = 0.0099780960008502007; t = 1402.4351697592065
[13] self = table: 0000000000012D80; real_world_dt = 0.0099780960008502007; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; dt = 0.0099780960008502007; t = 1402.4351697592065
[14] dt = 0.0099780960008502007
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; _ready_for_transition = table: 00000000158F0800; statistics_db = table: 0000000003D1CA10; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _object_set_names = table: 000000000B253F00; _initial_peers_ready = true; _object_sets = table: 000000000B253CE0; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 000000000288F360; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000288F180; _mutator_handler = table: 000000000288E320; network_server = table: 0000000007CE5A60; _game_mode = table: 000000000288A040; _profile_synchronizer = table: 0000000006220AD0; _lobby_host = table: 0000000007F54C00; _level_key = "dlc_bastion"; _network_transmit = table: 00000000021042E0; _flow_set_data = table: 000000000288E140; is_server = true; network_event_delegate = table: 0000000003AE1B70;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[7] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[8] num_systems = 0; systems_pre_update = table: 000000000261DB30; systems = table: 000000000261DA20; systems_update = table: 000000000261DA90; systems_post_update = table: 000000000261DA50; systems_physics_async_update = table: 000000000261B0C0;
[9] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[10] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 000000000261D9F0; network_server = table: 0000000007CE5A60; entity_system = table: 000000000261A420; parent = table: 0000000000012D80; _level_flow_events = table: 000000000B1F3490; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1272.4569556599483; input_manager = table: 000000000234F820; profile_synchronizer = table: 0000000006220AD0; _debug_gui = [Gui]; network_transmit = table: 00000000021042E0; _max_local_players = 4; _fps_reporter = table: 0000000011473C40; num_local_human_players = 1; _ping_reporter = table: 0000000011473C70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0099780960008502007; peer_id = "110000109ed6c29"; level = [Level]; network_timer_handler = table: 00000000025505A0; _gm_event_end_reason = "won"; machines = table: 00000000030CED40; _camera_carrier = table: 00000000114724D0; _quit_game = false; network_clock = table: 000000000286C9D0; _onclose_called = false; _lobby_host = table: 0000000007F54C00; statistics_db = table: 0000000003D1CA10; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003A06C80; dice_keeper = table: 0000000002871B30; network_event_delegate = table: 0000000003AE1B70;
[12] _params = table: 0000000003A0F3C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 0000000003D1C1C0;
[13] startup_package_handles = table: 00000000000A6390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A6320; flow_return_table = table: 00000000000A41F0; _machine = table: 0000000003A0F430; has_booted = true; loading_context = table: 00000000038FF8D0; startup_timer = 13.180505678057671; bar_timer = 0; disable_loading_bar = true;
02:09:31.687 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:640: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:485: in function system_update
[10] @scripts/entity_system/entity_system.lua:454: in function update
[11] @scripts/game_state/state_ingame.lua:1048: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:902: in function game_update
[14] @scripts/boot.lua:632:in function
[1] self = table: 0000000002889FA0
[2] self = table: 000000000B4F8420; dt = 0.0099830562248826027; all_inside = true
[3] self = table: 000000000B4F8420; dt = 0.0099830562248826027; t = 1272.4546192418784; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011DBF1F0; buff_system = table: 00000000025485E0
[4] self = table: 000000000B4F8420; dt = 0.0099830562248826027; t = 1272.4546192418784
[5] self = table: 000000000B4F8420; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000007F97B0; dt = 0.0099830562248826027; context = table: 000000000261A450; t = 1272.4546192418784
[6] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.4546192418784; dt = 0.0099830562248826027; update_list = table: 00000000031EA0E0; dummy_input = table: 00000000007F97B0; extension_name = "EndZoneExtension"; _ = 2; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B4F8420
[7] self = table: 00000000031EA0B0; context = table: 000000000261A450; t = 1272.4546192418784
[8] self = table: 000000000261D9F0; entity_system_update_context = table: 000000000261A450; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000261DA90; t = 1272.4546192418784; i = 84; system = table: 00000000031EA0B0
[9] self = table: 000000000261A420; update_func = "update"; dt = 0.0099830562248826027; entity_system_update_context = table: 000000000261A450
[10] self = table: 000000000261A420; dt = 0.0099830562248826027
[11] self = table: 0000000003D1C1C0; dt = 0.0099830562248826027; main_t = 1402.4451528154314; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; t = 1272.4546192418784; game_mode_ended = true
[12] self = table: 0000000003A0F430; dt = 0.0099830562248826027; t = 1402.4451528154314
[13] self = table: 0000000000012D80; real_world_dt = 0.0099830562248826027; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\ttelemetry_events\n\tbeta_overlay\n\teac\n\tmatchmaking\n\tlight_fx...; dt = 0.0099830562248826027; t = 1402.4451528154314
[14] dt = 0.0099830562248826027
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; _ready_for_transition = table: 00000000158F0800; statistics_db = table: 0000000003D1CA10; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _object_set_names = table: 000000000B253F00; _initial_peers_ready = true; _object_sets = table: 000000000B253CE0; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 000000000288F360; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000288F180; _mutator_handler = table: 000000000288E320; network_server = table: 0000000007CE5A60; _game_mode = table: 000000000288A040; _profile_synchronizer = table: 0000000006220AD0; _lobby_host = table: 0000000007F54C00; _level_key = "dlc_bastion"; _network_transmit = table: 00000000021042E0; _flow_set_data = table: 000000000288E140; is_server = true; network_event_delegate = table: 0000000003AE1B70;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.3098092079162598; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000C05D1C0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_14"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000002884BE0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012E3C660; _player_distances = table: 000000000B53D0D0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[7] profiler_names = table: 000000000BF3DAC0; entity_manager = table: 0000000002879A60; extension_init_context = table: 000000000C05D1C0; NAME = "end_zone_system"; unit_storage = table: 000000000286F4F0; update_list = table: 00000000031EA0E0; statistics_db = table: 0000000003D1CA10; is_server = true; extensions = table: 000000000BF3DA90; network_transmit = table: 00000000021042E0; world = [World]; name = "end_zone_system"; system_api = table: 000000000261A3F0;
[8] num_systems = 0; systems_pre_update = table: 000000000261DB30; systems = table: 000000000261DA20; systems_update = table: 000000000261DA90; systems_post_update = table: 000000000261DA50; systems_physics_async_update = table: 000000000261B0C0;
[9] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[10] entity_system_bag = table: 000000000261D9F0; startup_data = table: 000000000261B120; entity_manager = table: 0000000002879A60; unit_spawner = table: 00000000028717C0; statistics_db = table: 0000000003D1CA10; is_server = true; system_update_context = table: 000000000261A450; network_transmit = table: 00000000021042E0; network_clock = table: 000000000286C9D0; dice_keeper = table: 0000000002871B30; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 000000000261D9F0; network_server = table: 0000000007CE5A60; entity_system = table: 000000000261A420; parent = table: 0000000000012D80; _level_flow_events = table: 000000000B1F3490; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1272.4569556599483; input_manager = table: 000000000234F820; profile_synchronizer = table: 0000000006220AD0; _debug_gui = [Gui]; network_transmit = table: 00000000021042E0; _max_local_players = 4; _fps_reporter = table: 0000000011473C40; num_local_human_players = 1; _ping_reporter = table: 0000000011473C70; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0099830562248826027; peer_id = "110000109ed6c29"; level = [Level]; network_timer_handler = table: 00000000025505A0; _gm_event_end_reason = "won"; machines = table: 00000000030CED40; _camera_carrier = table: 00000000114724D0; _quit_game = false; network_clock = table: 000000000286C9D0; _onclose_called = false; _lobby_host = table: 0000000007F54C00; statistics_db = table: 0000000003D1CA10; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003A06C80; dice_keeper = table: 0000000002871B30; network_event_delegate = table: 0000000003AE1B70;
[12] _params = table: 0000000003A0F3C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000012D80; _state = table: 0000000003D1C1C0;
[13] startup_package_handles = table: 00000000000A6390; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000A6320; flow_return_table = table: 00000000000A41F0; _machine = table: 0000000003A0F430; has_booted = true; loading_context = table: 00000000038FF8D0; startup_timer = 13.180505678057671; bar_timer = 0; disable_loading_bar = true;
02:09:31.943 [Lua] [PlayFabRequestQueue] EAC Enabled! 36
02:09:31.943 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 36
02:09:32.505 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 36
02:09:32.509 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 37
02:09:32.831 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 37
02:09:32.834 [Lua] [PlayFabMirrorBase] commit result "success", "5"
02:09:32.834 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:09:32.834 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 38
02:09:32.834 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
02:09:32.834 error: [ResourcePackage] Synchronous package load of '#ID[f9eb278e]'. This is a blocking action and should be avoided.
02:09:32.890 [Lua] end screen_name: victory table: 0000000013B44AF0 nil
02:09:32.896 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 38 3
02:09:33.048 [Lua] [PlayFabRequestQueue] EAC Enabled! 38
02:09:33.048 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 38
02:09:33.963 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 38
02:09:33.963 [Save] Saving `save_data`
02:09:33.968 [Save] Save done
02:09:35.873 [Save] Saving `save_data`
02:09:35.877 [Save] Save done
02:09:40.641 [Lua] ConflictDirector - destroy all units
02:09:41.194 [Lua] [LevelTransitionHandler] promote_next_level_data
02:09:41.194 [Lua] [SharedState] network_state_110000109ed6c29: name:set_level_data
02:09:41.194 [Lua] [SharedState] network_state_110000109ed6c29: level_key:0:0:0:0 = inn_level
02:09:41.194 [Lua] [SharedState] network_state_110000109ed6c29: level_seed:0:0:0:0 = 14651981
02:09:41.194 [Lua] [SharedState] network_state_110000109ed6c29: conflict_director:0:0:0:0 = inn_level
02:09:41.194 [Lua] [SharedState] network_state_110000109ed6c29: locked_director_functions:0:0:0:0 = {}
02:09:41.194 [Lua] [SharedState] network_state_110000109ed6c29: game_mode:0:0:0:0 = inn
02:09:41.194 [Lua] [SharedState] network_state_110000109ed6c29: mechanism:0:0:0:0 = adventure
02:09:41.194 [Lua] [SharedState] network_state_110000109ed6c29: environment_variation_id:0:0:0:0 = 0
02:09:41.194 [Lua] [SharedState] network_state_110000109ed6c29: difficulty:0:0:0:0 = normal
02:09:41.194 [Lua] [SharedState] network_state_110000109ed6c29: difficulty_tweak:0:0:0:0 = 0
02:09:41.194 [Lua] [SharedState] network_state_110000109ed6c29: level_session_id:0:0:0:0 = 212994592
02:09:41.194 [Lua] [SharedState] network_state_110000109ed6c29: level_transition_type:0:0:0:0 = load_next_level
02:09:41.194 [Lua] [SharedState] network_state_110000109ed6c29: extra_packages:0:0:0:0 = {}
02:09:41.194 [Lua] [SharedState] network_state_110000109ed6c29: name:set_level_data
02:09:41.194 [Lua] TRANSITION nil nil load_next_level
02:09:41.194 [Lua] Transition type "load_next_level", is server: true
02:09:41.194 [Lua] [GameNetworkManager] Leaving game...
02:09:41.194 [Lua] [GameNetworkManager] Shutting down game session host.
02:09:41.194 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:09:41.194 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:09:41.194 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1283.88
02:09:41.202 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:09:41.358 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session e56d or from non-session peer 110000147a7757c
02:09:43.202 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:09:43.202 [Lua] [Managers] Calling function on all managers:
02:09:43.202 [Lua] PlayerManager:remove_player peer_id=110000109ed6c29 1
02:09:43.203 [Lua] [SharedState] network_state_110000109ed6c29: actually_ingame:110000109ed6c29:0:0:0 = false
02:09:43.203 [Lua] Clearing all global lookup lists
02:09:43.203 [Lua] [IngamePlayerListUI] - Destroy
02:09:43.203 [Lua] [EquipmentUI] - Destroy
02:09:43.203 [Lua] [AbilityUI] - Destroy
02:09:43.203 [Lua] [GamePadEquipmentUI] - Destroy
02:09:43.203 [Lua] [GamePadAbilityUI] - Destroy
02:09:43.203 [Lua] [IngameUI] destroy
02:09:43.237 [Lua] [MOD][VMF][INFO] Removed 110000147a7757c from the VMF users list.
02:09:43.237 [Lua] PlayerManager:remove_player peer_id=110000147a7757c 1
02:09:43.237 [Lua] PlayerManager:remove_player peer_id=11000011a47bad8 1
02:09:43.238 [Lua] PlayerManager:remove_player peer_id=11000010ae4da1b 1
02:09:43.334 [Lua] [Managers] Destroying manager group:
02:09:43.348 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:09:43.515 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
02:09:43.516 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
02:09:43.519 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_bulwark, EnemyPackageLoader
02:09:43.521 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
02:09:43.521 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
02:09:43.522 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
02:09:43.523 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
02:09:43.523 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
02:09:43.525 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
02:09:43.526 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
02:09:43.527 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
02:09:43.527 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
02:09:43.530 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
02:09:43.538 [Lua] [PackageManager] Unload: resource_packages/breeds/pet_skeleton_dual_wield, EnemyPackageLoader
02:09:43.541 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels, EnemyPackageLoader
02:09:43.542 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:09:43.544 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
02:09:43.546 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
02:09:43.549 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
02:09:43.550 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
02:09:43.551 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
02:09:43.554 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
02:09:43.557 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
02:09:43.567 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
02:09:43.569 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
02:09:43.570 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
02:09:43.570 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
02:09:43.572 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
02:09:43.573 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
02:09:43.575 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
02:09:43.577 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
02:09:43.581 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
02:09:43.586 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
02:09:43.586 [Lua] [PeerSM] 11000011a47bad8 :: on_exit InPostGame
02:09:43.586 [Lua] [PeerSM] 11000011a47bad8 :: on_enter Loading
02:09:43.586 [Lua] [PeerSM] 110000109ed6c29 :: on_exit InPostGame
02:09:43.586 [Lua] [PeerSM] 110000109ed6c29 :: on_enter Loading
02:09:43.586 [Lua] [PeerSM] 11000010ae4da1b :: on_exit InPostGame
02:09:43.586 [Lua] [PeerSM] 11000010ae4da1b :: on_enter Loading
02:09:43.586 [Lua] [PeerSM] 110000147a7757c :: on_exit InPostGame
02:09:43.586 [Lua] [PeerSM] 110000147a7757c :: on_enter Loading
02:09:43.586 [Lua] [Matchmaking] unregister rpcs
02:09:43.586 [Lua] ############### UNLOADING PACKAGES ###############
02:09:43.586 [Lua] [Managers] Calling function on all managers:
02:09:43.586 [Lua] [Managers] Destroying manager group:
02:09:43.586 [Lua] [Gamestate] Enter state StateLoading
02:09:43.592 [Lua] Found camera: end_screen_camera
02:09:43.592 [Lua] Found camera: end_screen_camera
02:09:43.592 [Lua] Found camera: end_screen_camera
02:09:43.592 [Lua] Found camera: end_screen_camera
02:09:43.592 [Lua] Found camera: end_screen_camera
02:09:43.592 [Lua] Found camera: end_screen_camera
02:09:43.592 [Lua] Found camera: end_screen_camera
02:09:43.592 [Lua] Found camera: end_screen_camera
02:09:43.592 [Lua] Found camera: end_screen_camera
02:09:43.592 [Lua] Found camera: end_screen_camera
02:09:43.592 [Lua] Found camera: end_screen_camera
02:09:43.593 [Lua] [EndViewState] Enter Substate EndViewStateSummary
02:09:43.594 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:09:43.594 [Lua] [Matchmaking] register rpcs
02:09:43.594 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
02:09:43.594 [Lua] Set lobby begin:
02:09:43.594 [Lua] Lobby data twitch_enabled = false
02:09:43.595 [Lua] Lobby data selected_mission_id = dlc_bastion
02:09:43.595 [Lua] Lobby data num_players = 4
02:09:43.595 [Lua] Lobby data difficulty_tweak = 0
02:09:43.595 [Lua] Lobby data host = 110000109ed6c29
02:09:43.595 [Lua] Lobby data time_of_search = 1714182467
02:09:43.595 [Lua] Lobby data matchmaking_type = 2
02:09:43.595 [Lua] Lobby data is_private = false
02:09:43.595 [Lua] Lobby data match_started = true
02:09:43.596 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
02:09:43.596 [Lua] Lobby data difficulty = cataclysm
02:09:43.596 [Lua] Lobby data player_slot_1 = 11000011a47bad8:1
02:09:43.596 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
02:09:43.596 [Lua] Lobby data quick_game = true
02:09:43.596 [Lua] Lobby data country_code = us
02:09:43.596 [Lua] Lobby data matchmaking = true
02:09:43.596 [Lua] Lobby data power_level = 0
02:09:43.596 [Lua] Lobby data mission_id = dlc_bastion
02:09:43.596 [Lua] Lobby data mechanism = adventure
02:09:43.596 [Lua] Lobby data player_slot_5 = 110000147a7757c:1
02:09:43.596 [Lua] Lobby data player_slot_2 = 0:0
02:09:43.596 [Lua] Lobby data network_hash = f9acde31fa21b0d1
02:09:43.596 [Lua] Lobby data player_slot_3 = 11000010ae4da1b:1
02:09:43.596 [Lua] Lobby data eac_authorized = true
02:09:43.596 [Lua] Set lobby end.
02:09:43.596 [Lua] registering RPCs
02:09:43.596 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:09:43.596 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:09:43.597 [Lua] Set lobby begin:
02:09:43.597 [Lua] Lobby data twitch_enabled = false
02:09:43.597 [Lua] Lobby data selected_mission_id = inn_level
02:09:43.597 [Lua] Lobby data num_players = 4
02:09:43.597 [Lua] Lobby data difficulty_tweak = 0
02:09:43.597 [Lua] Lobby data host = 110000109ed6c29
02:09:43.597 [Lua] Lobby data time_of_search = 1714182467
02:09:43.597 [Lua] Lobby data matchmaking_type = 3
02:09:43.597 [Lua] Lobby data is_private = false
02:09:43.597 [Lua] Lobby data match_started = true
02:09:43.597 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
02:09:43.597 [Lua] Lobby data difficulty = cataclysm
02:09:43.597 [Lua] Lobby data player_slot_1 = 11000011a47bad8:1
02:09:43.597 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
02:09:43.597 [Lua] Lobby data quick_game = true
02:09:43.597 [Lua] Lobby data country_code = us
02:09:43.597 [Lua] Lobby data matchmaking = false
02:09:43.597 [Lua] Lobby data power_level = 0
02:09:43.597 [Lua] Lobby data mission_id = inn_level
02:09:43.597 [Lua] Lobby data mechanism = adventure
02:09:43.597 [Lua] Lobby data player_slot_5 = 110000147a7757c:1
02:09:43.597 [Lua] Lobby data player_slot_2 = 0:0
02:09:43.597 [Lua] Lobby data network_hash = f9acde31fa21b0d1
02:09:43.597 [Lua] Lobby data player_slot_3 = 11000010ae4da1b:1
02:09:43.597 [Lua] Lobby data eac_authorized = true
02:09:43.597 [Lua] Set lobby end.
02:09:43.597 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:09:43.600 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:09:43.600 [Lua] [StateLoading] load_current_level
02:09:43.601 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
02:09:43.693 [Umbra] Unload tome 1
02:09:43.709 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x2ec00, position: 0
02:09:43.765 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_bastion, dlc_bastion
02:09:43.765 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
02:09:43.765 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
02:09:43.765 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
02:09:43.765 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
02:09:43.777 [Lua] [SharedState] network_state_110000109ed6c29: actually_ingame:11000011a47bad8:0:0:0 = false
02:09:43.777 [Lua] ### Received rpc_level_load_started
02:09:43.777 [Lua] #### Has state machine: true, peer_id: 11000011a47bad8, level_session_id: 212994592
02:09:43.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:09:43.831 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:09:43.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
02:09:43.832 [Lua] [SharedState] network_state_110000109ed6c29: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false},"inventory_id":1887283672,"first_person":{"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dual_pistol":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/fencing_sword":false}}
02:09:43.832 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:11000011a47bad8:1:0:0 = 1887283672
02:09:43.832 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:1:0:0 = 1853840650
02:09:43.832 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:3:0:0 = 1763780271
02:09:43.832 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:11000010ae4da1b:1:0:0 = 418931513
02:09:43.832 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000147a7757c:1:0:0 = 2028435825
02:09:43.832 [Lua] [SharedState] network_state_110000109ed6c29: actually_ingame:11000011a47bad8:0:0:0 = false
02:09:43.832 [Lua] [SharedState] network_state_110000109ed6c29: actually_ingame:11000010ae4da1b:0:0:0 = false
02:09:43.832 [Lua] ### Received rpc_level_load_started
02:09:43.832 [Lua] #### Has state machine: true, peer_id: 11000010ae4da1b, level_session_id: 212994592
02:09:43.867 [Lua] [SharedState] network_state_110000109ed6c29: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_00":false,"resource_packages\/careers\/dr_slayer":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_slayer\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_axes":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_slayer\/third_person_base\/chr_dwarf_ranger_slayer_hair_02":false,"units\/beings\/player\/dwarf_ranger_slayer\/skins\/dragon\/chr_dwarf_ranger_slayer_dragon":false,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":418931513,"first_person":{"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_00":false,"resource_packages\/careers\/dr_slayer":false,"units\/beings\/player\/dwarf_ranger_slayer\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_axes":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_slayer\/skins\/dragon\/chr_dwarf_ranger_slayer_dragon":false,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_slayer\/third_person_base\/chr_dwarf_ranger_slayer_hair_02":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/dwarf_ranger_slayer\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_axes":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2_3p":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/dual_hammers":false}}
02:09:43.867 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:11000011a47bad8:1:0:0 = 1887283672
02:09:43.867 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:1:0:0 = 1853840650
02:09:43.867 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:3:0:0 = 1763780271
02:09:43.867 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:4:0:0 = 1053172659
02:09:43.867 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:6:0:0 = 1198531140
02:09:43.867 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:11000010ae4da1b:1:0:0 = 418931513
02:09:43.867 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000147a7757c:1:0:0 = 2028435825
02:09:43.867 [Lua] [SharedState] network_state_110000109ed6c29: actually_ingame:11000010ae4da1b:0:0:0 = false
02:09:43.883 [Lua] [SharedState] network_state_110000109ed6c29: actually_ingame:110000147a7757c:0:0:0 = false
02:09:43.883 [Lua] ### Received rpc_level_load_started
02:09:43.883 [Lua] #### Has state machine: true, peer_id: 110000147a7757c, level_session_id: 212994592
02:09:43.900 [Lua] [SharedState] network_state_110000109ed6c29: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_knight_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01_3p":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_13":false},"inventory_id":2028435825,"first_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_13":false,"wwise\/one_handed_swords":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_sword_shield":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01":false,"units\/beings\/player\/empire_soldier_knight_skin_02\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false}}
02:09:43.900 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:11000011a47bad8:1:0:0 = 1887283672
02:09:43.900 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:1:0:0 = 1853840650
02:09:43.900 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:3:0:0 = 1763780271
02:09:43.900 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:6:0:0 = 1198531140
02:09:43.900 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:11000010ae4da1b:1:0:0 = 418931513
02:09:43.900 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000147a7757c:1:0:0 = 2028435825
02:09:43.900 [Lua] [SharedState] network_state_110000109ed6c29: actually_ingame:110000147a7757c:0:0:0 = false
02:09:44.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
02:09:44.669 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
02:09:44.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
02:09:45.688 [Lua] ### Received rpc_level_loaded
02:09:45.688 [Lua] #### Has state machine: true, peer_id: 11000011a47bad8, level_id: 332
02:09:45.688 [Lua] Peer 11000011a47bad8 has loaded the level and all enemies are loaded
02:09:45.688 [Lua] [PeerSM] 11000011a47bad8 :: on_exit Loading
02:09:45.688 [Lua] [PeerSM] 11000011a47bad8 :: on_enter LoadingProfilePackages
02:09:45.705 [Lua] [PeerSM] 11000011a47bad8 :: on_exit LoadingProfilePackages
02:09:45.705 [Lua] [PeerSM] 11000011a47bad8 :: on_enter WaitingForEnterGame
02:09:46.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
02:09:46.256 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
02:09:46.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
02:09:46.272 [Umbra] Loading umbra tome '#ID[b387475a70e35986]', 1
02:09:46.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
02:09:46.306 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
02:09:46.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:09:46.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:09:46.373 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:09:46.391 [Lua] [LevelTransitionHandler] Level load completed!
02:09:46.391 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 14651981 - use_random_directors: true - conflict_director_name: inn_level
02:09:46.394 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:09:46.394 [Lua] checking dlc's against conflict directors
02:09:46.394 [Lua] number of factions to include 2
02:09:46.394 [Lua] Updated list weights for random:
02:09:46.394 [Lua] skaven, 0.42 (0.00-0.42)
02:09:46.394 [Lua] chaos, 0.42 (0.42-0.83)
02:09:46.394 [Lua] beastmen, 0.17 (0.83-1.00)
02:09:46.394 [Lua] Rolled random faction: 0.12236654758453369 skaven
02:09:46.394 [Lua] Updated list weights for random:
02:09:46.394 [Lua] beastmen, 0.29 (0.00-0.29)
02:09:46.394 [Lua] chaos, 0.71 (0.29-1.00)
02:09:46.394 [Lua] Rolled random faction: 0.41639897227287292 chaos
02:09:46.394 [Lua] number of factions added 2
02:09:46.394 [Lua] --- --- ---
02:09:46.394 [Lua] Starting... difficulty 'normal'
02:09:46.394 [Lua] These are the starting conflict directors:
02:09:46.394 [Lua] inn_level
02:09:46.394 [Lua] --- --- ---
02:09:46.394 [Lua]
02:09:46.394 [Lua] DONE! Found the following directors:
02:09:46.394 [Lua] (free: 35), Master hash is:
02:09:46.394 [Lua] [EnemyPackageLoader] breed_lookup: {
}
02:09:46.394 [Lua] load_startup_enemy_packages: --------------
02:09:46.394 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:09:46.394 [Lua] critter_rat
02:09:46.409 [Lua] ### Received rpc_level_loaded
02:09:46.409 [Lua] #### Has state machine: true, peer_id: 110000109ed6c29, level_id: 332
02:09:46.409 [Lua] Peer 110000109ed6c29 has loaded the level and all enemies are loaded
02:09:46.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:09:46.423 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:09:46.424 [Lua] [PeerSM] 110000109ed6c29 :: on_exit Loading
02:09:46.424 [Lua] [PeerSM] 110000109ed6c29 :: on_enter LoadingProfilePackages
02:09:46.425 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
02:09:46.425 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:09:46.425 [Lua] Starting async level spawning of levels/inn/world
02:09:46.426 [Umbra] Init version: 3.4.15 :: 16 threads
02:09:46.449 [Lua] [PeerSM] 110000109ed6c29 :: on_exit LoadingProfilePackages
02:09:46.449 [Lua] [PeerSM] 110000109ed6c29 :: on_enter WaitingForEnterGame
02:09:46.450 [Lua] [EndViewState] Exit Substate EndViewStateSummary
02:09:46.450 [Lua] [PlayState] Enter Substate EndViewStateChest
02:09:46.450 [Lua] ### Received rpc_level_loaded
02:09:46.450 [Lua] #### Has state machine: false, peer_id: 110000109ed6c29, level_id: 332
02:09:46.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_chest_appear_cataclysm_1` for object id: 61, name: `unknown`
02:09:46.632 [Lua] Async level spawning done
02:09:46.632 [Lua] Spawn additional sub_levels:
02:09:46.794 [Lua] ### Received rpc_level_loaded
02:09:46.794 [Lua] #### Has state machine: true, peer_id: 11000010ae4da1b, level_id: 332
02:09:46.794 [Lua] Peer 11000010ae4da1b has loaded the level and all enemies are loaded
02:09:46.794 [Lua] [PeerSM] 11000010ae4da1b :: on_exit Loading
02:09:46.794 [Lua] [PeerSM] 11000010ae4da1b :: on_enter LoadingProfilePackages
02:09:46.811 [Lua] [PeerSM] 11000010ae4da1b :: on_exit LoadingProfilePackages
02:09:46.811 [Lua] [PeerSM] 11000010ae4da1b :: on_enter WaitingForEnterGame
02:09:47.146 [Lua] ### Received rpc_level_loaded
02:09:47.146 [Lua] #### Has state machine: true, peer_id: 110000147a7757c, level_id: 332
02:09:47.146 [Lua] Peer 110000147a7757c has loaded the level and all enemies are loaded
02:09:47.146 [Lua] [PeerSM] 110000147a7757c :: on_exit Loading
02:09:47.146 [Lua] [PeerSM] 110000147a7757c :: on_enter LoadingProfilePackages
02:09:47.163 [Lua] [PeerSM] 110000147a7757c :: on_exit LoadingProfilePackages
02:09:47.163 [Lua] [PeerSM] 110000147a7757c :: on_enter WaitingForEnterGame
02:09:51.032 [Save] Saving `save_data`
02:09:51.036 [Save] Save done
02:09:52.570 [Lua] [PlayState] Exit Substate EndViewStateChest
02:09:52.570 [Lua] [PlayState] Enter Substate EndViewStateScore
02:10:42.166 [Lua] [PlayState] Exit Substate EndViewStateScore
02:10:42.167 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:10:43.166 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:10:43.166 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:10:43.166 [Lua] [Matchmaking] unregister rpcs
02:10:43.166 [Lua] Set lobby begin:
02:10:43.166 [Lua] Lobby data twitch_enabled = false
02:10:43.166 [Lua] Lobby data selected_mission_id = inn_level
02:10:43.166 [Lua] Lobby data num_players = 4
02:10:43.166 [Lua] Lobby data difficulty_tweak = 0
02:10:43.166 [Lua] Lobby data host = 110000109ed6c29
02:10:43.166 [Lua] Lobby data time_of_search = 1714182467
02:10:43.166 [Lua] Lobby data matchmaking_type = 3
02:10:43.166 [Lua] Lobby data is_private = false
02:10:43.166 [Lua] Lobby data match_started = true
02:10:43.166 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
02:10:43.166 [Lua] Lobby data difficulty = cataclysm
02:10:43.166 [Lua] Lobby data player_slot_1 = 11000011a47bad8:1
02:10:43.167 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
02:10:43.167 [Lua] Lobby data quick_game = true
02:10:43.167 [Lua] Lobby data country_code = us
02:10:43.167 [Lua] Lobby data matchmaking = false
02:10:43.167 [Lua] Lobby data power_level = 0
02:10:43.167 [Lua] Lobby data mission_id = inn_level
02:10:43.167 [Lua] Lobby data mechanism = adventure
02:10:43.167 [Lua] Lobby data player_slot_5 = 110000147a7757c:1
02:10:43.167 [Lua] Lobby data player_slot_2 = 0:0
02:10:43.167 [Lua] Lobby data network_hash = f9acde31fa21b0d1
02:10:43.167 [Lua] Lobby data player_slot_3 = 11000010ae4da1b:1
02:10:43.167 [Lua] Lobby data eac_authorized = true
02:10:43.167 [Lua] Set lobby end.
02:10:43.167 [Lua] [Managers] Destroying manager group:
02:10:43.168 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:10:43.168 [Lua] [Gamestate] Enter StateIngame HOST
02:10:43.168 [Lua] [Managers] Calling function on all managers:
02:10:43.168 [Lua] <>level = inn_level<>
02:10:43.168 [Lua] Set lobby begin:
02:10:43.168 [Lua] Lobby data twitch_enabled = false
02:10:43.168 [Lua] Lobby data selected_mission_id = inn_level
02:10:43.168 [Lua] Lobby data num_players = 4
02:10:43.168 [Lua] Lobby data difficulty_tweak = 0
02:10:43.168 [Lua] Lobby data host = 110000109ed6c29
02:10:43.168 [Lua] Lobby data time_of_search = 1714182467
02:10:43.168 [Lua] Lobby data matchmaking_type = 3
02:10:43.168 [Lua] Lobby data is_private = false
02:10:43.168 [Lua] Lobby data match_started = true
02:10:43.168 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
02:10:43.169 [Lua] Lobby data difficulty = cataclysm
02:10:43.169 [Lua] Lobby data player_slot_1 = 11000011a47bad8:1
02:10:43.169 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
02:10:43.169 [Lua] Lobby data quick_game = true
02:10:43.169 [Lua] Lobby data country_code = us
02:10:43.169 [Lua] Lobby data matchmaking = false
02:10:43.169 [Lua] Lobby data power_level = 0
02:10:43.169 [Lua] Lobby data mission_id = inn_level
02:10:43.169 [Lua] Lobby data mechanism = adventure
02:10:43.169 [Lua] Lobby data player_slot_5 = 110000147a7757c:1
02:10:43.169 [Lua] Lobby data player_slot_2 = 0:0
02:10:43.169 [Lua] Lobby data network_hash = f9acde31fa21b0d1
02:10:43.169 [Lua] Lobby data player_slot_3 = 11000010ae4da1b:1
02:10:43.169 [Lua] Lobby data eac_authorized = true
02:10:43.169 [Lua] Set lobby end.
02:10:43.169 [Lua] [StateIngame] Server ingame
02:10:43.173 [Lua] Set lobby begin:
02:10:43.173 [Lua] Lobby data twitch_enabled = false
02:10:43.173 [Lua] Lobby data selected_mission_id = inn_level
02:10:43.173 [Lua] Lobby data num_players = 4
02:10:43.173 [Lua] Lobby data difficulty_tweak = 0
02:10:43.173 [Lua] Lobby data host = 110000109ed6c29
02:10:43.173 [Lua] Lobby data time_of_search = 1714182467
02:10:43.173 [Lua] Lobby data matchmaking_type = 3
02:10:43.173 [Lua] Lobby data is_private = false
02:10:43.173 [Lua] Lobby data match_started = true
02:10:43.173 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
02:10:43.173 [Lua] Lobby data difficulty = normal
02:10:43.173 [Lua] Lobby data player_slot_1 = 11000011a47bad8:1
02:10:43.173 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
02:10:43.173 [Lua] Lobby data quick_game = true
02:10:43.173 [Lua] Lobby data country_code = us
02:10:43.173 [Lua] Lobby data matchmaking = false
02:10:43.173 [Lua] Lobby data power_level = 0
02:10:43.173 [Lua] Lobby data mission_id = inn_level
02:10:43.173 [Lua] Lobby data mechanism = adventure
02:10:43.173 [Lua] Lobby data player_slot_5 = 110000147a7757c:1
02:10:43.173 [Lua] Lobby data player_slot_2 = 0:0
02:10:43.173 [Lua] Lobby data network_hash = f9acde31fa21b0d1
02:10:43.173 [Lua] Lobby data player_slot_3 = 11000010ae4da1b:1
02:10:43.173 [Lua] Lobby data eac_authorized = true
02:10:43.173 [Lua] Set lobby end.
02:10:43.173 [Lua] [Matchmaking] register rpcs
02:10:43.173 [Lua] GameNetworkManager:init... creating game session
02:10:43.173 [Lua] Host GameSession.make_game_session_host with session:
02:10:43.174 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:10:43.174 [Lua] [GameNetworkManager] My own peer_id = 110000109ed6c29
02:10:43.174 [Lua] [GameNetworkManager] self.is_server = true
02:10:43.174 [Network] Setting artificial MTU limit to 576
02:10:43.185 [Lua] Switching ConflictSettings: to: inn_level
02:10:43.185 [Lua] pacing=disabled
02:10:43.185 [Lua] roaming=nil
02:10:43.185 [Lua] disabled=false
02:10:43.185 [Lua] pack_spawning=disabled
02:10:43.185 [Lua] contained_breeds=nil
02:10:43.185 [Lua] boss=disabled
02:10:43.185 [Lua] horde=disabled
02:10:43.185 [Lua] specials=disabled
02:10:43.185 [Lua] name=inn_level
02:10:43.185 [Lua] intensity=disabled
02:10:43.185 [Lua] ---
02:10:43.185 [Lua] [LevelAnalysis] set_random_seed( 14651981)
02:10:43.186 [Lua] entity_system: is_versus false
02:10:43.188 [Lua] [AIInterestPointSystem] Level Seed: 14651981
02:10:43.188 [Lua]
02:10:43.188 [Lua] [entity_system_bag] = table
02:10:43.188 [Lua] [entity_system_bag] = metatable
02:10:43.188 [Lua] [startup_data] = table
02:10:43.188 [Lua] [entity_manager] = table
02:10:43.188 [Lua] [entity_manager] = metatable
02:10:43.188 [Lua] [unit_spawner] = table
02:10:43.188 [Lua] [unit_spawner] = metatable
02:10:43.188 [Lua] [unit_storage] = table
02:10:43.188 [Lua] [unit_storage] = metatable
02:10:43.188 [Lua] [dice_keeper] = table
02:10:43.188 [Lua] [dice_keeper] = metatable
02:10:43.188 [Lua] [is_server] = true (boolean)
02:10:43.189 [Lua] [world] = [World]
02:10:43.189 [Lua] [system_api] = table
02:10:43.189 [Lua] [entity_system] = table
02:10:43.189 [Lua] [entity_system] = metatable
02:10:43.189 [Lua] [network_lobby] = table
02:10:43.189 [Lua] [network_lobby] = metatable
02:10:43.189 [Lua] [profile_synchronizer] = table
02:10:43.189 [Lua] [profile_synchronizer] = metatable
02:10:43.189 [Lua] [level_transition_handler] = table
02:10:43.189 [Lua] [level_transition_handler] = metatable
02:10:43.189 [Lua] [num_local_human_players] = 1 (number)
02:10:43.189 [Lua] [statistics_db] = table
02:10:43.189 [Lua] [statistics_db] = metatable
02:10:43.189 [Lua] [network_server] = table
02:10:43.189 [Lua] [network_server] = metatable
02:10:43.189 [Lua] [input_manager] = table
02:10:43.189 [Lua] [input_manager] = metatable
02:10:43.189 [Lua] [network_clock] = table
02:10:43.189 [Lua] [network_clock] = metatable
02:10:43.189 [Lua] [network_transmit] = table
02:10:43.189 [Lua] [network_transmit] = metatable
02:10:43.189 [Lua] [free_flight_manager] = table
02:10:43.189 [Lua] [free_flight_manager] = metatable
02:10:43.189 [Lua] [network_manager] = table
02:10:43.189 [Lua] [network_manager] = metatable
02:10:43.189 [Lua] [network_event_delegate] = table
02:10:43.189 [Lua] [network_event_delegate] = metatable
02:10:43.189 [Lua]
02:10:43.190 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:10:43.200 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
02:10:43.200 [Lua] [AchievementManager] Achievements using the steam platform
02:10:43.200 [Lua] PlayerManager:add_player player_1
02:10:43.333 [Lua] [StateIngame] Level seed: 14651981
02:10:43.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read,
02:10:43.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
02:10:43.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
02:10:43.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
02:10:43.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_kruber_painting_wood_base_2, async-read,
02:10:43.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read,
02:10:43.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read,
02:10:43.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kerillian_painting_wood_base_1, async-read,
02:10:43.339 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
02:10:43.339 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
02:10:43.339 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
02:10:43.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_41, keep_hall_painting_wood_base_5, async-read,
02:10:43.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_4, async-read,
02:10:43.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_2, async-read,
02:10:43.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_13, keep_hall_painting_wood_base_1, async-read,
02:10:43.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_2, async-read,
02:10:43.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_14, keep_bardin_painting_wood_base_1, async-read,
02:10:43.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_bugmans_painting_wood_base_1, async-read,
02:10:43.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dark_elves_page_58, keep_hall_painting_wood_base_3, async-read,
02:10:43.344 [Lua] [LevelAnalysis] set_random_seed( 14651981)
02:10:43.348 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
02:10:43.348 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
02:10:43.349 [Lua] [IngameUI] init
02:10:43.367 [SteamVoipClient] select_out(110000109ed6c29, off)
02:10:43.367 [SteamVoipClient] select_out(11000010ae4da1b, off)
02:10:43.367 [SteamVoipClient] select_out(11000011a47bad8, off)
02:10:43.367 [SteamVoipClient] select_out(110000147a7757c, off)
02:10:43.371 [Lua] cb_razer_chroma_setup
02:10:43.455 [Lua] [Matchmaking] Cancelling matchmaking
02:10:43.455 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
02:10:43.455 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:10:43.455 [Lua] Set lobby begin:
02:10:43.455 [Lua] Lobby data twitch_enabled = false
02:10:43.455 [Lua] Lobby data selected_mission_id = inn_level
02:10:43.455 [Lua] Lobby data num_players = 4
02:10:43.455 [Lua] Lobby data difficulty_tweak = 0
02:10:43.455 [Lua] Lobby data host = 110000109ed6c29
02:10:43.455 [Lua] Lobby data time_of_search = 1714182467
02:10:43.455 [Lua] Lobby data matchmaking_type = 3
02:10:43.455 [Lua] Lobby data is_private = false
02:10:43.455 [Lua] Lobby data match_started = true
02:10:43.455 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
02:10:43.455 [Lua] Lobby data difficulty = normal
02:10:43.455 [Lua] Lobby data player_slot_1 = 11000011a47bad8:1
02:10:43.455 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
02:10:43.455 [Lua] Lobby data quick_game = true
02:10:43.456 [Lua] Lobby data country_code = us
02:10:43.456 [Lua] Lobby data matchmaking = false
02:10:43.456 [Lua] Lobby data power_level = 0
02:10:43.456 [Lua] Lobby data mission_id = inn_level
02:10:43.456 [Lua] Lobby data mechanism = adventure
02:10:43.456 [Lua] Lobby data player_slot_5 = 110000147a7757c:1
02:10:43.456 [Lua] Lobby data player_slot_2 = 0:0
02:10:43.456 [Lua] Lobby data network_hash = f9acde31fa21b0d1
02:10:43.456 [Lua] Lobby data player_slot_3 = 11000010ae4da1b:1
02:10:43.456 [Lua] Lobby data eac_authorized = true
02:10:43.456 [Lua] Set lobby end.
02:10:43.458 [Lua] Set lobby begin:
02:10:43.458 [Lua] Lobby data twitch_enabled = false
02:10:43.458 [Lua] Lobby data selected_mission_id = inn_level
02:10:43.458 [Lua] Lobby data num_players = 4
02:10:43.458 [Lua] Lobby data difficulty_tweak = 0
02:10:43.458 [Lua] Lobby data host = 110000109ed6c29
02:10:43.458 [Lua] Lobby data time_of_search = 1714182467
02:10:43.458 [Lua] Lobby data matchmaking_type = 3
02:10:43.458 [Lua] Lobby data is_private = false
02:10:43.458 [Lua] Lobby data match_started = true
02:10:43.458 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
02:10:43.458 [Lua] Lobby data difficulty = normal
02:10:43.458 [Lua] Lobby data player_slot_1 = 11000011a47bad8:1
02:10:43.459 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
02:10:43.459 [Lua] Lobby data quick_game = true
02:10:43.459 [Lua] Lobby data country_code = us
02:10:43.459 [Lua] Lobby data matchmaking = false
02:10:43.459 [Lua] Lobby data power_level = 0
02:10:43.459 [Lua] Lobby data mission_id = inn_level
02:10:43.459 [Lua] Lobby data mechanism = adventure
02:10:43.459 [Lua] Lobby data player_slot_5 = 110000147a7757c:1
02:10:43.459 [Lua] Lobby data player_slot_2 = 0:0
02:10:43.459 [Lua] Lobby data network_hash = f9acde31fa21b0d1
02:10:43.459 [Lua] Lobby data player_slot_3 = 11000010ae4da1b:1
02:10:43.459 [Lua] Lobby data eac_authorized = true
02:10:43.459 [Lua] Set lobby end.
02:10:43.459 [Lua] [PartyManager] Leader set to "110000109ed6c29"
02:10:43.459 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:10:43.459 [Lua] Set lobby begin:
02:10:43.459 [Lua] Lobby data twitch_enabled = false
02:10:43.459 [Lua] Lobby data selected_mission_id = inn_level
02:10:43.459 [Lua] Lobby data num_players = 4
02:10:43.459 [Lua] Lobby data difficulty_tweak = 0
02:10:43.459 [Lua] Lobby data host = 110000109ed6c29
02:10:43.459 [Lua] Lobby data time_of_search = 1714182467
02:10:43.459 [Lua] Lobby data matchmaking_type = 3
02:10:43.459 [Lua] Lobby data is_private = false
02:10:43.459 [Lua] Lobby data match_started = true
02:10:43.459 [Lua] Lobby data player_slot_4 = 110000109ed6c29:1
02:10:43.459 [Lua] Lobby data difficulty = normal
02:10:43.459 [Lua] Lobby data player_slot_1 = 11000011a47bad8:1
02:10:43.460 [Lua] Lobby data unique_server_name = MMMMMMONSTERKILL
02:10:43.460 [Lua] Lobby data quick_game = true
02:10:43.460 [Lua] Lobby data country_code = us
02:10:43.460 [Lua] Lobby data matchmaking = false
02:10:43.460 [Lua] Lobby data power_level = 835
02:10:43.460 [Lua] Lobby data mission_id = inn_level
02:10:43.460 [Lua] Lobby data mechanism = adventure
02:10:43.460 [Lua] Lobby data player_slot_5 = 110000147a7757c:1
02:10:43.460 [Lua] Lobby data player_slot_2 = 0:0
02:10:43.460 [Lua] Lobby data network_hash = f9acde31fa21b0d1
02:10:43.460 [Lua] Lobby data player_slot_3 = 11000010ae4da1b:1
02:10:43.460 [Lua] Lobby data eac_authorized = true
02:10:43.460 [Lua] Set lobby end.
02:10:43.461 [Flow] complete_skittergate_legend true
02:10:43.461 [Flow] complete_all_helmgart_levels_recruit true
02:10:43.462 [Flow] WitchHunterLevel:35
02:10:43.462 [Flow] LeaderYes
02:10:43.462 [Flow] ALL PC XP:304250
02:10:43.462 [Flow] Has "bogenhafen" DLC:true
02:10:43.462 [Flow] WH XP:60850
02:10:43.462 [Flow] Number of crafted items:9416
02:10:43.462 [Flow] Has "pre_order" DLC:true
02:10:43.462 [Flow] Sum of Powe Levels:1500
02:10:43.462 [Flow] lodestone diff 1:false
02:10:43.462 [Flow] magnus and forest activated
02:10:43.462 [Flow] magnus and forest activated
02:10:43.462 [Flow] cemetery and forest activated
02:10:43.462 [Flow] magnus and cemetery
02:10:43.463 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:10:43.463 [Flow] ALL RUNES ACTIVATED
02:10:43.463 [Flow] magnus and forest activated
02:10:43.463 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:10:43.463 [Flow] ALL RUNES ACTIVATED
02:10:43.463 [Flow] cemetery and forest activated
02:10:43.463 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:10:43.463 [Flow] ALL RUNES ACTIVATED
02:10:43.463 [Flow] magnus and forest activated
02:10:43.463 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:10:43.463 [Flow] ALL RUNES ACTIVATED
02:10:43.463 [Flow] magnus and cemetery
02:10:43.463 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:10:43.463 [Flow] ALL RUNES ACTIVATED
02:10:43.463 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:10:43.464 [Lua] CurrentConflictSettings inn_level
02:10:43.464 [Lua] [ConflictDirector] conflict_director is ai_ready
02:10:43.464 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:10:43.464 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:10:43.466 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:10:43.466 [Lua] Forming navigation groups in one frame
02:10:43.466 [Lua] Forming navigation groups
02:10:43.484 [Lua] NavigationGroupManager -> calulation time A: 0.01799999999980173
02:10:43.486 [Lua] NavigationGroupManager -> calulation time B: 0.0030000000001564331
02:10:43.486 [Lua] number of nav groups: 58
02:10:43.487 [Lua] number of refined nav groups : 36
02:10:43.489 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594
02:10:43.489 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
02:10:43.489 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:10:43.489 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
02:10:43.492 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 5
02:10:43.492 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 2
02:10:43.492 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 8
02:10:43.492 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
02:10:43.492 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
02:10:43.493 [Lua] [Managers] Calling function on all managers:
02:10:43.493 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:10:43.493 [Save] Loading `ut_tweaks_presets`
02:10:43.493 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x04330a10
02:10:43.494 [Save] Load done
02:10:43.518 [Lua] [PeerSM] 11000011a47bad8 :: on_exit WaitingForEnterGame
02:10:43.518 [Lua] [PeerSM] 11000011a47bad8 :: on_enter WaitingForGameObjectSync
02:10:43.518 [Lua] [PeerSM] 110000109ed6c29 :: on_exit WaitingForEnterGame
02:10:43.518 [Lua] [PeerSM] 110000109ed6c29 :: on_enter WaitingForGameObjectSync
02:10:43.657 [Lua] [NetworkServer] Game_object_sync_done for peer 11000011a47bad8
02:10:43.670 [Lua] Breedfreezer (server) starting a hot join sync
02:10:43.670 [Lua] PlayerManager:add_remote_player 11000011a47bad8
02:10:43.670 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
02:10:43.670 [Lua] RemotePlayer:create_game_object( ) 26
02:10:43.746 [Lua] [PeerSM] 11000011a47bad8 :: on_exit WaitingForGameObjectSync
02:10:43.746 [Lua] [PeerSM] 11000011a47bad8 :: on_enter WaitingForPlayers
02:10:43.746 [Lua] [PeerSM] 110000109ed6c29 :: on_exit WaitingForGameObjectSync
02:10:43.746 [Lua] [PeerSM] 110000109ed6c29 :: on_enter WaitingForPlayers
02:10:43.746 [Lua] [PeerSM] 11000010ae4da1b :: on_exit WaitingForEnterGame
02:10:43.746 [Lua] [PeerSM] 11000010ae4da1b :: on_enter WaitingForGameObjectSync
02:10:43.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
02:10:43.747 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
02:10:43.747 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
02:10:43.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
02:10:43.761 [Lua] [SharedState] network_state_110000109ed6c29: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_knight_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01_3p":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_13":false},"inventory_id":2028435825,"first_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_13":false,"wwise\/one_handed_swords":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/1h_sword_shield":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01":false,"units\/beings\/player\/empire_soldier_knight_skin_02\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/repeating_handgun":false}}
02:10:43.761 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:11000011a47bad8:1:0:0 = 1887283672
02:10:43.761 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:1:0:0 = 1853840650
02:10:43.761 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:3:0:0 = 1763780271
02:10:43.761 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:6:0:0 = 1198531140
02:10:43.761 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:11000010ae4da1b:1:0:0 = 418931513
02:10:43.761 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000147a7757c:1:0:0 = 2028435825
02:10:43.761 [Lua] [SharedState] network_state_110000109ed6c29: actually_ingame:110000147a7757c:0:0:0 = false
02:10:43.761 [Lua] [SharedState] network_state_110000109ed6c29: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false},"inventory_id":1887283672,"first_person":{"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2":false,"units\/beings\/player\/first_person_base\/state_machines\/ranged\/dual_pistol":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_bullet_temp\/wpn_bullet_temp_3ps":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/first_person_base\/state_machines\/melee\/fencing_sword":false}}
02:10:43.761 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:11000011a47bad8:1:0:0 = 1887283672
02:10:43.761 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:1:0:0 = 1853840650
02:10:43.761 [Lua] [SharedState] network_state_110000109ed6c29: loaded_inventory_id:110000109ed6c29:3:0:0 = 1763780271
02:10:43.761 [Lua] [SharedState] network_state_110000109ed6c29: